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The Slayer

Poppy had nothing against the briar wolf, aside from the fact that it was about to maul her. Its muzzle was stained crimson from a previous kill, and the yordle wouldn’t chance being its next. She was hot on the trail of a renowned monster slayer, and she didn’t intend to die before she found the man and judged his worth.

“You should step back. You won’t survive this,” Poppy told the wolf, holding her hammer aloft as a deterrent.

But the briar wolf was not discouraged. It padded toward her, propelled by some strange desperation that Poppy couldn’t identify. Then she saw the telltale foam at the corners of its mouth. This animal was not driven by hunger or territorial instincts. It was in pain, and it wanted release. The wolf leapt at her, as if it had made up its mind that its next act would be to kill or be killed.

Poppy swung the hammer, using every ounce of her strength to move the weapon’s considerable weight. The blow she delivered collapsed the animal’s skull in an instant, ending its torment. Poppy took no pleasure in the kill, but she supposed it was the best possible outcome, for her and the wolf.

The yordle looked around at the empty meadow, but sensed no trace of the monster slayer she’d come to find. She had roamed the countryside, following rumors of his activities, hoping this mysterious hunter might be the fabled hero she had sought for so many years. But thus far, all she’d found were wolves and wyverns and highwaymen, most of whom she’d been forced to kill in self-defense.

She had spent weeks traveling from hamlet to hamlet in the far-flung corners of Demacia. She walked as fast as her tiny gait would allow, but the monster slayer always seemed to be one step ahead of her, leaving naught but tales of heroic exploits in his wake. For a yordle, time is a curious thing whose passing is seldom felt, but even for Poppy, the search was beginning to grow long.

One day, just when she was beginning to doubt herself and her mission, she spied a notice nailed to a roadside post:

“All are invited to attend the Festival of the Slayer!”

It was a celebration to honor the very monster hunter Poppy had been seeking. If there was any hope of locating this elusive hero, she would certainly find it there. He might even make an appearance, and then she could size him up in person to determine if he was worthy to carry the hammer Orlon had bequeathed her. The prospect put a spring in her step, and she marched with renewed purpose toward the celebration.

Poppy was anxious when she arrived at the village, its banners and streamers gaudily proclaiming the day’s festivities. Ideally, she would have arrived early at such a public event and claimed a spot in the rear of the crowd, so as not to draw attention. But the main market was already packed with spectators, and Poppy found it hard to maneuver through the press of bodies. She squeezed through the legs of the townsfolk, most of whom were too inebriated to notice her.

“I’d buy ’im a pint if ’e were here,” slurred one voice above her. “Saved my goats by killing that monster.”

Poppy’s heart raced, as it always did when she heard tales of the hunter.

What if he turns out to be the one? she thought.

But deep inside, Poppy asked a different question. What would she do once she was rid of the weapon? Would she find an entirely new purpose? A yordle without one was a pathetic sight indeed. She stopped her mind from wandering and brought it back to the task at hand.

The tiny warrior finally managed to weave her way to the back of the market. She found a tall lamppost both easy to climb and behind the eyes of the crowd. She then shimmied up the post, just high enough to see over the throng.

Poppy was just in time. On the far side of the market, a speaker stood with several Demacian officials on a dais, and behind him, something tall was draped in a ceremonial veil.

Even with her keen yordle senses, Poppy could barely hear the man’s words. He was talking about the monster hunter, and how he had saved numerous farms and villages from wyverns, rabid wolves, and bandits. He said that although this revered warrior had chosen to remain anonymous, it shouldn’t stop them from celebrating his deeds. The slayer had been spotted several weeks ago near the town of Uwendale, leaving the first eyewitness accounts of his appearance. With that, the speaker pulled off the veil to reveal a stone statue.

Poppy grew faint with excitement as she saw the hunter’s likeness for the first time. He was the paragon of a Demacian warrior—seven feet tall, armored in heavy plate mail, and rippling with sharply defined muscles. Beneath him lay the corpse of a wolf he had presumably slain.

Just as the image had begun to settle in Poppy’s mind, she heard the sound of a child’s voice a few yards away.

“Look, Da. It’s the slayer! The one from the statue!” declared the wide-eyed girl.

Poppy saw the girl was pointing in her direction. She whirled around to see if the slayer was standing behind her. But no one was there.

“No, lass,” said the girl’s father. “That one’s no monster slayer. Too small by half.”

The girl and her father quickly lost interest and strolled through the village to partake in the various amusements.

As the crowd in front of the statue dispersed, Poppy moved in for a closer inspection. Now she could see the fine details of the hunter’s marble depiction. His hair was long, fair, and bound in two separate side knots. His hands were gnarled from a hundred battles, and in them, he held a massive battle hammer not unlike the one Orlon had given her. If there was a truer hero in the kingdom, Poppy had never seen him.

“He has to be the one,” Poppy said. “Hope I’m not too late.”

She turned and left the festival as fast as her legs could carry her, taking the swiftest route to Uwendale.

More stories

  1. Forest for the Trees

    Forest for the Trees

    The battle spilled over like a feast before them. Such delicious life—so many to end, so many to hunt! Wolf paced in the snow while Lamb danced lithely from sword edge to spear tip, the red-blooded butchery never staining her pale coat.

    “There is courage and pain here, Wolf. Many will gladly meet their end.” She drew up her bow and let loose an arc of swift finality.

    The last breath of a soldier came with a ragged consent as his shield gave way to a heavy axe. Stuck in his heart was a single white arrow, shimmering with ethereal brilliance.

    “Courage bores me,” the great black wolf grumbled as he tracked through the snow. “I am hungry and eager to chase.”

    “Patience,” she murmured in his shaggy ear. As soon as the words left her, Wolf’s shoulders tensed and his body dropped low to the ground.

    “I smell fear,” he said, trembling with excitement.

    Across the muddied field of snow, a squire—too young for battle, but with blade in hand, nonetheless—saw that Kindred had marked all in the valley.

    “I want the tender-thing. Does it see us, Lamb?”

    “Yes, but it must choose. Feed the Wolf, or embrace me.”

    The battle turned its steel toward the squire. He now stared at the roiling tide of bravery and desperation coming for him. This would be his last dawn. In that instant, the boy made his choice. He would not go willingly. Until his last breath, he would run.

    Wolf snapped in the air and rolled his face in the snow like a new pup.

    “Yes, dear Wolf.” Lamb’s voice echoed like a string of pearly bells. “Begin your hunt.”

    With that, Wolf bounded across the field after the youth, a howl thundering through the valley. His shadowed body swept over the remains of the newly dead and their useless, shattered weapons.

    The squire turned and ran for the woods until thick black trunks passed in a blur. He pressed on, the frozen air burning his lungs. He looked once more for his hunter, but could see nothing but the darkening trees. The shadows closed tightly around him and he suddenly realized there was no escape. It was the black body of Wolf that was everywhere at once. The chase was at its end. Wolf buried his sharp teeth in the squire’s neck, tearing out ribbons of vibrant life.

    Wolf reveled in the boy’s scream and crunching bones. Lamb, who had trailed behind, laughed to see such sport. Wolf turned and asked, in a voice more growl than speech, “Is this music, Lamb?”

    “It is to you,” she answered.

    “Again,” Wolf licked the last drop of the youth’s life from his canine jaws. “I want to chase again, little Lamb.”

    “There are always more,” she whispered. “Until the day there is only Kindred.”

    “And then will you run from me?”

    Lamb turned back to the battle. “I would never run from you, dear Wolf.”

  2. Kindred

    Kindred

    Separate, but never parted, Kindred represents the twin essences of death. Lamb’s bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred’s nature vary across Runeterra, every mortal must choose the true face of their death.

    Kindred is the white embrace of nothingness and the gnashing of teeth in the dark. Shepherd and the butcher, poet and the primitive, they are one and both. When caught on the edge of life, louder than any trumpeting horn, it is the hammering pulse at one’s throat that calls Kindred to their hunt. Stand and greet Lamb’s silvered bow and her arrows will lay you down swiftly. If you refuse her, Wolf will join you for his merry hunt, where every chase runs to its brutal end.

    For as long as its people have known death, Kindred has stalked Valoran. When the final moment comes, it is said a true Demacian will turn to Lamb, taking the arrow, while through the shadowed streets of Noxus, Wolf leads the hunt. In the snows of the Freljord, before going off to fight, some warbands “kiss the Wolf,” vowing to honor his chase with the blood of their enemies. After each Harrowing, the town of Bilgewater gathers to celebrate its survivors and honor those granted a true death by Lamb and Wolf.

    Denying Kindred is to deny the natural order of things. There are but a wretched few who have eluded these hunters. This perverse escape is no sanctuary, for it only holds a waking nightmare. Kindred waits for those locked in the undeath of the Shadow Isles, for they know all will eventually fall to Lamb’s bow or Wolf’s teeth.

    The earliest dated appearance of the eternal hunters is from a pair of ancient masks, carved by unknown hands into the gravesites of people long-forgotten. But to this day, Lamb and Wolf remain together, and they are always Kindred.

  3. A Death Knot

    A Death Knot

    Odin Austin Shafer

    Sejuani slammed the axe into the tree’s trunk. It had taken her five hits to fell it, and hacking down a dozen trees had winded her. Iceborn were strongest in the cold, and the southern heat was sapping her strength.

    Her weary reavers cheered. Though only a hundred strong, their roar echoed off the hills.

    The time for stealth had passed. The southerners had gathered an army of many thousands and were less than a half-day behind. On the surrounding hilltops, enemy scouts watched.

    The main body of Sejuani’s forces were in the far north occupied by the summer: fatting herds, fishing, and hunting. She had scattered small war parties along the Demacian border to destroy towns, burn crops, and wreck keeps. Hoping, when winter came, her full horde could smash through these weakened lands and raid further south.

    Scarmaiden Kjelk approached Sejuani. Like the rest of the raiders, she rode a drüvask, a boar-like creature larger than any ox.

    “Warmother, enemies gather on the other side of the river!” Kjelk said, bringing her monstrous mount to a stop.

    “Show me,” Sejuani replied, leaping onto her own drüvask, Bristle. He was twice the size of his peers and as wide as a mammoth.

    Together they rode down the hillside, passing warriors lashing the logs into rafts. She followed Kjelk along the riverfront until sweat dampened their mounts’ backs.

    Downstream of a waterfall, just three hundred paces across the river, Demacian skirmishers were exiting the forest that had hidden them and climbing down the bare rocks. It was an advanced flanking force of a few hundred archers and spearmen. They spotted the two Freljordian women on their drüvasks, but continued on their path.

    Svaag!” Sejuani spat at the flowing water in front of her. In winter, bogs, lakes, and rivers like this one became frozen highways for her fast-moving warbands.

    A horn sounded, and Sejuani needed no scout to tell her that the main force of the enemy army had arrived. She turned and could see their armor glimmering on the hilltops behind them. The Demacians’ plan was clear.

    If her warband tried to cross the river on rafts, the enemy skirmishers would rain missiles onto them, cutting her numbers in half. Then, using the high ground just beyond the riverbank, the spearmen would be able to hold her survivors long enough for the main force to catch up and overwhelm them.

    Bitter and raging, Sejuani kicked Bristle onward and the giant beast ran, crashing through underbrush and shallows back to where the rafts waited.

    Most of the warriors had already spotted the enemy forces and were preparing to flee along the river’s edge. A fear had gripped them—not of battle, but of the trap the southlanders had sprung.

    “The enemy will send riders to block off any escape along the riverside. We cannot stand against the army coming down from the hills. We must cross. Now,” Sejuani commanded.

    Sejuani took a small piece of wood wrapped in leather, no larger than her thumb, and slipped it into her mouth. Then she uncoiled her great flail, Winter’s Wrath. Each link of the weapon’s chain was as large as a man’s hand. At the chain’s end hung a massive shard of True Ice, the largest most had ever seen. Misty vapor rose from its magical cold.

    Sejuani clamped her teeth down on the leather-wrapped stick to resist the pain of the weapon’s magic. For wielding True Ice always had a cost. Its cold frosted her arm, sending her into agony. Her eyes watered and tears froze like diamonds on her cheek. Yet all her warriors saw was a grimace of certainty and rage. She swung the weapon around her before crashing it into the water.

    A bridge of ice formed, but—as she had expected—it immediately broke apart in the warmer currents. It could not hold her war party.

    A few arrows began to fall from the other side of the river, archers testing their range. Few reached land, but she could hear the southerners’ jeers.

    Sejuani set Winter’s Wrath back, spat out the stick, and removed her helmet. Then she unwrapped the wolf-gut twine on her wrist. Seeing this simple act, her men roared in approval.

    A barking chant began. The warriors, no longer afraid, knew now they were witnessing something special. Sejuani was making the most sacred oath of her people.

    She would tie a death knot.

    She uncoiled her braids and deftly ran the wolf-gut through her hair. She wondered how many times she had taken a death oath. A dozen? More than any warrior known. Eventually she would fall or fail. Would it be today?

    Arrows began to hit the shore around her as she bound the knot. A few of her warriors fired bolts back at the enemy, but the wind was against them.

    “I am Sejuani, Warmother of the Winter’s Claw! I am the Winter’s Wrath! I am the Flail of the Northern Winds!” she cried as she tied the last triangular knot into her hair. “Even in death, I will hold the riverbank until you safely cross. This is my oath! I see the Wolf. And my fate… is tied!”

    Her warriors cheered, voices growing hoarse as they tried to hold the sound longer. Many had eyes wet with emotion, for Sejuani had sworn to save their lives, even at the cost of her own.

    She did not need to give them any further orders. They readied their weapons and climbed onto rafts. They would cross as quickly as they could—and perhaps they might arrive in time to save her.

    Sejuani placed the leather-wrapped stick back between her teeth. She ran her fingers through the wiry hair on Bristle’s neck, who needed no oath or words to understand her intent. He grunted and turned to face the water.

    Again she grabbed Winter’s Wrath and swung it. Exhausted, in pain, and sweating in the heat, Sejuani brought it down onto the water…

    A bridge of ice formed as Bristle charged. The ice cracked and tilted, but her steed somehow ran true.

    Arrows fell; not the few exploratory shots from before, but a black rain. Sejuani held her shield high, though a few still stabbed her shoulders and thighs. Dozens pierced Bristle’s hide.

    Then, barely halfway across the river, the bridge collapsed, and they were in the water.

    Bristle struggled. Desperately, he tried to hold them above the surface. Still the arrows fell. The distant shore was gone. All Sejuani could see was a rain of black bolts and the water red from Bristle’s blood.

    The great beast was screaming—with a sound like a thunderstorm and a baby wailing. Bristle sputtered. Without thinking, Sejuani leaned over, protecting his torso with her own. Her shield covered his face to ease the mount’s suffering.

    It was then she thought, Perhaps our death comes today.

    Suddenly, Bristle found his footing in the shallows. Instead of drowning, the great beast made huge splashing strides onto the riverbank.

    Sejuani stood in her saddle and swung her flail in front of her, releasing an explosion of ice. The blast cut apart a dozen unarmored archers. Bristle gored and trampled another two. The others ran from her, back uphill, seeking cover behind the spearmen who formed a shield wall to block her next attack. More missiles would rain down and the spearmen would charge her in mass momentarily, but Sejuani grinned, knowing the archers had lost their opportunity.

    She looked back to see her own warriors crossing, unharried by the barrage she had just weathered. Sejuani still did not know if she would survive this day, but she had not failed her oath or her people…

    And that is what mattered.

  4. Ambessa

    Ambessa

    Born into one of the most powerful families in modern Noxus, Ambessa Medarda was perhaps always destined for greatness. Her family was not counted among the old noble houses, yet they had gained immense respect and influence across the empire since its founding—and young Ambessa’s first exposure to bloodshed came early, watching Reckoners risk their lives for a chance at glory in the arenas. Though she was too young to know the thrill of battle herself, she studied every match and internalized every move.

    In the aftermath of the Battle of Hildenard, her father sent her to collect the blades of fallen soldiers. Though still a child, Ambessa never once averted her eyes from the death and carnage around her… and by the end of the day, she knew death was not something to be feared, but respected.

    Sacrifice was a noble thing. Greatness demanded it.

    The Medarda family code, passed down through generations since their earliest days as traders on the Shuriman coast, espoused the virtues of both the desert fox, and the fearsome wolf of legend. So it was no surprise that Ambessa would choose a soldier’s life, carrying the memories of her childhood lessons with her always, holding others to the ideals of familial honor and decisive action.

    She was a proud daughter of the Medardas—a born warrior, soon enough a general in command of several warbands—and clearly one of her grandfather Menelik’s favorites, as patriarch. And yet, she was so much more—a woman, a lover, and a mother. In her appetite for life, Ambessa experienced it all. But the moment she held her son Kino for the first time, she finally understood what it meant to devote herself to someone unconditionally.

    And with that came the potential for profound disappointment. While she loved him dearly, it was clear that Kino would never have the strength of a warrior in his heart.

    Not long after, Ambessa almost met her end in battle defending her ancestral home of Rokrund, while pregnant with her daughter Mel. As she lay among the bodies of her allies and foes alike, she drifted near death and experienced visions that she would speak of to few others in her lifetime. Whatever it was Ambessa had seen, it alloyed her resolve and ambition. She would bend the world to her will, so that any weakness in her children would not be something her enemies could exploit.

    From that moment, Ambessa's rise became almost meteoric. She led from the front in every battle, fearlessly staring death in the eye. And with every victory, she grew more resourceful, more daring, and more uncompromising.

    When old Menelik Medarda finally passed, he named no heir from his deathbed, sending several branches of the family into a conflict of succession. But Ambessa knew they clawed at air, for this was her destiny. She defeated her rivals and vowed to forge a legacy worthy of the Medarda name. Worthy of her own childrens' inheritance.

    As the new matriarch, Ambessa began to speak more often of her own personal mantra.

    In all things, be the Wolf.

    She would tolerate no weakness or dissent in those around her, lest that weakness spill over into her. She even sent her daughter Mel away to the distant city of Piltover.

    Years passed before Ambessa began to hear murmurs of a new and powerful invention called "hextech"—from the soft-spined idealists of Piltover, no less. Intrigued by the potential of such a discovery, Ambessa traveled to the gilded city to visit her daughter, determined to find out if this technology could be used to leverage even more power for the Medarda family…

  5. Jhin

    Jhin

    One can travel to nearly any village across Ionia and hear the tale of the Capture of the Golden Demon. Depicted in a variety of plays and epic poems, the cruel spirit’s banishment is still celebrated to this day.

    But at the heart of every myth there lies a kernel of truth, and the truth of the Golden Demon is one far different than the fiction.

    For years, Ionia’s southern mountains were plagued by the infamous creature. Throughout the province of Zhyun, and even as far as Shon-Xan and Galrin, a monster slaughtered scores of travelers and sometimes whole farmsteads, leaving behind twisted displays of corpses. Armed militias searched the forests, towns hired demon hunters, Wuju masters patrolled the roads—but nothing slowed the beast’s grisly work.

    In desperation, the Council of Zhyun sent an envoy to beg Great Master Kusho of the Kinkou Order for help. Charged with maintaining the balance between the spirit and material realms, Kusho was adept in the banishment of demons. Leaving in secret lest the cunning creature be alerted to their intent, Kusho, his teenage son, Shen, and young apprentice, Zed, traveled to the province. They tended to countless families shattered by the killings, dissected the horrific crime scenes, and looked for connections between the murders. Soon, Kusho realized they were far from the first to hunt this killer, and his conviction grew that this was the work of something beyond the demonic.

    For the next four years, the Golden Demon remained beyond their reach, and the long investigation left the three men changed. The famous red mane of Kusho turned white; Shen, known for his wit and humor, became somber; and Zed, the brightest star of Kusho’s temple, began to struggle with his studies. It was almost as though the demon knew they were seeking it, and delighted in the torment sown by their failure.

    Upon finally finding a pattern to the killings, the Great Master is quoted as saying: “Good and evil are not truths. They are born from men, and each sees the shades differently.” Kusho sought to hand off the investigation, believing now that they sought not a demon, but a wicked human or vastaya, taking them beyond the Kinkou’s mandate. Shen and Zed, unwilling to turn back after all they had sacrificed to bring the killer within reach, convinced him to continue the hunt.

    On the eve of the Spirit Blossom Festival in Jyom Pass, Kusho disguised himself as a renowned calligrapher to blend in with the other guest artists. Then he waited. Shen and Zed laid a carefully prepared trap, and at long last, they found themselves face to face with their hated quarry. Kusho was proven right—the famed “Golden Demon” was a mere stagehand in Zhyun’s traveling theaters and opera houses, working under the name Khada Jhin.

    After they caught Jhin, young Zed made to kill the cowering man, but Kusho held him back. He reminded his students that they had already broken their remit, and that killing Jhin would only worsen matters. Kusho worried that knowledge of Jhin’s humanity would undermine the harmony and trust that defined Ionian culture, or could even encourage others to commit similar crimes. Despite Jhin’s actions, the legendary master decided the killer should be taken alive and locked away within the monastery prison at Tuula.

    Shen disagreed, but submitted to the emotionless logic of his father’s judgment. Zed, disturbed and haunted by the horrors he had witnessed, was unable to understand or accept this mercy, and it is said a resentment began to bloom in his heart.

    Imprisoned in Tuula, Jhin kept his secrets, revealing little of himself as many years went by. The monks guarding him noted he was a bright student who excelled in many subjects, including smithing, poetry, and dance. Regardless, they could find nothing to cure him of his morbid fascinations. Meanwhile, outside the monastery’s walls, Ionia fell into turmoil as the Noxian empire invaded, and war awoke the tranquil nation’s appetite for bloodshed.

    Jhin was freed from Tuula sometime after the war with Noxus, possibly put to use by one of the many radical elements vying for power of the First Lands near the conflict’s end. He now has access to the Kashuri armories’ new weapons, though how he came to possess such implements of destruction, and what connection he has to Kashuri, is still a mystery.

    Whoever his shadowy patrons might be, they have endowed Jhin with nearly unlimited funds, and seem unconcerned by the growing scale of his “performances”. Recently, he attacked members of Zed’s Yanlei order, and mass murders and assassinations bearing his signature “flair” have occurred not only across Ionia’s many regions, but also in distant Piltover and Zaun.

    It seems that all of Runeterra might be but a canvas for the atrocity that is Khada Jhin’s art, and only he knows where the next brushstroke will fall.

  6. Poppy

    Poppy

    Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing a hammer twice the length of her body, this determined yordle has spent untold years searching for the “Hero of Demacia,” a fabled warrior said to be the rightful wielder of her weapon.

    As legend describes it, this hero is the only person who can unlock the full power of the hammer and lead Demacia to true greatness. Though Poppy has searched the furthest corners of the kingdom for this legendary fighter, her quest has proven fruitless. Each time she has attempted to pass the hammer on to a potential hero, the results have been disastrous, often ending in the warrior’s death. Most people would have abandoned the task long ago, but most people do not possess the pluck and resolve of this indomitable heroine.

    Poppy was once a very different yordle. For as long as she could remember, she had been in search of a purpose. Feeling alienated by the chaotic whimsy of other yordles, she preferred to soak up stability and structure where she could find it. This drive brought her to the human settlements of western Valoran, where she gazed in wonder at the caravans striping the countryside in an endless file. Many of the people there looked tattered and weary, but they stumbled on in pursuit of some ephemeral better life that might lie just beyond the horizon.

    One day, however, a different sort of caravan passed through. Unlike the other travelers, these people seemed to move with purpose. They all awoke at the exact same time each morning, roused by the sound of a watchman’s horn. They took their meals together every day at the same hour, always finishing within a few minutes. They set up their camps and took them down with remarkable efficiency.

    While yordles used their innate magic to fashion extraordinary things, these humans achieved equally astounding feats through coordination and discipline. They acted in concert like the cogs of a gear, becoming something much larger and stronger than any single person could ever be. To Poppy, that was more marvelous than all the magic in the world.

    As Poppy watched the camp from the safety of her hiding place, her eyes caught the gleam of armor emerging from a tent. It was the group’s commanding officer, wearing a brigandine of gleaming steel plates, each piece overlapping, each an integral part of the whole. The man’s name was Orlon, and his presence seemed to stir the souls of everyone there. If someone became discouraged, he was there to remind them of why they pressed on. If someone collapsed from exhaustion, he inspired them to get up. It reminded Poppy of certain yordle charms, though again, without magic.

    Poppy crept in for a closer look. She found herself following this shining commander, as if drawn to him by fate itself. She observed Orlon as he led his soldiers in training exercises. He was not a large fellow, yet he swung his massive battle hammer with surprising alacrity. At night, Poppy listened intently to his hushed discussions with the elders of the camp. She heard them making plans to pull up stakes and head west to build a permanent settlement.

    Poppy’s mind was overwhelmed with questions. Where was Orlon going? Where did he come from? How did he assemble this meticulous band of travelers, and was there a place for a yordle in it? At that moment, she made the most important decision in her life: For the first time ever, she would reveal herself to a human, as this was the first time she’d ever felt a connection with one.

    The introduction was a jarring one, with Orlon having just as many questions for Poppy as she had for him, but the two soon became inseparable. He became a mentor to her, and she a devotee to his cause. In the training grounds, Poppy was an invaluable sparring partner–the only member of Orlon’s battalion who was unafraid to strike him. She was never obsequious, questioning his decisions with an almost childlike innocence, as though she didn’t know she was supposed to meekly follow orders. She accompanied him to the site of the new settlement–an ambitious new nation called Demacia, where all were welcome, regardless of station or background, so long as they contributed to the good of the whole.

    Orlon became a beloved figure throughout the kingdom. Though few had actually seen him wield his hammer, he always bore it on his back, and the weapon quickly became a revered icon for the fledgling nation. People whispered that it had the power to level mountains and tear the earth itself asunder.

    Orlon passed the hammer to Poppy on his deathbed, and with it, his hope of an enduring kingdom. It was only then that Orlon told her the story of his weapon’s creation, and how it was never truly intended for his hands. He explained to Poppy that the hammer was meant to go to the Hero of Demacia–the only one who could keep Demacia whole. As her friend drew his last breath, Poppy swore to him that she would find this hero and place the weapon in his hands.

    But what Poppy possesses in resolve, she lacks in ego, as it never even occurred to her that she might be the hero Orlon described.

  7. Varus

    Varus

    Regardless of what he would later become, Varus was once a paragon of loyalty and honor. A skilled archer of the ancient Shuriman empire, he was appointed as a temple warden in the eastern states, and he held this duty sacred above all else.

    During the earliest stages of the war with Icathia, even though it lay far from that cursed place, Varus’ homeland was attacked. While other wardens abandoned their posts to join the defense of the outlying villages, he alone remained, screaming in anguish with every arrow he loosed—for he had chosen to uphold his oaths rather than return home to protect his own family.

    Emissaries from the Ascended Host found him kneeling in solemn meditation amid the corpses of his foes. It was said that his cold gaze unsettled even the god-warriors themselves, and yet, in recognition of his noble sacrifice, Varus was offered a place in their ranks.

    As one of the great Ascended, he was utterly consumed by his pursuit of vengeance against the Icathians, and the voidling horrors they had unleashed. It is likely that Varus did not even fully comprehend Shurima’s ultimate victory in that war, so twisted had his mind become—nor the empire’s fall centuries later. Atrocity after atrocity blurred together, leaving him as a withdrawn, callous killer, reshaped and sent into battle countless times by his degenerate brethren.

    Their name became feared throughout the known world.

    The darkin.

    Warring among themselves, they destroyed any other who stood against them. With his crystalline bow, Varus assassinated enemy commanders and champions, helping the darkin defeat entire mortal armies with ever greater ease.

    Eventually, Varus was cornered by vastayan moon-stalkers and human mages in service of a golden-armored warrior queen of Valoran. They bound him within his bow, leaving him to howl in impotent rage. By then, the raw, corrupting influence of the darkin was known, and yet still the queen chose to wield the deadly weapon in the final days of the war, gladly sacrificing herself for a greater victory.

    In the months that followed, the queen carried Varus to the First Lands—those that would later be known as Ionia. Now made monstrous by the bow’s power, her last act was to command her followers to bury her alive in a lightless well, sunk deep beneath a mountain temple overlooking the village of Pallas.

    And there Varus was imprisoned, both by the natural magic of Ionia, and the ritual ministrations of the temple guardians.

    The bow remained hidden for centuries, unknown, untouched, and all but forgotten, until Noxian invaders attacked the First Lands. Two beast hunters—Valmar and his heartlight, Kai—fought against the first wave at the Temple of Pallas. Though their courage was great and they drove off the attackers, Kai was mortally wounded, and a grief-stricken Val carried him inside, believing the well’s forbidden magic could restore him.

    But the temple held only damnation, and both hunters were consumed by the unleashed power of the darkin within it. The very matter of their bodies was unraveled and bound together again to craft a new body, a body fit to free Varus from his imprisonment. What emerged from the well was a gestalt creature, pale and inhumanly beautiful, part human and part darkin. After more than a thousand years, Varus was reborn.

    Even so, the human and darkin elements of this imperfect form are in constant flux, with each managing to wrest control for a short time before being reined in by the other. Varus fights to silence the two mortal souls once and for all, and wreak vengeance for the destruction of his race. Still, Kai and Val struggle against his malevolent influence, hoping against hope that their love can overcome the darkin’s hatred.

    How long they can keep Varus conflicted is anyone’s guess—but should this sadistic and egotistical killer come to fully dominate his new host, it is certain he will seek to reunite with others of his kind, and reduce all of Runeterra to an ashen wasteland.

  8. The Principles of Strength

    The Principles of Strength

    Anthony Reynolds

    My name is Alyssa Roshka Gloriana val-Lokan. For almost two millennia, my ancestors ruled the Delverhold as kings.

    Warlords, nations and would-be empires sought to overthrow us, jealous of the wealth the Ironspike Mountains offered up to us, but none could breach our fastness. They broke against our walls like ocean waves, and fell back from the doom of our blades.

    All of them failed... until Noxus came.

    And then my family were kings no more.


    She held her head high as they climbed the Stairs of Triumph. Liveried guards stood sentinel every twelve steps, but her flinty gaze was locked forward, unwavering. This might have been Alyssa’s first time in the capital, but she refused to be overawed; she would not gawk like some provincial lowborn. She was of the Delverhold, and the blood of kings flowed through her veins.

    The steps were flanked by guards clad in dark steel. The ore used in the forging of their armor came from the depths below her mountain home. All the best plate in Noxus started there, deep under the mountains. For five generations, ever since her realm had been conquered by Noxus and incorporated into the empire, it had been so.

    Red banners rippled in the evening’s dry wind as they ascended. The scent of coalfire and industry wafted upon that hot breeze. In Noxus, the forges rarely cooled.

    The Immortal Bastion loomed before them, dark and threatening.

    “They flaunt their wealth and decadence, while we live as paupers,” said her brother, Oram. She looked askance at him, striding beside her.

    Oram Arkhan val-Lokan. Broad-shouldered, strong of arm, and undeniably skilled with a blade, he was also arrogant and limited of mind—in Alyssa’s opinion—but she kept her disdain concealed behind an impassive, unexpressive mask. He was her elder, if only by a matter of minutes, and was only two steps removed from ruling the Delverhold himself. Alyssa was well aware of her place.

    Outwardly, the fact they were twins was obvious. Both were tall and athletic in stature, and each had the cold eyes of the family line, as well as the proud demeanor of those born to nobility. Both wore their long, black hair bound artfully in tight braids, they each bore angular facial tattoos and wore shale-grey cloaks over their armor.

    They reached the top of the stairs. There was a flutter of wings, and a raven flew low over their heads.

    Alyssa almost flinched, but caught herself. “Should we consider that an ill omen, brother?”

    She saw Oram’s hands turn to fists.

    “Too long have we filled the coffers of Noxus and armored its soldiers,’ he snarled, making only the barest pretense in keeping his voice out of the earshot of the guards. “And for what?”

    For survival, Alyssa thought, though she didn’t speak it aloud.

    A pair of warriors clad in full plate awaited them outside the great metal doors of the palace. They stood to attention, heavy axe-headed halberds gripped in their gauntlets. The three indentations in their breastplates and their dark red cloaks and tabards informed Alyssa these were no regular guards.

    “Legionaries,” breathed Oram, his usual bluster and arrogance forgotten.

    In a nation of killers, the elite Trifarian Legion was feared and respected above all—by both friend and foe alike. It was said that their mere presence had seen cities and nations take the knee, rather than face them in battle.

    “They honor us,” Alyssa said. “Come brother. It’s time we meet this so-called ‘Council of Three’ for ourselves.”




    The first thing anyone saw as they entered the audience chamber was the throne of the old Noxian emperors. It was an immense thing, carved of obsidian, blunt and angular, and the innumerable hanging banners, sharply angled pillars, and the burning sconces all worked to direct the eye back toward it. It dominated the space entirely.

    The throne sat empty, however, as it had since the previous Grand General of Noxus had died.

    Not died, Alyssa corrected herself. Been executed.

    No emperor for Noxus, no tyrant upon the throne. Not any longer.

    Before she’d left the Delverhold, Alyssa had been counselled regarding this new leadership.

    “The Trifarix,” her father’s chief advisor had named it. “Three together, each representing one of the core Principles of Strength—Vision, Might, and Guile. The theory is, where a single individual could doom Noxus through incompetence, madness or corruption, now there will always be two others to hold any rogue third accountable.”

    To Alyssa, it was an intriguing concept, but one that remained untested in practice.

    The chamber felt cavernous, large enough to house over a thousand petitioners, but at this moment it was empty, other than three figures sat at a simple table of marbled stone at the foot of the throne’s raised platform.

    The two grim, unspeaking warriors of the Trifarian Legion escorted Alyssa and her brother towards the trio, their footfalls echoing sharply upon the cold floor. The three were deep in discussion, but they ceased their talk as the siblings of the Delverhold came towards them. They were seated in a row, facing the approaching envoys like a silent panel of judgement.

    Two of them she knew by reputation. Of the third… well, no one knew anything, really.

    In the center, keen-eyed and unblinking, sat Jericho Swain—the renowned visionary, the new Grand General. Some among the noble houses still called him usurper, since it was he who had dragged the madman Boram Darkwill from the throne of Noxus, but none of them said it to his face. His gaze, which seemed to see too much, bore first into Oram, then Alyssa. She resisted the urge to stare at the sleeve of his left arm, tucked within his dark coat. It was said he had lost the limb during the failed invasion of Ionia, severed by some blade-witch of that fey archipelago.

    To his right sat Darius, the legendary Hand of Noxus, leader of the elite Trifarian Legion, and now commander of all the empire’s armies. He was the embodiment of might itself; where Swain sat rigidly upright, Darius slouched back, the fingers of one gauntleted hand drumming a steady tattoo upon the wooden armrest of his chair. His arms were massive, his expression hard.

    The third figure—only ever referred to as “the Faceless”—was a mystery. This individual sat unmoving, bedecked from head to toe in a many-layered, voluminous robe. They wore a blank, staring, glossy-black mask, and even the eye-holes were obscured with dark mesh, giving away nothing as to their identity. Their hands, too, were concealed, hidden in sleeves of thick fabric. Alyssa thought she perceived a vaguely feminine aspect to the mask, but that might simply have been the way it happened to catch the light.

    A barely perceptible inclination of the chin from Darius dismissed the legionaries that had escorted them in. The two warriors slammed their armored fists to their breastplates in salute, and retreated a half dozen steps, leaving Alyssa and her brother alone before the Trifarix.

    “Sit, please,” said Swain, indicating the chairs opposite.

    “I prefer to stand, Grand General,” replied Oram.

    “As you wish.”

    There was something undeniably threatening and predatory about the Grand General, Alyssa decided… considering he was a cripple heading into his twilight years…

    “Oram and Alyssa val-Lokan, third and fourth-born children of the Governor of the Delverhold,” he continued. “It’s a long journey from the Ironspike Mountains. I take it this is not a social visit.”

    “I come bearing the seal of my father,” said Oram, “to speak in his name.”

    “Get on with it, then,” said Darius, his voice the warning growl of a murk-wolf. “No ceremony. This is Noxus, not some noble court.”

    His accent was rough and earthy, not cultured like Swain’s. The voice of a commoner. Alyssa could almost feel her brother’s sneer.

    “For decades, the Delverhold has served loyally,” Oram began, emphasizing the nobility of his own accent, perhaps in an unwise show of superiority. “Our gold feeds the campaigns of conquest. Our iron clads and arms the warbands of the empire. The Trifarian Legion too.”

    Darius remained unimpressed. “Ironspike ore makes the best armor. I would not have the Legion protected in anything else. You should be proud.”

    “We are proud, my lord,” said Alyssa.

    “I am no lord. Especially not yours.”

    Swain smiled, raising his hand. “What he means to say is—in Noxus, no man or woman is born superior to another. It is not by bloodline that one earns their place, but by their deeds.”

    “Of course,” Alyssa demurred, cursing herself inwardly for her mistake.

    “We toil likes slaves in the darkness of the deep-mines below the mountains,” Oram went on. “And every day we watch as the fruits of our labors are taken from us in great wagon trains that come back empty. We are scarcely able to feed our—”

    “Oh, really?” Swain exclaimed, raising an eyebrow. “Please, show me your palms.”

    “What?” said Oram, taken aback.

    “Show us your hands, boy,” said Darius, leaning on the polished surface of the table between them. “Show us these hands that toil in the rock and dust and darkness beneath your mountain fortress.”

    Oram squared his jaw, refusing to be drawn.

    Darius scoffed. “Never struggled a day in his life, this one. Her neither. The only calluses you two possess certainly didn’t come from hard work.”

    “I will not be spoken to in such a manner by…” Oram began, but Alyssa placed a placating hand upon his shoulder. He angrily shrugged it off, but wisely chose not to finish the thought. “The mountains are being bled dry,” he said, his voice more measured. “It is unsustainable, and that is not good for anyone—not for us, and certainly not for the armies of Noxus. There must be concession.”

    “Tell me, Oram Arkhan val-Lokan,” said Swain, “how many warriors does the Delverhold send out to fight for Noxus? Approximately. Annually.”

    “None, sir. But that is by-the-by. Our people serve better working the mines and guarding the northern frontiers from barbarian attack. That is where our chief value to Noxus lies.”

    Swain sighed. “Of all the provinces, city-states and nations that submit to Noxus, the Delverhold stands alone in providing no soldiers to join our warhosts. You do not bleed for Noxus. You have never bled for Noxus. Is that not concession enough?”

    “It is not,” Oram replied, curtly. “We have come at our father’s behest to renegotiate our tithes, or the Delverhold will have no option but to reconsider its place within the Noxian empire.”

    The room had become very still. Even Darius had ceased the incessant tapping of his fingers.

    Alyssa’s face drained of color, and stared at her brother in horror. This was a turn she had not been privy to, and her mind reeled at its implications. The Faceless continued to gaze levelly at her, from behind that glossy mask.

    “I see,” said Swain, finally. “I believe I know your father’s real purpose in sending the two of you here, but the question is… do you?”

    Oram nodded to Alyssa. “Show them,” he ordered, his eyes flashing in anger.

    She took a deep breath, and brought forth a scroll case. Unhooking its end with trembling fingers, she slid free an old sheaf of parchment, covered in intricate, angular writing in Ur-Noxian. It bore both the seal of the Delverhold, and the blood-red crest of Noxus. She placed it upon the table, and smoothed it flat before standing back at her brother’s side—although half a step behind, as was her place, according to Ironspike custom.

    Darius appeared disinterested, but both Swain and the Faceless leaned forward to look upon the document. Once again, Alyssa found herself trying to get any sense of who it was that hid behind the mask.

    “When the Delverhold submitted to Noxian rule, eighty-seven years ago,” said Oram, “our ancestors gave up their sovereign rights and bowed before the throne of Noxus—the very throne I see before me now, empty.”

    Darius glowered at him. “And…?”

    “The terms are clear, as you can see for yourself, as to where we pledged our allegiance. The last man to sit on that throne died a little over seven years ago,” said Oram, gesturing up at the dais. “As far as our father is concerned, this piece of paper is now worthless. The Delverhold is under no obligation to continue to pay any tithes at all, but has continued to do so as an act of good faith. However, if our concessions are not met, the Delverhold will be forced to extricate itself from the empire. The Ironspike region will no longer be under our immediate protection.”

    Alyssa wanted to look away, wanted to run, but found herself rooted to the spot as she waited for the reaction of the council.

    “History only remembers the victors,” Darius warned them. “Stand with Noxus, and be remembered forever. Stand against us, and you will be crushed and forgotten.”

    “No army has ever breached the Delverhold,” said Oram. “Our forefathers opened the gates to Noxus willingly, remember. No blood was spilled.”

    “You’re playing a dangerous game, boy.” Darius pointed to the warriors standing a few paces behind Alyssa and Oram. “Just two of the Trifarian Legion could walk in and take your precious Delverhold. I wouldn’t even trouble myself to go with them.”

    As if to emphasize his point, the two legionaries slammed the butts of their halberds into the floor, the sound echoing like a thunderclap.

    Oram scoffed at the display, but Darius’ confidence struck Alyssa. He did not seem to be a man to make idle boasts.

    “Enough,” said Swain, with a wave of his hand. “Let us hear what these concessions would entail.”


    The silver moon had passed its zenith in the night sky overhead by the time Alyssa and Oram left the palace. They began making their way toward the nearby estate that served as their base of operations within the capital.

    Alyssa was quiet and brooding, her stomach a tight knot of unease, but her brother seemed energized by the encounter with the rulers of Noxus.

    “Swain will agree to our terms! I’m sure of it,” he gushed. “He knows the Delverhold is too important to the empire to allow father to close its gates.”

    “This is madness,” Alyssa muttered. “We walk in there and you threaten them? That was your plan?”

    “That was father’s plan.”

    “Why didn’t you tell me?”

    “Would you have agreed to it, had you known?”

    “Of course not,” Alyssa replied. “This is a fool’s errand. We may just as well have offered ourselves up for the next Fleshing…”

    “If Swain is convinced, we only need one of the others to join him for them to concede to our terms,” said Oram, seeming not to hear her concerns. “That is how the Trifarix works. Their leadership cannot be deadlocked, when only two of them need agree on anything to get it done.”

    “Darius will never agree.”

    “Darius is an arrogant dog. He thinks he could send two men to take the Delverhold? Pah! But I fear you are right. While he objects, that leaves only the Faceless. Our future prosperity lies with the vote of whoever is behind that mask.”

    “Then there is nothing more to do but wait to hear what our fates will be,” said Alyssa, a hint of bitterness in her voice.

    Oram’s eyes gleamed dangerously. “Not necessarily.”

    The knot in Alyssa’s stomach tightened a little more as he began to explain.


    Dawn was still several hours away, but Alyssa was already uncomfortably warm as she made her way swiftly and quietly through the streets of the capital. At the head of a contingent of Delverguard, she wore a tight-fitting helmet of dark steel, and already she could feel her hair dampening with sweat beneath it.

    There were a dozen of them in all, cloaked and hooded over their armor. All carried heavy crossbows, with blades strapped at their waists. In this city, it was not at all unusual to see armed warbands from all across the empire; if anyone saw them, their weapons would not raise alarm, and yet Alyssa could not shake the feeling they were being watched.

    And, somehow, that the observer knew their intent.

    The streets and alleys of Noxus were narrow and twisting, designed to stifle and frustrate any attacking force that managed to penetrate the city’s outer defenses. The rooftops were flat and crenellated, like the battlements of a castle, allowing any soldiers above to dominate any enemy below. Alyssa eyed those dark rooftops warily. Anyone could be up there, marking their progress. They could well be walking into an ambush…

    A flutter of black wings overhead made her skid to a halt, swinging her crossbow skywards. She cursed herself for being so jumpy, and gestured her retainers on.

    “This is a bad idea,” Alyssa said to herself, for the twentieth time since leaving the estate.

    She had said as much to her brother, trying to dissuade him from this course of action, but his mind was set. This was their father’s will, Oram had stated with finality. They would return home having secured a new deal, or they would not return at all. There was no other course.

    Now she had some time to digest it, Alyssa was not surprised that this was the old governor’s plan all along. Of course it was. While it may well end in both her and her brother’s capture and subsequent execution, what was that to her father? He had never cared for either of them over-much, saving his affections for his heir: Alyssa’s oldest brother, Herok. And if they were caught, and the Trifarix tried to hold them as hostages to keep the Delverhold within the rule of Noxus, she knew what their father’s answer would be.

    To him, Alyssa and Oram were expendable.

    She and her men hugged the shadows as they closed in on the Shrine of the Wolf, which butted up against the old southern bulwarks of the Immortal Bastion itself. Her brother would be a few streets to the east, with more of their armed retainers.

    In the weeks before the contingent arrived in the capital, spies in their employ had been watching the comings and goings around the palace. One of the observations had been of particular interest, and it was upon that intelligence that Alyssa and her brother were now operating.

    They were getting close. Alyssa lifted a hand, and the Delverguard fell in around her, pausing in the shadows of a narrow passage looking towards the Shrine of the Wolf. It was a tall, multi-tiered tower with open sides, each level held aloft by pillars of dark stone. In the center of the tower, looming almost fifty feet high, was a massive obsidian statue of a seated wolf.

    They waited there for a long minute, until they saw two brief flashes of light in the distance—the sparks of a blade against flint. That was the signal Oram was in place, and the way was clear.

    “Let’s move,” Alyssa hissed, and as one, she and her attendants were up and running, breaking from cover and hurrying towards the shrine, watchful for guards. There were none. It seemed her brother and his men had done their work.

    Alyssa loped up the steps to the shrine, indicating with a flick of her hand for her warriors to spread out. They entered, passing over the threshold, and circled out around the wolf statue. They hugged the shadows, leaning in against the pillars, melding into the darkness, and waited.

    She gazed up. In ancient Valoran custom, death was often represented as a dualistic in nature, taking the form of the Lamb of peaceful death, and the Wolf of violent ends. In Noxus, the latter was honored with rather more rigor and panoply. Dying peacefully in one’s bed was not the way to secure honor in an empire that venerated strength.

    Alyssa steadied her breathing, trying to slow her racing heart. Her hands were clammy. She wiped them on her cloak.

    Waiting was the always the worst part.

    She glanced around again, and found herself barely able to make out her retainers. Good. If they were spotted too early, then all of this would be for naught. Alyssa reached up and fastened a veil of finely wrought chainmail to her helmet, so that it hung below her eyes, obscuring her features.

    A distant watchtower tolled the fourth hour. Alyssa readied herself. If the information from their spies was correct, the target would be approaching any moment…

    And, as if on cue, a heavily robed figure emerged.

    It came from the direction of the Immortal Bastion proper, accompanied by four palace guards. The lead figure was almost invisible in the pre-dawn darkness, dressed as they were, from head-to-toe in black.

    It was the third member of the Trifarix—the Faceless.

    The anonymous figure walked slowly towards the shrine, head turning from side to side, as if scanning the shadows. Their hands were clasped before them, hidden beneath heavy sleeves.

    The guards stopped at the foot of the shrine. It appeared the Faceless conferred with them briefly, though Alyssa was too far away to hear their words, before the masked figure continued on alone, seemingly to pay respects to the Wolf.

    While warriors of the warhosts and reckoners from the gladiatorial pits were perhaps the most frequent visitors to the various martial shrines scattered around the capital, even bureaucrats, shop-keeps and servants made frequent offerings. The Faceless, it had been observed, visited this shrine at the fourth hour of every fifth day, always guarded and under the cover of darkness.

    Thankfully, while the loyalties of the Trifarian Legion were absolute, mere palace guards could most certainly be bribed to look the other way.

    As the masked figure approached the great statue, Alyssa stepped out of the concealing darkness. On cue, the paid off guards turned on their heels and marched back towards the Immortal Bastion. Alyssa had her crossbow levelled at the Faceless as she stepped cautiously into the flickering light of the sconces around the statue.

    “Don’t move, and don’t cry out,” she hissed. “Your guards are gone. Twelve crossbows are aimed at you right now.”

    The robed figure made a muffled sound, perhaps in surprise, and came a step closer to her. There was something distinctly familiar about it, both in the sound and its awkward movement…

    “Hold, I say,” said Alyssa. The Faceless froze.

    No one in Noxus seemed to know who the third member of the Trifarix was—no one that Alyssa and Oram had been able to find, at least. That was the strength of deception, the principle of guile represented on the Council of Three.

    But Alyssa intended to change that.

    “It’s all about leverage,” her brother had said. “If we can learn the identity of that one, then we can use it to our advantage.”

    “We mean you no harm,” Alyssa declared, as boldly as she could. “Take off your mask, and there will be no bloodshed.”

    The hooded figure looked around, perhaps seeking the guards, or trying to spot the crossbowmen Alyssa had spoken of, concealed in the darkness. Then the figure edged forward again, now almost within weapons’ reach, hands still hidden from view.

    Alyssa aimed her crossbow at the figure’s chest. “Don’t. Take. Another. Step.”

    The figure made another muffled sound, shaking the mask emphatically. Alyssa narrowed her eyes.

    Then she exhaled slowly, as the realization crept over her.

    “Ah. That makes things easier.’

    She pulled the trigger, and her bolt took the robed figure in the throat.

    One of her retinue was at her side in an instant, urging her to run. “We have to go,” he said. “We have to be out the city before sunrise, before anyone knows what has happened.”

    “It’s already too late,” Alyssa answered.

    She knelt beside the figure, now gasping on the ground. Blood was pooling beneath the body. Alyssa had seen enough wounds in her time to know this one was fatal.

    She reached out, and pulled the mask free.

    Oram stared up at her.

    Her brother’s face was pallid, his eyes wild, and a gag had been stuffed in his mouth. He jerked and twitched as death came for him. The movements pulled his sleeves back, revealing his hands, bound tightly together with cord.

    In his last moment, his gaze shifted from Alyssa to the massive statue of the Wolf looming over them.

    It was then that the legionaries arrived, loping out of the darkness like hunting hounds, to surround the shrine.


    The sun was high in the cloudless sky outside, sending angled beams of light through the narrow slit-windows into the audience chamber.

    Alyssa stood before the Trifarix once more, her head held high, wrists manacled behind her back. The members of the council regarded her carefully. The inscrutable masked face of the Faceless was, to Alyssa in this moment, perhaps the most intimidating of the three.

    It was Swain who finally broke the silence.

    “Let me speak plainly,” he said. “The Delverhold is of great value to Noxus, but not so valuable that we would acquiesce to the demands and threats of its governor. That would be a signal of weakness. Within the week, a dozen other provinces would be lining up with demands of their own. No, that was never going to be happen. But, you already knew that.”

    “I did,” said Alyssa. “My brother clearly didn’t.”

    “Then, it might make lesser minds wonder… why would an intelligent young woman such as yourself go along with such an obvious and clumsy scheme?”

    “Duty,” Alyssa replied.

    “Duty to the empire must always overshadow duty to family,” said Swain.

    Alyssa might have imagined it, but she thought she saw Darius’ expression darken very slightly at those words. Even so, the Hand of Noxus held his tongue.

    “I agree entirely,” said Alyssa. “Which is the reason, when I realized it was my brother under the mask, I shot him.”

    Swain turned towards the masked Faceless. “A risky gambit, to gag and disguise your captive. There were other ways we might have tested her.”

    He turned back to Alyssa.

    “Indulge me, please, for the benefit of my fellow council members. Why would you knowingly shoot and kill your brother?”

    “My father sent us here to die,” Alyssa replied, “and would have used our deaths to justify closing the gates of the Delverhold to Noxus.”

    “Go on.”

    “My father and my brothers are fools. They have been blinded by their desire to rule the Ironspike Mountains as kings once more, as our forebears did. They would lead my people to their doom for such a fleeting vanity.”

    The merest hint of an icy smile turned the corner of Swain’s mouth.

    “So then, Alyssa Roshka Gloriana val-Lokan—what would you propose instead?”


    The aging Governor val-Lokan looked up, an expression of pure outrage upon his face, as Alyssa threw open the doors to his tally-chamber.

    “What is this, girl?” he snarled, rising to his feet. “You return unannounced? Where is Oram?”

    Striding behind her were two warriors of the Trifarian Legion, imposing and ominous in their dark Ironspike armor, halberds at the ready.

    Beside her father was her brother Herok, heir to the Delverhold. His eyes were wide and fearful.

    “Guards!” the governor shouted. “Stop them!”

    His personal guard, however, made no move to intervene. The reputation of the Legion was known throughout Valoran—even among those who had never fought beside or against them. They marched with the authority of the Hand of Noxus. To defy them was to defy the Trifarix itself.

    Alyssa had thought much about the words Darius had spoken, those words that her brother had scoffed at.

    Just two of the Trifarian Legion could walk in and take your precious Delverhold.

    It had proved to be no idle boast after all.

    “What have you done?” her father hissed, sinking back into his chair.

    “What was needed.”

    Alyssa produced a rolled parchment, freshly written and stamped with the crest of Noxus—the crest of the Trifarix—and slammed it down on the table before her father, making him jump.

    “On the order of the Grand General, I am removing you from office,” said Alyssa, “Henceforth, I shall govern this place, for the good of the empire.”

    “You?” her father scoffed. “A woman has never ruled the Delverhold!”

    “Then perhaps it is time that changed. It is time for someone who will look to the future of our people, and not obsess about the kings and faded glory of the past.”

    Alyssa nodded, and her father’s own guards stepped forward, grabbing hold of him.

    “You can’t do this!” he screeched. “I am your father! I am your lord!

    “You are no lord,” said Alyssa. “Especially not mine.”

  9. Yasuo

    Yasuo

    As a child, Yasuo often believed what the others in his village said of him: on the best days, his very existence was an error in judgement; on the worst, he was a mistake that could never be undone.

    Like most pain, there was some truth to it. His mother was a widow already raising a young son, when the man who would be Yasuo’s father blew into her life like an autumn wind. And, just like that lonely season, he was gone again before the blanket of Ionian winter settled over the small family.

    Even though Yasuo’s older half-brother, Yone, was everything Yasuo was not—respectful, cautious, conscientious—the two were inseparable. When other children teased Yasuo, Yone was there to defend him. But what Yasuo lacked in patience, he made up for in determination. When Yone began his apprenticeship at the village’s renowned sword school, a young Yasuo followed, waiting outside in monsoon rain, until the teachers relented and opened the gates.

    Much to the annoyance of his new peers, Yasuo showed natural talent, and became the only student to catch the attention of Elder Souma, last master of the legendary wind technique. The old man saw Yasuo’s potential, but the impulsive pupil refused his tutelage, remaining unbridled like a whirlwind. Yone pleaded with his brother to set aside his arrogance, gifting him a maple seed, the school’s highest lesson in humility. The next morning, Yasuo accepted the position as Souma’s apprentice, and personal bodyguard.

    When word of the Noxian invasion reached the school, some were inspired by the great stand that had been taken at the Placidium of Navori, and soon the village was bled of the able bodied. Yasuo longed to add his sword to the cause, but even as his classmates and brother left to fight, he was ordered to remain and protect the elders.

    The invasion became a war. Finally, one rain-slicked night, the drums of a Noxian march could be heard in the next valley over. Yasuo abandoned his post, foolishly believing he could turn the tide.

    But he found no battle—only a raw grave for hundreds of Noxian and Ionian corpses. Something terrible and unnatural had happened here, something that no single blade could have stopped. The land itself seemed tainted by it.

    Sobered, Yasuo returned to the school the next day, only to be surrounded by the remaining students, their swords drawn. Elder Souma was dead, and Yasuo found himself accused not only of dereliction, but of murder. He realized the true killer would go unpunished if he did not act quickly, so he fought his way free, though he knew this would all but confirm his apparent guilt.

    Now a fugitive in war-torn Ionia, Yasuo sought any clue that might lead him to the murderer. All the while, he was hunted by his former allies, continually forced to fight or die. This was a price he was willing to pay, until he was tracked down by the one he dreaded most—his own brother, Yone.

    Bound by honor, they circled each other. When their swords finally met, Yasuo’s wind magic overcame Yone’s dual blades, and with a single flash of steel, the outcast cut his brother down.

    He begged forgiveness, but Yone’s dying words were of the wind techniques responsible for Elder Souma’s death, and that his brother was the only one who could have known them. Then he fell silent, passing on before he could grant any absolution.

    Without master or brother, Yasuo roamed the mountains distraught, drinking away the pain of war and loss, a sword without a sheath. There in the snow, he met Taliyah, a young Shuriman stone mage who had fled the Noxian military. In her, Yasuo saw an unlikely student, and in himself, an even more unlikely teacher. He trained her in the ways of elemental magic, wind shaping stone, embracing at last the teachings of Elder Souma.

    Their world changed with rumors of a risen Shuriman god-emperor. Yasuo and Taliyah parted ways, though he gifted her the treasured maple seed, its lesson now learned. As she returned to her native desert sands, Yasuo set out for his own village, determined to put right his mistakes and find his old master’s true killer.

    Within the stone walls of the council hall, Elder Souma’s death was revealed to have been an accident, one brought about by the Noxian exile known as Riven—and one for which she felt deep remorse. Even so, Yasuo still could not absolve himself of the choice he had made to abandon his master or, worse yet, how that choice had ultimately led to Yone’s death.

    Yasuo eventually journeyed to the spirit blossom festival in Weh’le, though he held little hope that its healing rituals would ease his heart. It was there he encountered a demonic creature that sought to devour him, an azakana that fed on his pain and regret.

    Yet a masked intruder intervened, striking down the creature with righteous fury, and Yasuo realized he knew this man—it was Yone.

    Fully expecting his brother to take vengeance, Yasuo was surprised when Yone let him go with little more than a bitter blessing.

    With nothing left for him in the First Lands, Yasuo has embarked on a new adventure, though he knows not where it will lead, his sense of guilt the only thing weighing down the free wind.

  10. Finishing Soates

    Finishing Soates

    Matt Dunn

    Tarnold knew the performance was doomed when all his playwright’s tricks were exhausted. His players were lost to performance jitters. Perhaps the text was to blame, or the superstitions surrounding the performance of a dead scribe’s unfinished work, but each mummer had succumbed to one form of unprofessionalism or another.

    Artlo, who played a character known only as the Philosopher, wouldn’t stop dying. Each time he pantomimed his last breath in the company of that kindred pair of macabre spirits known as the Lamb and the Wolf, he prolonged his death rattles to the point of absurdity. This time, Nenni had laughed so hard her Lamb’s mask fell off her face. It landed on the ground with a loud crack.

    Emile removed his Wolf’s mask. Its sharp, jagged edges were chafing his jowls to pulp. He winced in pain—Tarnold knew he was about to ask for the poultice again.

    “Stop!” Tarnold said. He did not need to yell. The Mummers’ Round’s renowned acoustics ensured even the eaves-perchers, with their half-copper admission, could hear the softest sigh with clarity.

    The old theater rested near the lord castellan’s hillfort and provided a nice glimpse of the dark forest. On banquet nights like tonight, nobles descended from the castellan’s manse to drunkenly take in the mummers’ theatrics. A displeased crowd of drunken nobles was worse than the humiliation of a failed play.

    The actors released their poses and turned to face their chief dramatist.

    Tarnold rubbed the bridge of his nose with his fingers and looked to the wings, where a mustachioed man, dressed in black finery, leaned against one of the story stones.

    “Duarte,” Tarnold said to the well-dressed man. “Buy me as much time as you can.”

    Duarte nodded in understanding. “I’ll hold the audience until I hear your sign.”

    “Do not disturb us, even if Lady Erhyn herself shakes off her malaise and demands a preview. We are on the verge, Duarte. We must fall together to rise together!”

    “Rise we shall, Tarnold. With the gust of life.” Duarte kissed the palm of his hand and placed it on the story stone for good luck. He disappeared from the stage and exited the theater. Silence pervaded while everyone waited on the sound of the heavy bolt sliding shut.

    Once they were sealed within the Mummers’ Round’s walls, with the sun dipping closer to the evening, Tarnold unleashed his temper.

    “Ask a Great City boy for water, and a Great City boy will bring you fire. There is to be one death, and one death alone, Artlo.” He turned to Nenni. “Stop laughing at Artlo’s nincompoopery, you daughter of Skaggorn. Shake off your provincial humors and exude the cold menace of death.” Finally, he pointed to Emile. “I can see your blood dribbling down your cheek. Dab your cheeks.”

    “Please, let me fix some padding to the inside of this accursed wolf mask.”

    “Project through the pain! Did Soates complain while writing her Kindred Fables on her deathbed? No. Be honored! One of her own heirlooms chafes your cheek.”

    “This one doesn’t fit me,” Nenni said. She had picked her lamb mask up off the stage floor. “It keeps sliding off.”

    “Then use straps!” Tarnold said, pulling off his own belt to throw it at Nenni’s feet.

    Endless hours of rehearsals had done nothing to prepare the troupe for the performance of Soates’ final, unfinished story. Part of that, Tarnold had accepted as his own fault. As the chief dramatist of Alderburg’s greatest—and only—theater, the grim task of finishing her story fell to him.

    Lambs in the Orchard was Soates’ final gush of madness. The very last of her spark is here, in our hands... and you all choose to desecrate her memory, picking at it for your own vanity and comfort. She spent her final moments coaxing truths from the impending nevermore. Had death not stilled her hand while writing this very scene, perhaps we would all have a far greater understanding of our own brief and tragic existence!”

    The actors remained silent, chastened even, until Artlo cleared his throat and spoke up.

    “With respect,” the gangly Demacian started. Tarnold knew Artlo meant the opposite, and rolled his eyes to show it. “Perhaps an unfinished work is simply not meant to be finished by another.”

    Tarnold sensed an attack on his integrity. They had had this argument over and again. “Are you suggesting that this production is a work of sacrilege?”

    “We seem unable to replicate the emotions of a master writing against time.”

    “Are you mad? We are out of time!” Tarnold pointed to the dwindling rays of sunlight piercing the wooden walls of the theater. A chilly sensation swept through him.

    “Perhaps, we perform the bits we know and leave the unfinished unperformed. Is that not a better way to honor Soates? You must acknowledge, Tarnold, this,” Artlo said, pointing around himself, “does not work!”

    Artlo was right. They had failed to recreate the spark found in the prolific bard’s other fables. Their ailing patron, a Soates devotee, expected the impossible—an ending to an unfinished work. In desperation, Tarnold had authorized Duarte to travel to King Jarvan II’s Great City to the west, and hunt down the bard’s original masks. They were ancient and therefore costly.

    Tarnold’s head slumped, his shoulders followed, and then he was on his back, struggling to breathe. His heart raced against the quickening hour.

    “We have to cancel the performance.” He rubbed his forehead, trying to eke out some last shred of luck, but finding only sweat. “Worse, we’ll be forced to offer refunds.” He gasped out. “We already spent the gold!”

    “It’s probably not a good time to mention that the lamb mask is broken.”

    The color drained from Tarnold’s face. “What?”

    “When it fell off my face, it broke. It was an accident!” Nenni held the pieces of the mask in her hand. One of the wooden ears had snapped off. “I think I can strap it back together.”

    “This is utterly majestic.” Tarnold almost laughed. “That’s what we spent the gold on. They were Soates’ original masks. They’re on loan!”

    “She said it was an accident,” said Emile.

    “Let me think.” Tarnold stood up to take in the theater. Its storied round had existed for centuries. The story stones were the foundation of the Mummers’ Round. The circle of towering flagstones had stood in the theater’s location long before anyone settled the Nockmirch. Over the years, wooden viewing platforms were erected to allow more a better view of the theatrics and rituals performed inside the round. Performers and singers notched the pillars with their sigils, leaving their mark upon hallowed grounds.

    The theater had been home to Tarnold during many difficult times. Now, under his stewardship, it was the source of all his sorrows.

    “A broken mask tells two stories,” said a voice from the middle balcony, reserved for the wealthiest nobles. Even in his loneliest moments, Tarnold dared not rest his head on those fine cushions. “Three, if you consider the tale of the maskmaker... Alas, no one wishes to hear that story.”

    “We agreed for no visitors during rehearsals!” Tarnold said to his performers.

    “She’s been here all night,” Nenni said. “We thought she was with you.”

    Had she? It was possible. Tarnold had battled insomnia for weeks. His attention snapped to the woman in the golden seats, which were reserved for the Lady Erhyn herself. Two summers ago, King Jarvan II’s little heir had sat upon those velvet cushions to enjoy Tarnold’s rendition of The King of All Fishes. The boy had clapped loudest as the final curtain fell.

    “Who are you?” Tarnold said. “Step into the light.”

    The woman came forward, but the light illuminated little of her mystery. Her eyes were distant stars shining through mist. She wore a ghostly half-mask with a curious twirl of a twig sprouting off the top. Upon that sprig was a single dark leaf. Her elegant gait sang of nobility, and Tarnold finally recognized the crest on her gown.

    It was their patron, recovered from her malaise.

    “My lady Erhyn, I did not recognize you! Please forgive me.” Tarnold offered a respectable bow. “Tell me, what mask is this that graces your face? It is familiar yet beyond memory.”

    “It is made of eldlock.” She spoke in a calm voice. Her words were clear, even as she whispered. “The stories tell that any wood removed from an eldlock will continue to blossom and flower in season with its mothertree, as long as it still stands. No distance may sever their bond.”

    “It is exquisite, my lady.”

    “I have interrupted,” Lady Erhyn said, gesturing to the actors. “Perhaps I could suggest a change.”

    “Why, of course!” Tarnold fidgeted with his hands. He looked to the wings, and to the stage. The mummers were keeping their mouths shut, for once. “Advice from our favorite patron is always welcome.”

    “All actors were masked in Soates’ day—perhaps all must don masks to channel the strange spirits she saw at death’s door, as she scribbled furiously into the night’s embrace.”

    “I like that!” Artlo said. “Where is the casket of masks? There were others in that trunk,” he called as he vanished behind the stage.

    “Now, wait, let’s talk this—”

    Tarnold was silenced by the sight of the gaunt lady with the eldlock mask clasping her hands together. There was something off about their benefactor.

    Before Tarnold could put his finger on it, Artlo returned onstage, dragging a trunk that was as long as he was tall. The name Q. W. Soates was engraved on its long side. Suddenly, it struck Tarnold how much the old trunk resembled a coffin.

    Artlo lifted open the heavy trunk’s lid. “Smells like dead poets,” he said.

    The man really has no taste, Tarnold thought.

    A heavy creak of rusted hinges reverberated through the round like the howl of a starving dog. The other two actors craned their necks to peer inside.

    “Before you choose,” the woman in the eldlock mask said. “Please heed these next words wisely. The hour is late, the show waits to play, and tonight can be truly memorable if all choose the mask that is right for them, for the spirits we become...”

    “...Inhabit us,” Emile completed.

    “The mummers’ tenet,” Nenni said.

    “Whatever flavor of madness this is,” Artlo said, a grin spreading on his face, “I want to be a part of it. Come, Tarnold. Even you must agree that at this late stage, we must perform with the gust of life.”

    “Intrepid,” the lady said.

    Tarnold heard the hint of a strange smile on her face. He couldn’t remember... had the nobles’ balcony not been empty when Duarte left? The whole theater was empty... Lady Erhyn struck him as different now, too. She seemed gaunt and haunted. Perhaps the noble lady Erhyn hadn’t entirely shaken off her affliction. The evening chill was settling in.

    “My lady, I am most pleased at your recovery. Perhaps I can fetch you a cloak?”

    “Now, this is the mask to honor a forgotten poet,” Artlo said.

    Lady Erhyn waved off Tarnold’s offer, turning to Artlo. “An ominous choice. The Vulture picks at what remains, and when nothing is left... it flies on to perches far removed from here and waits for the next meal.”

    “Pecking at Soates’ legacy sounds like a feast.” Artlo turned around and showed off his guise: a bone-white mask with a long, hooked beak. The gangly man resembled a carrion bird.

    The gaunt lady approached the stage. She seemed so ancient, yet hale and graceful in her moves. Her skin did not look like flesh. It reminded Tarnold of plaster, after it had been set and smoothed. Her hair was the very night itself, radiating outward in a wavering embrace. He felt as if the breath were stabbed out of his lungs. How could he have ever mistaken the two?

    “You’re not Lady Erhyn.”

    The actors were oblivious to Tarnold’s epiphany. A chilling swoon descended upon his heart. Its beating pulsed loudly in his ears, nearly drowning out the actors’ words.

    “Switch masks with me,” Nenni said to Emile. “Your soft skin can’t wear such a handsome mask. My skin’s weathered worse, I’ll reckon.”

    “If you want to wear that agonizing thing...” Emile offered the wolf mask to his stage partner. “I mourn for your lovely cheekbones.”

    The two slipped on their swapped masks.

    The walls whispered as a gust of wind swept over the Mummers’ Round. Shutters clacked shut. Tarnold heard voices in that swift and swirling breeze.

    “Heartbeats, Lamb. Here,” a deep voice growled.

    Tarnold looked for the source, but could only see his mummers. They seemed to have forgotten all about him. Then, in his left ear, sang another voice.

    “Bits of light,

    Dancing in the dark,

    Playing on, playing on, playing on...”

    The words flew through Tarnold with a jolt. On the stage, he saw Nenni and Emile, hand in hand, wearing each other’s masks. Then he saw the otherwordly words were coming from the actors’ mouths.

    “Yes,” Emile said, shifting his voice up to a lilting and haunted falsetto. “I see my darlingest Wolf now.”

    “Ahhh.” Nenni let out a relieved growl, her voice guttural and deep. “That feels better, little Lamb.” The actor dropped down on all fours, and stretched lower than a human should be able to. “Is it time to play chase?”

    “When the veil lifts,

    You shall claw and bite,

    My arrow swift, and on to the next act we go.”

    Tarnold crossed the round, keeping his eyes fixed on the gaunt lady. “What trickery is this? Please, leave us be!”

    The woman turned to Tarnold. “I am not your patron,” she said.

    Tarnold looked to his masked actors. “All of you, clear the stage. Go home. The performance is over.” He raised his voice, shouting toward the barred entrance. “Duarte!”

    “Tarnold...” The woman who was not Lady Erhyn turned and looked at him with the enormity of her vast, glimmering eyes. Even behind the eldlock mask, they shone with a light born of darkness. Their eerie sheen pulled Tarnold’s attention out of his body. Whoever this was, he knew her and did not; feared her and sought her. Running from her felt foolish, and reasonable. Without deciding to, he walked toward the stage.

    “Take the masks off,” he said. “Now. This is madness... This play is cursed! Don’t you see? What if, in the conjuring, Soates did not happen to die while writing the play, the act of writing Lambs in the Orchard was itself what killed her... The narrative itself is a curse!”

    It was not the gaunt lady, Nenni’s wolf nor Emile’s lamb that replied. Artlo, or whatever spoke through Artlo, answered in a screeching voice. He spread his arms high and stood upon one leg, like a carrion bird.

    “The author waits for my beak,” he said. The corners of his lips cracked and split open. “Soates is truly dead... as none remember her now as she once was.” Tears ran down Artlo’s stretched cheeks. The voice stilled Tarnold’s heart and stopped him in his stride. “Soates flies in my wake, soon lost and forgotten. Words on a page. A name on the wind. Shreds... nothing more.”

    “Shreds of Soates is still Soates,” said the gaunt lady.

    He ceased the performance...” Whatever spoke through poor Artlo didn’t care how much pain it caused the man’s body. The actor’s arm violently wrenched forward and stretched, its bony hand pointing an accusatory finger at Tarnold. “And he wears no mask...”

    “You are so close to Soates,” the woman said to the dramatist. “Choose a mask, and see her final scene come alive.”

    He thought about running from the Mummers’ Round. He pictured himself fleeing up to the lord castellan’s fort on the hill, or into town. What would he find in Lady Erhyn’s house? He looked to the gaunt woman. The sun had almost set. The evening cacophony of insects and night birds chirped out their greetings to the coming night. How many nights had he dreamt of Soates’ final moments, of the final scene...

    “Everyone must wear a mask,” the woman said.

    Mouth agape, Tarnold nodded in agreement with the woman in the eldlock mask, that dark leaf dancing in an unfelt breeze.

    “If I must choose a mask, then I confess, I know the one I would select is not in that trunk, nor is it on the stage.” He felt life return to his limbs. His bones were stiff and unwieldy... but that was a temporary condition.

    The gaunt woman smiled. “You wish to wear my mask? That is a most excellent decision, dear Tarnold, a man of creativity and curiosity. Come and remove it from my face.”

    “I shall take your mask, and become you. May the spirits we become...”

    “...Inhabit us deeply and truly,” she finished.

    When Tarnold did, and placed the living eldlock mask on his face, he saw, finally, the true ending of Soates’ play. It was flawless and terrible, life-giving and breathtaking.

    “Places, my friends and fellows,” he said. “Our tale waits for no one. Let us fall together to rise as one, and sing our harmonies with the gust of life.”

    “One last gust,” replied Lamb, Wolf, and Vulture.

    And together, they played.




    Duarte had kept the news about Lady Erhyn hidden from Tarnold all day, even though the truth of her passing threatened to burst forth from his lips. Her malaise carried her off in kindred company before dawn, or so the new lady of House Erhyn had said. The news could break the morale of the entire troupe. Tarnold, he knew, would take it exceptionally hard.

    But just as sorrow weighed down Duarte’s heart, there was a brightness, an exciting turn of good fortune beyond the tragedy. Lady Erhyn, on her deathbed, bade her estate to fund the Mummers’ Round, and Tarnold specifically, in perpetuity.

    However, as the hour drew later, the inebriated nobles grew weary of the wait. Belligerent and insulted nobility often led to lashings, mockings, and worse: sanctions against future endeavors.

    As Duarte was about to address the amassed watchers, daubed with ashes and charcoal in mourning of Lady Erhyn, he heard Tarnold’s signal to open the doors.

    He rushed to the gate and removed the heavy deadbolt. The audience rushed in and stopped short as they found the actors posed upon a stage covered in wilted black-stemmed roses. Their buzzing anticipation was hushed by the macabre tableau. They quickly and quietly found their seats. Lady Erhyn’s seat of honor was the only empty spot in the house.

    The actors held their strenuous positions while the noble audience waited for Soates’ long-lost and unfinished masterpiece to finally begin.

    Duarte saw no sign of Tarnold. It was unusual for the dramatist to desert his cast on opening night—normally he would greet the audience before watching from the wings with a bottle of wine.

    He turned to inspect the opening stance. Nenni and Emile were locked in a mortal embrace. Nenni, wearing the wolf mask, held an arrow that seemed to stick directly into Emile’s side. Emile’s hands were wrapped around Nenni’s throat.

    Artlo, who was supposed to be playing a philosopher, now inexplicably wore a mask that resembled a dirge crow. He perched atop a prop tree, suspended over the other pair, his arms outstretched like great wings. Dead flowers hung from his arms like feathers.

    They weren’t even breathing...

    The audience stayed silent, eagerly awaiting action, but Duarte realized something was amiss. Backstage, Duarte checked the dramatist’s favorite perch. There was no bottle of wine, and no Tarnold, either.

    Instead there was the last surviving copy of Lambs in the Orchard.

    He thumbed to the last page. The story remained unfinished, but there was a new line written in Tarnold’s steady hand.

    The end is not for those who wear no masks. She showed me, and it was beautiful.

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