LoL Universe Indexing and Search

A Fair Trade

Rayla Heide

The market smelled of burning incense and rotting cabbage.

Ahri wrapped her cloak around her nine tails and fiddled with her twin sunstone tokens to distract herself from the stench, rolling them between her fingers and snapping them together. Each one had the shape of a blazing flame, but they were carved in such a way that their sharper edges fit together, forming a perfectly smooth orb. She had carried the golden stones since before she could remember, though she had no knowledge of their origin.

Though Ahri was in a new environment, she was comforted by the latent magic buzzing all around her. She passed a stand with dozens of woven baskets filled to the brim with polished rocks, shells etched with legends from a seafaring tribe, gambling dice carved from bones, and other curious items. Nothing matched the style of Ahri’s sculpted tokens.

“Care for a gem to match the blue of the skies?” asked the gray-bearded merchant. “For you, I’ll trade a cerulean bauble for the cost of a single cryraven feather, or perhaps the seed of a jubji tree. I’m flexible.”

Ahri smiled at him, but shook her head and continued through the market, sunstones in hand. She passed a stand covered in spiky orange vegetables, a child selling fruit that shifted color with the weather, and at least three peddlers swinging tins of incense, each of whom claimed to have discovered the deepest form of meditation.

“Fortunes! Come get your fortunes told!” called a young woman with lavender eyes and a soft jawline. “Find out who you’ll fall in love with, or how to avoid unlucky situations with a pinch of burdock root. Or if you’d prefer your future left to the gods, I’ll answer a question about your past. Though I do recommend finding out whether or not you’re at risk for death by poisoning.”

A tall vastaya with feline ears was about to take a bite of a spiced pastry. He froze and stared at the fortune teller in alarm.

“The answer is no, by the way. Yours for free,” she said, curtsying at him before turning to Ahri. “Now, you look like you’ve had a dark and mysterious past. Or at least some tales worth sharing. Any burning questions for me, lady?”

Beneath heavy layers of incense, Ahri paused at the scent of wet fur and spiced leather lingering at the woman’s neck.

“Thank you, but no,” she replied. “I’m still looking around.”

“You won’t find any more Ymelo tokens in this market, I’m afraid,” the woman said, nodding to Ahri’s sunstones. “Like the ones you have.”

The back of Ahri’s neck prickled and she drew closer to the woman. She would not let her excitement get the better of her. “Do you recognize these? Where do they come from?”

The woman eyed Ahri.

“I think they’re Ymelos, anyway,” she said. “Never seen a pair in person. He only carved a small number in his time, and many of the sets were separated in the war. Dead rare, those.”

Ahri leaned closer with each word.

“I’m Hirin, by the way,” the woman said.

“Do you know where I might find this craftsman?” Ahri asked.

Hirin laughed. “No idea. But if you come in I’ll tell you what I know.”

Ahri wrapped her cloak around her shoulders and eagerly followed the fortune teller past her booth, and into a caravan decorated wall to wall with animal skins.

“Tea?” Hirin said. “I brewed it this morning.”

She poured two cups of liquid the color of plum wine, taking one for herself. The tea tasted of bitter oak bark, masked by a cloying dollop of honey. Hirin held out a hand for the stones but Ahri kept them close.

“I’m getting the sense that these are special to you,” she said with a wry smile. “Don’t worry, I have no interest in peddling stolen sunstones. Bad for a girl’s reputation.”

“Can you tell me where they come from?” asked Ahri, handing them over gingerly.

Hirin held them up to the light.

“These are beautiful,” she said. “I don’t know how they fit together so perfectly. I’ve not seen the like.”

Ahri said nothing. She stood frozen with curiosity, and did not take her eyes off the woman.

“Legend says the sculptor known as Ymelo collected fossilized lizard eggs from a thousand thousand years ago that he carved into intricate shapes. These ancient lizards lived long before the Ghetu Sea dried up to a desert, leaving only petrified bones and dust.”

Hirin coughed, and Ahri detected a bitter note upon her breath, as if she had been drinking vinegar.

“Ymelo stones are designed as small pieces that fit into a larger sculpture,” she continued.

The woman dangled the golden pieces in front of Ahri’s face.

“Just as your past has left you with information to be desired, these stones may have many more parts that, when combined, create another shape altogether. Who knows what you’ll become when you track down your history. With the missing pieces, you may learn more than you’d like.”

“Those are pretty words,” Ahri murmured, staring at the woman.

After a moment of silence, Hirin chuckled. “Some threads of truth, threads of my own invention. A fortune teller’s weaving must be seamless.”

The woman retrieved a hunter’s knife from a cabinet.

“I weave in just enough of what you desire to make you stay,” she said. “’Til the tea slows your muscles, that is.”

A low growl escaped Ahri’s lips. She would tear this woman apart. She tried to pounce, but her limbs did not obey. She was rooted in place.

“Oh, there’s no need for that, lady. I only need a single tail. Useful for a variety of potions, you see, and extremely valuable. Or so I think. Never seen a vastaya with fox tails before. The tea freezes any pain, along with your… mobility.”

Hirin wrapped a bandage around one of Ahri’s tails. Ahri tried to resist, but she still could not move.

“You’ll wake up tomorrow, good as new!” said the woman. “Well, with one less tail. Do you really use all nine?”

Ahri shut her eyes and reached out to the reservoirs of magic around her. The environment had plenty ripe for the taking, but she was too weakened by the tea to draw them to her. Instead she reached into Hirin’s mind, which was far more malleable, and pushed.

Ahri opened her eyes and stared hard into Hirin’s. They deepened from lavender to violet.

“Hirin,” she said. “Come closer. I would look into the face of the one who tricked me.”

“Of course, lady,” Hirin replied, transfixed. The woman’s voice sounded hollow, as though it came from the bottom of a well.

She leaned in until her face was only inches away. Ahri inhaled, drawing essences of the woman’s life from her breath.

...Hirin was a young girl hiding, hungry and afraid, beneath a market stall. Two men argued above, looking for her. She had nothing but empty coffers to show for her days’ work...

Ahri continued to drain Hirin’s life, sampling memories of raw emotion. They felt rich in Ahri’s mouth, and she relished each unique flavor of emotion.

...Hirin told the fortune of a witch doctor shrouded in veils, receiving a copper for her troubles. She used the coin to buy a piece of bread, which she devoured in seconds…

...In a seedy tavern, a raucous group played cards. A man with eyebrows resembling butterfly wings gambled a golden Ymelo stone while Hirin watched from the shadows…

...Hirin tracked Ahri as she walked through the market. One of her fox tails peeked from beneath her cloak. She drew the vastaya into her caravan—

Enough.

Ahri stopped, her head spinning with renewed vigor. With each memory she stole from Hirin, she felt energy rush back into her weakened muscles, cleansing them of the poison.

Strengthened once more, she slowly shook her limbs awake, and flexed her tails with a shiver. They tingled with pinpricks.

Hirin stood wide-eyed and dazed, still very much alive. It was she that would wake tomorrow, good as new—less a few memories that she would not miss.

With knowledge of the woman’s life, Ahri’s rage had faded. She brushed her hand against the fortune teller’s cheek, then wrapped her cloak tightly around her shoulders and stepped out into the sunlit market.

Hirin would not remember her, or their encounter. But Ahri had left the trade with a name to hunt—Ymelo—and the image of the man with soft-winged eyebrows was burned in her mind.

More stories

  1. Tea with the Gray Lady

    Tea with the Gray Lady

    The first sound I heard was the scrape of sharp metal against rock. My sight was blurred, my vision still swimming in murky darkness, but something in the back of my mind registered it, that knife-edge slide on wet stone. The rasp was the same as my mason when he marks out which rock to cut away from the cliff. It set my teeth on edge. The fog in my brain receded, but it left me with only one panicked thought as I strained at the ropes binding my hands:

    I was a dead man.

    In front of me, there was a grunt and a heavy wooden creak. If I squinted, I could make out the bulk of what I guessed was Gordon Ansel sitting across from me. So much for hired muscle. It looked like he was coming around as well.

    “Oh good. You're both awake.” A woman's voice, refined, polished. “I was just about to put the tea on.”

    I turned toward her. Half of my face felt fat and bruised. The corners of my mouth were stuck together. I tried to move my swollen jaw and a coppery taste pooled on my tongue. I should have been thankful I was still breathing. The air had a lingering chemical smell, like it would singe off your nose hair if you inhaled too deeply.

    Just my luck. I was still in Zaun.

    “One of you knows who is responsible for the explosion at the docks,” the woman continued. She had her back to us; a flickering bluish light illuminated her slim waist and inhumanly long legs. There was a faint slosh of water as she set a glass kettle above the near-invisible flame of a chem-burner.

    “Go pound a sump, lady,” Ansel groaned.

    Leave it to Ansel to make a bad situation worse.

    “Baron Grime's men always have such a way with words.”

    The woman turned to face us: It wasn't a lamp that lit her figure, but something within her that gave off an unsettling light. “You will tell me what I want to know as if your life depends on it.”

    “I ain't saying nothing,” Ansel snarled.

    Metal scraped the floor as she shifted her weight. She was deciding which of us to carve from the quarry first. The sound made no sense until she began walking toward Ansel, and then I understood. Her velvet shadow separated from the silhouette of the table. Mystifying blue light pulsed from her hips, leading my eye down her lithe form... to twin blades. She was a high-end chimeric, unlike any I'd seen in Piltover or Zaun.

    “Do not insult my courtesy, Mr. Ansel. Others have. They are dead now.”

    “You think them legs of yours scare me?”

    The woman stood in front of my thick-headed acquaintance. I could hear the water in the kettle start to boil. I blinked and there was a flash of silver and blue. The rope that bound Ansel's hands fell to the floor.

    A hoarse laugh escaped my bodyguard. “You missed, darling.” Our captor seemed to be waiting patiently. Ansel leaned forward a few inches, an arrogant smirk plastered across his weather-beaten face.

    “You can lick my—”

    The woman spun around. This time, the razor-sharp blade of her leg sliced cleanly through Ansel's neck.

    The severed head rolled to a stop in front of me just as the kettle whistle blew. Ansel always had a big mouth. Now it lolled open, silenced at last.

    I kept telling myself Ansel was dead, but his eyes still stared at me in horrified surprise. The fear in my brain climbed down my spine, stopping to throttle my gut until I was convinced whatever was left inside was going to end up on the floor.

    “Now, Mr. Turek, we are going to have a cup of tea, and you will tell me what I wish to know,” she said, her words unhurried.

    The woman sat down at her table and smiled. A whisper of steam escaped as she poured the boiling water into her porcelain teapot. She looked at me with an imperious pity, like I was a schoolboy too slow at his figures. It was that smile that I couldn't look away from. Deadly. Knowing. It scared the piss out of me.

    “Tea?” I nearly choked on the word.

    “Oh, my boy,” she said. “There is always time for tea.”

  2. The Garden of Forgetting

    The Garden of Forgetting

    Rayla Heide

    A gust of wind blew cold night air from the garden, carrying with it enticing scents of overripe fruit and blooming flowers. Ahri stood before the garden's entrance, where stone transitioned to soil and narrow labyrinthine caves opened to the sky in a deep caldera. Thickets of trees and brambles grew wild beneath the moonlight, while flowers bloomed in lush abundance. Ahri hesitated, knowing well the twin nature of danger and beauty. She had heard legends of the sacred grove since childhood, but had never before traversed the southern caverns to find it. According to the stories, those who stepped over the threshold of the garden began as one person and left as someone else entirely, or did not leave at all.

    Whatever the truth might be, Ahri had made up her mind. As she stepped into the garden, the back of her neck prickled as if someone were watching her. No figure was visible amongst the trees, but the garden was far from still. Everywhere Ahri looked, new flowers bloomed with each passing second. Ahri walked a winding path through the tangle of plants, stepping over roots rumbling beneath the soil. She ducked under hanging vines that reached out to her as if clamoring for affection. She could have sworn she heard a hush from the soft rustling of leaves.

    Moonbeams shone through the canopy above, revealing trees bearing leaves of silver and gold. Flower stalks entwined around their trunks, curling to display dazzling buds brighter than any gemstone. Plump spicecherries coated in a layer of frost chimed softly as they swayed amid an untamed thicket.

    A snow lily stretched toward Ahri’s face and caressed her cheek gently. It was too alluring to resist. Ahri pressed her face into its petals to inhale its heady scent. Her nose chilled and she took in the faint smell of oranges, the summer breeze, and the tang of a fresh kill. The blossom trembled as it blushed with color, and Ahri’s breath caught in her throat. She swayed, dizzy at the flower’s perfume.

    Snip.

    The snow lily fell to the soil, severed at its stem. A viscous liquid seeped from the cut. Ahri let out a breath, her nine tails twitching as her head cleared.

    Ahri startled as a woman with wisps of gray-white hair stood before her, shears in hand. She was wrapped in colorful shawls and her eyelashes sparkled with dew.

    As the woman turned her sea-green gaze to Ahri, Ahri felt a strange unease, as if this woman could slice through her gut just as easily as a fibrous stalk. The woman’s face, wrinkled like tree bark, was impossible to read. But Ahri was no longer concerned for her own safety.

    “You startled me, Ighilya,” said Ahri. In the stories, the old woman was known as the Eater of Secrets, the Forgotten, or the Witch Gardener. Wanting to show respect to one with such power, Ahri decided to call her Ighilya. Great grandmother.

    “The flowers want something from us,” she said. “Just as we seek something from them. It would be wise to keep your nose to yourself. I would know. I have to feed these hungry babies myself.”

    “So you are the Gardener,” said Ahri.

    “One of my kinder names, yes. But quite beside the point. I know why you’re here, Iminha.”

    Little one. Ahri felt uncomfortable at the word, often used in a familial relationship, though she was not sure why.

    “You seek absolution. Freedom from your pain,” said the Gardener.

    She stepped over a shrinking fern and beckoned to Ahri.

    “Come.”

    As they walked through the moonlit garden, flowers turned to face the old woman as if she were the sun itself, warming their leaves and helping them grow. Or perhaps the flowers did not wish to turn their backs to her.

    The old woman waved Ahri to a bench in front of a gnarled cloudfruit tree, and sat opposite her.

    “Let me guess. You were in love,” the Gardener said, a smile crinkling the corners of her lips.

    Ahri’s brow furrowed.

    “Don’t worry, you’re far from the first,” said the old woman. “So, who was he? A soldier? An adventurer? A warrior in exile?”

    “An artist,” said Ahri. She had not uttered the syllables of his name in over a year and could not bring herself to say them now. They were like swallowing broken glass. “He painted... flowers.”

    “Ah. A romantic,” the Gardener said.

    “I killed him,” Ahri spat. “Is that romantic enough for you?”

    As she spoke the truth aloud, Ahri could not disguise the sharp bitterness on her tongue.

    “I sucked the life from his lips as he lay dying in my arms,” she said. “He was kinder, more selfless than anyone had a right to be. I thought I could suppress my urges. But the taste of his dreams and memories was too enticing. He urged me on. I did not resist. And now - now I cannot go on knowing what I did. Please, Ighilya. Can you give me the gift of oblivion? Can you make me forget?”

    The Gardener did not answer. She stood and picked a ripe cloudfruit from the tree and peeled it slowly, carefully, so the rind remained in one piece. The flesh fell into six vermillion segments, which she offered to Ahri.

    “Care for a slice?”

    Ahri stared at her.

    “Don’t worry, this one doesn’t want anything from you. Not like the flowers. Fruit never does. Fruit is the most generous part of a plant - it strives to be luscious and juicy - and tempting. It simply wants to attract.”

    “Food turns to ash in my mouth,” said Ahri. “How can I feed myself when I am no more than a monster?”

    “Even monsters need to eat, you know,” the Gardener said, smiling gently.

    She placed one of the cloudfruit segments into her mouth, and chewed before making a face.

    “Tart! In all my years in the garden, I’ve never gotten used to the tang.”

    The old woman ate the remaining pieces while Ahri sat in silence. When she was finished she wiped the juice from her mouth.

    “So you stole a life that was not yours to take,” said the Gardener. “Now you suffer the consequences.”

    “I cannot stand it,” Ahri said.

    “To be alive is to be in pain, I’m afraid,” the Gardener said.

    A vine dripping with snow lily buds wound its way around the old woman’s arm. The woman did not flinch.

    “I can’t go on knowing that I killed him,” Ahri pleaded.

    “There are greater consequences to losing yourself, Iminha.”

    The Gardener reached for Ahri’s hand and squeezed it. Her sea-green eyes glinted in the moonlight, and Ahri detected something she had not seen before - longing, perhaps?

    “You will be broken,” said the old woman. “You will never again be one.”

    “I am already in fragments,” Ahri replied, “and every second that passes, I split myself anew. Please, Ighilya. I must do this!”

    The old woman sighed.

    “This garden will not refuse a gift freely given, for it always hungers.”

    With that, the Gardener offered her arm to Ahri, still entwined with the vine of snow lilies. Buds unfurled like outstretched hands.

    “Give your breath to this flower as you think on the memories you wish to be rid of,” the old woman said, gesturing to the bell shaped lily. “The flower will consume them. Do not inhale again until you feel nothing.”

    Ahri held the flower gently between her fingers. The Gardener nodded. Ahri took a deep breath and exhaled into the flower.

    ...Ahri stood next to a raven-haired man at the edge of a lake. Together they leapt into the water and screamed as they frolicked over endless waves.

    Ahri’s suffering dissolved like a cloud along with the image in her mind.

    ...in a forest silenced by winter, Ahri watched a raven-haired man painting a single blossom. “Am I not your flower?” she asked, pulling the strap down from her dress. He lifted his brush and smeared paint over her bare back. The bristles tingled as he recreated the flower atop her spine. “You are, you are,” he repeated, kissing her shoulder with each word.

    Ahri knew she should dread what would happen next, but her heart was growing cold and numb.

    ...she stood at the center of a lake, holding the lifeless body of the man she once loved. He dipped beneath the water, becoming contorted through its glassy refraction.

    Once, this vision would have caused stabbing pain, but Ahri felt no more than a dull ache.

    ...Ahri leaned over a fallen woodcutter in a stone cavern, consuming his life. At the sound of boots crunching on snow, she startled. The raven-haired man stood, watching. Ahri despaired; she had not wanted him to see this.

    “I can't be good enough for you,” Ahri said. “Look at me, greedy for the soul of a dying man. Please, leave me. I am not good. I cannot be good.”

    Her raven-haired love responded. “I don't care.” This was the first time Ahri remembered someone loving her wholly, in spite of her nature. His voice was warm and deep with emotion. “I am yours.”

    The memory caught in Ahri’s throat and she stopped breathing, breaking the flower’s spell.

    No, she thought. I can’t lose this.

    Ahri tried to inhale, but the air felt like a noose around her neck. It choked her and stifled her throat, as if she were breathing poison. Her vision blackened, but she gasped until her lungs were nearly bursting.

    Losing this would kill him all over again.

    Ahri’s knees gave out and she collapsed on the ground, still gripping the snow lily. The unnatural perfume she inhaled from the flower percolated through her mind, conjuring strange and disturbing visions.

    Ahri hallucinated. In a snow-silenced forest, she envisioned each of her nine tails ripped from her spine, only to grow back so they could be torn off again.

    In a stone cavern, she saw dozens of portraits of herself painted in inky black brushstrokes. In each of the images, her face was blank and cold.

    She floated, weightless, at the center of a lake, and looked down to see that the lake was filled, not with water, but blood.

    Where are you?

    In her mind’s eye, she saw a face warped by the endless folds of her memory, one she was already forgetting. The face was blurred, like a painting of a man rather than the man himself. He looked at her, stared into her, but she could not meet his gaze.

    Ahri opened her eyes. The Gardener was standing above her, holding the vine of snow lilies, which had turned raven-black.

    “Can you still see him?” asked the old woman.

    Ahri focused on the hazy shapes in her mind and focused until they materialized into a face. His face.

    “Yes. It’s cloudy, but... I remember,” said Ahri. She fixed the image of his face in her mind, memorizing every detail. She would not let it dissolve.

    The old woman’s eyes flashed - not with longing, but regret.

    “Then you did what many had not the strength to do. You did not succumb to peace,” said the Gardener.

    “I couldn’t,” said Ahri, choking over her words. “I couldn’t give him up. Even if I am a monster. Even if each day I fall apart and each day I must bear the pain a hundred times over. Oblivion is worse, much worse.”

    Oblivion was a thousand blurry faces staring at her with empty eyes.

    “You cannot take back what you gave, Iminha,” the Gardener said. “The flowers do not relinquish what was freely given. But you may keep what remains. Go, go. Leave this place before it takes hold,” she whispered. Vines coiled around the Gardener’s shoulders, revealing lilies of a deep sea-green. “As it’s done to so many others.”

    Ahri tried to stand, but a vine of snow lilies had wound its way around her tails. She struggled against their tightening clutches, prying barbs from her fur, then scrambled to her feet and ran. Knotted roots broke loose from the soil, trying to ensnare her as she leapt between them. A tangled curtain of thorned moon roses swerved to block Ahri’s path, but she held her breath and dove beneath the flowers, which caught wisps of her hair as she tumbled.

    The path from the garden was overgrown with snow lilies of all colors. Their leaves, sharp as knives, slashed at Ahri’s skin, while thick stalks coiled around her face and neck, binding her mouth. Ahri bit down and ripped through the fibers with her teeth, tasting sour blood. She tore through the archway to the stone caverns beyond.

    She could just make out the Gardener’s voice.

    “A piece of you lingers here, always,” the old woman called. “Unlike us, the garden does not forget.”

    Ahri did not turn back.

  3. Ahri

    Ahri

    For most of her life, Ahri's origins were a mystery to her, the history of her vastayan tribe all but lost save for the twin gemstones she has carried her entire life. 

    Ahri's earliest memories are of running with icefoxes in the northern reaches of Shon-Xan. Though she knew she was not one of them, they clearly saw her as something of a kindred spirit, and came to accept her within the pack.

    In that wild, predatory existence, Ahri nonetheless felt a deeper connection to the forests around her. In time, she came to understand that this was the magic of the vastaya that coursed through every fiber of her being, and the realm of spirits that lay beyond. With no one to teach her, instead she learned to call upon this power in her own ways—most often using it to quicken her reflexes in pursuit of prey. If she was careful and close enough, she also found she might soothe a panicked deer, so that it remained serene and calm even as she and her packmates sank their teeth into its flesh.

    The world of mortals was as distant and unsettling to Ahri as it was to the icefoxes, but she felt drawn to it for reasons she could not explain. Humans in particular were coarse, gruff creatures… and when a band of huntsmen camped nearby, Ahri watched them from afar as they went about their grim business.

    When one of them was wounded by a stray arrow, Ahri could feel his life seeping away. Knowing nothing but the instincts of a predator, she savored the spirit essence leaving his body, and through it gained brief flashes of his memories—the lover he had lost in battle, and the children he had left behind when he came north. Ahri subtly pushed his emotions from fear to sorrow to joy, and comforted him with visions of a sun-soaked meadow as he died.

    Afterward, she found that human words now came to her easily, like something from a half-remembered dream, and Ahri knew the time had come to leave the pack behind.

    Keeping to the fringes of society, she felt more alive than ever. Her predatory nature remained, but she was caught up in a riot of new experiences, emotions, and customs across Ionia. Mortals, it seemed, also became fascinated by her in return—and she often used this to her advantage, draining their essence while charming them with recollections of beauty, hallucinations of deep longing, and occasionally dreams colored by raw sorrow.

    She grew drunk on memories that were not her own, and exhilarated in ending the lives of others even as she felt the grief and woe she brought to her victims. She experienced heartbreak and elation in tantalizing flashes that left her craving more. It was overwhelming, but she sensed her own power fading whenever she tried to stay away, and could not help but partake again and again… 

    In time, she began to see herself as mortals did: a monster.

    Until one day, an artist stumbled upon her, hunched over a man as she drained his life essence from him. Where others would run, he stayed, offering his own life essence in exchange for her heart. For the first time in her life, Ahri let herself fall in love and be loved, wholly and completely.

    Their days passed in warmth and laughter, Ahri curbing her hunger by feeding on her lover. She was truly happy... until she lost control, draining her lover completely.

    Ahri fell into despair, her grief consuming her as she mourned the loss of the first and only person she's ever truly loved. The first and only person who ever truly loved her. Retreating even further from society, she became consumed with learning more about where she came from, in hopes that it would help her control her abilities.

    With her twin sunstones in hand, she set out in search of others like her, a journey that would take her out of Ionia and across Runeterra, eventually leading her to the discovery of her ancestors, the Vesani, a vastayan tribe that brought innovation and magic to the world before being wiped out.

    Inspired by their memories, Ahri has set off to travel the world in search of other remnants of the Vesani. She hopes to carry their legacy forward, bringing good into the world like they did. No longer burdened by the heavy weight of her regrets, she also hopes to finally leave her stolen memories behind and create new memories of her own making.

  4. The Slumber Party Summoning

    The Slumber Party Summoning

    Ariel Lawrence

    Okay, I’ll admit slamming the door in their faces was a bit of an overreaction.

    “Lulu.” I make the words come out calm and easy, but I can feel my palms go sweaty in the oven mitts I’m still wearing. Can’t forget about dinner. I keep my white-knuckle grip on the front door handle. Lulu stops her absent-minded twirl in the hallway, coming up to stand next to me. I take one more breath in and out before turning towards her. “Do you know why Ahri’s teammates are standing on the porch?”

    “Yep,” she says, nodding her head. She draws herself up a little taller, “You said, ‘This is a man-da-tory Star Guardian council meeting.’”

    Just my luck. I instinctively release the door handle, as I hear Lulu do an extra bubbly—but very stern—Lux impression enunciating each of those syllables.

    I definitely said that.

    To Jinx.

    Who still isn’t here yet.

    Lulu makes for the handle, the smile on her face positively beaming. “They’re Star Guardians, right?”

    I nod dumbly.

    “Super,” she says as she opens the door wide.

    The three of them are still standing on the porch where I left them, although in decidedly different positions. Ez looks like he was mid-sentence trying to calm down a much more annoyed Sarah Fortune.

    No, not ‘Sarah’, I remind myself. Sarah’s for friends. I learned that all too well from last summer’s outdoor adventure.

    Miss Fortune’s usual smirk is now an angry grimace as she furiously texts something on her phone. Behind her, the quiet girl with mint green hair—Soraka—is carrying a bakery box from Pantheon’s Pastries. They look at me intently, probably wondering if I’m going to slam the door again. I can actually hear crickets in the bushes.

    Lulu reaches out into the uncomfortable silence and takes Ezreal and Fortune by the wrists, pulling them inside. Fortune’s so surprised, she goes along with it, nearly dropping her phone. I can feel the pink climb up my cheeks as Ezreal flashes his trademark grin in my direction as he passes by. I wave meekly with one oven mitt.

    Soraka leans in close and whispers “Cinnamon rolls” in my ear, like a spy password. She smiles, hands the heavy bakery box to me, and walks quickly to catch up with the others.

    “Welcome,” I hear Lulu announce from the living room, “to our Star Guardian sleepover party!”




    This is awkward.

    I can hear the second hand of the clock in the kitchen tick off another minute that we’ve been uncomfortably quiet. Ezreal is wedged on the small couch between Fortune—still texting on her phone—and Soraka, who’s quietly watching Lulu while nibbling on a cinnamon roll. Janna and Poppy are sitting on the stiff dining chairs Lulu dragged in from the other room. Lulu is bent over the coffee table, folding a piece of paper into some complicated shape. I have no idea what she’s making, but her soft humming is the only other sound besides the clock.

    And me, well, I’m pacing a well-worn path in the carpet.

    The first to break the silence is Fortune. She stops texting, lets out a disgusted sigh, and finally puts her phone face down on her lap, the small pistol charms on the end jingling loudly. She looks around, taking in everything in the room from the faded pattern on the curtains to the beige-colored couch for the first time. Her disappointment is evident. As she sinks back into the cushion behind her, Ez leans forward.

    “You all do this regularly?” he says. “Get together like this?”

    Poppy and Janna stare at him. Poppy still doesn’t understand why Ez was chosen as a Guardian. I keep telling her the First Star chooses each of us for a reason. She crosses her arms and watches him, clearly still not convinced.

    “Yes, doesn’t your team?” Janna asks. She’s calm, at least on the outside, but there’s a slight breeze circling the room even though the ceiling fan isn’t on. I can tell she’s just as on edge about them being here as I am.

    “Ahri…” Ez starts and then looks at Fortune. Fortune rolls her eyes, her perfectly feathered bangs rippling as she shakes her head. “Well,” Ez continues. “Ahri prefers to be out and about where there are people. She’s not much of a homebody herself, and she figures most trouble wouldn’t be either.”

    Great. They think we’re homebodies. Could this get any worse?

    “Is that why she and Syndra didn’t come? They have something better to do?” Poppy asks, her foot tapping out an impatient rhythm against the foot of her chair. Janna stiffens at the mention of Syndra.

    Soraka jumps in and tries to change the subject. “Your friend, the one with the long red pigtails—”

    “The loud one,” Fortune interrupts. “The one with a rocket launcher.”

    “Yes, the one with the glitter bombs,” Soraka finishes. “Is she coming tonight?”

    “Jinx? She’s always fashionably late.” I look at my watch. ”She just loves to make an entrance.” The words are barely out of my mouth when the front door opens and slams loudly. I hear the familiar sound of a tote bag full of Shiro, Kuro, and a handful of fireworks hitting the ground in the hallway.

    “Luxy-Poo! Windchimes! Shortstop!” Jinx calls out in a sing-song voice. “I’m home!”

    Jinx saunters into the living room just as Lulu triumphantly finishes the last fold in her project. Jinx lowers her sunglasses to the end of her nose. It’s dark outside. It has been dark outside for more than an hour. “Looks like you got the party started without me.” Jinx smiles, obviously enjoying all eyes on her, until her gaze finds Ez stuffed in the middle of the couch.

    “Oh, he’s here too,” she says, the enthusiasm sucked out of her like a fast-leaking balloon. She tugs on the bow in Lulu’s hair and focuses on what looks like an oversized paper pincher in the young Guardian’s hands. “Whatcha got there, Loops?”

    Lulu takes her hands out of the folds of paper and hugs Jinx around the waist. “I need another number.”

    I stop my pacing to take a better look at the star-shaped object Lulu’s made. It’s a paper fortune teller. I haven’t seen one since primary school. The numbers on the flap show how many times the fortune teller should open and close it, with the last number chosen revealing some kind of mysterious destiny. My fortunes always ended in doom. Maybe because I always played with Jinx.

    “Four,” I say. Maybe Lulu’s paper project can be over quickly.

    “Twelve,” Jinx says.

    “Two hundred forty-six,” Fortune says. Her satisfied smirk is back.

    “Two hundred and forty-six it is.” Lulu smiles at Fortune and grabs a pen off the coffee table, scribbling the number onto one of the flaps. Lulu sits down at Soraka’s feet, offering up the paper oracle, encouraging her to pick a number to start the game.

    “Do you braid each other’s hair too?” Fortune asks watching Lulu and Soraka, her words dripping with sarcasm.

    “No—” I begin.

    “Sometimes,” Poppy says at the same time, rushing to defend the unaware Lulu. Janna nods enthusiastically.

    Ugh. Can neither of them play it cool?

    “What I mean is, no, not all the time. We don’t braid each other’s hair all the time,” I stammer. “I mean, we discuss team stuff. Important Star Guardian matters.” I cough. “You know, saving the universe.”

    “And braid each other’s hair,” Poppy adds truthfully.

    Fortune rolls her eyes and goes back to her phone.

    “How about we skip the usual slumber party stuff and talk serious Star Guardian matters?” I offer.

    “Bor-ing,” Jinx says. She eyes Lulu as she slowly opens and closes the paper fortune teller for Soraka. “How about we play a faster game with more consequences?” I hear the trigger click of Shiro and Kuro waking up.

    Ezreal claps his hands and rubs them together excitedly. “Sounds dangerous, I’m in.”

    “Great. Let’s start.” Jinx smiles, but then quickly turns on Ez. “Truth. Or. Dare. Is it true that you have romantic intentions towards our Luxanna?”

    “Jinx!” I shout.

    Ez opens his mouth like a beached fish, definitely not having prepared for this particular game.

    “Truth,” Janna says loudly, diffusing the rising energy in the room as if blowing out a candle. All heads snap towards her.

    “Ez has to answer,” Jinx says watching the color rise in Ez’s face.

    “First person to volunteer goes first,” Poppy says. “That’s the rule.”

    “Fine,” Jinx says, obviously dissatisfied. “Is it true that you are older than Poppy’s hammer?”

    I watch Janna’s look from Jinx to Poppy. Jinx is thrilled to see Janna momentarily flustered, while Poppy absently touches the handle of the hammer where she’s set it against her chair. Janna’s gaze settles on Soraka for a moment and then moves on. “False.”

    Poppy eyes her hammer with a newfound awe and respect.

    “Really?” Jinx raises an eyebrow. “But, it’s true that Short Stack’s hammer has more personality, right?”

    “You can’t ask her another question, Jinx.” Poppy points out. “It’s Janna’s turn to ask a question. That’s the rule. Janna, go on, who are you going to pick?”

    “Soraka,” Janna says gently. “Truth or Dare?”

    Soraka is halfway through a cinnamon roll, staring attentively at Lulu opening and closing the paper fortune teller while counting under her breath. Shisa sits on Soraka’s shoulder monitoring the whole operation with a focused frown, at once completely confused at what Lulu is doing, but intent on making sure it happens with the utmost efficiency. Without missing a number—and to Shisa’s satisfied approval—Lulu nudges her elbow into Soraka’s knee, letting her know she’s been tapped into the group game.

    “Yes,” Soraka smiles, a bit absent-minded. “That’s me.”

    “Truth or dare?” Poppy repeats, taking her self-appointed position of game referee very seriously.

    “Uh, truth,” Soraka says.

    Janna thinks for a minute. “What do you remember—”

    “Well,” Soraka jumps in, excited to be included in the game. “Ezreal and I went to Pantheon’s earlier. I had a cinnamon roll. He had an iced coffee, no milk because his tummy doesn’t like dairy—”

    Poppy clucks her tongue. “Janna, it has to be an ‘Is it true’ question.”

    Soraka sits up straight on the couch, tucking her legs beneath her, and waits. Zephyr floats in from the dining room and curls up in Janna’s lap. Janna rests a hand on her companion, a slight breeze rustling its fur.

    “Soraka.” Janna’s voice is low and calm, barely above a whisper. “Is it true you can remember a time when the First Light was whole?”

    “Oh, yes.” Soraka nods with her whole body. “I mean, true.”

    The room goes eerily silent. She looks around. All of us are staring at her. Jinx can’t remember what she had for lunch today. Even Poppy and Lulu can only say what it was like when they were called. I’ve asked Janna about the First Light and especially its guidance, but the memories, even for her, are murky and broken.

    “Wait, you all can’t remember?” Soraka’s voice wavers a bit. “But—”

    “You have to pick one person to ask a question, Soraka,” Poppy says cutting her off with the rules of the game. “And they have to pick truth, and—”

    “We get it, Smalls,” Jinx jumps in, changing the subject before Janna or I can ask more questions about Soraka’s memories. I’ll have to find a quiet moment later to talk to her.

    “My turn to pick. Okay, mmm…” Soraka bites her bottom lip and then turns in her seat to face Ezreal. “Ez. I pick Ez!”

    “No fair. I wanted to pick Ez,” Jinx pouts.

    Poppy shakes her head. “You already went.”

    “Ladies, please. There’s enough adventure to go around.” Ez tucks both hands behind his head and settles back on the couch. Fortune pulls out one the small throw pillows from behind her, fluffs it, and slams it back into the sofa and Ezreal, conveniently knocking the literal wind out his gallant sails in the process. I stifle a giggle into one of the oven mitts I’m still wearing.

    Ez blushes and tries to recover his normal breathing gracefully.

    “Dare,” he chokes on the words. “I choose dare.”

    “I… dare… you…” Soraka pauses between each word, watching Poppy to make sure she’s getting it right. Poppy nods. Ez waits expectantly. “I dare you to do that thing you do,” she says finally.

    Ez shrugs, totally not following whatever Soraka is talking about.

    “You know, that thing you do. With Yuuto,” Soraka continues, clapping excitedly for him. “And the portal thing.”

    “Oh, yeah. Cool. I can totally do that.” Ez reaches into his backpack and taps on the bright blue of his Guardian emblem. “Hey, bud—wake up. It’s showtime.”

    “Portals? Portals sound dangerous.” Poppy asks as a white-winged familiar pounces into the room. It leaps into the air, wings spread, its bright blue eyes the same color as Ezreal’s.

    “Portals are dangerous. Very dangerous. But lucky for you, you’ve got me. And this isn’t quite a portal. Technically it’s a shortcut through another dimension.” Ez flashes a lopsided grin at Poppy and starts looking around the room, eyeing a black ceramic bookend and a small potted plant. “Alright, Soraka, do you think that bookend is good enough for a demonstration of a little arcane magic?”

    Soraka shakes her head, wrinkling her nose. Between Yuuto’s chirping loops, I can hear Lulu deep in concentration.

    “Two hundred and forty-four. Two hundred and forty-five,” she counts. “Two hundred and forty-six!” she announces triumphantly. “It’s done, Soraka.” Lulu waves the paper oracle around in her hand.

    “The fortune maker!” Soraka lets out a giggle. “I almost forgot.”

    “Fortune maker it is!” Ez says, “Yuuto, let’s go. Time for a true display of skill.”

    Yuuto arcs in the air, turning towards Ez. It looks like Yuuto is going to crash right into Ez, but at the last minute, Ez and Yuuto combine, granting Ez a brilliant set of white feathered wings that fill the room. Less than a second later, Ez disappears through a wavering portal to reappear hovering over Lulu. He plucks the paper fortune maker out of her hands.

    “Just going to borrow this for a second,” he says and then a moment later he blinks back to the sofa, leaning comfortably back against the couch cushions with no wings and a happily purring Yuuto. He unfolds the flap and reads the fortune aloud. “‘Opportunity can’t knock if you don’t build a door.’ Huh. I like it, Lulu.”

    Poppy groans. “She copied that from our takeout cookies last night.”

    “That’s not her fortune,” Lulu says. She gestures to the flap to the right. “It’s the next one.”

    Ez unfolds the second flap and reads it to the group. “Only in darkness can the light shine brightly.”

    “The First Star told me that,” Lulu says.

    “The First Star talks to you?” Fortune cocks her head in disbelief. “Still?”

    “Yes,” Lulu’s face is a serene smile. “Ezreal, when you open a portal like that, where did you say you go?”

    “Uh-oh,” Ezreal whispers.

    “What’s ‘uh-oh’, champ?” Jinx leans over Ez as he struggles to keep a grip on the folded paper.

    “We may need to get rid of this.” Ez gives a weak smile. “Like right now.”

    Before anyone can make good on that suggestion, the paper oracle rips itself out of Ez’s hands. It tumbles around the room like a possessed autumn leaf. A high-pitched whine begins to grow. It seems like it’s coming from the fortune teller itself.

    The paper folds and unfolds a dozen times, finally dumping out a small but squat, black and green, glowing creature. Everyone is on their feet.

    “Did you just bring an annoying, interdimensional hitchhiking demon into Lux’s living room using your not-a-portal portal power?” says Jinx, watching the unruly little monster jump from the arm of the sofa to the carpet.

    “I might have,” Ez whispers. “Arcane magic doesn’t come with an instruction manual.”

    “Cool,” Jinx says.

    Ez looks at me, mouthing the word Sorry.

    “This has only happened once before,” he says.

    Fortune elbows Ez in the side.

    “Okay,” Ez corrects himself, “This may have happened more than once. Possibly six or seven times, but it’s totally not a big deal.”

    The little creature jumps on the coffee table. All I can see is Poppy’s hammer rear back and take a wide swing. There’s a crack of wood and the coffee table splinters. That is definitely not going back together ever again. The dark shape darts away unscathed.

    Janna stands up, her arms lifting in the direction of the creature. A breeze starts to build, shifting the debris of the coffee table and fluttering the pages of one of the books that had been sitting on it just a moment ago.

    “I got this, Janna.” Jinx is returning from the hall, Shiro and Kuro nipping at her heels.

    “No,” Fortune says. I snap my head around to see one of Fortune’s shiny white pistols leveled at my face.

    “Woah, Sarah. Not so fast. That’s a little close quarters, don’t you think?” Ez tries to step closer to her to push her guns off their mark. I feel my stomach drop as adrenaline coats my insides. This was her plan all along. My luck’s run out. She is going to end me.

    “Fortune—”

    The words barely leave my lips before I hear the pull of a trigger.

    “Time to say goodbye,” she says. There’s a sharp pop like a balloon. My hands go up to my nose and eyes, quickly checking them out that they’re all intact and where they belong. A second later, there is no demon, and fine bits of paper start to rain down on everyone as the fortune teller explodes into confetti. It looks like it is snowing in my living room. Lulu is dancing in it, of course.

    “Look, now it’s a party,” she exclaims. Shiro and Kuro tumble each other in the remains of the coffee table, while Shisa looks very disturbed at their delight in wanton destruction.

    Unfortunately, my relief at being whole is short-lived. An angry, beeping alarm begins to wail as a smoky haze creeps throughout the house, originating from the kitchen.

    “Smells like burning,” Jinx says.

    Oh, no. Dinner.




    The air is thicker in the kitchen. What was dinner for the team is now charred ruins stuck to a metal baking sheet. I cough and wave the oven mitts I’m still wearing, trying to move the smoke haze around. I open the window, letting the cool fall air in. The alarm finally shuts itself off.

    My eyes are starting to water. I tell myself it’s from the smoke and the mess in the oven, but I’m pretty sure it’s from the mess of things going on in the living room.

    “Everything’s ruined.” My voice is small and pathetic even to my own ears.

    Then I hear a shuffle of footsteps on the tile floor. Janna or Ez must have braved the smoke to offer some comfort. I wipe my eyes quickly, surprised as I turn around.

    It’s Fortune.

    “Well that’s definitely not edible,” she says.

    I nod my head in agreement. “Definitely not.”

    Fortune’s phone vibrates with a text message. Ahri, I’m sure, telling her what all the cool kids are doing.

    “This is probably not the way you wanted to spend your Friday night,” I offer.

    I pick at the burned bits of what was dinner on the aluminum foil. “Sorry Lulu dragged you into all this. Dinner’s ruined. The party’s ruined. I totally understand if you want to go. We’ll figure things out by ourselves.”

    Ugh. Too many words. Why can I not stop talking around her? I take a deep breath and try to start more clearly.

    “Fortune—”

    “Sarah,” she interrupts. “You can call me Sarah.”

    “I thought Sarah was for friends,” I say.

    Fortune’s phone vibrates again. Instead of looking at it, she puts it in her back pocket. “I came in here to apologize. You looked pretty freaked out back there.”

    “Have you ever been on the other side of one of your pistols?”

    “No, I guess not,” she chuckles. Her voice takes a serious turn. “You need to understand I would never hurt another Guardian. Not ever.”

    I nod. There’s something more behind her declaration, a pain she hasn’t quite put away.

    “I know Ez kinda made a mess of things, he does that sometimes, but would you mind if we stayed? Soraka would be fine if dinner was nothing but cinnamon rolls, but Ez ordered some pizzas to say sorry for the little portal mishap. But I totally get it if you want us to go—”

    I hold up an oven mitt-clad hand. It’s Sarah who seems to have too many words now.

    “Wait, you want to stay?”

    Sarah opens her mouth, but is interrupted by an ecstatic Lulu skipping into the kitchen, a bouquet of pastel fabric and ribbons spilling out onto the floor around her. She shoves an armful of trimmed white flannel into both Sarah and my hands.

    “These are for you,” she chirps before skipping back out of the kitchen.

    “Lulu, dear,” I call after her. “What are these?”

    Sarah holds hers up by its shoulders, inspecting Lulu’s handiwork.

    “You’re right,” she says, smiling. “This is not how I usually spend my Friday nights, but I think this whole pajama party thing might actually be a little fun.”

    “Really?”

    “Well, yeah.” Her grin takes on a particularly mischievous bend. “And, I’ve always wanted to see what Ezreal looks like with braided hair.”

  5. Interview: Inside K/DA

    Interview: Inside K/DA

    PopRox

    PopRox: Hello to our international audience! Today we have very special guests for you. I’m here with the four members of K/DA. If you haven’t heard of them, and how have you not heard of them, are you living under a rock?! Go to YouTube right now and search for their hit song “POP/STARS”.

    We are so excited to have you today, K/DA.

    K/DA: Hi everyone! My name is Kai’Sa and you’re listening to PopRox! The rest of K/DA and I are excited to hang out!

    PopRox: I got to say, Kai’Sa, it’s so lovely to hear your accent. Tell us more about your upbringing.

    Kai’Sa: Thank you. Well, I grew up all over actually; my parents traveled quite a bit. My accent is pretty international.

    PopRox: Any favorite cities?

    Kai’Sa: <LAUGHS> Of course! My favorite cities are Cape Town, Seoul, New York, and Hong Kong, where I spent most of my time before K/DA.

    Ahri: 그래서 저희 안무에 이국적인 느낌이 있어요. 카이사랑 안무 연습을 하면 연습 같지 않고 너무 즐겁죠.
    (She brings international style to our choreography too! It's never a boring dance practice with Kai'Sa.)

    PopRox: That’s incredible! And thank you, Eve for translating. How long does it take for you to get ready for a performance?

    Ahri: A lot of time! 상상도 못 할 정도로 오래 걸려요. 다들 최선을 다하거든요. 투어 중에는 빨리 일어나서 의상 챙기고 메이크업 받고 준비를 하죠. 투어 중이 아닐 땐 스튜디오에 일찍부터 가 있고요.
    (Everyone in the house works so hard. We get up early to get dressed and prepare for a day during tours. If we're not touring, we'll be at the studio early.)

    PopRox: Alright, let’s talk about you Ahri. How does it feel to be back in the limelight and with such a hit single?

    Evelynn to Ahri: 자꾸 왜 이런 걸 물어볼까? 난 이 질문 별로야.
    (I don’t think it’s a great question. They always ask.)

    Ahri: 너무 그러지 마, 이블린. 저는… 일단 음악에 집중했어요. 팬분들께서 좋아하고 자랑스러워하실 만한 노래, 대담하고 아름다운 노래를 만들고 싶었거든요. 언제나 다양한 문화에 열린 마음으로 저희를 응원해 주시는 팬 여러분께 감사하다는 말씀 드리고 싶네요. 정말 감사합니다! 꿈이 현실이 된 것 같아요.
    (It’s ok, Eve. I focused on my music. I wanted to make bold and beautiful songs that people love and have confidence in. Thank you to our fans around the world for the continued support and acceptance of our cross-cultural artists. Thank you for all your love. Our vision came together.)

    Eve: This is important. Ahri did not disappear. She saw real issues with the restrictions of creativity from music labels and found a way to unleash a powerful album with a fearless team.

    PopRox: That’s a great point, Evelynn. You have a reputation in the music industry as a difficult artist to work with. Do you feel you’ve found a perfect position on K/DA?

    Eve: Oh, I’m familiar with the “bad girl” or “diva” labels. I have nothing but good things to say about previous bands I’ve worked with. We simply had creative differences. Everything we do in K/DA is collaborative. Ahri’s leadership enables each of us to express our talents equally. Yes, this is a perfect fit for me.

    PopRox: Can you tell us more about your album, K/DA?

    Ahri: 카이사, 네가 대답할래?
    (Kai’Sa, can you answer?)

    Kai’Sa: There is a place between fantasy and reality where anything can happen. You have the power to be anyone, and do anything. It is your dream. In our in-between world, K/DA feels confident and strong. We can do anything, and so can you.

    Akali: So can you!

    Ahri: <LAUGHS>

    PopRox: Why do you think the song “POP/STARS” is such a hit?

    Ahri: 아칼리 덕분이죠. 저희의 비밀 병기라고나 할까요? 목소리가 독보적이잖아요.
    (Akali. She's our secret weapon. No one sounds like her.)

    Akali: No! No it’s not me I promise. I am trying to break tradition, but it’s easier with K/DA doing it together. It’s all of us. Eve and Ahri work so hard to encourage each of us to unleash our minds. For example, I wrote the rap for “POP/STARS” so many times, and each time Ahri encouraged me to go further. Eve… well Eve is more direct.

    Eve: I told her to stop trying to be the most creative rap artist in Asia, and to just be it.

    Kai’Sa: I feel like Akali brings this truly unique vibe. We each have our own style and with Ahri’s direction we make music completely different than current pop songs. And our fans love it!

    PopRox: Akali, you perform on the street, right?

    Eve: You can’t stop her.

    Akali: Ha. Yes. Sometimes. I don’t want to be successful because people know who I am. I want them to like my lyrics because they’re good.

    Eve: They’re good.

    PopRox: That’s pretty rare for a pop star, and we really appreciate it. You’ve been spotted in Hong Kong and Tokyo as well, wherever you girls tour. There’s a viral video of you in Seoul rapping and doing a few flips.

    Akali: Ha. Yeah. Just a few flips.

    PopRox: What was each of your favorite parts in “POP/STARS?”

    Kai’Sa: Oh I adore Akali’s rap. The black light scenes showing how there’s so much more than what meets the eye, that’s the kind of art I like making.

    Akali: Kai’Sa spray painted the art herself! She made my mask. My favorite part is Ahri’s elegance. Her parts in “POP/STARS” give us a strong foundation to set up this magical world.

    PopRox: You two have so many talents! What about you, Eve?

    Eve: Driving down the tunnel at Kai’Sa was a thrill. The thing is we filmed that scene only seven times. I wish I had more time with that sports car. We did put Kai’Sa in front of the speeding car once, but they told us not to do it again. Seeing the final version of it was fabulous.

    Kai’Sa: You know I would’ve gotten away in time.

    Eve: But the stunt coordinator might not.

    PopRox: Ahri?

    Ahri: POP/STARS에서 제가 제일 좋아하는 부분은… 마지막 장면에서 같이 안무하는 거요. 촬영 중일 땐 따로 있는 경우가 많다 보니까 함께인 순간이 좀 특별하게 느껴져요. 넷이 같이 춤을 출 때 저희가 제일 빛나는 것 같아요.
    (Dancing together in the last scene is my favorite part of “POP/STARS”. We’re not always together when we film. When we are, it’s very special to me. When the four of us dance together, K/DA shines.)

    PopRox: So what’s next for K/DA?

    Ahri: 팬분들을 위해서 투어도 계속하고 음악도 만들어야죠. 저희 음악의 가치는 자기표현이나 사랑, 아름다움, 우정, 자신감 같은 데 있는 것 같아요. 더 많은 분들께 그런 가치를 전해드리고 싶어요.
    (We’ll continue to travel and create music for our fans. I believe our music celebrates self expression, love, beauty, friendship, and confidence. We will take that all over the world.)

    Eve: Basically, we’re just getting started.

    PopRox: Thank you so much for spending time with us K/DA. Wishing you the best of luck at the League of Legends Worlds Championship performance. And thank you to our listeners from around the world. This is PopRox signing off.

  6. Double Down

    Double Down

    All eyes in Fortune's Glory were on Twisted Fate. He felt the gambling hall's many patrons regarding him with a mixture of envy, vicarious excitement, and spiteful longing for him to lose everything on the turn of the last card.

    Beyond the avarice common to dens of chance, Twisted Fate felt a singular purpose at work here, a noose being slowly drawn around his neck. The cards were twitching in agitation, warning him of danger. He knew he should fold and get out before whoever was hunting him sprang their trap, but the opportunity to make a pauper of the man across the table was too enticing to forego.

    He grinned at his opponent, a greedy merchant whose fortune was built on the whipped backs of enslaved miners. The man's robes were expensive: Freljord furs, hand-tooled leather, and Bilgewater sea charms. Every finger boasted a ring of blood gold worth more than most men would see in a lifetime. Aromatic smoke drifted from clay pipes to hang over the fortune in coin, jewelry, and deeds lying between them like a pirate's treasure horde.

    Twisted Fate nodded toward the merchant.

    “I do believe it's your call, Master Henmar.”

    “I am aware of the rules, river rat,” said Henmar, as Twisted Fate ran his tattooed fingers in a repeating spiral pattern on the backs of his cards. “And do not think any of your fancy sleight of hand is going to distract me into making an error of judgment.”

    “Distract you?” said Twisted Fate, exuding laconic confidence in every gesture. “I declare, I would never stoop to such a low and dishonorable ruse.”

    “No? Then why is it your eyes keep darting from the table?” said Henmar. “Listen closely, I have negotiated with the best of them, and I know the tell of a desperate man when I see it.”

    Twisted Fate gave a sly grin, swapping the cards between his hands and theatrically doffing his wide-brimmed hat.

    “You're sharp, sir. I can see that,” he said, sweeping his gaze across the gathered crowd. The usual collection of hangers-on; men and women hoping that whoever won might be generous to those nearby. The cards trembled as Twisted Fate's eyes fell upon certain individuals and he felt his mouth fill with the rancid flavor of sour milk. He’d long learned to trust that reaction as a sign of imminent bedlam.

    There. A man with an eye patch and a flame-haired woman. They were almost certainly armed and well aware of his slippery nature. Did he know them? Probably not. Were they working for Henmar, protecting his assets? Unlikely. A man like Henmar would make it obvious who he'd brought. Bounty hunters then. The cards were growing ever more alarmed in Twisted Fate's hands. He slipped them together and placed them flat on the table.

    “You have a look that tells me you know you have already lost,” said Henmar with the tone of a man who believes everyone to be his inferior.

    “Then what say we make this a little more interesting, sir?” replied Twisted Fate, spreading the cards in a fan and watching as the hunters eased closer. “Care to double down?”

    “Are you able to cover that much?” asked Henmar suspiciously.

    “Easily,” said Twisted Fate, locking his gaze with the merchant and lifting a heavy pouch of coins from the voluminous pockets of his long coat. “Can you?”

    Henmar licked his lips and snapped his fingers. A flunky behind the merchant handed him a matching bag of coins. The patrons of Fortune's Glory gave a collective moan as it was added to the gold heaped in the middle of the table. Wars had been waged for less coin than was at stake here.

    “You first,” said Henmar.

    “Always,” agreed Twisted Fate, flipping over his cards as the bounty hunters made their move.

    The man with the eye patch lunged at him with a capture collar. The woman shouted his name and drew a matching pair of pistols.

    Twisted Fate kicked the underside of the table, spinning it into the air in a shower of coins, cards, and parchment. The pistols fired with deafening roars, blasting fist-sized holes in the table. The capture collar snapped closed, but when the smoke cleared and the screams stopped, Twisted Fate was nowhere to be found.

    Henmar rose to his feet, his face twisted in outrage as he searched in vain for his opponent. He looked down at the broken pieces of the table and the color drained from his face.

    “Where is the money?” he yelled. “Where is my money?”

    Five cards fluttered face-up to the floor of Fortune's Glory.

    A winning hand.

  7. Miss Fortune

    Miss Fortune

    Like most who rise to notoriety in the twisting, salt-crusted labyrinth of Bilgewater, Sarah Fortune has no shortage of blood on her hands…

    Beloved daughter of the renowned gun-dame Abigale Fortune, Sarah spent much of her happy childhood in the forge of their island settlement just off the coast—learning to file wheel locks, set trigger pulls, and even cast batches of custom pistol shot. Her mother’s skill in crafting firearms was legendary, and her bespoke handguns were to be found in the collections of many a wealthy merchant captain.

    But oft-times, they were coveted by those with more meager means, and darker hearts.

    One such individual was an up-and-coming Bilgewater reaver, known to his crew as Gangplank. Cocksure and certain of his power, he demanded a pair of Fortune pistols the like of which no other man could hope to possess. A reluctant deal was struck, and a year later to the day, Gangplank returned. With no intention of paying for the work, he had masked his face with a grimy scarf. He was there to take the guns by force.

    Abigale had crafted two masterpieces, twin hand cannons of exquisite workmanship and pinpoint lethality—indeed, she declared, too fine for the likes of him. She could see the brutish thug that Gangplank had become. Enraged, he seized the pistols and gunned her down with her own creations before turning them on her husband, and young Sarah too. Then, out of nothing but spite, he set the workshop ablaze and smashed both pistols on the cobblestones, to wipe the Fortune legacy from the face of Runeterra completely.

    Sarah awoke to agony. Her wounds were grave, but she managed to crawl from the burning ruins with the remains of the two pistols clutched to her chest. In time, her body healed, but waking nightmares and night terrors would torment her for many years to come.

    Even so, she endured. She was determined to have vengeance. She rebuilt her mother’s pistols, and learned all she could of the masked murderer who had since declared himself the new reaver king of Bilgewater, and forced even the most influential ship captains to honor his claim.

    No matter. When Sarah faced him again, she would be ready.

    Taking a ship to Bilgewater Bay, she killed her first man within minutes of setting foot on the crooked timbers of the quayside—a drunken pirate with a gallon of Myron’s Dark in his belly, and a price on his head. Sarah dragged his corpse to the bounty board officials, before tearing off a dozen more warrants and heading off into the city.

    Within a week, every one of them was settled, and those with the misfortune to be hunted by Sarah were either dead or in chains. She quickly earned a reputation in the taverns and gambling dens, becoming known only as “Miss Fortune”. Gangplank would never see her coming. What was one more bounty hunter on the streets of his city?

    In the years that followed, tales of Miss Fortune’s exploits spread far and wide, each more fanciful than the last. She drowned the leader of the Silk-Knife Corsairs in a barrel of her own stolen rum. She took the Syren from a captain who learned the hard way what it meant to slip a hand where it wasn’t wanted. She tracked the insane Doxy-Ripper to his lair in the belly of a half-dismembered leviathan down on the slaughter docks, and shot him in the back as he fled.

    In spite of all this, Gangplank was far too powerful to confront openly, with the fierce Jagged Hooks crew always at his side—but Miss Fortune knew just killing him would never be enough. Only his abject humiliation, and the burning to ash of all he had stolen, would satisfy the girl who had died on the floor of her mother’s workshop.

    And so, little by little, she began to surround herself with a small but loyal cadre of allies that would eventually help her lay her demons to rest.

    Miss Fortune risked everything to make her move against Gangplank. Plots within plots saw his ship, the Dead Pool, blown to flaming wreckage in the harbor, and the tyrannical reaver king overthrown. Best of all, everyone in Bilgewater saw him fall. It was everything Sarah could have hoped for, exactly as she’d planned.

    And it was over in moments.

    With Gangplank gone, the other rival captains quickly descended into fighting amongst themselves for control of the city. What little semblance of law there had been was gone in an instant, with countless innocent civilians caught between the warring crews. Reluctantly, Miss Fortune stepped up—as captain of the Syren, and backed by her own people, she brokered an uneasy truce that has somehow held to this day.

    But little is ever really permanent in the port city, and Captain Fortune still finds herself having to impose her own brand of order on every reaver, ganglord, and distant threat that comes her way.

    The real battle for Bilgewater has only just begun.

  8. Sisterhood of War Part II: The Unquiet Dead

    Sisterhood of War Part II: The Unquiet Dead

    Ian St. Martin

    She cannot breathe.

    Her eyes are open, but there is nothing but a heavy, suffocating blackness. It crushes down on her. Her breath smothering. She draws in a slow, rasping breath. It fills her nose with the scents of blood and offal, a slaughterhouse stink. There is something else too, something thin, caustic, and sharp, coiling its way toward her lungs.

    The weight around her shifts. She hears something heavy tumble away, the muffled sound of lifeless limbs slapping into mud. The darkness wanes in patches, giving texture to her prison. Bloodied rags. Shattered plate. Cold, abused flesh.

    Bodies. She is buried under bodies.

    The urge to fight, to escape and survive, rises all-consuming. Adrenaline rushes through exhausted veins. She struggles, wrenching from side to side to force a cavity between herself and the mass. She sees a hairline crack, the faintest trickle of light spilling in. Hope feeds her frenzy. She scratches and claws. Eyesight blurring, rasping breath as she tears the gap wider.

    Her hand punches free. Cold air floods in, gulping it into her lungs, but that toxic, bitter something comes with it again. She gags as it coats her tongue, spilling down her throat. She pushes out an arm, beginning to haul herself out.

    Her head and arm are free. Gasping for breath but her lungs are twin lanterns ablaze. She can see the ground churned to mire, patches of it burning azure and silver, strewn with the dead. A felled tree’s trunk reaches out for its lost branches, the leaves screaming in tongues. The battle is over.

    She glimpses shapes wandering through pale, boiling fog. Creatures gather in the aftermath, wicked birds and gaunt dogs. The dead are carrion now. The vanquished, food.

    There is a body just ahead of her, the one she had heard fall away from atop the mound. A boy sprawled out on the ground, his armor broken open, the protection it once offered him gone.

    A dog feeds. The boy shudders like a marionette from the roving muzzle. She tries to shout, to drive the beast away, but razors line her throat. The fog covers everything in its acrid and corrosive touch. The boy’s head lolls to the side, the eyes meeting hers glazed over and lifeless.

    Then he blinks.

    Arrel sat up, placing her hands against the ground to stop her head from spinning. The smell of wet earth and grass asserted themselves over the blood and sour air of the dream. Rainwater trickled down through gaps in the tent over her head.

    She looked to her side and found Second sitting there, watching Arrel intently with her helm in his jaws. She stared at the drakehound for a moment, blinking away the afterimages of a starving beast’s maw lined with gore. She gestured, and he padded closer, releasing the helmet into her hands as the flap to the tent was pulled open a fraction.

    “Mistress,” came a familiar voice from outside. “It’s time.”

    Arrel replaced the helm, taking a slow, rasping breath and ignoring the pain it stitched down into her lungs before standing up. The damp fabric of her bedroll squelched beneath her feet as she stooped to leave her tent and stepped out into the rain. First trailed behind the tracker, joining the other three of the pack that waited outside as they followed obediently in her wake.

    Erath stepped back from the tent, eyeing Arrel carefully. Hers had not been a silent sleep, and they had been getting worse since they had left Fae’lor.

    “Are you alright?” he asked.

    “Strike the tent,” the tracker replied. Arrel looked out across a small clearing in the wooded hills they had chosen to make camp, shrouded in a gentle rain that glittered and shone with every color of the rainbow. Some of the drops struck the ground as rain should, others winked in the air like tiny stars, dissolving in a mote of light with the soft chime of a distant bell.

    She hated Ionia, and it pursued Arrel even into her dreams. She could swear, grasping back at the images, that Riven’s body was among the dead. It would have been so much simpler, if that were true.

    Arrel looked back over her shoulder at Erath. “Has she kept the scent?”

    The blade squire nodded once. “The runesmith’s blade still sings to her.”

    “Then I’ll range ahead,” said Arrel, already walking.

    “No need,” said Erath. “Teneff and I found a village up nearby, we aim to stop there for supplies.”

    Arrel grunted, fists clenching as she came to a halt. “We ought to avoid them. We are not welcome here.”

    “Our provisions are growing scarce,” said Erath. “Teneff and I will go alone. She thinks Marit, Henrietta, and your hounds will attract attention we don’t desire. We shall return quickly and then be on our path again.”

    After a few moments, Arrel gave a nod.


    Erath did not know the name of the village. Like so much of Ionia, he simply assumed it would be something unknowably poetic, like a secret whispered between friends he could neither hear nor understand.

    He had thought the rain would make it easier to conceal themselves. The group of them had discarded as much Noxian gear as possible when they left Fae’lor, to avoid notice of both the locals and the empire as they conducted their mission, but they were still strangers in a strange land. As he followed Teneff down the muddy thoroughfare of the village, Erath felt every pair of eyes on him, dissuading him of any pretense of camouflage.

    “Stay close to me,” said Teneff, her gruff tones affecting a calm Erath attempted to adopt, though he didn’t feel it. Both of them were armed, but that was not unusual for anyone in Navori. Though Erath was beginning to come to the realization that not every weapon was one that he could see.

    “Hold on,” whispered Teneff, and the pair faded back to lean against the wall of a tea house. There was a scuffle developing ahead, a handful of warriors edged in red surrounding an Ionian elder. A small crowd of onlookers was gathering.

    “What are they doing here?” said Erath, his eyes locked to the Noxian soldiers.

    “We have an outpost not far to the south,” said Teneff quietly. “This might just be a patrol, or a reprisal sweep if we got hit in the night by a Brotherhood raid.”

    The pair moved closer, skirting around the periphery of the people who were watching the confrontation. Erath tugged his hood down further over his head, his fingers brushing against the bone pendant around his neck, then down to check the short blade at his belt. They stopped once they came close enough for the shouting to become words.

    “I come from festival,” the old man was trying to explain, his lips fighting to pronounce the Va-Noxian. “In Weh’le.”

    “Weh’le,” repeated the lead soldier. “That’s pretty far.” He eyed a paper-wrapped bundle the old man held.

    “T-tea.” The Ionian clutched the parcel to his chest protectively. “This tea, this blossom tea.”

    The soldier’s eyes narrowed. “All the way to Weh’le and back, for tea?”

    “I’ve heard of that festival,” remarked another of the Noxians. “It’s their death feast.”

    “Celebrating war heroes?” The lead Noxian took a step closer to the man. “Reminisce a little, dig up some old hurts—people can get crazy ideas in their heads doing that.”

    “Like setting fire to a stockade last night,” offered another soldier.

    “Nothing like that,” said the Ionian. Suddenly the packet he carried glimmered with a faint blue light. The Noxians sprang into combat postures, leveling their blades at the Ionian.

    “That is magic,” barked the lead soldier. “That is a weapon!”

    “No! This, this,” the old man struggled to find the words. “Ezari! Ezari, my… son. My wife, too old to go. I bring back for her, to see him.”

    “More lies,” snarled a Noxian.

    “Yeah, yeah, just like before,” another soldier hissed, her eyes glazed over with the scars of a hateful memory. “You all make nice, wait ’til our backs are turned before you whisper some curse and then boom! Boyod bursts into flame, Iddy’s legs gone, my friend Kron’s heart turned to salt in his chest! That’s what you do!”

    “This is getting ugly,” murmured Erath. “What should we do?”

    “Nothing,” answered Teneff, still brutally calm. “Not our fight.”

    “Surrender the weapon,” snarled the lead Noxian, the haft of his axe creaking in his grip.

    “Is no weapon,” the elder pleaded. He looked to the crowd, but their eyes were fixed on the blades carried by a dozen Noxian soldiers, and they did nothing to help him.

    “You heard him,” barked another soldier. She advanced, snatching at the parcel. The two struggled over it, and Erath heard the sound of paper tearing.

    The Ionian cried out, wordless anguish spilling from his lips as the tea scattered across the ground. He tried to save a measure of it, but the rain was already sweeping it from him.

    “Ezari…” croaked the old man as he sank to his knees, watching the tea disintegrate into the mud. Every raindrop that struck the powdered leaves elicited a pulse of radiant blue, each successive one growing fainter and fainter until it finally washed away.

    “Try something,” said the lead soldier to the crowd as the Noxians joined ranks and began to edge their way back. “Please. I’ll burn all this to ashes.”

    Xiir!” the Ionian shrieked, his face turned up into the rain. “Xiir!”

    Erath felt a hand grip his shoulder.

    “We are leaving,” said Teneff, not taking her eyes from the soldiers as they marched the opposite way.

    “Do you see those Ionians?” said Erath. “Our comrades won’t make it out of this town alive.”

    “Not our fight,” Teneff said again. “You can sympathize for them on an empty stomach, blade squire. Now we’ll have to make due on the trail.”

    “That word he was screaming,” said Erath, looking back over his shoulder as he followed after Teneff. “What does it mean?”

    “Xiir,” Teneff repeated. “It is a curse that they use for those of us that come from ‘the Captive Lands’. It means locust.”


    Tifalenji was waiting for them just outside of the village. The runesmith’s sword was drawn, and faint traceries of emerald light ghosted across the surface of the blade.

    “What was all that?” she asked.

    “Our outpost near here got hit last night,” said Teneff. “Probably the Navori Brotherhood. Looks like the warleader there sent out troops to track down leads, or just cause trouble for the locals.”

    The runesmith absorbed her words for a moment. “Were you seen?”

    “No,” Teneff replied. “And from reading the town, it didn’t seem wise to linger and seek out barter.”

    “There speaks wisdom,” Tifalenji nodded. “Let us be off then.”

    Erath accepted the reins for Talz, the group’s hulking basilisk, from the runesmith. Patting the side of the creature, he glimpsed Arrel and her drakehounds. The tracker looked haggard to him, but he had learned better than to pry.

    “Where is Marit?” asked Teneff.

    “She said that waiting for you all was boring, so she rode ahead,” said Tifalenji.

    For a while they walked in silence, trudging through the ankle-deep mud and shimmering rain. Erath thought back to the village and the sequence of events that had unfolded. The anger, hatred, and fear he had seen on the faces of the Noxian soldiers. His hand strayed to the bone pendant around his neck.

    “Teneff?”

    The veteran looked back at him. “What’s on your mind?”

    “It’s just, those villagers, all the Ionians. How can we convince them to join the empire like that?”

    Teneff’s aspect darkened. She stopped, allowing Erath to catch up to her. “Do not judge your fellow Noxians, boy, until you have endured what they have endured, and seen what they have seen.”

    Erath looked at Teneff.

    “Each of them came here to bring the promise of the empire to those who they would call brethren,” she continued, “just as we did across Valoran, and in Shurima. This land is… different. It lays a great challenge upon the soul of every soldier in service to Noxus. We all strive to enlighten these people, to draw them to us and enrich us all by doing so, but it is not always a simple thing. Ionia is very much not a simple thing.”

    “So much is different here,” Erath agreed. “Do Ionians really turn into flowers when they die?”

    Tifalenji grunted. “A spirit blossom. The souls of the dead inhabit them, and when they bloom they call out to the living, if what I have been told is true.”

    “That holds with what I know,” said Teneff.

    “Is it only Ionians who inhabit the blossoms?” Erath asked Teneff.

    “I know not, why?”

    Erath reached under his jerkin, and took his pendant off. “During the war, all the fighters in our tribe came here. For years we heard nothing, until one day a woman came with this.” He held out the sliver of bone in his hands, lifting it up to show Teneff. “This is all that she said is left of my father. I wonder, could he be in one of the blossoms? Is his spirit still here, and could I find him?”

    “Even if there were,” Tifalenji interjected, “we have no time for such fancies. I need you focused now. Remember why you are here, blade squire. The purpose each of us is bound to carry out. Put all else from your mind.”

    Erath lowered his head. Unlike Tifalenji and the huntresses, his own purpose here felt elusive, a hard thing to balance against something as absolute as desertion. He dragged a thumb over the surface of the pendant. “Yes, mistress.”

    Teneff looked back over her shoulder. “If your father died here, then he died a hero for Noxus. That is all that matters.”

    Erath nodded, slowly slipping the cord and the pendant back around his neck.


    Does the rain here ever stop?

    Erath hauled one foot out of the mud, fighting to keep the mire from sucking the boot off him and only partially succeeding. Bouncing on one foot, he reached down to tug his boot up, shivering and at complete odds with the world surrounding him.

    The shimmering color of the rainfall made everything like a dream in a wavering, queasy way. He heard creatures make calls from the branches of trees the color of summer sunsets, sounds that didn’t seem like they could come from an animal. Maybe it was the trees themselves that were calling, as their leaves waxed and waned from orange to indigo.

    It was all so unreal.

    The only thing that felt truly real to Erath at that moment was the grumbling of an empty stomach. He wished they had managed to barter with the villagers before the soldiers had rendered their chance impossible. The whole scene had sat wrong with him, scattering his mind with jagged, uncomfortable thoughts. Is that how war was fought here? Was that how his father had fought it?

    Erath’s boots struck hard ground, and he breathed out a moment’s relief at the prospect of being free of the mud. He stretched the muscles in his arms as he led Talz forward across the stretch of pale stone ahead of them.

    As he walked, Erath took notice of the ground, seeing subtle shapes and lines that were somehow familiar to him. There was something intentional about the rock beneath his feet. An artfulness, even. His eyes grew wide.

    They were walking across a pair of cupped hands rendered from stone, half buried in the earth. Much of them was hidden beneath the surface, but the palms alone were wide enough to span a courtyard. Erath wondered about the size of the person they would be connected to, and where they might have come from.

    “I would like to know how anyone could make such a thing,” said Erath.

    “I’m rather more keen to know who could have destroyed it,” replied Tifalenji, her face stern as her gaze drifted over the scars and fissures where immense fingers had once been. “Or what.”

    “Hold,” Arrel warned, a low guttural chorus of snarls issuing from her hounds.

    She pointed.

    There was something lying in the center of the hands. It was a small shape, mewling softly in the rain. Erath pawed water from his eyes, squinting as he went nearer to it. Every time he blinked it was a different color.

    “Careful,” said the runesmith. Her eyes were on their surroundings, wary as she slowly drew her sword in a low rasp of steel.

    Curiosity pulled Erath forward. The creature was small, a little less than the length of his falchion’s blade. He glimpsed both feathers and scales, short coiling fronds that grasped feebly at the air and raised nubs that might one day sprout what appeared to be wings. The blade squire knelt, finding himself saying the same phrase he had repeated again and again ever since he had first set foot in Ionia.

    “I’ve never seen anything like it,” murmured Erath. He reached toward the creature. “Hey, little one. You hungry?”

    “No, no, no,” breathed Teneff, her eyes darting to and fro like the runesmith’s. “No, no, no.”

    Erath blinked. “But, what if it’s hurt? This is just a baby.”

    “Exactly,” Teneff agreed. Erath heard the links of her chain unravel from her arm. “Where do you think the mother is, then?”

    Something detached from the trees beside them. The already chilly air grew colder. Erath’s breath caught in his throat as a massive form revealed itself, and the rain began to fall upward.

    Like the tiny, helpless thing they had found it was part bird, part beast, and part sea creature. Grown to its full size, though, every facet was heightened to a fully monstrous extent. The baby’s grasping fronds were, on the “mother”, tentacles thick as a man’s arm, the subtle bumps razored talons. Half its form seemed to ripple in and out of solidity, as though it existed only partially in the same reality that Erath did.

    A deafening shriek slashed out from the forest of teeth and eyes that could have counted as the thing’s face. Erath cried out in pain, clamping his hands over his ears. The creature beat the rows of multicolored wings upon its back, buffeting Erath away from its progeny.

    “Back!” Teneff roared, not to the creature but to Erath. “Keep Talz safe!”

    Erath’s falchion was drawn but he did as she said, watching as Teneff spun her chain until it blurred into a blackened spiked arc. Arrel had ghosted behind the thing, her hounds slavering as they waited for her to unleash them. Tifalenji was chanting an uncanny litany that drew blood from her nose as her blade shuddered with emerald light.

    The beast screamed again, and was attacked from three sides.

    Arrel made a sharp series of hand gestures, and her hounds leapt upon the creature. Fangs and claws tore into its rippling hide. It writhed, twisting and undulating as it fought to shake them loose. The pack was hurled to the ground, but Third came away with a wing in his jaws.

    Fr-ah deh-AHK!” Tifalenji bellowed, her blade trailing a constellation of burning jade as she swung. A pair of tentacles came free in a welter of incandescent blue blood, blurring into smears of dirty light before vanishing with a snap of air pressure. The oozing stumps twitched for a moment before sprouting, each appendage lost replaced by three new ones that formed like the branching limbs of a tree.

    Teneff charged. The beast wailed, lashing at her advance and raking the heavy pauldron on her left shoulder with its talons. She dipped her head behind the armor plating as a shower of sparks danced over her. She let loose her chain in a whirl of snapping links and it crashed against its flesh, but was quickly overwhelmed by slithering tentacles. The serpentine appendages pulled, seeking to yank Teneff off her feet, but she dug in her heels and held fast. She spun the short blade in her other hand, driving it into the creature’s flank again and again until the stone became slick with gore.

    The beast beat its wings, sending Teneff flying back. Her chain, still embedded in the creature’s side, snapped taut, wrenching her shoulder at an unnatural angle. With a bellow of pain she released her hold on its barbed links, hurtling backward to crash against the stone.

    Erath sprang toward Teneff, but was warded off by her outstretched hand. She glared back at him, her face a mask of blood from a gash across her forehead. Tifalenji launched herself at the monster, another incantation flowing from her lips, but she was smashed from the air by a clutch of tentacles.

    Every fiber of Erath’s being screamed at him to move, to do something. He shot Talz a glance, and set his jaw. It was time to pull his weight.

    Scrambling up the side of the basilisk, Erath took a tight hold of the reins and drove his heels into Talz’s flanks. The beast lumbered forward with a throaty grunt. Erath rode forward, placing himself between the creature and Teneff. A tentacle flicked at his face and he brought up his falchion in a blur of steel, slicing it away.

    Blood pounded in Erath’s ears as he deflected another slashing limb, making ready to charge. He pushed forward, slicing into a swarm of tentacles assailing him.

    “Stay clear of my manservant, beast!” came a voice from behind the creature.

    The sleek, agile silhouette of Lady Henrietta appeared from between the trees. The reptilian steed dashed forward, eager to coat her jewelry in a fresh kill. Seated upon her back, the masked figure of Marit laughed in equal eagerness, the blade of her glaive singing as it cut the air.

    With another piercing shriek the creature whirled around to face Marit in a disjointed, boneless spin.

    “Yes, that’s the spirit!” She flung out her glaive until she gripped the very end of it. She leaned back, spinning the spear in a wide arc before swinging it in closer. The blade slashed upward alongside the beast, shearing away an entire shoal of tentacles and two wings. The creature recoiled, and Marit hopped up to stand in a crouch on Henrietta’s saddle. Using her weapon for balance, she leapt up into the air before landing on the monster’s back.

    Clutching at a tentacle with her free hand, Marit scrambled up atop the beast as it bucked and rolled in a frenzied attempt to dislodge her. With a battle cry she plunged the tip of her glaive down into the base of the monster’s skull, and answered the steaming jets of glowing blood that splashed her with a sharp twist. The creature’s ear-splitting hiss was cut abruptly short as its limbs went slack and it toppled heavily to the ground. The rain fell normally again.

    The Noxians collected themselves, joining together in a loose circle around the dead creature. Erath climbed down from Talz’s back, still wary of sheathing his blade as he imagined the beast rising once more.

    Marit ripped her glaive loose with a grunt muffled by her leather mask. “I believe I am beginning to grow a touch weary of being your personal savior, runesmith.”

    “That creature,” said Tifalenji. “It came from the other realm.”

    “Indeed?” Marit raised an eyebrow. “Well, whatever part of it that is in this realm is dead.”

    The runesmith looked up at the rider. “When all this is finished, I shall craft you a weapon as savage as your spirit.”

    Marit matched her gaze. “I may just hold you to that.”

    “Well met, Marit,” Teneff dipped her head.

    “Yes,” Erath nodded hastily. “Thank you.”

    Arrel said nothing.

    “Of course,” Marit’s eyes smiled, and she gave a theatrical bow. “I’ll be damned if I have to endure any more of this adventure without the hired help.” She glanced back at the monster’s corpse. “Do you think this thing is good eating, or bursting with some ghastly poison?”

    “You want to try it?” scoffed Arrel. “Be our guest. Only fair as it is your kill, after all.”

    “I see,” Marit tilted her head. “What about the little one?”

    The Noxians all turned their attention to the smaller creature. Raising its head, the tiny monster trilled. It shivered for a moment before bursting into a cloud of snowflakes, which each then became a sound, and then nothing.

    Erath stared at the now empty space, releasing a breath slowly through his nose. “Someone tell me again, why do we want this place?”

    “The veil is thin here,” said Tifalenji, cuffing the trickle of blood from her upper lip as she sheathed her sword. “This land teems with the bizarre. Ignore it.”

    “This land is nothing but bizarre,” Erath muttered.

    Marit stepped gingerly onto the skull of the dead creature, snapping her fingers to draw Henrietta close. Sinking her glaive into the earth, she pushed down on the end of the haft, using it like a vault to swing herself over onto the saddle once more.

    “How long have you been up in that saddle, eh?” teased Teneff. “Why don’t you give Lady Henrietta a rest?”

    Marit scoffed. “I’m not touching Ionia any more than is absolutely necessary, thank you.”

    “Sounds like an awful long time to hold one’s piss,” Teneff grinned.

    “Hmm, well I’ve some jars stashed away here somewhere, if you’re in need of a fresh batch?” Marit began to rummage through her saddle pouches. Erath’s shoulders shook as he stifled a laugh.

    “Can we not?” asked Tifalenji, looking at both women in exasperation.

    Teneff shook her head. “You are no fun, runesmith.”

    “No fun at all,” echoed Marit. She looked to Erath, eyes narrowing into slits of cruel slyness.

    “Now, manservant, I don’t completely hate you yet, so whilst we are on the subject, a word of warning as you care for Lady Henrietta. Her urine is highly acidic, so no matter how desperate and overcome with thirst you might find yourself on our travels, you must look elsewhere, understand?”

    “Why?” Erath chuckled. “Is that what happened to your face?”

    Marit visibly tensed. Her eyes flashed wide for an instant, fingers digging into the haft of her glaive. “No,” she said coldly, winding Henrietta’s reins around her free hand and riding off without another word.

    The color drained from Erath’s face. “I—”

    “Let it be,” Teneff shook her head. “Just bide back a distance from her for a while.”

    Erath’s heart sank as he dragged himself back to Talz. After all this time, he had felt the faintest idea of being part of the group, of belonging. Now he felt it spill out between his fingers, like the elder Ionian’s tea.

    He had been so close, and he ruined it.


    The next week’s trek had been calm, or at least as calm as the wilds of Ionia could be to an outsider. The rains had ceased, and Erath savored marching over dry land for a change. The absence of bone-deep cold and the other miseries brought to a soldier by mud allowed him to truly see the natural splendour of Ionia in all its wondrous, breathtaking glory.

    Everything was in subtle motion, from the dancing of the birds to the gentle sway of the multicolored trees. Even the chase between the predator and its prey, glimpsed for only an instant at a time in the spaces between the trees, unfolded in a sort of graceful harmony. It was as though they were all moving in concert to some silent melody that was just beyond Erath’s ability to experience, a wider world he inhabited, but couldn’t see.

    They had been proceeding along the course of an immense river ever since they made landfall on Navori, never straying out of sight from its banks for too long. Not only had it served as a source of food and fresh water, but as a guide deeper into the interior, as the huntresses followed the eerie song that radiated from Tifalenji’s blade.

    “Night soon,” said Teneff, glancing over at the runesmith.

    Tifalenji’s eyes darted up at the swollen silver crescent of the moon, barely visible in the reddening sky. Erath thought he saw a moment of frustration flash across her features, before they become impassive and unreadable once more. “We’ll stop here, then.” She looked at Erath. “Make camp.”

    “Second,” murmured Arrel. The hound presented himself. “Find Marit, bring her back.”

    Second chuffed and turned, sprinting away into the deepening dusk. Marit had ridden ahead of the group since the incident after killing the creature, the thought sending a twist of regret in Erath’s gut.

    “I’ll go get some wood for a fire,” said Erath, drawing a hatchet from where it hung off Talz’s back.

    “Take care in how you do,” warned Teneff. “The trees here are alive.”

    Erath frowned. “Aren’t all trees alive?”

    “She means they’ll-kill-you alive,” said Arrel.

    Erath’s frown deepened.

    Night had fully descended, wrapping the world in a blanket of twinkling black velvet, by the time Erath had collected enough firewood. After the battle against the creature, he had opted to collect scattered branches from the ground rather than chop a fresh one loose and risk awakening some vicious animus within the tree that would seek one of his limbs to balance the scales.

    He returned to the campsite and made a fire. Once he was satisfied the embers were growing into a healthy flame, he slung a cooking pot and weighted net over his shoulder and made for the river. After checking how light their provision sacks had become, he hoped to return to camp with a fish.

    The minutes stretched by as he crouched on the river bank, staring into its glassy black surface. His pulse quickened as he saw motion in the water, and he flung out the net, cinching it tight and hauling it back onto land. The net wriggled and leapt with a captive carp.

    Breathing out a sigh of relieved triumph, Erath filled the pot with clear river water and dropped the carp inside.

    He walked back to camp, his step much lighter than when he had set off as he thanked the fish for its devoted service to the Noxian empire.


    “It’s ready,” said Erath as he portioned the soup out in each warrior’s tin cup. He was careful to drag the ladle across the bottom of the pot every time. When he had handed out the last cup he poured what was left for himself, and took a seat near the fire.

    For a while no one spoke, each of them content to enjoy the comforts of a hot meal and the crackling warmth of the fire. Erath was no exception, happy to fill his belly and give rest to sore feet and tired muscles.

    For that brief span of time, nothing else mattered.

    Each of the Noxians did their best to attempt some relaxation. Arrel was surrounded by her hounds, carefully inspecting their claws and teeth. Tifalenji had walked a short distance away, sitting cross legged beneath the light of the moon as she chanted and wrapped her levitating blade in magic. Teneff had taken out a battered pipe, slowly breathing out quivering rings of blue-grey smoke that crackled in the firelight.

    “You still use that thing, Ten?” Marit looked down from where she lounged atop Lady Henrietta’s back. “You do know that stuff will kill you.”

    Teneff shook her head. “This won’t be what kills me. Besides, I’m not allowing myself to die until this business is done.”

    Erath felt everyone’s thoughts coalesce, and cleared his throat. Teneff looked at him.

    “This person we’ve been sent to find,” said Erath.

    “Riven,” said Arrel softly.

    “You all knew her?”

    Tifalenji allowed her sword to drop into her hands. “Only by reputation.”

    “I shed blood alongside her, when first we came to these shores,” said Teneff, staring into the flames. “Tough little thing, you wouldn’t guess it by looking at her but she could haul a pair of legionaries down to her level, each by an ear. That sword of hers, took incredible strength to even lift it.”

    “Let alone the dancing she could do,” added Marit.

    Erath noticed the runesmith out of the corner of his eye, regarding Teneff carefully at the mention of the blade. The uncomfortable thought rose in his mind of how little he truly knew about Tifalenji, and how thoroughly his life depended on her now.

    “She was quiet at first,” said Marit, “mostly kept to herself.”

    “But stand together in the line with someone,” continued Teneff, “forge that bond with iron and blood…”

    “You become sisters,” Arrel finished.

    Silence descended, the three huntresses lost amidst their thoughts.

    “Why did she stay here?” said Marit, a thin edge creeping into the words. “All these years, everything that’s happened. Why did she betray us?”

    “We don’t know what happened,” said Teneff.

    Marit snorted. “Don’t play the imbecile, Ten. It does not suit you.”

    “You think I don’t seek to bring her to account?” Teneff stood and rounded on Marit. “Why else am I here?”

    “Years, she’s been here,” Marit replied, unmoving. “Years. Every opportunity to report back, and she didn’t. She is a deserter, and theirs is a weakness we cannot abide. A treachery we cannot forgive. We are here to seek vengeance.”

    “Don’t call it vengeance,” said Arrel. “This will be justice.”

    “Call it whatever you wish,” Marit replied. “Riven made her choice, and we are the consequence.”


    Erath tried to sleep, but despite his exhaustion it eluded him. He had seen the power the huntresses wielded when they worked together. Who was this person who was able to divide them without even being there? Who was Riven, who had left such a mark on each of them?

    The questions swirled around his head, though they slowly began to sink down beneath a promise of rest, before it was shattered by a voice.

    “Up!”

    Erath stirred. It was Teneff, standing watch.

    “Get up!” she bellowed again, clanging her short sword against her armor. “The river is flooding!”

    The Noxians scrambled to their feet. Erath turned to look at the riverbank, and his blood ran cold.

    Something had roiled the current, transforming it from a peaceful flow into a riot of churning rapids. Erath saw human faces take shape in the foaming walls of rushing water, boiling into being and mouthing silent, enraged curses before dissolving back. All the while it rose toward them, devouring the bank inch by inch.

    The river wasn’t flooding. It was alive.

    “Get to the treeline!” barked Tifalenji.

    Teneff was already running. Marit had only to spin into a riding position on Lady Henrietta before they were darting for the trees. Erath’s first thought was Talz.

    He hurried to the basilisk, taking hold of whatever he could from the camp as the ground beneath him turned to a marshy quagmire. Water rushed over his boots as he reached the massive reptile. He looked back just in time to see another great swell smash down over Arrel.

    And it looked like it had hands.

    Prying out the stakes rooting Talz in place, Erath started climbing onto his back before the basilisk charged. Erath clung to the straps and rigging on the beast’s flank for dear life as the water surged after them. He hauled himself up, his legs swinging free, head ducking as equipment, tools and what remained of their food supply tore loose.

    They made it to the trees, and Erath climbed as the water battered them. Talz clawed himself up to his hind legs to keep his head above the surface, each fresh surge crashing higher up his back and neck. Erath looked back. Teneff and Marit were clear, but Arrel and her hounds were caught in the swamp their camp had become, slowly being sucked back into the river.

    Erath braced as another swell struck him like a hail of stones. The tree next to him sagged, nearly snapping from its trunk. He looked from the tree to back at Arrel, and dropped down into water that reached his waist.

    Grabbing the hatchet from Talz, he swung, chopping into the wet bark of the ailing tree. He swore he heard some mournful note rasp from its leaves as it finally broke, smashing down at an angle toward the river. Erath watched a cluster of shapes approach it.

    Arrel’s hounds. They were paddling in a circle around her, dragging her up onto the tree. But there were only three of them.

    The waters began to recede as the first light of day broke through the foliage in bars of copper and gold. They glittered across the water. A horrific sound, like a dirge being played by a drowning man, filled the air as the tide slid back into the river.

    Marit galloped back, and Teneff climbed down, all of them converging on Arrel and the fallen tree. She had followed the bank, scanning the becalmed waters with her pack.

    “Second!” she called, pausing. “Second…”

    “He was carried beneath the water, Arrel,” said Teneff. She laid a tentative hand on her shoulder. “I’m sorry.”

    Arrel’s hand shook. She balled them into fists and set her jaw into a hard line.

    “We’re wasting time here,” the tracker croaked, shrugging off Teneff’s hand. She stood, sharply gesturing to bring the other hounds from their somber watch on the riverbank. Fourth lingered a second longer than the others, but a glare from Arrel brought him trotting to her.

    Erath flinched as the sunlight faded. He held out his hand, feeling heavy drops as they struck his palm. Their short reprieve from the rain was over.


    Within minutes the sun was gone, hidden behind heavy black stormclouds. The rain was joined by howling gales, whipping the downpour into twisting sheets of freezing water. The cold sliced through Erath to the bone. He could barely see an arm’s length in front of his face. It even forced Marit to dismount from Lady Henrietta.

    Tifalenji held her sword aloft. With a whisper, the blade burst with emerald flame, forcing back the storm’s blinding winds a fraction. Teneff retrieved a length of rope from Talz, looping it around each of their waists to bind them together.

    Leaning into the wind and lashing rain, the Noxians wandered forward behind Tifalenji, a tiny capsule of green light in the maelstrom. Time blurred for Erath as he trudged on. He couldn’t tell if it had been minutes or hours before Tifalenji spoke up.

    “We have to stop,” she roared over the wind.

    “Look!” Marit pointed with her glaive. “There’s light up ahead!”

    Erath could make out the faintest cluster of lights, like a constellation in the heavens.

    “This is wild country,” warned Teneff. “It could be bandits, or a Brotherhood camp for all we know.”

    “Then we kill them all,” hissed Marit. “The rune-witch is right. We have no supplies, and if we do not take shelter, this storm will end us.”

    Teneff spat out a mouthful of rainwater, and nodded. Together they fought the storm, putting one foot ahead of the other, until they reached the lights.

    The trees overhead formed an overhang, absorbing the worst of the storm. A village materialized before them, small and isolated amidst the woods. It looked like an extension of the forest itself, the tall, thin dwellings appearing woven and sculpted. They could just see them over a wall of intertwined branches barring their way, as though the land itself had formed a stockade. The branches shuddered, peeling apart enough to create a small passage.

    A dozen men and women stepped through the opening. They wore hand-spun robes, faces hidden behind hoods raised against the storm. The huntresses noted the axes and swords in their hands, the broad slab-like blades chipped and worn. The battered remnants of armor plating they were clad in.

    The huntresses formed a line, with Erath and Talz behind them.

    “Those are Noxian weapons,” said Teneff.

    “And those are Noxians carrying them,” added Arrel.

    As one they sank into battle postures. Arrel’s hounds snarled.

    “Lower your weapons,” said the lead villager in perfect Va-Noxian. He pulled back his hood to reveal a scarred face, his dark hair and beard shot through with streaks of silver. “We don’t want a fight.”

    “Well, you are deserters,” sneered Marit. She spat upon the ground.

    “Remember what’s behind us,” Teneff grumbled under her breath.

    “Realize what’s in front of us!” Marit snapped.

    “Stop!” Erath pushed his way between the huntresses. There was something about the man, hearing his voice. He stepped forth with trembling hands. He regarded the lead Noxian with wide eyes.

    A single tear descended the curve of his cheek.

    “Father?”


    The man led Erath out of the storm into one of the huts, passing onlookers, Noxian and Ionian alike, their faces expressing a spectrum of shock and anger to fear. Erath followed him, as though in a trance, struggling to believe that this was Jobin, his father.

    Alive.

    “You look like you’ve missed a meal or two,” said Jobin. The two sat down around a fire pit. Jobin opened a steaming pot, scooping out a measure of rice into a pair of wooden bowls and handing Erath one. “My son, what are you doing here?”

    They talked, of Erath’s journey, of home. He omitted much, careful as he spoke with a man he thought was dead.

    When they were done, Jobin’s eyes gleamed in the firelight. “Look at you. You’re a man now. My little enhasyi.” He paused. “How is your mother?”

    “Still mourning you,” Erath said, trying to keep the bitterness from his voice. He removed the bone pendant from his neck. “Who even is this?”

    “Me,” Jobin raised a hand, showing where one finger ended in a stump. “A sacrifice we all sent back, that we hoped might bring you peace.”

    “Peace,” Erath exhaled the word.

    After weeks traversing a realm of wild magic, of illusion and the uncanny, he had to ask the obvious question.

    “Are you real?”

    Jobin leaned forward. “What?”

    “Are you real?” Erath said again. “Or a spell to make it appear my father is not truly dead? If it is deception I would thank you, I truly would, for all that the alternative would mean.”

    For a few moments, neither spoke. The silence stretched.

    “The world used to be so small,” said Jobin, finally. “You never knew it. We tended our herds, we traded with our neighbors, we raised families. We had simple lives and we were happy. Then the empire came, and our little world became so much bigger, and so much darker.”

    He glanced out the door of the hut. “Being here, seeing this place, it brought me back to that.”

    “And that was worth treachery?” asked Erath.

    “Against what?” Jobin looked back at him. “Against some distant ruler I would never meet, pushing markers across maps? Those markers are people, Erath. Noxian people, Ionian people. We should have never begun this war.”

    “But we are stronger together,” Erath insisted. “Noxus didn’t put us in chains, it set us free. No more herds growing thinner every year, no more raids from those same neighbors. And we can do the same here. You’ve been gone a long time, it isn’t the Noxus you remember. We’ve truly become part of something greater.”

    “I don’t believe much has changed,” Jobin shook his head. “We came here believing what you believe, that this place needed Noxus. ’Rath, I don’t think they need our help, and they don’t need our rule, but we can coexist. I didn’t have to kill them, to become family. Once I understood that, I knew I couldn’t return.”

    Erath processed his father’s words, and hung his head. “Everything you taught me was a lie.”

    “I’m sorry, my son.” Jobin laid a hand on Erath’s shoulder. “I was deceived myself by it. But there is always time for something different. Something better. There is a place for you, here.”

    “A lie,” Erath repeated. Slowly, he looked up. “So why should I believe you now?”

    Jobin visibly sagged. “My son…”

    “No,” Erath’s eyes were hard. “You don’t get to do that. You lost a finger, I lost you! And now you sit there and preach, as you hide in the woods? We had an excuse before we joined the empire, of being blind to the wider world. We don’t have that ignorance anymore. Now you are either working to unite the world, to make it better, or you’re running.”

    Erath stood.

    “I’m not running.”


    Erath and Jobin emerged from the hut. The blade squire looked up, seeing the clouds thinning through the canopy of the trees. The rain had slackened as well.

    “Think upon what I’ve said, my son,” said Jobin.

    “I have,” Erath replied, stepping away to stand beside the huntresses.

    Jobin swallowed, and cleared his throat. “We have offered you shelter. Now that the storm is passing, we will offer you a portion of our harvest. We ask in return only that you leave us in peace, and forget you ever found this place.”

    Teneff eyed the runesmith. She tilted her head, and the huntresses stepped back to confer amongst themselves.

    “The only question worth asking,” said Marit, “is if we kill them all.”

    “His father is among them,” Teneff nodded toward Erath.

    “His father is a traitor,” Marit replied.

    “He isn’t the only one,” said Arrel. “Close to half of this village are Noxian… or were.”

    “Scared of getting your hounds dirty?” Marit ran a finger down the edge of her glaive.

    “Slaughtering cowards and villagers finds us Riven how?” the tracker retorted.

    Erath looked to Tifalenji. The runesmith held the lives of these villagers—the life of his father—in her hands. For the life of him, Erath couldn’t decide what he wanted her to say, and that more than anything turned his heart to a lead weight in his chest. The huntresses studied her too, trying to parse her impassive features for her judgment.

    Teneff rested a hand on her chain. “What’s it to be, then?”

    “We move on,” Tifalenji stated. “Our task is to find one deserter, and these are not her.” She eyed Marit. “It is not a discussion.”

    “As you wish,” she shrugged, walking back to her mount. Tifalenji looked sternly upon Erath.

    “Were the circumstances different, I would not condone leaving them here alive.”

    “I understand,” Erath replied.

    “Now make haste,” ordered Tifalenji. “Time is against us, and you know what lies ahead.”

    The huntresses gathered and began the march out of the village. Erath spared a final look back as they passed through the unfolding stockade, then touched Teneff’s arm. “What lies ahead?”

    Her face turned grim, and her eyes distant. “The place where all this started.”


    They marched in silence, though troubled thoughts made it feel as though Erath were pushing his way through a crowd. He couldn’t reconcile the man who raised him with the one he discovered living in that village. A son is raised in the image of his father, but does he end up the same person?

    The bone pendant around his neck grated against his chest.

    The landscape changed, growing more arid and dry, as did the dispositions of the huntresses. Postures stiffened, reflexes had them twitching at the slightest sound, and all three had their weapons drawn, clutched in white-knuckle grips. Erath could smell a faintly acrid tang in the air.

    The Noxians crested a hill, and witnessed a dusty expanse of dessicated plains ahead. A marker was erected at the border to the plain, little more than a stone totem marked with Ionian script. He could not decipher it, but the meaning behind it was clear to Erath.

    It was a warning, to stay away.

    They found an old man sitting by the marker. Quietly he hummed to himself, flicking a necklace of chimes he wore looped around his shoulders. His eyes grew wide as the Noxians approached, and using a cane for support, he slowly pushed himself to his feet.

    “Travelers,” he raised a hand. “I have no part in any quarrel, and serve no master. I keep vigil here, at the threshold of a terrible place, to ward off those who might seek to cross.”

    The huntresses were silent. Erath had never seen such tension radiating from them. Tifalenji stepped forward.

    “We wish no harm to you, gatekeeper,” she said. “But do not seek to bar our passage.”

    “I beg you,” the Ionian clasped his tiny hands together, “go no further. You cannot imagine the pain that occurred here.”

    “We don’t have to,” answered Teneff, as she walked past.

    Erath followed, passing the dejected Ionian by. “I will sing for you,” said the gatekeeper. “For your pain.”

    The first step onto the dusty plain, and Erath felt like he had been transported somewhere alien, even for Ionia. It was absolutely devoid of life. The ground had a sickly, greenish tint, and the air was sour, stinging his nose and throat. His eyes and lips tingled.

    A profound sense of loss emanated from the earth like a haze, stabbing into Erath.

    Teneff stopped, slowly taking in the landscape.

    “This is where it happened.”

    “It was here,” breathed Tifalenji, the runes along her blade pulsing. She blinked. “She was here.”

    “We had been fighting for years,” said Teneff. “Everything ground to a stalemate. They said they had a way to break through, brought us some mad Zaunite and his concoction.”

    “Chemical fire,” Arrel murmured.

    “Something so caustic it would strip the life out of anything it touched,” said Marit. “We were safeguarding the payload, moving it up to the line, when it all went wrong.”

    Erath looked from one huntress to the next as their words flowed over each other.

    “We were ambushed…”

    “…so many of them…”

    “Riven called out for support…”

    “They couldn’t have known where we were.”

    “They fired—”

    “—and the jars ignited.”

    Marit reached behind her head, undoing the clasps that kept her mask in place. The straps slackened, came loose, and Erath swallowed.

    Her entire face and skull was a mass of hairless, glossy red scar tissue. Erath had seen things killed by burns, the way the flesh looked afterward, but this was different. Black veins threaded the tissue like cobwebs. Erath could not fathom what pain she must endure, even now.

    Only her eyes remained unscathed. She looked at Erath, holding his gaze in cold silence.

    Arrel removed her own helm. Erath glimpsed wounds around her lips and neck. The tracker hacked and spat a gobbet of blood phlegm.

    She must have breathed it in, Erath realized.

    “It was chaos,” said Teneff. “Comrades, enemies, boiling away, screaming themselves dead. I never saw Riven again. I believed that she died here, like all the rest.” She looked at Erath. “Do you understand? If we can find her, the thought that we can make something good from all this—”

    Then she stopped, her eyes on the horizon. Erath looked, seeing a group of figures appear on the hill. They were Ionian, clad in lightweight armor and festooned with blades of all kinds. Their faces were hidden behind masks and hoods the color of dark iron.

    “Calm is the ocean before the storm,” shouted one of the Ionians. “Stand to account, xiir! If any are to control this land, it will be us.”

    “Navori Brotherhood,” Teneff bared her teeth, speaking the words like a curse.

    “Full warparty,” said Marit, her voice calm and level despite an edge for the violence sure to come.

    “The village you stole from,” said the Brotherhood warrior, spreading his arms wide. “They were all so eager to speak of you. To help us fulfill our promise.”

    Erath’s blood ran cold.

    “We should have killed them,” Marit snarled, rage twisting the ruin of her face as she pulled her mask back on. A light rain began to fall from the iron-gray sky.

    “This forsaken rain,” hissed Arrel.

    The Brotherhood warrior took a step down the hill. “We promised to find you, the xiir, wherever you might be in the First Lands. We promised to hunt you, stalk you, to cleanse our homeland of those who have destroyed the balance between the twin realms.”

    The Ionians roared, raising weapons, many of which coursed and shivered with magic.

    “We make these promises to all those you have taken before their time, those whose limbs you have taken, whose peaceful dreams you have stolen and replaced with terror and broken memory. These promises we will keep, so long as our hearts beat life within us!”

    A dozen warriors descended the hill, coming within a handful of paces of the Noxians with weapons ready.

    “Tell me,” said the Ionian. “What will you promise?”

    Teneff breathed, slowly shut her eyes and opened them. “I promise… to make this hurt.”

    “You promise blood, then,” the warrior smiled beneath his hood. “We accept.”

    Teneff roared, hurling her hooked chain. It struck one of the Brotherhood in the temple. The force of the blow smashed him to the ground. Teneff stomped on his chest, tearing the hook free in a spray of blood. More flecked from the hook as she spun it again.

    Arrel flung out her hand and her hounds attacked. First tackled one of them, clamping down around the woman’s neck. The drakehound shook savagely, wrenching her body back and forth until she went limp, then moved on to another.

    The two groups closed into melee. Tifalenji thrust her sword into an Ionian’s midsection. She spat a curse and the blade ignited, setting the man ablaze with screaming jade flame. Marit strafed through their midst. Her glaive was a blur, never ceasing as it cut, stabbed and slashed in tandem with Lady Henrietta’s snapping jaws.

    Erath watched the opening strikes. This place had awakened something in them, unleashed a rage that they had crushed down deep within themselves for years. The runesmith had waded in, knowing the only way to achieve her goal was to eliminate the Ionians in her way. Talz’s reins slipped from his hand, replaced by his falchion.

    Teneff locked blades with the Brotherhood leader, their faces inches apart.

    “This ground pains you,” he taunted. “The xiir you lost, would you like to see them again?”

    As if on command, a young Ionian who had remained halfway down the hill began to sing. It was a lilting, haunting melody, a tune that no living thing should be able to make. It stilled the Noxians for an instant, the absolute wrongness of it.

    Erath’s footing slipped as the earth shook. Tiny things appeared up from the ground, like seedlings but pulsing with a sickly, intermittent unlight. Erath realized after a moment that they were fingers.

    Soon hands emerged, arms bursting through the soil. Insubstantial silhouettes of ragged men and women clawed their way up from below, dressed in incorporeal rags of Noxian garb, all radiating the same cold spectral darkness.

    “The dead here are not at peace,” hissed the Ionian, grappling with Teneff.

    “Madness,” Teneff snarled.

    The Brotherhood warrior leapt back, drawing a blade. “And you will join them!”

    The youth continued to sing, and more pale phantoms clawed their way up from the earth. Erath found himself surrounded, and slashed out in a wide arc. The spirits boiled away at his blade’s touch, only to resolve like a sickened wind. He struck again, carving an opening to see the wider battle.

    The Brotherhood numbers were thinning from the fury of the huntresses, but the dead were massing, dredged back into being by that hellish melody. Erath recoiled, sensing that even these Ionian’s kin would condemn the evil they were unleashing. They had but moments until they were overwhelmed, and it had to be stopped.

    He made for the hill. A Brotherhood warrior leapt in his path, wielding a pair of long daggers. Shouting an Ionian curse, he lunged at Erath. The blade squire parried the first dagger going low for his gut, but saw the flash of the second seeking his throat. He backpedaled, losing his balance and falling to the ground.

    The Ionian dived atop him. His mask slipped free, revealing a young determined face trying to drive one of the daggers into Erath’s chest. His falchion had slipped from his grasp in the fall. He fought the man, gripping his wrists as the dagger’s tip pierced his flesh. With a roar of pain and anger, Erath rolled, reversing the positions as he drew his knife.

    Erath dropped his weight down, driving the knife into the Ionian’s gut. Grunting, he twisted it sharply, and felt the strength leave the Ionian’s grip. Tugging the blade free he collected his falchion and stepped over the dying man.

    Rain and blood turned the ground to mire. Erath ran, weaving between clashes of blades and the moaning hordes of lost Noxians reaching for him. Their touch numbed his flesh, as though they were filling his veins with ice water. He gasped for breath as his side was raked by translucent claws.

    The singer’s eyes were closed, the lids twitching as he wept blood. Trickles of ruby issued from his nose, ears, and lips as he stood transfixed and dirged. He didn’t see Erath coming. The blade squire surged forward, pushing against cold, grasping hands. He was bent double, crying out in agony as one climbed on top of him. He thrust himself upright, throwing the ghoul back. Breathless, his vision narrowing like a collapsing tunnel, he charged forward and with the last of his strength brought his blade down.

    The Ionian’s song fell silent as he collapsed, his lifeblood emptying out from where Erath’s blade had split him from collar to sternum. The phantoms shrieked, their forms elongating as they were drawn violently back down into the earth. Within moments, all that remained of them was a pale, sickly fog, and the echoing cries of the unquiet dead.

    Erath turned, stumbling like a drunkard as he returned to the fight still raging below. The Navori Brotherhood warparty was down to their final warriors. They had clearly chosen to die rather than flee, save for one. Arrel’s hounds ran him down, and tore him apart. Lady Henrietta feasted, her jewelry stained crimson. Blood sizzled and snapped where it touched the runes of Tifalenji’s blade.

    Erath arrived in time to see Teneff with the leader of the warriors. She had encircled his neck with her chain and drove his face into the quagmire, a boot on his back as she watched him suffocate.

    All of them bled from a dozen wounds. Teneff looked up at Erath as he approached. She stood up straight sharply, snapping the Ionian’s neck, and stumbled back. She sank to one knee, overcome by the bone-deep exhaustion of prolonged fighting hand to hand.

    Erath looked down. The earth fizzed and fumed wherever blood had seeped into it. His skin burned from the dust, already reddened and peeling.

    “Insanity,” snapped Marit, flinging blood from her glaive. “Ionians claim to revere the dead, and yet do this?”

    “We aren’t their dead,” murmured Arrel. “Even still…”

    Insanity,” Marit repeated.

    “We can’t stay here,” panted Tifalenji. “The toxin is still in the ground. And who knows what further ruin their necromancy has wrought.” She stood beside Teneff.

    “I had almost hoped to see Riven among them,” she said, looking up at the runesmith. “I had wished that you were wrong.”

    The runesmith offered her hand. “I am not.”

    After a moment, Teneff took it.


    For once the rain was a blessing. Cool and cleansing, it washed the blood and poisoned earth from their bodies as they left the site of the chemical attack behind. They could all see the runesmith’s sword was shining now, humming to her.

    “She’s close,” Tifalenji whispered, eyes locked to the runes. “So very close.”

    She nodded to Marit and Arrel, and the two began ranging ahead.

    Erath felt his chest as they walked. Gingerly avoiding his dagger wound, he pulled his pendant out from under his jerkin, rubbing a thumb slowly over its surface. “He gave us up. My father gave us up.”

    “He may have been coerced,” said Teneff. After a while she shook her head. “It doesn’t really matter.”

    “I was only a child. They told me that he died, he’s gone, he’s never coming back, I’ll never see him again. Then I do see him, and everything I knew about him was a lie.” He looked at Teneff, taking a shaking breath. “What do I do with that?”

    Teneff reflected for a moment. “You can let him go.”

    Erath cuffed away a tear. “How does that help, after everything?

    “It’s not about helping everything.” She gripped his shoulder. “Just you. So long as Noxus endures, you will always have a family, Erath.”

    Erath paused. He let the words and memories of the past days wash over him. Exhaling, he pulled at the pendant until the cord around his neck snapped. He stared down at it, and slowly tilted his palm until the sliver of bone fell to the ground.

    Without looking back he jogged off to catch up to the others, as the pendant quickly vanished beneath the earth.

  9. The Twilight Star

    The Twilight Star

    Ariel Lawrence

    I have too many questions I want to ask her. I sneak a side-glance as we walk. She’s looking straight ahead. I watch her gaze sweep back and forth across the far perimeter of the park, her red hair catching the last scraps of the afternoon light with each step. Does she see something? Is this the way she normally patrols? Is she bored? Why is she here? I can’t believe she wanted to come. Why did she come? I quicken my pace to keep up.

    “Fortun—Sarah,” I say, remembering.

    She doesn’t look away from the path ahead, so I keep going.

    “Thanks for coming. I know this was a kinda last-minute ask. Lulu draws weird stuff sometimes. A lot, actually. And the other Star Guardians from your team—”

    “Ez really does have detention, Lux,” she says.

    “Oh,” I stammer. “It’s cool.” I can feel the pink in my cheeks. I tug on the tips of my gloves. She turns to look at me, a smug grin softening her face.

    “He wanted to be here,” she says. “Soraka too, but Pantheon’s was short staffed. And tonight is Syndra’s astronomy class at the university—”

    “—And Ahri?” I blurt out too quickly.

    Sarah’s smile tightens. “She’s been busy.”

    “No worries,” I say, looking for a way to change the subject. In the middle of the park, Janna pushes Poppy and a free-loading Jinx on a squeaky merry-go-round. Lulu sways idly in a close-by swing set, its metal chains clang softly, like lonely windchimes. There’s no one else in the park besides us. “It’s pretty quiet.”

    “Like you said, it’s probably nothing,” she says casually.

    I take the folded slip of paper out of my pocket. The frayed edge where I tore it out of Lulu’s notebook flutters in the breeze. The shapes of the playground equipment and power lines surrounding Valoran City’s metro park were clear enough, but it was the dozens of circles in the sky that worried me. Poppy said that it was too warm in physics class, and Lulu was just doodling to stay awake.

    “Look!” Lulu shouts from the swing, snapping me out of my thoughts. She is at the top of the swing’s arc, gesturing excitedly at the horizon. A bright spot has risen just over the silhouette of the skyline. “Twilight star! I saw it first.”

    I let out a breath I didn’t realize I was holding. It’s just a star. Stars can’t hurt us.

    “The twilight star is not a real star,” Poppy groans. “Technically it’s a planet.”

    “Janna said everything has starlight in it,” Lulu argues back.

    Janna nods her head in agreement.

    “What are you gonna wish for, Loops?” Jinx juggles Shiro and Kuro absently as the merry-go-round spins. Lulu pumps her legs on the swing, pushing it higher.

    “More stars!” she shouts. “I want to see more stars.”

    “But it’s not dark yet,” Jinx says. “The other stars aren’t out yet.”

    “Doesn’t matter.” Lulu pumps her legs harder. “The other stars are always there no matter what. Even if you can’t see them.”

    “Rocket-breath is right,” Poppy says, hiding her reluctant agreement with Jinx by examining a non-existent scuff on her hammer. “It needs to get really dark before you can see the stars in the city. It’s not like at the camp.”

    I cup my hands together and shout back to them, “You’re all right.” Jinx opens her mouth to argue, but shrugs and takes the win.

    I turn back to Sarah.

    “Are they always like this?” she asks. I’m sure she’s thinking about us compared to her own team. How this kind of talk would never happen if it was only them. They would just get right down to business. Search the park and be done. I can’t tell if she’s disappointed or annoyed or both.

    “You mean are they always this argumentative?” I offer. “No, I mean, well, yes… sometimes—”

    “This innocent,” she says, quietly.

    “Well, you have Ahri to lead you. Of course you always know what you’re doing. Us, well… All they’ve had is me.”

    “Innocent isn’t always a bad thing.” She has that faraway look on her face again, like she’s trying to remember a dream she had a long time ago. She nods her head slowly as if agreeing on the memory. “Yes, that’s who you remind me of.”

    “Me? Remind you of Ahri?!” I ask, trying desperately to not sound desperate. Does she really think I’m like Ahri? Which part? Maybe a younger Ahri? I mean, she should know, she’s Ahri’s lieutenant. Did Ahri have multiple lieutenants on her old team? Maybe if our teams join, I can be another one, like Sarah?

    “No.” Sarah lets out a sharp laugh. I don’t know if she can read minds, but my hope deflates like an untied balloon.

    “Someone else. You remind me of someone else,” she says, softening. “Someone I lost a long time ago. She had pink hair too.” She looks me over again, and I try not to squirm under the scrutiny. “Come to think of it, you’re also too loyal for your own good… and such a dreamer. You’re kinda a mix of all of them,” she says.

    Them? The team you lost? Is this a bad thing? Who were they? I add ten more questions I want to ask her to the list running constantly in my head.

    How did it happen?

    “Lux! Sarah! Look.” Lulu yells happily, interrupting my thoughts before I can get any further. “My wish!”

    We look back at the distant playground. I run through a quick check. Lulu. Jinx. Poppy. Janna. Still safe and sound. The twilight has softened all of them, making them seem younger than they really are. The street lamps in the park click on in an unsettling coincidence. Hovering above the team are a swarm of twinkling lights. The team looks like they’re caught in a magical dream.

    “Loops, It’s like Short Stop said, it’s not dark enough…” The creaking of the merry-go-round slows to a stop as Janna, Poppy, and Jinx look up as well. It’s getting darker fast. Too fast. I can barely see the trees around the edge of the park. Sarah and I start walking back toward the playground more quickly.

    “Those aren’t stars,” Sarah says. I squint to get a better look. The points of light waver, almost glistening. As we get closer I can see what Sarah means. Dozens of thin translucent spheres reflect the light from the street lamps. Bubbles? They were… bubbles? I stuff Lulu’s drawing into the cuff of my glove.

    “I don’t think the twilight star heard you right, Lulu,” Poppy says. “Those are bubbles.”

    They aren’t just bubbles. One of them floats down toward Poppy, almost as if it was following the sound of her voice. Poppy steps back, letting it drift toward the metal railing of the merry-go-round.

    The hushed silence is interrupted by a snort-laugh from Jinx. “C’mon. They’re harmless—”

    A trail of bubbles begins to close in on her. I reach for my wand as I start running. “Jinx!”

    I throw the staff out ahead of me. It and a prismatic rainbow of starlight just graze the top of Jinx’s pigtails before returning to my hand. A sphere of multicolored light covers Jinx and Poppy. A few bubbles bounce off the barrier and pop against the swing set leaving behind a swirl of dark mist, fluttering black shapes—bugs perhaps, or moths?—and a long, high-pitched laugh, like the delighted cackle of a child.

    “That can’t be good, right?” Jinx whisper-yells. “Let’s pop these bad boys!”

    “My thoughts exactly.” A double shot of Sarah’s twin pistols fire before she can finish her sentence. A wave of bubbles pop in a shower of black haze and twisted butterflies.

    “What’s inside doesn’t look that great either,” Poppy says.

    “Don’t let them touch you.” Janna’s eyes glow lavender. A breeze picks up in the park as she begins to rise off the ground. The air current gathers fallen leaves as it begins to draw the bubbles together. Janna corrals them and the darkness they contain into a dense pack. Each of them pushes against each other, almost as if they were annoyed at being restrained.

    The high-pitched laugh stops short and is quickly replaced by an annoyed groan. The noise echoes around us, setting my teeth on edge. In the center of the pack of toxic bubbles that Janna gathered, a thin circle takes shape. The circle opens into a portal, letting long tendrils snake out from some dark dimension. One unsettling squid eye opens, followed by a second. The gelatinous blob unfolds into some cross between an evil octopus and demonic jellyfish.

    “Take it down,” Sarah yells. Shiro and Kuro fire eagerly. Poppy twists around, pulling her hammer back for a long, arcing hit. She growls through the effort as the hammer swings around. In a resounding smack, it connects with the bubble mass, knocking the now angry and disoriented jellyfish out of the center. The malcontent blob drifts for a moment, but collects itself and the scattered bubble pack. They move purposefully toward Sarah.

    “Sarah, get down,” I yell. I can feel the heavy power of pure starlight channel through my staff, vibrating the bones in my fingers and arm. The creature darts around, hiding behind bubbles. I fire in a beam of white-hot light. The little jellyfish slips between the bubbles and I miss. I try to get closer, but it feels like time is standing still.

    “Loops, no!” Jinx yells.

    It’s too late. From out of nowhere, a tiny Lulu pushes Sarah out of the way. Sarah lands hard, but rolls onto her back, both barrels blasting above her.

    One bubble escapes the pack above. It floats down, straining to get closer. It breaks against Lulu’s cheek in a wet pop. The darkness seeps out, expanding, and in the space of two heartbeats, Lulu is enveloped by an inky cloud. Her eyes close as she crumples to the ground in a small heap. I dive for Lulu, scooping her up in my arms. More bubbles pop above me as Sarah and Jinx finish off the last of them. A portal opens above the dark jellyfish. The maniacal laughter gets louder and the little beast floats toward the opening, almost as if was buoyed by the sound. As it crosses the portal’s threshold, it disappears, taking the remains of the dark magic with it.

    I bring my ear down to Lulu’s face. She’s breathing, slow and even… is she asleep?

    “Lulu!” I shake her by the shoulders. Lulu lets out a soft moan and her eyes flutter for a second. I bring my wand up, the brightness is near blinding. Lulu’s closed eyes flinch. “Lulu, by Starlight, wake up!”

    “Lost. They were lost.” Lulu’s voice is barely a whisper. Her eyes close tighter against the light, and her lip quivers. It’s as if she’s stuck in a nightmare. “Dark now,” she says.

    Lulu sits bolt upright, her blue eyes wide open now. She looks past all of us, like we’re not there, like she’s seeing through us to somewhere else. Like she’s somewhere else.

    “She’s on her way,” Lulu says.

    “She? Who, Lulu? Who’s on their way?” This is big. One blaring thought shuts out all the others in my brain. Could it be her? Is Ahri on her way? I bite my lip. I look around at Janna, Poppy, Jinx, and finally Sarah.

    “Ahri!” I say. “Ahri will know.”

    “No,” Sarah says.

    “Of course she will.” I push off her muted reply, trying to keep a smile of optimism for the others. “Can you call her, Sarah?”

    “I can’t.” Sarah won’t look at me.

    “Wait, why?”

    “We’re not talking right now,” she says quietly.

    “Sarah, I think this is more important than—”

    “—The slumber party.” Sarah interrupts looking me straight in the eye. “That night. She was supposed to come. At the last minute, she said there was something she had to take care of. Something she wouldn’t let me help with. I thought she was just being…”

    “Ahri,” I finish as she nods her head in confirmation. “You haven’t seen her since?”

    Sarah shakes her head no, tightening her grip on the pair of pistols in her lap. Just before Sarah looks away, I see it—a flicker of panic. I can feel my heart thump harder in my chest.

    A hundred more questions flood my brain. My stomach tightens.

    What could make Sarah panic like this? Where did Ahri go? What’s coming?

    Are we strong enough to face it?

    Am I strong enough?

    I want to ask her, but I can’t.

  10. Trial of the Masks

    Trial of the Masks

    Jared Rosen

    Imagine the world as a mirror.




    Sivir watches leaves fall outside her window, and sips tea flavored with rose petals. The liquid dances gently across her tongue. Its petals are delicate, pink, and soft. The air is still, and the sky is gray, and beneath Sivir’s thatch floor lies hard earth, grounding her upon a single and unnassailable reality.

    It is the dirt and the grass and the homes and the villagers she has been accustomed to for the majority of her life—here, in her small dining room, in her small cottage, in the small village of Sugiru. The world, she believes, cannot be a mirror. It is rigid. Concrete.

    Sivir’s world is a reflection of nothing.

    She avoids looking at the corner of the room.

    There is an object there, now. Perhaps it was there before. Perhaps it will be there tomorrow. A golden ring of immaculate, intricate design—or a monstrous wheel whose spokes are sharpened to a wire-thin killing edge. It is a compass, a star, a weapon, a key. It was buried once, someone told her, and now it is not.

    Hours pass between Sivir and the golden ring. She drinks tea flavored with rose petals, her cup never emptying as it rises and falls from her lips. Day never breaks, and the leaves outside her window never cease to fall. Hours become days. Days become years. Sivir grounds herself in her small dining room, in her small cottage, in a small village on a tiny island far out to sea, her vision locked in place, her muscles screaming.

    Sivir steals a glance at the corner of the room. The ring has begun to widen.

    Every synapse in her body freezes. The wheel’s empty center collapses into an ocean of liquid night. Framed with gold, a starless nothing stretches outward beyond an infinite, black horizon. An old fisherman, his shape stark within the ring’s abyss, awaits Sivir’s living eyes as they rise to meet his own. He grins, his mouth blooming into hundreds of teeth.

    The fisherman turns to cast his spear into space, each step ponderous, and the needle arcs endlessly upward, then down beneath the surface of glistening, obsidian waters. The ring continues to expand as ichor pours from its center. It fills the room, it fills the cottage, it bursts from the windows and doors. The ring slices into the roof of Sivir’s home, cutting the building’s facade from its foundation, cutting the cliff face it is stood on from the island itself. As she crashes into the sea, Sivir is reflected against the absence of nothing beneath her, the nothing all around her, and she watches the fisherman as his line catches on something, deep below their feet.

    Steadily, surely, he begins to drag it towards them.

    Sivir runs her finger across the edge of the golden ring. There is no pain as the cut opens, merely a sigh, a release. Sivir studies her blood as it sinks into the metal—a deep, blossoming vermillion that seems to stretch along its surface, down its labyrinthine engravings towards the ever-spreading emptiness at its center. The ring retracts; the portal closes, and the darkness burbles meekly before it is banished.

    Sivir drinks tea flavored with rose petals, and watches the leaves outside her window. The clouds begin to dissipate as morning turns to day, and the trees slowly settle against the wind. Blood is smeared along the side of her cup. Black fluid trails along her floor.

    It is three days before the rise of the blood moon, and a pair of twin girls has vanished along the beach at night. The day stretches. Sivir remembers how the elders wailed, how their cries punctured the evening air, and how their elaborate burial rites filled the waves with sputtering paper lanterns—an old tradition intended to guide lost souls home. The girls’ bodies were never recovered.

    Sivir watches the ring as it rests against the corner of her home.

    It is silent. Sated, for now.




    The flesh is incomplete.




    It took Sivir hours to dig the ring out of the woods. She hadn’t even known to stop until it almost cut her hand in half, its gleaming edge jutting from the foot of an old stone. When she looked up the day had fully passed, and it wasn’t clear how or why she had found herself there.

    Sivir took it into the village, maybe? It is hard to recall. Her memories seem distant, unfamiliar, as though they rest at the bottom of a clear lake she can’t breach. Sivir takes the ring to the other side of the island and buries it with sand. Sivir takes the ring to the sea throws it in.

    The ring always returns. Resting quietly against the dusty corner of her home, hungrily awaiting only her. And when Sivir gazes into it, the ring opens again and again, the old fisherman locking eyes with her against a still, atramentous midnight, and he begins to pull some nameless horror up from the bottom of the world.

    Sometimes Sivir thinks she is dead. She rubs her thumb along the matching shell bracelets in her pocket in those moments—each one small and delicate—and finds in some half-remembered nightmare a pair of girls, hand-in-hand, drifting crimson against the moonlit sea.




    She is with you.




    Sivir lives on a coastal road overlooking a small archipelago, on the far edge of a quiet island. She is remote enough from Sugiru to enjoy respite from its daily squabbles, and close enough to be accepted as a part of its community. When Sivir looks over the cliffs she sees herself smashed against the rocks below. A different Sivir will look up from the beach, her hands black with the blood of hundreds of people.

    Sivir awakens on a bed made of cotton and straw, on the second day before the rise of the blood moon. She peers down the hall at still another Sivir, clutching the golden ring so tightly that her fingers hang by fleshy threads. Her free hand carries a horned, wooden half-mask emblazoned with the visage of a demon, and she begins to place it over her face. Sivir closes her eyes, and when she opens them she is alone.

    Sivir’s memories often overlap. Great lengths of time vanish behind her, and recently she has begun to find herself standing outdoors, gazing upwards at a blank and yawning sky. She walks through the village and greets its inhabitants; she walks through the forest and savors its quiet. She looks at her feet and finds the lacerated skull of a man she saw only an hour before, but when she shakes herself awake he stands in front of her at the harborside, brow furrowed in concern. Sivir imagines her hands wrapping around his neck, and ripping his throat out with her teeth.

    Her fingers stretch and bend, her bones piercing through flesh in blighted indigos and reds. Great horns burst from her skull; her skin cracks apart as the chrysalis of her mortal body finally gives in, finally gives way to the true body beneath, and she howls through her single flaming eye as sad, small creatures run for safety. She moves against the turning of the world, her feet pounding across time as serrated claws cut through tiny, gnawing, pleading things. She peels the walls off a building and falls upon the craven figures inside, drinking in their screams as thick rivers of blood pour past her monstrous shadow and into the sea.

    Sivir finds herself suddenly on the beach, rubbing dead girls’ shell bracelets between her fingers.

    The night creeps in softly. Moment by moment, the sun’s rays vanish beneath a blanket of cold stars, and Sivir stands before the black static of the ocean, its lightless waves roiling against her reflectionless mirror world.




    Your true face.




    The fisherman’s spear sings across a vast emptiness. Light and sound fail as he casts his line, its heft sinking down into the bottomless chasm above which he stands. His is a sea without end, twin reflections of an infinite nihility, the grave of a lost and nameless epoch. He smiles with the hunger of an ancient shark.

    His hook sticks fast, and he begins to pull a great shape up from far below.

    Inch by inch, second by second, a mountainous silhouette emerges from beyond the edges of the fisherman’s black horizon. It is a tower, a fortress, a sun; thick ichor sloughs from it without end, a great wall of impenetrable darkness dragged along from some forgotten pelagic abyss. The spear tears loose from the object’s surface, a wooden mask impaled along its tip.

    One day before the night of the blood moon, Sivir places the mask over her face.




    Descend.




    Sivir is Sivir, and Sivir is not.

    In the red light of the blood moon, Sivir walks the paths of a long-deserted Sugiru, clutching the golden ring in one hand, and a mask in the other. Her muscles twitch at the slightest sound. Her organs pop unnaturally, pebbles washed smooth by the timeless advance of a biological sea.

    All around her are bodies. A thousand broken dolls, their arms outstretched in hideous ecstasy, frozen in some grotesque invocation of long-absent patrons, house gods, and ancestor spirits. These victims are a delicate garden—these offerings, their curled palms, are the blossoms of a dark and sumptuous harvest given in the name of entities too terrible to understand. Some aren’t completely dead, and their fingers grasp gently at nothing.

    The blood moon descends.

    It is larger than Sivir imagined it—too large, looming as a great crimson sphere over her lost and rudderless island. It casts no reflection against the sea, for it has no equal; it shadows the true moon and devours it whole, its hunger colossal, unending, unquenched.

    Sivir drops the wooden mask and the golden ring. She falls to her knees beneath this mirrored cradle, its center a bounding main of beating wings and boiling, rippling blood. A great figure stirs within: the lone demonic progeny of humanity’s twinned soul, a great demon in the shape of a man, sliding from his womb of light as the moon’s embryonic shell breaks open. The massive figure falls into the waves—a wicked blade in his hand, wings flapping with the sound of cracking glaciers. Buried once, and now not.

    Briefly, Sivir imagines the leaves outside her window, and tea flavored with rose petals, and a small cottage on a small island that seems now so, so small. She imagines the girls by the sea, their shattered bodies floating past the reflection of some pale, inadequate pretender, and the dark whispers of an ancient, unnameable thing, standing before her in the bloodstained night.

    She raises her head, and imagines the world as a mirror.

    The moon caresses Sivir’s two faces, and envelops them.

Related Champions

LoL Universe Indexing and Search isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.