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Illaoi

Illaoi’s powerful physique is dwarfed only by her indomitable faith. As the prophet of the Great Kraken, she uses a huge, golden idol to rip her foes’ spirits from their bodies and shatter their perception of reality. All who challenge the “Truth Bearer of Nagakabouros” soon discover Illaoi never battles alone - the god of the Serpent Isles fights by her side.

All who encounter Illaoi are struck by her presence. An intense woman, the priestess is fully committed to the experience of living. She takes what she wants, destroys what she hates, and revels in everything she loves.

However, to truly know Illaoi you must understand the religion she has devoted her life to. Nagakabouros, the deity of her faith, is usually depicted as an enormous serpent head with tentacles spiraling around it in endless motion, with no beginning and no end. Also called The Mother Serpent, The Great Kraken, or even The Bearded Lady, Nagakabouros is the Serpent Isles’ god of life, ocean storms, and motion. (The literal translation of its name is “the unending monster that drives the sea and sky.”) Central to the religion’s theology are three tenets: every spirit was born to serve the universe; desire was built into every living being by the universe; the universe only moves toward its destiny when living creatures chase their desires.

Lesser priestesses are tasked with maintaining temples, calling holy serpents, and teaching people the ways of Nagakabouros. As the religion’s Truth Bearer, Illaoi’s role is to serve the god directly by unblocking the flow of the universe. To this end, she has two sacred responsibilities.

The first duty of a Truth Bearer is to be the spearhead in the war against undeath. Having fallen outside of the normal flow of the universe, the undead are considered an abomination against Nagakabouros. While it is the responsibility of every priestess of the Kraken to protect the indigenous population from the Harrowing, a Truth Bearer directly engages its most powerful spirits and drives the Black Mist back.

Second, Illaoi is tasked with seeking out individuals of great potential and challenging them with the Test of Nagakabouros. This task is the burden Illaoi’s title reflects. With her massive, holy relic, The Eye of God, the Truth Bearer strips the subject’s spirit from their body then forces them to stand against her to prove their worth. She does this knowing those who fail will be completely annihilated, for the great Kraken has no tolerance for cowardice, doubt, or restraint. But destruction is never the goal. Survivors of the ordeal are forever changed and often find the will to pursue their true destiny.

Though Illaoi is the most powerful and respected Truth Bearer in a hundred generations, it is where she has broken the traditions of her faith that speaks the most about her. Having completed her training as a Truth Bearer, and at the height of her power, Illaoi left the golden temples of Buhru for the squalor of nearby Bilgewater.

The pirate city is the only place foreigners are permitted on the Serpent Isles, viewed as a fetid gutter by Illaoi’s people. Previous Truth Bearers ignored the city and viewed the arriving foreigners as little better than untouchables. Illaoi broke with tradition when she chose to protect residents of Bilgewater from the Harrowing, or even more controversially when she decided that some of its residents had souls worthy of the great test. Despite this, only a handful of temples have been opened in the city, and very few paylangi (islander slang for residents of mainlander descent) have ever been permitted inside. Regardless, it is Illaoi who has brought the widespread awareness of the Mother Serpent to Bilgewater, and it is her indomitable spirit that has brought her religion into favor there.

Rumors persist that Bilgewater’s most bloodthirsty and infamous pirate had his heart broken by the towering priestess. To anyone who has ever met her, this is no surprise. Illaoi’s rough manner belies subtle intelligence, strength, and a magnetic confidence.

Many seek Illaoi’s favor and welcome her to Bilgewater... yet everyone fears being tested by the Kraken’s Prophet.

“There can be no rest. We are the motion.”

—From The Twenty Wisdoms of Nagakabouros

More stories

  1. The Burden

    The Burden

    “Truth Bearer, this is why we must retreat to Buhru. We cannot save the paylangi,” the Hierophant said. The heavy-set woman grinned, obviously pleased by the prospect of leaving Bilgewater.

    “You’ve mentioned that before,” Illaoi said, walking around the stone table in the center of the room. She rolled her shoulders, loosening the muscles to fight off a yawn.

    Beside the Hierophant, an elderly serpent caller stood. He wore a vestment made from ropes. Each indigo-dyed cord had been woven to curl; their varying thicknesses and faded kraken ink gave him the illusion of being draped in rough-hewn tentacles. His face was completely covered by a black tattoo depicting the endless teeth of a leviathan’s maw. Monks and serpent callers were always trying to look scary. It was an annoying habit of most men.

    “The greatest beasts won’t approach Bilgewater,” the serpent caller said with a wheeze. “They stay out in the deep water, away from the stench of the Slaughter Docks. At best, a few half-starved younglings will heed our summons.”

    Only the greatest children of Nagakabouros were strong enough to consume the mists and defend the city from the Harrowing. The rest of the Serpent Isles didn’t have this problem.

    It was yet another reminder of the ignorance of Bilgewater’s population. The mainlanders and their descendants didn’t give time for fresh water to flow through and clean their docks. Instead, the paylangi settled permanent anchorages around every shore in the bay. It was so foolish. Many of the priesthood asserted it was proof the paylangi actually wanted to be consumed by the Black Mists.

    “Crap,” Illaoi said. If she was going to stay, she would have to find a way to defend the city without serpents. She picked at the food from one of the offering bowls around her, before selecting a mango. She needed a plan, and these two fools were useless.

    A loud crack interrupted her musing. A heavy, wooden door had slammed open downstairs.

    Gangplank’s voice howled, the words were unintelligible, echoing around the stone walls.

    “We pulled him from the water, as you commanded,” the Hierophant smiled, adjusting the jade collar of her office. “Perhaps it would have been better to let his energy return to Nagakabouros?”

    “You do not judge souls.”

    “Of course Truth Bearer, it is for Nagakabouros to judge,” he said, implying that Illaoi’s opinion was biased.

    Illaoi walked between the two clerics, dwarfing the pair of them. Even for an islander, the Truth Bearer was tall. It had always been so. She was taller even than the largest Northman. As a girl, she had been self-conscious about it, always feeling like she was stumbling into people, but she had learned. When I move, they should know enough to get out of my way.

    She lifted the Eye of God from its stand. The golden idol was larger than a wine barrel and many times the weight. Her fingers tingled against its cold metal. It had been placed next to the giant roaring fire, which illuminated the room, but the Eye of God stayed forever cool and damp to the touch. Illaoi deftly shouldered its massive weight. In a dozen years, the Truth Bearer had never been more than two strides from it.

    “Hierophant, I remember my duties,” Illaoi said as she headed down the stairs. “We will not be retreating to Buhru. I will stop the Harrowing here.”

    The high priestess had done little but complain since arriving from Buhru, but there was some truth in her words.

    When Gangplank’s ship had exploded, Illaoi’s heart had jumped. It had been many years since they had laid together, many years since she had ended the relationship... but some feelings still lingered. She had loved him once… stupid, old bastard.

    Surrounded by tall walls of interlocking stones, the courtyard to the temple was shaped like the fanged mouth of a leviathan. The entrance looked over the blue waters of the bay far below. Illaoi stomped down the stairway toward the front gate. She assumed she would have to smack Gangplank in the mouth; he was prone to arrogance and rum. But still, it would be nice to see him.

    She was unprepared for the snarling creature in her temple’s entrance. She knew he had been injured, but not like this. He was limping badly and bent over from shattered ribs. He cradled what was left of his arm.

    He swung a pistol around the room with his other arm, in a half-mad attempt to force the monks and priestesses to back away from him; oblivious to the fact that these were the very people who had pulled his drowned body from the bay only a few hours ago. Worse, his pistol was clearly empty and completely useless.

    “Where is Illaoi?” he bellowed.

    “I’m here, Gangplank,” she answered. “You look like crap.”

    He fell to his knees.

    “It was Miss Fortune. Had to be. Working with those two alley whores. They sank it.”

    “I do not care about your warship,” she said.

    “You were always telling me to move on, to head back out to sea. I needed a boat.”

    “You need only a canoe for the sea.”

    “This is my town!” he screamed.

    The monks and priestesses surrounding Gangplank tensed at this outburst. That Gangplank was foolish enough to make such a claim while standing in a structure thousands of years older than his city, was dangerous in itself. But a paylangi shouting at the thrice-blessed Truth Bearer in her own temple? Any other man would’ve been dumped into the sea with broken knees.

    “It’s my town!” he roared again. Spittle flew from his mouth in rage.

    “So what are you gonna do about it?” Illaoi said.

    “I, I need Okao and the other chiefs’ support. They’ll listen to you... if you ask them. If you ask them, they’ll help me.” He lowered his head in front of her.

    “What are you going to do about it?” Illaoi said, raising her voice this time.

    “What can I do?” he said hopelessly. “She took my ship, she took my men, she took my arm. Anything I had left… I used to get here.”

    “Leave us,” Illaoi told the other priests as she walked toward the gate. She looked down on Gangplank. It had been ten years since she’d last seen him; drink and worry had taken his dashing looks.

    “There is nothing for me but this town, and without your help…” his voice trailed off when he met her gaze. Illaoi kept her eyes as hard and unforgiving as the Kraken. She gave Gangplank nothing. The priestess of Nagakabouros could show no pity or sympathy, even if it tore at her chest. In despair, the old captain’s eyes darted away from hers.

    “I could do that,” Illaoi said, “and with a word, the tribes and Okao’s gang would join you. But why should I?”

    “Help me, damn it! You owe me,” he snapped like a child.

    “I owe you?” Illaoi rolled the words in her mouth.

    “I keep up the rituals. I offer the sacrifices,” Gangplank snarled.

    “But clearly you did not learn the lesson. Rituals? Sacrifices? You speak of things for weak men and their weak gods. My god demands action,” Illaoi said.

    “I suffered for this town! Bled for it. It is mine by right!”

    Illaoi knew what she had to do. She knew it before Gangplank had spoken. She had known years before his ship had sunk.

    Gangplank had strayed. For too long, he had festered in the hatred and self-pity his father had beaten into him. Illaoi had ignored her duty. She had ignored it because she had loved him, once, and because she had led him down this path when she left him. He had been content as a killer, a corsair, a true pirate, and never interested in his father’s title of Reaver King.

    He had only set anchor in his bloody quest to become the lord of Bilgewater after they had parted ways.

    Illaoi felt a dampness in her eyes. His time had passed. He had been unable to move forward. To advance. To evolve. And now? Now he would not survive the Test of Nagakabouros. But he needed to be tested. He was here to be tested.

    Illaoi looked at the old pirate before her. Could I send him away? Trust that he still has some sliver of strength or ambition that might see him through? If I send him away, he might live, at least…

    That was not the way of Nagakabouros. That was not the role of a Truth Bearer. This was not the place for doubts or second-guessing. If she trusted her god, she must trust her instincts. If she felt he had to be tested, then it was her god’s will. And what fool would choose a man over a god?

    Gripping the Eye of God’s handle tightly, Illaoi lowered the heavy gold icon from her shoulder. A familiar lightness replaced it, yet somehow she could still feel its weight there.

    “Please,” Gangplank begged. “Show me some kindness, at least.”

    “I will show you the truth,” Illaoi said, steeling her will.

    She stomp-kicked Gangplank, her heel smashing into his nose with a crunch. He flew backward like a drunkard, blood pouring down his lip. He rolled over and looked up at her with furious eyes.

    “BEHOLD!” Illaoi intoned.

    She reached out with her mind and called forth the energy of the Mother Serpent as she swung the giant idol forward. A glowing mist vomited from the icon’s mouth and swirls of blue-green energy formed around the Mother Serpent’s face, solidifying into ghostly tentacles. Touched by gold, these tendrils were as beautiful as the sunrise over water, and as horrifying as the darkest undersea abomination. More tentacles grew from the icon, replicating around the room as if born from some unknowable mathematics. Exponentially they grew larger, and somehow each one’s growth seemed to hold all the promise and horror of the world.

    “No!” Gangplank screamed. But the whirlwind ignored his cries as the storm of tentacles took him.

    “Face Nagakabouros!” she yelled. “Prove yourself!” The tentacles grasped at Gangplank, then dived into his chest. He shuddered as ghostly images of his past lives shook around him.

    He screamed as his soul was ripped from his body. His doppelganger stood unmoving before Illaoi. The spirit of Gangplank smoldered an almost blinding blue, its body crackling and flickering through his previous lives.

    The mass of tentacles attacked the wounded captain. Gangplank rolled and stumbled to his feet, dodging what he could. But for each one that missed, more and more appeared. Reality twisted and churned around him. The swarm of tentacles crashed against him, pushing him down, pulling him further and further from his soul—toward oblivion.

    Illaoi wanted to look away. More than anything, she wanted to turn her eyes. It is my duty to witness his passing. He was a great man, but he has failed. The universe demands—

    Gangplank rose. Slowly, inexorably, and unrelentingly he forced his broken body to stand. He ripped himself from the mass of tentacles and advanced step by painstaking step, roaring through the agony. Bloody and exhausted, he finally stood in front of Illaoi. His eyes bulged with hate and pain, but full of purpose. With his final ounce of strength, he walked into the glowing visage of his spirit.

    “I will be king.”

    The wind fell still. The tentacles ruptured in bursts of light. Nagakabouros was satisfied.

    “You are in motion,” Illaoi smiled.

    Gangplank stood inches from his former love—glaring at her. His back arched and his chest swelled with the sweet air of resolve—he was the proud captain once more.

    Gangplank turned and walked away from her, no less injured or limping, but his stride now held its familiar boldness.

    “Next time I ask for help, just say no,” Gangplank growled.

    “Do something about that arm,” Illaoi said.

    “Was nice to see you,” he said as he walked out of the temple and down the long steps toward the water below.

    “Stupid old bastard,” she grinned.

    As the monks and hierophant returned to the antechamber, Illaoi remembered there were a thousand things she needed to do. A thousand little burdens she needed to carry. The Truth Bearer would have to meet with Sarah Fortune. Illaoi suspected Nagakabouros would soon need to test the bounty hunter.

    “Tell Okao and the chiefs to support Gangplank,” Illaoi said to the hierophant. “Help him retake the city.”

    “The city is in chaos, many want his head. He won’t survive the night,” the hierophant grumbled, looking at the injured captain struggling down the steps.

    “He is still the right man for the job,” Illaoi said as she hefted the Eye of God onto her shoulder.

    We can never be certain if we’re doing the right thing, or how things will happen, or when we will die. But the universe gives us our desires, and our instincts. So we must trust them.

    She began walking up the steps from the courtyard to the inner temple, the Truth Bearer’s idol on her shoulder. It was a heavy burden—but Illaoi didn’t mind it.

    She didn’t mind at all.

  2. The Will of the Dead

    The Will of the Dead

    Laura Michet

    Long before she became a Truth Bearer of her people, Illaoi had been an acolyte priestess at a Buhru temple on the coast. Every morning, she went down to the shoreline to exercise in the sun. She tried to focus on the principles her teachers held dear. Discipline. Motion. Strength.

    She’d been alone on the beach one morning when the sea dropped low, lower than a low tide. The lookouts on the serpent-caller towers began ringing their alarm bells and pointing toward the horizon.

    A Great Wave loomed, rushing toward shore with the strength to pulverize bone and rip swimmers out to sea.

    In the moments after the alarms rang out, fear blanked Illaoi’s mind. Her teachers’ lessons abandoned her all at once. Do I have the time to escape? she wondered. Should I just stand here?

    She glanced at the wave, then at the waterline. At her feet, she noticed a swarm of pink crabs. The wave had sucked the water away, and the crabs were frozen absolutely still on the wet rocks, paralyzed by sunshine and surprise and indecision.

    Little creatures, too small to understand the fear they felt. A crab couldn’t do much to avoid a wave like that.

    Illaoi could. She shook herself into action and sprinted to the temple gates just in time for the priestesses to slam them shut. As she perched on the temple’s parapet and watched the wave hit the shore, Illaoi thought about how she had stood in paralysis and fear.

    I could have died. It was the closest she’d come to death in her sixteen years.

    “I won’t do that again,” she told her teachers. Nagakabouros, the Mother Serpent, loved those who grew and changed. She had no sympathy for those who carried on as before while the wave bore down on them.




    These days, something about the streets of Bilgewater reminded her of those frightened crabs.

    It was noon. The sun was high and hot. Usually, the streets would be filled with sailors celebrating shore leave, or sea-monster hunters spending their earnings. But today, the streets were full of people hurrying about their business heads down, silent.

    Bilgewater was on the edge of a civil war, but this was no battle of fresh and eager wills. Sarah Fortune and Gangplank were fighting the same damned war they’d fought already. The same war they’d fight a hundred times, if they could. Gangplank wanted his throne back; Sarah wanted him dead. The city stank of the stagnation lurking in their hearts. Each believed that victory would give them the things they had lost. Respect, perhaps. Justice for the long-lost dead. Something to soothe the pain of defeat and failure.

    It would be so much easier if I cared nothing for either of them, Illaoi thought. But Sarah was her closest friend—and Gangplank, her former lover. Never before had two people been so trapped by their past, and so eager to waste their potential.

    Illaoi glanced down at the lockbox under her arm. “And this is your fault, too,” she muttered.

    The lockbox screamed back at her.

    Its screams were quiet, just soft enough that they were hard to hear without listening closely. But whenever Illaoi focused on them, a hateful presence started scrabbling at the edge of her mind.

    The fellow within the lockbox—the screamer who hurled horrible, muffled imprecations at Illaoi day and night—was to blame for everything.

    It was he who put the shadow on Sarah’s soul.

    Just then, some of Sarah’s crew came marching around the corner. Cutlasses and pistols hung from every belt, and every knuckle was ornamented with brass. They were streaked with blood and sweat and gunpowder. The fighting had been hard.

    And with them, of course, was Sarah Fortune herself. She looked exhausted. The right sleeve of her fancy captain’s coat was stained with blood. Her shoulders were hunched and her hat was tipped low, as if a cold rain only she could feel battered her from above.

    “Hey, Illaoi,” Sarah called, her voice flat and sharp. “Let’s get this done.”

    “Are you well?” Illaoi asked. “You look miserable.”

    “I’ve been chasing Gangplank for a week.” Sarah pointed at the quietly wailing lockbox. “And that thing is still on this island, too. Come on, let’s finish this.”

    They turned to a nearby artifact dealer’s shop. While Sarah’s crew remained on guard outside, guns drawn, Illaoi led the way inside.

    The loupe in the owner’s eye flashed as they entered. “Illaoi!” he called. “It’s been too long!”

    Jorden Irux was a spindly fellow with knees and elbows heading in every direction. He was also the only artifacts dealer in the city with mixed paylangi and Buhru heritage. Illaoi often went to him for help identifying the relics she couldn’t recognize.

    “I have a puzzle for you, Jorden.” Illaoi thumped the lockbox down on his countertop.

    “You have two for me,” he said, glancing at Sarah. “Captain Fortune herself in my little shop!”

    “Don’t get weird about it,” Sarah growled. “Let’s get this over with.”

    The moment Illaoi’s key clicked in the lockbox, Sarah shuddered. A sickly light blazed a slash of teal across the wall.

    Inside the box sat an amulet. Three curved stones, carved in the Buhru style and looped together with a thin wire. They glowed brightly with the light of a trapped soul.

    “Oh, that’s nasty.” Jorden, too, could hear the screams. “By the Goddess, that’s not...?”

    Illaoi nodded. “Viego of Camavor.”

    It had been only a week since this furious shade of an ancient king attempted to turn Bilgewater into a smoking crater. The whole city knew his name now, and knew to curse his memory. If he gets out of this amulet, he will do it all again.

    “It’s a temporary solution,” Sarah said. She let out a short, bitter laugh. “We couldn’t figure out how to kill him for good. There’s no telling what he’ll do if he gets out of there.”

    Illaoi nodded. “Our historians say that the stones are made of serpent-amber... but we do not know if shattering them will release the spirit, or kill it.”

    Goddess’s Tears? I’m not surprised,” Jorden said, using the Buhru term for serpent-amber. “It is so rare, only a fool would practice smashing it.” He leaned close and adjusted his loupe. “A Buhru artisan shaped these. Our people’s style is unmistakable. But there’s a marking here on the back... Where did this come from?”

    Illaoi laughed. “The Shadow Isles, actually. Our people studied with the scholars there, before the Isles were transformed.” If Viego escapes, he will try to transform Bilgewater into a twisted graveyard, too.

    “Let me look something up.” Jorden leaped off his stool and ran into the back of the shop.

    A half second of prickly silence followed... and then Sarah turned to Illaoi. “I know what you’re going to say,” she said, grit in her voice. “So don’t.

    “I was not planning to say anything.” After their last fight, there was no use belaboring Sarah with a truth she refused to listen to. “I was not going to talk about your futile hunt for Gangplank, or what it’s doing to the city. I was actually planning to let us stand in awkward silence.”

    Sarah scowled. “I’m having a terrible week. Don’t make it worse.”

    They silenced themselves when Jorden burst back into the room. He carried a scroll covered with a strange script Illaoi didn’t recognize. And there was a drawing of... a tower?

    “Look.” Jorden pointed to a matching symbol etched onto the back of the amulet. “The sign of its makers. The Brethren of the Dusk.”

    “Gloomy,” Sarah said. “Never heard of them.”

    “Religious order from the Blessed Isles. They died out long ago.”

    “Damn.” Sarah shook her head. “Then that’s a dead end.”

    Jorden caught himself. “Wait—I forgot. There is a mad hermit who claims he represents them. But... you know what people who spend too much time over there are like.”

    The twisted spirits of the happy folk who had once called the Blessed Isles home were not good neighbors. A thousand years wandering under the shadow of the Black Mist had turned most of them into beasts—wraiths, specters, and mistwalkers contorted in endless hideous reflections of mortal weakness. Any living person who chose to live alongside those shades must be uncommonly strong, and very strange. Some of the mortals who made their home on the Isles worshiped death and disease. And spiders, too, for some reason.

    But Illaoi had not yet met a Shadow Isles dweller she couldn’t flatten like a sea star beneath her Goddess’s idol. “Such beings do not frighten me,” Illaoi said. “Not long ago, we killed Thresh, the Isles’ greatest monster. Compared to him, parlaying with this hermit will be a simple task. He may know something about the amulet.”

    They paid Jorden and stepped out onto the street. “I didn’t expect this would send you back to the Shadow Isles,” Sarah muttered. She seemed apologetic.

    Illaoi nodded. Before trapping Viego in the amulet, they’d tracked and fought him on the Isles. Camping in collapsed ruins and sharing meals around a campfire were joyful when friends were there... but to go back so soon, alone, would be melancholy.

    “You’ll need a ship. There’s a captain who owes me—Matteo Ruven. He knows safe routes to the Shadow Isles. But don’t let him know about the amulet.”

    “Few are left in this city whom we can trust,” Illaoi agreed.

    Suddenly, Sarah’s face turned red. Her brow tightened.

    Ahh, I’ve said the wrong thing, Illaoi realized. She cannot trust me, because I will not fight in her heedless war against Gangplank.

    “I know you are still furious with me,” Illaoi said. She struggled for a new way to say the things Sarah refused to hear. “But my friendship comes with... with challenge. With change.”

    “I can hear everything the king says in that amulet,” Sarah blurted. “Did I tell you that? Every moment of the day and night. He talks about... my mother.” Her voice cracked, and her face contorted into a grimace. “I can hear that box whispering from all the way across the city.”

    Goddess. That’s a burden.

    Illaoi embraced her friend. The need came over her, and she did it, without worrying what Sarah would think.

    At first, Sarah held back—but then she returned the embrace. Tears started at the corners of her eyes. “Guhh,” she sighed. “Okay. Fine.”

    “You are meant for more than this,” Illaoi told her. “You are meant for better things.” She believed it. She’d never believed anything more. But no matter how many times she said it, Sarah never understood.

    “Meant for better things?” Sarah rubbed her hand across a damp eye. “Tell that to Gangplank.”




    Sarah must have had a serious claim on Captain Ruven, because he scrambled to make his ship, the Trained Rat, ready for sail the very next day.

    When Illaoi arrived, the ship was swarming with sailors hurrying to make it seaworthy. Ruven hollered orders from the command deck. He was older, slender, and knobbly-elbowed, with a halo of frizzy, wind-blasted orange hair.

    I could snap him in half, Illaoi thought. Those were her two categories of people—ones she could snap in half, and ones she could not. It made the world an easier place to navigate.

    He waved her up to the command deck. “I know you,” he called. “You’re the Buhru queen.”

    “Absolutely not,” Illaoi said. “I am a Truth Bearer. A priestess.” This will be one of the annoying ones, she thought.

    “All right.” Ruven shrugged. “Ship’s a disaster today. But this is the kind of service you get when you only give me twelve hours’ notice.” He flashed her a disarming, jagged smile, and extended his hand for a shake. “There’s an empty cabin for you down below.”

    “Will we leave today?” Illaoi asked.

    “We better. Or Sarah Fortune will include me in one of her little dockside executions.”

    The ship’s passageways were so cramped, Illaoi could barely fit her idol down the stairs into the lower deck. The enormous orb of sea-tempered metal was wider across than Illaoi’s muscled shoulders. Down here, the roof was too low to carry it comfortably on her back, and the passageways were too narrow to carry it at her side. She had to balance it on her hip and shuffle crabwise between the cannons.

    “Excuse me,” she muttered, squeezing past a group of sailors with scrubbing rags and buckets. As she passed, she heard them cursing quietly. Sailors, in Illaoi’s experience, were usually full of motion, game for anything and everything—her favorite sort of paylangi. But this crew was sullen. Their brittle fear filled the ship as completely as the stink of sea salt and rotten ropes.

    Bilgewater’s ill temper lives here, too.

    When the ship lifted its anchor and turned to ride the wind, Illaoi made her way up to the breezy command deck to speak with Ruven again. The jagged roofline of the city was soon hidden by wave chop and clouds of soaring birds.

    “Bilgewater to my rear, and all my troubles forgotten.” Ruven laughed.

    “Is Bilgewater more frightening to you than the Shadow Isles?” The idea made Illaoi smile. “The mood there is foul, certainly. But the Shadow Isles are worse.”

    “Hey, none of the spirits over there have it out for me personally,” Ruven said. “Our fearless queen, on the other hand... well. Between you and me, I’m lucky to still be alive.”

    Illaoi raised an eyebrow. “What did you do?”

    Ruven coughed out a nervous laugh. “I owe her. We have an agreement. I bring you there and back, and all my debts to her are cleared.”

    Sending someone to the Shadow Isles seemed like a poor way to collect a debt. Your chance of losing the debtor to a wraith or a spider bite seemed a little too high. “You must owe her a great price.”

    “Yeah. I tried to blow her up.”

    “What?!”

    “Look, I wasn’t working for Gangplank.” Ruven rubbed his face with his hands. “I was just against the new loot fees. I made some new friends... it was their idea.”

    These were not the words of a man who faced his destiny bravely or took responsibility for his choices. Ruven seemed like he was tossed about by the whims of others.

    “Captain Fortune does not care for such excuses,” Illaoi said. “These days, she solves problems like you with a pistol.”

    “Yeah.” His voice dropped. “The crew is... not pleased. We lost a choice contract because of it. So I went to Fortune and I told her: I’m useful! Make use of me. My pa and I were pilots for hire to the Shadow Isles, back in the day. I know routes nobody else knows.”

    “To be used by others is no freedom for a soul,” Illaoi said.

    “Well, it’s better than being executed! Look, you’re friends with Fortune, right?” he asked. “Being enemies with her is exhausting. I may be a sorry old fellow, but I could still learn some new tricks.”

    Illaoi sized him up. It isn’t likely, she found herself thinking. “Your life is ruled by stagnation,” she said. “The freedom you seek is impossible without motion. You need spiritual counsel, not... help with small talk.”

    Ruven chuckled. “I mean, I’d take that too.”

    Illaoi sighed. Even the most stagnant people could hide deep currents where the soul still moved and changed. Everyone deserves a chance to prove themselves worthy.

    And she knew: If this man can change, then Sarah certainly can, too.

    “Perhaps we can talk,” Illaoi said. “If we have time on the journey.”




    Ruven loved to talk.

    He told Illaoi about his father—a pilot for hire, perpetually lurking around Bilgewater’s busiest pubs, “copping free drinks off captains and fishing for gigs.” He wasn’t around when Ruven needed him most, but he was building a legacy, Ruven insisted, charting his route to the Shadow Isles.

    “You’ll see it when we get there. It’s incredible. Only safe approach to the entire archipelago. Never seen a wraith on the beach there once.”

    “Impressive. How did you learn it? Did your father show you?”

    Ruven laughed. “No way! He used to hand me the charts, shove me into a dingy, and make me do the trip myself. All alone in the Black Mist, with him safe on the ship!”

    “That is a great effort,” Illaoi said. “Any man who can teach himself a route to the Shadow Isles alone can turn his life around.” He is like Sarah, Illaoi thought. There is greatness within him. He must only find it.

    In the final days of their trip, the daylight was less reliable. Each afternoon, an early “evening” crept across the sun and drowned its light in an exhausted gray. It was the Black Mist—its frayed edges, at least. The lookouts grew more tense. The Mist’s cover could give safe passage to furious wraiths of all kinds.

    Illaoi always made the most converts to her faith among sailors who had been to the Shadow Isles. When they heard her preach against stagnation, they knew what she meant. Black sand shores. Rotten, twisted, leafless trees. Monuments of slick, dark stone, moist from ocean spray, buried by heaps of ancient loam.

    As those haunted Isles loomed on the horizon, Ruven joked constantly and obnoxiously, ribbing sailors about their frowns. The Buhru term for people like him was wave-dodgers: those who shift back and forth on the beach, trying to keep their toes dry with frivolous and frightened motion. Many small steps to avoid a bigger one.

    When the Isles were close enough to pick out the ruined towers on the hilltops, though, Ruven turned his frantic energy into action. He vanished into his cabin, then returned brandishing a bundle of paper scrawled with notes and diagrams. When he replaced the navigator at the ship’s wheel, he looked as if he were about to vomit.

    “Time for me to prove my worth,” he told Illaoi. He turned to the crew in the rigging and shouted, “Half speed!”

    The ship began a strange dance toward the shore. Ruven grappled with the wheel, throwing his scrawny weight into every urgent turn. The ship’s timbers groaned, and the tips of jagged rocks passed less than an arm’s length from the hull. She glanced at Ruven’s inscrutable papers. No wonder Sarah kept him alive. Whatever knowledge he has is useless in translation.

    They came to a stop in a rocky little cove. Shattered stones hid it from the open sea, and sheer cliffs concealed the mast and sails from the shoreline. A rare safe harbor... and luckily, not too far from the monastery.

    Ruven leaned against the wheel, exhausted. “And that’s how I earn my keep,” he said. “Tell Captain Fortune how impressive I am, will you?”




    About twenty sailors—more than half the crew—went ashore for the mission. The monastery would be a few hours’ walk inland. Illaoi brought only her idol, a full canteen, and the lockbox.

    “Stay close,” she told the crew. “My Goddess scorns the Mist, so the Mist fears her idol. We will be safe from it if we move together.”

    The sailors fell into place behind Illaoi and Ruven as they pushed into the forest. Illaoi’s idol parted the Mist, revealing strange architecture and foliage on either side of their path. Everything was frozen in a moment of decay. Desiccated trees more ancient in life than the citadels of the Buhru capital scraped the sailors’ faces and shoulders as they trudged by.

    Soon they found themselves among the ruins of a small town. Crumbling walls forced them to twist and turn through the underbrush. They slowed to pass, single file, along a tight path through the thicket—what might have once been an alleyway.

    The dried bushes and trees all looked the same. “Do you even know where you’re going?” someone behind Illaoi demanded.

    He was a small, wiry fellow with a patchy beard and a spattering of golden teeth. Another very snappable man.

    “Yes,” Illaoi said. “Please chart your own path, if you would like. I can hurl you into the Mist in any direction you please.”

    “Kristof? Shut up,” Ruven said. “Or you’re going in the brig when we get back on the ship.”

    Kristof was furious. “We shoulda put you in the brig, after what you pulled with Fortune!”

    “Stop this nonsense at once,” Illaoi commanded. But now everyone had joined the argument, and their raised voices were echoing through the forest.

    Illaoi knew this would draw enemies. Behind the shouts, she could pick out a quiet crunching noise, like footsteps through heavy loam.

    The thicket beside the path suddenly churned. Branches scraped against one another with a sound like blades drawn across bones. Clawlike brambles unfurled into hands. There was a face in every bush and tree, withered like those of the unshriven dead.

    The arguing turned to screaming—and then the thicket smashed shut. The path was gone in an instant. The sailors bolted in sheer terror. She saw one dash into the woods, but he was slammed to the ground by a knotty branch. The trees closed over him, strangling his panicked shout.

    Illaoi even caught a glimpse of Ruven’s back as he ran away through the trees, his papers scattering behind him. Coward, she thought. Then the wraiths were upon her.

    The sailors nearest Illaoi fought back, but their swords did nothing—it was like stabbing a thornbush. The wraiths pressed forward through a hail of glancing blows and stabbed the sailors with splintered wooden limbs.

    When a wraith lunged toward her, Illaoi ferociously swung her idol. Her strike was true—its body echoed like a hollow bucket and burst into pieces. When another rushed forward, Illaoi punched it so hard it snapped in half like a rotten fencepost.

    Goddess, that’s satisfying!

    The avatars of the Goddess specialized in muscular force. “Nagakabouros,” she shouted, “defend us!”

    She lifted her idol in the air and slammed it down into the mud. The sailors staggered, but the wraiths flew back, repelled by the idol’s blazing green glow.

    Paylangi always asked her: Where do the tentacles come from? She’d tell them, It doesn’t matter. The Goddess was everywhere, in everything that changed. She could go anywhere, and be anything, because anything could change.

    A wraith, for example, could change into many tiny pieces of wraith.

    A protective wall of tentacles erupted from the ground and began transforming wraiths into sawdust. Illaoi helped. Bushes and trees splintered. Knotty wooden heads went rolling through the mud like bowls. She caught a glimpse of a wraith flung high in the air, spreadeagled; it looked like a bird.

    When the wraiths nearest them had fallen to pieces, Illaoi hefted her idol onto her shoulder, and the tentacles faded away. The trail was eerily quiet. There was no sign of the sailors who’d run off—not even distant screams. Even the dead were missing. Borne off, perhaps, or buried beneath roots.

    “Collect your breath,” she told the group. “Who remains?”

    There were only seven. Kristof was among them. “Should we go looking for the captain?” he asked. He didn’t seem enthusiastic. “We can’t sail away from here without Ruven.”

    Illaoi saw Ruven’s bundle of charts lying on the ground, soaked through with mud. She picked it up and fished out the map she’d given him. Behind the grime, the way to the monastery was still visible.

    On the ship, he’d seemed ready to change. But he’d returned to cowardice in the end—a stagnant soul, forever tossed about by the tide of others’ whims. I’d only be saving him to use him, she thought. Like Sarah and the others did.

    And searching for him with only seven injured and exhausted sailors? They would surely die. Kristof and his crewmates did not deserve such a fate. The living can still change and grow, she reminded herself. The dead cannot.

    Her decision was clear. “We must press ahead,” Illaoi announced. “To the monastery. We shall have to rely upon the charity of the hermit who lives there.”




    It wasn’t long before the monastery loomed up out of the Mist. It seemed well maintained—its tall tower looked just like the one carved on the amulet.

    As Illaoi approached the gate, a man leaped onto the path ahead of her. He looked so much like a beast of the Isles, she almost smashed him with her idol.

    “Wait! It’s me,” Ruven croaked.

    For a moment, the whole group simply stared. Ruven’s body was completely coated with mud. His jacket was soaked with blood. Dead twigs were trapped in his hair. He looked like he’d been run over by a herd of giant rock crabs.

    Illaoi was relieved—for a moment. Then her frustration returned in full force. “That was a shameful thing you did,” she snapped. “Leaving your crew.”

    Ruven seemed shocked. “I thought you’d be glad to see me.”

    “I am never glad to see a man abandon his duty!” Illaoi did not hold back. “You told me you wanted to change. I did not see a man who wants to change on the battlefield today.”

    Ruven shot the crew an embarrassed glance, and Kristof went for blood. “How’d you survive the Mist?” he asked.

    A strained smile cracked the mud on Ruven’s cheeks. “I, uh...”

    “Illaoi said running off by yourself was death.”

    Ruven’s expression darkened. “If you’d like to know, I brought my own protection, actually. I was fine.”

    Illaoi was disgusted. A protection he did not choose to share. An artifact of some kind? “We shall discuss your shame at a later time,” she said. “First, we must get inside.”

    She turned and knocked on the massive wooden door. The sound echoed in some open space beyond. Then, high above, someone cleared his throat and said, “Who goes there?”

    Illaoi could make out broad shoulders and a hooded head leaning over the parapet. “I am Illaoi, Truth Bearer of the Buhru,” she called. “I seek the hermit who represents the Brethren of the Dusk. May we take shelter here?”

    The man paused for a moment. “I will let you in,” he said, his voice deep. “But do not lay a hand on any creature inside.”

    Creature?” one of the sailors whispered.

    The doors slowly began to grind open. Each door was more than twice as tall as Illaoi, and enormously heavy. When they were cracked open about an arm’s length, she saw who was pushing them from within: mistwalkers.

    They were spirits shaped like hunched, tired men and women, with long dragging arms and slack mouths ringed with fangs. But unlike others Illaoi had seen, they moved in passive, obedient silence, heaving against the door like dutiful footmen.

    Illaoi recoiled, shocked—but the mistwalkers did not lunge for her. Behind her, the sailors reached for their weapons.

    The man from the parapet stepped into view. “Do they frighten you?” he asked. “They are my companions.”

    Illaoi had never seen anyone like him before. He was robed like a priest, but built like a boulder, with huge shoulders muscled by hard work. Not a man I could snap in half. In one hand, he carried a heavy shovel of dark, rugged metal, stained with dirt, as if he’d just come from digging these beasts out of their graves.

    Illaoi noticed that his arms were not sleeved. Their bluish tone... that was his bare skin.

    “Are you also a mistwalker?” She had allied with mistwalkers before, though it gave her no joy. Creatures trapped in the stagnation of death often brought pain to the living, and were an unholy affront to the sanctity of life.

    The man smiled. “Are you asking if I am alive?”

    “On these isles, it is a fair question!”

    “A very private one, too.” He made a thoughtful shrug. “I am... a caretaker. Please, come inside.”

    The courtyard beyond was filled with mistwalkers carrying scraps of wood and rocks, clambering among rows of gravestones. They paid the newcomers no mind. Though their mouths hung open and their eyes were vacant, they seemed to be driven by some strange mission.

    “This is madness,” Ruven whispered. “He has an army.”

    “He has protection of some kind, too,” Illaoi said. “Look. The Black Mist does not attack him.”

    The hermit overheard them. “It does not need to. It has the Maiden to watch me.”

    He pointed at the top of the tower. Illaoi caught a glimpse of a figure up there, but it retreated behind the parapet, as if ashamed to be seen.

    “The Maiden?”

    “Another... companion of mine.”

    “And what is your name?”

    “Yorick,” said the hermit. “I am the last of the Brethren at my post.”

    She stared. No. He can’t be serious. “The last?”

    “I’ve been here since all this started,” he said, gesturing at the Mist-choked sky. “I’ve been here since the Ruination.”




    Illaoi had never imagined a home like Yorick’s. The empty halls of the monastery were alive with the motion of mistwalkers. They walked the clean-swept floors in silence, each fixed on some cryptic duty.

    She felt her skin prickle and her mouth go dry. It was not fear—it was anger. He keeps the dead in servitude. Unconscionable. Disgusting. She kept this thought to herself, however. This man could still help save Bilgewater.

    “You had trouble on the road,” Yorick observed. He gestured to a spiraling stairwell. “I have little in the way of mortal comforts, but there is clean water in the cistern downstairs. And a fire to keep you warm.”

    While the others went down to wash on the lower level, Illaoi waited on the doorstep, gazing at the mistwalkers in the yard below. Before her journey with Sarah and their friends to stop Viego, if she’d met a man trapped in the rut of his life for a thousand years, leading an army of restless spirits... she’d have killed him on sight. And Nagakabouros would have blessed me for it.

    Yorick appeared at her side. “You have business with me,” he said.

    “I do.” She kept her voice calm with difficulty. “But I am not used to seeing spirits treated this way.”

    “They are not trapped here, if that is what worries you,” Yorick said. “I search these islands for the tormented dead. Some of them stay here with me for a while, before they move on.”

    “And what are they doing?”

    “Building graves,” he said. “These are the people of the Blessed Isles. My countrymen, seeking rest and peace.” He paused for a moment, as if saying a prayer. “We can speak privately upstairs, in my library.”

    The tower was made of huge, dark blocks of stone, smoothed by time and streaked black with torch smoke. It was older than the ruins of Helia, or the vaults Illaoi and Sarah had visited before.

    He has been entombed here like a man dead for a thousand years. Stagnation incarnate. His politeness almost made it worse.

    The chamber at the top of the tower was lined with bookshelves and lit by a cold, blue light filtering in through the window. Beside the door hung a pair of stone pauldrons with a cape of Black Mist roiling from them. And atop one of the lofty bookshelves, a nest of dark Mist and glowing blue light slowly turned on itself.

    “That is the Maiden,” Yorick said. “She has been with me for centuries.”

    “I thought you said they moved on.”

    “When they are ready.” He closed the door behind them. “And, if you are ready, please show me who you are hiding in that box on your belt.”

    Illaoi raised an eyebrow. “You can sense it?”

    “The Maiden speaks to me. She told me whose spirit that is.”

    Illaoi opened the box with the key around her neck. Yorick leaned forward to see, and the light of the amulet made a sinister dance across his craggy features.

    “Viego of Camavor,” he said. He extended one huge, calloused hand toward the box—then stopped himself. “Since the Ruination, I’d hoped to see something like this. But... I expected more.”

    “What did you expect?”

    “That the Mist would be gone. But it remains. That the spirits would cease their suffering. But it continues.” There was an unreadable expression on his face. “Perhaps I expected that I would change.”

    Illaoi felt a blaze of sympathy for him. She, too, had wondered if the Shadow Isles might change with Viego’s banishment, if the Mist might finally disperse. But that is a challenge for some greater strength than ours, she reminded herself.

    “When you defeated him, I saw the lights in the sky,” Yorick said. “But the spirits were not freed, and the Maiden continued whispering in my ear. So my responsibility to them continued.” He gazed at Illaoi, his expression stony. “I am a member of a holy order, same as you. Long years of toil... that is our way. Persistence, faith, and dedication.”

    Illaoi bristled. “Nagakabouros does not scorn dedication. She scorns stagnation.”

    Yorick stood and went to the window. “Come, look at this.”

    Spread out beyond the walls of the abbey, across miles of wild and Mist-wreathed hillsides, were thousands of tombs. Tombs carved by the hands of mortal artisans stood side by side with rough, makeshift ones assembled from rubble by the stumbling dead. Here and there, the endless acres of gravestones stirred with the motion of mistwalkers.

    “Is that not the largest cemetery you have ever seen?” Yorick asked wryly.

    It was, Illaoi realized, half as big as Bilgewater itself.

    Yorick’s voice was tight with controlled emotion. “If there is any agent of change on these isles, I am it. I open the earth and bring the spirits to their rest. And the world around me changes.” He turned to Illaoi. “Do I not, then, honor your goddess?”

    A constellation of beliefs netted Illaoi to the particulars of her faith. They were simple beliefs, clear and gracious and humanizing. Though her relationship with the Goddess had changed over the years, the core of her faith remained strong. Life is motion. To live fully is to change; to change is strength.

    The living can change. The dead cannot.

    Illaoi now felt that foundation shifting beneath her feet. Can the dead build a world of their own? Can they follow their own desires? No. Why would he think that?

    She’d brought motion to beings trapped between life and death before. The Bloodharbor Ripper, Pyke, was one of them. But his grace had been given to him by Nagakabouros, and the Goddess had no part in Yorick’s domain.

    “I suppose,” she finally admitted, “the dead could have their own kind of motion. But Nagakabouros would never keep spirits here beyond their years in life.”

    “She would see them reborn?”

    “Yes. As soon as possible! It would be a sin to deny them life for even a moment.”

    “And this is our difference,” Yorick said. “You would banish spirits before their time.”

    Illaoi knew that if the conversation continued, she’d never settle the issue of the amulet. So she changed the subject. “This is one spirit I’d like to banish.” She lifted the amulet by its chain and showed him the mark on its back. “Your order made this, but in the Buhru style. We hoped you could tell us how to destroy the spirit inside.”

    Yorick took the amulet in his bare hand. It did not seem to trouble him the way it had troubled Sarah.

    “I think I remember the woman who made this,” he said. He turned to his bookshelves and found a sheaf of fragile, gray parchment. “She was a Buhru sailor. She saw too many perish at sea. So she joined our order, to bring peace to the dying.”

    The parchment was covered in an ancient Buhru script. Illaoi could pick out the old words well enough. This artisan had worked on gems made of serpent-amber—a technique practiced only by the Buhru. But she had also tempered the gems under high heat, to form a crystalline shell capable of holding an angry spirit. The technique she used was from the Blessed Isles.

    “I cannot read Buhru myself,” Yorick admitted. “Does it say anything useful?”

    Illaoi’s eyes wandered down the page. She picked out an illustration of some kind of blast furnace, powered by magic focused through prisms and lenses. A gyroscopic dynamo of light and flame. The illustration was labeled, The Spirit Destroyed.

    That seemed clear enough. “She used your people’s machines to temper the gems. At the same heat, we could kill the spirit inside.”

    “The furnaces?” He laughed sadly. “I used the blocks to make tombstones.”

    They stood for a moment in silence again, thinking. Illaoi wondered how Sarah was doing. She wondered if, across all this distance, she could still hear the amulet speaking to her.

    “There is one solution close at hand,” Yorick suddenly said. “You could hurl the amulet into a volcano.”

    Illaoi glanced at him. “You are joking.”

    “I am not. I have not gone this far in a thousand years, but volcanoes, at least, last that long.” He returned to the bookshelves and found a map rolled into an enormous sheaf. It showed the Blessed Isles as they had been before the Ruination, marked with roads and cities. “This one.” Yorick pointed to a tiny dot in a far corner of the map. “Scardover Cay. Half a day’s sail from here.”

    “It has... exposed lava?” She felt ridiculous asking.

    “Time changes these things,” Yorick said. “But it did, in my day.”

    A thought occurred to Illaoi. If Pyke could see the truth in the Goddess’s ways, this man could, too. “It is still your day,” she said. “Come with us. You wanted to see this king destroyed. You may hurl him to his death yourself, if you like!”

    Yorick coughed out a grim bark of a laugh. “It is beyond the Black Mist. I doubt I will be able to help you much when I am outside the realm of the dead.” He gestured to the Maiden. “My powers lie with the dead. And I have not left my post in a thousand years.”

    “Then there is no better time to try it!” Illaoi urged. “Leave this place, if only for a day. I think you will enjoy the experience.”

    Yorick considered for a moment. “What a curious idea,” he murmured. “Doing something because I would enjoy it.” He drew himself up straight, and crossed his huge arms on his barrel chest. “And you’re right. There is nothing I’d enjoy more than killing Viego.”




    They all gathered in the courtyard to leave the monastery.

    Ruven stood apart from the rest of the group. As Yorick directed his spirits to open the gate and let them out, Illaoi bundled the navigational charts she’d found in the woods, and went to talk to the captain.

    “Have you settled things with your crew?” she asked. “Can you all return to the ship in peace?”

    He would not look directly at her. “Sure. Yeah. We can walk back.”

    “Did they threaten you? I have a mission. I will tolerate no interruption from you or the crew.” Still, Ruven refused to look at her. Frustration tightened her throat. “You must tell me if they plan a mutiny,” she muttered.

    He shrugged. “I don’t know anymore. I don’t give a toss what they do with me. This is my last voyage, probably.”

    Illaoi looked down at the navigational notes. He’s the only one who can use them, she thought. There will be time to bring him back to his senses once we’re on open ocean.

    She handed him the paper bundle. “I expect focus from you,” she told him. “Dedication. A man can change his life, but he has to try.

    “Fine.” Ruven stuffed the papers into his mud-stained jacket.

    They returned to the ship in frigid silence. Half the crew was dead, and Ruven was no longer on speaking terms with the ones remaining. As Ruven navigated out of the cove, Yorick stood at the railing and watched the Maiden standing alone on the sand.

    “You are leaving her for the first time in a thousand years,” Illaoi said. “Do you feel any different?”

    He lifted something from his collar: a small vial, filled with a clear, bright liquid. “The Mist’s whispers are quieter,” he said. “And the sound this makes—it is louder.”

    Illaoi took a moment to realize what she was looking at. “Blessed water?”

    “Indeed.” He hid the vial under his collar again. “At the monastery, this merely kept me alive. Out here, I pray it will bring me strength.”




    The journey was a straight shot, half a day’s voyage to an island on the edge of the Shadow Isles’ archipelago. The crew kept the sails trimmed for speed, and Ruven stewed on the command deck. He hunched his shoulders, thrust his hands deep in his pockets, and kept his eyes fixed grimly on the horizon—and now and then, on the crew, too.

    Illaoi approached him. “I know we said we would discuss Nagakabouros, and your place in Bilgewater,” she told him. “If you still wish for guidance, I am here.”

    He glanced at her. There was something in his eyes—fear? “Maybe later,” he muttered.

    “What did you discuss with your crew at the monastery?” They must have had choice words for him. Whatever they’d said, he needed to listen closely.

    “I don’t want to talk about it,” he said. “Look, I’m busy.”

    Illaoi shrugged, and descended from the command deck to walk the length of the ship with Yorick.

    She was surprised at how much she enjoyed it. When she didn’t have to look at his army of mistwalkers, it was easier to discuss his beliefs on their own merits. They spent all night deep in conversation. His beliefs were as sincerely held as hers, but his priorities were so strange. Healing the dead was more important to him than returning them to the light of life.

    “I will never understand it,” she told him. “But I believe that you mean it.”

    “I do not expect you to understand. But I am glad you listened.”

    Most of the sailors went to sleep in the lower deck sometime before dawn. When the sun rose, the Trained Rat left the last of the Black Mist behind, and their destination came into view.

    “There it is,” Ruven said. “The island. That shadow on the horizon.”

    A handful of crew members gathered at the railing. There was a dark, conical blemish on the pale gray skyline ahead.

    “Scardover Cay,” Yorick mused. “I’ve heard that people lived there, long before my time. I am not sure I believe it.”

    Illaoi could pick out the stench of sulfur when they were still miles from shore. As they grew closer, the hazy shadow on the horizon resolved into a mountain of dark ash, running bare and treeless from the waterline to the lip of the crater. Here and there, it was studded with the stark forms of jagged rocks, each larger than a house.

    As the crew lowered the anchor, Illaoi returned to her bunk to retrieve her idol. The belly of the ship was shadowed and quiet, with no sound louder than the creak of timbers and the slosh of waves against the hull. Here and there, crew members were still sleeping in hammocks strung from the ceiling beams.

    Her idol was on her bunk. Carrying it awkwardly at her side, she made her way back down the center of the lower deck, between the cannons.

    It’s so quiet, she thought.

    Then she realized she couldn’t hear anyone snoring.

    She put her hand on the nearest hammock and tipped it toward her. Kristof lay inside... and he was not breathing. His dry lips were parted, and his eyes stared blankly upward. Illaoi could feel the presence of his spirit, but he lay like one dead.

    A magical stasis? This was not done by natural means.

    She stepped swiftly to the next hammock. The sailor there was trapped in corpse-like stasis, too.

    Every ship that leaves the Shadow Isles can carry as many stowaways as it has shadows.

    “Reveal yourself,” she said. “Who did this?”

    THUMP. Farther up the length of the ship, the hatch fell closed over the stairway, and the whole of the lower deck was drowned in darkness.

    Illaoi crouched and tightened her grip on her idol. There was barely any room to fight in the lower deck. It was the only place on the ship where she was vulnerable. “You waited until Yorick and I were separated, didn’t you?”

    A wink of blue light flared in the dark. “Yes,” a voice said. “And until the Mist was gone. Your new friend wields it like a weapon.” Ruven stepped out of the shadows between Illaoi and the stairwell. “I wanted to speak in private.”

    A faint glow wreathed him. And behind him stood someone else.

    It was a hunched, robe-swaddled spirit, dressed like a Blessed Isles scholar. His gowns were crisscrossed with arcane geometry and stained with black slime, as if he’d come wading out of some putrid swamp. Tendrils of Black Mist coiled around him. And above his tight, tarnished-gold collar sat a warped face of sagging, melted skin, split by an enormous, toadlike mouth. When his lips pulled back in a smile, Illaoi could see multiple rows of little pointed teeth.

    “I know you’ve made a habit of stooping low, captain. But I did not expect this. You’ve made a pact with a monster.”

    “I’ve made a pact with a man who helped me! That’s all I ever wanted—a little help.” Ruven’s lips twisted into a pained grin. “I’ve worked hard enough in my life, haven’t I? I don’t need spiritual work, Illaoi. I just need some help!

    The spirit raised his hand. He held an orb that glowed with the same blue light that flickered around Ruven. Black Mist flowed from it, as it flowed from the spirit himself. Then the orb flared, and Ruven’s head made a strange jerk.

    Illaoi realized she’d badly misread this man. He didn’t want to do the work of changing. He wanted to be some leader’s lackey. He just wanted a more forgiving master than Sarah.

    It was too cramped for her to attack, so she tried to keep the conversation going. “And where did you meet this spirit?” she asked, making her way forward between the cannons.

    “Bartek saved me from the wraiths.”

    Illaoi could not hold back her bitter laugh. “He’s using you. Be your own man, Ruven.”

    Ruven hesitated, but the orb flared again. He jerked like a puppet brought back to stand at attention.

    Stop her,” Bartek said. His voice was rough and wet, like a gas pocket escaping from a bog. “Get the amulet.

    Illaoi did not wait to see what he would do. She took one silent, confident step forward into an open space and swung her idol as hard as possible into Ruven’s snappable little body.

    He flew across the deck and hit the opposite hull of the ship hard, cracking the boards in half. Bartek recoiled in surprise and gave a frustrated shriek. “Foolish priestess!

    “Choose your champions better,” she said. “Or why not fight yourself?”

    She approached him, and the creature’s craven retreat answered her question clearly enough. “My master has given me a weapon stronger than your Goddess,” he snapped. “And a champion to fight for me.

    Once again, the orb in his hand flared... and the captain stirred. Slowly, he lifted his broken body back to its feet.

    You cannot kill him,” Bartek told Illaoi. His lips parted in a wide, toothy smile, like the River King’s catfish mouth. “I can bring him back. The lantern-lighter’s gift has given me dominion over his soul.

    The lantern-lighter—Thresh! Illaoi stepped back. An artifact that ensnared souls, a gift from Thresh’s hand? By the Goddess. That’s no good.

    Ruven moved like a pile of sticks held together with string. Illaoi could see his muscles bunching strangely on his arms and neck—driven by magic, not by his own will. With a twist of his cracked legs, he launched himself toward her with uncommon speed. She dove out of the way and dropped her idol, awkwardly, as she squeezed between cannons. It rolled across the boards of the deck between them.

    They paused. Ruven sized her up with a cross-eyed stare. Illaoi took a sharp breath, and lunged for the idol. Ruven dashed forward and kicked her in the ribs. It was like being hit by a mortar shell—and now it was Illaoi’s turn to shatter the boards behind her. The idol flew out of her hand and straight through the hull, leaving a ragged gap as tall as Illaoi herself.

    As her fingers slipped from the idol’s grip, she felt her vital connection to Nagakabouros fade. Damn! Fists it is, then. She struggled to peel herself off the deck and square up against Ruven.

    “Lost your magic?” Ruven sneered.

    “But not my faith. I have wanted to snap you in half for the last day,” Illaoi told him. “I think Nagakabouros will grant me my wish.”

    But as she raised her hand to strike him in the jaw, Bartek also raised his. The orb in his palm flared. In the hammocks around the deck, glass-eyed sailors sat up, rigid as a board. Each leaped from their hammock like a Piltovan automaton.

    “You profane the dead,” Illaoi snarled.

    They aren’t dead until I tell them to lie down and die!

    Bartek swung the orb, and the sailors swung for her. There were eight or nine of them, and they each hit with the force of a charging brineseal. Illaoi kept her guard up over her face, twisting to shrug off the blows.

    Without her idol, she could not summon Nagakabouros’s tentacles to throw them back—but she could punch. The Goddess tests even me, she thought. But this is a test I am glad to bear!

    She hit a sailor on the shoulder so hard, his arm dislocated with a sound like a plank cracking in half. She kneed another so forcefully that his flying body shattered the stairs leading to the upper deck. She moved through forms of combat she’d learned while training for the priesthood. Fists snap forward, like the strike of a ramming ship. Legs planted, like the roots of an island in the bed of the sea. Whispering a regretful prayer to Nagakabouros, she dodged Kristof’s punch, rolled him over her shoulder, and threw him down on the deck. His forehead left a splatter of red on the boards.

    She began backing up toward the hole in the wall. Outside the ship, I’ll have room to fight. “Captain, you’re an embarrassment,” she taunted. “You are everyone’s fool.”

    Exactly as she expected, Ruven’s expression curdled with rage.

    “You feel weak because you are weak,” she continued. “Nobody’s help can change that.”

    He dove at her. Illaoi let the force of his leap carry them both straight out the side of the ship.

    They burst into the sunlight locked arm-in-arm. She caught a glimpse of the chaos on the upper deck: Yorick swarmed by attacking sailors, each wreathed by blue light. She saw him swat a woman clear off the ship with the flat of his shovel.

    Then she and Ruven sank into the sea. This was her territory—Ruven was strong beyond human strength, but the man could not swim. Illaoi had been training to swim through riptides since childhood. She pinned him to the sand on the bottom of the bay, grabbed him by the neck, and held him down. Then she punched him until she cut her knuckles on his teeth.

    Illaoi could hold her breath underwater for nearly five minutes, if she was conserving her energy. Punching Ruven into submission took so much out of her, she only lasted for a minute and a half before she had to kick up to the surface and take a gulp of air.

    Ruven was thrashing weakly on the bay floor, kicking up a cloud of sand. Illaoi swam back down, grabbed him by the jacket, and dragged him across the water and onto the shore. “Give in,” she shouted, and struck him again. He coughed up a mouthful of seawater. “Give in! You’re a dead man.”

    Ruven’s eyes darted to the ship. She followed his glance and saw Yorick and Bartek grappling at the prow of the boat. Yorick was holding Bartek’s throat, but the spirit’s hand, gripping the orb, was raised to the sky...

    The orb flared a blinding white, and pain drove Illaoi to her knees. It was as if someone had driven a lance of fire through the top of her head. By the Goddess, what was that? She hurt too much to move.

    Ruven crawled to her on broken limbs, a dagger in his hand. “His master is too powerful, Illaoi,” he said. “We all have people we answer to. He answers to a phantom who’s near like a god. Just... just give him the amulet.”

    Illaoi had destroyed that “god” several weeks ago. “No,” was all she could croak.

    But the searing light of the orb shone from the boat again, and this time, the pain was worse. Illaoi gritted her teeth. It felt like someone was trying to peel her mind from her body.

    “Give in,” Ruven begged her. “He’ll suck your soul out your ear and make you a puppet. Like he did me.”

    I’d like... to see... him try.”

    She struggled to raise her arm—and simply gave Ruven a backhanded slap. He was so badly injured that it sent him sprawling.

    A moment later, a shadow loomed over Illaoi, and Bartek hurled Yorick to the ground beside her. Yorick seemed dazed, but alive.

    With tendrils of Black Mist flickering about him, Bartek leaned down and unhooked the lockbox from Illaoi’s belt. “My prize,” he gurgled.

    “Heal me, master,” Ruven begged. “Please... I’m dying.”

    Bartek simply gave a flat, scornful cough of a laugh. “No.

    Illaoi knew they had only moments before Bartek left. She turned to Yorick. “Gravekeeper,” she whispered.

    Yorick blinked, shook himself and collected his focus. He placed his palm on the sand to push himself up—then drew it back, as if burned. “There’s something down there,” he replied. “The dead. Corpses.”

    Ruven had seized the hem of his new master’s robes. “I want to live,” he begged.

    He won’t survive this, Illaoi realized. But his crew still could. She glanced at Bartek, then back at Yorick. “Let them out.”

    Yorick closed his eyes. “Rise,” he told the bones. “I have work for you!




    Illaoi felt the rumbling before she heard it.

    The sand danced. The ash on the slope of the volcano began to slide down toward them in sheets. Bartek looked about, suddenly nervous. Deep below them, in the bedrock beneath the ocean, something cracked.

    Then a tide of spirits rose.

    From a crevasse growing beneath Yorick’s palm poured a torrent of furious souls. Illaoi could see spirits leaping from the sand all around her, howling with a rage so profound and concentrated that she lost her breath. They stank of sulfur. The air was so thick with their charred, transparent forms, the terrain around her distorted.

    Yorick lifted his hand and flung it at Bartek. With a sound like a cracking whip, a lash of Black Mist flew from the cape on his back and struck the Helian scholar. The Mist around him surged and coiled.

    “This man is a servant of the Mist,” Yorick shouted. “The Mist that woke you, and trapped you here!”

    The spirits surged toward Bartek, drawn like hounds to a scent.

    “Kill him,” Yorick commanded.

    The geyser of souls struck Bartek, flipped him onto his back, and thumped the sand around him into a crater. The furious dead tore at Bartek’s robes and beat him with their fists. He writhed, screaming; every strike of their sulfurous hands burned him.

    Something flashed in his own hand. The lockbox! Illaoi forced her aching body to stand. The sand bubbled and churned as hundreds of spirits erupted from it, and the rushing current of passing souls whipped her hair and buffeted her like a strong wind. She could barely keep her footing.

    She pushed forward, stumbling, and grabbed Bartek by the robes. Spirits writhed around her, screaming in their desperate attempt to strike him. Holding on to him was like holding on to a flag in a hurricane. She tugged him closer. “Give me the amulet!”

    It belongs to my master,” Bartek roared.

    She struck him in the jaw. She felt something crack. “Your master is dead,” she shouted. “My friends and I killed him!”

    But then his jaw writhed back into position on his face. “No,” Bartek snarled, tar spilling over his warped and sagging lips. “He still lives!

    He brandished his orb, but Illaoi grabbed it. Its smooth surface burned her hands, but she ripped it from his grasp just as it released its final flash. The souls around him recoiled, screaming, and Illaoi fell backward.

    She caught a glimpse of Bartek launching himself out over the sea. The lockbox was clutched in his slimy fist. He floated there, victorious...

    But then the spirits caught up. They overwhelmed Bartek, and the force of their charge pushed him toward the horizon. He shot like a cannonball over the surface of the water—two hissing sheets of spray flew up on either side of his path.

    “No,” she heard Yorick shout to the dead. “Wait!”

    The spirits ignored him. The ocean boiled with furious souls, and they carried her enemy and her duty away from her. Far out at sea, something detonated, and a tower of spray shot up the height of a ship’s mast. A moment later, there came another, even farther out. The spirits were moving faster than any ship or serpent-steed.

    Illaoi dropped Bartek’s orb and fell to her knees. She pressed her forehead to the sand. I’ve failed. He has Viego.

    Yorick collapsed beside her. “This is their will, not mine,” he croaked.

    “I’ve failed in my duty,” she said. “I’ve failed Sarah.”

    “Who?”

    Illaoi struggled to sit up. “My dearest friend. I told her—I promised her I would destroy it.” When she needed me most, I failed her. Goddess, forgive me!

    Yorick watched as more spirits rushed out to sea. “I’ve uncorked something I cannot control,” he said. “They were locked down there for centuries, beneath the stone. A city of souls. So much pain and fury. They want revenge... and he is a creature of the Black Mist that roused them.”

    As the last of the spirits rose from the earth and poured into the ocean, Illaoi could feel their rage dissipating. “What will happen to them?” she asked.

    “If they make their way back to the Isles, I will find them,” Yorick said. “But I doubt I will find that toad who took Viego.”

    They struggled to their feet and surveyed the battlefield. Bartek’s rule over the ship’s crew had ended. She could see several of the sailors lying still on the beach, and more draped over the railing of the ship. Ruven himself lay nearby, half-buried by a drift of sand. Illaoi felt for a pulse, but could not find one. “He has died,” she told Yorick.

    “But his spirit is still here.”

    Yorick knelt beside Ruven and placed a hand on his shoulder. Illaoi saw a shade of him rise from the body, shimmering a near-invisible pale blue in the bright morning light.

    His voice was faint and echoing, like a person whispering to them from the far end of a pipe. “I’ve died!” he exclaimed, dismayed. “Gods. I’ve died!

    Yorick took the spirit’s hand. “You’re safe,” he said. “You’ve left your body behind.”

    Ruven regarded his broken body with uncomprehending shock.

    “You can leave it all behind,” Yorick said. “I’ve awoken you so that you can find peace.”

    Ruven froze. “Find peace?

    “Is there anything you need to say?” Yorick asked. “Anything you need to do?”

    I’m not going to find peace. Not without the crew,” Ruven said. “I’m their captain. I owe them.” He glanced around. “Where’s that fiend’s artifact?

    Illaoi was dumbfounded. In his moment of death, at last, Ruven thought of his crew. Goddess, Yorick was right. The dead can change.

    “I have the artifact,” Illaoi said. “Can you use it?”

    It held my soul,” Ruven said. “I felt how it works. It can’t save me... but it can save them if they haven’t died yet.

    “Help me heal them,” Yorick begged. “Please, show me how.”

    Ruven turned to Illaoi. His face was split with a silly grin, the only genuine smile she’d seen on him since they’d met. “Priestess, watch this,” he said. “I’ll show you what I can do.

    Then he gripped Yorick’s hand... and faded away.

    Yorick ran down the beach. The sailors on the shore were at the brink of death. He seemed to know whose spirit still stayed with them, and who had already passed. With Ruven’s knowledge guiding him, Yorick moved among the corpses. When the globe shone in his hand, their breath returned.

    As Kristof came alive again in a fit of coughing, Illaoi thought, Yorick heals the living and the dead. What does the Goddess think of him?

    But she knew the Goddess would not tell her what to think of Yorick. The Goddess needed her to decide for herself.




    That evening, after she’d hauled her idol up from the bottom of the bay, Illaoi and Yorick went to bury Ruven and the other dead high up near the lip of the volcano.

    “There’s a fantastic view up here,” Yorick remarked, covering the final grave. He wielded his spade like an accomplished craftsman.

    Illaoi approached the edge of the volcano and looked down into the black-capped, red-cracked lake of lava below. She wasn’t sure what to feel. “Perhaps their spirits can watch the rest of the world covered in ruination from up here,” she said.

    Yorick stood beside her. “I do not think that will happen,” he said. “Even if Viego tries to kill the whole world... well. The dead have their own kind of will.” He glanced at Illaoi. “I’ve met several in my time who would see him destroyed. They can help us.”

    Illaoi thought for a moment. The dead, rising up against Viego? She’d seen something like that on the Shadow Isles before. But it was so rare. With Yorick, was another future possible? Spirits and Buhru, aligned with the same goals? It felt impossible. But...

    “I will help them,” Yorick promised.

    Illaoi felt a strange hope growing inside her. “You have a good heart,” she said. “Your ability is like a promise of Nagakabouros fulfilled, I think. The power to move the dead from stagnation... I have never seen anything like it before.”

    Yorick shrugged. “I do what I must.”

    “No,” Illaoi insisted. “You do more than anyone expects. You freed Ruven’s spirit. You moved him after his death. And you brought motion to the trapped dead!”

    As she spoke the words, she felt the shock of it growing within her. If this is possible, she found herself thinking, then anything is. Motion for my friends. Freedom for Sarah. A better world for all of us.

    “Nagakabouros brought us together for a reason,” she continued. “I think we can learn from one another, as the ancients did.” The possibilities blossomed in her mind. The ancient Buhru and the scholars of the Blessed Isles had created such incredible things together. What they lacked was a common purpose, a mission uniting them toward a single goal. “What your Brethren wished for the world, what my faith dreams of—they are the same. Change and growth. Liberation!”

    “I do not know if the rest of your religion would agree.” Yorick laughed.

    “I will make them,” Illaoi promised.

    “I think it is possible. In my youth, our people were close. But for now, I must return to my home. There are spirits there to whom I owe a duty.”

    The Maiden, Illaoi thought. “It is your way. Persistence and dedication, as you said. But one day, when you are ready to leave, the Buhru will welcome an honorable monk like you. We will need an ally in the fight against Viego.”

    Yorick gazed down at the lava below. “No one has ever called me an honorable monk before,” he mused.

  3. Aatrox

    Aatrox

    Whether mistaken for a demon or god, many tales have been told of the Darkin Blade... but few know his real name, or the story of his fall.

    In ancient times, long before desert sands swallowed the empire, a mighty champion of Shurima was brought before the Sun Disc to become the avatar for a now forgotten celestial ideal. Remade as one of the Ascended, his wings were the golden light of dawn, and his armor sparkled like a constellation of hope from beyond the great veil.

    Aatrox was his name. He was at the vanguard of every noble conflict. So true and just was his conduct that other god-warriors would always gather at his side, and ten thousand mortals of Shurima marched behind him. When Setaka, the Ascended warrior-queen, called for his help against the rebellion of Icathia, Aatrox answered without hesitation.

    But no one predicted the extent of the horrors that the rebels would unleash—the Void quickly overwhelmed its Icathian masters, and began the grinding annihilation of all life it encountered.

    After many years of desperate battle, Aatrox and his brethren finally halted the Void’s perverse advance, and seared the largest rifts shut. But the surviving Ascended, the self-described Sunborn, had been forever changed by what they had encountered. Though Shurima had triumphed, they all had lost something in their victory... even noble Aatrox.

    And in time, Shurima fell, as all empires must.

    Without any monarch to defend, or the existential threat of the Void to test them, Aatrox and the Sunborn began to clash with one another, and eventually this became a war for the ruins of their world. Mortals fleeing the conflict came to know them instead by a new and scornful name: the darkin.

    Fearing that these fallen Ascended were as dangerous to Runeterra’s survival as the Void incursions had been, the Targonians intervened. It is said that the Aspect of Twilight gave mortals the knowledge to trap the darkin, and the newly reborn Aspect of War united many in fighting back against them. Never fearing any foe, Aatrox and his armies were ready, and he realized only too late that they had been deceived. A force greater than a thousand dead suns pulled him inside the sword he had carried into battle countless times, and forever bound his immortal essence to it.

    The weapon was a prison, sealing his consciousness in suffocating, eternal darkness, robbing him even of the ability to die. For centuries, he strained against this hellish confinement... until some nameless mortal was foolish enough to try and wield the blade once more. Aatrox seized upon this opportunity, forcing his will and an imitation of his original form onto his bearer, though the process quickly drained all life from the new body.

    In the years that followed, Aatrox groomed many more hosts—men and women of exceptional vitality or fortitude. Though his grasp of such magics had been limited in life, he learned to take control of a mortal in the span of single breath, and in battle he discovered he could feast on his victims to build himself ever larger and stronger.

    Aatrox traveled the land, searching desperately, endlessly, for a way return to his previous Ascended form… but the riddle of the blade proved unsolvable, and in time he realized he would never be free of it. The flesh he stole and crudely shaped began to feel like a mockery of his former glory—a cage only slightly larger than the sword. Despair and loathing grew in his heart. The heavenly powers that Aatrox had once embodied had been wiped from the world, and all memory.

    Raging against this injustice, he arrived at a solution that could only be born of a prisoner’s desperation. If he could not destroy the blade or free himself, then he would embrace oblivion instead.

    Now, Aatrox marches toward this merciless goal, bringing war and death wherever he goes. He clings to a blind hope: if he can drive all of creation into a final, apocalyptic battle—where everything, everything else is destroyed—then maybe he and the blade will also cease to exist.

  4. Shadow and Fortune

    Shadow and Fortune

    Graham McNeill

    The Butcher Blades had hung the Jackdaw from a rusted marlinspike through his jawbone and left him for the quayside scavengers. This was the seventeenth murdered ganger the hooded man had seen tonight.

    A slow night by Bilgewater's standards.

    At least since the Corsair King had fallen.

    Red-fanged wharf rats had already eaten most of the hanged man's feet and were perched on stacked kreels to tear at the soft meat of his calves.

    The hooded man kept on walking.

    “Help. Me.”

    The words were wet, squeezed up through a throat clogged with blood. The hooded man spun, hands reaching towards the weapons slung on his wide belt.

    Incredibly, the Jackdaw was still alive on the bone-handled spike. The Hooks stuck it deep into the wooden frame of a loading crane. No way to get the Jackdaw down without tearing his skull to splinters.

    “Help. Me,” he said again.

    The hooded man paused, considering the Jackdaw's request.

    “What for?” he said at last. “Even if I get you down from there, you will be dead by morning.”

    The Jackdaw carefully lifted his hand to a concealed pocket in his patchwork jerkin and removed a golden Kraken. Even in the dim light, the hooded man saw it was genuine.

    The scavengers hissed and raised their hackles as he approached. Wharf rats weren't large, but meat as warm as this wasn't a prize to be surrendered lightly. They bared long, needle-like fangs, spitting diseased gobbets of saliva.

    He kicked one rat out over the water. He crushed a second underfoot. They snapped and bit, but nimble footwork kept any from tasting his flesh, his every movement smooth and precise. He killed another three before the rest scattered to the shadows, sullen eyes glaring red in the darkness.

    The hooded man stood beside the Jackdaw. His features were hidden, but the light of a rogue’s moon suggested a face that no longer smiled.

    “Death is here for you,” he said. “Embrace it, safe in the knowledge I will ensure it is final.”

    He reached into his coat and withdrew a glittering spike of silver. Two handspans long and engraved with curling symbols spiraling along its length, it resembled an ornate, leather-worker's awl. He placed the tip under the dying man's chin.

    The man's eyes widened and his hand scrabbled at the hooded man's sleeve as he looked out over the vast expanse of ocean. The sea was a black mirror shimmering with the glow of myriad candles, quayside braziers and lamplight warped through salvaged glass from a thousand cliffside-hulks.

    “You know what lurks over the horizon,” he said. “You know the horror it brings. And yet you tear at each other like rabid beasts. It makes no sense to me.”

    He turned and hammered the heel of his palm against the flattened haft of the awl, driving the spike up into the man's brain. A last corpse rattle and the Jackdaw's pain ended. The gold coin fell from the dead man's fingers and rolled into the ocean with a soft splash.

    The man withdrew the spike and wiped it clean on the Jackdaw's ragged shirt. He returned it to the sheath inside his coat and removed a golden needle and a length of silver thread dipped in waters drawn from an Ionian spring.

    Working with the skill of one who had performed this service many times before, he sewed the man's eyes and lips shut. As he worked, he spoke words taught to him a lifetime ago, words first ill-spoken by a long dead king.

    “Now the dead cannot claim you,” he said as he finished his work and replaced his implements.

    “Maybe not, but we ain't leaving empty-handed, sure we ain't,” said a voice behind the hooded man.

    He turned and pulled back his hood to reveal skin the color and texture of aged mahogany, cheekbones that were angular and patrician. His dark hair was bound in a long scalp-lock and eyes that had seen horror beyond measure surveyed the newcomers.

    Six men. Dressed in aprons of blood-stiffened leather cut to display limbs of corded muscle wrapped with tattooed thorns. Each carried a serrated hook and wore belts hung with a variety of meat-workers’ knives. Petty thugs made bold by the fall of the tyrant who'd ruled Bilgewater with an iron fist. With him gone, the city was in chaos as rival gangs sought to carve out fresh territories.

    Their approach hadn’t been stealthy. Hobnailed boots, offal-stench and muttered curses had announced their presence long before they'd revealed themselves.

    “I don't mind a coin going to the Bearded Lady, sure I don't,” said the biggest of the Butchers, a man with a gut so prodigious it was a wonder he could get close enough to a carcass to gut it at all. “But one of ours killed Old Knock John there, fair and square, sure they did. So that gold serpent there was ours.”

    “Do you want to die here?” asked the man.

    The fat man laughed.

    “You know who you're talking to?”

    “No. Do you?”

    “Go on then, tell me so I can carve it on the rock I'll use to sink your bones.”

    “My name is Lucian,” he said, whipping back his long frock coat and drawing a pair of pistols wrought of knapped stone and burnished metals unknown to even the most reckless alchemists of Zaun. A bolt of coruscating light punched the fat Butcher from his feet with a scorched hole where his grotesquely swollen heart had been.

    Lucian's second pistol was smaller, more finely crafted, and fired a searing line of yellow fire that cut another of the Butchers in half from collarbone to groin.

    Like the wharf rats before, they fled, but Lucian picked them off one by one. Each burst of light was a killing shot. In the blink of an eye all six Butchers lay dead.

    He sheathed his pistols and pulled the coat back around him. Others would be drawn by the sound and fury of his work, and he had no time to save these men’s souls from what was coming.

    Lucian sighed. It had been a mistake to stop for the Jackdaw, but perhaps the man he had once been was not entirely lost. A memory threatened to surface and he shook his head.

    “I cannot be him again,” said Lucian.

    He isn't strong enough to kill the Chain Warden.

    Olaf’s frostscale hauberk was covered in blood and viscera. He grunted as he swung his axe one-handed. Bone sheared and muscle parted before the weapon, its blade quenched on a bed of True Ice deep in the farthest reaches of the Freljord.

    Bearing a spitting torch in one hand, he waded through the dripping innards of the Krakenwyrm, hewing deeper with every swing. It had taken him three hours to reach this far; cleaving through its enormous glistening organs and dense bones.

    True, the beast was already dead, skewered a week ago after a month’s long chase down from the north. Over thirty harpoons cast by strong arms and broad backs from the deck of Winter's Kiss pierced its scaled hide, but it had been Olaf's spear that finally ended its fight.

    Killing the beast in the heart of a churning storm outside Bilgewater had been exhilarating, and for one brief moment – as the ship heeled over and almost tossed him into the beast's maw – he'd thought this might be the moment he would achieve the glorious death he sought.

    But then Svarfell the helmsman, curse his mighty shoulder, centered the rudder to right the ship.

    And, sadly, Olaf had lived. Another day closer to the terror of dying peacefully in his bed as a greybearded ancient.

    They'd berthed in Bilgewater, hoping to sell the carcass and strip it of battle trophies; vast teeth, black blood that burned like oil, and titanic rib-bones fit to roof his mother’s hall.

    His fellow tribesmen, exhausted from the hunt, were sleeping aboard Winter's Kiss, but Olaf, ever impatient, could not rest. Instead, he took up his glittering axe and set to work in dismembering the colossal monster.

    Finally he saw the beast’s inner maw, a ribbed gullet large enough to swallow a clan whole or crush a thirty-oar Longreaver in a single bite. Its teeth were chiseled fangs like obsidian boulders.

    Olaf nodded. “Yah. Fit to ring a hearth circle of the wind-walkers and the readers of bones and ash.”

    He jammed the spiked base of the torch into the meat of the Krakenwyrm’s flesh and set to work, hacking at the jawbone until a tooth came loose. Hooking the axe to his belt, Olaf lifted it clear and set it upon his shoulder, grunting at the enormous weight.

    “Like a Frost Troll gathering ice for his lair,” he said, making his way out of the beast’s innards, wading knee-deep in blood and caustic digestive juices.

    Eventually he emerged from the giant wound in the Krakenwyrm’s rear and drew in a lungful of slightly fresher air. Even after the innards of the beast, Bilgewater was a rank soup of smoke and sweat and dead things. Its air was heavy with the smell of too many people living packed together like swine in a midden.

    He spat a rank mouthful and said, “The sooner I am in the north the better.”

    The air of the Freljord was so sharp it could cut you to the bone. Every breath here tasted of rancid milk and spoiled meat.

    “Hey!” shouted a voice over the water.

    Olaf squinted through the gloom, seeing a lone fisherman rowing out to sea beyond a line of floating water markers hung with dead birds and bells.

    “That beast just shit you out?” shouted the fisherman.

    Olaf nodded and said, “I had no gold to pay passage on a ship, so I let it swallow me in the Freljord and bear me south.”

    The fisherman grinned and drank from a cracked bottle of blue glass. “I’d sit and listen to that tall tale, right enough!”

    “Come to the Winter’s Kiss and ask for Olaf,” he shouted. “We’ll share a keg of Gravöl and honor the beast with songs of doom.”

    The air around the White Wharf usually smelled of gull-crap and rotten fish. Today it tasted of scorched meat and woodsmoke, a flavor with which Miss Fortune was coming to associate with ever more of Gangplank’s men dying. Ash darkened the sky and reeking fumes drifted westwards from burning vats of rendered leviathan blubber on the Slaughter Docks. Miss Fortune's mouth felt greasy, and she spat onto the crooked timbers of the wharf. The water below was scummed with residue expelled by the thousands of corpses sunk beneath the water over the years.

    “You and your men had a busy night,” she said, nodding toward the smoke rising from the western cliffs.

    “Aye, that we did,” agreed Rafen. “Plenty more of Gangplank’s men going under today.”

    “How many did you get?” asked Miss Fortune.

    “Another ten of his Cragside lads,” said Rafen. “And the Boneyard Scallys won’t be bothering us again.”

    Miss Fortune nodded in approval and turned to look at the ornate bronze cannon laid on the quayside.

    Jackknife Byrne lay inside the barrel, finally dead from the gutshot he'd taken on the day everything changed; the day the Dead Pool exploded in full view of Bilgewater.

    A gunshot meant for her.

    Now it was time for Byrne to go down among the dead men and she owed it to him to be there to see him go under. Around two hundred men and women had come to pay their respects; her own lieutenants, Byrne's old gang members, and strangers she thought might be former crewmen or curious gawkers hoping to see the woman who'd brought down Gangplank.

    Byrne said he'd once run his own ship, a two-masted brigantine that was the terror of the Noxian coast, but she only had his word for that. Maybe that was true, maybe it wasn't, but in Bilgewater, more often than not the truth was far stranger than any tale spun by the city’s many chanty-men.

    “I see you got them fighting each other out on the Slaughter Docks as well,” said Miss Fortune, brushing particles of ash from her lapels. Long red hair spilled from beneath a tricorn hat and gathered on the shoulders of her formal frock coat.

    “Yeah, wasn’t hard to turn the Rat Town Dogs and Wharf Kings against each other,” said Rafen. “Ven Gallar's always had his eye on that patch. Says Travyn's boys took it from his old man a decade ago.”

    “That true?”

    “Who knows?” said Rafen. “Don’t matter, no-how. Gallar would say anything to get control of that part of the docks. I just helped him along.”

    “Not much left to control over there now.”

    “No,” agreed Rafen with a grin. “They pretty much killed the hell out of each other. Don't reckon we'll get trouble from either of them gangs any time soon.”

    “Another week like this and there won't be any of Gangplank’s people left alive.”

    Rafen gave her a strange look and Miss Fortune pretended not to notice.

    “Come on, let's get Byrne sunk,” said Miss Fortune.

    They walked over to the cannon, ready to roll it into the sea. A forest of wooden markers dotted the scummed surface of the water, ranging from simple wooden discs to elaborate sculptures of sea wyrms.

    “Anyone want to say anything?” said Miss Fortune.

    Nobody did, and she nodded to Rafen, but before they could tip the cannon into the water, a booming voice echoed over the wharf.

    “I bring words for him.”

    Miss Fortune turned to see a giant of a woman clad in colorful robes and acres of fabric striding down the docks towards them. A posse of tattooed menfolk accompanied her; a dozen youths armed with tooth-bladed spears, wide-mouthed pistols and hooked clubs. They swaggered like the cocksure gangers they were, standing with their priestess like they owned the docks.

    “Seven hells, what's she doing here?”

    “Did Illaoi know Byrne?”

    “No. She knows me,” said Miss Fortune. “I heard that her and Gangplank used to...you know?”

    “Really?”

    “So the scuttlebutt goes.”

    “By the Bearded Lady, no wonder Okao's men have been giving us such a hard time these last few weeks.”

    Illaoi carried a heavy stone sphere that looked as if it weighed about as much as the Syren's anchor. The towering priestess carried it everywhere she went, and Miss Fortune assumed it was some kind of totem. What everyone else called the Bearded Lady, they called something virtually unpronounceable.

    Illaoi produced a peeled mango from somewhere and took a bite. She noisily chewed the fruit with her mouth open and looked down the barrel of the cannon.

    “A Bilgewater man deserves a blessing of Nagakabouros, yes?”

    “Why not?” said Miss Fortune. “He's going down to meet the goddess, after all.”

    “Nagakabouros doesn't live in the depths,” said Illaoi. “Only foolish paylangi think that. Nagakabouros is in everything we do that moves us along our path.”

    “Yeah, how stupid of me,” said Miss Fortune.

    Illaoi spat the fibrous mango pit into the water and swung the stone idol around like a giant cannonball, holding it up in front of Miss Fortune.

    “You're not stupid, Sarah,” said Illaoi with a laugh. “But you don't even know what you are, what you've done.”

    “Why are you really here, Illaoi? Is this about him?”

    “Ha! Not even a little bit,” snorted Illaoi. “My life is for Nagakabouros. A god or a man? What choice is that?”

    “None at all,” said Miss Fortune. “Bad luck for Gangplank.”

    Illaoi grinned, exposing a mouthful of pulped mango.

    “You're not wrong,” she said with a slow nod, “but you still don't hear. You let a razor-eel off the hook and you ought to stamp on its neck and walk away before it sinks its fangs into you. Then your motion will be gone forever.”

    “What does that mean?”

    “Come and see me when you figure it out,” said Illaoi, holding out her hand. Nestled in her palm was a pendant of pink coral arranged in a series of curves radiating from a central hub like a single, unblinking eye.

    “Take it,” said Illaoi.

    “What is it?”

    “A token of Nagakabouros to guide you when you’re lost.”

    “What is it really?”

    “Nothing more than I say.”

    Miss Fortune hesitated, but too many people were gathered for her to openly offend a priestess of the Bearded Lady by refusing her gift. She took the pendant and removed her tricorn to loop the leather thong around her neck.

    Illaoi leaned in to whisper.

    “I don’t think you're stupid,” she said. “Prove me right.”

    “Why do I care what you think?” said Miss Fortune.

    “Because a storm is coming,” said Illaoi, nodding at something over Miss Fortune's shoulder. “You know the one, so you best be ready to turn your prow into the waves.”

    She turned and kicked Byrne's cannon from the dock. It splashed down hard and sank in a froth of bubbles before the fatty surface residue reformed, leaving only its bobbing marker cross to indicate who was below.

    The priestess of the Bearded Lady marched back the way she had come, towards her temple in the cliff-crater, and Miss Fortune turned her gaze out to sea.

    A storm was brewing way out in the deep ocean, but that wasn't where Illaoi had been looking.

    She'd been looking towards the Shadow Isles.

    Nobody ever fished Bilgewater Bay at night.

    Piet knew why, of course; he’d known these waters all his life. The currents were treacherous, hull-splitting rocks lurked just below the surface, and the seabed was littered with the wrecks of ships whose captains had not accorded the sea its proper respect. But, more importantly, everyone knew the spirits of those drowned at sea were lonely and wanted others to join them.

    Piet knew all this, but still needed to feed his family.

    With Captain Jerimiad’s ship burned to cinders in the crossfire between Gangplank and Miss Fortune, Piet had no work and no coin to pay for food.

    He’d drunk half a bottle of Scuttler’s Scrumpy just to pluck up the courage to push his boat out onto the water tonight, and the prospect of sharing a drink with the giant Freljordian helped steady his nerves.

    Piet took another slug from the bottle, tugging the scruff of hair on his chin, then pouring a measure over the side to honor the Bearded Lady.

    Warmed and numbed by the liquor, Piet rowed past the warning buoys and their dead birds until he came to a stretch of ocean where he’d had some luck the previous night. Jeremiad always said he had a nose for where the fish were biting, and he had a feeling they’d be gathering where the remains of the Dead Pool had drifted.

    Piet pulled in the oars and stowed them before finishing off the Scrumpy. Then, making sure to leave a last mouthful in the bottle, he tossed it out to sea. With tired, drink-addled fingers he baited his hooks with grubs he’d scooped from a dead man’s eye and tied his lines to the gunwale cleats.

    He closed his eyes and bent over the side of the boat, placing both hands in the water.

    “Nagakabouros,” he said, hoping that using the natives’ name for the Bearded Lady might grant him a bit of luck, “I ain’t asking for much. Please help this poor fisherman and spare him a few morsels from your larder. Watch over me and keep me safe. And if I die in your embrace, keep me down among the dead men.”

    Piet opened his eyes.

    A pale face stared back at him, wavering just below the surface. It shimmered with cold, lifeless light.

    He cried out and jerked back into his boat as, one by one, his fishing lines were pulled taut. They spun his boat around as thin coils of mist rose from the water. The mist thickened swiftly and soon the light from Bilgewater’s cliffs was lost to the darkness as coal-dark fog rolled in from the sea.

    A cacophony of once-dead birds squawked from the warning markers, followed by the clamor of bells as their convulsing bodies swung the buoys back and forth.

    The black mist...

    Piet scrambled for his oars, fumbling in terror to fit them to the rowlocks. The mist was numbingly cold, and lines of necrotic black threaded his skin at its touch. He wept as the grave’s chill frosted his spine.

    “Bearded Lady, Mother Below, Nagakabouros,” he sobbed. “Please guide me home. Please, this I beg of-”

    Piet never finished his plea.

    A pair of hook-headed chains erupted from his chest, droplets of vividly red blood streaming from their tips. A third hook punched through his belly, another his throat. A fifth and sixth gouged his palms and pulled them down hard, pinning Piet to his boat.

    Agony surged through him and he screamed as a figure of purest malice emerged from the black mist. Emerald fire haloed its horned skull, and sockets gouged by vengeful spirits burned as they savored his pain.

    The dead spirit was robed in ancient black vestments, and rusted keys scraped at its side. A chained corpse-lantern moaned and swayed with monstrous appetite from its clenched fist.

    The glass of the infernal lantern opened to receive him, and Piet felt his spirit tear loose from the warmth of his flesh. The wails of tortured souls shrieked from its depths, maddened by their unending purgatory. Piet fought to keep his spirit within his body, but a spectral blade scythed and his time in the world was ended as the glass of the lantern snapped shut.

    “A wretched soul you are,” said the reaper of his life, its voice like gravel on a tombstone. “But only the first to be claimed by Thresh this night.”

    The black mist rippled, and the silhouettes of malefic spirits, howling wraiths and ghostly horsemen swelled within.

    The darkness boiled across the sea and swept onto land.

    And the lights in Bilgewater started to go out.

    Miss Fortune snapped the barrels of her pistols shut and laid them down on the table next to her short-bladed sword. Scores of frantic bells and shouts of alarm echoed from the panicked city below; she knew well what they signified.

    The Harrowing.

    In defiance of the incoming storm, she’d kept the shuttered windows of her newly-acquired villa open, daring the dead to come for her. Muttering winds carried their hunger and a cold that settled bone-deep.

    Perched high on Bilgewater’s eastern cliffs, the villa had once belonged to a hated gang leader. In the chaos of Gangplank’s fall, he’d been dragged from his bed and had his brains bashed out on the cobbles.

    Now it belonged to Miss Fortune, and she’d be damned if she’d go the same way. She reached up and ran a fingertip around the curves of the pendant Illaoi had given her at Byrne’s sinking. The coral was warm to the touch, and though she didn’t truly believe in what it represented, it was a pretty enough bauble.

    The door to her chamber opened and she let the pendant drop.

    She knew who was behind her without turning. Only one man would dare enter without knocking.

    “What are you doing?” asked Rafen.

    “What does it look like I’m doing?”

    “Like you’re about to do something damned stupid.”

    “Stupid?” said Miss Fortune, placing her hands on the table. “We shed blood and lost good people to bring down Gangplank. I’m not going to let the Harrowing just-”

    “Just what?”

    “Take this place from me,” she snapped lifting her pistols and jamming them into their custom tooled hip-scabbards. “And you’re not going to stop me.”

    “We’re not here to stop you.”

    Miss Fortune turned to see Rafen at the threshold of her chambers. A score of her best fighters waited in the vestibule beyond, armed to the teeth with a mixture of muskets, wheel-lock pistols, clanking bundles of clay splinter-bombs and cutlasses that looked like they’d been looted from a museum.

    “Looks like you’re about to do something damned stupid as well,” she said.

    “Aye,” agreed Rafen, walking over to the open window and slamming the shutters closed. “You really think we’d let our captain go out to face that alone?”

    “I almost died bringing Gangplank down, and I’m not done yet. I don’t expect you to go with me, not tonight,” said Miss Fortune coming to stand before her men and resting her hands on the carved walnut grips of her guns. “This isn’t your fight.”

    “Course it bloody is,” said Rafen.

    Miss Fortune took a breath and nodded.

    “There’s every chance we won’t live to see morning,” she said, unable to keep the hint of a smile tugging at her lip.

    “This ain’t our first Harrowing together, Captain,” said Rafen, tapping the skull pommel of his sword. “And I’ll be damned if it’s our last.”

    Olaf was in sight of the Winter’s Kiss when he heard the screams. He ignored them at first – screams were nothing new in Bilgewater – but then he saw men and women running from the quayside in terror, and his interest was piqued.

    They scrambled from their boats and fled for the crooked streets as fast as they could. They didn’t look back and they didn’t stop, not even when a shipmate tripped or fell into the water.

    Olaf had seen men run from battle, but this was something else. This was naked terror, the kind he’d only ever seen etched on the frozen corpses spat out by glaciers where the Ice Witch was said to dwell.

    Shutters were slamming shut all across the wharf and the strange symbols he’d seen on every door were frantically being dusted with white powder. Enormous winches were lifting timber structures formed from bolted-together hulls of ships high up the cliffs.

    He recognized a tavern-keeper who ran a drinking den where the beer was only slightly stronger than troll piss and waved to him.

    “What’s going on?” shouted Olaf.

    The tavern-keeper shook his head and pointed to the ocean before slamming his door. Olaf set the Krakenwyrm’s tooth on the stone wharf and turned to see what all the fuss was about.

    At first he thought a storm was coming in, but it was just thick black sea fog, albeit fog that approached with unnatural speed and fluid motion.

    “Ah, now,” he said, unhooking his axe from his belt. “This looks promising.”

    The feel of the weapon’s battle-worn leather grip was pleasing in his callused palm as he passed it from hand to hand, rolling his shoulders to loosen the muscles.

    The black mist swept over the farthest ships and Olaf’s eyes widened as he saw spirits plucked from the blackest nightmares writhing in the mist. A towering dreadknight, a monstrous chimera of warhorse and man, led them alongside a black-clad reaper limned in green fire. These lords of the dead left the spirit host to their sport on the quayside as they flew into Bilgewater proper with predatory speed.

    Olaf had heard the natives speak in hushed whispers of something called the Harrowing, a time of doom and darkness, but hadn’t expected to be lucky enough to face it axe in hand.

    The host of the dead tore into the wallowing galleys, merchantmen, and corsair ships with claw and fang, ripping them apart like an ursine with its snout in a fresh kill. Sailcloth tore and rigging lines snapped as easily as rotten sinew. Heavy masts splintered as boats were tossed into one another and smashed to kindling.

    A host of screaming wraiths flew into the Winter’s Kiss and Olaf roared in anger as the Longreaver’s keel heaved and split, its timbers freezing solid in a heartbeat. The boat sank as swiftly as if its hold were filled with rocks, and Olaf saw his fellow Freljordians dragged below the water by creatures with cadaverous limbs and fish-hooked mouths.

    “Olaf will make you wish you had stayed dead!” he yelled as he charged along the wharf.

    Spirits boiled up from the ocean, icy claws slashing towards him. Olaf’s axe sang out, cleaving a glittering arc through the host. The dead screeched as his blade sundered them, its True Ice edge more lethal than any enchantment.

    They howled as they died a second time and Olaf sang the song he’d written for the moment of his death with lusty vigor. The words were simple, but the equal of any saga told by the wandering poets of the ice. How long had he waited to sing these words? How often had he feared he might never get the chance?

    A shimmering mist of snapping jaws swarmed him, specters and things of mist. Webs of frost patterned his hauberk and the deathly touch of voracious spirits burned his skin.

    But Olaf’s heart was mighty and it fired his blood to heights of fury unknown to all but the berserker. He shrugged off the pain of the wraith touch, feeling reason recede and fury build.

    Crimson froth built at the corners of his mouth as he bit the inside of his cheeks raw. He roared and swung his axe like a madman, caring nothing for pain, only that he slew his enemies.

    That they were dead already meant nothing to him.

    Olaf drew his axe back, ready to strike another blow, when a deafening crash of splintering columns and roof beams erupted behind him. He spun to face this new foe as a blizzard of smashed wood and stone cascaded onto the quayside. Bladed shards sliced his face and fist-sized chunks of stone pummeled his arms raw. Rendered fats and animal fluids fell in a rank drizzle as a horrendous groaning issued from the black mist.

    Then he saw it.

    The spirit of the Krakenwyrm arose from the remains of the Slaughter Dock. Titanic and filled with fury, its ghostly tentacles lifted into the air and smashed down like thunderbolts hurled by a wrathful god. An entire street was smashed to ruin in the blink of an eye and Olaf’s berserker fury surged as he finally beheld a foe worthy of claiming his life.

    Olaf raised his axe in salute of his killer.

    “Ya beauty!” he yelled and charged to his doom.

    The woman was beautiful, with wide, almond shaped eyes, full lips and the high cheekbones common to Demacia. The portrait in the locket was a miniature masterpiece, but it failed to capture the depth of Senna’s strength and determination.

    He rarely looked at her picture, knowing that to carry his grief too close to his heart made him weak. Grief was a chink in his armor. Lucian could not allow himself to truly feel her loss, so he snapped the locket shut. He knew he should bury it in the sand of this cave beneath the cliffs, but could not put her memory below the earth as he had her body.

    He would shut the grief away until Thresh was destroyed and Senna’s death avenged.

    Then, and only then, would Lucian mourn his lost wife with tears and offerings to the Veiled Lady.

    How long had it been since that terrible night?

    He felt the bottomless abyss of sorrow lurking in ambush and viciously suppressed it as he had so many times before. He drew on the teachings of his order, repeating the mantras he and Senna had been taught to close themselves off from emotion. Only then could he reach a place of equilibrium that would allow him to face deathly horrors beyond imagining.

    The grief ebbed slowly, but it remained.

    He’d opened the locket only reluctantly, feeling a growing distance between himself and Senna’s memory. He found he could no longer recall the exact sweep of her jawline, the smoothness of her skin or the precise color of her eyes.

    The longer his hunt went on, the further away she felt.

    Lucian lifted his head, letting the breath ease from his lungs, forcing his heartbeat to slow.

    The walls of the cave were pale limestone, gouged from the cliffs upon which Bilgewater was built. The motion of water and the stone picks of the natives had crafted a labyrinth beneath the city few knew of or even suspected existed. The pale rock walls were etched with looping spirals, rippling waves and things that might have been unblinking eyes.

    He’d learned these were symbols of the native religion, but whoever had carved them had not visited this place in many years. He’d found it by following the secret symbols of his own order, symbols that would guide him to places of refuge and succor in any city of Valoran.

    Only dim reflections of light shimmered on the roof of the cave, but as his eyes followed the spiral of carvings, a shimmering radiance spread from his palm.

    Let me be your shield.

    Lucian looked down, the memory of her words as clear as though she stood next to him.

    The locket glistened with lambent green flame.

    He looped the chain of the locket around his neck and swept up his twin relic pistols.

    “Thresh,” he whispered.

    Bilgewater’s streets were deserted. The bells from the ocean were still ringing and cries of terror echoed from below. Rat Town was completely covered by the Black Mist, and howling storms raged over Port Mourn’s desolation. Fires burned all along Butcher’s Bridge and a shimmering fog clung to the cliffs above the Grey Harbor.

    The people in the upper reaches of the city hid in their homes and prayed to the Bearded Lady that the Harrowing would pass them by, that grief would fall upon some other poor unfortunate.

    Warding candles of ambergris burned in every window, shimmering through bottle green sea-glass. Burning roots of Empress of the Dark Forest hung from doors, shutters and nailed up planks.

    “People really believe in the Empress?” asked Miss Fortune.

    Rafen shrugged, his mouth a thin line and the creases around his eyes pulled tight as he searched the gathering mist for threats. He pulled out a smoldering length of identical root from beneath his shirt.

    “It’s all about where you place your faith, isn’t it?”

    Miss Fortune drew her pistols.

    “I have faith in these and in us,” she said. “What else are you carrying?”

    “This cutlass has kept me safe through six Harrowings,” he said, tapping its pommel again. “I offered up a bottle of ten year old rum to the Bearded Lady and this knife here was sold to me by a man who swore its edge was purest sunsteel.”

    Miss Fortune glanced at the scabbarded knife, certain without even seeing the blade that Rafen had been swindled. The workmanship around the quillons was too poor to be Demacian, but she wasn’t about to tell him that.

    “What about you?” he asked.

    Miss Fortune patted her pouch of pistol shot.

    “Every one’s been dipped in Myron’s Dark,” she said, loud enough for every one of her thirty-strong company to hear. “If the dead want a fight, we’ll meet them with spirits of our own.”

    The oppressive gloom made it hard to laugh, but she saw a few smiles and that was about as much as she could expect on a night like this.

    She turned and pushed down into Bilgewater, descending crooked stairs cut into the rock of the cliffs, crossing secret bridges of half-rotted rope and threading forgotten alleys that hadn’t known the tread of feet in years.

    She brought them out into a wide square on one of the floating wharf-shanties, where swaying dwellings leaned together as though their twisted eaves whispered to one another. Every façade was a mishmash of driftwood, and patterns of frost clung to the skewed timbers. Frozen winds blew through the patchwork dwellings, freighted with sobs and screams from afar. Flaming braziers hung from hundreds of mast-lines strung between buildings, smoking with strange herbs. Pools of water rippled with reflections of things that weren’t there.

    Most days this was a thriving marketplace, packed to the gunwales with stalls, rattling meat-vendors, drink-hawkers, merchants, pirates, bounty hunters and surly flotsam washed in from every corner of the world. Just about everywhere in Bilgewater had a view of this place, which was just how Miss Fortune wanted it.

    Mist clung to every outcropping of timber.

    Discarded figureheads wept frozen tears.

    Mist and shadows gathered.

    “Cutpurse Square?” said Rafen. “How did we get here? I ran this place as a wharf-snipe. Thought I knew every way in and out like any good little thief.”

    “Not every way,” said Miss Fortune.

    The counting houses on either side were silent and dark, and she resisted the impulse to look through the torn sheets of flapping canvas nailed over porthole windows.

    “How do you know these routes and I don’t?”

    “Lady Bilgewater and I are two of a kind,” said Miss Fortune, her gaze narrowing as black mist seeped into the square. “She whispers her secrets to me like an old friend, so I know her every hidden wynd and jitty like you never will.”

    Rafen grunted as they spread into the empty square.

    “What next?”

    “We wait,” said Miss Fortune as they reached the center of the square, feeling terribly exposed.

    The black mist twitched with things moving in its depths.

    A disembodied skull of ghostly light stretched from the darkness, empty-eyed and with sharpened teeth. Its jaw stretched wider than any natural bone structure would allow and a keening wail built in its gullet.

    Miss Fortune’s bullets punched through each of its eye-sockets and the skull vanished with a shriek of frustration. She twisted the wheel-lock on each pistol and ingenious mechanisms within reloaded each one.

    For a moment, all was silent.

    Then the black mist erupted in a screeching howl as the spirits of the dead surged into the square.

    For the second time this evening, Olaf cut his way inside the dead Krakenwyrm. He wielded his axe like a crazed woodsman, hewing left and right with gleeful abandon. The beast’s vast limbs were insubstantial as mist, yet the ice of his blade clove them like flesh.

    Tentacles flailed and slammed down on the stone of the wharf, but Olaf was fast for a big man. Slow warriors didn’t survive in the Freljord. He rolled and slashed with his axe, severing a suckered length of limb that faded from existence as it was parted from the monster’s body.

    Even in the grip of the red shroud, Olaf saw the creature’s skull in the thrashing chaos of phantom limbs surrounding him.

    Its eyes were afire with the enraged spirit of its life.

    A moment of sublime connection passed between them.

    The beast’s soul knew him.

    Olaf laughed with joy.

    “You see the taker of your life and we are now bonded in death!” he roared. “Mayhap if you kill me, we shall battle forever in the realms beyond mortal ken.”

    The prospect of eternal war against so mighty a foe poured fresh strength into Olaf’s aching muscles. He charged towards the creature’s maw, caring nothing for his pain as each brush with the Krakenwyrm’s tentacles burned his skin worse than the splinter-winds of the Lokfar coast.

    He leapt into the air, axe aloft.

    He looked glorious death in the face.

    A tentacle whipped out and lashed around his thigh.

    It swung him around in a dizzying arc, lifting him high into the air.

    “Come then!” bellowed Olaf, punching his axe skyward in salute of their shared destiny. “Unto death!”

    A wraith-creature with grasping talons and a mouth of icy fangs lunged from the swirling mass of spirits. Miss Fortune put a bullet through its face and it vanished like smoke in a gale.

    A second shot and another spirit vanished.

    She grinned through her fear as she spun into cover behind a weather-worn stone bollard of the River King to reload. On impulse, she leaned over and gave his toothy grin a kiss.

    It’s all about where you place your faith.

    Gods, bullets or her own skill?

    The grin fell from her face as one of the pistols jammed with a grinding crunch of metal. Her mother’s admonishing words arose from the dark recesses of memory.

    “That’s what you get when someone else mixes your powder, Sarah,” she said, holstering the gun and sliding her sword from its sheath. She’d looted it from the captain of a Demacian galiot running north up the Shuriman rust-coast, and it was as fine an example of the artificer’s art as any she’d seen.

    Miss Fortune spun from cover, firing her loaded pistol and slashing her sword through the mist creatures. Her shot plucked another specter from the air and her sword’s edge bit as if cutting flesh and bone. Did the spirits of the dead have a physical component to them that could be hurt? It seemed unlikely, but she was wounding something inside them.

    She didn’t have time to think too hard on the matter and suspected that whatever power she’d tapped into would be undone if she did.

    Men and women screamed as the howling storm of dead spirits filled Cutpurse Square, slashing with claws that froze their blood or reached into chests and sundered hearts with terror. Seven were dead, maybe more, their souls wrenched from their fallen corpses to turn on their comrades. Her heroic band fought with blades and muskets, shouting the name of the Bearded Lady, their loved ones, and even heathen gods of faraway lands.

    Whatever works, thought Miss Fortune.

    Rafen was down on one knee, his face ashen, breathing like a wharfside doxy after a long shift. Scraps of mist clung to him like cobwebs and the smoldering root around his neck burned with a fierce cherry red glow.

    “On your feet, this fight isn’t done!” she said.

    “Don’t tell me the fight’s not done,” he snapped, pushing himself to his feet. “I’ve been through more Harrowings than you could wrap a dead rat’s tail around.”

    Before Miss Fortune could ask exactly what that meant, he leaned to the side and fired his pistol at something behind her. A conjoined spirit of wolf and bat screeched as it was banished, and Miss Fortune returned the favor as a spirit form of grasping hooks and snapping fangs lunged at her second in command.

    “Everyone down!” shouted Miss Fortune, plucking a pair of splinter bombs from her belt and lobbing them into the howling mist.

    They detonated in a deafening explosion of fire and smoke. Wood splinters and fragments of stone ricocheted. Broken glass fell in a glittering rain of daggers. Acrid fog filled the square, but it was man-made and entirely bereft of spirits.

    Rafen shook his head and worked a finger in his ear.

    “What was in that bomb?”

    “Black Powder mixed with essence of copal and rue,” said Miss Fortune. “One from my special stash.”

    “And stuff like that works against the dead?”

    “My mother believed in it,” she said.

    “Good enough for me,” said Rafen. “You know, we might just make it through-”

    “Don’t say it,” warned Miss Fortune.

    The mist began coalescing throughout the square, first in thin tendrils and wisps, then in glowing outlines of monsters; things with conjoined legs, fang-filled jaws, and arms that ended in hooks or pincers. The spirits they thought they’d killed.

    Reforming, returning.

    What was it folk said about plans and the contents of a privy?

    “Turns out the dead are pretty hard to kill,” said Miss Fortune, trying not to let her fear show.

    She’d been naïve to think petty trinkets and blind faith were enough to face the spirits of the dead. She’d wanted to show the people of Bilgewater they didn’t need Gangplank, that they could forge their own destiny.

    Instead, she was going to get herself killed and leave the city to be torn apart.

    A bass rumble rolled through the square. Then another.

    Percussive thunder strikes, rising in a stalking storm.

    It grew to become pounding hammerblows upon an anvil. Faster and louder until the ground shook with its violence.

    “What in the nine deeps is that?” said Rafen.

    “I don’t know,” said Miss Fortune as the outline of a spectral horseman in midnight plate emerged from the mist. He sat atop a strangely proportioned warhorse and his helm was worked in the form of a snarling demon.

    “A dread knight,” said Miss Fortune.

    Rafen shook his head, his face drained of color.

    “That’s no knight,” he said. “That’s the Shadow of War…”

    Paralyzing terror rippled through Miss Fortune’s company at the mention of this eternal nightmare of killing rage and endless fury.

    The Shadow of War.

    His name was once Hecarim, but no one knew if that were true or some ancient taleteller’s invention. Only fools dared recite his dark legend around the hearthfire, and even then only after enough rum to sink a Noxian war-barque.

    As the Shadow of War emerged further from the mist, Miss Fortune saw he was no mere horseman. Cold dread settled upon her like a shroud at the sight of the monstrous creature.

    Perhaps Hecarim had once been a knight, man and horse separate entities. But rider and mount were now one, a single, towering behemoth whose only purpose was destruction.

    “They’re all around us,” said a voice.

    Miss Fortune risked looking away from the armored centaur to see a whole host of ghostly knights, their outlines lambent with pellucid green radiance. They leveled lances or drew swords of dark radiance. Hecarim swept out a hooked and terrible glaive, its killing edge erupting with green fire.

    “You know any secret ways out of here?” asked Rafen.

    “No,” said Miss Fortune. “I want to fight that bastard.”

    “You want to fight the Shadow of War?”

    Before Miss Fortune could answer, a hooded figure leapt from the rooftop of a grain store and dropped into the square. He landed gracefully, a storm coat of worn leather splayed behind him. He carried two pistols, but they were like no weapons Miss Fortune had ever seen on her mother’s gun-table; bronzed metalwork braced around hunks of what looked like carved stone.

    Light filled the square as he loosed searing bolts from each pistol in a fusillade that put the destruction of the Dead Pool to shame. The man turned in a tight spiral, marking targets and picking them off with whip-fast motion. The mist burned where his bolts struck, and the ghostly wraiths screeched as they were consumed.

    The mist withdrew from Cutpurse Square, taking Hecarim and the death knights with it. Something told Miss Fortune this was but a temporary respite.

    The man holstered his pistols and turned to look at Miss Fortune, throwing back his hood to reveal darkly handsome features with haunted eyes.

    “The thing about shadows,” he said. “Bring enough light and they disappear.”

    Olaf was not happy with this doom.

    He hoped men would speak of his epic battle with the Krakenwyrm, not this ignoble fall to his death.

    He hoped someone might have seen him charge the sea beast.

    He prayed at least one observer had seen him lifted high into the air by its ghostly tentacle, then fled before seeing him hurled away like an unworthy morsel.

    Olaf crashed down through the roof of a building bolted to the side of the cliff. Maybe it was a ship’s hull? He fell too fast to make it out. Crashing timbers and earthenware tumbled with him in his headlong plunge through the building. He glimpsed astonished, shouting faces flash past him.

    Olaf smashed through a floor. A support beam drove the wind from him as he tumbled down Bilgewater’s cliffs. He bounced from an outcrop of rock and went headfirst through an open window, crashing out again through yet another floor.

    Angry curses followed him down.

    He spun out into a trailing forest of ropes and pulleys, flags and pennants. He thrashed as he fell, tangling his limbs and weapon. Fate was mocking him, wrapping him in a folded shroud of canvas sailcloth.

    “Not like this, damn it!” he roared. “Not like this!”

    “Who are you and where can I get a pair of guns like those?” said Miss Fortune, offering her hand to the new arrival.

    “My name is Lucian,” he said, warily taking her hand.

    “Damn glad to know you, friend,” said Rafen, clapping him on the back as if they were old shipmates. Miss Fortune saw Rafen’s familiarity made Lucian acutely uncomfortable, like he’d forgotten how to be around others.

    His eyes scanned the edges of the square, his fingers dancing on the grips of his pistols.

    “You’re a welcome sight, Lucian,” said Miss Fortune.

    “We should move.” he said. “The Shadow of War will return.”

    “He’s right,” said Rafen, giving her an imploring look. “It’s time to get inside, batten down the hatches.”

    “No. We came out to fight.”

    “Look, I get it, Sarah. We won Bilgewater and you need to fight to hold onto it, to show everyone you’re better than Gangplank. Well, you’ve done that. We went out into the Black Mist and we fought the dead. That’s more than he ever did. Anyone who risks lookin’ out a window is gonna know that. Hell, even the ones who ain’t looking will hear about it. What more do you want?”

    “To fight for Bilgewater.”

    “There’s fighting for Bilgewater and then there’s dying for Bilgewater,” said Rafen. “I’m all up for the first, not so much the second. These men and women followed you down into hell, but now it’s time to climb back out.”

    Miss Fortune faced her company of fighters, every ragged, cutthroat one of them. None of them could be trusted not to sell their own mothers for a shiny trinket, but they’d done everything and more she’d asked of them. Venturing out into the Black Mist was just about the bravest thing any of them had ever done and she couldn’t repay that by leading them to their deaths for the sake of her vengeance.

    “You’re right,” she said, taking a breath. “We’re done here.”

    “Then may fortune follow you,” said Lucian, turning away and drawing his strange pistols once again.

    “Wait,” said Miss Fortune. “Come with us.”

    Lucian shook his head. “No, there is a mist wraith I need to destroy. The one they call Thresh, the Chain Warden. I owe him a death.”

    Miss Fortune saw the lines around Lucian’s eyes deepen and recognized the expression she’d worn ever since her mother’s murder.

    “He took someone from you, didn’t he?” she said.

    Lucian nodded slowly, and said no more, but his very silence spoke volumes.

    “This clearly isn’t your first tussle with the dead,” she said, “but you won’t survive the night if you stay out here alone. I’m guessing that might not mean much to you, but whoever this Thresh took from you, they wouldn’t want you to die here.”

    Lucian’s eyes flicked downwards, and Miss Fortune saw a silver locket just visible round his neck. Was it her imagination or a trick of the mist that made it shimmer in the moonlight?

    “Come with us,” said Miss Fortune. “Find somewhere safe till morning and you’ll live to do it again.”

    “Safe? Where is safe in this city?” said Lucian.

    “I think I might know a place,” said Miss Fortune.

    They left Cutpurse Square and were traveling west up towards the Serpent Bridge when they found the Freljordian. He hung from a crooked spar like a shrouded corpse on a gibbet. Unlike most corpses, however, this one was thrashing like a landed fish.

    A splintered pile of debris lay scattered all around him, and Miss Fortune looked up to see how far he’d fallen through the cliffside dwellings.

    A long way was the answer, and that he was still alive was nothing short of a miracle.

    Lucian leveled his pistols, but she shook her head.

    “No, this one’s actually on the right side of the grave.”

    Muffled cries came from within the shroud, curses that would get a man beaten to death in a host of different lands, shouted in a thick, Freljordian accent.

    She placed the tip of her sword against the canvas and sliced downwards. Like a newborn sea-calf pulled from a ruptured birth-sac, a hugely bearded man spilled onto the cobbles. The reek of fish guts and offal clung to him.

    He climbed unsteadily to his feet, brandishing an axe with a blade like a shard of diamond ice.

    “Which way to the Slaughter Docks?” he said, weaving like a drunk. He looked around, confused, his head a mass of lumps and bruises.

    “Ordinarily I’d tell you to follow your nose,” said Miss Fortune, “but I’d be amazed if you’ve any sense of smell left.”

    “I’ll kill that Krakenwyrm ten times over if I have to,” said the man. “I owe it a death.”

    “Lot of that going around tonight,” said Miss Fortune.

    The Freljordian named himself Olaf, a warrior of the rightful mistress of the ice, and, after shaking off his concussion, declared his intention to join them until he could fight the most dangerous spirit within the Black Mist.

    “Do you want to die?” Lucian asked him.

    “Of course,” said Olaf, as though the very question was the height of foolishness. “I seek an ending worthy of legend.”

    Miss Fortune left the madman to his dreams of death. So long as he swung that axe in the right direction, he was welcome to join them as they pushed onwards.

    Three times the mist closed in on them, and each time it took an unlucky soul from their company. Spiteful laughter echoed from the sides of buildings, the sound of a whetstone over rusted steel. Ranks of carrion birds cawed from rooftops in anticipation of a flesh banquet by the light of the moon. Welcoming lights danced in the darkness of the mist, like beguiling corpse-candles over sucking marshland.

    “Don’t look at them,” warned Lucian.

    His warning came too late for one man and his wife. Miss Fortune didn’t know their names, but knew they had lost a son to ocean-ague less than a year ago. They walked from the cliffs following a vision in the lights only they could see.

    Another man took his hooked hand to his throat before his friends could stop him. Another simply vanished into the mist without anyone seeing him go.

    By the time they reached Serpent Bridge, their company numbered less than a dozen. Miss Fortune couldn’t feel sorry for them, she’d told them not to come with her. If they’d wanted to live forever, they should be shuttered behind closed doors and protective carvings, clutching spiral talismans of the Bearded Lady and praying to whatever gave them solace.

    But against the Harrowing, even that was no guarantee of safety.

    They’d passed countless homes smashed open with splintered shutters and doors hanging limply from leather hinges. Miss Fortune kept her eyes fixed forward, but it was impossible not to feel the accusing gazes from the frozen faces within or sense the terror of their last moments.

    “The Black Mist will have its due,” said Rafen as they passed yet another charnel house, the families within cold and dead.

    She wanted to be angry at such acceptance of horror, but what good would that do? After all, he was right.

    Instead, she focused on the hazed outline of the structure across the bridge. It sat in the center of a gouged crater in the cliff, as if some mighty sea creature had taken a vast bite from the rock. Like most places in Bilgewater it was constructed from the ocean’s leavings. Its walls were driftwood and branches from faraway lands, its windows the scavenged remains of ships swept up from the seabed. It had a peculiar quality of possessing not a single straight line anywhere in its construction. The curious angles gave it a sense of being somehow in motion, as if it might one day choose another place to set down temporary roots.

    Its spire was likewise crooked, fluted like the horn of a narwhal and topped with the same spiral symbol Miss Fortune wore around her neck. A shimmering light wreathed the icon, and where it shone the darkness was held in abeyance.

    “What is that place?” asked Lucian.

    “The Temple of the Bearded Lady,” she said. “The House of Nagakabouros.”

    “Is it safe?”

    “It’s better than staying out here.”

    Lucian nodded and they set off across the winding length of the bridge. Like the temple it approached, the bridge was an uneven thing, its cobbles undulant like something alive.

    Rafen paused at the crumbling parapet and looked down.

    “Getting higher every year,” he said.

    Reluctantly, Miss Fortune joined him and looked over the edge.

    The docks and Rat Town were smothered beneath the Black Mist, and even the web of gun’dolas was barely visible. Bilgewater was choking in the grip of the mist, its tendrils seeping ever deeper into the city. Screams of terror drifted upwards, each one a life ended and a fresh soul for the legion of the dead.

    Rafen shrugged. “A few years from now there won’t be anywhere in Bilgewater beyond its reach.”

    “A lot can happen in a few years,” said Miss Fortune.

    “This happens every year?” asked Olaf, one foot perched on the parapet with a reckless disregard for the dizzying drop.

    Miss Fortune nodded.

    “Excellent,” said the Freljordian. “If I am fated not to die this night, I will return here when the Black Mist rises again.”

    “It’s your funeral,” replied Rafen.

    “Thank you,” said Olaf, slapping an enormous palm on Rafen’s back, almost knocking him from the bridge. The Freljordian’s eyes widened as a host of ghostly tentacles rose from the mist, uncoiling to smash down on the dwellings of Rat Town.

    “The beast!” he cried.

    And before anyone could stop him, he vaulted onto the parapet and hurled himself from the edge.

    “Mad bastard,” said Rafen as Olaf’s dwindling form vanished into the mist below.

    “All the ice-dwellers are mad,” said Miss Fortune. “But he was madder than most I’ve met.”

    “Get everyone inside,” said Lucian.

    She heard the urgency in his voice and turned to see him facing a towering figure in stitched black robes hung with hooked chains. Sickly green light wreathed the specter as it lifted a swaying lantern in one pallid hand. Fear touched Miss Fortune, fear like nothing she’d known since she’d watched her mother die and stared down the barrel of the killer’s gun.

    Lucian drew his pistols. “Thresh is mine.”

    “He’s all yours,” she said, and turned away.

    Her gaze was drawn upwards as shadows closed around the temple. The breath caught in her throat as she saw Hecarim and his death knights at the crater’s ridge.

    The Shadow of War raised his fiery glaive and the ghostly horsemen urged their hell-steeds downward. No mortal rider could make that descent, but these were riders of death.

    “Run!” shouted Miss Fortune.

    The end of the bridge thickened with noxious green light. The Chain Warden hid his corpse features beneath a rotted hood, but the light of his lantern hinted at the remains of ravaged flesh, gaunt and drained of all emotion, save sadistic relish.

    He moved softly, like all his kind. Pained moans sighed from his robes as he moved. Thresh lifted his head a fraction, and Lucian saw the glint of too-sharp teeth widen in a grin of anticipation.

    “Mortal,” said Thresh, rolling the word around his mouth like a sweetmeat.

    Lucian knelt, reciting the mantra of clarity to steel his soul for the battle to come. He had prepared for this moment a thousand times, and now that it was here, his mouth was dry, his palms slick with sweat.

    “You murdered Senna,” he said, standing and lifting his head. “The only person I had left in the world.”

    “Senna...?” said Thresh, the sound wet and gurgling, as though squeezed from a throat once crushed by a hangman’s noose.

    “My wife,” said Lucian, knowing he should not speak, that every word was a weapon the wraith would turn against him. Tears blurred his vision as grief washed away every preparation and every shred of logic. He lifted the silver locket from around his neck and snapped it open, needing the wraith to understand the depth of all he had lost.

    Thresh grinned, his needle teeth glinting as he tapped the glass of the lantern with a yellowed nail.

    “I remember her,” he said. “A vital soul. Not yet barren and cold. Ripe for torment. Hope for a new life. It bloomed in her, you know. Fresh, new, like a spring flower. All too easy to pluck and ruin those with dreams.”

    Lucian lifted his pistols.

    “If you remember her, then you will remember these,” he said.

    The toothed grin never faltered beneath the ragged cowl.

    “The weapons of light,” he said.

    “And light is ever the bane of darkness,” said Lucian, channeling every scrap of hatred into his relic pistols.

    “Wait,” said Thresh, but Lucian was done waiting.

    He loosed a pair of blinding shots.

    A conflagration of purifying fire engulfed the Chain Warden and his howls were music to Lucian’s ears.

    Then the howls changed to gurgling laughter.

    A nimbus of dark light faded around Thresh, drawn back into his lantern and leaving him utterly untouched by the fire.

    Lucian fired again, a storm of radiant bolts, each perfectly aimed, but every one wasted. Each shot dissipated harmlessly against a shimmering haze of dark energy from the lantern.

    “Yes, I remember those weapons,” said the wraith. “I tore their secrets from her mind.”

    Lucian froze.

    “What did you just say?”

    Thresh laughed, a wheezing, consumptive rasp.

    “You don’t know? After all the reborn order learned of me, you never once suspected?”

    Lucian felt cold dread settle in his belly. A horror he had never acknowledged for fear he would go insane.

    “She did not die,” continued Thresh, holding up his lantern.

    Lucian saw tortured spirits twisting in its depths.

    Thresh grinned. “I ripped her soul out and kept it.”

    “No...” said Lucian. “I saw her die.”

    “She screams still inside my lantern,” said Thresh, drifting closer with every choked-out word. “Her every moment of existence is sweet agony. Listen...can you hear her?”

    “No,” sobbed Lucian, his relic pistols falling to the stones of the bridge.

    Thresh circled him, chains snaking from his leather belt and slithering over Lucian’s body. The hooks cut into his storm coat, seeking the soft flesh beneath.

    “Hope was her weakness. Love her undoing.”

    Lucian looked up into Thresh’s ravaged features.

    His eyes were voids, dark holes into emptiness.

    Whatever Thresh had been in life, nothing now remained. No compassion, no mercy and no humanity.

    “All is death and suffering, mortal,” said the Chain Warden, reaching for Lucian’s neck. “No matter where you run, your only true legacy is death. But before then, there is me.”

    The breath hammered in Miss Fortune’s throat as she ran for the temple. Her lungs fought to draw breath, and her veins felt sluggish with ice. Coils of enervating mist reached up to the rock of the temple, drawn by the presence of the two lords of the unliving. Brilliant flashes of light flared behind her, but she didn’t look back. She heard the thunder of hoof beats on rock, seeing sparks above them in the darkness.

    She imagined the breath of ghostly steeds on her neck.

    The space between her shoulder blades burned hot where she expected the stabbing thrust of a spectral lance.

    Wait, how can they make sparks when they’re ghosts?

    The absurdity of the thought made her laugh, and she was still laughing as she slammed into the warped timber doors of the temple. Rafen and her ragged band were already there, hammering fists and palms against the door.

    “In the name of the Bearded Lady, let us in!” he yelled.

    He looked up as Miss Fortune joined him.

    “The doors are shut,” he said.

    “I noticed,” she gasped, wrenching the pendant Illaoi had given her. She placed her palm flat on door, with the coral pressed hard against the wood.

    “Illaoi!” she shouted. “I’m ready to stamp on that damn eel’s neck. Now open the bloody door!”

    “Eel?” said Rafen. “What eel? What are you talking about?”

    “Never mind,” she snapped, battering her palm bloody against the wood. “I think it was a metaphor.”

    The door swung outwards as if it had been unbarred the whole time. Miss Fortune stepped back to allow her fighters inside first, and finally turned around.

    Hecarim reared up and swung his fiery glaive for her skull.

    A hand grasped her collar and hauled her backward. The tip of the weapon sliced an inch from her throat.

    She fell hard on her backside.

    Illaoi stood in the doorway, holding her stone idol out before her like a shield. White mist clung to it like corposant.

    “The dead are not welcome here,” she said.

    Rafen and the others hauled the door shut and dropped a heavy spar of seasoned oak into place on the rusted anchors to either side. A huge impact slammed into the door.

    Wood split and splinters flew.

    Illaoi turned and walked past Miss Fortune, still sprawled on a mosaic floor of seashells and clay fragments.

    “You took your sweet time, girl,” she said as Miss Fortune climbed to her feet. The temple was filled with at least two hundred people, maybe more. She saw a wide cross section of Bilgewater’s denizens: its native population, pirates, traders and assorted sea-scum, together with travellers unlucky or unwise enough to seek a berth so close to the Harrowing.

    “Is that door going to hold?” she asked.

    “It will or it won’t,” said Illaoi, heading towards a many-tentacled statue at the centre of the temple. Miss Fortune tried to make sense of it, but gave up when her eye kept getting lost in the many spirals and looping curves.

    “That’s not an answer.”

    “It’s the only one I have,” said Illaoi, setting her idol in a concave depression in the statue. She began moving in a circle around the statue, beating a rhythmic pattern on her thighs and chest with her fists. The people in the temple joined her circling, beating palms against bare skin, stamping their feet and speaking in a language she didn’t understand.

    “What are they doing?”

    “Giving some motion back to the world,” said Illaoi. “But we will need time.”

    “You’ll have it,” promised Miss Fortune.

    Lucian felt the spectral hooks bite deep into his flesh, colder than northern ice and twice as painful. The Chain Warden’s hand closed on his throat and his skin burned at the wraith’s touch. He felt his strength drawn from him, the beat of his heart slow.

    Thresh lifted him from the ground and held his lantern aloft, ready to receive his soul. The moaning lights within swirled in agitation, ghostly faces and hands pressing against the glass from within.

    “Long I have sought your soul, shadow hunter,” said Thresh. “But only now is it ripe for the taking.”

    Lucian’s vision greyed at the edges, feeling his soul peel away from his bones. He fought to hold on, but the Chain Warden had been harvesting souls for countless lifetimes and knew his craft better than any.

    “Struggle harder,” said Thresh with monstrous appetite. “Your soul burns brighter when you fight.”

    Lucian tried to speak, but no words came out, just a soft stream of warm breath that carried his soul.

    A glittering scythe floated in the air above Lucian, a murder-soaked reaper of souls. Its blade shivered with anticipation.

    Lucian...

    That voice. Her voice.

    My love...

    The murder-edge of Thresh’s blade turned, angled to better part soul from flesh.

    Lucian drew back his breath as he saw a face resolve in the glass of the lantern. One among countless thousands, but one with more reason than any to push herself to the fore.

    Full lips, wide, almond shaped eyes, imploring him to live.

    “Senna...” gasped Lucian.

    Let me be your shield.

    He knew what she meant in a heartbeat.

    The link between them was as strong as it had been when they hunted the creatures of shadow side by side.

    With the last of his strength, Lucian reached up and snapped the locket from around his neck. The chain glittered silver in the moonlight.

    The Chain Warden saw something was amiss and hissed in anger.

    Lucian was faster.

    He spun the chain like a slingshot, but instead of loosing a lead bullet, he lashed it around the arm holding the lantern. Before Thresh could shake it off, Lucian drew the silver awl from its sheath in his long coat and plunged it into the specter’s wrist.

    The Chain Warden screeched in pain, a sensation he had likely not felt in millennia. He dropped Lucian and thrashed in agony as the myriad souls trapped in his lantern suddenly found a means to strike back at their tormentor.

    Lucian felt his soul snap back into his body and drew in heaving gulps of air, like a drowning man breaking the surface.

    Hurry, my love. He is too strong...

    His sight returned, clearer than ever before. Lucian snatched his pistols from the ground. He caught the briefest glimpse of Senna’s face in the lantern and etched it on his heart.

    Never again would her face grow dim in his memories.

    “Thresh,” he said, aiming his twin pistols.

    The Chain Warden looked up, the voids of his eyes alight with outrage at the defiance of his captive souls. He held Lucian’s gaze and extended his lantern, but the rebellious souls had dispelled whatever protection it once offered.

    Lucian fired a blistering series of perfect shots.

    They burned through the Chain Warden’s ghostly robes and ignited his spirit form in a searing inferno of light. Lucian marched towards Thresh, his twin weapons blazing.

    Shrieking in agony, the Chain Warden retreated from Lucian’s unending barrage, his wraithform now powerless to resist these weapons of ancient power.

    “Death is here for you,” said Lucian. “Embrace it, safe in the knowledge I will ensure it is final.”

    Thresh gave one last howl before leaping from the bridge, falling like a burning comet to the city below.

    Lucian watched him fall until the Black Mist swallowed him.

    He slumped to his knees.

    “Thank you, my love,” said Lucian. “My light.”

    The temple walls shook with the violence of the assault. Black mist oozed between ill-fitting planks and through cracks in the scavenged glass of the windows. The door shuddered in its frame. Grasping claws of mist tore at the wood. Screams echoed as a howling gale battered the mismatched timbers of the roof.

    “Over there!” shouted Miss Fortune as a host of mist-creatures with burning red eyes poured through a broken section of wall that had once been a series of tea-chests from Ionia.

    She leapt into the midst of the wraiths. It felt like jumping naked into an ice hole cut in a glacier. Even the lightest touch of the dead leeched warmth and life.

    The coral pendant burned hot against her skin.

    She slashed her looted sword through the creatures and felt the same bite she’d felt before. Her bullets might be useless against the dead, but this Demacian blade hurt them. They fell back from her, screeching and hissing.

    Could the dead know fear?

    It seemed they could, for they fled the sword’s glittering edge. She didn’t let them go, stabbing and slashing the mist wherever it poured in.

    “That’s it! Run!” she yelled.

    A child screamed and Miss Fortune sprinted over as the mist reached to claim him. She dived and snatched the boy in her arms before rolling to safety. Chill claws plunged into her back, and Miss Fortune gasped as numbing cold spread through her limbs.

    She stabbed behind her and something dead howled.

    A woman sheltering behind an overturned pew reached for the boy and Miss Fortune let him squirm to safety. She pushed herself to her feet, weakness spreading through her body like a raging infection.

    Everywhere was gunfire and clashing steel, deathly howls and screams of terror.

    “Sarah!” shouted Rafen.

    She looked up to see the oaken locking bar securing the door split along its length. Rafen and a dozen men had their backs braced against the bludgeoning assault, but the doors were bulging inwards. Cracks spread and grasping hands of mist reached inside. A man was snatched backwards and his piteous screams were abruptly cut off as he vanished into the mist.

    Another had his arm ripped off as he reached to help him.

    Rafen spun and rammed his dagger through the gap.

    Clawed hands tore the useless weapon from his hand.

    A howling body pushed itself in through the disintegrating door and plunged its hands into Rafen’s chest. Her second in command roared in pain, his face draining of color.

    She staggered over to him, her strength all but gone. Her blade hacked through spectral arms, and the creature shrieked as it vanished. Rafen fell into her, and they collapsed back into the nave together.

    Rafen gasped for breath, his features as slack as hers.

    “Don’t you die on me, Rafen!” she wheezed.

    “It’ll take more than the dead to kill me,” he grunted. “Bastard thing just winded me.”

    Glass broke somewhere up above. Coils of black mist coalesced overhead, a boiling mass of snapping teeth, claws and hungry eyes.

    Miss Fortune tried to get to her feet, but her limbs burned with exhaustion. She ground her teeth in frustration. Barely a handful of her company remained, and the people sheltering in here weren’t fighters.

    The dead were getting in.

    Miss Fortune looked back at Illaoi.

    The priestess was surrounded by her people, all of them still circling the statue and performing their fist-thumping, palm-slapping ritual. It didn’t appear to be achieving anything. The strange statue remained unmoving and impotent.

    What had she expected, that it would come to life and drive the dead back like some clanking iron golem from Piltover?

    “Whatever it is you’re doing, do it faster!” shouted Miss Fortune.

    A section of the roof ripped loose and spun off into the tempest surrounding the temple. A swirling column of spirits boiled inside and touched down like a tornado. Wraiths and things that defied understanding spun from the unliving vortex to fall upon the living.

    Finally the door gave out and exploded inwards, the timbers dry and rotted by the touch of the dead. The skirling blast of a hunting horn filled the temple, and Miss Fortune’s hands flew to her ears at its deafening echoes.

    Hecarim rode into the temple, crushing the men who’d been bracing the door with their bodies. Their souls were drawn up into the Shadow of War’s flaming glaive, and the cold fire of its edge illuminated the temple with loathsome radiance. His death knights rode at his back, and the spirits already within the temple drew back in recognition of Hecarim’s terrible glory.

    “I said the dead are not welcome here,” boomed Illaoi.

    Miss Fortune looked up to see the priestess towering over her, stout and majestic. Pale light clung to her limbs and sparkled on the stone tablet she held in trembling hands. Veins stood out like hawsers on her neck, and her jawline was taut with effort. Sweat ran in runnels down her face.

    Whatever Illaoi was doing was costing her greatly.

    “These mortal souls are mine,” said Hecarim, and Miss Fortune felt herself recoil from the iron syllables of his voice.

    “They are not,” said Illaoi. “This is the house of Nagakabouros, who stands in opposition to the dead.”

    “The dead will have their due,” said Hecarim, lowering his glaive to point at Illaoi’s heart.

    The priestess shook her head.

    “Not today,” she said. “Not while I still move.”

    “You cannot stop me.”

    “Deaf as well as dead,” grinned Illaoi as a swelling radiance built behind her. “I didn’t say I was going to stop you.”

    Miss Fortune turned and saw the spiraling statue bathed in blinding radiance. White light smoked from its surfaces, and shadows fled from its touch. She shielded her eyes as the light billowed outwards like writhing tentacles and where it met the Black Mist it stripped it bare, exposing the twisted souls within. The sinuous light pulled the dead onwards, purging the baleful magic that cursed them to undeath so very long ago.

    She expected screams, but instead the unbound dead wept with joy as their souls were freed to move on. The light spread over the cracked walls of the temple, and as it touched her, Miss Fortune cried out as the deathly numbness in her flesh was banished in a rush of heat and life.

    The light of Nagakabouros closed on Hecarim, and Miss Fortune saw his fear at the thought of what transformations it might work upon him.

    What could be so awful that it was better to remain cursed?

    “You can be free, Hecarim,” said Illaoi, her voice strained to the limits of endurance by what she had unleashed. “You can move on, live in the light as the man you always dreamed of being before his grief and folly remade you.”

    Hecarim roared and swept his glaive at Illaoi’s neck.

    Miss Fortune’s blade intercepted it in a clashing flare of sparks. She shook her head.

    “Get out of my city,” she said.

    Hecarim’s blade drew back for another strike, but before the blow could land, the light finally pierced his veil of darkness. He bellowed in pain and fell back from its burning touch. The dark rider’s outline shimmered, like two picture box images wavering in candlelight on the same backcloth.

    Miss Fortune caught a fleeting glimpse of a tall rider, armored in silver and gold. A young man, handsome and proud with dark eyes and a future of glory ahead of him.

    What happened to him?

    Hecarim roared and galloped from the temple.

    His death knights and the darkness went with him, a shrieking host of tattered spirits following in their wake.

    The light of Nagakabouros spread over Bilgewater like the coming dawn. None who saw it could ever remember so sweet a sight; the first rays of sunlight after a storm, the first hint of warmth after a bitter winter.

    The Black Mist withdrew before it, roiling in a churning maelstrom of panicked spirits. The dead turned on one another in a frenzy, some fighting to return from whence they had come as others actively sought out the light’s release.

    Silence fell as the Black Mist drew back over the ocean, drawn to the cursed island where it claimed dominion.

    True dawn broke over the eastern horizon, and a cleansing wind blew through the city as the people of Bilgewater let out a collective breath.

    The Harrowing was over.

    Silence filled the temple; the utter lack of sound a stark contrast to the mayhem of moments ago.

    “It’s done,” said Miss Fortune.

    “Until the next time,” said Illaoi wearily. “The Black Mist’s hunger burns like a sickness.”

    “What did you do?”

    “What I had to.”

    “Whatever it was, I thank you.”

    Illaoi shook her head and put a powerful arm around Miss Fortune’s shoulder.

    “Thank the goddess,” said Illaoi. “Make an offering. Something big.”

    “I will,” said Miss Fortune.

    “You better. My god dislikes empty promises.”

    The veiled threat rankled, and for a moment she thought of putting a bullet through the priestess’ skull. Before she could do more than inch her hand to her pistols, Illaoi crumpled like a ripped topsail. Miss Fortune grabbed for her, but the priestess was too enormous to hold upright alone.

    They went to the seashell floor together.

    “Rafen, help me get her up,” she said.

    Together they propped Illaoi up against a broken pew, grunting with the effort of shifting her colossal bulk.

    “The Bearded Lady rose from the sea...” said Rafen.

    “Don’t be stupid all your life,” said Illaoi. “I said Nagakabouros doesn’t live under the sea.”

    “So where does she live?” asked Rafen. “In the sky?”

    Illaoi shook her head and punched him in the heart. Rafen grunted and winced in pain.

    “There is where you find her.”

    Illaoi grinned at the obliqueness of her answer and her eyes drifted closed.

    “Is she dead?” asked Rafen, rubbing his bruised chest.

    Illaoi reached up and slapped him.

    Then started snoring like a stevedore with lung-blight.

    Lucian sat on the edge of the bridge and watched the city emerge from Black Mist. He’d hated Bilgewater on first sight, but there was a quality of beauty to it as the sunlight bathed its myriad clay-tiled roofs in a warm amber glow.

    A city reborn, like it was every time the Harrowing receded.

    An apt name for this dread moment, but one that carried only a fraction of the sorrow of its origins. Did anyone here really understand the real tragedy of the Shadow Isles?

    And even if they did, would they care?

    He turned as he heard footsteps approaching.

    “It’s kind of pretty from up here,” said Miss Fortune.

    “But only from up here.”

    “Yes, it’s a viper’s nest alright,” said Miss Fortune. “There’s good people and bad people, but I’ve been making sure there’s a lot less of the bad.”

    “The way I hear it, you started a war,” said Lucian. “Some might say that’s like burning down your house to kill a rat.”

    He saw anger touch her, but it passed quickly.

    “I thought I was making things better for everyone,” she said, straddling the parapet, “but they’re only getting worse. I need to do something about that, starting now.”

    “Is that why you were out in the Black Mist?”

    The woman thought for a moment.

    “Maybe not at first,” she said. “I let a razor-eel off the hook when I killed Gangplank, and if I don’t take hold of it and get it back on, it’s going to bite a lot of the good people.”

    “A razor-eel?”

    “What I mean to say is that when I brought the Pirate King down, I had no idea what would happen when he was gone. I didn’t much care,” she said. “But I’ve seen what’s happening down there without someone in control. The city’s tearing its own throat out. Bilgewater needs someone strong at the top. No reason that someone can’t be me. The war’s just starting, and the only way it’ll end quickly is if I win it.”

    The silence between them stretched.

    “My answer is no.”

    “I didn’t ask anything.”

    “You’re going to,” said Lucian. “You want me to stay and help you win your war, but I can’t. Your fight isn’t my fight.”

    “It could be,” said Miss Fortune. “The pay’s good and you’d get to kill a lot of bad people. And save a lot of innocent souls.”

    “There is only one soul I need to save,” said Lucian. “And I won’t save it in Bilgewater.”

    Miss Fortune nodded and held out her hand.

    “Then I’ll say farewell and good hunting,” she said, standing and dusting her britches. “I hope you find what you’re looking for. Just know that you can lose yourself to revenge.”

    Lucian watched her limp back to the sagging ruins of the temple as the survivors within emerged, blinking, into the daylight. She thought she understood what drove him, but she hadn’t the first clue.

    Vengeance? He was far beyond vengeance.

    His beloved was held in torment by an undying wraith, a creature from ancient days that understood suffering like no other.

    Miss Fortune did not understand even a fraction of his pain.

    He rose and lifted his gaze out to sea.

    The ocean was calm now, an emerald green expanse.

    People were already moving down on the docks, repairing ships and rebuilding their homes. Bilgewater never stopped, even in the aftermath of the Harrowing. He scanned the forest of swaying masts, looking for a ship that wasn’t too badly damaged. Perhaps one desperate captain could be persuaded to take him where he needed to go.

    “I am coming, my light,” he said. “And I will free you.”

    The fisherman grunted as he worked the stern-windlass to haul the big man from the water and onto his boat. The rope was frayed and he sweated in the cold air as he worked the crank.

    “By the bristles of her bearded chin, you’re a big bastard, right sure ye are,” he said, snagging the big man’s armor with a gaffing hook and pulling him around over the rolling deck. He kept a wary eye out for predators, above and below the surface.

    No sooner had the Black Mist withdrawn over the horizon than scores of boats put out to sea. The waters were awash with plunder, and if you weren’t fast, you ended up with nothing.

    He’d spotted the floating man first and had already fought off six sewer-jacks trying to reach him. Damned if wharf-scum like them were going to steal this ocean bounty from him.

    The big man had been drifting on a bed of what looked like the remains of a giant Krakenwyrm. Its tentacles were pulped and bloated with noxious gasses, which was all that had kept the big man’s armored form afloat.

    He dropped his catch to the deck and laid him out along the gunwale before casting an appraising eye over his body.

    A heavy iron hauberk of ring and scale, rugged, fur-lined boots and, best of all, a magnificent axe tangled in the straps of his armor.

    “Oh, yes, make a few Krakens out of you, me beauty,” he said, dancing a happy jig around his boat. “A few Krakens indeed!”

    The big man coughed up brackish seawater.

    “Am I still alive?” he asked.

    The fisherman stopped his happy jig and slid a hand towards the long knife at his belt. He used it to open fish bellies. No reason he couldn’t use it to open a throat. Wouldn’t be the first time a salvager had helped someone on their way to the Bearded Lady to claim a prize.

    The big man opened his eyes.

    “Touch that knife again and I’ll cut you into more pieces than that damned Krakenwyrm.”

  5. Aurelion Sol

    Aurelion Sol

    The appearance of a comet in the night sky is often said to portend upheaval and unrest. Under the auspices of such fiery harbingers, new empires rise, old cultures fall, and even the stars themselves may vanish from the heavens…

    The truth is, perhaps, more unsettling.

    The almighty being known as Aurelion Sol was already ancient before the rise of the mortal races of Runeterra. Born in the first breath of creation, he and those like him roamed the vast nothingness of a pristine celestial realm, seeking to fill this canvas of incalculable breadth with marvels whose twinkling spectra would bring fulfillment and delight to all who witnessed them.

    As he wandered, Aurelion Sol seldom encountered any equals. The eternal Aspects were dispassionate and incurious things, contributing little to existence, content only to compose amusingly self-centered philosophies on the nature of creation.

    But then, bathed in the light of a fairly unremarkable sun he had crafted eons earlier, he discovered something. A world. New realms.

    He did not know who had created this world, or why—only that it had not been him.

    The Aspects, who seemed unusually invested in it, implored him to come closer. There was life here, and magic, and fledgling civilizations that cried out for guidance from beings greater than themselves. Flattered by this new audience to his supreme majesty, Aurelion Sol descended to bask in their adulation, in the form of a vast and terrible dragon from the stars.

    The tiny inhabitants of the insignificant land of Targon named him for the golden light of the sun he had gifted them, and the Aspects commanded them to bring forth a suitable offering in return. The mortals climbed to the peak of their tallest mountain, and presented him with a splendorous crown, crafted with careful and cunning magic, and etched with the inscrutable patterns of the celestial realm.

    From the moment it touched Aurelion Sol’s brow, he knew this was no gift at all.

    The accursed thing clamped in place with unimaginable force, enough that even he could not remove it, and he could feel his knowledge of the sun and its creation being stolen and scrutinized by intelligences vastly inferior to his own. Worse still, the power of the crown hurled him back into the heavens, and prevented him from getting any closer to that world again.

    Instead, he was forced to watch as the duplicitous Aspects of Targon set the mortals to work in the construction of a great, gleaming disc. With this, they channeled his celestial power to raise up immortal god-warriors, for some unknown conflict that was apparently still to come.

    Outraged, Aurelion Sol could see other stars fading across the firmament for lack of care and maintenance, and he strained to break free of the crown’s control. It was he who had birthed their light into the universe! Why must he be shackled, now, by the Aspects and their lowly pawns? He roared with glee when the Sun Disc failed… only to see a second, more powerful one take its place. Eventually, resigned to his fate, he saw the god-warriors cast down their rivals, then chittering creatures of pure darkness, and eventually each other.

    Then, in little more than the blink of a star dragon’s eye, the world was ravaged by a succession of sorcerous catastrophes, and Aurelion Sol finally knew that Targon and the hated Aspects were all but defenseless. As he cautiously circled back, he realized the magic that bound him was weakening. Flecks of gold began to fall from his crown, each one blazing across the skies like a comet.

    Driven by the tantalizing possibilities of freedom and revenge, Aurelion Sol now regards Runeterra with simmering, eternal fury. Surely, it is here, upon this world, that the cosmic balance will tip in his favor once more—and with it, the universe itself shall bear witness to the fate of those who dare steal the power of a star forger.

  6. The Lure

    The Lure

    Dan Abnett

    Keelo always cried “Surprise!” when he attacked.

    Kayn supposed it was the equivalent of Keelo pulling his punches out of respect, or perhaps some artifact of his ancient, preset protocols.

    The warning cry was never necessary, nor was it especially amusing after all this time. And a three-quarter ton fightmek shouting “Surprise!” as it swung a hook-handled titanium halberd with a fifty centimeter blade edge at your head was still a three-quarter ton fightmek swinging a hook-handled titanium halberd with a fifty centimeter blade edge at your head.

    “Not now,” Kayn sighed.

    “But I have surprised you,” said Keelo dolefully. He looked down at Kayn’s onyx desk, now split cleanly in two pieces and lying on the floor. Then he looked at Shieda Kayn himself, who was still in his seat, reading an official communique.

    And not even remotely split into two pieces.

    Keelo narrowed his optics in confusion, and waved a huge metal paw through Kayn’s form. The image rippled. “A holo-lure?”

    “Yes,” said Kayn from the other side of the chamber. “A holo-lure.”

    “This was a trick?”

    “Uh huh.”

    “You have tricked me.”

    “I heard you coming four decks away,” Kayn replied. He occupied the chamber’s window seat. Beyond the thick, tinted port, the hard neon lines of slingspace rasped by. Kayn was reading the document intently. His pose and activity exactly matched the hologram figure in the chair.

    Keelo looked from one to the other.

    “A holo-lure is clever,” he said. “But how did you hear me coming? I was stealth-moded.”

    Kayn did not look up from his work. “Figure of speech. I put a tracer on you last week. I’ve been mapping your movements,” he said, distractedly.

    The fightmek paused, then twisted awkwardly to look at himself, trying to find the tracer, like a dog trying to examine its own tail.

    “That is not very sporting,” he grumbled.

    “You win a fight by any means at your disposal,” said Kayn, rising to his feet. He was a tall man, lean and lithe, clad in the black suit of an imperial officer. But he wore no pins or insignia—just plain black, indicating the highest status of all. His long mane of hair was shaved away from the side of his head in the style of the coreworld nobility, and a polished gold interface of ornate design covered his left eye and cheek. He looked at the fightmek. “You taught me that. First lesson.”

    Keelo shrugged. “I suppose.”

    “So, the lure was entirely fair.”

    “But,” said Keelo, “how will you learn if you cheat? Humans learn through action-response. If you know I am coming, you—”

    Kayn looked the fightmek in the eyes.

    “Keelo,” he said, “my old and good friend Keelo… Do you really think I have anything left to learn?”

    Keelo’s huge, scarred bulk, heavy with green and orange ballistic plate, sagged slightly. “I suppose not. I suppose you are now a high lord of the empire, and proven in battle. I suppose you are now one of the emperor’s own Ordinals. I suppose there’s nothing a rusty old fightmek can teach you now. I suppose it’s the scrap heap for me, or grot-work in the Bedlam Mines.”

    “Keelo…”

    “I suppose I might get my servos melted down for transuranics, or they could donate parts of me to younger fightmeks—”

    “Keelo!” Kayn strode up to the big machine. “No supposing. And no feeling sorry for yourself, okay? I still need to maintain my edge. I need you to keep me on my toes. A surprise here, a surprise there, just like always.”

    Keelo’s optics swivelled up hopefully. “Yes?”

    “Yes. How can an Ordinal keep in prime form without his loyal fightmek to test him?”

    “So… you won this bout?” Keelo asked.

    “Well, you did cut my desk in half, so we’ll call it even.”

    Keelo nodded. He shuffled around and emitted a sub-sonic pulse that opened the arsenal suite built into the wall of Kayn’s quarters. The lacquered black panels slid aside, revealing racks of blade and projectile weapons bathed in a red glow. Every design under the many suns, and some so exotic they had never seen sunlight at all.

    “We will spar now,” said Keelo. “Select your weapon.”

    “Not today.”

    “But it is the scheduled time.”

    “Something’s come up that requires my attention,” said Kayn, gesturing with the communique in his hand.

    “A message? You were reading that when I came in.”

    “Which is why I really didn’t want the interruption,” said Kayn. “We’ll need to re-route.”

    “Sling-course is set for—”

    “I know. I’m changing that.”

    “The emperor awaits your return to the Armada,” the fightmek said, “to report on the Kloa policing action.”

    “This is too important. Nakuri’s found something on an edgeworld, out past the Raen Cluster.”

    “I am sure Commander Nakuri can deal with it,” Keelo objected. “He is a first class officer of the Demaxian Empire. A decorated—”

    “Commander Nakuri is an old friend and comrade in arms,” said Kayn. “I respect his judgement, and if he says something requires the direct attention of an Ordinal, then I trust him. Inform Captain Vassur I need her to reset our course.”

    Keelo hesitated.

    “Go on,” said Kayn.

    The fightmek nodded, and began to clomp towards the exit.

    “Wait,” Kayn called after him. He walked over to the big machine, and plucked a tech-fleck off the fightmek’s broad back. “That’s the tracer gone. See? All gone. You can surprise me again later.”

    “Okay,” said Keelo. Renewed enthusiasm glowed in his optics. “I’ve got this special mallet I’ve been waiting to—”

    “Shh! Shh!” Kayn silenced him. “It’s a surprise, remember?”



    Alone again, Kayn woke the astral portolan unit built into the corner of his quarters. The console rose from the deck, opening its steel petals to project a tri-dimensional local system chart into the air. He reached out and rotated the image, moving through stars, selecting and enlarging. A swipe of his fingers brought Ionan into view. His golden ocular interface engaged with the projection, and augmented it to a real-time display of exquisite detail.

    Ionan was an edgeworld. A nothing place. Unpromising.

    Nakuri’s team had been out that way for months, hunting for ora, or for renegade Templars trying to steal that vital and precious power source from under imperial noses.

    The Demaxian Empire, operating out of the vast Locus Armada, was the supreme authority in known space. Its power, influence and technological prowess were such that no one could stand against it. There were no more wars. In the name of the emperor, forces under the Ordinals and the generals maintained absolute control.

    Except that space, however well pacified, was very, very large. Moreover, it was annoyingly full of species and rogues who fought on anyway, resisting that control. No matter the size and military might of the empire, which quite eclipsed any other power, subversive behavior was persistent.

    The emperor, Jarvan IV, was a good man; indeed, his great-grandfather had been the first human to wear the crown. He and Kayn were close, in both age and friendship. In private, Jarvan had confided to his friend that he disliked the way imperial policy had been forced to become less tolerant in recent years. The empire was seen as a monolithic force, unyielding and authoritarian. It was, to many—especially the outliers, the subjugated, the Templars, and the notorious criminal wretches of the Syndicate—a domineering and oppressive thing to kick against.

    This perception made Jarvan sad. He’d come to the crown with a heart full of progressive ideas and hopes. Instead, he’d been forced to implement tighter restrictions.

    “I always thought,” Kayn had told him, “that holding on to this society would be harder than winning it. War is simple. Peace is harder.”

    “It pains me, Shieda,” Jarvan had replied. “No one seems to respect the great work we are doing, the future we represent. There’s always someone squirming to evade us. To disobey.”

    “Like herding cats.”

    “Cats?”

    Kayn smiled at the memory. “Cats, my emperor. A feline species. Infamously willful.”

    Of course, the problem was ora. The substance, like liquid gold, was a source of vast, almost mythical power. Whoever wielded it successfully could have great influence, which meant it was essential that the empire controlled its sources, distribution and use. Especially illegal were the bio-hacking purposes it could be put to, techniques practiced by the damnable Templars. Such behavior was dangerous, as well as subversive. It was an ongoing struggle to contain their fringe activities and maintain order. It was an unending battle to keep ora in the hands of the empire, where it belonged.

    Kayn had solutions for this problem, and—like all the Ordinals, the most singular beings in the emperor’s service—he had laid these out to Jarvan.

    Jarvan had recoiled. Kayn’s proposals were ruthless and pragmatic. Hardline suppression, heavier penalties, military annexation of resistant worlds. Kayn knew that an empire organized under his philosophies would be much more aggressive and unforgiving than the society Jarvan supported. Still, it was his duty to suggest these things, his duty to offer the emperor alternatives. He was an Ordinal, Kayn reminded him. That was what Ordinals did.

    He was not surprised when the emperor backpedaled, and almost chided Kayn for his brutal proposal. That’s why Jarvan was emperor and Kayn an Ordinal. Kayn was the attack dog that Jarvan kept on a leash. He only let him hunt when there were no other alternatives.

    And Jarvan liked to keep testing his attack dog, to measure his loyalty and his aggression.

    Ionan… edgeworld…

    Kayn wondered just what it was his old comrade Nakuri had found there.

    He felt a tremor run through the deck. Their warship, the mighty Fractal Shear, had altered course. Captain Vassur would have ordered its slingspace engines to re-shape the singularity sphere surrounding it, so that they could turn out to Ionan.

    The streaks of light flashing past the window ports changed hue. Ora powered the ship’s sling-engines, creating the sphere that warped space-time around the hull, allowing it to skate through the upper layers of subspace at transluminal velocities, like a stone skipping across a lake, unencumbered by current or surface tension. The portolan display told him there was a six hour journey time.

    Kayn heard a laugh behind him. A low chuckle.

    He looked around, half-expecting to see Keelo bearing down on him. But there was no shout of “Surprise!”

    There was no one there at all.



    “What armament do you require?” asked Keelo. He had returned to find his master staring at the open arsenal suite.

    Kayn shrugged. He’d trained with every one of the weapons a hundred times. They bored him. Only a few felt right in his hands... and even they had their limits.

    “Discretion,” he replied.

    “What?”

    “Commander Nakuri recommended discretion,” said Kayn.

    “Is that why we have coasted out of slingspeed short of the target world?”

    “Yes. I’ll go down alone. Tell the captain to prep my ship, and hold station.”

    “But a deployment squad has been assembled,” said Keelo. “Fifty seasoned slingtroopers. And I have cleaned my favorite axe.”

    “I’m going alone,” said Kayn. “I’ll call you if I need you.”

    He selected a chrome photann pistol and a sleekly decorated fighting lance—two weapons he knew well. Then he paused, and looked back to Keelo.

    “Did you say something?”

    “Me?” the fightmek replied. “No.”

    “I thought I heard you laughing earlier, too.”

    “No. Not me.”



    With a brief flare of thruster light, Kayn’s craft left the carrier bay on the upper hull of the Fractal Shear. His craft was a DEMAX-3 Superiority, a small interceptor used for interdiction flights and border work. An Ordinal was supposed to use a more regal fleet transport, something that would impress the locals, something with ceremonial heft and a payload space that could carry trooper squads and combat vehicles.

    But Kayn liked the speed and firepower of the little DEMAX-3. He had liked them since his rookie tours as a sub-commander in the Edge Squadrons.

    He veered off from the stationary baseship with an unnecessary burst of acceleration. The arrowhead craft rotated its engine nacelles, tight-rolled through a threaded veil of asteroids, and planed down through a void of pink fog.

    Distant stars shone like lamps and scattered fireflies. Tracking showed Ionan ahead.

    Kayn rejected auto-helm, and took her down on manual, skimming the cold, thin vapor of the atmospheric edge as he followed Nakuri’s beacon. The beacon’s signal, along with all flight data, was channelled directly through his interface—a steady stream of information playing against his retina. Nakuri’s ship was the Gentle Reminder, a suppression cruiser half the size of the Fractal Shear. It held a high orbit on the far side of the edgeworld, like a ghost on Kayn’s range detector.

    Down through the cloud level, he tore across the open flats of ochre deserts and salt plains that reflected the daylight with blinding radiance. He gunned so low, his craft kicked up a powder wake, sending small, malformed dust devils dancing haphazardly across the dry terrain.

    Ahead, mountains. A long, low range. Pink and russet rock wind-carved into sharp crags and angular shapes, like a coral reef raised from the water.

    The beacon signal was pinging wildly. He eased the nacelles around to braking attitude, brought the nose up, and swung in for landing.

    Below him lay a high plateau beneath a block of pink cliff. An encampment. Two imperial transport shuttles, parked and anchored.

    He extended the landing gear and descended vertically.



    “Welcome to the buttcrack of nowhere,” said Nakuri.

    Kayn jumped down from his open cockpit into the hard glare of the sun. He smiled. To Nakuri, the old dog, everywhere was the buttcrack of nowhere. They’d served together on many worlds, many tours, and that had been Nakuri’s estimation of every single outer planet and edgeworld.

    “I don’t think that’s the proper form of address, commander,” Kayn growled.

    Nakuri hesitated, his smile dropping. He hadn’t seen Kayn in a long time, and Kayn was now a high-and-mighty Ordinal. “I’m sorry…” he began.

    “It’s ‘Welcome to the buttcrack of nowhere, sir!’”

    They grinned, and embraced.

    “It’s been too long,” said Kayn.

    “Not long enough, Shie,” Nakuri laughed. The circular silver interface over his right eye caught the sun like a wink.

    “So what sort of klagging mess have you gotten into this time?” Kayn asked him.

    Nakuri turned. His squad—ten slingtroopers who, like him, were wearing full fightkit and weapon rigs—were standing rigidly to attention. Each one of them towered over Kayn in his simple black, form-fitting suit. They were hardy veterans all, and he knew most of them. Korla, Speeks, Rigo, the squad leader Vechid. He interfaced the names of the others quickly from the bio-tags on their breastplates.

    It paid to know names. Soldiers responded better to Ordinals who treated them as equals.

    “Let’s show him, people,” said Nakuri.

    He brought Kayn up to speed as they crunched over the plateau. “It was Templars what brought us here. Two of them, and a whole pack of their believers. Chased them out of Kybol, and they fled here. We thought they might be looking for a get-out, but this is clearly where they wanted to be.”

    “Why?” asked Kayn.

    “Not clear. So, we got down here and rounded them all up. Well, most of them. A few wouldn’t go without a fight, so… shots fired, and all that.”

    “How many?”

    “Ten dead, all theirs, both Templars included. It was quite a fight.”

    “And how many of their followers were taken?”

    “Sixteen. Klag-sack hippy subversives. We’ve got them penned in the caves up ahead. Interrogations in progress.”

    Kayn raised an eyebrow. “To find out…?”

    “Anything. Templar strongholds. Ora dumps. Contacts. And of course, why they came here, hell-for-leather.”

    “We know why,” said a voice behind them.

    Kayn and Nakuri stopped and turned. The slingtroopers came to a halt.

    “Something to say, Vechid?” asked Nakuri.

    “No, commander,” replied the squad leader.

    “Not so fast,” said Kayn. “I want to hear what Vechid has on her mind.”

    The woman shrugged uncomfortably. “Sorry, sir. I mean, sorry, Ordinal. I spoke out of turn. Just, this heat.”

    “You’re in cooled fightgear, Vechid,” replied Kayn. “Speak up.”

    “Well… The thing we found. That’s what brought them. That’s what they were after.”



    They ascended the gritty slope toward the caves that honeycombed the lower section of the cliffs. The glare of the sunlight was hard and intense, so it was more than a relief to step into the mauve shadows at the base of the cliff—it felt like stepping into a refrigerated cellar.

    Nakuri’s interface beeped with an incoming message, and he excused himself by stepping aside. Kayn and the slingtroopers waited in the shade. The Ordinal looked up at the mouths of the caves, eroded out by millions of years of desert wind.

    And, again, he heard something.

    A voice. Not words, just a murmur. He edged away from the waiting troopers, toward the caves. Their darknesses yawned at him, silent.

    Nothing.

    Then he heard the murmur again. Half murmur, half chuckle. Something just inside the nearest opening, perhaps? Something watching him, amused, snickering in the dark.

    He frowned, and took another step.

    His own interface sounded. He opened the link. “This is Kayn,” he murmured.

    A fuzzy image of Captain Vassur on the bridge of the Fractal Shear projected into his left eye. “Ordinal? Just an advisory. We detected a soft return moving into Ionan airspace at sub-sling.”

    “Soft return, captain?”

    “No solid data, and we can’t fix it. A ghost.”

    “Show me.”

    Vassur obliged. The retinal image switched to a live feed from ship’s main detection systems. Just a phantom track. No defined mass or density. In fact, the sort of data aberration that detection officers would usually dismiss as background distortion. But of course, Vassur was being very careful with an Ordinal on the ground.

    “Various rogue agents use masking fields,” Kayn commented.

    “My thoughts exactly,” said Vassur. “The Syndicate especially. We’ve seen a lot during anti-trafficking campaigns. If this is a masking field, it’s a good one.”

    “Agreed. Very good.”

    “Do you want me to intercept, Ordinal?”

    “Negative.”

    “Then should I bring us in closer? Get Ionan in battery range, in case—”

    “Negative, captain. We appear to have a situation down here, subversive elements who might have come to retrieve something, maybe prior to an exchange. If this is the receiver come to collect, let’s not scare them off. Let’s have them unmask.”

    “If you’re sure, Ordinal?”

    “I am, captain. Let’s see who we meet. This could open deep veins of information.”

    Kayn disengaged the link, and turned to see Nakuri walking over.

    “Let me guess,” Kayn said. “A soft return?”

    Nakuri nodded. “The Shear has it too?” he asked. “Between your ship and mine, we’ve got most of the inner system covered. And it’s probably nothing.”

    “I trust you told the Gentle Reminder to hold position?”

    “And take no action,” Nakuri replied with a laugh. “I remember the way you work, old friend. Bring the scoundrels in. You like to see their klagging faces.”

    Nakuri turned and led him up the last stretch of slope to the largest cave mouth. The troopers followed them. Kayn felt relaxed and content. It felt good to be operating alongside someone as trustworthy and smart as Nakuri. They made a good team, and they always had.

    He paid no attention to the odd sense of unease lurking at the back of his mind. That was simple, healthy trepidation, the tension of handling a potentially volatile situation.

    He had no time for an encumbrance like that.



    They were penned in the outer caves of the cliff system. Nakuri’s troopers had clapped the prisoners in force shackles, while a second squad under the command of an officer called Solipas was guarding them.

    The prisoners were a maverick lot, with creatures of different species, their garments dirty and worn. Some had already been beaten in the hope of extracting answers, and Kayn could see that they had all been stripped of ora-derived bio-enhancements—a process that had left some ugly wounds.

    As far as he was concerned, the Templars were a sect, and nothing more. A quasi-mystical affiliation of subversives who believed they were the true “guardians” of ora, that they understood the material better than anyone else, and were protecting it from the abuse of other parties. Kayn had interrogated many Templars in his long career. He found them generally ridiculous. Their manner was obnoxious and condescending, exhibiting the sort of tolerant sympathy one got from any religious order. They believed they were privy to some great existential truth locked within the ora, something too good and refined for the likes of the Demaxians, who actually got on with the business of keeping society running. They had naively mistaken a singular natural resource of undoubted value for something more spiritual, as if ora was somehow a manifestation of the gods, or of creation, or a universal soul.

    Kayn had seen that kind of lunacy before. Primitives on edgeworlds worshipping trees or nature or ecosystems, or a cargo-cult so astounded by a standard fightmek that they hailed it as a god.

    It was childish and ill-informed.

    The Templars, however, were unusual in that they were well organized, often militant, and had somehow established a network of support across the galaxy. Their beliefs were deranged and laughable, yet their lowly followers pursued them with vigor, depriving the empire of valuable ora supplies, or actually striking at commercial holdings. They were subversives of the worst kind.

    Kayn walked into the caves where they were being held, and saw the same old fierce, determined, devoted faces. People who had faith in what they fought for.

    He also noticed, with some satisfaction, how the wretched prisoners looked aghast at the sight of an Ordinal. They knew this was the end of the line, and their pathetic beliefs could no longer protect them.

    “I am Ordinal Shieda Kayn,” he told them. “You understand the authority I represent. I understand you have refused to answer the questions set to you.”

    They cowered. He noted at least six alien species represented in their numbers. Who to pick? The skoldoi, perhaps? They were fragile creatures.

    “You seem to have no fear of slingtroopers, who nevertheless outgun you, round you up, and put you in chains,” he continued. “I think that’s sad, because the experience should have demonstrated that you have no option but to comply. You will answer my questions.”

    “We will tell you nothing,” snarled a large korobak.

    “No?” asked Kayn. “And why is that?”

    “Because what we know is not fit for the likes of you.”

    Several others murmured in agreement. The korobak then, perhaps, Kayn mused. He was the biggest, the ringleader. Make an example of him, and the rest would fall into line.

    No. Too easy.

    Kayn smiled. “You just answered a question, korobak.”

    “I…”

    “I asked a question, and you answered it,” Kayn went on. “It wasn’t too difficult, was it? So it’s not questions generally you have an issue with? Just specific ones.”

    “I won’t play your games, you klag,” snapped the korobak.

    “Yet you expect me to play yours. I think something has to give here, sir, and I believe you’re in no position to dictate terms. So let’s begin. I want names. A list of your contacts and associates in the edgeworlds. The two Templars who led you here. The people they had dealings with before you all came to Ionan.”

    The prisoner looked away.

    “Let’s start with the first name,” Kayn said.

    “We were not led here,” the korobak muttered. “I’ll give you nothing.”

    “The first name, please.”

    The creature would only glare at the cave floor. Kayn unclasped his holster and drew his photann pistol. Its long, chrome form glinted in the ruddy, twilight gloom. He thumbed the activator, and there was a whine as the cell rose to a discharge level.

    “The first name,” Kayn said more forcefully.

    The prisoner shook his head.

    Kayn slowly raised the pistol and aimed it at the kneeling korobak’s forehead. Several of the others murmured in fear. “The first name,” he repeated.

    “Shoot me if you want,” said the korobak, still glaring at the floor. “That’s the imperialist mentality. Threaten us. Brutalize us. So shoot me. Then you’ll definitely get nothing. I will pass through the Ora Gate with the blessing of all Templars, and the satisfaction of knowing you have been defied.”

    “Yes,” said Kayn, “I’m sure you would. But that’s not exactly how the game works.”

    He switched aim. Now the photann gun was pointing at the girl beside the korobak. She was an odd one, wide-eyed and solemn. Unlike the others, she chose to look directly at Kayn and his gun.

    “Give me the first name, korobak, or it won’t be you passing through the gate to the hereafter. You’ll still be here, very alive, not blessed or satisfied at all, with her brains on your clothes.”

    The korobak looked sharply at the girl, his eyes bulging in concern. “You wouldn’t,” he hissed.

    “Oh, I would,” said Kayn. “I will. One by one, as many of you as it takes, until I have my list of names, and answers to all the other questions I have. It’s a very simple game. It really depends on how many dead bodies it takes for you to understand that answers are less important than lives. One? Three? Fifteen? A hundred?”

    “How could you be so cruel to—”

    “This is my job. I don’t like it. You think I enjoy killing people over something as simple as a question? You, and you alone, are making this necessary. You’re leaving me no choice. In fact, I don’t know how you could be that cruel. This poor girl doesn’t deserve to get her head vaporized, just because you’re slow to answer.”

    The korobak swallowed hard. “I… I will not… betray…”

    “Well, I suppose I admire a person with principles,” Kayn sighed. “Principles are magnificent, especially when you’re not the one dying for them.”

    He looked at the girl. Her eyes were so huge, but there was oddly no fear in them. He’d never seen anyone quite so calm. It was unnerving. He felt he wanted to question her—her in particular—and learn all she knew.

    But his intent was set now. He’d chosen her as the example. Backing down would be weakness, and that would simply bolster the resolve of the rest.

    Still…

    “You know, you can make up for your friend’s lack of cooperation,” he said directly to the girl. “I’ll give you that much. You speak. The first name. Show this fool how bloodshed can be avoided, and I’ll be lenient.”

    She stared back at him, silently.

    “Quickly,” Kayn said. “The first name. I don’t give such chances very often.”

    “Sona can tell you nothing!” the korobak snapped, almost sobbing.

    “Oh, I’m sure she can,” replied Kayn, staring into the girl’s eyes. “I’m sure she’s dying to. Sona? That’s your name? Sona, it’s very easy. One word. One name. That’s where we start. The first name.”

    The girl made no response. Kayn felt his annoyance growing into outright anger, but he didn’t let it show. He’d been restrained, and given her a chance, and now she was making him look like an idiot. No one did that.

    “Sona, you disappoint me,” Kayn said, and pulled the trigger.



    The blastwave tore through the cave.

    It took Kayn a moment to clamber back to his feet. Dust was fuming down the tunnel from outside, debris skittering from the ceiling. The concussion had lifted him off his feet, and his shot had gone wide, missing the girl’s head.

    Two more loud blasts echoed from outside.

    “Move it! Move!” Nakuri yelled. The slingtroopers, some of whom had been thrown aside too, scrambled toward the exit. The prisoners cowered in terror.

    All except the girl.

    “Keep watch on them!” Kayn yelled to Solipas. He ran for the exit, reaching the light in time to see the small fightship making its third pass. One of Nakuri’s carrier transports was already a burning mass of buckled metal. The fightship, a matt green dart, blinked in low over the plateau, and discharged its heavy cannons. Blades of light slashed down from the photann-annihilator pods, and the second carrier blew up, its bulk lifting on a column of fire that shredded it, flipped it and brought it down hard, crushing Kayn’s little DEMAX-3.

    Nakuri was shouting commands, and his slingtroopers were forming a line around the cave mouth, weapons rigs engaged to fill the sky with a hail of fire.

    “Wait!” Kayn shouted.

    “What?” asked Nakuri.

    “Hold fire. If they wanted us dead, they would’ve leveled the mountain. They want our attention.”

    “Hold fire!” Nakuri ordered.

    “Contact our ships,” Kayn told him. “Tell them to remain in standoff. No stupid attempts at rescue or relief.”

    “You’re playing with fire, old friend.”

    “Always. Now do it!”

    Kayn heard Nakuri activate his interface. He walked forward. Black smoke was blowing horizontally off the mass of burning ship wreckage. Heat haze at ground level made the smoke ripple and twist. He could feel the warmth on his face.

    “Come on,” he murmured. “Get on with it. Come on…”

    The green fightship reappeared. It came up over the edge of the plateau at a stall-speed hover, its nacelles down-blasting to give it lift. Sunlight flashed off the tinted canopy. It edged through the churning smoke towards them. A second one appeared, gray, coming in from the left.

    Then a third. This one was red, and came into view moving down the plateau’s centerline, directly towards them.

    The three ships stopped at a low hover twenty meters away. “Ah, klag,” said Nakuri. “Syndicate.”

    “Yes,” replied Kayn. He had recognized at once the hybrid, custom-fitted style of the aggressor craft: black market weapon systems, some illegal, some alien, disproportionately large compared to the small hulls they had been grafted to. The ships themselves were ex-imperial tech, old models undoubtedly salvaged from junkworlds, retrofitted by the Syndicate’s ingenious weaponeers.

    The red ship, the largest, carried a pod on its belly. A masking field generator. More contraband. The soft return hadn’t been from one ship. It had been a vague sensor ghost generated by these three, moving in tight formation inside the mask field. No wonder there had been no hard data on mass or density—they’d made themselves fluid, probably in a tumble trajectory, and no doubt had split and separated as soon as they hit the atmosphere.

    Clever, Kayn thought. Typical criminal activity, the kind that regularly got past smuggling blockades and interdiction fleets.

    The red ship moved forward a little. Its tinted canopy popped and opened.

    “I can take this klagger’s head off,” advised Nakuri.

    “Let me talk,” Kayn replied. “But get all your troopers to lock now. When we take them down, it’s got to be instant, or they’ll cremate this whole area.”

    Nakuri nodded. Kayn left the shadows, slithered down the slope and walked into the hard sunlight of the plateau top. Head high, he strode across the dust towards the lead machine.

    “You have business here?” he called out.

    The red fightship’s cockpit was a two-seat. A visored pilot occupied the front, staring down at Kayn through the gunsights. A figure stood up in the back seat and took off his respirator mask. “I do,” he said. “Didn’t think I’d be doing it with an Ordinal, but every day is new and exciting, right?”

    It was Zago. Corun Zago. One of the chief players in Syndicate activities on the galactic edge.

    Kayn’s interface identified him instantly by face and voice recognition, but Kayn knew him anyway. All Demaxian officers knew Zago’s face from a hundred thousand bounty postings. He’d remained alive and at liberty for a long time, because he so seldom showed up in person.

    So what was so important about today?

    “I’m honored, Zago,” said Kayn. “Seeing you face-to-face.”

    Zago grinned. “Oh, the honor’s mine, Shieda Kayn. Heard so much about you.”

    “Lot of damage to imperial equipment there,” said Kayn, gesturing to the burning wrecks.

    “Just wanted to be emphatic.”

    “You were successful. What’s the business, here? I take it you wanted the Templars and their followers? Some prearranged deal?”

    Zago looked genuinely surprised. “Templars? What the klag do I want with Templars?”

    “You hadn’t agreed to meet them here?”

    “No, sir. Nothing to do with me.”

    “What, then?”

    “Same reason as you, I guess,” said Zago. “I mean, it’s not every day an Ordinal slings out to an edgeworld either. I take it it’s here?”

    “It is,” said Kayn, calmly lying to cover his lack of knowledge. “How did you hear about it?”

    Zago looked thoughtful. “The same way you did. I guess.”

    Kayn was getting an odd read from the man. Corun Zago was infamously confident and full of swagger, but he seemed troubled. Uneasy.

    “Well, I just…” Kayn shrugged, mirroring the man’s awkwardness. “You know.”

    “I do,” Zago nodded, earnest. “Strangest thing, eh? It calling out like that. Like a voice in the stars. I just knew… I knew I had to come get it. Knew it had to be mine. With respect, Ordinal, you won’t stop me having it. Hand it over or stand aside, whatever. I’m taking it. Resist and… Well, we’ll cook the lot of you, snatch it, and be masked and gone before your capital ships can get within sniffing distance.”

    “I have no doubt.”

    This didn’t make any sense. Zago was dangerous, but not insane. His three fightships had Kayn’s small ground forces outclassed, but the Gentle Reminder and the Fractal Shear were the sort of Locus Armada vessels that Syndicate forces would go out of their way to avoid.

    And Corun Zago had come in person. This wasn’t the typical bravura Kayn had read about. This was something else. A compulsion. Obsessive.

    That made him vulnerable.

    Kayn took a long, slow breath. Time to clear his mind. Time to do the sort of work that had made him an Ordinal.

    “Well, you’ve got us tight, my good man,” he said, opening his arms in an elegant coreworld flourish—a ritual gesture that anyone would recognize as a formal submission. Then he turned that into the full bow of surrender, dropping to one knee, shoulders forward, his arms by his sides. His right hand braced the ornate lance at his side at a forty-five degree angle, base in the dirt, blade upwards, the angle of military honor. “We must give way to you, in these circumstances.”

    Kayn could feel the prickle of the heat, smell the billowing smoke. He could feel Corun Zago’s gaze on him, perhaps surprised at the ease of his triumph.

    Kayn was a strong man. His basic biology had been finessed by acute training disciplines, and further enhanced by science. Like all Ordinals, he was a significantly amplified being.

    He waited until Zago began to speak. Just the first syllable of the reply.

    “You—”

    Still kneeling, Kayn cast the lance. An underarm throw with his right arm. No wind-up, just a straight pitch, hurling the lance along the angle it was already pointing in. He didn’t even look up. He was still kneeling, and bowing.

    Propelled by the strength of his arm, the lance struck the underside of the hovering red fightship just in front of the mask array pod. The broad blade-head punctured the ship’s skin, and the lance kept going, through the condensers and attitude management systems contained in the belly. Through them, through the floor of the cockpit, through the base of the pilot’s flightseat, and on through Corun Zago.

    When it came to rest, it was impaling the hovering ship like a meat skewer, the end of the haft poking from the underside, the head transfixing Zago, and emerging through his back.

    He was pinned, upright, against his high-backed seat. There was a look of surprise on his very dead face.

    Abruptly, everything was in motion. The red fightship began to wallow violently, its internal systems torn and ruptured. Its engines howled with uncorrected pressure. The Syndicate pilots took a moment to react—just a second while they processed what had happened.

    And then it was too late. Nakuri had been waiting. The instant he saw Kayn hurl the lance, he had given the signal, his slingtroopers opening fire in perfect unison. Gunrigs kicked off, screaming streams of photann fire at the gray and green fightships. The first simply came apart where it was hovering, utterly disintegrated by the sustained, heavy fusillade. Its drive core exploded, and the fireball threw fragments of pockmarked, distorted hull in all directions.

    Turning his kneeling crouch into an upward spring, Kayn leapt. The wildly wallowing red ship had almost lurched low enough to clip his head off, and his leap cleared the starboard wing. The craft was almost spinning as the pilot fought to regain control. The port wingtip bounced off the ground and scattered a spray of pebbles. The hover thrust was kicking up dust like a desert storm.

    Kayn landed on the lurching hull, and clawed his way toward the open cockpit. Zago was still pinned in place, staring into the distance, each jolt of the ship shaking him against the flightseat. The pilot was too busy fighting with the controls to do anything else.

    Nakuri’s troopers were still hosing fire, but the green fightship was proving harder to kill. It had some kind of custom shield that soaked up the photann energy. Flecks of light stippled off the greasy haze around its prow. It screamed forward, seeking retribution. Its weapon pods opened up, stitching detonations across the dust toward the slingtrooper formation.

    Before Nakuri could order an immediate scatter, two of his men were incinerated where they stood. The ship leveled up, and began to pick off the others as they fled. Ground fire, even from stalwart slingtroopers, only worked against aircraft when the aircraft were unprepared.

    They had lost the advantage of surprise.

    Kayn grabbed the fightship’s pilot with one hand, and threw him from the cockpit. The man cried in surprise as he bounced off the dipping wing, and plunged to the ground below.

    Gripping the canopy frame, Kayn dropped into the pilot position. His interface told him the stabilizer controls were utterly ruined—the lance had speared the guts of several principal systems. He made lightning-fast adjustments, compensating for overthrust and one nacelle port that had flamed out altogether. He slammed the red ship around with the cockpit still open, and limped it forward, accelerating at extremely low level, just kissing the ground.

    The green fightship was strafing the slopes. Kayn could see it extending its main weapon pods to level the whole mountainside. Hauling on the stick, he activated the red ship’s fire control, armed the main battery, and locked the green fightship ahead of him.

    He opened up with the primary photann array. The force of the unleashed fire rocked the destabilized craft so hard, it swung drunkenly out of true, and the last blaze of shots went wide, snaking off like lumo-tracers into the sky beyond the mountains.

    But the first part of the barrage had been dead-on. The green fightship lost its rear end, and then one nacelle. Its pilot tried to steady it, but the whole thing was coming to pieces in the air, shredding from the tail forward. It began to lift, trailing a huge plume of fire and debris. Then, abruptly, as if the effort was too great, it plunged like a rock, and impacted nose first.

    The detonation raised a shockwave across the sands, throwing out a large crater of heat-fused dirt.

    Kayn struggled to keep his commandeered fightship airborne. Multiple fail warnings screamed from the control board. He cut power incrementally, nursing it down. The red ship hit the dust, bounced, and then slid, digging in with one lolling wing.

    He killed all power. Grit was still pattering off the front screen and hull. He lifted himself out of the seat, took one last glance at Zago’s dismayed expression, and jumped back down to the ground.

    As he walked away, something caught inside the hull, and fire began to flare out. By the time he reached Nakuri, the red fightship had become a blazing funeral pyre for the man skewered in its heart.

    Nakuri was gathering his troops. He looked at Kayn with a mix of shock and admiration. “You’re a crazy fool,” he said flatly.

    “I disagree,” Kayn replied. “But I think it’s long past time I saw what this whole mess was about.”



    Beyond the caves where the prisoners were being held, there was a hole in the world. It was a rough shaft, thirty meters across, which cut straight down vertically for hundreds more.

    Kayn stood at the lip, and looked down. The rock had been cut by… something, excised on a huge scale. Even the main batteries of an Armada sling-ship couldn’t have removed a slice of the planet so cleanly.

    And just where was the removed mass? Had it been annihilated?

    “Down there,” said Nakuri.

    Kayn had begun to clamber down anyway, following the ragged contours of the shaft’s inner wall. Up close, it looked like heat had done this work. The exposed rock was glossy pink, and gleamed like a polished gemstone. But there was also a thick layer of dust on all the upper surfaces. This excision had been made a while ago, perhaps even thousands of years. Quite without warning, Kayn had the sudden impression of a red-hot metal ingot being dropped onto a glacier, melting its way swiftly downward, leaving a borehole with gleaming walls of refrozen ice…

    But what could do that to rock?

    He scanned for forensic traces via his interface as he made his descent. Coming down behind him, Nakuri clearly heard Kayn’s gasp of surprise.

    “I know, right?” he said.

    “Are these readings correct?” Kayn murmured.

    “They seem to be.”

    “This isn’t… here,” said Kayn, making his interface re-work the scan.

    “No, it’s not.”

    “It’s as if…” There was no easy way for Kayn to describe it. The quantum traces were bizarre. It was as though a piece of another reality, another spatial dimension altogether, had intersected briefly with this mountain on Ionan, negated it utterly, and left this void behind like an empty wound.

    A wound that crackled with a residue of the otherness that had made it.

    “You see now why I wanted an Ordinal on this?” asked Nakuri.

    Kayn didn’t reply. He was speculating. Was this the result of an interspatial collision? Some quantum anomaly? Deliberate or accidental? Those phenomena were only theoretical, or the rare and catastrophic results of sling-drive failures. This could be evidentiary proof of the Multiversal Proposition…

    Nakuri had done the right thing. This was Ordinal business, and Kayn’s already high standing would be greatly boosted by it. A ground-breaking discovery. It would make him the most famous man in the Demaxian Empire. Indeed, it was the sort of thing that could propel a man to the very top.

    Kayn paused. He was shocked that he was thinking that way. There was work to be done here, an Ordinal’s duty. Assess, analyze, reflect, gather up everything for the good of the empire. Secure this discovery in the name of…

    A new thought entered his mind, a burning thought that also disturbed him. He knew he should be consulting with Nakuri, planning the process of investigation.

    But he didn’t want to. He wanted to keep it for himself. He didn’t want anyone in here, not even Nakuri. No one else was worthy—

    Kayn caught himself again. It was no wonder that others had come here. The Syndicate, the Templars. This was an astonishing prize. Except…

    “…how did they know?” Kayn asked.

    “What?”

    “I came here because you called me. You came because you were chasing the Templars. What brought the Templars here?”

    “They’d heard about it too…?” Nakuri ventured.

    “From who?”

    “They deal in secrets, forbidden lore, all that nonsense. Maybe some legend or myth or… I don’t know, a treasure map?”

    That rang false to Kayn. If anyone, anyone, at any point in time had found this, they would have used it. Used the data, the information it presented. It would have become a holy site, a shrine, or it would have gathered a culture around it, or made a man into an emperor… or been the cornerstone of a new empire altogether.

    No. No one knew about this. The Templars had come here… instinctively.

    “And the Syndicate?” he asked Nakuri.

    “What about them?”

    Zago knew, Kayn thought. That filthy opportunist hadn’t even been aware of the Templars’ presence. This was what he’d come for, and he’d come obsessively, risking everything—even a confrontation with superior imperial forces.

    And he’d come because something had called him. Called out to him, across the gulf of space.

    Kayn’s skin felt clammy. He skidded down the last few meters, his unease growing. There was something at the bottom of the pit. Something that looked as if it was fused into the bedrock.

    “What the…”

    “We think that’s what did it,” said Nakuri. “Like it fell here, and made the hole.”

    His voice trailed off.

    “Have you touched it?” Kayn asked.

    “No, sir. None of us. None of us dared.”

    Kayn crouched down. The object lay like a dark fossil embedded in the pale matrix of rock suspending it—like the bones of something impossibly ancient, now exposed to the light. He could make out a long, beautifully fashioned handle, slightly curved. A huge blade head. Handle and blade were both forged from some dark metal his interface couldn’t identify, and apparently proportioned for humanoid hands.

    A scythe. A war weapon. A masterpiece that matched no known cultural template.

    Kayn wondered how something could be so beautiful and yet so ugly at the same time.

    He heard a low chuckle. “What?” he asked, looking at Nakuri.

    “I didn’t say anything,” Nakuri replied.

    Kayn tried his interface, but the signal was dead.

    “We’re too deep,” said Nakuri. “Something down here is blocking communications.”

    “Go back up,” said Kayn. “Signal the Fractal Shear. I want a science team assembled, with full monitor instruments. Get them down here in two hours. We’re going to take this place apart, piece by piece, and extract every last scrap of information.”

    Nakuri nodded, but didn’t leave. “You’ve changed,” he said.

    “What do you mean?”

    “Now you’re an Ordinal. The tone of your—”

    Kayn scoffed. “I don’t have time for this,” he said.

    “That grandstanding against the Syndicate, what was that? I lost four men. Four men who didn’t need to die. Just so you could show off.”

    “It was a delicate situation.”

    “We could have called in the main ships. Just wiped them out. But, you had to play your show-off games. Sir.

    “We got the result I needed,” said Kayn.

    “Four men dead.”

    “Commander. Go and signal the ship. I will not ask you again.”

    Nakuri faltered. “I brought you here because… Gods, I brought you here because I knew this wasn’t for me. Above my pay grade. I thought of you. That you’d know what to do. That you’d be worthy of it.”

    Worthy of it?”

    “Of this prize! I mean, who am I? I’m not. Not worthy of…” He looked at Kayn. “But I thought you were. I thought I was doing my duty to the empire, and my friend. But I see you now. What you’re like. What you’ve become.”

    Kill him for that.

    Kayn looked around. Someone had spoken.

    “Are we alone?” he whispered.

    “What?” asked Nakuri, exasperated.

    “Commander, did you post any guards down here?”

    “No.”

    “Then who just spoke?”

    “No one spoke!” Nakuri snapped. “What’s wrong with you? I don’t know who you are any more!”

    “Go and signal the ship. Now. Then come back and tell me you’ve done it.”

    Nakuri glared at him, then turned and clambered away. Kayn remained crouched over the embedded weapon.

    “It was you, wasn’t it?” he asked.

    You know it was. I call. Some hear. Some come. I’m only interested in the worthy ones.

    “People keep using that word. Who’s worthy? And of what?”

    Of me. I’ll know who’s worthy when they prove themselves. Maybe it’s you.

    “I don’t know what you are.”

    You don’t have to. I just need to know you. I’ll keep calling until I’ve found the one. Then I’ll stop, because I won’t need to call anymore.

    “I’m an Ordinal of—”

    I care little what you are. What interests me is who you are. Your ambitions. Your dreams. What you’re capable of. How you think about the cosmos. How you think the cosmos should work.

    “I told you I’m an Ordinal, because that’s what matters,” said Kayn sharply. “I have a job to do. A duty.”

    A duty you resent. A duty you find increasingly frustrating. Following a man you think is growing weak. Pledging to a cause you think is overcautious. Frustrated, day after day, that no one shares your clarity of thought. That no one dares to act the way you want to act. That no one has the strength.

    “My duty is to secure this site for the Demaxian Empire. I don’t believe I’m actually having a conversation with some antique weapon. I believe I am being exposed to quantum variance. This is my mind, playing tricks.”

    So I’m a hallucination now, am I?

    “This site is an anomaly of great scientific value. You’re the principal artifact within it. I am… I am imagining voices because of the exotic trace energies in this location, and—”

    Nakuri’s been gone a long time, wouldn’t you say?

    Kayn rose. He checked his interface’s chronometer. Nakuri had been gone for nearly an hour. An hour? How had so much time passed…?

    Time is another illusion you can soon dispense with.

    “If I’m worthy?” Kayn spat. He turned, and began the climb back to the surface.

    He ignored the chuckle that came after him.



    There was no sign of anyone.

    “Nakuri?”

    The communication link was empty. Something must have happened. More Syndicate? More of Zago’s men? Surely Kayn would have heard shooting.

    He drew his pistol, and stalked forward.

    The prisoners were still in their cave, silent and terrified. They blinked at him as he entered. “Where are your guards?” he asked. No one answered.

    He crossed to the girl, Sona, and lifted her to her feet.

    “I’ve seen what drew you here. I’ve seen it. Tell me about it.”

    She didn’t answer.

    “Sona,” he said, “you need to speak. Now.”

    She stared at him. He tightened his grip on the pistol.

    Don’t waste her. She’s far too valuable. Haven’t you figured that out yet? You’ll need her.

    Kayn pushed the girl back down. He walked to the mouth of the cave.

    The slingtrooper’s blade nearly took his head off. Kayn ducked and let the sword strike rock. Two shots from his pistol took the trooper down, his body sliding down the wall and onto the ground.

    Rigo. One of Nakuri’s. A good man.

    None of them are good enough, though. Are you?

    They came at him from all sides. Photann blasts lit the rocky hallway. He returned fire, dropped two more, then had to spin-kick to drive off another. The trooper staggered away, clutching his splintered visor. Kayn tore the glaive out of his hand, then cut him in half with it.

    He wheeled. An up-strike with the glaive’s haft knocked another trooper onto his back. Reverse. The butt-end driving into the belly of man lunging from behind him. Spin. The blade slicing home.

    Someone shot at him. Photann shots. Block, block, block. The glaive was whirling in his hands, its coated titanium absorbing the power and deflecting the shots away.

    “What the klag is this?” he bellowed.

    “You don’t deserve it!” a voice yelled back. “It shouldn’t be for you!”

    It was Nakuri.

    Kayn plunged forward. He kicked the legs out from under a charging slingtrooper, then pinned him to the ground.

    Vechid slammed into them both from the side. The squad leader was all armored bulk and augmented strength. She swung a fist. Kayn tried to block, but her charged gauntlet snapped the glaive’s haft. Kayn snarled, spun back to evade the next swing, then plunged the broken ends of the weapon into Vechid’s chest.

    Speeks came at him. Kayn killed him with a beak-fist to the nasal bone.

    “Stand your men down, Nakuri!” he yelled, moving towards the light of the tunnel mouth. “This is lunacy!”

    This is the test.

    “Nakuri! We’re being toyed with! This isn’t you!”

    “Oh, but it is!” A voice echoed back. “This is me, the real me! Me for the first time! I see it all now! How it should be!”

    “Nakuri!”

    Armored fists closed around his throat from behind, and Kayn started to choke as they throttled him.

    “Nakuri’s right,” he heard Solipas say. “You’re just some jumped-up fool, Kayn! So pleased with your klagging self! It shouldn’t belong to you! You don’t deserve it!”

    Kayn flexed, and threw Solipas right over him. The man landed hard.

    “Who then?” he asked. “You?”

    “Obviously!” Solipas was springing up, ripping out a blade. “It’s chosen me! It says I’m the one! I heard it say so!”

    There was a photann flash, and Solipas’s head was vaporized. His body crumpled.

    “That’s a lie!” stammered Korla, edging forward. His eyes were wide. His pistol was still aimed at Solipas. “Me! It called my name!”

    “We’re all being played with,” said Kayn.

    Korla snapped around, aiming his gun at the Ordinal.

    “All of us, Korla. All of us. It’s in our heads. It’s making us do this.”

    “Maybe, but it doesn’t lie,” said Korla. “Not to me!”

    “We don’t know what it does. Put the gun down.”

    Korla growled. “I know what it does. It makes you what you should be. I see that, clear as day. It claims you. Makes you… perfect. Makes you see sense. Makes you know who you can trust. Who needs to live or die.”

    “That’s not right,” Kayn said.

    “It is! It told me! It told me I was the one!”

    He fired, but Kayn was already moving. The blast scorched his hip, just as he came in under Korla’s extended arm, and broke it.

    Korla dropped to his knees, clutching his elbow. Kayn snatched the pistol away.

    “It told me,” the trooper whimpered.

    Kayn went to walk past him, but he grabbed at Kayn’s leg. Kayn put him out of his misery with a single shot.

    He reached the cave mouth. “Nakuri?”

    Nakuri was waiting for him, lance in hand.

    “I admit,” the commander said, “I made a terrible mistake. Calling you. You? That was an error. I just wasn’t confident enough. Didn’t think I could handle it. That I could… That I could do it.”

    “Do what?”

    “Be what it needed. But I can. I see that now. It doesn’t need the likes of you. You won’t do it justice. But a veteran like me? Well, that’s a different story—I’ll be everything it ever wanted.”

    “Nakuri,” said Kayn. “Toss the lance. Back off. You’re out of your mind.”

    “It told me you’d say that.”

    “We are all being influenced by interspatial—”

    “No! No, we’re not! This only started when you arrived. I’ve been here for days!”

    “That’s because I’m the one it wants,” said Kayn. “It was waiting for me. Now it’s testing me.”

    “Testing you?”

    “To see if I’m ruthless enough for its needs. And you… Nakuri, you’re my friend. It’s using you. Toss the lance. We can secure this entire—”

    “No! It’s testing me. You’re not what it wants. You’re nothing. We’re not friends. Gods, you think we were ever friends? And you think you’re the special one? The chosen one? The worthy one? That’s just like you. So klagging arrogant! So full of your own importance!”

    Nakuri took a step forward. Kayn fired, again and again, but the spinning staff spat the shots away, deflecting them into the cave walls. Two more steps, and the whirling blade cleaved the barrel off the photann pistol.

    Kayn back-flipped away. The blade kissed the ground where he had been standing. He threw himself into Nakuri, delivering a gut-punch, then a blow to the neck. Nakuri staggered backwards, before Kayn’s spin-kick broke his jaw, and dropped him.

    “If… not me…” Nakuri bubbled, broken, “…not you either. Others… are coming…”

    “Others? Just hold still. I need to get you a medivac.”

    Kill him.

    “Shut up.”

    Prove what you are. Kill him.

    “Shut. Up.”

    Kayn walked clear of the cave, and into the sunlight.

    You’re running out of time. Make your choice.

    He could see the Gentle Reminder. Nakuri had called it in after all. It was on low approach from the west, six kilometers distant, filling the sky, skimming the mountains.

    Immense. Gun ports opening for surface decimation. A whole warship full of men and women, all of them answering the call. Men and women who thought they were worthy. Men and women who had each been told that, by the same voice.

    Kayn opened his communication link.

    Fractal Shear, give me Captain Vassur.”

    Speaking, sir.

    “We have a situation, captain. Priority one. A mutiny. Lock the Gentle Reminder immediately.”

    “Sir?”

    “You heard me. Lock and fire. Full batteries.”

    “Sir, she’s one of ours—”

    “Do as I tell you immediately, or you’ll be letting an Ordinal die. Lock and fire. Priority one. Mutiny situation.”

    “Yes, sir. We’re on approach. Engines engaged. We’ll be in firing range in eight minutes.”

    Too slow. Nakuri’s ship will obliterate you long before that.

    “And you,” Kayn muttered.

    I’ll survive. I’ll wait. I’ll call again and see who comes next time. Unless you are worthy…

    “Once you’re claimed, the call stops?”

    That’s what I told you.

    Kayn turned and ran back into the cave system. The Gentle Reminder was so close. How long did he have? Three minutes?

    He reached the shaft and hurried down between the gleaming pink ledges. Twice, he almost fell. Stones skittered out under his feet. He jumped the last of the way.

    The scythe was where he had left it.

    Change of heart? Time to reflect?

    “Shut up,” Kayn said, and grabbed it.

    It took him a second to pull it free. As it came into his grasp, he saw it blink. An eye opened at the base of the blade, a pink fire that burned his retinas and gazed into his heart, like—

    He saw silence. He saw the vast well of time. He saw a moment stretched into an eternity. He saw lingering stillness and glacial quiet. He saw dark stars and black suns frozen in a void of endless shadow. He saw monstrous, silent deities lurking in a corrupted cosmos.

    He heard a name, breathed like a sigh.

    Rhaast.

    And he knew it was his name now, too.



    “The emperor will demand a report,” said Captain Vassur, nervously. “A detailed report. I… I’m not sure what to say…”

    Kayn looked up from his window seat. The rasping light of slingspace beyond the window ports cast strange shadows in the chamber around them.

    “I’m compiling it now, captain. It will be full and frank. But confidential. The mutiny on Ionan, and the subsequent destruction of the Gentle Reminder, must be kept quiet. For reasons of morale. I am sure you understand.”

    “Yes, sir,” said Vassur.

    “Anything else?”

    Vassur shook her head. “We are en route back to the Locus Armada as ordered. Maximum slingspeed.”

    “And the prisoners?”

    “Secure. Ready for transport to detention and interrogation as soon as we arrive. I’m sure we can get a lot out of them. Useful information on covert Templar activity across the sector.”

    “Take particular care of the girl,” Kayn replied. “The one named Sona. I will deal with her personally. She is, I believe, especially valuable.”

    “Yes, sir,” said Vassur. The captain saluted and left Kayn’s quarters.

    What will you tell them?

    “What I want to tell them.”

    Good.

    “What will you tell me?”

    Everything.

    “Good. What do you want?”

    Well, perhaps I won’t tell you that… No, I will. Trust is the essential foundation of any relationship, Kayn, and I want—

    Kayn flung himself to the side. Even by the standards of his agility, he was a blur. No longer anything that might be described as human.

    Keelo’s axe splintered through the empty window seat.

    The scythe flashed. The severed halves of the old, battered fightmek crashed to the deck and lay there, sparking and twitching, as the light in his optics died.

    “Surprise…” said Kayn.

  7. Bard

    Bard

    It is said that most inhabitants of the celestial realm see their home as a wondrous and vivid tapestry, woven with prismatic threads of purest starlight. However, for one prodigious entity, the intangible and everlasting beauty of this dimension is not seen, but heard—for Bard, a troubadour as enigmatic as he is eternal, the wondrous firmament is a symphony of mystic, ambrosial music.

    In the beginning, Bard had drifted without purpose or perspective through a silent cosmos, but with a deep sense of anticipation that something miraculous would eventually come to fill it. Fate did not disappoint, and with the forging of the first stars, the silence was broken and the first rapturous notes of creation rang in Bard’s ear.

    He traveled the swirling harmonies between the stars, along with the tiniest wisps of residual inspiration and thought left over from their birth. These semitonal, incomplete motes of energy—or meeps—were drawn to him whenever he added his own voice to the cosmic opus, forever ringing in one perfect accord.

    This was not his masterpiece, yet he gloried in it all the same.

    But after a measureless interval, a dissonance began to creep in. It was so small at first, Bard might have missed it, but the ever-doting meeps drew his attention to a failed dynamic shift here, an unexpected syncopation there, and even the growing absence of sound where, before, sound had been.

    Bard scoured the celestial realm for clues, until he discovered the source. It was the most curious of things—a world with a song all of its own.

    Driven by unknown magic, the music produced by Runeterra was as primitive, unevolved, and chaotic as the mortal beings that lived there… and yet it had an inherent beauty, like the rolling thunder of a storm, or the melodious knocking of wooden chimes in the wind that precedes it. Bard would have merely appreciated it for what it was, but unfortunately this particular song had gone far beyond a mere counterpoint to the celestial whole, and was becoming destructive. Something had to be done.

    Touching down in the First Lands of Ionia, Bard and his attendant meeps crossed into the material realm. All at once, his ears became like eyes, and he fashioned himself a simple body from the trinkets and fabrics of a traveling shawm-player’s wagon, including a beguiling mask—circular, with three holes in the face.

    He walked the world for an age, confusing and delighting those he encountered along the way, and found the state of things far more complex than he had first imagined. Many objects of wild and unpredictable power seemed to have made their way erroneously into Runeterra, and were disrupting the natural cosmic order of things. Casting his gaze back to the heavens, Bard deduced that some other power within the celestial realm was at work here… though to what end, he could not guess.

    Regardless, he has taken to the role of caretaker, retrieving anything out of place and returning it to where it can do no further harm. Though this may be only the first step in bringing the universe back in tune, it may also be the only way this world can be saved from what lies beyond it.

    And Bard is not blind to the future. He can see a great conflict approaching—one fought not in any single realm, but in all—and awaits the time when he must finally pick a side.

  8. The Lost Tales of Ornn

    The Lost Tales of Ornn

    Matt Dunn

    “I have never seen the forgotten god. My grandmother told me these tales, but she never saw the forgotten god either—nor did her grandmother before her, or hers before her, a thousand times over. His legends endure only around crackling fires and meals of roasted fish. The further back we trace our ancestors, the truer the tales become.”

    The children’s weary faces lift a little higher. Firelight dances on their cheeks, but pain lives in their eyes.

    “Gods dwell around us, in the sky, in between clumps of soil, and behind the veil of stars. We need only to seek their favor, to channel their being into our hearts and deeds. For instance, on the sea, it is so cold that your eyeballs might freeze solid in their sockets. No, it’s true! But when sailors rub blubber on their faces and think about the Seal Sister, whose true name is forgotten, they are protected from the icy ocean winds.

    “Others, such as Volibear, refuse to allow their own legends to fade, and still stalk this world. He demands sacrifice and forces obedience, much like the Ursine…”

    They have all heard tales of the half-bear abominations. Fear makes the children lean closer to the fire.

    “Oh yes, little ones—we may speak later of the bearskinned storm-bearer, but the less said about him the better.”

    Like grandmother used to say, once they lean closer to the fire, they’re yours.

    “Instead, these stories concern the firstborn of the gods…”

    Ornn was the firstborn of his brothers and sisters. He leapt into the world, itching for a fight. This was not so easy, however. Trees were weak adversaries, snapping far too easily. Icebergs melted at his touch, running away into the sea.

    Frustrated, he punched a mountain. The mountain did not yield. Ornn was pleased by this, so he challenged the land itself to a good-natured brawl.

    As Ornn wrestled with the land, he dented and bruised it, shaping all of the Freljord that we know today. He headbutted mountains from the planes, and pounded down deep valleys. When he was tired, Ornn thanked the land for the glorious match. The land responded by opening a fiery pit, showing him its very heart, and he was honored to see it was a reflection of him: a fiery ram. The land had deemed Ornn worthy, and bestowed its secrets to him, gifting him the strength of primordial flame, for fire is the true agent of change.

    He looked at the landscape that was the result of his fight and nodded. It would do. After this, Ornn set himself to building tools and weapons.


    My ancestors must be smiling, for at this moment, a light snow begins to fall. Gentle flakes settle on the children’s furred hoods, and they stick out their tongues.

    “Did you know that there used to be no snow in the Freljord?” I ask them. The children look confused. “It’s true. Our lands have always been the coldest in the entire world, but in the early days there was only bitter, dry air, and no such things as stormclouds…”

    It was during the early, cloudless and cold days that Ornn built a house. He made it of the finest lumber. The magnificent home spanned three valleys. Can you imagine that? After completing his majestic Horn Hall, Ornn appraised his work.

    “Good,” he said. These were the days before language, so this was a compliment indeed.

    Now, his sister Anivia was annoyed. Ornn had felled her favorite perching trees to build his home. So she decided to teach him a lesson.

    While Ornn was sleeping, she flew in through his bedroom window. Then, she tickled his nose with one of her feathers, causing him to sneeze a gout of flame that set fire to the bedsheets! The bedsheets set the floor ablaze! Anivia panicked, and flapped her wings to fly away, but this only stoked the fire hotter with the dry Freljord air. Soon, all of Horn Hall was alight.

    The fire raged for days, darkening the skies with ash. Of course, Ornn slept through the whole thing. He awoke atop a pile of ashes in a very bad mood, for he had not had a restful sleep. But he did not know what Anivia had done. And to this day, she has never told him the truth.

    “I complimented my own handiwork, and look where it got me,” said Ornn, surveying the damage. “Never again will I pat myself on the back. I shall let the quality of the work speak for itself.”

    Ornn had one goal in particular for his next home: he did not want it to be flammable. He fashioned himself a spade, a lever, and a fork. With these tools, he could dig for ore, move mighty pillars, and eat the delicious spiced cherries he so enjoyed.

    He hammered and shaped chunks of ore until a black mountain stood. Inside was a great forge that channeled the primordial molten flame from deep within the earth. He was pleased with his Hearth-Home—but it was too hot inside to dwell comfortably, even for Ornn.

    So he dug a trench from the sea, straight to the mountain. The Seal Sister allowed cold waters to rush through the trench and cool the Hearth-Home. Great plumes of steam rose up. It took three days for the mountain to cool enough for Ornn. In that time, the ocean that fed the river dipped several inches.

    By then, so much steam had risen from the waters that the perpetual blue sky was mottled with darkening gray clouds. As these new puffy forms gathered and cooled, they grew heavier and heavier until they burst with snow.

    It snowed for a hundred years. This is why the Freljord still has so much snow today.


    One of the children frowns at me. “If Ornn did so much for the world, then why is it only you who knows the stories about him?” she asks. The girl is young, but has already seen so much hardship that her hair has several shocks of silver running through it.

    “There is one tale that answers this very question,” I reply. “Would you like to hear it?”

    The children’s eager faces say it all.

    Once, there were Three Sisters who needed Ornn’s help in saving their world. Ornn, however, did not care to help anyone save any world, anywhere. It was for personal reasons, and he did not elaborate on the matter. But this did not stop the Three Sisters journeying many days and nights to ask.

    “There are creatures of great and wicked magic that stalk our tribes,” the First Sister said. She had fierceness and war in her eyes. “They want to destroy all things and claim the world for themselves!”

    “This sounds like a problem,” Ornn said. He did not look up from his forging.

    “Then will you fight with us, and use your strength to slay the monsters?”

    Ornn grunted. This grunt meant “no” in such a way as to halt any more discussion. This was understood by all. If you heard this grunt, you would have thought the First Sister wise for not pressing the matter further.

    “These beings watch our every move,” the Second Sister said. There was hope and wisdom in her voice. “I would ask you to take the spade that once dug your mighty river, and use it to dig the deepest trench in all the world. Then we can lure the monsters into the pit ourselves, and solve our own problem.”

    Ornn grunted. The sound of this grunt meant “I will dig that hole,” and that everyone should stop talking immediately. This was understood by all. If you heard this grunt, you would have thought the Second Sister wise for not pressing the matter further.

    So Ornn dug them a trench, for a very deep hole can add much to a landscape. Also, he had planned on digging one anyway, and the proposed location was a fine spot. When Ornn was finished with the trench, he left the three sisters with nary a word, for he had already said far too much to them.

    “That is one deep hole,” the Second Sister said. “I pray it is deep enough.”

    Wind blew up from the freshly dug abyss with an otherworldly howl, as if to say that it was deep enough. If you had heard the abyss’ howl, you would have thought it wise that no one climbed down to measure its depth.

    Several years later, the sisters returned. They looked as if the battles with their foes had taken a toll.

    This time, the Third Sister spoke. Her icy breath reminded Ornn of the cold and dry days, long ago. “Ornn, Builder of All Things,” she began.

    “I did not build all things,” Ornn grumbled. Again, he did not look up from his forging. “Just some of them.”

    The Third Sister continued. “We come now to ask you one simple favor. The pit you dug is so deep and so wide that we cannot build even a single bridge across it. Teach me how to build a bridge that can never break, and I will do the work myself.”

    Ornn raised an eyebrow. He studied the Third Sister’s eyes. He did not trust her, for she had a scent of magic about her, and magic always makes sturdy things weaker. “There are many able bridge builders. Go and bother them.”

    “The other builders cannot make a bridge with the type of stone we have,” the Third Sister replied. “They claim it fell from the sky, and they cannot forge it for all their efforts.” She then presented a chunk of star metal.

    If you had seen the star metal, you would think it wise that only Ornn could possibly ever shape this material, for it was almost as stubborn and unyielding as him. Ornn agreed, but he would do the work alone, and required the star metal itself as payment.

    The Third Sister gave it to him, and he used it to forge a tool to help build the bridge.

    With that tool, and only that tool, Ornn built the bridge. The Second Sister felt bad about the Third Sister’s lie—for they did not need a bridge at all. She asked Ornn what sort of tool it was.

    “I used it to hammer,” Ornn said. “So I will call it ‘Hammer.’ I have said enough.”

    When he was out of sight, the Third Sister walked the length of the bridge, reciting strange incantations across the entire span. This turned the bridge into a crossbar that sealed the beasts below within the abyss. However, Ornn had been right, and the addition of magic ruined the quality of his work. Had the Three Sisters left it well enough alone, it would have lasted forever. Instead, the enchantment would slowly eat away at the masonry. It would take ages, though, so nobody paid it much mind, and the Three Sisters vowed never to speak of Ornn again.

    Ornn, meanwhile, realized he did not like people asking him favors, and threw his spade as far to the west as he could. Where it landed, no one knows, and its fate is lost to darkness.

    Then he turned east and threw his favorite eating fork as far as he could. It landed in the Great Sea. Some say, later, a mer-king found a powerful trident at the sea-bottom, and still uses it to rule his kingdom.

    Ornn was ready to throw his hammer into the night sky, but he could not bear to do it and decided to keep it. Were you to see Ornn and ask him if it is his favorite tool, he would scold you for thinking like a child. But in secret, he favors Hammer above all other things he has made.


    “Dawn brings the plumpest berries and the meatiest fish,” I say to the children. “We need to be rested.”

    They groan in unison and plead with me for one more story. Just one more story.

    “There is only one more story about Ornn left,” I tell them. “We should save it for another night…”

    Only when they pledge to do every chore and not complain about being too tired, do I relent.

    Everyone knows that you never challenge a troll to a drinking contest, don’t they? Even you little ones know not to make a bet with a troll, for trolls are sneaky and will always win. Also, everyone in the Freljord knows that the uglier a troll is, the luckier and more cunning it can be.

    Unfortunately, Ornn did not know any of these things.

    Grubgrack the Hideous was the oldest troll-kin in the world. His chest hair was so long, it got tangled up in his gnarled toes. Ugh! He would often trip over it and break his nose, which was bulbous and misshapen from being broken so many times. He only had two good teeth, one bad eye, and one worse eye. Warts and pimples covered his rotund belly. I will not tell you how he smelled. If I did, you would never eat fermented fish stew again.

    “Build me a door that will keep my treasure safe from thieves forever,” Grubgrack said to Ornn outside Hearth-Home, “and I will give you ten casks of my trollmead. It’s a family recipe.”

    Ornn dismissed his guest, but Grubgrack stuck out his foot to stop the door from closing. Ornn did not want the troll’s bunion-covered toes ruining the paint, so he let the creature go on.

    “Let us make a wager,” said the truly un-beautiful troll. “Whoever can finish a cask of trollmead first owes the other a debt.”

    “If it will make you go away, okay.” Ornn had never been beaten in a drinking contest. Everyone knew this back then, and now you do, too.

    “At least it will be good to have a drink,” Grubrack replied, and his smile warped one of the Hearth-Home’s pillars. While Ornn’s back was turned, the troll slipped a shard of True Ice into a cask and handed it to his challenger.

    They toasted in the jovial manner of the Freljord and drank. Ornn found the trollmead watered down, and he did not like it. However, Grubgrack was halfway through his cask. With his own cask still almost at the brim, Ornn tipped his head back further and drank until he thought he would drown.

    But Grubgrack slammed his empty cask down and belched, and the fire in the oven turned a sickly green! Ornn coughed and spluttered.

    “What is wrong?” Grubgrack teased him. “Are you choking?”

    Then Ornn noticed the True Ice in his drink. It was perpetually melting and watering down the trollmead. No matter how much he chugged, the True Ice had replaced it. He smashed the cask with one hand.

    “You cheated,” Ornn said. His angry voice set off an earthquake that sunk a few islands.

    “Of course! What other advantage would an ugly troll like me have against the mighty Ornn?” In truth, the ugliest trolls have almost all the advantages in the world, but Ornn did not spend much time with ugly trolls, so he wouldn’t know that, but now all of you little ones do. “A deal is a deal,” Grubgrack reminded him.

    “My word is as good as Hammer,” Ornn grumbled. “Even if I was cheated.”

    So Ornn labored for ten days and built the single best door anyone had ever built. He adorned it with a ram’s head, like his own, and the one at the heart of the Freljord. It was impervious to magic and lock-pickers alike. Grubgrack was so impressed with the quality of the door that he was speechless, which is very rare for a troll.

    Ornn fastened the door in front of the troll’s cave, which was on top of the troll’s mountain, and where all the ugliest troll-kin in history had hid their treasure.

    With a grunt, Ornn trundled off, leaving Grubgrack admiring his new door.

    When he had regained his wits, Grubgrack realized it had been a day since he last counted his gold, and he was growing anxious. But he could find no way to open the door! None at all.

    Grubgrack tried brute force. The ram-faced door did not budge. Then, he tried to strip the paint with his foul breath. Again, the door did not budge. Lastly, he tried to pry the hinges from the cave wall but, alas, the door was fixed to the mountain so firmly that the troll only hurt his shoulders trying to shake it loose. He was locked out.

    Grubgrack stormed into Ornn’s forge. “What trickery is this?” he shouted. His breath was so bad, the forge fire nearly flickered out.

    “There is no trickery,” Ornn replied, stoking the flames back to life. “You told me to build a door that would keep your treasure safe from thieves forever, and I did. This door will stand longer than the mountain it is on. No one can break it. I made it just as you asked.”

    “But I cannot get inside!” Grubgrack cried. “And I stole nothing from you!”

    “Time is more valuable than gold,” Ornn said. “So you are a thief, and my work is as good as my word.”

    Grubgrack tried for years to get back inside for his treasure, but the door never opened for him, and he could not even find the keyhole. With each attempt, the ram-headed door stared back at him, an eternal reminder of the time he cheated Ornn.

    And if you listen carefully, up in the mountains, you can hear greedy old Grubgrack’s wails of anguish before any avalanche, even to this day.


    The children are fast asleep, snuggled into each other around the fire. I carry them one by one to the orphans’ tent. Our tribe hasn’t much to share, but we are not the Winter’s Claw.

    The last child is still awake by the fire. He lies on his side.

    “Those stories aren’t real,” he says with the tiniest voice.

    It’s the legless boy. We found him half-dead after our own village had been raided. We couldn’t leave him—I couldn’t leave him—so I wrapped his wounds in bandages, and carried him on my shoulders.

    “I think they are made up. Or… changed to help us go to sleep.”

    “A story is as real as we believe it is,” I tell him, as I settle down next to him.

    “There is a god who is good, but he doesn’t care about us.”

    I nod slowly. “I can see why you would think that, but it is not true. There is one more story I can tell you. It was the last story my grandmother told me before I blossomed into womanhood. She wanted me to be ready, for it is not like the others. But I think you have seen enough to be ready. What do you think?”

    The boy nods. I draw him close to my chest and begin.

    Once, long before the splintering of the Freljord, Ornn had a legion of smiths who lived at the base of his mountain. They claimed to worship Ornn, but if you were to ask him, they were misguided, for he would say he had no followers. Still, it is true that they built themselves a little town and that it was filled with folk who wished to make the finest things in all the world.

    There were thousands of them. They made tools. They made plows. They made carts and armor and saddles. They built furnaces and homes. They called themselves the Hearthblood, for they never felt the biting cold of the Freljord, and could tolerate the immense heat bubbling beneath their bare feet on the slopes of Hearth-Home. They became the finest craftspeople in the world, and their workmanship was surpassed in quality only by Ornn’s.

    Occasionally, he would appraise their work. If he liked what one of the Hearthblood had wrought, he simply said “Passable.” This was a mighty compliment from Ornn, who had learned long ago to let good work speak for itself. Do you remember that tale?

    Ornn never admitted that he admired the Hearthblood but, deep inside his chest, his volcanic heart churned with respect for the hardworking people. They did not kneel or offer him sacrificed flesh. They did not turn his words into scriptures and spread them across the land to people who did not want to hear them. Instead, they focused on their work in silence. They were imaginative, resourceful, and hardworking. These Hearthblood folks made Ornn smile, although nobody knew because they couldn’t see the smile underneath his beard.

    One day, Volibear came to visit his brother Ornn.

    This was no friendly stop, for Ornn and his brother were never friendly, nor had they ever visited one another before. The great bear was going to make war and needed weapons for his army. Ornn saw the army—fierce aberrations, men twisted into other shapes by their efforts to please Volibear. They were simple, and fierce, and quick to anger.

    “Give them swords and axes,” Volibear demanded, with wicked intent. “Give them armor, and I will make it worth your while.”

    “No,” said Ornn, for he wanted no part in Volibear’s warmongering.

    “Fine,” said Volibear. “Have your followers do it instead. I do not care. Do this. I am your brother.”

    This irked Ornn so much that his great horns flared with molten heat. “The people in the town below do not follow me. They build for themselves. They are quiet and work hard. That is all.”

    But Volibear saw beneath his brother’s words to the fiery heart in his chest. For all his flaws, Volibear was very good at reading others.

    “They are a reflection of your own image.”

    Ornn’s horns grew red hot, and then white hot. “If I see you again, Volibear, I will beat you within an inch of your life,” he growled. If you had heard this threat, you would think it wise for Volibear to leave and never return.

    But Volibear loved fighting, and he was not wise, so he took a piece of armor from the walls of Ornn’s forge.

    “If you will not make me what I want, then I will take it.”

    With that, Ornn charged at Volibear and smashed him with his horns. It was so powerful a blow, the summit of the mountain shook.

    This was exactly what Volibear wanted. For centuries, he had grown jealous of the love the Hearthblood freely gave to his brother. It enraged the war-bear.

    They fought for eight days. They fought so hard, the base of the mountain trembled. So fierce was their fighting that molten stone exploded from the peak of Hearth-Home. Lighting strikes barraged the mountainside, and geysers of flame gushed from the cliffs. The skies grew black and red. The blood of the world ran through the highlands as the ground shook. People all over the Freljord saw the results of the battle between Volibear and Ornn.

    When the smoke cleared, the mountain had lost its peak. But worse, the Hearthblood were all dead, and their town was nothing but smoldering ruins and a fading memory.

    For many centuries, the half-mountain once called Hearth-Home has stood silent. Every now and then, a plume of smoke rises from the crater where the peak once stood. Some say it is Ornn, lighting his furnace to keep the fires under the surface of the world from going out. Others say he is building a great weapon that he will one day unleash.

    And there are others still, who believe Ornn was killed by Volibear, for he has not been seen in the Freljord since.


    “And so, Ornn’s name and tales have been lost to time and written out of the histories. These few stories, passed on around our meals of roasted fish, are all that remain.”

    “That is a sad tale, which means it is the truest,” the legless boy says, looking up at me. There is a tear in his eye. “What do you believe happened to Ornn?”

    “I believe when the Great Builder returns,” I tell him, “it will be to remake the world.”

    The boy laughs. “I would like to see that day.”

    “Maybe you will. Do not weep for the Hearthblood. Weep instead for the stories lost to war and time, for once they were more numerous than the stars. Repeat these tales so our children’s children can still hear our ancestors’ voices, and stoke the fire of the forge in our hearts.”

    In my own heart, I can feel my grandmother’s smile.

    It warms me. I feel no cold beneath my bare feet.

  9. Zoe

    Zoe

    As befits her Targonian Aspect’s nature, Zoe did not come to the attention of the celestial realm in any traditional way. She didn’t win a great victory against overwhelming odds, or sacrifice herself for a noble ideal, or overcome the existential trial of climbing Mount Targon. Instead, Zoe was a normal girl, seemingly chosen at random from among the Rakkor.

    Her teachers reported Zoe to be an imaginative child, but willful, lazy, mischievous, and easily distracted. One day, as she skipped away from her studies of the holy texts to pursue something “less boring,” she was noticed by the Aspect of Twilight.

    It observed as the young girl playfully mocked the angry cries of the scholarly priests chasing her through the village. Then, after an hour-long pursuit, she found herself cornered against the sheer drop of a cliff’s edge. Before Zoe’s teachers could grab her, the Aspect summoned six objects in front of her: a bag of gold coins, a sword, a completed study book, a devotion rug, a silk rope, and a toy ball. Five of these items could have let her flee, or otherwise defuse the situation.

    Zoe chose the sixth option.

    Unconcerned with escape or forgiveness, she instead grabbed the toy ball, kicked it toward the wall of a nearby house, and sang gleefully as it ricocheted among the humorless priests.

    The Aspect hadn’t seen such joyful irreverence in the face of peril since its last host, who heralded the end of the Great Darkin War. Delighted by Zoe’s carefree exuberance, it opened a shimmering portal to the apex of Mount Targon, offering the girl a chance to see the universe. She dived backward into the portal, instantly merging with the Aspect, then stuck her tongue out at her dumbfounded teachers as she disappeared.

    This transcendence was unique—in fact, it was unheard of in all the myths and legends of Targon. Yet Zoe did not trouble herself with why the rules that govern Aspects had been changed just for her. She didn’t trouble herself with rules at all. Instead, she journeyed to dimensions of reality at the very edge of mortal comprehension, playing with powers seen by few before or since.

    While for Zoe barely a year had passed, she returned home after what had apparently been many centuries in Runeterra. Full of teenage curiosity, she wondered what she had missed while she was away. Fortunately, she could traverse the streams of time with only a thought. Among the events she witnessed were the rise and fall of “the big armored meanie,” Mordekaiser; the destruction of the Blessed Isles in the “Spooky Ghost Party”; the cataclysms of the “War for Sparkly Rocks”; and the founding of a dour new nation near the “No Fun Forest.”

    One thing in particular became clear to Zoe—she was not alone. Walking the mortal world were other Aspects, in fact more than ever before. More friends for her to meet! But they brushed her aside time and again, seeming rather preoccupied with whatever it was they were doing in the spaces between realms. Intrigued, Zoe traveled to the stars, where she found the great cosmic dragon, Aurelion Sol.

    Although he clearly despised her, as he did all of her kind, Zoe always returned to the dragon’s side, trying to discover what aggrieved him. From his bombastic and self-aggrandizing diatribes, she gleaned that her fellow Aspects had humiliated him, crowning him with a cursed artifact to siphon away his power.

    Zoe felt sorry for this poor “space doggy,” and vowed to do what she could to protect him. For his part, Aurelion Sol has at least stopped threatening to destroy her when he eventually takes his long-overdue vengeance.

    Whether Zoe’s curious relationship with the Star Forger is due to a mere whim, possessiveness, or her function as a cosmic disrupter, no one can be certain.

    For the scholars and mystics of Mount Targon, the emergence of an Aspect is usually a joyous occasion... but Zoe’s unpredictability gives them pause, as not even she knows what her presence could portend. The only certainty is that Runeterra is on the brink of a profound transformation—one that may come at the cost of chaos, destruction, and blood.

  10. Nilah

    Nilah

    A confident and joyful woman who always wears an eerie smile, Nilah’s sudden arrival in Bilgewater has sent the city into an uproar. Her duels with rampaging sea serpents defy the limits of human ability: Racing across the surface of the open ocean with a whip-blade formed from glittering, prismatic water, she scales the great beasts before dramatically slaying them, pausing only to thank her “worthy enemies” for their efforts. Any threat taller than a house is guaranteed to draw her into combat, and the deadlier and physically larger that threat is, the more determined she becomes to challenge and destroy it.

    Her strength and origins are shrouded in mystery. Yet the truth, known only to Nilah, is that she once had a different name and lived a very different life.

    The precocious child of a large Kathkani family, the girl who would become Nilah was not a warrior at all—rather, she was a lanky bookworm with an interest in myths and legends. Kathkan had known relative peace since its neighbor Camavor’s collapse almost a thousand years prior, and had no further need for great warriors or storied heroes. Or, at least, that’s what Nilah believed.

    Wishing the age of heroes had never ended, she collected and obsessed over colorful tales of old—epics of great beasts and shining warriors who clashed beneath the eyes of the gods, back when the world was young and humanity’s enemies were a thousandfold. She read of the mad king Viego and his tragic fall, the genesis of the first dragons, and the foundation of the universe in the Kathkan tradition. Nilah memorized each in turn, knowing in her heart that their color and magic were more than simple fiction.

    One story, in particular, was her favorite: The Cycle of Ashlesh.

    It spoke of the fantastical Lord of Joy, Ashlesh: A many-limbed beast who menaced the world along with its nine ferocious siblings. Hungering for primal joy, Ashlesh attempted to consume the realm of the gods—but the gods struck the monster down, trapping it deep below the earth in an endless, shimmering lake within the seventh layer of the underworld. There it would be guarded by a mythical order of heroes.

    An order of heroes that, after unraveling the story’s many riddles, Nilah realized was beneath her very feet in the heart of the Kathkani capital. Overcome with excitement, she struck out to find this hidden order—to learn its secrets and perhaps even stand among the heroes as an equal...

    And then she was gone. All knowledge of the girl she was—her face, her voice, her true name—was erased from living memory. Records curled and evaporated, writing vanished from walls and texts, and words failed on the tongues of her friends and family. It was as though Nilah had never been born at all.

    The woman who resurfaced ten years later was a stranger to her homeland, unbound from the world she knew, yet possessed of a strange smile and an unending, ceaseless joy. Whatever happened to her during her long absence, she would not say. Perhaps she met the mythical order after all, and they trained her in the arts of magic and war. Perhaps she stood face to face with the primordial demon Ashlesh, battling it in the apocryphal darkness for a decade before finally emerging triumphant. Perhaps this wasn’t the girl at all, but a pretender wearing her flesh... Or maybe the truth was somewhere in between. Whoever or whatever she was, she began calling herself “Nilah,” the name of the legendary river of fate.

    And then her work began.

    Possessed of wiry, acrobatic strength, and wielding a liquid blade of incalculable might, she embarked on a conquest of the greatest threats of ancient myth: Grandmother Viper, the invincible progenitor of all Camavoran dragons; Imago, demon of change and scourge of the Carnelian Valley; the mad demigod Nabavelicus, perpetrator of countless atrocities.

    Each new foe rises against Nilah in challenge, and each is snuffed out in a ferocious battle of color and fury, dazzling all witnesses.

    Nilah's own legend grows with every victory. And with it, an epic tale has begun to take shape, following her journey through strange lands near and far. At her side is the power of Ashlesh itself, which Nilah wields against other evils that might one day threaten the safety of Kathkan. In her heart is the memory of what she has lost, and the knowledge of what is to come, driving her to face greater and greater opponents wherever they might be found.

    Whatever happened to that lanky girl who was buried in books, Nilah now faces her future with unbridled bliss. Her mere presence inspires others to fight alongside her, while her deeds ensure that people remember the hero she has become, even if they cannot remember the woman she once was.

    Facing the mythological villains of Runeterra with unerring glee, she will challenge the end itself if it means she can protect those who cannot protect themselves.

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