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Halfway Between the Stars and Earth

Katie Chironis

It was a perfectly good night for a cup of tea. Chilly, certainly, but clear—as crisp a night as frigid Mount Targon ever got, really. Soraka was expecting a visitor. The snow in the stone kettle had already begun to melt over the hearth at the center of her little yurt; as it grew warmer, the room was suffused with the smell of dried tea leaves and sparse mountain herbs.

She crossed the room, passing the shelf she’d built herself along the back wall. Like the rest of her home, it was ever-so-slightly crooked. As far as mortal skills went, carpentry was not her strong suit. But she had built it because she loved the keepsakes on the shelf: a willow-wreath from Omikayalan, a tiny golden acorn from a dear friend in Bandle City, and oldest of all, surely older than anything mortal, was a stone dog from the old days of Nashramae. She owed that city another visit. She hadn’t been back in centuries, and she had a fondness for its people.

But she was shaken from her reverie as the commotion started outside. Shouting. Barking. Precisely on time.

In the darkness a pack of wolves surrounded a huddled lump in the snow. She strode out into the night, drawing her shoulders back, her head high. The moon was out and appeared slightly too large, as it often seemed to on Targon. Her home, nestled partway up the peak, was framed to the east by craggy flats, and to the west by a sheer drop into the mist far below. A constant frigid wind battered everything westward. It wasn’t uncommon for wild creatures to be battered on their way across the flats, too… but it was rare that they found prey.

The wolves turned to snarl at her, half-illuminated in the yellow light from the yurt’s windows. Meanwhile, the lump rolled over. It was a girl. Frightened eyes stared back at Soraka, a wooden spear clutched between two shaking hands. Only one thing brought people to this remote cliffside on the approach to the Holy Mount. But they were never this young.

The wolves lunged for Soraka in unison, and she heard the stars cry out in her defense. Sparks trickled from her fingertips as she rained golden fire down on the pack. The slam of impacts sent most of the wolves skittering back with primal fear, but one of them was left behind, its hindquarters crushed beneath the weight of the dying embers. It moaned and rasped, struggling. She saw the remainder of the pack disappearing over the icy barrens, abandoning their fellow to his fate.

Soraka shook her head and instantly knelt in the singed snow, her hands already outstretched. She couldn’t bear to feel the poor thing’s pain. It tugged at her. As she laid her hands along its bloodied back haunches, it snarled, digging its teeth into her arm. Ouch. Mortality had its drawbacks.

“Stop!” the girl cried. “It… It’ll kill you!”

Soraka felt her face melting into a smile. “I’m not afraid of wolves,” she replied, as light spread down her arms and into the wolf’s mangled body. “Besides,” she added, “Targon belongs to him as much as to me.”

The creature’s flesh began to knit back together, the crushed bones becoming whole once more, like clay taking proper shape in an artisan’s hands. But the magic burned as it left her. She closed her eyes and lost herself in the pain for a moment.

When she opened them, the wolf had retreated. Only the girl remained. Her eyes flicked upwards, tracing the line of Soraka’s horn, and Soraka already knew what she was thinking.

“Are you… one of those things?”

“One of what?”

“Demons. I’ve heard…”

Soraka laughed. But before she could respond, the girl sagged weakly, the spear tip dropping. It was only then, her mind clearing, that Soraka finally felt the enormity of the girl’s own pain. Her arms were black all the way to the elbows. Her fingers were frozen to the spear, the flesh swollen red above that. Frostbite like this… she’d be dead soon.

When she laid her hands upon the girl’s arms, the girl flinched, and Soraka was worried. Humans were curious creatures when it came to healing. Their minds were intricate. It had to be a mutual agreement—they had to want to heal. Sometimes she’d get the tendrils of her magic deep into a wound and find that the mind pushed her right back out again.

But not here. The girl was too tired, all vestiges of her energy spent getting her this far up the mountain. Soraka flooded the dead flesh with all the power she could give, pushing through the pain. Coils of emerald light wound their way up the girl’s arms. The spear dropped to the ground. As Soraka worked, she watched the skin fade through black, red and purple to its proper dusky color. There. That should do it.

“Do I seem like a demon to you?” Soraka asked. Her gold eyes glimmered in the darkness.

The girl was silent. After a moment, Soraka pressed her. “You’re making the summit climb. Why?”

But the girl just looked away, ashamed, rubbing her newly-restored arms. “My family,” she blurted, shaking her head. “We… We Rakkor—we’re warriors. And my mother, she’s the strongest of all. You don’t know what it’s like to be the only one who can’t fight. To be…” she bit her lip, struggling to find the word. “Weak.”

Soraka swept a hand out towards the dirt path the girl had followed, the one which led all the way to Targon’s base. “You came this far, and still you think yourself weak?”

“I won’t be soon,” the girl replied, her hands balling into fists now. “Not when I reach the summit. I’ll walk off the final peak and right into the sky, just like the old stories. And then—then they’ll be forced to accept that I’m strong. No one made of the stars could ever be brought low.”

“If only that were true,” Soraka said, flashing a too-sharp grin.

She scarcely caught the girl’s face breaking out into stunned amazement as she turned, walking to the edge of the path. Above them the stars spread out against the inky sky, brighter than they were anywhere else in the world. They sang songs only she could hear. This was home to her. It hadn’t always been. But it was the home she’d made.

“Come,” Soraka beckoned. And she raised her hand, trailing her fingers across the heavens. As she did, she knit the clouds and mist into shapes which wound their way against the moon and became faces the girl would no doubt have recognized from stories. A young woman with pale hair. Her counterpart, a woman whose face burned as brightly as the sun. And a warrior with a spear not unlike the girl’s own.

“All of these mortals ascended to the peak. But they had chosen that path with all their soul.” She turned to the girl and spoke slowly, taking no delight in her words. “You have not truly chosen the mountain. And Targon will not choose you. You would walk to your death. Don’t do this.”

The girl turned away. She was silent a long time.

“Where, then?” she said at last, her voice rough. “I can’t go home. I can’t go back to them. Where else would I go?”

Soraka smiled. “The world is vast. Your paths are many. I can help, if you let me.”

The images in the moon had faded.

Soraka motioned to the cheerful yellow yurt nestled among the rocks nearby. “But first, better come on inside and get warm. No sense in starting back until dawn comes. Besides, I’ve got a kettle on. Perfectly good night for a cup of tea.”

More stories

  1. The Garden of Dreaming

    The Garden of Dreaming

    David Slagle

    The child slowly makes her way into the forest. And sometimes beneath the forest as the canopy of leaves weaves a green blanket against the clouds. Oh! And sometimes over the forest when there are roots! Don’t trip, little girl, don’t trip. And now… she’s going through it.

    Toward me.

    Eep!

    I stand in the shadows beyond the path leading away from the girl’s village where countless humans have gathered. The small bud on my head peeks out from behind a bush. My hooves dig nervous furrows into the ground, and I hug the branch from Mother Tree tightly to my chest, comforted by the familiar, swirly feeling of the bark.

    It’s safe here, in the trees. Or maybe a few more steps behind them.

    J-just a few more…

    Even with so many humans in the village filling the hillside with life, the girl is alone.

    I hold my branch tighter, reminding myself of what I have to do. It’s time to move forward, Lillia. Just one step. You can do this—Mother Tree is sick. She needs the girl’s dream. I take the step. Or, at least, my hoof shifts a little. Oh. That didn’t go very far. Okay, Lillia, another one. This time I lift one shaky hoof up, and before I can get too afraid, I slam it back down.

    Whoopsie. That was backward.

    The girl stops to sit beneath a tree not far from where I’m watching, just close enough that I can hear her crying softly into a ragged doll cradled in her arms.

    There’s no one to wipe away her tears… but she’s not entirely alone. Beneath everything, vibrating with potential in my branch… I can feel it—her dream.

    The bud dangling from the tip of the bough shudders to radiant life now that it senses the child and her dream. Like the small flower on my head, the glowing bud and branch are also from Mother Tree—drawn to dreams just as much as the slumbering magic is drawn to them. Glittering pollen drifts from between its petals, and the shadows around me recede, fleeing the light before I can.

    My— My hoof is showing? Eep!

    I sprawl and contort all four of my legs to fit in the shrinking shadow, wobbling as my balance threatens to give. The glimmering bud swings wildly as the bough sways with me, casting clouds of dust-like pollen that drift toward the girl through the leaves. And then, as the shadows move again, I stumble into the clearing where she awaits.

    All I can do is peer at her from behind my branch, too afraid to blink.

    But she doesn’t see me. She presses her face into the doll, hiding her tears. Her sobs turn into whimpers, her whimpers into sighs. The pollen from the bud gradually settles around her, twinkling as the girl’s eyes slowly flutter closed. She slumps against the tree, the doll sliding from her grasp.

    I’m still afraid to move. Something twirls out of the bough’s bud and dances above my head. It’s my old friend, a little dream that’s traveled with me since I first left Mother Tree’s mystical garden. As if sensing the other dream still snuggled inside the girl, my glittering friend dances through the air toward her.

    “That was a close one,” I say as the dream flits back and forth.

    It skims above the girl and leaves a trail of sparkles that tickle her skin until she smacks her lips and wrinkles her nose. She snorts so loudly that I leap again, landing with a blush. I touch the petals of the small bud on my head, wondering if they’re flushing as red as my cheeks. The child remains fast asleep.

    Why isn’t her dream coming out?

    My friend continues to spin around the girl, trying to summon the other dream. But my eyes are drawn to the doll on the ground instead, the girl’s hand hanging as if she still reaches for it, her fingers squeezing tight.

    Before I left the garden—the place that was my home—I used to think that dreams were the things people wanted most every time they closed their eyes. But now, I see that the things they want, that they reach for and hold on to… only make them sad. The thing I wanted most, which was to meet the dreamers, hurt Mother Tree.

    What if dreams aren’t the things we want?

    I put down my branch. This time you can do it, Lillia. Just close your eyes, like you’re sleeping. Stumbling forward, I kneel beside the girl and take up her doll.

    What if dreams are the things we need?

    I start to hand the doll back to the girl, wary of getting this close, even to such a small human. Instinctively, she rolls over as she feels it against her chest, sitting up to pull the doll into a hug. Her tiny arms are just long enough to wrap around me as well. As she hugs the doll, she pulls me in closer, and closer.

    And in that moment, we both find what we need to bloom.

    The girl’s dream finally emerges in a luminous swirl, spiraling and dancing alongside my old friend, and filling the forest with so much wonder that I can feel it all the way down to my hooves.

    I want to prance!

    Like a color that has no name, each dream is so hard to describe. Is this dream the girl’s sister, wrapping her in its arms although the sisters have already said goodbye? Is it the doll she pretends is her sister before she put on armor and left everything else behind? Or are these only the things the child grasped too hard while hugging her doll, and her dream is something deeper—something truer?

    “You miss your sister, don’t you?” I whisper into her ear. “You need her love.”

    Giving her that love, seeing it and feeling it, is what I need, too. I melt into the hug, and send dream dust spiraling as the small bud on my head twirls open.

    Both dreams curl into the large bud on my branch. “I’ll whisper your dream to the tree. I’ll remember,” I tell the girl. “I’m glad I got to meet you,” I add.

    I hope her dream hears me, too.

    I let go of the girl and lay her down gently. With her sighs, she releases all that’s been trapping her dream.

    Like so many mortals, her sister may never come back to give her the love she desires. That’s why she needs to dream. That’s why it will always be there, and she’ll never be alone, as long as she remembers to close her eyes.

    That’s why dreams are magical… and the little girl is, too.

    I sneeze, and the dust-pollen in the bud on my head swirls away, carrying the magic of the child’s dream into a wind that blows toward Mother Tree.

    “Whoopsie,” I blush, realizing I’m in the open. And before the feeling of wonder completely fades, I prance back into the forest.

    The girl opens her eyes with a well-rested yawn. The sun is shining through the leaves above her. She’s surprised to find herself still in the forest, and drops her doll in shock. Then, slowly, she remembers what it means to her—who gave it to her—and picks it back up.

    She holds the doll tight and starts to run through the clearing.

    “O-Ma, O-Ma! Has sister returned?” she cries to her grandmother. “I just saw her. I saw her!”

    The girl’s small outline disappears, but in her wake, following the path where she ran, dream blossoms sprout from sparkling pollen.

    Perhaps when the child returns, she will pick one of these flowers. And know that in her heart—though it can’t be held—the love of her sister will always bloom.

  2. Udyr

    Udyr

    Whenever the moon rises into a wintery sky, round and red as blood, the spirit walkers of the Freljord know that another of their kind has been born into the world. One attuned to the wilds and the land, one who walks within and beside the spirit that best matches the shape of their heart. On the night of Udyr’s birth, there was nothing in the crimson moon that suggested anything different than that.

    Nothing that would suggest Udyr was already the most powerful walker to ever live.

    Every being has spirit, whether person or beast, plant or animal, dead or alive or deathless. But unlike his brethren, Udyr’s power of spiritual connection was not limited to one type of spirit—he could hear them all. The needs and wants of everything around him constantly flooded his mind, making it impossible to hear anything above their roar.

    His parents did not know how to help him. Their warmother sent for other spirit walkers to train the boy, but each said the same thing: spirit walker training focused on opening oneself up, not closing oneself off.

    The first time Udyr tapped into his powers with purpose was the night the Frostguard came for him. Young Udyr, terrified, hid in the forest. He did not expect to feel the life ripped from... everyone. His entire tribe, slaughtered in an instant. Howling with sadness and rage, Udyr took power from the spirits of the forest. With a swipe of his claws and a beating of his wings, he brought the mountain down on the Frostguard. Alone, grieving, and overwhelmed, Udyr wandered the wastes for years, doing what he had to in order to survive.

    He did not interact with humans again until he landed the killing blow on a wildclaw that was troubling a Winter’s Claw hunting party. Impressed, they brought Udyr back to camp. Warmother Hejian sent him to be trained in the ways of war alongside her daughter Kalkia. The wild boy showed the lonely daughter how to live in the wild, and she showed him how to live among people. Soon, the Winter’s Claw began to almost feel like a home.

    But that changed when a pack of starved and diseased rimefang wolves skulked close to the camp. Udyr lost himself in the fog of the pack’s madness and hunger, attacking and nearly killing a child. It took Kalkia and her mother’s True Ice to stop Udyr. After the wolves had all been slain, Hejian banished Udyr from the Winter’s Claw.

    Udyr returned to the mountains, far from those he could hurt. Kalkia would visit whenever she could get away until she was eventually called upon to lead her tribe. She joyfully lifted Udyr’s banishment, but he refused to return. He still had no control over the spirits whose wants and needs howled inside his mind, but swore he would always be there to protect Kalkia and the people she loved. That was the last time they saw one another.

    Everything changed when a foreign monk sought him out, saying he had come to train with the spirit walkers so that he may learn how to subdue the dragon spirit that burned within him. Udyr refused, but the monk challenged Udyr for the right to train with him. They fought to their limits, but in the end, neither won.

    The monk introduced himself as Lee Sin, and said that this battle had shown him they both had much to learn. He invited Udyr to train in his homeland of Ionia. With nothing left to tie him to the Freljord, Udyr agreed.

    The two men grew close during their journey, taking time each day to spar together and to speak of the spirits, but when they finally arrived at Hirana Monastery, they found it besieged by Noxian invaders. Calling upon the spirits of Ionia, Udyr leapt into the fray.

    After their victory, the two men asked the abbott for guidance and how to learn control. The abbott told them that self-mastery had no guaranteed end, but agreed to train them both.

    For the first time, Udyr’s mind was quiet enough for him to hear his own thoughts. He and Lee trained together to master the spirits within and beside them. With new knowledge and understanding, Udyr was able to help Lee and his dragon find balance with one another. And through this endeavor, Udyr came to understand that harmony and interdependence created a state of balance in Ionia. In contrast, balance in the Freljord was based on a sense of struggle and conflict—of growth and change—where the fight to survive against an uncaring and dangerous environment lived deep in the soul of every Freljordian.

    After several years, Udyr’s powers plateaued. He was faced with the choice to stay and train in Ionia, or return to the struggle of his homeland where he could continue his growth. In the end, the choice was obvious.

    Lee gave Udyr one of his blindfolds to keep with him—a reminder of his commitment to self-mastery—and asked for a promise. That, once Udyr had achieved what he was looking for in the Freljord, he would return the blindfold to Lee in person. Udyr wrapped the blindfold around his hand before setting off across the world once again to take up the mantle of spirit walker.

    A new conflict between an Avarosan and Winter’s Claw warmother greeted Udyr upon his return to the Freljord. The Avarosan wanted to unite the people of the Freljord under a single banner, putting an end to their struggles. Udyr understood that such an action would harm the spirit of the land, and so he decided to offer counsel to the other side—the Winter’s Claw. It was Kalkia’s headstrong daughter Sejuani who received him, and he could feel her need for guidance.

    The young woman accepted Udyr’s help, but Sejuani’s trust was hard-won, for she had grown up hearing tales of the spirit walker and his bloodlust. Udyr came to appreciate Sejuani’s drive and cleverness, though her ruthlessness worried him. Sejuani saw wisdom and a warrior’s heart in Udyr, but his frequent absences grated her nerves. In time, they came to view one another like family—a surrogate oathfather and daughter—though they would never say it aloud.

    Before long, the other spirit walkers summoned Udyr down to the south. But fate intervened when he met a strange old woman in an enormous coat. She asked for his help with several impossible tasks that he inevitably failed. Entertained by his attempts, she rewarded his efforts with bread so salty that he choked, and water so cold that his veins turned to ice. The old woman laughed at his reaction and shrugged off her coat, and the spiritual power hit Udyr like an avalanche. He passed out, and woke alone. But he could feel something had changed within him—a new power had awakened. He didn't realize it, but the Seal Sister, in one of her many disguises, had tested Udyr and given him her blessing.

    Still unnerved by this odd encounter, Udyr joined his brethren in the south and listened as they told him of a strange spiritual shift they had each felt. They feared the Freljord was dying—the spirits of the land itself crumbling from within. Udyr believed that it was the Avarosans, in their efforts to unite the Freljord, that was causing this pain. He told the other spirit walkers as much, and asked them to fight against the Avarosan advance alongside the Winter's Claw. Many were skeptical, but others, afraid that Udyr might be right, agreed.

    With his new spiritual power flowing within him, Udyr raced back to the Winter’s Claw to help end this existential threat to the Freljord once and for all.

  3. If They Run

    If They Run

    I find her near the Black Lanes, where merchants and thieves do business. Anything is for sale. Everything is stolen. I could kill them all.

    Do they think the shadows hide their misdeeds? The gleam of their knives? The deals they make, shrouded in darkness? I can smell the shimmerwine on a beggar’s breath from across this wretched city.

    I know their crimes. I can taste them.

    Then I see her. She’s taking a message from one of Baron Spindlow’s men—the lump-faced one, all scars and scowl—and placing it into a pneuma-tube. He mutters instructions to her.

    Who knew the dob could even speak, let alone write a message? I’ve only heard him scream. The last time we met, I took his leg. Its replacement is already rusted.

    The cogs clink as they pass from the thug’s meaty hand into the girl’s. I can smell the blood on the gear-shaped coins. The pain that passes from person to person. If you want something in this city, it doesn’t matter how many cogs you have. Pain is the true currency.

    I remember a man who knew this—the blood and cogs on his hands—but that man is gone.

    I growl, and the two figures flinch in surprise. Even the shadows seem to draw back as my augments cast a sickly, green glow. The girl takes one look and flees, but not deeper into the alley. She’s a pneuma-tube runner. She clambers up, into the darkness, taking a path few can follow.

    Afraid. Fast, but vulnerable. Carrying a pneuma-tube with a chem-baron’s seal. The gangers will come for her.

    She’s perfect…

    I begin the hunt.

    We move so quickly, the city is a blur—my claws cutting through the smoke, scrabbling for purchase as I leap across rooftops, following the pneuma-tube runner. Carving a path so deep through the city, it seems to bleed chemtech, toxic puddles gathering in the alleys.

    She tries to double back, skittering beneath a cart full of tinctures. She knows the city almost as well as I do. She knows where I’m driving her. Away from sanctuary, toward a place all the runners fear, where only the Zaun Gray escapes.

    I need to remind her to be more afraid of me than what lies in the darkness. I land ahead of her, roaring with rage, my claws tearing a chunk out of a steam conduit. She hesitates, but only for a moment, before turning back into the depths. Where I need her to run.

    I can hear the gasps of effort as she scrambles up walls and slides down railings. She’s praying to the wind goddess to save her. Perhaps I should do the same. The animal inside me wants more than murder. It wants meat.

    I could kill her right now. It would be so easy. I feel my claws emerging, greedy for flesh. I forget why I should spare her, until I draw closer. Close enough to see my reflection in her eyes, as she stumbles on a ledge and looks back.

    Her eyes brim with tears.

    It’s all so... familiar.

    I pull back and howl into the darkness, driving the girl forward. She drops down into a maze of pipes built for the ancient pneuma system. I follow behind her, hanging back as she reaches the dead end.

    The girl thinks I’m going to kill her. That her pale throat is the reason I bare my teeth. But she is only the bait. This is where she’ll lure out my true prey.

    Those who’d prey on her.

    “Well, well. Look what fell outta the Gray,” says a ganger emerging from the darkness. He and his friends surround the girl, their blades catching what little light survives in these depths. I recognize their tattered rags. The Gray Nails. A dead man once had dealings with them.

    There was another girl...

    I shake away the memories. I don’t want them.

    “I know you,” says one of the Nails, her face ringed by piercings. “You run for Boggin, eh? One ’a Spindlow’s mugs. What’s that krovin’ psycho got to say that he don’t want us to hear?” She pokes the pneuma-tube with her dagger and smiles.

    “Please, you don’t understand!” the girl sobs, scanning the gray darkness behind her and trying to rush past.

    “Neither do you,” the first ganger says. “We’re gonna have some fun.”

    I hesitate as the thug knocks the pneuma-tube from the girl’s hands. It’s worth more cogs than their own lives. It’s their ticket out of this miserable pit, to a slightly less miserable one.

    I thought the pneuma-tube would distract them for the moment I needed. It cracks against the alley stones, Spindlow’s seal broken.

    What have I done?

    The runner cries out as a Nail grabs her roughly. There’s a struggle, a flash of steel, and then...blood.

    Its scent enrages me.

    The chamber on my back pumps, and I am lost.

    A roar fills the darkness.

    “It’s him! The Howler!” a Gray Nail cries out as I race into the clearing, trying to focus on the punk. I slash into him, and the alley wall steams with red mist. He crumples to the stones.

    Where is the girl? I’ve lost track in the mayhem. Surrounded. Blades stabbing like clumsy teeth. Claws a metal blur. Jaws clamp down, and bones crack along with armor.

    I taste blood. And still there’s more.

    I see her now. One of the Nails hovers above the girl, his shiv raised. I can stop him.

    But the machine pumps again, and my limbs surge with power.

    The red haze fills my mind. Everything is a blur. Everything is forgotten.

    Everything is blood.

    I don’t know if I saved the girl. I don’t know if I killed her. I’m still biting through flesh when the surviving Nails flee into the darkness.

    I turn, following them into the night. I have no choice.

    They are the monsters I hunt. And I am one of them.

  4. The Slayer

    The Slayer

    Poppy had nothing against the briar wolf, aside from the fact that it was about to maul her. Its muzzle was stained crimson from a previous kill, and the yordle wouldn’t chance being its next. She was hot on the trail of a renowned monster slayer, and she didn’t intend to die before she found the man and judged his worth.

    “You should step back. You won’t survive this,” Poppy told the wolf, holding her hammer aloft as a deterrent.

    But the briar wolf was not discouraged. It padded toward her, propelled by some strange desperation that Poppy couldn’t identify. Then she saw the telltale foam at the corners of its mouth. This animal was not driven by hunger or territorial instincts. It was in pain, and it wanted release. The wolf leapt at her, as if it had made up its mind that its next act would be to kill or be killed.

    Poppy swung the hammer, using every ounce of her strength to move the weapon’s considerable weight. The blow she delivered collapsed the animal’s skull in an instant, ending its torment. Poppy took no pleasure in the kill, but she supposed it was the best possible outcome, for her and the wolf.

    The yordle looked around at the empty meadow, but sensed no trace of the monster slayer she’d come to find. She had roamed the countryside, following rumors of his activities, hoping this mysterious hunter might be the fabled hero she had sought for so many years. But thus far, all she’d found were wolves and wyverns and highwaymen, most of whom she’d been forced to kill in self-defense.

    She had spent weeks traveling from hamlet to hamlet in the far-flung corners of Demacia. She walked as fast as her tiny gait would allow, but the monster slayer always seemed to be one step ahead of her, leaving naught but tales of heroic exploits in his wake. For a yordle, time is a curious thing whose passing is seldom felt, but even for Poppy, the search was beginning to grow long.

    One day, just when she was beginning to doubt herself and her mission, she spied a notice nailed to a roadside post:

    “All are invited to attend the Festival of the Slayer!”

    It was a celebration to honor the very monster hunter Poppy had been seeking. If there was any hope of locating this elusive hero, she would certainly find it there. He might even make an appearance, and then she could size him up in person to determine if he was worthy to carry the hammer Orlon had bequeathed her. The prospect put a spring in her step, and she marched with renewed purpose toward the celebration.

    Poppy was anxious when she arrived at the village, its banners and streamers gaudily proclaiming the day’s festivities. Ideally, she would have arrived early at such a public event and claimed a spot in the rear of the crowd, so as not to draw attention. But the main market was already packed with spectators, and Poppy found it hard to maneuver through the press of bodies. She squeezed through the legs of the townsfolk, most of whom were too inebriated to notice her.

    “I’d buy ’im a pint if ’e were here,” slurred one voice above her. “Saved my goats by killing that monster.”

    Poppy’s heart raced, as it always did when she heard tales of the hunter.

    What if he turns out to be the one? she thought.

    But deep inside, Poppy asked a different question. What would she do once she was rid of the weapon? Would she find an entirely new purpose? A yordle without one was a pathetic sight indeed. She stopped her mind from wandering and brought it back to the task at hand.

    The tiny warrior finally managed to weave her way to the back of the market. She found a tall lamppost both easy to climb and behind the eyes of the crowd. She then shimmied up the post, just high enough to see over the throng.

    Poppy was just in time. On the far side of the market, a speaker stood with several Demacian officials on a dais, and behind him, something tall was draped in a ceremonial veil.

    Even with her keen yordle senses, Poppy could barely hear the man’s words. He was talking about the monster hunter, and how he had saved numerous farms and villages from wyverns, rabid wolves, and bandits. He said that although this revered warrior had chosen to remain anonymous, it shouldn’t stop them from celebrating his deeds. The slayer had been spotted several weeks ago near the town of Uwendale, leaving the first eyewitness accounts of his appearance. With that, the speaker pulled off the veil to reveal a stone statue.

    Poppy grew faint with excitement as she saw the hunter’s likeness for the first time. He was the paragon of a Demacian warrior—seven feet tall, armored in heavy plate mail, and rippling with sharply defined muscles. Beneath him lay the corpse of a wolf he had presumably slain.

    Just as the image had begun to settle in Poppy’s mind, she heard the sound of a child’s voice a few yards away.

    “Look, Da. It’s the slayer! The one from the statue!” declared the wide-eyed girl.

    Poppy saw the girl was pointing in her direction. She whirled around to see if the slayer was standing behind her. But no one was there.

    “No, lass,” said the girl’s father. “That one’s no monster slayer. Too small by half.”

    The girl and her father quickly lost interest and strolled through the village to partake in the various amusements.

    As the crowd in front of the statue dispersed, Poppy moved in for a closer inspection. Now she could see the fine details of the hunter’s marble depiction. His hair was long, fair, and bound in two separate side knots. His hands were gnarled from a hundred battles, and in them, he held a massive battle hammer not unlike the one Orlon had given her. If there was a truer hero in the kingdom, Poppy had never seen him.

    “He has to be the one,” Poppy said. “Hope I’m not too late.”

    She turned and left the festival as fast as her legs could carry her, taking the swiftest route to Uwendale.

  5. Hunter of Shadows

    Hunter of Shadows

    Anthony Reynolds

    They came at Lucian in a blur of shadow, lunging at him with insubstantial talons and ancient, rusted blades. They moved fast… but he was faster.

    He moved like a dancer, turning and spinning, ever in motion, the relic pistols in his hands lighting up the rotting interior of the inn with their blazing, arcane light.

    Lucian’s long leather coat and tightly bound locks whipped around him as he moved, effortlessly avoiding the frenzied attacks coming at him from every direction. Every shot he fired burned with the intensity of the sun, banishing one of the screeching spirits, sending them reeling back into formless darkness.

    He took no satisfaction in this duty. Not anymore. All the light in his world had been snuffed out when she had been taken.

    Dark talons raked across one of Lucian’s forearms, making him hiss in pain. Cursing himself for being momentarily distracted, he destroyed the offending spirit with a blast of light to its head, and focused upon the task at hand. Standing firm in the center of the inn, he gunned down the tide of spectral forms rushing at him, every shot lighting up the darkness.

    At last he was alone, arms spread wide, weapons pointed in opposite directions, their stone tips still glowing. He glanced left and right, awaiting another attack. The fire in the inn’s hearth seemed to burn more brightly, banishing the deeper shadows, and the icy chill retreated.

    Suddenly weary, Lucian righted a fallen bench and sat with a groan. He placed his pistols upon the table, then turned his attention to his wound.

    Wincing, he slid the long, black glove from his left hand. The leather was unmarked, but the flesh of his forearm was blackened where ghostly talons had slashed him—almost like frostbite.

    He caught a flicker of movement in the corner of his eye, and Lucian was instantly on his feet, both pistols aimed at… a dark-haired girl, barely into her teenage years, who had emerged from her hiding place in a back storeroom.

    She froze, staring up at him, eyes wide and unblinking.

    “Please,” she whispered. “Don’t.”

    “Shouldn’t sneak up on people,” Lucian said, lowering his guns.

    He made to turn away, but caught a shadow of movement reflected in the girl’s eyes. He spun, swinging his weapons around, but this time he was not fast enough.

    A wraith lunged from the receding gloom—an emaciated, insubstantial creature, swathed in shrouds. Pale, blue-green light spilled from its eye sockets and gaping mouth, and it lashed at him with talons the length of daggers.

    Lucian was hurled backwards by the force of the blow, flying over the bar, some fifteen feet distant. He slammed into the wall, shattering dozens of empty liquor bottles lined up on the shelves, and fell to the floor in a shower of broken glass. His chest burned where the wraith had struck him, and an icy chill clutched at his heart, making him gasp for every breath.

    He searched frantically for his weapons. He spied one, lying on the uneven floor ten paces to his left. Too far. The other had spun across the floorboards, before coming to a halt at the girl’s feet.

    She picked up the ancient weapon and aimed it at the wraith, clutching it with shaking hands as the thing lunged towards her, its mouth opening impossibly wide.

    “It won’t fire!” she wailed, backing away. “There’s no trigger!”

    An echo of memory rose in Lucian’s mind, as sudden as a knife strike.




    “But how do you fire it?” Lucian said, looking down at the exquisitely crafted weapon, a look of puzzlement on his face. “There’s no trigger.”

    “It doesn’t need a trigger, my love,” said Senna, her eyes glinting with amusement. She touched him lightly on the side of his head. “The trigger is in here.”

    “I don’t understand,” said Lucian.

    Senna aimed her own weapon—a more elegant version of the one he held—at the target twenty feet away. Her expression hardened, her eyes narrowing. “You have to will it to fire,” she said, and the target exploded in a searing blast of yellow flame.

    “Right. Will it to fire,” said Lucian, leveling his pistol at the next target. Nothing happened. He shook the pistol, and snorted, partly in frustration, and partly in bewilderment.

    “It requires control,” said Senna. “It requires focus. You need to will it to fire with every fiber of your being.”

    Lucian laughed and turned to Senna, one eyebrow raised. “Every fiber of my being?”

    “Try it!” she urged.

    He did, but couldn’t keep a smile from curling at the corners of his mouth. “I give up,” he sighed. He stepped in close to Senna, and drew her into an embrace. “How do you expect me to focus on anything else when you are near?”

    Senna pushed him away, laughing. “You’re not getting out of this that easily,” she said. “Again. And actually try this time.”




    The girl was backed up against a wall now, the slender relic gun—Senna’s gun—a useless weight in her hands.

    “Throw it to me!” Lucian barked, darting forward.

    The girl shrieked as the spirit flew toward her, and hurled the gun in Lucian’s direction. It spun end-over-end through the air, passing straight through the wraith. Lucian deftly caught it in mid-sprint, simultaneously dropping to one knee and sliding across the floorboards to scoop up his other weapon. He came to his feet with both pistols ready, and opened up.

    The wraith screamed and tried desperately to escape, coiling and spinning through the air away from him, but Lucian was relentless. He dashed sideways, maintaining his strafing torrent of fire. The blazing light tore through the ghastly apparition, and its cry became piteous as its dark form dissipated, like mist beneath the rising sun.

    Lucian came to a halt, though he kept the pistols raised. All was silent once more.

    “Is… it gone?” the girl said.

    He didn’t answer immediately, his narrowed eyes scanning the room. At last, he holstered the two guns. “It’s gone. You are safe.”

    “I… I couldn’t make it fire,” the girl said, staring at the darkness. “I thought I was going to die. Like the others.”

    Lucian remembered his own difficulty with the weapon—it felt so long ago now.

    It requires control. It requires focus.

    “I certainly have focus now, my love,” Lucian murmured, under his breath.

    “Did you say something?” asked the girl.

    “No,” Lucian replied. He cocked his head. The sound of rattling chains was coming from somewhere nearby. “Do you hear that?”

    The girl shook her head. “I don’t hear anything.”

    Lucian frowned, eyes narrow. “He taunts me, still…”

    He turned to leave the inn, cursed to follow that distant, tormenting sound.

    “Bolt the door,” he ordered. “And pray for dawn.”

  6. Soraka

    Soraka

    An age ago, when time itself was young, the inhabitants of the celestial realm regarded the fledgling races of Runeterra with growing concern.

    These creatures deviated wildly, unpredictably, and dangerously from the great designs intended for them by those above. The guidance and fates that had been woven into the night sky often went unseen—or worse, were misinterpreted by their simple mortal minds, leading to chaos, uncertainty, and suffering.

    No longer able to merely watch, one celestial being chose to descend to the mortal realm, determined to untangle the knots in the tapestry of the world. This child of the stars took on a form of flesh and blood, and though the powerful magic coursing through her veins burned this new body from the inside out, she knew her suffering meant little if she could help to heal all that was broken and incomplete.

    And so Soraka came to be, and set upon her journey to soothe the mortals she encountered.

    Even so, she quickly learned the capacity for cruelty that the peoples of Runeterra possessed. Whether on the battlefields of inescapable conflicts, in the seedy underbellies of sprawling cities, or on the frontiers of the untamed wilderness beyond them, there seemed to be no end to the fighting, betrayal, and suffering Soraka witnessed. She watched, helpless, as mortals ignorantly broke the threads of destiny they could have woven together. Their lives were too short, she reasoned. They were simply unable to see the greater patterns, now lost.

    But as Soraka lived among them, as one of them, trying to repair what little of the damage she could… something incredible and wholly unforeseen happened.

    From the snarls and tangles and knots, the messy breaks in the great patterns, Soraka noticed a new, unintended design emerging—intertwined, and of a staggering complexity.

    Unintended and wild, the mortals were forging new and unknown futures for themselves. From the celestial realm above, it had seemed like pure chaos; but with her new perspective, and blessed by the stars to stand against the erosion of time, Soraka now beheld an almost perfect beauty. Just as mortals had the deepest capacity for cruelty, so too did they possess infinite potential for kindness, and inspiration to rival anything among the stars.

    Soraka realized her place was not to repair or replicate the celestial pattern. While a part of her craved the fixed, comforting destinies of the stars, she knew in her heart that static fates could not contain the unbridled, dynamic potential of mortality.

    And so her work took on renewed vigor, driven to unlock the untapped possibilities of all she met. Soraka sought now to inspire and guide rather than shepherd, to see what unblazed trails each mortal would discover for themselves in their brief, radiant moment.

    Over the millennia, legends of the Starchild have filtered through all the lands of Runeterra. Some tribes of the Freljord still speak of a far wanderer, a horned healer who soothed the icy bite of the most brutal winters. In the depths beneath Zaun, rumors float of a lilac skinned medic who would purify weary lungs from the ravages of the alchemical Gray. In troubled Ionia, the oldest myths of the Vastayashai’rei recall a seer who communed with the stars themselves, and called upon their light both to heal the wounded and scorch those who would do further harm to the First Lands.

    Currently, Soraka calls the westernmost peaks of Targon her home. She watches over an isolated tribe of vastaya, teaching them her healing ways, and tending quietly to her own needs—though what brings her so close to the great mountain, or how long she will stay, only Soraka knows.

    Many times, she has watched entire civilizations dance close to the brink of destruction, and she has learned that she cannot save those who do not wish it, nor force them to see what they will not.

    All the same, Soraka is determined never to stop trying.

  7. Annie

    Annie

    Boram Darkwill’s last years on the throne were a time of great uncertainty for Noxus, and many with an aptitude for magic left the capital for the relative peace of more distant provinces. Gregori the Gray and his wife, a witch by the name of Amoline, preferred to demonstrate their Noxian strength by taming the borderlands, rather than partaking in the political intrigue of the noble houses.

    The young couple claimed a piece of land beyond the Ironspike Mountains to the north, finishing their small home just before winter and the arrival of their first child. During their journey, other colonists’ tales of the great shadow bears that once roamed the territory had captivated Amoline—now heavily pregnant, she passed the time sitting near the fireplace, creating a toy version of the protective creatures. Just as she finished sewing the last button eye on the stuffed bear, the quickening of labor overcame her. Gregori remarked later that his daughter was eager to play with her new toy, for there, on an ember-warmed hearth, Amoline brought Annie into the world.

    When Annie was still a toddler, she and her father took ill. As night fell, Annie began to burn with fever, and soon she was so hot, she could no longer be held in her mother’s arms. Amoline grew desperate, deciding at last to fetch icy water from the nearby river. The next morning Gregori awoke, weak and groggy from his sickness. In the crib, a now-healthy Annie played with her stuffed bear, Tibbers, but Amoline was gone.

    Naïvely, Annie believed her mother would one day return. Gregori would often find the girl sitting in her mother’s rocking chair near the hearth, hugging Tibbers and staring into a crackling fire, where he was sure there had been nothing but cold ashes. He chalked up these slips of the mind to the burden of parenting a child alone.

    Years passed, bringing more colonists to the region. And in time, Gregori met Leanna, a woman seeking a new life outside the capital with her own young daughter, Daisy.

    Annie was eager for a playmate, but spoiled by the indulgences of being an only child, so acclimation to her new stepfamily was difficult. Whenever Annie’s fiery temper erupted, it left Leanna uneasy, and quick to take her own daughter’s side. It fell to Gregori to keep an uneasy peace between the three.

    Unused to the dangers of the untamed borderlands, Daisy’s playing ended in catastrophe for the family. Leanna, of course, blamed Annie for the loss of her daughter, focusing her rage and grief on her stepdaughter’s most prized possession: Tibbers. Annie was horrified as the last physical memory of her mother was threatened. The girl’s terror grew to an unbridled rage, releasing her latent and powerful pyromancy, and the stuffed bear was brought to life in a maelstrom of protective fire.

    When the flames died down and the swirl of ash settled, Annie was left orphaned and alone.

    Believing most city adults to be like her stepmother, Annie has kept to the wilder parts of her frontier homeland. On occasion, she will use her disarmingly adorable exterior to be taken in by some pioneer family long enough to be offered new clothes and a hot meal. However, fire and death awaits anyone foolish enough to try parting Annie from the stuffed bear at her side.

    Kept safe by Tibbers, she wanders the dark forests of Noxus, oblivious to danger—and the dangers posed to others by her own unchecked power—hoping, one day, to find someone like her to play with.

  8. Trouble

    Trouble

    Michael Yichao

    If there was one thing Marcin knew how to do, it was to keep his head down.

    Before him, rowdy voices intermingled with the clatter of tankards and the sloshing of beer. Every once in a while, someone barked a drink order, and just as soon as their coin landed on the bar, a drink slid in front of their waiting hands. His quick and silent service kept him unnoticed—and as such, uninvolved in any trouble.

    And there was always trouble.

    It took on many forms. A belligerent brawler, itching for a fight. A transaction among cloaked figures that ended with a dagger through a throat. Or, perhaps most unexpectedly, a little girl, pushing through the heavy tavern door.

    Marcin watched the girl hum and skip her way toward the bar. Behind her, the door slammed shut, one last swirl of winter air blasting across the room, the loud bang grabbing the last few eyes that weren’t already following her, baffled by her presence.

    The girl clambered up a stool, barely peeking over the edge of the bar. Marcin took in the child’s bright red hair, the tattered toy clutched in her grip, the frayed satchel on her back, and the ragged, unseasonably short-sleeved, dress.

    “What can I get for you?” he asked.

    The girl stood on the stool and plopped her toy on the counter, peering at the many bottles on shelves. Marcin could see it was a stuffed bear, once well crafted, since well loved. The stitching at its limbs were visible after many years of stress. Somewhere in its life it had lost one of its button eyes.

    “Could I get a glass of milk, please?”

    Marcin raised an eyebrow but said nothing. He walked toward the far end of the bar to fetch the ceramic jug.

    “Awfully late for you to be out by yourself, ain’t it?” a deep voice rumbled.

    Marcin sighed. Trouble always attracted more trouble. He pulled the jug down from the shelf and gazed back down the bar. A large man next to the girl had turned to peer down at her with his one good eye. Seated in front of him, the girl looked like a pebble at the foot of a mountain. He was a pile of muscles criss-crossed with scars. The loops of ropes, chains, and hooks at his belt, along with the massive blade slung across his back, loudly announced him as a bounty hunter.

    The girl looked up at him and flashed a smile. “I’m not alone. Tibbers is here with me. Aren’t you, Tibbers?” She held up the bear, beaming.

    The bounty hunter laughed out loud. “Surely your parents must be missing you.”

    The girl’s hands dropped to her side as her eyes drifted down and away. “I don’t think so,” she replied.

    “Aw, but I do think so. Would pay a pretty penny to see you home safe, I imagine.” Marcin could practically hear the coins clinking in the bounty hunter’s mind, the man already tallying up the prize for her safe return.

    “They can’t. They’re dead.” The girl plopped back down on the stool, staring into the button eye of her bear.

    The bounty hunter started to speak again just as Marcin placed the mug down on the counter with a percussive thud.

    “Your milk,” he said.

    The girl turned and beamed at him, breaking from her sullen mood.

    “Thank you, sir!”

    She set her bear on the table and reached back into her knapsack. Marcin waited, prepared to accept any coin she put down as payment enough.

    He did not expect the massive purse that landed with a clatter.

    A few golden coins bounced onto the counter, one rolling toward the edge. Marcin stopped it on reflex, one finger pinning the escapee. Slowly, he lifted it from the bar, its heft and texture proclaiming it as authentic Noxian mint.

    “Oopsie!” the little girl giggled.

    Marcin swallowed, his mouth suddenly dry. He reached over, hoping to shove the coin and the purse back into the girl’s satchel before anyone else noticed—

    “That’s a mighty big purse for a mighty small girl,” the bounty hunter growled, far too loudly.

    “Tibbers found it,” the girl replied.

    The bounty hunter snorted. “Is that so?”

    “It was on the man who stopped me in the road. He was a real meanie.” The girl took a sip of her milk, her attention back on her bear.

    “That’s too bad…” The bounty hunter leaned in closer on his stool, hand sliding towards the purse.

    The girl looked up at him, a playful smile dancing across her face.

    “Tibbers ate him.”

    For a moment, everything stood still. Then the bounty hunter’s laugh cut across the room.

    “I’m sure he did,” he roared. He thrust a meaty hand forward, grasping the toy by the head and yanking it away from the girl. “This big ol’ scary monster.”

    “Let Tibbers go!” the girl cried out, reaching up for the bear. “He doesn’t like being pulled.” The bounty hunter just laughed harder.

    Marcin pocketed the coin in his hand and turned away, walking unnoticed toward the back. He wished he could help, but he hadn’t survived this long by sticking around longer than he should.

    Her voice stopped him cold.

    “I said. Let. Tibbers. Go.”

    The words rumbled with gravel and rage, cutting through the din. Against all his better judgement, Marcin paused and looked back. The girl stood on the bar, staring at the bounty hunter, fury smoldering in her eyes.

    Then chaos erupted.

    A flare of light and a burst of heat erupted from the girl. Too late, Marcin threw his arms up, crying out in pain. He stumbled back, knocking into the shelves behind him. Several bottles crashed around him as he ducked beneath the bar, cursing his idiotic hesitation. The screams of men and the sound of breaking wood punctuated a growing roar of flame. A guttural, impossible sound reverberated through the air, rattling his bones. Marcin crawled, still half-blinded, toward where he hoped the doors to the kitchens were. Around him, the screams heightened—then stopped with a stomach-turning crack.

    For the second time that day, Marcin forgot all his honed skills of avoiding trouble and peered over the edge of the bar.

    A hulking beast loomed, silhouetted against the firelight. Thick strands of sinew bound its limbs to its torso like stitching. With a start, Marcin realized the beast itself burned, unharmed by the hungry tongues of flame that danced across its fur. In its claws it held aloft, by the head, the slumped, bloody form of the bounty hunter, a limp rag doll in the massive paws of the monster.

    Before it, the little girl stood wreathed in fire.

    “You’re right, Tibbers,” she said. “He didn’t like being pulled either.”

    Marcin looked around the room in horror. Throughout his tavern, overturned chairs and tables ignited, raising a thick, black smoke. The smell of blood and burning flesh crawled inside his nose, and Marcin choked back a cough, his stomach turning.

    The beast turned and looked at him.

    A whimper escaped Marcin’s lips. He gazed into the glowing abyss of the bear’s eyes, and swallowed in the certainty of his end.

    A peal of laughter rang out over the crackle of flames.

    “Don’t worry,” the little girl said, peering around the monstrosity. “Tibbers likes you.”

    Marcin watched, frozen, as the girl hopped, skipped, jumped her way through the burning tavern, the beast lumbering behind her. He stared as it smashed the heavy door off its hinges. He gaped as the little girl turned back one last time, a sweet smile back on her face.

    “Thanks for the milk, sir.”

    And then, the girl walked out into the snowy night as the tavern collapsed behind her.

  9. Tomb of the Troll Boy

    Tomb of the Troll Boy

    ''Would you like to hear a bedtime story?''

    ''Grandma, I'm too old for that.''

    ''You're never too old to enjoy a good story.''

    The girl reluctantly crawled into bed and waited, knowing she wouldn’t win this battle. A bitter wind howled outside, whipping the falling snow into devil whirls.

    ''What kind though? A tale of the Ice Witch, perhaps?'' asked her grandmother.

    ''No, not her.''

    ''What about a story of Braum?''

    The girl nodded and the old woman smiled.

    ''Ah, there are so many, which to choose…? My grandmother used to tell me of the time Braum protected our village from a great dragon! Or once, this was long ago, mind, he raced down a river of lava! Or-''

    She paused and shook her head. “No, none of them. Wait, have I ever told you how Braum got his shield?''

    The girl shook her head. The hearth fire snapped, its warmth holding off the night’s chill.

    ''Well, in the mountains above our village lived a man named Braum. He mostly kept to his farm, tending his sheep and goats, but he was the kindest man anyone had ever met, and he always had a smile on his face and a laugh on his lips.

    ''Now, one day, something terrible happened. A young troll boy around your age was climbing the mountain and happened upon a massive stone door with a shard of True Ice at its center. When he opened the door, he couldn't believe his eyes! Beyond was a vault filled with gold and jewels. Every kind of treasure you could imagine!

    ''What he didn't know was that the vault was a trap. The Ice Witch had cursed it, and as the troll boy entered, the magical door clanged shut behind him! It locked him inside! Try as he might, he couldn't escape.

    ''A passing shepherd heard the boy’s cries. The entire village rushed to help, but even the strongest warriors couldn't open the door. The boy's parents were beside themselves. His mother's wails of grief echoed around the mountain. It seemed hopeless.

    ''And then they heard a distant laugh.''

    ''It was Braum, wasn't it?'' asked the girl.

    ''Aren't you clever? Braum had heard their cries and came striding down the mountain. The villagers told him of the troll boy and the curse. Braum smiled and nodded. He turned to the vault and faced the door. He pushed it. Pulled it. Punched it. Kicked it. Even tried to rip it from its hinges, but the door wasn’t for budging.''

    ''But he's the strongest man ever!'' cried the girl.

    ''It was perplexing,'' agreed her grandmother. ''For many days and nights, Braum sat on a boulder, trying to think of a solution. After all, a child's life was at stake.

    ''Then, as the sun rose on the fifth day, his eyes widened, and a broad grin lit up his face. ‘If I can't go through the door,' he said, ‘then I'll just have to go through-’...''

    The girl thought for a moment. Her eyes went wide as she exclaimed, ''The mountain!''

    ''The mountain indeed. Braum headed to the summit and began punching his way straight down, pummeling his way through the stone, fist after fist. Rocks flew in his wake, until he had vanished deep into the mountain.

    ''As the villagers held their breath, the rock around the door crumbled. And when the dust cleared, they saw Braum standing amidst the treasure, the weak but happy troll boy cradled in his arms.''

    ''I knew he could do it!''

    ''But before they could celebrate, everything began to rumble and shake. Braum's tunnel had weakened the mountain, and now it was caving in! Thinking quickly, Braum grabbed the enchanted door and held it above him like a shield, protecting the villagers as the mountain collapsed around them. When it was over, Braum was amazed. There wasn't a single scratch on the door! Braum knew it was something very special. And from that moment on, the magical shield never left Braum's side.''

    The girl sat upright, struggling to conceal her excitement.

    ''Grandma,'' she said, ''can you tell me another story?''

    The girl’s grandmother smiled, kissed her forehead and blew out the candle.

    ''Tomorrow,” she said. “You need to sleep, and there are many more stories to tell.''

  10. Riven

    Riven

    Built on perpetual conflict, Noxus has never had a shortage of war orphans. Her father lost to an unnamed battle and her mother to the girl’s own stubborn birth, Riven was raised on a farm run by the empire on the rocky hillsides of Trevale.

    Physical strength and ferocious will kept the children alive and working on the hard scrap of land, but Riven hungered for more than simply bread on the table. She watched conscriptors from regional warbands visiting the farms, year after year, and in them, she saw a chance at the life she dreamed of. When she finally pledged the empire her strength, she knew Noxus would embrace her as the daughter she longed to be.

    Riven proved a natural soldier. Young as she was, her years of hard labor allowed her to quickly master the weight of a longsword taller than herself. Her new family was forged in the heat of battle, and Riven saw her bond to her brothers- and sisters-in-arms as unbreakable.

    So exceptional was her dedication to the empire, that Boram Darkwill himself recognized her with a runic blade of dark metal, enchanted by a pale sorceress within his court. The weapon was heavier than a kite shield and nearly as broad—perfectly suited to Riven’s tastes.

    Not long after, the warhosts set sail for Ionia as part of the long-planned Noxian invasion.

    As this new war dragged on, it became clear that Ionia would not kneel. Riven’s unit was assigned to escort another warband making its way through the embattled province of Navori. The warband’s leader, Emystan, had employed a Zaunite alchymist, eager to test a new kind of weapon. Across countless campaigns, Riven would gladly have given her life for Noxus, but now she saw something awry in these other soldiers—something that made her deeply uncomfortable. The fragile amphorae they carried on their wagons had no purpose on any battlefield she could imagine...

    The two warbands met increasingly fierce resistance, as if even the land itself sought to defy them. During a heavy rain storm, with mud pouring down the hillsides, Riven and her warriors were stranded with their deadly cargo—and it was then that the Ionian fighters revealed themselves. Seeing the danger, Riven called to Emystan for support.

    The only answer she received was a flaming arrow, fired out from the ridgeline, and Riven understood this was no longer a war to expand the borders of Noxus. It was to be a complete annihilation of the enemy, no matter the cost.

    The wagon was hit straight on. Instinctively, Riven drew her sword, but it was too late to protect anyone but herself. Chemical fire burst from the ruptured containers, and screams filled the night—both Ionian and Noxian falling victim to an agonizing, gruesome death. Shielded from the scorching, poisonous mists by the magic of her blade, she bore unwilling witness to scenes of horror and betrayal that would haunt her forever.

    For Riven, memories of the hours that followed come only in fragments, and nightmares. She bound her wounds. She mourned the dead. But, most of all, she came to hate the sword that saved her life. The words carved into its surface mocked her, reminding her of all she had lost. She would find a way to break it, severing her last tie to Noxus, before the dawn.

    But when the blade was finally shattered, still she found no peace.

    Stripped of the faith and conviction that had bolstered her entire life, Riven chose to exile herself, wandering Ionia’s battle-scarred landscape. When she finally returned to the village where she had broken the sword, it was revealed that her self-destructive needs had cost the life of their most revered elder... and yet Ionia embraced her with forgiveness.

    Noxus was not nearly so merciful. Although the empire had long since withdrawn from the First Lands, it had not forgotten about Riven, or her runic blade. After fighting fiercely against those sent to bring her to justice, she refused to let any more Ionian blood be shed on her account, and surrendered herself to the charges of desertion leveled against her.

    As she returns to Noxus in chains, Riven remains haunted. Though Darkwill is no more, and the empire is rumored to have evolved, she is uncertain what will become of her, or whether she will ever be made whole again.

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