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Eduard Santangelo's Vastaya Field Journal

(Being a journal of the observations, theories, and ruminations of the chimeric creatures of northern Ionia as recorded by the esteemed
EDUARD SANTANGELO:
Gentleman, Explorer, Chronicler)

I first became acquainted with the chimeric creatures known as the vastaya upon landing on the fertile shores of Ionia. There, I had hoped, would I find a cure for a uniquely Piltovan malady known as the doldrums – a soft boredom for the ins and outs of everyday life in the dependably shining City of Progress where I make my living as an author of some renown.

Within Ionia’s soft and magical bosom – a bosom generally unexplored by cartographers who were not born upon its vast shores – I endeavored to find something utterly beyond my scope of expertise. Something wondrous, and magical, and beautiful, and terrifying.

Once I discovered the vastaya, I knew I had found that which I sought.

I met my first vastayan creature in the dead of night, as it rummaged through my camp for something it could stuff down its gullet. Though it nearly sprinted away in fear upon my waking, a handful of sweetcakes and the sonorous delivery of a soothing bedtime melody taught to me by my mother (I am a soprano, and thus uniquely well-equipped to serenade others with songs of relaxation) convinced it to stay awhile in my camp.

Though it walked on two legs like a human, its features were a chimeric combination of several other creatures I had seen either in books, or on my myriad travels: it had the long whiskers and pointed nose of a cat, the scales of a snake all over its body, and the physical strength of a Bilgewatrian salt beast (which I discovered when, upon finishing his sweetcakes, the creature lifted me above his head with the same effort I might expend to scratch my nose, and held me aloft until it determined I was not hiding more candies in my bedroll).

The creature fled into the darkness shortly thereafter, and I knew what I had to do: I resolved to learn more about these vastaya (as the locals refer to them).

What follows are my notes on the varieties of vastaya I encountered in my travels across the mysterious continent.

Were I to hypothesize about the origins of these beings – and being a learned gentleman of the physical sciences, I consider myself more than qualified to do so – I would theorize that the vastaya are not an individual species, but a taxonomic classification more on par with a larger order, or a phylum.

Simply put, while many vastaya look similar to one another (as I discovered after following the cat-snake-ape boy back to his village and being rudely chased away by his identically hybridized brethren. Presumably they had confused me for some sort of nefarious spy or apex predator, which explains why they followed me back to my camp and subsequently relieved me of my foodstuffs), the different tribes and familial groupings often look and act in drastically dissimilar ways.

Days after my encounter with the vastaya, I – by following the Whispering River (so named by myself because it was infuriatingly loud, and, like many sophisticates, I have a penchant for irony) near their village, and knowing others would certainly be drawn to such a water source – discovered an entirely different tribe. These vastaya had the squeezable, furry faces of otters, but the lower girth of seals.

After I unsuccessfully attempted to give them my glasses as a peace offering (many of the creatures carried packs full of knickknacks and shiny bits and bobs – perhaps they were a mercantile society), I began an impromptu “I come in peace and will do you no harm” interpretive dance (this particular jig was all about knee placement, and my patellas are positively pristine), which inspired my companions to take me in and feed me a warm supper of a meal I can only describe as slightly unraw not-quite-fish.

Though they said not a word while I performed my ritualistic gyrations, they later revealed, upon politely requesting I pass them a cup of yellowish powder that smelled of salt and fire, that they spoke my language fluently. Their various dialects and colloquialisms were unfamiliar to me, but I could, with very little effort, understand exactly what they said. As hungry for knowledge as I had previously been for food, I hurriedly queried them about the history of their kind.

I learned that the vastaya’s origins could be traced back long, long ago, to a hidden corner of Ionia where a group of humans fled to escape the myriad horrors of the Great Void War (a subject upon which I have written numerous tomes, all of which can be found at the better Piltovan booksellers for more-than-reasonable prices). These refugees came into contact with a tribe of intelligent, shapeshifting creatures who were greatly in tune with Ionia’s natural magicks. The pairing of these two groups produced the creatures I eventually learned to refer to as vastaya. Over time, the offspring of these pairings settled into a variety of regions and therefore adopted diverse forms, from the winged humanoids of Ionia or the sporadically-limbed sandshufflers of Shurima, to the Freljordian scaled manatee with a look of perpetual discomfort on its face.

I wished to stay and ask more of the otterfolk, but one of my questions seemed to cause great offense, and I was unceremoniously ejected from the village and the creatures’ good graces in one fell swoop. My question, for those looking to avoid the same mistake, regarded whether the pairing of the two species was purely magical or more (shall we say) physical in nature.

Relieved of both my supplies and my calm, but never my thirst for adventure, I again struck out in a different direction with nothing to protect me save my gumption and multisyllabic vocabulary. Months passed as I availed myself of Ionia’s plentiful fruits and vegetables, picking them from the ground and trees as easily as one might procure an item from a stall in the Boundary Markets.

I marked time only by the rising and setting of the sun, and happily forgot all those cumbersome Piltovan habits to which I had become accustomed. To wit, after many days spent ambling across Ionia, I had developed something of a stench.

I paused, disrobed (after checking to make sure I was alone – a gentleman never forces his own nudity upon others) and stepped into a nearby lake that smelled of berries and grass.

It was there that I saw the most wondrous thing I had ever seen in my entire life, and will ever see should I live to be a thousand.

Far more human than any vastaya I had yet seen, this creature, bathing on the opposite shore, had the ears and tail(s) of a fox, but she was unclothed – and I shall leave my descriptions vague so as not to offend my younger or more sensitive readers – and otherwise very, very much like a female human.

Very.

I caught but a glimpse of her as I soaked in the pond; my mouth agape, rivulets of water streaming down my gaunt frame as I attempted to come up with the perfect words of greeting. Mayhaps I would introduce myself as a writer of some renown, quoting her some of my more effusive reviews. Or, I might serenade her with one of the many romantic ballads I had composed and memorized for situations such as this.

Soon however, a rustling in the brush behind me gave me a start. I turned to confront the rustling out of instinct, but with no threat brave enough to show itself, I turned back to find the glorious fox woman was gone, leaving me with nothing but questions, the first few bars to “Oh, My Love, My Dream, My Prospective Bedfellow” bouncing around my head, and a decidedly embarrassed look on my face.

The rustler, whom I was determined to beat into bloody unconsciousness for scaring the love of my life away, turned out to be a human merchant from a distant village who specialized in selling gingerfruit – an apparent delicacy I chose not to taste as I was uncertain I’d resist the temptation to smash one into his smiling face.

Shai – for this was his name – chastised me for bathing in the pond, informing me that it, and the fox woman who was sometimes known to bathe there, would be hazardous to my health. I informed him that sneaking up on naked, enamored men would be far more hazardous to his, but he merely laughed.

After I dressed, the merchant agreed to lead me back to human civilization and answer a few of my questions in exchange for my hat (Jeanreaux’s Haberdashery, retail price fifty-three gears).

He informed me that his family had known of the strange woman for generations – that she, like the other vastaya, have far longer lives than we humans. Some have been said to live for thousands of years, while others, rumors and legends say, might well be immortal. It was Shai who informed me of Ionia’s name for these creatures – up until this point I had referred to them as “phantasma,” until the merchant scoffed at my nomenclature. I have retroactively changed all mentions of “phantasma” to “vastaya” purely out of cultural empathy, as my vocabulary is matched only by my humility.

We walked together for several days. Occasionally, he would stop and sniff the air like a starved bloodhound. When I asked him to explain his behavior, he would merely smile and inform me that he was looking for treasures. Though I found his vague demeanor a very special flavor of infuriating, his doglike sniffing led me to a thought which I immediately shared with him: if vastaya were the amalgamation of humans and ancient, shapeshifting ancestors, then what would happen if that blood were to become extremely diluted through reproductive diaspora? What if, say, one had vastayan blood, but not quite enough to take chimeric, animalian form? What would happen then?

It was then that he stopped sniffing and his eyes widened. He looked at me, smiled, and said, “Well, they’d be able to change their shape, wouldn’t they?” before the bastard turned into a pig and unearthed a silktruffle.

As utterly shocked as I was to meet a shapeshifter – to have, what’s more, met THREE different varieties of vastaya in only a few months is beyond lucky, even for a deserved scholar such as myself. I couldn’t help but note, however, that “transforming pig man” was a considerable step down from “voluptuous fox woman.”

At this rate, the next vastayan creature I see could likely resemble a walking roach.

I spent the last several months scouring Ionia for any and all information that I could collect on the various vastaya species in an attempt to create an all-encompassing taxonomic guide to Runeterra and its fauna.

Though I have accumulated an incredible amount of information on the vastaya, there is much left to be discovered – I suspect that in limiting my search to Ionia, I have uncovered a mere fraction of the overall diversity to be found within this classification.

Still, for now, it is time to move on – I have merely opened the door on vastaya, and it will be the job of another journalist to step through it. Today, I draw my attention to the other creatures of Runeterra whose stories have yet to be told: Those horrifying, sentient weapons known as Darkin. The corrupting creatures of the Void. Those illusive fae creatures of legend, the yordles. These stories mustn’t go untold, and on my word, I shall be the explorer to do it. Indeed, I may well be the only one who can.

EDITOR’S NOTE:
Only two weeks after submitting this manuscript, Mr. Santangelo embarked on an unofficial return trip to Ionia to, in his words, “Ask further questions of the foxlike woman – purely for the purposes of a second edition.”

Several weeks later, we received a letter from Mr. Santangelo reading as follows:

“I’ve experienced the grand misfortune of being kidnapped. My captors – a surly lot who call themselves the Navori Brotherhood – suspect I am a Piltovan spy. Naturally, being a man of the world with varied intellectual, athletic, and romantic skills such as [edited for brevity], I was insulted at the accusation.

Still, I convinced them to hold me for ransom rather than execute me outright. If you could, then, send some precious minerals, or food, or weapons in an amount befitting my abstract worth to you as a writer, it would be most appreciated. It is, of course, YOUR choice as to how much to spend on my return, but I imagine you will have to bankrupt the publishing house and all of its investors, at a minimum. Still, the price will obviously be well worth it.”

Upon receiving this ransom note, we subsequently sent Mr. Santangelo the projected profits of his new book: a handful of pocket change and a spoiled sweetcake.

We have not heard back from him since.

More stories

  1. Rakan

    Rakan

    The Lhotlan vastaya once lived on the ancient, mystical borders of Ionia’s deep forests, on the eastern island of Qaelin. It was a place where magic was breathed like air, and time had little meaning. To these chimeric creatures, the lands of mortals were an unforgiving desert, virtually devoid of magic—and over the centuries, that desert only grew, encroaching on the vastaya’s territories.

    Rakan was born into a tribe in decline, yet he never gave up hope.

    Like his brethren, Rakan watched as human settlements continued to expand, damming the flow of Ionia’s wild, chaotic magic for their own safety. Many tribes sent emissaries to negotiate with them, securing treaties to protect the mystical energy the vastaya needed to thrive. Yet over and over again, these promises were broken.

    Disillusioned, most vastaya became increasingly isolationist as they clung to their remaining lands. But young Rakan advocated a different path. The battle-dancer believed that mortals could be convinced to let wild magic run free if they could only appreciate its beauty, and he boasted that he was the one to make them see it. For this, he was labeled mu’takl—distrusted as a human sympathizer, and collaborator.

    Rakan left the Lhotlan tribe, determined to spread the song of his people across Ionia. He was an entertaining rogue, a welcome performer at any tavern or village carnival, but over the years he realized that was all he was to mortals—no matter how many dances and songs he performed, no matter how much he enthralled the crowds, he merely provided diversion to drunken revelers.

    Rakan grew restless, finding himself without purpose... until he had a chance encounter with Xayah, a fellow Lhotlan, at the harvest festival in Vlonqo.

    Seeing her in the crowd, Rakan sang one of his old songs, entrancing the entire town with his gleaming plumage. Though countless human and vastayan women had fallen for him in the past, this violet raven seemed immune to his charms, though not uninterested.

    How could she see him and yet choose not to follow him? It was a puzzle with no easy answer.

    Intrigued, the battle-dancer approached Xayah and asked after the welfare of their tribe. When she told him that the Lhotlan had lost the last of their lands, Rakan howled with rage. This finally seemed to impress Xayah, and she assured him that there was still hope: she was part of something greater, a rebellion of sorts, to take back what the vastaya had lost. Not just for the Lhotlan, but for all tribes.

    Rakan was thunderstruck. Here was a chance for him to redeem his people, a cause he was willing to die for. He implored Xayah to let him accompany her, and she agreed—as long as he carried his weight.

    And, as Xayah would soon learn, Rakan’s dances were as impressive in battle as they were on stage. He called himself the greatest battle-dancer in Lhotlan history, a boast that none could refute. His grand entrances and dazzling acrobatics distracted and befuddled enemies, before Xayah felled them with her razor-sharp quills. In any dangerous situation, they fought together with uncanny harmony.

    During their travels, Rakan became fascinated by how Xayah interacted with the world. She seemed always prepared, aloof, and focused... whereas he was absent-minded, affable, and lacking seriousness. Although Rakan would often forget her carefully laid plans, he made up for it with his ability to read the emotions of others, using charisma and insight to persuade them. The two vastaya were so different, and yet they achieved great feats, each one’s strengths complementing the other’s weaknesses.

    Soon enough, Rakan couldn’t imagine life without Xayah, and it was clear that she felt the same for him. The pair pledged themselves to each other in the midst of a raucous tavern brawl.

    Yet they did not see eye to eye in all things. Where she viewed the world as black and white, with mortals always the enemy, he had more compassion, and believed some of them were redeemable. Despite this difference, Rakan was certain that his and Xayah’s love for each other would bear them through the storms that lay ahead.

    Through Xayah, Rakan has found purpose. Inspired by his partner’s singular drive, Rakan has made her crusade his own, and together they will fight to reclaim the First Lands for the vastaya.

  2. Wukong

    Wukong

    Within Ionia’s magical forests dwells a tribe of vastaya known as the Shimon. A cautious people, they see life as an evolutionary climb to wisdom—upon death, they believe they become stones, returning to the soil to begin the climb of life anew.

    Impulsive, clever, and easily bored, young Kong never had much in common with other Shimon. For countless years, they endured his pranks… until the day he arrived in a panic, insisting that a great elemental dragon was coming to burn their woodland home.

    But Kong only chuckled as his tribe began to flee. Realizing he had fooled them, and with their patience finally at an end, the Shimon named him outcast. Kong, for his part, was ambivalent. He would seek out people with a better sense of humor.

    Living as something of a charlatan, he proclaimed himself “the Monkey King” and often challenged mortals to duels, or games of cunning. He claimed to be undefeated—until he crossed a Noxian headsman in the hinterlands of Zhyun. The Noxian and his comrades chased the Monkey King deep into the wilderness, where he hid, only emerging again after the invaders left the shores of the First Lands for good.

    And in time, Kong saw the brutality Noxus had inflicted upon his homeland.

    He set out to meet the fabled combat-masters of Wuju, but found that their village had been annihilated. The only living soul was a man sitting quietly among the ruins, so Kong challenged him to a good-natured fight. In a single motion, the man stood, knocked the vastaya down, then resumed his meditation.

    For weeks, Kong returned again and again, determined to defeat this dour man—but the Monkey King was always outmaneuvered, no matter if he approached from behind, above, or below. The warrior could sense whenever Kong was about to attack, even when the vastaya tried to distract him with hilarious jokes, and he somehow knew not to drink his tea when Kong laced it with stupefying spirits.

    Eventually, the Monkey King knelt before the man and begged to learn his ways. Kong wanted to be the greatest warrior, but he also sought something more. He just couldn’t quite put it into words.

    The man saw Kong’s humility, and knew the vastaya was ready. He introduced himself as Yi, the last master of Wuju, and agreed to train Kong in its virtues of discipline and patience. He could help channel Kong’s recklessness and impulsiveness into a lethally swift and surprising fighting style.

    The two grew to respect each other, yet Yi refused to speak much of his past, or why he would not leave the ruined village. Kong made a proposition. The two would engage in a friendly sparring bout. If Kong won, Yi had to reveal why he’d stopped fighting. If Yi prevailed, Kong wouldn’t speak for four full seasons.

    Yi eagerly accepted.

    When Kong had first arrived at Wuju, he crept through a field of smokepoppies, and he lured his master back there now. Each time Yi attacked, the agitated flowers would burst around him—until finally he struck out through the growing haze at what he believed was Kong, but instead hit a straw decoy. Kong seized his opportunity, and grappled Yi to the ground.

    Finally, Yi told Kong the truth. He and his fellow disciples had gone to defend Ionia during the war, bringing the wrath of Noxus down upon Wuju in turn. He blamed himself for the death of every last villager, and watched over the ruins as penance.

    This, Kong realized, was what he sought. Although his tribe had cast him out, he wanted to defend the Shimon, who had sheltered him for so long, and set him on the path to wisdom and enlightenment. Proud of his student, Yi also felt a renewed sense of purpose—he granted Kong an enchanted staff, crafted by the legendary weaponsmith Doran, and a new honorific, reserved only for the brightest students of Wuju.

    From that day forward, he was known as Wukong.

    Though the war is long over, Noxus’ influence continues to defile Ionia. Roads have been carved through the ancient forests, self-styled “tax collectors” hound peaceful folk who have nothing left to give, and the great festivals of renewal have been slowly declining, year after year.

    But the great warriors Wukong and Master Yi are ready. Side by side, they roam the First Lands, resolved to combat injustice and hatred wherever they find it.

  3. Human Blood

    Human Blood

    Meaghan Bowe

    A loud crack. The stench of grease, smoke, and powder.

    These sounds and smells did not belong to the forest.

    The huntress bounded towards the sound, spear at the ready. She followed the acrid scent through the maze of trunks and thick underbrush.

    Before long, she came upon a familiar place—a small clearing by an embankment. This was a quiet place teeming with life, split by a shallow stream of fast-running water. The fish were so plentiful, even a cub could catch them with clumsy paws. The calm air was rent by the howls of something, or someone, in great pain.

    Nidalee chose a spot behind a thick tree at the stream’s edge, careful to conceal her spear behind its trunk. Just across the river knelt a vastayan male with reptilian features. He clutched at his shoulder, and though he moaned in pain, his eyes were wild with rage. The huntress saw his long tail was caught in a trap. Huge metal teeth had bitten into his scaly flesh.

    A human holding a long, ugly weapon loomed over the vastaya. Nidalee stared at the dead, shining wood wrapped around the metal barrel. She had seen these things before. They fired lethal seeds that could easily pierce a target, and these seeds traveled too fast for her eyes to follow.

    She stepped out from behind the tree, purposefully crunching dead leaves underfoot. The man turned his head in her direction, but kept his weapon aimed at the wounded vastaya. He could not see her spear.

    “My, my. What have we here?” The human looked her up and down, his eyes hungry. “Are you lost, love?”

    The huntress knew how to handle his kind. Humans were so often disarmed by her appearance—their eyes saw only the softness of her features. She remained expressionless, carefully gauging the distance between them and adjusting her grip on the spear. Her eyes rested on the weapon in his hands.

    He smirked at the wild woman, taking her stillness for fear. “Never seen one of these before? Come have a look. I won’t hurt you,” the man coaxed. He turned away from his prey to hold out his weapon.

    As soon as it was pointed away from the vastaya, Nidalee whirled out from behind the tree. She hurled her spear at the human’s torso and dove across the river, enveloping herself in a fierce, feral magic. In a flash, her features shifted—nails hardened into harsh points, skin sprouted flaxen fur, and bones bent into a slender shape.

    The man dodged too slowly. The spear cut through the flesh of his upper arm and knocked him onto his back. Nidalee landed on top of him in the lithe form of a cougar, each sharp claw piercing through his thin clothing. She pressed her front paw down on his fresh wound, earning a howl of pain.

    The cougar crouched over the man, opening her jaws wide and bringing her sharp teeth against his throat. The human shrieked as Nidalee bit slowly into his neck, just deep enough to draw blood, but not to kill. After a few moments, she released the man’s throat and brought her face into his view, baring her bloodied teeth at him.

    Another gust of magic swirled around her, and again she took the form of a woman, her sharp teeth somehow no less menacing. Still crouched over him, she looked down at him through bright, emerald eyes.

    “You will leave, or you will die. Understand?”

    The huntress did not wait for an answer. She tore a piece of fabric from the man’s shirt, and approached the wounded vastaya. Within seconds, she disarmed the trap around his tail. The moment he was freed, he lunged for the human.

    Nidalee grabbed the vastaya’s arm, holding him back. The man, who had been frozen in fear, saw his chance to flee, and hurriedly crawled from sight.

    The reptilian wrested his arm from Nidalee’s grip, sputtering and cursing in a language she did not recognize. Then, in a familiar tongue, he demanded, “Why did you let it go?”

    Nidalee pointed to where the human had fled, indicating spots of bright red blood. “We will follow him. If there are others, he will lead us to them. If they do not leave, they will die together.”

    The vastaya did not look satisfied, but said nothing. Nidalee knelt by the river and washed the cloth she had torn from the man.

    “You called it… human.” He spoke with a strange lisp. His mouth was very wide, and his forked tongue flicked out between words.

    Nidalee wrapped the damp, clean fabric around his shoulder. “Yes.”

    “You are not human?”

    “No. I am like you.”

    “There is no vastaya like you. You are human.”

    Nidalee pulled the fabric tightly around his shoulder, causing him to hiss in pain. She managed to conceal her smile by using her teeth to secure the knot.

    “I am called Nidalee. You?”

    “Kuulcan.”

    “Kuulcan. Tonight, my family hunts. You will join us.”

    The vastaya stretched his arm, testing the bandage. It was tight, but did not hinder his movement. He looked up at the huntress, who stood above him with her arms crossed.

    Kuulcan nodded.




    Percy sat by the fire, his face flushed a deep red—partly because of the adrenaline, partly because of the beer, but mostly because of the embarrassment. He had told his three companions of the wild woman, and they hadn’t stopped laughing. One of them took it upon himself to prance about the fire with his guitar and sing a lewd prayer to the “Queen of the Jungle” while the other two guffawed and danced.

    “Keep it down, you damned idiots,” he pleaded, earning an even louder roar of laughter. “She might hear us.”

    Tired of the taunting and full of far too much ale, Percy snuck away from his fellow trappers to answer the call of nature. The wound still hurt something fierce, and no amount of drinking could chase away the feeling of her teeth on his throat.

    As he refastened his belt, he realized the singing and laughing had stopped. The wind itself had stopped blowing. He could hear no rustling leaves or swaying branches.

    Beyond the dim light of their low fire, their camp was surrounded by total darkness. Far ahead past the edge of the camp, something glinted in the shadows. Percy rubbed his eyes and squinted, struggling to see anything in the dark.

    All at once, the undergrowth began to heave and creak. The leaves of every fern and tree shook with movement. Countless pairs of eyes opened before him in the darkness, and a chorus of growls and feline hisses deafened him.

    Percy recognized the emerald eyes nearest to him. There was no trace of humanity left in them now. The eyes blinked and disappeared, and a voice snarled in his ear.

    “You were warned.”

    He did not manage to scream before the sharp teeth closed around his throat—and this time they did not stop when they drew blood.

  4. Master Yi

    Master Yi

    In Ionia’s central province of Bahrl, a mountain settlement once stood, hidden away in its serene beauty. Here, in the village of Wuju, the boy Yi grew up learning the ways of the sword, chasing a dream that later turned to tragedy.

    Like most children, he admired those who wore silk robes and carried blades with poems to their name. His parents being swordsmiths, Yi made a strong impression on the local warriors who frequented their workshop. He spent his mornings in the garden, sparring with his mother, and his nights reciting poetry to his father by candlelight. When it came time for Yi to study under Wuju’s masters, his parents could not have been prouder.

    Carrying his talent and discipline over to his training, he surpassed every expectation. Soon, the whole village knew of the “Young Master” Yi.

    Still, the humble student wondered about the rest of Ionia. From atop the tallest pagodas, he spotted faraway towns no one else ever mentioned, but when he sought to journey down the mountain with blade in hand, his mentors forbade him. Wuju was founded by those believing their swordsmanship to be too precious to share, too sacred to draw blood—so for centuries, it flourished in isolation, with no outsiders knowing its true nature.

    All this changed the day Yi saw vast plumes of smoke rising above the distant towns. Noxian warbands had invaded from the coast, conquering settlement after settlement in waves that washed the provinces red. Choosing the people of Ionia over Wuju’s hallowed tradition, Yi ventured down to help defend the First Lands. To astonished eyes, he swept across the front lines in a blur, routing the enemy with blinding swordplay never before seen by outsiders.

    Word of the one-man army spread far and wide, like mist in the mountains. Inspired by his courage, even his fellow disciples joined the fight, and together they journeyed to Navori where the greater war was raging.

    The Noxian commanders saw in Wuju a threat that could not be ignored. They scouted the origin of these peerless warriors, and elected to strike at their home without mercy. In a single night, the entire village was destroyed, its people and culture obliterated by chemical fire that no steel could hold back.

    After the war finally ended, Yi returned as the only surviving disciple, to find nothing but ruins. The very magic of the land had been defiled, and everyone he had known and loved was no more. Slain in spirit, if not in body, Yi became the attack’s final casualty. With no other practitioners of Wuju left alive, he realized the title of master was his to bear alone.

    Grief-stricken, he chose seclusion, training obsessively to bury the guilt of his survival, but the wisdom of bygone masters seemed to fade with the haze of time. He began to doubt if one man could preserve an entire heritage… until he encountered the least expected of individuals.

    A curious, monkey-like vastaya challenged him to a duel. Reluctantly, Master Yi entertained the creature’s demands, defeating him with ease. But the vastaya refused to give up, returning day after day with increasingly clever tricks that forced Yi to react and improvise. For the first time in years, Yi felt the spirit of Wuju once more.

    The two clashed for weeks, until the bruised stranger finally knelt on the ground and introduced himself as Kong, of the Shimon tribe. He begged to learn from Yi, who saw in this reckless but determined fighter the makings of a new disciple. Through teaching, Yi found his purpose restored. He would pass on the ways of Wuju, and gifted his pupil an enchanted staff and an honorific as a sign of this vow—from that day onward, Kong was known as Wukong.

    Together, they now travel the First Lands, as Yi seeks to honor the legacy of his lost home, allowing him to fully embody the “master” in his name.

  5. Kennen

    Kennen

    A riotous domain of constant transformation, Bandle City was no place for a yordle like Kennen. Searching for harmony and balance, he ventured out from the spirit realm millennia ago. He explored the material realm with boundless curiosity, traveling great distances in a heartbeat. But he was drawn in particular to Ionia.

    In the First Lands, he witnessed ancient wars that none now remember, and a land struggling to rebuild afterward. Kennen grew fascinated by a people seeking balance for themselves and their home. Over time, he returned to Bandle City less and less, choosing to remain in Ionia, where yordles were respected as creatures of the spirit realm. Though he did not age as beings of the material realm did, Kennen embraced mortals, studying them for generations. He admired how, despite their fragile lives, they were diligent protectors of the sacred balance.

    Even so, there were threats to the tranquility of Ionia. Malevolent entities of the spirit realm traversed the land with ill intent. Kennen battled these disturbances alone for years, enjoying the fun each challenge brought, but in the end he understood he was doing little to address why the incursions were happening: imbalance. He discovered a fledgling order whose members actively pursued balance between the realms—who, after careful observation, would judge what needed to be done to restore it.

    They called themselves the Kinkou.

    Kennen was intrigued by the order, led by a distant Eye of Twilight and a vindictive Fist of Shadow. He realized that the Kinkou’s leadership required another aspect. A consensus builder, one who would prevent the warlike Fist from domineering over the introspective Eye, and likewise keep the Eye’s tireless observation from paralyzing the Fist.

    As a creature of both the spirit and material realms, Kennen proposed that he was uniquely suited to be an arbiter. The order accepted Kennen’s wisdom, and he became the Kinkou’s first Heart of the Tempest. As part of the new triumvirate with the Eye of Twilight and the Fist of Shadow, Kennen passed judgment on how best to preserve balance, and his affability and diplomacy kept the Kinkou in harmony.

    Moreover, Kennen noticed that a rift had grown between the order and the people around them, as judgments were carried out swiftly, mysteriously, and without chance for appeal. Again, the yordle realized he could fill a need for the Kinkou. With his fantastic speed and compassion, he was the ideal representative to communicate the judgments of the order to those affected by them. He’d seen how the Kinkou distanced themselves from the people, wearing masks over their faces, and took care to remove his to connect with those he sought to protect.

    Yet there was another side to Kennen, a far more serious aspect as Heart of the Tempest. Charged with Coursing the Sun, he addressed challenges to the Kinkou’s judgments, and not always with words.

    For sometimes, the cost of balance was the blood of the offender—and Kennen’s shuriken and summoned maelstroms were quite capable of silencing all dissent.

    There have been many threats to the Kinkou over the centuries, but none as grave as the Noxian invasion and its aftermath. When Noxus invaded the First Lands, Kennen opposed joining the resistance, even as the war threatened to tear the Kinkou apart. In their darkest hour, after a coup led by a former acolyte named Zed, the yordle guided the order while the new Eye of Twilight, Shen, struggled to lead. Kennen urged the Fist of Shadow, Mayym, to look to her daughter Akali, whom he’d trained since childhood, and see her as a successor.

    But even he couldn’t find the words to stop Akali from eventually leaving the Kinkou, frustrated at the order’s failure to act against Ionia’s enemies.

    Recent events have tested Kennen, a new age of disruption and violence that has thrown Ionia into chaos. Come what may, he will protect the fractured Kinkou Order, fighting alongside Shen to defend the balance of the First Lands. Do not let Kennen’s diminutive appearance fool you—for the heart of the tempest is its calmest part, but when it turns its eye upon you, its force is never more than a moment behind.

  6. Xayah

    Xayah

    As a child of the Lhotlan tribe, Xayah loved listening to her father sing folk-hymns about ancient vastayan heroes. The haunting melodies transported her to a long-forgotten time, when magic danced freely through the island of Qaelin, imbuing the Lhotlan with immense power.

    Yet with each new generation, humans encroached farther into all the vastaya’s ancestral tribelands, disrupting their raw essence. The tribes began to fade, losing vitality as they were gradually cut off from the spirit of the First Lands, and were forced to negotiate with their mortal rivals.

    Xayah watched in frustration as, time and again, her tribe’s juloah ambassadors made treaties with mortals that were swiftly broken. Most disturbingly, humans had discovered the secrets of towering constructs known as quinlons, and were using them to inhibit Ionia’s natural magic in order to protect their expanding settlements.

    Even though Xayah and others like her urged their people to fight back, the Lhotlan instead withdrew into themselves, shunning the mortal world as they clung to what little they had left. Yet this would not protect them, and they were eventually driven from their homes.

    The Lhotlan became rootless nomads. Xayah became a freedom fighter.

    And she was not alone. Vastayan rebellions were growing across Ionia, seeking retribution against mortals. The time for negotiation was over. Xayah was determined to use her lethal quills in battle, to release the land’s wild magic.

    Flitting in and out of the most fortified strongholds and leaving a trail of bodies in her wake, she earned the sobriquet “the Violet Raven”. Her dedication to the cause was unmatched, as she focused only on the next mission, and the next step toward freedom for her kind. Though she cherished her rebel allies, she usually acted alone, believing she could do the job better than any other.

    But then she met another vastaya who would change her life forever.

    After she entered the remote mountain town of Vlonqo in search of a stolen artifact, she was struck by the sight of a braying crowd of humans. Onstage before them stood a preening, flamboyant performer, who sang old vastayan songs for his captivated audience. As he finished his show with a dazzling array of cheap tricks, the crowd erupted and chanted his name: Rakan! Rakan! Rakan!

    He took a theatrical bow. Xayah dismissed him as a buffoon. A fellow Lhotlan he might be, but this Rakan seemed like nothing more than a foolish mu’takl.

    Xayah willed herself to ignore him, and completed her mission... which she couldn’t deny had become far easier thanks to Rakan distracting the locals.

    Before Xayah could flee into the wilderness, Rakan accosted her. After making a series of failed attempts to charm her with flattery, the brash vastaya asked for news of the Lhotlan tribe. When she told him they had lost their lands, his plumage darkened, and she was surprised at the depth of his rage. Perhaps there was more to Rakan than she’d thought.

    When she told him of her true cause, he begged to join her. Seeing potential in his ability to create diversions, if nothing else, Xayah agreed.

    When they began their travels, she saw Rakan as a useful—but annoying—asset. The showboating battle-dancer would leap and pirouette through enemies with ease, distracting them before Xayah struck them down. Indeed, this fighting style almost compensated for his irritating inability to remember Xayah’s meticulous plans.

    Rakan helped Xayah in other ways as well. While she was blunt and abrasive, he was insightful and charismatic, able to use charm and persuasion where she would have resorted to violence. She was impressed by his uncanny ability to assess people’s emotions and trustworthiness. She sometimes questioned Rakan’s compassion for mortals, but never doubted his devotion to the rebel cause.

    Eventually, Xayah realized her feelings for Rakan were changing. There was a lightness to him and his free-spirited ways that she found aggravatingly alluring. Over time, she grew to welcome his company, and—though she was initially loath to admit it—the world didn’t feel so broken and lonely. They became inseparable.

    In all the years since, the two of them have become formidable champions of the vastaya, and word of their deeds is spreading. In the wake of the Noxian invasion, Ionians are undeniably more aggressive and dangerous—especially the peoples of Navori, and the hated “Order of Shadow”. Even so, this has enabled Xayah and Rakan to rally countless more vastaya to their side, and their dream of rebellion is coming to fruition.

    Together, they will fight to reclaim the First Lands, so that the tribes may thrive once again.

  7. Aurelion Sol

    Aurelion Sol

    The appearance of a comet in the night sky is often said to portend upheaval and unrest. Under the auspices of such fiery harbingers, new empires rise, old cultures fall, and even the stars themselves may vanish from the heavens…

    The truth is, perhaps, more unsettling.

    The almighty being known as Aurelion Sol was already ancient before the rise of the mortal races of Runeterra. Born in the first breath of creation, he and those like him roamed the vast nothingness of a pristine celestial realm, seeking to fill this canvas of incalculable breadth with marvels whose twinkling spectra would bring fulfillment and delight to all who witnessed them.

    As he wandered, Aurelion Sol seldom encountered any equals. The eternal Aspects were dispassionate and incurious things, contributing little to existence, content only to compose amusingly self-centered philosophies on the nature of creation.

    But then, bathed in the light of a fairly unremarkable sun he had crafted eons earlier, he discovered something. A world. New realms.

    He did not know who had created this world, or why—only that it had not been him.

    The Aspects, who seemed unusually invested in it, implored him to come closer. There was life here, and magic, and fledgling civilizations that cried out for guidance from beings greater than themselves. Flattered by this new audience to his supreme majesty, Aurelion Sol descended to bask in their adulation, in the form of a vast and terrible dragon from the stars.

    The tiny inhabitants of the insignificant land of Targon named him for the golden light of the sun he had gifted them, and the Aspects commanded them to bring forth a suitable offering in return. The mortals climbed to the peak of their tallest mountain, and presented him with a splendorous crown, crafted with careful and cunning magic, and etched with the inscrutable patterns of the celestial realm.

    From the moment it touched Aurelion Sol’s brow, he knew this was no gift at all.

    The accursed thing clamped in place with unimaginable force, enough that even he could not remove it, and he could feel his knowledge of the sun and its creation being stolen and scrutinized by intelligences vastly inferior to his own. Worse still, the power of the crown hurled him back into the heavens, and prevented him from getting any closer to that world again.

    Instead, he was forced to watch as the duplicitous Aspects of Targon set the mortals to work in the construction of a great, gleaming disc. With this, they channeled his celestial power to raise up immortal god-warriors, for some unknown conflict that was apparently still to come.

    Outraged, Aurelion Sol could see other stars fading across the firmament for lack of care and maintenance, and he strained to break free of the crown’s control. It was he who had birthed their light into the universe! Why must he be shackled, now, by the Aspects and their lowly pawns? He roared with glee when the Sun Disc failed… only to see a second, more powerful one take its place. Eventually, resigned to his fate, he saw the god-warriors cast down their rivals, then chittering creatures of pure darkness, and eventually each other.

    Then, in little more than the blink of a star dragon’s eye, the world was ravaged by a succession of sorcerous catastrophes, and Aurelion Sol finally knew that Targon and the hated Aspects were all but defenseless. As he cautiously circled back, he realized the magic that bound him was weakening. Flecks of gold began to fall from his crown, each one blazing across the skies like a comet.

    Driven by the tantalizing possibilities of freedom and revenge, Aurelion Sol now regards Runeterra with simmering, eternal fury. Surely, it is here, upon this world, that the cosmic balance will tip in his favor once more—and with it, the universe itself shall bear witness to the fate of those who dare steal the power of a star forger.

  8. Nami

    Nami

    A headstrong young vastaya of the seas, Nami uses her mystical Tidecaller staff to reshape the tides and defend her fellow Marai from danger. The first of her kind to leave the ocean and venture onto dry land, Nami faces the unthinkable with grit, determination, and daring mettle.

    In the seas to the west of Mount Targon dwells a tribe of vastaya known as the Marai. Long ago, these mermadic creatures discovered a rift in the depths. The rift bore a horrible, creeping darkness which sought to exterminate all forms of life.

    At the center of their village, the Marai placed a glowing rock known as a moonstone, which is said to be infused with the celestial magic of the heavens. Its haunting, ethereal light protects the Marai from the creatures that crawl from the abyss. Every hundred years or so, the moonstone’s light begins to dim. At that moment, the tribe chooses their fiercest warrior and bestows upon them the title of Tidecaller.

    The Tidecaller must plunge into the icy darkness of the rift, survive the horrors within and retrieve an abyssal pearl. If successful, the Tidecaller rises to shore where a luminous wanderer from Targon’s peak awaits with a moonstone to trade for the pearl. It is an arduous ritual that holds the fate of many in its illusive hands, but the exchange has kept the creatures of the dark contained. In the past, the Marai had sent troops of their most elite warriors to collect the pearl, but they learned the more forces they sent into the rift, the stronger the monsters became, as if it fed on their energy. While an army would be annihilated by the abominations below, a single scout – armed with a legendary Marai staff capable of controlling the tides – could potentially elude the dangers of the deep long enough to escape with the pearl.

    Nami had always wanted to be the Tidecaller, but she was impulsive and young. A fierce fighter, she was known amongst the Marai for her stubborn determination, which often got her in trouble. In Nami’s adolescence, the moonstone once again dimmed for the first time in a century. Nami attempted the trial of the Tidecaller. Due to her impulsiveness, however, the elders chose Rasho, a prudent warrior known for his level head in battle, as their Tidecaller.

    Rasho dove into the depths of the abyss. A week passed, then another. An entire month the Marai waited for their Tidecaller’s return, but there was no sign of Rasho. No Tidecaller had ever failed to return.

    The elders waited and argued while the moonstone grew faint, but Nami knew SOMEONE had to take up the mantle of Tidecaller soon, or all would be lost.

    It might as well be her.

    Nami grabbed her mother’s bathystaff and plunged into the abyss. After several days, she returned with the pearl, the fallen Tidecaller’s staff, and a look of quiet horror in her eyes. Though furious at her impertinence, the village elders nonetheless admired Nami’s bravery and officially designated her Tidecaller. Nami ascended to the surface and rode the tide to shore to meet the landwalker.

    The stonebearer, however, was nowhere to be found. Instead, an elderly woman waited on the beach.

    The woman, whose grandparents bore witness to the last Tidecaller exchange, explained that there was no moonstone. The Aspect of the Moon was the only being who could conjure a moonstone, but she had fled Targon.

    Nami was unwilling to accept this. She vowed to find the Aspect and retrieve the moonstone. The lives of her people depended on it.

    Using the power of the mystical Tidecaller staff to summon a perpetual pool of moving water beneath her fins, Nami took to land to continue her quest.

    Determined, the Tidecaller swam into a brand new world.

  9. Pyke

    Pyke

    As a youth, Pyke started out like many in Bilgewater: on the slaughter docks. All day, every day, monstrous creatures of the deep were hauled in for rendering in the butcheries that lined the waterfront. He found employment in a district known as Bloodharbor, as even the tide itself was not strong enough to wash away the red slick that ran constantly down its wooden slips.

    He became well acquainted with the trade—both the gruesome work and meager paychecks. Over and over, Pyke watched heavy purses of gold being handed to captains and crews in exchange for the daunting carcasses that he and his fellows would hack into salable chunks. He became hungry for more than a few copper sprats in his pocket, and managed to talk his way onto a ship’s crew. Few individuals dared to hunt in the traditional Serpent Isles manner: launching themselves at their targets to secure tow-hooks with their bare hands, and beginning to butcher the creatures while they yet lived. Fearless and highly skilled in this regard, Pyke soon cut a name for himself as the best harpooner a golden kraken could buy. He knew meat was worth pennies compared to certain organs from the larger, more dangerous beasts… organs that needed to be harvested fresh.

    Depending on the difficulty of the hunt, each sea monster commanded its own price, and the most desired by Bilgewater traders was the jaull-fish. From its razor-toothed maw, priceless sacs of sapphilite were coveted across Runeterra for various sorcerous distillations, and a small flask of the glowing blue oil could pay for a ship and its crew ten times over. But it was while hunting with an untested captain that Pyke learned where a life of blood and guts would land him.

    Days into their journey, a huge jaull-fish breached, opening its maw wide to reveal rows of sapphilite sacs. Several harpoon lines secured the beast, and though it was far bigger and older than any he had encountered before, Pyke leapt into its mouth without hesitation.

    As he set about his work, a deep vibration began to stir in the creature’s cavernous gullet. Roiling bubbles broke the ocean’s surface, and an entire pod of jaulls began to push against the tethered ship’s hull. The captain lost his nerve, and cut Pyke’s lifeline. The last thing the doomed harpooner saw before the beast’s jaws snapped shut was the look of horror on his crewmates’ faces, as they watched him being swallowed alive.

    But this was not the end for Pyke.

    In the deepest fathoms of the unknowable ocean, crushed by the titanic pressure, and still firmly trapped within the jaull’s mouth, he opened his eyes once more. There were blue lights everywhere, thousands of them, seemingly watching him. Tremulous echoes of something ancient and mysterious filled his brain, crushing his mind, showing him visions of all he had lost whilst others grew fat.

    A new hunger overtook Pyke, one for vengeance and retribution. He would fill the depths with the corpses of those who had wronged him.

    Back in Bilgewater, no one thought much of the killings at first—for so dangerous a place, the occasional red tide was nothing new. But weeks became months, and a pattern began to emerge. Captains from many ships were found carved up and left out for the dawn. Bar-room patrons whispered it was a supernatural killer, wronged at sea, gutting his way through the crew manifest of some damned ship called the Terror. Once a mark of respect and celebrity, the question “You a captain?” became a cause for alarm.

    Soon it was the caulkers, too, and the first mates, merchant officers, bankers… indeed, anyone associated with the bloody business of the slaughter docks. A new name went up on the bounty boards: a thousand krakens for the infamous Bloodharbor Ripper.

    Driven by memories twisted by the deep, Pyke has succeeded where many have failed—striking fear into the hearts of unscrupulous businessmen, killers, and seafaring scoundrels alike, even though no one can find any mention of a ship named the Terror ever docking in Bilgewater.

    A city that prides itself on hunting monsters now finds a monster hunting them, and Pyke has no intention of stopping.

  10. Garen

    Garen

    Born into the noble Crownguard family, along with his younger sister Lux, Garen knew from an early age that he would be expected to defend the throne of Demacia with his life. His father, Pieter, was a decorated military officer, while his aunt Tianna was Sword-Captain of the elite Dauntless Vanguard—and both were recognized and greatly respected by King Jarvan III. It was assumed that Garen would eventually come to serve the king’s son in the same manner.

    The kingdom of Demacia had risen from the ashes of the Rune Wars, and the centuries afterward were plagued with further conflict and strife. One of Garen’s uncles, a ranger-knight in the Demacian military, told young Garen and Lux his tales of venturing outside the kingdom’s walls to protect its people from the dangers of the world beyond.

    He warned them that, one day, something would undoubtedly end this time of relative peace—whether it be rogue mages, creatures of the abyss, or some other unimaginable horror yet to come.

    As if to confirm those fears, their uncle was killed in the line of duty by a mage, before Garen turned eleven. Garen saw the pain this brought to his family, and the fear in his young sister’s eyes. He knew then, for certain, that magic was the first and greatest peril that Demacia faced, and he vowed never to let it within their walls. Only by following their founding ideals, and by displaying their unshakeable pride, could the kingdom be kept safe.

    At the age of twelve, Garen left the Crownguard home in High Silvermere to join the military. As a squire, his days and nights were consumed by training and the study of war, honing his body and mind into a weapon as strong and true as Demacian steel. It was then that he first met young Jarvan IV—the prince who, as king, he would one day serve—among the other recruits, and the two became inseparable.

    In the years that followed, Garen earned his place in the shieldwall as a warrior of Demacia, and quickly gained a fearsome reputation on the battlefield. By the time he was eighteen, he had served with honor in campaigns along the Freljordian borders, played a key role in purging fetid cultists from the Silent Forest, and fought alongside the valiant defenders of Whiterock.

    King Jarvan III himself summoned Garen’s battalion back to the Great City of Demacia, honoring them before the royal court in the Hall of Valor. Tianna Crownguard, recently elevated to the role of High Marshal, singled out her nephew in particular, and recommended him for the trials necessary to join the ranks of the Dauntless Vanguard.

    Garen returned home in preparation, and was greeted warmly by Lux and his parents, as well as the common people living on his family’s estate. Though he was pleased to see his sister growing into an intelligent, capable young woman, something about her had changed. He had noticed it whenever he visited, but now Garen wrestled with a real and gnawing suspicion that Lux possessed magical powers… though he never let himself entertain the idea for long. The thought of a Crownguard being capable of the same forbidden sorceries that had slain their uncle was too unbearable to confront.

    Naturally, through courage and skill, Garen won his place among the Vanguard. With his proud family and his good friend the prince looking on, he took his oaths before the throne.

    Lux and her mother spent much more time in the capital, in service to the king as well as the humble order of the Illuminators—yet Garen tried to keep his distance as much as possible. Though he loved his sister more than anything else in the world, some small part of him had a hard time getting close to her, and he tried not to think about what he would be forced to do if his suspicions were ever confirmed. Instead, he threw himself into his new duties, fighting and training twice as hard as he had before.

    When the new Sword-Captain of the Dauntless Vanguard fell in battle, Garen found himself put forward for command by his fellow warriors, and the nomination was unopposed.

    To this day, he stands resolute in the defense of his homeland, against all foes. Far more than Demacia's most formidable soldier, he is the very embodiment of all the greatest and most noble ideals upon which it was founded.

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