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Thorns of the Black Rose

L J Goulding

“I don’t understand,” General Granth mutters, nervously trying to smother the light from his lamp. “There’s nothing here. It’s a dead end.”

He stands at the threshold, framed by the dark stonework against the deeper darkness beyond it. He does not see the open gateway before him, nor the angular Ochnun inscriptions that surround it. He does not see the fragments of bone that litter the flagstones beneath his boots.

I smile, playing my part. “It is the simplest of things,” I tell him, “to hide in plain sight.”

The general turns, confusion and frustration written clearly upon his face. “Don’t play games with me, cousin! Do you have any idea what I’m risking, being down here? Or what would happen if we’re caught? These districts are forbidden, by order of the council—there are Legion patrols everywhere!”

This, at least, is true. Ever since the usurper Swain seized control, he has kept the Immortal Bastion locked down. Officially, it is to protect the Trifarix against reprisals from those noble houses that opposed its creation.

Unofficially, he is daring men like Brannin Granth to expose themselves as his enemies.

“But they would not doubt your loyalty,” I reassure him. “A hero of the Gates of Mourning, no less. You are to be honored by command of the Grand General himself. What can they say to that? If we were spotted, you would not even need to run.”

His expression darkens. “Oh, you don’t run from the Trifarian Legion…”

I do not need to hear this thinly veiled propaganda again. In little more than a year, Swain has built a certain mystique around himself and the Hand of Noxus, and those that serve them both. It is a brilliant scheme, though it fills my heart with hatred to admit it.

Even so, I let Granth have his moment. It is why we are here.

His eyes fall to the ground. “We didn’t win the Gates of Mourning—the Legion did. That’s why Swain won’t attend the triumph. He knows we need not even have been there, damn him. He insults us with this pomp and ceremony, in front of all Noxus!”

I nod, laying a hand on Granth’s shoulder. “And that is why we will make him pay for everything he has done. You are a true Noxian, anyone can see that. I have told the others all about you, and they wish to meet you for themselves. She wishes to meet you.”

“I can’t meet anyone, cousin, if we can’t get inside.” He glances around. “Doesn’t the Black Ro—”

I recoil. “Do not use that name. It makes you sound like… well, as you said. Like you don’t understand.”

Pushing past him, I stride through the yawning mouth of the gate. He almost drops the lantern in surprise, seeing the entrance now, for the first time. Stumbling after me, Granth checks to make sure we are not being followed, then squints into the shadows of the passageway.

“Is it true?” he hisses. “What they say about her, is it true?”

I do not slow my pace. “Come. Find out for yourself.”




The Immortal Bastion is not a monument, as most Noxians believe. Nor is it merely a fortress, in the sense that the old tribes knew it.

The stone around us almost thrums with power, though Granth is mostly oblivious. I have seen it countless times, through the centuries—he knows something is not right, but feels it only as a lethargic drag on his limbs, and a whispering itch in the back of his brain. Few mortals last long when they are this close to the source. To his credit, he still has his wits about him, enough to reach for his dagger when a robed figure emerges from the gloom.

…I pass both of us, coming in the other direction. I look tired.

No matter. This will be concluded soon enough.

Granth eyes me suspiciously until I disappear from sight, then ambles to the side of the person he knows as his cousin.

“Hadrion, who are these people?” Granth asks, as more anonymous figures come and go. “I don’t recognize any of them. Are they the allies you spoke of, among the other houses?”

I sigh. It is disappointing that the finest military minds often cannot see what is right in front of them. “They are sympathetic to our family’s plight,” I reply, keeping the disdain from my voice. “We, all of us, are committed to the downfall of the usurper, and the restoration of the throne. It is better that you do not know their names, or their faces.”

He scoffs. “But how can we work together, if we—”

The words die on his lips as we turn the last corner.

We stand at the edge of the great well of souls, plunging down into the bedrock of Noxus, far deeper than the physical dimensions of the Bastion should even allow. A roiling miasma of cold blues and jealous greens swirls in the distance beneath us, underlighting the three bridges that span the gap.

There, between them, suspended against the madness, is a frightful, hulking silhouette that every Noxian knows only too well. A husk of lifeless armor depicted in every history book, and a thousand defaced statues scattered across the old city.

Granth takes half a step back. “It can't be…” he murmurs. “It… It can't…”

His voice is cracking. His eyes glisten with tears. I lean in over his shoulder, to whisper behind his ear.

“Do you see the truth of it, now? The truth behind the great empire of Noxus? So has it been for centuries, since the days of the first kings—no Grand General, no emperor or tyrant, can stand unless the mistress of the Immortal Bastion allows it. Many are those who would serve, though few prove worthy.”

I gently pluck the lantern from his trembling fingers, and guide him away from the sight that has so transfixed him, toward the veiled alcoves that line the passage on either side.

“Swain must fall. Our cabal is utterly committed to this, above all else, and we will sacrifice whatever we must to achieve it.”

On some level, Granth knows what he will see even before I pull back the shroud.

It is the dessicated body of his cousin, Hadrion. The younger man’s features are frozen in a deathly rictus, yet there is an unmistakable sense of peace about it.

“Your house was singled out most unfairly during the coup, Brannin Granth. Your father and his brothers were stripped of all they possessed, simply for remaining true to Boram Darkwill at the end. Hadrion gave his life gladly in pursuit of revenge. Will you honor that debt, and join us now, too?”

Granth sinks to his knees, looking up at me with fresh eyes. “You. You are her. You are the pale woman.”

He does not even flinch when a second pale woman appears at my side. We speak with the same voice. “I am everywhere. I am everyone. You know only what you need to know, and see what I want you to see.”

Jericho Swain is not the only one who can exaggerate his own legend.

A third pale woman steps out behind Granth, and then a fourth. Even so, he bows his head to me, no doubt convinced he finally understands. He does not need us to point out the empty alcove beside his cousin’s.

“With all my heart,” he swears, “and every drop of my noble blood, I will serve you, my lady. I will not rest until the pretender Swain is dead.”

This naive fool thinks he will be the one to land the killing blow. I will let him think that, for it suits my purpose, which is merely to probe the Grand General’s defenses.

I trace the sigil of the cabal in the air above Granth’s head, marking him as my own. None who can see it will interfere with the plots we shall soon devise. “Rise then, proud son of the Noxii. Your pledge is heard and accepted. Together, we will be victorious, and your name will be celebrated as the savior of an empire.”

More stories

  1. Swain

    Swain

    Born into a patrician family, one of many to exist since the first walls were raised around Noxus, Jericho Swain seemed destined for a life of privilege. The noble houses had played a key role in Boram Darkwill’s rise to power, stoking rhetoric that their proud heritage was the nation’s greatest strength.

    However, many hungered for greater influence, plotting against Darkwill in a secret cabal united by nothing more than the symbol of a black rose. Uncovering their intrigue, Swain personally executed the most prominent conspirators. Among them were his own parents, whose whispers of a “pale woman” had first alerted him of the danger to Noxus, which he valued more than house or kin.

    They sought a power, a shapeless voice cackling in the darkness of the Immortal Bastion. Something like a raven’s caw

    For exposing the cabal, Swain was granted a commission in the Noxian army, far from anything he had ever known. There, he learned firsthand that the empire was not strong because of Noxians, as he had believed, but because of the way it could unite all men in spite of their origins. On the front lines, a foreign slave could be the equal of a highborn noble.

    But still, Swain found only darkness in the wake of each battle. Clouds of carrion crows

    After securing the western borders, Swain’s own reputation was secured in Shurima, where his forces raised countless noxtoraa above the desert sands. Yet, in time, it became clear that greed was the sole purpose driving the empire forward. Fighting wars on too many fronts, lusting over magical relics, the aging Boram Darkwill was clearly growing unhinged.

    When Noxus invaded Ionia, Darkwill began to move even more brazenly, retasking entire warbands to scour the land for anything rumored to extend a mortal lifespan. With Swain’s forces depleted, it became nearly impossible to engage the enemy. Finally, at the Battle of the Placidium, after luring the local militia into what should have been a trap, Swain’s warhost was overrun. His veterans were routed, and Swain was gravely wounded, his knee shattered, Ionian blades cleaving through his left arm.

    As he lay on the verge of death, a raven approached to feed, and Swain felt an old, familiar darkness press upon him again. But he would not let it take him. He could not. Staring into the the bird’s eye, he saw reflections of the evil strangling the heart of Noxus. A black rose. The pale woman... and her puppet emperor. Swain realized that he had not defeated the hidden cabal, and they had betrayed him to what should have been his death, after seducing Darkwill, the man they failed to overthrow.

    All this was glimpsed, not in the mind of a raven, but something more. The power his parents had been seeking, the demonic eyes blazing in the dark…

    Cast out of the military for his “failure,” considered nothing more than a cripple, Swain set about uncovering what truly lay within the Immortal Bastion—an ancient entity, preying upon the dying and consuming their secrets, as it had attempted to consume his own. Swain stared into that darkness, seeing what even it could not: a way to wield it.

    Though his meticulous preparations took many years, Swain and his remaining allies seized control of Noxus in a single night. Physically restored by the demon, he crushed Darkwill in full view of his followers, leaving the throne shattered and empty.

    Swain’s vision for the future of Noxus is one of strength through unity. He has pulled back the warhosts from Darkwill’s unwinnable campaigns and, with the establishment of the Trifarix, ensured that no individual can rule unopposed. He embraces any who will pledge themselves to the empire—even the Black Rose, though he knows, in secret, they still plot against him.

    Gathering knowledge as the demon did before him, Swain has foreseen far greater dangers lurking just beyond. However, many Noxians secretly wonder if the darkness they face will pale in comparison to the dark things Swain has done…

    The sacrifices are only beginning, for the good of Noxus.

  2. In the Mind of Madness

    In the Mind of Madness

    BLOOD.

    SMELL IT.

    WANT. ACHING. NEED!

    CLOSE NOW. THEY COME.

    NO CHAINS? FREE! KILL!

    IN REACH. YES! DIE! DIE!

    Gone. Too quick. No fight. More. I want... more.

    A voice? Unfamiliar. I see him. The Grand General. My general.

    He leads. I follow. Marching. To where? I should know. I can't remember.

    It all bleeds together. Does it matter? Noxus conquers. The rest? Trivial. So long... since I've tasted victory.

    The war wagon rocks. Rattles. A cramped cage. Pointless ceremony. The waiting. Maddening. Faster, dogs!

    There. Banners. Demacians and their walls. Cowards. Their gates will shatter. Thoughts of the massacre come easily.

    Who gave the order to halt? The underlings don't answer. No familiar faces. If I do not remember, neither will history.

    The cage is opened. Finally! No more waiting. WE CHARGE!

    Slings and arrows? The weapons of children! Their walls will not save them!

    I can taste their fear. They shrink at every blow as their barricades splinter. SOON!

    Noxian drums. Demacian screams. Glory isn't accolades; glory is hot blood on your hands! This is life!

    A thousand shattered corpses lie at my feet, and Demacian homes burn all around me. It's over too quickly! Just one more...

    The men stare. There's fear in their eyes. If they're afraid to look upon victory, I should pluck those craven eyes out. There is no fear in the Grand General's eyes, only approval. He is pleased with this conquest.

    Walking the field with the Grand General, surveying the carnage, I ache for another foe. He is hobbled, a leg wound from the battle? If it pains him, he does not show it. A true Noxian. I do not like his pet, though; it picks over the dead, having earned nothing. His war hounds were more fitting company.

    Demacia will be within our grasp soon. I can feel it. I am ready to march. The Grand General insists that I rest. How can I rest when my enemies still live?

    Why do we mill about? The waiting eats at me. I'm left to my own devices. The bird watches. It's unsettling. Were it anyone else's, I would crush it.

    Fatigue sets in. I've never felt so... tired.

    Boram? Is that you? What are you whispering?

    Where am I?

    Captured? Kenneled like some dog. How?

    There was... the battle, the razing of the fortress, the quiet of the aftermath. Were we ambushed? I can't remember.

    I was wounded. I can feel the ragged gash... but no pain. They thought me dead. Now, I am their prize. Fate is laughing. I will not be caged! They will regret sparing me.

    Demacian worms! They parrot kind words, but they are ruthless all the same. This place is a dank pit. They bring no food. There is no torture. They do not make a show of me. I am left to rot.

    I remember my finest hour. I held a king by his throat and felt the final beat of his heart through my tightening grasp. I don't remember letting go. Is this your vengeance, Jarvan?

    I hear the triumphal march. Boots on stone. Faint, through the dungeon walls. The cadence of Noxian drums. I shall be free. Demacian blood will run in the streets!

    No one came. I heard no struggle. No retreat. Did I imagine it?

    There is no aching in this stump. I barely noticed the iron boot. It's caked in rust.

    When did I lose my leg?

    I still smell the blood. Battle. It brings comfort.

    The hunger gnaws. I have not slept. Time crawls. So tired.

    How long?

    So dark. This pit. I remember. Grand General. His whispering. What was it?

    Not who I think.

    Fading. Mustn't forget.

    Message. Cut. Remember.

    ''SION – Beware ravens.''

    FREE ME!

    BLOOD.

  3. Homecoming

    Homecoming

    Michael Luo

    Wilted leaves fall from shivering branches, as a gust of wind blows across the mountain slopes. Yi levitates a few inches above the ground, his eyes closed and hands folded, listening to the morning songs of Bahrl jays. The cool breeze touches his bare face, and tickles his brow.

    Releasing a quiet sigh, he descends until his boots touch the dirt. He opens his eyes and smiles. Clear skies are a rare, friendly sight.

    Yi dusts off his robe, noticing some loose, fallen hairs. Most are black, with a couple white, like wild silk.

    How long has it been? he wonders.

    Swinging a twill bag over his shoulder, he continues his hike, leaving behind trees that once swayed with life, but now stand still.




    Yi glances down the mountain to see how far he has come. The lands below are soft, fragile—treasures to be protected. He looks forward and resumes climbing. On the path ahead, lilies wither, their coral petals turning a sickly brown.

    “Didn’t expect to see anyone up here,” a voice calls out.

    He pauses to listen, his hand clutching the ringed sword by his waist.

    “You also looking for your herd?” The voice grows closer. “Stupid beasts. They always get caught in this area.”

    Yi sees an aging farmer approach, and loosens his grip. She wears a simple kirtle, sewn over with assorted scraps of cloth. He bows as she draws near.

    “Bah, save your etiquette for the monks,” she says. “You don’t look like you work the land for a living, ‘cause those blades sure aren’t for cutting weeds. What brings you here?”

    “Good day for a hike,” Yi replies, his voice feigning innocence.

    “So you’re here to train, huh? Noxus coming back so soon?” she asks with a chuckle.

    “Where the sun sets once, it will again.”

    The farmer snorts, recognizing the old proverb. It is known by most in the southern provinces. “Well, you let me know when they return. That’ll be the day I sail off this island. But until then, why don’t you put those swords of yours to good use and help a frail, old lady?”

    She beckons Yi to follow. He obliges.

    They stop next to a wooded area. A baby takin whimpers in agony, its hind legs bound by thick, swollen vines that tighten as the creature struggles.

    “That there is Lasa,” the farmer explains. “He’s young and dumb, but he’s more use to me in the field than stuck on this cursed mountain.”

    “You think it’s cursed?” Yi asks, kneeling by the beast. He runs a palm over its woolly back, feeling its muscles twitch and spasm.

    The farmer crosses her arms. “Well, something un-spiritual happened here,” she replies, nodding her head towards the summit. “And without natural magic, the land demands sustenance, even taking life if it has to. Were it my choice, whatever’s up there oughta be burned.”

    Yi fixates on the vines. He did not expect to see them this far down the mountain.

    “I’ll see what I can do.” He murmurs, drawing two blades from brass sheaths on his boots. As he edges the steel close to the constriction, the vines seem to cower.

    The moment lingers. Beads of sweat prickle Yi’s bare face. He closes his eyes.

    “Emai,” he whispers, in the tongue of his ancestors. “Fair.”

    The takin leaps free, letting out a gleeful, high-pitched bleat. On the ground, the cut vines dangle like loose skin.

    The beast springs downhill, reveling in its freedom as the farmer gives chase. She snatches it up in both hands, and hugs the takin close to her chest.

    “Thank you!” she exclaims, not realizing Yi has already continued on his way. She calls after him. “Hey! I forgot to ask. What are you training for? The war is over, you know…”

    He does not look back.

    Not for me.




    After another hour, he reaches the barrens. The carcass of a village lies all around him, invaded by the very same vines.

    This is Wuju. This was home.

    Yi heads for the burial grounds, stepping past toppled beams and stonework, remnants of houses, schools, shrines—the shattered pieces all blend together. The ruins of his parents’ workshop are lost somewhere among the rubble. There is too much to grieve for, and not enough time.

    The graves he visits are arranged in perfect symmetry, with gaps between the mounds for someone to pass through. Someone like Yi.

    “Wuju honors your memory.”

    He places a hand on every hilt of every sword piercing the earth. These are his memorials to warriors, teachers, and students. He does not skip a single one.

    “May your name be remembered.”

    “Rest. Find peace in the land.”

    His voice soon grows tired.

    As the sky becomes painted in shades of orange, three graves remain untouched. The closest is marked by a hammer, its head rusted from the mountain air. Yi pulls a peach out of his bag, setting it beside the mound.

    “Master Doran, this is from Wukong. He couldn't make the journey with me, but he wanted me to bring you his favorite fruit. He loves his staff, almost as much as he loves making fun of the helmet you gave me.”

    He moves toward the final two mounds, guarded by golden sheaths.

    Emai, the weather is forgiving today. Fair… I hope you are enjoying the warmth.”

    Yi grasps his two short swords and slides them into the sheaths adorning his parents’ graves. The fit is perfect. He falls to his knees and bows his head.

    “May your wisdom continue to guide me.”

    Standing, he reaches into his bag to retrieve his helmet. The afternoon sun catches on its seven lenses, each reflection in a different hue. Holding the helmet close to his heart, he imagines the garden of lilies that once existed here.

    That was before the screams. Before acid and poison twisted the land’s magic against itself.

    He dons the helmet, and a kaleidoscope of his surroundings fills his view. Hands folded together, he closes his eyes and empties his mind. He thinks about nothing. Nothing at all. His feet lift off the earth, but he is unaware.

    Opening his eyes, he sees everything. Death and decay, with little hints of life.

    He sees spirits that dwell in the realm beyond his own. The vines here trap them as easily as the poor takin, weakening their essence. He knows any spirit strong enough to break free would have abandoned this accursed place. What remains is corrupted… or soon to be.

    Pained, mournful cries haunt the air. Yi used to cry out in pain himself, but that was long ago—back when he thought tears might bring back the dead.

    He blinks, and the physical world returns. For a moment, he pretends not to bear its weight upon his shoulders. Then, he blinks again.

    The spirits continue to cry out. Yi draws his ringed blade.

    He dashes in a blur, sweeping across the grounds like a change in season one realizes only after it has passed. In a flash, he is back where he started, perfectly still, his sword resting in its scabbard.

    One by one, the vines crumple. Some spill from collapsed rooftops, others shrivel where they lie.

    He sits cross-legged to take it all in. Now the spirits sing with joy, and he knows there is no greater sign of gratitude. As they melt away, the land echoes their bliss. Peach blossoms sprout where the overgrowth had held firm. Stalks of limp bamboo straighten, like students ordered to attention.

    A fleeting smile softens Yi’s face. He removes his helmet and digs into his bag, shuffling past the other items he brought for the journey. Fruits, nuts… char, flint. Things for himself, and things to cleanse the land for good.

    Not now. Not yet.

    He retrieves a thin reed pen, and a crinkled scroll. The page is covered in marks.

    60

    54

    41

    Yi adds a few strokes by today. Below them are more words.

    30 days between clearings.

    He knows, soon enough, he will need to grant the farmer her wish, and send his home off in flames.

    But not now. Not yet.

  4. LeBlanc

    LeBlanc

    Matron of the Black Rose, LeBlanc’s identity is as intangible as the whispers that describe her, as ephemeral as the illusions that give her shape. Perhaps it is unknown even to herself, after so many centuries of mimicry and deception…

    Remnants of an order that has existed far longer than Noxus itself, initiates of the Black Rose have schemed from the shadows for centuries, drawing the rich and powerful to their ranks. Though they do not often learn the origins of their matron, many have uncovered legends of a pale sorceress who aided the broken barbarian tribes, in their struggle against the infamous Iron Revenant subjugating lands already ravaged by the darkin. Even today, his name is whispered in fear: Mordekaiser.

    Uniquely skilled among the revenant’s inner circle before she betrayed him, the sorceress pledged to neutralize the source of his power, the Immortal Bastion, cutting him off from the well of death that fueled his nightmarish empire. Yet, even as the barbarians built an empire of their own in the bastion’s shadow, they failed to realize that the arcane secrets it held had not completely been locked away. The pale sorceress had always been gifted at illusion, and her greatest trick was to make Noxus forget the dark power roiling in its own heart, before she was burned from the pages of history around the time of the Rune Wars.

    The Black Rose exists now to further the clandestine interests of those who can wield such magic—with its rank-and-file composed of mundane nobles, drawn to rumors of miracles, kept in thrall and ruthlessly exploited. Even the most powerful military commander could only ever serve the cult’s true masters, as they fight one another for influence in games of intrigue and conquest, both in the Noxian capital and beyond its borders.

    For centuries, LeBlanc has served in secret as an advisor to foreign dignitaries, appearing in many nations at once, her illusions driving order into chaos. Rumors of a new matron rising with each generation only raise further questions—which is the “true” version of herself? When she speaks, is it with her own voice? And what will the price be, for the favor she offers?

    Boram Darkwill was but the latest to learn this last answer for himself. Though the Black Rose had aided his bid for the throne, he refused the counsel of their hand-picked advisors, requiring LeBlanc to take drastic measures. Manipulating a young nobleman named Jericho Swain into revealing the cult’s involvement, LeBlanc allowed herself to be executed along with the most prominent conspirators… or at least, so it appeared. In time, she reached out to Darkwill herself, and found an increasingly paranoid ruler, fearful of his own mortality.

    After promising him the secrets to extend his life, LeBlanc slowly poisoned Darkwill’s mind, even as she empowered him. Under his rule, the Noxian reverence of strength became something far more sinister, and together they ensured Swain’s legend would end in disgrace on the battlefields of Ionia.

    But Swain, emboldened by forbidden lore from within the Immortal Bastion, did something wholly unexpected, managing to drag Darkwill from the throne and seize Noxus for himself. This new Grand General was not interested in his own legacy, but the glory of the empire—and such a man could not so easily be corrupted. After countless centuries, LeBlanc wondered, had she finally found a worthy nemesis?

    Her actions have pushed Runeterra to the brink of all-out war many times. In the wake of desperate campaigns across the Freljord, on Targon’s peaks, and deep in Shurima’s deserts, the darkest magic has begun to spread once more, circling closer and closer to Noxus. Whether LeBlanc is still the same pale sorceress who betrayed the Iron Revenant, or merely one of countless hollow reflections, her influence clearly stems from ancient roots.

    The Black Rose has yet to truly bloom.

  5. Mordekaiser

    Mordekaiser

    In a previous epoch, the fierce warlord Sahn-Uzal rampaged across the northern wildlands. Driven by dark faith, he crushed every tribe and settlement in his path, forging an empire in blood and death. As his mortal life neared its end, he took great satisfaction in knowing he had doubtless earned a seat at the gods’ table, in the glorious Hall of Bones, for all eternity.

    Yet, when he died, he found no halls or glory awaiting him. Instead, Sahn-Uzal stood in an empty, gray wasteland, shrouded by ethereal fog and plagued by discordant whispers. Occasionally, other lost souls drifted nearby—little more than ghostly shapes, wandering their own personal oblivion.

    Anger consumed Sahn-Uzal. Had his faith been false? Or was his domination of the world simply not enough to grant him the immortality he craved? Surely this emptiness could not be all there was… yet there seemed no end to it. He watched as the lesser spirits slowly faded into the fog, unmade and lost to time.

    But Sahn-Uzal refused to fade.

    His will, tempered by rage and torment, held him together. Over time, the unknowable, disembodied whispering in that place crystalized into words he could almost comprehend—this, he learned, was Ochnun, a profane tongue unspoken by any among the living. Slowly, a deceitful plan began to form in what was left of Sahn-Uzal’s mind. He began to whisper temptations across the veil between realms, promising his indomitable strength to any who dared listen.

    And, sure enough, the day came when a coven of sorcerers resolved to bring Sahn-Uzal back from the dead. Lacking any flesh or bone, he spurred them to make him stronger than any mortal, binding his spirit-form in dark metal plates wrought in the likeness of his old armor. So he rose, a hulking revenant of iron and hate.

    These power-hungry sorcerers had hoped to use him as a weapon in their trivial wars. Instead, he slew them where they stood, their weapons and magic useless against him.

    In desperation, they screamed out his name to bind him—but to no avail, for Sahn-Uzal was no more.

    With an ethereal rumble, he spoke his spirit-name in Ochnun: Mordekaiser.

    Thus began his second conquest of the mortal realm. As before, his ambitions were great, only now empowered by necromantic sorceries he could never have previously imagined. From the fearful, dissipating souls of the sorcerers, Mordekaiser forged a weapon fit for an emperor of death—his brutal mace, Nightfall—and seized control of the army they had raised.

    To his foes, it seemed he cared only for massacre and destruction. Entire generations perished under his relentless campaigns.

    However, there was far more to Mordekaiser’s plan. He raised the Immortal Bastion at the center of his empire; while most assumed it was merely a seat of power, some came to know the secrets it held. Mordekaiser hungered for all the forbidden knowledge of spirits and death, and a true understanding of the realm… or realms… beyond.

    Such tyranny could only bring him enemies. The Iron Revenant was defeated, surprisingly, by an alliance of the Noxii tribes, and betrayal from within his own inner circle. This hidden cabal managed to sever the anchors of his soul from his armor, and sealed the empty iron shell away in a secret place.

    And so, Mordekaiser was cast out of the material realm. However, unbeknownst to anyone, he had planned for this—indeed, it was a pivotal part of his design. Domination and deceit had carried him far, but he knew that a destiny far grander than the Hall of Bones awaited him.

    There, in the once empty wasteland, all those who had died under his latest reign were waiting. Perverted by dark sorcery, their spirits would never fade. The strongest became his devout, eternal army, bound to his will… but even the weak were given purpose.

    From the subtle matter of their souls, Mordekaiser would forge a new empire. They would be the building blocks and mortar of his Afterworld.

    Centuries have passed on Runeterra, and another empire has arisen around the Immortal Bastion. Mordekaiser’s name is still whispered in fear and awe by those who study the old histories, and remembered unkindly by the few ancient souls who knew him. For them, the greatest terror would be for Mordekaiser to find his own way to return permanently.

    It is something they pray will not come to pass, for they know of no way to stop him.

  6. The Black Powder Plot

    The Black Powder Plot

    David Slagle

    He arrived at the camp only moments before the strategy council was to begin, flanked by a small honor guard, each handpicked from the Trifarian Legion. They remained at the entrance as I watched him approach.

    Some men cast a shadow greater than themselves, but few could bring a darkness such as this, one that circled above us and hungrily cawed. In a way, the ravens that seemed to follow him around the camp were a grim reminder of every warrior’s fate, the tattered cloth in their beaks a match for the state of our own banners. Yet, as he strode into the remains of the war tent, I realized I had not prepared myself for how truly mortal he looked.

    There was grey in his hair, framed by a crimson sky choking on ash. His battle-worn armor gave way to a functional coat, and he kept his arms tightly within its folds—as I imagined one of his lineage might. I smiled, for he was still, at his heart, a gentleman. He wore no signs of rank beyond the telltale scars of a soldier who had seen his share of bloodshed. There were many gathered now for the council who demanded more fear and respect, swaying their warhosts with powerful displays of strength. Each of them seemed more than capable of breaking the man before us.

    But, somehow, this was the man who led us all. The Grand General of Noxus.

    Looking at him, I could feel there was something I could not place, no matter how closely I looked. Something truly unknowable, perhaps? Perhaps it was because there was something unknowable about this man, that so many flocked to his side. Whatever the draw, Jericho Swain stood before us now, and it was far too late for me to turn back.

    Five warhosts had marched onto the Rokrund Plain, but it had been only a matter of weeks before the locals had shattered our positions. They blasted through our hastily-constructed berms with explosive powder, mined from hills that seemed even more barren than those of home. Disaster had built upon disaster, until Swain himself had no choice but to intervene. I had made sure of that.

    For months, I had prepared. I had sent warmasons deep into the mines. I had mapped every detail, every conceivable twist of the land… and the fates upon which Noxus now balanced, the whispers that gave each moment shape…

    My ear itched at the memory of the pale woman’s words. Of the moment she first commanded me, and gave voice to our plot.

    Everything was in place. I had accounted for it all. Here, where the earth opened into a maze of canyons impossible to escape, I and I alone would determine the future of the empire.

    After all, was that not what Swain had called upon this council to do?

    “My trusted generals,” Swain said finally. The power in his voice rang out like the drawing of a blade. He paused, as if giving us a moment to test ourselves against its keen edge. “Tell me how Noxus may prevail.”

    “There are twelve war-barques here, in the hills,” Leto began, pointing to a spot on the map already worn white by his attention, “each drawn by a basilisk. Send them before the warbands, and we’ll be marching over the enemy dead. Those beasts would rut with a hedge of rusty spears if we let them.”

    He smiled, pleased at his own cunning, but Swain was more concerned with the wine being poured into his glass.

    Will it be poison? his eyes seemed to ask, as he peered around the table. I stared at my reflection in his armor. I would betray nothing of my intent.

    “We can scarcely control the basilisks ourselves,” Swain finally murmured, carefully regarding the fine Ionian vintage. “Imagine even a single explosive, dropped by a sapper within earshot of the beasts. And then tell me, in your imagination, who runs first—the basilisks with their tails between their legs? Or your vaunted warhost?”

    “We scorch the earth then,” Maela petitioned before Leto could respond, the words flying wildly from her mouth. “Set fire to the pitch they’ve laid to burn on our advance. Drive them out of those damn mines.”

    Swain sighed. “We came here for the very earth you would burn. Though I suppose it is too much to expect you to know the uses of saltpetre.” He swirled the wine in his glass, betraying a hint of disappointment. “All you have done so far is bury your own men with it.”

    “The redblades are still sharp,” Jonat spat impatiently from the shadows where he lurked, the darkness seeming almost bright against his Shuriman skin. “We’ll enter the mines after dusk, take out their leaders. Clean or messy. Doesn’t matter.”

    “An admirable strategy,” Swain laughed. “But those leaders are not soldiers. Not yet. Our enemy here merely follows whomever bellows the loudest. Kill one, and there will be three bellowing by morning.”

    I laughed, nodding to the frowning leader of the redblades. “For a moment, I was afraid you’d find a way for us to actually win, Jonat.”

    Silence fell around the table. The candles were burning low beside the maps.

    This was my moment. The pale woman would be pleased. I would say her name as I sent our Grand General to oblivion.

    “The truth is, you cannot win this battle,” I continued. “No one can fight death. Not even the ruler of Noxus. Darkwill showed us that.”

    Swain and the others watched as I carefully drew the flint striker from my tunic. The fuse line was already in my other hand. Leto, aging hero of the Siege of Fenrath, bristled.

    “Granth, what are you doing?” he growled, glancing down at the crude demolition charge I had carefully positioned under the table, barely an hour before. “You would threaten the Grand General? This is treason.”

    Still, none of them dared approach me. I held the striker over the fuse, ready.

    Except… someone was laughing. It took me a moment to realize who it was.

    “And there, General Granth is the only one who has the right of it,” Swain chuckled, smoothing the wrinkles from his coat. “He alone understands. The rest of you, you see a battle and ask what you must do to avoid defeat. But some battles cannot be won. Sometimes, the only strategy is to burn. To charge into the flames, knowing full well you will die, but that twenty thousand march behind you. And that behind them, there is a greater power.”

    He let his coat fall open, to reveal… To… reveal…

    “Granth and I,” he said with a cruel smile, “we always look for what must be sacrificed in order to win.”

    Maela lunged for my trembling hands. Leto too. But it was Swain’s inhuman grip that clamped around my throat, hefting me from the ground, the unlit fuse forgotten.

    “If only you could tell her yourself how you failed,” the Grand General whispered, his voice rumbling with the wrath of eons. “If only she, too, could heed the wisdom of the dead.”

    I tried to scream then, to confess it all. To somehow beg for forgiveness.

    But there is nothing now, save for the soft murmur of whispers. I spill my secrets, this tale, into your ears. Fading like the rustling of wings, as the raven cries its carrion caw…

  7. Sion

    Sion

    Over a century past, the brutal warlord Sion rose to prominence, slaughtering all who dared stand in his way. Greatly feared by friend and foe alike, he was the last of a proud warrior culture that had been part of Noxus since its founding. Sion had sworn oaths to his ancestors to never take a backward step in battle, and to die a proud warrior’s death when his time came.

    While not noted for his subtlety or strategic acumen, Sion’s methods were ruthlessly effective, and he won many vicious triumphs for Noxus. The empire’s might was at a peak not seen for hundreds of years, and so it took the generals of high command by surprise when a nation from the west first resisted, then began pushing back their steady advance. These Demacians drove the Noxian warbands eastward, harrying them back behind the walls of Hvardis. Sion, who had been campaigning in the Argent Mountains, now turned south, filled with fury.

    He arrived at the city to find the Demacians on the horizon. They had no intention of besieging Hvardis—having driven the Noxians from the lands neighboring their own, they were preparing to return home. Sion readied his troops, determined to punish these upstarts for their impudence. The Noxian commander at Hvardis, however, had already suffered several defeats to the enemy, and was content to hide behind the city walls and let them leave unscathed.

    It had been Sion and his warriors who had paid the claim to the land now lost in blood; outraged, he hurled the commander from the city walls, and ordered the attack.

    Sion tore straight through the Demacian lines, seeking out their leader—King Jarvan the First. But while his own warband charged with him, fearless of death, those who had been cowering in Hvardis were weak. Their spirit broke, and they retreated back to the city, leaving Sion and his trusted few surrounded. One by one, they fell, but Sion ploughed on.

    Alone, pierced by a dozen swords and a score of crossbow bolts, he finally reached Jarvan. The fight was brutal, and it was the Demacian who delivered the killing blow. Sion dropped his axe and, with a final burst of strength, tore the king’s crown from his head with one hand, clamping the other around his throat. Jarvan’s guards stabbed Sion again and again, but his grip did not loosen.

    Only when the enemy king was slain did Sion allow death to claim him.

    His body was recovered—along with the Demacian king’s crown, still in his grip—and borne back to the Immortal Bastion in honor. Noxus mourned Sion’s passing, and his corpse was interred within a towering monument constructed to honor him for all time.

    Half a century passed before Sion’s tomb was reopened.

    Noxian dominance had waned in the years since Sion’s death, and the ruling Grand General of the empire, Boram Darkwill, was willing to pay almost any price to restore its lost glory. Darkwill’s allies, a mysterious cabal known as the Black Rose, reanimated the long-dead hero using forbidden magics, and presented him to the Grand General.

    He could not refuse this gift, and so Sion returned to life, driven by unnatural bloodlust and utterly inured to pain.

    He hurled himself like a living battering ram against the enemies of Noxus, destroying all he faced. More so than before his death, the victories Sion brought were costly. He was uncontrollable, killing friend and foe without remorse, and those forced to fight alongside him began to desert. Finally, Darkwill ordered Sion reinterred.

    Hundreds of warriors died trying to restrain him before he was finally bound in chains and dragged back to the Immortal Bastion. Without slaughter, the blood magic that sustained him quickly engulfed his mind in an all-consuming rage. His roars finally fell silent as he was sealed in beneath his giant statue.

    There he languished for many years, neither alive nor truly dead. When his tomb opened once more, it was to a very different empire. Darkwill was gone, overthrown by the general Jericho Swain—but Sion cared little, roaring and pulling against his bindings in a frenzy that could only be sated in battle.

    Chained within an iron cage, he returned to Hvardis, which had broken away from Noxian rule under Darkwill’s reign; Sion was the new Grand General’s punishment for their rebellion.

    He butchered the defenders of Hvardis and leveled the city, laughing as he ripped its towers apart with his bare hands. Other regions that had abandoned Noxus soon bent the knee, fearing the undead juggernaut would be unleashed upon them next.

    When harsh daylight floods his opening tomb, Sion now welcomes it… for with it comes the chance to shed his chains and sate his hunger for bloodshed, to briefly silence the screaming madness drowning out all thought of rest.

    Sion remembers only fragments of his life, and less of the times since, but one truth has remained as stark as on the day of his death—now, as then, the world trembles before him.

  8. Darkness Renews

    Darkness Renews

    Am I a god?

    He no longer knows. Once, perhaps, when the sun disc gleamed like gold atop the great Palace of Ten Thousand Pillars. He remembers carrying a withered ancient in his arms, and them both borne into the sky by the sun’s radiance. All his hurts and pain were washed away as the light remade him. If this memory is his, then was he once mortal? He thinks so, but cannot remember. His thoughts are a cloud of duneflies, myriad shattered memories buzzing angrily in his elongated skull.

    What is real? What am I now?

    This place, this cave under the sands. Is it real? He believes so, but he is no longer sure he can trust his senses. For as long as he can remember, he knew only darkness; awful, unending darkness that clung to him like a shroud. But then the darkness broke apart and he was hurled back into the light. He remembers clawing his way through the sand as the earth buckled and heaved, the living rock grinding as something long buried and all but forgotten heaved itself to the surface once again.

    Towering statues erupted from beneath the sand, vast and terrible in their aspect. Armored warriors with demonic heads loomed over him, ancient gods of a long dead culture. Bellicose phantoms rose from the sand and he fled their wrath, escaping the rising city as light blazed and the moons and stars wheeled overhead. He remembers staggering through the desert, his mind afire with visions of blood and betrayal, of titanic palaces and golden temples brought down in the blink of an eye. Centuries of progress undone for the sake of one man’s vanity and pride. Was it his? He does not know, but fears it might have been.

    The light that once remade his flesh now pains him. It burned him raw and seared his soul as he wandered the desert, lost and alone, tormented by a hatred he did not understand. He has taken refuge from its unforgiving light, but even here, squatting and weeping in this dripping cave, the Whisperer has found him. The shadow on the walls slithers around him; always muttering, always conspiring to feed his bitterness. He presses long, gnarled hands that end in vicious, ebon talons to his temples, but he cannot shut his constant companion in the darkness out. He never could.

    The Whisperer tells tales of his shame and guilt. It speaks of the thousands who died because of him, who never had the chance to live thanks to his failure. A part of him believes these to be honeyed falsehoods, twisted fictions told often enough that he can no longer sift truth from lies. The Whisperer reminds him of the light being shut away, showing him the jackal-face of his betrayer looking down as he condemned him to the abyssal dark for all eternity. Tears gather at the corners of his cataracted eyes and he angrily wipes them away. The Whisperer knows every secret path into his mind, twisting every certainty he once clung to, every virtue that made him the hero revered as a god throughout...Shurima!

    That name has meaning to him, but it fades like a shimmering mirage, remaining bound within the prison of his mind by chains of madness. His eyes, once so clear-sighted and piercing, are misted with the eons he spent in the endless dark. His skin was as tough as armored bronze, but is now dull and cracked, dust spilling from his many wounds like sand from an executioner’s hourglass. Perhaps he is dying. He thinks he might be, but the thought does not trouble him overmuch. He has lived an age and suffered too long to fear extinction.

    Worse, he is no longer sure he can die. He looks at the weapon before him, a crescent bladed axe without a handle. It belonged to a warrior king of Icathia, but a fleeting memory of breaking its haft as he had broken its bearer’s army returns to him. He remembers remaking it, but not why. Perhaps he will use it to slice open his ridged throat and see what happens. Will blood or dust flow? No, he will not die here. Not yet. The Whisperer tells him fate has another role for him. He has blood yet to spill, a thirst for vengeance yet to slake. The jackal-face of the one who condemned him to darkness floats in his mind, and each time he sees it, the hatred carved on his heart boils to the surface.

    He looks up at the cave walls as the shadows part, revealing the crude daubings of mortals. Ancient, flaking images, so faded as to be almost invisible, depict the desert city in all its glory. Rivers of cold, clear water flow in its pillared thoroughfares and the life-giving rays of the sun bring forth wondrous greenery from a newly fertile landscape. He sees a king in a hawk-headed helm atop a towering palace and a dark-robed figure at his side. Beneath them are two giants in armor wrought for war, one a hulking, crocodilian beast armed with a crescent-bladed axe, the other a jackal-headed warrior-scholar. In the reptilian form, he recognizes a mortal’s awed representation of his ascended incarnation. He turns his gaze upon the remaining warrior. Time has all but erased the angular script beneath the faded image, but enough is still legible for him to make out his betrayer’s name.

    “Nasus…” he says. “Brother…”

    And with the source of his torment named, his own identity is revealed like the sun emerging from behind a stormcloud.

    “I am Renekton,” he hisses through hooked teeth. “The Butcher of the Sands.”

    He lifts his crescent blade and rises to his full height as the dust of ages falls away from his armored form. Old wounds seal, broken skin knits afresh and color returns to his supple, jade crocodilian skin as purpose fills him. Once the sun remade him, but now darkness is his ally. Strength surges through his monstrously powerful body, muscles swelling and eyes burning red with hatred for Nasus. He hears the Whisperer speak once again, but he no longer heeds its voice. He clenches a clawed fist and touches the tip of his blade to the image of the jackal-headed warrior.

    “You left me alone in the darkness, brother,” he says. “You will die for that betrayal.”

  9. The Name of the Blade

    The Name of the Blade

    Ian St. Martin

    There is copper in the air.

    The tang of fresh blood rises up to me, my back pressed into the shadows while I study her.

    As she kills.

    She was driven here, a large chamber, decoratively appointed, two exits, but through wide halls and high arched ceilings it was easy enough for me to follow her, and do it in silence. Her pursuers did not, a charging crash of weapons and armor brought to bear against her. To the uninitiated she appears trapped, and a cornered assassin is a dead one, but I know well that her blades are but one of her weapons, and far from her keenest.

    I recognize the hidden patterns of her strikes, thought translating seamlessly into action. The subtle movements masked by grander gestures as she adapts to exploit every weakness presented to her. I know the teachings that inform her violence, because they were taught to me as well. Wisdom passed down to only a handful, forging a family of purpose, if not of blood.

    It is her birthright, while for me it was earned in darkened alleyways, and the frothing chokes of slit throats. I see her follow the principles of our teachings, and then I see her break them.

    Her target appears, and she allows them to see her before the strike comes. There is flourish to the killing. Noise. Arrogance. Wasted energy. Each choice exposes her more, cracking her armor wider, betraying her lineage. My upper lip constricts, desperate to twitch, but I am stone. Succumbing to such weakness would only carry me further from the Edge.

    I have seen such ambition before. As a child in the world beneath the empire, I watched the ambitious rise head and shoulders above their fellows, just high enough for all to see them, standing out from the masses. And then I watched the masses butcher them for it.

    I learned the sanctuary of shadow quickly, the shield that silence can be, and never forgetting that has kept me alive. I watch her defy them both, blundering to the precipice of failure. And it would not be the first time. I remember—

    the cold of the forest, the glittering frost on the branch where I perched, watching. Waiting for her to appear.

    When she did, she was wreathed in the ashen smell of the battle cooling just beyond our view. It clung to her as surely as her failure. There is always a price for failure. That day, for her, I had been made that price.

    I planned it all perfectly. I wouldn’t allow myself anything less. The slope of the ground, the strength and direction of the wind whistling through the trees. Her bearing, her garb, her weapons, and her gait. The small, clean blade held in fingers etched with a thousand tiny scars of imperfection. It all passed through my mind, before I was free to unfold. To strike.

    There was no sound when I descended. My blade cut air, was interrupted, air again. Blood trailed behind its path, a sluggish bloom of darkest red uncurled into icy air.

    My momentum carried me past her, as I planned. I looked back, my mind calm. What trophy would be proof enough? Her blades? A lock of hair? Her eyes?

    I turned and saw her standing. She clutched her left eye, blood squirting between fingers, but she didn’t fall. My stomach tightened. A bead of sweat trickled down my ribs, despite the cold. She was supposed to fall after the strike.

    The one strike.

    She should not be alive. I told her so. The words did not fell her, so I said them again. I screamed them at her.

    She answered with the edges of her blades.

    We fought, or rather, she fought. She was a blur of red hair and flashing silver, her cuts and slashes propelled by pain, skill, and rage in equal measure. Anger twisted her features, keeping the wound I gave her from closing.

    I flowed around her, cold and colorless against her passion. Three times she came close to opening me to the bone, to emptying my lifeblood upon the frosted earth of the forest floor, but emotion betrayed the blows early enough for me to displace myself. The instinct was there, but she did not plan the engagement, and so I kept my blood within me.

    I glimpsed an opening, once, where I could have ended her. She would have fallen, for true this time. Nobody would have known of my mistake, nobody but me.

    I saw the opening, but I let it pass me by. After my failed strike I would not try a second, and should I have fallen to her, it was deserved. I was now no different than she was.

    She watched me as I put my blade away, and she stopped.

    She touched her face again, tracing a wound that would never leave her. Breath feathered out from the cold, angry slashes from her nose as she spoke. Her own failure that brought me here loomed over her, and she was resolved to set it right. To atone for it.

    I could not bring myself to stand in her way, not anymore. The hypocrisy would be too great. My duty was to return and face judgment, and see what price I had to pay.

    Before turning back toward the battlefield, leaving the way she came, she asked me who I was. She did not ask if her father sent me, that much was clear to her—all but the name of the blade he sent.

    I did not have an answer for her. My name had never mattered. I told her so, but saw she would not relent. I thought back, remembering the world under the empire then.

    Down there, in those final, blood-soaked days before I left it all behind, they called me Talon.

    Blood spreads out across the stones from her target, now her kill. I watch her make quick work of the soldiers who remain to challenge her. I imagine myself in the place of the last of them, seeing the openings he does not, before his head rolls from his shoulders and he joins the dead.

    For a handful of seconds she admires her work. She is smiling, the pale scar bisecting her left eye flexing. The smile goes cold—does she sense me?—before she disappears down the corridor like smoke.

    I wait a moment, two, and then I allow myself to breathe again. Muscles clamped tight for hours loosen a fraction. Only now, with her gone, do I produce the knife.

    My fingers are pebbled with a thousand scars, each a single tiny step on my path toward the Edge, that unattainable perfect state I strive for. I spin the knife in a quick, practiced orbit, then again. And again. The blade is clean, the blood that once graced it on that day long since crumbled away, waiting for the day I might be made the price for her failure again.

    I call it Katarina.

  10. Stone Cold

    Stone Cold

    David Slagle

    I wake up suddenly, like a story that starts in the middle of the action.

    The song. I heard it!

    “Willump!” I shout. “I heard the song again! Wake up!”

    I shove aside the snow that serves as our blanket and look my flufferific friend in the face. His whiskers are twitching like they can feel my dream slowly fading. He growls, and his breath swirls into all kindsa shapes. But even though he’s old and has hair in his earholes, still, he’s my best friend! I laugh as his beard tickles my nose.

    Nothing like a magical yeti to bring me back to reality!

    Willump rolls over and starts scratching his grumbling belly. “You’re always thinking about food,” I laugh again. Laughing feels good, it helps me remember.

    My mom…

    We’ve been following her song across the Freljord—my mom’s heart-song. Everywhere we’ve ever been, she made a verse, and if I could only remember what each place was, I could find my way back to her. I could save her, like a hero in her stories!

    But I can only remember parts of the song when I’m not trying, and sometimes… it’s like my mom is out there, singing.

    Like that! Did you hear that?!

    “It’s coming from that village,” I bellow, pointing towards a patch of darkness beneath a frozen waterfall. Something inside me knows that’s where the song came from. “Sword first, Willump, I’ll cut through the wind!”

    I shiver as we enter the clearing a few moments later, though I’m surrounded by scrazzly fur. Even this close, the village is mostly shadows. There are no people—if there were, I’d know, ‘cause it’s so cold I’d see their breath. “What is this place?” I ask.

    Willump growls wisely.

    “‘Naljaäg’? That can’t be its name. How would anyone know how to spell that?” Then Willump grumbles that it’s the yeti word for “stone.”

    The buildings are stones heaped really high, the pathways are stones, too. Stones. Got it. So… it’s not weird that the flowers are carved out of stone, right? And those furs, hanging over a door. And that old rope! At least, it would be rope if it wasn’t hard and gray.

    “Is everything around here stones?” I ask. It’s not fair—in the stories, stones at least have runes carved into them or something.

    I’m starting to wonder why the song led me here, when finally I see a person, their back turned beneath an archway!

    “My name is Nunu, and I’m here to help!” I yell, and I pull at the person’s shoulder—but when they topple into the light with a dull thwunk, I immediately realize… they’re stone, too!

    And…

    Beyond the archway are all the missing people from the village, huddled together like statues. There’s one who looks like a warrior, now dull and gray. There’s a farmer and his wife, holding each other tightly, like they were carved from one slab. A little girl, a pebble beside them.

    It’s a curse. A real one.

    “Willump,” I say. “We gotta do something!”

    That’s the thing about mom’s songs. My favorites were always tales of heroes, more than a match for any curse. With the lessons I learned, we can save these people, right? I have to believe, otherwise… how am I gonna save her?

    I remember one song, a myth about how Avarosa healed the turtle that carries the sea, by giving it a big kiss! But I don’t want my first kiss to be a statue. I make Willump kiss ’em just in case, and watch as the stone gets stuck to his fur.

    I try saying the prayers Lissandra taught me, just in case. I make a dragon out of snow to scare the curse away, like Anivia did to fight the southern army! I even try pulling the sun closer, like how Braum thawed his village in the song my mom sang. But the sun’s too far.

    Braum must have really long arms.

    Willump tries to comfort me. He says some curses can’t be fought. Sometimes, heroes don’t win. But I remember what matters. I can feel it, even though my mom is missing, our caravan buried in snow. The feeling of being loved.

    That’s what this village deserves!

    “If we can’t help these people,” I tell Willump, “then we’re gonna help these statues!”

    I smile and reach for my flute. I mean, my sword! Svellsongur!

    Hero time, hah!


    I can smell the curse. A hateful stench, like troll. It has the weight of centuries; weight that could grind the years this child has left down to mere days. Here is where even heroes of song would question how they could fight, blades powerless against ancient magic.

    But Nunu is no mere hero. He is something better.

    He is a boy!

    He whoops, and calls my attention to the frozen waterfall above us. We are close enough now that we can see them, nestled atop stillness. Krugs. Stone creatures animated by magic, more than at home living above a village such as this one.

    Their nest has dammed the waters’ flow, holding back the Freljord’s lifeblood. I taste a hint of Nunu’s intentions.

    It tastes like krugs. Delicious.

    “Hey, stoney crabs! You took something from those statues!” Nunu yells, and hops onto my back without losing a beat, for the music is in his heart.

    The magic is his now. Swept up in his imagination, snow forms before us, gradually taking shape into a mighty snowball! I laugh as we ramble wildly, our merry burden growing so large that beneath us the village trembles, buildings stretching themselves awake. And still the snowball grows larger. The krugs make only a tiny chitter as we leap into the air to the top of the waterfall, blotting out the sun.

    The Freljord goes white, the dam embraced by snow even as it’s torn apart.

    And then, the earth roars.

    Icicles crack like bones made brittle by winter. The roar grows louder as the river coughs and clears dust from its throat, water tumbling into the village below.

    “Did you see that, Willump?!” Nunu asks. But my eyes are already closed.

    I can feel a magic more powerful than the curse welling up to fill the village, casting shivers through my fur and bringing warmth to a world that is cold. It is the only magic that can save the Freljord. Even the frozen dreams of my people, coveted by the Frostguard, pale in comparison to this magic, held in abundance by a child.

    Hope.

    His arms are around me now, and I hug him back with all four limbs, looking away so he does not see the snowflakes falling from my eyes.

    The curse has not lifted. But still, life has returned. And as it spreads, stone flowers washing away to make room for living ones, what curse could stand in its way? No evil can last, if life embraces joy, and refuses to hide…

    I reach onto the ground and pick up a chunk of ice, crushing it to snow between my paws.

    “Hey!” Nunu yells as I hit him in the face with a snowball, trailing the magic that swirls in his heart.

    As we play, the wind whips through the flute on Nunu’s back, casting up stray notes. Then I finally hear it, too.

    Her song.


    Where waters
    Once roared,
    Winds whisper
    To stone.
    In shadow,
    Naljaäg lies.
    Silence sings.
    Hope survives.






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