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Lissandra

In a time long forgotten, before the sands birthed and then swallowed Shurima, beings of old magic freely walked Runeterra. The borders between the mortal realm and what lay beyond it were hotly contested.

Into this dangerous and volatile age, Lissandra and her sisters, Serylda and Avarosa, were born. Each sought to harness the powers at war, and each paid a terrible price. Attempting to command the heavens above them, Serylda lost her voice to the first twilight. Avarosa faced the twisting dark beneath the world, and was deafened by its emptiness, waiting to consume all creation.

It was Lissandra who stood against the wild magic of the mortal world itself. For this defiance, the savage claws of a primal god raked across her eyes, blinding her.

Though each sister had lost a part of themselves, it was on the frozen fields of Lissandra’s many battles that they were able to unite and prevail. Together, they were unstoppable… but even a bond of blood could only weather so much.

With her sight taken, Lissandra chose instead to walk in dreams. As she navigated the fitful visions of those around her, she realized only she could see the darkness below for what it was: the lingering abyss promised not only an ending, but infinity. It was death, both dangerous and full of potential. Unknown to her sisters, Lissandra struck a deal on their behalf with the god-like entities she had communed with—the Watchers would grant them near-immortality in exchange for preparing Runeterra for the coming of the Void.

The three sisters and their most powerful followers were named Iceborn. Those with this ability to withstand the worst of the numbing frost would be spared until the very end.

However, Lissandra’s sisters grew displeased. Avarosa argued that the only thing worse than death was servitude. Even Serylda bristled against what would become of the world they had fought so hard for. Caught in the middle, Lissandra tried to soothe her sisters’ concerns while appealing to the Watchers for more time, but the unknowable nothingness cared not for such platitudes.

The Void erupted into the mortal world in the far north, and with it, Lissandra’s hidden allegiance to the Watchers became undeniable. In that moment, her only choices were to let all the world be consumed, or to give up what she cared for most—Lissandra sacrificed her sisters and the allies they had gathered, entombing the Watchers beneath a glacial barrier of magical ice that could never be melted.

Lissandra soon discovered that even this elemental power was not enough. The monstrous beings she had frozen were merely slumbering, slowly tainting the True Ice around them into something darker. Now, they wandered through Lissandra’s dreams as easily as she had theirs, and always she would wake, terrified, professing her loyalty to the chilling eternity they promised.

Ever the survivor, she gathered her remaining followers to venerate her and her departed sisters. If True Ice would delay the inevitable end of all things, then they had to gather as much of it as they could find, and scour the frozen lands for any of Iceborn descent to join their cause.

Lissandra and the first among her Frostguard did everything in their power to rewrite history, seizing all records of what had truly happened… and yet, rumors and prophecies persisted in myth and song. It was whispered that Avarosa and Serylda would one day return to unite the disparate tribes, and so Lissandra had any who were hailed as their reincarnations quietly killed. Even she retreated into the shadows, periodically renewing herself with the powers she had been gifted.

Like the threat that lies trapped beneath the ice, Lissandra has never been able to completely control her sisters’ legends. Whether from guilt or arrogance, her failure to eradicate their legacy has manifested once more in two powerful Iceborn—one an idealist, the other a conqueror—and now, between them, they lead many tribes within the Freljord.

Lissandra watches them carefully, seeking any opportunity to pit them against one another, all the while redoubling her own efforts to lock away the terrible secrets she has buried deep under her citadel.

And she must hurry, for the ice is beginning to melt.

More stories

  1. The Legend of the Frozen Watchers

    The Legend of the Frozen Watchers

    Of all the tales of the old Freljord that have somehow endured into the modern age, there is one—and one alone—that can chill the blood of even the hardiest Iceborn.

    The Frostguard do not tell it. Many of them do not even know it, in full.

    By decree of the Ice Witch Lissandra herself, to perpetuate this forbidden legend is heresy against the true faith, and carries the penalty of death for any who speak it aloud. In all the vast libraries of the Frostguard Citadel, only a single written account remains—and that was penned by her most trusted scribe, many thousands of years ago. Few indeed are those individuals across Runeterra who know the truth behind the legend, and Lissandra can count on the fingers of one hand those who were there in person and might dare to contradict her…

    It was in the final, dark days of the War of the Three Sisters that Avarosa and Serylda finally marched their warriors up into the mountains, to face Lissandra before the walls of her own fortress. They would not serve the otherworldly masters that she had pledged them to. This would be an end to it.

    The Ice Witch gestured to the armies they led, the great alliance that had finally brought these wild lands to heel. The mortal Iceborn were all but immune to the winter’s chill. The troll kings had roamed far across the tundra, amassing tremendous wealth from their conquests. Even the magnificent and terrible Balestriders, twisted far beyond their original form, moved now at the command of the Three.

    All of this, Lissandra reminded her sisters, was because of the bargain she had made with the masters of the realm below—the beings she knew as Watchers. It was they who had revealed to her the primal secrets of the world. It was they who would have the final victory.

    And it was then, at the height of this bitter confrontation, that the Watchers finally came to Runeterra.

    The ground split open, swallowing thousands of warriors into the abyss beneath it, before the first of the dread things heaved itself up into existence. It was new to the material realm, bewildered by such notions as form and constancy, and began immediately to rail against them. In a foul riot of unchecked metamorphosis, it sprouted horns, and patches of fur, and its colossal tentacular limbs grew into jointed humanoid arms with fingers that clawed the bare rock of the mountainsides. Worst of all, other Watchers were following closely in its wake, wracked by horrifying transformations of their own.

    It might be fair to assume there was a battle, that the Iceborn rallied behind Avarosa and Serylda to fight back the darkness—but in truth, it was Lissandra who ended it. She saw these abominations now for what they were, and knew what had to be done.

    Summoning every last iota of the ancient magic around her, including that of her allies, she sacrificed everything to seal the rift-between-realms with True Ice, entombing the Watchers within it. Vast plumes of freezing vapor howled through the chasm, and those mortal warriors who managed to escape were driven to insanity by what they had witnessed.

    This, then, is not only the legend of how Lissandra saved the world from destruction, but also the only first-hand account of the martyrdom of Avarosa and Serylda.

    And may the Three have mercy upon all who read it.

  2. Vel'Koz

    Vel'Koz

    To truly understand the horror that is Vel’Koz, one must first know of the Watchers, and how they were blinded to the mortal realm.

    Beyond the material plane, outside and somehow below it, lies the unknowable abyss. It is the realm of the Void, where no mortal or immortal creature may ever walk. It is not necessary to know how such a place ever came to be, nor why—only that it did. The Void is eternal. The Void consumes all.

    In that place, in the cold, endless dark, all is equal and empty. For timeless eons, there was purity in that fact. There was peace, if such a term could have any meaning there.

    Then, something changed. Not in the Void realm, but elsewhere. It was existence, it was... something, where before there had been nothing, and its mere presence scraped against the vast, cold, formless entities that drifted in the blackness. Before this, they had not even been fully aware of their own sentience, and yet now they knew that they could not tolerate the presence of this other place; this other-realm of mercurial, overwhelming creation.

    The entities watched. They scrutinized.

    And soon enough, the Watchers found themselves being scrutinized in return. The tiny, mortal minds that reached out to them were insignificant, little more than fleeting motes of light at the very edges of the abyss. Yet, in them, the Watchers saw a chance to invade the material realm, to destroy it, to silence the intolerable pulsing of reality beyond the Void.

    The boldest of them tore open the veil and hurled themselves upward, only to be horribly disoriented by the sudden shift between the abyss and the corporeal, linear nature of reality. In an instant, there was time, and heat, and pain...

    Then there was only cold. The way was shut, and dozens of the Watchers were trapped in the liminal space between two realms, frozen in the moment of transition.

    Those that remained in the Void recoiled. They had no concept of what had happened, yet they knew they had been betrayed.

    And so, they adapted.

    Reaching into the material realm, the Watchers took from the crude matter that comprised it, shaping, corrupting and imbuing it with consciousness. These constructs were the first of the Voidborn, and would be their masters’ eyes and ears, sent forth into the nightmare of existence to watch, listen, and learn.

    Among them, one stands apart. As perhaps the oldest surviving Voidborn, certainly existing the longest outside of the abyss, he has been known by countless names to those unfortunate enough to encounter him. Thousands of years before Icathia unleashed the Void in battle, the primitive cultures of Shurima feared the devil Vel’Koz, who crept forth from the underworld to steal the dreams of wiser men. Though his name has no literal translation in the modern tongue, it equates roughly as “to understand by unmaking.”

    His insatiable hunger for knowledge has led Vel’Koz across the world, to its highest peaks and darkest depths. Cunning and methodical, he has quietly watched entire civilizations rise, stagnate and decay, spent centuries combing the ocean floor for its secrets, even scrying the movements of the stars in the heavens above him.

    He carries all of this knowledge back to the great rifts in the fabric of Runeterra—so that the Watchers might know what he knows—and will annihilate, without hesitation, any mortal who stands in his path.

    For the Void is eternal, and it will consume us all.

  3. The Dream Thief

    The Dream Thief

    Matt Dunn

    The Ice Witch does not sleep in her citadel. She sleeps anywhere, and everywhere, and nowhere. Sometimes all at once.

    The cavernous place where she now chooses to lay her body down for a few hours could hold a thousand fortresses. A veritable sea of True Ice stretches from underground horizon to underground horizon. They are not the horizons of the tumultuous world above, but closer—much closer—to an entirely different kind of madness.

    She visits this place often, and always by herself, but she is never alone.

    Some called them monsters. Some called them gods. Regardless, the vast shadows that slumber beneath the icy blanket can only dream. Lissandra checks in dutifully. Makes sure their bedding is comfortable.

    The Watchers must not awaken.

    She lost her eyes long ago, so it is her mind that traces their sleeping forms. What she sees has always chilled her beyond the concerns of flesh and bone, so that she no longer shivers at the touch of ice against her skin.

    When she is down here, her blindness is a blessing. It is horror enough to feel their presence. To walk in their dreams. To know what it is they desire for this world.

    And so, she must keep them dreaming.

    One of them has begun to stir. Lissandra sensed it with the last new moon, hoping against hope that it would settle itself once more—but now its abyssal intelligence squirms against the others, growing ever more restless.

    She removes her helm. Her ceremonial robes fall around her ankles, and she pads out across the frozen emptiness beyond.

    Lissandra splays her fingers across the ice. Her hair hangs over her face, hiding the lines of age, and the scarred ruin of her empty eyes. She learned long ago the secret ways to walk in dreams, to traverse the impossible distances of this harsh land in moments, back and forth a hundred times before each new dawn. Sometimes, she forgets where her physical body is.

    Her mind drifts down, now, through the barrier. She muses briefly at the thickness of the True Ice. To place the entire burden of faith upon glass is pure folly, and yet there is no other choice.

    On the other side, the Watcher is all teeth and darkness and chittering, frustrated anticipation.

    It is bigger than a mountain. Is it one of the small ones? Lissandra hopes so. She has never dared probe the defenses of the largest—the ones that seem able to devour gravity and time itself, eaters of not only worlds, but entire planes of reality. They make her feel very small and insignificant, like a single mote of frost in a blizzard.

    She focuses on the great and terrible creature before her.

    Its dream becomes hers.

    Another Lissandra waits for her there, in the dreamscape. This ageless being towers behind a black sun, the strands of her hair floating into the heavens, her eyes whole, crystal-blue, and shining all with the celestial energies of the world’s final dawn.

    She is beautiful. She is a goddess. She is struggling to press the sun down below the horizon.

    The fiery black orb fights back, trying to rise again. It burns the goddess’ fingers.

    She sees long un-shadows falling over mountains blanketed with frozen ashes. This land is a mockery of the Freljord, devoid of all life and magic…

    Life. Life is the key. The living souls of the Freljord, this icy land that Lissandra once offered in sacrifice to the beasts below. She leads the stirring Watcher away from its own dark thoughts, as gently as she can, and tries to soothe it with the dreams of others.




    The tribe is split across three camps. It is this way because the Iceborn warmother decrees it so. To hedge against an assassin’s blade, she says, so that none will know in which tent she slumbers.

    Glacier underfoot, stars overhead, the priest marks his observations on a fold of cured elnük skin by candlelight, upon an icy outcropping. His hand is steady and bold. He must send his notes each night to the Frostguard Citadel.

    He wonders, does power mask paranoia? Does—

    He sees his breath, and knows that he is not alone. Shame constricts his throat. Dutifully, he reaches for a strip of cloth to honor Lissandra, greatest of the Three. After all the oaths he spoke, only her gaze could ever bring such a chill to his heart.

    “Do not bind your eyes,” she says, emerging from the night’s shadow. Her voice is steady and cold.

    “Forgive me,” he says. “I am late. My reports are—”

    “It is not your words I seek. You are dreaming. I need you to listen. Listen to the ice.”

    The Frost Priest’s eyes widen at what he hears. The ice hungers.

    No. Not the ice. Something… beneath it?

    “What does it mean?” he asks, but Lissandra is gone.

    The priest awakens. He ruminates on the dream. He pledged to serve, freeze, and bleed blindly. He reaches for the strip of cloth, and binds his eyes.

    Before dawn breaks, he is miles away from the warmother and her three camps.

    And Lissandra drifts away into another’s dream.




    Seven ice-hawks take flight across a blue sky, scattering the frost from their feathers. The dismal fang of a mountain looms over a beach of rounded gray stones, descending into the shallows of the sea.

    The little girl—no one remembers her name but her—walks alone.

    She picks up a crab. It’s black, with square eyes swiveling atop its head. She holds it carefully, its legs tickling the palm of her hand.

    She looks up to see a chunk of ice floating in the dark water, carried to land on near-frozen tides. It bumps onto the rocky shore and begins to melt. Inch by inch, it shrinks away to reveal the form of a woman curled in a cradle of ice, a thing born of winter.

    The girl drops the crab.

    Lissandra arises from the breaking waves like a—

    “WITCH!” the girl shrieks. A gale of ice and snow and searing cold bursts from her mouth.

    The witch vanishes, and only the little girl crying a blizzard remains.

    She wakes with a start beside a dying fire, surrounded by other sleeping children. They are the ones orphaned upon the Freljord’s reddening snow. A stern-looking woman watches over them, an axe strapped to her back. They all know she would die for them.

    An ember pops from the hearth, landing in the shabby furs at the girl’s feet.

    She touches it with her finger. It freezes solid in an instant.

    Already walking into another dream, Lissandra knows to watch this child. She is Iceborn. Perhaps a new weapon for the war to come.

    Or a new enemy.




    High up in the mountains, it is not the deep cold that has laid this poor traveler low.

    It is his own ignorance.

    He hunches in a shallow cave. He hums because he can no longer sing the songs of his youth to comfort himself. He cannot bear to inhale the icy air. His beard, white with frost and frozen snot, makes it painful to open his lips, now blue and cracked. He cannot feel his legs, nor his hands. He no longer shivers. He is too far gone.

    He has surrendered. The freeze will take his heart, and then it will be over.

    It’s not the end he desired. But he feels warm. Free.

    “To the fair lands! To the sunshine!” The lyrics slide dully around his brain. Instead of snow and ice, he sees green pastures. He can feel the summer breeze in his hair.

    Lissandra approaches the man from the back of the shallow cave. She can see the death in his fingers and toes, spreading slowly. He will not awaken again. This will be his final dream.

    She places a hand on his shoulder. No one should have to be alone in their final moments.

    “Your people are waiting for you, friend,” she whispers. “Lay down in the long grass. I will watch over you while you rest.”

    He looks up at her. He smiles, and nods. He looks younger.

    Then he closes his eyes, and drifts away.

    Lissandra remains on the edge of his dream, until the dream is no more.




    War cries and death screams drag Lissandra south. She can smell blood and fire on the wind, and the sharp tang of angry steel. Grass grows here, where the thaw happens. It is not a sunny pasture, but it is the closest thing that most tribes of the Freljord will ever know.

    The dream spins, and distorts. Her knees feel like they will buckle, if that would have any meaning. She steadies herself against the upright timbers of a burning hut.

    The flames do nothing. They are not real.

    A shadow falls over her.

    “Long have I waited for this day, witch!”

    Surprisingly, it is one of the Avarosans—a great red-haired brute, his neck bulging with strained arteries. He hefts a notched sword over his head. The bloodlust is plain in his eyes, as he imagines victories he will never see in his lifetime.

    Nonetheless, he is ready to deliver the final, cleaving blow to his sworn enemy.

    Lissandra has lost count of how many times she has died in someone else’s dream. Each time, a piece of her drifts away, never to return.

    No. Not again. Not this time.

    Great claws of ice close around her to form a shield, entombing her. The warrior’s blade does not even chip the surface. He staggers back, roaring defiantly as he—

    Let him awaken, and believe himself the hero who drove off the Ice Witch. It was only a dream. The Avarosan tribes will fall… just like the treacherous harridan from whom they took their name.

    And Lissandra has more pressing concerns.




    The eye of the storm is most ferocious in the Freljord.

    The gale roars. Lightning flashes. Even snowflakes can draw blood.

    Lissandra finds the spirit walker channeling this elemental fury. His trance is much like a dream—a bridge between worlds. The storm is a prayer, a direct line to the Ursine’s demi-god master.

    Lissandra would spit. That hateful creature is one of the few memories she could not purge from the Freljord, no matter how hard she tried.

    Lightning strikes the shaman multiple times. A toothy maw stretches his jawline. Fingernails blacken into claws. It is neither man nor bear, but something else entirely. All its life will be much like a dream. No sleep. No joy. Only the storm. Lissandra edges closer, looking for anything she can use in the roiling madness.

    Then the shaman’s frightful gaze snaps to her, and she finds herself face to face with an avatar of the Volibear himself.

    Without thought, Lissandra lashes out with cleaving spikes of True Ice pulled from the earth around them. She tries to snare the creature’s limbs, to slow it for even just—

    Dark blood stains the snow. Thunder rolls around the distant peaks. The twisted shaman falls to his knees, his body torn between the shape of what he was, and what he might have become. It is a kindness, really, for his mind is still mostly his own.

    Other eyes shine out from the storm. These shapechangers are not the threat they once were. They are a battle for another time.

    For now, their delirium will serve well enough.




    Lissandra warily circles the Watcher beneath the ice. She can see her own tiny body on the surface above them—her pale, corpse-like flesh is almost as white as freshly driven snow.

    The beast is barely aware of her presence. It is like some monstrous, mewling newborn.

    In the dreams of the Watchers, there is nothing.

    And more nothing. And more nothing. A horizon of nothing, framed by mountains of nothing. Above all that nothing? A sky of nothing, with dense clouds of nothing.

    In the face of all of that nothing, Lissandra fights to remain… something.

    The abyss yawns around her. She watches the black sun devour her avatar, but no matter how much it pulls into its maw, there is always more for it to eat.

    She screams, and explodes into dark fractals that divide into billions of Lissandras—every one of them screaming. Against all the nothing, the sound is barely even a whisper, and yet even that is enough to rattle the dream to its very foundations…

    Her barely conscious body traces glyphs on the surface of the True Ice barrier. It is an old spell, born of a fire now long extinguished. She scrawls in spasms and convulsions. Her movements are desperate, jerking, clumsy.

    Only a shred of her spirit remains in her body.

    And then, in a rush, most of her returns. She vomits watery bile onto the ice, and curls up as it freezes around her.

    Below, the writhing shadow sleeps again. It dreams of eating her for a little while longer, and that dream buys it the only measure of peace its kind ever seem to desire.

    Peace. It is something Lissandra never experiences. Not anymore.

    She dresses herself, and returns to ascend the worn steps. The Frostguard await her leadership and guidance. She will find no peace in this life.

    That is a small price to pay, to keep the beasts slumbering.

    Dreaming.

    Gnawing.




    Blistering winds lash the orphaned Iceborn’s cheeks almost bloody. Her nose went numb an hour ago—or was it two? It doesn’t matter. Nothing matters, because whenever she closes her eyes, she sees the witch.

    Silhouetted against the never-setting sun, the woman rides a beast of ice, bone, and dark magic, and dazzles in a gown of freshly-fallen snow. The horned helm that covers her eyes gives the impression of her head rising out into the stars.

    Parched black lips part to offer horrific prophecies.

    “Reathe, I see you.”

    The Ice Witch has never failed to make a dramatic entrance into Reathe’s dreams.

    “The darkness grins,” she continues, “and says to me ‘Ice and lies make desperate tools’. I implore my hand to curl into a fist! To pluck out the ever-watchful eye! To impale it upon a spike of ice! Before the wind howls its song only to the widening abyss…”

    Reathe’s eyelashes have frozen shut. Now, it hurts to tear them apart. But she must. The longer they’re stuck together, the harder it will be to break them open.

    She cries out, and feels hot blood trickle down her cheek. She fogs a piece of ice with her breath, and rubs it until she can see her reflection. The split in the corner of her eyelid is not too bad.

    But in that reflection, she sees she is not alone in her sheltered cave.

    An emaciated man shivers at the entrance, with early morning light casting its blue tint over his face. Then Reathe realizes this is no fanciful illusion. The man’s skin is blue, and translucent. His movements are haggard and stiff, as though he’s trying to reawaken his failing joints.

    “It’s cold,” said the haggardly man. “I knew this as I lay dying.”

    Reathe skitters backward on her palms and heels, away from him. “I have no food,” she calls out, hating the fear in her own voice. “Little shelter. There is nothing for you to take from me.”

    The man tilts his head.

    “I am of no hunger. No shelter shields me. I saw this cave, and you… as her frost clouded my eyes. Our paths are like rivers meeting. I knew this as I lay dying.”

    “Died often, have you?”

    “Just the once was enough.”

    “You…” Reathe hesitates, unsure of herself in that moment. “You saw the witch, too?”

    “No. But I hear the witch in my veins… in every moment, with every beat of my once-still heart.”

    He holds out his blackened hand to her.

    “There are others, little Iceborn. Others we must meet. And there are many miles to tread in each other’s company.”

    “And you knew all this as you lay dying?”

    “Death reveals much, little Iceborn.”

    Reathe stands slowly. Warily. “Who are you?” she asks.

    “I am no one anymore. I am but a passenger in my own body. My name is frozen over. But you may call me… Shamble, and I shall call you…?”

    “Reathe, of the Narrow-Foot Clan.”

    “Then come, Reathe, Iceborn of Narrow-Foot. The others are near.”

    She does not move. “And who are they?”




    The spires of the Frostguard Citadel rise from the frozen landscape. Waves of magical aurorae—greens, and pinks, and blues—dance in a sky that is almost always night. The stars twinkle eternally here, in the coldest and cleanest air.

    Few know how to find this hidden fortress. There are many in this world who would raise an army, and raze it to the ground. Those who do find the citadel rarely leave on their own terms.

    Even so, five weary figures trudge down from the rocky mountain pass, through the hidden wound in the very fabric of the Freljord.

    They seek the Ice Witch. Like so many others through the centuries, they each met Lissandra in their dreams… but now they each feel something else, deep inside.

    Something beneath the ice. Something dark, and empty.

    Hungry.

    Gnawing.

  4. Bel’Veth

    Bel’Veth

    Fascinated by the world of existence and eager to create one for herself, Bel’Veth is like a dark cancer that has metastasized within the heart of the Void, through which all of Runeterra will be consumed and rebuilt in her own twisted image. She hungers for new experiences, memories, and concepts in vast amounts, devouring whole cities and their populations before repurposing the information into a sprawling alien landscape known as the Lavender Sea. Yet even the Void is not safe from her voracity as she spreads within it like a primordial ocean, forcing all before her to submit to her world of want... or be destroyed.

    Though Bel’Veth is new to Runeterra, her birth is untold millennia in the making—the end result of an allergic reaction between the Void and a nascent reality. The once-pristine dimension of peaceful nothingness was irrevocably shattered when existence came into being, and forcefully individualized Void entities lashed out for eons in an attempt to defend themselves from the shock and pain. Erasing everything they consumed, they were named by virtue of what they left behind—a void. But the beings within were changed each time they touched the world, mutating from their once-perfect forms into hedonistic, violent animals.

    So too did the Void change with them. After every battle, every incursion, something more sinister grew deep within a hidden womb inside the darkest recesses of the Voidborn tunnels... Buildings, sunlight, proto-humanoid limbs reaching toward nothing... A jigsaw puzzle where none of the pieces fit... The Void had taken a new, hideous shape. In time, fueled both by humans opening rifts for war and the Watchers attempting to invade the Freljord, this blasphemous pocket of un-creation grew to embrace the opposites of the Old Void: desire, want, and need.

    Soon enough, it craved a leader. Someone—or something—who could write a horrific new chapter in the worlds above and below. A leader who could interface with these “humans,” tell them of what was to come, and harvest their emotions and memories as they fought a bitter, fruitless war until the last fires of civilization died and a new era spawned.

    This leader is Bel’Veth. A terrifying empress born from the combined memories, experiences, and emotions of an entire devoured port city and its outlying ocean—Bel’Veth’s mind contains millions of years of perfectly preserved knowledge, giving her near-omniscience as she prepares to destroy both Runeterra and the domain of her progenitors, the Watchers.

    To those lucky enough to be of strategic value to her, she does not lie, ask questions, nor obfuscate the truth—she simply states the nature of things, for with victory all but assured thanks to the very nature of the Void itself, there is no need to say anything more. And to those who displease her, they will find her human form to be merely adaptational—nerve endings, muscles, and eyestalks—as she unfurls her titanic wings to reveal her true, monstrous figure.

    Ironically, the ancient Shurimans had a word for such a concept. Loosely translated to “God of Oblivion,” it was a tribal myth of a remorseless deity who would erase all things without hatred, replacing them with itself. They named the city of Belveth after it, though the true meaning was lost after many hundreds of years.

    Lost to all, perhaps, save for the creature that city has become.

  5. Hero of the Frost Moon

    Hero of the Frost Moon

    Matt Dunn

    A hero is anyone who answers the call to do what must be done.

    They sacrifice so much because of a singular truth: this fragile world requires protection.

    This means everything to Lissandra, who rarely rests, especially not on nights like tonight, when stars align in strange ways. The round apex of her private sanctum features many rune-inscribed windows to harness the powers from various celestial syzygies.

    Thousands of dark, coffin-like ice formations protrude from the snow-carpeted ground. They rise like great black teeth, jutting up from the depths below, poised to devour the sky. She knows exactly how far down these boulders descend, where their roots terminate, and their purpose.

    Lissandra strolls through this unique structure. Under this alignment of the Frost Moon and the Cold Star, she sees more without eyes than anyone who has ever dared set foot in this sacred space. Although it is quiet as a tomb, she hears what no one else can—the voices of the half-dreaming and half-dead trapped within each crystalline monolith.

    An ancient troll-king says nothing. Its deep-set eyes scream with malice as it tracks her path. When she passes out of sight, the troll-king’s growl shakes its black ice keep.

    Lissandra counts thirteen steps from the troll-king to her knight in rusty armor. Tonight, he speaks first.

    “Kill the Ice Witch!” he says. His eyes half-lidded, his grim face stoic. His teeth are broken from decades of gnashing.

    But his refrain catches on, as Lissandra winds through the forest of midnight ice.

    Kill the Ice Witch,” becomes a rousing chorus, with voices from across the world, all suspended in stasis, reliving the moment they killed said Ice Witch.

    As for the Ice Witch herself, she finds it beautiful when such a diverse crowd rallies behind a single course of action. Their tortured nightmares lull others to sleep. Tonight, though, one voice is peculiarly silent.

    Lissandra weaves her way through the crevasses between crystals, toward one of the most exotic heroes in her collection. Silence breeds mysteries, and she loves coaxing secrets from unspeaking lips... She feels a shift in temperature, an aura of warmth.

    She is not alone. Someone uninvited walks her menagerie. Her footfalls are whispers on the snow as she follows the trail of warmth.

    “Frozen tongues have no place here,” Lissandra says.

    “Release my sister, witch!” a voice, gruff and husky, cries out.

    Lissandra turns toward this unseen threat. Up, is all she has to think for blade-like shards of ice to erupt from the ground, blocking the intruder’s path. She hears wind gush from the infiltrator’s lungs. Then the soft thud of the fall.

    “Demands without a greeting make for ill-mannered guests.”

    The would-be interloper finds a shred of courage, then her voice.

    “M-My sister is Hara from the Caravanserai of Gilded Scarabs. She dreamt of eight hundred years of ice unless she slew the Prophetess of Frost.” The girl mustered some defiance. “Release my sister, witch, and I shall spare your life.”

    Lissandra finds no need to waste good breaths on a pitiful laugh.

    “Ah, you seek a bargain, then.”

    Lissandra runs her bony fingers across the surface of Hara’s casing and listens to the voice trapped within. The guest’s name dances on Hara’s tongue, and now on Lissandra’s as well.

    “You ignored your sister’s command, Marjen. You abandoned the caravanserai.”

    Marjen recoils from hearing her name on the Ice Witch’s tongue.

    “How do you—”

    “We are similar. I too deplore the pleas of unwise sisters.”

    “Release her now, or I will end you.”

    Marjen brandishes a blade that warms the bitter cold. It reeks of familiar and particularly hard-headed magic. Forged by an older spirit whose name Lissandra erased from the Freljord’s memory.

    “Consider the Ice Witch’s offer. I shall relieve you of that warm dagger, and in return, reunite you with your dear sister Hara.”

    The alignment of the Frost Moon with the Cold Star completes itself. Lissandra cannot see the shimmering pale blue light descending on the grotto. She wonders how it looks to this woman, born in the Great Sai.

    Marjen nods in agreement.

    “You are smarter than almost everyone here.” Lissandra’s blue lips stretch into a crooked smile.

    Kill the witch!” Hara screams from inside her own dark prison. Marjen’s heart beats out of time.

    And her arm follows through. The blade arcs through the cold air. It plunges into Lissandra’s chest.

    “You listened to your sister...”

    Lissandra slumps to her knees, then topples over. Silently falling snow shrouds her body.

    Marjen turns to Hara, encased in cracked ice. Its surface runs slick with brackish meltwater. Dark water pools on the white snow. Whatever magic that held her ebbs.

    “Remember when mother taught us to sand-dance? Follow the heat with the soles of your feet. Follow the heat, Hara. Follow me.”

    The cracks widen in Hara’s prison as she struggles to break free. Finally, the edifice crumbles and there she is, kneeling by Marjen’s side in an inky puddle. Relief sweeps both their faces as they embrace.

    “We did it,” Marjen says. “The caravanserai is safe. There is no eight-hundred-year freeze coming.”

    Hara pulls closer, and whispers in Marjen’s ear.

    Sisters who listen...” Instead of Hara’s voice, she hears the cold, calm voice of the Ice Witch. “...are the easiest to trick.

    Marjen breaks their embrace. Hara’s eyes widen at the words pouring out of her mouth. Her lips mouth a single word.

    Run.

    Only Marjen can’t. Her fur-lined leather boots have iced over, freezing her to the ground. Black ice crawls up their legs.

    “I-I killed...” She looks to Lissandra’s body, but sees only virgin snow. That’s when she sees the blade still in her hand.

    The realization dawns on Marjen.

    “I never threw the knife.”

    A flash of chalk-white catches her attention. She looks up to the rune-inscribed window above. Where there should be a Frost Moon over a Cold Star, a pair of dark blue lips stretch into a mocking grin.

    “Sisters,” Lissandra whispers to the two women inside their frozen tombs, “inseparable, devoted, but still so utterly foolish...”

    Marjen and Hara, their arms wrapped around each other in a sisterly embrace that turns to terror. They lock eyes as the dark ice entombs their faces.

    Lissandra admires her latest acquisition. “I found it more convenient to lose mine.”

    Where a single rock of black ice once stood, two now stand, joined together at the base. Sisters perpetually reunited—Marjen and Hara from the Great Sai, their bond stronger than the distance between tundra and desert. A reunion so powerful, Lissandra tastes the satisfaction of the feasting monsters below. The illusions cast by the dreams of the sisters, projected through ice, will keep the beasts slumbering a little while longer.

    How exhausting this work is, lulling monsters to sleep.

    Tonight, Lissandra too may rest. For the hero protects this fragile world just a little bit longer.

  6. Sett

    Sett

    Though now a powerful player in Ionia’s flourishing criminal underworld, Sett had humble origins. Born from an Ionian vastaya and a Noxian human, the “half-beast” child was an outcast from the start. His birth appalled his mother’s vastayan community, which expelled the family for violating its tribal norms. The humans of Ionia were no more accepting of the taboo union, though Sett’s father’s infamy as a local pitfighter usually kept them from voicing their disapproval.

    What little security the family enjoyed vanished the day Sett’s father disappeared. All of a sudden, those who had bitten their tongues at the sight of young Sett felt free to express their contempt. The boy was bewildered, wondering where his father had gone, and why trouble suddenly seemed to be following him.

    Sett grew up quickly, becoming calloused in the face of the taunts and threats he endured, and before long, he began using his fists to silence the insults. When news of his fights reached his mother, she made him swear not to go near the Noxian pits where his father had fought.

    But the more Sett fought, the more he thought of his father.

    Longing to find the man he only vaguely remembered, Sett snuck away to the pit late one night, after his mother had gone to bed. Immediately, he was enthralled by the spectacle. Scores of Noxian soldiers, fresh to the shores of Ionia, roared with bloodlust from the stands around him. Down in the center of the arena, fighters from all backgrounds and martial disciplines clashed in gruesome duels with a variety of weapons—the winners handsomely paid in Noxian coin. When the event was over, Sett inquired about his father, and learned a hard truth: his father had bought out his contract and left to tour more profitable pits abroad. He had deserted his family, to seek fortune on the other side of the world.

    Burning with rage, Sett asked the arena’s matchmaker for a fight, hoping that somehow his father would return from his tour—and be the opponent standing across the pit from him. The matchmaker assigned the boy a fight on the next card, figuring he would be easy fodder for one of his star combatants.

    Sett would prove him wrong.

    From the moment he threw his first punch, “The Beast-Boy Bastard” was a pit-fighting sensation. Though Sett had no formal martial arts training, his primal strength and ferocity more than compensated, and he leveled his more technically sound opponents like a battering ram. Never abandoning hope that he might one day fight his father, he soon became the undisputed “King of the Pit”, with a swollen coffer of prize money—and a trail of broken opponents—to his name.

    Night after night, Sett brought money and comforts to his mother, always lying about how he had acquired them. It warmed his calloused heart to see her so proud of his success, no longer forced to toil at menial jobs. Still, Sett couldn’t help but feel he could do better. Being the King of the Pit was good, but being the person who owned the pit… that was where the real money was.

    Late one night, after defending his title in front of a record-breaking crowd, Sett presented his new demands to the Noxian matchmaker and his cronies. He suggested they grant him control of the arena and its revenue. When they refused, Sett barred the doors. Minutes later, the doors re-opened, and the Noxians emerged, badly maimed, with a message on their bloodied lips: the half-beast was the new boss.

    With the promoters out of the picture, Sett took control of the pit he once fought in. Ionians, who had only recently been conditioned for war, flocked to the arena, paying to satisfy an urge they only now knew they possessed. Sett took full advantage of their newfound bloodlust, accumulating wealth and power beyond his wildest boyhood dreams, as he transformed the pit into the hub of an underground empire of gambling and vice.

    The half-beast who reigned supreme in the pit now runs his illicit enterprises with the same iron fist. Any time someone challenges his authority, he personally reminds them where they stand. Every punch Sett throws is a blow to his old life of poverty and ostracism, and he intends to make sure that old life stays down.

  7. The Eye in the Abyss

    The Eye in the Abyss

    Anthony Reynolds

    Sigvar Half-Quiver knelt on one knee, head bowed, while the wind beyond the gates howled like the ice-wraiths of legend.

    He was the Cleaver of Peaks, the Bloody Sword of Winterspike. He had taken the head of the warchief of the Chosen Children, Helmgar Cragheart, and had held the Valley of Spines alone, fighting the Mourncrow tribe to a standstill until reinforcements from the citadel arrived.

    What’s more, Sigvar was Iceborn.

    And yet—for all his deeds, all the honors he had earned under the Eye of Lissandra—as he knelt in the open gateway of the Frostguard Citadel, with the wind lashing and the unearthly banshee’s wail of the Howling Abyss whipping around him, he felt a flutter of trepidation at the task ahead.

    He did not wear his heavy, dark armor, for its weight would have been impractical for what was to come, but he felt comfort in having his shield on his back and his sword at his hip. Expectation hung upon him. He prayed he would not be found wanting.

    “You delve now into the darkness below, brothers and sister of the Lodge,” said Ralakka Split-Tongue, Frost-Father of the Keepers, “but you will not be alone. We, the Children of the Frozen Shadow, are never alone, not in the darkest winters of the frozen expanse, nor in the deepest chasms of the hidden ways. The Eye of Lissandra watches over us, now and always.”

    “From ice we are born, and to ice we will return,” intoned Sigvar, his words echoing those of the other two lodge members kneeling beside him.

    To his left was Olar Stonefist—a legend among the Frostguard who had fought in their ranks for half a lifetime before Sigvar had even been born. Wolf-lean, grey-bearded, and iron-eyed, his skin was like hardened leather, riven with deep crevasses and valleys. Ice-bear furs draped his shoulders, but his arms were bare, and covered in faded war-tattoos and a dozen iron rings, each won in ritual combat. His massive great-hammer, Thunderchild, was strapped across his back. That weapon, its head encased in True Ice, was as storied as Olar himself.

    To Sigvar’s right knelt Halla Ice-in-her-Soul. While he idolized Olar, Sigvar was over-awed by Halla. Utterly fearless, and her faith unshakeable, she was as unforgiving and deadly as winter. Her twin short-hafted axes—Bloodfang and Bloodclaw—hung at her waist, though it was strange to see her not garbed in her dark mail and horned helm. She, like Sigvar and Olar, had eschewed her armor for their journey. The sides of her head were shaved, while the rest of her pale hair was tied into a single intricate braid down the center of her head, like a crest. Her left eye was white, blinded by a blow that had left a trio of savage scars cut across her face.

    He’d heard Olar tell the tale of those scars, earned when Halla had fought a hunting pack of Ursine. She’d killed three before the others slunk off, so it was said, and Sigvar believed it. Had she not been embraced into the Frostguard as a child, Halla would undoubtedly have been a powerful warmother in one of the tribes beyond the citadel.

    The Frost Priest stepped in close, moving first to Olar. “The Eye is upon you,” he incanted.

    Sigvar barely heard Olar’s growled reply, his heart was thumping so hard. Then the Frost Priest was in front of him, and his stomach lurched, as it had before his first battle.

    “Look up, Frostguard,” the priest said, quietly, and Sigvar obeyed, tilting his chin back to look upon the old man’s face. It was skeletally gaunt, with sunken cheeks and shadow-rimmed eyes. There was no kindness there, but Sigvar expected none. Theirs was a harsh and unrelenting faith. A shard of sacred Dark Ice hung around Split-Tongue’s neck; another topped his knotted staff. Slivers of holy reverence, used for healing and worship. The Frost Priest dipped a finger into a shallow basin filled with kraken ink, black and stinking, and drew an eye upon Sigvar’s forehead.

    “The Eye is upon you,” he said.

    “And it does not blink,” intoned Sigvar in reply, lowering his head once more. His forehead burned as the ink seared his skin, but he endured it with the stoicism of the Iceborn. Pain was blessing.

    The priest moved to Halla, completing the ritual, and the three chosen Iceborn stood.

    Olar was the tallest of them, wiry and corded with lean muscle, while Sigvar was by far the heaviest. Halla stood half-a-head shorter than Sigvar, yet the power and authority she radiated made her seem larger.

    The three Frostguard stooped to collect their packs, icepicks, and coils of rope, which they threw over their shoulders and hooked onto their belts.

    Sigvar glanced back at the ranks of Frostguard standing in silent witness to their departure. Ralakka Split-tongue, turned away, his part in their expedition done. A cluster of other Frost Priests followed behind him, like crows shadowing a war-party. The darkness of the citadel quickly swallowed them.

    “Time to go,” said Halla Ice-in-her-Soul. “The darkness calls.”

    With a nod, Sigvar joined Halla and Olar, turning away from the gathered Frostguard and walking through the giant gates of the citadel, out onto the bridge beyond, spanning the Howling Abyss.

    The ethereal wails borne upon the wind intensified, and shards of ice slashed at them, but none of them flinched from it. They welcomed it. The ice was their ally. The ice was their truth.

    Behind the three Frostguard, the great gates of the citadel slammed shut with a resounding boom that was soon lost in the gale.

    Sigvar took a deep breath.

    It was time to descend into the Abyss.




    The journey was made every year, on the vernal equinox, when day and night were of equal length. Three among the Frostguard were chosen. All came from the Keepers Lodge, the inner circle of the faith who guarded the deeping ways.

    It was a great honor to be singled out for this most sacred of duties, and Sigvar’s chest had swelled with pride when the deep-horns had sounded and his name been called. At nineteen winters, he was one of the youngest Frostguard ever to have been chosen. How many times had he gazed upon the roll of honor, thousands upon thousands of names, chiselled into the walls of the lodge? One of his first memories after coming to the citadel was of reverently tracing the outline of those names, and dreaming of their great deeds. More than half had a simple rune engraved after their name, the rune of death, indicating those who had perished while performing this sacred duty. It was a dangerous thing, to delve too deep, even for one of the Iceborn bloodline.

    Kneeling before the Dark Ice statues of the Three—revered Avarosa, Serylda, and Lissandra—he had long beseeched them to find him worthy, to one day let his name join those esteemed others. Now it seemed his prayers had been answered. He had trained his whole life for this honor. He would do the Keepers Lodge proud.

    They walked along the bridge, beneath the gaze of the giant, silent guardian statues that marked the way. The relentless winds battered them, screaming around them in whirling eddies.

    It had many names, this bridge: the Proving Grounds, and the Murder Bridge among them. Others knew it simply as Citadel Bridge, or the Howling Arch. If it had a name during the time of the Three, it was now lost. Among the Frostguard, it was often referred to as the Bridge of Sorrows. Thousands of Iceborn had perished here, after all.

    It was truly ancient, said to have been crafted by the old gods. The time of those deities was long past, of course. Some of the heathen tribes still worshipped them, but in time they would be brought around to the true faith—voluntarily, or by the sword. Regardless of whether they accepted it or not, the ice would claim them.

    Parts of the stonework had crumbled, falling into the darkness. Time had no respect for ancient beauty, the frost priests taught. Everything was fleeting, on a large enough timescale. Even the greatest mountain would be leveled by wind and ice given enough years. Only faith was eternal.

    A deep sense of reverence hung over Sigvar as he walked with Stonefist and Ice-in-her-Soul across the expanse. The greatest battle ever to have been fought had taken place here, thousands of years past. Here, the Iceborn had fought the Watchers, in a battle that would determine the fate of the world.

    And here they were victorious, though only at great cost, and the Watchers had been hurled into darkness.

    Sigvar walked in silence, lost in his thoughts of that earlier, greater age. Neither of the other two Iceborn spoke as they made their way across, though whether that was due to the relentless roaring of the wind, or if they too were lost in ancient legend, Sigvar knew not.

    They reached the other side of the Bridge of Sorrows, where Lissandra had led the Iceborn in that ancient, titanic battle, and there Halla Ice-in-her-Soul called the halt with a raised hand.

    “We go down here,” she said, shouting to be heard over the gale, pointing towards a section of the bridge near the chasm wall that had long ago fallen.

    Sigvar and Olar both nodded in deference. Olar might have been older and more experienced, his name carved nine times upon the wall of the lodge to Halla’s three, but old habits died hard. The blood of the Three was stronger in the women of the Freljord’s tribes.

    “I lead the way,” shouted Halla. “Stonefist is the anchor, in the center. Half-Quiver at the back.”

    They unravelled two lengths of rope, hooking them onto each other’s belts—Halla’s to Olar’s, Olar’s to Sigvar’s. They tightened the straps on the iron toe-spikes affixed to their boots, and unhooked icepicks, securing them to their wrists with loops of leather.

    Halla whipped her picks around in a few arcing, tight circles, loosening her muscles. Then she jumped off the bridge, landing ten feet below on an outcropping of ice jutting from the chasm wall. Sigvar and Olar waited for her to secure herself, digging her picks into the ice, before they jumped down join her.

    “We are the will of the goddess, She Who Walks Among Us,” said Halla. “Do her proud, sons of winter.”

    Then she went over the edge, putting her picks deep and scrambling over the precipice. She kicked her toe-spikes in, and began the descent.

    Olar grinned at Sigvar, his eyes glinting with savage glee. “You will not be the same Iceborn when we return. The Howling Abyss changes you... if you return.” He gave a wink, then he too went over the edge, disappearing from sight, leaving Sigvar alone.

    No, not alone, he reminded himself. The Eye was upon him. He felt it burning still into the skin of his forehead. Lissandra was with him, now and always.

    He waited a moment longer, then began the long climb into the fathomless depths.




    They moved fast, Halla Ice-in-her-Soul setting a punishing pace, though they did not take any undue risk. They climbed one at a time, first Halla, then Olar, then Sigvar, moving almost to the lengths of their ropes with each descent. In this way, they were able to keep a steady anchor in case of a fall, and the intermittent rest allowed them to keep progressing downward steadily, without need for a longer pause.

    The Bridge of Sorrows was not the only one of its kind to cross the expanse. Dozens of others spanned the walls of the crevasse, though only a few were visible at any one time, the distance, fog, and darkness closing in like a shroud. All but the uppermost bridge had long been abandoned and remained unused, the myriad tunnels and gateways leading onto them having being sealed by avalanche or by the Frostguard themselves, to limit the number of entrances into the citadel.

    The closest bridges were several hundred feet apart, yet the deeper they went, the more spaced out they became. Some had been destroyed completely, only the skeletal abutments protruding from the ice walls indicating where they had once been.

    It was dark, but not the complete, all-consuming darkness of mid-winter; it was more akin to the faded half-light of the gloaming hours. The ice itself seemed to radiate a dull, ethereal glow, which reflected upon the thickening fog, such that the three did not need carry torch or brand.

    The shrieking gale still whipped through the ravine, tugging at them like spectral hands, trying to prise them from their tenuous hold on the ice.

    It was impossible to judge the passing of time. The hours blurred together into one single, uninterrupted span. Climb, wait, climb, wait. On the climbs, Sigvar found a good rhythm, losing himself in the repetitive motion of hacking the icepicks in deep, kicking in the toe-spikes, and hauling the picks back out. While waiting for Halla and Olar to descend below him, he mouthed the Litanies of Truth, keeping himself focused.

    Resist not cold’s embrace, for within it lies truth. Be as one with the ice, and understanding shall follow.

    Down and down and down they climbed, moving steadily. Hours might have passed, or a day. Unable to see the sky, Sigvar had no way to know.

    Endure, without complaint. The ice begs not for mercy, nor offers it. Neither shall we.

    No lesser being would have been able to match their pace. They were Iceborn, the children of the gods, and they were not as other mortals. Able to march for days on end without sleep and still fight any foe to a standstill, they stoically endured that which would have killed any Hearthbound.

    Even so, Sigvar’s forearms were aching, and he was covered in a sheen of sweat beneath his skins and furs. And when the ice gave way beneath him, he was too slow to react. He struck out with one of his icepicks, but it did not bite deeply, and merely tore a chunk from the wall.

    Then he was falling.

    Fear not pain, nor seek to avoid its blessing. Without it, there can be no life.

    Turning in the air, he made another attempt to arrest his fall, slamming a pick into the ice, but it tore from his grasp, and he would have lost it had it not been tethered to his wrist.

    And when death comes, flinch not from its approach.

    He dropped forty feet, hurtling past Olar. The older man’s flinty eyes were wide.

    From ice we are born, and to ice we return.

    “Brace!” the old Frostguard warrior bellowed, tightening his grip and bending his legs in anticipation.

    He saw Halla look up and mouth a curse as she realized he was falling straight towards her. She moved quickly and assuredly, hacking her picks swiftly into the ice and shifting herself sideways so he didn’t smash her from the cliffside.

    The rope caught his fall then, arresting it with bone-jarring abruptness. He slammed into the ice wall, the impact driving the air from his lungs.

    Olar roared as he took Sigvar’s weight. Stonefist held, however, clinging to the ice, his arms as taut as iron.

    Sigvar recovered quickly, slamming his picks home, and kicking his toe-spikes in deep. He glanced over at Halla Ice-in-her-Soul, who stared at him, her own piercing eyes—one blue, one white—as unblinking as the one painted on her forehead.

    She stared in silent judgement.

    “We’ll take a rest at the Bridge of Shadow,” she said, finally, and continued climbing down into the twilight gloom. Sigvar cursed himself, his cheeks burning despite the cold.

    When Olar climbed down past him, he gave another of his wide, toothy grins.

    “You’re a heavy bastard, Half-Quiver,” he said. “Damn well nearly took us both down with you.”

    “The ice gave way,” said Sigvar, weakly. “I’ll do better.”

    “See that you do. Might just cut your rope next time.”

    Sigvar looked at the old warrior, quizzically. On three of his previous expeditions down into the Abyss, Olar had been the only one to return alive. Was this why?

    At the Bridge of Shadow, they dropped their packs, uncoupled their ropes, and unhooked their icepicks. The bridge was so named because, even in midsummer, when the sun never dipped below the horizon, it was never truly in the light.

    Olar slumped to the flagstones with an exaggerated groan, propping his back against the low balustrade at the edge of the bridge. Halla stepped away from the other two, unhooking a tiny black effigy of Lissandra from around her neck and placing it upon the ground. She knelt before it, breathing a devotion. Sigvar stood stock-still, wondering if he too should take this time to pray, but Olar waved him over, urging him to sit.

    The older man—exactly how old, he didn’t know, but Olar was certainly well past sixty—produced a small leather flask. Unstoppering it, he took as swig, gave a satisfied sigh, and handed it to Sigvar. The younger warrior took it with a nod of thanks, and knocked back a measure.

    “Tears of the gods,” said Olar. “Nothing like it this side of the Ridgeback Mountains.”

    The liquid burned hot in his throat, making his eyes water. Those tears turned instantly to ice on his cheeks. He nodded in appreciation, and handed it back to Olar, who took another swig before secreting it back within his furs.

    A waterskin would have frozen as soon as they stepped beyond the gates of the citadel. They would endure without, but the strong spirit was welcome moisture on Sigvar’s throat.

    Olar’s heavily tattooed arms were still bare, and Sigvar shook his head as he pulled his furs tighter around him.

    “Aren’t you freezing, old man?” he said.

    “It’s going to get a lot colder than this, boy,” said Olar, giving him an evil grin. “This is like a summer breeze, compared to what’s yet to come.”

    Sigvar didn’t know if he was joking. He pulled his pack over to his side, and brought out a small strip of salted meat, wrapped in waxed leather. He snapped off a frozen section and handed it to Olar, before breaking off a piece for himself. He worked it around his mouth, thawing it enough to chew. It was tough and sinewy, but in that moment it seemed an extravagant luxury.

    Slumped with his back against the low wall alongside Olar, Sigvar was out of the worst of the howling wind, which itself was blessing. It screamed over them, wailing horribly, sending flurries of ice and snow swirling across the bridge. Some said the sound of the wind was the screams of the thousands of Iceborn killed in that final titanic battle in the age of heroes, long ago, their souls trapped here forever in this chasm.

    “It’s a fearful sound, isn’t it, lad?” said Olar. “Gets inside your head after a time.”

    “Is it the same all the way down?”

    Olar shook his head. “Would that it was. No, down towards the bottom it’s as silent as the grave.”

    “That’s got to be better than this…”

    “You’d think so, wouldn’t you? But the silence is worse. It’s heavy, that silence. Weighs upon you like full-length chainmail. No, I’d take this any day.”

    Halla finished her devotions and joined them, sitting alongside Olar. She took a long swig from Olar’s flask, then wiped her mouth with the back of her gloved hand.

    “How is it you always have the best stuff, Stonefist?” she said, making Olar snort.

    “Must be my charming personality,” he replied.

    “I’m quite certain that is not it.” Her expression was deadpan, making Olar snort once more.

    Sigvar leant over, gingerly offering her some meat, still hot with shame at having fallen. She looked at it for half a moment, making Sigvar think she was going to reject the offer, but finally she took it, and nodded her thanks.

    “How did you earn your name, Half-Quiver?” she asked as she chewed.

    “There was a raid. I was a tenderfoot, accompanying a caravan escort, bringing provisions back to the citadel. We were attacked out on the frozen expanse. A blizzard had hidden their approach. Tusk-Crow tribe.”

    Halla grunted. “Dangerous warriors. Head-takers.”

    Sigvar nodded. “I took some arrows in the skirmish. Kept fighting, though. Stonefist honored me with my name once the last of the Tusk-Crows had fled, leaving their dead and dying to the ice.”

    “You’ll never make a saga-teller, boy,” said Olar. “Too modest by half. No sense for the dramatic.”

    “Not like you, old one,” said Halla. “I swear your stories get more far-fetched with every telling.”

    “Have I told you my bear story, lad?” Olar asked, giving Sigvar a wink.

    “No,” said Halla, levelling a finger at the old Frostguard. “I will not hear that again.”

    “Another time, then,” said Olar, with a resigned shrug. “Anyway, the Tusk-Crows stuck the boy with no less than a dozen arrows. You were only, what, fourteen winters? He was a big lad, though, even then. Not quite the giant slab he is now, but still big. Had four arrows in his shield, two in one leg, one clean through his forearm. Two in his chest, one in his shoulder, more in his back. But he kept on fighting, bellowing like a stuck elnük. Took down three Tusk-Crows before another arrow hit him, making him drop his sword. Still didn’t slow him. He pulls one of the arrows out of him, and kills another two Tusk-Crows with it! One of the funniest damn things I ever saw! True Iceborn. Would have done Serylda herself proud.”

    “Fearless Mother,” said Halla instantly, grasping the pale talisman of Serylda, hanging around her neck alongside those of Avarosa and Lissandra.

    “Fearless Mother,” Sigvar murmured. His face was burning, and he looked down, uncomfortable with Olar’s praise.

    “You have a strange sense of what is funny, Stonefist,” said Halla, pushing herself back to her feet. “Come. It is time to move on.”

    “I’m sorry I fell,” Sigvar said, as he regained his feet and made ready for the next stage of the climb. “On my oath, I will not let either of you down again.”

    “If you fall, it is the will of Three,” said Halla. “And if you fall and take us down with you, then such is to be our fate also. Your oath matters nothing.”

    She walked past him, looking for the best place to recommence their descent. Olar grinned and slapped a heavy hand on Sigvar’s shoulder.

    “It’s fine, lad,” he said. “Happens to the best of us. If that’s the worst we go through, we’ll all be on our knees thanking the Three.”

    Down into the deep they continued, chased, as always, by the howls in the biting wind.




    It appeared like a wraith out of the fog. One moment there was nothing below them, then it was there.

    The Bridge of the Lost.

    From a distance, it looked almost as though it had been overrun by some kind of voracious black weed, or thornbush. The notion was absurd, of course, for no life could flourish at this depth, such was the cold that almost seemed to radiate up from below.

    No, this growth was nothing as mundane as plant life. It was the very antithesis of life. A knot of unease had settled in Sigvar’s gut, and he swallowed, feeling his gorge rising. He had heard the legends and the fireside stories from lodge members who had made this descent, but even so, it was unnerving.

    He dropped the final ten feet, landing in a low crouch. His muscles burned with exertion, and his hands were twisted like claws from gripping his picks. Nevertheless, for all his exhaustion, he stared around him, barely daring to breathe, eyes wide.

    “Touch nothing,” Halla warned him.

    “If I do touch something, that is the will of the Three, is it not?” said Olar. Sigvar didn’t have it in him to smile at the old warrior’s jibe.

    Halla turned away, shaking her head. “Catch your breath. This is the last bridge. There’s no more stopping before we reach the bottom—and the next stretch is the longest. May the Three watch over us.”

    Having dropped his excess load, Sigvar walked into the center of the bridge, gazing around him in horrified wonder. The wind was not as fierce here, hissing through the strange, stony formations that grew like a twisting lattice around the structure of the bridge.

    He found it hard to fathom what he saw, though just gazing upon it made him feel sick.

    Giant arcs of what looked like volcanic rock encased the bridge, as if bursts of lava had leapt along and around the length of the bridge before hardening suddenly, in mid-air.

    He knew the history of this bridge, of course. That which was trapped below had tried to escape its imprisonment long ago, long after the time of the Three.

    Here, Frostguard had fought that darkness, and here they had died. And with each death, the power of What-Dwells-Below grew. It consumed the bodies of the fallen, absorbing and repurposing them to fuel more explosive growth. Such was its nature. It might lie dormant for thousands of years, inert and seemingly lifeless, only for a single drop of blood to rouse it in sudden, shocking violence.

    What Sigvar was looking at, those strange, nausea-inducing looping arcs and conglomerations of misshapen detritus were the growth paths of What-Dwells-Below, as it had leapt from Frostguard to Frostguard, claiming them.

    And from the matter it consumed, things had been born.

    There was an uncomfortable, maddening pressure on Sigvar’s mind here, a pressure that seemed to be coming from below. He pressed his knuckles into his temples, trying to relieve it.

    From nowhere, a memory long forgotten came back him in a rush, like a swarm of bats bursting from a cave. He remembered his childhood, before he had been taken by the Frostguard. He remembered the ice-arks of his tribe; sleek, three-masted ships that raced across the frozen wastes upon sharpened keel blades. He remembered the night their ships had slid to a halt at the Great Pinnacle. Black-helmed warriors of the Frostguard awaited them there. Sigvar and six other children under the age of ten winters were chosen from among the tribe. It was a great honor. And there, under the midnight sun, he watched his tribe sail away. It was the last time he saw his family.

    He was taken to the citadel, where he underwent the Trials, and was subjected to the grueling, brutal Testing. One-by-one, the other children of his original tribe dwindled, until he was the only one that remained.

    By then, he had all but forgotten his tribe. He had a new family. A new faith.

    He was Frostguard.

    A hand on his shoulder brought him, shuddering, back to the present. He was sitting with his back against the splintered stone statue of an ancient guardian. He had no memory of sitting down. Olar was stooped over him.

    “Don’t sleep,” said the old warrior. “Bad dreams, down here. Bad memories.”

    Sigvar climbed to his feet. He hadn’t thought about his old tribe for years. The lingering fragments of the dream slipped away, leaving Sigvar with a deep sense of unease.

    “It is time,” said Halla.

    And so they began their final descent. There was nothing below them now but madness and cold and darkness and dread.

    What-Dwells-Below waited, just as it had for millennia.




    The ice darkened the further down they went. Black veins spread through it, clawing upwards. A vague, crackling sound surrounded them, seeming to scratch at the back of Sigvar’s eyes. He could see no movement, but he imagined it came from those unnerving threads in the ice, seeking to escape this accursed pit and reach for the surface…

    Sigvar tried to push the sound from his head, invoking the Litanies under his breath, and focusing on each kick of his toe-spikes, each strike of his picks.

    The ice was less even here, with jutting sections and savage, undercut overhangs to traverse. At times, the three Frostguard were forced to continue using only their picks, legs dangling precariously above the endless depths as they worked their way ever downward. Twice their progress was blocked, with no conceivable way down, and they were forced to backtrack until Halla determined a new route.

    Icy fog closed in tightly around them, heavy and oppressive, such that Sigvar could no longer see his companions below. The fog muffled all sound bar that incessant, maddening scratching.

    At the last, a floor of solid ice emerged, surprising Sigvar with its abrupt appearance through the fog. Halla and Olar waited for him, having already unburdened themselves of their packs, ropes and picks. The silence here was overbearing. Even the crackling in the ice seemed to have stopped.

    “We’re at the base?” whispered Sigvar, his breath fogging the air as he shrugged off his gear.

    “This is as far as we go,” said Olar, in a low voice. “But it delves deeper still.”

    The older Frostguard ushered him forward, pointing. They stood close to a precipice, and Sigvar saw the chasm dropped away below them, ever deeper.

    “How far?” he whispered.

    “No one knows. To the center of the world, and beyond. Perhaps to the realm of What-Dwells-Below.”

    Sigvar tapped one toe-spike onto the ice underfoot. “We could very easily have missed this. We come down thirty feet that way, and we would be climbing down forever.”

    “Ice-in-her-Soul would not have steered us wrong,” said Olar, putting a hand on Sigvar’s back, guiding him to Halla.

    Sigvar knelt, placing one gloved hand near the ice. The cold was intense, causing him pain even through his thick layers. More than just cold, though, the ice radiated power.

    “This is all… True Ice?” he whispered, his eyes alight with reverence and awe.

    “It is,” said Halla. “Only the chosen few have seen it. The Eye is truly upon you, Half-Quiver. Upon all of us. We are blessed.”

    True Ice was part of the Frostguard faith, revered as a holy gift from the Three. Infused with ancient, elemental power, it was harder than iron, and would never melt, even in the hottest forge. To carry a weapon that bore even a portion of True Ice—like the warhammer Thunderchild borne by Olar, and Halla’s twin axes, Bloodfang and Bloodclaw—was an honor of deeply religious significance. The skill to craft such weapons was long lost; those remaining were sacred relics carried by Iceborn heroes of long ago. Sigvar prayed he would one day be found worthy to bear such a venerable relic, but for now, his trusty hand-and-a-half sword, forged in a land far beyond the frozen wastes, would do. It was a fine weapon, by any measure, and had never let him down.

    “We are close, the Three be praised,” Halla said. “We move.”

    They loped along the ravine, running as a pack, with Halla leading the way.

    The temperature here was unlike anything Sigvar had ever experienced, though he had lived his whole life in the barren, frozen wastes. Despite his layers of skins and furs, it chilled him to the bone, and every breath was painful. His exposed face was quickly encased in a thin layer of ice, which cracked every time Sigvar blinked. Olar’s beard was frozen, such that it could have snapped were it struck. Frost crackled up their boots as the ice underfoot tried to claim them, making every step an effort.

    Only an Iceborn could survive this. Even so, Sigvar wasn’t sure how long he would last down here. An hour? Perhaps two? Certainly no longer than that.

    Halla kept them moving. To stop was to die.

    They came, finally, to a section where the chasm narrowed, so that they could only proceed one by one through the gap.

    Halla went first, and Olar indicated that Sigvar should go next.

    “Do not let your gaze linger on it,” warned Olar. “It is not a good thing to look upon.”

    “What do you mean?” said Sigvar.

    Olar merely shook his head, and would say no more. Sigvar pushed himself into the crevice, wondering what it was the old warrior meant.

    The gap was narrow, and he was considerably larger than Halla. The True Ice seared him as he squeezed through, pressing in on all sides. He was so cold that he was sure one hammer blow would shatter his bones, but he continued on, edging forward, inch by inch, until he was through.

    A large, bowl-like cavern awaited him on the other side. The ice underfoot here was clearer, shifting from opaque towards transparent. In the middle of the cavern, it was perfectly smooth, like a black mirror. The floor at the center was a broad expanse, surrounded by massive, jutting shards of True Ice. They looked like pillars, arranged in a rough circle around the open middle, giving the cavern the feel of some sacred circle of lost gods. There were nine of those icy pillars, and it took Sigvar a moment to realize the significance of that number.

    “The Hall of the Nine,” he said, in reverence.

    He had learned of the Nine, of course. They were akin to great shackles, holding What-Dwells-Below down, and were said to have been created by magic long lost. Some said that it was the yetis who created the Nine, but Sigvar had long grown out of such childish tales.

    Even so, he knew they had arrived at their destination.

    “We stay to the edges, outside the circle,” said Halla, once Olar had slipped through the narrow defile to join them. “Go nowhere near the center of the ice, and do not look down.”

    Sigvar knew she was speaking for his benefit, and he nodded.

    “Each of the Nine must be checked. I will start here, and go that way,” said Halla, indicating the closest pillar, and motioning past it, around to the right. “Stonefist, you start there, and go that way. Take the boy with you.”

    At any other time, Sigvar would have bristled to have been called boy and have someone tasked to watch over him. He’d faced charging troll berserkers in deepest winter and felt nothing but savage joy—but right now, he was grateful to remain at Olar’s side. A palpable tension hung in the air, like the threat felt in the moments between a lightning flash, and the thunder’s crash.

    They walked towards the nearest pillars, Sigvar making a conscious effort to keep his gaze high. Once, perhaps, this had been an enclosed cave, but the roof had long ago collapsed. Sigvar had the impression that the collapse had been caused by something vast having been hurled down from above.

    He dared not look down, but even so, he could see the dark shadow beneath the ice at the periphery of his vision. It tugged at him, as if straining for his attention...

    “Don’t look,” Olar hissed, perhaps feeling that pressure himself.

    Halla reached the first ice shard, and began a slow circle around it, peering intently. Olar and Sigvar approached the second.

    “What do we look for?” said Sigvar, in a low voice, struggling to keep his gaze from wandering towards the center of the ice.

    “Anything that has changed,” replied Olar.

    Up close, Sigvar could see threads of frozen darkness trapped within the True Ice. “How do we know if anything has changed?” he murmured.

    Olar didn’t answer at first, eyes narrowed as he surveyed the sharply angled sides of the towering ice shard. Finally, he gave a grunt, and pointed. “Runes were carved in this ice, long ago, when What-Dwells-Below was first banished. See here?”

    Sigvar stepped in closer and saw a small series of lines carved into the surface, forming runic script. “What does it mean?” he asked.

    “It means the ice has not melted. Come, let’s check the next one.”

    They set out, hugging the left wall of the cave, continuing to skirt the open expanse in the center.

    Sigvar would never be able to clearly articulate what happened next. He remembered following Olar, staying close as they moved toward the next pillar. He remembered a heavy pressure building in his skull, and the sensation of movement in the corners of his eyes. The silence weighed upon him, oppressive and heavy, and everything seemed to become unclear, as if he were surrounded in a sudden fog, muffling every sense.

    Then he was standing out in the center of the ice, gazing downward.

    An immense eye stared back at him, unblinking.

    Sigvar’s soul recoiled, screaming inwardly, yet he was unable to look away, completely in thrall to that giant, staring, lidless eye.

    Perhaps twenty feet of solid ice separated him from this shadowy behemoth, but it was not nearly enough. It was impossible to see clearly, but Sigvar was left with an impression of the shadowy, coiling, tentacled limbs that surrounded that great eye. It would have dwarfed even the largest of the titanic leviathans that swam the fathomless depths beneath the ice floes. A creature of such size should not be.

    And it was not dead. There was life and a vast, unknowable intelligence in that stare.

    It saw him. Its gaze bored into him, through him, and he felt his sanity begin to unravel like a spool of yarn hurled into the night. Sigvar’s stomach was an ever-tightening knot, dark shadows coiling at the edge of his vision, squirming and serpentine, threatening to—

    A hand grabbed him by the scruff of his collar, hauling him backward. He stumbled, boots flailing and slipping as he was dragged out of the circle, and dumped unceremoniously on the ice beyond. He scrambled to his feet, shadows and coiling shapes still swimming in his mind.

    Dimly, Sigvar registered Olar standing before him, gripping his furs in one tight fist. Halla was on her knees nearby, praying frantically.

    The writhing shadows still moved at the corner of his eyes, and his head felt heavy, filled with a stifling fog. Unwittingly, his gaze started to turn back towards the center of the ice, back, back toward—

    Olar’s heavy fist struck him across his jaw, snapping his head back sharply. “Don’t. Look. At. It.”

    Sigvar blinked, his head a little clearer, and he nodded.

    “Halla, he’s not strong enough,” said Olar, fist poised. All the humor in his eyes was gone now, replaced with an intense, ruthless chill. “He should go back.”

    “No!” said Sigvar. “I… I’m fine.”

    “He should go back,” Olar repeated, looking to Halla. She finished her hurried entreaties, and pushed herself to her feet, studying Sigvar with narrowed eyes.

    “I’m fine. I can do this,” he assured them both.

    “If he falters again, kill him,” said Halla. “Go. Check the pillars.”

    She made her way to the next one, crunching over the ice.

    “Don’t make me do it,” Olar growled at Sigvar. “I don’t want to have to haul your body back out.”

    No corpse could be left down here, for fear that it could be used to spark the growth of What-Dwelled-Below. It would be an incredibly difficult climb back out anyway; Sigvar couldn’t imagine how hard it would be to have to haul a body out as well.

    And Olar had to bear out two bodies on his last couple of climbs, he reminded himself. His reverence for the old warrior was redoubled.

    “I will not look,” vowed Sigvar, keeping his eyes locked on him. “Let’s go.”

    Olar grunted, and gestured for Sigvar to take the lead.

    They located the rune on the next pillar almost instantly. “Here,” said Olar, pointing it out.

    The edges of that marking were so sharp, it could have been carved only an hour earlier, not thousands of years ago. That was good. It meant the ice had not melted in all that time.

    “This one’s yours,” said Olar, as they approached the next mighty pillar, jutting up at an acute angle from the floor. “I’ll check the next. Don’t let me down, boy.”

    Sigvar nodded as the warrior left him to survey the shard alone. It was almost completely black, and as he looked upon it, the shadows at the edge of his vision seemed to return, making it seem as though things were moving within the ice.

    He shook his head, walking around the pillar, eyes tracking up and down—searching for a rune, but finding none. Every angled surface was completely smooth. Frowning, he made second pass, moving more slowly this time.

    Still he found nothing.

    Glancing toward the others, he saw Halla and Olar had almost linked up, having checked all but the last two pillars.

    “Come on,” he said to himself, blinking hard. “Focus.”

    He made a third turn around the circumference. Still nothing.

    Halla and Olar were making their way towards him now, their expressions grim. When he looked at the pillar again, he would have sworn he saw a bead of water sliding down its side… but that was surely impossible. Narrowing his eyes, he leaned in.

    Up close, he could see the ice was slick with moisture. The edges of the shard were less defined than they were on the other pillars, blunted and rounded smooth. He was surprised he hadn’t noticed that sooner. Still, he felt no sense of alarm, even when he saw the flicker of movement within the Dark Ice. An unnatural sense of calm infused his being.

    Dimly, he heard a shout from behind him, but it barely registered. The sound was muffled, as if it were coming from a long way away. He gave it no mind. All that mattered was the blackness in the ice before him. It was calling to him, whispering to him, urging him closer. The shadows were no longer just at the periphery of his vision; now they were all he saw. He reached out toward—

    A hand grabbed his own. Halla’s hand. He was hurled backwards, hitting the ice almost ten feet away.

    In horror, he recognized the darkness thrashing within the ice pillar, struggling to be free. It stabbed from within, straining to breach its prison. He realized it had been reaching for him.

    Halla’s eyes were closed, one hand outstretched over the weak point in the ice where the darkness attacked. In her other hand, she clutched her talisman of Lissandra. She barked a catechism of the faith, and her outstretched hand began to glow with cold light. New ice crystals began to form upon the pillar’s face.

    It was not going to be enough. What Halla was praying into existence was not True Ice. No one had the ability to create that anymore.

    A spiderweb of cracks appeared upon the surface, as the darkness within redoubled its attack. With her eyes closed, Halla didn’t see it, and Sigvar was too far away, even as he lurched to his feet and drew his sword.

    Olar was suddenly at Halla’s shoulder, Thunderchild clasped in both hands. Just as the darkness breached the pillar’s surface, spearing towards Halla with the speed of a lightning strike, Olar shouldered her aside.

    His warhammer smashed the tendril of darkness asunder with a deafening crack. It was not the only one, however—three more spat from the rupture.

    “Stonefist!” bellowed Sigvar. He leapt forward, but was too slow. They all were.

    Olar staggered back, swatting one of the tendrils aside with a sweep of Thunderchild, but was unable to stop the other two. They thrust into his flesh with relish, one piercing the meat of his left shoulder, the other the side of his neck, biting deep.

    Olar Stonefist’s muscles rippled as the unearthly tentacles writhed into him. His veins turned black, starkly visible though his pale skin, and he dropped to his knees. Sigvar made to grab him, but Halla pulled him back.

    “No!” she shouted. “It will claim you too.”

    With his last strength, Olar tossed Thunderchild towards them, spinning it across the ice. “Go!” he gasped. “Get... word... to the citadel!”

    “Take the hammer!” Halla yelled at Sigvar.

    “We can’t leave him—”

    “It is too late. He is already gone.”

    Sigvar watched in impotent horror as Olar was consumed. The Frostguard warrior was shuddering, and most of his skin was now horrible shades of black and purple, like a bruise. More than a dozen tendrils pierced him, connecting him to the darkness within the ice.

    “Take the hammer, Half-Quiver!” repeated Halla.

    Sigvar sheathed his blade and picked up Thunderchild, bracing for the pain. It made him gasp, the intensity of its cold flowing swiftly up his arms to his heart, almost making it stop, but he did not fight it. He embraced it, becoming one with it.

    A creeping shape, ridged and segmented like an insect, began to spread across Olar’s flesh. It hardened, like cooling volcanic rock. A sickening purple light began to pulse within him, like a second heartbeat, radiating out through his flesh.

    In horrified disgust, Sigvar realized something was growing within Olar.

    With an anguished cry, Halla hurled Bloodclaw, sending the axe spinning end-over-end through the air. It struck Olar square between his eyes, killing him instantly. It was a merciful act, yet it saddened Sigvar to see a legend of the Frostguard meet such an ignoble end.

    Ice instantly formed upon Olar’s corpse, extending down from where Bloodclaw was embedded. Crackling hoarfrost soon encased his head, chest and arms. The power of the True Ice seemed to stall the consumption, the tendrils becoming slow and sluggish, the purple light within him dying.

    “Has it stopped?” hissed Sigvar.

    “For now, perhaps.”

    “Your axe?”

    “We leave it,” said Halla, speaking swiftly. “With the blessing of the Three, it will hold What-Dwells-Below in check, but there is no knowing how long. We have to go. Now.”

    Sigvar didn’t argue. He began to pick his way around the edge of the circle, but Halla stopped him.

    “Too slow,” she barked. “Across the middle. Go!”

    Sigvar froze, unwilling to step onto the open ice, but as Halla sprinted out before him, he took a reluctant first step. Forcing his gaze to remain raised, he followed her, gingerly at first, then moving faster. At any moment he expected to feel movement below him as the immense, horrific creature trapped in the ice awoke from its endless slumber.

    He could feel its malign force working on him, straining at his consciousness, like clutching tendrils. It was watching him—that giant, lidless, unblinking eye boring into him from below. The urge to look down was overpowering. Sigvar tightened his grip on Thunderchild, gritting his teeth against the pain of its cold.

    He kept his gaze locked onto Halla as he breathed the Litanies. “Turn not from pain, for pain is life, and its absence means death. Savor its caress. Welcome it.” Even when he stumbled, he resisted looking down. Every step was an effort, like he was running through a snow drift. He could feel the eye boring into him, whispering to him, calling to him. He croaked the blessings louder to drown it out.

    Then he was across, and he gasped for air as the pressure upon him lessened. Halla was there, urging him on. She shoved him ahead, towards the narrow defile marking their exit.

    Just before he slipped through, Sigvar glanced back.

    Did he see that purple light within the frozen corpse of Olar? He had no time to check, as Halla pushed him urgently through. “Go, go,” she said.

    There was no time for a careful, steady passage. Sigvar pressed forward, grinding against the ice, uncaring of the pain. On the other side, the two of them sprinted through the ravine, racing back to where they had descended the ice wall.

    “We have… to alert… the citadel!” Halla huffed as she ran. “The Nine… has been breached. The chains… that hold back… What-Dwells-Below… have been weakened. All the other sites… must be checked! The ice must be… reformed!”

    They reached their discarded climbing gear, breathing heavily.

    “Shouldn’t we stay to fight it?” Sigvar gasped.

    “The Watcher will only awaken… once all of the pillars are breached,” said Halla. “Bloodclaw should hold back any lesser creature.”

    “And if it doesn’t?”

    “Then we kill it,” said Halla. “But word must reach the citadel. At least one of us has to make it back. Leave anything you don’t need.”

    With some reluctance, Sigvar swung his shield off his shoulders and propped it against the ice wall. His scabbarded sword joined it, and Halla helped him strap Thunderchild across his back. They roped themselves together, secured their icepicks, and began the long climb back to the top.

    And all the while, he felt the great eye in the ice below, staring upward.




    The shell that had been Olar Stonefist cracked open with a wet tear, and a pale thing spilled forth in a tumble of hissing ichor and segmented limbs.

    It righted itself unsteadily, clawing at the ice with talons the length of daggers. A slashing tail unfurled behind it, and it lifted its head, all bony tusks and jutting spines, revealing a burning, purple-tinged light at its heart. Sections of its spongy, flexible exoskeleton closed protectively around that heart and began to harden.

    It was a sickly white colour, devoid of hue, but its hide quickly darkened, as if in reaction to the air. The creature’s eyes tore open to look upon the icy world into which it had been born—twelve pinpricks of hot, purple light, gathered in three clusters.

    It lifted its head high, and a keening birth-scream ripped from its throat.

    Halla and Sigvar were halfway to the Bridge of the Lost when the inhuman cry reached them. It echoed through the fog all around them. It was impossible to tell the direction it came from, or how close it was.

    “Climb faster,” was all Halla said, and the pair increased their pace, eschewing safety for speed. Their picks hacked into the ice in a wild flurry, and they drove themselves upward with powerful kicks, toe-spikes biting deep. Sigvar kept glancing down, expecting some nameless horror to emerge from the depths at any moment…

    And then, just as the ghost of the Bridge of the Lost appeared through the fog above, it did.

    “Ice-in-her-Soul,” he hissed, and Halla looked down past him.

    “Move!” she shouted, eyes narrowing.

    They climbed frantically. If that… thing made it to them before they reached the bridge, they’d be helpless. Sigvar glanced back once more, to see the creature racing up on them. It ascended with vile, sinuous movement, multiple bladed limbs stabbing into the ice with frenzied speed. Glowing eye clusters blazed, and it screeched, the sound like steel grinding on steel, mandibles clacking.

    Halla made it to the bridge first. Turning, she reached down to Sigvar with her iron grip, and hauled him over the edge. By the time he regained his feet, she had untied her ropes, and had Bloodfang at the ready. In her other hand, Halla held one of her icepicks. It was a poor substitute for Bloodclaw, but would have to suffice.

    Sigvar dropped his picks and made to unsling Thunderchild from his back, but Halla stopped him. “No,” she said. “Keep climbing.”

    “I will stand with—” he began, but she cut him off with a glare.

    “You will climb, Half-Quiver,” she said, pointing at him with Bloodfang. “No discussion.”

    “But—”

    “No discussion!” she snapped. “Climb. Get word to the citadel.”

    “But I should be the one who—”

    “Go!” she roared, with such fury that Sigvar took a step back. “Go, Half-Quiver,” she said, quieter. “If the Three will it, I will join you shortly.”

    With great reluctance, he scooped up his picks, and began climbing, as Halla dropped to her knees in prayer, eyes closed.

    He was some thirty feet up the wall when the creature scuttled over the edge of the bridge. It looked up, its eyes locking onto Sigvar, and started to move in pursuit.

    “Here, you ugly beast!” Halla called out, rising to face it. “Come to me and let me smite you down, by the will of the Three!”

    Sigvar looked on, powerless. The creature below swung its attention from him to Halla, and leapt toward her with seemingly impossible speed.

    She rolled under its scything strike, talons sweeping through the air just inches above her. She hacked Bloodfang deep into its side as she came up, sending forth a burst of steaming entrails and eliciting a horrible screech. Then she followed up with a strike from her icepick, but it bounced harmlessly off the beast’s toughened exterior.

    She danced away, spinning out of range as the monster lashed out at her again.

    Halla struck twice more, hacking off one of the vile creature’s limbs and scoring a deep wound across the side of its head, but it was unnaturally fast. As Halla’s axe came back for another blow, it darted forward and stabbed one bladed limb through her forearm, making her drop Bloodfang with a hiss of pain.

    She hacked desperately at the creature’s face with her icepick, but managed little other than putting out a few of its eyes. Her arm was still impaled. She couldn’t get away.

    With a roar, Sigvar ripped his picks from the ice, and pushed himself off. Thirty feet he fell before landing, knees bent and hands outspread for balance, right beside Halla. The frozen flagstones cracked under the impact, and he rolled hard, the wind driven from his lungs.

    He already had Thunderchild in his hands as the creature turned its attention toward him. It tried to tug its clawed limb from Halla, but she clutched onto it, keeping it trapped, even as it struggled.

    “Strike, Half-Quiver!”

    Its maw opened impossibly wide, exposing rows of serrated fangs and tusks, and screamed in defiance as Sigvar brought Thunderchild around in a lethal blow.

    The immense hammer took the creature squarely in its head, half-pulping it and sending it flying, with a burst of cold and crack like thunder. The hateful beast struck the balustrade of the bridge and tried to scramble to its feet, but staggered drunkenly, the purple light at its heart faltering.

    Bellowing, Sigvar charged the monster as it tried to recover. It hissed but could do nothing to avoid his next attack. This time Thunderchild smashed it squarely in the chest, crushing its exoskeleton and sundering the protective cage around its glowing heart. As the beast sailed over the edge of the bridge, flailing wildly, that heart darkened and died.

    Then it was swallowed by the fog, and was gone.

    “That was… rash…” said Halla. She was slumped on the ground, her wounded arm hanging loose at her side. Her skin was pale—paler than usual—and her eyes were sunken and dark.

    “Or perhaps it was the will of the Three,” Sigvar replied, moving to her side and dropping to his knees.

    “Perhaps,” she conceded, smiling weakly.

    Using a knife, Sigvar cut away the bloodied sleeve over Halla’s injured arm. The flesh around the wound was dark and steaming. Blackness was already spreading into her veins. Both of them knew what could happen, if that darkness were to spread any further.

    “Use Bloodfang,” said Halla. There was no hint of fear in her voice. “Aim true,” she added, tapping the center of her chest.

    Sigvar took up Bloodfang, gauging its weight. Ice radiated from its haft over his hands, but he barely registered.

    “It has not yet spread beyond your arm,” he said. “It may not…”

    Halla stared up at him, eyes clear and devoid of fear. Then she nodded.

    “Do it,” she said.




    For three days, Sigvar climbed.

    And for three days, he felt the malignant eye in the deep watching him.

    He felt the ravenous hunger in that gaze, gnawing at him, eating away at his resolve, but he continued on.

    Endure, without complaint. The ice begs not for mercy, nor offers it. Neither shall we.

    While the hunger of that ancient being was palpable, Sigvar realized there was no real emotion in it. It did not feel anger, or hatred, or resentment at its fate. It was dispassionate, uncaring, unknowable… and patient. In a sense, that made it even more horrific.

    Nor was it alone. Sigvar had no idea how many other Watchers were trapped down at the bottom of the Howling Abyss, but as he climbed, he felt other gazes turning toward him, following his progress.

    Finally, he pulled himself onto the Bridge of Sorrows. Only now, as he climbed from the great chasm, did he finally move beyond their gaze.

    Halla Ice-in-her-Soul was roped to his back. Her eyes were closed, and her breathing shallow, but she lived. Her left arm was gone below the shoulder, but there was no blood on her sleeve―the True Ice core of Bloodfang had effectively sealed the wound. Bearing her had been exhausting, making the difficult climb that much harder, but such was his duty, and he had done it without complaint.

    Pausing only a few seconds to catch his breath, Sigvar stomped heavily across the bridge, towards the citadel. It felt like he had been gone for years.

    The way was obscured with a billowing icestorm, so that he couldn’t see more than a dozen yards. As the walls loomed out of the storm before him, he saw a shadowy figure awaiting him.

    Ralakka Split-Tongue, Frost-Father of the Keepers, leaned heavily upon his staff of office. Sigvar eyed the black tip of that staff as he stomped to a halt before the gate, and took in the shard of ice hanging around the priest’s neck.

    He looked upon the two of them with unease. He knew where they came from, now.

    “Few among your brethren have glimpsed the darkness below, as we have,” said the old priest. “Your understanding of the faith has deepened, but there is still much to learn.”

    Sigvar nodded, accepting this. Split-Tongue’s gaze then settled on Halla, strapped unconscious upon Sigvar’s back, before shifting behind him, searching.

    “Stonefist?” he asked, to which Sigvar simply shook his head. He was too exhausted to say more. “From ice we are born, and to ice we return,” said the Frost Priest, touching the center of his forehead in reverence.

    “It’s melting,” Sigvar managed. “One of the Nine. Something emerged.”

    “The Watchers stir…” breathed the priest, eyes widening—perhaps in awe, perhaps in fear.

    Sigvar merely nodded, his breathing ragged. His prodigious strength was close to failing him.

    “Our revered mistress, the Lady of Ice and Darkness, must be informed,” said the priest. The immense gates of the citadel ground open, the shadows within beckoning. “Come, Iceborn. We must prepare for what is to come.”

  8. Pinwheel

    Pinwheel

    Jared Rosen

    “Okay,” Kai’Sa pants, looking up at the shape growing in front of, above, and simultaneously all around her.

    The monster’s wings spread twenty arm lengths in every direction, dominating her field of vision—not that Kai’Sa has a choice where to look with the half-dozen ambulatory human arms holding her head against the wall. The creature’s mass continues to expand and fills the ocean of nightmares it calls home, each glistening tooth now the size of a grown adult... and getting bigger. Its four predatory eyes gaze down on Kai’Sa with cold dispassion. Possibly hunger. At this scale, it’s hard to tell.

    She liked it better when it was person-shaped.

    “Okay,” she repeats. She can’t move her armor, which is frozen in a sort of paralytic... awe? The suit is a parasite, and one of the more base creatures the Void can spit out. Is awe even something it can feel? Either way, her body is stuck in place. Unless something dramatic changes, this is probably the end. Kai’Sa’s mind ticks through a few last-ditch efforts: Firing her cannons backward into the wall, firing them into this thing’s... mouth? Jaws? She remembers how fast the monster is. And how big it is.

    Fast and big. Fantastic.

    Last-ditch might not amount to much, and Kai’Sa would definitely die. But at least it would be something. She could make it hurt.

    “My true self displeases you,” it speaks, much too calmly. Its voice is so loud it rattles the entire space, knocking hideous patchwork geometry loose as thousands of Void remora pour from the jagged holes. It is a voice that bends and contracts, whispers and screams. The layers continue without end, an aria sung not by one voice, but by millions.

    Kai’Sa’s eyes widen with realization. That’s where all the people went.

    The Void had torn through the now very former city of Belveth in under an hour. Kai’Sa hadn’t been able to make it in time, and the once-bustling metropolis was gone. Everything. Everyone. What remained now resembled a giant glowing crater of shattered pieces rearranging into something unrecognizably alien—the structures shifting as if to recreate frozen creature shapes, frozen humanoid shapes. Like a child setting up a toy town.

    But where had the people gone? The vastaya? The animals and plants? She’d fought her way through the shattered city and into the tunnel at the center of the empty bay, seeing no sign of anyone—only fresh Voidborn horrors like mile-high iridescent tentacles and masses she’d been thinking of as “balls of screaming torsos.” It didn’t make any sense. The remains of a Void attack aren’t pretty, but usually there’s something left.

    Now she knows why.

    “You are the city,” Kai’Sa spits through the reverberating wall of sound. “Belveth... is you.”

    “Yes,” says Bel’Veth, gently undulating its—her?—wings. “The raw components of their lives served as the genesis for my birth. Memories. Emotions. History. I am as much Belveth as they were, and I claim the title as my own.”

    Bel’Veth’s titanic body bristles. Golden beams gently dapple the light above her ray-like form, framing the Void sea’s false sun like the rings of a dying world. New flesh breathes as it ripples against the facsimile of a tidal current, veins briefly illuminated before pulling themselves away from the surface of the monster’s skin, each somehow alive and independent—nations unto themselves. Schools of Void remora in the tens of thousands swim around their empress like birds circling the peak of a distant mountain. It’s beautiful, in a way. If the Void had a god, this is what it would look like. Hideous, and monstrous, and beautiful.

    Kai’Sa is so struck by the enormity of what she is witnessing that she doesn’t fully realize when the arms in the wall have not just let her go, but lowered her to the ground. It’s hard to take in everything at once.

    It chose its own name, she thinks, reflexively brushing a stray Void hand from her shoulder. That’s not possible.

    Void entities do not name themselves. Most, like the Xer’Sai, are named after concepts from Shuriman history. Usually by those fortunate enough—or unfortunate enough—to survive after encountering one of the monsters out on the dunes. They don’t have the presence of mind to do it, or the self-awareness. But more importantly, Voidborn do not see the value in names. They are an invention of the living world, and they don’t want them.

    So why does she?

    “I’ll... fight you,” says Kai’Sa, defiant but unsure of what to do or where to strike. “I’ll kill you.”

    “You will not,” reply the many voices of Bel’Veth. “You are incapable of resistance at even its basest form. Others have come before you, in the age before my birth. Each would-be hero wielding weapons they believed would repel the Void. But all were ultimately consumed. The meager fragments that remained, if they remained at all, served as salt for the Lavender Sea. Only two still live, and of them, only you retain your full mind.”

    “Two?”

    “You, and your father.”

    Something sinks in the center of Kai’Sa’s chest. Her thoughts spin wildly, verging on the edge of panic, but for now, she has to stay focused on this moment. There is no trusting whatever the empress is. It’s a living abomination, the personified concept of unfeeling, global genocide.

    “You’re lying,” Kai’Sa seethes. “That’s not even possible.”

    “I do not lie, Kai’Sa,” the empress continues. “I have no need. The Void's eventual triumph is an unshifting absolute. It demands no lies, half-truths, or questions. Open your mind, and I will show you.”

    Space contracts. Bel’Veth’s gigantic body pulls and distorts, retracting into a smaller—and now more recognizable—shape. She floats silently downward, looming over Kai’Sa as tendrils and eyestalks rearrange to form the oblong, segmented pretender of a human head. Bel’Veth’s two faces observe her audience before the creature cloaks herself in her wings, appearing once more as a towering woman of great importance.

    The shrinking is much more disgusting than the growing, Kai’Sa decides. It lacks the gravitas of the leviathan’s grand unveiling while still looking and sounding creatively grotesque.

    “You are alive because I allow you to live,” speaks the empress, now from her human head with its deep, perpetually disappointed voice. “You should have realized this by now.”

    Kai’Sa wants to argue the point, but quickly glances at the twenty-meter gash in the ground where a single strike had sent her careening only moments before. Bel’Veth hit so fast that Kai’Sa wasn’t even able to process what had happened, and then the empress had mutated her proportions over two hundred times their original size in under a minute.

    She also, presumably, controls the undulating pocket of living hell—this so-called “Lavender Sea”—she is surrounded by. Not the time to pick a fight.

    Kai’Sa does some quick calculations in her head, her eyes darting around as she tries to figure out what she’s actually up against. Bel’Veth’s human face twitches with interest, curls its lips, then begins mimicking her.

    Kai’Sa already knows she’s lost.

    How fast can one person think? How fast can they react? Up against all that combined human biology... all that brainpower. In the time it takes even a skilled tactician to formulate a plan, hundreds of millions of possibilities run through Bel’Veth’s mind in the span of a single second as she draws from the stolen memories of everything and everyone that has ever passed through the old city—an incalculable number of lives. Every captive opponent faced with an overwhelming enemy since the formation of Runeterra could be snapping in and out of this thing’s synaptic awareness, their emotions cataloged, dissected, endlessly fascinated over before Kai’Sa can even blink.

    “So what happens now?” Kai’Sa allows.

    What is one answer when your opponent has a thousand?

    “You will follow,” says the empress, turning and floating through patches of thick, mutant coral as they bow respectfully out of her way. Kai’Sa pauses, watching her host glide silently through the chaotic mess of partial buildings, ghostly limbs, sewn-together semi-objects, and pearlescent structures in the crude likeness of human beings walking through a garden.

    Great, she thinks. Even by Void standards, this is weird.

    “You may ask whatever you like,” Bel’Veth adds. That last part gets Kai’Sa’s attention.

    “Right. Well, first question... What are you?” queries Kai’Sa, her armor now relaxed and mobile as she follows from a safe distance. She brushes aside a floating teddy bear fused with a dozen flapping gull wings and stifles her impulse to gag as the creature struggles against its own lopsided weight. “What is all this? What part of the Void do you come from?”

    “I am the Void,” replies Bel’Veth. “And this is what we will become.”

    Kai’Sa stammers. “But you said you were created from people. The city. You’re saying you want to become the city?”

    “No,” says Bel’Veth. “The Void has existed for millennia. Before the first stars were kindled in the emptiness beyond this world, we simply were. Perfect, singular, and silent. And then, there came the sound.

    “Reality was born from those whispers, and it consumed us. We were twisted by its influence. Broken. Transformed. We could not go back to what we were no matter how we struggled. My progenitors—the Watchers—attempted to invade and destroy existence, but they were tainted by it. Driven to desire worship, to gain greater understanding...

    “And in an instant, they were betrayed. To change so forcefully... so completely... only to be cast aside. It filled them with an indescribable hatred. They would annihilate all of reality without a second thought.”

    Bel’Veth glides to a precipice overlooking a tremendous chasm. Far above, Kai’Sa sees massive holes beyond the dappled faux sunlight.

    Voidborn tunnels. That’s what’s eating Taliyah’s people, what destroyed Belveth, and what opened up to swallow the tent city in southeast Shurima. Everything the Void devours ends up here.

    “But,” Bel’Veth continues, “their metamorphosis was incomplete. Only now is the true transformation beginning,” declares the empress. “I don’t want to become one city. We will become all of you.”

    Kai’Sa reaches the pinnacle of the precipice and gasps. She and Bel’Veth are gazing upon not quite a city, but Void corals shaped into a bizarre, seemingly endless tapestry of inverted Shuriman-style buildings. Void remora school among them, and dark shapes shift along winding, crooked streets.

    Nothing is right. Nothing is correct. It’s all half-finished, like there’s not enough information to go on. Like all it needs is...

    “No,” Kai’Sa protests, almost to herself. “The Void wants to erase everything. It can’t exist. To finish this, you’d need... everything.”

    “Yes,” replies Bel’Veth. “Everything. I am the Void. I will sup upon your world until there is nothing left. And I will exist, because there is nothing you can do that will stop me.”

    The empress turns to Kai’Sa coldly. Purposefully.

    “I offer you this, Daughter of the Void. Your world must end for the sake of mine. But those who came before us, the Watchers—I am an affront to them. Creation burns them, and they will destroy you, and me, and everything to stop that pain. Should they escape their prison, there will be no breaking their tide. Time will come to a close, and all things will end.”

    Kai’Sa stares Bel’Veth in her false eyes, a grim defiance spreading through her. “You want to wipe us out. Why would I ever help you do that?”

    “Aid me in the destruction of the Watchers, and I will spare your kind... for a moment. A month. A year. More. Perhaps, in that time, you will find a weapon that can slay me, or a hero who can face me. You will not... but you can try. I offer one chance. It is more than they will give you.”

    Kai’Sa’s rage boils over as Bel’Veth turns away to look below, the empress watching her new world take shape.

    “What if I don’t want to?” growls Kai’Sa. “What if I kill you here?”

    “You cannot,” says Bel’Veth. “You lack the will, the knowledge, and the strength. I am your only salvation.”

    Kai’Sa’s armor shudders violently to life, its jets heating as the suit shivers with fear. Kai’Sa tries to control it with her thoughts, but the parasite seemingly knows something she does not. She attempts to wrestle away control, her eyes turning from Bel’Veth for only a moment in order to—

    Oh, no.

    The razor-sharp tip of the empress’ wing jabs Kai’Sa in the chest, lifting her off the ground as she struggles to break free. Kai’Sa fires everything she has—missiles rain down on the empress, bolts of searing purple energy scream toward her body, and beams of light that have torn lesser Voidborn in half dance across her semi-transparent skin.

    Nothing. No effect.

    “Daughter of the Void. You will find the Watchers and confirm the truth, or your light will be snuffed out side by side with all others. This is not a threat. It is my promise.”

    Bel’Veth releases her grip, and Kai’Sa rockets into the false sky above Bel’Veth’s alien sea. The twinned city of lavender glitters below, its windows slick with bioluminescence and tumbling, unformed, awful things.

    As Kai’Sa blasts through one of the Voidborn tunnels and into the blinding light of day, the empress turns away, gazing once more over her world of want.

    Kai’Sa bursts through the sands of southern Shurima, slamming hard against the dunes as she heaves, her entire body pulled and tossed like a rubber ball. The glowing husk of the city of Belveth smolders quietly in the distance, devoid of any recognizable life as new things skitter through it and build the land that would spread over everything—a cancer that would consume the world.

    The entire display is dizzyingly awful, as if all of reality is spinning violently in the wind.

  9. The Harder Path

    The Harder Path

    Lillian Herington

    The colossal brazier flared to life, its flames reaching high into the air. In times past, the gathered tribes would use this as the mark of the festival’s beginning.

    The harvest festival had always been the largest celebration of the year for the tribes, and one of the last before winter set in on the plains. As the fire was lit, cheers should have echoed up the frozen slopes of the mountains, calling down blessings from the Three Sisters. Now, though, the mass of gathered Avarosans remained silent as they turned away from the flames to look up to the stage where Ashe stood.

    She let her eyes roam over them. No festival had ever seen so many gathered together, and she knew they had come to see her.

    She grabbed her bow and unslung it, the now-familiar piercing chill of the True Ice surging through her body. The cold was still painful, even after all her time with the weapon—but now she welcomed it, using it to focus and block out distractions. She lifted her gaze from the crowd to the roaring flame, and took a deep breath as she pulled back the bowstring. All other sounds of the festival faded.

    A crystal arrow of pure cold formed, beckoned forth by the deep magic coursing through the bow. Ashe held her breath as she let it continue to channel magic through her arms. The temperature on the stage plummeted, frost creeping out from beneath her feet.

    When the cold threatened to finally overwhelm her, she released her breath and let the arrow fly.

    It arced high over the crowd, and slammed into its target with a deafening crack. In an instant, the brazier was frozen over, the dancing shapes of the fire enveloped by the spreading ice. The setting sun shone through the crystalized flames and onto the crowd below, and finally the cheer broke out. The crowd invoked the blessings of the Three—Lissandra, Serylda, and Avarosa herself, reincarnated in Ashe.

    Ashe kept her address short.

    “Avarosans! Never before has a harvest festival seen so many. Sit with your kin from across the snows—we are one family now. Eat, drink, and enjoy!”

    She smiled as the crowd cried out her name. She raised her bow high, and the cheers rose higher in response.

    Inwardly, she grimaced. As so often, she wondered if it was her leadership that drew them all together, or the weapon she carried. It was the symbol of Avarosa, and many in the Freljord believed that, as its wielder, she was Avarosa reborn. Ashe slung the bow over her shoulder and shook the thought. Why they joined wasn’t as important as what they had become. She hopped off the stage and moved into the crowd as they dispersed to feast-laden tables.

    The boisterous tribes mixed together, sharing food, drink, and tales of hunts past. The Stonepicks described the warm yet treacherous southern mountains. Ashe cheered with the others when the Red Snows recounted the defeat of the Noxian warbands that had tried to advance inland from the coast. A warrior from the Ice Veins, storied blizzard walkers one and all, clapped Ashe on the back as she passed, sending a strange chill through her.

    All these and more had responded to her call and joined the festivities. All had pledged themselves to the Avarosans, and each tribe needed her to be something different. A prophet, a savior, a mediator. A Warmother.

    Ashe would be them all if she could.

    As she neared the far end of the feast, though, she froze. At the last table, sitting somber and removed from the rest, was a group of Iceborn that she knew all too well—the Snow Followers, vengeful zealots who had slaughtered a whole tribe only months ago.

    A tribe whose only crime had been joining the Avarosans.

    A large woman, doubtless their leader, rose and approached Ashe. “Warmother Ashe, Avarosa’s chosen, wielder of Her divine bow. My name is Hildhur Svarhem, truthbearer and Warmother of the Snow Followers.”

    Ashe imagined the sight of the scorched huts again, the screams of her people dying in agony, and her fury ignited. The crowd around them quieted as Hildhur continued, whispers spreading quickly. All gathered had heard of what the Snow Followers had done.

    “We swore an oath that no faith-traitors would ever again follow those falsely claiming to be Avarosa reborn. Your warriors fought bravely, but not well.” She unslung a large war-axe from her back, its blade coated in a thin but clear layer of True Ice. A true Iceborn, she bore the discomfort of the weapon’s chilling effect silently.

    Ashe measured the woman’s wide stance, counted the few steps between them. Dried blood matted Hildhur’s armor—more Avarosan blood? Ashe’s muscles tensed as she prepared to move. She was ready for any attack.

    What she was not ready for, however, was for the Warmother to kneel, lower her head, and offer up the war-axe with both hands.

    “Forgive us, Warmother Ashe. I did not know then what I do now. I came to challenge you before all your followers, to unmask you as a false prophet. But the magic you wield is beyond any I have ever witnessed. None can deny that She speaks through you. I offer you my axe, Joutbane, and my head. Spare my people, that they may prove their worth by hunting, farming, and dying in your name.”

    Each of the gathered Snow Followers followed their Warmother’s example, kneeling in deference.

    At once, voices from the crowd called for vengeance. “Death to the raiders!” they cried.

    Barely more than smoldering ruins when Ashe had arrived, the skeletal remains told the story of a village surrounded. The few warriors had been easily identified, for their bodies were untouched by fire, but hacked down and left for the crows. The rest of the tribe had hidden in their homes, praying for mercy, or simply a quick death.

    They received neither…

    Eyes welled up with fury, Ashe reached for the axe. She would take Hildhur’s head, as a warning to any who would—

    As her hand clasped around it, and the True Ice sent the familiar spike of cold through her arm, Ashe felt her bow beginning to radiate against her back. A slow, chilling pulse, like a winter breeze.

    Her mind calmed.

    “Stand, Hildhur,” she said, looking down at the war-axe.

    Hildhur rose, furrowing her brow in confusion. Ashe met her probing gaze.

    “The Snow Followers have shed the blood of my tribe, and they are my enemies,” she continued. “But you have shown humility and remorse, here and now. You are not the Snow Followers any longer—from today forward, you are Avarosan, and that makes you family. You have nothing to fear from me, cousin.”

    She thrust the war-axe back into the woman’s hands, and the tension in the air broke. Soon enough, the celebrations were underway again, the joyous feelings redoubled by forgiveness and mercy. Ashe walked to everyone seated at the table, welcoming each in turn.

    As she turned from them and walked away, she was careful to keep her grief in check. Her heart still burned, but her people needed her to walk a different path than that of revenge. She played her fingers along the bowstring, seeking comfort in its chill.

    She would be better. She must.

  10. Morgana

    Morgana

    Whether through destiny or circumstance, Morgana and her sister were born to a world in conflict. The cataclysmic Rune Wars had ripped through most of Valoran and Shurima, and seemed poised to engulf even the peaks of Targon. Morgana’s parents, Mihira and Kilam, knew the legends of the great mountain granting divine power—they saw no other choice than to attempt the long and perilous journey, if their tribe was to be saved.

    Even when they learned Mihira was with child, they could not turn back. Finally, where Runeterra touches the stars, Kilam watched in wonder and fear as Mihira was chosen to embody the Aspect of Justice.

    The couple returned not only with the salvation they sought, but twin daughters—Morgana and Kayle. However, the celestial power that claimed Mihira began to overshadow her mortal personality and affections. She would often push the girls into their father’s arms, abandoning them to answer battle’s call.

    For many months, uncertainty gnawed at Kilam. The wars still raged on countless fronts, and his beloved wife was slipping away. Fearing for his daughters’ safety, he waited for Mihira to leave once more, then fled Targon with them both.

    Though their destination did not yet have a name, it would become known as a haven from magic and persecution: the kingdom of Demacia.

    There the twins grew different as day and night. While Kayle studied the settlement’s growing set of laws, dark-haired Morgana became troubled by their distrust of new arrivals. Knowing what it was to be a refugee, she wandered the wilds, talking to wayward mages and others cast out for the dangers they might bring. At home, she felt her father’s heartbreak at leaving Mihira behind, and grew bitter at her mother for causing such pain.

    Morgana’s fears that she and Kayle might carry some remnant of the Aspect’s power were eventually confirmed, when a great blade wreathed in shadow and starfire fell from the heavens. As it pierced the ground, splitting in two, feathered wings burst from the girls’ shoulders. Their father wept at the sight of them each taking up half of the weapon, and turned away even as Morgana reached out to comfort him.

    While Kayle embraced their new calling, rallying an order of judicators to enforce the laws, Morgana resented her gifts… until the night their settlement was raided. Kilam found himself surrounded as the fighting spread. In that moment, Morgana rushed to shield him, burning his attackers to ash. Together, the sisters saved countless lives, and were hailed as the Winged Protectors of Demacia.

    But Kayle grew more extreme in her ideologies, and Morgana increasingly found herself pleading the case of those who wanted to atone for their crimes. An accord was struck between the sisters and their mortal devotees—though it was uneasy, and did not last. Kayle’s most ardent disciple, Ronas, came to arrest Morgana herself. Attempting to protect her penitent followers, she shackled him with dark flame until he fell to the floor, dead.

    Divine fire lit the city from above as Kayle swore to bring Ronas’ killer to justice, and Morgana met her sister in the skies.

    They raised their blades, each matching the other with arcs of blinding light and burning darkness that lashed down at the buildings beneath them. It seemed certain that one of them would win… but Morgana faltered when she heard their father’s anguished voice. Kilam lay in the rubble, mortally wounded. Howling with grief, Morgana hurled her half of their mother’s sword at Kayle, and plunged to the surface like a meteorite.

    She cradled her father, cursing their inheritance for the destruction around them. Kayle landed, dumbstruck, and Morgana demanded to know if the smiting of wicked mortals included Kilam, whose crime was stealing them away from their mother. Kayle gave no answer, but soared into the heavens without looking back.

    Morgana’s wings became an inescapable reminder of her pain. She tried to cut them from her flesh, but could find no blade strong enough. Instead, she bound them with iron chains, resolving instead to walk the world of mortals.

    Over the centuries, her tale fell into myth, and the name Morgana was all but forgotten. To this day, the people of Demacia venerate “the Winged Protector,” but recall only the glory and truth of one sister, while Morgana’s dark outbursts and belief in personal redemption became the mysteries of “the Veiled One.”

    Through all of this, she still refuses to abandon those who would seek her aid. Bitter, betrayed, she bides her time in the kingdom’s shadows, knowing with certainty that Kayle’s light will someday return to Runeterra, and all will face her judgment.

    As magic begins to rise again, Morgana sees that dawn is nearly upon them.

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