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The Eyes and the Embers

Conor Sheehy

Run.

She raced as fast as she could, bloodied feet pounding the earth beneath her. She tore through another thick bramble. More thorns tugging at her ragged clothes. More scratches. More blood. More pain.

Her lungs burned. She gasped for breath, begged for rest, but the voice inside demanded more.

Run.

She fled just yesterday afternoon, but so much had happened since. First she heard the faculty staff, screaming for her from the conservatory grounds. Then the dogs, barking as she scrambled along the banks of the River Gren.

Night came, and with it, the distant sound of riders, thundering through the dark. She had lost her satchel there, along with the meager pickings she'd stolen from the kitchens of the Ravenbloom Conservatory—two apples, a torn heel of bread, and half a block of cheese that smelled like it had come all the way from Nockmirch. Enough to get her to safety, but barely. Gods, how the hunger gnawed. She picked berries, chewed on twigs, drank the rainwater from leaves.

There was so little peace. Every moment she paused, every time she allowed the exhaustion to weigh down on her, the voice inside would speak again.

Run.

She fell, tripped by a protruding root, landing heavy enough for something in her to crack. Through gritted teeth, she screamed. The pain lanced through her leg, up her body, then slowly, with each passing throb, melded with the rest. Everything ached. Everything burned.

For a time, she just lay there, her face in the mud. Night rain fell on her broken body, washing away her tears, and the blood.

Run, the voice said, angrier now.

Finally, she responded. "I can't!" she cried, her voice ragged as the rest of her. "I can't!"

The voice quietened.




Time passed. Exhaustion and pain braided together, and sent her to sleep.

In her dreams, she saw flashes of what had come before. Headmistress Telsi standing in her dormitory room, the Arbiter of Thorns beside her. "You have been chosen," Telsi said. “The war in Ionia requires new weapons. Old weapons.”

The Arbiter's rough hands on her temples. Flashes of fire in her vision.

The fever. The heat. The voice.

The voice.

Wake.




She woke with a start and lurched to the side, searching for danger. The rain had stopped, and a calm silence had fallen over the woods, broken only by the wind whistling through the trees, and the distant hooting of an owl.

No danger. At least, not for now.

Slowly, with weary arms, she lifted herself, then turned onto her back. Her knee cracked again, sending agony through the whole leg. She held the scream at bay until the pain faded to its old dull throb.

She gazed up past the swaying branches above, seeing stars through the clouds. Memories of happier times floated by. She remembered laying in the Fensworth fields with her grandmother as they named the constellations above. The Fox. The Liar. The Hope. Above her now, shining bright, was the Witch—her favorite. Emotion welled inside her. She let out a single sob, which steamed against the winter chill.

Cold. Cold! She hadn't noticed, but the chill had numbed her fingers and feet. She was freezing. She sat up fast and hugged herself, wiping the wet mud from her body as best she could. She breathed faster, panic setting in. The shivering started.

The voice spoke again. A new word.

Fire.

She limped from tree to tree in the darkness, searching for dry branches and leaves, anything she could burn. But the earlier rain had blanketed the woods, and left everything sodden.

The shivering had stopped. Her pain had faded. She was about ready to give in and let the cold take her, when ahead, in a small clearing, her eyes caught the moonlight gleaming off the slick stump of a large, felled tree. She narrowed her focus, looked closer, and spotted a deep notch carved into its surface.

Her heart soared. "A waytree… A waytree!"

Such trees had been a common sight in her youth. Dotted throughout the woodlands, they were used as markers by the empire’s scouts, and housed preserved food and other camping supplies. Slowly, she limped forward, every step an agony, until she reached the stump. She fumbled inside its hollow, hoping to find something, anything, that might help her.

There! Her frozen fingers clutched something thin and brittle. Kindling. She pulled out a bundle of sticks, tied neatly with twine. Inside was more—flint, emberleaves, dried beef, and a handful of wild mushrooms.




Soon enough, the fire was built. She sat by its sputtering infancy, hugging her knees and chewing absently on the beef. It was old and barely edible, but she didn't care. With the threat of imminent danger easing, she allowed herself a moment to think back.

Headmistress Telsi must be furious, she thought, as she stared into the blossoming flames. The old lady was a stern and brittle thing, with a lined and haggard face that would fall into a scowl more easily than a smile. She would have locked the conservatory down by now, and sent both scouting contingents out to search for her.

"Oh, Fynn," she sighed.

He was the conservatory's First Scout, a gentle man with kind eyes who found people like her—gifted people—and offered them a home. He had arrived at her grandmother's cottage just a few weeks after her passing, when the other villagers had all but exiled her. While the empire at large saw the value of mages, some of the more remote settlements like Fensworth still clung to old mistrusts. Witch, they called her. Witch. She remembered all those hateful eyes. She remembered begging for help. All the doors closed before her. The loneliness.

And then, one summer's day, Fynn Retrick had arrived to offer her something beautiful: hope.

She kicked the fire with her good leg. The wood cracked and the flames danced out again, warming her face. She gazed into the flickering light once more, deep in thought.

Surely, Fynn couldn't have known what Telsi would do. He was so kind to me. He was so—

She paused, noticing something odd before her. The fire seemed to be taking shape, creating a faint outline for a moment before collapsing away to nothing. She frowned, watching on as it happened again, then again. The same shape, the same collapse.

She glanced up, higher in the fire, and noticed two dark holes in the burgeoning blaze. They remained still and black as the night, no matter how bright the flames around them burned. She looked closer. No, not holes, she realized.

They were eyes.

Amoline.

She froze at the mention of her own name. The flames licked up, but the eyes held firm, fixed on her. She stared back, her skin crawling.

"What… What is this?" Amoline asked, her voice wavering. But she knew. She remembered what Headmistress Telsi had called it. The Gift. Something that would make Amoline stronger, something that would make her more than just a mage.

"You are a queen," Telsi had told her, "and it is your crown."

Amoline.

The voice grew with the flames. It rattled inside her, shaking her bones.

Witness.

The fire began shifting, creating shapes and patterns that put her in mind of events she’d never seen before.

There. A stone cathedral, tall and magnificent. At its entrance, an armored titan made war, scattering the desperate mortal fighters before him with a heavy and cruel mace. By his side were two fearsome beasts—one made of shadow, the other of fire.

Witness.

Amoline felt herself drawn toward the second beast. She peered closer. It was huge, with too-many broad, burning arms and a pulsating frame. It screamed ahead, bellowing out rage that twisted and withered its enemies in unholy fire.

The flames flared before Amoline. A pale woman smiled. At her feet lay the metal titan, destroyed. The two beasts that served him were beaten, forced back. Robed figures surrounded them, chanting in a tongue unknown to her. How the two raged. Amoline saw them falter. She saw their strength sapped until their power was whittled down into two droplets, small as rain.

Amoline followed the droplet of raging fire, trapped now inside a small warded vial. Days, months, years passed. It lay untouched, locked away. Dwindling. Desperate. The spirit ebbed. The light began to wane. Its roars fell to wails.

Amoline felt something unexpected well inside her. It was pity.

The flames flared again. She saw the Arbiter of Thorns, riding silently in a carriage. Ahead stood the great Ravenbloom Conservatory. The droplet of fire fell from its cage onto a bare forehead.

Then screaming, shackles, and fire.

Fire.

"Stop!" a voice cried out, and Amoline snapped from her trance.

The two black eyes blazed with fury mere inches from her face. She felt something below. Heat. Amoline looked down to see she was standing in the fire pit, flames lapping at her ankles. Just as the pain began to set in, just as she opened her mouth to scream, a cloaked figure crashed into her side, knocking her clear.

She slammed into the mud, coughing smoke and embers from the fire. The figure picked himself up, breathing hard.

"Gods, woman," he gasped, "what were you doing?"

Amoline turned away, smoke still burning her throat. She lay there, coughing and despondent, until the needles in her lungs calmed. Finally, she spoke. "I can't go back," she said, her voice feeble and hoarse. “You don’t know what she did to me.”

She felt his hand on her shoulder. "Who?"

"Headmistress Telsi," Amoline replied. She squeezed her eyes shut, expecting to feel steel restraints closing around her wrists once more.

"Who?" he repeated, and this time the confusion was ripe in his voice.

Amoline turned to find a slight man peering at her in the gloom, his eyes full of worry. He was a stranger to her—and, evidently, she to him.

"Who are you?" she asked.

The man turned and sat on the fallen tree beside him. "I am Gregori," he started, calm as he could muster, "just a simple traveler bound for the frontier. Nothing more." He studied her for a moment. "And you?"

"Amoline."

"Are you hurt, Amoline?"

She checked her legs. The charred soles of her boots had taken the brunt of the heat, and her laces had been lost to the fire. She pulled at the scorched leather to examine her feet… and found them unhurt, save for the blisters and bruises she earned while fleeing the conservatory.

She frowned.

"Just my knee," she murmured, pushing the ruined boots aside, "but not from…"

She looked over to where the fire had burned, and saw the wood scattered by the fall. The pit was little more than smoke and embers now, glowing impotently as the sunrise approached.

Amoline looked for the dark eyes, and found nothing.

"Well, between that and your bare feet, that’s two reasons not to travel on foot, hmm?" Gregori said. He eyed Amoline carefully, suspicious. But in the fledgling dawn light, he saw only a young and desperate woman. "My cart is just a short way there," he said, pointing through the trees, "I could take you to the nearest town. The healers there could—"

"No." Amoline was quick with her refusal. Towns were too dangerous, especially here. Telsi's scouts would be waiting.

"Well, I won't leave you like this."

She looked over Gregori again, searching for a badge or a pin or a pattern somewhere on his clothes that resembled the Ravenbloom sigil. Nothing. "You should," she said.

Gregori nodded slowly. "Would you like to eat, at least? I've a meat pie on my wagon, fresh from the baker’s oven, two villages back."

Amoline fell silent for a moment, trying to fend off the grumbling in her stomach. She failed.

"Yes," she admitted, "I would."




By the time the pair had finished their meal, dawn had fully broken and a frigid winter sun had broken through the crooked treeline. Alongside the pie, Gregori had shared a cold flagon of cow's milk and handful of sweetened chestnuts. Afterward, he joined Amoline on the stump of the waytree, and sketched a misshapen map of Noxus into the mud before pointing out all the places he'd already visited on his travels. Amoline watched on, quietly. This man, Gregori the Gray, was a lively and spirited fellow. His tale about the drunken Basilich krug-whisperers even brought a shadow of a smile to her face, although it was faint and fleeting.

His stories complete, silence fell on their small camp. Gregori leaned back and glanced over to the ruined fire pit. "Would you tell me what happened?" he asked, soft as a leaf.

Amoline pursed her lips.

"Show me where you're going," she demanded, ignoring his question and toeing the dirt map instead. Gregori nodded. He reached over with his charred stick and tapped the edge of the sketch.

"There," he said. "Over the mountains. As north as north gets."

"What's there?"

Gregori shrugged. "Nothing. Plains, valleys. I hope to make a home there." He looked over. "And you? Where will the winds take you?"

Amoline bowed her head, deep in thought. She'd thought of both Drugne and even somewhere in distant Tokugol—but now, in the clear light of day, both seemed so close, so obvious. She couldn't trust her old neighbors in Fensworth, and heading south to the capital would only tempt fate. Amoline thought back to a phrase she often heard the others whisper at the conservatory.

The Rose is everywhere, the Rose is everyone.

No. She would have to go somewhere new. Somewhere unexplored.

"Would..." she started, staring into the mud. "Would you take me with you?"

Gregori fell silent. Amoline slowly turned to see him looking at her, his eyebrows raised.

"I could leave once we neared the border," she continued, "I won't be any trouble. I can hunt and cook. I can—"

Gregori held his hand up, laughing softly. "I will take you as far as you please, Amoline, on one condition." Amoline waited as he leaned over. "It's a long way to the north. Will you tell me some stories of your own?"

"You won't like my stories, Gregori the Gray," she sighed.

"Maybe not, but I would still like to hear them."

By noon, Gregori had mounted his horse and resumed his journey, with Amoline hiding between sacks of food and loose lumber in the cart behind. The cart's rocking, the blanket's warmth, and her own exhaustion soon had the soft pull of sleep tugging at her spirit once more.

Darkness took her, and in her sleep, she finally dared to dream of a quiet and peaceful land far away from all who would hope to hurt her.

More stories

  1. Annie

    Annie

    Boram Darkwill’s last years on the throne were a time of great uncertainty for Noxus, and many with an aptitude for magic left the capital for the relative peace of more distant provinces. Gregori the Gray and his wife, a witch by the name of Amoline, preferred to demonstrate their Noxian strength by taming the borderlands, rather than partaking in the political intrigue of the noble houses.

    The young couple claimed a piece of land beyond the Ironspike Mountains to the north, finishing their small home just before winter and the arrival of their first child. During their journey, other colonists’ tales of the great shadow bears that once roamed the territory had captivated Amoline—now heavily pregnant, she passed the time sitting near the fireplace, creating a toy version of the protective creatures. Just as she finished sewing the last button eye on the stuffed bear, the quickening of labor overcame her. Gregori remarked later that his daughter was eager to play with her new toy, for there, on an ember-warmed hearth, Amoline brought Annie into the world.

    When Annie was still a toddler, she and her father took ill. As night fell, Annie began to burn with fever, and soon she was so hot, she could no longer be held in her mother’s arms. Amoline grew desperate, deciding at last to fetch icy water from the nearby river. The next morning Gregori awoke, weak and groggy from his sickness. In the crib, a now-healthy Annie played with her stuffed bear, Tibbers, but Amoline was gone.

    Naïvely, Annie believed her mother would one day return. Gregori would often find the girl sitting in her mother’s rocking chair near the hearth, hugging Tibbers and staring into a crackling fire, where he was sure there had been nothing but cold ashes. He chalked up these slips of the mind to the burden of parenting a child alone.

    Years passed, bringing more colonists to the region. And in time, Gregori met Leanna, a woman seeking a new life outside the capital with her own young daughter, Daisy.

    Annie was eager for a playmate, but spoiled by the indulgences of being an only child, so acclimation to her new stepfamily was difficult. Whenever Annie’s fiery temper erupted, it left Leanna uneasy, and quick to take her own daughter’s side. It fell to Gregori to keep an uneasy peace between the three.

    Unused to the dangers of the untamed borderlands, Daisy’s playing ended in catastrophe for the family. Leanna, of course, blamed Annie for the loss of her daughter, focusing her rage and grief on her stepdaughter’s most prized possession: Tibbers. Annie was horrified as the last physical memory of her mother was threatened. The girl’s terror grew to an unbridled rage, releasing her latent and powerful pyromancy, and the stuffed bear was brought to life in a maelstrom of protective fire.

    When the flames died down and the swirl of ash settled, Annie was left orphaned and alone.

    Believing most city adults to be like her stepmother, Annie has kept to the wilder parts of her frontier homeland. On occasion, she will use her disarmingly adorable exterior to be taken in by some pioneer family long enough to be offered new clothes and a hot meal. However, fire and death awaits anyone foolish enough to try parting Annie from the stuffed bear at her side.

    Kept safe by Tibbers, she wanders the dark forests of Noxus, oblivious to danger—and the dangers posed to others by her own unchecked power—hoping, one day, to find someone like her to play with.

  2. The Uninvited Guest

    The Uninvited Guest

    I look out across the once-verdant field, now scarred and ruined by the toil of battle.

    The loss of life will be immense, but I cannot save those who seek their own destruction. All those sons, all those fathers, all those futures lost. Demacians and Noxians, ever at each other’s throats, magnetically drawn to one another by something lesser than both.

    Plenty of defenders exist for their lofty ideals, and they all stand in my way, almost gleefully slaughtering themselves over a scrap of land, with no idea of its true importance. Two armies entwined, both committed to their ruinous dance.

    I could try to reason with them, ask them to move their brawl elsewhere, but my former countrymen now see me as something between a traitor and a wrathful god, and the Noxians… well, the Noxians have always been short on patience.

    My usual weapons—wit, charm, and warmth—are useless in this cauldron of desperation. So I push aside those who would slow me, and wade into those who would stop me. Every kind of horror one soul can inflict on another rages around me as I near my goal.

    And there, dead center of the roiling fury of battle, the blaze of color calls to me—a delicate life about to be snuffed out amid the mud- and gore-covered boots. Standing bravely, unbowed by the thudding dullness of the armored brutes around it, its beauty rings out like a single crystal bell. It is the last flower of its kind. If it dies, no more shall bloom. I can not allow it to perish.

    The two opposing commanders pause in their combat as I approach, an uninvited guest at their last moments. They turn to me, suddenly allied in their outrage at my intrusion.

    I stand at the very eye of the two armies, seemingly inviting the cold embrace of death from all sides. But unlike all those who are now taking wary steps toward me, their sword hands trembling, I know why I fight.

  3. The Axiomata

    The Axiomata

    Daniel Couts

    The river brings memories from a dead world. I wonder if I’m the only one able to find them.

    Across the water, I see the vines my father tends, curling protectively around Ixtal and its people, the last of Runeterra. Leaves and branches hang in ragged loops all up and downstream, disappearing into gloom past dawn’s limited reach. Each visit, I wonder if the dark hides serpent or jaguar, or some other danger. My mother hunts those beasts, providing meat and protecting our village of Semchul. My parents expected I would follow in their footsteps. That I would grow into Aliay the gardener, or Aliay the hunter.

    I chose neither, but their lessons combined to shape my path.

    I shrug off my robe and wrap my windcord’s braid of translucent silk once around each hand. Twenty-three years’ study of the Axiomata have done much to imprint them into my mind—with the cord as my focus, I wield the elements they describe. My studies have gifted me control, understanding, wisdom. But without the cord I possess no more mastery than any other Ixtali.

    I step into the river, bare feet squelching in the mud, until the water rises to my exposed waist. I quest out with my foot, searching for the submerged tree roots that serve to capture my quarry. When I find them, I set to work with the cord.

    Raising my hands, I trace the lines of the Fifth Axiom from memory, whipping the cord like a paintbrush across canvas. In turn, the water churns as a bubble of air slowly widens around me, from the river’s surface to its bed. Passing water rushes and pushes against my crafted currents, straining against unnatural displacement, but my work holds. The riverbed reveals mud and stone and gnarled roots. Debris catches in the tangle, objects from somewhere beyond Ixtal. These ancient reminders are all that remain of the lost world.

    These civilizations must have been astounding, for often their craftsmanship remains untouched by time or tide. Such is the case today, as something shining and silver catches a feeble ray of sun. My studied concentration turns to joy at the sight. I grin and plop right into the mud, cross-legged before the roots. I dig, revealing a short-handled axe crafted from a single piece of steel. It’s beautiful.

    I envision a battle, millennia ago. Some brave warrior standing against the monsters that consumed Runeterra, and I’m grateful for the chance to memorialize that noble, doomed struggle. I scoot forward and bury my fingers into the mud, searching for my waterproof treasure box.

    I find it and touch the latch, which requires a certain measure of axiomatic mastery to move—an old precaution in case I were discovered. It is filled with everything I felt worth saving—and hiding—over the years. When I am Yun Tal, I will bring these treasures to Ixaocan, to register with our historians and share with other scholars. Mivasim, my dear mentor and one of Ixtal’s greatest natural elementalists, often chastises me for my interest in the Nasiana, the World Beyond, so I keep my secrets for now. I place the axe beside a bronze helmet, then shut the box with a flick of my wrist.

    And then my heart leaps into my throat.

    My windcord is gone.

    I never imagined it was possible. I resealed the latch on my own, without a thought. Only the Yun Tal are capable—are worthy—of such action. I scramble in the mud, but it’s nowhere to be seen. Panic, joy, and fear war within me. Then I notice the river remains parted. I am in control.

    I turn toward the vined wall, the borders of Ixtal, and think a manic thought: myself, wrapped in a cocoon of protective currents of my making, wandering a landscape that’s empty of life but full of answers.

    I’ve taken two steps forward when a blast of water kicks into the air, filling the space around me with a thunderclap of sound. My eyes dart instinctively, scanning for threats. I expect the ripple of jaws in the water or a hawk overhead, when I see a figure, imposing from the riverbank. It’s Mivasim, my mentor, her Yun Tal robes dark even in shadow, her frame unbent by age. Her eyes gleam like lightning on jade, and my bubble of shaped air shrinks. The water roars as Mivasim, without so much as a wave of her hand, accelerates the river’s flow from a burble to a rush. I had thought myself clever, that I’d had a secret place of my own. Had she always known?

    Water whooshes by as the currents protecting me weaken and shrink. Soon I’ll be swept away. But I feel no anger from her. She thrusts an open palm toward me, a gesture I’ve become familiar with. I may avoid punishment with a clever enough argument.

    Wind and spray batter me, but I see the pattern. She’s traced the lines of an axiomatic extrapolation into the air between us.

    This is no punishment. It’s a test. A puzzle, one I’ve trained for years to solve. I imagine myself walking a circuit around Semchul’s modest athenaeum, and set to work against my mentor.

    When I reach her side, my spirit is buoyed by her triumphant smile, but my body is in tatters. She opens her arms just in time to catch my collapsing form.

    “It is time, my student,” she whispers as my consciousness fades. “In Ixaocan, you will defend yourself beneath the Vidalion, and we will judge whether you are worthy of becoming Yun Tal.”


    A week of walking has put us deeper into Ixtal’s interior than I’ve ever been, yet the villages we stop at for rest seem more provincial than my own.

    “Do they truly have so much to fear?” I ask Mivasim, after we say farewell to our gracious hosts in Peslan. “My father tends the borders themselves, and he fears nothing.”

    “A hunter shies not from the jaguar’s charge,” she responds, absently raising and lowering the pack that floats beside her as we walk, “but a roar in the distance sends even the boldest smith fleeing.”

    A pair of children tumble into view along the path, racing back toward the village. “I suppose it’s that they fear the unknown. The potential for change.”

    I could sense my teacher struggling with something. I push at the broad, waxy leaves hanging just over either side of our heads. “Our situation is unique in history,” she sighs. “Tell me again how your father describes the value of his work.”

    My family’s faces swim into view, around the first fire of my memory. Their stories spurred my life’s pursuit. I put on a storyteller’s whisper. “In the years following the Final War, there was much chaos. The world boiled and churned with monsters and death.”

    I let the last word linger in the air, but Mivasim is unmoved. I press on.

    “We were pushed almost to extinction, when the wisest of us—the first of the Yun—turned the Axiomata of Ixaocan into a weapon, quelling every foe and sealing our borders. And so, this is the only land to have survived those cataclysmic days.

    “The world that’s left is poisoned. Beneath Ixtal’s canopies, we are protected from the doom that consumed all else.” I grin, and thump the bottom of my ribcage with a fist. “And so, truly, it is the great gardeners of Semchul who now keep Ixtal from that same dark fate!”

    Mivasim’s smile creases the soft lines that I and her other students helped etch over the years. “And for those gardeners, the dreaded machines that cut into our jungles are merely an extension of that poison, yes? Miasma with metal legs.”

    The path before us turns and opens, pale sunlight gleaming unfiltered and warm on my face. “I suppose, yes,” I reply, “though the Yun Tal are far more equipped to fight them.”

    “Still. A practical problem, with a practical solution.”

    “Indeed.”

    “And you are a scholar, trained to argue from a perspective that is not yours, to understand that which may be foreign to you?”

    I beam. “Yes.”

    “So a villager—a trader, perhaps—who has neither the pride nor experience of a border-gardener…”

    “...Would see the problem as an abstract, to which their reaction is rooted in emotion.”

    “Exactly right.”

    “Unless...” I draw out the word, gesturing with my hands at nothing in particular. “Unless we could describe the situation for them in a way which accounts for their various ignorances.”

    Mivasim shakes her head. “The trader has energy to trade. Perhaps some for entertainment, the rest for family. All else is distraction.” A wryness creeps around her voice, signaling a return to more companionable chatter. “They do not have the benefit of decades at the feet of a wise and cunning master.”

    I lack the words or wisdom to counter. “Nor the experience that might provide comfort. I understand. Thank you, Mivasim.”

    We pass a moment in silence. “Ixtal is better for this distinction. I am glad you are not a hunter, my dear sumqa.”

    My smile matches the sun.


    Ixaocan is vast. It seems to span the sunlit horizon, the tallest arcologies polished and angular and sculpted above the trees. Each step toward the great capital of Ixtal reveals new vistas, new shapes.

    And while the cardinal arcology imposes from a distance, it overwhelms in person.

    Within minutes of striding through its proud northern gates, we are mobbed by color and noise. Youngsters rush this way and that, chased by caretakers, themselves hounded by peddlers, beauticians, scryers, and craftspeople. Mivasim’s black boots click against the stone road, more imposing here than when we were in the jungle. The crowd gives full deference to the rich blacks and purples of Mivasim’s Yun Tal weave. For all the differences between Ixaocan and Semchul, they share this: absolute respect for the Yun Tal.

    “Miv? Miv!” A voice booms from ahead.

    “Oh, pin’kan,” my teacher mutters, and in the same breath returns to the very picture of civility. Before us is a crossroads, canopied by a criss-crossing bridge where diners lounge in elegant chairs. A burly old man waves madly. Green eyes, no hair—and black Yun Tal robes. “Dearest Chiuq!” Mivasim calls out to him. “You’ve arrived ahead of schedule!”

    Chiuq—whom I am careful not to address, without knowing his full name—lumbers toward us, trailed by a dozen bright-eyed aspirants wearing students’ robes like my own. “Aha, just as I always have, no? Taarqen is not half so far as the wilds of Semchul.”

    He barrels in for an embrace, which she returns with practiced grace.

    “Ah, Miv. Too long since we saw you last. Been training…” He trails off, searching undoubtedly for Mivasim’s stable of students. His eyes are slow to settle on me. “Been, uh, training?”

    “And tending to Semchul, yes.” Mivasim takes an almost imperceptible step back, a signal Chiuq mirrors without seeming to notice. “Students have less time for study in the villages, and they soon leave for more achievable pursuits.”

    “Ahh, to have been raised in the wilds. I’d have made the finest hunter!” He sweeps a broad arm out toward the gaggle of students in his wake. “But I’ve made a good enough teacher, if I say so myself.”

    Mivasim eyes them as Chiuq laughs, and they, fawn-like, laugh after him. “The Vidalion will speak to that, I am certain,” she replies evenly.

    A smallish aspirant with false-red hair flicks his elemental focus just as he trips on his too-large robes. A flame casts out and lights on a poor merchant's feather dusters. The merchant yelps, struggling to channel his own magic with an ornate jug of water. The flames only snap in response.

    “Chiuqeslan!” Mivasim calls out sharply. A graceful curl of her hand draws the air from the flame.

    The merchant approaches with hands clasped. “I am— Oh, dear. Bright Ones, a thousand pardons. Forgive the untidiness of my wares, it is… I mean—”

    “Peace,” Mivasim says, as Chiuqeslan bellows “Hah!” and claps his student on the back.

    “My boy here is gifted! See how quickly the flame consumed!” He ushers his students back, onward into the city. Over his shoulder, he calls back to me. “Good luck, student of Miv!”

    The merchant stares, horrified, at Mivasim. “Apologies, honored merchant,” she says, pulling a pair of sweet papayas from her robes, a gift from the last village. She hands them to him, and then pulls me to her side.

    “That man, that Chiuqeslan—” I begin, before Mivasim’s words cut into my own.

    “—is Yun Tal, whatever else he may be. You have met only a handful in your life, sumqa.” She urges me down the crowded boulevard. “His is a cruel lesson, one you will learn shortly. Do not let him—nor Ixaocan itself—compel focus from your task.”


    Chiuqeslan’s firestarting student fails. Tradition says he must depart Ixaocan in silence.

    He had given his life to study. Perhaps he will become a merchant or a tailor or a storyteller. I hope he will be happy, but he will never be Yun Tal. His peers are hollow, their eyes sunken, their hearts torn. His example serves only to extinguish their spirit, though it steels my resolve.

    Within days I am able to surmise which students will pass, which will fail, which will break. The understanding makes me want to weep for them.

    But I think only of the trial ahead of me.


    Finally, the moment comes. I step into the heart of Ixaocan, and see that the floor has been etched with thousands of curving lines. Hidden within this intricate geometry is the language of the elements. I feel myself growing lost amidst them, catching glimpses of one Axiom or another that I might recognize…

    Careful.

    I focus my thoughts. The Yun Tal stand above me in the gallery around the massive space, their robes every shade and quality of night. Each a perfect philosopher. Each a master of their elemental discipline.

    The arcology’s central chamber appears to be split in two. Below, the arena where I will defend myself. Above, a wide ring of the heaviest stone, its load borne more by thaumaturgy than engineering. Where the chamber splits swirls a wide ring of magic. I cannot see how deep it goes, how far it pushes into the earth.

    Floating high above the circle is the Vidalion, the great loom, itself haloed by a band of some golden alloy, its threads spinning ceaselessly. I will defend myself beneath its warp and weft. If successful, it will weave a set of robes to mark me as Yun Tal.

    I will master the currents, today. I step into the center of the pattern.

    I’m blinded by the surge of power, the sheer elemental might focused by the Axiomata into this single spot. It’s overwhelming. I am a hummingbird, skimming a stormcloud. I blink, and the chamber returns.

    Mivasim stands somewhere above. I cannot meet her gaze; my mind is a taut wire. Eyes bore into me from all directions. They are Yun Tal, the most-wise.

    “Aliay Qunlan.” My name echoes across the chamber, perhaps across all Ixtal. “You stand at the heart of all things. You are watched through the eyes of all people. Defend yourself.”

    The Vidalion spins, setting loose tendrils of fabric. I reach out and let a midnight thread fall to my grasp.


    “You’ve cut off that secant,” a voice, firm and disapproving, floats into my consciousness, and a section of thread lights up. “Now it will affect temperature, not pressure.”

    I ignore the voice, willing more thread into my grip and directing it along the next line. After seconds of intense concentration, I hear myself respond. “Pressure and temperature are sisters. While I control the space, this effect is more powerful.” I lift the ghostly light the Yun Tal shone upon my not-error and return to my work. Distantly, I’m horrified at the ease with which I dismiss a critique of my betters.

    Presently, I discard the feeling.

    Another voice. “I count eleven tangents in your Axiomata. Accepted practice is to give each tangent a parallel. Not doing so risks an imbalance when non-sequential patterns are joined.”

    I think of Mivasim. This was an invention of her own, discovered with the aid of my youthful rebelliousness.

    “Accepted practice is not mastery, but rhetoric,” I reply. “This connection complements the Third Axiom, and empowers the Fifth. Together, they negate the imbalance.”

    Silence is the only response I receive, but a shift of cloth to my right catches my attention. A woman, robes of smoke and jade, eyes of fired steel. A member of the Yunalai, the revered new generation. Her appreciative smirk claws at my heart.

    I press on.

    The existing Axiomata are complete, and holding. My initial anxiety and fear are fading echoes in my mind, as I become much more than the confines of my form. I am Ixaocan itself, and I wield more power in this moment than I could ever have guessed lay in all the world. I follow the shape of my design, seeking the next—

    Thump-thump.

    —and stop. A heartbeat, a stutter in time. I lift my gaze to the mystical swirling in the chamber’s outer wall. It churns, like threads in a mad tapestry.

    In the abstract snarl, something calls to me.

    Without thinking, I reach out for it.

    I am not in the cardinal arcology. I soar across the jungle, across Ixtal.

    I look down, and I see the Axiomata. Not a pattern focused upon a single arcology, nor many—they are a pattern encompassing the whole world. I ride along one of the lines ringing Ixaocan, and it leads me home to Semchul in an instant. I smile as I see its familiar arches, the nooks where I stole naps, the—

    Semchul is behind me. Something is wrong.

    My eyes widen, heels dig into nothingness as I crash into the net of tended vines that separate death from life. I brace for obliteration, squinting against the end. Instead I soar past lush greenery. Creatures buck and sprint across a too-open field. I skim a river as wide as Ixtal itself.

    I am mad, surely. Are these the spiraling thoughts of a mind’s final moments?

    Have I failed the test?

    I see mountains, valleys—people. I see people. I—

    I’ve stopped, somewhere cold. White. Blinding, with gale-driven snow.

    Behind it, there is power. Axiomata cross here. This should not be.

    A group of men and women draped in fur and bone spar with one another. No—they war. A club caves a skull. I reach out. Clouds of powder swirl, and they flee the phenomenon, flee me. One, taller than the others, stares into my eyes. I can feel him twist, searching for me. He crafts a spear from frost.

    This brute is not Ixtali. How is it that he taps the Axiomata?

    His magic is different. It comes from elsewhere, and does not touch me. But where his spear misses the mark, his being strikes me down. His very existence is wrong.

    There is nothing beyond Ixtal. There is noth

    The scene disappears in an instant, leaving a vacuum inside of me. The thunder of blood in my veins rushes to fill it, and a keening pierces my ears as my mind makes connections faster than I can keep up.

    Of course. Of course the world isn’t dead. Of course Ixtal alone didn’t stave off apocalypse with a thin, illusory veil of vines. Of course I wasn’t going to be a lone adventurer, trekking across the world in a cocoon of air. Foolish. I think of my father, of the gardeners, so proud of the work they do. So ignorant of their true purpose.

    I feel my eyes throbbing within my skull. Chills race over my skin as part of me delights in a new discovery, even as the rest revolts. The Yun Tal can surely hear my heart, hammering a tremulous staccato. But they remain motionless.

    A sudden childhood memory steals whatever’s left of my mind. In it, I reverently present Mivasim with the first artifact I discovered in the river. I remember her hesitation; I thought her impressed with my relentless curiosity. She accepted me as a student that day. I had such fondness for sharing my little theories, was so excited to become Yun Tal and chart the uncharted with the likes of most-wise Mivasim.

    I must have seemed so stupid.

    Ixaocan’s power stills my shuddering frame. The chills settle, my heartbeat slows. But anger crashes into the empty space, and even Ixaocan cannot stop it. A river flooding with betrayal and embarrassment and grief.

    Something ugly captures me. I hold the might of Ixaocan in my trembling fists. I’ll crush this chamber, and trap us all like insects in amber. Enmeshed in Ixtal’s ancient center of power, that feels like it would be the easiest thing in the world.

    I’m saved by decades of rhetorical and philosophical debate. Simple, practiced reflex to an emotional appeal: what is the truth behind that emotion? I must credit Mivasim for how quickly I retreat from the edge of madness, and arrive at the only possible conclusion.

    This is the test.

    The Yun Tal have maintained this illusion for generations. The world cannot be simply explained or described; one must see it for themselves, must be wise enough to move past reaction and reach understanding. I internalize a helpless laugh as I realize the purpose for so many gathered Yun Tal. Surely together they would find it trivial to destroy or confound anyone who reached this point and fell prey to their emotion, even wielding Ixaocan’s power as their own.

    My rage cools to determination. I scan the room, meet the gaze of each of the most-wise above me. My eyes have words: I have passed your test, the rest is ritual.

    I won’t be crushed by this reality. I return to the pattern, and the unfinished extrusion.

    The Yun Tal are silent as I work.


    It is finished. The Axiomata mark my full understanding of—and control over—air, water, and all the ways they might be combined. I think of the man, of the World Beyond. Above, the Yun Tal roam the threads of my work, searching for error. They will find none.

    Something shifts in the air as they make their decision. I rise up, spinning slowly, absurdly, free of the earth’s pull. I look, again, into my mentor’s eyes. I hope to see shame, or guilt, or sorrow for her decades of lies. But there is only pride.

    I laugh. I can’t help it, even as the Vidalion spins faster, as the threads I laid upon the etched floor ensnare me now like prey in a spider’s cruel web.

    Pain takes me as the magic bleeds from my body. The Yun Tal chant as one. I cannot understand their words, but threads of light trail and curl around me, and shimmering rainbows spin their way down my arms and legs.

    I float, trapped between the Vidalion and the nascent fabric. I feel power creep back into me, like waking a sleeping limb.

    As the threads resolve into cloth, I feel it. I am Yun Tal.

    Their chant crescendos as I float to the ground. Impassive faces break into joyous smiles, but I cannot feel any warmth from them.


    I dream of my treasure box, of ancient things.

    My foolish passion. Decades spent imagining the World Beyond, eager to share with the Yun Tal things I thought I knew. I think of young, foolish Aliay, so eager to discover. Vengeance is the wrong name for what I wish for him, but it’s close.

    “You’re awake,” comes a familiar voice, somewhere outside of time. I don’t feel awake, but there is a comfortable bed, a warming brazier, a concerned mentor. I want to ask her so much, but I fear I already know all the answers.

    “I’m awake, Mivasim.” My voice is smoother than I expect, free of the choke of tears or the roughness of anger.

    Miv, now,” she responds. “We are peers.”

    Silence follows. So many years together, and only today is she at a loss for words.

    Finally, she speaks. “I was furious with my own teacher, you know. We didn't speak for days. I… I just wanted to be sure you were comfortable, but I can leave you to your rest.”

    I don’t want rest. I want action.

    But outwardly, I am calm. “You prepared me well.”

    “Oh? Please, tell me your thoughts.” This is a question I’ve heard in study, but which now sounds strangely free of expectation. Peers after all.

    I have not had the time to practice deception the way the other Yun Tal have, but I don’t need it. I understand the great lie of which I am now a part. I can provide the basic shape of it, and Mivasim’s relief and pride will fill in the details well enough to conclude this conversation.

    “The Yun Tal preserve Ixtal,” I confirm. “Every Ixtali understands the finality of their decisions, once made.”

    I feel more myself as I speak. The familiarity of rhetoric is comforting.

    Still, I resent the feeling. Just a little.

    “A million small threads comprise each decision, learned through argument, discovery, and new perspectives. If you understand the threads, you will make the perfect decision.”

    It's hard for me not to look to Mivasim for approval, to suggest I'm on the right path, so I continue staring into the brazier’s fire even as it stings my eyes. “So the Yun Tal bear the burden of decision. To the Ixtali—to myself, until recently—our land is a closed realm. We reveal to each only those threads that they are capable of processing, as we discussed on the road. And…”

    I turn, finally, to seek the brief but firm nod that signals the rightness of my thinking. “The early Yun were faced with this unimaginable dilemma. How best to protect their people from the world outside. They chose to cloister us. Anyone without sufficient wisdom might have misstepped, caused Ixtal’s end. Hence the distinction, the rigor of study that produces the Yun Tal.”

    It’s a defensible argument. Still, I loathe it.

    I conclude. “Which must mean that the Yun Tal have argued among themselves for countless centuries, and not a single one of them has brought forth a suggestion worthy of reversing that choice.”

    A peaceful status quo, awaiting the brightest mind to ensure the next step is the right one. It’s wrong, somewhere, beyond its cruel deception.

    I suppose I will have all my life to put words to that wrongness. To make the status quo my enemy.

    Mivasim inclines her head toward me in a gesture of respect. “It took me rather longer to draw the same conclusion after I faced the Vidalion.” She stands, and offers me her hand. I take it, and limp to a standing position. “Come. Eat. We elders must celebrate with those who can stand to look the rest of us in the eye.”

    I think again of my old treasure box.

    I imagine myself lifting the lid, placing my anger within it, and sealing it away.

    A tired smile forms on my face. “Let’s go.”


    I watch from the mezzanine as noise fills the hall. Tables full of food drift between small groups entrenched in discussion, storytelling, and dancing. A few of the other new initiates seem as angry as I, but their frustration is soothed by camaraderie and assurances that this outrage is nothing new. Nowhere in Ixtal are the elements under such firm command, and most seem quick to embrace the opulence of their new lives.

    We idolize the Yun Tal. Perfect philosophers, I once called them. Seekers of truth. I collected trinkets, eager to share in the study and exploration of another world. I studied, hoping to make myself worthy of debating with the brightest minds to grace Runeterra.

    Now when I look at them, they seem… frail.

    “Pah, you are right to brood.” I hear the clatter of metal as braceleted wrists drape against the balustrade. “I have seen better celebrations for the birth of mules.”

    The Yunalai from my test. Her presence fills the narrow space despite her small stature, and her imperious tone demands a respect I don’t know how to give.

    I opt for a simple bow. “I am happier to listen from here, honored Yunalai.”

    Her laughter brings forth a small snort. “It is not my family bringing me honor.” She stares a moment, and when I fail to respond she says, “I do not mind saying, it pains me that you do not know of this. Of Qiyana.”

    Qiyana. She speaks her own name with acerbic reverence, and my face burns with embarrassment. “Forgive me. I live far from Ixaocan.”

    “Yes, well. Now you are aware. Come. May I call you Aya?”

    It seemed to not be a question. I follow her to the balcony’s open doors and step into the night. Even now Ixaocan is bright with activity and firelight.

    “During my test, Aya, I saw the most resplendent thing. An almost primal thing, clawing for the skies, and of such power as I have only seen in the arcologies! It is so far from us, and many people have warred for control of it.”

    “I saw something similar,” I respond, and she nods enthusiastically.

    “Yes! And I could think only, ‘This should not be so!’ For such a place to exist outside of Ixtal, with no Yun Tal to be its shepherd? Aya, it was horrible.”

    I find kinship in her words.

    Here is an enemy of the status quo.

    “The Yun Tal, we are respected for our mastery of this world. Aya, how much more there is of the world than Ixtal! We lead, but we do not act. Maybe some are wise enough to recognize they can’t bear that decision alone. Maybe others are afraid?”

    I listen, and I know Qiyana is not afraid. Whatever buoys her step, whatever fuels her unshaken confidence, it is unique among the Ixtali.

    “It should not be so,” I murmur. The words feel heavy, significant.

    She looks at me, the light of Ixaocan reflected in her eyes. “Well then. You and I, Aya, will be the ones to change it.”


    My robes feel strange for the first time since I donned them, a year past. Perhaps it’s the other Yun Tal. Perhaps it’s the chamber. This is the first time I have returned since my test.

    Magic still swirls in a ring along the walls, and in its depths I see what I know now to be the Freljord, from our oldest histories. I will walk its mountain paths in person one day.

    A student strides through the doors. Her confident grin reminds me of my mother, who was so proud with her Yun Tal child so many months ago.

    I want to weep for her.

    The collected Yun Tal share silent affirmations. Mivasim, ahead and to my left across the gallery, nods at me, pride still sparking her gaze. I return the gesture, and look over to Qiyana. Her face betrays nothing, but her presence is a comfort. I am not alone in recognizing the failings of those assembled.

    Thank you, Mivasim, for your lessons. I will use them to correct our mistakes. Alongside Qiyana, I will build the perfect argument, one that honors even the frustration of your first days among the Yun Tal.

    I hope, when the time comes, you are prepared to hear it.

    The student strides forward. The chamber stills.

  4. The Soldier and the Hag

    The Soldier and the Hag

    The old woman pulled the rope taut around the Demacian soldier’s throat. He’d attempted to speak, which was forbidden by the rules she had laid out. One more infraction and she’d have the right to slice the head from his shoulders and use his widowpeaked helm as a chamberpot. Until then, she could only tighten her grip, hope and watch as the tendrils of memory leaked from his head into hers.

    Of course, she could just decapitate him whenever she wished, but that wouldn’t be proper. Much could be said of the gray-skinned seer, but nobody could say she didn’t live by a code. By a set of rules. And without rules, where would the world be? In disarray, that’s where. Simple as that.

    Until he broke those rules, she would sit here, siphoning away everything he had – his joy, his memories, his identity – until she was done with him. And then: slice. Chamberpot.

    A voice screamed out in pain somewhere near the entrance of her cave. One of her sentinels, no doubt.

    Then another scream.

    And another.

    Tonight was shaping up to be very interesting.

    She could tell he was an unyielding fellow by the persistent slamming of his heavy boots onto the wet cave floor, announcing his long approach. When the echoing steps finally fell silent, a handsome, broad-shouldered man stared at her from across the cavern, the look of grim determination on his face illuminated by the den’s dim torches. Rivulets of blood dripped down his breastplate. Even from the back of the room, she could smell something sour in his armor – some sort of acidic tang that calmed the magic flowing through her veins in a way she did not like.

    This would be an interesting night, indeed.

    The knight, broadsword in hand, ascended the stone steps to the old woman’s makeshift rock throne.

    She smiled, waiting for him to haul the blade up and bring it screaming down toward her head – he’d be in for quite the surprise once he did.

    Instead, he sheathed the sword and sat on the ground.

    Wordlessly, he stared into the old woman’s eyes, patiently holding her gaze. He did not break their connection even to flick his eyes in the direction of the leashed soldier at her side.

    Was this a ploy to throw her off? Was he trying to wait her out, make her talk first?

    Most likely.

    Still, this was boring.

    “Do you know who I am?” the woman asked.

    “You feed off the memories of the lost and the abandoned. Children say you are as old as the cave you inhabit. You are the Lady of the Stones,” he said with confidence.

    “Ha! That’s not what they call me, and you know it. Rock Hag. That’s what they say. Afraid I’d smite you if you used that name, eh? Trying to butter me up?” she coughed.

    “No,” the man replied, “I just thought it was a rude name. It’s impolite to insult someone in their home.”

    The old seer chuckled until she realized he wasn’t joking.

    “And yours?” she asked. “What are you called?”

    “Garen Crownguard of Demacia.”

    “Here are the rules, Garen Crownguard of Demacia,” she said. “You have come for your lost soldier. Correct?”

    The man nodded.

    “Do you intend to kill me?” the woman asked.

    “I cannot lie. I think it likely that either you or I will die, yes,” he replied.

    The woman chuckled.

    “Eager to spill my blood, are you? Maybe you’d even succeed, with that armor.” She coiled the rope squeezing the soldier’s neck tighter around her ancient hand. “Still – if you raise your sword against me before our dealings are through, I will pull this so quickly you’ll hear the snap of his neck echo in your mind for the rest of your days.”

    She yanked the leash taut for emphasis.

    Garen’s gaze remained unflinchingly focused on her eyes.

    “So, the rules. If you can give me a single memory I find more delicious than the accumulated memories in this one’s mind,” she said, flicking the prisoner’s helmet, “I will take it from you, and give you him.” She watched Garen’s eyes closely now for any hint of doubt. “If you cannot, well…” she tightened her grip on the soldier’s leash. “Should either of us attempt to renege on our deal, the other is entitled to take repayment however they wish, with no resistance. Do you agree?”

    “I do,” he said.

    “Then let me hear your opening offer. What is this soldier’s life to you? Apologies for my rudeness – I’d refer to him by name, but I’ve forgotten it already,” she said.

    “I do not know his name either. He joined my battalion only recently,” Garen replied.

    She frowned at the young man. He clearly did not know what he was getting into.

    “I offer a memory,” he said, “from childhood. My sister and I astride my uncle’s back as he barked like a Noxian drake-hound. We laughed for many hours. It is a good memory, unsullied by what would later happen to him at the hands of one like you.”

    The old woman scratched at the gelatinous film of her eye.

    “You do me disrespect,” she said. “You think to trade a joyous memory as if that is all I savor.” She cupped the soldier’s head in her hand and relished the wisps of memories flowing into her mind from his. “I want... everything. The pain, the confusion, the anger. Keeps me looking young,” she laughed, dragging a twisted finger across her wrinkled cheek.

    “I offer my grief, then, at my uncle’s death,” Garen said.

    “Not good enough. You bore me,” said the Lady of Stones, and pulled tighter on the leash.

    Garen sprang to his feet and unsheathed his sword. The hag’s heart leapt at the thought of killing the impatient young knight. But instead of attacking, he dropped to one knee, lowering his head before her, and gently placed the tip of the blade on her lap, pointed toward her midsection.

    “Search my mind,” he said. “Take whatever memory you wish. I am young, but I have seen much, and experienced a life of privilege that you might find pleasurable. Should you try to take more than one memory, of course, I will push this sword through you, but any single memory is yours for the keeping.”

    The woman could not help but cackle. The arrogance of this boy! He had the nerve to think one of his memories would outweigh the lifetime she could absorb from his colleague?

    His courage – or ignorance – was unquestionable. One had to respect it.

    Smacking her lips, she leaned over and placed her palms upon his head. She closed her eyes and peeled back the layers of his mind.

    She saw triumph at the Battle of Whiterock. She tasted the lyrebuck roast at his lieutenant’s wedding feast. She felt a lonely tear fall as he held a dying comrade on the fields of Brashmore.

    And then she saw his sister.

    She felt his intense love for her, mixed with...something else. Fear? Disgust? Discomfort?

    She pushed deeper into his mind, past his conscious memories. Her fingers probed his thoughts, pushing aside anything unrelated to the golden-haired girl with the big smile. His armor made the search far more difficult than it would have otherwise been, but the old woman persisted until–

    Childhood. The two of them playing with toy figurines. His soldiers charge her mages, ready to slaughter them. She tells him it isn’t fair; they have magic, it should be an even fight. He laughs and knocks her clay mages over, batting them aside with his metal crusaders. Upset, the girl shouts and suddenly there is light shooting from her fingertips, and he is blinded, and confused, and frightened. She is taken away by their mother, but before their mother leaves the room, she kneels and tells the boy that he didn’t see what he thought he saw. It wasn’t real – just a game. The boy, his mouth agape, nods. Just a game. His sister is not a mage. She couldn’t be. He pushes the memory as deep as it can go.

    Stretching her fingers, the old woman finds more and more memories like this spread amongst the knight’s childhood, each ending in a blinding splay of light. Buried deep. Cacophonous mixtures of love, fear, denial, anger, betrayal, and protectiveness.

    The knight had not been wrong – these were good memories. Far juicier than those provided by the broken man.

    She smiled. The knight had been clever, putting his sword to her stomach, but he wasn’t clever enough. Once she took a memory, he would forget he’d ever possessed it – she could take whatever she wanted.

    Branching her fingers, she sifted through his memories, searching for anything involving the girl of light. She snatched up every single one she found before pulling out of his mind.

    “Yes,” she said, opening her eyes. “This will do.” She pointed at the cave’s exit.

    “Your bargain is accepted. A single memory for a single life. Take the boy and leave at once.”

    Garen stood and moved to the leashed soldier. He bent down, helped the soldier up, and began to walk backward out of the cave, never once looking away from her.

    Quaint. He was worried she might break the deal. Poor thing didn’t realize she already had.

    The knight stopped.

    He dropped his companion to the ground and charged, his eyes still locked on hers.

    The old woman thrilled at his impetuous attempt. He was too big, too lumbering, too slow to ready his cumbersome sword before she would descend upon him. Her fingertips crackled with dark energy, thirsting to drink in more of his mind, but she couldn’t take her eyes off his. In them, she saw the years of luscious memories she would feast upon, until there was nothing left to –

    She felt something cold inside of her. Something metal. The sour tang of the knight’s armor stronger than ever now, tickled the back of her throat.

    The hag looked down to see Garen’s sword jutting from her breast. Stains of red and black seeped from the wound, dripping onto the knight’s gauntlets as he stared steadfast into her fading eyes.

    He was faster than she’d thought.

    “Why?” she tried to say, only to cough up a mouthful of black bile.

    “You lied,” he answered.

    The hag smiled, acidic tar bubbling between her teeth. “How’d you know?”

    “I felt... lighter. Unburdened,” Garen replied.

    He blinked.

    “It didn’t feel right. Give them back.”

    She thought for a moment as her blood mixed into the mud of the cold cave floor.

    The hag’s fingers went numb as she placed them on Garen’s skull, forcing the memories back into his mind. He gritted his teeth with pain and when he opened his eyes, she could tell from their weariness that he’d gotten everything he wanted. The poor fool.

    “Why even bother with the trade?” the old woman asked. “You are stronger than I thought. Much stronger. Leash or no, you could have sliced me to ribbons before I’d lifted a finger. Why bother letting me into your mind at all?”

    “To draw first blood in a stranger’s home without giving them a chance would be...impolite.”

    The hag cackled.

    “Is that a Demacian rule?”

    “A personal one,” Garen said, and pulled the sword out of the hag’s chest. Blood gushed from the open wound and she slumped over, dead.

    He didn’t spare her another look as he picked the soldier up and began their long march back to Demacia.

    And without rules, he thought to himself, where would the world be?

  5. Kayn

    Kayn

    Noxian by birth, Shieda Kayn and others like him were conscripted as child soldiers, a cruel practice employed by only the most devious commanders in Boram Darkwill’s empire. Following the disastrous battle at the Placidium of Navori, the invasion was deliberately reformulated into a protracted war of attrition. Ionian compassion was a weakness to be exploited—their warriors would hesitate before striking down a supposed innocent. Thus, barely able to lift the blade he had been given, Kayn’s first day in battle was also expected to be his last.

    Striking against the province of Bahrl, Noxian forces landed at the mouth of the Epool River. Kayn and the others were a reluctant vanguard, facing disorganized bands of locals defending their home from these returning invaders. While his young comrades were cut down or fled the battlefield, Kayn showed no fear. He dropped his heavy sword and snatched up a fallen sickle, turning to face the shocked Ionians just as the Noxian regulars swept in from the flank.

    The carnage was staggering. Farmers, hunters—even a handful of vastaya—all were butchered without ceremony.

    Two days later, after word had spread throughout the southern provinces, the Order of Shadow came upon the grisly scene. Their leader, Zed, knew this area had no tactical significance. This massacre was intended as a message. Noxus would show no mercy.

    A flickering glint of steel caught his eye. A child of no more than ten lay in the mud, leveling his broken sickle at the master assassin, bloody knuckles straining white. The boy’s eyes harbored a pain that belied his age, yet still burned with all the fury of a hardened warrior. This tenacity was not something that could be taught. Zed saw in this child, this abandoned Noxian survivor, a weapon that could be turned against those who had sent him here to die. The assassin held out his hand and welcomed Kayn into the Order of Shadow.

    Acolytes traditionally spent years training with a single weapon of their choosing, but Kayn mastered them all—to him, they were mere tools, and he was the weapon. Armor he viewed as a cumbersome burden, instead cloaking himself in shadows and slaying his enemies with quickness and stealth. These swift executions instilled fear in the hearts of those fortunate enough to be spared.

    And as Kayn’s legend grew, so did his arrogance. He truly believed that one day his power would eclipse even that of Zed himself.

    This hubris led Kayn to embrace his final test: to seek out a darkin weapon recently unearthed in Noxus, and prevent it from ever being used against the weary defenders of Ionia. He accepted without hesitation, never questioning why he had been chosen for this task. Indeed, where any other acolyte would have destroyed the living scythe known as Rhaast, Kayn took it for himself.

    The corruption took hold the moment his fingers closed around the weapon, locking them both in a fateful struggle. Rhaast has long awaited the perfect host in order to rejoin its darkin brethren and lay waste to the world, but Kayn will not be easily dominated. He returns to Ionia in triumph, convinced that Zed will name him the new leader of the Order of Shadow.

  6. The Cage

    The Cage

    Odin Austin Shafer

    Darkness.

    The breath I cannot take plagues me.

    It is an emptiness in my lungs and throat. As if I had stopped mid-breath, and then held my lungs cruelly waiting. My mouth open, throat hollow, unable to pull in air. My chest, the horrible tension on my thorax.

    My limbs and muscles refuse to move. I cannot breathe. I am choking. The pressure builds. The stillness spreads to my chest and limbs. I want to scream, to tear at my face, to wail—but I am trapped. I cannot move. I cannot move.

    Darkness.

    I must remember. I must remem—

    The battle. I lost control. It was foolish. The mortals formed in ranks against me. I crashed into them. Drank from them. The temptation was too great. As I reaped, I reforged their flesh into a better approximation of my true shape. Desperately, I consumed more and more, hoping for the briefest echo of what I once was. Instead, like a fire, I burned too quickly, destroying even my host’s form.

    Darkness.

    It was raining when we fought. What if the mud and filth cover me? What if I’m hidden for thousands of years? Trapped in this prison. The horror of that idea feeds my panic. The battle is ending. I can feel it. I must will my form upright. I must… I must...

    I have no arms or legs. The darkness binds me, like a cocoon.

    No. I will myself upright. But I can’t know if it is working. I cannot know anything but the darkness.

    Please. Let some mortal find me. Please. I beg the darkness endlessly, but the humiliation of my plea is answered only with silence.

    But then…

    I feel a mortal nearby. I have no eyes, no ears, but I can feel his approach. He is fleeing from adversaries. He must try to defend himself. He must grasp me.

    Can he see me? He could run past me. I would be left here.

    I feel his hand grip this form and… and his consciousness opens to me!

    I burrow into him, pulling him down. I am like a drowning man thrown into the sea by a shipwreck, dragging myself to the surface by clawing past my fellows.

    “What’s happening?!” the mortal screams. But he is silenced by the darkness—the endless darkness I have just escaped.

    And I have eyes.

    I can see the falling rain. The muck. The blood of this slaughtering field. In front of me stand two weary knights with spears. I cut them apart, and drink in their forms, recrafting this body to my needs.

    They are weak. I must move quickly. I must find a better wielder. A better host. Around me are only the dead and dying. I hear their souls retreating from this world.

    The fighting has not ended. It’s moved inside the city walls. I force my new shape—limping, crawling—toward the sounds of battle. Toward a better host.

    I roar. But not in triumph. Never in triumph.

    I will drink from that city, but I will achieve only a grotesque mockery of my former glory. I was shaped by the stars, and the purity of my aspect. I was light and reason given shape. I defended this world in the greatest battles ever known. Now, blood and ichor drips from this stolen flesh as it decays. The muscles and bones struggle, tear, and protest the abomination I have become.

    I take a breath.

    “No, Aatrox,” I say, my voice wet and echoing off the dead that surround me. “We will go onward... and onward… and onward…”

    Until the final oblivion comes.

  7. Caitlyn

    Caitlyn

    Born into a wealthy and influential merchant clan, Caitlyn Kiramman swiftly learned the social graces of life in Piltover, but preferred to spend her time in the wilder lands outside it. Equally adept at mingling with the moneyed elite of the City of Progress or stalking a deer through the mud of the forest, she could confidently track a bird on the wing over the merchant districts, or put a shot through the eye of a hare at a hundred paces with her father’s repeater musket.

    Caitlyn’s greatest assets, however, were her intelligence and willingness to learn from her parents, who reinforced her understanding of right and wrong, even within a life of comfort and privilege. Her mother was one of the highest comptrollers in Clan Kiramman, and would always warn Caitlyn of Piltover’s seductions, and its gilded promises that could harden the kindest heart. At first, Caitlyn paid little heed—to her, Piltover was a place of beauty and order that she cherished after each trip into the wild.

    All that was to change one Progress Day, some years later.

    Caitlyn returned to find her home ransacked and empty. The family retainers were all dead, and there was no trace of her parents. Caitlyn secured the house, and immediately set out to find them.

    Tracking within the confines of a city was very different from hunting in the wild but, one by one, Caitlyn located the thugs who had invaded her family home. The trail eventually led her to a hidden safehouse, where her mother and father were being tortured for information. She rescued them under cover of darkness, and alerted the Piltover Wardens… though not one of the kidnappers they arrested knew the identity of the individual who had hired them—only a proxy with the initial C.

    Caitlyn and her parents began to rebuild their lives… but something fundamental had changed. Her mother in particular could no longer face the politics and duplicity of clan life, and gave up her prestigious role, leaving something of a vacuum in the Kiramman leadership. And, though she loved her parents dearly, Caitlyn had no desire to take her mother’s place, nor to learn her father’s trade as an artificer.

    Instead, her focus turned toward breaking through the web of intrigue surrounding the mysterious "C". Utilizing her hunting skills, she established herself as a private investigator, and quickly made a name for herself as someone who could find anything or anyone. In recognition of her self-made success, Caitlyn’s parents crafted her a hextech rifle of exquisite artifice, with greater accuracy than any musket. The weapon could take a variety of specialized shells, and be easily modified in the field.

    After a particularly traumatic case involving a missing hextech device and a series of child abductions, Caitlyn was summoned by the Wardens.

    She had been recommended by one of their number who had also developed something of an affinity for stranger cases—and their battle with a host of rogue chimerics in the employ of a lunatic chem-researcher driven mad by his own concoctions led to her being offered a formal position as a sheriff. At first, Caitlyn refused, but eventually came to realize that the Wardens’ resources could potentially get her closer to discovering the true identity of “C".

    Caitlyn has since become a highly respected officer within the ranks of the Wardens, always striving to make the City of Progress a better and safer place. She recently partnered with a new recruit from Zaun, the brash and reckless Vi. How such an unlikely pairing came about—and been proven so effective—is the subject of wild rumor and tavern speculation among their fellow Wardens, as well as those they haul away to jail.

    What Caitlyn doesn't know, however, is that "C" is also keeping tabs on her... especially as her investigations bring her ever closer to the truth.

  8. Hwei

    Hwei

    In northwest Ionia, the island of Koyehn once stood beautiful and serene. Among its golden sands, seasonal bazaar, and quaint mill town sat the Temple of Koyehn, an ancient and renowned conservatory for the arts.

    Lukai Hwei was born to inherit this temple.

    Kind and precocious, Hwei spent his childhood putting to canvas his wild daydreams, which exaggerated the world around him into surreal, fantastical sights. He knew these visions differed from reality, but through them, he saw life itself as art. So connected was Hwei to the shades of the world that even his eye color shifted in hue to reflect his mind and mood.

    Hwei expressed this vibrant imagination through paint magic, a medium that influenced the emotions of its audience. As such, it required strict control and discipline, lest it overpower both mental perceptions and bodily sensations. Among its current practitioners, those unable or unwilling to control their art endangered themselves and the community—and were banished from Koyehn.

    Despite these precepts, young Hwei indulged his imagination. In a demonstration for the temple masters, he recreated Koyehn’s sea. As paint flowed around the canvas, however, his control ebbed. Emotion crashed through him, wild and fathomless as an ocean, and he surrendered himself to its beauty. His vision turned black, his last memory the awestruck masters, drowning.

    Hwei awoke days later, surrounded by his masters—alive, but infuriated. They would not exile the temple’s heir, but they stressed his responsibilities. Hwei was horrified—but fascinated—by the depths of his power, and he craved to see more.

    Thus, by day, he upheld Koyehn’s conventions. But alone at night, he pushed the boundaries, driven to explore the extent of his power. In time, this practice focused the intensity of Hwei’s imagination, allowing him to manifest a palette that flowed with magical paint.

    Well into adulthood, Hwei mastered his craft. And with passion and humility, he prepared to inherit his birthright, surrounded by the respect and affection of his peers. But part of his mind remained forever shrouded at nightfall.

    And so it remained, until the temple received a visiting artist: Khada Jhin.

    Over a gilded summer, Hwei accompanied Jhin, guiding him around Koyehn. They often exchanged their creative perspectives, and, respecting their differences, Hwei recognized Jhin’s virtuosity and valued their time together.

    But the night before Jhin’s departure, the man challenged Hwei. Jhin sensed that the pieces Hwei showed others were forced façades—and he wanted to see a real performance. Hwei tried to deny it, but his eyes betrayed him. Flooded by the years spent creating meaningless art, his imagination begged catharsis.

    So Hwei painted. Decades of practice guided his brush. The night came alive, colored by the brilliant infinity of his mind. Emotions washed over him, harmonious and visceral, and Hwei welcomed them. Sharing these forbidden visions for another exhilarated him and illuminated the powers of his art: connection, inspiration, and unfettered creation.

    Jhin witnessed all. Afterward, with eyes alight and tone inscrutable, he said farewell, stating he would be moving on tomorrow “to watch the lotuses bloom.”

    At dawn, Hwei and his fellow artists awoke to a series of tragedies.

    First: four historic paintings, destroyed.

    Second: an arrangement of four bodies—the masters that Hwei had almost killed in his youth.

    Third: the fiery eruption of the temple’s four lowest floors.

    Amid the flames, Hwei imagined the air electric with color. Everything that lived within him bled outward.

    It was terrifying. It was beautiful. It was... art. Realizing its dark potential—of destruction, devastation, and torment—Hwei felt the same horror and fascination he had in his youth.

    The temple quickly collapsed into ruins, with Hwei emerging as its only survivor.

    Exhausted and guilt-ridden, he mourned. Yet his imagination overflowed, reliving every moment of the disaster.

    During the day, Hwei and the villagers from the mill town held burials. At night, he revisited the ashen-gray wreckage and painted, his palette taking the shape of Koyehn’s crest—the same worn over his heart.

    On one such night, Hwei found the remnants of a trap beneath the rubble—one petaled like a lotus flower.

    Realizing who’d wreaked this havoc, a cascade of emotions engulfed Hwei. Fear. Sorrow. Betrayal... Awe.

    A question burned within him: why?

    But did he want the answer? Or would it be safer to suppress this need? He could stay here with his people—as the heir—help them rebuild... or...

    Bearing little more than his paintbrush and palette, Hwei left his island, and his people, behind.

    In the time since, Hwei has learned that the answers he seeks arise through revealing the full extent of his art to others. He tracks down nefarious individuals in Ionia’s darkest corners, unleashing scenes of suffering upon them to understand his own well of pain. Yet he also reaches out to Ionia’s victims—fellow witnesses—to create shared tranquility and reflection.

    Both the relentless artist rising from the ashes and the kindhearted man from a once-peaceful isle, Hwei faces the conflicting hues of Ionia—and his own imagination. As he spirals deeper into the shadows, he lights a path, mind brimming with possibility.

    Which shade of himself will triumph, however, is yet to be seen.

  9. Yuumi

    Yuumi

    In the outlands of Bandle City, there was once a wooded glen where the moon-moths glimmered and the riverbanks overflowed with rainbowfish. In a cottage nestled between the verdant trees lived a yordle enchantress named Norra, with her cat, Yuumi.

    Born with magical powers of protection, Yuumi enjoyed a life of leisure for many years, pouncing on sunbeams and napping beneath the mouse-trees. Whenever adventure sparked her interest, she joined Norra on explorations across the material and spirit realms. Norra spent her time collecting strange objects like broken cups, shards of colored glass, and fabric with funny stitching. She examined each artifact with deep reverence, though Yuumi never understood their purpose. Nevertheless, Yuumi would use her magic to protect Norra from harm, and would warm her feet when they returned home.

    The doorways between realms are finicky and seldom open, even to creatures as dexterous as cats. Yuumi watched as other yordles waited for days for the eastern star to align with a particular stone archway, or waded impatiently between marsh-lilies, seeking a silver blossom blooming from the mud—only then would a pathway appear. But Yuumi’s yordle, Norra, possessed the powerful Book of Thresholds, which allowed her to instantly travel anywhere depicted in its pages. When Norra opened a portal, she and Yuumi would gleefully dive into its glowing paper and arrive at their destination, joined a moment later by the book.

    Yuumi never paid the book much attention until one starless night, when she returned home from luring moon-moths with her shinylight to find Norra missing. She saw the book on her master’s desk and flipped through its pages in a panic, noticing that some were torn out entirely. Unable to read its title, Yuumi cried out to it in distress, calling it, simply, “Book”. In response, the book wiggled, and Yuumi was surprised to learn she could understand thoughts amidst the rustling paper. Despite not having a voice, Book made itself loud and clear. Yuumi learned that Norra had gone somewhere so perilous, she had destroyed the portal as she traveled.

    Yuumi knew she had to rescue Norra, and turned to Book for help. Each of its thousand pages led to a different location along the lines of magic that crossed the material and spirit realms. The page Norra had used to travel was lost, but Book might be able to get them close. Yuumi and Book would have to explore every possible threshold. She became Book’s unlikely Keeper, vowing to protect it with the courage of a lion—if it fell into the wrong hands, the doorways to Bandle City could open to all kinds of unsavory and ravenous intruders.

    Yuumi and Book began their arduous journey, visiting dangerous and unfamiliar lands. Yuumi sought Norra’s scent on the wind, to little avail. While Yuumi would sometimes break from their search to follow the scent of a mouse or restore her strength with a quick catnap, Book was frustratingly cautious, grumpy over lost time and nervous about threats they might encounter. Nevertheless, Yuumi and Book were both determined to find their master and bring her home.

    When Yuumi especially missed Norra, she often sought out other companions. One of her favorites was a door-carrying shepherd with thick whiskers and a deep laugh like a babbling brook. Yuumi rested on his shoulders for a time, protecting him from angry snow-spirits stirring up flurries in a hailstorm, while he brought her wriggling fish.

    Eventually, Yuumi uncovered the scent of her master lingering in a vast Shuriman ruin. Digging deep into the sand, she unearthed a broken shard of blue pottery that looked like a piece from one of Norra’s teapots. Before she could burrow further, a ferocious beast surfaced from the sand, and Yuumi and Book barely escaped. She could only imagine the chaos if a creature like that ripped its claws into Book’s pages.

    Though unlikely companions, Yuumi and Book have become fast friends, united by their love for Norra. Yuumi continues to search everywhere for signs of her master, so she can someday return to her life of napping in the sun by Norra’s side.

  10. Rules of Survival

    Rules of Survival

    Quinn waited for the Noxians to light a fire in the forest clearing and drink two wineskins. Drunk soldiers were easy to predict. She wanted them drunk enough to be stupid, but not reckless. Mistakes got you killed in the wilderness, and these men had just made two big ones. Lighting a fire told her they were overconfident, the wine that they were sure no one was in pursuit.

    Rule One: Always assume someone’s after you.

    She eased herself through the mud on her belly, using her elbows to pull herself toward a hollowed out, rotten log at the edge of the clearing. The rain had turned the forest into a quagmire, and she’d spend the next few hours picking bugs and worms from her clothes.

    Rule Two: Survival never takes second place to dignity.

    Careful not to look directly at the campfire and lose her night sight, she counted five men - one less than she expected. Where was the sixth man? Quinn started to ease herself upright, but froze as the hair stood up on the back of her neck, a warning from above.

    A shape moved from behind a tree in the darkness. A warrior. Armored in boiled black leather. Moving with skill. The man paused, scanning the darkness, his hand never leaving the wire-wound hilt of his sword.

    Had he seen her? She didn’t think so.

    “Hey, Vurdin,” called one of the men seated around the fire. “Better hurry if you want any of this wine. Olmedo’s drinking it all!”

    Rule Three: Stay silent.

    The man cursed, and Quinn smiled at his obvious frustration.

    “Quiet,” he hissed. “I think they heard you back in bloody Noxus.”

    “Ach, there’s no one out here, Vurdin. The Demacians are probably too busy buckling on their armor and giving it a polish to bother with coming after us. Come on, take a drink!”

    The man sighed and turned back to the fire with a weary shrug. Quinn let out a slow breath. That one had some talent, but he too believed they were alone in the wilderness.

    Rule Four: Don’t let stupid people drag you down to their level.

    Quinn smiled and glanced up, seeing the smudge of night-blue darkness of her eagle companion against the rainclouds. Valor dipped his wings, and Quinn nodded, their wordless communication refined over many years together. She circled her right fist, then raised three fingers, knowing Valor could see her perfectly and would understand.

    Rule Five: When it’s time to act, do it decisively.

    Quinn knew they should just take these men out quietly and without fuss, but the affront of Noxians this deep in Demacia was galling. She wanted these men to know exactly who had caught them and that Demacia was not some primitive tribal culture to be crushed by Noxian ambition. The decision made, she pushed herself to her feet and strode into the campsite as if her being there was the most natural thing in the world. She stood at the edge of the firelight, her hood raised and her oiled stormcloak drawn tightly around her.

    “Give me what you stole and no one has to die tonight,” said Quinn, nodding toward a leather satchel stitched with the winged sword symbol of Demacia.

    The Noxians scrambled upright, blinking as they scanned the edge of the forest. They fumbled to draw their swords and Quinn almost laughed at their surprised ineptitude. The one who’d almost walked right over her hid his shock well, but relaxed as he realized she was alone.

    “You’re a long way from home, girl,” he said, raising his sword.

    “Not as far as you, Vurdin.”

    He frowned, put on the back foot by her using his name. Quinn saw his mind working as he tried to figure out how much more she knew. She kept her cloak pulled tight as the men spread out, surrounding her.

    “Give me the satchel,” said Quinn, a note of boredom in her voice.

    “Take her!” shouted Vurdin.

    It was the last thing he said.

    Quinn swept her cloak back over her shoulder and lifted her left arm. A black shafted bolt from her repeater crossbow buried itself in Vurdin’s eye, and he fell without a sound. A second bolt tore into the chest of the man to his left. The remaining four came at her in a rush.

    A screeching cry split the night as Valor swept down like a lightning bolt from a clear sky. His wings boomed as he spread them wide and swung around in a scything arc. Hooked claws tore the face from one Noxian, and the eagle’s slashing beak clove the skull of the soldier next to him. The third Noxian managed to raise his weapon, but Valor sank his claws into his shoulders and bore him to the ground. The eagle’s beak slashed down and the man’s struggles ceased instantly.

    The last Noxian turned and sprinted for the trees.

    Rule Six: If you have to fight, kill quickly.

    Quinn knelt and loosed a pair of bolts from her crossbow. They hammered into the Noxian’s back and burst from his chest. He managed to reach the edge of the trees before pitching forward and lying still. Quinn remained motionless, listening to the sounds of the wilderness, making sure there were no other enemies nearby. The only sounds she heard were those she’d expect to hear in a forest at night.

    She stood, and Valor flew over to her, the satchel of military dispatches the Noxians had stolen held in his claws. He dropped it and she caught it with her free hand, looping it over her shoulder in one smooth motion. Valor perched on her arm, his body rippling with the thrill of the hunt. His claws and beak were red with blood. The eagle’s head cocked to the side, and his gold-flecked eyes glittered with amusement. She grinned, her bond with the bird so strong she already understood his thoughts.

    “I was wondering that too,” said Quinn. “How did these Noxians get this far into Demacia?”

    The eagle gave a shrill screech, and she nodded in agreement.

    “Yeah, that’s what I was thinking,” said Quinn. “South it is.”

    Rule Seven: Trust you can rely on your partner.

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