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The Hunter Hunted

Leslee Sullivant

The jungle does not forgive blindness. Every broken branch tells a story.

I've hunted every creature this jungle has to offer. I was certain there were no challenges left here, but now there is something new. Each track is the size of a tusklord; its claws like scimitars. It could rend a man in half. Finally, worthy prey.

As I stalk my prize through the jungle, I begin to see the damage this thing has wrought. I step into a misshapen circle of splintered trees. These giant wooden sentinels have stood over this land for countless ages, their iron-like hides untouched by the flimsy axes of anyone foolish enough to attempt to cut them down. This thing brushed them aside like they were twigs.

How can a creature with this level of strength disappear so easily? And yet, even though it has left this unmistakable trail of destruction, I have been unable to lay my eye upon it. How can it appear like a hurricane then fade into the jungle like the morning mist?

I thrill in anticipation of finally standing before this creature. It will make a tremendous trophy.

Passing through the clearing, I follow the sound of a stream to get my bearings once more. There I see a small shock of orange fur, crouching, waiting. I spy on it from a distance. A tiny fish splashes out of the stream and the creature scrambles for it, diving gleefully into the rushing water. To my joy, I realize it's a yordle. And a hunter, at that!

This is a good omen. The beast will be found. Nothing will escape me.

The yordle's large ears perk up and face toward me. He runs on all fours with a bone boomerang in hand, quickly stopping in front of me. He babbles.

I nod in appreciation at the young yordle and venture onward. I traverse the difficult terrain with ease, trying to pick up any sign of my quarry. As I try to pick up his scent, a distraction. I'm startled by strange chittering. The yordle followed me. I cannot allow him to disrupt my hunt. I face him and point into the distance. He looks at me quizzically. I need to be more insistent, good omen or no.

I rear back and let out a roar, the wind whipping the yordle's fur and the ground rumbling beneath us. After a few short seconds, he turns his head and, with what I think could be a smile, he holds up his small boomerang. There can be no further delay. I snatch the weapon out of his hand and expertly throw it into a tree, impaling it high amongst the branches. He turns and scrambles for it, jumping frantically.

I barely get ten paces when a roar shakes me to my very spine. The deafening crack of stone and wood echoes all around. Ahead, a giant tree crashes across my path. The bone weapon of the yordle juts out from its trunk.

An unearthly growl rises behind me.

I've made a terrible mistake.

More stories

  1. Hunter of Shadows

    Hunter of Shadows

    Anthony Reynolds

    They came at Lucian in a blur of shadow, lunging at him with insubstantial talons and ancient, rusted blades. They moved fast… but he was faster.

    He moved like a dancer, turning and spinning, ever in motion, the relic pistols in his hands lighting up the rotting interior of the inn with their blazing, arcane light.

    Lucian’s long leather coat and tightly bound locks whipped around him as he moved, effortlessly avoiding the frenzied attacks coming at him from every direction. Every shot he fired burned with the intensity of the sun, banishing one of the screeching spirits, sending them reeling back into formless darkness.

    He took no satisfaction in this duty. Not anymore. All the light in his world had been snuffed out when she had been taken.

    Dark talons raked across one of Lucian’s forearms, making him hiss in pain. Cursing himself for being momentarily distracted, he destroyed the offending spirit with a blast of light to its head, and focused upon the task at hand. Standing firm in the center of the inn, he gunned down the tide of spectral forms rushing at him, every shot lighting up the darkness.

    At last he was alone, arms spread wide, weapons pointed in opposite directions, their stone tips still glowing. He glanced left and right, awaiting another attack. The fire in the inn’s hearth seemed to burn more brightly, banishing the deeper shadows, and the icy chill retreated.

    Suddenly weary, Lucian righted a fallen bench and sat with a groan. He placed his pistols upon the table, then turned his attention to his wound.

    Wincing, he slid the long, black glove from his left hand. The leather was unmarked, but the flesh of his forearm was blackened where ghostly talons had slashed him—almost like frostbite.

    He caught a flicker of movement in the corner of his eye, and Lucian was instantly on his feet, both pistols aimed at… a dark-haired girl, barely into her teenage years, who had emerged from her hiding place in a back storeroom.

    She froze, staring up at him, eyes wide and unblinking.

    “Please,” she whispered. “Don’t.”

    “Shouldn’t sneak up on people,” Lucian said, lowering his guns.

    He made to turn away, but caught a shadow of movement reflected in the girl’s eyes. He spun, swinging his weapons around, but this time he was not fast enough.

    A wraith lunged from the receding gloom—an emaciated, insubstantial creature, swathed in shrouds. Pale, blue-green light spilled from its eye sockets and gaping mouth, and it lashed at him with talons the length of daggers.

    Lucian was hurled backwards by the force of the blow, flying over the bar, some fifteen feet distant. He slammed into the wall, shattering dozens of empty liquor bottles lined up on the shelves, and fell to the floor in a shower of broken glass. His chest burned where the wraith had struck him, and an icy chill clutched at his heart, making him gasp for every breath.

    He searched frantically for his weapons. He spied one, lying on the uneven floor ten paces to his left. Too far. The other had spun across the floorboards, before coming to a halt at the girl’s feet.

    She picked up the ancient weapon and aimed it at the wraith, clutching it with shaking hands as the thing lunged towards her, its mouth opening impossibly wide.

    “It won’t fire!” she wailed, backing away. “There’s no trigger!”

    An echo of memory rose in Lucian’s mind, as sudden as a knife strike.




    “But how do you fire it?” Lucian said, looking down at the exquisitely crafted weapon, a look of puzzlement on his face. “There’s no trigger.”

    “It doesn’t need a trigger, my love,” said Senna, her eyes glinting with amusement. She touched him lightly on the side of his head. “The trigger is in here.”

    “I don’t understand,” said Lucian.

    Senna aimed her own weapon—a more elegant version of the one he held—at the target twenty feet away. Her expression hardened, her eyes narrowing. “You have to will it to fire,” she said, and the target exploded in a searing blast of yellow flame.

    “Right. Will it to fire,” said Lucian, leveling his pistol at the next target. Nothing happened. He shook the pistol, and snorted, partly in frustration, and partly in bewilderment.

    “It requires control,” said Senna. “It requires focus. You need to will it to fire with every fiber of your being.”

    Lucian laughed and turned to Senna, one eyebrow raised. “Every fiber of my being?”

    “Try it!” she urged.

    He did, but couldn’t keep a smile from curling at the corners of his mouth. “I give up,” he sighed. He stepped in close to Senna, and drew her into an embrace. “How do you expect me to focus on anything else when you are near?”

    Senna pushed him away, laughing. “You’re not getting out of this that easily,” she said. “Again. And actually try this time.”




    The girl was backed up against a wall now, the slender relic gun—Senna’s gun—a useless weight in her hands.

    “Throw it to me!” Lucian barked, darting forward.

    The girl shrieked as the spirit flew toward her, and hurled the gun in Lucian’s direction. It spun end-over-end through the air, passing straight through the wraith. Lucian deftly caught it in mid-sprint, simultaneously dropping to one knee and sliding across the floorboards to scoop up his other weapon. He came to his feet with both pistols ready, and opened up.

    The wraith screamed and tried desperately to escape, coiling and spinning through the air away from him, but Lucian was relentless. He dashed sideways, maintaining his strafing torrent of fire. The blazing light tore through the ghastly apparition, and its cry became piteous as its dark form dissipated, like mist beneath the rising sun.

    Lucian came to a halt, though he kept the pistols raised. All was silent once more.

    “Is… it gone?” the girl said.

    He didn’t answer immediately, his narrowed eyes scanning the room. At last, he holstered the two guns. “It’s gone. You are safe.”

    “I… I couldn’t make it fire,” the girl said, staring at the darkness. “I thought I was going to die. Like the others.”

    Lucian remembered his own difficulty with the weapon—it felt so long ago now.

    It requires control. It requires focus.

    “I certainly have focus now, my love,” Lucian murmured, under his breath.

    “Did you say something?” asked the girl.

    “No,” Lucian replied. He cocked his head. The sound of rattling chains was coming from somewhere nearby. “Do you hear that?”

    The girl shook her head. “I don’t hear anything.”

    Lucian frowned, eyes narrow. “He taunts me, still…”

    He turned to leave the inn, cursed to follow that distant, tormenting sound.

    “Bolt the door,” he ordered. “And pray for dawn.”

  2. Qiyana

    Qiyana

    The youngest child in a ruling family, Qiyana grew up believing she would never inherit the high seat of the Yun Tal. As her parents governed Ixaocan, a city-state hidden deep in the jungles of Ixtal, they raised their children to succeed them, schooling them in the proud traditions of their isolated nation. Primed to rule before her, Qiyana’s nine older sisters received most of the attention, and she often longed to find her own meaningful place in the family.

    That place became clear the day young Qiyana began to learn the ancient elemental magic of Ixtal. Soon after she took up lessons, she realized she was blessed with extraordinary talent. Though Qiyana was only seven years old, she mastered advanced techniques within weeks, while some of her older sisters had yet to grasp the basics after years of study.

    One by one, Qiyana surpassed her sisters in the elemental arts, and the more she progressed, the more resentful she became. Why did her parents waste so much effort grooming her inferior siblings? Each time they were chosen to preside over the grand rituals that shrouded Ixtal from the outside world, Qiyana lashed out in frustration, picking fights to prove her worth. It wasn’t long before Inessa, the eldest sister and immediate successor, became the target for Qiyana’s aggression.

    Rather than defusing the conflict, Inessa bristled at the disrespect from her sister, who was twelve years her junior. As both grew older, their words became increasingly heated, culminating in physical threats from Inessa, and a challenge from Qiyana: they should decide who was strongest in ritual combat, for all of Ixaocan to see—and for the right to succeed their parents. Inessa accepted the challenge to teach her sister some much needed humility.

    When the contest was over, Inessa was never to walk again, while Qiyana stood unscathed.

    She was eager to take her place as the rightful heir, but Qiyana’s parents were furious at her actions. They denied her the prize—tradition decreed that Qiyana would always be tenth in line to inherit the high seat of the Yun Tal. Though the news was bitter, Qiyana soon discovered that the duel had made her elemental prowess known across all of Ixaocan. At last, she had found what had long eluded her: respect.

    That respect quickly became an addiction. Qiyana felt a burning need to be recognized for her exceptional skill. In fact, all of Ixaocan should stand proud with her, and put the world in its place with their powerful elemental magic. Instead, they were hiding from foreign explorers, and miners who were uprooting the jungle on their borders.

    In her parents’ court, Qiyana laid out her ambitions—to drive off the miners and restore the lands. Qiyana’s parents rejected the idea. Contact with the “outlanders” would bring hatred, war, and disease, jeopardizing what their dynasty had protected for centuries. Qiyana stewed, impatient to prove her strength to the world, and determined to prove her parents wrong.

    Acting against their will, Qiyana raided the mining site, killing all the miners but one. As the man’s eyes shone brightly with fear, Qiyana knew he would spread her message—he would tell everyone in his Pilt-over about the grand elementalist who destroyed their mine.

    In Ixaocan, Qiyana gladly took credit for the slaughter, infuriating her mother and father. They told her the Piltovan merchants were sending fresh miners and armsmen into the jungle. Qiyana’s parents would not risk their insubordinate daughter drawing even more outlanders toward their borders, and regretfully ordered her imprisoned for her crime.

    Just as she was detained, several elementalists of the court came to Qiyana’s defense. The elemental talent displayed in the jungle was unheard of, and they convinced her parents that Qiyana should aid them in powering and defending the city. Qiyana was released, once she swore renewed fealty to her elders, and vowed to never cross paths with an outlander again.

    As a growing number of admirers throw their support behind Qiyana, she has finally realized her true place in the world. She holds a power stronger than tradition, and she will climb the ladder of succession by any means necessary.

    She is the greatest elementalist the world has ever seen. She is the inevitable ruler of Ixaocan, and the future empress of all Ixtal.

  3. Milio's Super-Special Adventure Reports

    Milio's Super-Special Adventure Reports

    Elyse Lemoine

    Greetings, family! It is I, Milio, with my first official Adventure Report!

    I can't believe it's been three whole days since I left home. I made it safely to my first village and I'm ready to sleep in a REAL bed tonight. No more jungle floor! I can smell dinner too, mmm... (But your cooking is way better, Mamá! Yours too, Meli!)

    When I got to the village, your letters were waiting for me! I miss you all SO MUCH. How's Cousin Javi? Is Tomasin helping Papá with the farm? How are the animals doing? Cousin Jaime, I can't believe your and Xalvadora's baby is coming soon! How is she doing? Tell me everything! Also, Luca, you're not allowed to get married until I get home, okay? (Say hi to Cedro for me!)

    ANYWAY, I bet you're all wondering about my journey. Well, guess what? Your favorite Milio has become super tough and rugged camping under the stars, hehe. The jungle isn't as scary as it looks, especially when I have my fuemigos to keep me warm at night. Plus, now I don't have to share my bedroom anymore!

    The fuemigos are doing really well! My furnasita is keeping them nice and cozy, and they've done so much good work, lighting my path and even healing little jungle critters. (I helped too, of course!) Omele Lupé, I've been practicing my axiom every day and I'm getting stronger, just like you told me. The Vidalion won't stand a chance!

    This is the farthest I've ever been from home... but every day has been new and exciting! I'm doing REEEEEEALLY well too, by the way. I already made three new friends in the village, and we're eating together tonight!

    Speaking of, I gotta go eat. My fuemigos and I are STAAAAARVING. I'm leaving again tomorrow morning, but I'll write you as soon as I reach the next village.

    Love you all! My next letter is coming soon!

    The Tough and Rugged Milio




    Hi, family! It's Milio again, safe in the next village and ready to tell you all about my newest adventures!

    Thank you all for your letters. I wish I could write more often... Maybe I could train one of my fuemigos to deliver my letters for me? Can they even travel that far? Let's find out!

    I'm back! They can't...

    So Cousin Isabella was injured? How's she doing? I bet she'll be back on her feet in no time with one of Cousin Junot's poultices. Auntie Alba, I wish I could hear your new songs! I bet the whole village loved them.

    OH, you'll never guess who I met today! Okay, so picture this: I was wandering through the jungle when I saw an injured kitten. It was so cute and soft and fluffy, and it needed my help, so my fuemigos and I jumped into action and healed it! I got so many cuddles, and it was purring SOOOO much. We were napping in a sun spot when Nidalee found us!

    You remember the stories about the "Kashdaji Queen," right? About how she's half-woman, half-cat, and half-ghost? How she stalks the jungle at night, waiting to pounce on kids out past their bedtime? Well, her real name is Nidalee, and she's the best EVER. Definitely not a scary ghost who eats kids! Actually, she doesn't even like people that much. But she CAN turn into a cat! Isn't that amazing?

    Omele Lupé, I think you’d really like her. She's super strong, just like you!

    She didn't really like me at first, but I won her over. So she let me travel with her pack for a little bit, because I helped one of their kittens! (She taught me they're called "pakiti," and the Kashdaji are actually called "pakaa.") It was really fun getting to travel with Nidalee and her pack.

    We're kinda like a pack, right? We might not be pakaa, but we have each other. It would be fun if we were traveling together, too. Also, cuddle puddles!

    I hope I see Nidalee again. If you ever see her, say hi for me! She might SEEM distant at first, but she's actually super sweet, hehe.

    Time for me to go! The village is having a bonfire tonight and I wanna check it out.

    Love you all!

    Milio, the Honorary Pakaa




    Hi, family, it's Milio again! I miss you all a ton... You miss me too, right?

    I'm so glad I got your letters. Hearing what you've all been up to makes me REALLY happy, almost like you're traveling with me! And it gives me something to look forward to when I reach each stop on my way to Ixaocan.

    I definitely needed them today... When I got to the village last night, there was a lot going on. A bunch of people were hurt pretty bad. Luckily, me and my fuemigos were there to help! But... one person didn't make it.

    His family told me there wasn't anything I could have done. That I did SO much and made his last moments warm, but...

    I should have been able to save him.

    I guess it was pretty amazing helping everyone and showing them just how comfy and cozy fire can be. My fuemigos love being in the spotlight, too! And I helped a lot of people... But, I dunno...

    OH, Cousin Jaime, Xalvadora, I read about your baby! I'm so happy for you!!! I wish I could be there to meet her. Tell her all about Uncle Milio, okay? And give her a bajillion kisses and cuddles for me until I get home!

    Omele Lupé, I'm sorry. Next time, I'll do better. I promise.

    I'm gonna go now! I wanna check on everyone before I leave.

    Love you all!

    Milio




    Co-'om se-henna, family!

    "Milio, what does that mean?" Good question! It means "smile forever." I learned it from a new friend, hehe. (I'll tell you more soon!)

    It's been FOREVER since my last letter! My fuemigos and I are marching on, meeting so many new people and seeing so many new things.

    First, did you know there's a lady made of PLANTS in the jungle? I heard a lot of whispers about her in the last village, but I thought it was just scary stories for babies or something. Boy, was I wrong!

    I actually saw her one night! She was covered in petals and vines and leaves and everything! But her little seed friends looked really sharp... Don't worry, Mamá, Papá, I didn't go say hi. But I kinda wish I had...

    Also, I saw a mountain? Or at least a giant, moving rock! I noticed it through the trees and I was so confused, because it wasn't on my trusty map, so I went to investigate. And it seemed like a normal rock-mountain until I noticed... it had a FACE! And it was... moving? I reeeeeeally wanted to say hi, but I think it would’ve stepped on me if I’d tried. Next time!

    I made a new best friend, too. Her name is Neeko! She's so cute and nice and can shapeshift! She tried to play a prank on me by turning into ME, but my fuemigos knew it was a trick. I'm so proud of them.

    So yeah, Neeko smelled Nidalee's pakaa on me and wanted to investigate. (Apparently they're super-duper close!) (Also, Mamá, Papá, I PROMISE I shower every night. Well, most nights...)

    I learned a lot from Neeko, like how to say a bunch of new things and how she's trying to form a tribe for anyone who needs a home. I wish I could help her, but I gotta join the Yun Tal, first. Maybe one day?

    I've been traveling through Ixtal for so long now. It feels like I never run out of new things to see. Every day is fun and different, even if the jungle floor still isn't all that comfortable, hehe.

    Anyway, me and my fuemigos are pooped. It's so late here... What time is it for you? How's my new niece? (I can't believe I'm not the baby of the family anymore!) Tell Tomasin that she better be talking to the animals every night. They sleep better after you read them a bedtime story.

    Omele Lupé, I'm almost at Ixaocan! I'm training every day so I can face the Vidalion and make you proud.

    Also, I'm doing okay, I promise. I'm big and strong, so you don't need to worry about me.

    Love you all!

    Your Best Friend, Milio




    Greetings from Ixaocan, family!

    Can you believe I finally made it? I was starting to think I'd be traveling through the jungle FOREVER. Is it weird I kinda miss it?

    There's so much to tell you! But now that I can write to you every day, I'll send even more letters about what I’m up to in the capital. (Still no luck with my fuemigo delivery service... but more about that some other time.)

    The capital is HUGE. Omele Lupé, I can't believe you used to live here! I've already gotten lost a couple times... oops. Everything is ginormous, and there are a ton of people. I've seen so many things and learned a bunch of new ways to use the axiomata, too!

    At first, I was worried about finding a place to stay, but a super kind family took me in! They're earth elementalists and use the axiomata to make ceramics. Isn't that amazing? They're letting me stay in their spare room for free as long as I help them with chores in their ceramics shop. Good thing I’ve got lots of practice helping people!

    Even though Ixaocan is so different from our cozy village, there are some things that remind me of home, too. All the people in my neighborhood are really friendly and welcoming. Almost like a family! And there's a daily market nearby with food that tastes almost like Mamá’s! Almost.

    I keep getting this weird feeling in the pit of my stomach, though. Kind of like when I was back with the pakiti, and they were all play-hunting and tracking me through the forest, but I feel it... here? I mean, it's probably just me getting used to my new life, right?

    Anyway, I'll be facing the Vidalion any day now! Until then, I'm gonna keep training and exploring.

    Wish me luck!

    Love you all!

    Milio, the Vidalion's Next Challenger




  4. Fit to Rule

    Fit to Rule

    John O'Bryan

    “I’m starting to sweat, Bayal. Please, do not let me sweat.”

    Qiyana’s servant fretted at the words. He mustered what little control he had over the elements, concentrating on forming a magical cloud of mist. In seconds, the mist surrounded Qiyana and grew cooler, dispelling the heat of the jungle.

    “That’s better,” said Qiyana. “If I am to do this, I must be able to focus.”

    She began to swivel her ohmlatl slowly around her body, causing the jungle thicket to bend and part with each rotation of the ring-blade. Roots and stems popped, tossing up bits of soil until, at last, a narrow trail revealed itself in the brush.

    “Here it is,” Qiyana said, and promptly started down the winding path.

    With each twist of her ohmlatl, the thick vines of the rainforest receded before her. Behind her, they slithered back across the path to conceal it. Bayal fell behind just long enough to be caught in the growth of the writhing plants.

    “Keep up, Bayal,” said Qiyana. “Honestly, you have one task.”

    The servant hurdled the freshly grown thicket, struggling to catch up to Qiyana, and to maintain the temperature of her mist cloud.

    When the two finally emerged from the forest, the sun had sunk low in the sky, its golden dusklight shining on a small village. Qiyana took one last look behind her to see the secret path was now completely buried in jungle. Three village elders greeted her with a respectful Ixtali salute, arms held tightly across their chests, and led her into a plaza just inside the settlement.

    At the far end of the plaza, a great Piltovan machine sat lifeless and defeated—spoils from a recent skirmish in the jungle. Qiyana paid it little mind as she took the seat presented to her at a small table, modestly set with fruits and nuts.

    “To what do we owe this honor, Child of the Yun?” asked an elderly woman, leaning forward to get a better look at Qiyana.

    “I have heard the news of your prefect’s passing. You have my condolences,” said Qiyana.

    “Killed by the outlanders,” said an old man, pointing at the Piltovan machine to his rear. “Tried to stop one of those from felling trees for their mine.”

    “So I was told,” said Qiyana. She sat perfectly upright as she arrived at the purpose of her visit.

    “It seems that Tikras needs a more capable governor. One who is strong enough to stand up to the outlanders, and their toys,” said Qiyana with confidence. “Someone like me.”

    The elders turned to each other, confusion showing through their weathered faces.

    “But Yunalai, respectfully, we already have… someone like you,” said the old woman. “Your sister is here.”

    “What?” fumed Qiyana.

    As if on cue, a procession of local servants marched across the plaza toward Qiyana. Four of them carried a palanquin on their shoulders.

    As the palanquin came closer, Qiyana could see a plush bed, several fine silk pillows, and her sister Mara, reclining with a goblet of wine in her hand. A silver tray of exquisite dishes rested beside her, and two servants cooled her with elemental magic far stronger than Bayal’s. As Qiyana wiped a bead of sweat from her brow, she glared bitterly at her servant.

    “Qiyana. So… good to see you,” said Mara uneasily, as her palanquin came to rest on the ground.

    “Mara. You seem to be enjoying yourself,” said Qiyana.

    Mara squirmed under her sister’s penetrating stare, seemingly trying to retreat into the plush bedding.

    “Would you care for some wine?” offered Mara, as she took a tense, joyless sip from her goblet.

    “You’re supposed to protect this village, not empty its larders,” said Qiyana, declining the drink. “You should step down. Let me be prefect.”

    Mara froze as she forced wine down her rigid throat.

    “I cannot do that,” she said. “You know this. I am older than you.”

    “A whole year older,” replied Qiyana. “Yet so far behind.”

    She approached her sister’s bed, her smug expression slowly transforming into a scowl.

    “I say this only as a statement of fact. You know it is true. What would happen if these miners discovered this village?”

    “I would defend it,” said Mara meekly.

    “You would die. So would everyone in this village. This we both know,” said Qiyana, for everyone in the plaza to hear. “I can protect them.”

    A murmur spread about the plaza. Mara bit her bottom lip—something she had done since childhood, particularly when her younger sister had gotten the better of her.

    “I… cannot give it to you. The Yun Tal will not allow it,” said Mara timidly.

    “They will if you resign,” said Qiyana. “Go home to Ixaocan. Tend your water garden. I will assume your responsibilities here.”

    She watched Mara’s eyes dart around at the elders, as if looking for some way to save face.

    “The law is clear,” said Mara. “No one else may be prefect, as long as I am capable of governing.”

    Clenching her jaw in anger, Qiyana turned toward the great machine resting at the far end of the plaza. She spun her ohmlatl around her body, startling the elders from their seats. Drawing elements from all around the plaza to the blade, she launched them toward the machine. In an instant, the great metal behemoth was entombed in ice, battered by rocks, and ripped apart by vines—all at the command of the young Yunalai.

    The elders and servants in the plaza gave an audible gasp at the display of power.

    “You think you already have ‘someone like me,’” said Qiyana. “But there is no one like me.”

    The elders frowned at her, reaffirming the decision. “As long as Yunalai Mara is capable of governing, the position belongs to her.”

    The words rang in Qiyana’s head as she turned and silently left the plaza, dejected. She led Bayal back to the edge of the village, where they were met by two elementalist wardens.

    “No need to see us off,” said Qiyana. “I know the way, and what to do with it.”

    With a turn of her ohmlatl, she parted the brush to reveal the path that lead back through the jungle. With her servant struggling to cool her, she walked back toward the grand arcologies of Ixaocan, uncovering the secret path, and re-covering it behind her.

    As soon as they were out of sight of the village, Qiyana’s ohmlatl slowed. Behind them, the path was now unconcealed, laid bare in the late day sun.

    “My Yunalai—you’ve forgotten to cover the path,” said Bayal.

    “Bayal, does your one task have anything to do with tending the path?” asked Qiyana.

    “No, my Yunalai. But… what if someone finds the village?”

    “Not to worry. I’m sure the new prefect will defend it.” said Qiyana.

    ***

    The following morning, Qiyana awoke in Ixaocan to the sound of sobs.

    “Outlanders. They found Tikras!”

    Her sister’s cries came from the hallway outside her bedroom. Qiyana put on her robe, and opened the bedroom door to find Mara, weeping in Bayal’s arms.

    “Mara. What’s the matter?” asked Qiyana, making some effort to sound concerned.

    Her sister turned to her, red-faced and trembling, covered in scratches from running through the jungle.

    “The miners… they leveled the village. Half the people are dead. The other half are hiding. I barely escaped—”

    Qiyana embraced her sister, suppressing a smile over her shoulder.

    “Do you see now? I was only looking out for you,” said Qiyana. “Being a prefect is a dangerous responsibility.”

    “I should’ve listened. You… You would have crushed the Piltovans,” lamented Mara.

    “Yes. I would have,” said Qiyana. She beamed as she thought of the miners and mercenaries that had plundered the village—how easily she would slaughter them, and how the surviving elders would grovel in thanks to her as they came to the same realization her sister was now reaching.

    “You should be prefect of Tikras,” said Mara.

    I should, thought Qiyana. I deserve it.

  5. Nidalee

    Nidalee

    Far, far from the harsh deserts of the Great Sai, over savanna plains and mountain steppes, lie the great jungles on the border of Ixtal and Shurima. Swathed in mystery, they are home to wild, fantastical beasts, and dense forests blooming with life. But while there is overwhelming beauty to be found there, danger and death lurk nearby in equal measure.

    No one knows how Nidalee—in the form of a cub—came to be alone in the heart of the jungle, but it was her cries echoing through the trees that captured the attention of the jungle's fiercest cats: the pakaa.

    A mother, roaming with her cubs, approached Nidalee. Perhaps it was her scent, or a mother’s intuition, that led the great cat to accept this strange kit without hesitation, half-leading, half-dragging her back to their den. 

    Nidalee was raised in the company of the pakaa, who treated her as one of their own—a creature of the jungle. She grew up playing alongside the other cubs, learning to hunt with tooth and claw and to stalk the jungles for her prey. She grew into her role as a member of the pack and as a capable huntress.

    Even so, at times Nidalee began to lose control of her own body. Without warning, her paws would change to strange hairless hands and feet, her sharp fangs to blunted teeth. Occasionally she would stumble from the den, delirious with fever, her body caught in a state of half-transformation as she followed the hazy silhouettes of two strange figures—they whispered after her, their voices jumbled but sweet. They brought Nidalee a sense of comfort and warmth, even though her feline family had taught her to be wary of outsiders.

    And with good cause.

    It was at the height of the summer rains when she first encountered the Kiilash. These vastayan hunters ranged into the forests every season in search of prestigious kills and trophies to show their prowess. Nidalee's mother tried to chase them away, but fell, wounded by their blades and spears.

    But before the Kiilash could finish the aging wildcat, Nidalee lunged from the undergrowth, howling with grief and rage. As she tore into them with razor sharp claws and fangs, they rounded on her with even stronger weapons. 

    But something had changed.

    She felt the spirit of another heritage, long forgotten, rise up within her. Transforming from pakaa to something resembling a human, she grabbed a hunter's lunging weapons with cat-like reflexes and nimble fingers and turned it upon her enemies. The Kiilash growled and hissed at this sight, and to her surprise Nidalee found she understood some of their speech.

    They cursed her, invoking the name of their Vastayashai'rei ancestors as they retreated from the fight, empty-handed.

    Hurling the spear aside, Nidalee held her dying mother close. Her siblings approached, wary of her new form but comforted by her familiar scent. With the passing of their mother they came to accept this shapechanger as their new leader—from that day forth, she vowed to defend her adopted home against any who would seek to plunder it.

    Over time, she learned to better control her powers, eventually shifting between both forms with ease. She also became more adept with her new form, learning to take advantage of her surroundings while building traps and weapons unknown to the pakaa, crafting healing salves from honeyfruit, and utilizing seeds and flowers to protect and illuminate her territory. And in the back of her mind, she wondered whether she was the only one of the pakaa who could change their shape.

    Perhaps it was a yearning to find others of her kind that led her to the chameleon-like wanderer Neeko, and the two became inseparable for a time. Nidalee delighted in mentoring her inquisitive new companion, and they reveled in exploring the jungle's numerous wonders together, before Neeko eventually departed to follow her own destiny beyond Shurima's shores.

    Even now, the dense forests remain the last truly untamed wilderness in the known world, and something of an enigma even to Nidalee. Still, in rare, quiet moments, the huntress finds herself dwelling on her own origins—and her encounter with the Kiilash—and whether she will learn the truth behind any of it…

  6. At The Edge Of The World

    At The Edge Of The World

    Ian St Martin

    “Seven times,” said Ysard Tomyri, straining to keep her voice level and face neutral.

    Captain Oditz did not answer his first officer immediately, his attention consumed by the maps and reports covering his desk, or at least feigning as much. It was Oditz who had summoned her and, like so much else in their short service together, making her stand at attention in his quarters aboard the Kironya was, above all else, a display of power.

    “I request audience with high command,” said Ysard, unwilling to play the captain’s game this time.

    “I speak for high command here, Commander Tomyri,” said Oditz, not looking up. “A fact you seem either ignorant of, or unwilling to accept.”

    “Seven times,” said Ysard again. “I have requested audience, not to plead or beg, but to promise.”

    “Promise?” the Captain looked up from the spread of parchments, finally glancing at Ysard.

    “Yes,” she answered. “To promise them the glory that I shall win for them, the lands and peoples I will bring, by word or by blood, into the empire. There are expansions being mobilized, envoys being sent out from our borders to secure new lands for Noxus each day. I can win those for them. All that I require is a command.”

    “We have spoken of this before,” Oditz muttered. “Seven times now, as you know. It is high command that decides how to interpret the will of the Trifarix—not their subordinates.”

    Ysard stiffened. Frustration frayed her patience. “When Captain Hurad fell to the pirates off the coast of Ruug, it was I who led the Kironya’s crew to victory, not you. It was I who led the boarding action to seize the corsairs’ ship, and when the last of them fell it was my name that was cheered. It felt right. After such a victory I expected—”

    “What?” asked Oditz. “Your own command? After beating a rabble of underfed Freljordians back into the sea? You think it is you who should be sitting here, rather than myself. And because it isn’t, you superseded my authority to request audience with high command yourself.”

    Calmly, Captain Oditz set down his quill and rose from his chair. He towered over Ysard, the light catching the old scars etched upon his features from a lifetime of war. “I would have seen you stripped of rank and thrown into the Reckoner pits for your lack of respect, Commander Tomyri,” he said stiffly. “But it seems that fate has intervened on your behalf.”

    He produced a scroll and extended it to her sharply.

    The seal around the scroll had been broken, its contents already read by Oditz or his assistants, as was their right.

    “Take it. And get out.”

    After an instant of surprised hesitation, Ysard reached for the message. She saluted and hurried to her quarters, unfurling it and quickly reading over its contents.

    It was as though a galvanizing stream of molten steel had been poured from a crucible into her heart. Ysard felt providence in the wind, for the first time at her back. Finally, her skills would be given their full range.

    She had been ordered to the capital. At last, a command was hers.




    The harbor was a bustling throng of activity. Merchants, traders and dockworkers crowded alongside fleet crews embarking and disembarking from ships in a constant stream. Rare beasts let out keening wails from within iron cages, destined for the arenas for sport, or the homes of the elite to join their exotic collections. Shipments of foods from all corners of Runeterra were being offloaded from trading vessels and distributed to feed the countless citizens of Ysard’s barren homeland. It was a breathtaking scene, a living estuary where new goods, cultures, and ideas flowed into the empire, expanding it, enriching it, and making it stronger.

    All of this, and the sprawling city beyond, sat in the shadow of the Immortal Bastion. Ysard gazed upon the grandeur of the ancient structure from a harbor road, its immeasurably high walls and towers draped with the banners of the empire. There was no better manifestation of Noxus’ power—the very power that surged within her heart.

    Ysard spared a few more moments to take in the vibrant scene around her, before her face set in a curt expression and the efficient mind of a commander took hold of her thoughts.

    A grand expedition awaited her, and she moved with haste to where her ship was moored.

    The Ardentius appeared to Ysard like a vessel washed up from another, earlier time, and it bore the scars to match. Wounds accumulated across decades of service pockmarked and spread across her hull like spiderwebs, from the battered iron speartip of her prow to the creaking timber of her aftcastle. These smaller frigates served as escorts for larger warships like the Kironya. They were designed to be ground to splinters against enemy pickets, and to soak up fire as interdictors, to be expended to their last ounce of usefulness before being scuttled or left to sink. To Ysard’s eyes, either fate seemed likely for the Ardentius.

    The crew on its deck was little better. A motley assortment of grubby men and women labored together in a disordered rabble, spending more time exchanging insults and threats than loading provisions or cargo. They numbered no more than sixty, nearly a skeleton crew. Ysard’s lips pulled back from her teeth in disgust.

    Ysard forced the sneer from her face. The tools she had been given were lowly, but no matter. It would make the conquests she won with them all the greater.

    “You there,” she called out to a taskmaster, causing him to turn from the assembled crew he was ordering around. He turned, straightening the collar of his beaten leather storm coat, and approached with an easy, confident grin that set Ysard’s teeth on edge.

    “See that the cargo and crew are readied for departure immediately,” said Ysard tersely. “I intend for my ship to be at sail with no further delays.”

    Your ship?” The man’s voice was a gritty baritone. He frowned for an instant, before realization dawned upon him. “Ah, so you’re the Noxian prodigy I’ve been stuck with. You can get your ship running as you like, and if you’ll quit pestering we’ll be off as soon as I have the rest of my things.”

    “You dare,” Ysard reddened at his impudence, her hand closing on the hilt of the ornate sword at her hip. “Give me your name.”

    “Ordylon,” the man answered, apparently unconcerned. “Friends call me Niander, though.”

    “Niander Ordylon,” Ysard repeated the name. She looked at the heavy crates being loaded onto the Ardentius, marked as carrying harnesses, bola nets and cage housings. “The Beastmaster?”

    “Ah, so you have heard of me.”

    There were few in the capital who hadn’t. Even though she had spent precious little time at the arenas—there was an empire to fight for, after all—Ysard knew the name Ordylon was synonymous with theatrical displays of deadly creatures battling to the roar of the crowd.

    What was he doing here?

    Ysard recovered her composure. “I was not informed in my orders that you would be coming aboard.”

    “Well, here I am.” He handed Ysard a scroll bearing the sigil of Captain Oditz. Ordylon noticed her scowl and flashed her a toothy, conspiratorial grin. “Looks like we’ll be shipmates.”




    Ysard stood at the bow of her frigate, scanning the horizon. Upon setting sail, the ship had filed into the queue of vessels seeking passage through the mouth of the river and out into the ocean. Hours of waiting had led to a brusque and thorough inspection by the soldiers manning the fortified installations that secured entry into Noxus by sea, but after they had checked every inch of the Ardentius and pored over Ysard’s orders no fewer than six separate times, she had been given clearance to depart.

    Ysard had seen the ocean many times, but never on a ship under her own command. It was always as shocking to her as it was beautiful, a boundless plane of deep blue, separated from the sky by a delicate blur of heat from the midday sun.

    And now, somewhere ahead of them, Ysard’s destiny awaited. A new land to explore, conquer, and usher into the Noxian empire.

    She had earned a taste of glory, won by the edge of her sword, but it was hardly a feat that would echo throughout eternity. And try as she might to forget it, Ysard always carried a shard of the reclusive street urchin inside, never fully giving herself to the collective, never truly trusting any but herself.

    Until Ysard had that, she would know no rest.

    She looked back over her shoulder at the sound of heavy bootsteps on the deck. Seeing the Beastmaster approaching, she made a last quick note in a worn leather journal before closing it and placing it in a pocket of her coat.

    “Quite the sight, eh?” said Ordylon, leaning his knuckles against the railing.

    Ysard bristled. “Why are you here?”

    “I needed a ship.”

    “This is my ship,” said Ysard. “And my expedition. Remember that and we’ll have no problems.”

    Ordylon shrugged. “Play soldier all you like. All that matters to me is that we get there in one piece, and you keep out of my way while I find what I’m looking for.”

    Ysard turned to him. “And that is?”

    “A monster, my dear.” He smiled. “A spectacular one. Something that will keep me off my deathbed.”




    Three weeks on the open ocean brought them at last to the outermost edge of the Serpentine Delta. Dozens of landmasses dotted the area, from tiny patches of sand and scrub barely fit to stand upon, to islands large enough to house villages. The archipelago stood as the gateway to the southern continent of Shurima, and the unexplored regions in its eastern reaches.

    The waterways were filled with small boats and rafts, fishermen and local traders seeking to barter. The arrival of a Noxian vessel, even an escort like the Ardentius, was a rare event and cause of much commotion. Few of the people living on the rivers of the archipelago would pass up a chance to barter like this.

    Walking from her cabin onto the main deck, Ysard found the hull of her ship was surrounded by the natives. Men and women stood and clamored from their rocking boats, holding up bundles of fish and a myriad different trinkets to tempt the naval soldiery and crew looking down from the railings. Ordylon was down amongst them, chattering away in their native tongue as his trappers bartered and compared the local knowledge with their maps.

    “We don’t have time for this,” said Ysard. For a brief moment she allowed the thought of turning the ship’s guns upon the boats and sampans blocking their way to linger in her mind, but dismissed it quickly. It would have been an unnecessary expenditure of the expedition’s already meager resources, and the locals were of more value to her alive.

    “Relax,” Ordylon called up to her, inspecting a piece of intricately carved wood before tossing it back to a disappointed trader. “Waters get dangerous past this point. Don’t be so quick to turn away a friendly face.”

    Ysard wouldn’t budge. “We take on provisions, fresh water, and a guide. No one goes ashore.”

    Ordylon gave an irritatingly sincere salute before continuing his conversation with the locals. Ysard put the Beastmaster from her mind, seeing to the cadre of Noxian naval soldiers aboard and ensuring that they stayed vigilant at points across the ship. As she finished inspecting the ship’s cannons and their gunners she saw Ordylon hauling a man up from a sampan onto the deck.

    “Found us a guide,” said Ordylon, leaning down as the man spoke to him in the local tongue. “He says welcome to the Serpentine, and that he can take us upriver.”

    “Good,” Ysard said quickly, eager to be underway.

    The guide spoke again to Ordylon. “But he asks, why do we go up the river?” said the master trapper. “Why do you seek to go there?”

    “Tell him,” said Ysard, “that once we are done, it will belong to Noxus.”




    After restocking their provisions with an odd assortment of local fruits and preserved fish, the expedition sailed on past the floating trading post. The archipelago condensed, the labyrinthine paths between the islands shrinking until the only route available to the Ardentius was a wide, dark river leading deeper into the jungle.

    Days passed in an uneventful stretch, as true, untouched wilderness confronted them. Ysard’s heart swelled with pride at the thought that she and her crew were the first Noxians ever to see this untamed wilderness. There was beauty here, vibrant plant life that exploded with lush towering trees swathed in dazzling, multicolored blooms.

    There was something else here, too.

    As their river guide hesitantly led them ever deeper, pointing out landmarks and keeping the ship clear of reefs and shallows, an itch took hold of Ysard—first imagined, then more real and insistent. A gloom permeated every inch around the river, as if it were all drowned in a shadow that could not be seen, only felt.

    Ysard found that her hand would stray to the blade at her hip without thinking. She would draw her hand away before deliberately crossing her arms over her chest and forcing her mind to focus.

    But the silent horror remained, saturating everything she could see.




    Ysard saw to her command to remain sharp, consulting with the ship’s navigator as he worked to chart the course of the river, followed by an inspection of the ship’s stores. She climbed back up to the main deck, picking a rat-weevil out of her ration of Bloodcliffs hardtack, when she heard shouting.

    “What is it?” she demanded as she climbed onto the main deck.

    Ordylon listened to the guide. “He says he will go no further.”

    Ysard frowned. “Why here?” She looked around, the river and jungle no different than anywhere else in the past days. Yet the riverman was panicking, as though they had broken some invisible boundary they were never meant to cross.

    The little man gestured frantically to the crew around him. He pointed to the patches of red, weeping flesh on their bodies. Ysard had noticed the affliction spreading amongst the crew, despite her efforts to divine its source. She even found signs of it on herself.

    “It is the jungle,” Ordylon translated as the guide ranted. “He says it is punishing us. It will not let us in.”

    Cowardly little thing, thought Ysard.

    She looked at Ordylon. “So be it. Get him off my ship now, throw him overboard if you have to. We aren’t turning back now.”




    The Ardentius sailed on, now more than a week’s travel into the interior. The past days had seen no wind to fill her sails, not even a slight breeze to carry her forward. On Ysard’s command, teams of the crew had disembarked, wading to their shoulders as they strained to haul the frigate on with ropes and heavy chains. The effort was enormous, and with the treachery of the river’s shifting banks, the crew continued on after finding the current with nine fewer souls than it had started with.

    Mist shrouded the river, obscuring it from view. The primordial treeline swelled, branching over the water to link the opposite banks in an ever-deepening canopy that closed in and stole away all but the barest trace of light. Ysard had the distinct sensation that the ship was moving downward, not forward, into the dark heart of this unexplored land.

    The jungle was swallowing them.

    Rain had come without warning, and carried on for days, somehow piercing the impenetrable canopy of the jungle to soak the Ardentius and her crew to the bone. It was as though this place was actively seeking to unravel them, punishing intruders for daring to cross into its domain. The crew believed as much.

    The departure of their river guide hung over the crew with the oppression of a stormcloud. The most superstitious of them muttered, seeing dark omens in every tree and in the shape of each ripple the frigate’s hull cast across the dark water of the river. Even the most cynical of the naval soldiers were on edge, only able to hear such ramblings for so long before they began to see patterns themselves.

    Ysard knew in her heart it would not be long before the tension cracked some of them, and examples would have to be made. Sooner than she had thought, and hoped, she was proven right.

    “Turn the ship around!” came a panicked cry. “Now!”

    “Easy now, Kross,” said Ordylon, straining to keep his voice calm.

    “This is a death ship. A cursed ship.” The trapper hurried toward Ordylon, seizing him by the lapels of his storm coat. “You all heard the riverman—nothing ever comes back from this jungle. Nothing!”

    Ordylon flicked his gaze over the surrounding crew, heavy beads of condensation dripping from the wide frayed brim of his hat. He saw it in their eyes, Kross’ words reflected in each of them.

    “No more of that,” he snapped, shoving Kross back. “We’ll have no talk of curses here. Get yourself together.”

    “We have to turn back,” the crazed trapper begged, eyes wild as he repeated the plea again and again. “We have to—”

    Kross never finished his sentence. He gasped, hard, as a sword’s tip emerged from between his ribs. Then he toppled to the deck.

    Ysard cleaned her blade. Sometimes, being right was a heavy burden to bear.

    “I’ve hunted beside that man longer than you’ve been alive,” Ordylon snarled. “What gives you the right—”

    “We don’t stop,” said Ysard coldly. “Not for anything, or anyone.”




    A grinding crash threw Ysard from her bunk. She scrambled to her feet, buckling on her weapons and sprinting out onto the deck.

    The end of the river had come abruptly. The inlet looked as though the tangles of vines and slick trees had engulfed the water, fed by a fan of streams that trickled out of the jungle, or flowed up from beneath the muddy ground.

    “The river has choked out,” said Ordylon, gesturing to the wall of trees confronting the ship. “We’ll have to turn around. Find another branch.”

    Ysard raised her spyglass, scanning ahead. Hauling the Ardentius around to find another route would take time she didn’t have. Looking at her collected soldiers and senior crew, Ysard doubted the weary and shaken survivors would be capable of moving the ship in such a way.

    Ten had died in the past days—another one by execution for refusing to man his post, and six to the strange, infectious disease afflicting them. Three had simply vanished in the night, those taking their shifts finding no trace when dawn arrived.

    “We keep a skeleton crew aboard and strike out from here,” said Ysard to the assembled ranks. “We will either find something of worth to claim for the empire, or establish an outpost to launch further expeditions inland. Armsman Starm, distribute blades to the shore party.”

    Starm hesitated. “Commander… No crossbows? No powder bombs?”

    Ysard drew her sword and addressed the entire party. “Such weapons will be useless in the undergrowth. We do this the old way.” She glanced at Ordylon, who had gathered his hunting party around him. “This is what you came for, is it not, Beastmaster?”

    The master trapper was somehow still his confident, boisterous self, even after the ordeal of the river passage. “We’re after a big one, boys,” he said. “Bring everything we need to bag one and keep it, spread the load amongst us all, and be ready to move when the commander’s lads step off. We stick with them.”

    His men dispersing, Ysard approached Ordylon. “I’m surprised to see us in accord for once.”




    The jungle was brutal. No other word came to Ysard’s mind. For all the river’s trials, it had been paradise compared to this.

    They had to fight through it, hacking and cutting into the solid mass of vines and thick vegetation. There was no air to breathe—only a thick, humid fog that stung the throat and eyes. It wasn’t long before exhaustion set in.

    Ysard had a dreadful sense of being watched, from both everywhere and nowhere at once, and one by one men began to disappear from the rearguard and flanks. Most vanished in silence, but a few were torn into the undergrowth with a scream, crying out for help.

    Within hours, Ysard’s force of thirty naval soldiers and trappers had been whittled down by half.

    “Stay together!” she shouted, cuffing the pouring sweat from her eyes. She struggled to focus, her head buzzing and her flesh burning from the red patches that now covered her torso and limbs. She couldn’t stop now. She wouldn’t stop now. They had to keep moving.

    A call rang out from the forward scout, and Ysard trudged to the head of the column. There was a small break in the jungle ahead, with a shallow pool of black, turgid water at its center. It was cramped, but still blessedly open compared to their trek thus far.

    “Don’t touch that water,” Ysard ordered her soldiers, in spite of her own thirst. “We rest for now. But be ready to move.”

    Sitting down, Ysard looked up to see Ordylon, holding out a battered tin flask to her. After a moment, she grudgingly took it as he sank down beside her. Ysard glanced at him, seeing the poise that he had held throughout their voyage beginning to fray.

    “Don’t get too sentimental.” said the trapper. “With or without you, I’d be here, in this accursed place. I’ve got no choice.”

    Ysard frowned at him. Looking to see that his men were out of earshot, Ordylon leaned in close.

    “My business is bankrupt,” he whispered. “What little coin I had was spent bringing me here, one last chance to save my name. Either I bring back a beast that packs the arenas and pays off my debts, or I don’t come back at all.”

    Ordylon sighed, taking the flask back and taking a short pull.

    “So. What brought you here?”

    “Duty,” answered Ysard, looking out into the jungle. “When I return from here, having brought this place into Noxus, they will name it after me. The noble name of Tomyri used to mean something… before Grand General Swain, and his purges. My conquest will echo through history, a legacy for all time.”

    “They said you were vain,” Ordylon chuckled. “I suppose they reached their fill of it, arranging this fool’s errand. I see what they meant now,” he said with a curious softness. “And for that, I am sorry.”

    “Wait,” Ysard frowned as she sought the meaning in his words, before the sound of splashing water broke her respite. “I said stay away from it!” she snapped.

    “That isn’t us,” said Ordylon, gazing into the jungle.

    Ysard looked at the pool, seeing the trees above shaking in its reflection. Branches snapped loose to crash down to the ground and into the water.

    Then she heard it.

    A pounding tread, accompanied by the sound of trees cracking, and a low, wet rumble. A shape began to resolve from the jungle, shoving its way through the dense vegetation to rear an enormous, fanged head.

    Ysard froze. She had seen basilisks before—as mounts for riders, or beasts of burden. She had seen adults so large they could smash down the walls of besieged cities.

    This one was larger.

    The creature glared down at them, and loosed a roar loud enough to throw those standing from their feet.

    “Yes!”

    The triumphant voice jarred Ysard from her shock. She turned to see the Beastmaster, snapping together a harpoon and bola as he grinned up at the monster.

    “Come on now, you beautiful thing!” Ordylon bellowed, madness creeping into his voice as he brandished the tools of his trade. “Let’s see who’s bigger, you or me!”

    Ysard felt the ground quake beneath her with every step the monster took, strong enough to nearly throw her from her feet. She heard the basilisk’s primal roar, and the screams of men, knowing that the famed Beastmaster’s was among them.

    But she didn’t look back to see what happened to him. She was too busy sprinting in the opposite direction.




    Ysard finally skidded to a halt at the edge of a clearing in the jungle, placing a hand against a tree for support as she fought to catch her breath. She could no longer hear the commotion of Ordylon and the basilisk, but she could imagine what had happened in the end. She looked up after several deep lungfuls of air, taking stock of what remained of her command.

    There were six of them in total, including herself. Ragged, drained and terrified, only three of them still carrying weapons. Ordylon’s trappers had stayed with their employer until the end. Despair struck Ysard like a physical blow, and she fought to keep from sinking to her knees.

    “Look!” one of the soldiers called out, pointing with his sword. Ysard peered into the clearing, and saw it. An arching shape, overgrown by vines, but still utterly alien in this stifling environment.

    It was stone. A structure. They hurried toward it, creepers and brambles snapping as they crossed the break in the undergrowth.

    The building was simple, an austere construction completely overrun by the jungle. Thick vines wound through the crumbling stone, likely the only things keeping it standing. It seemed unnaturally overgrown, as though this place was actively seeking to subsume it, and grind it to dust.

    The survivors split up, searching in and around the squat cube of plant-choked stone. Ysard stopped before it, a feeling she could not define welling up in her throat. She ripped away the clinging tangle of vines covering the surface, seeing the script chiselled into the stone—in a language she had known all her life.

    “This…” Her tongue went thick and dry as she struggled to form the words. “It… It’s a Noxtoraa.”

    Revelations came at Ysard in a queasy tide. They were not the first of the empire to come here. There had been others, and from her own journey and the state of this outpost, their fate was clear. As was hers.

    She had been sent here to die.

    Given a command she was desperate to undertake, leading her to the edge of the world and a place that none had ever returned from. Ysard had given every fiber of her being to forging a legacy.

    Instead, she now stood on the precipice of striking the Tomyri name from the face of history, in this suffocating wilderness.




    There was nothing for them in the abandoned outpost. Ysard lead the other survivors back into the jungle, hacking a new path through the dense undergrowth. To their fevered minds, it seemed like fresh roots and creepers were winding back into place even as they passed.

    When they happened upon the Ardentius, it was almost by accident. They practically ran into its prow.

    Vegetation had consumed the frigate, even filling over the inlet around it. It almost appeared as though the vessel itself had somehow grown out of the jungle. Ysard saw shapes sticking up from the deck like broken pillars.

    Her blood went cold.

    The crew. They had been devoured and overgrown just as the ship had been. Each man and woman was on their feet, like statues covered in vines.

    “The jungle,” she stammered. “It’s taken it.”

    Panic began to take hold of the remaining soldiers. “What do we do?” Armsman Starm shouted. “What do we do?”

    “We make for the river,” murmured Ysard. “Find our way to the bank. Follow it back to the delta.”

    “There’s no way we can make it out of here on foot. You saw what happened to the others, commander. The jungle—”

    “Damn the jungle!’ she snapped. “It is trees and vines, insects and beasts. You are a soldier of Noxus. There is nothing here that can defeat you.”

    Ysard wasn’t certain she believed the words herself. Something was different about this place. There existed some dark, impossible presence here, something that even the might of the empire was unable to tame.

    But she would not yield to despair.

    “If you want to die here, alone and unremembered, then so be it.” She gathered the last of her strength. “I will not accept such a fate. Any with the strength to follow me, come. This place will not be the end of Ysard Tomyri.”




    The low grumble from his stomach, and thoughts of his family waiting at home in the village, had lashed the boy’s focus to his line as he squatted on the riverbank.

    He was rewarded with a firm tug. The boy gave a whoop of relieved triumph as he hauled the fish from the water, wriggling and glistening in the light.

    He didn’t notice the shape floating toward him until it was an oar’s length away.

    The boy frowned, the fish in his basket forgotten as the object came closer. He waded out into the soft riverbed, taking hold of it and taking it back with him onto the bank. Driftwood had many uses in the village, and could be traded away… if he could drag it back home.

    But it wasn’t driftwood. The boy gasped as he saw a face staring up through layers of creepers and moss.

    It was a dead person, though the boy could not tell if it was man or woman. It reminded him of the preserved elders the village exposed each year for the ancestor feasts. It was clad in scraps of dark, battered armour, edged in tarnished red, adorned with a rusted symbol that meant nothing to the boy.

    Something was clutched in its gnarled, lifeless hands. With a strain of effort he tugged it free.

    It was a small book, tightly wrapped in sodden, worn leather.

    As the boy turned the journal over in his hands, the corpse burst open, and a snarl of bright green vines slowly slithered out from it. A glittering cloud of spores rose from the cavity, and the boy flinched away, coughing.

    Book in hand, the boy ran, scratching at the insistent itch that had started on the back of his neck, all thoughts of fish forgotten as he fled for home.

  7. Gnar

    Gnar

    Before the ice had given the Freljord its name, there existed a land brimming with wonder—that is, if one could see the world through the eyes of Gnar.

    A young yordle with boundless energy, Gnar and others like him lived openly among the hardy tribes of the northlands. Though barely big enough to leave footprints in the snow, his temper rivaled that of beasts ten times his size, and he would erupt with a babble of curses the moment anything went amiss. For this reason, he felt more kinship with the greater and wiser creatures, who kept their distance from mortals. To Gnar, they looked like overgrown, white-furred yordles… and that was good enough for him.

    While the tribes foraged across the tundra, gathering wild berries and tasty moss, Gnar collected more essential items, like rocks, pebbles, and the muddy remains of dead birds. His greatest treasure was the jawbone of a drüvask. When he tugged it from the cold earth, he squealed with glee and flung it as far as he could.

    It landed two hops away.

    Thrilled by this early success, Gnar carried his “boomerang” wherever he went. The world would try its best to offer him new delights—shiny lint, sweet nectar, round things—but none could match the pure joy he felt in throwing and catching his cherished weapon. He now considered himself a hunter, and trailed herds of wild beasts that paid him no mind.

    But even he could sense change coming to the land. The sky seemed darker. The winds felt colder. The mortal tribes who had once foraged together, now appeared to hunt each other…

    The big white yordles would know what to do. Gnar would go to them.

    Using all of his hunting skill, he tracked them into the snow-capped peaks of a vast mountain range, much farther than he had ever wandered before. As he approached unseen, he also saw more mortals than he could count. This was exciting, but no one else seemed too happy about it.

    Then the ground shook, and split apart. For the first time in Gnar’s life, it seemed as though everyone else was throwing tantrums. The mortals yelled. The big yordles roared.

    But the monster’s arrival silenced them all.

    Heaving itself up from the newly opened abyss, it bore huge horns, whipping tentacles, and a single eye, burning with strange light that made the fur on Gnar’s back crawl. While some mortals fled at the sight, he began to feel an odd pain in his chest—it was like the thought of losing his boomerang, or never being hugged again. This horrible thing wanted to hurt his new friends.

    And this made him angry. In that moment, Gnar truly raged.

    All he could see was the monster. In a flash, he was in the air, leaping toward it. In one paw, he grasped a snowball… or so he thought. In fact, it was a boulder plucked from the mountainside, for Gnar had grown as large as the big white yordles. He would send this monster back where it came from, by walloping its face!

    But the blow never landed. Gnar felt a chill colder than any winter, one that seemed to turn the air itself into ice—truly, this elemental magic froze him in place, biting through his shaggy fur. Everything, including the monster, became quiet. The yordle’s strength and anger melted away. A deep tiredness crept into his limbs, and he fell softly asleep.

    Gnar napped for a long time. When he finally awoke, he shook the frost from his shoulders, breathing heavily. Everyone else was gone. With no monsters to fight and no friends to protect, he felt very small and alone again.

    The land was very different, too. There was snow everywhere, blanketing everything as far as his wide eyes could see. Still, he let out a happy yelp when he saw his beloved boomerang lying beside him, and scurried away to find something to hunt.

    Even now, Gnar has no grasp of what took place that fateful day, nor how he escaped. He simply marvels at the world before him, with so many oddities to collect and places to explore.

  8. Veigar

    Veigar

    For most of the peoples of Runeterra, yordles are not typically something to be feared. Their fabled home of Bandle City is said to be a mysterious, spiritual place, filled with odd trinkets and keepsakes gathered from across the material realm. While these curious creatures often leave to dwell among mortal races for a time, they generally return with fresh tales and new experiences to recount.

    Yet, sadly, there are also those yordles who lose their way. Among them is the sorcerer Veigar.

    After the Great Darkin War left the world in ruin many centuries ago, the only light that seemed to shine on Valoran came from the skies above. Scattered survivors looked to the heavens, and their renewed study of ancient celestial magic piqued Veigar’s interest. Imagining himself already a master of these mystical arts, the yordle joined an order of mages in the Noxii territories, hoping to learn more of their craft. They did not think to question this eager newcomer, and he taught them to draw hope from the patterns created by the movements of the stars.

    But while many toiled to rebuild the world, others sought to conquer it. The brutal warlord Mordekaiser and his armies swept across the lands, crushing and enslaving any who would oppose his rule, and the mages of the order—unskilled in war—were of little value to this tyrant. Looming over them in his accursed battleplate, his keen eye fell upon Veigar, and Mordekaiser recognized the yordle for what he truly was. He snatched him up in one iron gauntlet, and dragged his prize away as the other mages were put to the sword.

    Imprisoned in the heart of the warlord’s new, monolithic fortress, Veigar was forced to turn his magic to darker purposes. Knowing that yordles were craftier than any of the mortal races, Mordekaiser bound Veigar to the physical plane, preventing him even from escaping to Bandle City. He was not the only captive in that hellish place, but such isolation was the worst and most cruel form of torture for a yordle. Veigar performed grisly enchantments against his will—some strengthening his master’s dominion, others simply evoking terror for terror’s sake.

    Indeed, terror was what seemed to fuel this dreadful empire. Miserable beyond imagining, Veigar became a reluctant witness as Mordekaiser's vile deeds empowered him to near-immortality. Whether it was over the course of decades or centuries, Veigar never knew, but eventually the yordle’s magic and appearance started to twist in response…

    Memories of his past faded. Why had he come to Valoran? Where had he come from? Had he known any other life before this? Questions such as these weighed on his fragile mind, like the last flickers of light before an eclipse.

    When the revenant warlord’s own followers conspired against him, the nightmare of his reign was ended, but by this point Veigar was nigh unrecognizable. His eyes blazed. Even his voice had become a sneer of malice. Fleeing from his ensorcelled cage, the wretched creature had no interest in the wars of succession that inevitably followed. Deep down, he most likely yearned to regain the sense of safety and freedom that all living things crave.

    And yet, he chose not to turn away from evil, but to embrace it. Clad in armor befitting a sinister warlock, he vowed to seize respect in the only way he could remember—through ruthless villainy, inspiring fear in all who encountered him. He would call down the fury of the stars themselves upon his foes, and trap them in the timeless infinities between moments.

    And yet… Veigar could not quite find the same success as his former captor.

    Certainly, the good people of Valoran did learn to fear him, to some extent. More often than not, they would find their pastures scorched, or the local baron’s mansion razed to its foundations. Sometimes though, inexplicably, bands of brigands would be driven from their woodland hideouts, or the remains of feral murk wolves found scattered through the town square, and it was difficult to tell whether these acts were malicious or actually reasonably helpful. For all his aspirations of evildoing, it seemed Veigar would always come up a tiny bit short.

    Still, the nefarious yordle has not abandoned his quest to become the world’s most wicked villain. With his diabolic staff in hand, he seeks nothing less than to bring all before him to their knees, and revels in the timely demise of those who dare to underestimate him.

  9. Milio

    Milio

    Milio's story began generations ago with his grandmother, Lupé, and her twin sister, Luné—two elemental masters who wove their respective earth and fire axioms together to overcome the Vidalion’s trials and join the Yun Tal. But after Luné was caught plotting against the Yun Tal, both sisters were convicted of her crime and punished as twins. Lupé was banished to the farthest reaches of Ixtal and Luné all but vanished, taking with her the last of Lupé's trust.

    By the time Milio was born, his family had done all they could to make the best of their new lives. He knew only love and laughter, and to him, life in the village was paradise—what more could they ever need?

    When Milio was old enough, Lupé tried to teach her grandson the axiomata. Where the rest of her family had failed her, Milio showed promise and took to the elements naturally, but struggled to grasp the rules and rigidity of the discipline. Disappointed, Lupé gave up hope, abandoning Milio's teachings.

    Milio, however, continued to learn on his own. Away from the guidance of his grandmother, he abandoned the restrictions she had tried to impose on him. Studying nature itself, he intuited his own set of rules and eventually mastered fire—the one axiom his grandmother wouldn't teach him.

    But something bothered Milio about fire. Did it have to be so destructive, especially when he saw the potential for it to do more?

    The answer revealed itself one night while Milio was chasing the glow of summer fireflies. They led him to one of the village’s hunters who was injured and unable to move. Milio tried to keep her stable with his fire axiom, but it wasn't enough. Knowing the village healer was too far, he tried desperately to adapt the axiom into a force that could heal.

    As he placed his hands on the hunter's stomach to support her wound, he felt a flicker of warmth.. It was so familiar and soothing, like he was touching her soul. Her inner flame. Then Milio began to feel that same flame within himself. He could feel it within the trees, within the leaves—as if each part of the jungle was coming to life like a cozy bonfire.

    Focusing all of his energy into that feeling, he used what nature had taught him to manifest that fire. What emerged was a creature—small and timid with wide, friendly eyes. Milio placed it on the hunter's wound and felt the creature—his inner flame—heal her from the inside out.

    That night, he’d discovered an entirely new axiom, which he affectionately named “soothing fire.”

    Milio ran home to show his family what he'd done. Before their eyes, he manifested another soothing flame that danced happily in the palm of his hand—his "fuemigo"—and his family celebrated.

    Grandmother Lupé, however, was unsettled by this achievement.

    Seeing Milio’s mastery of the axiomata at such a young age, Lupé knew that her grandson had done what the rest of her family failed to do. With his abilities, he could finally end their exile and restore them to their rightful place among Ixtal's ruling caste. However, she was troubled by his fascination with fire and how his burgeoning skills went against the traditional teachings of the axiomata.

    Despite this, Lupé threw everything into her last chance at redemption. Milio became her sole focus as she nurtured and shaped his abilities, preparing him to leave home, travel to Ixaocan, and finally free her from the burden of her sister's failures. Milio felt this weight upon his shoulders, and the thought of leaving home on his own terrified him. But because Milio loved his family more than anything, he would find the courage if it meant ensuring their happiness.

    In preparation for the journey, he and his grandmother fashioned a special backpack that Milio called his "furnasita," inside of which he could keep his ever-burning fuemigo. Then, with a heavy heart and a wide smile, Milio—at only twelve years old—left his village behind, outfitted with only his trusty furnasita and some new clothes made by his family.

    He traveled the entirety of Ixtal, forging his way through the jungle, camping underneath the stars, and making friends along the way, all while sending frequent letters home that detailed his exciting adventures. After a long journey, Milio finally made it to Ixaocan, where he's since begun his training to challenge the Vidalion.

    "The boy with the soothing flames" has caught the eye of more than a few—including Luné, currently imprisoned beneath the city and biding her time. Even Milio notices the whispering that accompanies him around the city, but his focus is on joining the Yun Tal and making his family proud.

  10. Fizz

    Fizz

    In ages past, the oceans of Runeterra were home to civilizations far older than those of the land. In the depths of what is now the Guardian’s Sea, a great city once stood—it was here that the yordle Fizz made his home. He lived alongside the artisans and warriors of that proud, noble race. Even though he was not one of them, they treated him as an equal, and his playful nature and tall tales of adventures in the open sea made him welcome at any gathering.

    But the world was changing. The oceans were growing warmer, emboldening fierce predators to rise up from the deepest trenches. Other settlements had fallen silent, but the rulers of the great city could still not agree on how to deal with the threat. Fizz pledged to roam the seas in search of survivors, or anyone who knew what had happened.

    Then, one dark day, the gigalodons came.

    These huge dragon-sharks stunned their prey with fell shrieking, and the avenues of the great city were soon clouded red. Thousands died in a matter of hours, the immense bulk of their killers crushing towers and temples in a monstrous feeding frenzy. Scenting blood in the water, Fizz raced back, determined to join the fight and save the city.

    He was too late. There was nothing left of the city to save. When the debris finally settled, not a single living creature remained, nor any stone upon another, and the ravenous shoal had moved on. Alone in the cold depths, Fizz sank into mournful despair. As his yordle magic began to fade, he let himself be carried by the currents, drifting in a catatonic torpor, dreaming away the millennia…

    It was only chance that reawakened him. A handful of copper coins fell from above, scattered to the seabed in the wake of a huge, wooden fish that swam upon the surface. This was no gigalodon, but Fizz was alarmed nonetheless—he knew little of the world overhead, but surely no fish could survive up there? He ventured up and peered into the salty air for the first time.

    There were people, people who lived outside of the water and sailed in wooden fish of all sizes. Fizz found the thought both frightening and exciting, but the curious gifts they cast into the water made it clear that they wanted to be his friends. In time, following their movements to and fro across the oceans, he came to the port city of Bilgewater.

    To the inhabitants of that lawless place, this strange and slippery creature quickly became something of a legend—the Tidal Trickster, a spirit of the ocean itself. It is said that he can summon great beasts to do his bidding, hole a ship’s hull with his stone trident, and breathe air or water as it suits him. Many a misbehaving child has been warned on a moonless night: “Go quickly to sleep, or the Trickster will come and feed you to the fishes…”

    Fizz is good-natured, but mischievous even for a yordle, and delights in confounding the people of Bilgewater. The most seasoned fishermen know, just as the ocean may rise and fall, the Tidal Trickster is as likely to lead them into windless doldrums as to an easy catch that would fill their nets. Even so, Fizz does not take kindly to the greedy or selfish, and more than one haughty sea captain hoping to make a quick pile of silver has found that her mysterious guide has led her crew not to safety, but to shipwreck.

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