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The Black Powder Plot

David Slagle

He arrived at the camp only moments before the strategy council was to begin, flanked by a small honor guard, each handpicked from the Trifarian Legion. They remained at the entrance as I watched him approach.

Some men cast a shadow greater than themselves, but few could bring a darkness such as this, one that circled above us and hungrily cawed. In a way, the ravens that seemed to follow him around the camp were a grim reminder of every warrior’s fate, the tattered cloth in their beaks a match for the state of our own banners. Yet, as he strode into the remains of the war tent, I realized I had not prepared myself for how truly mortal he looked.

There was grey in his hair, framed by a crimson sky choking on ash. His battle-worn armor gave way to a functional coat, and he kept his arms tightly within its folds—as I imagined one of his lineage might. I smiled, for he was still, at his heart, a gentleman. He wore no signs of rank beyond the telltale scars of a soldier who had seen his share of bloodshed. There were many gathered now for the council who demanded more fear and respect, swaying their warhosts with powerful displays of strength. Each of them seemed more than capable of breaking the man before us.

But, somehow, this was the man who led us all. The Grand General of Noxus.

Looking at him, I could feel there was something I could not place, no matter how closely I looked. Something truly unknowable, perhaps? Perhaps it was because there was something unknowable about this man, that so many flocked to his side. Whatever the draw, Jericho Swain stood before us now, and it was far too late for me to turn back.

Five warhosts had marched onto the Rokrund Plain, but it had been only a matter of weeks before the locals had shattered our positions. They blasted through our hastily-constructed berms with explosive powder, mined from hills that seemed even more barren than those of home. Disaster had built upon disaster, until Swain himself had no choice but to intervene. I had made sure of that.

For months, I had prepared. I had sent warmasons deep into the mines. I had mapped every detail, every conceivable twist of the land… and the fates upon which Noxus now balanced, the whispers that gave each moment shape…

My ear itched at the memory of the pale woman’s words. Of the moment she first commanded me, and gave voice to our plot.

Everything was in place. I had accounted for it all. Here, where the earth opened into a maze of canyons impossible to escape, I and I alone would determine the future of the empire.

After all, was that not what Swain had called upon this council to do?

“My trusted generals,” Swain said finally. The power in his voice rang out like the drawing of a blade. He paused, as if giving us a moment to test ourselves against its keen edge. “Tell me how Noxus may prevail.”

“There are twelve war-barques here, in the hills,” Leto began, pointing to a spot on the map already worn white by his attention, “each drawn by a basilisk. Send them before the warbands, and we’ll be marching over the enemy dead. Those beasts would rut with a hedge of rusty spears if we let them.”

He smiled, pleased at his own cunning, but Swain was more concerned with the wine being poured into his glass.

Will it be poison? his eyes seemed to ask, as he peered around the table. I stared at my reflection in his armor. I would betray nothing of my intent.

“We can scarcely control the basilisks ourselves,” Swain finally murmured, carefully regarding the fine Ionian vintage. “Imagine even a single explosive, dropped by a sapper within earshot of the beasts. And then tell me, in your imagination, who runs first—the basilisks with their tails between their legs? Or your vaunted warhost?”

“We scorch the earth then,” Maela petitioned before Leto could respond, the words flying wildly from her mouth. “Set fire to the pitch they’ve laid to burn on our advance. Drive them out of those damn mines.”

Swain sighed. “We came here for the very earth you would burn. Though I suppose it is too much to expect you to know the uses of saltpetre.” He swirled the wine in his glass, betraying a hint of disappointment. “All you have done so far is bury your own men with it.”

“The redblades are still sharp,” Jonat spat impatiently from the shadows where he lurked, the darkness seeming almost bright against his Shuriman skin. “We’ll enter the mines after dusk, take out their leaders. Clean or messy. Doesn’t matter.”

“An admirable strategy,” Swain laughed. “But those leaders are not soldiers. Not yet. Our enemy here merely follows whomever bellows the loudest. Kill one, and there will be three bellowing by morning.”

I laughed, nodding to the frowning leader of the redblades. “For a moment, I was afraid you’d find a way for us to actually win, Jonat.”

Silence fell around the table. The candles were burning low beside the maps.

This was my moment. The pale woman would be pleased. I would say her name as I sent our Grand General to oblivion.

“The truth is, you cannot win this battle,” I continued. “No one can fight death. Not even the ruler of Noxus. Darkwill showed us that.”

Swain and the others watched as I carefully drew the flint striker from my tunic. The fuse line was already in my other hand. Leto, aging hero of the Siege of Fenrath, bristled.

“Granth, what are you doing?” he growled, glancing down at the crude demolition charge I had carefully positioned under the table, barely an hour before. “You would threaten the Grand General? This is treason.”

Still, none of them dared approach me. I held the striker over the fuse, ready.

Except… someone was laughing. It took me a moment to realize who it was.

“And there, General Granth is the only one who has the right of it,” Swain chuckled, smoothing the wrinkles from his coat. “He alone understands. The rest of you, you see a battle and ask what you must do to avoid defeat. But some battles cannot be won. Sometimes, the only strategy is to burn. To charge into the flames, knowing full well you will die, but that twenty thousand march behind you. And that behind them, there is a greater power.”

He let his coat fall open, to reveal… To… reveal…

“Granth and I,” he said with a cruel smile, “we always look for what must be sacrificed in order to win.”

Maela lunged for my trembling hands. Leto too. But it was Swain’s inhuman grip that clamped around my throat, hefting me from the ground, the unlit fuse forgotten.

“If only you could tell her yourself how you failed,” the Grand General whispered, his voice rumbling with the wrath of eons. “If only she, too, could heed the wisdom of the dead.”

I tried to scream then, to confess it all. To somehow beg for forgiveness.

But there is nothing now, save for the soft murmur of whispers. I spill my secrets, this tale, into your ears. Fading like the rustling of wings, as the raven cries its carrion caw…

More stories

  1. Proclamation of the Trifarix

    Proclamation of the Trifarix

    Citizens of Noxus, I bring word from the capital!

    It is a time for celebration! The Hand of Noxus is returned, and stands with our new Grand General! With the noble houses united behind them, the new age of our glorious empire begins now!

    Let it be known that, on this day, from distant Shurima to the shores of Ionia, the countless wars initiated by Boram Darkwill have been ended. No longer will our treasuries be drained in pursuit of victories that none can truthfully promise. No longer will our brave warriors spend their lives needlessly, and without gain.

    Noxian gold, and Noxian blood. These are the treasures that Jericho Swain has pledged to return to you, the people.

    While on campaign in the northlands, mighty General Darius received orders to stand down. Rather than meekly accept this edict, he marched back to the capital with all his warhosts—for the duty of the Hand of Noxus is first and foremost to the empire itself, and not to whomsoever shall sit upon its throne, with the passing of years. It is right and proper that he would question these orders, and the authority by which they were issued.

    Let it be known that General Darius met with General Swain. Let it also be known that Darius was satisfied that the coup against Boram Darkwill was just, and legal, and that Swain’s intentions were for the good of all Noxus.

    Long live Grand General Jericho Swain, savior of the empire!

    Under the protection of Darius and his warhosts, representatives from all noble houses have met to hear Swain’s plans for the future of Noxus. Those who have sworn themselves and their houses to him in perpetuity have received full pardons for any prior wrongdoing, or opposition they may have offered. These men and women are proud and honorable servants of the Grand General, and are not to be harmed.

    In his boundless wisdom and mercy, he has also granted clemency to those who refuse his benevolence. They have a full seven days to conclude their affairs within the empire, surrender their lands and titles, and depart Noxus forevermore. Any who choose to remain in defiance will forfeit their lives, with public Reckonings to recommence in the Noxkraya Arena three days thereafter.

    Henceforth, let it be known that each and every Noxian shall be treated equally, and on the merit of their own ability and strength. Furthermore, let it be known that Jericho Swain and the noble houses are committed to ending the decades of incompetence and nepotism that plagued Darkwill’s rule.

    But the former Grand General was not an evil man, and Swain would not have him remembered as such. Rather, he was a weak man—manipulated from behind the scenes by others...

    Yes, friends. There is a corruption at the heart of our great empire. For centuries this corruption has grown, blooming like a pleasant flower in plain sight, while its roots twist and spread in the darkness beneath.

    No more, friends! No more! Jericho Swain will destroy any who seek to exploit Noxus for their own secretive gains! He will tear out this corruption, this blighted and thorned rose, root and stem! Every one of its agents and allies are hereby named enemies of the empire, and all good citizens are obliged to do them harm, if they are able. Together we shall prevail! Let none be above suspicion!

    Before Boram Darkwill, these same sinister forces puppeted even the greatest kings and champions of the Noxii, all the way back to the Rune Wars. Indeed, our beloved Grand General has heard the fears of the noble houses—that if any could fall to such corruption, then why not him also? To that end, henceforth he has decreed that Noxus shall not be ruled by any single individual... but three. He draws upon the legacy of the greatest among the old tribes—the vision of the Noxidi, the might of the Noxkri, the guile of the Noxtali—to create a “Trifarix” council, whose members will eschew any throne, and embody those same principles of strength that have ever allowed Noxus to triumph over its foes.

    Finally, let it be known that after much consultation with his dear friends among the nobility, the Grand General has reconciled with the leaders of the assassin guilds. Alongside Swain and Darius, they will find a place on the council prepared for them, maintaining a “faceless” representative to protect the empire against even the most insidious threats from within.

    Go forth, citizens! Carry these words and proclamations to all! The greatest years of Noxus lie yet before us, and we shall rise as a single people, united in purpose and glory, once more!




    ARCHIVIST’S NOTE: In spite of the inspirational and conciliatory promises contained in these official pronouncements, within a single year the Trifarix had completely changed the political landscape of Noxus. Imperial governorships and military commissions were no longer inherited, but bestowed through official channels. All personal wealth was to be declared and verified, and hefty taxes imposed on any gold or silver not held in trust by state banks. Finally, it became illegal for any citizen to be owned as chattel by another, and unauthorized sale or transfer of the same was made punishable by death.

    Effectively, Jericho Swain courted the noble houses to gain a foothold within the assassin guilds, then systematically dismantled the power structures that had supported them for almost a thousand years. Though the full repercussions of this remain to be seen, it is likely that many nobles have been driven into alliance with his clandestine enemies, and eventual rebellion.

  2. Thorns of the Black Rose

    Thorns of the Black Rose

    L J Goulding

    “I don’t understand,” General Granth mutters, nervously trying to smother the light from his lamp. “There’s nothing here. It’s a dead end.”

    He stands at the threshold, framed by the dark stonework against the deeper darkness beyond it. He does not see the open gateway before him, nor the angular Ochnun inscriptions that surround it. He does not see the fragments of bone that litter the flagstones beneath his boots.

    I smile, playing my part. “It is the simplest of things,” I tell him, “to hide in plain sight.”

    The general turns, confusion and frustration written clearly upon his face. “Don’t play games with me, cousin! Do you have any idea what I’m risking, being down here? Or what would happen if we’re caught? These districts are forbidden, by order of the council—there are Legion patrols everywhere!”

    This, at least, is true. Ever since the usurper Swain seized control, he has kept the Immortal Bastion locked down. Officially, it is to protect the Trifarix against reprisals from those noble houses that opposed its creation.

    Unofficially, he is daring men like Brannin Granth to expose themselves as his enemies.

    “But they would not doubt your loyalty,” I reassure him. “A hero of the Gates of Mourning, no less. You are to be honored by command of the Grand General himself. What can they say to that? If we were spotted, you would not even need to run.”

    His expression darkens. “Oh, you don’t run from the Trifarian Legion…”

    I do not need to hear this thinly veiled propaganda again. In little more than a year, Swain has built a certain mystique around himself and the Hand of Noxus, and those that serve them both. It is a brilliant scheme, though it fills my heart with hatred to admit it.

    Even so, I let Granth have his moment. It is why we are here.

    His eyes fall to the ground. “We didn’t win the Gates of Mourning—the Legion did. That’s why Swain won’t attend the triumph. He knows we need not even have been there, damn him. He insults us with this pomp and ceremony, in front of all Noxus!”

    I nod, laying a hand on Granth’s shoulder. “And that is why we will make him pay for everything he has done. You are a true Noxian, anyone can see that. I have told the others all about you, and they wish to meet you for themselves. She wishes to meet you.”

    “I can’t meet anyone, cousin, if we can’t get inside.” He glances around. “Doesn’t the Black Ro—”

    I recoil. “Do not use that name. It makes you sound like… well, as you said. Like you don’t understand.”

    Pushing past him, I stride through the yawning mouth of the gate. He almost drops the lantern in surprise, seeing the entrance now, for the first time. Stumbling after me, Granth checks to make sure we are not being followed, then squints into the shadows of the passageway.

    “Is it true?” he hisses. “What they say about her, is it true?”

    I do not slow my pace. “Come. Find out for yourself.”




    The Immortal Bastion is not a monument, as most Noxians believe. Nor is it merely a fortress, in the sense that the old tribes knew it.

    The stone around us almost thrums with power, though Granth is mostly oblivious. I have seen it countless times, through the centuries—he knows something is not right, but feels it only as a lethargic drag on his limbs, and a whispering itch in the back of his brain. Few mortals last long when they are this close to the source. To his credit, he still has his wits about him, enough to reach for his dagger when a robed figure emerges from the gloom.

    …I pass both of us, coming in the other direction. I look tired.

    No matter. This will be concluded soon enough.

    Granth eyes me suspiciously until I disappear from sight, then ambles to the side of the person he knows as his cousin.

    “Hadrion, who are these people?” Granth asks, as more anonymous figures come and go. “I don’t recognize any of them. Are they the allies you spoke of, among the other houses?”

    I sigh. It is disappointing that the finest military minds often cannot see what is right in front of them. “They are sympathetic to our family’s plight,” I reply, keeping the disdain from my voice. “We, all of us, are committed to the downfall of the usurper, and the restoration of the throne. It is better that you do not know their names, or their faces.”

    He scoffs. “But how can we work together, if we—”

    The words die on his lips as we turn the last corner.

    We stand at the edge of the great well of souls, plunging down into the bedrock of Noxus, far deeper than the physical dimensions of the Bastion should even allow. A roiling miasma of cold blues and jealous greens swirls in the distance beneath us, underlighting the three bridges that span the gap.

    There, between them, suspended against the madness, is a frightful, hulking silhouette that every Noxian knows only too well. A husk of lifeless armor depicted in every history book, and a thousand defaced statues scattered across the old city.

    Granth takes half a step back. “It can't be…” he murmurs. “It… It can't…”

    His voice is cracking. His eyes glisten with tears. I lean in over his shoulder, to whisper behind his ear.

    “Do you see the truth of it, now? The truth behind the great empire of Noxus? So has it been for centuries, since the days of the first kings—no Grand General, no emperor or tyrant, can stand unless the mistress of the Immortal Bastion allows it. Many are those who would serve, though few prove worthy.”

    I gently pluck the lantern from his trembling fingers, and guide him away from the sight that has so transfixed him, toward the veiled alcoves that line the passage on either side.

    “Swain must fall. Our cabal is utterly committed to this, above all else, and we will sacrifice whatever we must to achieve it.”

    On some level, Granth knows what he will see even before I pull back the shroud.

    It is the dessicated body of his cousin, Hadrion. The younger man’s features are frozen in a deathly rictus, yet there is an unmistakable sense of peace about it.

    “Your house was singled out most unfairly during the coup, Brannin Granth. Your father and his brothers were stripped of all they possessed, simply for remaining true to Boram Darkwill at the end. Hadrion gave his life gladly in pursuit of revenge. Will you honor that debt, and join us now, too?”

    Granth sinks to his knees, looking up at me with fresh eyes. “You. You are her. You are the pale woman.”

    He does not even flinch when a second pale woman appears at my side. We speak with the same voice. “I am everywhere. I am everyone. You know only what you need to know, and see what I want you to see.”

    Jericho Swain is not the only one who can exaggerate his own legend.

    A third pale woman steps out behind Granth, and then a fourth. Even so, he bows his head to me, no doubt convinced he finally understands. He does not need us to point out the empty alcove beside his cousin’s.

    “With all my heart,” he swears, “and every drop of my noble blood, I will serve you, my lady. I will not rest until the pretender Swain is dead.”

    This naive fool thinks he will be the one to land the killing blow. I will let him think that, for it suits my purpose, which is merely to probe the Grand General’s defenses.

    I trace the sigil of the cabal in the air above Granth’s head, marking him as my own. None who can see it will interfere with the plots we shall soon devise. “Rise then, proud son of the Noxii. Your pledge is heard and accepted. Together, we will be victorious, and your name will be celebrated as the savior of an empire.”

  3. In the Mind of Madness

    In the Mind of Madness

    BLOOD.

    SMELL IT.

    WANT. ACHING. NEED!

    CLOSE NOW. THEY COME.

    NO CHAINS? FREE! KILL!

    IN REACH. YES! DIE! DIE!

    Gone. Too quick. No fight. More. I want... more.

    A voice? Unfamiliar. I see him. The Grand General. My general.

    He leads. I follow. Marching. To where? I should know. I can't remember.

    It all bleeds together. Does it matter? Noxus conquers. The rest? Trivial. So long... since I've tasted victory.

    The war wagon rocks. Rattles. A cramped cage. Pointless ceremony. The waiting. Maddening. Faster, dogs!

    There. Banners. Demacians and their walls. Cowards. Their gates will shatter. Thoughts of the massacre come easily.

    Who gave the order to halt? The underlings don't answer. No familiar faces. If I do not remember, neither will history.

    The cage is opened. Finally! No more waiting. WE CHARGE!

    Slings and arrows? The weapons of children! Their walls will not save them!

    I can taste their fear. They shrink at every blow as their barricades splinter. SOON!

    Noxian drums. Demacian screams. Glory isn't accolades; glory is hot blood on your hands! This is life!

    A thousand shattered corpses lie at my feet, and Demacian homes burn all around me. It's over too quickly! Just one more...

    The men stare. There's fear in their eyes. If they're afraid to look upon victory, I should pluck those craven eyes out. There is no fear in the Grand General's eyes, only approval. He is pleased with this conquest.

    Walking the field with the Grand General, surveying the carnage, I ache for another foe. He is hobbled, a leg wound from the battle? If it pains him, he does not show it. A true Noxian. I do not like his pet, though; it picks over the dead, having earned nothing. His war hounds were more fitting company.

    Demacia will be within our grasp soon. I can feel it. I am ready to march. The Grand General insists that I rest. How can I rest when my enemies still live?

    Why do we mill about? The waiting eats at me. I'm left to my own devices. The bird watches. It's unsettling. Were it anyone else's, I would crush it.

    Fatigue sets in. I've never felt so... tired.

    Boram? Is that you? What are you whispering?

    Where am I?

    Captured? Kenneled like some dog. How?

    There was... the battle, the razing of the fortress, the quiet of the aftermath. Were we ambushed? I can't remember.

    I was wounded. I can feel the ragged gash... but no pain. They thought me dead. Now, I am their prize. Fate is laughing. I will not be caged! They will regret sparing me.

    Demacian worms! They parrot kind words, but they are ruthless all the same. This place is a dank pit. They bring no food. There is no torture. They do not make a show of me. I am left to rot.

    I remember my finest hour. I held a king by his throat and felt the final beat of his heart through my tightening grasp. I don't remember letting go. Is this your vengeance, Jarvan?

    I hear the triumphal march. Boots on stone. Faint, through the dungeon walls. The cadence of Noxian drums. I shall be free. Demacian blood will run in the streets!

    No one came. I heard no struggle. No retreat. Did I imagine it?

    There is no aching in this stump. I barely noticed the iron boot. It's caked in rust.

    When did I lose my leg?

    I still smell the blood. Battle. It brings comfort.

    The hunger gnaws. I have not slept. Time crawls. So tired.

    How long?

    So dark. This pit. I remember. Grand General. His whispering. What was it?

    Not who I think.

    Fading. Mustn't forget.

    Message. Cut. Remember.

    ''SION – Beware ravens.''

    FREE ME!

    BLOOD.

  4. Draven

    Draven

    Even as an orphan on the streets of Basilich, Draven was headstrong and full of bravado, frequently getting into vicious brawls with older street children and shady underworld thugs. While supremely confident in his own ability—some would say overconfident—it is unlikely he would have survived childhood had it not been for his older brother, Darius, who invariably finished the fights Draven started.

    When Basilich fell to the warhosts of Noxus, the brothers came to the attention of a captain named Cyrus, after Draven made an ill-considered attempt on his life. Impressed with their fighting spirit, Cyrus allowed them to join the Noxian ranks.

    For years, the brothers fought as part of Cyrus’ warhost—yet while Darius took to this life easily, Draven grew steadily more bored. His martial skill was beyond question, but the daily drudgery of soldiering felt like too much effort for too little reward… and not enough personal glory.

    Darius inevitably rose to command his own warband, and Draven joined him. However, if he thought that would be easier, or a way to achieve greater individual recognition, he was sorely disappointed.

    Some say Draven chose to leave Darius’ command. Some say he was forced out. Either way, his skills were highly sought after as a champion and duelist, and he was enticed to join a succession of warbands during the occupation of Ionia, before ending up with a fairly respectable contract in the Reckoning pits.

    For centuries, the gladiatorial Reckoners had performed a vital role in Noxus—punishing criminals and settling disputes between the noble houses—and Draven was determined to receive the riches, adoration, and renown he felt he deserved. However, with long, protracted wars on many fronts, the spectacle was beginning to lose its appeal for the common citizen. As the attention of the crowds drifted, Draven fell into a slump, spending more and more time in the seedier drinking halls and gambling dens of the capital.

    He was washed-up and broke when the former general Jericho Swain found him.

    Swain had a plan to reclaim Noxus’ lost glory, and needed Draven’s help to achieve it. Perhaps Swain only enlisted him as a way to ensure his brother Darius’ support after the fact. Regardless, Draven proved integral to Swain’s plan—to depose the Grand General himself, Boram Darkwill.

    Standing triumphant with Swain, Draven smiled for the first time in months as the cheers of the Noxian people washed over him.

    But duty called. In the days and weeks following this unprecedented coup, many among the noble elite refused to honor Swain’s succession, so they were sentenced to death in the arena.

    One condemned man escaped his handlers ahead of his execution. Operating on pure instinct—as was ever his wont—Draven leapt from the high balcony and hurled a pair of axes at the fleeing man, cutting him down in a heartbeat. After a moment of stunned silence, the crowd roared their approval. Draven retrieved his axes, spinning them high in the air, playing to his new fans, and savoring their rapturous applause.

    Thus Draven became the Glorious Executioner, turning routine bouts into grand spectacles that drew ever larger crowds.

    Soon enough, an enterprising (and diminutive) promoter, tired of paying to house, feed, and train Reckoners only for them to die in front of dwindling audiences, approached Draven with an idea. What if the drama of the classic pit fights could be combined with Draven’s natural showmanship?

    The Reckoners quickly became entertainers as much as combatants, each with their own carefully constructed backstory, fighting style, and flamboyant personality. The fights were often bloody—this was still Noxus after all—but far less often ended in death. The rivalries, trash-talking, and intrigue between the best-known Reckoners became the stuff of legend throughout the empire, but none were talked about more than Draven.

    For a time he lived the high life, receiving invitations to a never-ending stream of parties and banquets, mixing with the wealthy and influential of Swain’s new Noxus. He even reconciled with Darius, and would occasionally still march out with the warhosts, defeating enemy champions and generals in single combat.

    Nevertheless, Draven has started to grow restless once again. He has all that he could have ever imagined, and more, but now dreams of the day when the whole world knows his name.

  5. Gangplank

    Gangplank

    As unpredictable as he is brutal, the dethroned reaver king known as Gangplank is feared far and wide. Where he goes, death and ruin follow, and such is his infamy and reputation that the merest sight of his black sails on the horizon causes panic among even the hardiest crew.

    Having grown rich preying upon the trade routes of the Twelve Seas, Gangplank has made himself many powerful enemies. In Ionia, he incurred the wrath of the deadly Order of Shadow after ransacking the Temple of the Jagged Knife, and it is said that the Grand General of Noxus himself has sworn to see Gangplank torn asunder after the pirate stole the Leviathan, Swain’s personal warship and the pride of the Noxian fleet.

    While Gangplank has incurred the wrath of many, none have yet been able to bring him to justice, despite assassins, bounty hunters, and entire armadas being sent after him. He takes grim pleasure in the ever-increasing rewards posted for his head, and makes sure to nail them to the Bounty Board in Bilgewater for all to see whenever he returns to port, his ships heavy with loot.

    In recent times, Gangplank has been brought down by the machinations of the bounty hunter Miss Fortune. His ship was destroyed with all of Bilgewater watching, killing his crew and shattering his aura of invincibility. Now that they have seen he is vulnerable, the gangs of Bilgewater have risen up, fighting amongst themselves to claim dominion over the port city.

    Despite receiving horrific injuries in the explosion, Gangplank survived. Sporting a multitude of fresh scars, and with a newly crafted metal arm to replace his amputated limb, he is now determined to rebuild his strength, reclaim what he sees as rightfully his – and to ruthlessly punish all those who turned against him.

  6. The Second Grave

    The Second Grave

    Jared Rosen

    Rell thought about the Null often.

    She didn’t want to, of course. But the thoughts were intrusive and the road was long, and most of the time there wasn’t much to do besides drift back into those unhappy memories as she rode her shifting metal steed from one rumor to the next. Hours and hours of silence, and then, always, killing.

    This time, she was far in the outskirts of Noxian territory, following whispers of another Null child being secreted over the border.

    “Null.” Rell winced. Even the shape of that word hurt, and she silently swore to herself as she braced against nothing, shaking off the weight of it. Then the pain turned to anger. Then the anger turned to rage.

    Noxus had made the Null—and made her. And now, in their immeasurable cowardice, the Noxians couldn’t bear to look. Better to take the Null far, far away, so Noxus could go back to being glorious.

    Rell hated this ugly country, filled with its stupid, ugly people. She hated its bleak, strip-mined mountains, their ore gobbled up in Boram Darkwill’s foreign wars. She hated its cracked, rotten soil, used up for ration crops and then left exposed to the wind. Now the only thing that grew anywhere was the green-brown moss that seemed to cake every inch of uninhabited land, populated mostly by carnivorous lizards the size of a house.

    What a hideous, naïve place, she thought. So obsessed with its meritocracies, so consumed by constant expansion, that it could not and would not see what it had already become. The Black Rose and their experiments were just a symptom of its deeper sickness. Rell would tear it all down—she’d save the Null, then destroy the Empire brick by brick, even if she had to do it alone. Just like she’d ripped apart the academy.

    Then the boulder hit her, and for just a moment, everything was quiet.




    Rell had not known many of her classmates long. Most of the promising ones had been forced to fight her in “exhibition matches” to “test her strength”. She didn’t realize until much, much later that whatever shape they were in after, the instructors whisked them away, extracting their magic with essence-absorbing, stone-like sigils and leaving them Null forever.

    She remembered some of the kids, but the rest were a pastiche of faces punctuated by extreme pain, from the fights themselves, to the horrific, hours-long sigil grafting process that gave their power to her.

    The other students very quickly grew to fear her—hate her, even... and in that way, Rell was always alone.

    All save for one.

    Gabriel was a boy whose soft eyes and kind voice were not a product of Noxus, but some other far-flung locale that Rell could only scarcely imagine. He understood Rell and had an odd magic that allowed him to shape dirt into tiny fauna—the animals and birds of his homeland, dancing and playing for Rell’s amusement. Though he seemed sad to be so far from his family, the two found comfort in each other’s friendship—Gabriel spending many of his nights comforting Rell as she recovered from the academy’s abuse.

    It was simply a matter of time before they would face one another in combat, and while Rell seemed hopeful, Gabriel knew what was coming. Yet for a while, at least, the two could pretend.




    Rell awoke to the din of a warband that cautiously approached her, checking if she was dead.

    Unfortunately for them, she was not.

    Rell rose with the shattered metal plates of her steed, her titanic lance finding her hand as raw, molten ore poured upward from the ground and into the monstrous weapon. Her mount reformed, pulsating with the heat of a thousand furnaces. Raw iron contorted into shape, seizing itself into the jagged silhouette of a stallion, and Rell leapt upon its back.

    She counted five opponents, including a minotaur perched on a pile of large, jagged stones—probably the same kind that hit her—and then one more. A thin man in a dusty white coat clumsily tried to escape across the vast nothing of Noxian wilderness.

    Instructor Lukas. The man who’d brought Gabriel to the academy, and the man who took him away.

    Though Rell would fight anyone who stood in her path, she had a special rule for her old instructors: no questions asked, and no answers given. She wouldn’t make an exception for this one.

    Rell’s stallion charged forward as if it had escaped a dark, distant nightmare, and like the hammer of a scorned god, Rell’s lance slammed into the first soldier who stepped in her way. It was a weapon not made for piercing, but for crushing, and as the soldier’s eyes widened in horror, the last thing that went through his mind was his helmet.

    A second fighter attempted to impale Rell’s mount, but her spear snapped between its steaming plates, and Rell swatted her far into the distance—a deformed lump of scrap metal and flesh landing several yards away.

    Two crossbowmen, now much less confident than before, tried to beat a hasty retreat. Rell leapt into the air, her steed itself forming around her into a thick suit of impenetrable black armor, and she brought herself down upon them as the earth ripped open beneath her boundless rage.

    The minotaur’s rocks may have worked in a sortie, but even his great hunks of volcanic stone shattered against Rell’s armor as she slowly marched toward him. A dark knight, utterly unstoppable, who felled the great creature with a single blow.

    She turned her attention to her old instructor.

    Lukas felt the gentle pull of his former student, before chunks of superheated slag ripped him from the mossy dirt and into a whirlwind of jagged debris surrounding Rell. It was a storm of metal, heat, and hatred, and all he could whimper before the end was a panicked “Gabriel’s at the camp!” Rell crushed Lukas instantly, his broken form pounded so deeply into the ground that even the basilisks would have trouble digging out his corpse.

    Then the storm stopped, the slag fell away, and everything was quiet once more.




    True to the instructor’s last words, Gabriel was concealed in a tent within a grassy ravine where the ground had given way and created a wide, shallow indentation in the land. The perfect place to hide a camp.

    He was dead long before Rell found him. Malnutrition.

    Nullification didn’t just steal the magic of its intended victim—it sundered their soul apart, leaving a glassy-eyed husk that didn’t want anything, barely spoke, couldn’t remember, and never dreamed. A small handful had to be fed, but some Rose-aligned warbands simply chose to neglect this task out of resentment for the job.

    Rell looked at Gabriel... at the form wrapped in canvas who once made tiny animals leap from the ground to make her laugh when she was in pain. Digging her lance into the earth, she forced its dark metal out of her hand, then upward, then around him until his body was covered. A simple grave to mark her friend’s passing, but an indestructible one decorated with crude animals forever frozen in steel.

    She closed her eyes as she rode off, trying to remember Gabriel as he once was, but all Rell could see were the basilisks feasting on the dead, and her fist closing around a pale woman’s throat.

  7. The Principles of Strength

    The Principles of Strength

    Anthony Reynolds

    My name is Alyssa Roshka Gloriana val-Lokan. For almost two millennia, my ancestors ruled the Delverhold as kings.

    Warlords, nations and would-be empires sought to overthrow us, jealous of the wealth the Ironspike Mountains offered up to us, but none could breach our fastness. They broke against our walls like ocean waves, and fell back from the doom of our blades.

    All of them failed... until Noxus came.

    And then my family were kings no more.


    She held her head high as they climbed the Stairs of Triumph. Liveried guards stood sentinel every twelve steps, but her flinty gaze was locked forward, unwavering. This might have been Alyssa’s first time in the capital, but she refused to be overawed; she would not gawk like some provincial lowborn. She was of the Delverhold, and the blood of kings flowed through her veins.

    The steps were flanked by guards clad in dark steel. The ore used in the forging of their armor came from the depths below her mountain home. All the best plate in Noxus started there, deep under the mountains. For five generations, ever since her realm had been conquered by Noxus and incorporated into the empire, it had been so.

    Red banners rippled in the evening’s dry wind as they ascended. The scent of coalfire and industry wafted upon that hot breeze. In Noxus, the forges rarely cooled.

    The Immortal Bastion loomed before them, dark and threatening.

    “They flaunt their wealth and decadence, while we live as paupers,” said her brother, Oram. She looked askance at him, striding beside her.

    Oram Arkhan val-Lokan. Broad-shouldered, strong of arm, and undeniably skilled with a blade, he was also arrogant and limited of mind—in Alyssa’s opinion—but she kept her disdain concealed behind an impassive, unexpressive mask. He was her elder, if only by a matter of minutes, and was only two steps removed from ruling the Delverhold himself. Alyssa was well aware of her place.

    Outwardly, the fact they were twins was obvious. Both were tall and athletic in stature, and each had the cold eyes of the family line, as well as the proud demeanor of those born to nobility. Both wore their long, black hair bound artfully in tight braids, they each bore angular facial tattoos and wore shale-grey cloaks over their armor.

    They reached the top of the stairs. There was a flutter of wings, and a raven flew low over their heads.

    Alyssa almost flinched, but caught herself. “Should we consider that an ill omen, brother?”

    She saw Oram’s hands turn to fists.

    “Too long have we filled the coffers of Noxus and armored its soldiers,’ he snarled, making only the barest pretense in keeping his voice out of the earshot of the guards. “And for what?”

    For survival, Alyssa thought, though she didn’t speak it aloud.

    A pair of warriors clad in full plate awaited them outside the great metal doors of the palace. They stood to attention, heavy axe-headed halberds gripped in their gauntlets. The three indentations in their breastplates and their dark red cloaks and tabards informed Alyssa these were no regular guards.

    “Legionaries,” breathed Oram, his usual bluster and arrogance forgotten.

    In a nation of killers, the elite Trifarian Legion was feared and respected above all—by both friend and foe alike. It was said that their mere presence had seen cities and nations take the knee, rather than face them in battle.

    “They honor us,” Alyssa said. “Come brother. It’s time we meet this so-called ‘Council of Three’ for ourselves.”




    The first thing anyone saw as they entered the audience chamber was the throne of the old Noxian emperors. It was an immense thing, carved of obsidian, blunt and angular, and the innumerable hanging banners, sharply angled pillars, and the burning sconces all worked to direct the eye back toward it. It dominated the space entirely.

    The throne sat empty, however, as it had since the previous Grand General of Noxus had died.

    Not died, Alyssa corrected herself. Been executed.

    No emperor for Noxus, no tyrant upon the throne. Not any longer.

    Before she’d left the Delverhold, Alyssa had been counselled regarding this new leadership.

    “The Trifarix,” her father’s chief advisor had named it. “Three together, each representing one of the core Principles of Strength—Vision, Might, and Guile. The theory is, where a single individual could doom Noxus through incompetence, madness or corruption, now there will always be two others to hold any rogue third accountable.”

    To Alyssa, it was an intriguing concept, but one that remained untested in practice.

    The chamber felt cavernous, large enough to house over a thousand petitioners, but at this moment it was empty, other than three figures sat at a simple table of marbled stone at the foot of the throne’s raised platform.

    The two grim, unspeaking warriors of the Trifarian Legion escorted Alyssa and her brother towards the trio, their footfalls echoing sharply upon the cold floor. The three were deep in discussion, but they ceased their talk as the siblings of the Delverhold came towards them. They were seated in a row, facing the approaching envoys like a silent panel of judgement.

    Two of them she knew by reputation. Of the third… well, no one knew anything, really.

    In the center, keen-eyed and unblinking, sat Jericho Swain—the renowned visionary, the new Grand General. Some among the noble houses still called him usurper, since it was he who had dragged the madman Boram Darkwill from the throne of Noxus, but none of them said it to his face. His gaze, which seemed to see too much, bore first into Oram, then Alyssa. She resisted the urge to stare at the sleeve of his left arm, tucked within his dark coat. It was said he had lost the limb during the failed invasion of Ionia, severed by some blade-witch of that fey archipelago.

    To his right sat Darius, the legendary Hand of Noxus, leader of the elite Trifarian Legion, and now commander of all the empire’s armies. He was the embodiment of might itself; where Swain sat rigidly upright, Darius slouched back, the fingers of one gauntleted hand drumming a steady tattoo upon the wooden armrest of his chair. His arms were massive, his expression hard.

    The third figure—only ever referred to as “the Faceless”—was a mystery. This individual sat unmoving, bedecked from head to toe in a many-layered, voluminous robe. They wore a blank, staring, glossy-black mask, and even the eye-holes were obscured with dark mesh, giving away nothing as to their identity. Their hands, too, were concealed, hidden in sleeves of thick fabric. Alyssa thought she perceived a vaguely feminine aspect to the mask, but that might simply have been the way it happened to catch the light.

    A barely perceptible inclination of the chin from Darius dismissed the legionaries that had escorted them in. The two warriors slammed their armored fists to their breastplates in salute, and retreated a half dozen steps, leaving Alyssa and her brother alone before the Trifarix.

    “Sit, please,” said Swain, indicating the chairs opposite.

    “I prefer to stand, Grand General,” replied Oram.

    “As you wish.”

    There was something undeniably threatening and predatory about the Grand General, Alyssa decided… considering he was a cripple heading into his twilight years…

    “Oram and Alyssa val-Lokan, third and fourth-born children of the Governor of the Delverhold,” he continued. “It’s a long journey from the Ironspike Mountains. I take it this is not a social visit.”

    “I come bearing the seal of my father,” said Oram, “to speak in his name.”

    “Get on with it, then,” said Darius, his voice the warning growl of a murk-wolf. “No ceremony. This is Noxus, not some noble court.”

    His accent was rough and earthy, not cultured like Swain’s. The voice of a commoner. Alyssa could almost feel her brother’s sneer.

    “For decades, the Delverhold has served loyally,” Oram began, emphasizing the nobility of his own accent, perhaps in an unwise show of superiority. “Our gold feeds the campaigns of conquest. Our iron clads and arms the warbands of the empire. The Trifarian Legion too.”

    Darius remained unimpressed. “Ironspike ore makes the best armor. I would not have the Legion protected in anything else. You should be proud.”

    “We are proud, my lord,” said Alyssa.

    “I am no lord. Especially not yours.”

    Swain smiled, raising his hand. “What he means to say is—in Noxus, no man or woman is born superior to another. It is not by bloodline that one earns their place, but by their deeds.”

    “Of course,” Alyssa demurred, cursing herself inwardly for her mistake.

    “We toil likes slaves in the darkness of the deep-mines below the mountains,” Oram went on. “And every day we watch as the fruits of our labors are taken from us in great wagon trains that come back empty. We are scarcely able to feed our—”

    “Oh, really?” Swain exclaimed, raising an eyebrow. “Please, show me your palms.”

    “What?” said Oram, taken aback.

    “Show us your hands, boy,” said Darius, leaning on the polished surface of the table between them. “Show us these hands that toil in the rock and dust and darkness beneath your mountain fortress.”

    Oram squared his jaw, refusing to be drawn.

    Darius scoffed. “Never struggled a day in his life, this one. Her neither. The only calluses you two possess certainly didn’t come from hard work.”

    “I will not be spoken to in such a manner by…” Oram began, but Alyssa placed a placating hand upon his shoulder. He angrily shrugged it off, but wisely chose not to finish the thought. “The mountains are being bled dry,” he said, his voice more measured. “It is unsustainable, and that is not good for anyone—not for us, and certainly not for the armies of Noxus. There must be concession.”

    “Tell me, Oram Arkhan val-Lokan,” said Swain, “how many warriors does the Delverhold send out to fight for Noxus? Approximately. Annually.”

    “None, sir. But that is by-the-by. Our people serve better working the mines and guarding the northern frontiers from barbarian attack. That is where our chief value to Noxus lies.”

    Swain sighed. “Of all the provinces, city-states and nations that submit to Noxus, the Delverhold stands alone in providing no soldiers to join our warhosts. You do not bleed for Noxus. You have never bled for Noxus. Is that not concession enough?”

    “It is not,” Oram replied, curtly. “We have come at our father’s behest to renegotiate our tithes, or the Delverhold will have no option but to reconsider its place within the Noxian empire.”

    The room had become very still. Even Darius had ceased the incessant tapping of his fingers.

    Alyssa’s face drained of color, and stared at her brother in horror. This was a turn she had not been privy to, and her mind reeled at its implications. The Faceless continued to gaze levelly at her, from behind that glossy mask.

    “I see,” said Swain, finally. “I believe I know your father’s real purpose in sending the two of you here, but the question is… do you?”

    Oram nodded to Alyssa. “Show them,” he ordered, his eyes flashing in anger.

    She took a deep breath, and brought forth a scroll case. Unhooking its end with trembling fingers, she slid free an old sheaf of parchment, covered in intricate, angular writing in Ur-Noxian. It bore both the seal of the Delverhold, and the blood-red crest of Noxus. She placed it upon the table, and smoothed it flat before standing back at her brother’s side—although half a step behind, as was her place, according to Ironspike custom.

    Darius appeared disinterested, but both Swain and the Faceless leaned forward to look upon the document. Once again, Alyssa found herself trying to get any sense of who it was that hid behind the mask.

    “When the Delverhold submitted to Noxian rule, eighty-seven years ago,” said Oram, “our ancestors gave up their sovereign rights and bowed before the throne of Noxus—the very throne I see before me now, empty.”

    Darius glowered at him. “And…?”

    “The terms are clear, as you can see for yourself, as to where we pledged our allegiance. The last man to sit on that throne died a little over seven years ago,” said Oram, gesturing up at the dais. “As far as our father is concerned, this piece of paper is now worthless. The Delverhold is under no obligation to continue to pay any tithes at all, but has continued to do so as an act of good faith. However, if our concessions are not met, the Delverhold will be forced to extricate itself from the empire. The Ironspike region will no longer be under our immediate protection.”

    Alyssa wanted to look away, wanted to run, but found herself rooted to the spot as she waited for the reaction of the council.

    “History only remembers the victors,” Darius warned them. “Stand with Noxus, and be remembered forever. Stand against us, and you will be crushed and forgotten.”

    “No army has ever breached the Delverhold,” said Oram. “Our forefathers opened the gates to Noxus willingly, remember. No blood was spilled.”

    “You’re playing a dangerous game, boy.” Darius pointed to the warriors standing a few paces behind Alyssa and Oram. “Just two of the Trifarian Legion could walk in and take your precious Delverhold. I wouldn’t even trouble myself to go with them.”

    As if to emphasize his point, the two legionaries slammed the butts of their halberds into the floor, the sound echoing like a thunderclap.

    Oram scoffed at the display, but Darius’ confidence struck Alyssa. He did not seem to be a man to make idle boasts.

    “Enough,” said Swain, with a wave of his hand. “Let us hear what these concessions would entail.”


    The silver moon had passed its zenith in the night sky overhead by the time Alyssa and Oram left the palace. They began making their way toward the nearby estate that served as their base of operations within the capital.

    Alyssa was quiet and brooding, her stomach a tight knot of unease, but her brother seemed energized by the encounter with the rulers of Noxus.

    “Swain will agree to our terms! I’m sure of it,” he gushed. “He knows the Delverhold is too important to the empire to allow father to close its gates.”

    “This is madness,” Alyssa muttered. “We walk in there and you threaten them? That was your plan?”

    “That was father’s plan.”

    “Why didn’t you tell me?”

    “Would you have agreed to it, had you known?”

    “Of course not,” Alyssa replied. “This is a fool’s errand. We may just as well have offered ourselves up for the next Fleshing…”

    “If Swain is convinced, we only need one of the others to join him for them to concede to our terms,” said Oram, seeming not to hear her concerns. “That is how the Trifarix works. Their leadership cannot be deadlocked, when only two of them need agree on anything to get it done.”

    “Darius will never agree.”

    “Darius is an arrogant dog. He thinks he could send two men to take the Delverhold? Pah! But I fear you are right. While he objects, that leaves only the Faceless. Our future prosperity lies with the vote of whoever is behind that mask.”

    “Then there is nothing more to do but wait to hear what our fates will be,” said Alyssa, a hint of bitterness in her voice.

    Oram’s eyes gleamed dangerously. “Not necessarily.”

    The knot in Alyssa’s stomach tightened a little more as he began to explain.


    Dawn was still several hours away, but Alyssa was already uncomfortably warm as she made her way swiftly and quietly through the streets of the capital. At the head of a contingent of Delverguard, she wore a tight-fitting helmet of dark steel, and already she could feel her hair dampening with sweat beneath it.

    There were a dozen of them in all, cloaked and hooded over their armor. All carried heavy crossbows, with blades strapped at their waists. In this city, it was not at all unusual to see armed warbands from all across the empire; if anyone saw them, their weapons would not raise alarm, and yet Alyssa could not shake the feeling they were being watched.

    And, somehow, that the observer knew their intent.

    The streets and alleys of Noxus were narrow and twisting, designed to stifle and frustrate any attacking force that managed to penetrate the city’s outer defenses. The rooftops were flat and crenellated, like the battlements of a castle, allowing any soldiers above to dominate any enemy below. Alyssa eyed those dark rooftops warily. Anyone could be up there, marking their progress. They could well be walking into an ambush…

    A flutter of black wings overhead made her skid to a halt, swinging her crossbow skywards. She cursed herself for being so jumpy, and gestured her retainers on.

    “This is a bad idea,” Alyssa said to herself, for the twentieth time since leaving the estate.

    She had said as much to her brother, trying to dissuade him from this course of action, but his mind was set. This was their father’s will, Oram had stated with finality. They would return home having secured a new deal, or they would not return at all. There was no other course.

    Now she had some time to digest it, Alyssa was not surprised that this was the old governor’s plan all along. Of course it was. While it may well end in both her and her brother’s capture and subsequent execution, what was that to her father? He had never cared for either of them over-much, saving his affections for his heir: Alyssa’s oldest brother, Herok. And if they were caught, and the Trifarix tried to hold them as hostages to keep the Delverhold within the rule of Noxus, she knew what their father’s answer would be.

    To him, Alyssa and Oram were expendable.

    She and her men hugged the shadows as they closed in on the Shrine of the Wolf, which butted up against the old southern bulwarks of the Immortal Bastion itself. Her brother would be a few streets to the east, with more of their armed retainers.

    In the weeks before the contingent arrived in the capital, spies in their employ had been watching the comings and goings around the palace. One of the observations had been of particular interest, and it was upon that intelligence that Alyssa and her brother were now operating.

    They were getting close. Alyssa lifted a hand, and the Delverguard fell in around her, pausing in the shadows of a narrow passage looking towards the Shrine of the Wolf. It was a tall, multi-tiered tower with open sides, each level held aloft by pillars of dark stone. In the center of the tower, looming almost fifty feet high, was a massive obsidian statue of a seated wolf.

    They waited there for a long minute, until they saw two brief flashes of light in the distance—the sparks of a blade against flint. That was the signal Oram was in place, and the way was clear.

    “Let’s move,” Alyssa hissed, and as one, she and her attendants were up and running, breaking from cover and hurrying towards the shrine, watchful for guards. There were none. It seemed her brother and his men had done their work.

    Alyssa loped up the steps to the shrine, indicating with a flick of her hand for her warriors to spread out. They entered, passing over the threshold, and circled out around the wolf statue. They hugged the shadows, leaning in against the pillars, melding into the darkness, and waited.

    She gazed up. In ancient Valoran custom, death was often represented as a dualistic in nature, taking the form of the Lamb of peaceful death, and the Wolf of violent ends. In Noxus, the latter was honored with rather more rigor and panoply. Dying peacefully in one’s bed was not the way to secure honor in an empire that venerated strength.

    Alyssa steadied her breathing, trying to slow her racing heart. Her hands were clammy. She wiped them on her cloak.

    Waiting was the always the worst part.

    She glanced around again, and found herself barely able to make out her retainers. Good. If they were spotted too early, then all of this would be for naught. Alyssa reached up and fastened a veil of finely wrought chainmail to her helmet, so that it hung below her eyes, obscuring her features.

    A distant watchtower tolled the fourth hour. Alyssa readied herself. If the information from their spies was correct, the target would be approaching any moment…

    And, as if on cue, a heavily robed figure emerged.

    It came from the direction of the Immortal Bastion proper, accompanied by four palace guards. The lead figure was almost invisible in the pre-dawn darkness, dressed as they were, from head-to-toe in black.

    It was the third member of the Trifarix—the Faceless.

    The anonymous figure walked slowly towards the shrine, head turning from side to side, as if scanning the shadows. Their hands were clasped before them, hidden beneath heavy sleeves.

    The guards stopped at the foot of the shrine. It appeared the Faceless conferred with them briefly, though Alyssa was too far away to hear their words, before the masked figure continued on alone, seemingly to pay respects to the Wolf.

    While warriors of the warhosts and reckoners from the gladiatorial pits were perhaps the most frequent visitors to the various martial shrines scattered around the capital, even bureaucrats, shop-keeps and servants made frequent offerings. The Faceless, it had been observed, visited this shrine at the fourth hour of every fifth day, always guarded and under the cover of darkness.

    Thankfully, while the loyalties of the Trifarian Legion were absolute, mere palace guards could most certainly be bribed to look the other way.

    As the masked figure approached the great statue, Alyssa stepped out of the concealing darkness. On cue, the paid off guards turned on their heels and marched back towards the Immortal Bastion. Alyssa had her crossbow levelled at the Faceless as she stepped cautiously into the flickering light of the sconces around the statue.

    “Don’t move, and don’t cry out,” she hissed. “Your guards are gone. Twelve crossbows are aimed at you right now.”

    The robed figure made a muffled sound, perhaps in surprise, and came a step closer to her. There was something distinctly familiar about it, both in the sound and its awkward movement…

    “Hold, I say,” said Alyssa. The Faceless froze.

    No one in Noxus seemed to know who the third member of the Trifarix was—no one that Alyssa and Oram had been able to find, at least. That was the strength of deception, the principle of guile represented on the Council of Three.

    But Alyssa intended to change that.

    “It’s all about leverage,” her brother had said. “If we can learn the identity of that one, then we can use it to our advantage.”

    “We mean you no harm,” Alyssa declared, as boldly as she could. “Take off your mask, and there will be no bloodshed.”

    The hooded figure looked around, perhaps seeking the guards, or trying to spot the crossbowmen Alyssa had spoken of, concealed in the darkness. Then the figure edged forward again, now almost within weapons’ reach, hands still hidden from view.

    Alyssa aimed her crossbow at the figure’s chest. “Don’t. Take. Another. Step.”

    The figure made another muffled sound, shaking the mask emphatically. Alyssa narrowed her eyes.

    Then she exhaled slowly, as the realization crept over her.

    “Ah. That makes things easier.’

    She pulled the trigger, and her bolt took the robed figure in the throat.

    One of her retinue was at her side in an instant, urging her to run. “We have to go,” he said. “We have to be out the city before sunrise, before anyone knows what has happened.”

    “It’s already too late,” Alyssa answered.

    She knelt beside the figure, now gasping on the ground. Blood was pooling beneath the body. Alyssa had seen enough wounds in her time to know this one was fatal.

    She reached out, and pulled the mask free.

    Oram stared up at her.

    Her brother’s face was pallid, his eyes wild, and a gag had been stuffed in his mouth. He jerked and twitched as death came for him. The movements pulled his sleeves back, revealing his hands, bound tightly together with cord.

    In his last moment, his gaze shifted from Alyssa to the massive statue of the Wolf looming over them.

    It was then that the legionaries arrived, loping out of the darkness like hunting hounds, to surround the shrine.


    The sun was high in the cloudless sky outside, sending angled beams of light through the narrow slit-windows into the audience chamber.

    Alyssa stood before the Trifarix once more, her head held high, wrists manacled behind her back. The members of the council regarded her carefully. The inscrutable masked face of the Faceless was, to Alyssa in this moment, perhaps the most intimidating of the three.

    It was Swain who finally broke the silence.

    “Let me speak plainly,” he said. “The Delverhold is of great value to Noxus, but not so valuable that we would acquiesce to the demands and threats of its governor. That would be a signal of weakness. Within the week, a dozen other provinces would be lining up with demands of their own. No, that was never going to be happen. But, you already knew that.”

    “I did,” said Alyssa. “My brother clearly didn’t.”

    “Then, it might make lesser minds wonder… why would an intelligent young woman such as yourself go along with such an obvious and clumsy scheme?”

    “Duty,” Alyssa replied.

    “Duty to the empire must always overshadow duty to family,” said Swain.

    Alyssa might have imagined it, but she thought she saw Darius’ expression darken very slightly at those words. Even so, the Hand of Noxus held his tongue.

    “I agree entirely,” said Alyssa. “Which is the reason, when I realized it was my brother under the mask, I shot him.”

    Swain turned towards the masked Faceless. “A risky gambit, to gag and disguise your captive. There were other ways we might have tested her.”

    He turned back to Alyssa.

    “Indulge me, please, for the benefit of my fellow council members. Why would you knowingly shoot and kill your brother?”

    “My father sent us here to die,” Alyssa replied, “and would have used our deaths to justify closing the gates of the Delverhold to Noxus.”

    “Go on.”

    “My father and my brothers are fools. They have been blinded by their desire to rule the Ironspike Mountains as kings once more, as our forebears did. They would lead my people to their doom for such a fleeting vanity.”

    The merest hint of an icy smile turned the corner of Swain’s mouth.

    “So then, Alyssa Roshka Gloriana val-Lokan—what would you propose instead?”


    The aging Governor val-Lokan looked up, an expression of pure outrage upon his face, as Alyssa threw open the doors to his tally-chamber.

    “What is this, girl?” he snarled, rising to his feet. “You return unannounced? Where is Oram?”

    Striding behind her were two warriors of the Trifarian Legion, imposing and ominous in their dark Ironspike armor, halberds at the ready.

    Beside her father was her brother Herok, heir to the Delverhold. His eyes were wide and fearful.

    “Guards!” the governor shouted. “Stop them!”

    His personal guard, however, made no move to intervene. The reputation of the Legion was known throughout Valoran—even among those who had never fought beside or against them. They marched with the authority of the Hand of Noxus. To defy them was to defy the Trifarix itself.

    Alyssa had thought much about the words Darius had spoken, those words that her brother had scoffed at.

    Just two of the Trifarian Legion could walk in and take your precious Delverhold.

    It had proved to be no idle boast after all.

    “What have you done?” her father hissed, sinking back into his chair.

    “What was needed.”

    Alyssa produced a rolled parchment, freshly written and stamped with the crest of Noxus—the crest of the Trifarix—and slammed it down on the table before her father, making him jump.

    “On the order of the Grand General, I am removing you from office,” said Alyssa, “Henceforth, I shall govern this place, for the good of the empire.”

    “You?” her father scoffed. “A woman has never ruled the Delverhold!”

    “Then perhaps it is time that changed. It is time for someone who will look to the future of our people, and not obsess about the kings and faded glory of the past.”

    Alyssa nodded, and her father’s own guards stepped forward, grabbing hold of him.

    “You can’t do this!” he screeched. “I am your father! I am your lord!

    “You are no lord,” said Alyssa. “Especially not mine.”

  8. Sion

    Sion

    Over a century past, the brutal warlord Sion rose to prominence, slaughtering all who dared stand in his way. Greatly feared by friend and foe alike, he was the last of a proud warrior culture that had been part of Noxus since its founding. Sion had sworn oaths to his ancestors to never take a backward step in battle, and to die a proud warrior’s death when his time came.

    While not noted for his subtlety or strategic acumen, Sion’s methods were ruthlessly effective, and he won many vicious triumphs for Noxus. The empire’s might was at a peak not seen for hundreds of years, and so it took the generals of high command by surprise when a nation from the west first resisted, then began pushing back their steady advance. These Demacians drove the Noxian warbands eastward, harrying them back behind the walls of Hvardis. Sion, who had been campaigning in the Argent Mountains, now turned south, filled with fury.

    He arrived at the city to find the Demacians on the horizon. They had no intention of besieging Hvardis—having driven the Noxians from the lands neighboring their own, they were preparing to return home. Sion readied his troops, determined to punish these upstarts for their impudence. The Noxian commander at Hvardis, however, had already suffered several defeats to the enemy, and was content to hide behind the city walls and let them leave unscathed.

    It had been Sion and his warriors who had paid the claim to the land now lost in blood; outraged, he hurled the commander from the city walls, and ordered the attack.

    Sion tore straight through the Demacian lines, seeking out their leader—King Jarvan the First. But while his own warband charged with him, fearless of death, those who had been cowering in Hvardis were weak. Their spirit broke, and they retreated back to the city, leaving Sion and his trusted few surrounded. One by one, they fell, but Sion ploughed on.

    Alone, pierced by a dozen swords and a score of crossbow bolts, he finally reached Jarvan. The fight was brutal, and it was the Demacian who delivered the killing blow. Sion dropped his axe and, with a final burst of strength, tore the king’s crown from his head with one hand, clamping the other around his throat. Jarvan’s guards stabbed Sion again and again, but his grip did not loosen.

    Only when the enemy king was slain did Sion allow death to claim him.

    His body was recovered—along with the Demacian king’s crown, still in his grip—and borne back to the Immortal Bastion in honor. Noxus mourned Sion’s passing, and his corpse was interred within a towering monument constructed to honor him for all time.

    Half a century passed before Sion’s tomb was reopened.

    Noxian dominance had waned in the years since Sion’s death, and the ruling Grand General of the empire, Boram Darkwill, was willing to pay almost any price to restore its lost glory. Darkwill’s allies, a mysterious cabal known as the Black Rose, reanimated the long-dead hero using forbidden magics, and presented him to the Grand General.

    He could not refuse this gift, and so Sion returned to life, driven by unnatural bloodlust and utterly inured to pain.

    He hurled himself like a living battering ram against the enemies of Noxus, destroying all he faced. More so than before his death, the victories Sion brought were costly. He was uncontrollable, killing friend and foe without remorse, and those forced to fight alongside him began to desert. Finally, Darkwill ordered Sion reinterred.

    Hundreds of warriors died trying to restrain him before he was finally bound in chains and dragged back to the Immortal Bastion. Without slaughter, the blood magic that sustained him quickly engulfed his mind in an all-consuming rage. His roars finally fell silent as he was sealed in beneath his giant statue.

    There he languished for many years, neither alive nor truly dead. When his tomb opened once more, it was to a very different empire. Darkwill was gone, overthrown by the general Jericho Swain—but Sion cared little, roaring and pulling against his bindings in a frenzy that could only be sated in battle.

    Chained within an iron cage, he returned to Hvardis, which had broken away from Noxian rule under Darkwill’s reign; Sion was the new Grand General’s punishment for their rebellion.

    He butchered the defenders of Hvardis and leveled the city, laughing as he ripped its towers apart with his bare hands. Other regions that had abandoned Noxus soon bent the knee, fearing the undead juggernaut would be unleashed upon them next.

    When harsh daylight floods his opening tomb, Sion now welcomes it… for with it comes the chance to shed his chains and sate his hunger for bloodshed, to briefly silence the screaming madness drowning out all thought of rest.

    Sion remembers only fragments of his life, and less of the times since, but one truth has remained as stark as on the day of his death—now, as then, the world trembles before him.

  9. Vladimir

    Vladimir

    A master of ancient, forbidden sorcery, Vladimir is among the oldest enigmas of Noxus. He was present at the dawn of the empire, and has since woven his influence deep into its foundations… but he remembers little of those days. His mind is mortal, and so most of his unnaturally extended life endures not in his memory, but in his chronicles.

    History has lost track of Vladimir on many occasions, though its pages are littered with figures suspected to have been him. Legend once told of a prince in a kingdom threatened by the infamous darkin, as their great war spilled into Valoran. With his father’s crown at stake, and many more heirs ahead of him in the line of succession, the unfortunate youth was traded to the fallen god-warriors as a hostage.

    Mortals were little more than cattle under the tyranny of the darkin, their supremacy apparent in the sorceries they had conceived—the arts of crafting flesh and transmuting blood, granting them mastery over life itself.

    Believing himself above other mortal vassals, and therefore worthy of such power, Vladimir was the first of his kind permitted to study this terrifying magic. His devotion earned him a place of favor in his patron’s warhost, and the right to practice hemomancy and enforce the darkin’s will on lesser beings. Over time, the god-warrior watched with amusement as Vladimir came to govern his subjects with as little mercy as the darkin themselves.

    The fall of these cruel tyrants is, likewise, the stuff of legend. An account of it, written in the dead High Shuriman language, is kept hidden within the Immortal Bastion. It speculates that Vladimir’s master was not imprisoned like so many of his kin, but instead died at the hands of his own warhost. The few surviving mortals fled, taking what knowledge they had of blood magic with them.

    Unknown to all but Vladimir himself, it was he who struck the killing blow. Scarred, blinded, driven mad by the radiance of a darkin’s undoing, he absorbed enough power to renew flesh that was never meant to last beyond a mortal lifespan.

    And he has done this countless times since, through rituals too vile to speak of.

    At the height of Mordekaiser’s dark reign, it was said that a mythic and bloodthirsty fiend haunted the coastal cliffs of eastern Valoran, demanding young lives and savage worship from the local tribes. Few were welcome in his lair, until the day a pale sorceress approached this barbarian god with an offer. The two feasted together as equals, weaving magic so dark that the wine at their table soured, and the roses withered, vibrant red turning to black.

    Thus began the pact between Vladimir and LeBlanc, rife with disputes, and games of politics and war. Over the centuries, others joined them—powerful nobles, exalted masters of magic, and beings darker still. This cabal grew into the hidden power that would guide the throne of Noxus for more than a thousand years, orchestrating many of the empire’s most ambitious campaigns.

    Uniquely among the leaders of the Black Rose, Vladimir has rarely limited himself to scheming from the shadows. In the past, he deigned to join the Noxian noble courts during the most interesting of times, only to fade into seclusion decades later, his extreme age—and the atrocities his sorcery could wreak—a well-kept secret. Even so, under Vladimir’s tutelage, the art of hemomancy has found a place in the military of Noxus, and among scions of the old aristocracy. Among these diverse practitioners is the Crimson Circle, a youthful cult dedicated as much to Vladimir’s personality as to blood magic itself.

    With the death of the previous Grand General and the rise of Jericho Swain, the political landscape of the empire changed dramatically, and Vladimir has been forced to rouse himself once more.

    Wearing the guise of a benevolent socialite, he has returned to the public eye as a vocal opponent of the ruling Trifarix council… much to the concern of more cautious members of the Black Rose. Indeed, his reappearance may have come too soon, as time has not yet washed away all the stains of his previous lifetime, and it seems likely that Swain himself has begun to grasp Vladimir’s true nature.

    As a new and darker conflict approaches Noxus, Vladimir drinks deeply from the renewed vitality of the empire, reminding himself of his past glories. To him, this life is a mere revelry, a masquerade spanning centuries, and the prologue to greatness—for though the darkin eventually fought amongst themselves and lost their immortal grip on the world, Vladimir knows he is strongest alone.

  10. Darius

    Darius

    Darius and his brother Draven grew up as orphans in the port city of Basilich. Darius struggled to provide for them both, constantly fighting with gangs of older urchins and anyone else who threatened his little brother—even the city guard. Every day on the streets was a battle for survival, and Darius earned more scars by his twelfth summer than some soldiers do in a lifetime.

    After Basilich was seized by the expanding Noxian empire, the victorious commander Cyrus saw the strength in these defiant brothers, and they found a home within the ranks of his warhost. Over the years, they fought in many grueling campaigns of conquest from one end of the known world to the other, as well as crushing a number of rebellions against the throne.

    Within the empire, anyone could rise to power, no matter their birth, culture, or background, and none embraced this ideal more fervently than Darius. From humble beginnings, he rose steadily through the ranks, always putting duty before all else, and garnering great respect for his aggression, discipline, and refusal to ever take a backward step. On the bloodsoaked fields of Dalamor Plain, he even beheaded a Noxian general after the coward ordered a retreat. Roaring in defiance and hefting his bloodied axe overhead, Darius rallied the scattered warbands and won a great and unexpected victory against a far more numerous foe.

    He was rewarded with a senior command of his own, attracting many thousands of eager recruits from across the empire. Darius turned the majority away, accepting only the strongest, the most disciplined and iron-willed. Such was his fearsome notoriety, even in the lands beyond Noxus, that it was not uncommon for entire cities to surrender at the first sight of his banners.

    After a grinding victory against the cloud-fortresses of the Varju, a proud warrior people who had resisted decades of Noxian aggression, Darius was named the Hand of Noxus by Emperor Boram Darkwill himself. Those who knew Darius best knew he craved neither power nor adulation—he wished merely to see Noxus triumph over all—so Darkwill ordered him and his warhosts far north into the Freljord, to finally bring the barbarian tribes to heel.

    The campaign dragged on for years, ending in a bitter, icy stalemate. Darius narrowly survived assassination attempts, ambushes, and even capture by the vicious Winter’s Claw. He was growing weary of endless wars of attrition, and returned to Noxus to demand a reconsolidation of the military.

    He marched his veterans into the capital, only to find that the emperor was dead, killed in a coup led by Jericho Swain. The act had been supported by many allies, including Darius’s own brother, Draven.

    This was a difficult position. As Hand, many of the noble houses would expect Darius to avenge Darkwill, but he had known and greatly respected the disgraced general Swain, and had spoken against his discharge after the botched offensive in Ionia some years earlier. The oaths of the Hand were to Noxus, not any particular ruler, and Swain was a man who spoke honestly of his new vision for the empire. Darius realized this was a leader he was prepared to follow... but Swain had other ideas.

    With the establishment of the Trifarix, three individuals would rule Noxus together, each embodying one principle of strength: Vision, Might, and Guile. Darius gladly accepted his place on this council, and pledged to raise a new, elite force—the Trifarian Legion, the most loyal and prestigious warriors the empire could produce—and lead the armies of Noxus into a glorious new age of conquest.

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