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Jax

Saijax Cail-Rynx Icath’un grew up in Icathia, a satrapy of the Shuriman empire. Ever since he was a boy, his father told him of when their home was a proud, independent nation, before it was ground under the heel of Shuriman oppression. He told him of the Kohari, heroes who protected Icathia and its Mage King. The Mage King had resisted Shurima’s conquest, but when he died in battle, his Kohari protectors followed him, committing ritual suicide. The Shuriman emperor displayed the Kohari’s decaying bodies for all to see, and the Mage King himself was impaled above the city gates, his bones left to molder.

Saijax’s father had witnessed this cruel act, and over time he passed down to his son the burning resentment that was growing in every Icathian heart. Even so, Saijax committed himself to the study of arms, learning from Shurima’s weapons masters as well as his own clan’s elders.

After many centuries of Shuriman rule, a massive earthquake struck the coastal province of Saabera. The destruction revealed something hidden deep beneath the earth, something dark and of great power—perhaps strong enough even to overcome Shurima’s god-like Ascended warriors. Saijax was entrusted with protecting the Icathian mages who encountered this discovery… which the guards just barely contained with brazier-staves that blazed with conjured elemental fire. Disturbed, he escorted the mages to the governing council so they could tell of what they’d learned.

They called this power the Void.

Immediately the council recognized its potential, but Saijax saw the doom the Void portended. As a master of weaponry, he knew the danger of using a weapon they could neither fully understand nor safely harness. He regretted that he didn’t kill the mages as they rode from Saabera. He would regret it even more in the days to come.

Confident that the Void could defeat their Shuriman overlords, the council crowned a new Mage King. The Kohari were rebuilt, with Saijax among the first to join their ranks. They triumphed in early engagements, and Saijax even killed one of the vaunted Ascended in battle, watching with pride as its corpse was paraded around the liberated city of Bai-Zhek.

When the Ascended Host approached Icathia, Saijax and his brethren assembled on the front lines. As the two armies churned the earth beneath them into crimson loam, Icathia’s mages and priests deemed the time had come to unleash the Void.

Ruin swept over the land, as Icathians, Shurimans, and even Ascended were unraveled from existence. The city’s walls collapsed as the Void swallowed thousands into cold, silent oblivion.

In moments, Icathia was lost.

Saijax rode to the ruined crater where the Void had been summoned, determined to fall upon his sword like the Kohari of old. But before he could take his life, he saw among the devastation a discarded brazier-stave that he recognized from Saabera—it still blazed with elemental fire that harmed the Void. This flame kindled a spark in Saijax’s heart. He took up the stave and left behind the ruins of his homeland, tending to this “last light of Icathia”, and the hope it represented.

Grieving and ashamed, Saijax Cail-Rynx Kohari Icath’un forsook his old name, and from that day was known only as Jax.

He became a wanderer, traveling across the known world and to places beyond any map. As he bore the elemental fire, Jax’s life extended beyond even the expectations of his long-lived people. Yet the farther he went from Icathia, the lower the flame burned, until it threatened to gutter out once and for all. Jax understood with grim resolution that he couldn’t run from his past. He had a duty to return, and fight. The advance of the Void had been halted by the last surviving Ascended, but its singular threat endured.

For centuries since, Jax has roamed, a vagabond warrior searching for those strong enough to rebuild the Kohari. Though he has fought countless times against beings of great skill, courage, and power, none have yet convinced him that they can march against the coming darkness. The fall of Icathia has plagued Jax with doubt, but one thing remains certain: when the final battle comes, Jax will stand against the Void.

Even if he has to face it alone.

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  1. Where Icathia Once Stood

    Where Icathia Once Stood

    Graham McNeill

    My name is Axamuk Var-Choi Kohari Icath’or.

    Axamuk was my grandsire’s name. A warrior’s name, it means keeper of edges, and it is an auspicious title to bear. Axamuk was the last of the Mage Kings, the final ruler to fall before the Shuriman Sun Empress when she led her golden host of men and gods into the kingdom of Icathia.

    Var is my mother and Choi my father. Icath’or is the name of the blood-bonded clan to which I was born, one with an honorable history of service to the Mage Kings.

    I have borne these names since birth.

    My name is Axamuk Var-Choi Kohari Icath’or.

    Only Kohari is a new addition. The fit is new, but already feels natural. The name is now part of me, and I bear it with a pride that burns bright in my heart. The Kohari were once the life-wards of the Mage Kings, deadly warriors who dedicated their lives to the service of their master. When Axamuk the King fell before the god-warriors of the Sun Empress and Icathia became a vassal state of Shurima, every one of them fell upon their swords.

    But the Kohari are reborn, rising to serve the new Mage King and reclaim their honor. I bear their sigil branded on my arm, the scroll-wrapped sword.

    My name is Axamuk Var-Choi Kohari Icath’or. I repeat it over and over, holding onto what it represents.

    I do not want to forget it. It is all I have left.


    Was it only this morning I and the rest of the reformed Kohari marched through the streets of Icathia? It seems like a lifetime ago.

    The wide thoroughfares were thronged with thousands of cheering men, women and children. Clad in their brightest cloth, and wearing their finest jewelry to honor our march, they had come to witness the rebirth of their kingdom.

    For it was Icathia that was reborn today, not just the Kohari. Our heads were high, my chest swollen with pride.

    We marched in step, gripping the leather straps of wicker shields and the wire-wound hilts of our curved nimcha blades. To bear Icathian armaments had been forbidden under Shuriman law, but enough had been wrought in secret forges and hidden in caches throughout the city, in readiness for the day of uprising.

    I remember that day well.

    The city had been filled with screams, as baying crowds chased down and murdered every Shuriman official they could find. Resentment for centuries of humiliating laws intended to eradicate our culture—and brutal executions for breaking those laws—came to a head in one blood-filled day of violence. It didn’t matter that most of these people were merely scriveners, merchants and tithe-takers. They were servants of the hated Sun-Emperor, and needed to die.

    Overnight, Icathia was ours again!

    Sun disc effigies were pulled from rooftops and smashed by cheering crowds. Shuriman scriptwork was burned and their treasuries looted. The statues of dead emperors were desecrated, and even I defaced one of the great frescoes with obscenities that would have made my mother blush.

    I remember the smell of smoke and fire. It was the smell of freedom.

    I held to that feeling as we marched.

    My memory recalled the smiling faces and the cheers, but I could not pick out any words. The sunlight was too bright, the noise too intense, and the pounding in my head unrelenting.

    I had not slept the previous night, too nervous at the prospect of battle. My skill with the nimcha was average, but I was deadly with the recurved serpent bow slung at my shoulder. Its wood was well-seasoned, protected from the humidity by a coat of red lacquer. My arrows were fletched with azure raptor feathers, and I had carved their piercing heads from razored obsidian sourced from the thaumaturges—the magickers of earth and rock. Long runs through Icathia’s lush, coastal forests and along its high mountain trails had given me powerful, clean limbs to draw the bowstring, and the stamina to fight all day.

    A young girl, her hair braided with silver wire, and with the deepest green eyes I had ever seen, placed a garland of flowers over my head. The scent of the blossoms was intoxicating, but I forgot it all as she pulled me close to kiss my lips. She wore a necklace, an opal set in a swirling loop of gold, and I smiled as I recognized my father’s craft.

    I tried to hold on to her, but our march carried me away. Instead, I fixed her face in my mind.

    I cannot remember it now, only her eyes, deep green like the forests of my youth…

    Soon, even that will be gone.

    “Easy, Axa,” said Saijax Cail-Rynx Kohari Icath’un, popping a freshly shelled egg into his mouth. “She’ll be waiting for you when this day is done.”

    “Aye,” said Colgrim Avel-Essa Kohari Icath’un, jabbing his elbow into my side. “Him and twenty other strapping young lads.”

    I blushed at Colgrim’s words, and he laughed.

    “Craft her a fine necklace from Shuriman gold,” he continued. “Then she’ll be yours forever. Or at least until morning!”

    I should have said something to berate Colgrim for slighting this girl’s honor, but I was young and eager to prove myself to these veteran warriors. Saijax was the beating heart of the Kohari, a shaven-headed giant with skin pockmarked by the ravages of a childhood illness, and a forked beard stiffened to points with wax and white chalk. Colgrim was his right hand, a brute with cold eyes and a betrothal tattoo, though I had never heard him talk of his wife. These men had grown up together, and had learned the secret ways of the warrior since they were old enough to hold a blade.

    But I was new to this life. My father had trained me as a lapidary—an artisan of gemstones and maker of jewelry. A meticulous and fastidious man, such coarse language was anathema to him, and unfamiliar to me. I relished it, of course, eager to fit in with these leather-tough men.

    “Go easy on the lad, Colgrim,” said Saijax, slapping my back with one of his massive hands. Meant as a brotherly pat, it rattled the teeth in my skull, but I welcomed it all the same. “He’ll be a hero by nightfall.”

    He shifted the long, axe-headed polearm slung at his shoulder. The weapon was immense, its ebony haft carved with the names of his forebears, and the blade a slab of razor-edged bronze. Few of our group could even lift it, let along swing it, but Saijax was a master of weapons.

    I turned to catch a last glimpse of my green-eyed girl, but could not see her amid the tightly packed ranks of soldiers, and the waving arms of the crowds.

    “Time to focus, Axa,” said Saijax. “The scryers say the Shurimans are less than half a day’s march from Icathia.”

    “Are… Are the god-warriors with them?” I asked.

    “So they say, lad. So they say.”

    “Is it wrong that I can’t wait to see them?”

    Saijax shook his head. “No, for they are mighty. But as soon as you do, you’ll wish you hadn’t.”

    I did not understand Saijax’s meaning, and said, “Why?”

    He gave me a sidelong glance. “Because they are monsters.”

    “Have you seen one?”

    I was filled with youthful enthusiasm, but I still remember the look that passed between Saijax and Colgrim.

    “I have, Axa,” said Saijax. “We fought one at Bai-Zhek.”

    “We had to topple half the mountain to put the big bastard down,” Colgrim added. “And even then, only Saijax had a weapon big enough to take its head off.”

    I remembered the tale with a thrill of excitement. “That was you?”

    Saijax nodded, but said nothing, and I knew to ask no more. The corpse had been paraded around the newly liberated city for all to see, proof that the Shuriman’s god-warriors could still die. My father had not wanted me to see it, fearing it would enflame the desire to rebel that had smoldered in every Icathian heart for centuries.

    The memory of exactly what it looked like is gone now, but I remember it was enormous beyond belief, inhuman and terrible…

    I would see the god-warriors later that day.

    And then I understood Saijax’s meaning.


    We formed up on the gentle slopes before the crumbling remains of the city walls. Since the coming of the Sun Empress, over a thousand years ago, we had been forbidden to reclaim the stone or rebuild the wall; forced to leave the rubble as a reminder of our ancient defeat.

    But now an army of stonewrights, laborers and thaumaturges were hefting giant blocks of freshly hewn granite into place with windlass mechanisms that crackled with magic.

    I felt pride at the sight of the rising walls. Icathia was being reborn in glory right before my eyes.

    More immediately impressive was the army taking position athwart the hard-packed earthen road leading into the city. Ten thousand men and women, clad in armor of boiled leather and armed with axes, picks, and spears. The forges had worked day and night to produce swords, shields and arrowheads in the days following the uprising, but there was only so much that could be produced before the Sun Emperor turned his gaze upon this rebellious satrapy and marched east.

    I had seen pictures of ancient Icathian armies in the forbidden texts—brave warriors arrayed in serried ranks of gold and silver—and though we were a shadow of such forces, we were no less proud. Two thousand talon-riders were deployed on either flank, their scaled and feathered mounts snorting, and stamping clawed hooves with impatience. A thousand archers knelt in two long lines, fifty feet ahead of us, blue-fletched shafts planted in the soft loam before them.

    Three blocks of deep-ranked infantry formed the bulk of our line, a bulwark of courage to repel our ancient oppressors.

    All down our line, crackling energies from the earth-craft of our mages made the air blurry. The Shurimans would surely bring mages, but we could counter their power with magic of our own.

    “I’ve never seen so many warriors,” I said.

    Colgrim shrugged. “None of us have, not in our lifetimes.”

    “Don’t get too impressed,” said Saijax. “The Sun Emperor has five armies, and even the least of them will outnumber us three to one.”

    I tried to imagine such a force, and failed. “How do we defeat such a host?” I asked.

    Saijax did not answer me, but led the Kohari to our place in the line before a stepped structure of granite blocks. Shuriman corpses were impaled upon wooden stakes driven into the earth at its base, and flocks of carrion birds circled overhead. A silken pavilion of crimson and indigo had been raised at its summit, but I could not see what lay within. Robed priests surrounded it, each one weaving intricate patterns in the air with their star-metal staves.

    I did not know what they were doing, but I heard an insistent buzzing sound, like a hive of insects trying to push their way into my skull.

    The pavilion’s outline rippled like a desert mirage, and I had to look away as my eyes began to water. My teeth felt loose in their gums, and my mouth filled with the taste of soured milk. I gagged and wiped the back of my hand across my lips, surprised and not a little alarmed to see a smear of blood there.

    “What is that?” I asked. “What’s in there?”

    Saijax shrugged. “A new weapon, I heard. Something the thaumaturges found deep underground, after the earthquake at Saabera.”

    “What kind of weapon?”

    “Does it matter?” said Colgrim. “They say it’s going to wipe the gold-armored dung-eaters from the world. Even those thrice-damned god-warriors.”

    The sun was close to its zenith by now, but a shiver worked its way down my spine. My mouth was suddenly dry. I could feel tingling in my fingertips.

    Was it fear? Perhaps.

    Or, maybe, just maybe, it was a premonition of what was to come.

    An hour later, the Shuriman army arrived.


    I had never seen such a host, nor ever imagined so many men could be gathered together in one place. Columns of dust created clouds that rose like a gathering storm set to sweep the mortal realm away.

    And then, through the dust, I saw the bronze spears of the Shuriman warriors, filling my sight in all directions. They marched forward, a vast line of fighting men with golden banners and sun-disc totems glimmering in the noonday sun.

    From the slopes above, we watched wave after wave come into sight, tens of thousands of men who had never known defeat, and whose ancestors had conquered the known world. Riders on golden mounts rode the flanks, as hundreds of floating chariots roved ahead of the army. Heavy wagons the size of river barques bore strange war-machines that resembled navigational astrolabes; spinning globes orbited by flaming spheres and crackling lightning. Robed priests came with them, each with a flame-topped staff and an entourage of blinded slaves.

    At the heart of the army were the god-warriors.

    Much else fades from my mind; the blood, the horror and the fear. But the sight of the god-warriors will follow me into whatever lies beyond this moment…

    I saw nine of them, towering over the men they led. Their features and bodies were an awful blend of human and animal, and things that had never walked this world, and never should. Armored in bronze and jade, they were titans, inhuman monsters that defied belief.

    Their leader, with skin as pale and smooth as ivory, turned her monstrous head towards us. Enclosed in a golden helm carved to resemble a roaring lion, her face was mercifully hidden, but I could feel her power as she swept her scornful gaze across our line.

    A palpable wave of terror followed in its wake.

    Our army shrank from the scale of the enemy force, on the brink of fleeing before even a single blow was struck. Steadying shouts arose from our brave leaders, and an immediate rout was halted, but even I could hear the fear in their voices.

    I, too, felt an almost uncontrollable urge to void my bladder, but clamped down on the feeling. I was Kohari. I wouldn’t piss myself in my first battle.

    Even so, my hands were clammy and I felt a sickening knot forming in my gut.

    I wanted to run. I needed to run.

    We could not possibly stand against such a force.

    “Big bastards, aren’t they?” said Colgrim, and nervous laughter rippled through our ranks. My fear lessened.

    “They may look like gods,” said Saijax, his voice carrying far and wide. “But they are mortal. They can bleed, and they can die.”

    I took strength from his words, but I wonder now if he knew just how wrong he was.

    “We are Icathians!” he roared. “We are the heirs of the kings and queens who first settled this land! It is ours by right and by birth. Aye, we are outnumbered, but the warriors our enemies have sent are slaves, and men whose only loyalty is to coin.”

    He raised his weapon high and the sunlight shone from its polished blade. He was glorious in that moment, and I would have followed him to the very end of the world if he asked me to.

    “We fight to live in freedom, not in slavery! This is our home, and it is a land of proud people, of free people! There is nothing stronger than that, and we will prevail!”

    A cheer began in the Kohari ranks, and was swiftly carried to the other regiments in our army.

    “I-ca-thi-a!I-ca-thi-a!I-ca-thi-a!”

    It echoed from the rising walls of our city, and was carried to the Shuriman host. The god-warriors spoke swiftly to their attendants, who turned and ran to bear their orders to the wings of the army. Almost immediately, our enemy began to move uphill.

    They came slowly, their pace deliberate. On every third step, the warriors hammered the hafts of their spears on their shields. The noise was profoundly unnerving, a slow drumbeat that sapped the will of we who were soon to feel the tips of those blades.

    My mouth was dry, my heart hammered in my chest. I looked to Saijax for strength, to take courage from his indomitable presence. His jaw was set, his eyes hard. This was a soul who knew no fear, who rejected doubt and stood firm in the face of destiny.

    Sensing my gaze, he glanced down at me. “Egg?” he said.

    A pair of peeled eggs lay in the palm of his hand.

    I shook my head. I couldn’t eat. Not now.

    “I’ll take an egg,” said Colgrim, taking one and biting it in half. Saijax ate the other, and the pair of them chewed thoughtfully.

    The Shurimans drew ever closer.

    “Good egg,” noted Colgrim.

    “I add a dash of vinegar as I boil them,” Saijax replied. “Makes them easier to peel.”

    “Clever.”

    “Thanks.”

    I looked back and forth between them, unable to reconcile the mundane nature of their words as an all-conquering army marched upon us. And yet, I felt soothed by it.

    I laughed, and that laughter swiftly spread.

    The Kohari were laughing, and soon, without knowing why, our entire army was laughing. The fear that had threatened to undo us all now fled. Fresh resolve filled our hearts, and put iron in our sword arms.

    The Shurimans halted two hundred yards from us. I tasted a strange texture to the air, like biting on tin. I looked up in time to see the spinning globes on the war-machines burn with searing light. The priests attending them swept their staves down.

    One of the flaming spheres detached from the globe and arced through the air towards us.

    It landed in the midst of our infantry, and burst in an explosion of pellucid green fire and screams. Another sphere followed, then another.

    I gagged as the smell of roasting flesh billowed from the ranks, horrified at the carnage being wrought, but our warriors held firm.

    More of the spheres arced towards us, but instead of striking our ranks, they wobbled in the air before reversing course to smash down in the heart of the Shuriman spearmen.

    Amazed, I saw our thaumaturges holding their staves aloft, and crackling lines of magic flickered between them. The hairs on my arms and legs stood up in the shimmering air, as if a veil was being drawn up around us.

    More of the searing fireballs launched from the Shuriman war-machines, but they exploded in mid-air, striking the invisible barrier woven around our force.

    Cheers overcame the cries of pain in our ranks. I let out a breath, thankful that I had not been among the war-machines’ targets. I watched those piteously wounded men dragged to the rear by their comrades. The temptation to remain there must have been tremendous, but we Icathians descend from explorer kings, and not a single warrior failed to return to their place in the battle line.

    The strain on our mages was clear, but their power was holding the Shuriman barrage at bay. I glanced over my shoulder to the pavilion atop the pyramid. There too, the priests were straining with all their power. To what end, I could not imagine. What manner of weapon lay within, and when would we unleash it?

    “Stand to,” said Saijax, and I returned my attention to the army before us. “They’ll come at us now. A big wave to test us.”

    I looked back at the Shurimans, who now came at us in a run. Arrows flashed from the lines of archers ranged before us, and scores of enemy warriors died. Bronzed plate and shields saved some, but the range was so close that many fell with shafts punched clean through their breastplates.

    Another volley hammered the Shurimans, swiftly followed by another.

    Hundreds were down. Their line was ragged and disorganized.

    “Now!” roared Saijax. “Into them!”

    Our infantry surged forward in a wedge, spears lowering as they charged. I was carried by the mass of men behind me, managing to drag my blade from its sheath as I ran. I screamed to keep my fear at bay, worrying that I might trip on my scabbard.

    I saw the faces of the Shurimans, the braids in their hair, the gold of their crests, and the blood smearing their tunics. We were so close, I could have whispered and they might have heard me.

    We struck their wavering ranks like a thunderbolt. Spears thrust and shivered, hafts splintering with the impact. Driven by sheer will and a thousand years of pent-up anger, the momentum of our charge clove deep into their ranks, splitting them and breaking their formation completely.

    Anger gave me strength, and I swung my sword. It bit into flesh and blood sprayed me.

    I heard screaming. It might have been me. I cannot say for sure.

    I tried to stay close to Saijax and Colgrim, knowing that where they fought, Shurimans would be dying. I saw Saijax felling men by the dozen with his huge polearm, but could no longer see Colgrim. I soon lost sight of Saijax in the heave and sway of surging warriors.

    I called his name, but my shout was drowned in the roar of battle.

    Bodies slammed into me, pulling at me, clawing my face—Icathian hands or Shuriman, I had no idea.

    A spear stabbed towards my heart, but the tip slid from my breastplate to slice across my arm. I remember pain, but little else. I hammered my sword into a screaming man’s face. He fell, and I pushed on, made fearless by fear and savage joy. I roared, and swung my sword like a madman.

    Skill was meaningless. I was a butcher hacking meat.

    I saw men die whose skill was much greater than mine. I kept moving, lost in the swirling tide of flesh and bone. Wherever I saw an exposed neck or back, I struck. I took grim pleasure in my killing. Whatever the outcome of this day, I could hold my head high in the company of warriors. More arrows flew overhead, and the cheers rising from our army were songs of freedom.

    And then the Shurimans broke.

    It began as a single slave warrior turning his back and running, but his panic spread like fire on the plain, and soon the whole formation was streaming back down the hill.

    In the days leading up to this moment, Saijax had told me that the most dangerous moment for any warrior is when a regiment breaks. That is when the killing truly begins.

    We tore through the routed Shurimans, spears plunging into exposed backs, and axes splitting skulls. They were no longer fighting back, simply trampling one another to escape. The bloodshed was appalling, yet I reveled in it as hundreds of bodies were crushed in the slaughter.

    I saw Saijax again, then, standing firm, his polearm at his side. “Hold!” he yelled. “Hold!”

    I wanted to curse his timidity. Our blood was up, and the Shurimans were fleeing in panic.

    I did not know it at the time, but Saijax had seen how dangerous our position truly was.

    “Pull back!” he shouted, and the cry was taken up by others who saw what he had seen.

    At first, it seemed our army would not heed his words, drunk on victory and eager to plunge onward. We were intent on slaying every one of the enemy, wreaking vengeance upon soldiers who had held our land hostage for centuries.

    I had not seen the danger, but all too soon I understood.

    Screams and fountains of blood sheeted from the leading edges of our battle-line. Severed heads flew backwards, spinning like rocks skipped over a pool. Bodies soon followed, tossed aside without effort.

    Screams and cries of terror erupted, and the songs of freedom were snuffed out.

    The god-warriors had entered the fray.

    Three of them surged into our ranks; some moving like men, others like ravenous beasts. Each was armed with a weapon larger than any man could lift, unstoppable and invincible. They waded through our ranks with sweeping blows that slew a dozen men with every swing. Icathians flew in pieces from their crackling blades, were crushed beneath their tread, or were rent asunder like bloodied rags.

    “Back!” shouted Saijax. “Back to the walls!”

    None could pierce the god-warriors’ armor, and their ferocity was so primal, so inhuman, that it froze me to the spot. Spears snapped against their iron-hard hides, and their bellowing roars cut me to the marrow with terror. One, a cawing beast with ragged, feathered wings and a vulture-like beak, leapt into the air, and searing blue fire blazed from its outstretched claws. I cried out at the sight of my fellow countrymen burned to ash.

    The elation that had—only moments before—filled us with thoughts of victory and glory, now shattered like a fallen glass. In its place, I felt a sick horror of torments yet to come, the retribution of an unimaginably cruel despot who knows no mercy.

    I felt a hand grab my shoulder, and lifted my bloodied blade.

    “Move, Axa,” said Saijax, forcing me back. “There’s still fighting to be done!”

    I was dragged along by the force of his grip, barely able to keep my feet. I wept as we streamed back to where we had first formed up. Our line was broken, and surely the day was lost.

    But the god-warriors simply stood among the dead, not even bothering to pursue.

    “You said we had a weapon,” I cried. “Why aren’t they doing anything?”

    “They are,” said Saijax. “Look!”


    What happened next defies my understanding. No mortal eye had ever seen such a thing.

    The pavilion exploded with forking traceries of light. Arcing loops of purple energy ripped into the sky and lashed down like crashing waves. The force of the blast threw everyone to the ground. I covered my ears as a deafening screaming tore the air.

    I pressed myself to the battle-churned earth as the wail burrowed deep into my skull, as though the world itself were shrieking in horror. I rolled onto my side, retching as stabbing nausea ripped through my belly. The sky, once bright and blue, was now the color of a week-old bruise. Unnatural twilight held sway, and I saw flickering afterimages burn themselves onto the back of my mind.

    Slashing claws... Gaping maws... All-seeing eyes...

    I sobbed in terror at the sight of such horrors.

    Alone of all the things being stripped from me, this I gladly surrender.

    A nightmarish light, sickly blue and ugly purple, smothered the world, pressing down from above and blooming up from somewhere far below. I pushed myself upright, turning in a slow circle as the world ended around me.

    The Shurimans were streaming back from the city, terrified by whatever force our priests had unleashed. My enemies were being destroyed, and I knew I should be triumphal, but this... This was not a victory any sane person could revel in.

    This was extinction.

    An abyss that bled purple light tore open amid the Shurimans, and I saw their ivory-skinned general overcome by whipping cords of matter. She fought to free herself with wild sweeps of her blade, but the power we had unleashed was too much for her. The pulsing, glowing light spread over her body like a hideous cocoon.

    Everywhere I looked, I saw the same slick coils rising from the earth, or from the very air itself, to seize the flesh of mortals. Men and women were swept up and enveloped. I saw one Shuriman clawing his way over the earth, his body seeming to dissolve as the tendrils of foul energy overwhelmed him.

    I began to hope, to pray, that this doom was what had been planned all along.

    I saw shapes in the flickering light, too fast and indistinct to make out clearly. Stretching, swelling limbs of strange, tar-like matter. Men were clawed from their feet and pulled apart. I heard the gurgling, hooting bellows of things never meant to walk the surface of this world.

    As awful as this day had become, I wondered if this was the price of the great weapon our priests had unleashed. I hardened my heart to the suffering of the Shurimans and remembered the centuries of misery they had heaped upon us.

    Once again, I had lost sight of Saijax and Colgrim. But I no longer needed their presence to steady me. I had proved myself worthy of my grandsire’s name, worthy of the brand on my arm.

    I was Kohari!

    The sky groaned and buckled, sounding like a vast sailcloth tearing in a storm. I turned and ran back to the city, joining up with other soldiers. I saw the same desperate, horrified looks on their faces I knew must be upon mine.

    Had we won? None of us knew. The Shurimans were gone, swallowed whole by the terror we had unleashed upon the world. I felt no regret. No remorse. My horror had given way to justification.

    I had lost my nimcha blade somewhere in the frenzy of the battle, so I took my bow from my shoulder and pumped it to the sky. “Icathia!” I yelled. “Icathia!”

    The chant was taken up again by the soldiers around me, and we stopped to watch the enemy finally overcome. The seething mass of matter that had consumed them lay like a shroud over the flesh it had consumed. Its surface was undulant, and swelling blisters of glistening matter burst open with frothing birth-sacs that twisted and unfolded like newborn animals.

    I turned as I heard a deafening grinding of rock.

    Booming cracks echoed as more and more chasms tore the landscape open. I dropped to my knees as the earth shook, and the walls of Icathia, fallen once and now rising again, were shattered by a groaning bass note that split the earth.

    Geysers of dust and smoke erupted from within the city. I saw men screaming, but could not hear them over the crash of falling rock and splitting earth. Towers and palaces that had stood since the first Mage King planted his star-metal staff were swallowed whole by the ever-widening chasms. Only rubble and shattered fragments remained, my beloved city reduced to a charred skeleton.

    Fires spat skyward, and the wails of my people were somehow magnified by the canyons of the city as they fell into the hideous doom below.

    “Icathia!” I cried one last time.

    I saw a flash of movement, and flinched as something flew through the air above me. I recognized the vulture-headed god-warrior from earlier in the battle. Its flight was erratic, its limbs already partially ruined and unmade by the strange matter spilling from the rents in the earth.

    It flew towards the pavilion with desperate beats of its ravaged wings, and I knew I had to stop it. I ran towards the towering creature, nocking an obsidian-tipped arrow to my bow.

    The thing stumbled as it landed. Its legs were twisted and its back was alive with devouring tendrils. Feathers and skin sloughed from its head as it limped past the bodies of dead priests, whose own flesh bubbled and roiled with internal motion.

    Fire built around the god-warrior’s hands, ready to burn the pavilion with the last of its power.

    Saijax had said the Sun-Emperor had more armies, and we would need our weapon intact if we were to defeat them. I drew back the bowstring, an obsidian arrow aimed at the god-warrior.

    I loosed, and the arrow sped true, punching through the dissolving matter of its skull.

    The god-warrior fell, and the fire faded from its hands. It rolled onto its side, the flesh falling from its bones—I saw threads of sinewy, pallid matter forming beneath.

    The god-warrior sensed my presence, and turned its vulturine head to me. One of its eyes was milky and distended by growths of a strange, fungus-like substance spreading across its skull. The other had my arrow protruding through it.

    “Do you even... know… what you... have done… foolish… Icathian?” the blind god-warrior managed, its voice a wet growl of dissolving vocal chords.

    I sought to think of some powerful words, something to mark the moment I had killed a god-warrior.

    All I could think of was the truth. “We freed ourselves,” I said.

    “You… have opened a door... to… a place… that should... never be opened…” it hissed. “You have... doomed us all…”

    “Time for you to die,” I said.

    The god-warrior tried to laugh, but what came out was a gurgling death-rattle. “Die…? No… What is to come… will be far worse… It will be… as if none of us… ever existed…”


    I left the arrow embedded in the god-warrior’s skull. Men were limping back from the battle, bloodied and weary, with the same look of incredulous horror in their eyes. None of us truly understood what had happened, but the Shurimans were dead, and that was enough.

    Wasn’t it?

    We milled in confusion, none of us knowing what to say or do. The landscape before the city was twisting with unnatural motion, the flesh of the Shuriman army utterly obscured by pale, coiling ropes of hideous matter. Its surface was darkening as I watched, splitting where it hardened like some form of carapace. Viscous ichor spilled out, and more and more I had the impression that this was just the beginning of something far worse.

    Light still spilled from the colossal rents torn in the ground, and alien sounds—a mix of shrieking, hissing and crazed howls—echoed from far below. I could feel tremors rising up from the bowels of the earth, like the slow grinding of bedrock that presages an earthquake.

    “What’s down there?” said a man I didn’t know. His arm was all but encased in a translucent caul that was slowly creeping its way up the side of his neck. I wondered if he even knew. “Sounds like a nest. Or a lair, or… something.”

    I did not know what hideous things lived down there. Nor did I want to.

    I heard a voice call my name, and looked up to see Saijax limping toward me. His face was a mask of blood, thanks to a jagged wound that ran from above his right eye to his jawline.

    I hadn’t thought Saijax could bleed at all.

    “You’re hurt,” I said.

    “It’s worse than it looks.”

    “Is this the end?” I asked him.

    “For Icathia, I fear it is,” he replied, moving away to grab the bridle of a cavalryman’s mount. The beast was skittish, but Saijax hauled its reins, and vaulted into the saddle.

    “I would have given everything to see the Shurimans defeated,” I murmured.

    “I fear we just did,” said Saijax.

    “But… we won.”

    “The Shurimans are dead, but I’m not sure that’s the same thing,” said Saijax. “Now find a mount, we have to go.”

    “Go? What are you talking about?”

    “Icathia is doomed,” he said. “You see that, don’t you? Not just the city, but our land. Look around you. That will be our fate too.”

    I knew he was right, but the idea of simply riding away...? I didn’t know if I could.

    “Icathia is my home,” I said.

    “There’s nothing left of Icathia. Or, at least, there won’t be soon.”

    He extended his hand to take mine, and I shook it.

    “Axa...” he said, casting a glance back at the creeping horror. “There is no hope here.”

    I shook my head and said, “I was born here and I will die here.”

    “Then hold to who you are while you still can, lad,” he said, and I felt the weight of his sadness and guilt. “It’s all you have left.”

    Saijax turned his mount and rode away. I never saw him again.


    My name is Axamuk Var-Choi Kohari Icath’or.

    I think… I think Axamuk was my grandsire’s name. It has meaning, but I can no longer remember what.

    I wandered the ruins where a great city once stood. All that is left is an impossibly wide crater, rubble, and a tear in the fabric of the world.

    I feel a terrible emptiness before me.

    Axamuk was a king, I think. I do not remember where. Was it here? In this ruined, sunken city?

    I do not know what Var or Choi mean. Icath’or should have meaning to me, but whatever it was is gone. There is a terrible void where my mind and memories once dwelled.

    My name is Axamuk Var-Choi Kohari.

    Kohari? What is that?

    There is a mark on my arm, a sword wrapped in a scroll. Is it a slave mark? Was I the property of a conqueror? I remember a girl with green eyes and an opal necklace. Who was she? Was she my wife, my sister? A daughter? I do not know, but I remember the smell of her flowers.

    My name is Axamuk Var-Choi.

    I repeat it over and over, holding onto it as if it can stave off this slow dissolution.

    I do not want to forget it. It is all I have left.

    My name is Axamuk.

    I am being erased. I know this, but I do not know why or how.

    Something awful writhes within me.

    All that I am is unravelling.

    I am being undone.

    My name is

    My name

    My

  2. Cho'Gath

    Cho'Gath

    There is a place between dimensions, between worlds. To some it is known as the Outside, to others it is the Unknown. To those that truly know, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable things - horrors not meant for minds of men. Cho'Gath is a creature born of the Void, a thing whose true nature is so awful most will not speak its name. Its fellows have been poking at the walls that divide dimensions for a crack, a way into Runeterra, where they can visit their own personal paradise of horror upon the world. They are called the Voidborn, creatures so ancient and terrible that they have been removed from history altogether. It is rumored that the Voidborn command vast armies of unspeakable creatures on other worlds, that they were once driven from Runeterra by powerful magic lost to antiquity.

    If such tales are true, then the rumors that follow must be equally true - that one day, the Voidborn will return. Even now, something dark stirs in Icathia. Cho'Gath, an alien creature of malice and violence, causes all but the most stalwart to cringe in fear. Cho'Gath even appears to feed on its predations, growing and swelling as it gorges itself. Worse yet, the creature is intelligent, perhaps greatly so, hinting at the sentient horror of the Void.

  3. Zilean

    Zilean

    Icathia, most desolate and cursed of lands, was not always so. Theirs was a rich and diverse civilization, ruled by benevolent Axamuk, last of the Mage Kings of old. As the Shuriman empire expanded across the continent, Axamuk’s calls for peaceful coexistence were ignored, and his armies destroyed by the god-warriors of the Ascended Host.

    Though humbled by this defeat, many Icathians saw an opportunity for mutual advancement. Accepting an offer of autonomous satrapy, they installed a governing council of distinguished mages, philosophers, and lawmakers to oversee the transition of power.

    After almost nine centuries of imperial rule, a young man named Zilean joined the council’s ranks. He was an elemental mage with a prodigious understanding of physical reality, who had studied under the greatest minds of the age—from the great Yun of Ixtal, to the astromancers of Faraj, and countless others besides.

    There was one component of the material realm that few had ever truly grasped, but Zilean was determined to master.

    Time.

    Time was the one inescapable constant, in all things. Even the mighty god-warriors were not immune to its passage… though they were revered above all others in Shuriman culture.

    As part of the political establishment, Zilean now saw more clearly the smoldering discontent among the citizens of Icathia. While their land was home to some of the most heroic leaders and revolutionary thinkers in the empire, not one had ever been deemed worthy of Ascension. Again and again, the council submitted petitions to the distant emperor, yet access to the Sun Disc was denied, without explanation. For all they gave, it seemed Icathians would never be seen as equals.

    Zilean’s own resentment grew, yet he was worried by open talk of secession among his peers. He was a patriot through and through, but in the face of the Ascended Host, any rebellion could only end in calamity for his people. Seeking a diplomatic solution, he went as an envoy to neighboring Kahleek, Kalduga, and Ixtal. He had made many allies in his lifetime, and he implored them to stand with Icathia.

    Each time, the answer was the same. They would not defy Shurima. If Zilean’s people wanted to, they would do so alone.

    Returning home, he was shocked to find the council had decided to crown a new Mage King. Breathlessly, joyously, they told Zilean of the ancient and forbidden power they had discovered—a power so great, it would all but guarantee Icathia’s victory.

    They told Zilean of the power of the Void.

    He looked to these reasoned, wise Icathians, but saw only madness in their eyes. As much as it grieved him, Zilean would rather his homeland’s revolution be crushed, than to let this abomination be set loose.

    Zilean’s worst fears proved true. Once unleashed in battle, the Void overwhelmed the mages attempting to control it, and Icathia was doomed.

    As he tried to escape the capital, the ground shook. Buildings toppled. Such horrors as had no place in this world or the next erupted from the depths, driving terrified citizens before them.

    They were trapped. Hundreds of thousands of innocents would die. In desperation, Zilean urged as many as he could to take refuge in his tower, and did the impossible.

    He removed the entire structure from time.

    Crashing to the cold floor, his power spent, Zilean looked at the frozen figures all around him. The Void was halted, but only within those walls—outside, where Icathia once stood, there was nothing.

    Zilean had spent decades trying to comprehend the mysteries of time and causality, and it seemed only he could move freely back and forth within the anomaly he had somehow created. These people had been saved, true enough. He just didn’t know how to undo what he had done to achieve it. Through deep meditations and esoteric devices of his own design, he began to divine the strands of past and present that led to this moment, gradually learning how to move back and forth along them, looking for a future where his efforts had already succeeded…

    It was there that he found the true threat: the end of everything. The great unmaking that awaits Runeterra.

    Effectively, Zilean now exists everywhere, and always has. Even so, he is only too aware of the consequences of trying to bring about change in the world and sparking other unexpected destinies—often conflicting, and almost always more dangerous. Perhaps if he can find a way to save his own people, then the greater disaster might also be averted.

    The only question is, what might he be willing to sacrifice along the way?

  4. Vel'Koz

    Vel'Koz

    To truly understand the horror that is Vel’Koz, one must first know of the Watchers, and how they were blinded to the mortal realm.

    Beyond the material plane, outside and somehow below it, lies the unknowable abyss. It is the realm of the Void, where no mortal or immortal creature may ever walk. It is not necessary to know how such a place ever came to be, nor why—only that it did. The Void is eternal. The Void consumes all.

    In that place, in the cold, endless dark, all is equal and empty. For timeless eons, there was purity in that fact. There was peace, if such a term could have any meaning there.

    Then, something changed. Not in the Void realm, but elsewhere. It was existence, it was... something, where before there had been nothing, and its mere presence scraped against the vast, cold, formless entities that drifted in the blackness. Before this, they had not even been fully aware of their own sentience, and yet now they knew that they could not tolerate the presence of this other place; this other-realm of mercurial, overwhelming creation.

    The entities watched. They scrutinized.

    And soon enough, the Watchers found themselves being scrutinized in return. The tiny, mortal minds that reached out to them were insignificant, little more than fleeting motes of light at the very edges of the abyss. Yet, in them, the Watchers saw a chance to invade the material realm, to destroy it, to silence the intolerable pulsing of reality beyond the Void.

    The boldest of them tore open the veil and hurled themselves upward, only to be horribly disoriented by the sudden shift between the abyss and the corporeal, linear nature of reality. In an instant, there was time, and heat, and pain...

    Then there was only cold. The way was shut, and dozens of the Watchers were trapped in the liminal space between two realms, frozen in the moment of transition.

    Those that remained in the Void recoiled. They had no concept of what had happened, yet they knew they had been betrayed.

    And so, they adapted.

    Reaching into the material realm, the Watchers took from the crude matter that comprised it, shaping, corrupting and imbuing it with consciousness. These constructs were the first of the Voidborn, and would be their masters’ eyes and ears, sent forth into the nightmare of existence to watch, listen, and learn.

    Among them, one stands apart. As perhaps the oldest surviving Voidborn, certainly existing the longest outside of the abyss, he has been known by countless names to those unfortunate enough to encounter him. Thousands of years before Icathia unleashed the Void in battle, the primitive cultures of Shurima feared the devil Vel’Koz, who crept forth from the underworld to steal the dreams of wiser men. Though his name has no literal translation in the modern tongue, it equates roughly as “to understand by unmaking.”

    His insatiable hunger for knowledge has led Vel’Koz across the world, to its highest peaks and darkest depths. Cunning and methodical, he has quietly watched entire civilizations rise, stagnate and decay, spent centuries combing the ocean floor for its secrets, even scrying the movements of the stars in the heavens above him.

    He carries all of this knowledge back to the great rifts in the fabric of Runeterra—so that the Watchers might know what he knows—and will annihilate, without hesitation, any mortal who stands in his path.

    For the Void is eternal, and it will consume us all.

  5. Bel’Veth

    Bel’Veth

    Fascinated by the world of existence and eager to create one for herself, Bel’Veth is like a dark cancer that has metastasized within the heart of the Void, through which all of Runeterra will be consumed and rebuilt in her own twisted image. She hungers for new experiences, memories, and concepts in vast amounts, devouring whole cities and their populations before repurposing the information into a sprawling alien landscape known as the Lavender Sea. Yet even the Void is not safe from her voracity as she spreads within it like a primordial ocean, forcing all before her to submit to her world of want... or be destroyed.

    Though Bel’Veth is new to Runeterra, her birth is untold millennia in the making—the end result of an allergic reaction between the Void and a nascent reality. The once-pristine dimension of peaceful nothingness was irrevocably shattered when existence came into being, and forcefully individualized Void entities lashed out for eons in an attempt to defend themselves from the shock and pain. Erasing everything they consumed, they were named by virtue of what they left behind—a void. But the beings within were changed each time they touched the world, mutating from their once-perfect forms into hedonistic, violent animals.

    So too did the Void change with them. After every battle, every incursion, something more sinister grew deep within a hidden womb inside the darkest recesses of the Voidborn tunnels... Buildings, sunlight, proto-humanoid limbs reaching toward nothing... A jigsaw puzzle where none of the pieces fit... The Void had taken a new, hideous shape. In time, fueled both by humans opening rifts for war and the Watchers attempting to invade the Freljord, this blasphemous pocket of un-creation grew to embrace the opposites of the Old Void: desire, want, and need.

    Soon enough, it craved a leader. Someone—or something—who could write a horrific new chapter in the worlds above and below. A leader who could interface with these “humans,” tell them of what was to come, and harvest their emotions and memories as they fought a bitter, fruitless war until the last fires of civilization died and a new era spawned.

    This leader is Bel’Veth. A terrifying empress born from the combined memories, experiences, and emotions of an entire devoured port city and its outlying ocean—Bel’Veth’s mind contains millions of years of perfectly preserved knowledge, giving her near-omniscience as she prepares to destroy both Runeterra and the domain of her progenitors, the Watchers.

    To those lucky enough to be of strategic value to her, she does not lie, ask questions, nor obfuscate the truth—she simply states the nature of things, for with victory all but assured thanks to the very nature of the Void itself, there is no need to say anything more. And to those who displease her, they will find her human form to be merely adaptational—nerve endings, muscles, and eyestalks—as she unfurls her titanic wings to reveal her true, monstrous figure.

    Ironically, the ancient Shurimans had a word for such a concept. Loosely translated to “God of Oblivion,” it was a tribal myth of a remorseless deity who would erase all things without hatred, replacing them with itself. They named the city of Belveth after it, though the true meaning was lost after many hundreds of years.

    Lost to all, perhaps, save for the creature that city has become.

  6. Malphite

    Malphite

    For more than two millennia, Shurima dominated the known world—an empire that reigned over countless peoples without challenge, and without threat.

    Until the day Icathia fell.

    From the moment the Void tore its way into the material realm, the armies of Shurima faced an enemy that could not only lay their grand empire low, but one that seemed to grow stronger the more they fought it. The corruption spread rapidly from Icathia’s ruins, boiling over the land and beneath the oceans, before its hideous tendrils reached the southernmost jungles of Ixtal.

    Ne’Zuk of the Ascended Host was an Ixtali elemental mage of colossal power, and almost unrivaled arrogance. He went before the emperor, pledging to create a weapon powerful enough to take the fight to the Void, and eradicate it at the source of its original eruption.

    After months of inhuman labor, Ne’Zuk revealed the Monolith—a floating fortress of living stone, maintained by the greatest elemental mages, and its ramparts manned by his fellow Ixtali god-warriors. The size of a city itself, the Monolith glided titanically toward the wastelands of Icathia, the lightning crackling from its magical inhibitors fusing the sands to glass beneath it. Ne’Zuk and his superweapon arrived at their destination, to face once more the howling infinite darkness of the abyssal realm, and the hordes of Voidborn monstrosities it had created.

    The battle dragged into weeks. It was violence of a scale and intensity never before witnessed in Runeterra. Sorcery enough to raze entire civilizations, or render whole continents into naught but a memory, was unleashed upon the Void.

    The darkness retaliated in kind. Its hideous energies gouged deep wounds into the living stone of the Monolith, whose surfaces became pocked and seared with unnatural malphite—from the Ixtali for “bad stone”—and leaving mineral-like scars. The fortress was pushed to the very limits of its design, struggling to self-repair and reknit its weakened superstructure… but even the incredible magics that held it aloft had a breaking point.

    As Ne’Zuk fought to rally his Ascended brethren for one last, desperate charge, the unthinkable happened. Sagging for an instant, the Monolith crashed down to earth, cleaving through the bedrock of Icathia and opening the Void beneath to the skies.

    Much of the fortress was lost within that gaping maw, vanishing into the silent nothingness beyond. The rest rained down as great ruins, littering a landscape already blackened by the terrible conflict that had been cut so abruptly short. Only a single Ascended survived—Ne’Zuk hauled himself from the wreckage, choking on the ashes of what was meant to be his grandest triumph, now his greatest folly, and fled for his life.

    In defiance of all worldly reason, some disparate fragments of the Monolith endured, still imbued with something like magical life. The far-flung shards struggled to heal, to reform the whole to which they had once belonged. But the Void’s endless hunger leached away at them, rendering them as little more than inert shapes clawing feebly in the dust.

    However, against all that had been lost, a single shard remained.

    Buried deep beneath the surface, forgotten even by those that dwelt in the abyss, it slowly gathered in strength. It lived, until at last it awakened after uncounted centuries, and realized it was alone.

    In all the centuries since that dark day, Malphite, the last shard of the Monolith, has become something of a legend in Runeterra. It has reputedly been sighted everywhere, from Targon to Zaun; heard sometimes as a tectonic roar in the deepest caverns, and sometimes as a quiet voice, humming to itself, that it might still remember the sounds of the world it once knew.

    Despite the enormous span of its existence, the overwhelming drive enkindled by Ne’Zuk’s creation of the Monolith has not wavered. Now, Malphite knows it must soon rise to meet the resurgent darkness it once battled, as the Void awakens to threaten all of Runeterra once more.

  7. The Legend of the Darkin

    The Legend of the Darkin

    The darkin are thrice-cursed—once by the ancient enemy they faced, again by the fall of their glorious empire, and finally by the betrayal that has damned them for all eternity.

    When the rebels of Icathia foolishly unleashed the Void in battle, Shurima’s defense was led, as ever, by the legendary Ascended. Imbued with the power of the Sun Disc, these “god-warriors” towered over mortal soldiers, wielding magic and blade with equal ease, and eventually they were victorious. Even so, the horrors of the war took a heavy toll, and those who lived to remember it were perhaps never quite as they once were.

    Centuries later, with the loss of mighty Azir at the very moment of his own Ascension, Shurima fell. Although apparently immortal, the god-warriors had been born human—gradually, with no emperor to lead them, many of the surviving Ascended began to falter in purpose as their older, petty ambitions resurfaced. They taught themselves forbidden sorceries, and came to view themselves as the rightful inheritors of the world. The scattered mortal populace named these new tyrants darkin, a whispered curse translating roughly in the old tongue as “the fallen.”

    But even the darkin could not escape the sickness of soul that had come from fighting against the Void for so long. After centuries of uneasy alliance, they inevitably turned against one another—and so began the Great Darkin War.

    This conflict spread from Shurima to Valoran, and beyond. The renegade god-warriors and the armies they raised were unstoppable, and entire nations were crushed between them. It seemed as though this would be the end of all things… until, unexpectedly, the mages of Runeterra learned how to contain the remaining darkin. Through secrecy and cunning artifice, the physical forms of the Ascended could be merged with the celestial power in their hearts, and all of it bound within the weapons they bore. With their leaders imprisoned forever, the rampaging hordes were broken and slain.

    These darkin weapons were hidden, many of them carefully guarded by the mortal civilizations that grew in the aftermath—for it was clear that such power could be locked away, but never destroyed.

    And, should such power fall into the wrong hands, the darkin will surely rise once more.

  8. Aatrox

    Aatrox

    Whether mistaken for a demon or god, many tales have been told of the Darkin Blade... but few know his real name, or the story of his fall.

    In ancient times, long before desert sands swallowed the empire, a mighty champion of Shurima was brought before the Sun Disc to become the avatar for a now forgotten celestial ideal. Remade as one of the Ascended, his wings were the golden light of dawn, and his armor sparkled like a constellation of hope from beyond the great veil.

    Aatrox was his name. He was at the vanguard of every noble conflict. So true and just was his conduct that other god-warriors would always gather at his side, and ten thousand mortals of Shurima marched behind him. When Setaka, the Ascended warrior-queen, called for his help against the rebellion of Icathia, Aatrox answered without hesitation.

    But no one predicted the extent of the horrors that the rebels would unleash—the Void quickly overwhelmed its Icathian masters, and began the grinding annihilation of all life it encountered.

    After many years of desperate battle, Aatrox and his brethren finally halted the Void’s perverse advance, and seared the largest rifts shut. But the surviving Ascended, the self-described Sunborn, had been forever changed by what they had encountered. Though Shurima had triumphed, they all had lost something in their victory... even noble Aatrox.

    And in time, Shurima fell, as all empires must.

    Without any monarch to defend, or the existential threat of the Void to test them, Aatrox and the Sunborn began to clash with one another, and eventually this became a war for the ruins of their world. Mortals fleeing the conflict came to know them instead by a new and scornful name: the darkin.

    Fearing that these fallen Ascended were as dangerous to Runeterra’s survival as the Void incursions had been, the Targonians intervened. It is said that the Aspect of Twilight gave mortals the knowledge to trap the darkin, and the newly reborn Aspect of War united many in fighting back against them. Never fearing any foe, Aatrox and his armies were ready, and he realized only too late that they had been deceived. A force greater than a thousand dead suns pulled him inside the sword he had carried into battle countless times, and forever bound his immortal essence to it.

    The weapon was a prison, sealing his consciousness in suffocating, eternal darkness, robbing him even of the ability to die. For centuries, he strained against this hellish confinement... until some nameless mortal was foolish enough to try and wield the blade once more. Aatrox seized upon this opportunity, forcing his will and an imitation of his original form onto his bearer, though the process quickly drained all life from the new body.

    In the years that followed, Aatrox groomed many more hosts—men and women of exceptional vitality or fortitude. Though his grasp of such magics had been limited in life, he learned to take control of a mortal in the span of single breath, and in battle he discovered he could feast on his victims to build himself ever larger and stronger.

    Aatrox traveled the land, searching desperately, endlessly, for a way return to his previous Ascended form… but the riddle of the blade proved unsolvable, and in time he realized he would never be free of it. The flesh he stole and crudely shaped began to feel like a mockery of his former glory—a cage only slightly larger than the sword. Despair and loathing grew in his heart. The heavenly powers that Aatrox had once embodied had been wiped from the world, and all memory.

    Raging against this injustice, he arrived at a solution that could only be born of a prisoner’s desperation. If he could not destroy the blade or free himself, then he would embrace oblivion instead.

    Now, Aatrox marches toward this merciless goal, bringing war and death wherever he goes. He clings to a blind hope: if he can drive all of creation into a final, apocalyptic battle—where everything, everything else is destroyed—then maybe he and the blade will also cease to exist.

  9. Feast of the Prophet

    Feast of the Prophet

    Jared Rosen

    Meir follows a crowd of cultists out of the prophet’s tent city, and down into a low valley at the edge of the desert. He is unsure if this was the right decision; beyond the outcropping of rock where tonight’s sermon will be held is a… he’s not sure how to describe it other than hole, descending deep beneath the Shuriman sands and into an emptiness that is both growing and alive.

    Throughout the day, these cultists throw livestock into the hole. They throw each other into the hole. Sometimes they throw themselves into the hole.

    And, from what Meir is told, the hole responds by growing steadily larger, so more cultists can throw more animals and more people down into it, and it can keep growing, and the awful pattern can repeat itself until the hole is so large that something big falls in. A city, maybe.

    “Like Nashramae,” he mutters—though even if the entire state toppled in, ports and all, it would barely graze the sides.

    He caught a glimpse of the hole earlier. It’s too big to be real, and yet...

    No one knows this is here, thinks Meir, but he’s smart enough to keep this to himself.

    He cannot risk these people turning on him, although he uses the word ‘people’ lightly. Some of them have a deep lavender glint behind the eyes that seems to spread over their faces in veiny, twisting patterns, and they mutter constantly about Icathia... or something called the Void.

    He cannot go back home. He’s not even sure if his home still exists. Yet he cannot flee anywhere but further south, where the land turns grey and things named after old storybook monsters squirm across the rocks.

    Meir must keep running. If he stops, Noxus will find him—and because he struck an officer, they will kill him.

    “Have you come to see the prophet?” one man asks him, as the crowds shuffle into an open area similar to a theater stage. His skin shifts sickeningly beneath a tattered cloak. Meir sees some of the man’s teeth moving inside his mouth.

    “Yes,” Meir replies, knowing the cultists won’t let him through without hearing one of their sermons.

    The man laughs. “You are new! New to the nameless city, like many others. Some seek the prophet. Others seek nothing. It is all the same.” He motions to his face, which glows faintly in the night air. “Do not be worried, my friend. Soon, soon, you will understand. The prophet will show you.”

    The evening stars, black and yawning and somehow closer than before, wink ominously above the crowd’s makeshift lanterns. Beyond this light there is the desert. Beyond that is the hole.

    And on the other side of the hole? Freedom. Meir can almost taste it.

    Shurima is being swallowed up from three sides: in the north, Noxus spreads along the coast like a cancer, claiming everything from vast city-states to farming settlements of a dozen souls. In the ancient capital, the long-dead, now supposedly-living-again Emperor Azir is said to prepare for an inevitable war. And in the southeast... well…

    This is the southeast. These people are eating it.

    There has to be something beyond the hole. Down along the grey, lifeless coast, at the southernmost tip of the Icathian peninsula. A smuggler’s port, or maybe a stopoff for fishing ships from Bilgewater? Meir could catch a boat, start over again in the Serpent Isles, and then—

    “Stop thinking,” threatens the broken-faced man. Meir looks up and sees a dozen pairs of shattered, glowing eyes looking back at him. “Your thoughts are loud. Be silent.”

    The man points to the outcropping, now the pulpit of an emaciated figure.

    “Malzahar has come.”

    The prophet is covered in scarves and cloaks crudely marked with the symbols of old Icathia. His feet are bare; his hands seemingly frozen in a rigormortis grip, as though he were trying to fend off some kind of monstrous creature. His face is obscured by a long violet wrap, and his head...

    Meir feels something like a drill being driven into his brain. He had looked for maybe a half-second into the prophet’s face, and seen within his forehead something... shifting? No, that can’t be right. Malzahar's entire skull was thin, fleshy webbing, with something... horrible inside. A light within a light, pulsating outward. Spreading. Hungry.

    “My children,” says Malzahar, though his voice is not a voice at all. It’s a projection inside of Meir’s thoughts, an extension of the prophet's un-light that is slick, glistening, and wrong.

    Meir has to get out of here, but he can’t run. The cultists are packed in too tightly, and he’d never make it around the great hole before they caught him, and tossed him down.

    “Tonight is a night of confession.”

    Now it’s too late. Malzahar sees Meir; Meir is not sure how, but amid the crowd of hundreds the prophet’s gaze rips through him, holding his body in place. Meir cannot even let out a whimper.

    “Ah, a newcomer,” says Malzahar. “Then let this be your awakening.”

    There are flashes within Meir’s mind. An enormous shape, looming behind the prophet and filling the entire night sky. Buildings... or something like buildings, but inverted and crooked beneath a vast, unnatural ocean. Thousands of voracious creatures swimming in schools so large they block even the dappled light from the not-sun, creating their own currents in the not-water.

    And... a name...

    A name that dances across the grooves of his brain like an acrobat, elusive but on the edge of realization.

    “Believers,” Malzahar continues. “I have always told you that the end is certain. The Void will come, and wash away the world and all its miseries. And with it, each and every one of you.”

    Meir’s mind is ripping itself apart. Thoughts snap in and out so quickly he can barely track what he’s experiencing. Wings. Spiders the size of wolves. A figure floating beneath Shurima, a confrontation. He sees Noxus consumed by an impossible wave of creatures, the Immortal Bastion cracking grotesquely before falling into their mass. Ice breaking, things tumbling upwards and out.

    He sees Malzahar again, shadowed by a shape too large, why is it so large, why is she—

    ...She?

    “But we are all changed by our experiences, are we not? I watched my parents die in Amakra. Waste away to illness. Yet they are not gone. Their memories serve a purpose, and the imprint they left on me made me what I am, and what I am made you.”

    The shape looms larger. It’s not physical, no, but Meir’s mind holds desperately onto anything it can, something to anchor itself and escape the prophet’s suffocating weight.

    “The Void has tasted these memories. And it wants more.”

    The cultists throw their arms upwards, and the stars wink closer than ever before. Meir must hold on. Freedom is just beyond the chasm, he tries to think.

    But the words drain from his mind.

    Before him, before them all, is Malzahar. There is nothing else.

    “The Void has embraced a new form. A new... possibility. I once saw the world end in the absence of light and darkness, the totality of nothing. And that was wrong. So tonight, to you, to all my children, I confess—the Void has spoken. And now, beneath her sea of lavender, she wants. You, your memories, your experiences, existence. She wants everything.”

    Meir only begins to run when the ground gives way under his feet. The chasm’s sudden expansion swallows them all—the tent city, the cultists, everything—as Malzahar floats above, watching them all pour down into the throbbing, animated nothing.

    “And,” the prophet concludes, “she will have it.”

    Some of the cultists freeze midair, darkly luminous corals bursting from their skin before they are sucked into the undulating walls of the hole. More are torn limb from limb by fast moving schools of strange, iridescent fish. Others loose a scream before vanishing completely, as though suddenly erased.

    Meir’s memories, like the stars above, wink out one by one as he falls faster and faster. The Noxian invasion, his hand striking an officer, his family, his friends, his childhood, his dreams. He drifts down beneath the lavender sea, past strange, inverted buildings jutting awkwardly from the light-dappled nothingness beyond the Void’s hideous living sky, and he catches a glimpse of something massive on the verge of being born.

    As his memories fade, the shape seems to move, responding to this new source of sustenance—growing stronger as Meir, the cultists, the animals, the tents, as they all fade away, erased utterly from the gentle shores of reality, repurposed into something terrible and new.

    A man once named Meir closes his eyes, emptied of all things.

    He touches the bottom of the Void.

    And then he is gone.

  10. Kai'Sa

    Kai'Sa

    Perhaps the most remarkable thing about the fearless hunter of the Void known as Kai’Sa is how unremarkably her life began. She did not descend from tribal warriors hardened by generations of battle, nor was she summoned from distant lands to fight the unknowable menace lurking beneath Shurima. Rather, she was just an ordinary girl, born to loving parents who called the unforgiving southern deserts their home. This was where she would spend her days playing with friends, and her nights dreaming about her place in the world.

    In her tenth summer, the young girl Kaisa’s destiny would be changed forever. Had she been older, she might have noticed more of the unusual events that had begun to unfold in the villages—every day, her mother urged her stay home, for fear of strangers wandering the land, demanding tribute to dark powers below. Kaisa and her friends did not believe it, until one evening they came upon a pen of sacrificial goats bought from nomad herdsmen. Using the knife her father had given her on her eighth birthday, she cut their tethers and set the animals free into a nearby canyon. It seemed like a harmless prank, until the unthinkable happened. The ground began to quake, flashes of light scorched the sky, and the children ran for their lives.

    The Void had been awakened. A great rift split the bedrock, swallowing up Kaisa’s village and everyone in it, leaving nothing behind but sand pierced with twisted columns as black as night.

    Kaisa regained consciousness to find herself trapped underground. She was filled with crippling fear, but there was still hope; she could hear the faint cries of other survivors. They called out to each other feebly, repeating their names one by one like a mantra. Sadly, by the third day, hers was the only voice left. Her friends and family were all gone. She was alone in the darkness.

    It was only when all seemed lost that she saw the light.

    She followed it down.

    Along the way, she found meager sustenance. Amid the debris left by the collapse were ragged waterskins, rotting peaches—anything to keep starvation at bay. But, eventually, Kaisa’s hunger was replaced by fear once again. She found herself in a vast cavern, illuminated by an otherworldly purplish glow, and she could see she was no longer alone.

    Skittering creatures swarmed in the depths. The first that came for Kaisa was no bigger than her, and she clutched her knife in both hands, ready to defend herself. The voidling horror knocked her to the ground, but she drove the blade into its pulsing heart, and the two of them tumbled deeper into the abyss.

    The creature was seemingly dead, but its unnatural skin had taken hold upon the flesh of her arm. The dark shell tingled, but was hard as steel to the touch. In a panic, Kaisa broke her knife trying to remove it. But when the larger beasts came, she used it as a shield to make her escape.

    Soon enough, she realized the shell was becoming part of her. As her daily struggle to survive drew out into years, this second skin grew with her, and so too did her resolve.

    Now she had more than hope, she had a plan. Fight hard. Stay alive. Find a way back.

    She was transformed, from frightened girl to fearless survivor, from prey to predator. For almost a decade, she has lived between two worlds in an attempt to keep them apart—the Void hungers to consume not only the scattered villages of Shurima, but the whole of Runeterra. She will not allow that to happen.

    Though she has slain countless Void-constructs, she understands that many of the people she protects would see her as a monster herself. Indeed, her name has begun to pass into legend, an echo of the ancient horrors of doomed Icathia.

    No longer Kaisa… but Kai’Sa.

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