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Ryze

Ryze was just a young apprentice when he first learned of the arcane powers that had shaped the world.

His master, a sorcerer named Tyrus of Helia, was a member of an ancient order whose mission had been to gather and protect the most dangerous artifacts in Runeterra. Ryze overheard Tyrus speaking in hushed tones with another mage, discussing something called “World Runes.” When Tyrus noticed his apprentice, he abruptly ended the conversation, tightly clutching the scroll that never left his side.

In spite of the order’s best efforts, knowledge of the Runes began to spread—few could even begin to understand their importance, or the sheer power held within them, and yet all saw them as weapons that could be turned against their rivals. Ryze and Tyrus traveled between the various peoples of Valoran, trying to quell paranoia and encourage restraint. But over time, their missions became increasingly precarious, and Ryze could sense his master’s growing desperation. Finally, in the Noxii territories where Ryze was born, the first cataclysmic blow was struck in what would eventually be known as the Rune Wars.

Two nations were pitted against one another, and tensions were running high. Tyrus pleaded with their leaders in parley at the village of Khom, but he saw this conflict had already escalated beyond his ability to mediate. Fleeing into the hills, he and Ryze bore horrified witness to the destructive power of the World Runes firsthand.

The earth fell away beneath them, the bedrock itself seeming to retch and squeal, while the sky above them recoiled as if mortally wounded. They looked back upon the valley where the rival armies had stood, and beheld insanity—destruction on a scale so massive that it defied all physical sense. The buildings, the people, all were gone, and the ocean, once a day’s journey to the east, now rushed to meet them.

Ryze fell to his knees and stared into the great hole torn in the world. Nothing remained. Not even the village he once called home.

Open warfare soon raged across Runeterra. Ryze felt compelled to join the conflict, to pick a side and lend his magical strength to the cause, but Tyrus stayed his hand. The two of them had to guide others back toward peace, and pray there was anything left of the world by the time it was all over.

Wherever they met those who held the World Runes, Tyrus pleaded for restraint. Many were deeply sobered by the threat of total annihilation—indeed, those who had already suffered most bitterly in the war might have agreed to turn over their Runes to him, and yet none of them wished to be the first to do so.

As time passed and the conflict spread, Ryze noticed his master growing more distant. While Tyrus attended clandestine meetings with great leaders and archmages, he sent his apprentice on errands that seemed of little importance, often for many weeks at a time. Eventually, Ryze decided to confront him and, to his horror, discovered that Tyrus of Helia had secretly come into possession of not one Rune, but two.

Bitter and angry, the older mage insisted that common mortals were like reckless children, toying with powers they did not understand. He would no longer play diplomat to ignorant power-mongers. He had to stop them. Ryze tried to reason with Tyrus, but it was no use—before him stood a flawed man, susceptible to the same temptations as those he decried. The allure of the Runes had left its mark upon him. Where once he desired only peace, now he had the means to bring about the end of all things. Ryze had to act, even if it meant destroying his only true friend and ally in the world.

In an instant, he unleashed all the magic he could muster. A moment later, Tyrus’s corpse lay smoldering on the floor.

Ryze trembled as his mind struggled to process what he had done. If these deadly artifacts could corrupt a mage with the strength and integrity of Tyrus, how was Ryze to handle them? At the same time, he knew he could not entrust them to any other living soul...

Soon, the greatest civilizations all but destroyed one another, ending the war. Ryze now understood the task he had inherited—as long as any World Rune remained unsecured, Runeterra was surely doomed. This knowledge was to become a lonely burden indeed, for ever since that day he has scoured the world in search of the last remaining Runes. He continues to reject the promise of power within each one, choosing instead to bind them in secret locations, far from prying and greedy eyes.

Even with his life abnormally prolonged by the magic he is exposed to, Ryze cannot afford to rest, for rumors of the World Runes have begun to emerge once more, and the peoples of Runeterra seem to have forgotten the price of wielding them.

More stories

  1. Brand

    Brand

    The son of a Freljordian healer, Kegan Rodhe was born an outsider. The little magic and herbcraft his mother possessed allowed them both to survive on the fringes of a small coastal community named Rygann’s Reach. Friends were few and far between. Even as a young boy, he knew his father was an enemy reaver, and that he—and Kegan by extension—was the reason his mother was shunned. The villagers called him “the reaver-bastard”. Kegan allowed his loneliness and resentment to smolder, often turning violent.

    After enduring years of seemingly endless winter, his mother’s frail body finally gave in. As Kegan spread her funeral ashes, he thought of the people she had spent her life healing. None had come to pay their respects. He knew they wished him to disappear into the cold air as well.

    He would oblige them, but not before he took his revenge. He burned down the village and fled into the night, leaving himself with scars that would never heal.

    Kegan wandered the frozen tundra of the Freljord. He told himself that he was searching for his father, but he knew deep down he was looking for a friend... or, at the very least, a kind face. Finding neither, he holed himself up in a cave, and waited to die.

    It was not death that came to him, but another outsider.

    The mysterious mage named Ryze saw potential in this half-frozen young man, and took him on as an apprentice. Teacher and student struggled as Kegan’s nascent, wild magic frustrated them both, and Ryze’s requests for patience and humility often fell on deaf ears.

    Unfortunately, instructing Kegan would always come second to Ryze’s original mission. He had long sought to collect and hide away a power that could be Runeterra’s unmaking—the legendary World Runes. After tracking down one such fragment, Kegan faced the same desperate temptation that had driven so many before him to madness. The Runes were the source of all magic in the world and, against his master’s warnings, he chose to seize that power for himself.

    Ryze was forced to watch in failure as his apprentice was burned away by the raw magic, Kegan’s soul utterly consumed. The creature that was born in that moment was no longer the bitter young man Ryze had rescued from the snows, nor the Freljordian mage he had come to know as his friend.

    Rather, this vengeful being of fire and fury that now walked the mortal realm would eventually become known as Brand.

    Cursing his former master, and every other living thing that would ever come between him and the Runes, Brand lashed out with magical flames, and Ryze barely escaped with his life.

    Over the centuries since that day, Brand has lived an anarchic, wildfire existence, taking and never giving anything back to the world. At times, he blazes across the heavens like a comet. At others, he sinks into the cold earth and slumbers, waiting for the unmistakable scent of magic that will lead him to another World Rune… and should he find one, there are precious few in Runeterra with the power to stop him.

  2. An Old Friend

    An Old Friend

    Ryze would have been cold if his body wasn’t simmering with nervous energy. With all that weighed on him that day, the harsh Freljordian elements scarcely seemed to have an effect. Neither was he daunted by the distant howl of a hungry ice troll. He had come to do a job. Not one he relished, but one that had to be done, and one he could no longer avoid.

    As he approached the gates, he could hear the rustling of fur cloaks over pine timber as the warriors of the tribe rushed to inspect him. In seconds, their spears were poised atop the gate, ready to kill, should he prove unwelcome.

    “I’ve come to see Yago,” said Ryze, pulling back the hood of his cloak just enough to reveal his violet skin. “It’s urgent.”

    The stoic faces of the warriors atop the fence flashed with surprise at the sight of the Rune Mage. They climbed down and worked in unison to open the heavy hardwood gates, which seemed to croak apprehensively at the sight of the interloper. This was not a place that saw many visitors, and those it did see usually ended up on pikes as a deterrent to others. Ryze, on the other hand, had a reputation that granted him access to even the most hostile regions of Runeterra—

    —For a few minutes, anyway, if no problems arise, he thought.

    His face betrayed none of those uncertainties as he walked between the columns of fierce, wind-chapped faces that seemed to judge him, looking for any reason to try him. A young boy, no more than five, gaped at Ryze, bravely leaving his grandmother’s side for a closer look.

    “Are you a warlock?” asked the boy.

    “Something like that,” replied Ryze, barely glancing at the boy as he continued his stride.

    He found the path that led toward the rear of the fortification. To his surprise, the village had hardly changed since he had last seen it, many years before. He made his way to an unmistakable structure of domed crystalline ice, its brilliant azure hue standing out among the dull surroundings of wood and earth.

    He was always a wise man. Maybe he’ll cooperate, thought Ryze as he entered the temple, steeling himself for whatever lay in wait.

    Inside, an old frost mage was pouring wine into a dish on an altar. He turned to see Ryze approaching, and seemed to judge him silently. Ryze felt his heart sink in dread. After a moment, the man smiled, and embraced Ryze like a long-lost brother.

    “You look thin,” said the mage. “You should eat something.”

    “You shouldn’t,” replied Ryze, nodding to Yago’s slightly sagging paunch.

    The two friends laughed long and easily, as if they had never been apart. Ryze slowly felt his guard begin to drop. There were very few people in the world he would call friend, and it did his soul good to talk to one. He and Yago spent the next hour reminiscing, eating, and catching up. Ryze had forgotten how good it felt to converse with another human being. He could easily stay a fortnight with Yago, drinking wine and sharing tales of triumph and loss.

    “What brings you so deep into the Freljord?” asked Yago at last.

    The question jolted Ryze back to reality. He quickly recalled the words he’d carefully prepared for this point in the conversation. He told a story of his days in Shurima. He’d gone to investigate a tribe of nomads that had swelled in wealth and land, to the size of a small kingdom, almost overnight. On closer inspection, Ryze found a World Rune in their possession. They resisted, and…

    Ryze lowered his tone to suit the silence of the room. He explained that sometimes awful things must be done for the world to remain intact. Sometimes those awful things are better than the horrible cataclysm that would otherwise unfold.

    “They must be kept safe,” said Ryze, finally coming to his point. “All of them.”

    Yago nodded grimly, and the warmth that had been rekindled between the two friends instantly evaporated.

    “You would take it from us, knowing it is all that keeps the trolls away?” asked Yago.

    “You knew this would come,” said Ryze, offering no solution. “You’ve known for years.”

    “Give us more time. In the spring, we will head south. What chance do we have in winter?”

    “You’ve said those words before,” Ryze said coldly.

    To his surprise, Yago took him by the hands, making a gentle plea.

    “There are many children among us. And three of our women are swollen with child. You would doom us all?” asked Yago desperately.

    “How many are in this village?” asked Ryze.

    “Ninety-two,” replied Yago.

    “And how many are in the world?”

    Yago fell silent.

    “It can wait no longer. Dark forces gather to take it. It leaves with me today,” Ryze demanded.

    “You would use it for yourself,” accused Yago, erupting in a jealous rage.

    Ryze looked into Yago’s face to see that it had been transfigured into a scowling visage—that of a fiend, no longer recognizable as the man Ryze once had once known. Ryze started to explain that he had learned long ago not to use the Runes, that doing so would always come with too high a price. But he could tell this madman before him was not one to be reasoned with.

    Suddenly, Ryze felt a severe pain, and found himself writhing on the floor, saliva dripping from his mouth. He looked up to see Yago in a casting stance, his fingers crackling with power that no mortal being should possess. Coming to his senses, Ryze rooted the frost mage in place with a ring of arcane power, giving himself just enough time to get to his feet.

    Ryze and Yago circled each other, clashing with powers the world had not seen in ages. Yago seared Ryze’s flesh with what felt like the power of twenty suns. Ryze countered with a potent series of arcane bursts. After what seemed like hours, the combined power of their attacks breached the walls of the temple, and brought the thick ice dome crumbling down upon them.

    Badly wounded, Ryze dug himself out of the rubble and got to his knees. He saw a blurred image of Yago, battered, and fumbling to open a lockbox that he’d dug out of the debris. Ryze could tell by the lust in his eyes what he was reaching for, and what would surely happen once he had it.

    With his magic energy drained, Ryze leapt on the back of his old friend and began to garrote him with the belt from his own robe. He felt nothing; the man who he had loved deeply just minutes ago was now merely a task in need of completion. Yago struggled mightily, his legs flailing, searching for a foothold. Then he fell dead.

    Ryze pulled a key from Yago’s necklace and unlocked the box. He removed the World Rune, its otherworldly pulse beating with a warm orange glow. Wrapping the Rune in a scrap of his dead comrade’s robe, he gingerly placed it in his satchel and hobbled out of the temple, breathing a mournful sigh at the loss of another friend.

    The Rune Mage limped toward the village gate, past the same wind-chapped faces that had watched him arrive. He looked askance at them, expecting an attack, but the villagers made no move to stop him. These were no longer fierce defenders; these were people who looked stunned to be facing their own end. They looked at Ryze with big, helpless eyes.

    “What are we to do?” asked the grandmother, with the young boy still clutching her furs.

    “I’d leave,” said Ryze.

    He knew if they stayed, the trolls would descend on the village come nightfall, leaving none alive. And outside the village, worse dangers lurked.

    “Can’t we come with you?” called the young boy.

    Ryze paused. Part of him—a vestige of irrational compassion deep within—screamed, Take them. Protect them. Forget about the rest of the world.

    But he knew he couldn’t. Ryze trudged into the deep Freljordian snow, choosing not to look back at the faces of those he was leaving. For these were the faces of the dead, and his business was with those who could still be saved.

  3. Ruination Prologue

    Ruination Prologue

    Anthony Reynolds

    Helia, the Blessed Isles

    Erlok Grael stood separate from his peers, awaiting the Choosing.

    They waited within a small open-air amphitheater, the architecture all gleaming white marble and gold-encased capstones. Helia wore its opulence proudly, as if in defiance of the brutalities of life beyond the shores of the Blessed Isles.

    The others joked and laughed together, their collective nervousness drawing them closer, yet Grael stood silent and alone, his gaze intense. No one spoke to him or included him in any of the whispered japes. Few even registered his presence; their gazes slipped over and around him as if he didn’t exist. To most of them, he didn’t.

    Grael did not care. He had no desire to swap inane small talk with them, and he felt no jealousy at their juvenile comradery. Today would be his moment of triumph. Today he would be embraced into the inner circle, apprenticed within the secretive upper echelons of the Fellowship of Light. He had more than earned his place there. No other student present came close. They might hail from wealth and nobility, while he came from a line of illiterate pig farmers, but none were as gifted or as worthy as he.

    The masters arrived, filing down the central stairs one by one, silencing the gaggle of hopefuls. Grael watched them, eyes burning with a hungry light. He licked his lips, savoring

    the prestige and glory that were soon to be heaped upon him, anticipating all the secrets that he would soon be privy to.

    The masters shuffled into place upon the lower tiers of the amphitheater, their expressions solemn, staring down at the cluster of adepts on the floor below them. Finally, after an overlong pause to build suspense, a pompous, toadlike master, his skin pale and wet-looking—Elder Bartek—cleared his throat and welcomed the graduating students. His verbose speech was heavy with gravitas and self-congratulatory asides, and Grael’s eyes glazed over.

    Finally, the time came for the masters to choose which of the graduates would be taken under their wing as apprentices. There were leaders here from all the major disciplines and denominations of the Fellowship. They represented the Arcanic Sciences, the various schools of logic and metaphysics, the Blessed Archives, the Astro-Scryers, Hermetic Oratory, Esoteric Geometry, the Seekers, and other branches of study. All served, in one way or another, the greater purpose of the Fellowship—the gathering, study, cataloging, and securing of the most powerful arcane artifacts in existence.

    It was an auspicious gathering of some of the world’s most brilliant minds, yet Erlok Grael focused on only one of their number: Hierarch Malgurza, Master of the Key. Her dark skin was heavily lined, and her once-ebony hair was now mostly gray. Malgurza was a legend among the adepts of Helia. She didn’t appear at every year’s Choosing ceremony, but when she did, it was always to embrace a new apprentice into the inner circle.

    The Baton of Choosing was brought forth. It was passed first to Hierarch Malgurza, the most honored master present. She took it in one gnarled hand, causing a ripple of murmurs among the students. Malgurza would indeed choose an apprentice this day, and the ghost of a smile curled Grael’s thin lips. The elderly woman cast her hawkish gaze across the gathered hopefuls, who held their breaths as one.

    Whoever was named would be marked for greatness, joining a hallowed, elite cadre, their future assured. Erlok Grael’s fingers twitched in anticipation. This was his moment. He was already half stepping forward when the hierarch finally spoke, her voice husky, like oak-aged spirits.

    “Tyrus of Hellesmor.”

    Grael blinked. For a second, he thought there must have been some mistake, before the cold reality of his rejection washed over him, like a bucket of frigid water to the face. There was a delighted whoop from the chosen student, along with a burst of whispers and gasps. The newly named apprentice stepped forward amid a flurry of slaps on the back and ran up the steps of the amphitheater to take his place behind Hierarch Malgurza, a broad smile on his smug face.

    Grael made no outward reaction, though he had gone dangerously still.

    The rest of the ceremony went by in a dull, surreal blur. The Baton of Choosing passed from master to master, each choosing a new apprentice. Name by name, the crowd of hopefuls around Grael dwindled, until he stood alone. The sea of masters and former peers stared down at him, like a jury ready to announce his execution.

    His hands did not twitch now. Shame and hatred writhed within him, like a pair of serpents locked in a death struggle. With a click of finality, the Baton of Choosing was sealed back within its ceremonial case and borne away by golden-robed attendants.

    “Erlok Grael,” announced Bartek, his eyes smiling. “No master has spoken for you, yet the Fellowship is nothing if not benevolent. A place has been secured for you, one that will, it is hoped, teach you some much-needed humility, and at least a modicum of empathy. In time, perhaps, one of the masters may deign to take you on—”

    “Where?” interrupted Grael, eliciting murmurs and tuts, but he did not care.

    Bartek looked down his bulbous nose at him. His expression was that of a man who had inadvertently stepped upon something distasteful. “You will serve as a minor assistant to the Wardens of Thresholds,” he declared, malice gleaming in his eyes. There were smirks and stifled laughter among his former peers. The Threshers, as the student body derisively called them, were the lowest of the low, both literally and figuratively, those who guarded and patrolled the lowest depths of the vaults beneath Helia. Their ranks consisted of those who had earned the ire of the masters, whether through gross political misstep or misdemeanor, and any others whom the Fellowship wished out of the way. Down in the darkness, they could be forgotten. They were a joke. An embarrassment.

    Bartek’s patronizing voice droned on, but Grael barely heard his words.

    In that moment, he swore that this was not the end. He would serve among the wardens and ensure that his worth was noticed, such that none of these pompous, sniveling masters or his snobbish peers could deny him. He would serve a year, maybe two, and then he would take his rightful place within the inner circle.

    They would not break him.

    And he would remember this insult.


    Alovédra, Camavor

    It was dark and cool within the hallowed Sanctum of Judgment, and Kalista appreciated the reprieve from the scorching Camavoran summer outside. Standing at attention, bedecked

    in form-fitting armor and a high-plumed helm, she waited for judgment to be rendered.

    Despite being out of the sun, the slender young heir to the Argent Throne, kneeling at her side, was sweating, and his breath was shallow and quick.

    His name was Viego Santiarul Molach vol Kalah Heigaari, and he waited to see if he would be crowned king, or if this day would be his last.

    Absolute rulership, or death. There could be no middle ground.

    He was Kalista’s uncle, but she was more like an older sister to him. They had been raised together, and he had always looked up to her. He was never meant to be the next king.

    That should have been Kalista’s father, the firstborn, but his unexpected death had placed Viego, his younger brother, next in line.

    The sound of the massed crowds outside was muted within the cold walls of the sanctum. Hooded priests, their faces obscured by shadow and blank porcelain masks, stood anonymous in the gloom, forming a circle. The incense from their censers was cloying and acrid, their whispering chant monotonous and sibilant.

    “Kal?” breathed Viego.

    “I am here,” Kalista replied, standing at his side, her voice low.

    He glanced up at her. His patrician face was long and handsome, yet in that moment he seemed younger than his twenty-one years. His eyes were panicked, like those of an animal caught between fleeing and fighting. Upon his forehead, three lines had been drawn in blood, coming together to a point just between his eyebrows. The blood trident was traditionally drawn only upon the dead, to help speed them on their way to the Beyond and ensure that the Revered Ancestors recognized them. It spoke of the lethality of what lay ahead.

    “Tell me again of my father’s last words,” whispered Viego.

    Kalista stiffened. The old king had been the Lion of Camavor, with a fearsome reputation in battle—and on the political stage. But as he lay dying in bed, he hadn’t looked anything

    like the robust warrior-king who had so terrorized his enemies. In those final moments, his body was wasted and thin, all his vaunted power and vitality sapped from him. His eyes

    had still radiated a small measure of the power he’d had in his prime, but it was like the last glow of a fire’s embers, one final glimmer before the darkness claimed him.

    He clutched at her with the last of his strength, with hands that more closely resembled a vulture’s talons than anything belonging to a man. “Promise me,” he croaked, burning with

    a desperate fire. “The boy does not have the temperament to rule. I blame myself, but it is you who must bear the weight, granddaughter. Promise me you will guide him. Counsel him.

    Control him, if needed. Protect Camavor. That is now your duty.”

    “I promise, Grandfather,” Kalista said. “I promise.”

    Viego waited expectantly, looking up at her. The faint roar of the crowd outside rose and fell like the crashing of distant waves.

    “He said you’d be a great king,” Kalista lied. “That you’d eclipse even his great deeds.”

    Viego nodded, trying to take comfort in her words.

    “There is nothing wrong with being afraid,” she assured him, her stern demeanor softening. “You’d be a fool if you weren’t.” She gave him a wink. “More of a fool, I mean.”

    Viego laughed, though the sound had an edge of hysteria to it and was too loud in the cavernous space. Priests glared, and the heir to the throne gathered himself. He pushed a wayward strand of his wavy hair behind one ear, and was still once more, staring into the darkness.

    “You cannot let fear control you,” said Kalista.

    “If the blade claims me, it will be you kneeling here next, Kal,” Viego whispered. He reflected on that for a moment. “You would make a far better ruler than I.”

    “Do not speak of such things,” hissed Kalista. “You are blessed of the Ancestors, with power flowing through your veins that your father did not have. You are worthy. By nightfall you will be crowned king, and all of this will be just a memory. The blade will not claim you.”

    “Yet if—”

    The blade will not claim you.

    Viego gave a slow nod. “The blade will not claim me,” he repeated.

    There was a change in the air, and the priests’ incessant chanting quickened. Their censers swayed from side to side. Light speared down into the sanctum through a crystal lens

    set in the center of the dome high above, as the sun finally moved into position directly overhead. Motes of dust and ribbons of cloying scented smoke drifted in the beam of light,

    revealing... nothing.

    Then the Blade of the King appeared.

    Its name was Sanctity, and Kalista’s breath caught in her throat as she looked upon it. Hovering suspended in midair, the immense sword existed only in the spiritual Halls of the Ancestors, except when called forth by the rightful ruler of Camavor, or when summoned by the priests for the judgment of a new sovereign.

    Every monarch of Camavor wore the Argent Crown, a belligerent tri-spiked circlet perfectly befitting the long line of belligerent rulers, but Sanctity was the true symbol of the throne. The primacy of whoever held Sanctity was undisputed, and to possess the Blade of the King was to be soul-bound to it—although not every heir to the Camavoran throne survived

    the ritual of binding.

    Kalista knew that was not some vague, mythical threat, either. Down through the line of history, dozens of heirs had perished here in the Sanctum of Judgment. There was a good

    reason some called the blade Soulrender, and it was rightly feared by Camavor’s heirs and enemies alike.

    The crowd outside had fallen silent. They waited in hushed anticipation, ready to welcome a new monarch or mourn his passing. Either the doors would be thrown open and Viego would stride forth in glory, blade in hand, or the bell atop the sanctum would toll one singular, mournful note, signaling his end.

    “Viego,” Kalista said. “It is time.”

    The crown prince nodded and pushed himself to his feet. The blade hung before him, waiting for him to take it. And yet, still he hesitated. He stared at it, transfixed, terrified. The priests glared, eyes wide behind their expressionless masks, silently urging him to do what they had instructed.

    “Viego...” hissed Kalista.

    “You’ll be with me, won’t you?” he whispered urgently. “I don’t think I can do this alone. Rule, I mean.”

    “I’ll be with you,” said Kalista. “I’ll stand with you, as I always have. I promise.”

    Viego gave her a nod and turned back to Sanctity, hanging motionless in the shaft of light. In seconds, the moment would be lost. The time of judgment was now.

    The priests’ chanting reached a fevered pitch. Smoke coiled around the sacred blade, like so many serpents, writhing and twisting. Without further pause, Viego stepped forward

    and grasped the sword, closing both hands around its hilt.

    His eyes widened, and his pupils contracted sharply.

    Then he opened his mouth and began to scream.


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  4. Meet Zoe

    Meet Zoe

    The moment she thought of the cake store, Zoe dove into the air, surrendering herself to gravity. While falling, she reached out with her consciousness to form a gateway. Instantly, a portal opened beneath her and connected to the other place. She fell into the gate. Her mass collided and imploded as she traveled.

    It kinda tickles.

    Unfortunately, Zoe did not appear at her intended destination. Instead, she emerged from a second portal only a dozen strides away, propelled through the air by the momentum of her previous fall. Then, after a brief moment of equilibrium, she was pulled back into the second portal. Again, time and space twisted around her—all swooshy-like, as she would describe it—before flopping her back at the starting point. Both portals then folded into space and disappeared.

    A powerful magic was distorting Zoe’s ability to travel. It probably related to whatever change she was supposed to herald, and, obviously, she hadn’t succeeded yet. It was a problem, but not an unfamiliar one. She wasn’t really sure what the message was, who it was for, or even what it meant, but, in her experience, those details rarely mattered. The holy mathematics wanted to advance, and the messages generally fell into place shortly after she arrived. Zoe felt that was a pretty cool advantage of being an Aspect.

    Of course, there was now the question of what to do while she waited. Zoe glanced around. Beside a nearby tree, she spotted a small, fuzzy creature with a huge tail. It looked similar to a tiny yordle, though Zoe noted how this creature’s connection to the spirit world was comparatively miniscule.

    The small animal’s life-pattern flashed in Zoe’s brain. It would live only a dozen rotations before returning its spirit. To her, the brevity of its life made it more adorable. Zoe jumped up and ran toward it.

    “So cute!”

    The tiny animal scrambled up the tree away from her.

    “Hey, come back!” she pouted.

    Without slowing her pursuit, Zoe created a time bubble, turning it only half a planet’s rotation, before launching it at the tree. The anomaly bounced before bursting against the tree’s trunk.

    For a second, the cute animal’s past merged with the present. The night sky overtook the area, and twilight butterflies pulsed around it. The small creature fell into the tired, restful sleep of the previous evening, as its past’s spiritual and mental state overwhelmed its current consciousness.

    Zoe ignored gravity for a moment, floated up into the branches, and came to a stop beside the tiny animal. Her hand hesitated above its downy fur. She knew the moment she touched the creature, her spell would break.

    “Zoe is a friend,” she whispered. But when she caressed the tiny animal’s head, it burst awake and dove away from her in a panic.

    With a disappointed moan, Zoe floated a bit higher before flipping upside down. She considered visiting Aurelion Sol after she finished here. The dragon didn’t like being petted either. But, she thought, he was easier to catch without harming. This notion vanished as, thanks to her new altitude, Zoe saw past the hills and spotted a village on the horizon.

    She willed a portal to the town into existence and dove into it. But, again, Zoe was only able to create a gate to a few yards away. Worse, it collapsed upon itself, as before, and pulled her back to her starting point.

    The summer grass did seem inviting, so with no better option, she walked through the forest to the village.

    She arrived at the outskirts of the walled town as the sun began to set. Hearing laughter, she dismissed gravity for a second and floated up to one of the village’s rooftops.

    In the center courtyard, a half dozen mortals were playing. They were almost exactly Zoe’s size, unlike the children or adults she had encountered more recently in her tour of the planet.

    One of the males chased a female around in a circle. Both were laughing. The rules of the game were unclear.

    Zoe focused on the girl’s beautiful red dress—wondering if the coloration represented something. Even if it wasn’t a part of the game, Zoe liked it. The girl seemed taller than the other females, and Zoe felt the girl might know things she needed to learn.

    The male was also interesting, but in a completely different way. She could tell his current incarnation would be short lived, but Zoe suspected it would be amazing if he chased her. There was something wonderful about his chin and the shape of his lips.

    She swallowed nervously. It had, after all, been a very long time since Zoe was a mortal or had even visited this realm. She was strangely worried the group wouldn’t accept her, and she would be left out of whatever they were playing.

    Two of the other boys, decidedly less interesting ones, began kicking a ball between themselves. This game, Zoe remembered.

    Emboldened by this connection, Zoe swooped down from the rooftop to the middle of the group.

    “Hi!” she said, while turning the base of her hair into a color that mimicked the tall female’s dress.

    “A spirit,” the interesting boy said with wide eyes. Then he screamed, “Run!”

    Zoe felt she should point out she was an Aspect rather than a spirit, but she was uncertain if his cry was part of the other game’s rules.

    “Actually, I’m here with a message. But if you wanted to play, I have plenty of time,” she said, as she launched after them.

    Then she flew, as casually as she could, alongside the tall girl.

    “Your red outfit is so cool! Does the color mean something?” Zoe asked. But her attempt at starting a conversation hardly mattered. As she spoke, the tall girl was pulled into a house by the interesting boy. He then slammed the heavy, wooden door shut, blocking Zoe’s path.

    Zoe glanced around, discovering the other mortals had similarly disappeared, but a commotion could be heard coming from a keep near the center of the town.

    After a moment, a dozen men in armor came running toward Zoe with spears. They reminded her of Pantheon’s weapon.

    Local guardians, she surmised.

    Assuming she was a spirit, they screamed warnings, while their leader attempted a banishing spell. It was a very good spell, in Zoe’s opinion, but not one she wanted. She wondered if, perhaps, spirits frequently plagued the town.

    When the men began throwing their weapons at Zoe, she manifested an arcane meteor and sent it on a flight path around the keep. Then, the twilight girl created a pair of portals to dodge the guardian’s spears, before finally redirecting the shooting star at her attackers.

    The meteor’s impact created an implosion, causing a chain reaction with the small particles it had gathered while flying, which resulted in a secondary explosion that thundered through the guards and their tower—annihilating the area into a fine dust.

    “Hello?” Zoe asked as the clouds of destruction whirled around her. She wondered if the tall girl or the interesting boy had run away. It seemed likely.

    Momentarily dispirited, Zoe decided to visit a larger mortal settlement next. It seemed like someone might be willing to play with her at that sort of location.

    Zoe remembered where a... city had been a few thousand years ago. On instinct and despite her previous failures, she willed a portal to it. And she was pleasantly surprised when a gateway opened to her intended destination.

    “Oh cool!” she said, happy to be able to travel again, and eager to deliver her next message.

    As Zoe stepped out of reality, she wondered if the new crater would lead some mortals to find the World Rune that was nearby. The tall girl or that interesting boy might even be the ones to discover it.

    It would probably be funny if they did, she decided.

  5. Lucian

    Lucian

    From an early age, Lucian wanted nothing more than to be like his father, Urias, who was a member of the ancient order of the Sentinels of Light. While Lucian remained home in Demacia, Urias ranged far and wide, protecting the living from the wraiths of the Black Mist.

    Urias would regale Lucian with tales of his adventures, where courage and ingenuity carried the day. Lucian hung on every word, picturing himself saving the people of Runeterra at his father’s side. But Urias did not want his son to follow in his footsteps, hoping to keep his family safe from the dangerous life he had chosen.

    Lucian waited for the day he would become Urias’ apprentice, but it never came.

    Instead, Lucian stayed in Demacia, where he found himself increasingly at odds with the kingdom’s culture. It especially rankled him that Demacia would exile peaceful mages to the hinterlands. Lucian found fulfillment in safeguarding the banished on their perilous journey. Where his countrymen saw only outlaws, reducing the world to good or evil, Lucian looked closer, and saw people in need of help.

    After returning home from one such journey, Lucian found a stranger waiting at his door. She introduced herself as Senna, a Sentinel of Light. Cradling Urias’ relic pistol in her hands, Senna explained that Lucian’s father had died, falling in battle against the the long-dead wraiths of the Black Mist.

    Senna had been Urias’ apprentice, fighting at his side for years.

    Lucian reeled in shock—not only was his father dead, but before him stood a woman who had lived the life he had wanted for so long. As Senna made to take her leave, Lucian stopped her at the door, insisting he join her. He knew what came next—the vigil for lost Sentinels. Senna reluctantly allowed Lucian to accompany her.

    Along the way, the two traded stories of their time with Urias, Senna comforting Lucian with her plainspoken wisdom, and Lucian easing her pain with fond remembrances. They arrived at Urias’ birthplace, far away from Demacian lands. There, they held the vigil for lost Sentinels.

    As they prepared to depart, dark clouds rolled in over the coast, and wraiths manifested from the foulness, attacking them. Where Lucian was horrified, Senna drew her weapons with a grim familiarity—this was her curse. Since she was a child, tendrils of the Black Mist had stalked her wherever she went, unleashing its horror should she tarry anywhere for too long.

    As Senna fought one of the creatures, it clawed Urias’ pistol from her grip. Lucian retrieved it, sensing his fate opening up before him. The blazing sorrow in his heart manifested in a bolt of light that blasted from the pistol, distracting the wraith so Senna could banish it. Senna fought off the remaining spirits before the pair left, the Mist ever on her trail.

    Never before had one of the uninitiated fired a Sentinel’s relic weapon. For the first time, Lucian had shown Senna his potential to join the order.

    Eventually, Senna entrusted Lucian with his father’s pistol, and instructed him in the tactics and doctrines of the Sentinels. He proved himself worthy of the lessons. A bond slowly formed between them, Lucian’s warmth and charm the perfect balance to Senna’s discipline and unbreakable resolve.

    Lucian and Senna battled the myriad evils that ushered forth from the Black Mist, and their reliance upon each other blossomed into love. The closer Lucian grew to Senna, the more he witnessed the curse she bore. Each conflict hardened him, splitting the world apart into light and shadow, good and evil. Lucian’s urge to heal Senna became a crusade he pursued with reckless zeal.

    Scouring a forgotten vault for a cure, the two Sentinels were attacked by the monstrous wraith Thresh. The ghoulish Chain Warden was a dangerous foe, and when Senna called to withdraw and regroup, Lucian refused to turn back. Throwing himself blindly into the attack, Lucian realized his mistake as Thresh gained the upper hand. Senna stepped into Thresh’s path, imploring Lucian to run.

    As the dust settled, Senna lay dead before him, her soul claimed by Thresh’s eldritch lantern.

    Senna’s sacrifice was nearly Lucian’s undoing. For years, he stalked Runeterra, a husk of the man he once was, his former warmth replaced with anger and bitterness. Wielding both his pistol and Senna’s, Lucian hunted Thresh in the hope of destroying the lantern and granting oblivion to his captive love. On the day that battle finally came, Lucian shattered the lantern—but instead of finding her eternal rest, Senna reemerged.

    Lucian and Senna’s love is a bond even death could not sever. As Lucian struggles to grasp Senna’s altered form, he is forced to confront his own. Lucian now fights to return to his former self, while grappling with the reality that the dark forces he hates are all that keep Senna with him.

    While Senna has returned with knowledge of a new mission, Lucian remains obsessed with exacting vengeance from Thresh, as he is certain the Chain Warden’s machinations have only begun.

  6. From The Ashes

    From The Ashes

    Aaron Dembski-Bowden

    “I can’t do it.”

    The words thickened Kegan’s tongue, and almost crashed against the cage of his teeth, but he forced them past his lips.

    “Master. I can’t do it.”

    Defeat gave him a chance to catch his breath. Who knew failure could be so exhausting? In that moment, he looked for sympathy in the older man’s eyes—to his disgust, he saw it right there, as bare as the cloudless sky.

    When Kegan’s master spoke, it was with the lilting flow of faraway lands. His was an accent rarely carried by these northern winds. “It is not a matter of whether you can,” he said. “Only that you must.”

    The older man clicked his fingers. With a purple flash, the bundle of deadwood flared to life; a campfire born in a single moment of willpower.

    Kegan turned from the fire and spat into the snow. They were words he’d heard before, and they were as useless now as they always were.

    “You make it seem so easy.”

    His master shrugged, as if even that half-hearted accusation needed a moment’s thought before replying. “It is simple, perhaps. Not easy. The two aren’t always the same thing.”

    “But there has to be another way…” Kegan muttered, unconsciously touching his fingertips to the burn-scars blighting his cheek. Even as he said it, he found himself believing it. It had to be true. It wouldn’t always be like this. It couldn’t always be like this.

    “Why?” His master looked at him with unconcealed curiosity in the light of his eyes. “Why must there be another way? Because you continue to fail at this one?”

    Kegan grunted. “Answering questions with questions is a coward’s way of speaking.”

    His master raised one dark eyebrow. “And there it is. The wisdom of a barbarian who cannot yet read, or count past the number of fingers on his hands.”

    The tension faded as the two of them shared a grim smile. They warmed broth, sipping it from ivory cups as their campfire cast them in a flickering amber glow. Above them—above the tundra for hundreds of miles around—the sky rippled with light.

    Kegan watched the heavens’ familiar performance, the gauzy radiance caressing the moon and the stars that cradled it. For all that he loathed this land, there was beauty here in abundance, if a man knew where to look.

    Sometimes that was as simple as looking up.

    “The spirits dance wildly tonight,” he said.

    His master tilted his unnatural gaze skyward. “The aurora? That is not the work of spirits—only the action of solar winds on the upper reaches of…”

    Kegan stared at him.

    His master trailed off, and awkwardly cleared his throat. “Never mind.”

    Silence returned to haunt them. Kegan drew the knife from his belt, setting to work on a sliver of unburnt wood. He carved with easy strokes. Hands that had set fires and ended lives now turned to a far more peaceful purpose.

    Out of the corner of his eye, he saw that the sorcerer was watching him.

    “I want you to breathe in,” the older man said.

    The blade still scraped over the bark. “I’m breathing now. I’m always breathing.”

    “Please,” his master said, with an edge of impatience, “do not be so obtuse.”

    “So what?

    “Obtuse. It means… Well, never mind what it means. I want you to breathe in, and hold it as long as you can.”

    “Why?”

    His master exhaled something like a sigh.

    “Fine,” Kegan agreed, tossing the branch into the fire and sheathing his bone-handled knife once more. “Fine, fine, fine.”

    He took a deep breath, swelling the muscles of his chest and shoulders. Silenced as he held his breath, he looked to his master for whatever would come next.

    “You do not create the air you breathe,” the sorcerer said. “You draw it inside you, letting it sustain you. You use it as your body requires, and then release it as you exhale. It is never yours. You are just a vessel for it. You breathe in, you breathe out. You are a channel through which air flows.”

    Kegan made to release his breath, though his master shook his head.

    “No. Not yet. Feel the air in your lungs, Kegan. Feel it pushing at the cage of your body. Feel it straining to escape.”

    The young barbarian’s features were flushing red. His eyes asked the question his mouth could not.

    “No,” the sorcerer answered. He gestured to Kegan with a discoloured hand. “Keep holding.”

    When Kegan’s endurance finally gave out, defiance took over, buying him more time. When even his defiance began to ebb with the pain of his quivering chest, naked stubbornness took control. He glared daggers at his master, trembling with the effort, knowing this was surely a test—knowing he had to prove something, without knowing just what it might be.

    Greyness misted the edge of his vision. His pulse was rhythmic thunder in his ears. All the while his master looked on, saying nothing.

    Finally, his breath burst back into the chill evening air, and Kegan sagged, gasping, as he recovered. He was a wolf in that moment, a wild animal baring his teeth at the world around him, offering a threat to any that might attack in his moment of weakness.

    His master watched this, too.

    “I was beginning to wonder if you would actually let yourself pass out,” he murmured.

    Kegan grinned, and pounded a fist against his chest, wordlessly proud of how long he’d held out.

    “Therein lies the problem,” his master observed, reading his posture. “I told you the air was not yours, yet you are thrilled with yourself for how long you kept it inside you. It is the same with magic. You want it, believing it can be owned. You cling to it, forgetting that you are merely a channel through which it passes. You choke it in your heart, and in your hands. And so the magic is strangled in your grip, because you see it as something to bind to your will. It is not, and never will be. It is like air. You must draw in what exists around you, use it for a moment, then let it free.”

    The two of them—student and master, barbarian and sorcerer—fell silent again. The wind howled through the canyons to the south, bringing a keening cry on the breeze.

    Kegan eyed the older man suspiciously. “So… why didn’t you just say all that? Why make me hold my breath?”

    “I have said all of that before. Several dozen times, in several dozen ways. I hoped a practical element to the lesson might aid your comprehension.”

    Kegan snorted, then glared into the fire.

    “Master. Something’s been preying on my mind of late.”

    The sorcerer chuckled to himself and patted the rolled, bound parchment leashed to his back. “No, Kegan. I am not letting you read this.”

    The young tribesman grinned, though his stare was devoid of mirth. “That’s not what I wanted to ask,” he said. “What if I’m not a bad student? What if you’re just a bad teacher?”

    His master stared into the flames, his weary eyes reflecting the dancing firelight.

    “Sometimes I wonder that myself,” he replied.




    The next day, they journeyed north, and west. It would not be long before even the sparse tundra froze over, leaving them travelling through fields of lifeless ice. For now, their boots crunched on useless, rocky soil, broken only by scrub flora. The sorcerer’s thoughts were as bleak as their surroundings, but Kegan was his usual self—persevering without complaint, but equally without joy.

    “You said something the other day,” the barbarian said as he drew alongside his master. “Something that sounded like a lie.”

    The sorcerer turned slightly, his features shadowed by his hood. “I am many things,” said the older man, “and not all of them are virtuous. But I am not a liar.”

    Kegan grunted what may or may not have been an apology. “Perhaps not a lie, then. More like… a fable.”

    The sorcerer was watching him as they walked. “Go on.”

    “That place. That empire. The kingdom you said was destroyed lifetimes ago.”

    “Shurima? What of it?”

    “You said it lay in a land never touched by frost, or rimed by ice.” Kegan grinned as if sharing a joke. “I’m not as gullible as you believe I am, master.”

    The sorcerer found himself dragged out of his bleakness by the barbarian’s curiosity. He switched the burden of his backpack to his other shoulder, unable to hide a small smile.

    “That was no lie.” He stopped walking, turning to point southward. “Far, far to the south, many hundreds of days’ walk, and across another ocean, there lies a land where…”

    How does one explain the desert to a man that knows only winter? he thought. How does one explain sand to a man that knows nothing but ice?

    “…a land where the earth is hot dust, and where snow is utterly unknown. The sun beats down without mercy. Even rain is rare. The ground thirsts for it, day after day.”

    Kegan was staring at him again. He had that look in his pale eyes, the one that said he didn’t dare trust what was being told, in case it was some trick to make him look foolish. The sorcerer had seen that look in the eyes of many, in his time—lonely children and fragile adults alike.

    “A place that has never felt Anivia’s touch,” Kegan murmured. “But is the world really that large, that a man can walk for so long and still not see its end?”

    “It is the truth. There are whole lands elsewhere in the world that are not frozen. In time, you will learn that there are few places as cold as the Freljord.”




    The conversation was stilted for the rest of the day’s journey, and when they made camp, there seemed little more to say. Even so, the young barbarian persevered. He looked across the campfire, to where his master sat cross-legged in sullen introspection.

    “Shouldn’t you be teaching me something?”

    The sorcerer raised an eyebrow. “Should I?”

    He always had a look about him that suggested his apprentice was interrupting him just by being alive. They’d been together for a few weeks now. Kegan was growing used to it. The youth dragged his hands through dirty hair, brushing his mother’s ivory trinkets from his face. He muttered something that would, with imagination, pass for an agreement.

    When the sorcerer still refused to answer, he pressed harder.

    “So, will we get to... wherever it is we’re going, today?”

    His master regarded him carefully. “No. We will not reach our destination for several weeks.”

    The sorcerer did not seem to be jesting.

    “And I have given more thought to the difficulties you suffer in controlling your gifts,” he added, flatly.

    Kegan wasn’t sure what to say. Sometimes silence was the only way to avoid looking ignorant or impatient, so he tried that. It seemed to work, for the sorcerer continued.

    “You have some talent, true enough. The ability is in your blood. Now you must stop perceiving magic as an adversarial, external force. It need not be harnessed, merely… nudged. I have watched you. When you reach out to wield it, you seek to fashion it to your will. You want control.”

    Kegan was getting frustrated now. “But that’s how magic works. That’s what my mother always did. She wanted it to do something, so she made it happen.”

    The sorcerer suppressed a wince of irritation. “You don’t need to make magic happen. Magic exists in the world. The raw stuff of creation is all around us. You do not need to clutch it, and bend it to your needs. You can just… encourage it. Direct it along the path you would prefer it to take.”

    As he spoke, he moved his hands as if shaping a ball of clay. A faint chime sounded in the empty air, holding to its eternal, perfect note. Misty energies snaked between his fingers, binding to one another in slow lashes. Several of them tendriled out from the sphere to curl around his discolored hands, seething and darkly organic.

    “There will always be those that study magic with rigid intent, mapping the ways one can exert their will on the primal forces. And, clumsy as it is, it will work. Slowly, and with limited results. But you don’t need to behave so crudely, Kegan. I am not shaping these energies into a sphere. I’m merely encouraging them to form one. Do you understand?”

    “I see,” Kegan admitted, “but that’s not the same as understanding.”

    The sorcerer nodded, sharing a small smile. Evidently his apprentice had finally uttered something worthwhile.

    “Some men and women, souls of iron discipline or limited imagination, will codify the magical energy that flows between realms. They will manipulate it, and bind it, however they are able. They are looking at sunlight through a crack in the wall, marveling at how it bleeds into their dark chambers. Instead, they could just go outside, and marvel in the blinding light of day.” He sighed pointedly. “Your mother was one such mage, Kegan. Through repetitive ritual and traditional concoctions, she dabbled in minor magics. But all she was doing—all any of them can do with their rituals and talismans and spell books—is create a barrier between themselves and the purer forces at play.”

    Kegan watched the sphere ripple and revolve, not bound within the sorcerer’s touch at all; constantly overlapping it, or threatening to roll free.

    “Here is the secret, young barbarian.”

    Their eyes met in that moment; pale and human, reflected against shimmering and… whatever his master really was.

    “I’m listening,” Kegan said, softer than he intended. He’d not wanted to appear ignorant and awed, especially since he knew he was both.

    “Magic wants to be used,” said the sorcerer. “It is all around us, emanating from the first fragments of creation. It wants to be wielded. And that is the true challenge on the path we both walk. When you realize what the magic wants, how eager it is… Well, then the difficulty isn’t how to begin wielding it. It’s knowing when to stop.”

    The sorcerer opened his hands, gently nudging the sphere of cascading forces towards his apprentice. The barbarian cautiously reached out to welcome it, only for it to burst the moment his fingers grazed its surface. The trails of mist thinned and faded away. The ringing chime grew fainter, then altogether silent.

    “You will learn,” the sorcerer promised. “Patience and humility are the hardest lessons, but they are all you will ever need.”

    Kegan nodded, though not at once, and not without a sliver of doubt.




    The sorcerer didn’t sleep that night. He lay awake, wrapped in a crude blanket of furs, staring up at the aurora undulating across the night sky. On the other side of the banked fire, the barbarian snored.

    Doubtlessly dreaming the dreams of the unburdened, thought the sorcerer.

    No. That was unfair. Kegan was a brute, yes, but he was a youth roughly hewn from a land of endless hardship. The Freljord bred souls whose instinct was forever focused on survival above all else. Beasts with iron hides and spear-length fangs stalked the wilds. Raiders from rival villages shed blood all along the icy coasts. Their winter had lasted a hundred lifetimes. These people grew in a land where writing and artistry were luxuries; where the reading of books was an unimaginable myth, and lore was told and retold down the generations in whispered stories by weary elders and tribal shamans.

    And Kegan, for all his blunt stubbornness, was far from unburdened.

    Is it a mistake, bringing him with me? Was this a moment of mercy, or a moment of weakness?

    There seemed no answer to that.

    I could have left him. As soon as the thought occurred, the rest of it rose unbidden, treacherously swift. And he would not be the first I had abandoned...

    The sorcerer looked through the haze of heat that shimmered above the faded fire, and watched the barbarian sleep. The young man’s lip twitched, with an answering flicker of his fingers.

    “I should wonder what you dream of, Kegan Rodhe,” the sorcerer whispered. “What ghosts of fading memory reach out to reclaim you?

    Night after night, in his dreams, Kegan walked the paths of his past. Before meeting the sorcerer, he had been an exile, wandering the frozen wastes alone, warmed only by his brash refusal to die.

    And before that? A brawler. A failed shaman. A son to a distant mother.

    He was still young by any standard beyond that of the Freljord, with scarcely the chill of nineteen winters in his bones. He had lived hard, by his wits and the edge of his blade, winning a cut of renown and more than his fair share of indignity.

    Night after night, in his dreams, he was a ragged wanderer lost in the howling white storm once more, slowly freezing to death in the snow. He was a healer, scrabbling over loose rocks in the rain, seeking the flashes of color that betrayed rare herbs amid the undergrowth. He was a boy crouched in his mother’s cave, in that place that was a sanctuary from the world but never from her gaze, laden with misgivings.

    And night after night, in his dreams, Rygann’s Reach burned again.




    He was seven years old when he learned the truth of his blood. His mother crouched before him, turning his face in her hands and looking over the scrapes and bruises marking his skin. He felt an uneasy flicker of surprise, for she rarely touched him.

    “Who did this to you?” she asked, and as he was drawing breath to answer her, she spoke over him with words he was far more used to hearing. “What did you do? What did you do wrong, to earn this punishment?”

    She moved away before he could reply.

    He trembled in the wake of her touch on his skin, unused to the contact, fearing and cherishing that moment of awkward closeness. “Just wrestling, mother. In the village all the boys wrestle. And the girls too.”

    She regarded him with a skeptical eye. “You didn’t get those marks from wrestling, Kegan,” she muttered. “I’m not a fool.”

    “There was a fight after the wrestling.” He wiped his nose on his ragged sleeve, smearing away a half-dried scab. “Some of the other boys didn’t like me winning. They got angry.”

    His mother was a thin woman—frail in a land that devoured the weak. She was old before her time, a victim of unspoken sorrows and the isolation brought about by her talents. Even at seven, Kegan knew all of this.

    He was a perceptive child. This was the advantage of having a mage for a mother.

    As he looked up at her, framed as she was by the mouth of the cave they called home, he saw a softness in her eyes that was as unfamiliar as the touch on his face had been a moment before. He thought she might sink back to her knees before him and draw him into an embrace, and the thought terrified him as much as he yearned for it.

    Instead, her dark eyes frosted over.

    “What have I told you about upsetting the other children? You’ll just make our lives even harder if the village hates you, Kegan.”

    “But they started it.”

    She stopped, half-turned, and looked back down at him. Her expression was as dark and cold as her eyes. The younger gaze lifted to meet hers was pale green, like she so often told him his father’s had been.

    “And you started it all the other times. Your temper, Kegan…”

    “No, I didn’t,” the boy lied. “Not every time, at least.”

    His mother moved further back into the cave, crouching by the firepit, stirring the watery broth of boiled elnük fat that would serve as their dinner for the next three nights. “There’s magic in our blood. In our bones. In our breath. We have to be careful, in ways other people don’t.”

    “But—”

    “You shouldn’t cause trouble in the village. We already live here on their sufferance. Old Rygann has been good to us, letting us stay here.”

    Instinct moved Kegan’s mouth before he had time to think. “We live in a cave in the rocks, far from the village,” he said. “You should stop healing them if they’re so bad to us. We should leave.”

    “You don’t know what you’re talking about, Kegan. I heal because I have the power to do it, and we stay because we have to stay.” She nodded to the hillside where the trees were blackened by the night, and silvered by the moon. “We’d die out there, where the woods become ice and snow, all the way to the world’s end. Let them say whatever they want to say. Don’t stir up trouble. Don’t stir up the magic in your blood.”

    But the boy stood still at the rim of the cave. “If they say bad things about me, or they fight me… I’ll fight back. I’m not a coward like you.”

    This night would become a memory branded forever into his mind because of what came next. For the first time, he didn’t bow his head and promise to obey her. Instead, he clenched his little fists, and narrowed his eyes.

    In the silence that stretched between mother and son, he expected a slap—one of her forceless cracks against his cheek that would somehow sting for about an hour afterwards—or maybe yet more weeping. His mother cried a lot, quiet and alone, long into the night when she thought he was asleep.

    But this time, there was something new in her eyes. Something fearful.

    “You are your father’s son.” The words were calm and measured, and somehow all the worse for it. “His eyes, always looking at me. His crime, always there to remind me. And now his words, his spite, thrown in my face.”

    The boy gazed up at her in awed, childish fury. “Is that why you hate me?”

    She hesitated before answering, and that meant more than any answer ever could. It was that hesitation he never forgot, even years later, long after her skinny bones were naught but ash and dust on a cooling funeral pyre.




    He was thirteen when he first saw Zvanna. She came to Rygann’s Reach with two dozen others, the survivors of a nomadic clan that had dwindled in the wilds over the course of a generation. Rather than take to raiding like so many others, they settled in the Reach, bringing fresh blood, skills, and spears to the people of the prosperous fishing village.

    Kegan met her one day in the half-light of the setting sun. He was picking heather and herbs in the southern hills, stripping the stems of thorns before stuffing them into his stag-hide satchel. It was a slow task when done right, and Kegan’s fingers were pin-pricked in a hundred places from his haste.

    At one point he looked up, and there she was.

    He stopped working. He rose to his feet, brushing dirt from his sore hands, with no idea how curiosity and surprise looked like suspicion on his otherwise fine features. You would be handsome, his mother had once said, if you could stop glaring at the world as if you want to avenge yourself upon it.

    “Who are you?” he asked.

    She flinched at the question, and even to his own ears he sounded abrupt.

    “I mean, you’re one of the newcomers. I know that. What’s your name? What are you doing out here? Are you lost?”

    The questions rained on the girl like flung stones. She was older than him, though by no more than a year or two. Willowy, wide-eyed, practically drowning in her heavy furs, she stared back at him as she spoke. She had the voice of a mouse.

    “Are you the healer’s boy?”

    He smiled, showing all teeth and no humour. For the first time in years, he felt the ache of knowing that they talked ill of him in the village. Here was someone new to his world, and it was someone who had already heard a hundred dark things about him.

    “Kegan,” he replied. He swallowed, and sought to soften his words. “Yes, I’m the healer’s boy,” he added with a nod. “Who are you?”

    “Zvanna. Can you come? My father is sick.”

    Kegan’s heart sank. He found himself pitching his voice lower, as if she were a grazing beast he didn’t want to frighten away.

    “I’m not a healer. Not like my mother.” The confession was like having a tooth pulled. “I just help her.”

    “She’s on her way to the village,” the girl said. “She told me to find you. You have the herbs she needs.”

    Kegan cursed as he buckled his bag into place. He started towards her, moving lightly over the dark earth and scree. “I’ll come now. Who’s your father? What’s wrong with him?”

    “He’s a sailmaker,” Zvanna replied, leading the way back to the Reach. “He can’t eat or drink. His stomach hurts.”

    “My mother will know what to do.” Kegan spoke in the tones of absolute confidence as he followed her across the hillside, descending towards the village. Inwardly, he felt a stab every time she glanced back at him, and he wondered just what she’d heard from the other children of the village.

    He didn’t have to wonder for long. She spoke gently, without judgement.

    “Old Rygann said you’re a raider’s son. A reaver-bastard.”

    Gloom was taking hold around them with the setting of the sun. Kegan showed no emotion at all. “Old Rygann said the truth.”

    “Does that really make you bad luck? Like the legends say?”

    “Depends which legends you believe…” Kegan considered that a cunning enough answer, but she twisted it back at him a moment later.

    “Which legends do you believe?” she asked, looking over her shoulder. He met her eyes in the twilight, and felt the force of her gentle gaze like an axe to the gut.

    None of them, he thought. They’re all fears held by foolish men and women, afraid of true magic.

    “I don’t know,” he said.

    She had no response for that. She did, however, have another question.

    “If your mother is a healer, why aren’t you?”

    Because the magic doesn’t work for me, he almost said aloud, but thought better of it. “Because I want to be a warrior.”

    Zvanna kept ahead of him, her tread light across the icy rocks. “But there are no warriors here. Only hunters.”

    “Well. I want to be a warrior.”

    “People need healers more than warriors,” she pointed out.

    “Oh?” Kegan spat into the undergrowth. “Then why do shamans have no friends?”

    He knew the answer to that. He’d heard it enough. People are frightened of me, his mother always said.

    But Zvanna had a different answer.

    “If you help my father, I’ll be your friend.”




    He was sixteen when he broke Erach’s jaw. Sixteen, and already possessing a man’s size and muscle. Sixteen, and all too familiar when it came to proving a point with his fists. His mother warned him about it, time and again, and now Zvanna did the same.

    “Your temper, Kegan…” she would say, in the same tone as his mother.

    In his sixteenth year, the solstice celebration was a riotous affair, a louder and brighter celebration than usual with the arrival of a merchant caravan and three string musicians from Valar’s Hollow, far to the south-west. Oathings were made by the shore, and promises of eternal love spoken ardently, foolishly, and frequently. Young warriors fire-danced to impress the unwed locals watching from the sides. Hearts were broken and mended, grudges forged and settled. Fights broke out over betrothals, over property, over matters of honour. The abundance of drink only added to the atmosphere of revelry.

    Many were the regrets that came with the pale, winter’s dawn, when the clarity of the unmelting snows returned through fading hangovers.

    But the fight between Kegan and Erach was like no other.

    Bathed in sweat from the fire-dance, Kegan looked for Zvanna by the shoreline. Had she seen him perform? Had she watched him leave the other young men of the village panting, unable to keep up with his wild leaps?

    His mother was a stick-thin wraith in her sealskin cloak. Her hair was ragged, with the trinkets and talismans of bone tied into the unwashed strands resting against her cheeks. She gripped his wrist. The solstice was one of the few nights their presence was tolerated in the village, and his mother had made the journey with him.

    “Where’s Zvanna?” he asked her.

    “Kegan,” she warned him as she held his wrist. “I want you to be calm.”

    The heat of the flames and the sweat on his skin no longer existed. His blood was frost. His bones were ice.

    “Where’s Zvanna?” he asked again, this time in a growl.

    His mother started to explain, but he didn’t need her to. Somehow, he knew. Perhaps it was nothing more than a flash of intuition through his dawning temper. Or perhaps it was—as the sorcerer would later say—a flicker of insight from his latent magical gifts.

    Whatever the truth, he shoved his mother aside. He went down to the waves where young couples stood with their families, garlanded by winter flowers, swearing oaths to stay loyal and loving for the rest of their lives.

    Murmurs started up as he drew near. He ignored them. They became objections as he forced his way through the crowd, and he ignored those, too.

    He wasn’t too late. That was what mattered. There was still time.

    “Zvanna!”

    All eyes turned to him, though hers was the only gaze that mattered. He saw the joy die in her eyes as she recognised the look upon his face. The crown of white winter blossoms was at odds with her black hair. He wanted to rip it from her head.

    The young man at her side moved protectively in front of her, but she eased him aside to confront Kegan herself.

    “Don’t do this, Kegan. My father arranged it. I could have refused, if I wanted to. Please don’t do this. Not now.”

    “But you’re mine.”

    He reached for her hand. She wasn’t fast enough to draw away—that, or she knew it would spark him further if she tried.

    “I’m not yours,” she said softly. They stood in the center of the crowd, as if they were the ones about to be bound together in the sight of the gods. “I’m not anyone’s. But I’m accepting Malvir’s pledge.”

    Kegan could have dealt with it, if that was all it had been. The embarrassment meant nothing to him, for what was a fleeting, adolescent humiliation to one that had endured nothing but shame for most of his life? He could’ve walked away right then, or even—against every desire and prayer—stayed in the crowd and lied his way through the laughter and the cheers and the blessings.

    He would’ve done that for her. Not easily, no, but willingly. Anything for Zvanna.

    He was already releasing her, readying a false smile and drawing breath to apologise, when the hand slammed down on his shoulder.

    “Leave her alone, boy.”

    Old Rygann’s voice, cracked with age, cut through the silence. This was a man, the founder of the settlement, who looked like he’d been old when the world was still young. He was at least seventy, likely closer to eighty, and though it wasn’t his hand holding Kegan back, he directed the men that surrounded the healer’s son now.

    “You get out of here, reaver-bastard, before you bring yet more misfortune down on all of us.”

    The hand tried to haul him back, but Kegan stood firm. He was not a boy. He had a man’s strength now.

    “Don’t touch me,” he said through clenched teeth. Whatever was on his face caused Zvanna to back away. Other hands joined the first, dragging him away from her, making him stumble.

    And, as always, instinct was there to catch him. He turned, he roared, and he swung at the closest of the men hauling him away.

    Zvanna’s father went down in a boneless heap, his jaw shattered.

    Kegan walked away. Others in the crowd cried out or hurled insults, but none sought to bar his passage, or come after him. There was satisfaction in that. Vindication, even.

    He cuffed at the corners of his eyes on the way home, refusing to cry, and unpleasantly soothed by the sweet pain in his throbbing knuckles.




    He was nineteen when he burned his mother on her funeral pyre, and spread her ashes along the hillside overlooking Rygann’s Reach the following morning. He knew he would have to have to bear the burden alone, despite all his mother had done for the village. For all that they had feared her, they’d needed her and valued her

    And yet here he was, casting her remains to the bitter winds with a prayer to the Seal Sister, alone but for his thoughts.

    He imagined them in the village, and if they acknowledged his mother’s death at all it was with a selfish eye to their own suffering. They’d be worried now, with the healer gone. They couldn’t rely on her son to step up, after all. The hereditary chain had been broken when his raiding father had sired him, pouring misfortune into a mage’s blood.

    Right now, those people would all be bleating their useless sentiments about his mother, maybe even convincing themselves that a few kind words uttered far too late severed them from the guilt and responsibility of how they had treated her in life. Far more likely, they were quietly celebrating the passing of a shadow from their lives.

    Superstitious animals, all of them.

    Only three of them came out from the village at all, and they hadn’t made the journey to say their farewells. Zvanna approached him after the lonely ceremony was over—but her son, with the same black hair as his mother, refused to come near Kegan. The boy, now almost three, stayed at his father’s side a short distance away.

    “The little one is scared of me,” Kegan observed without rancor.

    Zvanna hesitated, just as Kegan’s mother had once hesitated, setting the truth in his mind. “He’s heard stories,” she admitted.

    “I’m sure he has.” He tried to keep his tone neutral. “What do you want?”

    She kissed his cheek. “I’m sorry for your loss, Kegan. She was a kind soul.”

    Kind wasn’t a word he connected with his mother, but now was hardly to the time to argue. “Yes,” he said. “She was. But what did you really come to say? We were friends once. I can tell when you’re holding something back.”

    She didn’t smile as she replied. “Old Rygann… He’s going to ask you to leave.”

    Kegan scratched his chin. He was too weary that day to feel anything, least of all surprise. He didn’t need to ask why Rygann had come to that decision. There was still one shadow darkening the edge of the settlement. One last shadow that would finally fade away.

    “So the bad-omened boy can’t lurk nearby, now his mother’s dead,” he spat onto the ashy earth. “At least she was useful, right? She was the one with the magic.”

    “I’m sorry, Kegan.”

    For a brief time, together on the hillside, things were just as they had been a few short years ago. She leeched the angry heat from his heart just by being near, and he breathed in the cold air, defying every urge to reach out for her.

    “You should go,” he muttered, and nodded towards Malvir and the young boy. “Your family is waiting.”

    “Where will you go?” she asked. She drew her furs tighter around herself. “What will you do?”

    His mother’s words echoed down the years. We’d die out there, where the woods become ice and snow, all the way to the world’s end...

    “I’ll find my father,” he replied.

    She looked at him, troubled. He could see the doubt in her eyes, and worse, the fear. The fear that he might be serious.

    “You don’t mean that, Kegan. You don’t even know who your father’s people are, or where they hailed from, or… or anything. How would you ever hope to find him?”

    “I’ll try, at least.”

    Kegan resisted the urge to spit again. Even an impossible ambition sounded better than I don’t know what I’ll do, Zvanna. I’ll probably die alone on the ice.

    She was drawing breath to fight him on it, even after all these years of little more than silence, but he hushed her with a shake of his head. “I’ll come see you before I leave. We’ll talk then. I’ll be down in the village tomorrow, for supplies. I’ll need things for my journey.”

    Zvanna hesitated again, and he knew. Kegan knew it as if the ancestor-spirits had whispered it to him on the wind.

    “Old Rygann has forbidden it,” he sighed. The words weren’t a question, or even a guess. “I’m not allowed down into the Reach. Not even to trade before I go.”

    She pressed a small satchel against his chest, and that confirmed it. He could guess what would be in there: dried foodstuffs, and whatever meager provisions her young family could spare. The ferocity of unfamiliar gratitude left him shaking and almost—almost—accepting the gift.

    But he handed it back to her.

    “I’ll be fine,” he promised her. “Don’t worry about me. I’ll be fine.”




    That night, he went into Rygann’s Reach alone.

    He carried a week’s worth of supplies in his pack, an ivory spear in his hand, and his hair was woven with his mother’s bone charms. He looked as much a mendicant shaman as she ever had, though he carried himself with a warrior’s bulk, and moved with a hunter’s grace.

    Dawn was still three hours distant. Here, in the stillest part of the night, Kegan stalked with exaggerated care, moving between the earthwork huts of the families that had rejected him and his mother for all of his short, harsh life. He felt no malice toward them, not anymore—the old anger was reduced to embers, alive but banked, burning low. If he felt anything more, it was a deep-grained and exhausted sense of pity. They were simple. They were slaves to their misjudgements.

    No, his true hatred was reserved for one soul above all others.

    Old Rygann’s longhouse sat proudly in the settlement’s heart. Kegan drew near, avoiding the indifferent gazes of the watchmen by staying in the shadows cast by the descending moon. Theirs was a dreary duty, and they treated it with all the informality one would expect. Why should they expect any trouble from the naked tundra, or the bare ocean? No raiders had landed at Rygann’s Reach for a long time, after all.

    Kegan ghosted inside.




    Old Rygann awoke to find a shadow crouched at the foot of his bed. In the shadow’s pale eyes were slivers of reflected moonlight, and in the shadow’s hands was an ivory knife—a ritual dagger last carried by Krezia Rodhe, the witch that had died only days before. It was a blade that had been used, so it was said, for blood sacrifices.

    The shadow smiled, and spoke in a low, feral whisper.

    “If you make a single sound without my permission, old man, you die.”

    In the light-starved gloom, Rygann could have passed for a hundred years old. His sinuses stung from the reek of lantern oil, and the animal spice of the intruder’s sweat. He nodded in helpless obedience.

    The shadow leaned forward, and the reaver-bastard Kegan’s face leered, coldly amused, from the darkness.

    “I’m going to tell you something, old man. And you will listen to me, if for no other reason that it lets you live a little longer.”

    The dagger, carved from a drüvask tooth, glinted in the half-dark. Kegan rested the tip, carved to a puncturing point, on the man’s saggy throat.

    “Nod if you understand.”

    Rygann nodded, wisely mute.

    “Good.” Kegan kept the knife in place. His eyes were liquid with hatred, his teeth almost trembling with the force of his anger. He was a creature on the edge of savagery, held back only by tattered shreds of humanity.

    Rygann swallowed hard, saying nothing. He was shaking himself, for far different reasons.

    “You killed my mother,” Kegan growled. “It wasn’t the disease that ate her away from within. It was you. You killed her, day by day, with your mistrust and your ingratitude. You killed her by exiling her to the cold comfort of that cave. You killed her by banishing her on the whims of your stupid superstition.”

    The blade rested on the old man’s cheek, ready to saw through the flesh.

    “And now you’re killing me,” Kegan added softly. “It wasn’t enough to shame me for the sin of my father’s blood, and curse me for being bad luck. It wasn’t enough to kick a child out of your precious village, over and over, and teach me nothing except how to hate others. Now, while the embers of my mother’s funeral pyre are still warm, you want to damn me to wander the wasteland, to die.”

    And then the dagger was gone.

    The intruder slipped from the bed, edging back across the room. Kegan’s smile became a grin, scarcely illuminated by the shuttered lantern he held up from the bedchamber’s table.

    “That’s all I came to say. I want you to think about those words when I’m gone. I want you to think of the boy you helped to raise by throwing him and his mother out into the cold.”

    Rygann didn’t know how to respond, or if the healer’s son even desired a reply. He stayed silent out of a healthy blend of wisdom and fear, breathing in the earthy, oily scent that filled the room.

    Kegan unshuttered the lantern, and a sudden amber glow spread across the room. Patches of resinous wetness marked the floorboards, the walls, the shelves, even the bedsheets. The intruder had done his work well—in silence—before waking his prey.

    “W-wait,” the old man stammered, breathless with dawning panic. “Wait—”

    “No, I have a journey to make,” Kegan said, almost conversationally, “and I should warm my hands before I go. Goodbye, Rygann.”

    Wait! Please!

    But Kegan didn’t wait. He was backing away towards the door, and tossed the lantern like a parting gift. It smashed on the rough floorboards of the bedchamber.

    The world ignited, and Kegan laughed even as the flames licked at his own flesh.




    Fire is like a living thing, rapacious and ravenous. It has its own hunger, its own whims, and—like fate—its own vile sense of humor. It leapt in caressing licks, as sparks that were carried by the Freljord’s hateful wind, dancing across nearby rooftops. Everywhere that it touched, it bit down and devoured.

    Kegan cut north, heading through the forested lowlands, blind to the devastation in his wake. He had more pressing matters than waiting to see if Old Rygann’s hall would burn all the way to the ground. He had the seared ruin of his face to deal with; a screaming, searing wash of pain bathing the left side of his features, soothed only by pressing his flesh into the snowy earth.

    Not for the first time, he wondered if there might not be something to all the talk of the ill-fortune in his blood.

    By the time he reached high enough ground to turn back and witness the results of his handiwork, the sun was rising above the ocean, and the fire had long since been reduced down to a pall of thick smoke, curling and thinning in the mercy of the morning winds. He held a palmful of ice against his burned cheek, hoping to see Rygann’s hall as a charred, black heart in the center of the village.

    What he saw instead stopped his breath. Mute with horror, scarred by carelessness, and staggering in an awkward run, the betrayer made his way back to the scene of his betrayal.

    At first, no one marked his return. The survivors wandered among the charred skeletons of their homes, where all they owned was now gone. He was just one more silhouette in the smoky haze, one more scarred face among those that still lived.

    He found Zvanna outside the blackened remains of her hut. She’d been laid carefully on the earth with her son and husband, the three of them silent and still beneath the same sooty blanket. Kegan crouched beside them for an unknown time, his skull empty of thought, his body empty of strength. Perhaps he wept. He wasn’t sure—not then, and not after—though he felt the sting of salt upon his wounded cheek.

    He could only remember two things for certain, in his time at her side. The first was the sight of the family’s faces when he pulled the sheet back, to be certain it was them. When he had his answer, he covered them again.

    The second was resting his ungloved hands on the filthy shroud, pleading for his mother’s old magic to work through him. He achieved no more in that moment than he ever had, when seeking to draw upon his supposed gifts.

    They stayed dead. He stayed broken.

    Some time later, of course, the others came for him. Kegan stayed on his knees by Zvanna’s side as they threw insults and blame, as they bleated about hexes and sacred misfortune, and cursed the day he’d been born. Kegan let it wash over him. It was nothing against the emptiness in his chest and the acid ache of his face.

    The survivors had no idea. They blamed him out of mournful superstition because there was no one else to blame, little knowing the true harm he’d done to them all. They blamed his blood when they should have blamed his deeds.

    Kegan left the razed village without looking back. He walked out into the wilderness, just as he had planned, though the anticipated sense of exultation was now nothing but ashes in his mouth.




    What followed were the weeks of wandering. Kegan made his way inland, following game spoor and trade-trails, with no destination in mind and no knowledge of what settlements lay where. The only places he knew well were isolated glades and mountainsides with harvestable herbs his mother had used in her medicinal concoctions. Even the closest settlement, Valar’s Hollow, was weeks away, and likely to be the new home of any survivors from Rygann’s Reach. If Kegan found his way there, he doubted the welcome would be warm. Far likelier, it would be fatal.

    He hunted when he could, though he lacked a true hunter’s skills. Once he gorged on the half-cooked carcass of a rabbit, only to throw the mess back up hours later when his belly rebelled.

    The days bled into weeks, and the weeks into a month, and more, as the skies stayed dark and the weather turned foul. He saw no other tribespeople. He saw no sign of nearby settlements. He spent hours in a snowblind daze, and others in a frost-mad trance. Day after day he encountered nothing but the icy indifference of his homeland—the Freljord cared nothing for whether he lived or died by its howling breath. Nowhere else in the world could teach such a brutal lesson in a man’s insignificance.

    Fortune, or perhaps a cruel twist of fate, led him to a cave formed from the same pale rock as his mother’s sanctuary. Emaciated, weakened from exposure, scarred by his own fire, Kegan Rodhe lay down on the cold rock, feeling his skin freeze to the stone. He would lie here and wait for the latest blizzard to die down, or he would lie here and wait to die. Whichever came first.

    But on that night, he met the man who would become his teacher. His master.

    The figure melted out of the storm in a weary trudge, with his shoulders hunched and head down. His beard was shaggy, and grey not with age but from the bite of the frosty winds. His features were gaunt beneath his hood, and his eyes shimmered with an unnatural iridescence. Strangest of all was the man’s skin, mottled and tattooed—in the storm’s light, with each crash of lightning, the flesh looked as though it were darkening to blue.

    Later, by firelight, it was far more clearly paling to violet.

    As meetings fated by destiny went, it was too anticlimactic for any bard’s tale, or saga of old. No arcane declarations were made, and no binding pacts were sworn. The newcomer had merely stood at the mouth of the cave, turning a suspicious eye on the human wreckage lying before him.

    “What,” the sorcerer muttered, “do we have here?”

    Kegan drifted in and out of consciousness, as well as his senses. When he finally managed to summon words, he accused the older man of being a spirit, or an illusion.

    In answer, the sorcerer crouched beside him, offering a hand.

    Warmth spread through Kegan from his touch, in a rush of tingling… life. It was not the sting of flame, yet the relief it brought was so fierce that it almost broke him.

    “I am neither a phantom nor a fiction,” the newcomer had said. “My name is Ryze. And you, dear miserable creature… Who are you?”




    Kegan woke well after dawn, thumbing the grit from his eyes. It didn’t surprise him to see that his master was already up, sitting cross-legged and with his eyes closed. He was meditating, the barbarian knew, though he couldn’t understand the point of sitting still for an hour a day. What was it supposed to accomplish? It seemed a strange suspension between sleeping and being awake, to no obvious purpose...

    “Good morning,” the sorcerer said, without opening his eyes. “You did not sleep well,” he added. As so often, it was a statement and not a question.

    Kegan emptied one nostril into the ashes of the campfire, and grunted. “Why do I feel like you’re watching me, even when your eyes are closed?”

    “Because you’re uneasy around others. It makes you doubt their intentions.”

    Kegan grunted again. “There’s nothing wrong with a little healthy suspicion.”

    Ryze chuckled, remaining motionless in his meditative pose.

    Kegan bristled at that. “What’s so funny?”

    “I hear myself in your words, sometimes. The way you turn mistrust into a virtue is especially familiar to me. I can’t say I blame you, given all you have endured.”

    Kegan stared at him. Can he read my mind? Does he see my dreams...?

    The sorcerer made no response. Not even a twitch.

    The young barbarian rose, stretching out the night’s soreness with a delicious crackle of sinew. “Nnh. Do you want me to heat the last of the broth, to break our fast?”

    “Decent of you, Kegan. Will you gather firewood, or use your gifts?”

    The question was loaded, bordering on condescending, and it took no small effort for Kegan to avoid the bait. “Firewood. I’ll try the magic again later.”

    Another chuckle. Another maddening chuckle. “As you wish,” Ryze replied.

    Kegan took his time finding enough fallen deadwood. His skull was awhirl with echoes of their conversations these last few weeks. Something was nagging at the back of his brain, something that made the healing burn scars itch across his face. It was only when he returned to their makeshift camp, and dumped the armful of broken branches, that he realized what it was.

    “Master.”

    The sorcerer didn’t move, but the air seemed to change around them both. It became sharper, somehow—maybe a touch cooler, charged with some unseen force.

    “Yes?”

    Kegan cleared his throat, fighting for the right way to say it. “When you spoke of magic yesterday, you mentioned… You mentioned the stuff of creation.”

    Ryze remained motionless, but for his sorcery-darkened lips. “I did, yes. Go on.”

    Kegan took a breath, struggling with the immensity of what he wanted to say. “Well. Water comes from rain, ice, and the sea. Fire comes from sparks and tinder, or from lightning striking the forest. And those trees that make up the forest, they come from seeds.”

    “All true, to some degree. And surprisingly poetic for this hour of the morning. What is the conclusion of this thesis?”

    “This what?”

    The older man smiled, not unkindly. “What are you trying to say, Kegan?”

    “Just that everything comes from somewhere. Everything has… a birth. A source. Is it the same for magic? Does it have a source in the world?”

    Ryze didn’t answer at once. His stillness, to Kegan’s eyes, seemed suddenly a thing of restraint, rather than serenity.

    “That is an intelligent question, my friend. There is a purity to your barbaric way of thinking, and I commend you for that line of thought. But it is not a discussion you and I are ready to have.”

    The barbarian clenched his teeth, swallowing his temper. Finally he’d asked something worthy of an answer, and his master denied it to him. “But I was thinking… If you controlled the rain, you could make new rivers. If you had a thousand seeds, you could plant a new forest. If you have iron, you can forge an axe. What if you could control the source of magic? You wouldn’t need to guide it or nudge it. You could command it, after all.”

    Ryze opened his eyes.

    His gaze was colder than any Freljordian wind. There was mercy in those eyes, and admiration, but beneath both of those was a knifing, sickly hint of fear.

    You’re afraid, Kegan thought, and his skin crawled at the very idea.

    He didn’t know why. He couldn’t guess what it was about his words would inspire that stern, cold dread in his master’s soul. But Kegan knew what fear looked like, in the eyes of others. He’d seen it all his life.

    “Not yet,” Ryze murmured. “When you are ready, we will speak of this. But not yet.”

    Kegan Rodhe nodded, agreeing without understanding, intrigued by the unease in his master’s stare. Fear was a weakness, after all, and weaknesses had to be faced.

    And conquered.

  7. Daredevil Impulse

    Daredevil Impulse

    Michael Luo

    The weapons shop looked grimy—just the way Samira liked it. A sign hung askew on the door: Lani & Miel Munitions. Samira heard about this Noxian hole-in-the-wall from Captain Indari, who’d received a tip from one of her old saboteur connections. That and the fact the apprentices here moonlighted as tattoo artists was enough to intrigue Samira. She stepped in, and Indari followed.

    The captain didn’t need to tag along, but it wasn’t like Samira could tell her otherwise.

    Inside, Samira smelled molten iron and saw tools rarely found in Noxian armories. A chirpy woman with two labret piercings welded Zaunite brass while her partner, a woman built like an ox, cleaned a hexcarbine. Tattooed apprentices helped wherever they could.

    “How much coin you wasting today?” Indari asked, adjusting the hand rims of her wooden wheelchair. Her voice carried the strength of many decades in service to the empire. Years ago, her disapproval would’ve stung.

    Now, annoying the captain was just a bonus.

    “Not nearly as much as I’d like to.” Samira saw two pistols displayed in glass. One had the color of charcoal. The other was a revolver, sleek and silver. Both contained untested Zaunite innovations.

    “These as easy on the hands as they are on the eyes?” Samira asked.

    “They’re the best we got!” the welder shouted. “Miel and I made ’em with materials imported from back home—my home, that is. Will cost ya a fortune.”

    Samira threw a sack of coins on a counter. Behind her, Indari crossed her arms. “That's the whole payout from your last mission!”

    Samira smiled. “A woman’s gotta have the right equipment for the job. Besides, the last firearms I had… weren’t that exciting.”

    Indari shook her head. “Sam. Even for you, this is reckless.”

    Samira beamed. “Just like you taught me.”




    The journey into the southern jungles took weeks, and to Samira’s disappointment, not even one person had tried to kill her. Standing near a large stone building, she double-checked the location the captain had marked on her journal—a compound near Qualthala rumored to house a weapon that threatened the empire. Orders were to retrieve the weapon and leave no survivors.

    The building, devoid of markings, loomed before her, its wooden doors smashed to pieces.

    “Huh,” Samira mused.

    She stepped forward, then stopped herself. Lifting up her right boot, she picked off a piece of warped iron stuck to the metal clasp. Strange, she thought, staring at its unnatural shape. Then came rushed footsteps.

    Two guards faced her, wielding spears.

    “Another intruder!” one shouted. “Don’t let this one get away!”

    My kind of welcoming party.

    Samira drew her pistols. Sliding to her right, she unloaded a flurry of bullets, executing the guards before they were within spear’s length.

    Samira’s brow furrowed. “Not much of a challenge, now, was it?” She pressed on, sprinting loudly past metal debris in the corridors of the compound, figuring this’d be the best way to attract everyone’s attention. Warmasons, alerted to the intrusion, ran toward her.

    Round two. Let’s make this fun.

    Out of the corner of her eye, she saw a table shoved against a wall. Samira rushed forward and jumped onto it. Leaping off the tabletop, she spun in a wild circle, mowing down her pursuers in a blaze of gunfire before her feet hit the ground.

    Without rest, she hopped over a crushed balcony to land in an open courtyard. Nearby was another building, its doors smashed apart.

    Someone must’ve beat me to this weapon, she thought, smirking. Been years since that’s happened.

    Samira’s pulse quickened. Hearing the faintest rumble, she spun around, guns pointed forward.

    Two massive figures charged into the courtyard. Samira smiled.

    Basilisks. Lucky me.

    Atop each was an armored soldier wielding a bladed axe. The hair on Samira’s arms rose in excitement.

    Looky here—target practice.

    “She here for the null kid, too?” one of the soldiers asked.

    “Doesn’t matter, kid’s gone. And this one looks nothin’ like the earlier intruder,” said the second soldier, turning to Samira. “What are you?”

    Samira raised an eyebrow. “What I am is the last thing you’ll see.”

    “Ha! This one’s got a mou—”

    A bullet tore into his head.

    “What a shame,” Samira said, checking her revolver. “Wasted my last round on him.”

    The soldier fell dead to the ground. His basilisk roared, charging headfirst toward Samira, its jaw snapping.

    “Come and get it, beast.”

    Samira crouched. She felt her heart race, but didn’t move a muscle.

    Won’t be as thrilling until…

    The basilisk drew close. Samira’s fingers itched.

    Just the right moment.

    She reared back her arms and chucked her guns at its eyes, dazing the beast for a moment. Turning her back, she leapt into the air, flipping her body in a perfect backward circle before landing on the creature’s saddle. Pulling the reins taut, she jerked her mount to face the remaining soldier.

    The soldier growled. “Rell send you to clean up the mess?”

    “Nope, never heard of ’em. Noxus sent me,” Samira answered, enjoying her foe’s confusion. “Sometimes, I’m sent to save the strong. Other times,” her eyes locked with the soldier’s, “to cull the weak.”

    Enraged, the soldier forced his mount forward.

    Samira loosened her grip and whispered, “Go.” Her basilisk lurched forward to meet the other rider. He came at her with his axe held high, aiming for her neck.

    Tsk, tsk. Common mistake.

    Samira arched her back as her mount met his, dodging his slash and unsheathing her sword in one swift motion. With a crescent swing, she struck her blade at his stomach.

    The soldier roared. “That won’t work on this armor!”

    “Darling, I don’t work. I slay.”

    Samira pumped the slide barrel attached to the dull edge of her blade, and pulled the trigger. Black powder burst out behind her sword, forcing the blade forward to break open the soldier’s armor. With an excited yell, she split his torso apart before leaping off her mount to land on her feet, smoke billowing off her sword.

    Both basilisks, now riderless, stood still. Samira cut their saddles off. As the beasts fled to their freedom, she kicked the dead bodies aside, retrieving her empty pistols.

    On the other side of the courtyard, a crumbling stairway spiraled downward beyond the building’s smashed doors. Samira followed it to the remains of a stone prison cell, warped pieces of metal scattered everywhere. The front door was destroyed while the back wall was torn asunder, leaving a gaping hole that tunneled out into the jungle.

    “What were they keeping in here?”

    Samira walked around the space, examining the destruction. Split by jagged shards of metal was a small cot fit for a child. Shrugging, she took a seat, reached into her pocket, and pulled out a flask. With her boots resting on the wreckage, she leaned back and raised the flask high into the air.

    “Congratulations, weapon! Whatever—or whoever—you are, you’ve got my attention!”




    Weeks later, Samira was back in the weapons shop. A skeptical Indari sat nearby as a burly male apprentice touched up Samira’s tattoos with bronze needles.

    “Anything new today?” he asked.

    “Nah. Not quite thrilling enough… But something dangerous is on the way, so leave some space.”

    Indari rolled her eyes. “So. How were they?”

    “Exquisite. I’ll be playing with these for a while.”

    “Wow,” Indari said, feigning admiration. “The great Desert Rose… reusing guns.”

    “Life’s full of surprises.” Samira placed a handful of coins on the counter before walking out. “Keep the missions coming, captain,” she said with a salute. “You know where to find me.”

    Indari wheeled after her. “What do you mean, ‘I know where to find you’? Last time, you were jumping off some remote cliff in Shurima! My scouts nearly died trying to locate you!”

    But Samira was already gone.

    Frustrated, Indari returned to the shop. “One of these days,” she mumbled under her breath, “she’ll have to fend for herself.”

    The tattoo artist, now without the guise of dark sorcery, walked out from the shadows to reveal a woman’s shape, her face pale under the light.

    “Captain Indari. You will give her whatever she wants—the empire needs Samira.”

  8. Xerath

    Xerath

    Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.

    The boy who would eventually be called Xerath was born a nameless slave in Shurima thousands of years ago. He was the son of captured scholars, with only the prospect of endless servitude ahead. His mother taught him letters and numbers, while his father told him tales from history in the hopes that such skills might allow him a better life. The boy vowed he would not end up bent-backed and whipped like every other slave.

    When the boy’s father was crippled during the excavations for the foundations of a monument to the Emperor’s favorite horse, he was left to die at the site of the accident. Fearing her son would suffer a similar fate, the boy’s mother begged an esteemed tomb architect to take him on as an apprentice. Though at first reluctant, the architect was impressed with the boy’s eye for detail and innate understanding of mathematics and language, and accepted. The boy never saw his mother again.

    He was a swift learner and his master dispatched him on errands to the Great Library of Nasus to retrieve specific texts and plans on an almost daily basis. On one trip, the boy met Azir, the least-favored son of the emperor. Azir was struggling to read a difficult passage in an ancient text, and, despite knowing that to talk to royalty was to invite death, the boy paused to help the young prince with its complex grammar. In that moment, a tentative friendship was established, and over the coming months that friendship only grew stronger.

    Though slaves were forbidden names, Azir gave one to the boy. He named him Xerath, which means ‘one who shares,’ though that name was only ever spoken between the two boys. Azir saw to it that Xerath was appointed to his household’s slaves, and made him his personal attendant. Their shared love of knowledge saw them devour texts from the library and become as close as brothers. Xerath was Azir’s constant companion, learning all he could from this new proximity to culture, power and knowledge, finally daring to dream that Azir might one day free him.

    On the annual tour of the emperor’s dominion, assassins struck the royal caravan as it spent the night at a well-known oasis. Xerath saved Azir from an assassin’s blade, but Azir’s brothers were all slain, leaving the young prince a heartbeat away from Shurima’s throne. As a slave, Xerath could expect no reward for his deed, but Azir promised that one day they would be as brothers.

    In the wake of the assassination attempt, Shurima endured years of horror and fear of the emperor’s retribution. Xerath knew enough of history and the workings of the Shuriman court to understand that Azir’s life hung by the slenderest of threads. That he was heir to the throne meant nothing, for the emperor hated Azir for living while his more beloved sons had died. Of more immediate danger, the emperor’s wife was still young enough to bear other children, and thus far she had borne many healthy sons. The odds were good that she would produce another male heir for her husband, and as soon as she did, Azir’s life was forfeit.

    Though Azir was a scholar at heart, Xerath persuaded him that to survive, he must also learn to fight. This Azir did, and in return the young heir elevated Xerath, insisting he continue his education. Both youths excelled, and Xerath proved to be an exceptionally gifted pupil, one who took to the pursuit of knowledge with gusto. Xerath became Azir’s confidant and right hand man, a position unheard of for a mere slave. This position gave him great - and some said, undue - influence over the young prince, who came to rely on Xerath’s judgement more each day.

    Xerath bent his every effort into seeking out knowledge wherever he could find it, no matter the cost, no matter its source. He unlocked long-sealed libraries, delved into forgotten vaults and consulted with mystics entombed deep beneath the sands; all to further his knowledge and ambition, both of which grew with unchecked rapidity. Whenever the whispers around court that spoke of his delving into unsavory places grew too loud to ignore, he would find cunning means to silence them. That Azir never mentioned these whispers was, to Xerath, tacit approval of how he was keeping his emperor safe.

    Years passed, and Xerath took ever darker steps to keep the emperor’s wife from carrying a child to term, using his nascent magical abilities to corrupt every infant in the womb. Without rivals to the throne, Azir would be safe. When rumors of a curse arose, Xerath ensured they were never spoken again, and oft-times those who had voiced such suspicions vanished without trace. By now, Xerath’s desire to escape his roots as a slave had become a burning ambition to achieve power of his own, though he justified every murderous act by telling himself he was doing it to keep his friend alive.

    Despite Xerath’s best efforts to thwart the queen’s midwives, a new prince of Shurima was brought into the world, but on the night of his birth, Xerath used his growing magical powers to summon the elemental spirits of the deep desert and craft a terrible storm. Xerath brought bolt after bolt of lightning down upon the queen’s chambers, reducing it to burning rubble and killing the queen and her newborn son. The emperor rushed to his queen’s chambers, only to be confronted by Xerath, his hands ablaze with arcane power. The emperor’s guards attacked, but Xerath burned them and the emperor to cindered skeletons. Xerath ensured that the mages of a conquered territory were blamed for these deaths, and Azir’s first act upon taking the throne was to lead a brutal campaign of retribution against its people.

    Azir was crowned emperor of Shurima with Xerath at his side, the boy who had once been a nameless slave. Xerath had long dreamed of this moment, and expected Azir to end slavery in Shurima before finally naming him brother. Azir did none of these things, continuing to expand his empire’s borders and deflecting Xerath’s overtures regarding the end of slavery. To Xerath, this was further proof of Shurima’s moral bankruptcy, and he raged at Azir’s breaking of his promise. Azir’s face was thunderous as he reminded Xerath that he was a slave and should remember his place. Something once noble died in Xerath that day, but he bowed in supplication, outwardly accepting Azir’s decision. As Azir continued his campaigns of conquest, Xerath remained at his side, but his every action was carefully designed to increase his influence over a realm he now planned to take for himself. To steal an empire was no small thing, and Xerath knew he needed more power.

    The famous legend of Renekton’s Ascension revealed that a mortal did not have to be chosen by the Sun Priests, that anyone could rise up. So Xerath plotted to steal the power of Ascension. No slave could ever stand upon the sun disc, so Xerath fed the Emperor’s vanity, inflating his ego and filling his head with impossible visions of a world-spanning empire. But such a dream would only be possible if Azir could Ascend as the greatest heroes of Shurima had before. In time Xerath’s perseverance paid off, and Azir announced he would undertake the Ascension ritual, that he had earned the right to stand alongside Nasus and Renekton as an Ascended being. The Sun Priests protested, but such was Azir’s hubris that he ordered them to comply on pain of torture and death.

    The Day of Ascension arrived and Azir marched toward the Dais of Ascension with Xerath at his side. Nasus and Renekton were absent from the day’s events, for Xerath had arranged a distraction for them by weakening the seal on a magical sarcophagus containing a beast of living fire. When that creature finally broke its bindings, Renekton and Nasus were the only warriors capable of defeating it. Thus Xerath had stripped Azir of the only two beings who might save him from what was to come.

    Azir stood beneath the sun disc and in the final moment before the priests began the ritual, events took a turn Xerath had not anticipated. The emperor turned to Xerath and told him that he was now a free man. He and all Shurima’s slaves were now released from their bonds of servitude. He embraced Xerath before naming him his eternal brother. Xerath was stunned. He had been given everything he desired, but the success of his plans hinged upon Azir’s death and nothing was going to dissuade him from acting. Too many pieces were in motion and Xerath had already sacrificed too much to turn back now – no matter how much that part of him wanted to. The emperor’s words pierced the bitterness enclosing Xerath’s heart, but came decades too late. Unaware of his peril, Azir turned as the priests began the ritual and brought down the awesome power of the sun.

    With a roar of anger and grief combined, Xerath blasted Azir from his place on the dais, watching through tears as his former friend burned to ash. Xerath took Azir’s place and the light of the sun filled him, reshaping his flesh into that of an Ascended being. But the power of the ritual was not his to take, and the consequences of his betrayal of Azir were devastating. The unbound power of the sun all but destroyed Shurima, sundering its temples and bringing ruination upon the city. Azir’s people were consumed in a terrifying conflagration as the desert rose up to claim the city. The sun disc fell and an empire built by generations of emperors was undone in a single day.

    Even as the city burned, Xerath held the sun priests in the grip of his magic, preventing them from ending the ritual. The energies filling him were immense, alloying with his dark sorcery to create a being of incredible power. As he drew ever more of the sun’s power into his body, his mortal flesh was consumed and remade as a glowing vortex of arcane power.

    With Xerath’s treachery revealed, Renekton and Nasus rushed to the epicenter of the magical storm destroying the city. They bore with them the magical sarcophagus that had imprisoned the spirit of eternal fire. The Ascended brothers fought their way to the Dais of Ascension just as Xerath fell from the deadly radiance engulfing the city. Before the newly-Ascended Magus could react, they hurled his crackling body within the sarcophagus and sealed it once more with blessed chains and powerful sigils of binding.

    But it was not enough. Xerath’s power had been great as a mortal, and that power - combined with the gift of Ascension - made him all but invincible. He shattered the sarcophagus, though its shards and chains remained bound to him. Renekton and Nasus hurled themselves at Xerath, but such was his newfound strength that he fought them both to a standstill. The battle raged throughout the collapsing city, destroying what had not already sunk beneath the sands. The brothers were able to drag Xerath toward the Tomb of Emperors, the greatest mausoleum of Shurima, a vault whose locks and wards were impossible to break and which answered only to the blood of emperors. Renekton wrestled Xerath within and called upon Nasus to seal the vault behind them. Nasus did so with heavy heart, knowing it was the only way to prevent Xerath’s escape. Renekton and Xerath fell into eternal darkness, and there they remained, locked in an endless battle as the once-great civilization of Shurima collapsed.

    Uncounted centuries passed and, in time, even Renekton’s mighty strength waned, leaving him vulnerable to Xerath’s influence. With poisoned lies and illusions, Xerath twisted Renekton’s mind, filling him with misplaced bitterness toward Nasus, the faithless brother who had - in Xerath’s fictive narrative - abandoned him so long ago.

    When the Tomb of Emperors was finally discovered beneath the desert and broken open by Sivir and Cassiopeia, both Xerath and Renekton were freed in an explosion of sand and rubble. Sensing his brother still lived, Renekton charged from the ruins, his distorted mind leaving him little better than a savage beast. After an age lost to legend, Shurima was reborn, and as it rose majestically from the desert, Xerath felt another soul return to life beneath the sand, one he had thought long dead. Azir was also newly resurrected as one of the Ascended, and Xerath knew there could be no peace for either of them while the other yet lived.

    Xerath sought the heart of the desert to regain his strength and understand how the world had changed in the millennia since his imprisonment. His stolen power grew with every passing moment, and he beheld a world ripe for conquest, a world brimming with mortals ready to worship at the feet of a new and terrible god.

    Yet for all his newfound power, however far he has come from that nameless slave boy, a part of Xerath knows he is still in chains.

  9. Sivir

    Sivir

    From an early age, Sivir learned firsthand the harsh lessons of Shuriman desert life. With her entire family slain by marauding Kthaons—one of the Great Sai’s most infamous raider tribes—the young girl and other orphans like her could only hope to survive by stealing food from local markets, and delving into half-buried ancient ruins in search of trinkets to sell. They would brave cramped tunnels and forgotten crypts, hunting for anything of value, often scrapping viciously with one another over the best finds.

    Sivir would lead others into the depths, but could rarely hold on to what few treasures she managed to unearth. After being robbed by her supposed friend Mhyra, she swore she would never allow herself to be betrayed again, and in time she joined a group of mercenaries led by the renowned Iha Ziharo, serving as their guide and general lackey.

    Though her flourishing skill at arms eventually led her to become Ziharo’s personal sergeant, Sivir noted that the domineering leader took the greatest share of gold and glory from every raid… even when it was Sivir’s clever strategies that brought them their wealth. Rallying her fellow sellswords, Sivir decided to strike against Ziharo, and replace her as leader. Unwilling to kill her former mentor, though, Sivir left her alone in the desert with a hollow offer of good luck.

    Over the years, Sivir and her new followers earned a fearsome reputation. They accepted any task for good pay, including a commission from a Nashramae patriarch looking for a lost heirloom—a blade known as “the Chalicar”. Accompanied by his personal guards, Sivir searched for many months, until she finally pried a cross-shaped blade from the sarcophagus of some hero of the old Shuriman empire.

    This was a treasure indeed, crafted by cunning and magic in a long-forgotten age. Sivir marveled at it—never had a weapon felt so natural in her grip. When the captain of the guard demanded they return it to their master, Sivir threw the blade in a curved arc, decapitating the captain and cutting down the three men behind him in an instant. She fought her way from the tomb, leaving only the dead in her wake.

    Sivir’s reputation soon spread beyond the desert. Indeed, when Noxian expeditions began to move inland from the northern coast, she found herself in the employ of Cassiopeia, the youngest daughter of General Du Couteau, to help plunder Shurima’s lost capital. As they traversed twisting catacombs, many of Sivir’s mercenaries fell to ancient traps, but Cassiopeia refused to turn back.

    When they finally reached a great tomb door, surrounded by statued guardians and bas-reliefs depicting the mighty god-warriors of old, Sivir felt her blood stir. She was mesmerized by these beast-headed heroes, and their wars against the foul creatures of the underworld.

    Taking advantage of Sivir’s inattention, Cassiopeia thrust a dagger into the mercenary’s back.

    Sivir collapsed in agony, her blood soaking the sand. Using the Chalicar itself, Cassiopeia unlocked the tomb door, unknowingly triggering the sorcerous curse that had been placed upon it. On the verge of death, Sivir watched as a stone serpent came to life before her eyes, searing Cassiopeia's skin with venom. The last thing the sellsword heard before her senses dimmed were the roars of maddened gods, unleashed from the tomb to walk the earth once more…

    But fate, it seemed, was not yet done with Sivir.

    Unknown to her, she carried the last trace of an ancient, royal bloodline in her veins. She awoke to find herself tended by none other than Azir—the last ruler of the empire, who had been denied his rite of Ascension and passed into legend. Her spilled blood had reawakened his spirit after almost three thousand years, completing the ritual and imbuing him with all the celestial power of a god-emperor. There, in the Oasis of the Dawn, he used the healing waters of that sacred pool to miraculously undo Sivir’s mortal wound.

    She had heard tales of Azir and his prophesied return, and always thought only fools could believe in such fantasy… and yet she could not deny what was unfolding before her very eyes.The earth split, and great plumes of dust whirled into the air as the ancient city of Shurima rose from its grave, crowned by an enormous golden disc that shone with the heavenly rays of the sun. Shaken to her very core, Sivir fled with the Chalicar on her back.

    While she would have liked nothing more than to return to her former life, she instead found herself caught up in the struggles of powers greater than most mortals could comprehend. At the city of Vekaura, she crossed paths with another Ascended being—the freed magus Xerath, now seeking to end Azir’s bloodline for good—but with the help of the scholar Nasus and a young stoneweaver named Taliyah, Sivir survived once more.

    The time has now come when she must choose a path, either embracing the destiny she has been given, or forging her own amid the shifting sands of Shurima.

  10. Orianna

    Orianna

    Nestled among the eclectic storefronts of Piltover sat the workshop of the renowned artificer Corin Reveck. Famous for his masterful craft in artificial limbs, Corin’s intricate brass designs made the prosthetics both breathtakingly beautiful and often superior to the originals. His daughter, Orianna, served as his apprentice—friendly and inquisitive, she was a natural fit to run the shop, and blossomed into a capable artisan in her own right.

    Orianna had an adventurous spirit, but her father, fearing for her safety, never allowed her to venture beyond their neighborhood. Instead, he took her to the theater, where dancers, through leaps and pirouettes, told stories of distant lands. Orianna dreamed of visiting these strange and marvelous places, and would scurry home to build clockwork dancers of her own.

    News of disaster in the undercity of Zaun made its way to their shop. An explosion had ruptured a chemical line, venting clouds of poisonous gas. Orianna insisted they help the victims, but Corin forbade it. Zaun was far too dangerous.

    So, with as many supplies as she could carry, Orianna snuck away in the night and rode the hexdraulic descender into the depths.

    The devastation was overwhelming. Debris still filled the streets, and Zaunites walked through the toxic haze, faces covered with little more than oily rags. Night after night, Orianna repaired respirators and installed esophilters. She even gave her own mask to a child who could scarcely breathe.

    Her father was furious, but soon after her return, Orianna fell gravely ill. Her lungs were ravaged past all hope of recovery. Refusing to accept this, Corin threw himself into his most ambitious project yet: a fully functional set of artificial lungs.

    After weeks of sleepless nights, he completed his desperate task and carried out the surgery himself. To keep her from ever venturing too far again, the lungs were wound with a special key Corin kept in his safe.

    Orianna returned to work, and yet the poison continued to spread throughout her body. Father and daughter worked feverishly to develop new implants and prosthetics, replacing each of her organs as they failed. Piece by piece, Orianna's body was transformed from mortal to mechanical until only her healthy heart remained. This long—and expensive—process cost Corin his fortune, forcing him to relocate their business to Zaun… but he saved his daughter's life. And, for a time, they were happy.

    Gradually, Orianna began to feel disconnected from who she had been before. Old memories felt like stories. Even her creativity began to fade, and her beloved clockwork dancers became more like masterfully tuned mechanisms than works of art.

    But, even as time seemed to stand still for Orianna, it marched onward for her father.

    Long, lean years brought Corin agonizing chest spasms that meant he could no longer work, and Orianna was forced to provide for him. She'd become profoundly adept at crafting her figurines, even if she took only distant pleasure in recalling what once inspired their creation. The miniature dancers brought in good coin and barter, but never enough to afford the one thing she believed could save her father. For that, she turned to a local chem-baron.

    Orianna never asked how the man came by a hextech crystal. She simply paid what he asked. Even so, before she could use it, the chem-baron returned demanding a second payment. Then a third. When the money ran out, Orianna knew his next visit would end in violence. She looked to the crystal device, still incomplete, too unrefined and powerful for a human body. She saw the logical solution—she didn't need her human heart anymore, and Corin needed a heart no one could ever take from him.

    She spent weeks in preparation, building a clockwork orb—integrating it into her own mechanisms, readying it to house the crystal so she could defend herself in the journey ahead. Slipping her father a sleeping draught, she commenced the surgery.

    Corin became one with the last remnant of the daughter he had known and loved. She listened to his steady heartbeat through the night, the quiet hum of hextech in the beautifully intricate ball by her side. Only then did she realize she had shed the last of her humanity—but she felt no fear or remorse, merely acceptance. She had become something entirely new, a lady of clockwork, and she needed to find where in the world's vast machine she might fit.

    At dawn, she collected the key that wound her lungs, a single pulse from her ball welding it firmly to her back. Then she left for good.

    Corin woke to find his workshop filled with hundreds of figurines. But among them was one he vowed never to sell: pirouetting to an endless ballet, a golden dancer that needed no key.

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