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Interrogation 101

Vi stifled a yawn as she moved through the gilded chamber at the heart of Piltover’s Hall of Law. Dawn was less than an hour old, and the place was quiet. A few drunks were sleeping it off in the shaming cells, and she’d heard there were a couple of chem-augmented thugs in the deeper, more secure lock-ups. She’d ask around later, see if she could provide any insight as to what they were doing up in Piltover.

She rolled her shoulders, the muscles there stiff after a hard night’s work. It had been a long shift, and her forearms were aching from the pressure of her powered gauntlets. All she wanted to do was go back home, get them off, and bathe her fists in ice water. Maybe throw back a few glasses of something strong and sleep some, but the pnuema-tube from Caitlyn had been full of imperatives about getting herself down to the district house on the double. Vi had cocked an eyebrow, tossed the message and given it an hour before leaving her cramped home in the dressmakers-quarter to answer Caitlyn’s summons.

“Hey, Harknor,” she said to the desk-warden when she reached the cells. “What’s so important Caitlyn has to drag me from an erotic dream about—”

“Ah, ah, stop right there,” said Harknor without looking up from his elevated desk as he ran a finger down the list of prisoners brought in during the night. “I’m not in the mood to hear another of your lurid fantasies.”

“You sure?” grinned Vi, leaning on his desk and blowing a loose strand of pink hair from her eyes. “This was a good one. Had a plot and everything.”

“Quite sure,” said Harknor, looking away and holding out the charge sheet. “Caitlyn and Mohan brought in a hextech thief last night. He hasn’t said a word to anyone, but she thinks you might be able to get him to talk.”

Vi arched an eyebrow as she scanned the page.

“Devaki? You’ve been a very naughty boy,” she said, rolling her eyes and curling her metaled fingers into a fist. “Yeah, Devaki and I knew each other back in the day. I’ll get him to talk.”

Harknor shook his head, saying, “Listen, Vi, I don’t want to have to call the surgeon back here again. Caitlyn wants this fella to able to speak when he goes before the procurator.”

“Where is she anyway?” asked Vi. “She isn’t even here to say hello?”

“Chasing down a lead at the docks,” said Harknor. “Said she figured you could handle this one on your own. She wrong about that?”

“Nope,” said Vi, turning and sashaying toward the cells. “Which cell’s Devaki in?”

“Number six. But remember, he’s got to be able to talk!”

Vi nodded and said, “Yeah, yeah...”

She reached cell six and slid back the locking bar. Normally, another warden would secure the door, but Vi didn’t need anyone at her back. She knew Devaki from the old days, even worked with him a few times before the job with the Factorywood Fiends went bad. Devaki was a thief, not a fighter, and if she needed backup to restrain his scrawny frame, then it was time to find a new line of work.

Devaki was sitting on the edge of the chipped hunk of stone they called a bed with his back to the wall and his knees drawn up to his chest. He cradled one arm close to his body, the limb ending at a bandaged stump where his hand ought to be. He looked up as she entered, and his eyes widened in surprise.

“Vi?”

“Piltover’s finest,” she said with a petite curtsey that, despite where he sat, made Devaki smile. “What happened to your hand?”

“Your damn sheriff shot if off,” he said. “What happened to yours?”

“I got an upgrade,” said Vi, holding up her hextech gauntlets. They hummed with a low buzz and she turned them around to let Devaki see just how powerful they were. “Fully customizable with variant levels of hurt. I can punch through walls with these babies.”

“Yeah, I heard what happened to the Ecliptic Vaults,” said Devaki with an easy smile, as if he was talking to the old Vi, the Vi from the Lanes. He wasn’t bright enough to know that Vi wasn’t the one standing in front of him.

Devaki held up the arm ending in a stump. “I’m gonna need an upgrade too. This was a high-end augment from Bronzio’s. That sheriff didn’t need to shoot it off.”

“You can bill her,” said Vi, closing the distance between them in two strides and lifting Devaki off his feet. She threw him against the opposite wall, rattling his bones and sending plaster dust billowing into the air.

Devaki slid to the floor, shocked and gasping for breath. “They’ve been playing nice so far, but now they send you in? What gives?”

“I’m the one they send in when asking all polite doesn’t get you anywhere, cupcake,” said Vi, letting the power build in her gauntlets. “I’m the one who’ll go to town on you with these beauties. Unless, of course, you tell me what I want to know.”

“Whoa, wait! Vi, what are you doing?” spluttered Devaki, holding his remaining hand out before him as he scrambled to his feet.

“I’m interrogating you, what’s it look like?”

“But you haven’t asked me anything!”

Vi cocked her head to the side. “Yeah, I should probably get on that.”

She reached down and hauled Devaki to his feet, applying a growing pressure to his shoulder.

“So, who was gonna buy that stolen hextech?”

Devaki winced in pain, but didn’t answer.

“Come on, you’re tougher than that,” said Vi, releasing his bruised shoulder. “You want to see what happens to a face when I don’t pull my punches?”

“No!” cried Devaki.

“Then tell me what I want to know.”

“I can’t.”

Vi tapped a finger on her chin, as if weighing whether to punch him again. She smiled, the expression worrying Devaki more than the thought of her fists.

“Be a shame if word got round the Lanes that you’d been informing on all your criminal friends for the last couple of years.”

“What?” said Devaki, spluttering in pain and indignation. “That’s a lie!”

“Of course it is,” said Vi, “but I know all the right people to talk to down there. A lot of folk’ll listen if I let it slip that you’re in the wardens’ pocket.”

“I’ll be dead in a day if you do that,” protested Devaki.

“Now you’re catching on,” said Vi. “Tell me what I want to know. I’ll make sure it gets about you resisted arrest. Even give you a black eye so it looks like I beat it out of ya.”

Devaki’s shoulders slumped, knowing he had no defiance left in him.

“Fine, I’ll tell you what you want to know.”

“Excellent,” said Vi, “Now we’re getting somewhere.”

More stories

  1. Tea with the Gray Lady

    Tea with the Gray Lady

    The first sound I heard was the scrape of sharp metal against rock. My sight was blurred, my vision still swimming in murky darkness, but something in the back of my mind registered it, that knife-edge slide on wet stone. The rasp was the same as my mason when he marks out which rock to cut away from the cliff. It set my teeth on edge. The fog in my brain receded, but it left me with only one panicked thought as I strained at the ropes binding my hands:

    I was a dead man.

    In front of me, there was a grunt and a heavy wooden creak. If I squinted, I could make out the bulk of what I guessed was Gordon Ansel sitting across from me. So much for hired muscle. It looked like he was coming around as well.

    “Oh good. You're both awake.” A woman's voice, refined, polished. “I was just about to put the tea on.”

    I turned toward her. Half of my face felt fat and bruised. The corners of my mouth were stuck together. I tried to move my swollen jaw and a coppery taste pooled on my tongue. I should have been thankful I was still breathing. The air had a lingering chemical smell, like it would singe off your nose hair if you inhaled too deeply.

    Just my luck. I was still in Zaun.

    “One of you knows who is responsible for the explosion at the docks,” the woman continued. She had her back to us; a flickering bluish light illuminated her slim waist and inhumanly long legs. There was a faint slosh of water as she set a glass kettle above the near-invisible flame of a chem-burner.

    “Go pound a sump, lady,” Ansel groaned.

    Leave it to Ansel to make a bad situation worse.

    “Baron Grime's men always have such a way with words.”

    The woman turned to face us: It wasn't a lamp that lit her figure, but something within her that gave off an unsettling light. “You will tell me what I want to know as if your life depends on it.”

    “I ain't saying nothing,” Ansel snarled.

    Metal scraped the floor as she shifted her weight. She was deciding which of us to carve from the quarry first. The sound made no sense until she began walking toward Ansel, and then I understood. Her velvet shadow separated from the silhouette of the table. Mystifying blue light pulsed from her hips, leading my eye down her lithe form... to twin blades. She was a high-end chimeric, unlike any I'd seen in Piltover or Zaun.

    “Do not insult my courtesy, Mr. Ansel. Others have. They are dead now.”

    “You think them legs of yours scare me?”

    The woman stood in front of my thick-headed acquaintance. I could hear the water in the kettle start to boil. I blinked and there was a flash of silver and blue. The rope that bound Ansel's hands fell to the floor.

    A hoarse laugh escaped my bodyguard. “You missed, darling.” Our captor seemed to be waiting patiently. Ansel leaned forward a few inches, an arrogant smirk plastered across his weather-beaten face.

    “You can lick my—”

    The woman spun around. This time, the razor-sharp blade of her leg sliced cleanly through Ansel's neck.

    The severed head rolled to a stop in front of me just as the kettle whistle blew. Ansel always had a big mouth. Now it lolled open, silenced at last.

    I kept telling myself Ansel was dead, but his eyes still stared at me in horrified surprise. The fear in my brain climbed down my spine, stopping to throttle my gut until I was convinced whatever was left inside was going to end up on the floor.

    “Now, Mr. Turek, we are going to have a cup of tea, and you will tell me what I wish to know,” she said, her words unhurried.

    The woman sat down at her table and smiled. A whisper of steam escaped as she poured the boiling water into her porcelain teapot. She looked at me with an imperious pity, like I was a schoolboy too slow at his figures. It was that smile that I couldn't look away from. Deadly. Knowing. It scared the piss out of me.

    “Tea?” I nearly choked on the word.

    “Oh, my boy,” she said. “There is always time for tea.”

  2. THEN, TEETH

    THEN, TEETH

    Matt Dunn

    Mazier is sprawled on the rotten planks, waves lapping at stone underneath. Her slowing heartbeat pumps blood into the seawater. She stares, unblinking, at the shanty-dwellings above, and the stars beyond.

    Pyke studies her face once more. Mazier’s dead eyes stab at his mind.

    A jaulling vessel. Four-master with tattered sails. Waves the size of mountains.

    Long hair in high-sea wind. Dozens of faces on deck. Watching. Blue eyes. Mazier’s blue eyes, wide in disbelief.

    Then, teeth.

    Not Mazier’s pearly whites. Gunky, sword-sized teeth. Criss-crossed the boat. Losing light. Closing. In the jaull’s mouth. Lifeline slack. Cut.

    The tongue was too slick. Eyes stung with sweat. Fingers finding no purchase. Get to open water. Swim, swim...

    The jaull’s teeth clamped shut. Then pain. Then darkness.

    Ship was gone. So were the eyes.

    Mazier’s eyes.

    An able-bodied sailor. Aye. She was there. She cut my line.

    Pyke nudges the body with his boot, gazing downward all the while. He nudges her until she reaches the edge of the dock. One more kick, and Mazier is floating. The sharks are quick to feast. Circling. Snapping. The ocean never wastes time.

    Gulls shriek, their warbled cries caught on the wind, as Pyke finds Mazier, abled-bodied sailor, on the list. Red ink strikes her name from the parchment.

    The last name on the Terror’s crew manifest.

    That’s it. No more names, just a lot of red crosses. Where did I get all that ink...?

    A feeling gnaws at Pyke. Restless, unsettled, unsatisfied. The churning lurch of bile in his belly. He can’t be done. There were too many of them there, on the decks. Maybe he got the wrong manifest. Maybe it doesn’t even matter.

    They let me die. So many hands. So many times.

    Another sound. Not gulls. Not waves. Not teeth closing. Not the voice in the back of his mind screaming out “You’re not done!” over and over and over. Not the music he remembers from the swimming city, all those years ago.

    It’s a new sound. A real sound. A here-and-now sound.

    Pyke looks with his living eye, and sees wooden stairs sagging under heavy bootfalls. A thickset man, walking down toward the moored, bobbing vessels.

    He stops when he sees all the blood. His hand disappears into his jacket, pulling a flintlock, keeping the barrel of the gun close to his chest. Ready to aim and fire. Like a bloody idiot.

    Pyke steps into the moonlight. The man looks like he’s seen a ghost. The skin around his mouth clams up tighter than a dock banker’s coin-purse. His eyes go wide and quivery, like jellyfish, like calm water catching a breeze.

    “Who’s that?” he yells.

    Come find out.

    The flintlock is aimed at Pyke’s head. Then comes the flash and the bang. The shot is true, but it splinters wood because Pyke is no longer where he was.

    He’s in the mist.

    He falls apart, into salt and drops of water—a fine man to a fine mist. He heard they call him a phantasm. They’re half right.

    The heavyset man reloads. Sweat beads his wrinkled brow.

    In those precious few seconds, Pyke is all around him, in the in between, somewhere behind the air itself, studying him. Those fearful eyes, crap-brown. His beard wild and white. Sagging jowls, crooked nose, cracked lips, the way his earlobes are cauliflowered from countless dirty tavern fights.

    Looks like a captain.

    The man reeks of sweet, prickly fear. Good old boot-quaking terror.

    Smells like a captain.

    Pyke needs to be sure. He takes form—he was always a big man, now with the baleful, glowing eye that the sea gifted him, he feels larger still. Tell me your name, he rumbles.

    The man didn’t expect anyone to appear behind him. Nobody expects that. Maybe they do in fantasies or nightmares or the stories they tell in bars. But in reality, everyone just craps their pants and falls flat on their face, and this heavyset captain is no rule-breaker on that count. He trips on his own stupid boots, and rolls down the stairs like a sack of tinned victuals.

    Pyke takes each step slowly. A Noxian galleon is moored at the dock. Trader ship, or traitor ship? Is there a difference? He guesses not.

    You got ‘til I get to the bottom of these steps to tell me what I want to know.

    The man wheezes, his wind knocked clear into someone else’s sails. Gasping. A fish on land. Chubby hands reaching out.

    I remember you...

    Step.

    White-knuckle grip on the deck rail...

    Step.

    The man tries to stand, but his knee bends the wrong way.

    Step.

    You were watching.

    Step. A wharf-rat scurries close. Dinner time soon.

    You were smiling.

    Sputter. Tears coming now. “P-please… I don’t know what you’re talking about...”

    Step.

    Name. Now.

    “Beke! Beke Nidd!”

    Pyke pauses to consult the manifest, one step from the bottom. All the red marks. All the crossed out names.

    There. Beke Nidd. Midshipman.

    Uncrossed. Clear as day. Must have had the paper folded wrong.

    Beke Nidd. Yeah, I remember you. You were there.

    “I’ve never seen you before! It’s my first night in Bilge—”

    People can’t lie with a hookman’s barber lodged in their cheek. They can’t beg or trade facts they don’t have.

    Fine tool, the barber-blade. Made of tempered sharkbone. Keener than steel. Sticks in real good, snagging on bone and flesh. Struggling only hooks it deeper, as Beke is learning. His eyes are really afraid now.

    Those eyes stab at Pyke’s mind.

    The memory rises like a tide, and he opens up to let the waters come crashing through, drowning out Beke’s gurgled pleas.

    A jaulling vessel. Four-master with tattered sails. Waves the size of mountains.

    Ragged beard in high-sea wind. Dozens of faces on deck. Watching. Crap-brown eyes. Beke Nidd’s crap-brown eyes, wide in disbelief.

    Then, teeth.

  3. The Thrill of the Chase

    The Thrill of the Chase

    Even three bells after the Sun Gate had closed, Piltover was still full of life - life that was currently getting in her way. Caitlyn sprinted down Mainspring Crescent, weaving a path between midnight revelers strolling down the fashionable promenade of cafes and bistros. The supper clubs were emptying, as were the nearby theaters inside the Drawsmith Arcade, so this street was going to get a whole lot busier. If they didn’t catch up to Devaki soon, they were going to lose him.

    “Do you see him?” shouted Mohan from behind.

    “If I could see him, I’d already be drawing a bead on him!”

    The hextech rifle slung over Caitlyn’s shoulder was loaded and ready to shoot, but she needed a target, and Devaki was more nimble than a spooked doe. He’d robbed three clan workshops (that they knew of) in the last five weeks, and Caitlyn had him pegged for two others. Working a hunch that something big was in the works, she and Mohan had been keeping watch on one of House Morichi’s workshops, and sure enough, Devaki had shown. Though they hadn’t known it until the city lighters had worked their way down the street to ignite the glow-lamps and Caitlyn caught his reflection in the glass of the cafe across the street. Devaki had seen her in the same instant, and took to his heels like a startled wharf-rat.

    Caitlyn skidded to a halt at the next junction. The caged flames atop the fluted lampposts bathed the dozens of surprised people staring at her with a warm, amber light. Her pale blue eyes darted from person to person, seeking Devaki’s distinctive silhouette.

    A young man crossed the street toward her, his cheeks ruddy with a night’s enjoyment. He waved at her.

    “You looking for a man on the run?” he asked. “Fella with a big hat?”

    “Yes,” said Caitlyn. “You saw him? Where did he go?”

    The young man pointed left and said, “Down that way at a good clip.”

    She followed his gaze and saw cheering theater-goers spilling from the Drawsmith Arcade, a vaulted structure of colored glass and ironwork columns. They mingled with stall-holders selling refreshments and promenade-girls looking for a wealthy mark. Mohan finally caught up to her, sweating and breathing hard. He bent at the waist and propped himself up with his palms on his knees. His blue uniform coat was askew and his hat tipped back over his head.

    “Figures he’d try to lose himself in the crowd,” he said between gulps of air.

    Caitlyn took a moment to study their public-spirited helper. His clothes were finely-tailored and must once have cost him a pretty penny, but the cuffs were frayed and the elbows worn. Her eyes narrowed as she took in last season’s colors and a collar that hadn’t been in style for a year.

    Wealthy, but down on his luck.

    Mohan turned toward the busy street and said, “Come on, Caitlyn! Let’s go or we’ll lose him.”

    Caitlyn dropped to one knee to look at the street from a different perspective. The cobbles were slick from the evening rain and were well trodden. From this angle, she saw the scuffs of heel marks on stone that only a running man would leave. But they weren’t heading left, they were heading right.

    “How much did Devaki give you to tell us that?” said Caitlyn to the unfashionably dressed young man. “If it was less than a gold hex, you were swindled.”

    The young man put his hands up and said, “It was five, actually,” before turning tail and running toward the crowds with a laugh.

    “What the...?” said Mohan, as Caitlyn sprinted in the opposite direction. She’d lost valuable seconds, but knew exactly where Devaki was going now. She soon left Mohan behind, her sometime partner a little too fond of the sugared pastries the District-Inspector’s wife made for her husband’s officers.

    Caitlyn ran a winding path through the city, along seldom-traveled alleyways and crooked paths between the gables of tall, brick-fronted warehouses. She cut across busy streets, drawing cries of annoyance from those she barged out of her way. The closer she came to the great canyon bisecting Piltover, the narrower the streets became, but she was betting she knew the shortcuts of Piltover better than Devaki. After a dozen twists and turns, she emerged onto a crooked street of undulating cobbles that followed the jagged line of the cliff. Known locally as Drop Street thanks to the wheezing hexdraulic conveyer at the end that ran late into the night, it was deep in shadow.

    The iron-framed cabin hadn’t yet opened, the lozenge-patterned grille still in the closed position. A group of fifteen Zaunites, a great many of whom were intoxicated, gathered around the ticket booth. None of them were the man Caitlyn was looking for. She turned and dropped to a crouch, resting the barrel of her rifle on a packing crate bearing the brand of Clan Medarda. Stolen property, no doubt, but she didn’t have time to check it.

    Caitlyn thumbed the rifle’s primer switch to the upright position. A gentle hum built within the breech as she worked the action to ready a shot. She pulled the butt of the rifle hard against her shoulder and slowed her breathing. Her cheek pressed into the walnut stock and she closed one eye as she took aim through the crystalline lenses.

    She didn’t have long to wait.

    Devaki swung around the corner, his long coat billowing out behind him and his hat a tall silhouette. He appeared to be in no hurry, but then, he believed he had shed his pursuers. He held a heavy brass-cornered case in his metal-clawed hand; a crude thing Vi said he’d had done in one of Zaun’s ask-no-questions augmentation parlors when he was a foolish youth.

    Caitlyn focused her aim on the pneumatic monstrosity and squeezed the trigger. A searing flash of orange-red exploded from the weapon’s muzzle and Devaki’s hand vanished in a pinpoint blast. He cried out and fell back, his hat toppling from his head as the case fell to the ground. Devaki looked up, his eyes widening in pain and surprise as he saw Caitlyn. He turned to run, but Caitlyn had been waiting for that. She toggled a thumb-switch on the breech and pulled the trigger again.

    This time the beam struck Devaki in the back and exploded in a web of crackling energy. Devaki’s back arched and he fell, twitching, to the ground. Caitlyn powered down her rifle and slung it over her shoulder as she walked toward the fallen Devaki. The effects of the electro-net were dimming, but he wouldn’t be getting up anytime soon. Caitlyn bent to retrieve the case he’d dropped and shook her head with a tut-tut sound.

    “H-h-h...how?” said Devaki, through the spasms wracking his body.

    “How did I know where you were headed?” asked Caitlyn.

    Devaki nodded, the movement jerky and forced.

    “Your previous thefts were meaningless in themselves, but when I looked at them as part of a larger scheme, it seemed like you were gathering components to build a version of Vishlaa’s Hexylene Caliver,” said Caitlyn.

    She knelt beside Devaki to place a hand on his rigid body.

    “And as we all know, that weapon was outlawed as being too dangerous, wasn’t it? No one in Piltover would dare touch that kind of banned hex, but someone, maybe in Noxus? They’d pay handsomely for that, I imagine. But the only place you could get something like that out of the city is through one of Zaun’s less reputable smugglers. This is the only quick route down into Zaun that’s still running at this time of night. Once I saw you weren’t going to try and hide out in Piltover, all I had to do was get to the conveyor before you and wait. So you and I are going to have a long talk, and you’re going to tell me who you’re working for.”

    Devaki didn’t answer, and Caitlyn grinned as she reached over his prone body.

    “Nice hat,” she said.

  4. POP/STARS

    POP/STARS

    K/DA

    Intro
    You know who it is
    Coming 'round again
    You want a dose of this
    Right now
    It’s K/DA uh!

    Verse 1A
    I'm a goddess with a blade
    소리쳐봐 내 이름
    (sori chyuh bwa nae eereum)
    잊지 못하게
    (itchi moht ha geh)
    Loud loud loud loud

    I could take it to the top
    절대 멈추지 못해
    (juhl dae mum choo ji moht hae)
    내가 끝내주는
    (nae ga kkeut nae joo neun)
    Bad gal gal gal

    Verse 1B
    And when I start to talk like that (like that)
    Oh you won’t know how to react
    I’m a picture perfect face
    With that wild in my veins
    You can hear it in my
    Growl, growl, growl, growl

    Pre-Chorus
    So keep your eyes on me now
    무엇을 보든 좋아할 거야
    (mu uhtseul bo dun joah hal guh ya)
    닿을 수 없는 level
    (dahl sooup neun)
    나와 대결 원한 널 확신해
    (na wa dae gyul won han nuhl hwak shin hae)
    We gotta it all in our hands now
    So can you handle what we’re all about
    We’re so tough
    Not scared to show you up
    Can you feel the rush now?

    Hook
    Ain’t nobody bringing us down down down...
    They could try but we’re gonna wear the crown
    You could go another round round round...
    Wish you luck but you’re not bringing us down

    Bridge
    We go hard
    Till we get it get it
    We go hard
    We so in it in it
    We POP/STARS
    Only winning winning now
    Ain’t nobody bringing us down down down down

    Verse 2A
    Hey!
    You ready for this? Lessgo!

    See 언제든지 내 모습 Magic
    (see uhn jae deunji nae mo seup magic)
    단 한 번에 내가 잡어
    (dan han bun eh naega jab uh)
    절대 기죽지 않지
    (juhl dae gi jook ji ahn chi)
    Pow pow 네가 뭘 알아
    (pow pow ni ga mwol ahruh)
    견딜 수 없어, 원해도.
    (gyun dil soo up ssuh won hae do)
    원하는 게 얼굴에 보여
    (won ha neun gae uhl gool ae boyuh)
    I’m trouble and you’re wanting it
    I’m so cold
    When I move that way
    You gonna be so blown
    I’m the realest in the game uh!

    Verse 2B
    Say I’m on fire with a blade
    You’re about to hear my name
    Ringing in your head like ohhh

    Pre-Chorus 2
    So keep your eyes on me now
    무엇을 보든 좋아할 거야
    (mu uhtseul bo dun joah hal guh ya)
    We’re so tough
    Not scared to show you up
    Can you feel the rush now?

    Hook
    Ain’t nobody bringing us down down down...
    They could try but we’re gonna wear the crown
    You could go another round round round...
    Wish you luck but you’re not bringing us down

    We go hard
    Till we get it get it
    We go hard
    We so in it in it
    We POP/STARS
    Only winning winning now
    Ain’t nobody bringing us down down down down

    Bridge
    Ooh, mm, ...
    Oh... 난 멈추지 않아
    (nan muhm chu ji anna)
    Oh oh we go hard
    Oh oh we POP/STARS, stars

    Hook
    Ain’t nobody bringing us
    Ain’t nobody bringing us down down down...
    They could try but we’re gonna wear the crown
    You could go another round round round...
    Wish you luck but you’re not bringing us down

    We go hard
    Till we get it get it
    We go hard
    We so in it in it
    We POP/STARS
    Only winning winning now
    Ain’t nobody bringing us down down down down

  5. Caitlyn

    Caitlyn

    Born into a wealthy and influential merchant clan, Caitlyn Kiramman swiftly learned the social graces of life in Piltover, but preferred to spend her time in the wilder lands outside it. Equally adept at mingling with the moneyed elite of the City of Progress or stalking a deer through the mud of the forest, she could confidently track a bird on the wing over the merchant districts, or put a shot through the eye of a hare at a hundred paces with her father’s repeater musket.

    Caitlyn’s greatest assets, however, were her intelligence and willingness to learn from her parents, who reinforced her understanding of right and wrong, even within a life of comfort and privilege. Her mother was one of the highest comptrollers in Clan Kiramman, and would always warn Caitlyn of Piltover’s seductions, and its gilded promises that could harden the kindest heart. At first, Caitlyn paid little heed—to her, Piltover was a place of beauty and order that she cherished after each trip into the wild.

    All that was to change one Progress Day, some years later.

    Caitlyn returned to find her home ransacked and empty. The family retainers were all dead, and there was no trace of her parents. Caitlyn secured the house, and immediately set out to find them.

    Tracking within the confines of a city was very different from hunting in the wild but, one by one, Caitlyn located the thugs who had invaded her family home. The trail eventually led her to a hidden safehouse, where her mother and father were being tortured for information. She rescued them under cover of darkness, and alerted the Piltover Wardens… though not one of the kidnappers they arrested knew the identity of the individual who had hired them—only a proxy with the initial C.

    Caitlyn and her parents began to rebuild their lives… but something fundamental had changed. Her mother in particular could no longer face the politics and duplicity of clan life, and gave up her prestigious role, leaving something of a vacuum in the Kiramman leadership. And, though she loved her parents dearly, Caitlyn had no desire to take her mother’s place, nor to learn her father’s trade as an artificer.

    Instead, her focus turned toward breaking through the web of intrigue surrounding the mysterious "C". Utilizing her hunting skills, she established herself as a private investigator, and quickly made a name for herself as someone who could find anything or anyone. In recognition of her self-made success, Caitlyn’s parents crafted her a hextech rifle of exquisite artifice, with greater accuracy than any musket. The weapon could take a variety of specialized shells, and be easily modified in the field.

    After a particularly traumatic case involving a missing hextech device and a series of child abductions, Caitlyn was summoned by the Wardens.

    She had been recommended by one of their number who had also developed something of an affinity for stranger cases—and their battle with a host of rogue chimerics in the employ of a lunatic chem-researcher driven mad by his own concoctions led to her being offered a formal position as a sheriff. At first, Caitlyn refused, but eventually came to realize that the Wardens’ resources could potentially get her closer to discovering the true identity of “C".

    Caitlyn has since become a highly respected officer within the ranks of the Wardens, always striving to make the City of Progress a better and safer place. She recently partnered with a new recruit from Zaun, the brash and reckless Vi. How such an unlikely pairing came about—and been proven so effective—is the subject of wild rumor and tavern speculation among their fellow Wardens, as well as those they haul away to jail.

    What Caitlyn doesn't know, however, is that "C" is also keeping tabs on her... especially as her investigations bring her ever closer to the truth.

  6. Graves

    Graves

    Raised in the wharf alleys of Bilgewater, Malcolm Graves quickly learned how to fight and how to steal, skills that would serve him very well in all the years ahead. He could always find work hauling contraband up from the smugglers’ skiffs that came into the bay each night—with a tidy side-gig as hired muscle for various other unsavory local characters, as they went about their business in the port.

    But the alleys were small-time, and he craved more excitement than they could offer. Still little more than a youth, Graves stole a blunderbuss and smuggled himself aboard a ship headed out of Bilgewater to the Shuriman mainland, where he stole, lied, and gambled his way from place to place along the coast.

    Across the table of a high-stakes—and highly illegal—card game in Mudtown, Graves met a man who would change the course of his life, and his career: the trickster now known to many as Twisted Fate.

    Each immediately saw in the other the same reckless passion for danger and adventure, and together they formed a most lucrative partnership. Between Graves’ raw brawn and Twisted Fate’s ability to talk his way out of (and occasionally back into) almost any situation, they were an unusually effective team from the outset. Their mutual sense of roguish honor grew into genuine trust, and together they stole from the rich, swindled the foolish, handpicked skilled crews for specific jobs, and sold out their rivals whenever they could.

    Though at times Twisted Fate would blow all their shares and leave them with nothing to show for it, Graves knew that the thrill of some new escapade was always just around the corner…

    On the southern borderlands of Valoran, they set two renowned noble houses of Noxus at each other’s throats as cover for the rescue of a kidnapped heir. That they pocketed the reward money, only to ransom the vile young man to the highest bidder, should really have come as no surprise to their original employer. In Piltover, they still hold the distinction of being the only thieves ever to crack the supposedly impenetrable Clockwork Vault. Not only did the pair empty the vault of all its treasures, they also tricked the guards into loading the loot onto their hijacked schooner, for a quick getaway through the Sun Gates.

    In almost every case, only once they and their accomplices were safely over the horizon were their crimes even discovered—usually along with one of Twisted Fate’s trademark calling cards left where it would be easily found.

    But, eventually, their luck ran out.

    During a heist that rapidly turned from complex to completely botched, Graves was taken by the local enforcers, while Twisted Fate merely turned tail and abandoned him.

    Thrown into the infamous prison known as the Locker, Graves endured years of torture and solitary confinement, during which time he nursed his bitter anger toward his old partner. A lesser man would surely have been broken by all this, but not Malcolm Graves. He was determined to have his revenge.

    When he finally clawed his way to freedom, with the prison warden’s brand new shotgun slung over his shoulder, Graves began his long-overdue pursuit of Twisted Fate.

    The search led him back home to Bilgewater, where he found that the wily old cardsharp had acquired a few new bounties on his head—and Graves would be only too happy to claim them. However, just as he got Twisted Fate in his sights, they were forced to put aside their differences in order to escape almost certain death in the ongoing conflict between the reaver king Gangplank and his rival ship captains.

    Once again, Graves found himself escaping his hometown… only this time, he had his old friend in tow. While both of them might have liked to pick up their partnership where they left off all those years ago, such resentment couldn't simply be forgotten overnight, and it would be a while before Graves could bring himself to trust Twisted Fate again.

    Still, he feels Bilgewater calling to him once more. Maybe this time around, the pair of them will find their stride and be able to pull off the ultimate heist…

  7. Pyke

    Pyke

    As a youth, Pyke started out like many in Bilgewater: on the slaughter docks. All day, every day, monstrous creatures of the deep were hauled in for rendering in the butcheries that lined the waterfront. He found employment in a district known as Bloodharbor, as even the tide itself was not strong enough to wash away the red slick that ran constantly down its wooden slips.

    He became well acquainted with the trade—both the gruesome work and meager paychecks. Over and over, Pyke watched heavy purses of gold being handed to captains and crews in exchange for the daunting carcasses that he and his fellows would hack into salable chunks. He became hungry for more than a few copper sprats in his pocket, and managed to talk his way onto a ship’s crew. Few individuals dared to hunt in the traditional Serpent Isles manner: launching themselves at their targets to secure tow-hooks with their bare hands, and beginning to butcher the creatures while they yet lived. Fearless and highly skilled in this regard, Pyke soon cut a name for himself as the best harpooner a golden kraken could buy. He knew meat was worth pennies compared to certain organs from the larger, more dangerous beasts… organs that needed to be harvested fresh.

    Depending on the difficulty of the hunt, each sea monster commanded its own price, and the most desired by Bilgewater traders was the jaull-fish. From its razor-toothed maw, priceless sacs of sapphilite were coveted across Runeterra for various sorcerous distillations, and a small flask of the glowing blue oil could pay for a ship and its crew ten times over. But it was while hunting with an untested captain that Pyke learned where a life of blood and guts would land him.

    Days into their journey, a huge jaull-fish breached, opening its maw wide to reveal rows of sapphilite sacs. Several harpoon lines secured the beast, and though it was far bigger and older than any he had encountered before, Pyke leapt into its mouth without hesitation.

    As he set about his work, a deep vibration began to stir in the creature’s cavernous gullet. Roiling bubbles broke the ocean’s surface, and an entire pod of jaulls began to push against the tethered ship’s hull. The captain lost his nerve, and cut Pyke’s lifeline. The last thing the doomed harpooner saw before the beast’s jaws snapped shut was the look of horror on his crewmates’ faces, as they watched him being swallowed alive.

    But this was not the end for Pyke.

    In the deepest fathoms of the unknowable ocean, crushed by the titanic pressure, and still firmly trapped within the jaull’s mouth, he opened his eyes once more. There were blue lights everywhere, thousands of them, seemingly watching him. Tremulous echoes of something ancient and mysterious filled his brain, crushing his mind, showing him visions of all he had lost whilst others grew fat.

    A new hunger overtook Pyke, one for vengeance and retribution. He would fill the depths with the corpses of those who had wronged him.

    Back in Bilgewater, no one thought much of the killings at first—for so dangerous a place, the occasional red tide was nothing new. But weeks became months, and a pattern began to emerge. Captains from many ships were found carved up and left out for the dawn. Bar-room patrons whispered it was a supernatural killer, wronged at sea, gutting his way through the crew manifest of some damned ship called the Terror. Once a mark of respect and celebrity, the question “You a captain?” became a cause for alarm.

    Soon it was the caulkers, too, and the first mates, merchant officers, bankers… indeed, anyone associated with the bloody business of the slaughter docks. A new name went up on the bounty boards: a thousand krakens for the infamous Bloodharbor Ripper.

    Driven by memories twisted by the deep, Pyke has succeeded where many have failed—striking fear into the hearts of unscrupulous businessmen, killers, and seafaring scoundrels alike, even though no one can find any mention of a ship named the Terror ever docking in Bilgewater.

    A city that prides itself on hunting monsters now finds a monster hunting them, and Pyke has no intention of stopping.

  8. Perennial

    Perennial

    Dana Luery Shaw

    Many had feared that the spirit blossoms would never return to Ionia, a sign of the imbalance still permeating the land and its people. Much of a generation had come of age without the spirit blossoms, without the festival.

    But Paskoma had learned over a lifetime that, no matter how long the blossoms were away, they always came back.

    Now, for the first time since the war began, there were fresh buds upon the spirit trees, delicate and pearlescent and perfuming the air with a biting sweetness. Paskoma remembered the last festival well. It had arrived just a few summers after the birth of her granddaughter. She and her husband Okerei drank the spirit tea together and spoke with their lost loved ones, making sure that they remained well and showing them that they were remembered. It was a way to let go, to find peace, and to move forward after loss. Then their loved ones returned to the spirit realm, content knowing that the family would continue thriving.

    This time, though, Okerei would not be by her side. He had died fighting against the Noxians shortly after they first invaded. There was so much to tell him. So much to ask.

    But first, she needed to get things ready.

    Paskoma’s teahouse did not have a name. Visitors to Weh’le were able to identify it by the distinctive teapot sculpture outside the front door. Back when Paskoma built the teahouse, she’d asked a talented woodweaver to create it out of different trees that bloomed different colors depending on the season. Presently, the teapot was a vibrant fuschia, half covered in blush-pink lanterns.

    “Ituren?” Paskoma called into the teahouse. “I need your expertise.” He was tall and able to hang the lanterns on the higher branches.

    “I am with you, my love.” A man of few words, Ituren placed the lanterns where Paskoma pointed, smiling down at her all the while. But it was a sad smile. A worried smile.

    Ituren had been Paskoma’s love and companion since the last days of the war. But without the spirit blossom festival, they had never been able to commune with the spirit of Paskoma’s husband. Okerei had never been able to give his blessing to them, and so Paskoma did not feel able to marry again. Ituren was patient and understanding, having lost his wife half a lifetime ago, but he worried. Paskoma did her best to reassure him, but truthfully she wasn’t certain what she would do if Okerei did not approve.

    After they hung the lanterns, Paskoma and Ituren readied the guest rooms and the common areas: washing the floors with wine, placing two candles in front of all the mirrors, and dividing the rooms for the onfall of paying guests they were expecting for the festival. They had started early in the morning, but the golden light of late afternoon shone on them when they heard a knock at the door. “May past joys bloom, Emai!” came a familiar voice.

    Ituren and Paskoma shared a confused look as they both responded with the traditional “And present sorrows wilt.” That voice sounded so similar to that of Turasi, Paskoma’s daughter, but it couldn’t be. Turasi lived in Siatueh, a village on the other side of the bay, nearly a month’s journey across the mountains.

    But when the door opened, it was Turasi who stepped in. Her smile was just like her father’s. Paskoma rushed to her daughter and hugged her tightly. “Turasi, I didn’t know you would be coming! What a lovely surprise. Where’s Satokka? Where’s Kumohi?”

    “Satokka is just outside with our things. Kumohi… decided to stay in the village.” Paskoma recognized the tightness in Turasi’s voice as she spoke of her husband. “We wanted to surprise you, for the spirit blossom festival. So Satokka can meet her o-fa.”

    Ituren looked at Turasi with a question in his eyes. “The buds only came out this past week.”

    Turasi frowned, ready to reply, when a lanky young woman with a dour expression kicked open the door and pulled a wooden trunk into the room. Ituren bent down to help, but she waved him away. Turasi gave her daughter an exasperated look. “Satokka, let Ituren help you.”

    “I can do it myself.” Without another word, Satokka dropped the trunk in the middle of the floor and went back outside.

    Paskoma turned back to Turasi. “You’re here for the festival?”

    Hesitation, then a nod. “Yes. We’re here for the festival.”

    It didn’t matter that she wasn’t being honest. Paskoma could tell from the circles under her daughter’s eyes that she needed to be allowed her time. She knelt at the stove to light a small fire before looking back up at her daughter with an encouraging smile. “Then we will make sure this festival is one to remember.”


    Long ago, the world was perfectly balanced. It was as an enormous tree full of life, with each branch, each leaf, each bloom carefully and thoughtfully positioned so that the sun and rain could nourish them all. The people, the animals, and the spirits were at peace. There was no word for “war” because there had never been battles or bloodshed.

    One day, the Gatekeeper and the Collector crossed paths. The Collector saw how many spirits the Gatekeeper had led through the spirit realm to peace and happiness, and he grew jealous of her

    “Wait. The Gatekeeper? You mean the Fox.”

    Ituren paused in his retelling of the old tale at Satokka’s interruption. He had enlisted her help in burying all of the blades in the house—the kitchen knives, his saw and sickle, and the rusted sword Paskoma had inherited from her aunt.

    “I have heard people say the Gatekeeper is a fox, or a dog, or perhaps a leopard,” Ituren said with a smile. Satokka hadn’t spoken much in the days since she and Turasi had arrived. Ituren had hoped that a task and a story would help loosen her tongue. “Do you picture her as a fox?”

    Satokka rolled her eyes. “I’m not a child. You don’t have to speak to me like that.”

    They continued digging in silence.

    Ituren was patient. He could wait.

    “When Fa-ir tells the stories,” Satokka said slowly, “he just calls her the Fox. So… she’s a fox.”

    “I like to think of her as an otter,” Ituren said softly. He had always thought of the spirit realm as an endless river full of currents that could pull you off of your path, with a nimble otter showing the newly arrived spirits how to navigate treacherous waters.

    Satokka stole a sideways look at him. “You can keep going,” she mumbled. “I still want to know why you bury these.”

    Ituren cleared his throat and began to speak again.

    The Collector grew envious of all the spirits that the Gatekeeper had helped find peace, and so he devised a plan. He took two of his strongest, loudest bells and melted them down. Then, over twelve nights, he hammered them into two blades. Into the first, he poured some of his Jealousy. Into the second, he poured some of his Obsession. Then, when spring began, he let the spirits of those swords bloom in the physical realm, and the swords grew from the ground like saplings.

    Saplings. That was what the two Brothers thought the blades were when they stumbled across them in the forest.

    The Brothers were the best of friends, perfectly loyal to one another and understanding of their roles in the world. The Elder would one day inherit their father’s own famed sword and lands, while the Younger would inherit their father’s ship. Both believed they would be great heroes, one at home and one abroad. One spring, they found the two sword-saplings growing in the forest. Neither of the Brothers had ever seen a tree grow so shiny, or so sharp. Together, they chopped them down, each shouldering one to bring back to their home.

    Little did they know that this would be the last thing they would ever do together as Brothers while they remained alive. For as they walked home, the strange sap from the swords began to flow onto their necks, filling them with horrible thoughts and feelings… those of the Collector. Though they did not become enemies that day, they would eventually bring those blades together, a clanging of bells that would sound throughout the physical and spirit realms as nothing had before.

    Satokka frowned. “That’s not how it happened. The Brothers make the swords themselves. They melt down their father’s sword after he dies, each thought that the other had the better blade. That’s why they went to war. The ‘Collector’ had nothing to do with it.”

    Wiping the dirt from his hands, Ituren looked down at the hole he had just created in the guest room floor. The roots of the room grew thick and healthy. With just a little pressure, he was able to carefully slide the first blade beneath those roots. “These are old stories,” he said, “told and retold hundreds and thousands of times over many, many lifetimes. I’m sure we each get part of it right. This is the version I know best.”

    Satokka considered for a moment as she idly ran her finger over the rusted sword. “So you bury these blades because of the Brothers?”

    “Yes. When brothers cannot take up arms against one another, they do not fight. It ensures a peaceful festival, one where we let go of past strife. And look.” Ituren pointed to the sickle, lodged beneath another root. “If you give them over to roots that are grown in peace, the blades cannot grow as the sword-saplings did, rooted in violence.”

    He wondered if she would want to hear the rest of his tale, but decided not to chance losing the silk-thin connection they were developing. Instead, he held out his hand for the sword.

    Satokka clutched it to her chest protectively. “No. I’ll bury it. Just show me where.”

    That was good enough.

    Ituren showed Satokka how best to dig beneath the roots without disturbing them. They moved through the house, burying blades under the roots of each room, and giving the women the opportunity to talk seriously for the first time since they arrived.


    After dinner, while Ituren and Satokka went off to bury the blades, Paskoma and Turasi uncorked the good wine. It had a rich cocoa-plum taste that lingered on the tongue and made real conversation with a reluctant speaker just a little bit easier. Three glasses in, Turasi was spinning her wine in the cup, watching the firelight dance in the liquid.

    “Turasi?” A pause as Paskoma weighed how to ask. Turasi brought her eyes to meet her mother’s. “Why did Kumohi stay in your village? Why didn’t he join you and Satokka for the festival?”

    Turasi didn’t want to talk about this yet, Paskoma knew, but they had been at the teahouse for three days now. She needed to know if this was the sort of trouble that could have followed them to Weh’le, if there was something she or Ituren would have to do to ensure they would be safe. Especially during the festival, with all of these strangers in town.

    With a sigh, Turasi began. “There are Noxian ships that sail through the bay, to trade with Siatueh and the other villages along the cliffs. They are very… careful. Trying to make sure we know that they aren’t going to do anything. Hurt anyone.” She held her cup so tightly in her hands that Paskoma feared the glass would shatter. “But some of the other folks in Siatueh swear they have seen those same Noxians aground, surveying the area or sending their birds to do it for them. They don’t think the Noxians will ever let go of their designs on Ionia.”

    Paskoma nodded. The invasion began after similar surveys, so she understood why it would make her daughter nervous. “And Kumohi?”

    “Kumohi has not seen it with his own eyes, no. But he trusts the word of our friends and neighbors who have.”

    “So he wanted to stay to confirm the sightings.”

    “Not exactly.” Turasi’s hands shook as she took a long sip of wine. “They want the Noxians gone, Emai. They climb aboard the ships and toss everything that isn’t nailed down. For now, that is all they do, but…” She trailed off.

    “A resistance.” Okerei had been a part of such efforts before.

    “The Noxians have taken notice. They’re sending more ships. Ships with soldiers. I knew it was time to leave.” Turasi hugged her knees. “Kumohi disagreed.”

    Paskoma stood and pressed a gentle kiss to Turasi’s forehead, dropping her hands to cover her daughter’s. “It is lovely having you and Satokka around. You do not have to leave once the festival is over.”

    A ragged whisper, wet with tears. “Emai—”

    “No.” She squeezed Turasi’s hands. “I don’t want to lose anyone else I love to war. Stay.”


    Satokka tried to keep on task as she walked through the marketplace the next day. Ituren was to pick up decorative bells to replace a few broken ones, and Satokka had just picked up the two masks her o-ma had commissioned for her and her mother. The plan had been to run the errand, get back to Ituren, and go home. Well. To the teahouse.

    But she was entranced by everything that was on display for the festival. The robes, the cakes, the flowers… She had been very young at the last spirit blossom festival, and she couldn’t remember much.

    The cake stand had just caught her attention when she spotted an enormous puppet show just past it. The theatre, a large wooden wall on wheels with a translucent paper center, was set up in the middle of the square. Puppeteers moved intricately cut paper puppets as a fire mage created the light for the shadows. A narrator stood in front, explaining the story to a captivated audience as the puppets enacted it.

    “And so the spirit of Despair asked our heroine Tsetsegua, ‘Do you truly believe you can find him?’ Tsetsegua nodded, knowing that to speak her hopes in front of Despair would make them fade into nothing.”

    Satokka scowled. She had been lost in the beauty of the performance, but the story pulled her out of it. Tsetsegua wasn’t supposed to speak with Despair when she went to the spirit realm to find her lost love—Despair never spoke to anyone.

    “Despair raised an eyebrow. ‘Perhaps I can help you. What is your name, mortal woman?’ Thinking quickly, Tsetsegua replied, ‘Nargui.’ No one. Now, Despair was bound to help Tsetsegua find the spirit of her lost love. And because Despair did not know her true name, Tsetsegua was safe from her wiles. For now.”

    The stories her fa-ir told burned brightly in her mind as she observed this other, wrong version of the Tsetsegua tale. Satokka wished she could have stayed at Siatueh with her father. She would have been able to aid the resistance. She was tall and strong and could help throw Noxian goods into the sea. It was more than they deserved. She didn’t remember the time before the war, but Satokka knew something had been lost that Ionia had not yet reclaimed.

    Disappointed, she turned to leave. But a larger crowd had started to form. One she wasn’t prepared for.

    There were Noxians in Weh’le.

    They were not wearing armor, they did not carry weapons, but there was always something in a Noxian’s expression that could identify them. An innate hostility, perhaps, or a sense that they were better than those around them.

    But these Noxians—there were six of them, middle-aged or younger—were carrying themselves differently. They wore apologetic looks, as though they knew this festival was not meant for them. And yet here they were anyway. It made Satokka’s stomach turn.

    The Ionians gave them a wide berth through the market. Whispers passed throughout the stalls, but not a soul told them they weren’t welcome. One of the younger Noxian women gave a hesitant grin. She held up a small bag of coins and started to walk to the cake stall.

    Satokka looked around, waiting for someone to say something. To do something.

    It would have to be her.

    Satokka stared down the Noxian woman approaching the cakes until their gazes met. The woman held out her hand, as if to introduce herself.

    Never breaking eye contact, Satokka spat at her feet.

    A collective gasp shivered through the crowd. Satokka never saw how the Noxians reacted, because at that moment someone grabbed her roughly by the shoulder. She looked up—it was Ituren, bowing and apologizing for her actions as he led her away.

    A small glance past Ituren as he rounded the corner showed Satokka that the Noxians were just… standing there. The woman she’d spat at looked lost. Pride rose in Satokka’s chest. Good. The Noxians should feel small.

    They circled around the festival perimeter to lessen the chance that they might be followed. But Ituren had picked up new bells, and he jingled with every step. Finally Ituren threw the bells to the ground and led her back to the teahouse.

    Before they entered the back door, Ituren spun to face Satokka. She blinked in surprise at his expression—she had never seen him look anything but cheerful or tired. But now, his eyes showed fear. “They came here in peace, to celebrate the festival with us, Satokka.” Ituren’s voice was never this sharp. “You did not have to do that.”

    Satokka thought back to her father in Siatueh, to the resistance, to the Noxian soldiers making their way into her town at this very moment.

    “Yes, I did.”


    Turasi burst into the front room in a near panic and went straight to her mother. Paskoma had just handed a new guest a pot of tea, a clean set of sheets and towels, but she waved the woman on when she saw the terror and anger written on Turasi’s face.

    “What is wrong?” Paskoma asked gently. Through gritted teeth, Turasi told the story of what happened to her daughter and Ituren at the marketplace. It had taken a while to get more out of Ituren than a sheepish apology for not bringing back any bells, and getting Satokka to speak about something she’d done wrong was like trying to wring water from a stone.

    “I cannot believe she would do something so reckless, so dangerous!” Turasi had been so pleased to bring her family to the safety of Weh’le and her mother’s house. But not only were there Noxians in town, but Satokka had brought their attention to herself. That was the entire reason they had left Siatueh.

    “She is nearly grown, Turasi. She is pushing her boundaries to see where they truly lie.”

    “And that’s what will get her killed. Those Noxians… they may not have had weapons on them, but you know that every soldier who served in that army is a stone-hearted killer.”

    “Excuse me.” Both women turned, startled. It was the new guest, standing in the doorway of her room. She was tall, with dark hair and unusual amber eyes partly obscured by the hood of her cloak. “You’re talking about warriors in Weh’le?”

    “Yes, exactly,” Turasi said, disconcerted. She hadn’t noticed that they had walked toward the new guest as they spoke. The air around the woman seemed to shimmer strangely, moving differently around her than the rest of the teahouse. For a moment, Turasi wondered if she might be dreaming. “They’re trained in the ways of war. And they need to leave, but I don’t—”

    “Oh, no,” the guest interrupted with a good-natured smile. “You misunderstand me. I am in search of someone who could serve as a protector. A guard. Any strong fighters in town could be persuaded to join me, if you only point me in their direction.”

    “No.” Paskoma’s voice was clear and insistent. “I refuse to allow anyone dangerous to stay here during the festival. If you insist upon finding yourself a guard, then I will have to insist you find a different teahouse.” She held her hands out, ready for the guest to return her linens.

    Instead the guest laughed airily, charmed by Paskoma. “This is the best teahouse in town, is it not? I am not going to stay somewhere inferior if I can help it. I will respect your wishes and not bring anyone dangerous through those doors.”

    With a wink, she disappeared into her room. Paskoma let out a sigh and turned back to her daughter. “She will be fine, Turasi. Satokka is too smart to make herself a target for long.”

    Turasi nodded. The words stuck in her throat, but she smiled at her mother. She forgot how soothing it could be to let her mother take care of her, sinking back into the roles they played during Turasi’s childhood.

    There were differences, of course. When she was a child, Turasi never saw anything of her parents’ worries or fears. They were strong and ever-present, like the mountains or the sea. It wasn’t until after her father died that Turasi saw her mother lost or uncertain.

    And now, with the spirit blossoms set to bloom soon, that uncertainty around Okerei had returned. What would her mother do if she didn’t get the answer she was looking for?

    But then, Turasi wasn’t sure Paskoma knew what answer she truly wanted.


    Satokka had never seen such a meal before in her entire life. To celebrate the first night of the festival, Paskoma cooked up a feast for the twenty or so people lodging at the teahouse. So Satokka filled her plate and her belly and did what she had come to enjoy most while staying with her grandmother: talking with and listening to the other guests.

    Everyone wore their masks or costumes. Turasi instructed Satokka to wear her own mask out at the festival, and to never take it off. The Noxians could be watching, ready to retaliate. But Satokka didn’t mind. She loved her mask. It was intricate, with large ornate horns and eyes that twisted down the face into a wicked grin. This was the face of the Taker, the little girl who was there at the moment of every death.

    During dinner, Satokka got into a heated discussion about the Taker with the amber-eyed guest. The woman was dressed like the Fox—or the Gatekeeper, as they called her in Weh’le—with lifelike fuzzy ears atop her head and markings like whiskers drawn across her face.

    “But the Taker is the one who is actually there when a person dies,” Satokka insisted. “So it makes more sense for her to guide spirits to the spirit realm.”

    “So then why,” the guest asked in an amused drawl, “do we remove the sharpest tooth in a person’s mouth and place it in their palm when they die? It isn’t for the Taker, I know that much.”

    Satokka shrugged. “It’s payment, to cross the veil.”

    “Who do they pay it to? Who would have use for those teeth? The Khumaia.”

    “The what?”

    “Your Gatekeeper. She wears each tooth she is given on an endless necklace, to understand the life of the spirit she leads down to the spirit realm. By the time they arrive, she knows whether the spirit will follow her peaceful path or Rakhsasum’s path of torment, even if the spirit does not know yet. She will do everything she can to help those destined for pain, but their fate is unveiled in that tooth.”

    “Really?” Satokka had grown used to the differences in the stories between Weh’le and Siatueh over the last couple of weeks. Now, she looked forward to all of the tales she would tell her father when she saw him next.

    The woman giggled. “No. I made it up.”

    “Oh.”

    “From what I can remember, it’s so we can celebrate the age of the person who died. The ground down tooth of a wise elder, the sharp youthfulness of a soldier cut down in her prime.” She paused and smiled at Satokka. “But I like telling stories that haven’t been told.”

    When it was time for dessert, Satokka excitedly ate the cakes that Ituren had spent the last two days baking for this night. They were a little burnt on the bottom, but the sweet sticky center was full of flavor.

    Ituren passed around the cakes by hand, starting with Satokka and ending on the guest with the excellent costume ears. The guest put her hand on Ituren’s forearm and looked deep into his eyes as she quietly asked him a question.

    Satokka watched as Ituren’s eyes lost focus, then he nodded, saying, “Of course. Anyone you would want to house here is welcome, whether they are skilled with a blade or not. We do not discriminate here.”

    The guest squeezed his arm in appreciation. “Thank you. You should let your wife know, she might not be as understanding as you are.”

    Again he nodded, but Satokka noticed when Ituren turned to go back into the kitchen that his eyes weren’t their usual color. For just a moment, so briefly that it could have been a trick of the light, his normally dark brown eyes were the same shade of amber-gold as the fox-eared woman sitting beside her.


    As the last rays of the sun disappeared over the water, the spirit blossoms, now in full bloom, began to glow in the moonlight. The festival-goers let out a cheer—finally, after all this time, the blossoms had truly returned. They lit the lanterns on the march up to the temple in the mountains, a warm and cheerful light to counter the eerie silver of the flowers upon the branches.

    Paskoma wished she felt as elated as everyone else. After the feast, she and a masked Satokka had dressed in their finery and gone out in search of Okerei’s blossom, the one that would allow her to connect to his spirit and speak with him. In the past, it had never taken long for Paskoma to find the flower she was looking for. There was always a tether, it was said, between the still-beating heart of those alive and the still heart of their loved ones.

    This time, though… there were so many spirits upon the trees.

    She had never seen the branches so full, so bountiful. Some whispered that Ionians were not the only ones upon the trees, that the Noxians had poisoned their festival even in death. The cawing of ravens in the distance seemed to confirm their fears. Paskoma didn’t believe that. There was a simpler explanation. There were just so many who needed to come back now, more than ever before. The trees were heavy with the hopes of those trying to connect.

    And she had not yet found Okerei.

    She feared him lost, or not yet at peace, or simply not desiring to speak with her. Perhaps their link had been severed after so long apart.

    Paskoma kept smiling through the tears that threatened to spill and encouraged Satokka to keep looking. She would not let her granddaughter’s first spirit blossom festival be ruined by her own grief. This was supposed to be a celebration, and she knew it was important that Satokka learn to understand the joy to be found in these reunions.

    Turasi and Ituren joined them after they finished clearing away the feast. “Have you found Fa-ir yet?” Turasi asked as she slipped on her own mask, a beautifully painted Tsetsegua with tears carved into her cheeks. Paskoma shook her head, her throat too tight to speak. “Then Satokka and I will continue to look. Why don’t you rest for a moment?”

    Paskoma allowed Ituren to lead her to a bench, where she sat and observed. She saw families crying over pots of spirit tea, begging their loved ones to stay just a little longer. She saw children playing soldier with sticks for swords, a seriousness to their expression that ought not be there. She saw the worry and the whispers from those around the festival who listened to the ravens and stared at the spirit trees with distrust and contempt.

    This was not the spirit blossom festival she remembered. She wondered if it ever would be again.

    Her eye was drawn away from the festival by the new and patterned sounds of drums in the distance, the blazing of flames on a nearby mountaintop. Paskoma’s hand went to her chest—she knew this sound. She had heard it after fierce battles, when the Noxians burned their dead on enormous pyres.

    “I wish,” she sighed, “we did not have to spend so much time looking to the past.”

    “Is that not what the festival is about?”

    “No.” She turned to look at the trees, her back to the flames. “It is about letting go of the past, and moving forward into the future. So many people forget that.” Though she could not see it, Paskoma thought she could feel the heat of the fire lapping at her, threatening to engulf her, her family, everything around her, all that was and all that would come. “And this feels different.”

    “Different in what way?”

    “Does this look like letting go?” Paskoma asked, sorrow in her voice as she gestured around them. “Or does it look like we are holding on to something so tightly that it’s bound to come back?”

    A warm hand enveloped her own. She looked up into Ituren’s eyes as he spoke softly to her.

    “You are upset that we have not found Okerei’s blossom yet.”

    A tear coursed down her cheek. “I… everything is different. The spirit blossoms have returned, but can we return to how we were before? Can anything be made right?”

    Ituren squeezed her hand gently. “There is still time. We will find him, my love. Your heart’s tether to him was—is—the strongest I have ever seen. You will speak to him and see that, though some things may change, others never will. He will always love you, as you will always love him. And whatever his answer may be…” He paused as he brought her palm to his lips. “Speaking with him will bring you and your family peace. And that is all I want for you.”

    Paskoma’s tight smile softened into something real as she gazed at the man she had loved for so long. She squeezed his hand in return. “Our family, Ituren.”

    He closed his eyes before tears could come and placed her hand over his chest. She could feel the beating of his heart beneath her fingertips, strong and steady and alive.

    For the first time, she knew what she wanted. Regardless of what Okerei would say.

    She was ready to let go of the past, and move forward into her future, with Ituren at her side.


    The six Noxians tried to keep their ceremony private, but it demanded attention, an insistence that all honor the fallen of Noxus. They had traveled from a small island in the middle of the bay to celebrate the dead in the Ionian way, but had been turned away from the spirit blossom festival at Weh’le earlier in the week. So they had to keep the traditions of their own people and remember the dead the only way they knew how. Though the Noxians had brought little with them on the journey, the remembrance ceremony was easy to improvise.

    Laurna beat the Wolf drum, Giotto and Samtha stoked the fire, Helia and Arnaut built the effigies from fallen pieces of timber and twine. Jacrut tossed Samtha’s uneaten festival cake onto the coals. No one felt right eating it after the marketplace incident and so it became the first offering, lending the air a burnt honey scent. Then, with the dramatic flair that came from a noble upbringing and a priestly training, Jacrut threw the effigies atop the flames.

    “We send these souls into the sky,” Jacrut intoned, his voice ringing out in the clear, still night. “So that their ashes may fall over all the world.”

    “May their deaths bring Noxus across the seas,” the others murmured.

    “May their bodies nourish the soil so that we may grow.”

    “May they not have died in vain.”

    “And may their souls—”

    Jacrut stopped suddenly as a huge burst of wind fed the flames, spiraling them toward the stars. It overwhelmed him for a moment, driving him to silence.

    This was the promise of Noxus. A flame that would burn everything in its path, even its own people. He and his comrades had realized this even before the war finished. They were all deserters trying to make a life for themselves tucked away from those they had abandoned and those they had hurt.

    No one wanted them.

    This was not Noxus. This was not their land, and he was unsure if their gods could hear them here. Was unsure if he wanted them to hear. He knew the prayers, yes, but he wasn’t sure he still believed in them.

    The blossoms on the spirit trees glowed, almost pulsing in the light of the fire. Jacrut swallowed hard. No, this was not Noxus. This was something beautiful, dangerous, terrifying. They were what made him nervous. The blossoms, blooming for the first time since the war.

    Because if the gods weren’t watching, that meant the only eyes on them were the spirits of Ionians. People he and his comrades had killed, people who had no reason to feel anything toward them other than rage and resentment.

    People he hoped they would not have to fight against again. Because they had all seen the ships, the soldiers. They knew what it meant. What they didn’t know, was what it would mean for them. For their lives in Ionia. For their service to Noxus.

    “May their souls find rest among our ancestors,” he croaked out, his throat dry, “and lend us their strength for the battles to come.”

    He did not want the spirits to hear his prayers.

  9. Progress Day

    Progress Day

    Graham McNeill

    Tamara forces herself to rise early - an easy habit to get into when the earth is your bed and fallen leaves the only blanket. Less so when the mattress is stuffed with goose down and the sheets woven from soft cotton. The curtains are pulled back, and warm light pools on the floor of her third floor boarding room. She’d closed the curtains on her first night in Piltover and had slept two hours past dawn, which worried her so much, she has never closed them since.

    Swinging herself out of bed, she strides naked to the window and taps the colored glass with a callused fingertip, black with sooty residue from the workshop. The light shimmers on her skin, her frame wolf-lean and wiry-muscled. Despite that, she rubs a hand across her belly as if fearing it has grown soft. Below her, the cobbled street is already busy with stall-holders setting up to catch Progress Day’s early trade. Colorful bunting to celebrate this auspicious day is strung between every building, giving the narrow street a festive atmosphere so unlike the city Tamara calls home. Cog and key banners of gold and crimson silk hang from the distant towers glittering on the upper slopes of the clan districts. It is there the rivers of gold said to flow through Piltover’s streets have their source.

    Tamara grins at the thought and turns from the window. Her room is meticulously tidy, a place for everything and everything in its place. Notebooks are stacked at one corner of her workbench, alongside carefully arranged tools, hex-calipers and folded schemata. Yesterday’s lunch of black bread, cheese and dried fruit sits unopened in muslin wrapping next to her tools. A small metalworking forge is ingeniously built into the brick wall, the fumes carried to the roof via a twisting series of iron pipes. At the center of the desk is a wooden box in which sits the device that has taken her many months of effort to construct, working from the plans etched into rolls of wax-paper she keeps hidden beneath her mattress.

    She reaches under her bed for the chamber pot and relieves herself before quickly freshening up with the powders and tinctures provided by her host. She dresses in the rugged clothes of an apprenta; simple leggings, an undershirt equipped with numerous pockets and a wrap-around doublet with an ingenious system of hooks and eye fasteners that can be ripped off with one quick pull. She’d been puzzled at the need for this until Gysbert had blushingly told her it was to make it easier to get off in the event of it catching fire in a workshop.

    She checks her reflection in a polished glass mirror hanging on a brass hook on the back of her door, brushing her long dark hair back over her ears and securing it with a leather thong and copper hair-clips. Tamara runs her fingers over her high cheekbones then along the line of her chin, and is satisfied by what she sees. Colette keeps telling her she could do more with her looks, but her friend is young and hasn’t yet learned the danger of being memorable.

    Tamara places the wooden box in her shoulder bag, together with the muslin wrapped food and a selection of notebooks and pencils. She’s nervous, but that’s understandable. This is a big day for her, and she doesn’t want to fail.

    She removes the chair wedging her door shut and turns the locking wheel to release the bars securing it in place. Compared to where she comes from, Piltover is a safe place, its violent crime rate absurdly low. Its inhabitants are untroubled by the everyday violence of most other cities, but they are not so foolish as to believe they can do without locks on their doors.

    Especially in the weeks leading up to Progress Day.

    Tamara locks her door and pauses on her way down the stairs to empty her chamber pot in the boarding house’s central chute for the disposal of night-soil. She used to wonder where it ended up, before realizing that shit only ever flows downward. Somewhere below in Zaun, there’s a garden that likely blooms like no other. She places the pot in its assigned cubbyhole for cleaning, and makes her way down the winding screw-stair to the communal dining room. A few of her fellow apprenta are either breaking their fast or frantically tinkering with the devices they hope will finally get them noticed by one of the clans. Tamara places a hand over her shoulder bag, feeling a sense of pride at what she has made. She’d followed the plans exactly, even though the finishing touches went against the grain of her stoic professionalism.

    She waves in response to a few weary hellos, but doesn’t stop to talk. Few of them will have slept more than an hour or two a night for the last fortnight, and she will be surprised if some of them don’t fall asleep during their auditions today. She’s out the door to the street before anyone can delay her, and the brightness of the sun pulls her up short.

    The high buildings of her street are constructed of square-cut limestone and chamfered timber. Embellished with bronze facings, leaded glass and copper eaves, dazzling sunlight glitters from every surface. The streets are busy and loud, filled with moderately well-dressed men and women moving back and forth. Couriers push between apparitors, victuallers and tallymen, who shout after them and wave their fists. A few vagabond tinkers ply their suspect wares on canvas cloths atop barrelheads, ready to run at the first sight of a warden. Sumpsnipes who’ve hitched a lift on the Rising Howl from Zaun lurk at the edges of the street, scanning the passing trade for someone to cutpurse. These are the younger, inexperienced ones, forced away from the easy pickings of the cross-chasm bridges by the older, stronger kids.

    Tamara keeps a wary eye on them as she moves down the street, her steps precise and measured. She has little enough worth stealing, but the last thing she needs today is a sumpsnipe picking something he shouldn’t from her. The smell of roasting fish and fresh-baked Shuriman sunbread from an open dining hall makes her mouth water. Instead, she stops a woman pushing a wheeled barrel encircled by hissing pipes and purchases a hot tisane, together with one of the sugared pastries she has come to love a little too much.

    “Happy Progress Day, dearheart!” says the woman as Tamara places a silver gear in her hand and tells her to keep the change. “May the cogs turn clockwise for you today, my lovely.”

    The woman’s accent sounds oddly lean and leisurely to Tamara, as if she has all the time in the world to voice what she wants to say, yet it is not uncommon this close to the Boundary Markets: a blend of Piltovan affectation and the looser familiarity of Zaun.

    “Thank you,” replies Tamara. “May the Gray never rise to your door.”

    The woman taps her head and her heart, a sure sign that she is born of parents from above and below. As much as the citizens of Piltover and Zaun like to pretend they are separate entities, both are far more intertwined than they might openly admit. Tamara wolfs down her pastry and follows the road to its end, exactly twenty steps distant, where it meets the larger thoroughfare of Horologica Avenue. She turns right, finishing her tisane and counting her steps as she crosses each intersecting street. The buildings here are grander than the apprenta quarter where she’s billeted, fashioned from polished granite and ironwork columns.

    Many boast flickering chemtech lamps that give the morning air a crisp, actinic flavor. It seems pointless to burn them given the early hour, but Tamara has learned a great deal of Piltover society is dominated by perceived wealth and power - one being a factor of the other. It’s everywhere she looks: in the cut of the clothes people wear, the vividness of the colors and the extent of their publicized philanthropy. Tamara sees numerous couples taking their morning constitutional; well-appointed men and women adorned with subtle augments. One woman wears an implanted cheek-plate with a gem-like hextech loupe over one eye. Her arm is linked with a man bearing a metallic gauntlet that flickers with traceries of light. Across the street, another hunched man in overalls wears what appears to be some form of breathing apparatus on his back - tanks filled with bubbling greenish liquid that vent puffs of atomized vapor.

    She sees people look on in admiration and wonderment, but her gaze has been trained to notice what others do not.

    The two hextech augments are fake.

    Tamara has studied Piltover’s emergent technology closely enough to know what is real and what is not. The cheek-plate is molded silver glued to the woman’s face, and her loupe is nothing more than a lapidary’s lens engraved with a maker’s mark she assumes is fictional. Her beau’s hand is an ordinary bronze gauntlet with glass channels filled with bioluminescent algae scraped from one of Zaun’s cultivairs. Only the breathing apparatus is genuine, and the bloodshot redness of the hunched man’s eyes, combined with the tougher, hard-wearing nature of his overalls, tells Tamara he is from a deep level of Zaun.

    She travels from Horologica Avenue to Glasswell Street, along the winding Boulevard of a Hundred Taverns and thence into Sidereal Avenue to Incognia Plaza, where Zindelo’s great sphere sits inactive as it has done since the inventor’s mysterious disappearance last year. Crowds gather around the latticework artifact; gaggles of would-be inventors, artists and pallid, hack-coughed Zaunites who have traveled up-city for the day.

    Deep in his cups, Gysbert has told her Progress Day is viewed very differently down in his hometown of Zaun, which he insists was the original City of Progress before Piltover came along. Above, Progress Day marks the moment the Sun Gates opened for the first time, allowing trade to pass easily between the east and west of Valoran. It also marks the moment when taxation on that trade turned the trickle of gold entering the city’s coffers into a fast flowing river. Below in Zaun, it is a day to remember those lost in the geological upheaval that created the east-west passage and submerged entire districts underwater.

    One day, two very different perceptions.

    Tamara passes through the square, avoiding sprinting pneuma-tube runners as they race to bear messages to their destinations. A promenade courtier, Noami Kimba, waves to her and blows her a kiss. They have met three times in the sultry air of evening, and each time Kimba has offered her a chance to spend the night in her arms. Tamara has refused each time, too busy for any diversions, but if she is able to stay longer than today, she may take her up on the next offer. She makes her way to the plaza’s northern archway as a massively bearded man with metaled shoulder guards and an iron skullcap enters. His arms are pneumatic, piston-driven monstrosities, and Tamara recognizes one of the nameless hierophant cultists of the Glorious Evolved. He grunts at her, before entering the square to harangue passers-by with his zealous blend of theology and techno-sorcery. She leaves him to it and turns onto Oblique Lane, heading toward Techmaturgy Bridge, counting her steps as she goes.

    The city opens up before her, revealing the great split that divides northern and southern Piltover. The yawning chasm looks as though it ought to be ancient, the result of natural geological forces, but it came into existence within living memory and nothing natural created it. Man’s hubris and desire to master the elements wrought it. Tamara admires the strength of will it must have taken to enact a plan of such audacity that the splitting of the earth and the destruction of half of Zaun was seen as an acceptable price to pay for future prosperity.

    The great tower of the College of Techmaturgy rises arrogantly from the wide canyon, anchored to the upper cliffs by swaying suspension bridges and thick iron cables that thrum like musical strings when the winds blow in hard from the ocean. The main bridge is an arched wonder of steel and stone, thronged with people moving between Piltover’s two halves and cursing the vintners and purveyors of sweetmeats whose rival stalls have created a bottleneck at its center. Revelers still drunk from the night before are shepherded onward by wardens in blue jackets, gleaming boots and checkered trousers. In any other city, they would look ridiculous, but here their gaudy appearance actually seems normal. Sumpsnipes with razor-rings dart through the crowds and more than one reveler will be returning home with what remains of their purse slit and emptied.

    The north of the city is where the bulk of the clans have their mansions and heavily guarded workshop compounds. Most of the traffic today is heading in that direction. She sees a good many apprenta making their way across the bridge, each bearing their invention with the care of a mother bearing a newborn babe. She seeks out the familiar faces of Gysbert and Colette, but there are simply too many people to pick out her fellow apprenta. Tamara reaches the end of the bridge, and takes a breath. Normally, she is not scared of high places, but the dizzying scale of the height difference between Piltover and Zaun is breathtaking.

    Two statues of robed officials flank the road onto the bridge, one representing the spirit of wealth, the other the essence of honesty. Tamara digs out a bronze washer and places the coin in the outstretched palm of the first statue. The weight of it triggers an internal mechanism and the fingers close over the coin. When they open a moment later, it has gone.

    “I always go with the other one,” says a man appearing beside her. He is handsome, dark-haired, and smooth-skinned, which means he is rich. His breath reeks of last night’s shimmerwine. “I find it helps to pay for the things I don’t have.”

    Tamara ignores him and carries on her way.

    He moves after her, made persistent by the dulled senses of a hangover and too much money in his purse.

    “Here, now wait a minute, there’s no need to be rude, young lady.”

    “I’m not being rude, I have somewhere to be and I don’t want to talk to you,” she says.

    He follows her onto the bridge with a laugh that tells her he sees her as a challenge, someone he thinks he can buy with a few gold hex.

    “Aha, you’re an apprenta, aren’t you?” he says, finally recognizing her clothes and seeing the bag on her shoulder. “On your way to the auditions, eh? Hoping to catch the eye of an artificer and be snatched up by one of the great houses, are we?”

    “Not that it’s any of your business, but yes,” she answers, hoping against hope that he will hear the brusqueness of her tone and leave her alone. Instead, he increases his pace and stands in front of her, blocking her passage across the bridge. He looks her up and down, as though examining a piece of livestock he’s thinking of buying.

    “You’re a fine looking specimen, my girl. A bit bony, but nothing a few meals at Lacabro’s wouldn’t sort, eh? What do you say? It’s Progress Day, everyone should have a bit of fun, eh?”

    “I’m not interested,” says Tamara, moving to push past him. “Get out of my way and leave me alone.”

    “Now listen here, lass, my name is Cella Allabroxus, and I know a few of the bigwigs on the north side,” he says, continuing to block her way. “Spend the morning with me and I’ll put in a good word for you, make sure your audition gets a bit of a boost, if you know what I mean?”

    “No, thanks,” says Tamara, and she can see what’s coming next. He reaches for her arm, but she catches his hand before it makes contact, twisting it around and drawing a surprised gasp of pain from him. If she applies even a fraction more pressure, his wrist will snap like kindling. She uses his pain to maneuver him toward the bridge’s parapet. Her fear of heights quite forgotten, she presses Cella Allabroxus back against the waist-high stonework.

    “I asked you nicely to leave me alone,” she says, pressing hard on Allabroxus’s wrist and drawing a whimper of pain from him. “Now I’m asking again, albeit not so nicely. Leave me alone or I will push you off this bridge and when they find what’s left of you spread out over the rooftops of Zaun, they’ll think you were just another drunk who couldn’t walk a straight line over the bridge. Are we clear?”

    He nods, in too much pain to speak.

    “I don’t need your ‘good word’ or any kind of ‘boost’. I’m pretty damn good at what I do, and I’ll stand or fall on my own, thank you very much. Now smile at me, walk away and go home. Sleep off the wine and remember this moment any time you feel like being discourteous to a lady.”

    Cella Allabroxus gasps as Tamara releases his wrist. For a moment she sees he is tempted to retort with something offensive, but she cocks an eyebrow and he thinks better of it. Cradling his wrist, he scurries back the way he came and Tamara lets out a weary sigh. She catches the eye of a sumpsnipe gang loitering on the other side of the roadway and nods in the direction of the fleeing Allabroxus. The footpads take her meaning and race after the man.

    “What was that all about?” says a young voice behind her.

    The tautness drains from Tamara’s body and she lets a looseness return to her limbs. The cold determination Allabroxus saw falls from her face, replaced with an open smile.

    “Nothing,” she says, turning to see Gysbert and Colette. “Just a drunk who thought he’d try his luck.”

    “You’re late,” says Gysbert, pointing over the parapet at the dulled metal sides of a mechanized clocktower a hundred feet or so below the level of the bridge. “Look.”

    “What are you talking about?” answers Tamara. “I don’t think Old Hungry’s told the right time in years.”

    “True,” he says, and though he’s trying to look angry, his eyes speak only of infatuation. “But we agreed to meet before Old Hungry’s shadow was past the Techmaturgy tower.”

    He points to where the dark outline of the mysterious clocktower has fallen across the lower laboratory levels of the tower, where greenish-gray fumes leak from hornpipe vents. “See?”

    Tamara smiles and puts her hand on his shoulder. He glances down at the point of contact and any anger he might actually be feeling vanishes.

    Colette rolls her eyes and says, “Come on, let’s get going. Gysbert might be foolish enough to forgive your lateness, but Clan Medarda won’t. They shut the gates at third bell and they rang the second before we reached the bridge.”

    The manor house of Clan Medarda is not far from the northern end of the bridge, but the streets are busy and there will be many others seeking entry to display their creations at the auditions.

    “You’re right,” says Tamara, hefting her shoulder bag and patting the device within. “Let’s go and show those rich sons of bitches what we can make.”

    The gates of Clan Medarda’s mansion house are imposing creations of tempered steel set in a high wall of alabaster white stone. Bronze busts of its illustrious family members sit in numerous alcoves along the length of the wall, including the clan’s current head, Jago Medarda. Scores of eager apprenta are gathered by the opened gates, each bearing a prized invention they hope will see them secure a contract of servitude with this illustrious house. The politeness on display is endearing to Tamara, with each apprenta being careful not to jostle their neighbor’s creation.

    Men in the clan’s colors, armed with swords and pikes, guard the entrance, checking the authenticity of each supplicant’s paperwork before allowing them entry. Tamara watches them as they work, admiring their professionalism and thoroughness. A few apprenta are turned away, their papers incorrectly stamped or fraudulent. They don’t protest, but simply walk away with a resigned shrug.

    When it’s their turn, Tamara, Colette, and Gysbert are allowed in without a hitch. Colette had taken it upon herself to ensure their papers were in order, and the youngster is a stickler for details. It’s a trait Tamara believes will stand the girl in good stead in the years to come.

    Just as they pass through the gates and third bell rings from the Piltover Treasury building, Tamara feels the hairs on the back of her neck stand up. She has learned to trust this instinct over the years and pauses, as if to adjust the straps of her shoulder bag, looking back to the street. Sitting on the rim of a marble fountain is a woman wearing the loosely tied jacket of a Piltover sheriff, a customized cap pulled low over her shadowed features. One leg is cocked at an angle, her elbow resting atop it as her gaze sweeps the throng of apprenta. There’s a long-barreled rifle over her shoulder, one with what looks like a gleaming gemstone enclosed in a lattice of silver wire. Her gaze pauses on Tamara, who turns away before it can linger too long.

    Tamara knows that look: it is the look of a hunter.

    The gates shut and she catches up to Colette and Gysbert, who stand in a twenty-strong crowd staring in open-mouthed wonder at what seems at first glance to be a simple carriage. But then Tamara notices the underslung hextech pod and the knot of gold and silver cabling linking it to the front and rear axles. A soft light glows within the pod and Tamara tastes copper on her tongue.

    “It’s a self-locomotor,” says Gysbert. “One of Uberti’s designs, if I’m not mistaken.”

    “It can’t be,” says Tamara. “She works exclusively for Clan Cadwalder.”

    “Not for long, I hear,” says Colette.

    “What do you mean?” asks Gysbert.

    “Scuttlebut around the workbench says one of Medarda’s agents stole a copy of the schematics,” says Colette, her voice dropping to a whisper. “Rumor has it things got pretty bloody. Bodies all cut up, that sort of thing. Folks are saying Clan Torek are looking to lure her away, but Clan Cadwalder won’t admit anything, of course.”

    “Well, they wouldn’t, would they?” says Tamara, as the lacquered black doorway to the manor house opens. “A public admission that their head artisan’s designs were stolen would make them look weak.”

    A steward bearing a long black staff and liveried in the crimson and gold of Clan Medarda ushers the hopeful apprenta into the manor house. Tamara hears sighs of wonderment as he leads them through its vaulted antechambers, luxurious reception rooms and grand galleries. The clan’s conspicuous wealth is displayed for all to see in gold-framed portraits that fill entire walls, giant sandstone statues of beast-headed warriors conveyed at enormous expense from Shuriman tombs, and crossed weapons that bear the hallmarks of Ionian design. The floors are gleaming marble flagstones, the grand staircase wide and crafted from the whorled boles of Freljordian Ironwood trees.

    Tamara sees that everything in this house is artfully crafted to intimidate and remind the visitor just how little their achievements matter in the face of what Clan Medarda has acquired. She looks up in time to see a woman in a floor-length gray dress and crimson-tasseled pelisse glide being escorted across a mezzanine level by another steward. The heels of her boots click with a strange metallic cadence, and she looks down upon the herd of apprenta with the ghost of a smile creasing her lips as she passes from sight.

    Eventually the steward halts their march in a moderately sized waiting room with a herringbone-patterned floor and a Revek clock fashioned from ivory and mother-of-pearl that keeps time with metronomic precision. An imposing set of black-lacquered doors with a hatch at eye level leads onward, but the steward raps his staff on the wooden floor and indicates that they should sit on benches set against each wall.

    “When your name is called, enter the proving chamber,” he says. “Move to the lectern and state your name. Give a short explanation of what you will be demonstrating, followed by a brief - and I cannot stress that word enough, brief - explanation of its workings. You will be judged by the learned artificers of Clan Medarda, so assume they know more than you. My advice is to keep your answers short, as they bore easily. If you are successful, take the left door onward. If you are unsuccessful, take the right door onward. That is all. And good luck.”

    The steward has given this speech many times before, but Tamara hears sincerity in his last words to them. She places a hand on her shoulder bag, knowing that on any other day, the device within would be enough to secure her a place at any one of Piltover’s clan houses. She shares a look with Gysbert and Colette. Both are nervous, and she is surprised to find her own heart racing. She has spent so long preparing for the Progress Day audition that the thought of stumbling at this last hurdle makes her sick to her stomach. It has been a long time since she felt this way, and she smiles, welcoming the sensation. It will keep her sharp and focused. She reaches over to take Gysbert’s hand and gives it a squeeze. Sweat dapples his brow and he smiles weakly in thanks. Colette is staring straight ahead, scanning the faces on the other side of the room, no doubt wondering who might make the cut and who will fall by the wayside.

    The hatch in the black door slides back and everyone tenses. A name is called, and a young girl across from them stands. The door opens from the other side and she shuffles nervously through it. A musty smell of aged wood and charged atmosphere gusts from the proving chamber, and Tamara tries to imagine what it will be like.

    Another six apprenta pass through the door before one of their names is called. Colette is first, and she stands with determination, lets out a breath, and walks through the door without a backward glance.

    “She’ll be great,” says Gysbert under his breath. “I know it.”

    “So will you, Gys,” says Tamara, though she suspects his nerves will likely get the better of him. The kid from Zaun is skilled, but more than just his nerves will count against him in the grand halls of a Piltovan clan.

    Two more apprenta are called. Looking at the clock, Tamara sees each audition is getting shorter. Are the learned artisans of Clan Medarda already getting bored? Will that count for or against those yet to demonstrate their devices?

    Gysbert all but jumps off the bench when his name is called. He almost drops his bag, but catches it at the last minute, his face red with worry and dripping in sweat.

    “Take a deep breath,” Tamara advises him. “You know this stuff. Your work is good.”

    “But is it good enough?” he asks.

    Tamara thinks she knows the answer, but nods and says, “It is.”

    He passes through the door and more apprenta are called until only Tamara remains. The room is empty, but she can’t shake the feeling that she is being watched. When her name is finally called, it is a relief, and she takes a moment to compose herself before turning and stepping through the door into the proving room.

    The chamber beyond is circular and illuminated by glowing spheres of glass that float above sconces carved in the shape of outstretched hands, as though giving light to the world. It’s all Tamara can do to suppress a sneer at the rampant self-aggrandizement. It is a lecture theater, with tiered benches rising in concentric rings to the back wall. A plain wooden lectern and workbench sit in the center of the room, and two doors lead onward. Left for success, right for failure.

    The tiered benches are capable of holding at least a hundred people, but only five sit before her. Two men and three women, all wearing the crimson robes of masters. They are scratching on great ledgers with gold-plated quills that echo noisily in the chamber’s excellent acoustics. Every one of them bears a genuine hextech augment, and she senses their eagerness to be done.

    “Name?” says one of the women without looking up.

    “Tamara Lautari.”

    “What will you be demonstrating?” asks one of the men. His lips do not move, and his voice grates artificially from a mesh-fronted neck brace.

    Tamara sets her bag down on the workbench and removes her creation, an arrangement of wirework struts arranged in a cube with an acid-engraved sphere at its center.

    “I call it the Hex-Armillary Amplifier.”

    “How do you hope it will function?” he asks again, and Tamara tries not to show how much his mechanically-rendered voice disturbs her.

    “By harnessing the properties of a crystal and exponentially increasing its output beyond anything that’s been achieved so far.”

    She says the words neutrally, but the arrogance of what she says does not go unnoticed. Every one of the masters now fixes their gaze upon her. They are likely used to hearing grand claims from apprenta, but the confidence in her tone clearly piques their interest.

    “And how will you do that?” asks a white-haired man with a gem-faceted eye set in a porcelain plate upon his burn-scarred face.

    “The geometries of a crystal are vital, as is the axis upon which it spins,” says Tamara, opening a delicate hatch in the sphere to reveal a precisely engineered cradle. Thin chains, like those of an expensive necklace, hang down, ready to secure a power crystal. “My device reads the speed and angle of spin, adjusting it to achieve optimum power delivery.”

    “Absurd,” says a woman with an artificial arm and the penetrating gaze of an academic who has heard every wild idea from her students and dismissed them all. “There is no time in the discharge of a crystal’s power to adjust it with any degree of control. Praveen tried the same thing two years ago and almost brought down half the goldsmithing district.”

    “Respectfully, ma’am, I disagree.”

    “Your disagreement is irrelevant, apprenta. Can you prove it? Can you demonstrate what you claim?”

    “I believe so,” replies Tamara.

    “Belief is not the basis of science,” says the woman, as if speaking to a confident but ill-informed child. “Empirical evidence is what is demanded.”

    “I can do it,” promises Tamara.

    The woman looks unconvinced, but nods and says, “Very well, you may begin.”

    A hatch slides open in the workbench beside Tamara. A fretwork stand rises from below, holding a small, faceted crystal of sapphire blue that shimmers with its own internal light.

    A hextech crystal.

    The crystal is no bigger than her thumbnail, but it is the future.

    This is what could make the clans of Piltover rulers of the world if they so desired. Or, if not them, whoever can craft it more efficiently and without the years of work to produce a single item. This crystal has only a low level of power left in it, but it is still immeasurably powerful and outrageously valuable.

    She hadn’t anticipated it would also be so beautiful.

    “Well, go on then,” says the burn-scarred man. “Dazzle us.”

    She lifts the crystal from its holder. It’s warm to the touch, vibrating at a level almost too subtle to detect. It is far heavier than she expects. With exquisite care, Tamara places the crystal within her sphere and fastens it with delicate chains. She checks it is secure and seals her device. The mechanism atop the cube is movable and she twists its interlocking parts to arrange the cardinal points of contact into their engaged positions.

    Her device starts to hum as the conduits find a source of power in the crystal, and a soft blue glow emanates from within. Tamara grins as her device spools up. The hum builds and the taste of metal in her mouth grows stronger. It is getting louder now, unpleasantly so, pulsing in waves.

    The light spheres around the hall pulse in concert with the rise and fall of the bass thrum coming from her device. It is moving across the workbench, the vibrations jittering it left and right, up and down. Crackles of energy flicker around the sphere, flaring from its upper surfaces like lightning running in reverse.

    “Turn it off, Mistress Lautari!”

    Tamara reaches for her device, but a whip of blue light lashes out, carving an angry red weal over the back of her hand. She flinches and backs away from her rapidly overloading device.

    “I can’t,” says Tamara in dismay. “It’s optimizing too fast!”

    She always knew this was going to happen, but she’d hoped the changes she made to the design wouldn’t fail quite as catastrophically as this. A bolt of blue fire arcs out of her machine toward one of the light spheres. It explodes in a shower of magnesium-bright sparks.

    Another follows, then three more. Soon the only light is the violent blue glow of Tamara’s crackling device. The woman with the hextech arm stands and makes a fist. With a rush of sliding metal, the entire workbench falls into the floor, which promptly seals up after it. The outline of the trapdoor is briefly limned in light and a hard bang of detonation echoes from far below.

    “A safety chamber,” says Tamara, relieved her device didn’t explode a few seconds earlier.

    “Yes, Mistress Lautari,” says the woman, sitting back down and picking up her golden quill. “Do you think you are the first apprenta to come before us with a potentially lethal invention?”

    “I suppose not,” answers Tamara. She is disappointed, but not surprised. This was always the intended outcome, despite the best efforts of professional pride to sabotage her purpose.

    The man with the hextech eye writes in his ledger and speaks without looking at her.

    “I think you know which door to take.”

    Tamara’s exit from Clan Medarda’s mansion is far less grand than her entrance. The rightmost door opens into a bare stone corridor that winds downward through the rock of the cliffs until it reaches a steel door with enough reinforcement to withstand a siege ram. A heavily muscled enforcer type with hexdraulic arms and a helmet she’s not sure is actually a helmet opens the door. She’s barely through it before it’s slammed shut behind her.

    It opens onto a side street lower down the city, one that leads back to the cliffs. Not quite Zaun, but not entirely Piltover. The street is paved with mismatched cobbles and foggy with low lying scraps of the Zaun Gray. Gysbert sits opposite on a crumbling brick wall, the smashed remains of his device lying strewn at his feet.

    He smiles as he sees her and says, “It didn’t go well?”

    “Not exactly.”

    “What happened?”

    “It exploded.”

    His eyes widen in surprise. He laughs, then claps a hand over his mouth. “Sorry, shouldn’t laugh. Exploded?”

    She nods and grins. He laughs again.

    “At least all mine did was fall apart,” he says. “Not that it matters. As if Medarda would let a Zaunite into their hallowed ranks!”

    She ignores his bitterness and asks, “Have you seen Colette?”

    Gysbert’s eyes light up at the prospect of delivering good news.

    “I haven’t. I think she made it.”

    Tamara lets out a sigh of relief.

    “Well, at least one of us got in,” she says. “So… shall we drown our sorrows? It’s Progress Day, after all. I think we’ve earned a few after nearly blowing up the learned masters.”

    A figure moves into view, lithe and silhouetted against the light at the end of the street. Others are with her, but they’re clearly deferring to her since she’s the one with the long-barreled rifle pulled tight to her shoulder. The weapon’s muzzle is unwavering, its sights firmly aimed at Tamara’s head. “Sorry, Mistress Lautari,” says the sheriff she’d seen earlier today, “but I don’t think you’ll be getting that drink.”

    Gysbert’s protests are brushed aside as the sheriff and her men lead Tamara away. He hasn’t the courage to follow her, and she’s glad of that. She doesn’t want him dragged into this. She’s frogmarched toward the edge of the cliff, and for a wild moment she thinks they’re going to throw her over the edge.

    But this is Piltover. They do things by the book here. Back home, she’d already have a knife in her guts or be sailing through the air on a long drop to the spires of the city below. Instead, they turn into a narrow overhanging street that winds along the line of the cliffs toward the great funicular that leads down to the busy wharves on the ocean passage through the city.

    “Are you arresting me?” asks Tamara. “What did I do?”

    “Really? You’re going to play dumb?” asks the sheriff. “We searched your room and found everything. The hextech journals, the schematics.”

    “I’m an apprenta,” says Tamara. “I’m supposed to have schematics.”

    They reach an iron-mesh platform attached to a collimated series of rails angled down toward the ocean and docks below. Hundreds of ships throng the wide channel, moored in the shadow of the titanic form of the Sun Gates that allow sea transit from east to west. Some are just passing through, while others berthed offload goods before filling their holds with the bounty Piltover and Zaun have to offer. Tamara sees Freljordian ice-runners, Noxian troop barques, Shuriman grain-galleys and even a few vessels that look suspiciously like they’ve recently sailed from the thieves’ haven of Bilgewater.

    Watching over them all are Piltover’s warship squadrons: sleek, ebon-hulled vessels with twin banks of oars and iron-sheathed rams. Rumor has it they’re powered by more than just the strength of their oarsmen and that each is equipped with a battery of powerful hextech weaponry. Tamara doesn’t know if that’s true, but that people believe it is true is all that matters.

    She’s jolted from thoughts of warships as three of the sheriff’s men bundle her onto the elevator, holding her tighter and more painfully than they need to.

    “Maybe so, but I don’t think many apprenta have such detailed maps of Piltover hidden within their work. I’m Caitlyn, and I’ve walked a beat for more years than I care to count, so I know this city’s streets better than most. And I have to say, you did a damned accurate job. Even Vi could walk blindfold around Piltover with those plans and not get lost.”

    “I don’t follow,” says Tamara, as Caitlyn pulls a lever and the angled elevator begins its juddering descent to the city’s lowest levels.

    “Yeah, you’re more a trailblazer than a follower, aren’t you?”

    “What does that mean?”

    The sheriff doesn’t answer, and Tamara shakes her head, her eyes filling with tears.

    “Look, I swear I don’t know what this is all about,” she says, her voice cracking and her chest heaving with sobs. “Please, I’m just an apprenta trying to catch a break. Signing a contract with Clan Medarda was my last chance to make something of myself before my father’s money runs out and I have to indenture myself to one of the Zaun Chem-forges. Please, you have to believe me!”

    Her pleas fall on deaf ears, and neither the sheriff or her men bother to answer her increasingly histrionic pleas for compassion and understanding as their descent continues. When the elevator lurches to a halt on the dockside, it’s in the shadow of a Shuriman galleon riding high in the water, its holds freshly unloaded. Tamara sees all her worldly possessions stuffed into a metal cart used to haul grain from the holds of such vessels. Her journals and rolled up plans are inside, pages ripped and torn, months of painstaking work discarded like junk. She smells oil and knows what’s coming next. She throws off the grip of the men holding her and falls to her knees before Caitlyn.

    “No! Please, don’t,” she weeps. “Please. I’m begging you!”

    Caitlyn ignores her and walks over to the cart. She lifts a smoking pipe from a passing stevedore and tips its burning contents into the cart. The oil-soaked paper of Tamara’s books and plans bursts into flames with a whoosh of ignition. The fire consumes them swiftly, burning everything to ash in a matter of minutes. Smoke curls from the remains of Tamara’s work, and she spits at Caitlyn’s feet.

    “Damn you,” she snaps. “May the Gray forever be at your door!”

    “Nice try,” says Caitlyn, dragging her to her feet. “You’re pretty tricksy with that accent. It’s good, I’ll give you that. Just enough slang, just enough roughness, but I’ve heard every voice in this city, from top to bottom, and yours just doesn’t fit, you know? A little too much of the soot and spite from your homeland to really pull it off.”

    “What are you talking about?” protests Tamara. “I was raised in upper Piltover. I’m a Goldview Lass! Born in sight of the Ecliptic Vaults! I swear I’m not lying!”

    Caitlyn shakes her head. She’s tired of this game.

    “No, your accent’s good, but it can’t quite cover that guttural Noxian superiority,” she says, punctuating her words with a finger jabbing into Tamara’s chest. “And I know what you are. Yeah, I’ve heard the fireside tales of the warmasons, the warriors who sneak into enemy territory and scout it out. You map out the terrain, find the best ways for an army to advance, laying the groundwork for invasion.”

    Tamara doesn’t get the chance to deny the accusation as Caitlyn’s men march her up the gangway and onto the galleon. They hand her to two swarthy Shuriman bladesmen, hard-eyed killers who’d sell their own grandmother for half a silver gear.

    “You don’t come back to Piltover,” says Caitlyn, resting her rifle in her arms. “If I see you again, I’ll put a bullet in your head. Understand?”

    Tamara doesn’t answer. She sees Caitlyn means every word she says.

    “Keep her below, then dump her somewhere unpleasant in Bel’zhun,” says Caitlyn to the shipmaster. “Or throw her overboard once you get far enough out, I don’t care.”

    The ship is far out to sea by the time they let her up on deck. Too far from land to swim, but Tamara has no plans to get wet. She watches the glittering jewel of Piltover slide away over the horizon, sad to be leaving, but pleased her mission is finally over.

    A shame her artfully prepared plans and schematics went up in smoke, but that was always a risk, and she can recreate them from memory. She closes her eyes and runs through the mental exercises that allow her to conjure walking Piltover’s streets at night, counting steps and mentally mapping every junction, street and winding alley.

    She ponders which of the breadcrumbs she left in her wake allowed Caitlyn to draw the net around her, but supposes it doesn’t matter now. The sheriff of Piltover is clever, but Tamara has a nagging sensation it wasn’t actually Caitlyn who discovered her. That worries Tamara, as it means there is someone in Piltover she doesn’t know about who has cunning enough to unmask a warmason.

    Whoever it was, and no matter how much they might think they know about the secretive Order of Warmasons, there’s one thing they haven’t yet realized.

    That warmasons work in pairs and sometimes it pays to burn one to embed another more deeply in foreign lands.

    Tamara smiles to herself, already imagining the valuable intelligence Colette will be gathering for Noxus in the heart of Clan Medarda.

    She lies back on a bed of empty grain sacks and settles down to sleep.

  10. An Old Friend

    An Old Friend

    Ryze would have been cold if his body wasn’t simmering with nervous energy. With all that weighed on him that day, the harsh Freljordian elements scarcely seemed to have an effect. Neither was he daunted by the distant howl of a hungry ice troll. He had come to do a job. Not one he relished, but one that had to be done, and one he could no longer avoid.

    As he approached the gates, he could hear the rustling of fur cloaks over pine timber as the warriors of the tribe rushed to inspect him. In seconds, their spears were poised atop the gate, ready to kill, should he prove unwelcome.

    “I’ve come to see Yago,” said Ryze, pulling back the hood of his cloak just enough to reveal his violet skin. “It’s urgent.”

    The stoic faces of the warriors atop the fence flashed with surprise at the sight of the Rune Mage. They climbed down and worked in unison to open the heavy hardwood gates, which seemed to croak apprehensively at the sight of the interloper. This was not a place that saw many visitors, and those it did see usually ended up on pikes as a deterrent to others. Ryze, on the other hand, had a reputation that granted him access to even the most hostile regions of Runeterra—

    —For a few minutes, anyway, if no problems arise, he thought.

    His face betrayed none of those uncertainties as he walked between the columns of fierce, wind-chapped faces that seemed to judge him, looking for any reason to try him. A young boy, no more than five, gaped at Ryze, bravely leaving his grandmother’s side for a closer look.

    “Are you a warlock?” asked the boy.

    “Something like that,” replied Ryze, barely glancing at the boy as he continued his stride.

    He found the path that led toward the rear of the fortification. To his surprise, the village had hardly changed since he had last seen it, many years before. He made his way to an unmistakable structure of domed crystalline ice, its brilliant azure hue standing out among the dull surroundings of wood and earth.

    He was always a wise man. Maybe he’ll cooperate, thought Ryze as he entered the temple, steeling himself for whatever lay in wait.

    Inside, an old frost mage was pouring wine into a dish on an altar. He turned to see Ryze approaching, and seemed to judge him silently. Ryze felt his heart sink in dread. After a moment, the man smiled, and embraced Ryze like a long-lost brother.

    “You look thin,” said the mage. “You should eat something.”

    “You shouldn’t,” replied Ryze, nodding to Yago’s slightly sagging paunch.

    The two friends laughed long and easily, as if they had never been apart. Ryze slowly felt his guard begin to drop. There were very few people in the world he would call friend, and it did his soul good to talk to one. He and Yago spent the next hour reminiscing, eating, and catching up. Ryze had forgotten how good it felt to converse with another human being. He could easily stay a fortnight with Yago, drinking wine and sharing tales of triumph and loss.

    “What brings you so deep into the Freljord?” asked Yago at last.

    The question jolted Ryze back to reality. He quickly recalled the words he’d carefully prepared for this point in the conversation. He told a story of his days in Shurima. He’d gone to investigate a tribe of nomads that had swelled in wealth and land, to the size of a small kingdom, almost overnight. On closer inspection, Ryze found a World Rune in their possession. They resisted, and…

    Ryze lowered his tone to suit the silence of the room. He explained that sometimes awful things must be done for the world to remain intact. Sometimes those awful things are better than the horrible cataclysm that would otherwise unfold.

    “They must be kept safe,” said Ryze, finally coming to his point. “All of them.”

    Yago nodded grimly, and the warmth that had been rekindled between the two friends instantly evaporated.

    “You would take it from us, knowing it is all that keeps the trolls away?” asked Yago.

    “You knew this would come,” said Ryze, offering no solution. “You’ve known for years.”

    “Give us more time. In the spring, we will head south. What chance do we have in winter?”

    “You’ve said those words before,” Ryze said coldly.

    To his surprise, Yago took him by the hands, making a gentle plea.

    “There are many children among us. And three of our women are swollen with child. You would doom us all?” asked Yago desperately.

    “How many are in this village?” asked Ryze.

    “Ninety-two,” replied Yago.

    “And how many are in the world?”

    Yago fell silent.

    “It can wait no longer. Dark forces gather to take it. It leaves with me today,” Ryze demanded.

    “You would use it for yourself,” accused Yago, erupting in a jealous rage.

    Ryze looked into Yago’s face to see that it had been transfigured into a scowling visage—that of a fiend, no longer recognizable as the man Ryze once had once known. Ryze started to explain that he had learned long ago not to use the Runes, that doing so would always come with too high a price. But he could tell this madman before him was not one to be reasoned with.

    Suddenly, Ryze felt a severe pain, and found himself writhing on the floor, saliva dripping from his mouth. He looked up to see Yago in a casting stance, his fingers crackling with power that no mortal being should possess. Coming to his senses, Ryze rooted the frost mage in place with a ring of arcane power, giving himself just enough time to get to his feet.

    Ryze and Yago circled each other, clashing with powers the world had not seen in ages. Yago seared Ryze’s flesh with what felt like the power of twenty suns. Ryze countered with a potent series of arcane bursts. After what seemed like hours, the combined power of their attacks breached the walls of the temple, and brought the thick ice dome crumbling down upon them.

    Badly wounded, Ryze dug himself out of the rubble and got to his knees. He saw a blurred image of Yago, battered, and fumbling to open a lockbox that he’d dug out of the debris. Ryze could tell by the lust in his eyes what he was reaching for, and what would surely happen once he had it.

    With his magic energy drained, Ryze leapt on the back of his old friend and began to garrote him with the belt from his own robe. He felt nothing; the man who he had loved deeply just minutes ago was now merely a task in need of completion. Yago struggled mightily, his legs flailing, searching for a foothold. Then he fell dead.

    Ryze pulled a key from Yago’s necklace and unlocked the box. He removed the World Rune, its otherworldly pulse beating with a warm orange glow. Wrapping the Rune in a scrap of his dead comrade’s robe, he gingerly placed it in his satchel and hobbled out of the temple, breathing a mournful sigh at the loss of another friend.

    The Rune Mage limped toward the village gate, past the same wind-chapped faces that had watched him arrive. He looked askance at them, expecting an attack, but the villagers made no move to stop him. These were no longer fierce defenders; these were people who looked stunned to be facing their own end. They looked at Ryze with big, helpless eyes.

    “What are we to do?” asked the grandmother, with the young boy still clutching her furs.

    “I’d leave,” said Ryze.

    He knew if they stayed, the trolls would descend on the village come nightfall, leaving none alive. And outside the village, worse dangers lurked.

    “Can’t we come with you?” called the young boy.

    Ryze paused. Part of him—a vestige of irrational compassion deep within—screamed, Take them. Protect them. Forget about the rest of the world.

    But he knew he couldn’t. Ryze trudged into the deep Freljordian snow, choosing not to look back at the faces of those he was leaving. For these were the faces of the dead, and his business was with those who could still be saved.

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