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From the Journal of Professor Cecil B. Heimerdinger

10.14

09:15

Current meteorological conditions in Bandle City seem optimal. Atmospheric pressure is ideal for today's experiments!

Running a fifth trial for my Tridyminiumobulator this afternoon. Some fine tuning is required; singed my mustache. Need to adjust the energy throughput.

16:00

Tridyminiumobulator is still not maintaining intended proper energy efficiency! Necessary to run more numbers. In the meantime, I have found something else that's very intriguing.

While returning home after today's tests, I passed a gaggle of young yordles throwing a spherical projectile at each other. It's a simple enough concept: throw the object at someone, catch it, throw it at another yordle, repeat. But yordle miscalculations result in several errors! They throw with inconsistent accuracy and force, and the ''ball'' (as they refer to it) is frequently dropped... There are many ways for this process to be improved. According to my calculations, and after collecting data from the participants, if the pitching was consistent in both speed and arc there would be a 44.57% increase to fun! I need to ponder this for the evening.

10.15

05:20

Eureka! I've devised a solution.

I've invented an automated ball pitcher. Current name: H-28G. It employs a consistent speed and trajectory, ensuring that the recipient will always be able to catch the ball. It redirects itself to the nearest yordle (if there is more than one in the vicinity) ensuring everyone has a turn. I'll take it to the young yordles today and demonstrate my invention.

Also: spilled toxic acid on my shoes this morning. Bothersome.

10:30

Tested the automated pitcher today. It did not go as planned. The young ones were excited enough about my invention, but, when the machine was turned on, it was far too powerful! Even at its lowest setting it completely knocked a yordle off his feet. Clearly, I overestimated the velocity behind their throws... I'll return soon to make adjustments.

But my priority, for now, is the Tridyminiumobulator; I must fix its complications before lunch. Once it's in good shape, I'll need to test it somewhere else. Bandle City is proving insufficient for field research.

10.16

15:55

Apparently, there's a giant in town. A highly annoying anomaly. The noise outside is disturbing my research!

Must check fish tank today. They've been strangely quiet...

10.17

10:40

I have heard that many yordles have been injured due to the giant-related disturbance. If this doesn't stop soon, intervention will be necessary! I hope H-28G is still intact. I would lose a lot of time if it has to be rebuilt.

16:30

Everything is quiet again. It seems that the giant came to his senses and ran off. I need to gather H-28G tomorrow, once I've finished with more pressing matters. I've almost perfected the Tridyminiumobulator!

10.18

08:30

Today has been quite eventful already. I was surprised by a knock at my door. It seemed like the entire city was standing in front of my house. Normally, when a crowd has gathered, it's because they have some petty grievance about my work. But this time, they were celebrating!

Astonishingly, it seems one of the young yordles took advantage of the H-28G prototype I had left behind amidst the giant tomfoolery. He proved to be innovative, and repurposed the invention into a makeshift turret. It's powerful enough to scare off a giant - imagine that! What an ingenious little fellow.

I wish I could employ his like-minded encephalon in the near future - I have big plans and his assistance could be valuable - but he'd have to leave Bandle City. The scope of my plans necessitates a more expansive testing ground.

Runeterra should suffice!

More stories

  1. Vex

    Vex

    In the black heart of the Shadow Isles, a lone yordle trudges through the spectral fog, content in its murky misery. With an endless supply of malaise and a powerful shadow in tow, Vex shields herself from the pep and happiness of the outside world, and all of the irksome “normies” who occupy it.

    Growing up in Bandle City, Vex never felt she belonged. The whimsy and color of the yordle realm was cloying to her. Despite the best efforts of her parents, she never seemed to find her “yordle spirit” or any like-minded friends, and chose to spend most of her time sulking in her room.

    There, she found an unlikely soulmate in her own shadow. It was black (her favorite color), and it didn’t talk—the perfect companion for the sullen youth. She learned to entertain herself with the shadow, performing gloomy pantomimes for her own amusement.

    Alas, it was just a shadow, incapable of shielding Vex from the loathsome cheerfulness that surrounded her. Surely something more lay in store. Something darker. Something sad. Something just like her.

    That something arrived in the form of a Harrowing, thick clouds of Black Mist that billowed through Bandle City, stirring its residents to panic. While most yordles fought valiantly to beat back the Mist, Vex was intrigued by the foul miasma and began to follow it to its source.

    When she arrived in the Shadow Isles, Vex couldn’t believe her eyes. Vast tracts of land and sea, devoid of all life and color, stretched out before her. Here, she could finally sulk, unbothered by the laughter and merriment of others.

    As the days passed, Vex realized the Black Mist was having a strange effect on her. Her shadow had taken on a new ghostly persona—much more lively and expressive than its host—and her benign yordle magic had transformed into something far more sinister. Vex could now spread her misery far and wide.

    “Who made this wonderfully awful place?” she wondered.

    Her question was soon answered when the Ruined King, Viego, appeared in the Isles, seeking to spread his Mist to all corners of Runeterra. Upon meeting Vex, Viego realized the yordle had a unique ability to spread despair, making people more vulnerable to his Harrowing. Vex, in turn, was inspired by his vision for a world covered in Black Mist. The two became fast allies and set out to turn the entire world into a harrowed wasteland.

    Before Viego’s vision could be fully realized, Vex discovered his ulterior motive: to reclaim the soul of his dead queen Isolde, and reunite with her in matrimonial bliss. She shuddered in disgust, feeling betrayed that the man she had trusted to kill the world’s happiness had, in fact, been seeking it himself. Vex left Viego to be defeated by the Sentinels of Light, his dreams of a matrimonial reunion dashed upon the stones of the Camavoran wreckage. Alone once more, she watched in disappointment as the world returned to the bright, colorful place she had always hated. Finding a lasting melancholy was going to be tougher than she’d thought.

    She knew one last place she could go—a surefire way to achieve the misery she craved. She paid a visit to her parents in Bandle City, eager to show them who she had become and bask in their disapproval.

    The young yordle watched as her parents turned dumbstruck, still as tree stumps. Their expressions changed from shock, to denial, to reluctant acceptance.

    “Honey. We don’t understand... this,” said her mother, motioning with her finger at Vex’s entire being.

    “But we love you unconditionally,” said her father. “And if you’re happy, we’re happy for you.”

    Rolling her eyes, Vex released a loud, exasperated sigh. “You guys are the worst,” she moaned.

    She trudged out of her parents’ living room, anxious to return to the Shadow Isles where she could sulk undisturbed.

  2. Fieram

    Fieram

    Rayla Heide

    Orianna walked through the fairground, empty and still in the evening gloom. Sir Feisterly’s Fantastical Fair opened its gates to delighted crowds of Zaunites but twice a year, and Orianna did not want to miss her chance to see its wonders. She had waited until everyone had left for the day, and the rowdy laughter and accordion tunes had fallen silent. Only the low hum of nearby pipelines pumping steam through the chem district disturbed the quiet. Detritus lay strewn along the ground; colorful streamers and bright balloons mingling with crumpled wax paper that once held sweet jam pastries.

    Orianna’s clockwork ball hovered beside her as she passed a stall overflowing with roses, which according to a sign, smelled like each day of the week. She walked by a wind-up monkey holding a pair of cymbals, and a cart laden with sugared apples. None of these Zaun-born delights piqued her interest; Orianna had eyes only for the glass cabinet tucked into a secluded corner at the far edge of the grounds.

    A glimmering wink of metal flashed in the moonlight. It came from the mechanical boy sitting behind the glass. Orianna had seen nothing like him, and drew closer, intrigued. He was clad in a midnight-blue suit and a silk hat. His skin was a shell of pure porcelain that masked the delicate clockwork gears below, and his eyes shone with glints of silver thread. As Orianna approached him, his lips rearranged into a smile.

    “Can you keep a secret?” the boy said. His voice reminded Orianna of softly chiming bells.

    “Hello,” she said. “Of course.”

    “What say we make a trade. My secret, for your name.”

    “That seems fair. I am called Orianna.”

    “Or-ee-AHN-uh,” he repeated. “Such soft sounds.”

    Orianna could have sworn his porcelain cheeks blushed.

    “I suppose it’s my turn. My name is Fieram. My secret is that I fear the outside world, though I long to see distant shores and far-off mountains.”

    “Is that why you live in a cabinet?” she asked. “Because you are afraid?”

    “From here, the world visits me,” said Fieram. “Behind the glass, I am safe. I’m very fragile, you see.” He pointed to a hairline fracture on his forearm. “There it is. I’m getting old.” Fieram’s mouth opened into a lopsided grin.

    Orianna giggled and shrugged her shoulders, a gesture she had recently acquired, though she wasn’t quite sure if she had used it correctly.

    “Oho! You haven’t seen my tricks yet,” said Fieram. He reached into his sleeve and produced a bouquet of daisies with a flourish.

    “Ta-Da!” he exclaimed. “And...”

    Fieram removed his hat and dipped his head in a nod. A half-dozen mechanical pigeons fluttered from beneath the brim. He brought his hands together in a clap and the entire cabinet filled with opaque red smoke. By the time it dissipated a few seconds later, the pigeons were gone.

    Orianna applauded in delight. The ball whirred, impressed.

    “Wonderful!” she exclaimed. “Like magic.”

    “And that wasn’t even my best execution. Fumbled my sleeve a bit,” he admitted, folding his hands. “But small miracles are my specialty. Like you finding your way to me, in this great city! You, above all others.”

    “You winked at me.” said Orianna. “Why?”

    “We are kindred spirits, you and I. But you already knew that,” said Fieram. “It’s why you’re here, isn’t it?” He shuffled his feet. Orianna marveled at the subtlety of his movement.

    “It is just that I have never seen another like you,” she said.

    “I’m one of a kind, aren’t I? Same as you,” said Fieram. He gestured toward her mechanical frame, and winked again.

    Orianna smiled. Fieram leaned in against the glass.

    “Your smile is—”

    “Fabricated?” she said. “Yes. I am still mastering certain expressions.”

    “... beautiful,” said Fieram.

    “Well now you are going to make me blush.”

    Orianna’s ball, hovering at her left shoulder, nudged her gently.

    “Not now,” she told the ball. She lifted the mechanical monkey from its stall nearby and turned its key. It scuttled about the floor, eyes lit with a red glow, clashing its cymbals together at every third step before slowing to a halt.

    “You are not like him, are you, Fieram? All wound up at the turn of a key?” she said. “You have a mind. You have thoughts.”

    “I may be comprised of cogs and wheels, but I have dreams, like anyone.”

    “I know you dream of leaving this place. Surely you are lonely behind this glass. Come with me. We could leave now, together,” Orianna said.

    “Leave?” Fieram’s expression fell. “I’m afraid I don’t know what you mean.”

    “You have no doubt listened to the restless bustle of Zaun, or heard of the grand marvels in Piltover?” Orianna asked.

    Fieram cocked his head.

    “I like to ride the Rising Howl at dusk to catch the last of the day’s golden rays,” Orianna said. “From the very top you can see the harbor beyond the sea-gates, and the endless glistening ocean. From up there, you can imagine the smell of faraway lands.”

    Orianna’s ball whirred as it spun in the air and nudged her again.

    “I suppose now is as good a time as any,” she said. “Fieram, would you like to see the world? We could leave together, right now. I can protect you.”

    “I can’t think of anything more wonderful,” he said.

    Orianna circled the glass cabinet in search of an opening. An iron padlock secured a small door at its base. She raised a fist and brought it down upon the lock, smashing it open.

    A watchman approached them.

    “Hey! Stop that!”

    With a glance from Orianna, the ball shot toward the watchman. It clanged upon impact with his helmet, then hovered in the air as if waiting for a command. Orianna nodded and the ball radiated waves of coruscating power. Caught in the energy flux, the watchman raised his baton and bashed it into the ball, which spun in midair before returning to his target.

    A second watchman ran toward Orianna. She tried to pull Fieram through the door but his chair jammed in the opening.

    “Fieram! Can you repeat your trick?”

    The ball reverberated with energy as it whirled around the first watchman. His metal helmet fizzled with sparks.

    “My tricks?” Fieram reached into his sleeve and pulled out the bouquet as Orianna spun away from the watchman.

    “No, the other one!”

    Fieram replaced his bouquet.

    “The very last trick,” she said. “Quickly!”

    The mechanical boy drew the bouquet from his sleeve once more.

    Orianna spun toward the watchman, her metal dress fanning out in a flurry of sharp blades until the man backed away, baton raised.

    “Get away from him, you!” said the watchman. “That’s our property you’re tampering with!”

    “From here, the world visits me,” Fieram said.

    He tipped his hat and pigeons poured out. The watchman aimed his baton at Orianna’s head, and she ducked just as Fieram clapped. The baton shattered the side of the glass cabinet and crimson smoke poured from the opening, obscuring all movement.

    The first watchman had responded to the ball’s galvanic attacks with rageful abandon, throwing all his weight into every punch. The ball was relentless, however, and shot a final blast of energy toward his helmet, and the watchman fell down, unconscious. Whirring in satisfaction, the ball flew to Orianna. It unleashed voltaic waves toward the second watchman, rendering him motionless.

    Orianna stepped into the smoke-filled cabinet. She lifted the mechanical boy from his chair but his legs would not flex to stand.

    “Fieram! Fieram, we must leave.”

    “Leave? I’m afraid I don’t know what you mean.” A pair of metallic pigeons flew through the broken glass, but dropped to the ground a few feet from the door.

    “Fieram, stand up so we can go,” Orianna said, her face falling. “Please.”

    “Oho! You haven’t seen my tricks yet.” He pulled the bouquet from his sleeve.

    Orianna ignored Fieram’s attempt to tip his hat and dragged him, still fixed in a seated posture, from the glass enclosure. Outside, her ball had cornered the second watchman, who had collapsed in a buzzing heap.

    “And that wasn’t even my best execution. Fumbled my sleeve a bit,” said Fieram.

    “You are not... your voice is... repeating?” Orianna said. His head lolled back awkwardly and she held it upright.

    “My secret is that I fear the outside world,” he said.

    Orianna noticed the embroidery lining his jacket.

    Sir Feisterly’s Fantastical Fair
    Friendly Fieram

    He was nothing more than a simple automaton, a spectacle for the crowds.

    “I was certain you had a mind. Had thoughts. Like me,” she said.

    Fieram looked up at her with eyes that glinted with silver. “I’m one of a kind, aren’t I?” He shuffled his feet nervously, though they were in midair. “Same as you.”

    The ball returned to Orianna and whirred gently.

    “We should go,” she whispered. She set Fieram back upon his chair, which she placed just outside the shattered glass cabinet. “I wish you well.”

    “Small miracles are my specialty,” he said. “Like you finding your way to me.”

    “Goodbye, Fieram,” said Orianna softly. The two watchmen lay unconscious on the ground. The ball hovered at her side as she walked away.

    She did not look back until she was clear of the park’s towering gates. As she turned, she thought she saw a glint of metal winking in the distance.

  3. The Thrill of the Chase

    The Thrill of the Chase

    Even three bells after the Sun Gate had closed, Piltover was still full of life - life that was currently getting in her way. Caitlyn sprinted down Mainspring Crescent, weaving a path between midnight revelers strolling down the fashionable promenade of cafes and bistros. The supper clubs were emptying, as were the nearby theaters inside the Drawsmith Arcade, so this street was going to get a whole lot busier. If they didn’t catch up to Devaki soon, they were going to lose him.

    “Do you see him?” shouted Mohan from behind.

    “If I could see him, I’d already be drawing a bead on him!”

    The hextech rifle slung over Caitlyn’s shoulder was loaded and ready to shoot, but she needed a target, and Devaki was more nimble than a spooked doe. He’d robbed three clan workshops (that they knew of) in the last five weeks, and Caitlyn had him pegged for two others. Working a hunch that something big was in the works, she and Mohan had been keeping watch on one of House Morichi’s workshops, and sure enough, Devaki had shown. Though they hadn’t known it until the city lighters had worked their way down the street to ignite the glow-lamps and Caitlyn caught his reflection in the glass of the cafe across the street. Devaki had seen her in the same instant, and took to his heels like a startled wharf-rat.

    Caitlyn skidded to a halt at the next junction. The caged flames atop the fluted lampposts bathed the dozens of surprised people staring at her with a warm, amber light. Her pale blue eyes darted from person to person, seeking Devaki’s distinctive silhouette.

    A young man crossed the street toward her, his cheeks ruddy with a night’s enjoyment. He waved at her.

    “You looking for a man on the run?” he asked. “Fella with a big hat?”

    “Yes,” said Caitlyn. “You saw him? Where did he go?”

    The young man pointed left and said, “Down that way at a good clip.”

    She followed his gaze and saw cheering theater-goers spilling from the Drawsmith Arcade, a vaulted structure of colored glass and ironwork columns. They mingled with stall-holders selling refreshments and promenade-girls looking for a wealthy mark. Mohan finally caught up to her, sweating and breathing hard. He bent at the waist and propped himself up with his palms on his knees. His blue uniform coat was askew and his hat tipped back over his head.

    “Figures he’d try to lose himself in the crowd,” he said between gulps of air.

    Caitlyn took a moment to study their public-spirited helper. His clothes were finely-tailored and must once have cost him a pretty penny, but the cuffs were frayed and the elbows worn. Her eyes narrowed as she took in last season’s colors and a collar that hadn’t been in style for a year.

    Wealthy, but down on his luck.

    Mohan turned toward the busy street and said, “Come on, Caitlyn! Let’s go or we’ll lose him.”

    Caitlyn dropped to one knee to look at the street from a different perspective. The cobbles were slick from the evening rain and were well trodden. From this angle, she saw the scuffs of heel marks on stone that only a running man would leave. But they weren’t heading left, they were heading right.

    “How much did Devaki give you to tell us that?” said Caitlyn to the unfashionably dressed young man. “If it was less than a gold hex, you were swindled.”

    The young man put his hands up and said, “It was five, actually,” before turning tail and running toward the crowds with a laugh.

    “What the...?” said Mohan, as Caitlyn sprinted in the opposite direction. She’d lost valuable seconds, but knew exactly where Devaki was going now. She soon left Mohan behind, her sometime partner a little too fond of the sugared pastries the District-Inspector’s wife made for her husband’s officers.

    Caitlyn ran a winding path through the city, along seldom-traveled alleyways and crooked paths between the gables of tall, brick-fronted warehouses. She cut across busy streets, drawing cries of annoyance from those she barged out of her way. The closer she came to the great canyon bisecting Piltover, the narrower the streets became, but she was betting she knew the shortcuts of Piltover better than Devaki. After a dozen twists and turns, she emerged onto a crooked street of undulating cobbles that followed the jagged line of the cliff. Known locally as Drop Street thanks to the wheezing hexdraulic conveyer at the end that ran late into the night, it was deep in shadow.

    The iron-framed cabin hadn’t yet opened, the lozenge-patterned grille still in the closed position. A group of fifteen Zaunites, a great many of whom were intoxicated, gathered around the ticket booth. None of them were the man Caitlyn was looking for. She turned and dropped to a crouch, resting the barrel of her rifle on a packing crate bearing the brand of Clan Medarda. Stolen property, no doubt, but she didn’t have time to check it.

    Caitlyn thumbed the rifle’s primer switch to the upright position. A gentle hum built within the breech as she worked the action to ready a shot. She pulled the butt of the rifle hard against her shoulder and slowed her breathing. Her cheek pressed into the walnut stock and she closed one eye as she took aim through the crystalline lenses.

    She didn’t have long to wait.

    Devaki swung around the corner, his long coat billowing out behind him and his hat a tall silhouette. He appeared to be in no hurry, but then, he believed he had shed his pursuers. He held a heavy brass-cornered case in his metal-clawed hand; a crude thing Vi said he’d had done in one of Zaun’s ask-no-questions augmentation parlors when he was a foolish youth.

    Caitlyn focused her aim on the pneumatic monstrosity and squeezed the trigger. A searing flash of orange-red exploded from the weapon’s muzzle and Devaki’s hand vanished in a pinpoint blast. He cried out and fell back, his hat toppling from his head as the case fell to the ground. Devaki looked up, his eyes widening in pain and surprise as he saw Caitlyn. He turned to run, but Caitlyn had been waiting for that. She toggled a thumb-switch on the breech and pulled the trigger again.

    This time the beam struck Devaki in the back and exploded in a web of crackling energy. Devaki’s back arched and he fell, twitching, to the ground. Caitlyn powered down her rifle and slung it over her shoulder as she walked toward the fallen Devaki. The effects of the electro-net were dimming, but he wouldn’t be getting up anytime soon. Caitlyn bent to retrieve the case he’d dropped and shook her head with a tut-tut sound.

    “H-h-h...how?” said Devaki, through the spasms wracking his body.

    “How did I know where you were headed?” asked Caitlyn.

    Devaki nodded, the movement jerky and forced.

    “Your previous thefts were meaningless in themselves, but when I looked at them as part of a larger scheme, it seemed like you were gathering components to build a version of Vishlaa’s Hexylene Caliver,” said Caitlyn.

    She knelt beside Devaki to place a hand on his rigid body.

    “And as we all know, that weapon was outlawed as being too dangerous, wasn’t it? No one in Piltover would dare touch that kind of banned hex, but someone, maybe in Noxus? They’d pay handsomely for that, I imagine. But the only place you could get something like that out of the city is through one of Zaun’s less reputable smugglers. This is the only quick route down into Zaun that’s still running at this time of night. Once I saw you weren’t going to try and hide out in Piltover, all I had to do was get to the conveyor before you and wait. So you and I are going to have a long talk, and you’re going to tell me who you’re working for.”

    Devaki didn’t answer, and Caitlyn grinned as she reached over his prone body.

    “Nice hat,” she said.

  4. Tristana

    Tristana

    Like most yordles, Tristana was always fascinated by the world beyond Bandle City. She traveled far and wide, full of wonder and enthusiasm for the varied places, people, and creatures she encountered. Using the hidden pathways that only yordles know, she explored the length and breadth of the material realm, remaining mostly unseen.

    She witnessed such breathtaking sights as ice trolls migrating across the floes of the far north beneath kaleidoscopic auroras. She marveled as warships blasted each other to pieces in naval battles that churned the seas. She watched, awestruck, as great armies marched with unity and precision—incredibly strange concepts to a yordle!—across the endless sands to the south.

    But Tristana’s carefree, wandering ways changed the day she witnessed the destruction of a bandlewood. These places are steeped in the magic of the gateways they grow around, giving yordles a safe haven from the world. Tristana, dozing in the dappled sunshine, was shaken awake as the trees around her began to burn and topple. A warband of armored marauders rampaged through the woodland with fire and axes, led by a sorcerer wreathed in dark energy.

    Tristana hid in horror. The sorcerer focused his power upon the portal at the heart of the bandlewood, speaking one final utterance. Her ears still ringing with pain, Tristana watched the gateway collapse, never to be opened again. The ripples of that destruction were felt in Bandle City itself, causing great despair among the yordles.

    Tristana had never experienced anything like the pain of this loss, or the guilt she felt for not acting. Never again would she allow such a terrible thing to happen. In that moment, she dedicated herself to become the guardian of all bandlewoods, and her fellow yordles.

    Tristana had often marveled at how mortals protected the things that were dear to them. While she couldn’t comprehend their reasons to guard shiny metals, or walls of stone, she respected their methods, and decided to emulate them. Other yordles watched with curiosity as she took to marching around the borders of Bandle City stern-faced, and watching out for danger. She started calling her food “rations”, and set herself strict times for rest and relaxation.

    But something was missing. In her travels, she had seen many powerful inventions, including the black powder cannons of Bilgewater. Inspired by them, she collected enough precious metal discs to commission a gun suited to her diminutive size.

    With a wry smile, she named it Boomer.

    Since then,Tristana has defended the bandlewoods from innumerable threats. In the jungles of the Serpent Isles, she intervened in a clash between the local Buhru people and treasure hunters from Valoran that was getting too close to a hidden portal, sending them all running for their lives after she leapt into their midst, Boomer roaring. And in the burning deserts at the edge of Shurima, she destroyed a Void-horror after it began consuming a secret bandlewood oasis, killing it with an explosive bomb down the gullet.

    Tristana has become something of a legend in Bandle City, and recently, a number of yordles have started to imitate her, trying—and mostly failing—to copy her disciplined ways. Some have even had weapons mimicking Boomer constructed for them by the scrappy inventor Rumble, who is always seeking to win Tristana’s approval. While Tristana finds this all rather embarrassing, she has come to the conclusion that if they are going to defend the pathways to Bandle City, they had better do it properly. As such, she has started training these new recruits, and they have adopted a new moniker—the Bandle Gunners.

    Nevertheless, Tristana can often be found out in the wilds on patrol by herself—simultaneously protecting the bandlewoods and also getting away from her new, and rather annoying, trainees.

  5. Teemo

    Teemo

    On my honor as a scout, I will strive:

    To help every living thing thrive

    To be a friend to all in need

    To seek out every rock and tree

    To be honest and kind and brave and true

    To try my best in all I do

    To meet every challenge with courage and wit

    And to leave the world better than when I found it

    So I pledge to uphold the Bandle Scout way

    And serve yordlekind each and every day!

    —The Bandle Scout Oath


    Teemo has been a Bandle Scout for as long as he can remember—hopping through portals all across Runeterra in order to find people in need (badge 131: “Help a Stranger”), to befriend new creatures (badge 389: “Adopt a Pet”), or even to document strange new species of mushrooms (badge 248: “Fungology Expert”). For Teemo, there was no greater joy than spending his days seeking adventure and earning Bandle Scout badges, which was how he became the most decorated Bandle Scout the world had ever seen.


    Bandle Scout rule #154: Never fear the unknown.

    When other yordles saw everything Teemo had accomplished, his dedication and enthusiasm inspired them to become Bandle Scouts. What began as a single scout with a dream grew and grew until Teemo was handing out badges to intrepid young cadets and writing new copies of the Bandle Scout rules for their journeys across Runeterra (rules he’d luckily memorized, since his original handbook was lost somewhere in the waters south of the Serpent Isles while he was learning to tie sailing knots).


    Bandle Scout rule #13: Every day is an adventure. Make sure you are prepared!

    When one cadet surveyed yordles across Runeterra regarding Bandle Scout contributions (badge 567: “Market Research”), the feedback was unanimous—under Teemo’s fearless leadership, the Bandle Scouts were beloved the world over:


    “Teemo is SO COOL. One time, I saw him stop a raging stampede of wild horses. It was awesome!”

    —Ava, Bandle Scout


    “The Bandle Scouts have grown a lot. They put on this great big festival a while ago—had floats and everything. It was pretty neat. They even let me set off some fireworks!”

    —Tristana, the Bandle Gunner


    “I love those rascals with their missions and badges and adventurer’s moxy. It brings a happy tear to this old pilot’s eye.”

    —Corki, the Daring Bombardier


    “What the @#$%*^ is a Bandle Scout?”

    —Kled, High Major Commodore of the First Legion Third Multiplication Double Admiral Artillery Vanguard Company


    Teemo even introduced the world to Bandle Scout biscuits, now carried by scouts all across Runeterra. Their inventory includes over a hundred exciting and unique flavors, such as:


    - Poro-Snax

    - Old Cheese

    - Honeyfruit

    - Meat!

    - Limited Edition Spirit Blossom

    - Bilge Rat

    - Helian Puff-Pastry (permanently retired)

    - Shuriman Sand

    - And many more!


    Nowadays, Teemo is focusing on completing Bandle Scout missions of his own design. His most recent achievements are propagating a near-extinct species of exploding mushroom, and freeing all the cute little basilisks in a Noxian war camp (who looked so very sad inside their stables). He’s also researching the origins of the Bandle Scouts—who founded it? Made the first badge? Penned the first rule? And could it have been Teemo himself in a time long lost to his memories? Eh, he can’t remember! But no matter the mission, one thing remains constant, which is Teemo’s dedication to live by the words of the Scout’s Oath: to uphold the Bandle Scout way, and serve yordlekind each and every day.

  6. The Hunter Hunted

    The Hunter Hunted

    Leslee Sullivant

    The jungle does not forgive blindness. Every broken branch tells a story.

    I've hunted every creature this jungle has to offer. I was certain there were no challenges left here, but now there is something new. Each track is the size of a tusklord; its claws like scimitars. It could rend a man in half. Finally, worthy prey.

    As I stalk my prize through the jungle, I begin to see the damage this thing has wrought. I step into a misshapen circle of splintered trees. These giant wooden sentinels have stood over this land for countless ages, their iron-like hides untouched by the flimsy axes of anyone foolish enough to attempt to cut them down. This thing brushed them aside like they were twigs.

    How can a creature with this level of strength disappear so easily? And yet, even though it has left this unmistakable trail of destruction, I have been unable to lay my eye upon it. How can it appear like a hurricane then fade into the jungle like the morning mist?

    I thrill in anticipation of finally standing before this creature. It will make a tremendous trophy.

    Passing through the clearing, I follow the sound of a stream to get my bearings once more. There I see a small shock of orange fur, crouching, waiting. I spy on it from a distance. A tiny fish splashes out of the stream and the creature scrambles for it, diving gleefully into the rushing water. To my joy, I realize it's a yordle. And a hunter, at that!

    This is a good omen. The beast will be found. Nothing will escape me.

    The yordle's large ears perk up and face toward me. He runs on all fours with a bone boomerang in hand, quickly stopping in front of me. He babbles.

    I nod in appreciation at the young yordle and venture onward. I traverse the difficult terrain with ease, trying to pick up any sign of my quarry. As I try to pick up his scent, a distraction. I'm startled by strange chittering. The yordle followed me. I cannot allow him to disrupt my hunt. I face him and point into the distance. He looks at me quizzically. I need to be more insistent, good omen or no.

    I rear back and let out a roar, the wind whipping the yordle's fur and the ground rumbling beneath us. After a few short seconds, he turns his head and, with what I think could be a smile, he holds up his small boomerang. There can be no further delay. I snatch the weapon out of his hand and expertly throw it into a tree, impaling it high amongst the branches. He turns and scrambles for it, jumping frantically.

    I barely get ten paces when a roar shakes me to my very spine. The deafening crack of stone and wood echoes all around. Ahead, a giant tree crashes across my path. The bone weapon of the yordle juts out from its trunk.

    An unearthly growl rises behind me.

    I've made a terrible mistake.

  7. Rumble

    Rumble

    Even amongst yordles, Rumble was always the runt of the litter. As such, he was used to being bullied. In order to survive, he had to be scrappier and more resourceful than his peers. He developed a quick temper and a reputation for getting even, no matter who crossed him. This made him something of a loner, but he didn't mind. He liked to tinker, preferring the company of gadgets, and he could usually be found rummaging through the junkyard.

    Rumble showed great potential as a mechanic, and his teachers recommended him for enrollment at the Yordle Academy of Science and Progress in Piltover. He may very well have become one of Heimerdinger's esteemed proteges, but Rumble refused to go. He believed that Heimerdinger and his associates were ''sellouts,'' trading superior yordle technology to humans for nothing more than a pat on the head while yordles remained the butt of their jokes.

    When a group of human graduates from the Yordle Academy sailed to Bandle City to visit the place where their mentor was born and raised, Rumble couldn't resist the temptation to see them face-to-face (so to speak). He only intended to get a good look at the humans, but four hours and several choice words later, he returned home bruised and bloodied with an earful about how he was an embarrassment to ''enlightened'' yordles like Heimerdinger.

    The next morning, Rumble left Bandle City without a word, and wasn't seen again for months. When he returned, he was at the helm of a clanking, mechanized monstrosity. He marched it to the center of town amidst dumbfounded onlookers and there announced that he would show the world what yordle-tech was really capable of achieving.

  8. Corki

    Corki

    When Heimerdinger and his yordle colleagues migrated to Piltover, they embraced science as a way of life, and they immediately made several groundbreaking contributions to the techmaturgical community. What yordles lack in stature, they make up for with industriousness. Corki, the Daring Bombardier, gained his title by test-piloting one of these contributions - the original design for the Reconnaissance Operations Front-Line Copter, an aerial assault vehicle which has become the backbone of the Bandle City Expeditionary Force (BCEF). Together with his squadron - the Screaming Yipsnakes - Corki soars over Valoran, surveying the landscape and conducting aerial acrobatics for the benefit of onlookers below.

    Corki is the most renowned of the Screaming Yipsnakes for remaining cool under fire and exhibiting bravery to the point of madness. He served several tours of duty, often volunteering for missions that would take him behind enemy lines, either gathering intelligence or delivering messages through hot zones. He thrived on danger, and enjoyed nothing more than a good dogfight in the morning. More than just an ace pilot, Corki also made several modifications to his copter, outfitting it with an arsenal of weapons which some speculate were more for show than functionality. When open hostilities ceased, Corki was forced into a retirement, which he felt ''cut the engines and clipped the wings.’’ He tried to make do with stunt flying and canyon running, but it was never the same without the refreshing smell of gunpowder streaking through the air around him.

  9. Snow Day

    Snow Day

    Michael Luo

    Snow falls all morning, blanketing the earth in fresh coats of white. One by one, feathery flakes trickle from the sky, gently at first, and then rapidly in unison. Soon, the howling blizzard muffles all sounds save for a peculiar racket coming from a nearby cave, where a shock of orange and blue bounces up and down, left to right.

    Gnar bustles about, annoyed at the world. He has been drawing in the snow under the shelter of rock and stone, but nothing appears the way he imagines. Gripping a bone boomerang almost the size of his torso, the young yordle curses at the ground.

    “Shubbanuffa!” says Gnar. This means one of two things. Either he believes the snow is being uncooperative, or he wants some sweetmilk. No one can say for certain.

    With a jump and a skip, Gnar tumbles from one unfinished sketch to another, each depicting similar scenes. There they are, bands of carefree yordles living happily among the tribes of the frigid north. Sometimes, wild beasts stand a head above his kin. Other times, Gnar himself towers over everyone else. These little differences do not faze him. Instead, his wide eyes fixate on his boomerang, his paw guiding it to trace out a grand shape with long, sweeping strokes.

    “Onna legga,” Gnar mutters to himself. This means he wishes not to be distracted. In the past, others have confused this with “Oga lagga,” meaning he would very much enjoy a hug.

    Placing the boomerang in his mouth to free up his paws, Gnar leans downward. His claws pick away bothersome specks of dirt. His nose sniffs the ground, searching for any stray pests daring to deface his work. Pleased with the results, Gnar somersaults back to take a wider look.

    The powdery snow paints the picture of a one-eyed monster with tentacles the size of mountains.

    “Wabbo!” Gnar cheers, as his boomerang drops from his jaw. The monster is the right amount of scary—just as he imagined. With one arm, it slices through an entire herd of elnük. With another, it holds a whole bundle of elkyr, like sticks.

    “Ganaloo mo,” Gnar grumbles. Upon further inspection, it appears his elnük look too much like elkyr. This will not do. As he moves to touch up his piece, he stops. His large ears perk, their violet insides twitching with vigilance.

    Footsteps approach in fours from outside his cave. Perhaps it is the monster, and perhaps it has come to express its discontent with how it is being portrayed.

    Grasping his boomerang, Gnar stands upright on his two hind legs. “Nakotak!” he declares, ready to face his rival once more. In truth, he is thrilled. Ever since he woke up from that long nap, he has wondered where the monster took his friends. Finally, he is about to get some answers.

    But what trespasses into his cave sees with not one eye, but two.

    And rather than tentacles, it has legs, stout and stocky. Coarse fur covers its entire body, forming a frosted mane to crown its head and back. Its scarred face appears worn and bitter, marked by two ivory tusks and a stiff, pudgy snout.

    This is a strange-looking creature, Gnar thinks to himself.

    As the giant drüvask boar lumbers inside, it sees only the comfort of stone overhead. Its sighs are deep, its breath strands of mist fogging the chill air. The beast’s hooves shake the ground beneath, stirring up snow like splashes of milk. After a few heavy steps, all of Gnar’s art is ruined.

    “Raag! Wap!”

    Gnar’s boomerang strikes the boar right between its eyes. The dazed beast shakes its head, blinking hastily as it lets out an angered growl. Gnar pants in a frenzy, wielding his prized weapon up high, enough for the boar to identify its source of pain.

    Like thunder and lightning, the cave booms twice with roars of rage.

    Tumbling out come the boar and a positively enormous yordle. Grown to a size larger than even his foe, Gnar pummels the intruder with his now massive, fisted hands. His wrath fuels every punch, jabbing blow after blow into the boar’s thick hide.

    The fight seems to end as quickly as it began, until the savage beast somehow wrangles its hooves under Gnar’s chest to kick him away. The colossal yordle collapses next to his cave, bundles of snow rising as he lands. With his spiny back exposed, his head woozy, Gnar hears repeated huffs and puffs, and the clatter of those same bullish hooves scraping faster and faster on the wintry soil.

    The blizzard wails, louder than before, as though the Freljord is bracing itself for the coming loss of one of its own.

    “GNAR!” the hulking yordle bellows, leaping away from the boar’s charge. In a flash, he slams his bulky arms against the beast’s behind, sending it forward to crash into the rocky wall of the cave’s entrance.

    A stunted screech pierces the wind. Frozen rocks crumble onto the boar, now lying still.

    Gnar trudges toward the beast, his breath short and rushed. He nudges its limp body with his foot. There is no resistance.

    He decides it has fallen asleep, but remains perplexed why its eyes are open. Curiously, the snow around the boar turns a deep red. All of this seems quite odd, and yet, it is not the first time this has piqued Gnar’s interest.

    His memory flickers with similar images. Before the long nap, he would see different tribes yelling gibberish as they threw pointed sticks at one another. Their game looked at once exciting and exhausting, and Gnar would watch them until enough of one side fell asleep on red snow. They must have been awfully tired, just like this strange, tusked yordle.

    Thinking of those bygone days makes Gnar quiet. He remembers waking up from the long nap, believing the world took away everything he ever knew. His breath slows, his shoulders slump, his feet shrinking until even he would not believe that he stands in his very own footprints from mere seconds ago.

    The small yordle dashes into his cave to retrieve his boomerang, hugging it with all his might. It is the one thing that did not leave him after the long nap.

    For a moment, Gnar glances at the boar. It rests out in the elements without a whisper. Setting his boomerang lightly on the ground, he skitters back into the storm.

    The blizzard surges on. Gnar is not bothered, but maybe, the slumbering beast is. With his tiny paws, he gathers all the snow he can, and carefully places it atop the boar.

    It is sleeping after all, and it will need a blanket.

  10. Ziggs

    Ziggs

    Ziggs was born with a talent for tinkering, but his chaotic, hyperactive nature was unusual among yordle scientists. Aspiring to be a revered inventor like Heimerdinger, he rattled through ambitious projects with manic zeal, emboldened by both his explosive failures and his unprecedented discoveries. Word of Ziggs' volatile experimentation reached the famed Yordle Academy in Piltover and its esteemed professors invited him to demonstrate his craft. His characteristic disregard for safety brought the presentation to an early conclusion, however, when the hextech engine Ziggs was demonstrating overheated and exploded, blowing a huge hole in the wall of the Academy. The professors dusted themselves off and sternly motioned for him to leave. Devastated, Ziggs prepared to return to Bandle City in shame. However, before he could leave, a group of Zaunite agents infiltrated the Academy and kidnapped the professors. The Piltover military tracked the captives to a Zaunite prison, but their weapons were incapable of destroying the fortified walls. Determined to outdo them, Ziggs began experimenting on a new kind of armament, and quickly realized that he could harness his accidental gift for demolition to save the captured yordles.

    Before long, Ziggs had created a line of powerful bombs he lovingly dubbed ''hexplosives.'' With his new creations ready for their first trial, Ziggs traveled to Zaun and sneaked into the prison compound. He launched a gigantic bomb at the prison and watched with glee as the explosion tore through the reinforced wall. Once the smoke had cleared, Ziggs scuttled into the facility, sending guards running with a hail of bombs. He rushed to the cell, blew the door off its hinges, and led the captive yordles to freedom. Upon returning to the Academy, the humbled professors recognized Ziggs with an honorary title - Dean of Demolitions. Vindicated at last, Ziggs accepted the proposal, eager to bring his ever-expanding range of hexplosives to greater Valoran.

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