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Daredevil Impulse

Michael Luo

The weapons shop looked grimy—just the way Samira liked it. A sign hung askew on the door: Lani & Miel Munitions. Samira heard about this Noxian hole-in-the-wall from Captain Indari, who’d received a tip from one of her old saboteur connections. That and the fact the apprentices here moonlighted as tattoo artists was enough to intrigue Samira. She stepped in, and Indari followed.

The captain didn’t need to tag along, but it wasn’t like Samira could tell her otherwise.

Inside, Samira smelled molten iron and saw tools rarely found in Noxian armories. A chirpy woman with two labret piercings welded Zaunite brass while her partner, a woman built like an ox, cleaned a hexcarbine. Tattooed apprentices helped wherever they could.

“How much coin you wasting today?” Indari asked, adjusting the hand rims of her wooden wheelchair. Her voice carried the strength of many decades in service to the empire. Years ago, her disapproval would’ve stung.

Now, annoying the captain was just a bonus.

“Not nearly as much as I’d like to.” Samira saw two pistols displayed in glass. One had the color of charcoal. The other was a revolver, sleek and silver. Both contained untested Zaunite innovations.

“These as easy on the hands as they are on the eyes?” Samira asked.

“They’re the best we got!” the welder shouted. “Miel and I made ’em with materials imported from back home—my home, that is. Will cost ya a fortune.”

Samira threw a sack of coins on a counter. Behind her, Indari crossed her arms. “That's the whole payout from your last mission!”

Samira smiled. “A woman’s gotta have the right equipment for the job. Besides, the last firearms I had… weren’t that exciting.”

Indari shook her head. “Sam. Even for you, this is reckless.”

Samira beamed. “Just like you taught me.”




The journey into the southern jungles took weeks, and to Samira’s disappointment, not even one person had tried to kill her. Standing near a large stone building, she double-checked the location the captain had marked on her journal—a compound near Qualthala rumored to house a weapon that threatened the empire. Orders were to retrieve the weapon and leave no survivors.

The building, devoid of markings, loomed before her, its wooden doors smashed to pieces.

“Huh,” Samira mused.

She stepped forward, then stopped herself. Lifting up her right boot, she picked off a piece of warped iron stuck to the metal clasp. Strange, she thought, staring at its unnatural shape. Then came rushed footsteps.

Two guards faced her, wielding spears.

“Another intruder!” one shouted. “Don’t let this one get away!”

My kind of welcoming party.

Samira drew her pistols. Sliding to her right, she unloaded a flurry of bullets, executing the guards before they were within spear’s length.

Samira’s brow furrowed. “Not much of a challenge, now, was it?” She pressed on, sprinting loudly past metal debris in the corridors of the compound, figuring this’d be the best way to attract everyone’s attention. Warmasons, alerted to the intrusion, ran toward her.

Round two. Let’s make this fun.

Out of the corner of her eye, she saw a table shoved against a wall. Samira rushed forward and jumped onto it. Leaping off the tabletop, she spun in a wild circle, mowing down her pursuers in a blaze of gunfire before her feet hit the ground.

Without rest, she hopped over a crushed balcony to land in an open courtyard. Nearby was another building, its doors smashed apart.

Someone must’ve beat me to this weapon, she thought, smirking. Been years since that’s happened.

Samira’s pulse quickened. Hearing the faintest rumble, she spun around, guns pointed forward.

Two massive figures charged into the courtyard. Samira smiled.

Basilisks. Lucky me.

Atop each was an armored soldier wielding a bladed axe. The hair on Samira’s arms rose in excitement.

Looky here—target practice.

“She here for the null kid, too?” one of the soldiers asked.

“Doesn’t matter, kid’s gone. And this one looks nothin’ like the earlier intruder,” said the second soldier, turning to Samira. “What are you?”

Samira raised an eyebrow. “What I am is the last thing you’ll see.”

“Ha! This one’s got a mou—”

A bullet tore into his head.

“What a shame,” Samira said, checking her revolver. “Wasted my last round on him.”

The soldier fell dead to the ground. His basilisk roared, charging headfirst toward Samira, its jaw snapping.

“Come and get it, beast.”

Samira crouched. She felt her heart race, but didn’t move a muscle.

Won’t be as thrilling until…

The basilisk drew close. Samira’s fingers itched.

Just the right moment.

She reared back her arms and chucked her guns at its eyes, dazing the beast for a moment. Turning her back, she leapt into the air, flipping her body in a perfect backward circle before landing on the creature’s saddle. Pulling the reins taut, she jerked her mount to face the remaining soldier.

The soldier growled. “Rell send you to clean up the mess?”

“Nope, never heard of ’em. Noxus sent me,” Samira answered, enjoying her foe’s confusion. “Sometimes, I’m sent to save the strong. Other times,” her eyes locked with the soldier’s, “to cull the weak.”

Enraged, the soldier forced his mount forward.

Samira loosened her grip and whispered, “Go.” Her basilisk lurched forward to meet the other rider. He came at her with his axe held high, aiming for her neck.

Tsk, tsk. Common mistake.

Samira arched her back as her mount met his, dodging his slash and unsheathing her sword in one swift motion. With a crescent swing, she struck her blade at his stomach.

The soldier roared. “That won’t work on this armor!”

“Darling, I don’t work. I slay.”

Samira pumped the slide barrel attached to the dull edge of her blade, and pulled the trigger. Black powder burst out behind her sword, forcing the blade forward to break open the soldier’s armor. With an excited yell, she split his torso apart before leaping off her mount to land on her feet, smoke billowing off her sword.

Both basilisks, now riderless, stood still. Samira cut their saddles off. As the beasts fled to their freedom, she kicked the dead bodies aside, retrieving her empty pistols.

On the other side of the courtyard, a crumbling stairway spiraled downward beyond the building’s smashed doors. Samira followed it to the remains of a stone prison cell, warped pieces of metal scattered everywhere. The front door was destroyed while the back wall was torn asunder, leaving a gaping hole that tunneled out into the jungle.

“What were they keeping in here?”

Samira walked around the space, examining the destruction. Split by jagged shards of metal was a small cot fit for a child. Shrugging, she took a seat, reached into her pocket, and pulled out a flask. With her boots resting on the wreckage, she leaned back and raised the flask high into the air.

“Congratulations, weapon! Whatever—or whoever—you are, you’ve got my attention!”




Weeks later, Samira was back in the weapons shop. A skeptical Indari sat nearby as a burly male apprentice touched up Samira’s tattoos with bronze needles.

“Anything new today?” he asked.

“Nah. Not quite thrilling enough… But something dangerous is on the way, so leave some space.”

Indari rolled her eyes. “So. How were they?”

“Exquisite. I’ll be playing with these for a while.”

“Wow,” Indari said, feigning admiration. “The great Desert Rose… reusing guns.”

“Life’s full of surprises.” Samira placed a handful of coins on the counter before walking out. “Keep the missions coming, captain,” she said with a salute. “You know where to find me.”

Indari wheeled after her. “What do you mean, ‘I know where to find you’? Last time, you were jumping off some remote cliff in Shurima! My scouts nearly died trying to locate you!”

But Samira was already gone.

Frustrated, Indari returned to the shop. “One of these days,” she mumbled under her breath, “she’ll have to fend for herself.”

The tattoo artist, now without the guise of dark sorcery, walked out from the shadows to reveal a woman’s shape, her face pale under the light.

“Captain Indari. You will give her whatever she wants—the empire needs Samira.”

More stories

  1. Samira

    Samira

    In the city of Amakra, on the eastern edge of the Great Sai, Samira and her parents made a living as street performers. They dazzled, beguiled, and awed onlookers, which thrilled Samira, but worried her parents. Despite the fun their daughter had, they wished she could enjoy a more stable life.

    But wishes are as fickle as the desert rain.

    On the eve of Samira’s fourteenth birthday, armed strangers swarmed Amakra. Hidden among the rafters of her home, Samira watched as the strangers invoked the name of an ancient magus and seized innocent villagers. Many people were slain before her eyes.

    Samira did not cry. She did not scream. Instead, she seethed in anger—not at the killers, but at herself for hiding. She had never felt crippled by fear before, even when she attempted the most daring stunts. In that moment, Samira hated herself, and vowed never to feel so scared and helpless again.

    Though wounded, Samira and her parents escaped to Bel’zhun, a port city under Noxian rule, with a handful of others. To the Amakrans, Noxus provided a safe haven. To Samira, Noxus opened a door.

    While other refugees found comfort in living quietly, Samira was determined to reclaim her courage. She took to the streets alone since her parents, weary and injured, could not. Performing was no longer a job—it was her stage to be fearless. She outdid herself with every stunt, even when no one bothered to look. But it was still not enough to support her family.

    That was when Samira stumbled upon a call to join a Noxian warband. Drawn to the excitement and the financial resources it would provide, she enlisted.

    Her physical prowess amazed her peers. Deft with a blade and sharp with her aim, Samira reveled in her raw athleticism, excelling in combat… but faltering in discipline. After two years of training, her recklessness frustrated her commanding officers, save for one: Captain Indari. A former saboteur, Indari valued Samira’s fearlessness and offered her a position in her private warband—a specialized unit charged with missions that were deemed too perilous for standard military personnel. Hungry for the dangers it promised, Samira agreed without hesitation.

    She fully embraced Noxian culture, finding her own strength and style amid life-and-death shootouts and breathtaking sword fights. In her free time, Samira regaled her family with stories of her tattoos, each representing only her most unforgettable feats. To her, what mattered most was challenging herself to turn danger into thrill, and thriving off the constant risk that made her feel truly alive.

    On orders from the capital, Indari’s unit found themselves on the Rokrund Plains, sent to crush a secessionist uprising. As the warband located the enemy stronghold and approached the rebel leader, the fortress exploded. Samira dove headfirst into the chaos as the structure collapsed, permanently injuring her right eye. Feeling neither scared nor helpless, she wasted no time in recovering Indari, who had sustained a more serious injury—the captain could no longer move her legs. Indari, frustrated at her failure as their leader, disbanded the unit upon the return of its survivors.

    Discharged, and with no other opportunities rousing her interest, Samira drifted back home to Bel’zhun—but it was no longer a lifestyle she could endure.

    Samira returned to the Noxian capital and located Indari. She believed her former captain understood her craving for challenges in ways nobody else could, and wanted to make use of Indari’s connections in the military and noble houses. She proposed they team up again in a new partnership, where Indari could operate behind the scenes to find Samira high-stakes mercenary work.

    Reluctantly, Indari agreed, but it left her former protégé alone with no field support…

    And Samira couldn’t have been happier. She eagerly undertook missions meant for entire warbands—and thrived.

    Her daredevil reputation spread far and wide. From beating a chem-baron in hand-to-hand combat, to being the lone survivor of a Bilgewater raid, Samira completed every job no matter the odds. With Indari’s support, even the Noxian high command accepted her, recognizing there was no one better suited to take on their most perilous missions.

    Now, Samira shows no signs of slowing down. She can be found scaling mountain cliffs one day, and arm-wrestling outlaws in crowded taverns the next. But wherever she may be, one thing is certain: Samira never fails to find her next big thrill.

  2. The Shedding of Skin

    The Shedding of Skin

    Rayla Heide

    Cassiopeia reclined against the crenelated rooftop, and gazed over the winding alleys and crowded streets of Urzeris. A Noxian possession for years, the coastal city still refused to completely embrace its new identity—it felt ancient, and quietly resistant to the future.

    So Shuriman.

    Untroubled by the cool night air, Cassiopeia wore a shift of translucent silk, which revealed the transition at her hips where soft skin merged into sinuous, overlapping snake scales. The scent of roasted meat wafted up to her hidden aerie, but it could not mask the vile stench of thousands of people living on top of each other. Her mouth burned as noxious venom mingled with her saliva. She flexed her muscular tail, cracking the stonework and sending crumbled fragments to the streets below.

    Rats scattered from the falling stone. Filthy street urchins dashed around street corners as hooded figures whispered in the shadows and burly soldiers staggered in and out of taverns. All were oblivious to the predator lurking in the darkness above.

    Cassiopeia brushed a taloned hand against her scaly side, her serpentine figure concealed by the shadows. Once, she had been a powerful figure in Noxus: assassins killed at her slightest whim, soldiers spilled their darkest secrets, and generals willingly followed her counsel in the hopes of patronage. Cassiopeia sighed. These days, she emerged only under cover of night. No longer was she an influential voice in Noxian society—not since she had been reduced to this grotesque abomination in hiding.

    Upon her return from the desert, Cassiopeia had hidden in the crypt of her family’s residence, fearful of her transformation. She remained alone in the cold, dank vault for weeks, filled with disgust for her serpentine body and mourning the loss of her aristocratic life.

    Eventually, a growing desire to hunt overwhelmed her, and she ventured out to roam the city by night as the household slumbered.

    Cassiopeia put aside her reverie as a broad-shouldered soldier in a leather breastplate stumbled from a tavern, drink in hand. Finally; this was the man she’d been waiting for. She trailed his movements from above, following him silently over fortress walls and archways, until he entered an empty courtyard. Perfect. Cassiopeia slithered onto an adjacent roof, eyes glinting with predatory thrill.

    Her figure cast a shadow across the soldier. He turned, drunkenly defiant.

    “I know you’re there! Show yourself!” he said.

    Cassiopeia’s tail twitched in anticipation. Her forked tongue extended, tasting the air. She drew the sweet scent of his blood into her lungs, then exhaled with great satisfaction.

    “Fight me face to face!” he shouted. “I ain’t gonna be stalked like some animal.”

    Cassiopeia let out an angry hiss. By the time the soldier looked up, she’d slid to the opposite side of the courtyard and perched directly above him, remaining out of sight in the shadows.

    “You consider yourself better than an animal, do you?” she said.

    The man’s head turned abruptly, trying to pinpoint the sound of her voice.

    “How’d you get across so fast?” he said, his wavering tone betraying false bravado.

    “Even beasts are nothing to your savagery,” said Cassiopeia.

    Breathless, he edged away, looking for an escape. He hammered his fists against every door, but each was bolted shut. Cassiopeia imagined his mind racing to solve the riddle of who was hunting him and why.

    He unsheathed his sword, turning on the spot, unsure where to direct his threat. “You don’t want to cross me. I’ve gutted worse enemies than you.”

    “Not just enemies,” Cassiopeia replied. “I’ve seen your handiwork. You’re not the only one who creeps about in the dark.”

    She spat a bilious wad of venom as he turned toward the sound of her voice. The man howled in pain, coin-sized holes burning through his armor and into his skin. She inhaled the satisfying sear of burning leather and flesh.

    The man brandished his sword. “Who are you? Why’re you doing this?”

    “I’ve been watching you,” replied Cassiopeia. “I know what you are, what you do…”

    “What I do is no business of yours.”

    “I know you’re murdering children for drake meat. I hear it’s quite lucrative.”

    The man tried to pry open the shutters of a nearby window with the flat of his sword, but they too were bolted shut.

    “Then there’s the three tavern wenches,” said Cassiopeia. “Sarmela, Elmin, and Lyx. They were found in the river yesterday. Their faces were hardly recognizable once you’d finished with them.”

    She relished the thought of sinking her talons into his flesh.

    The man readied his stance. “You can’t fight me from the shadows. Show yourself!”

    “Very well,” Cassiopeia said.

    She slithered down to the courtyard and rose to her full height. The man’s eyes widened in horror, his hands trembling. Cassiopeia stood head and shoulders over the man, glaring down with narrowing eyes.

    “Monster!” he cried.

    “Monster,” murmured Cassiopeia. “Not the worst I’ve been called.”

    She slid left and whipped her tail across his legs, effortlessly knocking him to the ground.

    Curling her tail around his chest, she squeezed his ribcage tighter and tighter, sensing his pounding heart straining beneath her grasp. She heard bones crack. She resisted the urge to break him completely, and released her grip. He crawled to his sword, grasping it in desperation. She so enjoyed watching him tremble.

    She circled him slowly. He met her gaze and stared in slow recognition.

    “I know your face. The Lady Cassiopeia!” he said. “Look at you!”

    Point to the ground, he pushed himself onto his feet with his sword.

    “You chase drunkards like me through the filthy gutters of this city now, is that it?” The man spat a wad of blood. “From such great heights we fall, eh?”

    She hissed, exposing dripping yellow fangs.

    Cassiopeia’s gaze bored into the man’s eyes, locking them in a cold-hearted bond. She screamed, pouring all her rage into the cry; fury at the unfairness of her current state, anger at the loss of her privileged life, resentment for her failed ambitions. She channeled it all into the screeching, mind-shredding wail.

    As she screamed, her fury was replaced with joy. It felt like she was floating, her potential for greatness infinite. Every fiber of her being sang with ancient power.

    Searing emerald light blazed from Cassiopeia’s eyes. The man’s final panic was outlined in silhouette as he petrified from the inside out. His stare hardened, greyed, and stiffened, his last cry of terror stifled as her curse transformed his flesh to stone.

    Cassiopeia slithered up to the statue and softly caressed its hard cheek. What was once skin fractured into a grisly pattern resembling a dried riverbed.

    “Once, I had to manipulate, bribe, or otherwise… persuade people to orchestrate my schemes,” she said. “But now… Now I simply take what I want.”

    She whipped her tail forward, smashing the statue to the ground. She smiled, eyes glinting, as it shattered into a thousand pieces of rubble and dust.

    Cassiopeia flushed with pride as she considered her handiwork. Her life as a noble was over, yes, but never had she felt such boundless power coursing through her veins. She slithered back onto the rooftops, her mind awhirl with ideas.

    Her next victim would offer her a far greater challenge.

  3. Turmoil

    Turmoil

    “Why send us all the way out here?” said the soldier leaning against the wall of the gatehouse, arms folded across his chest. “There’s blood on the streets of the Great City, and we’re sent to the border?”

    His name was Bakker, and Cithria had never warmed to him—he was prone to seeing the bad in every situation, though to be fair, in this case there was truth in his words.

    The rest of their comrades stood nearby. None of them looked particularly happy about their predicament.

    Cithria remained silent. She was the youngest of the Demacian soldiers, though she was by no means an untested recruit. In the year she’d spent among their ranks she had proven herself a capable soldier, and one of the fastest with a blade, yet there were plenty of times—this among them—when she felt out of her depth and unsure of herself.

    She wore full, gleaming plate armor, as did they all. A shield was slung across her back, and she carried her helmet under one arm, leaving her dark hair, tied back in a long braid, hanging free.

    The soldiers stood before the immense Graygate, guarding the northeast border of Demacia. The name was anomalous, for the bastion was built of pristine white stone. It was generally understood that the name had come from the gray shale cliffs nearby, though soldiers stationed here, particularly those who hailed from the south or the coast of Demacia, moaned it had more to do with the perpetually overcast, northern skies.

    To either side of the gate tower stretched tall, white stone walls. Pennants fluttered in the breeze from the crenulations, and sentries stood vigil in the cold wind, looking eastward.

    “We should be deployed with the rest of the battalion, scouring the forests for that traitor and his rabble,” another soldier said.

    Mages,” said Bakker, speaking the word with loathing. “We should be rid of the lot of them.”

    Such talk made Cithria uneasy. She herself had never encountered magic, or at least none that she was aware of, but she had been raised to fear and distrust those that were able to wield it. News from the capital made that fear seem justified.

    It was only a month since the rogue mage Sylas had escaped imprisonment and ripped the heart of Demacia apart. That insane, horrifically powerful rebel had ignited a wave of unrest across the kingdom, and even now the Great City was locked down, the military controlling the streets to ensure order.

    Cithria agreed they would be more useful elsewhere, but the venom in her comrade’s voice disturbed her.

    “I say the whole lot of them should—” Bakker started saying, but Cithria cut him short.

    “Heads up. The shield-sergeant’s back.”

    The short, stocky figure of Shield-Sergeant Gunthar was heading toward them at a brisk pace. A pair of hooded men walked with him, one to either side.

    “Who’s that with him?”

    “I don’t know,” said Cithria.

    The soldiers snapped sharply to attention as their sergeant and his mysterious companions drew near.

    “Alright you lot,” Gunthar said. “I know you’re all wondering why in the Protector’s name we’ve been sent all the way out here.”

    The sergeant cast his gaze across their ranks.

    “A foreign envoy from the Arbormark will soon be arriving here at the border, and we have been tasked with escorting them safely to the capital.”

    Escort duty?

    Even to Cithria, it seemed a strangely mundane task. Still, neither she nor any of the other soldiers said a word, and all remained staring resolutely forward.

    “The envoy’s protection is our highest priority,” continued Gunthar. “Were even so much as a hair on their head to be harmed while under our guard, it would tarnish the honor of Demacia. The Arbormark have long been our allies, and we must not allow anything to damage that relationship. It is expected we fulfill this duty with honor, grace, and good faith.”

    Gunthar’s expression hardened. “Even if it goes against our better judgment,” he added.

    The soldiers were well-disciplined, and made no overt reaction to those final words, but Cithria felt and mirrored their unease. What was that meant to mean?

    Gunthar gestured to his cloaked companions, who stepped forward, lowering their hoods.

    Cithria’s eyes widened.

    The older of the pair was a stern-looking man of middling years, his short-cropped hair going to gray, and his skin weathered with deep frown-lines and more than a few scars. The other was a younger man, slimmer of build and nervous-looking, with a sweep of dark hair hanging to one side of his face.

    Both wore form-fitting golden half-masks, and dull gray discs of engraved stone pinned at their shoulders holding their cloaks in place.

    Cithria let out a slow breath that she didn’t realize she’d been holding.

    Mageseekers.

    “This is Cadstone, a senior adept of the mageseeker order, and his associate, Arno,” said Gunthar, by way of introduction. The mageseekers bowed ever-so-slightly. “They will be accompanying us as we escort the envoy to the capital.”

    Horns sounded atop the gatehouse.

    “Riders approaching, under the banner of the Arbormark!” came a cry from a sentry up above.

    Shield-Sergeant Gunthar nodded to the guards, and the great gates were heaved open, hinges groaning under the weight. The ironwork portcullis was raised, chains clanking, and the immense drawbridge beyond was lowered. It slammed down with a boom like thunder. Early morning sunlight streamed in through the open gate.

    “With me,” Gunthar ordered, striding forward with the mageseekers at his side. Cithria and the other soldiers fell in behind them, moving with well-drilled precision.




    Cithria wasn’t sure exactly what she was expecting from the envoy, but it wasn’t the massive, dark-skinned man who waited for them. He was clad in bearskins, and carried a staff of heavy wood. He smiled broadly as the Demacians marched forth to meet him.

    Cithria watched him warily.

    He rode the biggest horse Cithria had ever seen, jet-black and with thick feathering covering its iron-shod hooves. Accompanying him were twenty riders, all wearing long scale mail coats, and carrying axes and shields. One of them bore a standard, depicting the crossed axes heraldry of the Arbormark, which was mirrored on the warriors’ shields.

    The envoy dismounted, and strode forward to meet Gunthar and his entourage, smiling broadly. He had the heavily muscled build of a soldier, or a smith; definitely not what she was expected of a mage. She had always imagined them as sneaking, cunning types, preferring subterfuge and trickery to physical strength.

    Halting before the Demacians, he touched the palm of his left hand to his forehead, then extended it to the sky. Cithria clasped her hand around the hilt of her sword, thinking he was performing some arcane conjuration, before realizing it was likely an Arbormark salute. Feeling her cheeks burn, she cursed herself for a fool.

    Shield-Sergeant Gunthar gave the man a salute of his own.

    “My name is Arjen, and I bring greetings from the Lord of the Arbormark,” said the envoy, bowing his head.

    “Welcome. I am Shield-Sergeant Gunthar, seventh battalion. And this,” he added, “is Cadstone, of the Order of Mageseekers.”

    “You have been a guest within the borders of Demacia before, have you not?” said Cadstone, without any pretense of small talk. “You are aware of the Laws of Stone?”

    “Yes, I have been here before, good seeker,” said Arjen, “and I am aware of your kingdom’s rules and regulations. I shall honor the Laws of Stone and make no use of my… talents… while within your realm. I give you my word.”

    “Good,” said Cadstone. “Mageseeker Arno and I will be with you, from now until the moment you leave Demacia. It is our task to hold you to your word. Know that there will be repercussions if you do not abide by our laws. But if you abstain from using your… talents, as you call them… then all will be well.”

    Arjen bowed deeply, still smiling.

    “Then let us be on our way,” said Gunthar. “Your personal guard will need to remain beyond the border, of course.”

    “Of course, of course,” Arjen said, before turning and waving his attendants away. “Shoo!” he said. “Be off with you!”

    Cithria stifled a smile at the man’s bizarre behavior. The stoic riders turned, one of them grabbing the reins of the envoy’s horse, and galloped away without a word.

    “Let us be on our way then!” said Arjen, clapping his hands together.




    It was three hours’ solid march northwest to Meltridge, a small river town, where they would board a waiting ship and sail the rest of the way to the capital. Cithria was surprised to find that the envoy from the Arbormark did not slow them, easily matching the punishing pace Gunthar set, his heavy staff striking the ground firmly with every step.

    The march took them across windswept moors and dales. The gales whipping down from the frozen north chilled Cithria to the bone. The Demacians trudged on, cinching their cloaks around their necks for additional warmth. Wrapped in bearskins, the envoy seemed unaffected by the weather.

    For all Cithria’s apprehension, Arjen was an affable and easily likeable man. She forced herself not to be lulled into a false sense of security, however. The ways of the arcane were full of deception and trickery. While the Demacians were tight-lipped and stoic, clearly uneasy around this mage, Arjen himself passed the time telling stories of his homeland. Most of them involved lots of drinking of ale, feats of strength, and farfetched heroics, but he had a gift for storytelling, and it certainly passed the time better than silence.

    “…and then the great beast growled. ‘You don’t come here for the hunting, do you?’ it said.”

    The big man guffawed with laughter at his own ribald joke, slapping one of his meaty thighs in mirth. Cithria, marching just to the envoy’s side, found herself smiling despite herself, even as she shook her head at the inappropriateness of the story.

    “You get it, lass?” said Arjen, addressing Cithria directly. “He says that because he thinks the man—“

    “Oh, I get it,” said Cithria hastily holding up her hand to stop Arjen’s explanation.

    Snow began to fall around halfway to their destination. At first, the flakes were small and light, but they quickly became heavier, until visibility was reduced dramatically. Soon, the ground and road were completely blanketed. The snowfall dampened all sound. Cithria walked near the envoy, who was guarded in the middle of the column of soldiers. Glancing over her shoulder, she saw the two mageseekers had fallen a few steps back, just out of earshot. They had both drawn their hoods over their heads against the cold.

    “I’m curious,” Cithria said, in a low voice that she hoped only the envoy hear.

    “Curiosity is a powerful thing,” said Arjen. “Sometimes dangerous.”

    A nearby soldier gave her a glance, as if willing her to remain silent. Cithria paused, wondering if she should finish her thought, or let it pass. Her curiosity got the better of her.

    “You know of the Laws of Stone, and at least something of the… challenges that currently beset Demacia,” she said.

    “I do,” said Arjen. All of his levity was gone now, and his expression somber. “It is for this reason that I have come, sent by my lord. It is for this reason envoys are coming from all of your nation’s allies.”

    “But knowing all that, why would your lord send you?”

    Arjen looked down at her, raising an eyebrow. “I am chief advisor to the hall of the Arbormark, so it is my place to come,” he said. He saw her surprise, and smiled wryly. “Things are different beyond your borders. If you wished to discuss matters of the forge, you would summon a smith, yes? At a time like this, who better, then, to send than a mage?”

    Cithria opened her mouth to say something, then closed it.

    Let’s just get him to the capital safely, she told herself.

    The sooner they completed this mission, the better.




    Dusk was approaching as they made their way into the white-walled town of Meltridge. The guards at the gate saluted, and townspeople stood respectfully aside as the band marched down the main thoroughfare.

    “We turn northwest at the next junction,” said Cadstone. The snow was easing, and he lowered his hood, pointing. “The docks lie at the foot of that hill.”

    “You’ve been here before, then, lord seeker?” said Cithria, after Gunthar ordered the soldiers to follow the mageseeker’s directions. The mageseeker nodded.

    “A young girl lived here,” he said. “Powerful mage.”

    “You… captured her?” said Cithria, wide-eyed.

    “She gave herself in,” chimed in Arno. “She was benign. Registered. Normally, one such as her wouldn’t be taken in, but ever since—”

    “Arno!” snapped Cadstone.

    The younger mageseeker fell quiet, looking chastened.

    “Let us move,” said Cadstone. “It would be best for us not to linger.”




    At this time of early evening, the narrow road down to the docks was busy.

    Boatmen finishing work for the day were climbing the hill, making their way home or to one of the numerous taverns that lined the way. Children raced to and fro, chasing each other through the snow, a pair of excited hounds keeping pace. Shopkeepers stood in the doorways of their stores, and peddlers on the street shouted the prices of their wares.

    The soldiers were not even a third of the way down the hill before Cithria felt the mood of the street change.

    At first it was just a few dark looks and a few muttered words by passers-by. Clusters of townsfolk gathered in doors and alleys, talking in low voices and pointing. A fisherman spat on the ground, his eyes burning with anger.

    “Move along, citizen,” growled Gunthar. The man did so, somewhat reluctantly.

    Cithria was shocked. She did not expect such outright hostility from Demacians, despite all that had been happening in the capital.

    “Tighten ranks,” Gunthar said, and the soldiers responded instantly, keeping the mage and the mageseekers protected at the heart of the column.

    A rock struck one of the soldiers in the side of their helmet. Another, thrown from a different direction, glanced from Cadstone’s forehead, drawing blood.

    Cithria cursed under her breath at the narrowness of the street. There was little room to maneuver, and they were already too far down the hill to turn back. They had to continue on down to the docks.

    “Shields up!” barked Gunthar, the shield-sergeant clearly coming to the same conclusion. “Forward, double-time!”

    The soldiers instantly picked up their pace, surging forward along the street.

    “By order of the crown, clear the way! Move!” Gunthar shouted. Most of the townsfolk did so, scrambling out of the soldiers’ path, but up ahead, Cithria saw something that made her blood run cold.

    A pair of wagons were rolled from alleys ahead, blocking their way. Angry townsfolk crowded before them. Cithria glanced left and right. The white stone walls of shop fronts pressed in on either side, like the sides of a chasm. She realized the doors were all closed and barred, the windows shuttered.

    “This is a trap!” she hissed.

    “Aye,” said Gunthar. He cursed under his breath.

    “Halt! About-face!” the shield-sergeant shouted. The soldiers responded instantly, turning in place. All had their shields raised, though none had drawn weapons.

    The mageseekers stood close to the envoy, one to either side. The three of them were kept protected at the center of the soldiers’ formation.

    “It’s no good!” shouted Cithria. “This way is blocked, too.”

    Now facing the way they’d come, they could see the townsfolk had hurriedly rolled out another wagon, blocking their retreat.

    “Give him to us, and no one needs get hurt!” shouted a burly man from atop the wagon. He looked like the local blacksmith, wearing a thick leather apron and holding a hammer in hand.

    “Clear the street!” Gunthar ordered.

    The blacksmith, who appeared to be the spokesperson for the angry crowd, appeared unmoved.

    “Not gonna happen, lad,” he said, gently tapping his hammer into his open hand as an unspoken threat.

    While some people ran to get clear of the tense standoff, more townsfolk joined those gathered at either end of the street. Many of them carried farming tools, woodcutter’s axes, and other makeshift weapons, but more than a few had swords scabbarded at their waists. While they were clearly outclassed by the soldiers they faced, they would not be intimidated.

    “I say again, clear the way,” said Gunthar.

    In response, a stone struck Cithria’s shield. The soldier alongside her—Bakker—made to draw his sword, the blade hissing as he began to slide it from its scabbard.

    “No blades!” Cithria cried, putting her hand on the hilt of the sword. “These are Demacians, those we are sworn to protect!”

    Bakker, older and more senior than Cithria, scowled, and went to brush her aside, but their shield-sergeant stopped him with a sharp order.

    “She’s right,” Gunthar growled. “No sword will be drawn unless I order it.”

    The crowd became ever-more aggressive, shouting and closing in threateningly.

    Among the din, Cithria made out several individual voices.

    “You’ll pay, you swine!” shouted one woman.

    “Get him, get him!” roared a man well into his twilight years, though he had the bearing of an ex-soldier.

    “We should just give him to them,” muttered Bakker.

    Cithria glared at him. “Envoy Arjen is under our sworn protection!” she snapped. “Where is your honor?”

    “He’s just a mage,” said another soldier, though Cithria couldn’t see who had spoken.

    A heavy earthenware jar struck the soldiers’ line, shattering on a shield in an explosion of shards. A heavy chunk of masonry hit another soldier in the pauldron, dropped from above, and driving him to his knees. His comrades helped him quickly back to his feet, and Cithria looked up to see people appearing on the rooftops around them.

    She saw a hooded man up there throw something. Instinctively, Cithria lifted her shield high to protect the envoy standing behind her. A rusted horseshoe struck its curved surface before clattering away harmlessly. Had it struck home, it could have been lethal.

    The mage nodded his thanks. He wasn’t smiling now.

    “We’ll get you out of this unscathed, on my honor,” Cithria said.

    The townsfolk had closed in around them, still shouting, though none of them yet seemed willing to get too close. Nevertheless, Cithria knew it was only a matter of moments before someone charged the line, and she feared what would happen once they did.

    “We have to get out of here!” she shouted, as more stones, bricks and loose detritus clattered off the soldiers’ armor.

    “If we charge through them, there will be citizen casualties,” said Shield-Sergeant Gunthar.

    “That might be our only option,” said Cadstone. Reluctantly, Cithria had to agree. Unless…

    “That door!” she called out, gesturing toward a locked and barred shopfront nearby.

    “Worth a try,” said Gunthar. “Half circle, on me!”

    The Demacians smoothly shifted their formation, forming a curving shieldwall with their backs to the shopfront.

    “Cithria! Bakker!” ordered Gunthar. “Break down those doors!”

    The pair of them stepped out of the ranks. The mageseekers and Arjen stood within the protective cordon of soldiers, and Bakker impatiently pushed by the envoy.

    “Out of the way, mage,” he snarled.

    Cithria saw Arjen take a breath to remain calm and not respond. She hurried to the doors, stepping around the mage, and nodded to Bakker.

    “On three,” he said. “One, two, three!”

    Together, they kicked the double-doors, hard.

    “Again!”

    Three more times they struck, putting their full weight into the kicks, before there was a sharp, splintering crack, and the doors slammed inwards.

    “Go!” shouted Gunthar. “Take the envoy and the seekers, and find a way out! We will hold them here!”

    Seeing the object of their ire about to escape, the mob of townsfolk surged forward, charging into the shieldwall.

    “Come with me!” Cithria ordered, entering the darkened shop, shield raised before her. “There’s got to be a back door.”

    The shop, it seemed, belonged to a candle-maker. Hundreds of wax candles lined the shelves, and an array of floral scents assailed Cithria.

    “Here!” shouted Bakker, disappearing towards the rear of the shop.

    “Stay close,” said Cithria, and the envoy from the Arbormark, flanked by the pair of mageseekers, dropped in behind her as she followed Bakker deeper into the shop.

    The door he found led to a storeroom, filled with barrels, stacks of crates, and sacks. It was so dark that Cithria could barely see Bakker’s shape a few feet in front of her.

    “If only we had a candle, eh?” remarked Arjen mildly, making Cithria snort, then cover her mouth to stop herself. It was hardly a time for levity.

    Then there was a sound of cracking timber, and light suddenly entered the storeroom as Bakker kicked the back door open. The alley beyond was clear.

    Bakker ushered Cithria and the others forward.

    “Move!” he said. “I’ll take the rearguard!”

    Cithria nodded, and plowed forward, leading Arjen and the mageseekers. She’d gone no more than ten paces when someone stepped out of the shadows of a side-alley, blocking her path.

    It was an auburn-haired woman, and she cradled a heavy crossbow in her arms. Even as Cithria slid to a standstill, one hand raised in warning to those behind, the woman leveled the weapon in their direction.

    Time seemed to slow.

    Snow was falling again, the heavy flakes drifting soundlessly down. The clamor of the crowd and the shouts of her fellow soldiers were faint, here in the quiet alley behind the main thoroughfare.

    Cithria saw that the woman’s eyes were red, as if she had been crying, and her expression was one of desperation.

    What had driven this town to such a state? In Cithria’s experience, the people of her homeland were lawful and stoic. Why was this town so angry?

    “Get out of the way,” the woman said to Cithria, eyes pleading. Her voice was cracked and choked with emotion. “Please.”

    “This man is an envoy from an allied nation,” Cithria said, in a calm voice, the kind she might use around a skittish horse. “I cannot allow any harm to befall him.”

    “What?” said the woman, her brow furrowing.

    “Don’t do this,” said Cithria. “This man is under the protection of Demacia.”

    The woman laughed then, the sound desperate and almost manic.

    “It’s not him I want,” she said. “It’s the seeker. That one.”

    Only then did Cithria realize the crossbow was pointed at Cadstone.

    “My daughter never did anything wrong!” the woman said, and tears ran down her cheeks. “Kyra chose to step forward, to alert the mageseekers of her power. She didn’t want to get anyone into trouble, didn’t want to bring grief down upon her family, or on this town. Everyone loved her! All this trouble—you caused it all!”

    “You took her daughter…” Cithria breathed, looking at Cadstone.

    The mageseeker nodded grimly.

    “We had to,” he said. “The law was amended. Any citizen with known magical power, benign or otherwise, is now ordered to be brought in for judgment. Every mage in the kingdom.”

    “She was just a girl!” shouted the woman, jabbing her crossbow in the mageseeker’s direction. “You locked her away! With all those criminals! Or maybe she has been exiled and is out beyond the borders, alone! You condemned her!”

    Cithria sucked in a breath, certain a bolt was going to be loosed… but it wasn’t. Not yet, at least.

    “Kyra was no threat to anyone!” the woman cried. “She used to cry herself to sleep, wishing she had been born like everyone else. And you took her. You’re a monster.”

    “The law is the law,” said Cadstone.

    “Then the law is wrong,” the woman said. “She was my life, and you took her from me. Now I will take yours from you.”

    Her finger tightened around the trigger… but she hesitated as Cithria stepped in between her and the mageseeker.

    “Move, please,” said the woman, crying. “I don’t want to see anyone harmed but the one responsible for this.”

    “I cannot let you do this,” said Cithria. “Put the crossbow down.”

    My life is over,” said the woman. “His should be too.”

    “If you do this, there is no coming back,” said Cithria. “What happens when your daughter returns home, but you are not here because of the choice you make today?”

    “No one taken by the seekers is ever seen again,” said the woman. “Kyra is never coming home.”

    The depth of despair in her voice was heart-wrenching, cutting Cithria to her core.

    “You can’t know that,” pleaded Cithria. “You owe it to her to be here if she does. She’ll need you.”

    The woman’s face crumpled in grief, her eyes screwing shut, tears running freely. But she didn’t lower the crossbow.

    Cithria took a step forward, reaching out to her.

    “I’ll help you,” Cithria said. “I promise you, I will do all I can to find out where your daughter is.”

    Cithria was certain she was failing to reach the woman. At this range, the sheer power of a heavy crossbow would punch straight through her breastplate.

    “Please,” she said. “You need to be strong. For Kyra.”

    The woman collapsed to her knees, all the fight going out of her. But as she dropped, finally giving in to grief and exhaustion, her finger tightened on the trigger.

    There was a click, followed by a sharp snap, as the crossbow fired.

    The bolt sliced through the air and ricocheted off one of the alley’s white stone walls. Cithria spun as the deadly bolt hissed past Cadstone and Arno, missing the nervous young mageseeker by inches, and shot directly at Bakker.

    Cithria saw the envoy from the Arbormark make a slight motion with his fingers, a subtle twisting of his hand. The bolt was knocked off course, as if it had struck an invisible, angled wall just in front of Bakker, and it spun harmlessly over his shoulder.

    The hair on the back of Cithria’s neck suddenly stood on end at what she had just seen.

    Bakker’s eyes were wide in shock. The bolt should have taken him in the neck, and Cithria could see that he knew it. The giant, bearskin-clad envoy gave her the slightest of winks.

    The young mageseeker was on the ground, breathing hard. Cadstone was pressed up against one wall of the alleyway. The woman was kneeling on the ground in the snow, her body wracked with sobs.

    Cithria rushed to her side, and gently removed the crossbow from her shaking hands. Then she hugged the woman, drawing her close.

    “Do not arrest her,” Cithria said, looking up at Cadstone. “It was an accident, nothing more.”

    The mageseeker hesitated, looking troubled.

    “No harm befell anyone,” continued Cithria. “She has suffered enough. Please.”

    Cadstone sighed, and rubbed his eyes.

    “This is not a matter for my order,” he said, finally. “Since there was no magic performed here, I leave that decision to you.”

    Cithria caught Bakker’s eye… but he said nothing.




    The mob of townsfolk hurled themselves against the Demacian shieldwall, kicking and surging. Bottles and rocks clashed upon shields and helmets, but still the soldiers did not draw weapons.

    There was a shout as Cithria emerged from the candle shop once more, leading the red-haired woman, an arm around her shoulder, and the townsfolk backed off.

    “Rosalyn?” called the burly blacksmith.

    “Kyra wouldn’t want this,” the woman called out. “She wouldn’t want anyone hurt on her account.”

    Her sudden appearance gave the crowd pause. A few of them fought on, shoving against the shieldwall, but others backed off, suddenly unsure of themselves.

    “Clear the street!” roared Gunthar. “Leave now, and there will be no repercussions!”

    The townspeople looked to the blacksmith.

    “Do what he says,” he said, finally. “It’s over.”

    The fury and resentment in the crowd dissipated, like an early morning fog beneath the sun’s rays. Within a few moments, they looked just like regular citizens once more, now that their faces were no longer twisted with anger and rage. Many in the crowd muttered and looked down, ashamed.

    At a nod from Gunthar, the soldiers parted to allow the blacksmith through their ranks, who took the woman in his arms.

    “The rest of you, go home!” Gunthar ordered the milling crowd. He could have had them all rounded up and clapped in irons, but Cithria was glad he chose leniency.

    Cithria looked around. Miraculously, other than a few scrapes and bruises, no one had been seriously harmed, either among the soldiers’ ranks, or the citizenry of Meltridge. The townsfolk drifted away, dragging the wagons with them.

    Her shield-sergeant, Gunthar, looked at Cithria in relief.

    “I don’t know what you did,” he said, shaking his head, “but whatever it was, you helped avert disaster today, soldier.”

    Cithria felt suddenly tired, and didn’t have the energy to respond. She nodded numbly, and sat heavily on a nearby step.

    Soldiers were still watching the last lingering townsfolk warily. Bakker stood nearby, his expression clouded. Cithria’s gaze drifted to the pair of mageseekers, their expressions grim, then to the woman, Rosalyn, crying in the blacksmith’s arms.

    All these people were Demacians, and all had good intentions at heart, yet recent actions had set them against each other.

    A difficult time was coming to Demacia, she thought.

    No, she corrected herself.

    It was already here.

  4. Message on a Blade's Edge

    Message on a Blade's Edge

    Michael Yichao

    Echoing footfalls. Cold stone floors.

    A shout from behind. Someone’s caught sight of me. Doors flash by as I sprint down the wide hall. Stone archway ahead—my way out of the barracks. Suddenly blocked as an entire patrol skids into view. Not good.

    I turn and dash back the way I came. More soldiers careen towards me. My fingertips itch, but there are too many. I vault through a door, slam it shut, and drop the wooden bar across it.

    An assassin’s blades are but one of her weapons, his voice echoes in my head, cemented there by years of training. Know your mark. Know the killing ground. Anything can be a tool to secure the kill.

    I run through the room. Some kind of trophy chamber. Well fortified, with a side door leading to a back corridor. Behind me, armor thuds against oak. Iron hinges and strong construction should buy me more than enough time to—

    My thought is broken by the sound of splintering wood, as a massive axe chews its way through the frame. Ahead, the other door swings open, and more soldiers pour in.

    Too many, too well prepared. They knew I was coming.

    These soldiers wear Noxian colors, but bear the sigil of a house in open rebellion against the Trifarix. So assured of their strength, they spent time painting rather than preparing. How cute.

    I draw my blades.

    Those ahead slow their advance, fanning out, weapons at the ready. Behind, those storming through the broken door do the same. They circle, taking a trained formation. Six in front. Seven behind. Won’t be easy.

    It’s more fun when it’s a challenge.

    His voice intrudes again. Think fast. Move faster. Plan before you engage, then attack on pure instinct.

    I let a blade fly. It glances off the chandelier hanging above, breaking the chain and sending it crashing down onto the soldiers behind me. Two bodies hit the floor as candles bounce and sputter out, casting wild shadows and drawing eyes betrayed by reflex. I spin into the nearest distracted man, and slide my dagger into his side. He gurgles as his lungs fill with blood.

    I unsheathe my blade from his body with a satisfying squelch, and fling it at the second chandelier. It also crashes to the floor, the last sources of light flickering out. At the same time, I sidestep the swing of a charging soldier, letting momentum carry him into the two rushing me from behind.

    Cries of alarm and confusion echo off the stonework as they struggle in the darkness, suddenly uncertain which silhouette friend, and which is foe.

    I don’t have that problem.

    Adapt where others cannot. Lead their intuition astray, and their instinct to betray them.

    I dash forward, low to the ground, scooping up my first blade where it fell. It finds a throat, then an eye, then a kidney, before a shout cuts through the screams.

    “You fools! She’s right there!”

    As the remaining soldiers stumble toward me, I close my eyes, sense my second blade where it lies, draw my focus inward, and leap.

    They cry out in confusion as I disappear from their sight. I land low behind them, snatching up the dagger and spinning, cutting through ankle tendons. I am rewarded with screeches of pain and surprise as three more fall. That never gets old.

    I invert the grip on my daggers and jump, plunging them down in an overhead strike into the shoulders of the man who yelled, then kick off him into a backflip. He falls to the ground as I hurl both blades into the faces of two others.

    The butt of a spear smashes into my head. I recoil, slightly dazed. With a flourish, the soldier that caught me off balance brings the spearhead to bear and jabs for my heart. I leap again, appearing in midair, my hand wrapping around one blade and wrenching it from the face I left it in.

    I barely pivot my attack into a parry as an axe swings toward my ribs, the clang of metal ringing in my ears as I stumble back. The titan of a man wielding the weapon hefts it again, and I leap once more to my remaining blade. I pull it back just in time as another soldier swings a morningstar at me, and she smashes through her comrade’s face. The weapon’s points graze my arm, drawing blood.

    I roll back and reset in a crouch. Four remain standing, scattered before me. Several more are injured but still alive. All of them squint at me in the darkness. Clearly they now know to track my daggers as well as me.

    Never take a fair fight. The cornered assassin is a dead assassin. My eyes flit between the exits.

    Then she strides into the room.

    Through the side door. Flanked by her two personal guards, each wielding a crossbow. She has a torch in one hand, a sword in the other. An arrogant smirk dances on her lips. Even in the darkness, she oozes confidence and charm. All other eyes immediately fly to her.

    My mark.

    “Well, this is disappointing,” she drawls. “If all the Trifarix has to throw at me is a disgraced assassin, then they must be desperate.”

    Her taunt is undercut by footfalls outside the room. Reinforcements, arriving fast. Clearly she underestimated the numbers needed to trap me.

    But that will be of little consolation if I end up dead.

    If you’ve been made, vanish. Never take your mark head on. Never kill in the presence of witnesses.

    I smile and stare into her eyes. “Goodbye, commander.”

    I throw my blade straight up in the air. Crossbow bolts fly toward it, predicting my leap. The four standing soldiers charge.

    Time seems to slow as the blade spins.

    One rotation. Two.

    I fling the remaining dagger past the charging soldiers at my target. One of the guards shifts in front of her, and the dagger sticks fast in his breastplate.

    Three, four.

    I leap to my dagger—my momentum forces the point through the man’s armor, into flesh. I see the white of his eyes, the mixture of shock, pain, and fear. Behind me, I hear the others shout and pivot. Impressively fast. Still not fast enough.

    Five, six.

    The commander stumbles back and raises her sword. Reaction dulled by surprise. I pull my dagger free and lunge forward. My free hand finds her hair, my edge her throat.

    Seven rotations. Thunk.

    Another crossbow bolt flies through where I had stood a moment earlier, but I am gone. It pierces the mark’s chest, as I land back at my falling blade, now plunged into the ground. In one hand, I hold a bloody dagger. In the other… the severed head of my mark, her face frozen in surprise.

    Her body collapses. Blood sprays over the stone floor. Her soldiers halt, caught in disbelief and horror.

    I throw the head down in front of them.

    “Grand General Swain sends his greetings.”

    More soldiers arrive at the doorway. I revel in their gasps and angered cries.

    Never take your mark head on. Never kill in the presence of witnesses. The voice repeats itself in my head. Somehow, it seems quieter than before. I laugh out loud.

    I am no longer your assassin, father. I have outgrown your timid little rules.

    I flick blood off my blades and stare down the soldiers before me. Fear is as powerful a weapon as any dagger. Let them see. Let the rumors spread. I am far more than a mere instrument of death.

    I am the true will of Noxus.

    Before me, a soldier lets out a shout and charges. I can’t help but smirk as I again raise my blades.

    Not that I mind the killing.

  5. The Soldier and the Hag

    The Soldier and the Hag

    The old woman pulled the rope taut around the Demacian soldier’s throat. He’d attempted to speak, which was forbidden by the rules she had laid out. One more infraction and she’d have the right to slice the head from his shoulders and use his widowpeaked helm as a chamberpot. Until then, she could only tighten her grip, hope and watch as the tendrils of memory leaked from his head into hers.

    Of course, she could just decapitate him whenever she wished, but that wouldn’t be proper. Much could be said of the gray-skinned seer, but nobody could say she didn’t live by a code. By a set of rules. And without rules, where would the world be? In disarray, that’s where. Simple as that.

    Until he broke those rules, she would sit here, siphoning away everything he had – his joy, his memories, his identity – until she was done with him. And then: slice. Chamberpot.

    A voice screamed out in pain somewhere near the entrance of her cave. One of her sentinels, no doubt.

    Then another scream.

    And another.

    Tonight was shaping up to be very interesting.

    She could tell he was an unyielding fellow by the persistent slamming of his heavy boots onto the wet cave floor, announcing his long approach. When the echoing steps finally fell silent, a handsome, broad-shouldered man stared at her from across the cavern, the look of grim determination on his face illuminated by the den’s dim torches. Rivulets of blood dripped down his breastplate. Even from the back of the room, she could smell something sour in his armor – some sort of acidic tang that calmed the magic flowing through her veins in a way she did not like.

    This would be an interesting night, indeed.

    The knight, broadsword in hand, ascended the stone steps to the old woman’s makeshift rock throne.

    She smiled, waiting for him to haul the blade up and bring it screaming down toward her head – he’d be in for quite the surprise once he did.

    Instead, he sheathed the sword and sat on the ground.

    Wordlessly, he stared into the old woman’s eyes, patiently holding her gaze. He did not break their connection even to flick his eyes in the direction of the leashed soldier at her side.

    Was this a ploy to throw her off? Was he trying to wait her out, make her talk first?

    Most likely.

    Still, this was boring.

    “Do you know who I am?” the woman asked.

    “You feed off the memories of the lost and the abandoned. Children say you are as old as the cave you inhabit. You are the Lady of the Stones,” he said with confidence.

    “Ha! That’s not what they call me, and you know it. Rock Hag. That’s what they say. Afraid I’d smite you if you used that name, eh? Trying to butter me up?” she coughed.

    “No,” the man replied, “I just thought it was a rude name. It’s impolite to insult someone in their home.”

    The old seer chuckled until she realized he wasn’t joking.

    “And yours?” she asked. “What are you called?”

    “Garen Crownguard of Demacia.”

    “Here are the rules, Garen Crownguard of Demacia,” she said. “You have come for your lost soldier. Correct?”

    The man nodded.

    “Do you intend to kill me?” the woman asked.

    “I cannot lie. I think it likely that either you or I will die, yes,” he replied.

    The woman chuckled.

    “Eager to spill my blood, are you? Maybe you’d even succeed, with that armor.” She coiled the rope squeezing the soldier’s neck tighter around her ancient hand. “Still – if you raise your sword against me before our dealings are through, I will pull this so quickly you’ll hear the snap of his neck echo in your mind for the rest of your days.”

    She yanked the leash taut for emphasis.

    Garen’s gaze remained unflinchingly focused on her eyes.

    “So, the rules. If you can give me a single memory I find more delicious than the accumulated memories in this one’s mind,” she said, flicking the prisoner’s helmet, “I will take it from you, and give you him.” She watched Garen’s eyes closely now for any hint of doubt. “If you cannot, well…” she tightened her grip on the soldier’s leash. “Should either of us attempt to renege on our deal, the other is entitled to take repayment however they wish, with no resistance. Do you agree?”

    “I do,” he said.

    “Then let me hear your opening offer. What is this soldier’s life to you? Apologies for my rudeness – I’d refer to him by name, but I’ve forgotten it already,” she said.

    “I do not know his name either. He joined my battalion only recently,” Garen replied.

    She frowned at the young man. He clearly did not know what he was getting into.

    “I offer a memory,” he said, “from childhood. My sister and I astride my uncle’s back as he barked like a Noxian drake-hound. We laughed for many hours. It is a good memory, unsullied by what would later happen to him at the hands of one like you.”

    The old woman scratched at the gelatinous film of her eye.

    “You do me disrespect,” she said. “You think to trade a joyous memory as if that is all I savor.” She cupped the soldier’s head in her hand and relished the wisps of memories flowing into her mind from his. “I want... everything. The pain, the confusion, the anger. Keeps me looking young,” she laughed, dragging a twisted finger across her wrinkled cheek.

    “I offer my grief, then, at my uncle’s death,” Garen said.

    “Not good enough. You bore me,” said the Lady of Stones, and pulled tighter on the leash.

    Garen sprang to his feet and unsheathed his sword. The hag’s heart leapt at the thought of killing the impatient young knight. But instead of attacking, he dropped to one knee, lowering his head before her, and gently placed the tip of the blade on her lap, pointed toward her midsection.

    “Search my mind,” he said. “Take whatever memory you wish. I am young, but I have seen much, and experienced a life of privilege that you might find pleasurable. Should you try to take more than one memory, of course, I will push this sword through you, but any single memory is yours for the keeping.”

    The woman could not help but cackle. The arrogance of this boy! He had the nerve to think one of his memories would outweigh the lifetime she could absorb from his colleague?

    His courage – or ignorance – was unquestionable. One had to respect it.

    Smacking her lips, she leaned over and placed her palms upon his head. She closed her eyes and peeled back the layers of his mind.

    She saw triumph at the Battle of Whiterock. She tasted the lyrebuck roast at his lieutenant’s wedding feast. She felt a lonely tear fall as he held a dying comrade on the fields of Brashmore.

    And then she saw his sister.

    She felt his intense love for her, mixed with...something else. Fear? Disgust? Discomfort?

    She pushed deeper into his mind, past his conscious memories. Her fingers probed his thoughts, pushing aside anything unrelated to the golden-haired girl with the big smile. His armor made the search far more difficult than it would have otherwise been, but the old woman persisted until–

    Childhood. The two of them playing with toy figurines. His soldiers charge her mages, ready to slaughter them. She tells him it isn’t fair; they have magic, it should be an even fight. He laughs and knocks her clay mages over, batting them aside with his metal crusaders. Upset, the girl shouts and suddenly there is light shooting from her fingertips, and he is blinded, and confused, and frightened. She is taken away by their mother, but before their mother leaves the room, she kneels and tells the boy that he didn’t see what he thought he saw. It wasn’t real – just a game. The boy, his mouth agape, nods. Just a game. His sister is not a mage. She couldn’t be. He pushes the memory as deep as it can go.

    Stretching her fingers, the old woman finds more and more memories like this spread amongst the knight’s childhood, each ending in a blinding splay of light. Buried deep. Cacophonous mixtures of love, fear, denial, anger, betrayal, and protectiveness.

    The knight had not been wrong – these were good memories. Far juicier than those provided by the broken man.

    She smiled. The knight had been clever, putting his sword to her stomach, but he wasn’t clever enough. Once she took a memory, he would forget he’d ever possessed it – she could take whatever she wanted.

    Branching her fingers, she sifted through his memories, searching for anything involving the girl of light. She snatched up every single one she found before pulling out of his mind.

    “Yes,” she said, opening her eyes. “This will do.” She pointed at the cave’s exit.

    “Your bargain is accepted. A single memory for a single life. Take the boy and leave at once.”

    Garen stood and moved to the leashed soldier. He bent down, helped the soldier up, and began to walk backward out of the cave, never once looking away from her.

    Quaint. He was worried she might break the deal. Poor thing didn’t realize she already had.

    The knight stopped.

    He dropped his companion to the ground and charged, his eyes still locked on hers.

    The old woman thrilled at his impetuous attempt. He was too big, too lumbering, too slow to ready his cumbersome sword before she would descend upon him. Her fingertips crackled with dark energy, thirsting to drink in more of his mind, but she couldn’t take her eyes off his. In them, she saw the years of luscious memories she would feast upon, until there was nothing left to –

    She felt something cold inside of her. Something metal. The sour tang of the knight’s armor stronger than ever now, tickled the back of her throat.

    The hag looked down to see Garen’s sword jutting from her breast. Stains of red and black seeped from the wound, dripping onto the knight’s gauntlets as he stared steadfast into her fading eyes.

    He was faster than she’d thought.

    “Why?” she tried to say, only to cough up a mouthful of black bile.

    “You lied,” he answered.

    The hag smiled, acidic tar bubbling between her teeth. “How’d you know?”

    “I felt... lighter. Unburdened,” Garen replied.

    He blinked.

    “It didn’t feel right. Give them back.”

    She thought for a moment as her blood mixed into the mud of the cold cave floor.

    The hag’s fingers went numb as she placed them on Garen’s skull, forcing the memories back into his mind. He gritted his teeth with pain and when he opened his eyes, she could tell from their weariness that he’d gotten everything he wanted. The poor fool.

    “Why even bother with the trade?” the old woman asked. “You are stronger than I thought. Much stronger. Leash or no, you could have sliced me to ribbons before I’d lifted a finger. Why bother letting me into your mind at all?”

    “To draw first blood in a stranger’s home without giving them a chance would be...impolite.”

    The hag cackled.

    “Is that a Demacian rule?”

    “A personal one,” Garen said, and pulled the sword out of the hag’s chest. Blood gushed from the open wound and she slumped over, dead.

    He didn’t spare her another look as he picked the soldier up and began their long march back to Demacia.

    And without rules, he thought to himself, where would the world be?

  6. Rules of Survival

    Rules of Survival

    Quinn waited for the Noxians to light a fire in the forest clearing and drink two wineskins. Drunk soldiers were easy to predict. She wanted them drunk enough to be stupid, but not reckless. Mistakes got you killed in the wilderness, and these men had just made two big ones. Lighting a fire told her they were overconfident, the wine that they were sure no one was in pursuit.

    Rule One: Always assume someone’s after you.

    She eased herself through the mud on her belly, using her elbows to pull herself toward a hollowed out, rotten log at the edge of the clearing. The rain had turned the forest into a quagmire, and she’d spend the next few hours picking bugs and worms from her clothes.

    Rule Two: Survival never takes second place to dignity.

    Careful not to look directly at the campfire and lose her night sight, she counted five men - one less than she expected. Where was the sixth man? Quinn started to ease herself upright, but froze as the hair stood up on the back of her neck, a warning from above.

    A shape moved from behind a tree in the darkness. A warrior. Armored in boiled black leather. Moving with skill. The man paused, scanning the darkness, his hand never leaving the wire-wound hilt of his sword.

    Had he seen her? She didn’t think so.

    “Hey, Vurdin,” called one of the men seated around the fire. “Better hurry if you want any of this wine. Olmedo’s drinking it all!”

    Rule Three: Stay silent.

    The man cursed, and Quinn smiled at his obvious frustration.

    “Quiet,” he hissed. “I think they heard you back in bloody Noxus.”

    “Ach, there’s no one out here, Vurdin. The Demacians are probably too busy buckling on their armor and giving it a polish to bother with coming after us. Come on, take a drink!”

    The man sighed and turned back to the fire with a weary shrug. Quinn let out a slow breath. That one had some talent, but he too believed they were alone in the wilderness.

    Rule Four: Don’t let stupid people drag you down to their level.

    Quinn smiled and glanced up, seeing the smudge of night-blue darkness of her eagle companion against the rainclouds. Valor dipped his wings, and Quinn nodded, their wordless communication refined over many years together. She circled her right fist, then raised three fingers, knowing Valor could see her perfectly and would understand.

    Rule Five: When it’s time to act, do it decisively.

    Quinn knew they should just take these men out quietly and without fuss, but the affront of Noxians this deep in Demacia was galling. She wanted these men to know exactly who had caught them and that Demacia was not some primitive tribal culture to be crushed by Noxian ambition. The decision made, she pushed herself to her feet and strode into the campsite as if her being there was the most natural thing in the world. She stood at the edge of the firelight, her hood raised and her oiled stormcloak drawn tightly around her.

    “Give me what you stole and no one has to die tonight,” said Quinn, nodding toward a leather satchel stitched with the winged sword symbol of Demacia.

    The Noxians scrambled upright, blinking as they scanned the edge of the forest. They fumbled to draw their swords and Quinn almost laughed at their surprised ineptitude. The one who’d almost walked right over her hid his shock well, but relaxed as he realized she was alone.

    “You’re a long way from home, girl,” he said, raising his sword.

    “Not as far as you, Vurdin.”

    He frowned, put on the back foot by her using his name. Quinn saw his mind working as he tried to figure out how much more she knew. She kept her cloak pulled tight as the men spread out, surrounding her.

    “Give me the satchel,” said Quinn, a note of boredom in her voice.

    “Take her!” shouted Vurdin.

    It was the last thing he said.

    Quinn swept her cloak back over her shoulder and lifted her left arm. A black shafted bolt from her repeater crossbow buried itself in Vurdin’s eye, and he fell without a sound. A second bolt tore into the chest of the man to his left. The remaining four came at her in a rush.

    A screeching cry split the night as Valor swept down like a lightning bolt from a clear sky. His wings boomed as he spread them wide and swung around in a scything arc. Hooked claws tore the face from one Noxian, and the eagle’s slashing beak clove the skull of the soldier next to him. The third Noxian managed to raise his weapon, but Valor sank his claws into his shoulders and bore him to the ground. The eagle’s beak slashed down and the man’s struggles ceased instantly.

    The last Noxian turned and sprinted for the trees.

    Rule Six: If you have to fight, kill quickly.

    Quinn knelt and loosed a pair of bolts from her crossbow. They hammered into the Noxian’s back and burst from his chest. He managed to reach the edge of the trees before pitching forward and lying still. Quinn remained motionless, listening to the sounds of the wilderness, making sure there were no other enemies nearby. The only sounds she heard were those she’d expect to hear in a forest at night.

    She stood, and Valor flew over to her, the satchel of military dispatches the Noxians had stolen held in his claws. He dropped it and she caught it with her free hand, looping it over her shoulder in one smooth motion. Valor perched on her arm, his body rippling with the thrill of the hunt. His claws and beak were red with blood. The eagle’s head cocked to the side, and his gold-flecked eyes glittered with amusement. She grinned, her bond with the bird so strong she already understood his thoughts.

    “I was wondering that too,” said Quinn. “How did these Noxians get this far into Demacia?”

    The eagle gave a shrill screech, and she nodded in agreement.

    “Yeah, that’s what I was thinking,” said Quinn. “South it is.”

    Rule Seven: Trust you can rely on your partner.

  7. The Blade of Millennia

    The Blade of Millennia

    Michael McCarthy

    Kayn stood confidently in the shadow of the noxtoraa, surrounded by dead soldiers, and smiled at the irony. These triumphal arches of dark stone were raised to honor the strength of Noxus—to instill fear and to demand fealty from all who passed beneath them. Now this one was a tombstone, a monument to false strength and arrogance, and a symbol of the fallen warriors’ own fear turned against them.

    Kayn relished fear. He counted on it. It was a weapon, and as his brothers in the Order of the Shadow had mastered their katana and their shuriken, Kayn had mastered fear.

    But as he felt Noxian soil beneath him for the first time in years, amid the enemy soldiers slain and soon to be forgotten, there was unease. It hung in the air like the pressure before a storm, begging to be released.

    Nakuri, Kayn’s fellow acolyte of the Order, reversed the grip on his blade and prepared for a more personal fight. To his credit, he almost managed to hide the tremor in his voice. “What’s it going to be, brother?”

    Kayn said nothing. His hands rested empty at his sides. He knew he was in control. Even so, he felt a flickering sense of déjà vu, like something out of a dream. It came in a flash, and then was gone.

    A voice rose from the empty space between them—a dark and hateful voice that echoed with the pained cries of a thousand battlefields, daring each of them to act.

    “Who will prove worthy?”


    Zed had summoned his greatest student.

    Spies of the Order had confirmed the disheartening rumors. The hated Noxians had discovered an ancient scythe of darkin origin, as powerful as any magic in Ionia. A single eye of crimson hate stared out from the heel of the blade, tempting the strongest of men to wield it in battle. Evidently, none had proved worthy. All who touched it were quickly and painfully consumed by its malevolence, so it had been wrapped in chainmail and sackcloth, and secured by a guarded caravan bound for the Immortal Bastion.

    Shieda Kayn knew what would be asked of him. This would be his final test.

    He had reached the outskirts of the coastal city of Vindor before he ever considered the journey’s significance. Taking the fight to the enemy in their own land was audacious. But so was Kayn. There was no other who could match his talents, none to whom Zed would entrust the fate of Ionia, and so there could be no doubt: Kayn was destined for greatness.

    He set his trap shortly before sunset. The approaching caravan was just visible in the distance, as wisps of dust rising into the orange sky—ample time to dispatch the three guards at the noxtoraa.

    He moved in silence across the archway’s lengthening shadow as the first guard paced out a patrol. Kayn summoned his shadow magic and stepped into the black stone wall as if it were a passage open only to him. He could see the guards in silhouette, grasping their pikes tightly with both hands.

    He lunged from the edifice cloaked in shadow, and snuffed the life from the second guard with his bare hands. Before the third could even react, Kayn dissolved into tendrils of pure darkness and darted across the cobbled road, reforming in front of his victim. In a flash, he wrenched the man’s head around, snapping his neck with ease.

    The first guard heard the bodies fall, lifeless and limp, and turned toward Kayn.

    The assassin smiled, taking time to relish the moment. “It paralyzes, does it not?” he hissed, slipping into the shade of the noxtoraa once more. “The fear...”

    He rose from the quaking soldier’s own shadow.

    “This is the part where you run, Noxian. Tell others what you witnessed here.”

    The soldier threw down his pike and sprinted for the safety of Vindor. He didn’t get far.

    Clad in robes every bit as dark as Kayn’s, Nakuri leapt from behind the noxtoraa and plunged his katana into the belly of the fleeing soldier. The other acolyte locked eyes with Kayn. “The vaunted strength of Noxus? Such delusion...”

    “I knew you were impetuous, brother,” Kayn spat. “But this? Following me all this way, hoping to share in my glory?”

    There was no time for further admonishment. They could hear the caravan of soldiers approaching.

    “Get out of sight, Nakuri. I will deal with you later. If you survive.”


    The long shadows of twilight hid the bodies until the approaching soldiers were almost beneath the grand arch.

    “Hold!” the first outrider cried, drawing his sword. “Fan out! Now!”

    Confusion set in among the others as they left their horses and, for the first time, Kayn laid eyes on their cargo. It was just as Zed had described—wrapped in chainmail and sackcloth and strapped to the back of a sturdy Vindoran steed.

    Patience was a virtue that Nakuri did not possess, and he heedlessly dove for the nearest soldier. Kayn always selected his targets carefully, and so struck with precision at the lead outrider, felling him with his own sword.

    He turned again to the Vindoran, but the scythe was gone.

    No. He had come too far to fail.

    “Kayn!” Nakuri yelled as he cut down one soldier after another. “Behind you!”

    A desperate Noxian had freed the weapon, its red eye now revealed and glowing with inhuman rage. The soldier’s own eyes grew wide as he swung in vicious arcs at his own comrades. He was clearly not in control, trying in vain to release the scythe.

    The rumors were true.

    Calling again on his shadow magic, Kayn dove into the writhing Noxian’s darkin-corrupted flesh. For the briefest of moments, he saw through the eyes of this ageless being, witnessing millennia of inflicted pain and suffering, screams and lamentations. This thing was death reborn again and again. It was the purest evil, and it had to be stopped.

    He burst from what was left of the Noxian—the soldier’s flesh having warped into scales of hardened carapace that shattered into black shards and choking dust. All that remained was the scythe, its eye now closed. Kayn reached for it as Nakuri dispatched the last of their enemies.

    “Brother, stop!” the acolyte cried, flicking blood from his katana. “What are you doing? You saw what it can do! It must be destroyed!”

    Kayn faced him. “No. It is mine.”

    The two of them drew up, neither willing to back down. Beyond the city boundaries, warning bells began to toll. The moment seemed to stretch out.

    Nakuri reversed the grip on his blade. “What’s it going to be, brother?”

    The scythe spoke to Kayn, then. It seemed as if it was echoing in his mind, and yet the other acolyte’s widening eyes showed he had heard it too.

    “Who will prove worthy?”

    Kayn conjured fingers of darkness that snatched up the weapon, lifting it into the night and spinning it into his waiting hands. It felt like a part of him, like it had always been a part of him, as if he alone was born to wield it. He spun it with a comfortable flourish and leveled the blade toward Nakuri’s throat.

    “Do what you must.”

  8. Sisterhood of War Part I: Old Wounds

    Sisterhood of War Part I: Old Wounds

    Ian St. Martin

    “Is anything you just heard unclear to you?”

    Tifalenji knelt in darkness. She did not raise her head to the voice addressing her, because the voice was part of that darkness. It filled the chamber, swelling warm and sickly sweet, with a scent like rotting flowers. Such a thing was not particularly remarkable to one whose life was sworn to the weft and wane of runes—even a smith as young as Tifalenji did not question what surrounded her, now.

    She knew when to accept that something was beyond her understanding.

    “All is clear,” she answered.

    “Excellent.”

    The darkness rasped, as though drawing in breath. “Your mistress spoke highly of you. Resourceful,” it spoke the word in another voice, the voice of Tifalenji’s teacher, “and those who are resourceful can be of great use.”

    Tifalenji swallowed. She felt the air displace, the temperature rise as though the chamber were now filled with people. Daring to look out the corner of her eye, she saw the hems of robed figures lining the walls, ringing her and the source of the voice.

    “Watch the moon.” Suddenly there was a pulse of light, reflecting cold and silver against the floor. “See its course, how it turns.”

    Her mind raced, considering what lay ahead, the moments available to her spilling away one by one, like grains of sand from an hourglass.

    “Remember your task above all else.” A hand extended from the dark, cupping Tifalenji’s chin. “What we have entrusted you to find, to return to us, cannot be replaced.” The hand lifted Tifalenji’s head, and she looked up into a perfect reflection of her own face, grinning with another person’s smile.

    You, however, can be.”


    Erath was a son of Noxus. From the first generation of his tribe to be born into the empire, his training had begun the day he took his first steps.

    Fortitude. Discipline. Resolve.

    He was raised among shepherds, tending flocks and beasts of burden, keeping them well until the time for harvest came. He learned to kill, quickly and cleanly, with the small knife he had been taught to never let leave his side. It was a lesson that would do him credit when the day came that Noxus would call upon him to serve.

    He had been taught to kill his enemies, his empire’s enemies, but never to hate them. Because an enemy of the empire was never more than a ceremony away from being a wayward brother or sister, brought forth with honor and purpose into the arms of Noxus to stand beside Erath in the line. To make him stronger.

    Kill them until they’re family, his father had once told him, when he showed Erath the dull purple trails of his old campaign scars. Erath had never hated his enemies, but here, looking around at the scope of what surrounded him, without even knowing who their enemy was, he pitied them.

    The streets quaked with an endless procession, tens of thousands of soldiers passing down the boulevards and avenues of the Immortal Bastion. A dozen tongues overlapped in the primal shouted rhythm of battle chants, marching calls, and war song. The full unbridled might of the Noxian host was on display, with blades and the hands that wielded them from across the breadth of the empire. Tribal war parties sauntered down the roads, clad in skins and ceremonial dress, followed by tightly regimented cohorts of troops encased in blackened iron plate, and a contingent of brightly uniformed naval soldiers from Shurima.

    And more after them, and on, and on.

    Countless peoples, but a single empire. The spectacle, the sheer demonstration of strength, stilled Erath’s heart to see it.

    Erath’s own tribe was in the midst of disembarking from the riverboat that had ferried them from the plains of Dalamor down south to the capital. He and his comrades had marveled over their oars at the sight of the Immortal Bastion, the towering central monolith of ancient stone visible two days out from their arrival. He looked up from watching his chieftain Yhavi squabble with a gaggle of quartermasters to behold it again, now within the boundaries of the city proper. The sun was trapped behind the trio of enormous towers at the center of the Bastion, locked away like a shining jewel.

    The thought of their unknown enemy returned to Erath’s mind, and he smiled. What could stand before this?

    Donnis, one of the spearmen, nudged Erath from his thoughts, nodding toward their chieftain who was beckoning Erath over. He quickly moved to stand before Yhavi, who had just been handed a ream of vellum inked with their orders.

    “We move soon,” Yhavi began, speaking in their tribal tongue as he looked over their mandate.

    “Have they said where the fighting will be, yet?” asked Erath, letting his excitement get the better of him.

    “No,” Yhavi frowned, squinting at the Noxian script before looking at the boy. “But it won’t matter to you. You won’t be coming with us.”

    “I don’t understand,” Erath adopted his chieftain’s frown. “I’m to be your blade squire.” Erath had won the honor in a blood trial before the tribe departed home. It was Erath’s right to bear Yhavi’s wargear on the battle train, to hone and oil his relic blade on the eve of battle, to arm his chieftain and bind his wounds, and should calamity pass, to see to Yhavi’s body if he fell. If not Erath, then who?

    “You shall be a blade squire indeed,” said Yhavi. “Just not mine. You have been seconded elsewhere.” He sensed the confusion in Erath, and his tone hardened. “For Noxus.

    Erath straightened, pushing the questions from his thoughts, his features neutral and firm as he thudded a fist against his chest in salute. “For the empire.”

    Yhavi returned the salute, and dipped his head in approval. “We all shall answer when called, blades sharp, minds ready.”

    With a deep breath, Erath put his disappointment out of his mind. “I am ready.”

    Yhavi’s grim facade cracked, and he offered the boy a warm grin. “I know you are, Erath. He would see you this day and feel pride, I know it.” Erath glanced down for a moment, and Yhavi handed him a small scroll, sealed and tightly rolled. “Proceed to the ninth gate of the Bastion, across the canal just ahead of us. The legionaries will stop you. Show them this.”

    Even a mention of the Trifarian Legion made Erath stand straighter. He studied the scroll, brightly bleached paper compared to the rough vellum of his brethren’s mandate. He had never seen paper before. It felt delicate in his fingers.

    “It seems fate has its own course for you to walk, enhasyi,” Yhavi favored Erath with the tribal expression for a warrior poised to make his mark on the warpath. He laid a scarred paw of a hand on Erath’s shoulder, before sending him on his way. “Walk it well.”


    Erath navigated the bustling throng of a city readying itself for war. For a boy raised in a lonely shepherd’s village, the scale of everything was astounding. Towering monuments and buildings of stone, iron, and glass loomed over streets worn smooth by armies marching to the next campaign. Erath moved along the current of humanity, barely able to lift his arms within the crowd. He had never considered there could be so many peoples, so many languages. It was nearly overwhelming, but he kept his mind to his duty.

    Few from the tribe were learned in Noxian, but Erath knew a passable amount of Va-Noxian, the unified spoken tongue, and a paltry understanding of the empire’s formal written language. He knew enough to guess at the signs and engravings to guide him along toward the ninth gate, just up ahead, where he was to report to his new commander.

    Shouldering the sackcloth pack holding his kit, Erath reached into his jerkin, passing over the bone pendant he wore around his neck. He laid a reassuring hand on the pendant for a moment before touching his orders, inscribed on the tightly rolled sheet of bleached paper. The value of the tiny thing made his mind race as to who his new leader would be, and how important their mission. He was so lost in thought he didn’t notice falling under a pair of towering shadows cast over the courtyard of the gate.

    Khosis g’vyar!

    A sharp crash of iron froze Erath in place. He looked up from the ground, finding himself staring down the gleaming edges of twin halberds, each longer than he was tall and leveled at his heart. Wielding the spears were monsters of blackened iron plate, capes the hue of fresh blood billowing from their shoulders, glowering down at him from the impassive masks of spiked war helms.

    Erath’s breath caught in his throat. Trifarian Legionaries. He noticed then that the gates weren’t barred. These two, of the Noxian warrior elite, they were the bars.

    The challenge repeated, thundering from one of the legionaries, somehow deepened and projected to an inhuman degree by his mask. The words were unfamiliar, thick with a strange dialect.

    Was it Va-Noxian? Erath squinted, remembering what he had learned. The warrior tilted his head, clearing his throat with a sound like rubble dislodging.

    “Where go, little blade?” the legionary rumbled again, in more clipped tones.

    Erath exhaled like a drowning man finally reaching the water’s surface, able to understand the words. Still his tongue defied him, thick and still behind teeth he desperately fought to keep from chattering. Slowly, he reached into his jerkin, wincing as he saw the legionaries tense, and produced the scroll.

    The warriors exchanged a glance, and one of them, the one who had spoken, shouldered his halberd. He advanced on Erath with heavy, pounding bootsteps, stopping just a pace away from the boy. Erath looked up, barely reaching the man’s chest, and held out his orders.

    The legionary plucked the scroll from Erath’s grasp, the paper looking ridiculous in his thick, gauntleted fingers. With a quick squeeze he crushed the seal in his fist, and the scroll unspooled in a small shower of broken bits of red wax. After studying it for a moment, the legionary spun on his heel and hammered the butt of his halberd three times against the polished stone floor, the boom of each impact ringing from the dark archway of the gate.

    Within seconds, Erath heard the soft, echoing slaps of sandaled feet approaching. A robed figure emerged from the darkness of the gate, her features hidden in the shadow of a red cowl. She stopped before the legionary, completely unfazed by his menacing, armored bulk, and took the scroll from him.

    “You will follow me,” she said to Erath without sparing him a glance, turning and setting off across the courtyard. Erath hurried after her, looking back over his shoulder to watch the legionary plod back to his place beside his fellow guard.

    Erath followed the robed woman as they crossed over another canal and wound deeper into the bustling city. They kept to side streets, avoiding the larger boulevards packed with troop movements and hemmed by rows of barrack tents arrayed on either side.

    Before long, Erath began to pick up strong scents on the air. Straw, cut grass, dung, smells that were familiar to any shepherd or beast herder. He heard the low baying of animals, some he recognized, many he did not.

    The narrow alley they were walking ended, opening up into a wide open square filled with people tending animals. Massive pack beasts grazed on confined plots. Men and women checked pens of sheep and counted chickens in their coops. It seemed to Erath as though the area had served some other purpose, maybe as a park or public garden, but now had been requisitioned and was being used as part of the greater mobilization.

    The comfort of familiarity washed over Erath, setting his mind at ease as they stopped before a tent at the periphery of the square. The robed woman returned the scroll to Erath and pulled the flap aside, gesturing for him to enter and disappearing as soon as he had.

    Inside the tent the air was cold, and thick with the spicy tang of incense that made Erath’s eyes water. He wrinkled his nose as he stood at the entrance, squinting to try to study the interior. The only light came from a kneeling figure at the center of the tent, her arms weaving a strand of glowing green runes around a sword that hung suspended in the air above her.

    Erath watched the magic, entranced by the elegant dance of the runes as they burned themselves into the blade of the sword and vanished one by one. He remembered watching the shamans of his tribe as a child, when they turned the air into fire for their rituals. He avoided staring directly at the symbols, as even out of the corner of his eye they made his teeth itch. The woman turned her head slightly as the last rune winked out, catching her blade as it fell and rising to her feet.

    “Reporting for duty,” Erath snapped to attention and saluted. He extended the scroll to her. “My orders.”

    The woman ignored him, moving as though in a trance to set her blade on an arming rack. She lit a lantern at the center of the tent, bathing them both in soft, amber light. She was tall, her dusky skin speaking of a home far from the chill northern reaches Erath hailed from. He saw the same green light from the runes flicker once in her eyes, as she glanced at him.

    “Literate?”

    Erath hesitated. Her Va-Noxian had a lilting, mellifluous accent, far different from the curt and guttural voices he had heard so far in the capital. The woman’s eyes narrowed.

    “You are literate?” she asked again. She looked either fatigued or bored, and Erath couldn’t tell which.

    Erath nodded. “I know some of the written word, mistress.”

    “Did you read this?” she asked, holding up the scroll Erath realized was no longer in his hand.

    “No, mistress,” Erath shook his head.

    “Good,” she said sharply, tucking the roll of paper into her sleeve. “I am Tifalenji, and from this moment, my word is law to you. Read, think, and do what I say, when I say, and much unpleasantness will be avoided between us. Do you understand?”

    Erath saluted again. “Yes, mistress.”

    “Once we are clear of the capital, there will be no more saluting.” Tifalenji took up a ledger from a table, thumbing through its contents.

    “May I ask a question, mistress?”

    She looked up. “Do not make a habit of it.”

    “How may I serve?” Erath asked. “What are to be my duties?”

    Tifalenji snapped the ledger shut. “I needed someone versed in the care and upkeep of beasts, young and of hearty enough stock. You are from the plains of Dalamor, yes?”

    “Yes, mistress,” he fought to keep anger from his voice. He had nearly had to kill his cousin to win his blood trial and become his chieftain’s second, and now he was back to tending beasts? “I was a shepherd there.”

    She offered him a thin smile, and Erath could swear he could hear something snarling behind him, just within earshot. “The creatures under your care here may be more… exotic.”

    The flap of the tent was thrown open in a snap of whipping canvas. Erath turned, his hand immediately on the grip of his knife.

    “I wouldn’t,” said Tifalenji, as Erath discovered the source of the snarling.

    Four drakehounds lined the entrance to the tent, sleek beasts of taut rippling muscle, bony carapace, and razor-sharp claws. Erath was told stories as a boy of when the tribes of the plains were brought into the Empire, that the chief of chiefs had been honored with a single drakehound pup, a gift worth more than three wagons of silver. He had never seen one up close, let alone a whole pack of them.

    A woman in gleaming war-plate stood behind them, glowering from behind an armored mask. Her hair was a stunning, crimson red, bound at the top of her head and flowing like a crest down her back. The hounds parted as she stepped forward into the tent, a pair to either side.

    “Arrel,” Tifalenji inclined her head. “You made good time, tracker.”

    Erath beheld Arrel, still unable to imagine someone owning four drakehounds. “Are you of the nobility, mistress?”

    Arrel flicked her eyes to Erath, as gray and cold as her armor, then back to Tifalenji.

    “Our blade squire,” said Tifalenji to Arrel before looking at Erath. “We don’t send the nobility to Tokogol.”

    “The western frontier,” said Erath. “How did you find Tokogol, mistress?”

    “Cold,” Arrel grumbled. Her voice was low, her accent severe.

    “I see,” Erath nodded. “And your journey here?”

    “Long,” Arrel glanced back at Tifalenji. “Does it always talk this much?”

    Erath started. “Have I displeased you, mistress?”

    “Fourth,” Arrel called. One of the drakehounds snapped forward from Arrel’s side, placing itself between her and Erath. Barely restrained violence radiated from the beast’s muscled frame. Thin strands of saliva descended from its bony mask, pebbled with froth from a growling throat.

    “If you had displeased me, blade squire,” said Arrel, “this hound would have made it known to you. And I am not your mistress.”

    “Forgiveness,” Erath took a slow step back. “How would you have me address you, then?”

    “Unless necessary, I would have that you not.” She tensed, as though speaking this much had made her throat sore. She flicked her wrist, signaling an end to the discussion.

    “There is a quartermaster outside gathering our supplies,” said Tifalenji, handing Erath a requisitions order. “Go and find him.”

    Erath exhaled, walking carefully around Arrel and her hounds to exit the tent. He heard Arrel ask a question as he left, the same one he still asked himself.

    “Why am I here, runesmith?”


    “Never seen a basilisk before, eh, boy?”

    Erath barely heard the quartermaster, his attention consumed by the great, lumbering beast before him. A giant saurian, the basilisk’s green flesh was hard as iron, and bulging with bands of dense muscle from its tree-trunk limbs to its long, thick tail. It looked to Erath as though it could crush a man into a paste without ever realizing it had done so.

    “What are you used to tending?” the quartermaster asked.

    “Sheep,” Erath answered.

    “Ah, don’t you fret,” the quartermaster clapped Erath on the back. “Just think of him like a big sheep, then. He’s still a baby so you’ll be fine with ’im. Time hasn’t made ’im mean, yet.”

    “This,” Erath looked at the man, “is a baby?”

    The quartermaster chuckled. “We use the bigguns to break down castle walls, son.”

    Erath glanced at the requisitions order the runesmith had given him. Mercifully it was written in plain terms, mostly numbers, and the quartermaster had helped with anything he couldn’t understand. The basilisk would be carrying the better part of an entire campsite on its back, but it looked like they were carrying much more equipment than would be needed for three people, even with Arrel’s drakehounds.

    “Everything in order?” Tifalenji appeared behind Erath. He noticed she was fully armored now, with her rune-etched sword on her back and a canvas rucksack at her feet.

    “We’re getting him squared away,” replied the quartermaster. “Most everything but the waterskins are loaded, we’ll be takin’ care of that next and you’ll be on your way.”

    “Good,” said the runesmith, checking the height of the sun. “We’ll link with the caravans leaving out the south entrance. We need to be on the road and clear of the city before sunfall.”

    “The road?” Erath asked. Ever since he arrived at the capital, Erath had watched the armies and warbands of Noxus, including his own tribe, march to embark on great troop ships at the docks. “We won’t be traveling with the others across the sea?”

    The runesmith shook her head. “No, we aren’t finished on the mainland, yet. There’s still someone we need to find first.”


    They left the organized chaos of the capital behind. The towering silhouette of the Immortal Bastion lingered on the horizon as Erath, Arrel, and Tifalenji joined a massive procession of troops moving east across the southern steppe of Noxus. Like a gargantuan snake of red banners and dark iron they marched, traversing flat plains that reminded Erath of his home, back in Dalamor.

    “There’s just too many of us,” a grizzled line sergeant had told Erath, waiting in the ration line as they camped one night. “The capital’s docks are huge and they could run them day and night—and they are—and it still wouldn’t be enough for the full mobilization.”

    “That’s why we are going east?” Erath asked.

    The sergeant grunted, smiling at his beaten tin cup as it was filled with stew and a hunk of hard brown bread. “While the rest of them get to share a damp boat’s innards with some rats for company, we get to stretch our legs a bit before we split off to berths across the coast.”

    “And then where?” Erath nodded his thanks to the cook as he received his own portion. “Where are all of us going?”

    “Nobody’s told you?” the line sergeant scoffed. “We’re going to Ionia, boy.”

    Erath stumbled to a halt, his food nearly falling from numb fingers. He felt for his chest, finding the lump of the pendant he wore. Ionia.

    “You’re holding up the line,” the sergeant frowned at him.

    “The last time…” Erath said quietly. “The war. The empire, they levied half the men of my tribe to go fight.” He looked up at the sergeant. “None of them came back.”

    “Sounds like you’re gonna get a chance to get some blood back.” The sergeant pulled the collar of his tunic down, revealing a wicked red scar that branched like lightning across his entire chest. “Magic. A lot of us got scores to settle over there, kid, and we’ve been patient. Now it’s time to collect.”

    Erath offered the sergeant a thin smile he didn’t feel, and wandered back to his billet, suddenly not feeling hungry anymore.

    The march continued on, brisk and uneventful. As the days went on, more segments of the battle train branched off, heading to ports they were assigned to deploy from. Erath continued to feel isolated from his companions, the runesmith Tifalenji aloof and Arrel hostile, so he focused instead on what he had been seconded from his tribe to do, and cared for the party’s hulking basilisk.

    Despite the creature’s immense size and strength, the quartermaster back in the capital had been right. Erath found him docile and receptive to his care, something he hoped with time would extend to Arrel’s drakehounds, though he didn’t hang too much hope on that. The pack practically orbited the armored Noxian at all times, totally obedient to their alpha.

    Erath had taken to calling the basilisk Talz, the name of his old herding dog when he had been a boy. The lumbering saurian responded to his new name as Erath led him to graze and kept him in line with the convoy.


    A week into their journey, the runesmith gathered the party, announcing that while the main body was continuing east, they would be taking their own path down a southern branch.

    “We make for the Bloodcliffs,” said Tifalenji, as Erath watched the convoy slowly shrink in the distance, still an unbroken column of Noxian warriors marching to the coast.

    “What’s there?” he asked.

    “Not what,” answered the runesmith, “but who.”

    Erath nodded, remembering Tifalenji had mentioned someone else before. He looked back at the extra supplies loaded onto Talz’s back. “Who is it?”

    “A haughty k’naad,” scoffed Arrel, pouring water from a flask into her palm to allow her hounds to drink. First’s ears perked up at the word, which Erath didn’t know but could guess as to its meaning. Arrel sneered at Tifalenji. “We are wasting our time, we don’t need her.”

    “I’ll be the reckoner of that,” the runesmith replied flatly. She glanced at Erath, and sighed through her teeth. “Her name is Marit, blade squire.”

    “Marit’s quite keen on reminding anyone within earshot that she was of the nobility before the revolution,” grumbled Arrel. “They stripped her family of their estate and power, though she hardly seems to realize that from talking to her.”

    Arrel scanned the landscape. “She went on and on about these wondrous lands her family held.” She shook her head. “What a shithole.”

    “She is an elite soldier,” countered Tifalenji. “Experienced and battle-tested. She will be an asset, and that is the end of this conversation.”


    The road to the Bloodcliffs cut through arid plains and low, sunbaked hills. The heat was a new experience for Erath, far from the fog-blanketed chill of Dalamor. He took care to ration what water they had as they traveled beneath the glaring sun in a cloudless, blisteringly blue sky.

    Arrel paused, and Erath patted Talz’s flank to bring him to a halt as he watched the tracker. She knelt, pressing a palm to the earth. “Something’s close.”

    From atop Talz’s back, the runesmith drew a spyglass from her belt, extending the brass tube and looking through it. “Riders ahead,” she confirmed. “And they aren’t Noxian.”

    Erath looked, seeing two tiny figures as they crested the top of a hill. He was just able to make out that they were on horseback. His pulse quickened, and his hand fell to the leather-wound haft of the short falchion at his hip. After so long on the road, day after day of monotony, the prospect of a skirmish was refreshingly welcome.

    “Second, Third,” Arrel called, and the two drakehounds leapt forward.

    “Wait,” said Tifalenji, now looking behind them. “There’s more.”

    Erath turned, seeing more figures appear behind them, and then to either side. He barely heard the sharp note of a horn, as they descended the hills toward them.

    “Raiders,” Tifalenji drew the runesword on her back. “Form a circle, now.”

    The ground began to shake, soft at first but steadily climbing to thunder as the horsemen charged. Erath turned to Talz, trying to find some means to root him to the ground in case the basilisk panicked, and recoiled as Tifalenji struck him across the head.

    Focus!” she hissed.

    Erath forgot Talz, pulling his falchion and gripping it tightly. He distanced himself from Arrel and the runesmith, trying to cover his third of the tiny perimeter they made. The raiders were in full view now, lightly armored with billowing cloaks and teal banners streaming from the tips of barbed lances.

    The Noxians braced for the charge. Emerald fire lit the runes along Tifalenji’s blade. Arrel’s hounds howled.

    At the last second, the horses peeled to either side, sprinting in a circle around them. The dust kicked up by their iron-shod hooves grew into a thick, whirling curtain, rising to cut them off from the world. Erath could just barely make out the silhouettes whipping around them.

    The air whistled and Erath leapt to one side as a lance embedded itself where he’d just been standing. He heard Arrel bark a command and one of her hounds leapt into the dust. Tifalenji began chanting, the words hurting Erath’s ears as worms of green light shivered across her blade.

    Say-RAH-dech!” she roared, slashing with her blade and sending a wave of jade lightning through the wall.

    Erath couldn’t tell if she hit anything. If Arrel’s hound was still alive. Everything was chaos. Noise. A keening wail split the air. The cyclone caging them shuddered. Erath heard something rip, and leapt back as a jet of dark blood burst from the wall of dust, coating his face and chest with hot crimson.

    He stood there. Help them, you idiot.

    The dust began to settle, and Erath summoned his courage. He focused on a shadow directly ahead of him and charged with falchion raised and the death cry of his tribe on his lips. He sprinted through the stinging grit, and as he opened his eyes he found what stood before him was no horse.

    Whatever it was, its rider had a glaive at his throat in an instant.

    “Now, now,” came a voice, smooth and cultured. “My dear steed feasted well today but she may yet have room for more.”

    The speartip lifted Erath’s jaw, and he followed it up to the speaker. She was a tall, thin woman, her face hidden behind a mask of iron and black leather. A Noxian banner hung from her glaive, while a second tattered standard Erath didn’t recognize was gathered around her shoulders like a cloak.

    She rode confidently upon a lithe, bipedal creature, all sleek muscle and lashing tail, somewhere between a lizard and a bird. Its vicious visage bared its blood-stained fangs in challenge. The dust had cleared now, revealing the dead raiders around them in various states of dismemberment.

    Erath felt the penetrating gaze from behind the mask, studying him. Her eyes narrowed in amusement as she dipped her glaive to a dead raider, cutting his banner free with a flick of her wrist. Only then did he see the others dangling from her mount as Tifalenji and Arrel approached.

    “Arrel, you icy k’naad!” the Noxian exclaimed, striding out confidently to meet the party. “Where did they dig you out of? Last I heard you were hunting bounties in that wretched stink-pit Zaun.” She shivered theatrically. “Like missing teeth, that city. Hideous!”

    “Marit,” Arrel said flatly. Erath glanced at the tracker. Even for Arrel, the greeting seemed cold, and he saw something different in the steel grey of her eyes.

    “And who are your friends here?” Marit regarded Erath and Tifalenji. “I find it hard to believe you would just happen to be passing through.”

    “Hail,” said Tifalenji, dipping her head in greeting. “Your instincts are true enough. We come in the empire’s service. Our mandate.”

    The runesmith handed Marit a scroll. The masked woman unfurled it, her dark eyes flicking up to regard Tifalenji several times as she read it.

    Under penalty of death,” Marit read dramatically, before handing the scroll back to Tifalenji. “Well this all seems to be in order. When do we leave?”

    “Now,” answered Tifalenji.

    “Fair enough,” Marit eyed Erath. “manservant, eh?”

    He hesitated. “Uh, I’m a blade squi—”

    “You may address me as ‘my lady,’ manservant,” Marit gestured to her mount. “And this is my glorious steed, the Lady Henrietta Eliza Vaspaysian IV of Orogonthis.” She looked at Erath, narrowing her eyes. “But you do appear quite stupid, so I suppose just Henrietta will suffice.”

    Henrietta swung her long, muscled neck in Erath’s direction, breathing out a chittering hiss through her gleaming fangs.

    “What does she eat?” asked Erath.

    “People who get on my nerves,” said Marit as she turned away toward her pavilion. “Tend to her ends, little man, and speak when spoken to.”

    Erath opened his mouth to reply, but Henrietta hissed again, and he bit down on his anger.

    Together they worked quickly, striking Marit’s camp and loading it onto Talz. The basilisk bore the weight easily, as though he didn’t even notice the added burden. Erath was beginning to understand how a fully grown one could level fortifications.

    “Is everything ready to move?” asked the runesmith.

    Erath nodded, and she signaled for them to move. Marit leapt up into a polished leather saddle on Henrietta’s back, binding the Noxian banner to her glaive and the second standard around her neck like a cloak.

    “Come on then, Talz!” Erath called, urging the basilisk from where it drank and munched on the soft grasses of the watering ground.

    Marit cocked her head to one side. “Wait, he named our pack animal?”

    “He did,” said Arrel.

    Marit scoffed. “Well, I suppose we can use the idiot’s tears to season the meat when we have to eat it on the trail.”

    “Those riders,” said Tifalenji, nodding in the direction where she had watched them vanish over the horizon.

    “Yes?” Marit leaned down from her saddle. “What about them?”

    “Aren’t you concerned they’ll simply go back to raiding in your absence?”

    Marit waved her hand. “Nonsense. These are my ancestral lands. If they choose to be good stewards of them then fine, and if they don’t, I’ll just kill them all when I return. Worry gives you frown-lines.”


    A few days’ ride took them from the Bloodcliffs. The runesmith kept their pace brisk, having the party sleep in shifts along the trail and only stopping when absolutely necessary. Erath saw her each night, either on the road or at camp, sitting apart from the others with her eyes intent upon the moon.

    They skirted east across the base of low mountains before arriving at their port of call at the Drakkengate, at the first light of dawn. Erath found the docks there to be just as bustling as any other, mired in the same organized chaos of armed mobilization that seemed to be taking place over the entire eastern coast of Noxus. Thousands of warriors, and the countless armorers, cooks, builders, menders, priests, and forge-smiths that attended to them, filed into the holds of great troop ships, ready to unfurl immense crimson sails and dip their oars for the voyage across the sea.

    Erath set about hunting down supplies as soon as they arrived. While the ships were already provisioned for soldiers and more common animals for the crossing, their party had accumulated a variety of exotic creatures he was now responsible for. Luckily for Erath, the mandate the runesmith carried granted them swift passage through the congested queues and overruled any of the more obstinate quartermasters. Before midday, they were ready to board.

    “There,” Tifalenji pointed toward the docks. “That is our ship. The Atoniad.”

    Erath’s eyes fell upon the vessel. The Atoniad was a troop carrier of unmistakably Noxian design, from its strong lines and dark iron plating to the tightly bound red sails, eager to be unleashed and carry the ship forward onto the waves. The largest boat he had ever embarked upon was the river skiff that had borne his tribe to the Immortal Bastion, and comparing that to the Atoniad was like comparing a toothpick to a battle axe.

    Lines of men and women were already boarding, filing up gangplanks, while other wider ramps admitted animals and pallets of tools, stone, and lumber.

    “I don’t see many soldiers,” said Erath.

    “We’ll be traveling with mostly laborers and stonemasons,” said Tifalenji. “The Atoniad is bound for Fae’lor, not the main islands.”

    “Fae’lor?” Erath glanced at the runesmith. “We go to the great fortress, then?”

    “What’s left of it,” muttered Arrel.

    Word had reached as far as Dalamor of the tragedy at Fae’lor. Erath had gathered with the tribe around a fire as the shamans relayed how a cowardly band of Ionians had assaulted the Noxian fortress there. In their desperation, they had unleashed magic that was beyond their power to control, wrecking horrific damage to the defenses, there.

    A fortnight later, the tribe had received the call to carry their spears to the capital.

    All of their spears.

    “We embark,” said Tifalenji. She pointed to the wider access points. “Take the beasts and get them aboard, blade squire.”

    Erath dipped his head, looking over at Arrel. “Shall I take the hounds as well?”

    All four drakehounds glared at Erath. They somehow managed to snarl at him in the exact same pitch, at the exact same time. A chorus of angry jaws.

    “They will remain with me,” Arrel snapped a finger and the pack fell silent.

    Erath gathered up the reins for Talz. Marit handed over the reins to Henrietta, favoring her steed with a final caress down her jawline.

    “Make sure the good lady has her own accommodations,” called Marit as Erath led the beasts toward the ship. “If you put anything else in with her, she’ll be alone soon enough.”


    The open air was cold, and sharp with salt spray. Twelve other ships sailed beside the Atoniad in the squadron, their red sails full and taut with a generous wind that at least for now handled the duty of the oarsmen below decks. Gossip aboard amongst bored soldiers had spread the rumor that they had passed through pirate routes at some point the previous night, though few of them could imagine any corsair fool enough to try their luck against a dozen Imperial warships packed from bow to stern with war-edgy killers.

    Erath turned from looking out across the squadron as Arrel approached, nearly saluting before remembering he had been told not to. Arrel ignored the awkwardness. She glanced down, noting how tightly the boy held on to the railing. “Your first passage?”

    The blade squire nodded. “Three days at sea, and still another three, they say, until we get to Fae’lor.” He waved a hand at the endless span of churning grey waves stretching all the way to the horizon, broken only by the salt-shrouded shapes of the other warships. “I never thought there could be this much water.”

    Arrel grunted, noncommittal.

    “You were in the war before,” Erath said, uneasy with the subject. “Ionia, what is it like?”

    Arrel did not answer him at once. The tracker stared out over the ocean, reaching down to scratch the sleek, leathery skin behind Second’s bony crestmask. She breathed slowly. “It is a place of beauty, and of death.”

    “All of Ionia is just one giant jungle raptor with its head cut off,” Marit appeared from behind them, strutting forward to lounge against the railing. “We decapitated it last time, and now it’s just thrashing about, making a mess, too stupid to realize it’s already dead.”

    “I’ve hunted raptors,” said Arrel. “And even headless they can still gut you.”

    “So it is war, then?” asked Erath. “Another war with Ionia?”

    Marit shrugged. “Damned if I know, but the Grand General sure shoved a lot of boots across the ocean just to rattle swords. Just hope he has enough backbone to let us finish what we start, this time.”

    Arrel walked away, and Erath looked back at the fathomless expanse of gently crashing waves. “What is the name of this ocean?” he asked.

    “Who cares what it’s called?” Marit leaned over Erath’s shoulder before she stalked off. “It’s ours.”


    Erath had never been so grateful to see dry land.

    The fortress of Fae’lor grew in size and definition on the horizon before them. The Atoniad had made speed in her voyage to the island, but Erath had discovered he was far from suited for a life on the seas. The heaving, rolling motion of their warship had stolen many meals from his stomach, offered to the ocean in the queasy tribute of abrupt sickness. Everything was soaked, coated in a crackling crust of salt that burned his skin.

    He had kept below decks for the most part, ensuring that the creatures in his care endured the passage with as much comfort as he was able to offer. Talz seemed fine, eating regularly and spending the majority of the time in his pen, sleeping. Lady Henrietta, however, had required more diligent attention. A nimble and energetic beast, Marit’s steed was clearly unhappy with the confines of the ship. Erath took extra care during her feedings, to ensure he did not become the meal himself, and looked forward to getting Henrietta off the Atoniad where she could stretch her legs.

    When the call for land had gone out from the scouts at the ship’s bow, Erath hurried above decks to see. The top deck was crowded with Noxians eager for their own view. At first it was little more than a smudge in the distance, faintly more defined than the hazy stripe where the water met the sky, but the closer they came, the more distinct it grew. Erath glimpsed what appeared to be banks of fog surrounding the island, tinted a ruddy brown that upon closer inspection became red.

    Fae’lor was surrounded by Noxian ships.

    There were concentric circles of vessels ringing the island, defense pickets that were constantly shifting. The Atoniad was halted by the outermost patrols, a pair of frigates that lashed themselves to the larger vessel with boarding hooks as squads of naval soldiers came aboard.

    Erath noted their stern countenances as they inspected the troop ship, weapons in hand as they pored over the captain’s mandate and manifest. They scoured every deck, and the blade squire watched as a trio of robed blood mages studied every soldier onboard, softly chanting as they looked every man and woman in the eye.

    “What are they looking for, mistress?” he asked Tifalenji.

    “Signs of subterfuge,” replied the runesmith. “Deceptions. Wild magic.”

    To Erath it all seemed strange. “But we are all Noxian soldiers, on an imperial ship. Does this not seem paranoid?”

    “Patience, boy,” said Tifalenji. “When we dock at Fae’lor, you will understand.”

    After they had been over every inch of the Atoniad, a contingent of the soldiery remained aboard while the others returned to their frigate, and the ship was cleared to advance to the next ring of the blockade. The inspections and checks repeated with each checkpoint, the guard detail rotating each time the Atoniad was stopped. Erath had been poked, prodded, and scrutinized so many times that when they finally had the harbor in sight, he questioned whether any of his own comrades trusted him, or anyone for that matter.

    And then he got a better look at Fae’lor, and understood why.

    The fortress had been gutted. He could make out only echoes of the great ramparts that had once stood at its heart, the formerly impregnable fortifications reduced to shattered remnants that rose from the ground like blackened, broken teeth. But the extent of the devastation went far beyond the walls and towers. The very land itself was broken open, torn apart and ripped out, bearing all the hallmarks of some incredible natural disaster.

    The Atoniad drew up to her berth, and Noxians leapt to work both aboard and on the dock as soon as she came to a halt. Craftsmen rushed out to their assigned posts, while raw materials and supplies were offloaded and taken ashore. Erath went below decks, trying to put the shock of the island from his mind as he went about getting Talz and Henrietta off the Atoniad.

    Standing out against the herds of livestock and more mundane pack animals, Erath led his beasts up a wide ramp leading from the ship’s hold. Waiting as those ahead of him were processed and allowed into Fae’lor, he stood transfixed as he watched crews descend over the wreckage of another warship like a swarm of furious ants.

    Great winches and chains hauled the wreck up out of the water, a piece at a time. Teams scrambled down within, pulling out the pale, bloated shapes of the fallen in droves. She was more than twice the tonnage of the Atoniad, and her hull had been broken in two, like a stick over a man’s knee.

    What kind of power could have possibly done such a thing?

    Erath thought back to when he stood in the shadow of the Immortal Bastion. The certainty he felt there, seeing the empire marching to war, that there was nothing in creation that could possibly stand against them.

    For the first time, seeing what had befallen Fae’lor with his own eyes, he felt doubt creep into his heart.

    Finally he reached the end of the ramp, stepping from soaked wood onto cracked rock. The air was thick, humid, and dusty. It smelled of spice, things Erath couldn’t place as he realized, at long last, that he was there.

    This was Ionia.

    Erath lost track of how long he was standing there, or how the leather of Henrietta’s reins was sliding through his fingers. By the time he was aware of it, Marit’s mount was loping into the camp.

    “Hey!” The blade squire started to pursue her, before looking back at Talz. “Stay,” he warned, drawing his knife and pinning the basilisk’s reins to the ground with it before sprinting after Henrietta.

    “Whoa,” he called to the roving saurian as she stalked between a line of billet tents. She stopped, her long neck swiveling to regard Erath. Henrietta hissed at him through the gleaming metal of her chanfron, what Marit called “her jewelry.” Enclosing her face and skull, it was part protective helm, part weapon, accentuating her already vicious fangs with sharpened iron blades.

    “Easy, my lady,” Erath coaxed, arms wide as he slowly closed the distance between them. “Easy, now.”

    “Control that thing!” bellowed a voice from a group nearby. Both Henrietta and the blade squire shot them a hostile glare.

    “She’s been cooped up on a ship for days,” Erath barked at the soldiers. He took advantage of Henrietta’s diverted attention and grabbed hold of her reins, wrapping the leather around his forearm. “She needs exercise, you want to be it? Then stay out of the way!”

    Erath stared down the soldiers and watched them disperse, only registering after a time that the runesmith was calling for him. He went back to gather up Talz’s reins and guided his charges along, tugging the basilisk forward and holding Henrietta back as he headed toward where Tifalenji waited with Arrel and Marit. He saw new tension in the runesmith’s companions as he approached, a tightness in their postures that hadn’t been there before.

    “Take your time,” Marit sneered, snatching Henrietta’s reins from Erath. Arrel squatted down, fingers brushing over the rubble strewn over the ground as her drakehounds orbited her.

    “This was old magic,” muttered the tracker. “Something long-sleeping, now roused.”

    “Where did you learn to sense magic?” Marit arced a skeptical eyebrow.

    Here,” Arrel answered, barely above a whisper.

    “Oh joy,” replied Marit. She glanced at Tifalenji expectantly. “Well?”

    “The last member of our expedition is here, at Fae’lor,” the runesmith replied. “We simply need to find her.”

    “Just look for a dueling pit,” said Arrel. “She won’t be far from the scent of blood.”

    Erath nodded, growing accustomed to gleaning what he could from inferences and cryptic words. “Does she have a beast that I am to care for as well?”

    “Oh, manservant,” Marit shook her head. “Teneff? She is the beast.”


    Arrel was right. While Fae’lor was in the midst of its reconstruction, it still remained a Noxian military camp. They followed the sound of ringing steel, sharper than the rhythm coming from the forges’ hammers, leading them to where the warriors on the island trained.

    Past rows of billet tents were dug a series of shallow pits, each of them occupied by a pair of dueling soldiers. With blunted swords, wooden staves, or bare hands they sparred, but one in particular had attracted a crowd. The party had to muscle their way through the watching soldiers to catch a glimpse into the pit.

    Two Noxians circled each other in full war-plate. One wielded a training sword and buckler, the other a heavy iron hook mounted on a length of chain. The soldiers watching cheered the pair as they measured distance and exchanged feints.

    The swordsman sensed an opening. He lunged forward, flicking his buckler into his opponent’s face while slashing low with his sword. The other fighter leapt back, just shy of the blade, while throwing her hooked chain to ensnare the man’s shield arm. She whipped her arm down, wrenching the swordsman forward into a brutal headbutt. He dropped to the mire like a stone, blood spraying from a ruined nose.

    “That’s first blood to me,” she crowed, and the onlookers erupted in cheers.

    “That was dirty, Teneff,” the swordsman snarled, pawing blood from his mashed nose with a wicked laugh. “Let’s make it second blood. I’m not done with you yet.”

    First blood was the agreement,” Teneff repeated, with no compromise in her voice. “We need you in the line, Cestus.”

    The swordsman barked out a swear and stood, trudging up out of the pit. Teneff wound her chain around her forearm, looking up to find Erath and the party staring down at her. Her eyes widened in confusion. “Marit? Arrel?”

    Marit chuckled. “Still cracking skulls, eh, Ten?”

    Teneff spat a gobbet of phlegm onto the ground. “Some of us never stopped,” she said with a grin, taking the hand Arrel offered her to pull her up out of the pit.

    Erath backed out of her way as she climbed out. Teneff bore the hallmarks of a shield-breaker, a warrior of the line at home when her enemy was within arm’s reach. Scars crisscrossed any flesh not covered in leather and iron armor, tales of blood and honor etched into her over a lifetime of battle. He wondered how many of the scars she bore were earned here in Ionia.

    “The last time I saw either of you,” said Teneff, “we were all—”

    “Here,” said Marit. Quiet descended between the soldiers for a few moments. There was a bond between them, Erath could see that clearly. But there was a void there as well, something unspoken, or even missing. He had lived around soldiers long enough to know not to prod.

    “Well,” said Teneff, breaking the silence. “If you’re all coming from Valoran, then you’ve been eating ship’s slop for days. Our cook’s no artist, but they’re a damn sight better than that. Come.”

    The sun had begun to sink into the horizon, painting the sky in dappled bands of gold, orange, and scarlet, drifting down into indigo. They made their way through the mess tent and then found seats around a fire as the air started to chill. The women talked amongst themselves, of what they had done since last they served beside each other, and of the old wounds endured together. Erath remained silent, and listened.

    “And you, boy,” said Teneff, her attention shifting to the blade squire. “You blooded? Fought your principal yet?”

    Erath straightened. “I served my principal, yes.”

    Her aspect became serious, analytical. “Where?”

    “It was a border skirmish west of the Dalamor plains,” Erath answered. “A quick action, pretty light.” He looked to each of them, seeing that his answer had not been enough. This was not the ignorant voyeurism of the civilian, eager to satisfy some fanciful idea of what it was like to fight in a war they would never experience. These were veterans, warriors who may find themselves beside him in the line, needing to know what he had seen and how he had carried himself.

    “It was a shallow expansion through a fertile valley,” he continued. “They were big boys, farming stock, but they were brought up to till the soil, not turn it red. Once we got within a rapid drumbeat, running charge, we closed, rolled up their right side double fast. Opened them up quite quickly.”

    “Any of them left afterward,” asked Arrel, “to till that soil?”

    Erath shook his head. “We tried. After their elders came around, we brought in others to help them take up the work. Harvest needed planting, no time to wait.”

    Marit tilted her head. “And how many of those big farm boys did you make the soil red with, eh?”

    “Leave it alone,” said Tifalenji.

    “I was rearguard,” Erath shrugged. “By the time the lines rotated to me, they were already broken. We mostly just finished off those too wounded to save, and dug graves.”

    The memory surfaced in Erath’s mind without asking. Trudging through the aftermath of a broken shield wall, feeling someone take hold of his ankle. Looking down, seeing a man who had taken a spear thrust to the belly, croaking at him in words he didn’t know, but a message he understood clear enough.

    Putting his speartip to the man’s throat. The man tilting his head back to accept it.

    “When was this?” asked Teneff.

    “This past spring,” Erath answered.

    “An infant!” exclaimed Marit.

    “I said leave it alone,” the runesmith growled. “He’s here to tend beasts, nothing more.”

    Marit chuckled, her eyes narrowed in amusement. Teneff eyed Tifalenji. “What of you then, rune-shaper? Where have you served?”

    “Far from here,” she answered, and the odd light in her eyes convinced Erath that was as much as they would hear of her experiences.


    Sleep was a glorious thing to a soldier. Any span of uninterrupted rest was precious, rivaling a full belly or a pair of well-made boots to a fighting man or woman. Erath had tried to adjust to the endless rolling and pitching of the Atoniad, but sleep had only come to him in fits and starts. Back on solid ground, with his cloak laid out on a flat, dry patch near the animal pens and his duties done, the blade squire rested his head against his pack and savored the prospect of sleeping through the next handful of hours before the early morning feedings came.

    It felt as though he had no more than blinked before he heard the voice, sharp and cold as the edge of the knife he felt against his neck.

    “Do as I say, in silence, or I will cut your throat.”

    Erath opened his eyes. Dawn’s light was still hours away, the moon a thin silver sickle overhead as he was jerked to his feet. His knife had been taken. They walked, Erath careful to keep his movements slow and hands in view as he was led to the edge of the camp.

    A huddle of figures stood ahead. He heard the low snarling of hounds as they approached, the silhouettes materializing into Arrel and Marit with the kneeling figure of the runesmith between them.

    “What are you doing in Ionia, boy?” demanded the voice as Erath was shoved to his knees beside Tifalenji. He was alert enough to recognize the voice behind him as Teneff’s.

    “I—”

    “He knows nothing,” said Tifalenji calmly. Teneff lifted the knife from Erath’s throat and rounded upon the runesmith.

    “And what do we know about you, eh?” Teneff looked to her fellow veterans. “Documents can be forged, mandates concocted.”

    “My mandate is quite genuine,” said Tifalenji, her calm eerie to Erath, “as is the power you are flirting with opposing.”

    Marit tilted her head. “Does the boy even know who you say you’re hunting? Who you would have us hunt?”

    “He knows what has been necessary for him to know, and nothing more.”

    “Then perhaps it’s time he knew,” Teneff looked down at Erath. “You seek a ghost. A warrior who died in honor as a hero to Noxus. Our comrade.” She gestured to Arrel and Marit. “Our sister!”

    “She lives,” said the runesmith.

    “Lies!” Teneff hissed. “Tell me why I should believe a word from your mouth and not kill you right here?”

    “Because the powers to which I answer do not make those mistakes. If they say she lives, then she lives. You all served alongside her in service of the empire. Now the empire commands that we find her, and bring her back to them. My authority supersedes that of the garrisons here, they do not know of our task, nor shall they.”

    “What proof do you have of any of this?” demanded Marit.

    “Her blade,” Tifalenji sighed. The women stiffened.

    “What of it?” hissed Teneff.

    “Did you know she tried to destroy it?” asked the runesmith. She drew in a deep breath, and her eyes pulsed emerald. “She failed, and the magic that infused it cried out at the desecration. My masters heard it, and they saw who was responsible, as clearly as if they were standing in the room with her. That is how we know.”

    “If she yet lives,” said Teneff, “then she is a deserter, the very crime you now ask us all to commit. The punishment for which is death.”

    Tifalenji met Teneff’s withering gaze. “Succeed in this task, aid me in hunting her down and return her for judgment in Noxus, and no censure will befall you. Look into yourselves, all that you sacrificed in this place, and tell me that her treason does not wound you. Tell me you would turn your backs on seeing justice done, and the wayward answer for the life she has led these past years.”

    A dark silence hung over the gathering. Tension radiated from Teneff, Marit, and Arrel, the threat of violence balanced on a knife’s edge. Erath fought his nerves, the simmering rage of secrets and the idea he may die here, on Fae’lor, with no inkling at all as to why.

    “We will go with you.”

    All eyes fell on Arrel, her first words since Erath had been brought to them. Marit rounded on the tracker. “You speak for all of us, now?”

    “I do,” Arrel said flatly. She cleared her throat, the effort sounding almost pained to Erath. “Because we are soldiers, all of us. And a soldier does their duty. But more than that, she was a sister to us. And sisters deserve answers.”

    Marit glared at Arrel, her dark eyes slits of intensity, but she relented. “Answers,” she repeated.

    Teneff gritted her teeth, looking to the other veterans who gave her solemn nods. She hauled the runesmith to her feet by her collar, but did not release her. “At the first inkling that what you have told us here are lies, witch, I will take your head.”

    “I speak only the truth,” answered Tifalenji. “And more now that we can tarry no longer than we already have. We must cross into the heart of the First Lands, and we must do so now.”

    Tifalenji looked to Erath now for the first time. “What I have said to them bears the same truth to you, blade squire. Go with us along this path, attend and serve, and you will be rewarded.”

    “I am a loyal warrior of Noxus,” Erath proclaimed. “I do my duty, and need not shadowy promises or the threat of a slit throat to do it. The empire bids I serve you, so I do. I only ask one question.”

    Tifalenji regarded Erath soberly. “Ask it.”

    “Who is it?” asked Erath. “Who are we hunting?”

    The runesmith drew her sword. “She may call herself something different now, some adoptive name for her new life in the First Lands.”

    The runes Erath had watched her etch along the blade leapt from the iron into the sky, like a trail leading off into the dark mystic land that loomed ahead of them.

    “But in Noxus, her name was Riven.”

  9. What Once Sailed Free

    What Once Sailed Free

    Michael Luo

    The prisoner stands tall, his ankles chained to a wooden post, his wrists bound together with coarse rope. Blood trickles down his cheeks onto his black Noxian tunic, leaving small red puddles by his bare toes. Above him, the sky paints patches of gray against blue, unsure of its true colors.

    A fence of tall jagged stakes surrounds the prisoner. Nearby soldiers run from tent to tent. Their hurried steps kick up dust, leaving grime on their boots they will be sure to clean before they face their commanders. The prisoner knows this, having observed their disciplined behavior over the past days. It is unlike any he has ever seen.

    Around the camp, bright navy banners ripple in the wind, displaying the image of a sword dividing two spread wings—the sigil of Demacia.

    Not long ago these were the black and crimson banners of Noxus. The prisoner remembers his orders: to reclaim Kalstead for the glory of the empire.

    He failed.

    And he knows the consequences. War does not forgive failure. This is the truth he is prepared to accept. For now, he awaits his fate. The first time he was held prisoner, he lost his home. This time, he will lose even more.

    He closes his eyes as more memories flood his mind. There were two men, he recalls. His master he knew—he had turned a lost boy taken from his home into a fighter fit for the Reckoner arenas. The other was a stranger, claiming to represent the empire’s best interests. After they shook hands, he was sent west, under the shadow of the Argent Mountains, to Kalstead.

    There were no goodbyes, no well wishes. But, he was not alone. Others like him shared a name, “soldiers-of-misfortune” as they were called back in Noxus. Ragtag groups of fighters sent to deal with tasks unworthy of a veteran warband’s attention. Not many had a say in the matter, their masters too willing to sell their talents to the military for the right price.

    “You don’t look like you’re from Noxus,” a voice calls out, breaking the prisoner’s moment of reflection.

    He opens his eyes and sees a Demacian man standing outside the enclosure. His garb is a mix of navy and brown fabric covered by chainmail, and a shortsword hangs by his waist. He has the bearing of a leader, the prisoner decides, but a junior one.

    “What’s your name?” the soldier calls.

    The prisoner thinks. Will his answer decide his fate?

    “Xin Zhao,” he replies, his voice rough and dry.

    “What?”

    “Xin. Zhao.”

    “That doesn’t sound like a Noxian name,” the soldier wonders aloud. “Noxian names are tough, like… Boram Darkwill.” He says the two words with a shudder.

    Xin Zhao does not reply. He doubts this conversation is worth having before his coming execution.

    “Come along, shield-sergeant,” says another Demacian. The young officer’s severe look commands the sergeant’s attention. She wears silver armor with gold trim adorning her shoulder pauldrons. A cape of vivid blue falls down her back.

    “Don’t bother conversing with Noxians,” she advises. “They do not share our virtues.”

    The sergeant bows his head. “Yes, Sword-Captain Crownguard. But if I might ask…”

    The captain nods.

    “Why is this one being kept by himself?”

    She glances at the prisoner, her blue eyes stern with contempt.

    “This one ended more lives than the others.”




    Xin Zhao wakes to the sound of horns. He sits in the mud kicking his numb feet at the damp soil. Pressing his back against the post, he snakes himself up to a standing position and sees the sergeant from the day before approach, accompanied by four others dressed in similar attire. They open the gate to the enclosure and the sergeant walks through first, carrying a tray holding a bowl of hot soup.

    “Morning. I’m Olber, and this is my watch unit,” the sergeant says. “Here’s your breakfast, Zen Jaw.”

    Xin Zhao watches him set the tray on the ground. Who knew someone could mispronounce two syllables so cruelly?

    A Demacian guard cuts through the rope binding Xin Zhao’s wrists with practiced motions. The sergeant and the others stand by, their hands resting on the hilts of their swords.

    “Well, go on and eat,” Olber says.

    Xin Zhao picks up the bowl. “They sent five of you.”

    “We do as the captain orders,” Olber explains. “She’s a Crownguard, after all. They protect the king himself.”

    The guards nod along and turn to each other.

    “Aye, her father saved the last Jarvan at Storm’s Fang,” one mentions.

    “Which Jarvan was that?” another asks.

    “Second. We’re on the third one now.”

    “That’s King Jarvan the Third,” Olber interjects. “Your king. And mine. You oughta show some respect, given he personally rode out here with us.”

    They think highly of their king, Xin Zhao notes. While the soldiers continue to banter, he drinks his soup, one sip at a time, as he listens to their conversation. They speak of how foolish the Noxians were to venture this far west, of how easy it was for them to come to Kalstead’s aid, and of how their triumph was one achieved in the name of justice.

    We were sent here to die, Xin Zhao realizes. He grips the empty bowl so tightly it cracks, the wood coming apart in his hands.

    The Demacians turn their attention. Olber looks at Xin Zhao. “Hands.”

    Xin Zhao offers his palms facing upward.

    “You sure took a beating,” Olber remarks, tying new rope around Xin Zhao's wrists. The guards gather around. They see scars everywhere, running like rivers up and down his skin. Xin Zhao follows their gaze. He can no longer tell which scars came from which match. There were so many that he fought, and so few he cared to remember.

    “Those aren’t recent wounds,” one of the guards observes.

    “You’re right,” Xin Zhao says. His voice, clear and strong, grabs their attention. For a moment, they stand still, looking at him like he is no longer just another prisoner.

    “What’d you do back in Noxus?” Olber asks.

    “I fought in the arenas,” Xin Zhao answers.

    “A Reckoner!” a guard exclaims. “I’ve heard of you savages. They fight to the death in front of thousands!”

    “I’ve never heard of no Reckoner named Zen Jaw,” another mutters.

    “Maybe he wasn’t a good one? Maybe that’s why he’s here, all beaten and tied up?”

    “Hold on,” Olber chimes in. “Don't you Reckoners use different names in the arena?”

    Xin Zhao almost smiles. This Demacian is smarter than he lets on. It is known, even outside the empire, that Reckoners often choose inventive titles. Some opt for the extravagant. Others have something to hide. For Xin Zhao, it was to remember the life he had before it was taken away.

    “Viscero,” a guard says, holding an unfurled piece of parchment. “That’s what the other Noxians called him.”

    Olber snatches the parchment. He examines it. A few long seconds pass before he looks up at Xin Zhao. “You're the Reckoner.”

    Silence. Thin streaks of sunlight cut through the gray sky.

    “Viscero,” Olber repeats, his voice tinged with awe. “The one who never lost.”

    The guards look to each other. Then, together, they stare at Xin Zhao, their eyes now lit with recognition.

    “I know you!” says a guard.

    “Didn't you beat a minotaur?” says another.

    Olber raises a hand to halt the idle chatter. “Why'd you say your name was Zen Jaw?” he asks.

    Xin Zhao sighs. “Once I became a Reckoner, there was no more Xin Zhao. There was only Viscero.” He looks down at his bound wrists, at his chained ankles, and then back at the Demacians. “In the time I have left, I’d rather live by my real name.”

    “But what’s a famous Reckoner doing fighting Noxus’ border wars?” Olber asks again.

    “I was bought out,” Xin Zhao replies, “by the military.” He finds explaining all this rather strange. For so long, he had assumed his final moments would pass by quickly, in the arena, by spear or sword—not with a hot meal and questions about his past.

    Is this fate offering its last sympathies?

    Olber appears troubled. “You didn't have a choice,” he says.

    Xin Zhao shakes his head.

    “You have family left in Noxus?”

    Xin Zhao thinks for a moment, then shakes his head again. He wonders if he has any family at all, anywhere.

    “Well, I guess you're off to a new beginning.” Olber nods at a guard who pulls out a key and starts unchaining Xin Zhao from his pole.

    Xin Zhao tilts his head, curious. “What do you mean?”

    Olber smiles. “Let’s get you dressed.”




    Xin Zhao sits upright in the new tunic given to him. The Demacian fabric feels soft on his skin. He looks about the tent, counting the straw beds and the empty bowls of soup. Remarks of gratitude fill his ears. He recognizes the earthy voices. They come from others who, hours ago, were prisoners like him.

    One by one, they rise from their beds and thank the healers who mended their wounds. Armed Demacians enter the tent. Xin Zhao watches the prisoners be escorted out. He knows them well, having marched alongside them to Kalstead. On their journey, they spent much of their time trying to best each other in individual feats of strength, with the victors celebrating their might and the defeated left in shame. Those especially vocal would boast aloud how many Demacian soldiers they planned to kill. That was before they came face to face with a real army.

    There was no battle. Maybe the Noxian military would have fared better, with its legions and siege weaponry, but they were not the military. They were conscripts, untrained in the ways of formal combat, facing a unified kingdom. Within hours, Kalstead cheered for its saviors.

    We were sent here to die, Xin Zhao reminds himself. And yet, as fate would have it, they still lived. Not by the will of Noxus, but by that of Demacia.

    Fate flows like the four winds, his elders had once said, and no man can know its course until he sails it.

    An old healer walks by. Her pale robe matches the others working in the tent. “How are you feeling, child?” she asks.

    “I'm fine,” Xin Zhao replies. “Thank you.”

    “Do not thank me. Thank the king. It was by his royal decree that all prisoners be cared for.”

    “The third Jarvan?” This king, again. How can one man inspire so much?

    “Yes, our great Jarvan the Third,” she corrects him. “He granted you the opportunity to begin anew. To find peace.”

    Xin Zhao looks down at the floor with his hands folded. Viscero could always find a place in the arena. And elsewhere, the peoples of Valoran would embrace him for his strength, that much he is certain. As for his birthplace—the First Lands beyond the sea he has not seen for decades—it is as foreign to him now as any distant fantasy.

    Where could he find peace? Would he want it?

    No, his chance at peace died long ago, when he took his first life and was rewarded with an extension on his own.

    Xin Zhao turns to the healer. “I have one question, if I may.”

    “What is it, child?”

    “This king of yours. Who is he?”

    The healer chuckles. “Why don’t you see for yourself?”




    Xin Zhao walks behind Olber with four guards surrounding him. As they trudge through the camp, he peers into the passing tents, seeing Demacian soldiers pack their belongings and captains plan for their next deployment. Rumors tell that somewhere, not a week’s march away, another battle against Noxus is imminent. Xin Zhao ponders if that is where these people will head, following a trail of turmoil, righting wrongs wherever they go. They seem to serve a higher calling, something stronger than strength, and perhaps more valuable.

    He imagines how that might feel, to be so clear in your convictions you would sacrifice your own life for them. There were times in the arena when his life meant nothing. Now, it is worth an audience with a king.

    “Looks like you’re the last one,” Olber says, stopping the escort and pointing ahead.

    Xin Zhao follows the sergeant's finger and spots a tent larger than all the others. The same bright navy banners grace its roof. Guards in gleaming armor stand in parallel lines outside its entrance. He sees a man, bearing Noxian tattoos on his face and neck, shuffle out carrying a small bag. The man bows his head multiple times before he is led away by one of the guards, and immediately, another Demacian steps in to fill the empty space.

    “That's the king's tent,” Olber says. “We are to stay here. You go in, kneel, accept the provisions granted to you by the king, and then we'll collect you.”

    The sergeant smiles. “The king said once you're in front of him, you're a free man… but you’ll still need us when you’re out. Captain Crownguard runs this camp, and she’ll not have enemy combatants walk alone. Not ‘til they leave Kalstead for good.”

    Xin Zhao gives a knowing nod, and heads toward the tent.

    “The king welcomes Viscero!”

    The voice that hails him is deep and proper. Xin Zhao walks forth. Once inside, he kneels on his right leg and bows his head low. The floor is covered in cloth embroidered with depictions of winged knights and helmed warriors.

    “You may look up,” another voice comes. Xin Zhao lifts his head and identifies its source. It is a man, not much older than himself, sitting on a raised oaken chair. He wears radiant, gold-plated armor embellished with ebony spikes. Atop his head is a crown adorned with jewels. By his right hand lies a great steel lance, its edges sharp like the teeth of some magnificent beast.

    This is their king, Xin Zhao realizes. His eyes linger on the man for a second longer, sensing the air of majesty about him, paired with a raw physical presence he had not expected.

    To the king's left stands Sword-Captain Crownguard, just as stoic as when Xin Zhao first saw her.

    To his right, dressed in a royal tunic is a little boy. He sits on an oaken chair of his own with his small leather boots dangling over the edge. It is impossible not to notice the king’s likeness in him, both having strong noses and square jaws. Two additional guards surround these three, each holding a spear pointing upward.

    “Viscero is quite an unusual name,” King Jarvan III says. “What is its origin?”

    Xin Zhao peers downward, wondering how he should respond.

    “You will speak when the king addresses you,” the sword-captain commands.

    “At ease, Tianna,” the king says with a wave of his hand. “He is surely shocked by the events of these past few days. We would be right to offer this man his time, would we not?”

    The sword-captain opens her mouth only to close it without a word, choosing instead to give a curt nod.

    “It is a reminder of my home,” Xin Zhao answers.

    “Oh, is that so?” the king says, intrigued. “I have studied much of Noxus, yet I have never heard of a place called Viscero.”

    “It is not so much a place, but a memory… albeit one that changed meaning in Noxus.”

    “Ah,” the king says, looking briefly at his son, “memories of one’s childhood are such—”

    “But it is not my real name.”

    “You dare interrupt the king?” the sword-captain roars. Her hand clutches the hilt of her sword.

    Xin Zhao bows his head. Then, he hears laughter, hearty and full. Again, the voice of Jarvan III.

    “You are the first one today to have caused Tianna such grievance,” the king says. “It is her inaugural battle leading the Dauntless Vanguard, though it was not much of a battle, I am sure you would agree.”

    He pats the shoulder of the young prince, who has stayed quiet, attentively observing his father. “Please,” the king says. “Tell us your story, Viscero, whose real name has not yet been revealed to me.”

    Keeping his gaze low, Xin Zhao takes a breath. “My birth name is Xin Zhao, given to me by my parents who I have not seen since I was a boy. They may be alive, or dead—I do not know.”

    He swallows hard. “The place I was born is known as Raikkon, a coastal village in the First Lands, which the people here call Ionia. My childhood was spent on a fishing boat named Viscero, helping the elders with whatever they needed. Life was simple, peaceful… until the marauders came in their red and black ships.”

    He closes his eyes for a second. No Demacian speaks.

    “We didn’t stand a chance. I was taken. After months on the sea, I found myself in Noxus. Everything was… towering, oppressive, harsh. There was none of the natural beauty that filled my home.”

    Xin Zhao thinks he hears hushed sounds of agreement. A resonant murmur, a tiny voice whispering.

    “As any lost boy would, I did what was needed to survive. Things I’m not proud of that got the attention of those with power. They recognized my strength, and turned me into a fighter. From there, Viscero was reborn—as a Reckoner.”

    He sighs as his voice grows soft. “I killed many, many foes. Some whose real names I didn't even know. The more I killed, the louder the crowds cheered, ‘Viscero! Viscero!’ as their gold filled the pockets of my masters. I thought that would be how I lived out my days, fighting in the arena for the thrill of others. That is, until Noxus offered my masters more gold than the arenas could ever bring.”

    Xin Zhao’s shoulders slump. “That was all it took for me to end up here. Your soldiers know the rest.”

    Jarvan III is quiet. Everyone waits for him to speak.

    “You have lived quite the life,” the king finally says. He glimpses at his son before looking back at Xin Zhao. “Thank you for sharing with us your journey. It makes me, and all of Demacia, proud to be able to release you from the bonds of Noxus.”

    The king nods toward one of the guards, who brings out a linen pouch and sets it down before Xin Zhao. It jingles with coin.

    “This is the blessing of Jarvan the Third,” Captain Crownguard declares. “There is enough gold there to last you one week’s worth of travel. Know that you've erred to invade lands protected by the kingdom of Demacia, but as a show of good faith, our king has granted you a second chance. Use it well.”

    Xin Zhao glances at the pouch. He does not budge. Is it that simple? Take this bag and walk out of here—in peace? Just now, he spoke more honestly about himself than he has ever done, to a stranger who could have ended his life with the wave of a hand.

    However, that stranger cared to listen. And through that, he became a stranger no more.

    There is no peace for me, but maybe there can be a cause?

    “Well,” Captain Crownguard says, pointing two fingers toward the exit.

    Xin Zhao lowers his head. “I have one request, if I may.”

    “Speak,” the king says.

    “I wish to join your guard.”

    “Absurd!” Captain Crownguard shouts. The guards strike the ends of their spears against the ground in accord.

    The king lets out a soft chuckle and turns to his sword-captain. “What an interesting proposition.”

    “Surely, you can't—” Captain Crownguard begins, before she is silenced by her king’s hand once more.

    “Let the man explain himself,” Jarvan III says with a grin. “I wish to hear his reasoning.”

    Xin Zhao raises his head. His eyes meet the king's. “You have shown me mercy and honor,” he begins. “Two things I never knew until now. All my years in Noxus, I spent fighting for a cause not my own, and during that time I knew of only two truths. Victory meant survival and defeat meant death. That was what I learned, seeing other fighters fall in the arena or disappear never to be seen again after too many losses. But you and your people fight for something else. Something more.”

    A breeze ruffles the tent. Two small leather boots shuffle. Xin Zhao clears his throat.

    “And I'd rather die fighting for honor than live out my days regretting that I never made that choice.”

    Jarvan III leans forward. All others know to remain quiet.

    “You speak well,” the king replies. “Better than some of my own advisers, truth be told. Still, my wards endure years, decades even, of training. How am I to believe you are capable?”

    Xin Zhao stares at the king, at the prince, at Captain Crownguard. A part of him knows what he could say; another knows what he could do. Is it his choice to make?

    No.

    Fate has made its choice.

    He grabs the coin pouch and throws it at the sword-captain, hitting her in the face. While she recovers, he sweep kicks the guard to his left, knocking him to the floor. Xin Zhao snatches the Demacian’s spear, swinging it in a circle to trip the other guard to his right. His body moves on instinct, fluid and swift as his mind pretends he is back in the arena. With one final twirl of the weapon, he jabs it forward at Jarvan III, its blunt end stopping inches short of the king's throat.

    The young prince gasps. The king's guard gather themselves. Soldiers rush in as the sword-captain draws her blade.

    Xin Zhao falls to his knees. He lays the spear down without a sound and offers his neck. Finely crafted steel weapons touch his skin.

    Tension fills the room. All eyes lock onto Xin Zhao, whose own eyes are closed, at peace, ready to accept whatever comes next.

    The king straightens his cloak. “Stand down,” he commands. “My father once said Noxus wasted its talent in those arenas. Now I see the truth in his words.”

    “My king,” Captain Crownguard begs. “He tried to kill you!”

    “No, Tianna,” the king replies. “He showed me how I could be killed. Even in front of my own trusted guards.”

    “My deepest apologies,” Xin Zhao says. His voice is calm and measured, a quiet tide not yet ready to flow ashore. “It was the only way I thought to demonstrate myself.”

    “And demonstrate you did,” the king says. “To me, and these warriors of Demacia. It appears they could learn a thing or two from you.”

    “I will not have the king’s guard be sullied by a prisoner!” Captain Crownguard exclaims.

    “When this man entered my sight, he was a prisoner no more.” The king stands from his chair. “Demacia was founded long ago, by good people who sought refuge from the evils of this world. This man's story reminds me of those tales of old, of great Orlon and his followers. The very ones my father once told me.”

    His gaze falls on the prince, who looks back, amazed. “My son, my life’s joy,” the king says, “how happy I am that you are here to witness this moment. To see for yourself why we must uphold our virtues, so others may aspire to do the same. Do you understand?”

    “Yes, father,” the prince says, his voice small but firm.

    The king steps forward. “Xin Zhao, you have touched me with your life and your courage, a rare thing I have not felt in some time.” He bends down to help Xin Zhao to his feet. “Though you may not have been born a Demacian, I shall allow you to travel back with us, to my kingdom, where you will then prove yourself and your loyalty as my personal guard.”

    Xin Zhao feels the king's sturdy hands grip his shoulders.

    “Do not take this opportunity lightly.”

    Xin Zhao looks Jarvan III in the eye. And for the first time, in a long time, he feels joy, washing over his body like the waves that once carried Viscero free.




    The night air is chilly this far north of Kalstead. There is still a week or so before he will gaze upon the walls of the Great City of Demacia, Xin Zhao thinks as he walks outside his tent. A familiar face stands by the entrance.

    “Still awake?” Olber says.

    “I'm going for a walk. Won't be long.”

    Strolling through the camp alone, Xin Zhao takes in the spirit of his new allies. They are an orderly lot, quick to aid one another and ensure safety among their ranks. Seeing their disciplined manner brings a smile to his face. He rounds a corner to look up at the crescent moon when he feels a sudden force pulling him down.

    His body collides hard against the ground.

    After blinking a couple times, he regains his senses and realizes he has been dragged inside a dimly lit tent. The sword-captain glares down at him. Beside her stand fearsome soldiers dressed in heavy warplate.

    “You may have won the king's favor, but you are no Demacian in my eyes,” she states.

    As Xin Zhao stands on his feet, she unsheathes her sword. Like the pride following their lioness, those around her do the same.

    “I will be watching you,” she warns. “Should anything happen to the king while you are sworn in his service—”

    With two hands, Xin Zhao clasps the flat sides of her blade. “Take this as my oath to you.”

    Tianna Crownguard looks on, stunned, as he pulls the sword’s tip toward his own throat.

    “Should anything happen,” Xin Zhao says. “You may kill me.”

  10. At The Edge Of The World

    At The Edge Of The World

    Ian St Martin

    “Seven times,” said Ysard Tomyri, straining to keep her voice level and face neutral.

    Captain Oditz did not answer his first officer immediately, his attention consumed by the maps and reports covering his desk, or at least feigning as much. It was Oditz who had summoned her and, like so much else in their short service together, making her stand at attention in his quarters aboard the Kironya was, above all else, a display of power.

    “I request audience with high command,” said Ysard, unwilling to play the captain’s game this time.

    “I speak for high command here, Commander Tomyri,” said Oditz, not looking up. “A fact you seem either ignorant of, or unwilling to accept.”

    “Seven times,” said Ysard again. “I have requested audience, not to plead or beg, but to promise.”

    “Promise?” the Captain looked up from the spread of parchments, finally glancing at Ysard.

    “Yes,” she answered. “To promise them the glory that I shall win for them, the lands and peoples I will bring, by word or by blood, into the empire. There are expansions being mobilized, envoys being sent out from our borders to secure new lands for Noxus each day. I can win those for them. All that I require is a command.”

    “We have spoken of this before,” Oditz muttered. “Seven times now, as you know. It is high command that decides how to interpret the will of the Trifarix—not their subordinates.”

    Ysard stiffened. Frustration frayed her patience. “When Captain Hurad fell to the pirates off the coast of Ruug, it was I who led the Kironya’s crew to victory, not you. It was I who led the boarding action to seize the corsairs’ ship, and when the last of them fell it was my name that was cheered. It felt right. After such a victory I expected—”

    “What?” asked Oditz. “Your own command? After beating a rabble of underfed Freljordians back into the sea? You think it is you who should be sitting here, rather than myself. And because it isn’t, you superseded my authority to request audience with high command yourself.”

    Calmly, Captain Oditz set down his quill and rose from his chair. He towered over Ysard, the light catching the old scars etched upon his features from a lifetime of war. “I would have seen you stripped of rank and thrown into the Reckoner pits for your lack of respect, Commander Tomyri,” he said stiffly. “But it seems that fate has intervened on your behalf.”

    He produced a scroll and extended it to her sharply.

    The seal around the scroll had been broken, its contents already read by Oditz or his assistants, as was their right.

    “Take it. And get out.”

    After an instant of surprised hesitation, Ysard reached for the message. She saluted and hurried to her quarters, unfurling it and quickly reading over its contents.

    It was as though a galvanizing stream of molten steel had been poured from a crucible into her heart. Ysard felt providence in the wind, for the first time at her back. Finally, her skills would be given their full range.

    She had been ordered to the capital. At last, a command was hers.




    The harbor was a bustling throng of activity. Merchants, traders and dockworkers crowded alongside fleet crews embarking and disembarking from ships in a constant stream. Rare beasts let out keening wails from within iron cages, destined for the arenas for sport, or the homes of the elite to join their exotic collections. Shipments of foods from all corners of Runeterra were being offloaded from trading vessels and distributed to feed the countless citizens of Ysard’s barren homeland. It was a breathtaking scene, a living estuary where new goods, cultures, and ideas flowed into the empire, expanding it, enriching it, and making it stronger.

    All of this, and the sprawling city beyond, sat in the shadow of the Immortal Bastion. Ysard gazed upon the grandeur of the ancient structure from a harbor road, its immeasurably high walls and towers draped with the banners of the empire. There was no better manifestation of Noxus’ power—the very power that surged within her heart.

    Ysard spared a few more moments to take in the vibrant scene around her, before her face set in a curt expression and the efficient mind of a commander took hold of her thoughts.

    A grand expedition awaited her, and she moved with haste to where her ship was moored.

    The Ardentius appeared to Ysard like a vessel washed up from another, earlier time, and it bore the scars to match. Wounds accumulated across decades of service pockmarked and spread across her hull like spiderwebs, from the battered iron speartip of her prow to the creaking timber of her aftcastle. These smaller frigates served as escorts for larger warships like the Kironya. They were designed to be ground to splinters against enemy pickets, and to soak up fire as interdictors, to be expended to their last ounce of usefulness before being scuttled or left to sink. To Ysard’s eyes, either fate seemed likely for the Ardentius.

    The crew on its deck was little better. A motley assortment of grubby men and women labored together in a disordered rabble, spending more time exchanging insults and threats than loading provisions or cargo. They numbered no more than sixty, nearly a skeleton crew. Ysard’s lips pulled back from her teeth in disgust.

    Ysard forced the sneer from her face. The tools she had been given were lowly, but no matter. It would make the conquests she won with them all the greater.

    “You there,” she called out to a taskmaster, causing him to turn from the assembled crew he was ordering around. He turned, straightening the collar of his beaten leather storm coat, and approached with an easy, confident grin that set Ysard’s teeth on edge.

    “See that the cargo and crew are readied for departure immediately,” said Ysard tersely. “I intend for my ship to be at sail with no further delays.”

    Your ship?” The man’s voice was a gritty baritone. He frowned for an instant, before realization dawned upon him. “Ah, so you’re the Noxian prodigy I’ve been stuck with. You can get your ship running as you like, and if you’ll quit pestering we’ll be off as soon as I have the rest of my things.”

    “You dare,” Ysard reddened at his impudence, her hand closing on the hilt of the ornate sword at her hip. “Give me your name.”

    “Ordylon,” the man answered, apparently unconcerned. “Friends call me Niander, though.”

    “Niander Ordylon,” Ysard repeated the name. She looked at the heavy crates being loaded onto the Ardentius, marked as carrying harnesses, bola nets and cage housings. “The Beastmaster?”

    “Ah, so you have heard of me.”

    There were few in the capital who hadn’t. Even though she had spent precious little time at the arenas—there was an empire to fight for, after all—Ysard knew the name Ordylon was synonymous with theatrical displays of deadly creatures battling to the roar of the crowd.

    What was he doing here?

    Ysard recovered her composure. “I was not informed in my orders that you would be coming aboard.”

    “Well, here I am.” He handed Ysard a scroll bearing the sigil of Captain Oditz. Ordylon noticed her scowl and flashed her a toothy, conspiratorial grin. “Looks like we’ll be shipmates.”




    Ysard stood at the bow of her frigate, scanning the horizon. Upon setting sail, the ship had filed into the queue of vessels seeking passage through the mouth of the river and out into the ocean. Hours of waiting had led to a brusque and thorough inspection by the soldiers manning the fortified installations that secured entry into Noxus by sea, but after they had checked every inch of the Ardentius and pored over Ysard’s orders no fewer than six separate times, she had been given clearance to depart.

    Ysard had seen the ocean many times, but never on a ship under her own command. It was always as shocking to her as it was beautiful, a boundless plane of deep blue, separated from the sky by a delicate blur of heat from the midday sun.

    And now, somewhere ahead of them, Ysard’s destiny awaited. A new land to explore, conquer, and usher into the Noxian empire.

    She had earned a taste of glory, won by the edge of her sword, but it was hardly a feat that would echo throughout eternity. And try as she might to forget it, Ysard always carried a shard of the reclusive street urchin inside, never fully giving herself to the collective, never truly trusting any but herself.

    Until Ysard had that, she would know no rest.

    She looked back over her shoulder at the sound of heavy bootsteps on the deck. Seeing the Beastmaster approaching, she made a last quick note in a worn leather journal before closing it and placing it in a pocket of her coat.

    “Quite the sight, eh?” said Ordylon, leaning his knuckles against the railing.

    Ysard bristled. “Why are you here?”

    “I needed a ship.”

    “This is my ship,” said Ysard. “And my expedition. Remember that and we’ll have no problems.”

    Ordylon shrugged. “Play soldier all you like. All that matters to me is that we get there in one piece, and you keep out of my way while I find what I’m looking for.”

    Ysard turned to him. “And that is?”

    “A monster, my dear.” He smiled. “A spectacular one. Something that will keep me off my deathbed.”




    Three weeks on the open ocean brought them at last to the outermost edge of the Serpentine Delta. Dozens of landmasses dotted the area, from tiny patches of sand and scrub barely fit to stand upon, to islands large enough to house villages. The archipelago stood as the gateway to the southern continent of Shurima, and the unexplored regions in its eastern reaches.

    The waterways were filled with small boats and rafts, fishermen and local traders seeking to barter. The arrival of a Noxian vessel, even an escort like the Ardentius, was a rare event and cause of much commotion. Few of the people living on the rivers of the archipelago would pass up a chance to barter like this.

    Walking from her cabin onto the main deck, Ysard found the hull of her ship was surrounded by the natives. Men and women stood and clamored from their rocking boats, holding up bundles of fish and a myriad different trinkets to tempt the naval soldiery and crew looking down from the railings. Ordylon was down amongst them, chattering away in their native tongue as his trappers bartered and compared the local knowledge with their maps.

    “We don’t have time for this,” said Ysard. For a brief moment she allowed the thought of turning the ship’s guns upon the boats and sampans blocking their way to linger in her mind, but dismissed it quickly. It would have been an unnecessary expenditure of the expedition’s already meager resources, and the locals were of more value to her alive.

    “Relax,” Ordylon called up to her, inspecting a piece of intricately carved wood before tossing it back to a disappointed trader. “Waters get dangerous past this point. Don’t be so quick to turn away a friendly face.”

    Ysard wouldn’t budge. “We take on provisions, fresh water, and a guide. No one goes ashore.”

    Ordylon gave an irritatingly sincere salute before continuing his conversation with the locals. Ysard put the Beastmaster from her mind, seeing to the cadre of Noxian naval soldiers aboard and ensuring that they stayed vigilant at points across the ship. As she finished inspecting the ship’s cannons and their gunners she saw Ordylon hauling a man up from a sampan onto the deck.

    “Found us a guide,” said Ordylon, leaning down as the man spoke to him in the local tongue. “He says welcome to the Serpentine, and that he can take us upriver.”

    “Good,” Ysard said quickly, eager to be underway.

    The guide spoke again to Ordylon. “But he asks, why do we go up the river?” said the master trapper. “Why do you seek to go there?”

    “Tell him,” said Ysard, “that once we are done, it will belong to Noxus.”




    After restocking their provisions with an odd assortment of local fruits and preserved fish, the expedition sailed on past the floating trading post. The archipelago condensed, the labyrinthine paths between the islands shrinking until the only route available to the Ardentius was a wide, dark river leading deeper into the jungle.

    Days passed in an uneventful stretch, as true, untouched wilderness confronted them. Ysard’s heart swelled with pride at the thought that she and her crew were the first Noxians ever to see this untamed wilderness. There was beauty here, vibrant plant life that exploded with lush towering trees swathed in dazzling, multicolored blooms.

    There was something else here, too.

    As their river guide hesitantly led them ever deeper, pointing out landmarks and keeping the ship clear of reefs and shallows, an itch took hold of Ysard—first imagined, then more real and insistent. A gloom permeated every inch around the river, as if it were all drowned in a shadow that could not be seen, only felt.

    Ysard found that her hand would stray to the blade at her hip without thinking. She would draw her hand away before deliberately crossing her arms over her chest and forcing her mind to focus.

    But the silent horror remained, saturating everything she could see.




    Ysard saw to her command to remain sharp, consulting with the ship’s navigator as he worked to chart the course of the river, followed by an inspection of the ship’s stores. She climbed back up to the main deck, picking a rat-weevil out of her ration of Bloodcliffs hardtack, when she heard shouting.

    “What is it?” she demanded as she climbed onto the main deck.

    Ordylon listened to the guide. “He says he will go no further.”

    Ysard frowned. “Why here?” She looked around, the river and jungle no different than anywhere else in the past days. Yet the riverman was panicking, as though they had broken some invisible boundary they were never meant to cross.

    The little man gestured frantically to the crew around him. He pointed to the patches of red, weeping flesh on their bodies. Ysard had noticed the affliction spreading amongst the crew, despite her efforts to divine its source. She even found signs of it on herself.

    “It is the jungle,” Ordylon translated as the guide ranted. “He says it is punishing us. It will not let us in.”

    Cowardly little thing, thought Ysard.

    She looked at Ordylon. “So be it. Get him off my ship now, throw him overboard if you have to. We aren’t turning back now.”




    The Ardentius sailed on, now more than a week’s travel into the interior. The past days had seen no wind to fill her sails, not even a slight breeze to carry her forward. On Ysard’s command, teams of the crew had disembarked, wading to their shoulders as they strained to haul the frigate on with ropes and heavy chains. The effort was enormous, and with the treachery of the river’s shifting banks, the crew continued on after finding the current with nine fewer souls than it had started with.

    Mist shrouded the river, obscuring it from view. The primordial treeline swelled, branching over the water to link the opposite banks in an ever-deepening canopy that closed in and stole away all but the barest trace of light. Ysard had the distinct sensation that the ship was moving downward, not forward, into the dark heart of this unexplored land.

    The jungle was swallowing them.

    Rain had come without warning, and carried on for days, somehow piercing the impenetrable canopy of the jungle to soak the Ardentius and her crew to the bone. It was as though this place was actively seeking to unravel them, punishing intruders for daring to cross into its domain. The crew believed as much.

    The departure of their river guide hung over the crew with the oppression of a stormcloud. The most superstitious of them muttered, seeing dark omens in every tree and in the shape of each ripple the frigate’s hull cast across the dark water of the river. Even the most cynical of the naval soldiers were on edge, only able to hear such ramblings for so long before they began to see patterns themselves.

    Ysard knew in her heart it would not be long before the tension cracked some of them, and examples would have to be made. Sooner than she had thought, and hoped, she was proven right.

    “Turn the ship around!” came a panicked cry. “Now!”

    “Easy now, Kross,” said Ordylon, straining to keep his voice calm.

    “This is a death ship. A cursed ship.” The trapper hurried toward Ordylon, seizing him by the lapels of his storm coat. “You all heard the riverman—nothing ever comes back from this jungle. Nothing!”

    Ordylon flicked his gaze over the surrounding crew, heavy beads of condensation dripping from the wide frayed brim of his hat. He saw it in their eyes, Kross’ words reflected in each of them.

    “No more of that,” he snapped, shoving Kross back. “We’ll have no talk of curses here. Get yourself together.”

    “We have to turn back,” the crazed trapper begged, eyes wild as he repeated the plea again and again. “We have to—”

    Kross never finished his sentence. He gasped, hard, as a sword’s tip emerged from between his ribs. Then he toppled to the deck.

    Ysard cleaned her blade. Sometimes, being right was a heavy burden to bear.

    “I’ve hunted beside that man longer than you’ve been alive,” Ordylon snarled. “What gives you the right—”

    “We don’t stop,” said Ysard coldly. “Not for anything, or anyone.”




    A grinding crash threw Ysard from her bunk. She scrambled to her feet, buckling on her weapons and sprinting out onto the deck.

    The end of the river had come abruptly. The inlet looked as though the tangles of vines and slick trees had engulfed the water, fed by a fan of streams that trickled out of the jungle, or flowed up from beneath the muddy ground.

    “The river has choked out,” said Ordylon, gesturing to the wall of trees confronting the ship. “We’ll have to turn around. Find another branch.”

    Ysard raised her spyglass, scanning ahead. Hauling the Ardentius around to find another route would take time she didn’t have. Looking at her collected soldiers and senior crew, Ysard doubted the weary and shaken survivors would be capable of moving the ship in such a way.

    Ten had died in the past days—another one by execution for refusing to man his post, and six to the strange, infectious disease afflicting them. Three had simply vanished in the night, those taking their shifts finding no trace when dawn arrived.

    “We keep a skeleton crew aboard and strike out from here,” said Ysard to the assembled ranks. “We will either find something of worth to claim for the empire, or establish an outpost to launch further expeditions inland. Armsman Starm, distribute blades to the shore party.”

    Starm hesitated. “Commander… No crossbows? No powder bombs?”

    Ysard drew her sword and addressed the entire party. “Such weapons will be useless in the undergrowth. We do this the old way.” She glanced at Ordylon, who had gathered his hunting party around him. “This is what you came for, is it not, Beastmaster?”

    The master trapper was somehow still his confident, boisterous self, even after the ordeal of the river passage. “We’re after a big one, boys,” he said. “Bring everything we need to bag one and keep it, spread the load amongst us all, and be ready to move when the commander’s lads step off. We stick with them.”

    His men dispersing, Ysard approached Ordylon. “I’m surprised to see us in accord for once.”




    The jungle was brutal. No other word came to Ysard’s mind. For all the river’s trials, it had been paradise compared to this.

    They had to fight through it, hacking and cutting into the solid mass of vines and thick vegetation. There was no air to breathe—only a thick, humid fog that stung the throat and eyes. It wasn’t long before exhaustion set in.

    Ysard had a dreadful sense of being watched, from both everywhere and nowhere at once, and one by one men began to disappear from the rearguard and flanks. Most vanished in silence, but a few were torn into the undergrowth with a scream, crying out for help.

    Within hours, Ysard’s force of thirty naval soldiers and trappers had been whittled down by half.

    “Stay together!” she shouted, cuffing the pouring sweat from her eyes. She struggled to focus, her head buzzing and her flesh burning from the red patches that now covered her torso and limbs. She couldn’t stop now. She wouldn’t stop now. They had to keep moving.

    A call rang out from the forward scout, and Ysard trudged to the head of the column. There was a small break in the jungle ahead, with a shallow pool of black, turgid water at its center. It was cramped, but still blessedly open compared to their trek thus far.

    “Don’t touch that water,” Ysard ordered her soldiers, in spite of her own thirst. “We rest for now. But be ready to move.”

    Sitting down, Ysard looked up to see Ordylon, holding out a battered tin flask to her. After a moment, she grudgingly took it as he sank down beside her. Ysard glanced at him, seeing the poise that he had held throughout their voyage beginning to fray.

    “Don’t get too sentimental.” said the trapper. “With or without you, I’d be here, in this accursed place. I’ve got no choice.”

    Ysard frowned at him. Looking to see that his men were out of earshot, Ordylon leaned in close.

    “My business is bankrupt,” he whispered. “What little coin I had was spent bringing me here, one last chance to save my name. Either I bring back a beast that packs the arenas and pays off my debts, or I don’t come back at all.”

    Ordylon sighed, taking the flask back and taking a short pull.

    “So. What brought you here?”

    “Duty,” answered Ysard, looking out into the jungle. “When I return from here, having brought this place into Noxus, they will name it after me. The noble name of Tomyri used to mean something… before Grand General Swain, and his purges. My conquest will echo through history, a legacy for all time.”

    “They said you were vain,” Ordylon chuckled. “I suppose they reached their fill of it, arranging this fool’s errand. I see what they meant now,” he said with a curious softness. “And for that, I am sorry.”

    “Wait,” Ysard frowned as she sought the meaning in his words, before the sound of splashing water broke her respite. “I said stay away from it!” she snapped.

    “That isn’t us,” said Ordylon, gazing into the jungle.

    Ysard looked at the pool, seeing the trees above shaking in its reflection. Branches snapped loose to crash down to the ground and into the water.

    Then she heard it.

    A pounding tread, accompanied by the sound of trees cracking, and a low, wet rumble. A shape began to resolve from the jungle, shoving its way through the dense vegetation to rear an enormous, fanged head.

    Ysard froze. She had seen basilisks before—as mounts for riders, or beasts of burden. She had seen adults so large they could smash down the walls of besieged cities.

    This one was larger.

    The creature glared down at them, and loosed a roar loud enough to throw those standing from their feet.

    “Yes!”

    The triumphant voice jarred Ysard from her shock. She turned to see the Beastmaster, snapping together a harpoon and bola as he grinned up at the monster.

    “Come on now, you beautiful thing!” Ordylon bellowed, madness creeping into his voice as he brandished the tools of his trade. “Let’s see who’s bigger, you or me!”

    Ysard felt the ground quake beneath her with every step the monster took, strong enough to nearly throw her from her feet. She heard the basilisk’s primal roar, and the screams of men, knowing that the famed Beastmaster’s was among them.

    But she didn’t look back to see what happened to him. She was too busy sprinting in the opposite direction.




    Ysard finally skidded to a halt at the edge of a clearing in the jungle, placing a hand against a tree for support as she fought to catch her breath. She could no longer hear the commotion of Ordylon and the basilisk, but she could imagine what had happened in the end. She looked up after several deep lungfuls of air, taking stock of what remained of her command.

    There were six of them in total, including herself. Ragged, drained and terrified, only three of them still carrying weapons. Ordylon’s trappers had stayed with their employer until the end. Despair struck Ysard like a physical blow, and she fought to keep from sinking to her knees.

    “Look!” one of the soldiers called out, pointing with his sword. Ysard peered into the clearing, and saw it. An arching shape, overgrown by vines, but still utterly alien in this stifling environment.

    It was stone. A structure. They hurried toward it, creepers and brambles snapping as they crossed the break in the undergrowth.

    The building was simple, an austere construction completely overrun by the jungle. Thick vines wound through the crumbling stone, likely the only things keeping it standing. It seemed unnaturally overgrown, as though this place was actively seeking to subsume it, and grind it to dust.

    The survivors split up, searching in and around the squat cube of plant-choked stone. Ysard stopped before it, a feeling she could not define welling up in her throat. She ripped away the clinging tangle of vines covering the surface, seeing the script chiselled into the stone—in a language she had known all her life.

    “This…” Her tongue went thick and dry as she struggled to form the words. “It… It’s a Noxtoraa.”

    Revelations came at Ysard in a queasy tide. They were not the first of the empire to come here. There had been others, and from her own journey and the state of this outpost, their fate was clear. As was hers.

    She had been sent here to die.

    Given a command she was desperate to undertake, leading her to the edge of the world and a place that none had ever returned from. Ysard had given every fiber of her being to forging a legacy.

    Instead, she now stood on the precipice of striking the Tomyri name from the face of history, in this suffocating wilderness.




    There was nothing for them in the abandoned outpost. Ysard lead the other survivors back into the jungle, hacking a new path through the dense undergrowth. To their fevered minds, it seemed like fresh roots and creepers were winding back into place even as they passed.

    When they happened upon the Ardentius, it was almost by accident. They practically ran into its prow.

    Vegetation had consumed the frigate, even filling over the inlet around it. It almost appeared as though the vessel itself had somehow grown out of the jungle. Ysard saw shapes sticking up from the deck like broken pillars.

    Her blood went cold.

    The crew. They had been devoured and overgrown just as the ship had been. Each man and woman was on their feet, like statues covered in vines.

    “The jungle,” she stammered. “It’s taken it.”

    Panic began to take hold of the remaining soldiers. “What do we do?” Armsman Starm shouted. “What do we do?”

    “We make for the river,” murmured Ysard. “Find our way to the bank. Follow it back to the delta.”

    “There’s no way we can make it out of here on foot. You saw what happened to the others, commander. The jungle—”

    “Damn the jungle!’ she snapped. “It is trees and vines, insects and beasts. You are a soldier of Noxus. There is nothing here that can defeat you.”

    Ysard wasn’t certain she believed the words herself. Something was different about this place. There existed some dark, impossible presence here, something that even the might of the empire was unable to tame.

    But she would not yield to despair.

    “If you want to die here, alone and unremembered, then so be it.” She gathered the last of her strength. “I will not accept such a fate. Any with the strength to follow me, come. This place will not be the end of Ysard Tomyri.”




    The low grumble from his stomach, and thoughts of his family waiting at home in the village, had lashed the boy’s focus to his line as he squatted on the riverbank.

    He was rewarded with a firm tug. The boy gave a whoop of relieved triumph as he hauled the fish from the water, wriggling and glistening in the light.

    He didn’t notice the shape floating toward him until it was an oar’s length away.

    The boy frowned, the fish in his basket forgotten as the object came closer. He waded out into the soft riverbed, taking hold of it and taking it back with him onto the bank. Driftwood had many uses in the village, and could be traded away… if he could drag it back home.

    But it wasn’t driftwood. The boy gasped as he saw a face staring up through layers of creepers and moss.

    It was a dead person, though the boy could not tell if it was man or woman. It reminded him of the preserved elders the village exposed each year for the ancestor feasts. It was clad in scraps of dark, battered armour, edged in tarnished red, adorned with a rusted symbol that meant nothing to the boy.

    Something was clutched in its gnarled, lifeless hands. With a strain of effort he tugged it free.

    It was a small book, tightly wrapped in sodden, worn leather.

    As the boy turned the journal over in his hands, the corpse burst open, and a snarl of bright green vines slowly slithered out from it. A glittering cloud of spores rose from the cavity, and the boy flinched away, coughing.

    Book in hand, the boy ran, scratching at the insistent itch that had started on the back of his neck, all thoughts of fish forgotten as he fled for home.

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