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Aurora

Most mortals live and die knowing only a single plane of reality—the material realm. However, this view reflects just half of existence. Running parallel is the spirit realm, invisible to many and just as vibrant and full of life. Yet deep in the frozen tundra of the Freljord, there is a vastaya who lives in a blended world of her own...

Aurora was born in the secluded village of Aamu, home to the Bryni tribe, and spent her youth playing with critters no one else could see while exploring a world no one else could appreciate. Though she was happy, she felt isolated from the rest of Aamu. Even her parents didn’t understand her, believing Aurora’s “friends” were merely imaginary.

The only Bryni who wholeheartedly embraced Aurora was her great aunt Havu, who always entertained her stories, fostered her passions, and encouraged her to celebrate her individuality. So Aurora learned to be herself and revel in her own company.

As Aurora grew older, she realized something: Her invisible friends were not imaginary, but spirits. The beautiful, vibrant world she lived in was completely unique, for only her eyes could pierce through the veil between the realm of mortals and spirits.

She meticulously documented this intertwined world, studying Aamu's spirits in hopes of helping others understand the realms as she saw them.

Over time, more and more spirits appeared in Aamu, including ones who felt… different. Lost and wild, they had become "wayward" when the balance between realms was disturbed by mortal affairs. But after investigating this phenomenon, Aurora discovered she could help these spirits return home by getting to the root of their pain.

This was difficult work, but in it, Aurora found her life's purpose.

She knew that continuing her research meant she had to explore the world outside of Aamu. Though the idea of change made her nervous, the prospect of expanding her knowledge inspired Aurora to leave her home behind.

It was during her travels that she encountered a wayward spirit who took the form of a monstrous, twisted elk. He was feral and afraid, lashing out with bloodstained antlers. Aurora was determined to calm him down, and though it took time, she earned his trust. But this spirit was unlike the others—with every attempt to help him, Aurora failed. Undeterred, she convinced the afflicted elk to travel with her, using her powers to tuck him away in the spirit realm as she worked to unravel his mystery.

Having come across a number of spirit walkers as she traversed the Freljord, Aurora sought their advice, believing their ability to channel spirits may shed some light on what plagued her wayward companion. However, they too were at a loss, suggesting she find Udyr, the tundra’s most powerful spirit walker.

Udyr needed just one look to recognize the immense power of Aurora's spirit friend, but the fearsome elk was too lost to commune with. Instead, he encouraged her to ask the demigods for answers.

Aurora decided to first search for the Great Ram, Ornn. She traveled far through ice and snow to study the artifacts of his followers, the Hearthblood, hoping to learn where they had worshiped him. Only through her persistent research was she at last able to discern the location of Hearth-Home—but where once stood a grand settlement was nothing but ruin and rubble.

Aurora knew this was not as it appeared. Using her ability to open a doorway between realms, she stepped inside and was met with the great hall of Ornn's forge, alive with roaring fire.

Ornn was not receptive to his new visitor—but in time, he realized that she, like him, valued solitude and quiet. As he grew to trust her, Ornn finally shared the name of Aurora’s companion: Haestryr. One of Ornn's siblings, Hestrelk, as he was once commonly called, was originally a powerful demigod, but with the waning worship of the Old Gods, many demigods had lost their identities and become distorted shadows of who they once were.

This revelation about her wayward friend brought Aurora one step closer to helping him find his way home, but there was still a long journey ahead of her.

From Ornn, she learned about Ysjarn, the cryophoenix who guides and protects the land while enduring an eternal cycle of birth, life, and death. And, though painful, Ornn also spoke of his brother Valhir, whose relentless storm rages against the Freljord in his desperation to quench the Vorrijaard's bloodlust with the rains of war.

Believing these demigods hold the key to Hestrelk’s recovery, Aurora has left Hearth-Home and now traverses through the material and spirit realms of her frozen homeland in unwavering pursuit of their knowledge.

More stories

  1. The Lost Tales of Ornn

    The Lost Tales of Ornn

    Matt Dunn

    “I have never seen the forgotten god. My grandmother told me these tales, but she never saw the forgotten god either—nor did her grandmother before her, or hers before her, a thousand times over. His legends endure only around crackling fires and meals of roasted fish. The further back we trace our ancestors, the truer the tales become.”

    The children’s weary faces lift a little higher. Firelight dances on their cheeks, but pain lives in their eyes.

    “Gods dwell around us, in the sky, in between clumps of soil, and behind the veil of stars. We need only to seek their favor, to channel their being into our hearts and deeds. For instance, on the sea, it is so cold that your eyeballs might freeze solid in their sockets. No, it’s true! But when sailors rub blubber on their faces and think about the Seal Sister, whose true name is forgotten, they are protected from the icy ocean winds.

    “Others, such as Volibear, refuse to allow their own legends to fade, and still stalk this world. He demands sacrifice and forces obedience, much like the Ursine…”

    They have all heard tales of the half-bear abominations. Fear makes the children lean closer to the fire.

    “Oh yes, little ones—we may speak later of the bearskinned storm-bearer, but the less said about him the better.”

    Like grandmother used to say, once they lean closer to the fire, they’re yours.

    “Instead, these stories concern the firstborn of the gods…”

    Ornn was the firstborn of his brothers and sisters. He leapt into the world, itching for a fight. This was not so easy, however. Trees were weak adversaries, snapping far too easily. Icebergs melted at his touch, running away into the sea.

    Frustrated, he punched a mountain. The mountain did not yield. Ornn was pleased by this, so he challenged the land itself to a good-natured brawl.

    As Ornn wrestled with the land, he dented and bruised it, shaping all of the Freljord that we know today. He headbutted mountains from the planes, and pounded down deep valleys. When he was tired, Ornn thanked the land for the glorious match. The land responded by opening a fiery pit, showing him its very heart, and he was honored to see it was a reflection of him: a fiery ram. The land had deemed Ornn worthy, and bestowed its secrets to him, gifting him the strength of primordial flame, for fire is the true agent of change.

    He looked at the landscape that was the result of his fight and nodded. It would do. After this, Ornn set himself to building tools and weapons.


    My ancestors must be smiling, for at this moment, a light snow begins to fall. Gentle flakes settle on the children’s furred hoods, and they stick out their tongues.

    “Did you know that there used to be no snow in the Freljord?” I ask them. The children look confused. “It’s true. Our lands have always been the coldest in the entire world, but in the early days there was only bitter, dry air, and no such things as stormclouds…”

    It was during the early, cloudless and cold days that Ornn built a house. He made it of the finest lumber. The magnificent home spanned three valleys. Can you imagine that? After completing his majestic Horn Hall, Ornn appraised his work.

    “Good,” he said. These were the days before language, so this was a compliment indeed.

    Now, his sister Anivia was annoyed. Ornn had felled her favorite perching trees to build his home. So she decided to teach him a lesson.

    While Ornn was sleeping, she flew in through his bedroom window. Then, she tickled his nose with one of her feathers, causing him to sneeze a gout of flame that set fire to the bedsheets! The bedsheets set the floor ablaze! Anivia panicked, and flapped her wings to fly away, but this only stoked the fire hotter with the dry Freljord air. Soon, all of Horn Hall was alight.

    The fire raged for days, darkening the skies with ash. Of course, Ornn slept through the whole thing. He awoke atop a pile of ashes in a very bad mood, for he had not had a restful sleep. But he did not know what Anivia had done. And to this day, she has never told him the truth.

    “I complimented my own handiwork, and look where it got me,” said Ornn, surveying the damage. “Never again will I pat myself on the back. I shall let the quality of the work speak for itself.”

    Ornn had one goal in particular for his next home: he did not want it to be flammable. He fashioned himself a spade, a lever, and a fork. With these tools, he could dig for ore, move mighty pillars, and eat the delicious spiced cherries he so enjoyed.

    He hammered and shaped chunks of ore until a black mountain stood. Inside was a great forge that channeled the primordial molten flame from deep within the earth. He was pleased with his Hearth-Home—but it was too hot inside to dwell comfortably, even for Ornn.

    So he dug a trench from the sea, straight to the mountain. The Seal Sister allowed cold waters to rush through the trench and cool the Hearth-Home. Great plumes of steam rose up. It took three days for the mountain to cool enough for Ornn. In that time, the ocean that fed the river dipped several inches.

    By then, so much steam had risen from the waters that the perpetual blue sky was mottled with darkening gray clouds. As these new puffy forms gathered and cooled, they grew heavier and heavier until they burst with snow.

    It snowed for a hundred years. This is why the Freljord still has so much snow today.


    One of the children frowns at me. “If Ornn did so much for the world, then why is it only you who knows the stories about him?” she asks. The girl is young, but has already seen so much hardship that her hair has several shocks of silver running through it.

    “There is one tale that answers this very question,” I reply. “Would you like to hear it?”

    The children’s eager faces say it all.

    Once, there were Three Sisters who needed Ornn’s help in saving their world. Ornn, however, did not care to help anyone save any world, anywhere. It was for personal reasons, and he did not elaborate on the matter. But this did not stop the Three Sisters journeying many days and nights to ask.

    “There are creatures of great and wicked magic that stalk our tribes,” the First Sister said. She had fierceness and war in her eyes. “They want to destroy all things and claim the world for themselves!”

    “This sounds like a problem,” Ornn said. He did not look up from his forging.

    “Then will you fight with us, and use your strength to slay the monsters?”

    Ornn grunted. This grunt meant “no” in such a way as to halt any more discussion. This was understood by all. If you heard this grunt, you would have thought the First Sister wise for not pressing the matter further.

    “These beings watch our every move,” the Second Sister said. There was hope and wisdom in her voice. “I would ask you to take the spade that once dug your mighty river, and use it to dig the deepest trench in all the world. Then we can lure the monsters into the pit ourselves, and solve our own problem.”

    Ornn grunted. The sound of this grunt meant “I will dig that hole,” and that everyone should stop talking immediately. This was understood by all. If you heard this grunt, you would have thought the Second Sister wise for not pressing the matter further.

    So Ornn dug them a trench, for a very deep hole can add much to a landscape. Also, he had planned on digging one anyway, and the proposed location was a fine spot. When Ornn was finished with the trench, he left the three sisters with nary a word, for he had already said far too much to them.

    “That is one deep hole,” the Second Sister said. “I pray it is deep enough.”

    Wind blew up from the freshly dug abyss with an otherworldly howl, as if to say that it was deep enough. If you had heard the abyss’ howl, you would have thought it wise that no one climbed down to measure its depth.

    Several years later, the sisters returned. They looked as if the battles with their foes had taken a toll.

    This time, the Third Sister spoke. Her icy breath reminded Ornn of the cold and dry days, long ago. “Ornn, Builder of All Things,” she began.

    “I did not build all things,” Ornn grumbled. Again, he did not look up from his forging. “Just some of them.”

    The Third Sister continued. “We come now to ask you one simple favor. The pit you dug is so deep and so wide that we cannot build even a single bridge across it. Teach me how to build a bridge that can never break, and I will do the work myself.”

    Ornn raised an eyebrow. He studied the Third Sister’s eyes. He did not trust her, for she had a scent of magic about her, and magic always makes sturdy things weaker. “There are many able bridge builders. Go and bother them.”

    “The other builders cannot make a bridge with the type of stone we have,” the Third Sister replied. “They claim it fell from the sky, and they cannot forge it for all their efforts.” She then presented a chunk of star metal.

    If you had seen the star metal, you would think it wise that only Ornn could possibly ever shape this material, for it was almost as stubborn and unyielding as him. Ornn agreed, but he would do the work alone, and required the star metal itself as payment.

    The Third Sister gave it to him, and he used it to forge a tool to help build the bridge.

    With that tool, and only that tool, Ornn built the bridge. The Second Sister felt bad about the Third Sister’s lie—for they did not need a bridge at all. She asked Ornn what sort of tool it was.

    “I used it to hammer,” Ornn said. “So I will call it ‘Hammer.’ I have said enough.”

    When he was out of sight, the Third Sister walked the length of the bridge, reciting strange incantations across the entire span. This turned the bridge into a crossbar that sealed the beasts below within the abyss. However, Ornn had been right, and the addition of magic ruined the quality of his work. Had the Three Sisters left it well enough alone, it would have lasted forever. Instead, the enchantment would slowly eat away at the masonry. It would take ages, though, so nobody paid it much mind, and the Three Sisters vowed never to speak of Ornn again.

    Ornn, meanwhile, realized he did not like people asking him favors, and threw his spade as far to the west as he could. Where it landed, no one knows, and its fate is lost to darkness.

    Then he turned east and threw his favorite eating fork as far as he could. It landed in the Great Sea. Some say, later, a mer-king found a powerful trident at the sea-bottom, and still uses it to rule his kingdom.

    Ornn was ready to throw his hammer into the night sky, but he could not bear to do it and decided to keep it. Were you to see Ornn and ask him if it is his favorite tool, he would scold you for thinking like a child. But in secret, he favors Hammer above all other things he has made.


    “Dawn brings the plumpest berries and the meatiest fish,” I say to the children. “We need to be rested.”

    They groan in unison and plead with me for one more story. Just one more story.

    “There is only one more story about Ornn left,” I tell them. “We should save it for another night…”

    Only when they pledge to do every chore and not complain about being too tired, do I relent.

    Everyone knows that you never challenge a troll to a drinking contest, don’t they? Even you little ones know not to make a bet with a troll, for trolls are sneaky and will always win. Also, everyone in the Freljord knows that the uglier a troll is, the luckier and more cunning it can be.

    Unfortunately, Ornn did not know any of these things.

    Grubgrack the Hideous was the oldest troll-kin in the world. His chest hair was so long, it got tangled up in his gnarled toes. Ugh! He would often trip over it and break his nose, which was bulbous and misshapen from being broken so many times. He only had two good teeth, one bad eye, and one worse eye. Warts and pimples covered his rotund belly. I will not tell you how he smelled. If I did, you would never eat fermented fish stew again.

    “Build me a door that will keep my treasure safe from thieves forever,” Grubgrack said to Ornn outside Hearth-Home, “and I will give you ten casks of my trollmead. It’s a family recipe.”

    Ornn dismissed his guest, but Grubgrack stuck out his foot to stop the door from closing. Ornn did not want the troll’s bunion-covered toes ruining the paint, so he let the creature go on.

    “Let us make a wager,” said the truly un-beautiful troll. “Whoever can finish a cask of trollmead first owes the other a debt.”

    “If it will make you go away, okay.” Ornn had never been beaten in a drinking contest. Everyone knew this back then, and now you do, too.

    “At least it will be good to have a drink,” Grubrack replied, and his smile warped one of the Hearth-Home’s pillars. While Ornn’s back was turned, the troll slipped a shard of True Ice into a cask and handed it to his challenger.

    They toasted in the jovial manner of the Freljord and drank. Ornn found the trollmead watered down, and he did not like it. However, Grubgrack was halfway through his cask. With his own cask still almost at the brim, Ornn tipped his head back further and drank until he thought he would drown.

    But Grubgrack slammed his empty cask down and belched, and the fire in the oven turned a sickly green! Ornn coughed and spluttered.

    “What is wrong?” Grubgrack teased him. “Are you choking?”

    Then Ornn noticed the True Ice in his drink. It was perpetually melting and watering down the trollmead. No matter how much he chugged, the True Ice had replaced it. He smashed the cask with one hand.

    “You cheated,” Ornn said. His angry voice set off an earthquake that sunk a few islands.

    “Of course! What other advantage would an ugly troll like me have against the mighty Ornn?” In truth, the ugliest trolls have almost all the advantages in the world, but Ornn did not spend much time with ugly trolls, so he wouldn’t know that, but now all of you little ones do. “A deal is a deal,” Grubgrack reminded him.

    “My word is as good as Hammer,” Ornn grumbled. “Even if I was cheated.”

    So Ornn labored for ten days and built the single best door anyone had ever built. He adorned it with a ram’s head, like his own, and the one at the heart of the Freljord. It was impervious to magic and lock-pickers alike. Grubgrack was so impressed with the quality of the door that he was speechless, which is very rare for a troll.

    Ornn fastened the door in front of the troll’s cave, which was on top of the troll’s mountain, and where all the ugliest troll-kin in history had hid their treasure.

    With a grunt, Ornn trundled off, leaving Grubgrack admiring his new door.

    When he had regained his wits, Grubgrack realized it had been a day since he last counted his gold, and he was growing anxious. But he could find no way to open the door! None at all.

    Grubgrack tried brute force. The ram-faced door did not budge. Then, he tried to strip the paint with his foul breath. Again, the door did not budge. Lastly, he tried to pry the hinges from the cave wall but, alas, the door was fixed to the mountain so firmly that the troll only hurt his shoulders trying to shake it loose. He was locked out.

    Grubgrack stormed into Ornn’s forge. “What trickery is this?” he shouted. His breath was so bad, the forge fire nearly flickered out.

    “There is no trickery,” Ornn replied, stoking the flames back to life. “You told me to build a door that would keep your treasure safe from thieves forever, and I did. This door will stand longer than the mountain it is on. No one can break it. I made it just as you asked.”

    “But I cannot get inside!” Grubgrack cried. “And I stole nothing from you!”

    “Time is more valuable than gold,” Ornn said. “So you are a thief, and my work is as good as my word.”

    Grubgrack tried for years to get back inside for his treasure, but the door never opened for him, and he could not even find the keyhole. With each attempt, the ram-headed door stared back at him, an eternal reminder of the time he cheated Ornn.

    And if you listen carefully, up in the mountains, you can hear greedy old Grubgrack’s wails of anguish before any avalanche, even to this day.


    The children are fast asleep, snuggled into each other around the fire. I carry them one by one to the orphans’ tent. Our tribe hasn’t much to share, but we are not the Winter’s Claw.

    The last child is still awake by the fire. He lies on his side.

    “Those stories aren’t real,” he says with the tiniest voice.

    It’s the legless boy. We found him half-dead after our own village had been raided. We couldn’t leave him—I couldn’t leave him—so I wrapped his wounds in bandages, and carried him on my shoulders.

    “I think they are made up. Or… changed to help us go to sleep.”

    “A story is as real as we believe it is,” I tell him, as I settle down next to him.

    “There is a god who is good, but he doesn’t care about us.”

    I nod slowly. “I can see why you would think that, but it is not true. There is one more story I can tell you. It was the last story my grandmother told me before I blossomed into womanhood. She wanted me to be ready, for it is not like the others. But I think you have seen enough to be ready. What do you think?”

    The boy nods. I draw him close to my chest and begin.

    Once, long before the splintering of the Freljord, Ornn had a legion of smiths who lived at the base of his mountain. They claimed to worship Ornn, but if you were to ask him, they were misguided, for he would say he had no followers. Still, it is true that they built themselves a little town and that it was filled with folk who wished to make the finest things in all the world.

    There were thousands of them. They made tools. They made plows. They made carts and armor and saddles. They built furnaces and homes. They called themselves the Hearthblood, for they never felt the biting cold of the Freljord, and could tolerate the immense heat bubbling beneath their bare feet on the slopes of Hearth-Home. They became the finest craftspeople in the world, and their workmanship was surpassed in quality only by Ornn’s.

    Occasionally, he would appraise their work. If he liked what one of the Hearthblood had wrought, he simply said “Passable.” This was a mighty compliment from Ornn, who had learned long ago to let good work speak for itself. Do you remember that tale?

    Ornn never admitted that he admired the Hearthblood but, deep inside his chest, his volcanic heart churned with respect for the hardworking people. They did not kneel or offer him sacrificed flesh. They did not turn his words into scriptures and spread them across the land to people who did not want to hear them. Instead, they focused on their work in silence. They were imaginative, resourceful, and hardworking. These Hearthblood folks made Ornn smile, although nobody knew because they couldn’t see the smile underneath his beard.

    One day, Volibear came to visit his brother Ornn.

    This was no friendly stop, for Ornn and his brother were never friendly, nor had they ever visited one another before. The great bear was going to make war and needed weapons for his army. Ornn saw the army—fierce aberrations, men twisted into other shapes by their efforts to please Volibear. They were simple, and fierce, and quick to anger.

    “Give them swords and axes,” Volibear demanded, with wicked intent. “Give them armor, and I will make it worth your while.”

    “No,” said Ornn, for he wanted no part in Volibear’s warmongering.

    “Fine,” said Volibear. “Have your followers do it instead. I do not care. Do this. I am your brother.”

    This irked Ornn so much that his great horns flared with molten heat. “The people in the town below do not follow me. They build for themselves. They are quiet and work hard. That is all.”

    But Volibear saw beneath his brother’s words to the fiery heart in his chest. For all his flaws, Volibear was very good at reading others.

    “They are a reflection of your own image.”

    Ornn’s horns grew red hot, and then white hot. “If I see you again, Volibear, I will beat you within an inch of your life,” he growled. If you had heard this threat, you would think it wise for Volibear to leave and never return.

    But Volibear loved fighting, and he was not wise, so he took a piece of armor from the walls of Ornn’s forge.

    “If you will not make me what I want, then I will take it.”

    With that, Ornn charged at Volibear and smashed him with his horns. It was so powerful a blow, the summit of the mountain shook.

    This was exactly what Volibear wanted. For centuries, he had grown jealous of the love the Hearthblood freely gave to his brother. It enraged the war-bear.

    They fought for eight days. They fought so hard, the base of the mountain trembled. So fierce was their fighting that molten stone exploded from the peak of Hearth-Home. Lighting strikes barraged the mountainside, and geysers of flame gushed from the cliffs. The skies grew black and red. The blood of the world ran through the highlands as the ground shook. People all over the Freljord saw the results of the battle between Volibear and Ornn.

    When the smoke cleared, the mountain had lost its peak. But worse, the Hearthblood were all dead, and their town was nothing but smoldering ruins and a fading memory.

    For many centuries, the half-mountain once called Hearth-Home has stood silent. Every now and then, a plume of smoke rises from the crater where the peak once stood. Some say it is Ornn, lighting his furnace to keep the fires under the surface of the world from going out. Others say he is building a great weapon that he will one day unleash.

    And there are others still, who believe Ornn was killed by Volibear, for he has not been seen in the Freljord since.


    “And so, Ornn’s name and tales have been lost to time and written out of the histories. These few stories, passed on around our meals of roasted fish, are all that remain.”

    “That is a sad tale, which means it is the truest,” the legless boy says, looking up at me. There is a tear in his eye. “What do you believe happened to Ornn?”

    “I believe when the Great Builder returns,” I tell him, “it will be to remake the world.”

    The boy laughs. “I would like to see that day.”

    “Maybe you will. Do not weep for the Hearthblood. Weep instead for the stories lost to war and time, for once they were more numerous than the stars. Repeat these tales so our children’s children can still hear our ancestors’ voices, and stoke the fire of the forge in our hearts.”

    In my own heart, I can feel my grandmother’s smile.

    It warms me. I feel no cold beneath my bare feet.

  2. Ornn

    Ornn

    Ornn’s name was once spoken throughout the lands that would one day become known as the Freljord. It was widely held that he was the firstborn of the old demi-gods, who had shaped the land itself, and brought forth the first snows.

    More than any other of his kind, Ornn was said to value privacy, solitude, and focus. Beneath a dormant volcano that bore scars from some ancient eruption, he labored day and night, forging whatever his heart desired. The results were priceless tools destined for feats of legend—the lucky few who have stumbled upon these relics note their bewilderingly high quality. Some even claim that Braum’s shield was made by Ornn thousands of years ago, and remains as sturdy as the day it was finished.

    No one can be sure, however, for none can find the forge-god to ask him. Almost all the tales of Ornn’s deeds and accomplishments have been excised from history by his enemies, and the slow march of time.

    The few that remain are remembered by the handful of tribes who can trace their lineage back to a single culture of blacksmiths, architects, and brewmasters. This long-lost populace was known as the Hearthblood, apprentices who journeyed from all corners of Valoran, and gathered on the slopes of Hearth-Home to follow Ornn’s example.

    Despite this imitative form of worship, Ornn never considered himself their patron. He would only give them curt nods or frowns when they offered up their work, and yet the Hearthblood accepted this and were determined to hone their skills. As a result, they came to create the finest tools, design the sturdiest structures, and brew the tastiest ales the world had ever beheld. They believed Ornn secretly approved of their perseverance, and the fact that they were always looking to better themselves in their craft.

    But, in one catastrophic night, all the Hearthblood had accomplished was destroyed when Ornn battled with his brother Volibear at the mountain’s peak, for reasons no mortal could comprehend. The resultant cataclysm was a storm of fire and ash and lightning so intensely violent that it was seen ten horizons away.

    When the dust settled, Hearth-Home was a smoldering caldera, and the Hearthblood were reduced to scattered bones and cinders.

    Though he would never admit it, Ornn was devastated. Through the Hearthblood he had glimpsed the sweeping potential of mortal life, only to see it all lost beneath the indiscriminate wrath of his immortal struggle. Wracked with guilt, he retreated to the isolation of his foundry, and buried himself in his work for an age.

    Now, perhaps he senses that the world is on the cusp of a new era. Some of his siblings appear to have taken physical form once more, their cults of followers growing restless and aggressive. The Freljord itself is fractured and leaderless, and ancient horrors are lurking in the shadows, waiting for any opportunity to strike…

    In the wars to come, and in their aftermath, Ornn knows that the Freljord—and the rest of Runeterra—will have need of a good blacksmith.

  3. The Voice from the Hearth

    The Voice from the Hearth

    Matt Dunn

    No one knew who lit the fire, but we saw the plume of smoke from far away.

    The Winter’s Claw had driven our tribe north, where the land was so harsh that even our warmother Olgavanna shivered through the first night. Our elnuk herd died on the second. At least we had food for the third.

    But even that feast was a memory as we climbed the mountain with no peak. Legless Kriek called it “the Half-Mountain of Old Ornn.” Our shaman had lost his mind, but Olgavanna bade us carry the fool. He had convinced her that our survival lay at the source of that mysterious smoke. The rest of us believed we were marching to our doom.

    The slopes of the half-mountain were a tortured landscape of black stone. We found the ruins of a forgotten city shown on no map—now just a maze of charred foundations. Kriek, perched atop Boarin’s shoulders, insisted it was once named Hearth-Home.

    Dark clouds to the east flashed lightning and winds carried the stench of wet fur and sweet decay. Our scouts did not return. We all knew what this meant, but none of us wished to utter the word “Ursine” aloud.

    We climbed until we stood at the edge of a vast crater. Then, Kriek saw the fire. This was odd, because Legless Kriek was also blind.

    In the center of that basin was the source of the smoke venting into the sky. Olgavanna reasoned that at least the steep crater walls offered respite from the howling winds, and so we descended into what would likely be our grave. The smoldering terrain proved difficult to navigate, but any halt would mean to bow our heads and accept slaughter.

    Then we saw the furnace. The domed structure was the only one that looked hand-made. It was crafted like the head of a great ram, with tufts of goat-grass in the spaces between the smooth flagstones. In the ram’s mouth was a flame so bright, we could find it with our eyes closed.

    We huddled around it for warmth while Olgavanna laid out the plans for our last stand. It was better to die on our feet, than shivering and huddled in the cold. Most of us were farmers, builders, menders, and few were skilled in combat like the other tribes. We cared for our elderly, our sick, and our children. Now we were far from the aid of the Avarosans—but war craves only blood and bones.

    We could only ever stand a chance against the Winter’s Claw. If the Ursine struck first, our defense would be terrifyingly short. That hideous legion of half-bear abominations would overwhelm us.

    And soon enough, we heard their battle-growls growing louder, along with the clamor of their footsteps. We smelled their stench. Hundreds descended the cliffs, like shadows twisting down the basalt slopes. We fashioned spears from our stretchers, and sharpened our carving knives on the flint. We would minister the Rite of the Lamb to our elderly and wounded, and the rest of us would dance with the Wolf. It would all be over by morning.

    No one saw who stoked the fire, but it grew so hot that we needed to back away. Then the furnace spoke, its voice like crackling logs.

    “Volibear is near,” it said. “Seek shelter now.”

    “There is no shelter to seek,” Olgavanna replied to the fire in the forge. We knew not in whose presence we stood. “Enemies are at our heels. The Ursine are flanking us.”

    “The Ursine…” and the forge grew hotter at these words, “…will be stopped. The other problems are your own.” The goat-grass caught fire. The flagstones grew red hot around the edges, then toward their centers. Steam sizzled from the cracks.

    Some shed their clothes to seek reprieve as the temperature rose. Others fainted. The next wave of blistering heat dropped us all to our knees, gasping for air. “I never thought I’d see the day!” cried Kriek, weeping tears of joy.

    Stone began to drip like candlewax. Masonry flowed down the base of the structure. The domed top of the forge melted inward, pulling the rest of the outer shell into a molten pool.

    A flash of orange light blinded us, briefly silhouetting a humanoid figure. Then, a geyser of flame spouted into the air, drops of molten rock hardened on the ground at our feet. Where the massive forge had stood, there was now a hulking beast, its form blurred by waves of heat. There it was, the forgotten legend Kriek always told us about—Old Ornn, as tall as three frost pines. The ancient forge-master cooled rapidly into fur and form, lava dribbling down his chin and hardening into a braided beard. His eyes were glaring embers. In one hand he carried a hammer, in the other he hefted an anvil with equal ease.

    We gathered behind our warmother. Olgavanna gripped Fellswaig, her true-ice axe, and approached Ornn. “If the Ursine are your foes, we will fight by your side,” she said. Then, in a gesture unbecoming of an iceborn warmother, she bent the knee and laid her weapon at Ornn’s feet. Fellswaig’s true-ice melted, revealing an ordinary bronze and iron axe beneath.

    I had never seen true-ice melt. No one had ever seen true-ice melt. We felt it wise to join Olgavanna in her kneeling.

    Ornn grunted. “Stand up. Kneeling is death.” He looked to the gathering thunderstorm swirling overhead. “I will deal with the Ursine. Do not follow me.”

    He lumbered toward the advancing horde, who charged forward with vicious speed. We could see his fire reflected in their large eyes. Boarin hoisted the old shaman higher onto his shoulders. “Old Ornn swinging his hammer, he pounds valleys from mountains,” the legless fool half-sung.

    We watched in stunned silence as the creature stood alone against the Ursine. With a roar, he brought his hammer down onto the ground, and a fissure cracked toward the advancing army, stopping just short of their vanguard. Spouts of lava and sulfur jetted into the sky, hardened fire rained down on the half-bear warriors.

    Whatever Old Ornn was, he fought with the hot blood of the earth.

    Behind the Ursine, giant chunks of slag broke through the ground, cutting off their retreat. Ornn charged and smashed them with more swings of his hammer. Still, they attacked with the viciousness of ten berserkers each.

    But we knew when Ornn reached their rearguard, for there was a deafening explosion—the slag wall shattered, and Ursine flew through the air in contorted arcs of burning flesh and fur.

    The sky darkened with ash. Columns of smoke rose to clash with the menacing thunderclouds, and bolts of lightning lanced through the haze. The world grew eerily still as the Thousand-Pierced Bear itself took to the battlefield. We could see its telltale shape: spears, swords, tusks, all were stuck in its hide. Lightning followed in its wake.

    And it laughed.

    The answering blare of the horn shook our insides. Lava bled from the black cliffs, rivers of fire flowed down the slopes, rushing toward the valley basin, and formed a surging wave. Bolts of lightning stabbed back at the cliffs, to cauterize the wounds in the rock, and a thick, caustic fog blanketed the entire caldera. We saw only blue-white bolts and hellish crimson explosions filtered by the thick vapor. The heat from below the ground scorched the soles of our boots.

    Then we saw that surging wave of flame form into a great stampeding ram. Ornn charged at the molten beast, catching the thing he had named as Volibear between his shoulder and the lava-ram.

    The force of the explosion toppled us all. The legless shaman was thrown a hundred paces from Boarin’s shoulders, laughing the whole time.

    We waited all night for the great cataclysm to overtake us, but it never came. We only heard the roars of the Thousand-Pierced Bear, and the gruff bellowing of the forge ram.


    When the pall lifted in the late morning, we saw that the slopes around us were covered in chunks of hissing scree, and unnatural columns of crusted basalt rose at odd angles from the ground.

    As we realized what stood before us, we recoiled in horror and awe. The Ursine were frozen in stone, their faces petrified masks of agony.

    We did not see any sign of Ornn, nor Volibear. We had no time to look, either. The hunting horns of the Winter’s Claw announced their approach. We picked up our weapons and dug in our heels. What remained of our clothes were scorched tatters of cloth, but our skin no longer prickled with cold.

    Olgavanna’s hair had been singed away, her muscular back branded with heat. Her once true-ice axe was bronze and iron, as naked as we were. She had never looked stronger.

    Our blood boiled. Our stomachs growled. We were raw and blistered, bare and exposed. We smeared our chests with ash in the shape of a hammer, and ram horns upon our faces.

    We sang and chanted in the memory of last night, with the words of mad old Kriek.

    We knew who lit the fire. The Winter’s Claw would know, too.

  4. Volibear

    Volibear

    To some, he is the Thunder’s Roar, the Greatstorm, or Valhir. To others, he is Ruin, the Thousand-Pierced Bear, or He Who Stands. But to most of the tribes who still hold to the old ways, he is known as the Volibear.

    Destruction, strength, and the storm made manifest, the Volibear represents the unstoppable power and fury of the Freljord itself. It was the Volibear and his demi-god kin who formed the land they called Vorrijaard long before the arrival of the mortal races. The sagas tell how he created the Five Fjords with one mighty swipe of his claws, and how his epic battle with the savage magma-serpent, Rhond, formed countless valleys and ravines. When the Volibear finally felled the beast, its blood became the first river in the Freljord, and its colossal corpse formed the Wyrmback Mountains.

    In the days of the first tribes, wild magic ran rampant. The Volibear was venerated and worshipped by all, for they needed his indomitable strength to survive. Great wars were waged, and the Volibear took to the field alongside his followers, clad in rune-inscribed armor made by his brother Ornn, demi-god of the forge. At the time, the brothers’ bond was strong—they often fought at each other’s side, even though Ornn never had quite the same lust for battle. The Volibear reveled in hard-fought victories, and as ever more blood offerings were made to him, his power swelled.

    In time, the Volibear and his kin drifted apart, each focusing on their own pursuits. Even so, there was no true division between them… until new ideas began to usurp the old beliefs.

    Three sisters rose to power, seeking to control and impose order on the Freljord, and the demi-gods could not agree on how to proceed. A few, like Anivia, seemed inclined to work with the sisters, while the Volibear and the Iron Boar wanted to destroy them. Others would have been content to ignore them completely, since these feeble creatures would eventually die like all before them.

    The Volibear looked to the most animalistic and savage of his followers, known as the Ursine. With them, he would defeat the three sisters. In preparation, he sought out Ornn to arm his warriors for battle.

    But Ornn refused. He did not approve of the Ursine’s savage ways, and a terrible fight erupted between the two demi-gods. In the aftermath, the Volibear cursed his brother’s name, and cast off his rune-inscribed armor. He would fight from then on with just tooth, and claw, and might, and thunder. Far from being lessened, the Volibear found his full power was now unleashed.

    With newfound rage, he confronted one of the mortal sisters who sought to steal the power of the demi-gods for herself. Before her entire army, he struck her down, blinding her—but he was unable to stop what she had already set in motion.

    As the centuries rolled by, and despite the Volibear’s resistance, tribes began to venerate and worship the Three Sisters instead.

    Many of the more ancient practices were forgotten. He saw tribes cowering behind stone walls rather than face the rawness of nature. He saw fields being tilled, and farmers herding cattle rather than hunting. He bellowed in fury to see great rivers dammed rather than be allowed to roar free. This was not his Freljord. The change had happened slowly—glacially—but the Volibear finally came to realize that the tribes had been cut off from the wild spirit of the land, making them frail, compliant, and soft. These weaklings had no reverence for the old ways, or old gods.

    Anger and determination rumbled within him. He vowed to tear down all evidence of civilization and return the Freljord to its ancient state as a true wilderness. The people would become strong once more. He would again be honored and feared by all.

    As the call of the Volibear reverberates across the mountains and plains of the north, more and more Freljordians are responding. Slowly, the old ways are being remembered and re-embraced, and his strength grows with each new follower.

    A reckoning of blood awaits… and the Volibear is rushing toward it.

  5. The Winged Beast

    The Winged Beast

    Rayla Heide

    The gated watchtower was empty.

    Shyvana knew its stern, gray-bearded guard, Thomme, would have cut off his own hand before abandoning his post. She had scented human blood while patrolling the northern hills of Demacia and followed its trail to this tower.

    Inside, the smell was all but overpowering, though no bloodstains were visible. As a soldier of Demacia, Shyvana remained in her humanoid form most of the time in order to conceal her true nature, though her dragonic instincts remained sharply intact. She chewed her tongue to distract herself from her growing hunger at the scent. Shyvana climbed to the top of the tower where she could better survey the surroundings, and fixed her gaze on the thick, tangled trees where leaves rustled near the edge of a clearing.

    Shyvana leapt from the window of the watchtower and landed on her feet, five stories below. She detected a hint of blood on the wind, and sprinted west into the forest, dodging branches as she pursued the scent. At the edge of the clearing, a large feline beast with golden fur feasted on Thomme’s mangled body. Atop the creature’s shoulders were black feathered wings, and its forked serpentine tail twitched as if independent of its owner.

    The smell of fresh blood was intoxicating, but Shyvana forced herself to focus on the hunt. She had joined Demacia to be part of something greater, not to surrender to her animalistic desires.

    She crept toward the beast and felt dragonfyre warming in her hands as she readied to strike. But before she could attack, the creature turned from its kill. Its face was hairless and wrinkled, like an old man. It smiled at Shyvana through bloodied fangs.

    “All yours,” it said.

    Shyvana had heard stories of the vellox’s ferocity, its appetite for human flesh and its slick agility. But nothing had prepared her for the creature’s eerily human face; its unblinking eyes held her gaze as it slinked into the brush and disappeared. Shyvana’s heart raced as she sprinted to catch and kill the beast. The vellox’s fur mingled with the dappled sunlight, camouflaging its torso as it leapt over fallen bramblewoods and raging rivers. It could not disguise the blood on its breath, however, and Shyvana followed the scent.

    A fallen boulder blocked the path ahead. The vellox’s claws scraped the rock as it leapt and disappeared over it. Shyvana dug her heels in at the top of the crag to halt her momentum – the rock marked the edge of a wide crevasse, plummeting in a steep vertical drop.

    Across the gap, the forest continued indefinitely, and the vellox was already deep into the thicket. Shyvana sighed; there was only one way to cross the ravine, and she had not wanted to resort to it.

    She checked to ensure no one was watching, inhaled as much air as would fill her lungs and felt her breath burn within her chest. Even across the width of the ravine, she could smell Thomme on the vellox’s fangs. She embraced her hunger until it powered the furnace-heat beneath her skin. With an exhalation of streaming flame, Shyvana burst into her enormous draconic form and roared. The ravine shook as it echoed back her mighty call. She spread her thick, velvety wings, and swept across the ravine into the forest ahead.

    She no longer had to duck between trees. Instead, she barreled through their branches, tearing down anything in her path. She leaned into her wings and the forest blurred into a whirl of brown and green. Woodbears, silver elk, and other woodland creatures scrambled to evade her path, and Shyvana relished the power she felt at their fear. She breathed a flaming torrent of fire, burning a thick grove to smoldering ash.

    She spotted a trace of gold fur ahead and leapt onto the vellox’s back. Its teeth raked her flanks but she barely noticed the pain.

    “I know you,” the vellox snarled, fighting to break free. “They call you the Chained One.”

    The golden beast leapt, slashing taloned paws and grazing her throat with its teeth. Shyvana sank her claws into its back and savored the sensation of tearing flesh.

    “Why do you hunt me?” the vellox asked. “We are not enemies.”

    “You killed a soldier of the Demacian army,” Shyvana said. “Thomme.”

    The vellox drew blood from her neck, but she exhaled plumes of fire and it spun away to avoid the flames.

    “Was he your friend?”

    “No.”

    “And yet you attempt to avenge his death. I fear the rumors are true. You are merely a tamed pet.”

    Shyvana growled.

    “At least I am no killer of men,” she said.

    “Truly?” the vellox smiled through its stained teeth. “You have no thirst for human blood?”

    Shyvana circled the vellox.

    “I see the hunger in your eyes,” it said. “The taste for living meat. You need the hunt as much as I. After all, where’s the fun in a meal without a good chase?”

    Now Shyvana smiled.

    “Which brings us to my intent,” she said.

    Shyvana dashed forward. In one quick motion, she pinned the vellox’s body to the mulched forest floor and gorged on its throat. The vellox spit scorching venom and clawed at her chest, scraping scales from her skin. Shyvana’s eyes burned from his poison and her wounds stung, but she held fast.

    The vellox’s once-glossy fur was now sticky and matted with blood. Its watery human eyes stared up at Shyvana in horror as its life dripped away.

    Though her hunger was unrelenting, Shyvana stopped herself before she devoured his flesh. She exhaled, releasing the dragonfyre from her chest and shuddered as she transformed back into a human. She was disturbed at how much she had enjoyed the kill. Shaking, she lifted the vellox’s body and dragged him back to the crevasse. There he would lie, proof of her inhuman hunger, hidden in the darkness beneath the rock.

  6. Nocturne

    Nocturne

    While all magic can be dangerous and unpredictable, there are some forms or disciplines that even the most skilled mages and sorcerers will shun, and with good reason. For centuries, the practice of “shadow magic” was all but forbidden across Runeterra, for fear of reawakening the horrors it once unleashed upon the world.

    The greatest of those horrors has a name, and its name is Nocturne.

    Towards the end of the Rune Wars, desperate for victory, cabals of warrior-mages sought any advantage they could find over their foes. Although no record names the first of them to cast off their flesh and enter the spirit realm, it is known that they came to stalk one another not only on the battlefield, but in landscapes shaped by their own subconscious thoughts and emotions. Unconstrained by the laws of physical reality, they fought in ways that more mundane minds could scarcely comprehend, even conjuring subtle, etheric assassins to do their bidding. Shadow mages seemed particularly skilled at such things—and so it was, for a time, that they came to dominate the spirit realm, casting it into twilight.

    The thoughts of mortals everywhere were touched by this darkness. It sapped their morale and infected their dreams, with nameless fears hounding them day and night, driving some to commit ever more horrendous acts against their own kin.

    No one can say for certain whether all this suffering created Nocturne from nothing, or if it merely corrupted a lesser assassin-construct into something more willful and deadly, but the shadowy creature that resulted was one of insubstantial form and fathomless dread. Nocturne understood nothing of kindness, honor, or nobility—it was terror made manifest, with none of the restraint necessary to control itself.

    This demonic creature howled within the spirit realm, and set upon those foolish, errant mages who had given it life, thrashing in desperation for an end to its own suffering. It was in pain, and that pain made it cruel, but it quickly acquired a taste for mortal fear. Time has little meaning in that other place, but Nocturne dragged out each and every pursuit for as long as possible, savoring the prey’s anguish before cutting their life’s silvery thread in an instant. Soon enough, there were none left who dared to enter Nocturne’s domain.

    Would the outcome of the Rune Wars have been different if the demon had not played its part beyond the veil? It is difficult to say for certain, but afterwards, what little remained of the lore of shadow magic was hidden away, and its practice carried the sentence of death in many lands.

    Trapped in the spirit realm, and with precious few intruders to sustain it, Nocturne began to starve. The only thing close to the delectable feasts of fear it had once tasted was when mortal minds unknowingly drifted through the ether in the hours of sleep. Drawn on currents of magic to where the two realms divide—and where peaceful dreams can easily become night terrors—Nocturne found a way to manifest itself into the waking world.

    Existing now as a shade, eyes burning with cold light, Nocturne has become a sinister reflection of the most primal fears of the many peoples of Runeterra. From the bustling cities to the desolate plains, from the mightiest king to the lowliest peasant, the demon is drawn to any weakness of spirit it can twist into mortal terror, and everlasting darkness.

  7. Kennen

    Kennen

    A riotous domain of constant transformation, Bandle City was no place for a yordle like Kennen. Searching for harmony and balance, he ventured out from the spirit realm millennia ago. He explored the material realm with boundless curiosity, traveling great distances in a heartbeat. But he was drawn in particular to Ionia.

    In the First Lands, he witnessed ancient wars that none now remember, and a land struggling to rebuild afterward. Kennen grew fascinated by a people seeking balance for themselves and their home. Over time, he returned to Bandle City less and less, choosing to remain in Ionia, where yordles were respected as creatures of the spirit realm. Though he did not age as beings of the material realm did, Kennen embraced mortals, studying them for generations. He admired how, despite their fragile lives, they were diligent protectors of the sacred balance.

    Even so, there were threats to the tranquility of Ionia. Malevolent entities of the spirit realm traversed the land with ill intent. Kennen battled these disturbances alone for years, enjoying the fun each challenge brought, but in the end he understood he was doing little to address why the incursions were happening: imbalance. He discovered a fledgling order whose members actively pursued balance between the realms—who, after careful observation, would judge what needed to be done to restore it.

    They called themselves the Kinkou.

    Kennen was intrigued by the order, led by a distant Eye of Twilight and a vindictive Fist of Shadow. He realized that the Kinkou’s leadership required another aspect. A consensus builder, one who would prevent the warlike Fist from domineering over the introspective Eye, and likewise keep the Eye’s tireless observation from paralyzing the Fist.

    As a creature of both the spirit and material realms, Kennen proposed that he was uniquely suited to be an arbiter. The order accepted Kennen’s wisdom, and he became the Kinkou’s first Heart of the Tempest. As part of the new triumvirate with the Eye of Twilight and the Fist of Shadow, Kennen passed judgment on how best to preserve balance, and his affability and diplomacy kept the Kinkou in harmony.

    Moreover, Kennen noticed that a rift had grown between the order and the people around them, as judgments were carried out swiftly, mysteriously, and without chance for appeal. Again, the yordle realized he could fill a need for the Kinkou. With his fantastic speed and compassion, he was the ideal representative to communicate the judgments of the order to those affected by them. He’d seen how the Kinkou distanced themselves from the people, wearing masks over their faces, and took care to remove his to connect with those he sought to protect.

    Yet there was another side to Kennen, a far more serious aspect as Heart of the Tempest. Charged with Coursing the Sun, he addressed challenges to the Kinkou’s judgments, and not always with words.

    For sometimes, the cost of balance was the blood of the offender—and Kennen’s shuriken and summoned maelstroms were quite capable of silencing all dissent.

    There have been many threats to the Kinkou over the centuries, but none as grave as the Noxian invasion and its aftermath. When Noxus invaded the First Lands, Kennen opposed joining the resistance, even as the war threatened to tear the Kinkou apart. In their darkest hour, after a coup led by a former acolyte named Zed, the yordle guided the order while the new Eye of Twilight, Shen, struggled to lead. Kennen urged the Fist of Shadow, Mayym, to look to her daughter Akali, whom he’d trained since childhood, and see her as a successor.

    But even he couldn’t find the words to stop Akali from eventually leaving the Kinkou, frustrated at the order’s failure to act against Ionia’s enemies.

    Recent events have tested Kennen, a new age of disruption and violence that has thrown Ionia into chaos. Come what may, he will protect the fractured Kinkou Order, fighting alongside Shen to defend the balance of the First Lands. Do not let Kennen’s diminutive appearance fool you—for the heart of the tempest is its calmest part, but when it turns its eye upon you, its force is never more than a moment behind.

  8. Aphelios

    Aphelios

    The moon looms over the towering slopes of Mount Targon, distant, yet impossibly close.

    Born during a rare lunar convergence, when the physical moon was eclipsed by its reflection in the spirit realm, Aphelios and his twin sister, Alune, were celebrated as children of destiny by those of Targon’s Lunari faith.

    Mirroring the celestial event that heralded their birth, the two children knew they had been marked by fate—Aphelios physically gifted like the moon of stone, and Alune magically like its spiritual reflection. Zealously devout, they grew up within a faith of mystery, reflection, and discovery, and embraced darkness not just out of belief, but as the only thing that could keep them safe.

    The Solari who ruled Targon considered the Lunari heretics, driving them into hiding until most forgot the Lunari even existed. The Lunari were left to the shadows, dwelling in temples and caves far from the Solaris’ sight.

    The pressure to be exemplary weighed heavily upon Aphelios. He practiced tirelessly with mystical moonstone blades, spilling his own blood in training so he could spill that of others to protect the faith. Intense and vulnerable, he bonded deeply with his sister in lieu of any other friendships.

    While Aphelios was sent on increasingly dangerous missions to protect the Lunari, Alune trained separately as a seer, using her luminous magic to reveal hidden pathways and truths by the moon’s light. In time, her tasks required her to leave the temple where they were raised.

    Without Alune, Aphelios’ faith wavered.

    Desperate for purpose, he undertook a ceremonial journey into darkness where Lunari were said to discover their paths—their orbits. He followed the moon’s light to a pool where rare noctum flowers bloomed beneath the water’s surface. Though poisonous, the flowers could be distilled into a liquid that opened him to the night’s power.

    Drinking the noctum’s essence, Aphelios felt so much pain that it numbed him to everything else.

    Soon after, an ancient temple, the Marus Omegnum, began to come into phase from the spirit realm for the first time in centuries. Lunari from across the mountain gathered, emerging from hiding to witness the balance of power shift as celestial cycles in the heavens turned.

    The fortress accepted only one occupant, gifted in magic, each time it appeared. This time it would be Alune, her orbit guiding her to the temple. Aphelios, usually asking for nothing, requested to attend the event.

    But as the fortress passed through the veil in a luminous display of magic, a harsher radiance filled the night. Somehow, the Lunari had been discovered even as the celestial cycles turned in their favor.

    An army of Solari descended upon them.

    All seemed lost, the Solari purging the Lunari heresy with fire and steel. Even Aphelios was beaten, his moonstone blades shattered on the ground, blood spilling from his lips as he reached for the noctum…

    But as the battle raged, Alune traveled deeper into the temple—and when she reached its heart, her full potential unlocked. Through the noctum, Aphelios could feel Alune’s power embrace him… and he could hear her voice. With a whisper, she pushed magic into his hands—a replacement for his blades solidifying into moonstone.

    Like the moon of stone and its spiritual reflection, Aphelios’s skill and Alune’s magic converged.

    Those Solari would not live to see the sun again.

    As her power flared, Alune pushed the temple, and herself within, back into the spirit realm where it would remain safe from the Solari. From inside, amplified by the temple’s focusing power, Alune was able to project her magic anywhere, so long as it found a focus—like the poison coursing through Aphelios’ veins.

    Only now did they understand their destiny. Aphelios would hollow himself out with pain, but would become a conduit for the moon’s power. Alune would live alone, isolated in her fortress, but she would guide her brother, able to see through his eyes.

    Together, they would be the weapon the Lunari needed, bound by pain and sacrifice. Only apart could they be together—their souls brushing across the veil, distant, yet impossibly close, converging into something they could not understand.

    To protect the survivors of the attack who retreated back into the shadows of the mountain, Aphelios’ training as an assassin has been given reach by Alune’s magic—his blades now an arsenal of mystical weapons, perfected by Alune over the course of many missions together.

    Now that the power balance of Targon is shifting, and the Solari know the Lunari still endure, Aphelios and Alune are needed more than ever.

  9. A Piece of Shadow Cake

    A Piece of Shadow Cake

    Odin Austin Shafer

    Xayah jumped upward into the trees’ foliage, dodging the gunfire that exploded from the temple’s walls. The humans called their weapons “Kashuri rifles”. They were deadly, and the town’s guards were obviously trained warriors. But they were too late. Too late to hit her. Too late to stop the tribesmen she commanded, who had already climbed the ancient temple and reached what it guarded: a quinlon.

    It was a circle of five massive rocks, orbiting around each other, floating in the sky. A great ward, it contained ancient enchantments, which held back and limited the natural magic of this land.

    From the quinlon’s gray stone hung a dozen ropes, attached to spikes that the vastayan tribesmen had cast and hammered into it. The tribesmen were the Kepthalla vastaya. Their bodies were feathered, like Xayah’s own tribe, but their heads were long, and from their crown grew great horns.

    Hanging from some of those lines, with ropes tied to their waists, were the bodies of the slain. And on the ground far below were more dead bodies. A dozen comrades who had died trying to reach the stone—killed by the humans’ cruel missiles. But their sacrifice had, at least, secured the line Xayah needed.

    She nodded to Rakan, her lover and partner. He stole a kiss from her as he took the bundle she held. Then Rakan bounded into the treetops.

    “Whooo!” He screamed in joy as he skipped from tree to tree before jumping into the sky with breathtaking speed.

    His final leap traversed the height of the tower, a distance greater than a dozen men standing on each other’s shoulders, and still he was rising higher and higher into the air.

    Xayah felt her lungs empty. So many had died for this moment… and in it she feared her lover might join the dead. Everything seemed too bright. Rakan’s cape glittered like the sun through the thin autumn clouds. The guns were tracking him. Aiming. It all came down to this. But the energy of his leaps was slowing…

    Above him, on one of the ropes, a Kepthalla tribesman swung down from his hiding place, toward Rakan. But Rakan was slowing. And the guns began firing at him.

    It was a ludicrous plan, based on some idiotic circus move she’d seen Rakan perform. Xayah knew she shouldn’t have used it. She was risking the battle, the fate of this tribe, and her lover’s life all on Rakan’s luck and athleticism. He was a warrior and an acrobat certainly. But there were so many guns. If he failed—if he hesitated—if he slowed… if he got hurt…

    The tribesman hanging from the stone held out his hands and Rakan grabbed them, propelling himself even further upward.

    And then he was on the side of the quinlon. He ran up its near-vertical surface, his cape flowing behind him majestically. And he was laughing. Laughing and mocking the mortals firing at him.

    “You beautiful bastard,” Xayah whispered joyfully. She felt her hands unclench at last.

    “What, warleader?” said the diminutive Kepthalla messenger-singer beside her.

    “Sound the retreat! Get everyone off that rock,” Xayah roared.

    The messenger blew the horn he carried. Its strangely deep and melancholy sound echoed through the forest and off the temple’s walls.

    The Kepthalla tribesmen began to flee from the quinlon. Rappelling, jumping, falling, before running for the forest. They were easy prey for the human marksmen… but they didn’t take the bait. The mortals knew that Rakan was the only target who mattered now. But now he was alone.

    Gunshots exploded around him, peppering the stone of the quinlon with tiny holes. When he reached the top, Rakan set down the package, then glanced around in confusion. He looked down at Xayah and shrugged.

    “No, you damn idiot!” Xayah screamed. “The matches! The fire sticks behind your ear!” But her words were lost in the gunfire and distance.

    Xayah leapt to the top of the trees, exposing herself to the marksmen, and mimed reaching behind her ear.

    The bullets were impacting all around him, sending up tiny shards of shrapnel and dust. But Rakan only covered his eyes from the afternoon glare and looked to Xayah. Seeing her gesture, he seemed to suddenly remember the rest of her plan.

    He yanked a match from the feathers behind his ear. Struck it on the rock. Leaned over the bundle with it. Then jumped clear.

    He used his cape to direct his fall, gliding and banking, somehow always evading the gunfire directed at him. He was a battle-dancer, and their true skill was feeling what an enemy would do, even before they did.

    He crashed through the treetops, lost control briefly, hit a tree limb, then somehow backflipped and landed gracefully beside her.

    “I am gorgeosity in motion!” Rakan shouted in triumph. He held the smoking match out to Xayah. “Do we still need this fire stick?”

    Ashai-rei,” Xayah swore while rubbing her forehead. “No, we don’t need the match anymore.”

    “Now what?” Rakan asked.

    “Watch as one of the humans’ own weapons—a bomb used against our people in Navori—watch as it destroys our prison!” Xayah shouted, not to Rakan, but to the Kepthalla tribesmen gathering around her.

    Only silence replied… followed by another round of gunfire raking the woods.

    “Rakan, did you remember to light the fuse?” Xayah asked with all the calm she could muster and wondering, not for the first time, why she trusted him with these things.

    “Fuse?” Rakan asked.

    But before Xayah could scream, an explosion cracked overhead.

    The largest rock of the quinlon broke apart. It was larger than any house, and its remains crashed into the other floating stones around it. And then the other, surrounding rocks stilled, no longer rotating.

    “I put the fire stick on that little string,” Rakan said as the remaining stones of the quinlon began to quiver. Then, all at once, they plummeted downward. The earth shook as they crashed into the valley and monastery below.

    The giant quinlon was gone, and the countless centuries of magic it had held back was suddenly released, like a dam crumbling and releasing a flood.

    Around Xayah, the forest shone with light. Will-o’-the-wisps pulsed to life like miniature stars. Oddly-shaped beings of wild magic, glimmering with the light of the spirit realm, faded in and out of existence all around her. It was glorious.

    She looked to Rakan, and he smiled back at her. His cape shimmered, crimson and gold. His feathers ruffled and peacocked. As the magic swelled, the faint impression of horns grew out from his sharp cheekbones, but he batted them away in favor of darkening his face to a color matching Xayah’s.

    “There’s so much, I can feel it. I can feel it changing us,” Xayah said as she breathed it in. It was as if a great iron bar had been clamped tightly around her chest, throat, and skull for years, and now she was finally free of it. Her feathers rose around her and she realized with only a passing thought she could effortlessly change their color, shape, and size. Though the initial wave of freed magic was ebbing, it took only a flick of her consciousness for her to rise into the air, high above the ground.

    “We are born from here. On these edges of this world. Half of spirit, half of form.” The Kepthalla tribesmen gathered beneath Xayah, and her voice boomed as she spoke. “This is what we have fought for. This is the land of your ancestors. As it was. As it is meant to be.”

    Xayah slowly floated back down to the ground. The tribesmen around her, with their mouths open in wonder, were also transforming. Invigorated by the magic suddenly available to them, they cheered, laughed, and roared in joy.

    Xayah’s Kepthalla messenger-singer—a previously shy runt—grabbed her and spun her around in a hug without warning. “You did it!” he screamed in joy. “You did it!”

    “Now, you must defend it,” Xayah laughed as she gently pushed from him, allowing herself to float away.

    The messenger, with the slightest twist of the magic available to him, transformed his sounding horn. Now it was longer than a tiger, and a dozen bone pipes grew from the instrument. Into it he blew a song as joyful as it was overwhelming.

    Behind Xayah the forest was moving. The trail they had taken here, which turned right then left, now also turned the other left, into the spirit realm. A direction that went through places-past, places beyond the forests—and would transform any who took it.

    “An ancient pathway has opened!” Xayah whispered in awe. She had not expected the magic here to be so strong. She turned to where Rakan had been, but found him missing.

    She spotted him at the forest edge, his cape glowing like the afternoon sun. He was looking outward.

    Mieli?” she asked as she approached, using the ancient word for lover.

    “We destroyed it,” Rakan said solemnly.

    “Yes. We are free—that quinlon is no more.”

    “No, their town.” He indicated the temple and the human settlement around it.

    Vines larger than wagons churned the earth. They ran like massive waves from the forest, smashing a dozen houses into flinders.

    The other woodwoven houses in the town were growing uncontrollably, folding in on themselves and crushing all inside, as they transformed into colossal trees.

    A mortal woman, clutching a small child, ran from her home to a horse cart. Behind her, a man barely escaped being squashed by a huge vine that fell and crumbled his house.

    He was carrying an armful of their possessions. He threw them into the cart, but as the wave of powerful freed magic overtook them, the vehicle burst to life, reforming itself as the plants from which it had been fashioned. Xayah watched as it changed into a giant insect-like creature made of wood and vines. The man slashed at the creature with a walking stick, before fleeing from it with the woman and child.

    An old man with a long braid struggled on the undulating earth. He scrambled for a few paces before a pair of glowing forest spirits, shaped like ghostly butterflies, grabbed him. The spirits dragged him into the air. Then, growing tired of his struggles, they dropped him as they rose over a tree. He landed with a thud. His soul shuddered against the confines of his body, seeking to escape its own shell and join the forest.

    Other mortals were running past him. Xayah could see their souls buffeting against the confines of their bodies too. An old woman grabbed the old man with the braid, lifting him to his feet, and together, limping, they fled… as the earth and spirits churned around them.

    “The humans’ greed brought this to them,” Xayah said finally.

    Rakan’s said nothing in reply. Xayah followed his gaze back to the destruction her plan had wrought.


    After their victory, Rakan and Xayah had received a call for aid from the Vlotah tribe, and it had taken three moons to travel to their main village.

    It wasn’t much to look at. The Vlotah had always been a small tribe, even in ancient times. The town was little more than a couple dozen warping trees that surrounded a crystal pool. As Xayah and Rakan were led into the village by a guard, a few of the trees grew openings and Vlotah tribesmen stepped outside to see who the visitors were.

    The Vlotah were lithe and narrow, but with massive shoulders that protruded vertically from their backs like wings of bone. Their iridescent fur glittered in the light, first green, then purple, all over their bodies—save for their faces, which were creamy-white and vaguely feline in aspect.

    But tints and vapors of sickly yellow and black seemed to be weeping from the trees, the vastaya, and even steaming from the pool. It was the color of hunger and sickness.

    Xayah whispered that she thought the vastaya here looked too weak to fight, or even help her and Rakan fight.

    “The magic here is unclean,” Rakan observed. “We should leave quickly. It’s upsetting my coat.” He ruffled his feathers.

    “Rakan, a victory here would raise awareness of our cause across Zhyun. We need another success to prove a rebellion is possible.” Xayah looked again at the tribesmen around her, pitying them, and confirming her suspicions that they were too sickly to fight for themselves. “The Vlotah tribe asked for our help. And clearly they need it, my love.”

    “Is helping them more important than me looking amazing?!” Rakan said incredulously, then flashed a smile to reveal he was joking.

    “Obviously not,” said Xayah, playing along and finding herself cheered by his humor.

    “We have to pri-or-i-tize!” Rakan cried, emphasizing every syllable.

    “Rakan and Xayah, I presume?” a voice rumbled.

    In the center of the village, sitting cross-legged on a boulder shaped like an eight-legged turtle, was an ancient Vlotah. He was white-furred and wearing a crown shaped to look like elk horns.

    “I am Leivikah, the Vlotah tribe’s elder,” he said, before coughing.

    Xayah and Rakan bowed. A crowd formed around them. Dozens of the Vlotah tribesmen were whispering in their own tongue.

    “We have heard of how you saved Consul Akunir and Speaker Coll at Puboe. I am hoping you can help us,” Leivikah said, with a weak voice that barely rose above the crowd’s whispers.

    Xayah glanced over to her partner and he took his cue.

    “I am Rakan,” he confirmed with that deep voice he used sometimes. It was loud and certain, and somehow it held a smile behind it. Its confidence silenced the crowd. Then, with his shoulders squared and his back arched, Rakan turned so as to make eye contact with everyone around them. “And this is Xayah, the Violet Raven. You have heard of her triumphs, and her call for rebellion.”

    And just like that, the crowd and elder were hanging on his words, excited he was here. Xayah shook her head, amazed how Rakan could so often say almost nothing, but with exactly the right feeling. She secretly nudged him in the back, keeping him focused.

    “Oh, uh… We have answered your summons and we are happy to visit you as friends, or… as comrades. Tell us how we can help.” Rakan finished by flashing his glowing smile.

    “Thank you, Rakan and Xayah, our need is great.” Leivikah rose unsteadily with his staff, then pointed toward the mountains. “North of here is the Kouln temple. It contains a small crystal quinlon. For many generations it has conditioned the magic of this region, and we have lived in peace with the mortals who tended it.”

    He coughed and indicated the sickness around him. “But black-and-red-clad warriors calling themselves Yanlei have taken over. Now the magic here has dwindled and darkened. We attempted to retake the temple with the good monks of Kouln, but were driven back. Now we are too weak and too few to fight. It is our hope that, with your help, our allies can reclaim their sacred place.”

    Xayah frowned and looked at the poverty around her. She began speaking then stopped herself, before finally saying with irritation, “You want us to help some humans retake a quinlon?”

    “We have heard of your great successes,” Leivikah said.

    “You heard we destroyed the quinlon in the valley of Houth and freed the Kepthalla tribe,” she said.

    “The monks of Kouln are—”

    Human,” Xayah snapped, interrupting the elder. “Why would we—and why should any of you—care about squabbles between the mortal races? You ask us to help those who strangled the magic of these lands? Are you a fool?”

    Elder Leivikah snarled and then looked to Rakan. But Xayah’s partner didn’t appear to be paying attention. He was humming and balancing a twig he’d just found on his index finger.

    “We will help you. But only by destroying the quinlon—not by surrendering it to some monks,” Xayah said finally.

    “That will destroy the valley town!” the elder exclaimed.

    “Yes,” she agreed.

    “Many people will die!”

    “Many humans will die,” Xayah said, correcting him.

    “And when the humans try to take back their lands? What will—”

    “With magic, you can defend it.”

    “This is no way to speak to an elder!” Leivikah roared at Xayah, spittle coming from his mouth. “You do not have rights here, child! You make demands without knowing our tribe’s ways. Your fame as a warrior does not make you an elder!”

    As Leivikah ranted, Rakan stepped away from Xayah and darted along the edge of the crowd, like a predator circling its prey. What few warriors this town still contained quickly backed away from the challenge Rakan was implying. Suddenly he leapt up onto the giant stone, landing beside the elder. Rakan stood over him for a moment.

    “Do you want me to slap you off that rock?” Rakan asked.

    Leivikah saw all of his guards had stepped away from the famous battle-dancer. Then he stammered, “I… I meant no disrespect.”

    Rakan continued, “My lady speaks wisdom, fool. And she speaks only the truth. Listen. And watch your tone. Or we’re gonna have a problem.”

    Rakan leapt back down from the rock as the elder pleaded. “My tribe only wants to return to the way it has been. The monks of Kouln have never broken their promises to us, and have protected us. We are not war-seekers like you.”

    Rakan walked over to Xayah, adjusted his feathers, and then scratched his ear.

    “What do you think?” Xayah asked quietly.

    “About what?” Rakan replied in a whisper.

    “About what he was saying?”

    “I wasn’t listening to the words,” Rakan shrugged. He kissed her on the cheek and said, “You were both yelling. You were angry, but he is just scared.”

    Xayah smiled, realizing Rakan was right before whispering, “Thank you, mieli.” Then she gave him a quick kiss on the lips.

    “I’m sorry, Elder Leivikah,” she said apologetically with a bow. “I also meant no disrespect.”

    Then Xayah placed her hand over her heart and said, “You are afraid. There is no shame in that. But as long as you rely on humans to keep their promises, your tribe will never be free. And that is what I truly fear. How many generations has it been since you saw a child in this village? More than most of our people? Look around you. Your numbers were dwindling long before these new warriors appeared. But in the Kepthalla forests they have hope for the future. They hope that children will be born again—because, at last, the magic there is free!”

    She looked around the crowd—like Rakan had—making eye contact with as many tribesmen as she could. “Rakan and I have fought these Yanlei before. Many know them as the Order of Shadow, and they are dangerous. Very dangerous. But we are willing to fight for you. We want to help you!”

    Then Xayah let her shoulders drop, and shook her head. “Neither honor nor oath-magic binds you to those Kouln monks anymore—so we offer you a chance to take back your lands. You need only the courage to accept our offer and protect what is yours!”

    The elder stared at her for a long moment before replying, “You are truly as fierce as your reputation, Xayah of Lhotlan, and we thank you. We will consider your words, and I will have our answer for you in the morning.”

    As the elder rose to his feet, Rakan asked Xayah, “Are we staying the night?”

    “Looks that way,” she replied.

    Rakan pointed randomly at the crowd. “Which one of you wants to make me dinner? And… do you have chocolate?!”

    Unsure of the human substance he was seeking, the crowd exchanged confused looks. Rakan turned back to Xayah and with annoyance cried out.

    “No chocolate?!”


    In the morning, Elder Leivikah made his decision. He swore his people would defend any lands reclaimed by the wild magic released, and he assigned the few warriors he had to Xayah’s command.

    After looking at their weakened and sickened condition, and because she knew the Vlotah tribe would need its warriors to defend their lands later, Xayah decided it was best to use them only as a diversion.

    So while Xayah and Rakan were attempting to retake the temple alone, the Vlotah warriors would instead attack the Yanlei patrols—and hopefully draw some of their numbers away from the temple.

    It took Rakan and Xayah a day to walk from the Vlotah’s forest to the giant village the elder had spoken of.

    Looking down on it from the hilltops, Xayah and Rakan saw it was far larger than any they had encountered in years. It was a small city, which dominated the entire valley with hundreds of dwellings.

    “Can we go around it?” Rakan asked.

    “No. Not unless we climb on the bare cliff walls surrounding the city.”

    “Climbing could be fun.”

    “We would be exposed the whole time we were on the cliff’s face. If the humans have ballistae, or their Kashuri rifles…”

    “I hate tubebows,” Rakan grumbled. Then he gestured to the hills beyond the town. “I can hear the quinlon disturbing the magic. But I can’t see it. A forest is after the town.”

    “We can rest there. But we must pass through the town without being spotted by the black-and-red-clad ones. They will know of us from what happened at Puboe and with the Kepthalla. We must try to look like humans.”

    “Perhaps some of the Vlotah can circle back to help us get around it,” Rakan suggested.

    “They are too scared and too weak, Rakan,” she replied. “And they would only draw attention to us.”

    Xayah began pulling items from a bag she had taken from the village. “The Vlotah gave us human-style foot coverings. And we’ll wear big hoods.”

    “That cloak is gray,” Rakan said with breathless horror. “That’s not even a color!” He snapped a twig off a tree and threw it with great force into the forest.

    Xayah looked down at the garments, and then she too shuddered at the thought of putting these coarse human fabrics over her feathers.


    Guards dressed in black and red were closing the gate and waving the last visitors into the city as night fell. Xayah ducked her head down as she and Rakan walked past them.

    As she entered through the gate, she stole a glance at the great town’s wall. It was massive, many times the height of the tallest tree in the forest.

    “Rakan, could you jump over this wall?” Xayah whispered.

    “Why?” he asked.

    “If we had to get out of here quickly,” she said.

    He looked up at the wall, judging the distance, before saying, “No—too little clean magic here.”

    She could feel the ill magic used to construct the wall. It was alien, even for mortal magic. Dark and angry. She had only felt its like once before… at Puboe.

    The enormous thorn vines, each wider around than a horse, hadn’t been asked or coaxed into dragging these stones into the wall—they had been goaded and forced. And the magic that held the wall and ramparts above her wailed and growled.

    The wall would be a powerful barrier against invaders, but she wondered what would happen when the vines, which had been holding this magic, were suddenly let free.

    The gates closed behind them and locked. Xayah and Rakan hid amongst the travelers and peasants who walked down the main road toward the town’s center.

    “There is a mage here,” Rakan said.

    “I hear their magic,” Xayah replied, “but I can’t see them.”

    “Above us.”

    On a tower made out of cut and dead trees, a man stood in burgundy robes. From his eyes a strange darkness emanated, and he held an ornate brass bell which misted a dark vapor.

    “He is looking for vastaya and yordles,” Rakan said with certainty.

    Xayah grabbed Rakan’s arm and pulled him into an alleyway, as the mage screeched a horrific sound. He had seen through their disguises. Horns of alarm blared from the walls answering the mage’s cry.

    Footsteps and guards shouted behind them. Xayah and Rakan ran, dodging from alleyway to alleyway, but soon discovered the streets formed a labyrinth.

    They could feel the mage scrying to find them. He was swinging the magically touched bell. It chimed softly but let free an invisible lash of magic in their direction. Again and again, it released a sound no mortal would hear—or feel the pain of—but which cracked like a giant’s whip in the ears of the vastaya. One of his strikes crashed down the alleyway, just missing Rakan as he dove against a wall.

    The bell’s magic vibrated their feathers and for a moment Xayah thought they had been discovered. But then the mage rang the bell in a slightly different direction, down another alleyway. He was searching blindly, clearly uncertain what and where they were.

    Ahead, at an intersection, the Yanlei guards were grabbing townsfolk and dragging them out into the open where the mage could see them.

    One of the guards, a leader, was dressed differently than the rest. He wore a dark gray vest of rough cloth, unbuttoned. To the vastaya, he seemed malformed, touched by some sort of corruption. Rakan nodded to the black-within-black tattoos covering both of the man’s arms.

    “Shadow magic,” Rakan growled.

    Xayah nodded. “They are insane.”

    “Let’s see if he can dance,” Rakan said. On instinct Xayah grabbed her lover’s hand and held him back.

    Just then, the man’s tattoos came alive. They rose from his body like smoke. Their darkness solidified into barbed talons like a spider’s legs, each holding a cruel hook-sword. Then these shadow forms slashed a villager who had resisted being pulled out into the open. The man hit the ground screaming, a red gash along his back.

    Rakan and Xayah swung against the wall under the overhang of the building next to them, then slipped into another alleyway that stank of rot and garbage. Then seeing it free of guards, they ran with everything they had. Bounding off the walls and drawing on some of the reserves of magic they held within themselves for greater speed. But the alleyway curved around. They discovered it led only back to the wide street.

    Behind them several of the black-and-red-clad warriors appeared on a balcony and leapt down.

    Rakan scanned the street, looking at each of the houses and inhabitants. Then he grabbed Xayah’s hand and dragged her around the corner toward a nearly ruined house with failing timbers.

    “What are you doing?” Xayah asked.

    “This one is good,” Rakan responded, indicating the house’s recently swept entranceway and clean windows.

    “What?!” Xayah responded.

    One of the guards down the street spotted the desperation of their pace, and indicated the pair to his commander. The tattooed brute was still standing over the wailing peasant.

    “What’s wrong?” a woman’s voice asked.

    Xayah turned and saw an elderly woman dressed in yellow. She had long white hair held up in an elaborate braid, and her eyes were narrowed in suspicion.

    “Nothing,” Xayah replied. “We were just—”

    “The guards are looking for us,” Rakan interjected. “We need help.”

    The woman looked to the guards, then back to Xayah and Rakan. Rakan gave her a hopeful smile. “We mean no harm,” he assured her.

    “Quickly, come through the side door,” she said, gesturing to the alleyway beside her house. Then she closed and barred the front entrance behind her.

    Rakan and Xayah ducked into the alleyway and ran along the side of the house. It was a dead end… and they couldn’t see any doors.

    “Damn it, why would you say that to her?” Xayah cursed. She could hear the mage scrying above them—his magic cracking loudly through the spirit realm. They could see the shadows of the guards in the street, heralding their approach.

    But then, a wall suddenly moved, as a hidden door into the house slid open. The old woman leaned out and gestured for them to come inside.

    Once the pair was inside, the old woman slid the smugglers’ entrance closed, hiding its existence.

    The two vastaya looked around and discovered they were in a storage room with a low ceiling and dirt floors. It was dark and illuminated by only a single oil lamp and the glow of a pair of dying ekel-flowers.

    Beneath her cloak, Xayah formed two feather blades and readied them.

    Perhaps sensing the danger, the woman backed away toward a full-moon spear resting against the wall. It was a fine weapon, well-oiled and touched by ancient magics that purred happily inside of it.

    “You are vastaya?” the woman said cautiously.

    Before Xayah could stop him, Rakan nodded and said with the deep voice, “I am Rakan, battle-dancer of the Lhotlan tribe.”

    To Xayah’s surprise, the woman let out a deep breath, and laughed. “Leivikah told me he was seeking your help, but we have heard no word from the Vlotah tribe since then. I am Abbess Gouthan.”

    There was a loud banging on the front door.

    “Stay quiet, I’ll get rid of them,” Gouthan said as she hurried to the front room, sliding the hallway’s door closed behind her.

    While the abbess checked who was at the front door, six young mortal acolytes appeared from the house’s other rooms. Many wore bandages and appeared injured. They nervously exchanged glances with each other. Xayah could sense them gathering what little magic they could muster.

    Xayah slid one of her hands inside the woolen cloak she wore and willed a new feather blade into existence. If the monks attacked, it would be too close for her to throw the daggers, so she altered the blade’s handle, shaping it into a short falchion.

    When Abbess Gouthan reappeared, the woman held a finger to her lips to indicate they should stay quiet. Then, almost silently, she sent her more heavily injured monks back into their rooms, while she and her two remaining students readied a cooking fire. They quietly sang and hummed a haunting tune as they began to prepare food.

    Rakan put his arm around Xayah’s shoulder and led her to a low table in an adjoining room. The couple sat down together. While the monks cooked, Xayah slowed her breathing before cautiously reabsorbing her blades and their magic back into her feathers.

    As she waited, Xayah wrapped both her winged and woolen cloaks around her legs—only a few beeswax candles and the cooking fire illuminated their side room and barely held back the evening chill.


    When the candles had burned down to a thumb span, the abbess and her two attendants finished cooking and quietly joined Rakan and Xayah with several plates of food.

    “We hid in the hills for a few weeks after they took our temple,” Gouthan whispered. “Then, like you, we snuck into the city.”

    She and one of her students passed the meager food they had prepared from the fire pit of their kitchen to the table Rakan and Xayah sat at.

    “This old house was my family’s long before I became the abbess of Kouln temple. We managed to avoid detection only because the Navori—”

    “Who is the warrior with black tattoos?” Rakan asked.

    “The warriors with tattoos are the Order of Shadow. They are a part of the Navori Brotherhood… or they were, when—”

    “Their tribe is at war with yours?” Rakan interrupted again.

    “Not exactly,” Gouthan replied patiently. “They took our temple but let most of us live, I suppose to keep the local villagers from revolting against them. The peace ensures they can gather the foul shadow magic they are harvesting. But I’ve been sneaking my students back into the city. Readying ourselves.”

    Rakan bit into the stone-cooked bread. “You sang ‘Theln and the Falling Leaves’ while cooking this?”

    “Yes,” Gouthan replied. “When vastaya cook, the song is important, right?”

    “It is important,” Xayah said without emotion. Her plate sat untouched in front of her.

    Rakan explained, “For stone flour bread, it is traditional to use a happy song that you can drum with.”

    “And you can taste that?”

    Rakan shoved another piece of bread into his mouth and nodded.

    “My apologies, we have so little to offer you, and even less skill in your customs,” the abbess said before bowing her head. She was clearly ashamed of what her order had been reduced to.

    Rakan patted her on the shoulder. “It’s good! It’s not a song used for stone bread, but it goes well with this flour.”

    “You are too kind.”

    “He is hungry,” Xayah said.

    “Now that we have shared food, can we discuss how we will take back our temple?” the abbess asked hopefully.

    “Your help will not be needed,” Xayah responded.

    “My students can lead you there. I myself can stand against more than a few of the shadow warriors. Also I sent word to the Kinkou Order—surely they will send reinforcements.”

    Xayah and Rakan exchanged a glance. Then Xayah asked, “How many of these Yanlei warriors are in the city?”

    “Perhaps a hundred.”

    “And at the temple?”

    “Perhaps fifty.”

    “We can handle that number,” Xayah said.

    “Alone?”

    “Alone.”

    “They are bad dancers,” Rakan murmured, while grabbing another piece of bread.

    “But surely, if we wait for the Kinkou—”

    “The Vlotah cannot wait for the Kinkou’s help. That is why we are here.”

    “I understand,” the abbess said. “I failed them. Allow me to at least join you against these Yanlei bastards.”

    “You should wait here in the city,” Xayah said flatly.

    “I can show you where they have set up patrols—”

    “You can show us in the morning,” Xayah said. “But if you don’t mind, I would like a moment with my partner.”

    “Oh… uh, okay.” The abbess rose with her attendant. Rakan followed them to the door, gave each of them a hug and handed them a couple pieces of bread as they returned to the rooms at the front of the house.

    Then Rakan closed the door, and sat back down beside Xayah. She whispered, “We should leave as soon as they fall asleep.”

    “We should warn them about what will happen when we destroy the quinlon,” he responded, shoving another piece of bread into his mouth.

    “If they knew what we were going to do, they would betray us to these other mortals. Or the Kinkou.”

    “Many mortals will die,” Rakan said.

    “The Vlotah tribe will die while waiting for help. My love, we are on this path. They settled on vastayan lands. They raised a wall with magic which they barely control and do not understand.”

    “If you say so. But I prefer this abbess to Elder Leivikah. At least she’s not scared.”

    “You’ve just been seduced by their food.”

    Rakan took another mouthful and shrugged. “It was made with care and a song sung truthfully.”

    “I don’t trust her. Not with our lives on the line.”

    “This is why you said we didn’t need their help?”

    “Fifty warriors is a lot,” Xayah admitted. “And that’s before you add shadow magic.”

    Rakan shrugged. “You don’t have a plan?”

    “Of course I have a plan.”

    “Then I trust it,” Rakan said softly.

    Xayah shook her head. “We’re going in alone. If my plan goes wrong—”

    “You are never wrong about those things.”

    Xayah ran her fingers through her feathers and bowed her head, running through every detail she had learned about the terrain—the black-and-red-clad warriors, the town, the mountain temple, and the crystal quinlon—from the Vlotah elder.

    Then after a long silence, she asked, “Why did you trust this monk?”

    “Because I know about these things,” Rakan replied.


    Xayah lay awake for many hours that night, studying the maps the Vlotah had provided her with. She was able to deduce where the warriors had probably set patrols and pickets, and charted a path that would allow them to avoid detection until they were only a few hundred paces from the temple.

    They left after the moon rose and were able to sneak out of the house without incident.

    The town was still, save for the sound of insects, making it easy to avoid the Yanlei warriors by listening for their footsteps. After Xayah deduced where these warriors were, it was simple for her to find a pathway through the sentries’ patrols.

    They left the city and past the last of the farmhouses leading up the mountain as dawn was just beginning to lighten the sky.

    The forest on the mountain was the color of ash. Rakan and Xayah could feel the magic they held inside them being tugged away from them.

    The quinlon here wasn’t just dampening the power of spirit magic to create change, or limiting its life-giving vitality by holding back the wild magic mortals found too dangerous; this one was actively absorbing magic, leeching it from the landscape and the spirit realm at a rate Xayah had never experienced before. It was as if the normal function of the quinlon had been turned upside down, allowing only the darkest magics to ebb out from the spirit realm.

    For most of the day, Rakan and Xayah marched through the woods, concealing themselves in what remained of the bone-colored underbrush of the forest, keeping a few dozen yards from the trail. They stayed motionless as the enemy warriors went past. At first they seemed to be on regular patrols, but soon large groups of warriors were marching downhill with an obvious urgency.

    Xayah surmised the Vlotah tribesmen had begun the diversionary raids she had directed. Certainly, she and Rakan could defeat these humans—but Xayah knew it was safer to conserve what scarce magic they had.

    Weakened and sick from the lack of magic, the Vlotah who had volunteered to draw these Yanlei away had shown great bravery. Xayah assured herself these new comrades would be safe for at least a while. But if she and Rakan failed to take out the quinlon soon? Xayah could feel her fingernails digging into her palms as she and Rakan lay hidden behind a wagon-sized boulder.

    After a while, the patrols of red- and black-clad warriors significantly dwindled in size and frequency, enabling her and Rakan to travel more quickly than they had before.

    They reached the temple by late afternoon. The building was ugly, and it hated the world. It was tall and as pale as a corpse. Leafless branches and thorns had grown from its woodwoven walls, forming battlements and defensive spikes.

    Rakan whistled, drawing the attention of the first guard he saw. The man turned just in time to take one of Xayah’s feather blades in the chest. Rakan caught him before he fell—showing off.

    A distant horn sounded, and Xayah knew they had been spotted. From hiding places scattered around the temple, a dozen more of the black-clad warriors appeared.

    Rakan dashed into their midst, kicking, spinning, and throwing them up into the air, while Xayah’s blades took their toll. They were moving fast now. They cut a path to the temple’s entrance.

    Xayah used her magic to pull her feather blades back to her, killing the warriors that stood against them, while Rakan took a bow.

    She rolled her eyes at his antics and left him to keep these black-clad warriors busy.

    She pushed through the vines at the gateway of the temple, then walked into its grand entranceway. With doors broken and strewn on the ground, dark curving passageways lay open on both sides of her. She ignored them, and instead followed the path the sunlight cut toward a vine-covered doorway at the far end of the room.

    She paused as she passed a small stack of crystal boxes, hidden against a wall. They were odd things, perfectly square and completely soulless, somehow holding no magic at all. In some great act of sacrilege against the world, it was as if their maker had managed not to let any of his essence—or the essence of their base materials—pass into them. She gave them a wide berth, and crept through a doorway overgrown with black roots.

    She found the center of temple bathed in red light. Xayah looked up to see the quinlon glowing above her. Like many quinlons, it was an arrangement of rotating stones, but this one appeared to be made of giant shards of ruby, each larger than a horse. It glowed. She could feel its pull as it took in magic.

    And she watched in horror as it pulled tiny forest spirits up into it.

    There was a shift in the air, and she knew she wasn’t alone. She ducked just as an armored warrior appeared from the shadows. He vaulted above her, bouncing off the walls and pillars as a battle-dancer might—but he was appearing and disappearing in puffs of smoke.

    She had known vastaya, touched by the clouds, with similar techniques. But this man’s magic was strange. Even the shadows inside him were touched by something else, an echo of the magic of the twilight. He was powerful—more powerful than any mage, any mortal she had encountered. Weakened as she and Rakan were, Xayah knew defeating this armored warrior was unlikely.

    She threw feather blades, but he simply cut them apart, and with each movement she was getting weaker and he closer. She stared as the warrior parried the next of her attacks and sent one of her feather blades up into the quinlon.

    The red stone cracked instantly.

    It was then the reason this small quinlon had been set inside the temple became clear. The strange ruby-like mineral it was made from gave it its unusual power… but it was fragile. Especially now that it was overloaded.

    She couldn’t defeat this warrior, not under these conditions… but if she kept him distracted, she could still destroy the quinlon.

    She willed as many feather blades into existence as she could. The effort of it drained her limbs, making her feel as if she was being held underwater. But she threw blindly, forcing her opponent to dodge, to duck—knowing that every blade that went past him would sink into the quinlon, cracking it, or fly beyond it into the roof of the temple.

    But her breathing had become short and desperate, and her foe circled around her like a shark. He had been letting her tire—and now he was ready to finish their duel.

    In her exhaustion, Xayah clenched her jaw, preparing herself for what she knew she must do. She would die, and so would this warrior… but the Vlotah would survive.

    And then for the briefest of seconds she realized she never again would see Rakan. Feel him against her. Hear his laughter. See his sly smile… And in her distraction the armored warrior struck at her. Barely she turned his blow, but the impact knocked her to the ground. The warrior backflipped away from her, then, without pausing, jumped back toward her with blades ready for his killing blow.

    This was her chance. Instead of parrying, she drew back her magic blades and… ripped the quinlon and the roof of the temple apart! As the shadow warrior fell onto her, the quinlon’s giant shards and the stones of the roof began to fall onto them both, as certain as death.

    And then, suddenly… Rakan!

    His arms were around her, holding her, embracing her. A swirl of golden energy wisped from his cape and surrounded them. She could feel the impact of the shadow warrior’s blades slam against its magic—unable to deliver the killing blow. She felt Rakan’s chest against her cheek. She could feel it rising as he took in a breath.

    Bigger pieces of the temple’s roof and the quinlon were falling now—whatever magic Rakan had held on to glowed as a bubble of energy, holding back the stones. But Xayah could feel him weakening under the shield’s weight. He roared, screeching like a tiger in a trap, as the entire building collapsed. His chest shuddered, and he fell to his knees.

    And then there was darkness.


    When Xayah opened her eyes, Rakan was helping her to her feet in the ruins of the temple. The strange warrior was gone, and his cohorts were running down the trail, fleeing as the first wave of wild magic crashed free into this world.

    The forests glowed, flowers bloomed, and the great spirits were awakening. The light from the other world washed around them.

    She looked at Rakan, smiled, and wiped a smudge from his cheek.

    They embraced and took in the magic— it was different here than in the Kepthalla’s forest. Despite, or perhaps because of, how it had been caged and abused, it was bursting with vitality and joy.

    The Vlotah tribe would be free as the Kepthalla tribe were. And there would no longer be a question of whether destroying the quinlons was possible or right. More tribes, even Xayah’s, would see the future she believed was possible for her people.

    The ground rumbled—something giant beneath the mountain was awakening, and the two lovers danced across the great cracks forming in the landscape.

    Rakan kissed Xayah gently, then said, “The humans cannot live in our lands, but I’m going to see if I can help that abbess escape. If I dive down that pink stone cliff, I might get there in time.”

    “Go, save your bread-maker, my love. But I think she will have already fled the town.”

    Rakan tilted his head in confusion.

    Xayah cupped his face with her hands. “I left her a message, telling her what was about to happen, and that she should flee with as many of her kind as she could.”

    “You told her what would happen?” Rakan asked, smiling as he held her hands against his face.

    “You trusted her,” Xayah replied. “And I trust you in these things.”

  10. Shen

    Shen

    An enigma to the spirit realm, as well as the mortal world, Shen belongs to neither. Although born to one of the most revered families of northern Navori, it was his father’s role as the Eye of Twilight that set his destiny in the Kinkou Order.

    As the son of Great Master Kusho, he was immersed in the order’s culture, and its core tenets were as familiar to him as the Ionian sunset. He knew the necessity of Pruning the Tree, the determination of Coursing the Sun, but above all, he learned the wisdom of Watching the Stars. He meditated and studied throughout his childhood, and was considered exemplary by all his teachers.

    His closest friend, the only one who could match him in practice bouts, was the young acolyte Zed. They grew up as brothers, often confiding in each other their personal hopes and dreams. Shen could turn to Zed for a fresh perspective on any matter, and the two became known as the Kinkou’s most promising students.

    As their skills developed, Kusho brought them on dangerous missions, including a hunt for the Golden Demon plaguing the province of Zhyun. Their search took years, but Shen stayed committed even after uncovering countless gruesome murders. When they at last captured the “demon”, it was revealed to be Khada Jhin, a mere stagehand from a traveling theater. Instead of execution, Great Master Kusho ordered the criminal imprisoned.

    Though he and Zed both thought the killer deserved heavier punishment, Shen accepted his father’s decision. He strived to emulate the Eye of Twilight’s dispassion, and so found himself failing to console a bitter and resentful Zed.

    Even when Noxian invaders threatened the peace of the First Lands, Shen reluctantly supported Kusho’s inaction. But when Zed abandoned the Kinkou to join the fight, Shen stayed within the temple walls.

    Many of the provinces were soon occupied by the enemy. Despite this, Shen focused on maintaining Ionia’s spiritual harmony. So it was, when he was far from home, he felt a jolting imbalance within the Kinkou Order—rushing back, he came upon the survivors of a bloody coup. From them, he learned Zed had raised acolytes of his own, and seized the temple.

    Worst of all, Shen’s father had been slain by the man he once saw as kin.

    Repressing his anguish, he led the remnants of the Kinkou to safety in the mountains. Shen took up his father’s spirit blade, as well as the title of Eye of Twilight. His role was not to seek vengeance, but to rebuild the order. Following the core tenets, he began to recruit and train others, hoping to restore its strength.

    One acolyte in particular showed boundless potential. Shen taught the girl, Akali Jhomen Tethi, to master the arts of stealth and subterfuge. Her mother, Mayym, had stood alongside Kusho as the Fist of Shadow, and it seemed as though her daughter could follow the same path. Even so, Shen found himself forced to urge restraint whenever Akali would seek to strike back at their mortal foes.

    When Noxus finally withdrew, many Ionians celebrated the victorious resistance. Others, like Shen, endured the consequences of war—he persisted in his duty, while in private he wrestled with his hatred for Zed, and doubt in his own ability to lead. The years of conflict had taken a heavy toll on the First Lands, and Shen was uncertain whether the rebuilt Kinkou would ever be able to redress the balance.

    Indeed, even as Akali became the new Fist of Shadow, he felt her beginning to drift away. In time, she openly denounced his teachings, and left the order.

    Shen meditated, watching the stars, and understood that Akali would need to find her own way… and so would the Kinkou.

    Sometimes, between unseen struggles in the spirit realm, Shen still contemplates the value of his beliefs. He has never let his emotions stop him from preserving tradition, but the question remains: how long can one man walk two worlds, before the acts of one destroy the other?

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