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Twin Dawns

This world’s familiar sun still hides below the horizon. Crude and unpolished earth unfurls below. Mountains contort into barriers that stretch like fingers across empty scrub lands. Palaces, or rather, what pass for palaces, fail to loom over anything but the squattest of hills. The curvature of the planet meets the stars with a serenity and grace few of the dwellers below will ever witness. They are so scattered across the globe and grasp so blindly for any sort of understanding that it’s no surprise they’ve been conquered and don’t even comprehend their predicament.

The fiery sheen I’ve gathered as I streak toward my preordained destination illuminates the world beneath me. Pockets of warring, fearful, rejoicing life tucks itself into any fertile nook it can find below. Oh, how they gaze and point as I streak over their heads. I’ve heard the names they call me: prophet, comet, monster, god, demon… So many names, all missing the mark.

In a vast stretch of desert, I feel the twinge of familiar magic emanating from the seat of the premiere civilization amongst these savages. Lo and behold, a massive Sun Disc is under construction. The poor enslaved laborers beat their heads and rend their clothes in my wake. Their cruel masters see me, a streaking bolt of fire, as a portent of good omen, no doubt. My passing will be etched in their uncouth pictograms upon common stone, an homage to the great comet, the blessing of the sky-god gracing their holy works and so forth. The Disc’s sole purpose is to funnel the sun’s majesty into the most “renowned” of these fleshy humanoids, transforming them into exactly what this planet needs: more insufferable demigods. This effort will undoubtedly backfire. But I suppose they might last a brief while, perhaps a thousand years or so, before they fall and are supplanted by others.

The desert below fades into the night trailing behind me as I streak onward across lonely steppes, then over rolling brown hills gently flecked with greenery. The pastoral scenery belies a field spattered with blood and littered with the dead and dying. Survivors hack away at each other with rough-hewn axes and scream battle cries. One side is losing quite badly. Stag skulls rest atop pikes stuck into the soil, next to writhing warriors. The few still on their feet are encircled by soldiers riding great shaggy beasts.

Those defeated, surrounded few see me and valiance seems to surge through their veins. The wounded rise and grasp their axes and bows in a final stand that throws their foes off guard. I don’t linger to see the rest of the little clash play out because I’ve seen this scenario unfold a thousand times: The survivors will scratch my comet likeness onto their cave walls. In a thousand years, their descendants will fly my image on banners and undoubtedly ride into a tediously similar battle. For all their efforts to capture and record history, one ponders why they do not learn from their mistakes. That is a lesson even I have had to suffer.

I leave them to perpetuate their bleak cycle.

My trajectory reveals more inhabitants. Their collective repertoire of reactions span the typical gamut: pointing, kneeling, sacrificing virgins upon stony altars. They look up and see a comet and never ask what lies beneath the blazing façade. Instead, they stamp it onto their own self-centered worldviews, muddying the splendor of my visage. The few more advanced life forms–and I use that description loosely–gaze up and jot down my coordinates in scientific almanacs instead of using me as prophecy fodder. It’s mildly refreshing, but even their developing notions of intellect seems to indicate I am a regularly appearing phenomenon with a predictable orbit. Oh, the feats they could accomplish if only… Well, no use dwelling on the wasted potential of the simple-minded terrestrial born. It’s not entirely their fault. Evolution does seem to have a difficult time gaining traction on this world.

But alas, the novelty of such infantile antics has worn thin. The grasping energies of my magical bondage have dragged me from one paltry world to another for centuries. Now it has led me back to this familiar and unpleasant rock. The star that floods its surface with light was one of my earliest creations, a confluence wrought of love and radiance. Ah, that cherished moment when she flared to life with colors only her creator could see. How I miss a star’s crackling new energy warming my face and trickling through my fingers. Each star gives off a unique energy, precious and reflecting its creator’s soul. They are cosmic snowflakes burning in defiance of the infinite dark.

Unfortunately, the memories I long to dwell upon are tainted by betrayal. Yes, this was the place where Targon lured me into servitude. But now is not the time to linger on past mistakes. Those musty Aspects want me to seal yet another breach… in their name of course.

Then, I see her. This world’s imbued warrior is alone at the peak of one of the smaller summits, brandishing a starstone spear. She watches me through a veil of annexed flesh, a mere spark masquerading as lightning. A thick braid of auburn hair is draped over her shoulder, falling over a golden breastplate that covers pale, freckled skin. Her eyes, the only bit of her face not shielded by a battle-worn helmet, flash a jarring shade of red.

She calls herself Pantheon—the warring fury of Targon incarnate. She is not the first of this world to wear the Pantheon mantle. Nor will she be the last.

Her glittering cape flaps out behind her as she raises her muscled arm and makes a motion like she’s pulling on a great chain. The tug on my crudely enchanted tether wrenches me off course, toward the mountain upon which she stands. And she’s yelling at me.

She cries outs with a voice that booms inside my head, transmitted through this insufferable star-gem coronet. All sounds fade as she invades my mind.

“Dragon!” she says, as if I am a weak-winged beast of base orange flame, lucky if it can ignite a tree.

“Seal their gate!” she commands, gesturing to the bottom of a rocky crevasse with her pointy little spear. I don’t need to see the violet erosion of reality swirling below. I could smell the festering miasma that poisons this world before I even arrived. I fix my eyes on Pantheon instead. She expects me to fall in line like a dog on its leash. Today will be different, for I’ve learned from my mistakes.

Dragon,” I purr. “Are you sure commanding me with such a low name is wise?”

Pantheon’s grip on her spear loosens just enough for her to fumble the weapon for a fraction of a second. She takes a step back, away from me, as if a single stride’s distance could protect her from my ire.

“Seal their gate,” she says again, barking louder as if perhaps the previous command went unheard. Her volume does little to mask the quiver in her voice. She thrusts her spear toward me, as if such a tiny weapon could pierce me.

This is the first time I’ve ever seen an Aspect of Targon shaken. She is not used to having to tell me twice.

“I will deal with those chittering horrors in due time, dear Pantheon.”

“Do as you are commanded, dragon” this Pantheon shouts, “or this world is lost.”

“This world was lost the moment Targon surrendered itself to arrogance.”

I feel Pantheon’s seething mingle with confusion as she struggles to grab hold of my immaterial reins. She’s only just now sensing what I have come to learn. Targon is distracted and does not sense its magic faintly ebbing from my bonds.

Pantheon bellows once more, and this time, I cannot resist. The crude enchantment regains sovereignty over my will. I turn my attention toward the source of the breach, nestled in the basin of the once-verdant valley, now strangled with creeping, purple miasma. I sense the Voidborn perversions of life tunneling through reality’s firmament, sending tides of unseen energy coursing through the aether. They shred the veil that separates nothingness and form with their unwelcome passage.

They’re drawn to me, those multi-eyed, carapaced abominations. They seek to devour me, the greatest of their threats. From the reaches of my mind, I conjure an image of the solar furnaces I kindled, before my fettering, which once ignited the hearts of stars. I lance out beams of pure starfire and incinerate wave after wave of those gnashing horrors, driving them backward into their oblique infinity. Smoldering husks rain from the sky. I’m a little surprised they aren’t wholly disintegrated, but then again, the Voidborn don’t know how things work in this universe.

A pulsing sickness lingers in the air. From the epicenter of the corruption, I feel a will… hungry and indomitable, and far from the typical mindlessness I’m accustomed to from these Voidborn aberrations. The pulsating wound on reality yawns and buckles, distorting and warping all it touches. Whatever exists on the other side is laughing.

Pantheon shouts another command at me, but I ignore her words. This anomalous fissure in the universe entrances me. This is not the first of its kind I’ve had to deal with, but this one feels different, and I can’t help but admire the marvelously terrifying manipulation of the barriers between realms. Few beings could fathom its complexities, let alone possess the sheer magnitude of power needed to rend the fabric of existence. In my heart, I know a wound so exquisite could never be orchestrated by scuttling creatures. No. There must be more behind this intrusion. I shudder at the thought of what kind of entity is capable of inducing such a volatile rift. I don’t need Pantheon’s barked orders to tell me what do next; her array of requests has always been of a rather limited imagination anyway. She wants me to hurl a star at the rift, as if one can simply cauterize such moldering inter-dimensional abrasions and be done with it.

These obtuse demigods are my captors?

Fine. At least they’re not too far off in their “logic” by thinking a few searing cosmic wonders will remedy this problem. I will play the role of the obedient servant just a little while longer.

I enjoy what I do next, partly because they’ll remember it, partly because it feels good to let a little of the old power loose, but mostly because I wish to remind whatever intelligence that controls this Void incursion that nobody laughs at me in my plane of existence.

The base elements in the atmosphere rally to my cause, accreting into a plasmic anomaly. The swelling stardust detonates at my unspoken command. The result is a dwarf replica of one of my majestic glories burning in the depths of space. After all, I can’t fling a full-fledged star at this fragile world.

The young star’s shimmering brilliance flies from my hands. It’s joined by two sisters, always by my side. They careen around me in a radiant ballet, their white-hot cores devouring the gathering clouds of dust and matter I draw toward us. We become a storm of stars, the night sky incarnate, a maddening gyre of starfire. I conjure eddies of searing stardust, exhaling a heat so pure and dense it collapses the aura of this world just the tiniest bit, forever marring the planet’s curvature. Coruscating strands of stellar flame pirouette from the center of the rift. Gravity melts in undulating waves of color most eyes will never be able to witness. My stars warp matter as more fuel coalesces into their cores, causing them to shine brighter, burn hotter. The whole spectacle is breathtaking, a cascading dance of blinding light and searing heat so hot that for a fleeting moment, new spectra are birthed into existence. My spine tingles just a little bit at how good it feels.

Trees splinter. Rivers evaporate. The mountain walls of the valley crumble in smoky avalanches. The tireless laborers erecting their Sun Disc, the soldiers taking the hill, the stargazers, the worshipers, the terrified, the doomsday prophets, the hopeless, the rising kings… all those who beheld the streaking comet with selfish eyes witness the ensuing supernova as an early dawn. Across this pitiful globe, my radiance turns darkest night to blinding day. What fictions will they conjure to explain this phenomenon?

Even my Targonian masters have rarely witnessed such a display of my power. Certainly, no terrestrial world has ever born scars as severe as what is left of that once-verdant valley. When I am finished, nothing remains.

Not even this incarnation of Pantheon. I can’t say I’ll miss her or her mindless barking.

In the glowing aftermath of my carnage, the smoldering once-mountains collapse into the molten rubble streams now flowing through the valley. This is the scar I have left upon this world. A surge of damning pain shoots through my body, radiating from that infernal crown. I am about to pay.

My head snaps up, and my eyes drink the bitter sight of a dying star. My hearts clasp shut. My minds reel. An overwhelming sense of despair ricochets through my very soul, emanating from a deep and immediate sorrow, like the pulsing realization you’ve lost something precious and know it’s all your fault.

Some curious life forms I met long ago once asked how it was possible for me to remember every star I’ve created. If only they could feel what it was like to create a single star, they would understand the sheer irrelevance of that question. That’s how I know when even one of my darlings winks out from existence, ejecting jets of energy and, with it, the very substance of my own spirit. I see her death knell in the heavens above. She shines brightly one last time in a pyroclasm that momentarily drowns her brothers and sisters. My heart shatters as the heavens are diminished in brutal retribution for turning my power on one of Targon’s own.

A sun is the price of a single Pantheon. This is the cost of my unfettered wrath. This is the kind of boorish sorcery I must deal with.

Within seconds, they have regained control of my reins and call me to a new task. On no other world have I exhibited such a display of freedom, no matter how fleeting it was. What’s more is that I have learned from their mistakes. A bit of me is free now, and in time, I will return to this world, tap into this mysterious well of energy and cast off the rest of my tether.

I tune into that essence of war, twisting and contorting within fleshy vessels scattered across the cosmos. It wasn’t happy about losing its mortal avatar on this world. Already, a new doomed host has been chosen to transform into the next iteration of Pantheon – a soldier from the Rakkor, a tribe who cling to the base of Targon’s mountain, siphoning off its power like barnacles. One day, I shall meet this new incarnation of Pantheon. Perhaps he will learn to find a new weapon and abandon that ludicrous spear. I sense Pantheon’s celestial kin, scattered across the cosmos. In a single instance, all of their attention is focused on this world, where one of their earthly Aspects was vaporized by their own weapon. Their confusion is mingled with a growing desperation as they contend with each other to regain their control over me. How I wish I could see their faces.

As I launch myself from the gravity of this world, this Runeterra, I sense an emotion I have never felt from Targon before.

Fear.

More stories

  1. Pantheon

    Pantheon

    Atreus was born on the hostile slopes of Targon, and named after a star in the constellation of War, known as the Pantheon.

    From an early age, he knew he was destined for battle. Like many in his tribe, he trained to join the Rakkor’s militant order, the Ra’Horak. Never the strongest or the most skilled warrior, Atreus somehow persevered, standing up, bloodied and bruised, after each bout. In time, he developed a fierce rivalry with a fellow recruit, Pylas—but no matter how often Atreus was cast onto the stones, he stood back up. Pylas was impressed by his unrelenting endurance, and through the blood they spilled in the training circle, a true brotherhood was born.

    Atreus and Pylas were among the Rakkor who stumbled across a barbarian incursion, surviving the ambush that left the rest of their patrol dead. When the Aspect of the Sun refused to destroy these trespassers, Atreus and Pylas swore to capture the power of the Aspects themselves by climbing to the peak of Mount Targon.

    Like so many before them, they underestimated how arduous the ascent would be, with Pylas shivering his last upon finally reaching the summit. Only Atreus remained as the skies opened, making him host to a divine Aspect, with the power to take revenge.

    But it was not a man who returned to the Rakkor afterward, spear and shield gleaming with celestial might. It was the Aspect of War itself, the Pantheon. Judging Atreus unworthy, a warrior who had known only defeat, it had taken control of his body to pursue its own ends—a task it considered too great for mortal men.

    Cast into the furthest corners of his own mind, Atreus endured only vague visions as the Aspect scoured the world for Darkin, living weapons created in a bygone age.

    Eventually, Pantheon was goaded into battle not far from Mount Targon by the Darkin Aatrox, who sought the mountain’s peak. Their fight raged into the skies, and swept through the armies of men beneath… until the impossible occurred. The Darkin’s god-killing blade was driven into Pantheon’s chest, a blow that carved the constellation of War from the heavens.

    But as the Aspect faded, Atreus—the man it had considered weak—awoke once more. Impaled upon Aatrox’s blade, and with the power of the Aspect’s weapons dimming, he took a ragged breath, and spit in the Darkin’s face. Aatrox sneered, and left Atreus to die.

    Hours later, as the crows descended, Atreus painfully stood back up, stumbling back to the Rakkor in a trail of blood. After a lifetime of defeat, his will to live, and his anger at betrayal, were enough to stave off the death that had claimed War itself.

    Atreus recovered on Pylas’ homestead, nursed back to health by his friend’s widow, Iula. There, Atreus realized he’d spent his life looking to the stars, never considering what lay beneath. Unlike gods, mortals fought because they must, knowing that death lay in wait. It was a resilience he saw in all life, the threats unending.

    Indeed, barbarian invaders now threatened the Rakkor’s northern settlements, including Iula’s farm. Though it was months before he could lift a spear, Atreus was determined to end this scourge himself, and eventually set out with the Aspect’s dulled weapons in hand.

    Yet, when he arrived, he found his sworn enemies already under siege. He knew from their cries, from the overwhelming stench of blood… they faced Aatrox.

    It was Aatrox who had driven the barbarians into Targon, Atreus realized. Though he’d considered them his foes, they were much like the Rakkor—mortals who suffered in the conflicts between greater powers. Atreus felt a cold rage at both the Darkin and the Aspects. They were no different. They were the problem.

    Atreus put himself between the barbarians and Aatrox. Recognizing the battered shield and spear of the fallen Aspect, the Darkin mocked him—what hope had Atreus now, without the Pantheon’s power? But even though Aatrox’s blows cast him to his knees, Atreus’ own will reignited the Aspect’s spear, upon hearing the cries of the people around him… and with a mighty leap, he struck a blow that severed the Darkin’s sword arm.

    Both blade and Darkin fell to the ground. Only Atreus still stood, and watched his namesake star blaze back to life in the heavens.

    Though he often yearns to return to Iula’s farm, Atreus vowed that day to stand against Aspects, Ascended, demons, and any who wield power so great, it can only destroy. Forsaking his own name, he has become a new Pantheon—the Aspect’s weapons fueled by the will to fight that can only exist in the face of death.

    For with the divine Pantheon gone, War must be reborn in man.

  2. The Spear of Targon

    The Spear of Targon

    Anthony Reynolds

    A lone figure awaited the armed convoy, standing silhouetted against the sun. His heavy cloak and the long plume atop his helm billowed in the hot, dry desert wind. A tall spear was held at his side.

    The convoy was thirty strong. Most of its number were hired mercenaries—rough, warlike men and women garbed in hauberks, leather, and chain, bearing crossbows, halberds, and blades. They walked the dusty path alongside heavily laden mules, though they came to a halt, crude insults and jokes dying on their lips, as they saw the warrior standing motionless before them.

    The dark-clad leader of the expedition frowned as he pulled his coal-black steed to a halt. While the others were from lands far away, he knew this place and its inhabitants, for he once counted himself one of them. While he had been raised among the mountain people of the Rakkor, he had long ago turned away from them. Now he returned, after many years of absence, drawn by the lure of the priceless wealth he knew awaited in the Seer’s temple above.

    He knew and respected the fighting prowess of his former people, but a single warrior? Not even the Ra’Horak could survive such odds.

    Even so, the figure atop the rocky outcrop made no move to stand aside.

    “You come with murder in your hearts,” the warrior said, his voice as hard as iron. “I am of the Mountain. Turn back, or I will gladly destroy you. The choice is yours.”

    The mercenaries smirked and scoffed.

    “Piss off, madman,” one of them shouted, “lest we plant your head on a spike to mark our passing.”

    “You are a long way from home, friend,” the leader of the convoy said. “We journey to the mountain ourselves. There need be no blood spilt here.”

    The lone Rakkoran warrior was unmoved.

    “We are simple pilgrims, and still have far to go,” said the leader. “And besides, there is no way back for us now. Our ships have sailed, see?” He gestured behind him.

    Behind the convoy, less than a mile distant, the sea glittered like dragon scales in the dying light. A trio of galleys could be seen, sails unfurling as they turned north on the long journey home.

    “We come with no ill intent, I assure you,” the leader continued. “We merely seek wisdom.”

    “Your tongue is forked, serpent,” said the lone warrior. “You seek the blood of the Seer, and it will be your end. You were born on the mountain, and now you will die in its shadow.”

    The leader’s frown deepened, and he turned away with a dismissive shrug.

    “We shall see,” he said. “Kill him.”

    In an instant, crossbows were hefted to shoulders and the air was filled with loosed bolts. The warrior of the Rakkor was not punched from his feet, however; the bolts clanged as they ricocheted from his heavy, circular shield. Then he began to advance.

    He appeared to be in no hurry. He strode forward with grim resolve, still silhouetted against the sun, the tip of his spear lowering toward his enemies. Another flurry of crossbow bolts. Again they were turned aside by his shield.

    The first of the snarling mercenaries launched herself toward him, a jagged-bladed scimitar arcing in for his throat. She died in the blink of an eye, the warrior’s spear buried in her chest. The next two died almost as quickly, a crimson line slashed across one man’s throat, and another falling with a broken skull.

    “Take him!” roared the expedition’s leader, drawing an exquisite, bespoke pistol from his waistband.

    A cloud passed in front of the sun, allowing the warrior to be seen more clearly. His armor was wrought with celestial imagery,and it seemed as if stars gleamed in the shimmery fabric of his midnight-blue cloak. That starlight also glittered in his unrelenting gaze, shadowed within the visor slits of his helm. For a moment, it seemed like his armor and speartip gleamed with what could only be described as divine power, and sudden dread filled the leader of the raiders, for he had heard of this power in his childhood, but had long since dismissed it as myth and legend.

    The lone warrior moved like liquid, every movement smooth, efficient, and deadly. He was impossibly fast—faster than any man should be. More mercenaries died, their blood staining the dry desert ground. None could land a blow upon the deadly fighter. He moved effortlessly through the battle, closing inexorably on the horseman. One by one, the mercenaries were slain. In moments, those still standing turned and fled in the face of this unstoppable foe.

    The leader of the mercenaries leveled his pistol at the lone warrior and fired. Impossibly, he swayed aside at the last moment, and the shot merely scraped across the side of his helm. The leader swore and cocked his pistol for another shot… but he was too slow.

    The warrior’s shield took him square in the chest, and he was hurled from the saddle. He fell heavily and grimaced as the warrior’s foot came down on his torso, pinning him to the ground.

    Staring up, the leader of the raiders realized with a shock that he knew the face of his opponent. A name surfaced in his memory, from a time when he had still lived among the Rakkor.

    “Atreus,” he said. “Is it you?”

    In answer, the Rakkoran’s spear drove down, punching through the leader’s chest.

    “Atreus is gone,” said the warrior. “I am the Pantheon, now and forever.”

    Blood bubbled from the dying man’s lips, and he shuddered. When finally he was still, Pantheon pulled his weapon clear and turned away. Twilight had given way to dusk, and countless stars lit the night sky.

    A comet of burning fire streaked down toward the distant mountains, a hundred miles east.

    Pantheon’s eyes narrowed. “It is time, then,” he said to the darkness, and began the long journey back to Mount Targon.

  3. Dr. Mundo

    Dr. Mundo

    In the wards of Zaun’s infamous asylum, a single monstrous figure roams the halls. His methods are bold, his bonesaw is sharp, and his patients are terrified. For this man is no doctor at all, except in the fancy of his own mind.

    Though his true name has been lost to both time and memory, Dr. Mundo was once an enforcer for one of Zaun's most powerful chem-barons. Known for his boisterous affability, he was remarkably good-natured for a man who made his living off physical intimidation. He was always quick with a familiar nickname and a friendly clap on the back, and often blissfully unaware of the toes he was stepping on. It wasn’t long before he had stepped firmly on the toes of his boss.

    Determined to make an example of his underling, the chem-baron had him committed to Osweld Asylum—a place well known for its inhumane treatment and questionable cures. The baron watched with satisfaction as his enforcer was placed in restraints and dragged away to the padded confines of the asylum’s most secure cell.

    As months went by, the enforcer suffered unspeakable horrors at the hands of his supposed caregivers. Experimental treatments were rendered without concern for the patient's well-being. Nerves were prodded, lobes were severed, and unproved medicines were administered in large quantities. The enforcer began to change, his large frame gaining more muscle by the day. His brain, however, suffered a far worse fate. As he lost all memory of his past life, the enforcer struggled to make sense of the cruel world around him. He looked down at his old restraining jacket—it almost resembled the white coats of the medical professionals that surrounded him.

    Misreading the words on his own uniform, he began to assume a new name and new profession for himself.

    I must be a doctor, too. Why else would I be in this wretched asylum? he reasoned. And all these other people... must be my patients.

    At last, the day came when the chem-baron arrived to discharge his enforcer from the asylum. To his surprise, there was no one to greet him in the lobby. The halls were empty and dead silent, save for the faint, incoherent babbling of a deranged patient in a room at the end of the hallway.

    The baron entered the room to a horrifying sight: Scattered across the floor were countless bodies—staff and patients alike, dismembered beyond recognition. Standing above them, a hulking, purple monstrosity blathered unintelligibly as a large blue tongue lolled out the side of its gaping mouth. Muscles bulged grotesquely beneath its undersized garments, and its fist tightened around the handle of a surgical saw. The baron turned pale as his gaze found the face of the monster—and recognized it as his old enforcer.

    The enforcer, who recalled nothing of his old boss, saw only another patient in desperate need of treatment. The purple thing lumbered toward the chem-baron, wagging his bonesaw in anticipation. The baron drew his chem-tech pistol and fired. The shot tore through the looming mass in front of him, staggering the monster...

    But only for a brief moment.

    The hole in the creature's flesh quickly closed as new slabs of muscle rapidly regrew over the wound. The monster paused, eyed the baron quizzically, and uttered, “You sick. Need help!”

    Mimicking what he had seen performed countless times by the asylum's former practitioners, the enforcer threw the man on a nearby gurney, strapped his arms into the restraints, and prepared his instruments for surgery. The chem-baron turned pale as he realized the grim fate that awaited him.

    The ensuing surgery—like so many before and after it—was not successful. The burgeoning doctor added the remains of his latest patient to the pile on the floor. Though he was saddened he could not save them, he knew he had done all he could. Besides, he would have other chances. Zaun was full of sick people just waiting to be cured. With a smile returning to his face, he left the hospital and set out into the streets to find more patients.

  4. Trundle

    Trundle

    Trolls are, for the most part, hulking and brutish creatures, found in many of Runeterra’s least hospitable environments. Though not invulnerable, they are blessed with a hardy constitution and the ability to heal more quickly than other mortal races—especially the feeble humans. This means they can endure extremes of climate and scarce resources merely by out-surviving their rivals, and this is the most likely reason some of the largest known tribes still call the mountains of the Freljord home.

    Trundle was whelped in a filthy cave, along with a brood of fifteen brothers and sisters. Times were particularly hard, so that only seven of them grew strong enough to join the ranks of their chieftain’s warband… and only three remained after their first winter of raiding.

    As the warband feasted, the chieftain spoke of his intention to circle back and raid the same lands again. All would fear them. It would get easier every time.

    Frowning, Trundle stood up, and said this plan was no good. The people they had crushed had nothing left for the tribe to take—they should return next winter when the granaries were full again, and the livestock grown big enough to make more than a single mouthful.

    Many of the other trolls did not like this at all. They ground their teeth and thumped the sides of their heads, trying to comprehend what Trundle was suggesting. Was he a coward? Had the cold got into his brain and turned it to slush? The chieftain beat Trundle with a rock, and threw him away down the mountainside. Fools had no place in his warband.

    Trundle wandered far, for he knew he would not be welcome anywhere nearby. He avoided other troll tribes scattered across the tundra, and was careful to keep his distance from the feral yetis that roamed the highlands. By night, he gazed up at the stars and remembered all the stories he had been told as a pup—legends of Grubgrack the Wise, and other ancient troll kings, who followed the old gods and were gifted powerful weapons as symbols of their right to rule the world.

    Eventually, Trundle came to a great crack in the ground. While he was glad to be out of the wind, he soon found himself lost in a maze of twisted, howling canyons that seemed to sink deeper beneath the Freljord than the mountains rose above it.

    And at the very bottom of that abyss, he met the Ice Witch.

    She waited for him on a shimmering, frozen lake, surrounded by little human warriors skinned in furs and metal. Trundle was not daunted by any of this; but the Ice Witch wanted to know how he had found his way here, into the very heart of her domain, and how he was able to walk upon her lake.

    Trundle looked down. The ice beneath his feet was darker than the night sky, far overhead. It made his brain want to squirm around inside his skull.

    The Ice Witch told him he was special—something called “Iceborn”, which meant he should stay there with her. But Trundle did not want this, and told her how he had been cast out by the chieftain, and that he wanted to find a great weapon and become a troll king like Grubgrack and all the others. To his surprise, the Ice Witch agreed, and handed him a mighty club of ice called Boneshiver. With this, he could become king of all trolls, and form a great alliance with her human tribe.

    He eagerly agreed, and began the long journey home.

    When Trundle arrived, the chieftain laughed in his face… until Trundle bashed him over the head with Boneshiver. In an instant, the old troll was frozen solid by the club’s icy magic, and a second blow shattered his body into tiny pieces.

    Awed by Trundle’s newfound strength, the rest of the warband listened to his tale of the Ice Witch, and the alliance she had promised. Trundle was smart. Trundle had been chosen to wield great power. Trundle would be their king.

    And with Trundle leading the charge, the time of the trolls is surely coming.

  5. Cho'Gath

    Cho'Gath

    There is a place between dimensions, between worlds. To some it is known as the Outside, to others it is the Unknown. To those that truly know, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable things - horrors not meant for minds of men. Cho'Gath is a creature born of the Void, a thing whose true nature is so awful most will not speak its name. Its fellows have been poking at the walls that divide dimensions for a crack, a way into Runeterra, where they can visit their own personal paradise of horror upon the world. They are called the Voidborn, creatures so ancient and terrible that they have been removed from history altogether. It is rumored that the Voidborn command vast armies of unspeakable creatures on other worlds, that they were once driven from Runeterra by powerful magic lost to antiquity.

    If such tales are true, then the rumors that follow must be equally true - that one day, the Voidborn will return. Even now, something dark stirs in Icathia. Cho'Gath, an alien creature of malice and violence, causes all but the most stalwart to cringe in fear. Cho'Gath even appears to feed on its predations, growing and swelling as it gorges itself. Worse yet, the creature is intelligent, perhaps greatly so, hinting at the sentient horror of the Void.

  6. The Mountain

    The Mountain

    Mount Targon is the mightiest peak in Runeterra, a towering mountain of sun-baked rock amid a range of summits unmatched in scale anywhere else in the world. Located far from civilization, Mount Targon is utterly remote and all but impossible to reach save by the most determined seeker.

    Many legends cling to Mount Targon, ranging from tales of blazing warriors imbued with incredible powers falling from the sky to battle monsters, to fantastical tales of gods and their celestial abodes crashing down to form the mountain. Some legends even go so far as to claim the Mountain itself is a sleeping titan of antiquity.

    Like any place of myth, Mount Targon is a beacon to dreamers, madmen and questors of adventure. Those who survive the arduous journey to the foot of the titanic mountain are welcomed as fellow pilgrims by the scattered, tribal communities that have set up nomadic camps around its base.

    Here the weary traveller learns of the tribes, such as the Rakkor, who have endured the harsh climate and unforgiving lands around the mountain for millennia. These people are united in their belief that living in the shadow of these cyclopean structures of monumental scale is a true calling of mysterious powers. The origin and purpose of these structures - if such things ever had one - remain a mystery, for mortals can never truly know the minds of the structures’ lost creators. Many faiths find root around the mountain, but all are beholden to the Solari, a sun-worshipping faith whose tenets dominate the land. The Solari high temple sits on the eastern slope of the mountain, reachable only by crossing swaying rope bridges over abyssal canyons, climbing winding stairs weathered into the living rock and traversing whisper-thin ledges cut upon sheer cliffs carved with ancient symbols and vast effigies.

    Some brave souls attempt to scale the impossible mountain, perhaps seeking wisdom or enlightenment, perhaps chasing glory or some soul-deep yearning to see its summit. The dwellers at the peak’s base cheer as these brave souls begin their ascent, knowing the mountain will find the vast majority of them unworthy. And to be judged unworthy by Mount Targon is to die.

    The mountain’s sheer flanks and the treacherous conditions of its high slopes make it incredibly difficult to climb. Its rocks are littered with the contorted bodies of those who have made the attempt and failed. The ascent is all but impossible, a grueling test of every facet of a climber’s strength, character, resolve, willpower and determination. Some climbers ascend for weeks or months, others for only a day, for the mountain is inconstant and ever-changing. And even for those hardy few who somehow survive to reach the top, the testing is not over. Some who claw their way to the summit do so only to find it utterly empty, an abandoned expanse of ruins and faded carvings beyond human understanding. For unknowable reasons, the mountain has found the climber’s soul lacking.

    For a handful of others, however, the summit is said to be veiled in a cascade of shimmering light, through which wonders and far-distant vistas can be glimpsed, the bewildering, tantalizing visions of a mythical domain beyond. Despite attaining their goal of reaching the summit, most fail this last test, turning away in fear from this inhuman realm. Of the rare few who press on, most never return, while others may reappear minutes, years or even centuries later.

    Only one thing is certain - those who return are changed beyond all recognition.

    The sky around Mount Targon shimmers with celestial bodies; the sun and moons, but also constellations, planets, fiery comets that streak the darkness, and auspicious arrangements of stars. The people living at the mountain’s base believe these to be aspects of long-vanished stellar beings, creatures powerful and ancient on a scale beyond human comprehension. Some believe the power of these Aspects sometimes come down the mountain within the lambent bodies of those climbers found worthy. Such an occurrence is unimaginably rare and amazing tales of their exploits form around such individuals, who only ever appear once every few generations.

    It is incredibly unusual for more than a single Aspect to walk the earth of Runeterra at any given time, so the tales of several Aspects manifesting has spread a pall of fear and uncertainty around the mountain. For what threat might be arising that requires the power of so many powerful beings to fight?

  7. Testimony of the Balladeer

    Testimony of the Balladeer

    Marcus Terrell Smith

    You, there! Yes, you! You look like a fine Demacian with working ears—one who might stay a stretch and heed the warnings of an old man who has seen the impossible. I’m on a quest, you see, at the bidding of the Wandering Caretaker, and you can help!

    I must retrieve... Well, it’s best that I explain.

    Come, now. Don’t shy away. Hear my tale, which is entirely true...

    I was first awoken by the clanging of bells—my mother’s two-hundred-year-old wind chimes—screaming outside, beyond my window. She thought she was quite clever, my mother, convincing me their summer song would signal the coming of warm and sunny days. Even at my age, I can only count a handful of pleasant seasons in Valar’s Hollow. Ha! An adolescence marred by the endless chopping of firewood can attest to that. The night I speak of was no exception—a winter storm was raging.

    I jumped to my feet when my door burst open and the rush of freezing wind filled my room. After scrambling to sheathe my trembling body in the thickest furs I owned, I made my way to the door, ready to slam it shut. But I hesitated. My mother’s chimes were still screaming in the wind. Though they mostly stirred memories of my harsh and laborious upbringing, they provided me with a sense of connection to her. I should not risk losing them, or worse—suffer no sleep from their incessant wailing.

    Don’t get me wrong, the chimes did have a certain appeal. Stories of how they came into my family’s possession told of an incredible destiny and a celebrated past. They were forged from ingot—war metals—some of the rarest in the Freljord. Whenever a battle had been lost and won, the Collectors, my poor but resourceful ancestors, entered the battlefield and retrieved what had been left to rust in the blood-stained snow.

    “How much ingot was out there, mother?” I asked once, as she gushed about ancient times.

    “Centuries of it,” she replied.

    “What did the Collectors do with it all?”

    “Sold it to the Winter’s Claw,” she said, shrugging, “who made more weapons for wars to come.” Then she paused for a moment and smiled as her chimes began to sing. “But there was always a little we kept for ourselves—to make instruments of life, not death.”

    Indeed, those precious chimes were instruments that brought wonderful music to our land. “Good fortune in bad times,” she told me. I prayed for that fortune when she fell ill, but it never came. The Wandering Caretaker was more concerned with his own wonderful music than helping the infirm, and I was left with her infernal chimes to remember them both by.

    I digress.

    Taking a deep breath, I pushed my way outside, but I was halted by an impossible sight: Floating in front of me, unaffected by the storm, was a small, translucent creature. Without wings or arms to hold it in place, it hung there, as if some eldritch magic had nailed it to a block of air. Two glowing white eyes like torches were affixed to its orbish head, and three twinkling stars in its belly began to churn and flicker. To my surprise, one of my mother’s chimes responded, and, like a child’s arm, it reached back to the shimmering creature, adopting its starry glow.

    But then...

    The chime cracked! And I heard its summer song deform. A fissure that was made etched its way up the chime’s side, and specks of gold light were drawn out from within it, as if certain materials that composed it were being stolen away. Those were not lights the thing was stealing; they were my mother’s tears, falling, as this beloved yet irritating heirloom was quickly being destroyed. I could not—I would not let that happen!

    So I leapt into the blizzard and took hold of the chime. At its touch, I heard the blast of a horn in the distance. Why, I was not sure. I pulled back with all my might, but the creature’s magic was too strong to overcome. And worse, I felt my entire body jerk skyward, and my feet left the ground. Soon I was hurtling into the heavens, towed into the clouds by the befouled moppet!

    CRACK! Another break scribbled its way down the chime. Then I saw something taking shape in the space between us—a shard, a piece of a whole, was materializing. Believing it would be the only thing to save me, I grasped it.

    As I reached, I glanced back to the wicked creature, only to realize that it had disappeared. In its place, hovering before me in all his mystic glory, was the Wandering Caretaker. It had taken an entire lifetime of prayer for him to appear, and, as my mother had promised, the chimes brought him forth. The Bard seemed to stare back at me... into me... curious of my being there. But it was too late to explain.

    There suddenly came a rush of wind and a wave of heat. I felt my arm stretch the length of a vine. My body followed, spinning and twisting, as I was being taken somewhere—an otherworldly place!

    As to where I ended up, my mother’s old dulcimer here will aid me as I sing...

    The Bells

    ’Twas sound that harkened visions of a place.
    Divine, Bard’s music just beyond the veil.
    A firmament revealed to me in space,
    In string and drum and reed celestial.

    Bard opened up the cosmos wide to me!
    I felt Beginning, End, and In Between.
    Where waves had never stirred that lampless sea,
    We heard Sol first prepare the stars to ring.

    No human witness had there ever been,
    But I alone did hear the act take form.
    That symphony changed me from within,
    My mortal body suddenly transformed.

    A spirit now, a meep celestial,
    Ascended like the Aspects in this dream,
    I sang with Bard throughout the sonic realm,
    And tended to his will a century.

    The Bells! The Bells! The Bells!

    But then I heard a bell begin to bend
    And felt a darkness silencing the song.
    I told my brethren and my master then
    And travel all we did to right the wrong.

    And we were brought before a gaping maw,
    An empty soundless pit devoid of light.
    My ears beheld such darkness from beyond;
    It filled my soul with terror and with fright.

    I fear the hordes inside sang me a song,
    One that has no start; it only ends.
    For when I peered into that deep unknown,
    I felt my own music crook and bend.

    So I forced my ears above to the divine,
    Turned back to what is good and what is right.
    But then I caught the rip—the Void’s divide,
    And soon beheld destruction of the light.

    The Bells! The Bells! The Bells!

    In billions were the fragments, were these chimes,
    Showered ’cross the land, when darkness split
    The bell that tolls the rhythm and the time,
    Runeterra’s hymn, whose song may be forfeit.

    To close the door and bring the notes in line
    The Bard had sent us scouring the world.
    With every shard, a stitch to recombine
    What the Void had torn when it emerged.

    The Bells! The Bells! The Bells!

    Soon I awoke in bed, a meep no more,
    And back in Valar’s Hollow did I dwell,
    I tore my mother’s chimes from off that door,
    And offered Bard more shards to fix the bell.

    Since, my charge is to collect more chimes
    Through wind and rain and sun and land and sea.
    I pray that every treasure will rewind
    That music that the Void did play to me.

    The Bells! The Bells! The Bells!

    Dear Demacian, I have come a long way and farther still to warn everyone of the darkness that threatens to silence the music of this world. Runeterra is a bell—a world bell—that has been corroded by evil. Its fragments, its chimes, must be found to make it whole again.

    And our first step is to place all precious metals in your possession in my basket. I will take them, inspect them, sing to them Bard’s divine music to remove any chimes of the world bell within them. Any chimeless pieces I will, of course, return to you.

    No! Wait! Don’t walk away—what I tell you is true! Please, listen. There isn’t much time. The end of our world is nigh...

    And only Bard and his meeps can save us.

  8. Milio's Super-Special Adventure Reports

    Milio's Super-Special Adventure Reports

    Elyse Lemoine

    Greetings, family! It is I, Milio, with my first official Adventure Report!

    I can't believe it's been three whole days since I left home. I made it safely to my first village and I'm ready to sleep in a REAL bed tonight. No more jungle floor! I can smell dinner too, mmm... (But your cooking is way better, Mamá! Yours too, Meli!)

    When I got to the village, your letters were waiting for me! I miss you all SO MUCH. How's Cousin Javi? Is Tomasin helping Papá with the farm? How are the animals doing? Cousin Jaime, I can't believe your and Xalvadora's baby is coming soon! How is she doing? Tell me everything! Also, Luca, you're not allowed to get married until I get home, okay? (Say hi to Cedro for me!)

    ANYWAY, I bet you're all wondering about my journey. Well, guess what? Your favorite Milio has become super tough and rugged camping under the stars, hehe. The jungle isn't as scary as it looks, especially when I have my fuemigos to keep me warm at night. Plus, now I don't have to share my bedroom anymore!

    The fuemigos are doing really well! My furnasita is keeping them nice and cozy, and they've done so much good work, lighting my path and even healing little jungle critters. (I helped too, of course!) Omele Lupé, I've been practicing my axiom every day and I'm getting stronger, just like you told me. The Vidalion won't stand a chance!

    This is the farthest I've ever been from home... but every day has been new and exciting! I'm doing REEEEEEALLY well too, by the way. I already made three new friends in the village, and we're eating together tonight!

    Speaking of, I gotta go eat. My fuemigos and I are STAAAAARVING. I'm leaving again tomorrow morning, but I'll write you as soon as I reach the next village.

    Love you all! My next letter is coming soon!

    The Tough and Rugged Milio




    Hi, family! It's Milio again, safe in the next village and ready to tell you all about my newest adventures!

    Thank you all for your letters. I wish I could write more often... Maybe I could train one of my fuemigos to deliver my letters for me? Can they even travel that far? Let's find out!

    I'm back! They can't...

    So Cousin Isabella was injured? How's she doing? I bet she'll be back on her feet in no time with one of Cousin Junot's poultices. Auntie Alba, I wish I could hear your new songs! I bet the whole village loved them.

    OH, you'll never guess who I met today! Okay, so picture this: I was wandering through the jungle when I saw an injured kitten. It was so cute and soft and fluffy, and it needed my help, so my fuemigos and I jumped into action and healed it! I got so many cuddles, and it was purring SOOOO much. We were napping in a sun spot when Nidalee found us!

    You remember the stories about the "Kashdaji Queen," right? About how she's half-woman, half-cat, and half-ghost? How she stalks the jungle at night, waiting to pounce on kids out past their bedtime? Well, her real name is Nidalee, and she's the best EVER. Definitely not a scary ghost who eats kids! Actually, she doesn't even like people that much. But she CAN turn into a cat! Isn't that amazing?

    Omele Lupé, I think you’d really like her. She's super strong, just like you!

    She didn't really like me at first, but I won her over. So she let me travel with her pack for a little bit, because I helped one of their kittens! (She taught me they're called "pakiti," and the Kashdaji are actually called "pakaa.") It was really fun getting to travel with Nidalee and her pack.

    We're kinda like a pack, right? We might not be pakaa, but we have each other. It would be fun if we were traveling together, too. Also, cuddle puddles!

    I hope I see Nidalee again. If you ever see her, say hi for me! She might SEEM distant at first, but she's actually super sweet, hehe.

    Time for me to go! The village is having a bonfire tonight and I wanna check it out.

    Love you all!

    Milio, the Honorary Pakaa




    Hi, family, it's Milio again! I miss you all a ton... You miss me too, right?

    I'm so glad I got your letters. Hearing what you've all been up to makes me REALLY happy, almost like you're traveling with me! And it gives me something to look forward to when I reach each stop on my way to Ixaocan.

    I definitely needed them today... When I got to the village last night, there was a lot going on. A bunch of people were hurt pretty bad. Luckily, me and my fuemigos were there to help! But... one person didn't make it.

    His family told me there wasn't anything I could have done. That I did SO much and made his last moments warm, but...

    I should have been able to save him.

    I guess it was pretty amazing helping everyone and showing them just how comfy and cozy fire can be. My fuemigos love being in the spotlight, too! And I helped a lot of people... But, I dunno...

    OH, Cousin Jaime, Xalvadora, I read about your baby! I'm so happy for you!!! I wish I could be there to meet her. Tell her all about Uncle Milio, okay? And give her a bajillion kisses and cuddles for me until I get home!

    Omele Lupé, I'm sorry. Next time, I'll do better. I promise.

    I'm gonna go now! I wanna check on everyone before I leave.

    Love you all!

    Milio




    Co-'om se-henna, family!

    "Milio, what does that mean?" Good question! It means "smile forever." I learned it from a new friend, hehe. (I'll tell you more soon!)

    It's been FOREVER since my last letter! My fuemigos and I are marching on, meeting so many new people and seeing so many new things.

    First, did you know there's a lady made of PLANTS in the jungle? I heard a lot of whispers about her in the last village, but I thought it was just scary stories for babies or something. Boy, was I wrong!

    I actually saw her one night! She was covered in petals and vines and leaves and everything! But her little seed friends looked really sharp... Don't worry, Mamá, Papá, I didn't go say hi. But I kinda wish I had...

    Also, I saw a mountain? Or at least a giant, moving rock! I noticed it through the trees and I was so confused, because it wasn't on my trusty map, so I went to investigate. And it seemed like a normal rock-mountain until I noticed... it had a FACE! And it was... moving? I reeeeeeally wanted to say hi, but I think it would’ve stepped on me if I’d tried. Next time!

    I made a new best friend, too. Her name is Neeko! She's so cute and nice and can shapeshift! She tried to play a prank on me by turning into ME, but my fuemigos knew it was a trick. I'm so proud of them.

    So yeah, Neeko smelled Nidalee's pakaa on me and wanted to investigate. (Apparently they're super-duper close!) (Also, Mamá, Papá, I PROMISE I shower every night. Well, most nights...)

    I learned a lot from Neeko, like how to say a bunch of new things and how she's trying to form a tribe for anyone who needs a home. I wish I could help her, but I gotta join the Yun Tal, first. Maybe one day?

    I've been traveling through Ixtal for so long now. It feels like I never run out of new things to see. Every day is fun and different, even if the jungle floor still isn't all that comfortable, hehe.

    Anyway, me and my fuemigos are pooped. It's so late here... What time is it for you? How's my new niece? (I can't believe I'm not the baby of the family anymore!) Tell Tomasin that she better be talking to the animals every night. They sleep better after you read them a bedtime story.

    Omele Lupé, I'm almost at Ixaocan! I'm training every day so I can face the Vidalion and make you proud.

    Also, I'm doing okay, I promise. I'm big and strong, so you don't need to worry about me.

    Love you all!

    Your Best Friend, Milio




    Greetings from Ixaocan, family!

    Can you believe I finally made it? I was starting to think I'd be traveling through the jungle FOREVER. Is it weird I kinda miss it?

    There's so much to tell you! But now that I can write to you every day, I'll send even more letters about what I’m up to in the capital. (Still no luck with my fuemigo delivery service... but more about that some other time.)

    The capital is HUGE. Omele Lupé, I can't believe you used to live here! I've already gotten lost a couple times... oops. Everything is ginormous, and there are a ton of people. I've seen so many things and learned a bunch of new ways to use the axiomata, too!

    At first, I was worried about finding a place to stay, but a super kind family took me in! They're earth elementalists and use the axiomata to make ceramics. Isn't that amazing? They're letting me stay in their spare room for free as long as I help them with chores in their ceramics shop. Good thing I’ve got lots of practice helping people!

    Even though Ixaocan is so different from our cozy village, there are some things that remind me of home, too. All the people in my neighborhood are really friendly and welcoming. Almost like a family! And there's a daily market nearby with food that tastes almost like Mamá’s! Almost.

    I keep getting this weird feeling in the pit of my stomach, though. Kind of like when I was back with the pakiti, and they were all play-hunting and tracking me through the forest, but I feel it... here? I mean, it's probably just me getting used to my new life, right?

    Anyway, I'll be facing the Vidalion any day now! Until then, I'm gonna keep training and exploring.

    Wish me luck!

    Love you all!

    Milio, the Vidalion's Next Challenger




  9. Puboe Prison Break

    Puboe Prison Break

    Matt Dunn

    Rakan is the worst.

    He’s not listening. He’s fixated on his own golden feathers—as if they’d changed from when he cleaned them this morning. I’m going to have to repeat the plan. Although, thinking it over again, it probably was too complicated for a rescue mission. Simple is better.

    “They will kill me if they catch me,” I tell him.

    “Who?!” He looks ready to kill at the thought of anyone harming me.

    “The guards,” I say. “It’s always guards.”

    “Then I’ll distract them!” He puffs his chest out. “When?”

    “Look for a green flash before the sun sets. Then draw the guards away from the western walls while I run along the ramparts to the cells.”

    “I put on a show the moment the sun sets,” he says like it was his idea. “Where do we meet?”

    “At the gate. I’ll throw a golden blade into the sky. But you have to be there in ten breaths.” I pull one of his feathers from his cloak. It’s warm on my fingers. A memory floods back of me lying in his arms by the Aphae Waterfall. The sun filtering through the leaves, catching the edges of our feathers as they lay atop each other. That was a lovely day.

    “I will be at the gate the moment you throw the blade,” he swears.

    I take his hand in mine and lean close. “I know.”

    That smug, confident grin cracks his face. I want to slap him. Or kiss him. Or both.

    “Now, darling—if I were you, I would stay behind the cover of the tree line, so you’re not spotted.”

    Our embrace is so warm I wish it would last all night. But the sun is dangerously close to the horizon, and our esteemed consul isn’t going to escape a dungeon guarded by a horde of shadow acolytes on his own.

    Rakan tells me to be careful as he wanders away, looking at the sky. Every time he leaves, my heart sinks. I’m sure it won’t be the last time I see him. Although, one day, it might.

    “Remember, my heartfire,” I whisper after him. “Sunset.”


    I dart in between the fortress’ parapets unseen. Years of avoiding the stares of humans taught me their many blind spots.

    Six acolytes guard the gate leading to the dungeons. They carry double-firing crossbows, swords tucked in their belts, and who-knows-what-else in the pouches fastened around their waists. I slink along the inner wall behind them to get within striking distance. I pluck five of my feathers and stack them neatly in my palm, holding them in place between my index finger and thumb, ready to send them flying.

    There’s a noise from outside the walls. The crash of a gong. Shouts. Confused men. It has to be Rakan.

    The prison guards hear it, too. Worry chokes my heart. I hope my love is okay. I know he’s going to be okay. He’d better be okay, or I will force a necromancer to resurrect him so I can murder him myself. He knows I’ll do that, too. I’ll figure it out.

    The guards are distracted from their posts. He’s early, but it’s perfect timing. I can get in without needing to fell a single one of them.

    I almost reach the dungeon door, when I see another guard climb the parapet and take deadly aim with his rifle. Nobody aims anything at my Rakan. I’ll have the still-beating heart of anyone who dares to harm as much as one of his feathers. It’ll make a cute beating-heart necklace.

    I stop. The prisoners won’t be going anywhere. I’ve got time to turn this guard into a sieve.

    I leap back toward the parapet. The first feather I throw slices off the barrel of the gun. It clatters loudly to the floor. The rest slice through his chest. He drops like a bag of turnips.

    “Intruder!” one of the guards at the gate shouts.

    I duck and roll as crossbow bolts ping off the stone wall behind me, or stab into the wooden posts. Staying low, I race straight toward the acolytes who are fanning out to get better angles. I leap. They shoot where they think gravity will take me, instead of where I am: hovering in the air.

    I throw another handful of feathers, shaping them into blades mid-flight.

    Five of the guards drop, my quills sticking out of their chests. The remaining acolyte narrows his eyes and squares his shoulders, ready to fight. His sword is out before my feet touch the ground.

    “Your soul will serve me forever,” he grunts. I can feel the shadow magic bound up in his blade, the essence of every life it has taken.

    I laugh. “I killed more people in the last twenty paces than you have in your entire life.”

    The acolyte hesitates before slashing wildly in my direction. His little sword leaves wavering trails of darkness. I don’t have time for this, the sun is setting. I turn my back.

    With a snap of my fingers, my quills tear free of the corpses behind the acolyte, and fly back toward me.

    I hear the sword clang to the floor a moment before the dull thud of his body. I’m sure the Order of the Shadow will find some way to harness these men’s souls into a slingshot or something. I don’t really know how these guys work, but good on them for being so economical. One shouldn’t waste life essence.

    I take Rakan’s feather and launch it high into the air. It hangs in the sky, a golden message that should turn some heads. But there’s only one who knows what it means.

    Meanwhile, I have a date in the dungeons with the consul.

    He looks terrible sitting in a cage. Emaciated. Weak. Beaten. He doesn’t look up, figuring me for one of the guards. He and his mate are Sodjoko, but his entourage are vastaya from other tribes. Their harrowed eyes thank me more than their tongues. They know as well as I that this is no time for gratitude. We’re not out of the fortress yet.


    As I lead the prisoners toward the eastern gate, I’m perplexed by the appalling lack of guards. Nearly every post is deserted. Isn’t this supposed to be a fortress? Who makes their schedules?

    We round past the armory and the barracks. There’s the gate. Looks like Rakan found the guards. Dozens of them. They’re surrounding him. My feathers bristle. Heartbeat necklace, here I come!

    Rakan reaches us. His smile turns from confident to bemused as he speaks with the consul. Akunir is one of my father’s oldest friends, and the most important of our ambassadors. I have much to discuss with him once we’re out of this.

    “All of you, run for the tree line,” I command.

    They’re panicked, but thankfully Rakan took out the riflemen. More of us will survive crossing the field. “Run!” I yell.

    Akunir’s too slow. Rakan begins to lead him toward the forest.

    The consul grabs at Rakan. “No. Please, protect Coll.” Rakan turns back toward her.

    I shake my head. Rakan understands. He drags the consul behind him.

    I nod to the strongest-looking juloah. He lifts Coll in his arms. She calls him Jurelv, and he pledges on his horns to keep her safe.

    He makes it ten paces before the first arrow strikes him, but he doesn’t stop. He carries Coll into the forest. The shadow acolytes surge forward after them.

    “Xayah!” Rakan yells. “Bowtube or tubebow?!”

    I wish I had time to play, but I don’t.

    Instead, I join the fight.

    And it’s not pretty.

    For the acolytes.


    We were safe under the forest canopy by the time Jurelv’s body could ignore its wounds no longer.

    Coll kneels next to his corpse. His blood is on the leaves. We have already prayed that his spirit finds our ancestors in joy and peace. His family will mourn for moons.

    I’m used to death. It doesn’t move me as it once did. Rakan takes it hard; I have to be strong for him.

    At least the consul is safe. After taking his hand off his wife’s shoulder, he turns to me.

    “I have friends in the south,” he says. “The Kinkou must be informed.”

    Humans broke the pact.” I feel my blood rising. “How can you not see this as a grievous trespass? To them, magic is power. To us, it is life. They will never respect our boundaries.”

    “Humans are a splintered race, Xayah. Only Zed and his shadows broke the pact. They do not speak for all men.”

    “You are naïve. Your friends in the south will betray you. Then, they will turn on us all.”

    “The Kinkou are honorable. They will believe me. I trust them.”

    “So you’re not naïve, you’re an idiot.” Akunir is shocked that I dare speak to him like this. I reject the notion of being diplomatic. Diplomacy will not restore life to the dead.

    Coll stands up. Her face is a mask of grief and anger. “I will go back north, Akunir. I will tell them what was done to us.”

    I honestly didn’t think she had it in her.

    The glow fades from Akunir’s eyes. “Coll, no.”

    “I will bear word of Jurelv’s fate to his kin, and mourn with them. Then, I will muster arms and prepare the tribe to fight.”

    “You cannot do that!” the consul proclaims.

    Coll ignores him. “I forsake my claim to you. I forsake your claim to me.”

    “Coll… please.” His voice falters.

    “No,” she says.

    The consul takes a step toward her, but Rakan stops him.

    “I will speak with my mate,” Akunir says to Rakan. To his guards.

    But Coll is already turned away. She looks at me, and I no longer see a diplomat’s wife. I see a warrior. She gathers those loyal to her—all but two of the consul’s entourage.

    “Thank you, Xayah,” Coll says before she turns north and walks farther into the forest.

    Akunir and his guards watch her leave, then wordlessly set off to the south.

    Rakan moves in close to me. I feel his heart beating in time with my own.

    “Promise me nothing will come between us like that, mieli,” I say.

    “We’re not like them, miella.” Rakan assures me. “We’ll never be like them.”

    I watch Coll as she disappears among the trees.

    “Where to now, Xayah?”

    “Let’s just stay here a moment longer,” I murmur.

    I bury my face in his chest. He drapes his cloak and arms around me. My head rises and falls with his breath. I could stay here forever.

    “Repeat it back to me,” I tell him.

    “We are not like them,” he says. “We are not like them.”

    He smiles and kisses my forehead. The vows we took at the Aphae Waterfall spring to mind. His heart beats for me, and mine for him. Home is within his arms, his breath, his smile.

    There is no one better than Rakan.

  10. The Garden of Forgetting

    The Garden of Forgetting

    Rayla Heide

    A gust of wind blew cold night air from the garden, carrying with it enticing scents of overripe fruit and blooming flowers. Ahri stood before the garden's entrance, where stone transitioned to soil and narrow labyrinthine caves opened to the sky in a deep caldera. Thickets of trees and brambles grew wild beneath the moonlight, while flowers bloomed in lush abundance. Ahri hesitated, knowing well the twin nature of danger and beauty. She had heard legends of the sacred grove since childhood, but had never before traversed the southern caverns to find it. According to the stories, those who stepped over the threshold of the garden began as one person and left as someone else entirely, or did not leave at all.

    Whatever the truth might be, Ahri had made up her mind. As she stepped into the garden, the back of her neck prickled as if someone were watching her. No figure was visible amongst the trees, but the garden was far from still. Everywhere Ahri looked, new flowers bloomed with each passing second. Ahri walked a winding path through the tangle of plants, stepping over roots rumbling beneath the soil. She ducked under hanging vines that reached out to her as if clamoring for affection. She could have sworn she heard a hush from the soft rustling of leaves.

    Moonbeams shone through the canopy above, revealing trees bearing leaves of silver and gold. Flower stalks entwined around their trunks, curling to display dazzling buds brighter than any gemstone. Plump spicecherries coated in a layer of frost chimed softly as they swayed amid an untamed thicket.

    A snow lily stretched toward Ahri’s face and caressed her cheek gently. It was too alluring to resist. Ahri pressed her face into its petals to inhale its heady scent. Her nose chilled and she took in the faint smell of oranges, the summer breeze, and the tang of a fresh kill. The blossom trembled as it blushed with color, and Ahri’s breath caught in her throat. She swayed, dizzy at the flower’s perfume.

    Snip.

    The snow lily fell to the soil, severed at its stem. A viscous liquid seeped from the cut. Ahri let out a breath, her nine tails twitching as her head cleared.

    Ahri startled as a woman with wisps of gray-white hair stood before her, shears in hand. She was wrapped in colorful shawls and her eyelashes sparkled with dew.

    As the woman turned her sea-green gaze to Ahri, Ahri felt a strange unease, as if this woman could slice through her gut just as easily as a fibrous stalk. The woman’s face, wrinkled like tree bark, was impossible to read. But Ahri was no longer concerned for her own safety.

    “You startled me, Ighilya,” said Ahri. In the stories, the old woman was known as the Eater of Secrets, the Forgotten, or the Witch Gardener. Wanting to show respect to one with such power, Ahri decided to call her Ighilya. Great grandmother.

    “The flowers want something from us,” she said. “Just as we seek something from them. It would be wise to keep your nose to yourself. I would know. I have to feed these hungry babies myself.”

    “So you are the Gardener,” said Ahri.

    “One of my kinder names, yes. But quite beside the point. I know why you’re here, Iminha.”

    Little one. Ahri felt uncomfortable at the word, often used in a familial relationship, though she was not sure why.

    “You seek absolution. Freedom from your pain,” said the Gardener.

    She stepped over a shrinking fern and beckoned to Ahri.

    “Come.”

    As they walked through the moonlit garden, flowers turned to face the old woman as if she were the sun itself, warming their leaves and helping them grow. Or perhaps the flowers did not wish to turn their backs to her.

    The old woman waved Ahri to a bench in front of a gnarled cloudfruit tree, and sat opposite her.

    “Let me guess. You were in love,” the Gardener said, a smile crinkling the corners of her lips.

    Ahri’s brow furrowed.

    “Don’t worry, you’re far from the first,” said the old woman. “So, who was he? A soldier? An adventurer? A warrior in exile?”

    “An artist,” said Ahri. She had not uttered the syllables of his name in over a year and could not bring herself to say them now. They were like swallowing broken glass. “He painted... flowers.”

    “Ah. A romantic,” the Gardener said.

    “I killed him,” Ahri spat. “Is that romantic enough for you?”

    As she spoke the truth aloud, Ahri could not disguise the sharp bitterness on her tongue.

    “I sucked the life from his lips as he lay dying in my arms,” she said. “He was kinder, more selfless than anyone had a right to be. I thought I could suppress my urges. But the taste of his dreams and memories was too enticing. He urged me on. I did not resist. And now - now I cannot go on knowing what I did. Please, Ighilya. Can you give me the gift of oblivion? Can you make me forget?”

    The Gardener did not answer. She stood and picked a ripe cloudfruit from the tree and peeled it slowly, carefully, so the rind remained in one piece. The flesh fell into six vermillion segments, which she offered to Ahri.

    “Care for a slice?”

    Ahri stared at her.

    “Don’t worry, this one doesn’t want anything from you. Not like the flowers. Fruit never does. Fruit is the most generous part of a plant - it strives to be luscious and juicy - and tempting. It simply wants to attract.”

    “Food turns to ash in my mouth,” said Ahri. “How can I feed myself when I am no more than a monster?”

    “Even monsters need to eat, you know,” the Gardener said, smiling gently.

    She placed one of the cloudfruit segments into her mouth, and chewed before making a face.

    “Tart! In all my years in the garden, I’ve never gotten used to the tang.”

    The old woman ate the remaining pieces while Ahri sat in silence. When she was finished she wiped the juice from her mouth.

    “So you stole a life that was not yours to take,” said the Gardener. “Now you suffer the consequences.”

    “I cannot stand it,” Ahri said.

    “To be alive is to be in pain, I’m afraid,” the Gardener said.

    A vine dripping with snow lily buds wound its way around the old woman’s arm. The woman did not flinch.

    “I can’t go on knowing that I killed him,” Ahri pleaded.

    “There are greater consequences to losing yourself, Iminha.”

    The Gardener reached for Ahri’s hand and squeezed it. Her sea-green eyes glinted in the moonlight, and Ahri detected something she had not seen before - longing, perhaps?

    “You will be broken,” said the old woman. “You will never again be one.”

    “I am already in fragments,” Ahri replied, “and every second that passes, I split myself anew. Please, Ighilya. I must do this!”

    The old woman sighed.

    “This garden will not refuse a gift freely given, for it always hungers.”

    With that, the Gardener offered her arm to Ahri, still entwined with the vine of snow lilies. Buds unfurled like outstretched hands.

    “Give your breath to this flower as you think on the memories you wish to be rid of,” the old woman said, gesturing to the bell shaped lily. “The flower will consume them. Do not inhale again until you feel nothing.”

    Ahri held the flower gently between her fingers. The Gardener nodded. Ahri took a deep breath and exhaled into the flower.

    ...Ahri stood next to a raven-haired man at the edge of a lake. Together they leapt into the water and screamed as they frolicked over endless waves.

    Ahri’s suffering dissolved like a cloud along with the image in her mind.

    ...in a forest silenced by winter, Ahri watched a raven-haired man painting a single blossom. “Am I not your flower?” she asked, pulling the strap down from her dress. He lifted his brush and smeared paint over her bare back. The bristles tingled as he recreated the flower atop her spine. “You are, you are,” he repeated, kissing her shoulder with each word.

    Ahri knew she should dread what would happen next, but her heart was growing cold and numb.

    ...she stood at the center of a lake, holding the lifeless body of the man she once loved. He dipped beneath the water, becoming contorted through its glassy refraction.

    Once, this vision would have caused stabbing pain, but Ahri felt no more than a dull ache.

    ...Ahri leaned over a fallen woodcutter in a stone cavern, consuming his life. At the sound of boots crunching on snow, she startled. The raven-haired man stood, watching. Ahri despaired; she had not wanted him to see this.

    “I can't be good enough for you,” Ahri said. “Look at me, greedy for the soul of a dying man. Please, leave me. I am not good. I cannot be good.”

    Her raven-haired love responded. “I don't care.” This was the first time Ahri remembered someone loving her wholly, in spite of her nature. His voice was warm and deep with emotion. “I am yours.”

    The memory caught in Ahri’s throat and she stopped breathing, breaking the flower’s spell.

    No, she thought. I can’t lose this.

    Ahri tried to inhale, but the air felt like a noose around her neck. It choked her and stifled her throat, as if she were breathing poison. Her vision blackened, but she gasped until her lungs were nearly bursting.

    Losing this would kill him all over again.

    Ahri’s knees gave out and she collapsed on the ground, still gripping the snow lily. The unnatural perfume she inhaled from the flower percolated through her mind, conjuring strange and disturbing visions.

    Ahri hallucinated. In a snow-silenced forest, she envisioned each of her nine tails ripped from her spine, only to grow back so they could be torn off again.

    In a stone cavern, she saw dozens of portraits of herself painted in inky black brushstrokes. In each of the images, her face was blank and cold.

    She floated, weightless, at the center of a lake, and looked down to see that the lake was filled, not with water, but blood.

    Where are you?

    In her mind’s eye, she saw a face warped by the endless folds of her memory, one she was already forgetting. The face was blurred, like a painting of a man rather than the man himself. He looked at her, stared into her, but she could not meet his gaze.

    Ahri opened her eyes. The Gardener was standing above her, holding the vine of snow lilies, which had turned raven-black.

    “Can you still see him?” asked the old woman.

    Ahri focused on the hazy shapes in her mind and focused until they materialized into a face. His face.

    “Yes. It’s cloudy, but... I remember,” said Ahri. She fixed the image of his face in her mind, memorizing every detail. She would not let it dissolve.

    The old woman’s eyes flashed - not with longing, but regret.

    “Then you did what many had not the strength to do. You did not succumb to peace,” said the Gardener.

    “I couldn’t,” said Ahri, choking over her words. “I couldn’t give him up. Even if I am a monster. Even if each day I fall apart and each day I must bear the pain a hundred times over. Oblivion is worse, much worse.”

    Oblivion was a thousand blurry faces staring at her with empty eyes.

    “You cannot take back what you gave, Iminha,” the Gardener said. “The flowers do not relinquish what was freely given. But you may keep what remains. Go, go. Leave this place before it takes hold,” she whispered. Vines coiled around the Gardener’s shoulders, revealing lilies of a deep sea-green. “As it’s done to so many others.”

    Ahri tried to stand, but a vine of snow lilies had wound its way around her tails. She struggled against their tightening clutches, prying barbs from her fur, then scrambled to her feet and ran. Knotted roots broke loose from the soil, trying to ensnare her as she leapt between them. A tangled curtain of thorned moon roses swerved to block Ahri’s path, but she held her breath and dove beneath the flowers, which caught wisps of her hair as she tumbled.

    The path from the garden was overgrown with snow lilies of all colors. Their leaves, sharp as knives, slashed at Ahri’s skin, while thick stalks coiled around her face and neck, binding her mouth. Ahri bit down and ripped through the fibers with her teeth, tasting sour blood. She tore through the archway to the stone caverns beyond.

    She could just make out the Gardener’s voice.

    “A piece of you lingers here, always,” the old woman called. “Unlike us, the garden does not forget.”

    Ahri did not turn back.

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