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The Gambler’s Woe

Anthony Reynolds

My, that’s quite the haul ye have, there! Won at the tables, was it? Well, here’s to your very good health. Cheers.

Oh, no, I’ll not be rollin’ the dice with ye. Not a gamblin’ man no more, or so I tells me self. There were a time, though... What happened? The River King happened, that’s what. Aye, Two-Coats, that old devil Tahm Kench. He’s what happened.

I was bilge-poor, beg your pardon, and livin’ in a flophouse. Had nothin’ to me name, not ‘til a single gold Krakenaye, this one ‘erecome into my possession. I could tell you how, but you’d call me a liar, heh.

So, with this one coin, what I oughta done was pay me debts, and find a new crew to join. I was a harpooner, see. Shoulda put aside whatever was left for the future. Been responsible, like. Harpoonin’s a harsh life, even for a younger man.

But that’s when the River King found me. “Why work someone else’s ship,” he says, “slavin’ away, riskin’ your life for next t’ nothin’, when ye might ‘ave a ship o’ your own?” I just had to think bigger, like. O’ course, one Kraken won’t buy a ship, but ‘e had an answer to that, didn’t he.

Dice. One good throw o’ the bones, an’ I’d ‘ave enough to start me own little operation. Others could do the danger work, while I sits back, nice and plum, enjoyin’ the profits. An’ after a few more drinks, you understand, that crooked devil’s advice starts to make a lot o’ sense to my ears. So, blinded by greed and possibility, I went along wi’ it.

That night were a blur. I awoke well after noon the next day, me head fairly poundin’! Had no idea where I wassome fancy bawdy-house, as it turns outbut on the dresser were me previous night’s winnings... more than enough to purchase me self a ship! Ah, but the River King, ‘e’d given me a taste for somethin’ more. Why should young Lars content his self with a single ship, when he could ‘ave a fleet? Just needed to chance me hand a few more times...

That’s Bilgewater. There’s riches to be had, if you’re willin’ to risk everything, over and over.

With old Two-Coat’s arm around me, I was led from the dice tables to other halls of avaricefrom backroom card games to gamblin’ and bettin’ parlors, high and low. I spent a fortune, lost a fortune, then made it all back again. Around and around in that allurin’ spiral I went. I was feelin’ the hunger, the yearning, and it was pullin’ me down like a whirlpool.

Years passed, an’ somewhere along the way, I’m ashamed to say I forgot what I was doing all this for. I forgot who I was. I had it all, but it never were enough. I wanted more.

And then I started losin’ big. That made me double-down, go for broke, all-or-nothin’, looking for the big stakes to put me back on top. Pretty soon, I was in a worse state than I’d been to start with. Sleepin’ in the gutter, catching rats to eat if I were lucky. I begged, borrowed and stole from everyone who’d ever shown me any kindness. Lost all me mates, chasing the dream.

‘E feeds on misery, see, does Tahm Kench. As old as sin, ‘e is, and older than Bilgewater by far. Been ‘round from the start of things, gorgin’ his self on the desperation what comes with the greed and sorrow in men’s hearts. I mean, I’d done it to me self, but it were him what give me the means. Ye might say, ‘e took me to the cliff’s edge, but I were the numpty what threw me self off, beg your pardon, and that old glutton revelled in me despair.

Came to me once more, ‘e did, when I was at me very lowest, drinkin’ from puddles, havin’ sold me own leg to be used for chum. In the darkest night, whisperin’ an’ cajolin’, ‘e pressed this gold Kraken back into me hand, with a knowin’ wink.

‘Twere the same one I’d ‘ad back at the start! It were this damn coin what started me on that wretched path! Eh, ‘e opened his mouth up wide, and says, “It’s not too late, Lars. Never too late. Come with me, an’ we’ll find you a fortune again...”

Even after everythin’, I was tempted. ‘Course I was! But no. I resistedMother Serpent knows how. Two-Coats only laughed. Said he’d be there when I changed me mind.

And, sure enough, the temptation’s still there, now, every day.

So here I am. Friendless. Broke. All the best years of me life behind me, wasted in those lost decades. Can’t remember most of it, neither, so I’ve no idea if I even enjoyed me self.

Anyways. Enough o’ my ramblin’. There’s a lesson to be learned, ‘erekeep your purse strings tight, and never, ever make a deal wi’ the River King. Ye’ve always got more to lose...

More stories

  1. Tahm Kench

    Tahm Kench

    The waterways of Valoran are old, but far older still is the demon Tahm Kench. From muddy gambling tents along the Serpentine River, through the salt-crusted dice halls of Bilgewater, to the gilded wagering tables of Piltover and Zaun—all those who have given a covetous glance to another’s wealth know the unending hunger that comes from an encounter with the River King.

    The first tales of the creature were told by a traveling people who plied the Serpentine. They warned of a giant fish with a cavernous mouth, who would lure in the dissatisfied with the promise of more. One such story was that of a young man renowned for his honesty. Though born to the ways of a raftsman, he desired a life beyond the poor banks he knew so well, and the River King promised him an unforgettable experience if only he would tell one little lie. It seemed harmless enough, so the raftsman bent the truth in conversation with his own brother. That night the demon appeared, revealing a fork in the river the raftsman had never noticed before. He followed it to a camp of foreign folk who offered him food and drink, and fresh companionship. As dawn neared, and the raftsman was full and ready to return to his people, the demon appeared again, promising an even greater experience for another lie. His interested piqued, the man accepted the bargain, telling falsehoods to his hosts. The river parted again and he followed it to an evening of even greater luxury. This continued, night after night, until the once-honest raftsman’s deceits came as easily as breathing.

    When the river finally emptied into the sea, he found himself alone and lost—there was no one left to lie to. So many dark choices, all of them his own, had left the raftsman with no way back home.

    The brackish rivers of the mainland carried the tales of the River King to the Blue Flame Isles, where the creature gained a name as his legend grew—Tahm Kench. In Bilgewater, fortunes are boom or bust, with as much wealth going out with the tide as comes in. Many a tavern yarn tells of ol’ Tahm, a demon of the water with an unending appetite for games of chance, such that the loquacious beast became a symbol for many of the city’s gambling dens and houses of sin.

    Once the Sun Gates opened easy trade from Bilgewater to Piltover, tales of Tahm Kench became more common in the City of Progress and its underbelly, Zaun. There, children know Tahm as “Two-Coats,” a fish so monstrously large that he wears two fine jackets stitched together. With a jaunty top hat and a smile wider than the Pilt itself, he drives the jealousies of young artificers. It is said he came one Progress Day to a struggling Piltovan inventor, and offered her an idea certain to make a wealthy clan take notice. All he asked in return was a single lock of her hair. The ambitious woman made the trade and, true enough, her work landed her a lucrative contract. But one invention would not satisfy, and Two-Coats wandered by, this time asking for all of her lovely braids. Not wishing to disappoint her new patrons, the inventor agreed—and Two-Coats ate them up on the spot. Still the woman was unable to find the one great innovation that would make her name. The demon came again, offering a deal that would take the tip of one finger. The following week it was an ear. A year passed, and by then there was little left of the woman to give. Finally she called Two-Coats herself, begging him to make it all stop.

    He laughed as he opened his jaws wide, telling her he would protect her from herself, and promptly swallowed her whole.

    The River King. The Great Waddler. Old Yawn-Belly. Two-Coats. The demon Tahm Kench is known by many names, but all who speak them have learned a singular truth: no matter how alluring his words may be, in his mouth you will be lost.

  2. Pyke

    Pyke

    As a youth, Pyke started out like many in Bilgewater: on the slaughter docks. All day, every day, monstrous creatures of the deep were hauled in for rendering in the butcheries that lined the waterfront. He found employment in a district known as Bloodharbor, as even the tide itself was not strong enough to wash away the red slick that ran constantly down its wooden slips.

    He became well acquainted with the trade—both the gruesome work and meager paychecks. Over and over, Pyke watched heavy purses of gold being handed to captains and crews in exchange for the daunting carcasses that he and his fellows would hack into salable chunks. He became hungry for more than a few copper sprats in his pocket, and managed to talk his way onto a ship’s crew. Few individuals dared to hunt in the traditional Serpent Isles manner: launching themselves at their targets to secure tow-hooks with their bare hands, and beginning to butcher the creatures while they yet lived. Fearless and highly skilled in this regard, Pyke soon cut a name for himself as the best harpooner a golden kraken could buy. He knew meat was worth pennies compared to certain organs from the larger, more dangerous beasts… organs that needed to be harvested fresh.

    Depending on the difficulty of the hunt, each sea monster commanded its own price, and the most desired by Bilgewater traders was the jaull-fish. From its razor-toothed maw, priceless sacs of sapphilite were coveted across Runeterra for various sorcerous distillations, and a small flask of the glowing blue oil could pay for a ship and its crew ten times over. But it was while hunting with an untested captain that Pyke learned where a life of blood and guts would land him.

    Days into their journey, a huge jaull-fish breached, opening its maw wide to reveal rows of sapphilite sacs. Several harpoon lines secured the beast, and though it was far bigger and older than any he had encountered before, Pyke leapt into its mouth without hesitation.

    As he set about his work, a deep vibration began to stir in the creature’s cavernous gullet. Roiling bubbles broke the ocean’s surface, and an entire pod of jaulls began to push against the tethered ship’s hull. The captain lost his nerve, and cut Pyke’s lifeline. The last thing the doomed harpooner saw before the beast’s jaws snapped shut was the look of horror on his crewmates’ faces, as they watched him being swallowed alive.

    But this was not the end for Pyke.

    In the deepest fathoms of the unknowable ocean, crushed by the titanic pressure, and still firmly trapped within the jaull’s mouth, he opened his eyes once more. There were blue lights everywhere, thousands of them, seemingly watching him. Tremulous echoes of something ancient and mysterious filled his brain, crushing his mind, showing him visions of all he had lost whilst others grew fat.

    A new hunger overtook Pyke, one for vengeance and retribution. He would fill the depths with the corpses of those who had wronged him.

    Back in Bilgewater, no one thought much of the killings at first—for so dangerous a place, the occasional red tide was nothing new. But weeks became months, and a pattern began to emerge. Captains from many ships were found carved up and left out for the dawn. Bar-room patrons whispered it was a supernatural killer, wronged at sea, gutting his way through the crew manifest of some damned ship called the Terror. Once a mark of respect and celebrity, the question “You a captain?” became a cause for alarm.

    Soon it was the caulkers, too, and the first mates, merchant officers, bankers… indeed, anyone associated with the bloody business of the slaughter docks. A new name went up on the bounty boards: a thousand krakens for the infamous Bloodharbor Ripper.

    Driven by memories twisted by the deep, Pyke has succeeded where many have failed—striking fear into the hearts of unscrupulous businessmen, killers, and seafaring scoundrels alike, even though no one can find any mention of a ship named the Terror ever docking in Bilgewater.

    A city that prides itself on hunting monsters now finds a monster hunting them, and Pyke has no intention of stopping.

  3. Vi

    Vi

    Vi remembers little of her childhood in Zaun, and what she does remember, she wishes she didn’t. Running with the sump-snipe gangs, she quickly learned to use her wits, as well as her fists, to survive. Everyone who encountered Vi knew she could talk—or punch—her way out of trouble. More often than not, she chose the latter.

    None of the old-timers from her youth could tell her anything of her parents. Most assumed they had died in one of the industrial accidents that were, sadly, all too common in the undercity. Though she had ended up in the crumbling Hope House orphanage, a notoriously mad sump-scrapper claimed to have found her adrift in a bassinet large enough for two in the ruins of a collapsed chem-lab. In the end, Vi figured some things were best left unknown.

    With her wild pink hair, she became a distinctive sight on the streets of Zaun—hightailing from angry shopkeepers in the boundary markets, swaggering through the colorful bazaars of the Black Lanes, or hitching rides up into Piltover aboard the hexdraulic conveyors. Wherever there was a scrape to be gotten into or a scam to be run, Vi was in the thick of it, though she never stole from those that couldn’t cover the loss… and never hurt those that didn’t deserve it.

    As she got older, the capers of childhood became more audacious and daring, and Vi formed a gang of her own. Brash and quick to anger, she still relied on her fists a little too much, and was rarely without a black eye or split lip.

    She found a mentor in the owner of a bar on the edge of the Lanes, who tempered some of her more self-destructive tendencies. He tried to reinforce her moral code, and showed her how to fight with discipline, as well as teaching her ways to better direct her simmering anger.

    In time, Vi earned a reputation as someone who got things done, no questions asked.

    Listening to the chatter of the Zaunite miners who frequented the bar, she came to learn when big deals were being made, and how payments were to be delivered. To a chem-baron, this was chump change—but to her and her friends, it would be a fortune. She planned a heist, but knew it would require extra bodies to pull off, so Vi reluctantly brought a rival gang, the Factorywood Fiends, in on her score.

    Everything was going fine, until the leader of the Fiends killed the mine owner with a pair of oversized pulverizer gauntlets, and trapped the rest of the workers in the tunnels. Even as both gangs fled with the loot, Vi knew she could not leave these innocent people to die. She snatched up the gauntlets, the wrist mechanisms clamping down painfully on her arms, but she endured the agony long enough to smash open a path to free the miners.

    The following day, Vi paid a visit to the Factorywood Fiends. Still wearing the powered gauntlets, she took on the entire gang, administering a beating so legendary that it is still spoken of in the Lanes to this day.

    Vi eventually disappeared from Zaun during a time of great upheaval, when tensions with Piltover were running high. Rumors circulated between the gangs that she had been killed in a huge explosion in the heart of the undercity, or that she had turned her back on her friends and struck out for distant lands. The truth, however, finally came to light when Old Hungry’s Scars—a vicious gang whose murder sprees had spread topside—were brought down by a respected sheriff of Piltover and her new ally… Vi.

    The former gang leader was now in the employ of the Wardens, and she had replaced the chem-powered pulverizer gauntlets with a pair of brand new hextech Atlas prototypes.

    No one yet knows the exact reason why or how Vi came to be working alongside Caitlyn—but given the anarchic nature of the crime wave now sweeping Piltover, speculation runs rife that it might involve a certain blue-haired hellion from Zaun…

  4. Graves

    Graves

    Raised in the wharf alleys of Bilgewater, Malcolm Graves quickly learned how to fight and how to steal, skills that would serve him very well in all the years ahead. He could always find work hauling contraband up from the smugglers’ skiffs that came into the bay each night—with a tidy side-gig as hired muscle for various other unsavory local characters, as they went about their business in the port.

    But the alleys were small-time, and he craved more excitement than they could offer. Still little more than a youth, Graves stole a blunderbuss and smuggled himself aboard a ship headed out of Bilgewater to the Shuriman mainland, where he stole, lied, and gambled his way from place to place along the coast.

    Across the table of a high-stakes—and highly illegal—card game in Mudtown, Graves met a man who would change the course of his life, and his career: the trickster now known to many as Twisted Fate.

    Each immediately saw in the other the same reckless passion for danger and adventure, and together they formed a most lucrative partnership. Between Graves’ raw brawn and Twisted Fate’s ability to talk his way out of (and occasionally back into) almost any situation, they were an unusually effective team from the outset. Their mutual sense of roguish honor grew into genuine trust, and together they stole from the rich, swindled the foolish, handpicked skilled crews for specific jobs, and sold out their rivals whenever they could.

    Though at times Twisted Fate would blow all their shares and leave them with nothing to show for it, Graves knew that the thrill of some new escapade was always just around the corner…

    On the southern borderlands of Valoran, they set two renowned noble houses of Noxus at each other’s throats as cover for the rescue of a kidnapped heir. That they pocketed the reward money, only to ransom the vile young man to the highest bidder, should really have come as no surprise to their original employer. In Piltover, they still hold the distinction of being the only thieves ever to crack the supposedly impenetrable Clockwork Vault. Not only did the pair empty the vault of all its treasures, they also tricked the guards into loading the loot onto their hijacked schooner, for a quick getaway through the Sun Gates.

    In almost every case, only once they and their accomplices were safely over the horizon were their crimes even discovered—usually along with one of Twisted Fate’s trademark calling cards left where it would be easily found.

    But, eventually, their luck ran out.

    During a heist that rapidly turned from complex to completely botched, Graves was taken by the local enforcers, while Twisted Fate merely turned tail and abandoned him.

    Thrown into the infamous prison known as the Locker, Graves endured years of torture and solitary confinement, during which time he nursed his bitter anger toward his old partner. A lesser man would surely have been broken by all this, but not Malcolm Graves. He was determined to have his revenge.

    When he finally clawed his way to freedom, with the prison warden’s brand new shotgun slung over his shoulder, Graves began his long-overdue pursuit of Twisted Fate.

    The search led him back home to Bilgewater, where he found that the wily old cardsharp had acquired a few new bounties on his head—and Graves would be only too happy to claim them. However, just as he got Twisted Fate in his sights, they were forced to put aside their differences in order to escape almost certain death in the ongoing conflict between the reaver king Gangplank and his rival ship captains.

    Once again, Graves found himself escaping his hometown… only this time, he had his old friend in tow. While both of them might have liked to pick up their partnership where they left off all those years ago, such resentment couldn't simply be forgotten overnight, and it would be a while before Graves could bring himself to trust Twisted Fate again.

    Still, he feels Bilgewater calling to him once more. Maybe this time around, the pair of them will find their stride and be able to pull off the ultimate heist…

  5. Daredevil Impulse

    Daredevil Impulse

    Michael Luo

    The weapons shop looked grimy—just the way Samira liked it. A sign hung askew on the door: Lani & Miel Munitions. Samira heard about this Noxian hole-in-the-wall from Captain Indari, who’d received a tip from one of her old saboteur connections. That and the fact the apprentices here moonlighted as tattoo artists was enough to intrigue Samira. She stepped in, and Indari followed.

    The captain didn’t need to tag along, but it wasn’t like Samira could tell her otherwise.

    Inside, Samira smelled molten iron and saw tools rarely found in Noxian armories. A chirpy woman with two labret piercings welded Zaunite brass while her partner, a woman built like an ox, cleaned a hexcarbine. Tattooed apprentices helped wherever they could.

    “How much coin you wasting today?” Indari asked, adjusting the hand rims of her wooden wheelchair. Her voice carried the strength of many decades in service to the empire. Years ago, her disapproval would’ve stung.

    Now, annoying the captain was just a bonus.

    “Not nearly as much as I’d like to.” Samira saw two pistols displayed in glass. One had the color of charcoal. The other was a revolver, sleek and silver. Both contained untested Zaunite innovations.

    “These as easy on the hands as they are on the eyes?” Samira asked.

    “They’re the best we got!” the welder shouted. “Miel and I made ’em with materials imported from back home—my home, that is. Will cost ya a fortune.”

    Samira threw a sack of coins on a counter. Behind her, Indari crossed her arms. “That's the whole payout from your last mission!”

    Samira smiled. “A woman’s gotta have the right equipment for the job. Besides, the last firearms I had… weren’t that exciting.”

    Indari shook her head. “Sam. Even for you, this is reckless.”

    Samira beamed. “Just like you taught me.”




    The journey into the southern jungles took weeks, and to Samira’s disappointment, not even one person had tried to kill her. Standing near a large stone building, she double-checked the location the captain had marked on her journal—a compound near Qualthala rumored to house a weapon that threatened the empire. Orders were to retrieve the weapon and leave no survivors.

    The building, devoid of markings, loomed before her, its wooden doors smashed to pieces.

    “Huh,” Samira mused.

    She stepped forward, then stopped herself. Lifting up her right boot, she picked off a piece of warped iron stuck to the metal clasp. Strange, she thought, staring at its unnatural shape. Then came rushed footsteps.

    Two guards faced her, wielding spears.

    “Another intruder!” one shouted. “Don’t let this one get away!”

    My kind of welcoming party.

    Samira drew her pistols. Sliding to her right, she unloaded a flurry of bullets, executing the guards before they were within spear’s length.

    Samira’s brow furrowed. “Not much of a challenge, now, was it?” She pressed on, sprinting loudly past metal debris in the corridors of the compound, figuring this’d be the best way to attract everyone’s attention. Warmasons, alerted to the intrusion, ran toward her.

    Round two. Let’s make this fun.

    Out of the corner of her eye, she saw a table shoved against a wall. Samira rushed forward and jumped onto it. Leaping off the tabletop, she spun in a wild circle, mowing down her pursuers in a blaze of gunfire before her feet hit the ground.

    Without rest, she hopped over a crushed balcony to land in an open courtyard. Nearby was another building, its doors smashed apart.

    Someone must’ve beat me to this weapon, she thought, smirking. Been years since that’s happened.

    Samira’s pulse quickened. Hearing the faintest rumble, she spun around, guns pointed forward.

    Two massive figures charged into the courtyard. Samira smiled.

    Basilisks. Lucky me.

    Atop each was an armored soldier wielding a bladed axe. The hair on Samira’s arms rose in excitement.

    Looky here—target practice.

    “She here for the null kid, too?” one of the soldiers asked.

    “Doesn’t matter, kid’s gone. And this one looks nothin’ like the earlier intruder,” said the second soldier, turning to Samira. “What are you?”

    Samira raised an eyebrow. “What I am is the last thing you’ll see.”

    “Ha! This one’s got a mou—”

    A bullet tore into his head.

    “What a shame,” Samira said, checking her revolver. “Wasted my last round on him.”

    The soldier fell dead to the ground. His basilisk roared, charging headfirst toward Samira, its jaw snapping.

    “Come and get it, beast.”

    Samira crouched. She felt her heart race, but didn’t move a muscle.

    Won’t be as thrilling until…

    The basilisk drew close. Samira’s fingers itched.

    Just the right moment.

    She reared back her arms and chucked her guns at its eyes, dazing the beast for a moment. Turning her back, she leapt into the air, flipping her body in a perfect backward circle before landing on the creature’s saddle. Pulling the reins taut, she jerked her mount to face the remaining soldier.

    The soldier growled. “Rell send you to clean up the mess?”

    “Nope, never heard of ’em. Noxus sent me,” Samira answered, enjoying her foe’s confusion. “Sometimes, I’m sent to save the strong. Other times,” her eyes locked with the soldier’s, “to cull the weak.”

    Enraged, the soldier forced his mount forward.

    Samira loosened her grip and whispered, “Go.” Her basilisk lurched forward to meet the other rider. He came at her with his axe held high, aiming for her neck.

    Tsk, tsk. Common mistake.

    Samira arched her back as her mount met his, dodging his slash and unsheathing her sword in one swift motion. With a crescent swing, she struck her blade at his stomach.

    The soldier roared. “That won’t work on this armor!”

    “Darling, I don’t work. I slay.”

    Samira pumped the slide barrel attached to the dull edge of her blade, and pulled the trigger. Black powder burst out behind her sword, forcing the blade forward to break open the soldier’s armor. With an excited yell, she split his torso apart before leaping off her mount to land on her feet, smoke billowing off her sword.

    Both basilisks, now riderless, stood still. Samira cut their saddles off. As the beasts fled to their freedom, she kicked the dead bodies aside, retrieving her empty pistols.

    On the other side of the courtyard, a crumbling stairway spiraled downward beyond the building’s smashed doors. Samira followed it to the remains of a stone prison cell, warped pieces of metal scattered everywhere. The front door was destroyed while the back wall was torn asunder, leaving a gaping hole that tunneled out into the jungle.

    “What were they keeping in here?”

    Samira walked around the space, examining the destruction. Split by jagged shards of metal was a small cot fit for a child. Shrugging, she took a seat, reached into her pocket, and pulled out a flask. With her boots resting on the wreckage, she leaned back and raised the flask high into the air.

    “Congratulations, weapon! Whatever—or whoever—you are, you’ve got my attention!”




    Weeks later, Samira was back in the weapons shop. A skeptical Indari sat nearby as a burly male apprentice touched up Samira’s tattoos with bronze needles.

    “Anything new today?” he asked.

    “Nah. Not quite thrilling enough… But something dangerous is on the way, so leave some space.”

    Indari rolled her eyes. “So. How were they?”

    “Exquisite. I’ll be playing with these for a while.”

    “Wow,” Indari said, feigning admiration. “The great Desert Rose… reusing guns.”

    “Life’s full of surprises.” Samira placed a handful of coins on the counter before walking out. “Keep the missions coming, captain,” she said with a salute. “You know where to find me.”

    Indari wheeled after her. “What do you mean, ‘I know where to find you’? Last time, you were jumping off some remote cliff in Shurima! My scouts nearly died trying to locate you!”

    But Samira was already gone.

    Frustrated, Indari returned to the shop. “One of these days,” she mumbled under her breath, “she’ll have to fend for herself.”

    The tattoo artist, now without the guise of dark sorcery, walked out from the shadows to reveal a woman’s shape, her face pale under the light.

    “Captain Indari. You will give her whatever she wants—the empire needs Samira.”

  6. Miss Fortune

    Miss Fortune

    Like most who rise to notoriety in the twisting, salt-crusted labyrinth of Bilgewater, Sarah Fortune has no shortage of blood on her hands…

    Beloved daughter of the renowned gun-dame Abigale Fortune, Sarah spent much of her happy childhood in the forge of their island settlement just off the coast—learning to file wheel locks, set trigger pulls, and even cast batches of custom pistol shot. Her mother’s skill in crafting firearms was legendary, and her bespoke handguns were to be found in the collections of many a wealthy merchant captain.

    But oft-times, they were coveted by those with more meager means, and darker hearts.

    One such individual was an up-and-coming Bilgewater reaver, known to his crew as Gangplank. Cocksure and certain of his power, he demanded a pair of Fortune pistols the like of which no other man could hope to possess. A reluctant deal was struck, and a year later to the day, Gangplank returned. With no intention of paying for the work, he had masked his face with a grimy scarf. He was there to take the guns by force.

    Abigale had crafted two masterpieces, twin hand cannons of exquisite workmanship and pinpoint lethality—indeed, she declared, too fine for the likes of him. She could see the brutish thug that Gangplank had become. Enraged, he seized the pistols and gunned her down with her own creations before turning them on her husband, and young Sarah too. Then, out of nothing but spite, he set the workshop ablaze and smashed both pistols on the cobblestones, to wipe the Fortune legacy from the face of Runeterra completely.

    Sarah awoke to agony. Her wounds were grave, but she managed to crawl from the burning ruins with the remains of the two pistols clutched to her chest. In time, her body healed, but waking nightmares and night terrors would torment her for many years to come.

    Even so, she endured. She was determined to have vengeance. She rebuilt her mother’s pistols, and learned all she could of the masked murderer who had since declared himself the new reaver king of Bilgewater, and forced even the most influential ship captains to honor his claim.

    No matter. When Sarah faced him again, she would be ready.

    Taking a ship to Bilgewater Bay, she killed her first man within minutes of setting foot on the crooked timbers of the quayside—a drunken pirate with a gallon of Myron’s Dark in his belly, and a price on his head. Sarah dragged his corpse to the bounty board officials, before tearing off a dozen more warrants and heading off into the city.

    Within a week, every one of them was settled, and those with the misfortune to be hunted by Sarah were either dead or in chains. She quickly earned a reputation in the taverns and gambling dens, becoming known only as “Miss Fortune”. Gangplank would never see her coming. What was one more bounty hunter on the streets of his city?

    In the years that followed, tales of Miss Fortune’s exploits spread far and wide, each more fanciful than the last. She drowned the leader of the Silk-Knife Corsairs in a barrel of her own stolen rum. She took the Syren from a captain who learned the hard way what it meant to slip a hand where it wasn’t wanted. She tracked the insane Doxy-Ripper to his lair in the belly of a half-dismembered leviathan down on the slaughter docks, and shot him in the back as he fled.

    In spite of all this, Gangplank was far too powerful to confront openly, with the fierce Jagged Hooks crew always at his side—but Miss Fortune knew just killing him would never be enough. Only his abject humiliation, and the burning to ash of all he had stolen, would satisfy the girl who had died on the floor of her mother’s workshop.

    And so, little by little, she began to surround herself with a small but loyal cadre of allies that would eventually help her lay her demons to rest.

    Miss Fortune risked everything to make her move against Gangplank. Plots within plots saw his ship, the Dead Pool, blown to flaming wreckage in the harbor, and the tyrannical reaver king overthrown. Best of all, everyone in Bilgewater saw him fall. It was everything Sarah could have hoped for, exactly as she’d planned.

    And it was over in moments.

    With Gangplank gone, the other rival captains quickly descended into fighting amongst themselves for control of the city. What little semblance of law there had been was gone in an instant, with countless innocent civilians caught between the warring crews. Reluctantly, Miss Fortune stepped up—as captain of the Syren, and backed by her own people, she brokered an uneasy truce that has somehow held to this day.

    But little is ever really permanent in the port city, and Captain Fortune still finds herself having to impose her own brand of order on every reaver, ganglord, and distant threat that comes her way.

    The real battle for Bilgewater has only just begun.

  7. Xin Zhao

    Xin Zhao

    Rumored to have never lost in one-on-one combat, Xin Zhao spent much of his life fighting an uphill battle. Some of his earliest memories are of the Viscero, an Ionian fishing boat he served aboard off the coast of Raikkon. A diligent cabin boy, he obeyed his elders’ every request—from cleaning grimy decks to fixing tangled nets—and enjoyed a peaceful existence… until the day they unknowingly ventured too deep into foreign waters.

    A pair of privateer ships from Noxus chased down the smaller vessel. Their commander cited the glory of the empire as he boarded, claiming the Viscero and its crew as his rightful property. They were mostly ageing fishermen, unfit for military service, but they would be taken back to Noxian territory regardless.

    After enduring a tough journey across the open ocean, Xin Zhao found himself in a strange new land. There was no delicate beauty in the waters here, no magic in the trees. Imposing gateways and fortified stone walls unlike anything he had ever seen lined the streets, and the people were crammed into every available inch of space. He learned this was the capital of Noxus, and it was from here that a man known as “Darkwill” ruled the vast empire. Separated from the rest of the Viscero’s crew, and with no means of returning home, Xin Zhao entered the service of the man who had taken him prisoner.

    His skill with a spear did not go unnoticed, and soon he was promised a better life—with meals served on plates—in exchange for his martial prowess. Noxus celebrated strength, and his patron deemed him to be a strong fighter.

    Having nothing to lose, the young man accepted. He shed his ragged clothes for crude armor, and entered the Reckoning arenas.

    Truly, this was a strange form of entertainment. Mighty warriors, known by even mightier titles, fought each other before ravenous crowds, who cheered for displays of skill and showmanship as often as they did for blood. Xin Zhao, taking the name “Viscero”, was catapulted into success. His bouts soon filled the seats of every arena… and also the pockets of his sponsors. In only a few short years, Viscero became a celebrated name—one that audiences adored, and other Reckoners came to fear.

    But this good fortune did not last.

    Beyond the distractions of the Reckoner circuit, the empire faced difficult times. Hostile nations encroached upon its territories, provoking rebellion all along the Noxian frontier. It was rumored that Darkwill and his advisors had offered a fortune in gold for the private release of mercenaries, prisoners, and Reckoners alike, to be conscripted into the empire’s warhosts. With little more than a handshake, Xin Zhao and his fellows were bought out, and placed on a transport ship heading west.

    Here, at the coastal fortress of Kalstead, the names and reputations of even the most well-known Reckoners counted for little. They were hurled into battle against the elite forces of King Jarvan III of Demacia, who was determined to curb Noxian influence on Valoran… and Xin Zhao quickly learned that war was unlike any arena duel.

    While many of the former Reckoners deserted in the face of inevitable defeat, Xin Zhao held his ground, staining his spear with the blood of hundreds. When the king’s Dauntless Vanguard—some of whom were silently impressed by his skill—finally surrounded him, still he refused to run. Xin Zhao stood tall, welcoming his execution.

    However, Jarvan thought differently. Unlike the arena crowds, the king of Demacia took no pleasure in needless killing. He granted the defeated Noxians their freedom, if they would swear to leave Kalstead in peace. Surprised by this show of mercy, Xin Zhao thought about what awaited him back in Noxus. He could return to a society where his life had meant little beyond the gold he earned for his patrons… or he could fight for those who embodied the virtues to which he, himself, aspired.

    Compelled by honor, he knelt before Jarvan III, pledging himself to the king’s service.

    In the decades that followed, Xin Zhao proved his loyalty time and again. As a seneschal of the royal household, he became bodyguard and advisor not only to his friend and master, but also to the king’s son—young Prince Jarvan, who would one day inherit the crown. Xin Zhao’s path to becoming a Demacian may have been unusual, yet never once did he falter in his commitment to the kingdom and its ideals. This was not from a sense of duty, he reasoned, but by choice.

    However, his greatest test came when a mage insurrection threatened the capital. With the nefarious Sylas of Dregbourne wreaking havoc throughout the Great City, Xin Zhao stood ready to defend his liege, but the king commanded him to leave on a personal mission of critical importance. With a heavy heart, Xin Zhao reluctantly obeyed.

    It was only when the palace bells tolled that he knew the true gravity of his mistake. By the time the seneschal fought his way back, King Jarvan III was dead.

    Xin Zhao believed his life would be forfeit… but instead, Prince Jarvan reminded him of the pledge he had once made, and accepted a renewal of his service to the kingdom.

    For now, more than ever, Demacia needs its seneschal. The throne lies vacant, as the other noble houses fear that the prince may not yet be fit to rule. Xin Zhao has no such concerns—he is utterly devoted to Jarvan, and determined to guide him in the perilous days to come.

  8. Dead in the Water

    Dead in the Water

    Graham McNeill

    Red tide out, red tide in.

    Hook ’em up, carve ’em true,

    Strip ’em down, guts to skin.

    But always pay the Lady her due,

    Or the Titan of the Deep will come for you!

    — from ‘Song of the Slaughter’




    It was the stench of Bloodharbor that hit you first.

    Like a gut-punch that took the wind right out of your sails.

    The stink always got inside you, making you feel like you’d never get it out.

    A noisome reek of opened leviathan bellies, dripping entrails you could crawl through, and weeks-old offal sticking to the cobbles like gory mortar left to rot in the sun. Mix that with the shit of ten thousand scavenging seabirds and the piss of the Slaughter Docks’ bloodied workers, and it was a smell strong enough to turn even the strongest stomach inside out.

    You could wear a bandanna soaked in enough rum to souse the Bearded Lady herself, and it’d still get you.

    Yes, it was awful, but Sarah Fortune loved what it represented.

    It was the smell of prosperity, of a plentiful catch, and monster bounties earned.

    A red tide meant people with coins in their pockets, ready to spend them all in the quayside taverns, gambling dens, and fleshpots, all of which paid a cut of their takings to Sarah.

    Prosperity, yes—by the Bearded Lady, it was just the worst smell in the world.

    Her small landing boat eased out into the sludgy water, its passage through the deepening evening lit by a storm lantern swaying from a wrought-iron tentacle at its bow.

    Seated in the back of the boat, Sarah draped her hand over the gunwale and let her fingertips carve a path through the fatty layers on the water’s surface, drawing undulant spirals that rose and fell with the red tide.

    “Even for you, that’s pretty damn reckless,” grunted Rafen, sweating as he leaned back and forth on the oars. Rafen was an old salt of the islands, with a craggy face weathered by ocean spray and hard winds, and a keen mind the rum hadn’t managed to take the edge off. He was, by turns, her conscience and right-hand man, and had seen pretty much every dark nook and cranny Bilgewater had to offer.

    “How so?” asked Sarah.

    “There’s ripper fish and flaying lampreys lurking just under the surface.”

    “Scared I’ll get my fingers bitten off?” replied Sarah.

    “Can’t pull a trigger without your fingers.”

    “You worry too much, Rafen.”

    “That’s my job, to worry about the things you don’t worry enough about.”

    “Like this boat ride out to the Moon Serpent?”

    “Exactly,” said Rafen. “I have a saying, and it ain’t steered me wrong none since I heard it at my papa’s knee. If it smells bad, leave it damn well alone, you idiot!

    Sarah shrugged. “Pretty much everything smells bad out here.”

    “Maybe so, but that don’t change the truth of it,” said Rafen, glancing over his shoulder into the mist rising up from the water, where the Moon Serpent lurked like a dark secret. “The sea has an evil cast to it this night. Feels like hungry eyes are looking up from the deep.”

    “Your bones talking to you again?”

    “You mock, but I been listening to ’em for more’n forty years now, and I’m still alive, ain’t I?”

    “Let it go, old man,” said Miss Fortune. “It’s a Captain’s Requiem, I have to be there. And if I have to be there in this ridiculous getup, then my second in command has to be there too.”

    Said ridiculous getup consisted of a—literally—breathtaking whalebone corset of cobalt blue and golden lace beneath a gloriously long-tailed scarlet frock coat. In addition, she wore linen breeches of pale cream tucked into heeled boots of polished black leather with silver kraken buckles running from ankle to knee.

    An absurdly impractical outfit, but in a gathering of captains it didn’t do to look anything less than obscenely wealthy. A poor captain was a weak captain, and like every kind of predator, Bilgewater reavers would ruthlessly prey on the weak.

    Rafen hadn’t escaped the need to smarten up, either, and—under duress and threat of a demotion—wore a borrowed suit of sealskin leather, a scaled waistcoat whose buttons threatened to split from the fabric with every pull of the oars, and a stovepipe hat with a pressed tentacle headband.

    “I might have to be there, but that don’t mean I got to like it,” said Rafen.

    “True, but I need you to watch my back,” said Sarah. “Aligh had a large crew, and with him dead every captain will be circling like a wharf rat in heat. Last thing I need is his old crew going over to a rival captain or falling in with the likes of the Jackdaws or Butcher Blades.”

    “Aye, there’s that,” begrudged Rafen. “Lot of powerful captains’ll likely be here to see Aligh off to the Bearded Lady, but do you really trust all of them to abide by the Truce?”

    “Not even a little bit,” said Sarah, opening her coat to reveal a pair of exquisite ivory-handled pistols holstered under each armpit. “But it’s not like I’m going in unarmed.”

    “They’ll take those off you, sure as eggs is eggs.”

    Please, you think they’re the only weapons I have?” she said, tapping the side of her head.

    “Fair enough, but this still feels like a risk.”

    “It surely is, but what’s life without a little risk?”

    “I’ll remind you of that if this all goes under fast.”

    Sarah grinned. “If it does, I promise you can haunt me from our watery grave.”

    Rafen made a quick sign of the horns over his heart and shook his head, but returned his effort to rowing. He’d made his point, and Sarah had made sure he knew better than to press her when her mind was made up. Besides, she knew he was right, and there was nothing more irritating than a man who believed he was right.

    But in deference to Rafen’s words, Sarah lifted her hand from the surface of the water and flicked the scum from her fingertips. Something toothy broke the surface where it landed and the old man raised his eyes in a told ya fashion.

    Behind her, the ramshackle crags of Bilgewater shimmered in the fog, flickering anthills where people—her people—lived upon the flotsam and jetsam the ocean provided. Its structures clung to the rocks and mountains of the island chain like persistent barnacles that neither storm, Harrowing, nor the occasional probes of Noxian war-barques could ever entirely dislodge.

    Like Sarah Fortune, Bilgewater was a survivor.

    Since Gangplank’s death, she’d fought the unquiet spirits of the Shadow Isles and survived countless attempts on her life. Consolidating her rule over Bilgewater had been a messy, bloody affair, and her grip was still as shaky as an apprentice rigger on their first climb of the ropes. But she was still alive despite the venom—and firearms—aimed at her for putting her head above the parapet.

    “Ship ahoy,” said Rafen.

    Sarah looked past him to see a looming shape emerging from the rising mist.

    Much like its former captain, the Moon Serpent was an old, unsubtle ship; broad in the beam and glowing with the dim light of dozens of hooded lanterns hanging from its many masts. The brigantine’s reinforced timbers were thickly caulked and carved with scales like a snake. Crusted salt in the grooves shone silver in the moonlight, and though its sails were still furled, Sarah knew they were woven from shimmering white cloth that must have cost Aligh a small fortune. Its ramming prow figurehead was a fanged serpent forged from the melted-down cannons of his enemies.

    “By the Bearded Lady, I always forget how big it is…”

    “She’s a beast sure enough,” said Rafen as the brigantine’s cold shadow fell across them.

    “How in the world did a tight-fisted miser like Aligh pay for this?” said Sarah. “That cheapskate bastard never paid a kraken if he could spend a sprat. I heard he skipped out on his dues to the ocean, never so much as a drop of rum or a copper coin for the lords and ladies of the deep.”

    “And ain’t that yet another reason for me to turn us around and not set foot on its deck,” said Rafen. “If even a bit of that’s true, then this here’s a doomed ship. The ocean needs its due, any captain worthy of the name knows that.”

    “I gave a hex-carbine to the waters off White Wharf after claiming Jakmunt Zyglos’s bounty.”

    “I remember,” said Rafen with a resigned shake of his head. “You promised that weapon to me.”

    “Decent craftsmanship too. Wasn’t a Fortune Manstopper, but it was pretty nice.”

    “Now you’re just being cruel.”

    “A queen must be cruel only to be kind,” said Sarah with mock affectation, as Rafen eased the boat up to half a dozen others moored beneath a wide cargo net strung from the gunwale. The glossy hull of the Moon Serpent rose up like a black cliff and dark silhouettes moved through the lamplight high above.

    “She’s sitting high in the water for such a big ship,” said Rafen, nodding toward the mottled green tide lines on the ship’s black hull as he tied the boat up with a loose slipknot.

    “Her holds will be empty and most of the crew will be ashore getting three sheets to the wind on whatever cheap rotgut Aligh left them for his wake,” said Sarah.

    “Lucky them,” said Rafen, pulling the oars in from the rowlocks and securing them along the gunwale. “You sure about this?”

    Sarah rose and took hold of the cargo net, tipping her head back.

    “Not really,” she said. “But when given the choice of going forward or back, a strong woman once told me that it’s always better to go forward, so let’s go.”

    Hand over hand, Sarah and Rafen climbed to the Moon Serpent’s deck.




    A pair of unsmiling twins in leather breeches and scaled shirts took Sarah’s guns and Rafen’s marlinspike dagger as soon as they clambered over the gunwale. Both women were heavily muscled and angrily sober, no doubt wishing they were ashore partaking in Aligh’s wake-rum instead of forming a skeleton crew for a bunch of captains who would, like as not, dance a jig to see one another dead.

    One of the twins wore a helmet made from the skull of a scuttle-crab and matching patchwork armor of boiled shells, while the other had a face covered with tattoos of unblinking eyes. When the latter grinned at the sight of the gun-dame forged pistols, Sarah saw her mouth was filled with teeth prized from a razorscale’s jawbone.

    Sarah followed them as they made their way to the raised foredeck, and marked which of the three chests they put the confiscated weapons into—cannonball dent in the right side.

    An enormous bronze cannon sat on a carved ebony gun carriage just in front of the chests. The weapon’s flared muzzle was sealed with wax, and the sail-shrouded body of Captain Aligh would be entombed within, pickled in rum, vinegar, and camphor for its journey to the bottom of the sea.

    “Shame to send something so beautiful to the deep,” said Sarah. “The cannon, I mean.”

    “Aye,” agreed Rafen. “A finer thirty pounder I’ve yet to see, but it’s tradition, and you don’t go messing with traditions, right?”

    Right…” said Sarah, turning her attention to the broad-shouldered figure standing immobile next to the ship-wrecker. “Lady help us if we ever buck tradition, eh?”

    He was swathed in a robe of iridescent scales with a wide-mouthed fish-head hood ringed in razor teeth. He carried a tentacle-wrapped billhook, and Sarah immediately knew him for what he was.

    “A rare honor to have a serpent caller at a Captain’s Requiem,” she said.

    “Amazing what enough gold krakens can buy you, eh?” replied Rafen.

    Within the jagged hood, the serpent caller wore a mask of perforated coral over the lower half of his face, while his eyes and forehead were obscured by a dried-out squid’s body with crudely cut eye-holes through which the priest surveyed the gathered captains.

    The wide deck was thronged with a host of Bilgewater reavers in all their finery: long coats, polished boots, tall hats, and archaic pieces of armor that would drag them straight to the ocean floor if they fell overboard. Sarah saw a wealth of gold and silver sigils and medals, Buhru fishhook amulets, and lucky talismans to honor the lords and ladies of the deeps.

    Some captains she knew from fighting or drinking—often both—and some she knew only by reputation.

    They, of course, all knew her.

    With her blood-red hair, creamy skin, and confident swagger, Sarah Fortune would be a hard woman to miss in any circumstance, but on this ship she was a wild rose among poisoned thorns.

    “Quite the gathering, eh?” said Rafen.

    “Nothing like death to really bring people together,” said Sarah.

    Rafen nodded and said, “Now I know how a fat waverider feels when it finds itself surrounded by a pack of hungry longtooths.”

    Sarah shook her head. “You have it backward, old man. I’m the longtooth here.”

    Rafen didn’t reply as Sarah marched to the ship’s centerline and back, adjusting each stride for the motion of the ship’s deck. Just as every pistol had its own unique character, so too did every ship; its own way to crest the tides and heed the wind. She moved with the anchored ship’s roll and sway, letting the creak and groan of seasoned timbers tell their secrets from her boots on up.

    “A shallow-riding wallower,” she said. “Surprising for such a wide-beamed vessel.”

    “I like ’em broad in the beam,” said Rafen, instinctively adjusting the width of his stance.

    “So I heard.”

    “Not as nimble as a cutter,” said Rafen, ignoring her jibe, “but I’ll wager a bottle of Myron’s Dark she’ll hold you tight to her bosom in rough seas.”

    “That she will, Rafen,” said a slender woman dressed in a long coat of pale blue, with gold edging at the cuffs and bronze fringed epaulettes. “She’s a grand old dame, right sure. Sank Darkwill’s Glory and even poked a few holes in the Red Noxtoraa before the Mudtown fogs closed in and saved its cursed hide.”

    A salt-stiffened bicorn flopped at a rakish angle on the woman’s shaven head, and the state of her eyes—two poached eggs wobbling in a bowl of fish soup—told Sarah she’d been hitting the rum hard already. Her skin had the waxy, yellowish complexion of someone only recently returned from a long sea voyage.

    “Captain Blaxton,” said Rafen. “I heard you were dead.”

    “Rumors of my death fly around Bilgewater with every sunset,” said the woman. “And with them, men weep, and their wives curse the morn of their disproving. I assure you, I am in the rudest of health.”

    She turned to Sarah and gave her an elaborate bow before offering her a hand.

    Sarah took it and was instantly on guard. Despite Blaxton’s drunken appearance and feather-light grip, she felt hard-earned calluses and powder burn ridges on the heel of her palm.

    “Marla Blaxton, at your service, Captain Fortune,” she said, releasing Sarah’s hand. “Recently returned from a year of raiding the Amarantine Coast, where the sea is clear, the sky blue, and the coastal settlements fat with more gold than a captain could spend in ten lifetimes.”

    “How wonderful,” said Sarah. “Why would you ever choose to return from that?”

    “Good times can only last so long, you know. The inhabitants of said settlements had some strange ideas about ‘ownership’ and ‘not being dead’. Also, they were able to summon some curious mage-types who turned the sea and sky against me in ways I’d never seen before.”

    “Ah, so you lost all your ships,” said Rafen.

    “A few,” allowed Blaxton, waving her hand dismissively. “A temporary setback, Rafen. One from which I expect to bounce back any day now.”

    “Perhaps with a new crew and a shallow-riding wallower of a brigantine?” suggested Sarah.

    Blaxton laughed and said, “Anything is possible,” before giving her another bow and rejoining a group of captains gathered around a leaking barrel of rum by the foremast.

    And Sarah’s heart skipped a beat as she saw a face she recognised, an enemy face.

    Rafen saw him too and gripped her arm.

    “Remember the Truce,” he hissed urgently.

    Sarah didn’t answer, too focused on the man before her.

    She pulled her arm free and strode toward him, keeping her face expressionless.

    Blond hair, tied back in a rough ponytail, a loose strand hanging, just so, over his handsome, clean-shaven features. He looked up and met her gaze, the ice in his eyes frosting at her approach.

    “Sarah,” he said, opening his arms to her. “Look, I know we—”

    She didn’t let him finish, hammering her fist into his gut without breaking stride.

    He buckled like he’d been hit by one of the twenty-four pounder balls, and his handsome face met her rising knee with a sickening crunch of bone.

    He flew back and Sarah pounced on him before he could rise, straddling him and reaching for her pistol before remembering it was locked in a chest next to the mainmast.

    Cannonball dent in the right side.

    Instead of shooting him, she hauled his head up by his collar and cocked her fist back for another punch. He coughed blood, and lifted a forge-crafted hand of whirring bronze cogs, leather straps, and clicking mechanics out in front him.

    “Please,” he wheezed through a broken nose and a mouthful of blood.

    “Hello, Petyr,” she said. “I told you what would happen if I saw you again, didn’t I?”




    Captain Petyr Harker.

    The last time she’d seen him, he’d been cradling the splintered, bloody ruin of his hand, the hand he’d always boasted killed the Crimson Blade.

    Petyr, along with Captains Crow and Bragg, had conspired to strip her of her hard-won gains in the wake of her killing Gangplank. Both Crow and Bragg were now dead, one from a pistol ball to the head, the other with one lodged in his liver.

    Her pistol balls.

    Walking out of the gunfight at MacGregan’s Killhouse, she’d promised to take more than Petyr’s other hand if she ever saw him again.




    The Truce of the Sinking Soul was a long-standing tradition in Bilgewater.

    More of an unwritten rule than a strictly enforced custom, but it allowed rival crews to gather without bloodshed when their captains attended the all too frequent funerals of old sea-legends.

    That violent men and women would abide by such an archaic custom always struck Sarah as somewhat quaint, and until now she’d always kept it in the if it ain’t broken… part of her mind.

    An iron grip seized her right elbow and pulled her clenched fist back.

    Rafen appeared on her left, dragging her off Petyr.

    “Easy, captain,” he said. “Easy now…”

    Part of her wanted to land another punch, but by the time Rafen had her back on her feet, the anger had gone out of Sarah. She’d made her point, and so let herself be pulled away.

    Upon our last descent,” said a rum-sodden voice in her ear. “All gathered heed this oath.”

    Peace be upon us all,” she repeated automatically. “No harm to body or soul.”

    No shot nor blade, no serpent nor spell,” added Rafen.

    Observe the Truce of the Sinking Soul!” finished Petyr, scrambling away from her.

    Sarah let out a long breath, and turned to see who, along with Rafen, had pulled her off.

    A hunched wretch in an expensive kraken-skin coat, fresh octopus-tentacle tie, and glistening stingray flat-cap that was well above the tattered sackcloth she normally saw him wearing.

    “Thorne?” she said, shrugging off Rafen’s touch.

    “It’s Captain Thorne these days,” he said, spitting a wad of expensive dried-seaweed tobacco to the deck and missing the polished toe of her boot by a finger’s breadth.

    Sarah laughed. “You? A captain? Since when?”

    Thorne preened, looking like a powder monkey with a freshly stolen mango. “Got me a ship now, and a crew of hearty sea-rats off the back of what you done to Crow and Bragg.”

    His breath was like a bucket of rotten clams. Thorne could parade in expensive clothes, but he could never change who he truly was.

    “You always were a bottom feeder, weren’t you?” said Sarah. “Now get out of my way.”

    Thorne stood aside, and said, “Mark my words, Sarah Fortune, you’ll get what’s comin’ to ya.”

    “Promises, promises,” said Sarah, and in two quick steps she was standing over Petyr Harker.

    She held her arm out and rippled her fingers, like she was flipping a coin along her knuckles.

    “Can I give you a hand?” she said with a grin.

    “Is that supposed to be funny?”

    “It is funny,” said Sarah. “Look how I’m smiling.”

    Petyr looked at her gloved hand through an eye that was already swollen and purple. Despite the obvious pain of his bleeding nose and winded gut, he grinned.

    “If I give you my good hand, are you going to shoot it off?” he asked.

    “I’m not planning to, but the day’s yet young.”

    He took her hand, and Sarah hauled him to his feet.

    “Why are you here, Petyr?” she asked.

    “There might not be a Corsair’s Conclave anymore, but traditions need to be upheld, yes?”

    “So I keep hearing,” said Sarah, glancing at Rafen.

    She pulled a handkerchief from her coat and handed it to Petyr. He nodded gratefully and wiped the blood from his lips and chin before handing it back.

    “Keep it,” she said, then nodded admiringly at his new hand. “Nice work. Doesn’t look like Bilgewater craft.”

    “It’s not,” said Petyr. “Well, it is and it isn’t. A new apprentice down at Bitterbelt’s forge made it for me. Zaunite lad named Gysbert.”

    “Looks expensive.”

    “It was.”

    Sarah looked him up and down, taking in his tailored clothing, the well-fed cheeks, and the empty scabbard that looked like it might hold a fine blade. Whatever had become of Petyr after losing his hand, he’d clearly bounced back well enough.

    “I keep wondering if I should have killed you back at MacGregan’s,” said Sarah.

    “I’ve often wondered why you let me live,” said Petyr. “Don’t get me wrong, I’m glad you didn’t kill me, but let’s be honest, I’m just the sort of fellow to seek dramatic revenge in some stupidly elaborate scheme.”

    Despite herself, Sarah laughed. “That you are, Petyr, that you are. But if you want the truth, I didn’t kill you because killing you would have been Gangplank’s way of doing things, and I always try to be better than he was.”

    “And how’s that working out for you?”

    “It’s a work in progress,” admitted Sarah as Rafen stepped between them, holding tin mugs hooked over his fingers in one hand, and a large bottle of rum in the other.

    “Here,” he said. “If the Truce is holding, and we’re not going to start killing each other, then we might as well have a swig of Aligh’s rum, eh?”

    Sarah passed a mug to Petyr before taking one for herself as Rafen poured them all two fingers of the syrupy brown liquid.

    “Keep your powder dry and your cutlass sharp,” said Rafen.

    “And the world will turn,” finished Sarah, and the three of them touched mugs.

    Sarah tipped her head back and took a mouthful, wincing at the gritty, overly sweet taste.

    “Oh, that’s bad. That’s really bad,” she said. “You sure they didn’t put Aligh’s body in the rum barrel instead of the cannon barrel?”

    “Aligh was known for many things—being a cruel old bastard, a ruthless captain, and a seasoned killer—but one thing he wasn’t known for was his largesse in vittles,” said Petyr, pouring the remains of his rum onto the deck.

    “I didn’t know you knew Aligh.”

    Petyr shook his head vigorously. “I didn’t. I mean, I knew him by reputation, of course, but it’s not like I ever set foot on the Moon Serpent before today.”

    “The man was an enigma,” said Thorne, sidling up to Rafen and holding out his own mug. “A regular man of mystery, but who cares about that? He’s dead, and we ain’t.”

    Sarah shrugged and nodded to Rafen, who poured Thorne a generous measure.

    “Aye,” continued Thorne. “There’s none here gathered who knows much of the man. They say he never came ashore neither. Always sent one of them vicious twins. So, did you hear how he died?”

    “I heard he was stabbed in his sleep by a cabin boy who’d taken one too many beatings,” said Captain Blaxton, arriving mug in hand.

    Rafen duly poured her a measure.

    “May all your lookouts be sober,” she said, taking a drink. “Ah, some of the good stuff.”

    “That’s what you heard?” said Sarah. “I heard he choked to death on a barb-squid that wasn’t quite dead in his dinner.”

    Rafen shook his head. “No, that’s just what the cutters on the Slaughter Docks are saying. I heard it from one of the chandlers down the grottoes that he was so drunk he fell overboard. His pockets were so laden with gold that he sank all the way down, straight into the waiting grasp of the Bearded Lady.”

    Instinctively, they all looked over the gunwale to the ocean far below.

    The waters swirled around the ship, deep and black like a liquid mirror. She saw her wavering reflection, splintered by the water and lapping at the barnacled hull. Hard waves broke against the hull—the kind you saw when something large was coming up from below.

    “Told you it had an evil cast to it tonight,” said Rafen.

    Sarah let out a breath and tapped her left eye twice with her right thumb, an old sailor’s tradition to ward off evil influences.

    “Ach, he was an old man, maybe he just died,” said Sarah. “That’s what old men do best.”

    “Fog’s rolling in,” said Blaxton, nodding out to sea.

    A chill passed through Sarah as she saw the fog was coming in from the southeast; cold, clammy, and freighted with the smell of the deepest ocean trenches.

    “Don’t matter none how the old bastard died,” said Thorne. “All that matters is what happens to his ship and his crew. That’s why we’re all here, ain’t it? Every one of us wants to claim that big prize, don’t we?”

    All four captains studied one another, each knowing that was exactly why they were here.

    “No one ever found his serpent sigil, did they?” said Blaxton.

    “His sigil?” scoffed Rafen. “Like as not, it’s sealed away in that cannon with him. Doesn’t matter anyway, no one pays any heed to a captain’s sigil these days.”

    “Maybe they should,” said Sarah. “Maybe there’d be a lot less bloodshed if you could just claim a ship and crew with the previous captain’s sigil.”

    “Scared of a little blood, are ya?” grinned Thorne. “Not got the stomach for it, eh?”

    Sarah took a step toward him and said, “Truce or not, talk to me like that again and I’ll show you how much stomach I have for bloodshed.”

    “Didn’t mean to go upsettin’ ya, Captain Fortune,” laughed Thorne, exposing black teeth and rotten gums. “Just wondering how many of ’em here gathered would have even the slightest hesitation of trying to claim Aligh’s crew if they could get their hands on that sigil…?”

    Sarah looked past Thorne at the other captains gathered on the Moon Serpent’s deck, wondering the same thing. Most of them were small fry, with crews that were too green to make a serious play for Aligh’s ship, but the three drinking rum with her… Now that was a motley crew indeed, and any one of them might be a rival she needed to worry about sticking a knife in her back.

    Before any of them could say anything in answer to Thorne’s question, Sarah felt the deck shift underfoot, a slow roll and dip.

    She reached inside her coat and pulled out a silver coin, flicking it over the side of the ship.

    Thorne watched it tumble end over end to the waters, and for a moment she wondered if he might dive in after it.

    “Why’d ya do that?” he said. “This ain’t your ship.”

    “Someone has to,” said Sarah, as the Moon Serpent’s white sails unfurled. “We’re getting underway.”




    The ship sailed eastward out of Bilgewater Bay, taking a gently curving route to avoid the many jagged reefs, treacherous sandbanks, and jutting wrecks that could see a ship foundered. The fog Blaxton had spotted had fully enveloped them now, and the ship sailed in an almost dead silence, interrupted only by the occasional shout between the skeleton crew.

    Despite the awfulness of the rum, Sarah, Rafen, Thorne, Petyr, and Blaxton worked their way through the rest of the bottle. After a couple of shots, the sweetness became bearable, and Sarah felt her mood loosening.

    With the bottle empty, Rafen threw it overboard and Sarah sent him below deck to find another.

    The Moon Serpent sailed onward, deeper into the fog.

    More theories as to how Aligh had died were offered, each more ridiculous than the last, and Sarah found herself wiping tears of laughter from her eyes as Petyr finished a preposterous tale of Aligh falling afoul of the Trickster and being led out to sea in a golden narwhal costume only to be carved up by the Bloodharbor Ripper in a tragic case of mistaken identity.

    A distant voice, muffled by the fog, called out from the crow’s nest.

    “What did he say?” she asked, peering up through the rigging. She held on to the gunwale rail as her vision spun a tad. The rum was bad, but it was strong. Time to ease up.

    “I think he said ‘Land ho!’ or possibly ‘Sand Lo!’” said Blaxton, bleary eyed from the rum.

    Sarah blinked. “Sand Lo? Why would he say that?”

    “I believe it’s a traditional Shuriman greeting,” giggled Petyr, taking another belt of rum.

    Sarah fought the laughter bubbling up from her gut as she heard the clatter of iron chains spilling off the deck, swiftly followed by the heavy splash of an anchor hitting the water.

    “We’re here,” said Thorne, spitting a viscous wad of tobacco into the sea.

    Sarah peered through the mist, seeing a craggy spur of black rock rearing out of the water. Salt crystals glittered in the weak light of the stars.

    “Moonshard Reef,” she said. “Why in the name of the Lady’s Beard are we here?”

    “Aligh always claimed he was part Marai on his mother’s side,” said Petyr.

    “Horse dung!” said Thorne. “The man’s never even seen a Marai, let alone been birthed from one.”

    “Makes for an exotic tale though,” said Blaxton. “Mystic origins, magical blood, that sort of thing. Kind of backstory every captain wishes they had. Wish I’d thought of it.”

    The thumping of wood on wood halted further discussions, and Sarah turned to see the serpent caller hammering the raised foredeck with his tentacle-wrapped billhook.

    In his other hand, he held a flaming torch that burned with a brilliant silver light.

    “The sea is this world’s cemetery, and its souls sleep best without monument,” said the serpent caller, his voice a grating hiss through the coral mask. “All other graveyards show symbols of distinction between great and small, rich and poor—but the king, the fool, the prince, and the peasant are all the same to the ocean. Now, fellow travelers of the Sea… heed my words, it is time to pay the ocean its due!”

    “About damn time,” said Sarah. “Let’s get this done and go home.”

    “I’ll drink to that,” said Petyr.




    Sarah and the other captains gathered before the wax-stoppered cannon as the serpent caller’s eyes swept over them all. She felt the potency of the rum swimming around her body, and saw a number of the other captains swaying with more than the motion of the ship.

    Where in the eight seas is Rafen?

    She didn’t want any more rum. She just wanted him here by her side.

    The twins who’d met her and Rafen as they came aboard to confiscate their weapons worked a block and tackle over to the center of the deck. An enormous hook on a thick rope loop was lowered and secured to the lifting ring on the cannon just behind the oiled fuse.

    “What a waste,” said Blaxton, tears streaming down her face.

    “I didn’t realise you and Aligh were close,” said Sarah.

    “What? Gods, no! I mean the cannon. That’s an Orban thirty pounder,” said Blaxton. “Probably one of only a handful left in existence. One hit from that would punch a hole clean through a Noxian warship from stem to stern. Crying shame to see it go to waste.”

    Thanks to her mother’s teachings, Sarah knew more about pistols and rifles than she did about the intricacies of ship-borne weapons, but even she had to agree the bronze cannon was far too good for the likes of a miserly soul like Aligh. Was that a final insult to those left behind, that his most beautiful weapon would serve as his tomb and never belong to anyone else?

    Something niggled about that, though—a nagging feeling she was missing something.

    Crab Hat secured the hook to the cannon, then she and her twin stood back as the serpent caller began to speak.

    “Captains of Bilgewater, it does my heart proud to see so many of you here today,” he said. “The best and the worst, the scum and the cream of our city’s reaver-kind.”

    A few mutters went through the captains at so harsh an opening, but serpent callers were known to be touched by the Bearded Lady, and their ways were unknowable to most people.

    “Our fair isles stand at a pivotal moment in their history, and many paths lead into the future, as tangled and inconstant as the many limbs of Nagakabouros, but I have seen the way forward! On many of these paths, I see the peaks and coves of the Serpent Isles ablaze, its people dying as our enemies close in. But on one path, one singular path, I see us proud, stronger than ever, a united people under a great leader!”

    Sarah’s brow furrowed. Yes, the serpent callers were a strange bunch, but this was beyond anything she’d heard any of them say before.

    “You have gathered here to see Captain Aligh down to the depths, a man whose boots none of you were fit to clean. A man of vision, a man who knew what needed to be done!”

    The twins began hauling on the pulley ropes to lift the cannon, their muscles bunching and straining as the rear end of the cannon, gun carriage and all, began lifting from the deck. The barrel tilted downward, and were it not for the waxed stopper, Sarah felt she could have looked right down its length to see Aligh’s dead body.

    “You all have failed Nagakabouros! You all have fought and betrayed one another, like Rat Town scum scrabbling over a copper sprat. None of you has the vision to raise a fleet like the ones of old and make Bilgewater ruler of the waves! You all throw your coins and your tributes into the water, and for what? For safety? A blessing? No, it’s a sacrifice you’re offering, a blood price for the ocean to lend you its wrath. But what does the ocean care for copper coins or the smallest fish of the catch? No, for Bilgewater to prosper, it needs a red tide of offerings!”

    Sarah surreptitiously glanced around at the other captains to see what they were making of the serpent caller’s lunacy, but clearly the rum had numbed them to just how insane this was. She felt eyes upon her and saw Petyr looking right at her.

    He gave her a terse smile, and her unease ratcheted up several notches.

    She saw he was easing, half-step by half-step, toward the gunwale.

    Sarah looked back down the cannon barrel.

    And then she knew.

    “Oh no…”

    She ran toward the raised foredeck, tearing off her hat and reaching up to pull out twin stilettos masquerading as hairpins. Each was a slender needle of blackened steel with a rounded skull-pommel, and she knew just where to stick them to kill a man stone dead.

    “So I offer the sea your blood, your sacrifice!” screamed the serpent caller, tearing off his mask and hood so everyone could see him. So everyone would know who had brought them here to die.

    Sarah saw a grey-bearded face, furrowed by old age and aglow with madness. A long scar bisected his leathery face from right eyebrow to left cheek, and the wisps of his beard were twisted into thin braids entwined with pearls and fishhooks.

    His eyes were the eyes of a man who never paid a kraken if he could spend a sprat.

    Who skipped out on the ocean’s tithe on every voyage.

    A man she knew from reputation and decades of bloody legend.

    “Aligh, you treacherous bastard!” she yelled.

    The twins saw her coming, but couldn’t yet release the chains holding the cannon’s rear aloft.

    Time slowed for Sarah, her heartbeat like the slow tolling of the bell upon the Widow’s Manse whenever a ship was lost to the ocean. It felt like she was running knee deep in sticky guts in the carving bays of the Slaughter Docks.

    “You’re too late, Captain Fortune,” said Aligh.

    He swept the torch down to the back of the cannon, and roared in triumph.

    She pulled back her hand to throw one of her stilettos.

    She knew she wouldn’t make it.

    The silver flame lit the oiled touchpaper.

    And the world exploded in a deafening blast of fire and thunder.




    That she wasn’t dead was Sarah’s first surprise.

    Her second was that the Moon Serpent was still afloat.

    A cannon that big ought to have holed the ship all the way down to the ocean, and broken its keel.

    She couldn’t hear anything, not really. Her ears were filled with a high-pitched whine, maddeningly shrill and muffled at the same time.

    She rolled onto her side, wincing as she felt blood streaming down her arm.

    A dull awareness of foggy, distant sounds coming from behind made Sarah turn her head.

    A scene of utter carnage, worse than anything she’d seen in a long time.

    And suddenly she knew why the ship wasn’t sinking. The cannon had been primed with canister shot.

    It was a load designed to shred and maim flesh, but leave a vessel intact, and it had worked its lethal power with horrifying potency.

    Sarah’s mad dash toward Aligh had carried her mostly clear of the wide fan of red-hot fragments, but the other captains weren’t so lucky.

    Men and women lay sprawled on a deck slick with blood.

    Those closest to the gun were almost unrecognisable, transformed from living, breathing human beings into scraps of bloody meat. Shorn arms and legs lay scattered in gory heaps, and it was all but impossible to tell which limb belonged to which body.

    But not everyone was dead.

    Those captains toward the rear of the throng writhed in agony, bleeding from scores of deep lacerations and screaming the name of the Bearded Lady. Sarah could still barely hear them.

    She saw Blaxton lying in a lake of blood, her fine blue coat cut to pieces, as if someone had given her a hundred lashes from a barbed cat-o’-nine-tails. Sarah couldn’t tell if she was dead or alive, but she was lying very still. Thorne slithered out from beneath her, and with the luck typical of that lowlife, it looked like he’d escaped the worst of the blast using Blaxton as a human shield.

    Rafen! Where’s Rafen?

    She couldn’t see him, and could only hope that he’d found a way to survive.

    He must have, he’s Rafen. He survives everything, doesn’t he?

    Then her eyes settled on a figure lying sprawled against the railings, bloodied, but mostly unhurt.

    Petyr Harker.

    He grinned, and hate filled Sarah as she knew that somehow, in some way, that smug, conniving sea-slug had known about Aligh’s trap. He had to have been part of setting it up, a glittering, silver-tongued lure for captains who didn’t know him well enough to send him packing.

    Sarah saw the deck hatch swing open, and the skeleton crew that had sailed them out to Moonshard Reef emerged with long gutting knives to finish what their vile captain had begun. They moved as if in a languid dream, skewering bellies and cutting throats with sadistic relish.

    Anger surged through Sarah, and she sat upright, blinking through tears of pain.

    You’re alive, damn it! Do something!

    With that thought blazing in her mind, sounds rushed back and her vision cleared.

    The screams of the dying drove her to her feet, and she swept up her stilettos once again.

    Aligh stood far behind the smoking cannon, arms aloft and surveying his bloody handiwork with the eyes of a zealot. Sarah sprinted toward him again, but this time the twins rushed past their captain to intercept her.

    She vaulted over the cannon, and hammered her boots into the face of the twin with the tattooed eyes all across her skull. Razorscale teeth splintered under Sarah’s iron hard boot-heels, and sent the woman flying backward.

    Sarah landed lightly and leapt to the side as Crab Hat swung a monstrous, fang-toothed club at her head. It smashed the deck boards to splinters, and Sarah rolled to her feet hammering her daggered fist into the woman’s back. The crab-shell armor was hard and smooth and the stiletto slid clear without penetrating.

    The woman wrenched the club from the deck and spun around, the weapon slashing just over Sarah’s head. Her tattooed twin was back up, blood streaming down her face of many eyes, turning it into a hideous grimace. She held a pair of long punch daggers with razor-toothed sawfish blades.

    She came at Sarah in a flurry of blows, elbows, and high kicks.

    Sarah tried to parry and dodge, only barely avoiding each killing blow. She could hold her own in a fight, but she’d take a pistol over a pair of thin daggers any day. By the time they’d backed up toward the cannon, Sarah’s shirt was soaked in blood and she was seriously reconsidering the wisdom of her plan to fight hand to hand.

    From the corner of her eye she saw the armored twin winding up for another strike.

    Two to one, this fight would only end badly for Sarah.

    Tattooed Eyes slashed her dagger low, and Sarah grunted as it cut a line of fire across the side of her thigh. She dropped to one knee as a reverse stroke came for her throat.

    She lifted her arm to parry, and the slashing blade cut straight through the fabric of her coat.

    The impact sent searing bolts of pain up Sarah’s arm, but the iron rods specially woven into the back of the sleeve halted the blade before it bit flesh.

    Her foe let out a “Ha!” of triumph, but the grin fell from her face as she realised Sarah was unhurt.

    “Gedian and Sons, Battle Tailors and War Clothiers,” said Sarah, and hammered her stiletto up through the soft flesh on the underside of her foe’s jaw. Her eyes flew wide in shock, and Sarah saw the black needle of the blade behind her razor teeth as it punched up into her brain.

    Sarah rose and kicked the dead body away as her twin screamed in anguish.

    Stiletto versus war-club—bad odds. Really bad odds.

    Sarah risked a glance behind her.

    Cannonball dent in the right side…

    This was her chance to even those odds.

    The armored twin launched herself at Sarah in fury, her huge, toothed club rising up for a strike. The weapon slashed down in an executioner’s arc, and Sarah dived aside at the last instant.

    The iron head of the club smashed the chest behind Sarah apart. She spun inside the twin’s guard and drove her blade into a gap between the plates of crab-shell armor.

    The woman grunted and stumbled backward, tearing the weapon from Sarah’s hand.

    Sarah turned and began frantically searching through the shattered ruin of the chest, sweeping aside damaged knives, brass-knuckles, and iron-tipped cudgels.

    “Come on, come on, where are you…?” she hissed, hearing the scrape of a club being lifted from the deck. A broken handle, a bent blade.

    Had one of the twins hidden them somewhere else, hoping to keep them for themselves…?

    No, no, no…

    And then her palm closed on the smooth, ivory-handled grips she knew better than anything.

    Sarah spun the twin pistols into her grip, and snapped the firing mechanism into place.

    She twisted and dived to the side, pulling the triggers in a storm of shot.

    Crab-shell armor was proof against blades and hooks, but against gun-dame-forged weapons, the tattooed woman might as well have been naked.

    Red-hot pistol balls blasted through her armor, and she toppled over the cannon, leaking vital fluids from more than a dozen neat holes.

    Sarah rose to her feet and tensed as she felt the roll and sway of the deck change. It was a subtle change, almost unnoticeable, a change in the angle of the anchored ship’s prow as the swell of the ocean shifted

    “Oh, now that’s not good…” she said, as Aligh limped toward her, distraught at the sight of the dead twins.

    “You killed them!” he cried.

    Sarah fired a shot into each of his kneecaps. “That’s for all the captains you killed tonight.”

    Aligh screamed, writhing on the deck. He wept and feebly tried to swing his billhook at her.

    Sarah easily batted it aside and jammed a pistol under his chin.

    “Any last words?” she asked. “Now this really is your funeral.”

    The deck shifted again, and a deathly silence fell over the ship.

    Even the wounded seemed to recognize the strange quality of the darkness closing in around them as a deep rumbling sound rose up from the water.

    Sarah sensed fearful tremors running through the ship’s timbers.

    “What’s happening?” she demanded, jabbing the pistol harder into Aligh’s throat. “What else did you have planned tonight?”

    “This is none of my doing,” wept Aligh, and despite his obvious agony, he laughed with the hysteria of a man who knew his time had come. “My bill to the sea is due. And you’re going to pay it with me…”




    Sarah had felt something like this in the bones of a ship once before.

    Nine years ago, just north of Bilgewater and making the last, hooking sprint to the inner bay. They’d been returning from a bounty run up by Drakkengate and spotted a smuggler running a slimmed-down carrack out of the Ironwater coves, fleeing the Serpent Isles with treasures looted from a Buhru temple.

    She still remembered the mournful rumble of the titanic serpent horns as they echoed over the ocean, and the terror as her crew watched an abyssal kraken rear up from the water to smash the carrack to matchwood and drag all aboard to their deaths.

    The shift in the deck as the kraken had passed under their ship felt just like this.

    She ran to the gunwale and searched the fog and ocean.

    The sea swirled around the crags of Moonshard Reef, dark and keeping their secrets. No one knew just how deep it got around here, but any ship that sank out this way was never seen again, never washed up on the isles.

    What’s out there…?

    And then she saw it.

    Two hundred yards out, huge and unyielding, a titan rising from the deep.

    The vast dome of its helmeted head broke the water, twin eyes glowing with the orange light of a smelting furnace. The water boiled around it, frothed to madness by a dark miasma surrounding its wavering outline, and leaving an oily slick in its wake.

    Its body was huge, encased in plates of corroded iron, looped with chains torn from countless sunken vessels. Across one shoulder it carried a colossal, hook-bladed anchor, dripping with black water and garlanded with rotten weeds from the deepest, darkest abyss.

    Sarah’s mind refused to process what she was seeing.

    This is impossible.

    It was a dark legend come to life, a scare story told around the beer-soaked tables of the wharf-side taverns by drunken rakes hoping for a free drink. She knew its name, had even laughed at the impossibility of its existence.

    But here it was, rising from the ocean with booming, ponderous strides.

    The drowned tallyman, come to claim the ocean’s due.

    Even his name was said to be a curse.

    “Nautilus…”




    The water exploded as Nautilus hurled his anchor at the Moon Serpent.

    A tidal wave made stagnant and rotten by its time in the darkness washed over the ship, as the anchor crashed into the deck. It smashed clear through the timbers, and the ship tilted wildly to port as the impossible weight of it pulled it over.

    Sarah fell against the railing and jammed her pistols home in their shoulder holsters as the ship tilted downward. Crew screamed as they slid down the angled deck or were thrown overboard. The anchor ripped clear of the ship’s side, and the ship violently righted itself. Sarah looked up at the sound of splintering masts overhead. Silver sails billowed as the topmast and mizzen snapped like twigs, falling to the shattered deck to crush a dozen men or more.

    She struggled to her feet, hearing the groan of a keel bending under stresses it had never been designed to endure. Caulked timbers split and geysers of black water erupted all along the length of the deck.

    Sarah turned to Aligh, who clung to the bronze cannon that ought to have served as his tomb.

    “You did this!” she yelled, as the looming shadow of Nautilus reared up from the water.

    The carved wooden railing smashed to splinters as a massive hand, surely too large to have once been mortal, slammed down on the foredeck. Another swiftly followed, trailing a length of chain that slithered with a black, oily substance.

    “He’s not real!” screamed Aligh, his mind undone by the sight of Nautilus. “It was just a story!”

    “He looks pretty damn real to me!” shouted Sarah over the cacophony of smashing wood, tearing sails, and terrified screams. Fiery heat washed over her as Nautilus hauled his bulk over the gunwale, and turned his infernal gaze upon her.

    She felt the deathly heat of it crawling over her skin, its touch loathsome and invasive, as if the titan of the deeps could see into her very soul.

    His titanic weight heeled the ship over again, and Sarah grabbed hold of the looped pulley ropes as the deck tilted crazily. The front of the cannon slid sideways as the block and tackle swung wildly and its knotted end strained to bear its colossal weight. The wooden pegs securing the wheels of the gun carriage in place creaked ominously.

    Aligh pulled his way along the cannon toward her.

    “I won’t go alone!” he screamed. “If the ocean wants me, I’ll drag you down with me!”

    The man was a lunatic, like the crippled sailors raving in Bilgewater’s alleys with a mind destroyed by the foulest rotgut. His fraudulent serpent caller robes had come loose, and dangling from his neck on a leather thong was a silver-and-brass sigil of three intertwined serpents.

    Swinging on the pulley, Sarah tried to kick him away, but he had a madman’s strength, clawing at her throat with his free hand. Cracked fingernails drew blood, and she struggled to find purchase as the ship tipped over onto its side, its port side now completely underwater.

    Far above them, Nautilus drew back his anchor once again and brought it down like a colossal woodsman’s axe.

    Its unnatural mass sheared through the deck amidships, and Sarah heard the thunderous crack of the keel finally splitting. The vessel’s stern rose up sharply, and the sounds of Aligh’s screaming crew echoed in the mist.

    On the ocean, we are all equal, went the old saying, but right now Sarah didn’t give a wharf-rat’s shit for those murderous, traitorous bastards.

    Let them all drown.

    The front half of the ship sprang up with the force of the blow, then slammed back down onto the ocean, tilting back upright as seawater poured into the bow section. The weight of it was dragging the prow deeper underwater with every passing second.

    In moments, nothing would remain on the surface.

    A body slammed into the deck next to her; Aligh’s tattooed daughter, the one with Sarah’s stiletto still jammed in her brain.

    Slicks of black fluid spilled from her mouth and swirled in her eyes.

    With a groan of screeching metal, Nautilus reached for Aligh with a massive, corroded gauntlet. His crushing grip fastened on the treacherous captain’s torso and pulled. Aligh held fast to Sarah with lunatic strength, as though they embraced like lovers.

    She couldn’t shake him loose.

    “All because you wouldn’t pay the damn tithe,” snarled Sarah, as Aligh fought to hold on to her.

    “The ocean will take you as well as me!” he screamed.

    “Not today,” said Sarah, reaching up and back to grip the skull-pommel of the stiletto wedged in the soft tissue under the tattooed twin’s jaw.

    She pulled hard, and the blade slid free in a welter of fluids.

    “You want him?” said Sarah, reversing her grip on the weapon. “He’s all yours!”

    She rammed the blade into the side of Aligh’s neck, driving it hard through to the other side. His head snapped back and Sarah’s hand flashed out to catch a falling leather thong cut loose from around Aligh’s throat. His grip spasmed, and the metal titan wrenched him back just as the deck hook securing Sarah’s rope loop snapped.

    The full weight of the cannon yanked on the block and tackle, lifting Sarah away from the weapon and Aligh. Swinging wildly above the sinking ship, she watched as Nautilus turned and sank back into the ocean, the screaming Aligh clutched in one iron fist.

    The water closed over him, a trail of frantic bubbles following Aligh down as Nautilus returned to the darkness below with his bounty. As Aligh was dragged down, Sarah took grim pleasure in seeing the look of terror in his eyes at his fate; condemned to an eternity in darkness without so much as a pauper’s marker to his name.

    The Moon Serpent’s prow rose almost vertically in the ocean, and Sarah swung on the rope to reach the jutting, serpent figurehead. Her booted feet caught the silver fangs, and she managed to remain upright as the ship slowly sank into the ocean.

    With a moment’s pause, she saw the back half of the boat was almost entirely underwater, with only a few sailors crowded in around the upright stern, so close she could likely have swung over to reach them. One of the survivors was Petyr Harker, and she felt bilious hatred rise in her gorge.

    “I did tell you I was just the sort of fellow to seek dramatic revenge in some stupidly elaborate scheme,” said Petyr. “Admittedly, I didn’t quite see it turning out like this, but at least—”

    Sarah didn’t give him a chance to finish, throwing the rope loop toward him like a lasso, and no harpooner had ever cast so perfect a throw.

    The loop settled around Petyr’s neck like a noose, but before he could lift it clear, Sarah drew her pistol and aimed upward.

    “Say hello to Aligh on the way down, Petyr,” she said, and pulled the trigger.

    The shot smashed the block and tackle straining to hold the cannon’s enormous weight, and it immediately fell into the ocean. Sarah had a fraction of a second to savor the look of horror in Petyr’s eyes before the rope snapped taut and wrenched him from his perch.

    His scream was cut short as he hit the water and vanished into the depths as the cannon dragged him all the way down.

    Standing atop the serpent figurehead, Sarah watched the Moon Serpent’s stern finally go under in a swirl of foaming water and cracking timbers. The few sailors still clinging to the wreckage paddled frantically on the surface before the suction of the wreck finally pulled them down with it.

    Looking down, she reckoned she had a few seconds at best before the prow did the same to her.

    “Shame to send something so beautiful to the deep,” said a voice behind her, and Sarah smiled.

    She looked over her shoulder to see Rafen in their landing boat, soaked to the skin and covered in cuts, bruises, and bites. The storm lamp on the prow bobbed like a welcome beacon of safety.

    “Thank you kindly, old man,” she said.

    “I meant the cannon,” said Rafen, carefully rowing toward her. “A finer thirty pounder I’ve yet to see.”

    “Aye,” agreed Sarah, “but it’s tradition, and you don’t go messing with traditions, right?”

    “Right indeed,” said Rafen.

    “So where in the name of the Bearded Lady did you get to?” asked Sarah, “I needed you on the damn deck when everything went to shit.”

    Rafen shrugged and said, “Went below to get another bottle of rum and ran into Aligh’s crew fixing to get a-murderin’. They didn’t take kindly to being discovered and tried to cut my damn head off. Managed to gut a couple with some borrowed steel, but had to jump out of a gunport before they shanked me good. Swam around to get our boat, getting feasted on by all that lives under the surface, thank you very much. But I’m here now, so do you want to get on board or are you planning to go down with the ship?”

    “This ship’s captain’s already gone with her,” said Sarah, stepping casually from the figurehead to the landing boat.

    With her safely aboard, Rafen rowed them away from the doomed Moon Serpent as the figurehead and its topmost mast finally went under in a swirl of bubbles, rope, and broken spars.

    Sarah moved to the back of the landing boat, now seeing she wasn’t the only passenger Rafen had picked up. A bloodied body in a lacerated coat of pale blue, gold cuffs, and frayed bronze epaulettes lay slumped in the landing boat’s bilges.

    “Blaxton?” said Sarah. “She’s still alive?”

    “Just about,” said Rafen. “She’s a blowhard, but she didn’t deserve to go down with scum like Aligh. Didn’t feel right to leave her to drown, right?”

    Sarah said nothing, too exhausted to do more than nod.

    “So you going to tell me what in the eight seas happened up there?” asked Rafen.

    “You’d never believe me,” said Sarah.

    “I’m guessing it was you that sank the ship firing the damn cannon into the deck?” said Rafen.

    “Wasn’t me. What happened up there was all Aligh’s doing,” said Sarah, with a look that told him not to ask more.

    “Fair enough.”

    “Though I did manage to get this.” She opened her palm to reveal a disc stamped with three intertwined serpents of silver and brass.

    “Aligh’s sigil,” said Rafen.

    “Might not mean much these days, but we’ll see what happens when I show it to the rest of his crew, once they’ve sobered up.”

    Rafen grinned. “Well, at least this trip wasn’t a total waste of time.”

    Sarah slumped in the back of the boat and watched as the rearing crag of Moonshard Reef began to fade into the mist. She narrowed her eyes as she saw a lone figure climb from the water and shake itself dry.

    A hunched wretch in an expensive kraken-skin coat.

    “Thorne,” she whispered. “It’s always the bloody rats that make it out.”

    “What’s that?” said Rafen, mid-row. “Someone else made it out?”

    “No,” said Sarah, turning away. “No one at all.”

  9. Caravan North

    Caravan North

    Rayla Heide

    Ojan’s knife whittled the edge of the ironwood into a soft curve. As an eight-year-old, he wasn’t the most practiced craftsman; his wood block was just starting to resemble something round and spiky.

    His sister, Zyama, leaned down from her bunk and grimaced.

    “What’s that? Rhoksha dung?” she said. “No one will want to buy that.”

    “It’s not dung, it’s a great and fearsome god, with his armor and everything! And it won’t be for sale. It’s for luck.”

    “We’re traders, little brother,” she said. “Everything here is for sale.”

    The caravan clinked and clanged as it rolled over the dunes. Every space from floor to ceiling was packed tightly with jars of spices, leaving just enough room for the family’s narrow bunks.

    “Something’s chasing us from the south!” Ojan’s mother shouted from outside. Ojan heard her whip crack, urging the camels to hurry their pace.

    Zyama leaned out the window, staring through her most prized possession, an ornate spyglass.

    “They’re Kmiros! I’ll ready the arrows,” she said. “They must be after your Rhoksha dung.”

    Ojan replaced her at the window. Sure enough, hundreds of beetles the size of dogs swarmed over the dune behind them.

    Zyama returned with a bow and quiver of colorful arrows. She fired, taking one beetle out, but the mass of insects charged on without pause.

    “How many arrows do we have?” Ojan asked.

    “About forty,” Zyama said, looking into the quiver. She frowned.

    Their mother’s voice carried from the front. “We’ll have to outrun them. Hold on!”

    Whips cracked once more and the caravan jolted forward, knocking Ojan to the floor.

    Zyama loosed another arrow into the swarm, spearing two at once. The creatures fell, but plenty more took their place.

    “Oil! In the left cabinet!” their mother shouted.

    Ojan ducked away and returned with a flask of lamp oil and a wad of rags. He doused a piece of cloth before wrapping it around the tip of an arrow. He lit the bundle on fire and carefully handed it to Zyama, who blasted the flaming shot into a cluster of beetles. They burst into flames, screeching as they burned. Ojan grinned.

    Together they bombarded the horde with flaming arrows, firing as fast as Ojan could wrap each arrowhead. The air smoked with burning chitin. The caravan accelerated, and the gap increased. They were nearly safe.

    Ojan’s stomach dropped. The Kmiros spread glittering wings and rose to the skies as a unified black cloud.

    Ojan flinched as a heavy thud shook the cabin from above. More followed, and the wooden slats groaned under the weight of the oversized insects.

    “Hold on!” his mother shouted from the front as she veered them sharply left. Beetles tumbled from the roof, but Ojan heard a discordant scratching from above and knew more had landed.

    Pincers broke through the layered beams in the ceiling and an enormous beetle tumbled into the caravan. Zyama drew her dagger and stabbed it, but her blade was unable to pierce its tough carapace. She pushed Ojan back and waved her blade before her, desperately trying to hold it at bay.

    More Kmiros dropped through the smashed roof, all snapping jaws and clicking pincers. Ojan dove beneath his bunk, desperately kicking the insects as they clawed for him. He prised the round wooden figure from his pocket.

    “Please, Rammus, I pray to you,” he whispered. “Help us!”

    The caravan jolted as beetles landed on the roof. It pitched back and forth like a ship on a rough sea. Then the world tilted sideways as the caravan overturned completely, skidding in the sand.

    Ojan shielded his face from tumbling objects as dust clouded his vision. He was flung against the wall, his ears ringing and head throbbing as the caravan swerved. After a moment of stillness, he felt a hand tug his arm as his mother dragged him from the rubble. He squinted in the blinding sunlight.

    The family huddled in the wreckage of their caravan, coughing in the dusty air as the Kmiros circled. A beetle charged forward and Ojan’s mother stabbed it between its clicking jaws. She skewered another as it scrambled to bite her daughter, spilling rank yellow innards across the sand. A third beetle leapt from the top of the caravan and landed behind them. Zyama screamed as it seized her foot in its pincers.

    The beetles froze abruptly, halting their attack. They hunkered low to the ground, antennas flexing. In the silence, Ojan heard a distant whirring. He watched the western horizon as a sand cloud rushed toward them in a fury of dust. The family brandished their weapons in readiness to fight this new threat.

    A round armored shape exploded from the flurry of sand and smashed into the nearest beetle with terrible force, crushing it to pulp.

    The shape barreled on, smashing beasts left and right. Though the insects snapped at the shape with their sharp pincers, it was unstoppable, and in a moment, no living Kmiros remained.

    The dust began to settle once more, and Ojan glimpsed spiked armor jutting from the round shape ahead.

    “Is that...?” Zyama said.

    “Rammus!” Ojan shouted. He scrambled down the hill to meet his hero.

    The creature’s shell was intricately patterned with spiral scales, and his claws were sharp as knives. He gnawed slowly on the hairy leg of a beetle, juice dripping from his mouth.

    Ojan and Zyama gaped.

    Their mother approached the Armordillo, bowing her head deeply.

    “You saved us,” she said. “We are grateful.”

    Rammus crunched the beetle leg as the family watched. Several minutes passed.

    He rolled to the fallen caravan and rummaged through the debris, emerging with Ojan’s wooden carving of the Armordillo. The likeness wasn’t perfect, but certainly discernible.

    “That’s you,” Ojan said. “Please, take it.”

    Rammus knelt down and bit the wooden figurine in two with a crunch. He turned and walked a few paces before spitting the pieces into the sand. Zyama stifled a laugh.

    “Hmm,” said Rammus.

    He tore a leg from another dead beetle and dragged it through the sand as he rolled away.

    The family watched him disappear over the horizon.

    Ojan ran after Rammus to retrieve the broken pieces of the statue. He pocketed them and bowed.

    “For luck,” he said.

  10. True Neutral

    True Neutral

    “It was no tempest. It was a spirit,” said the fisherman, still rattled by the shipwreck he’d barely survived two nights ago. The man told of his fishing vessel being sunk by a creature, large as a house and quick as the wind.

    Shen listened to the tale, silently weighing the facts as presented.

    “Show me where it happened,” said Shen.

    The man led him to a beach in the bay, where a team of villagers worked to recover the drowned bodies of the mariners. Shen knelt to examine a piece of wreckage. The gashes in the driftwood were deep and savage, the work of powerful claws.

    “How many dead?” he asked.

    “All but me… Six,” responded the fisherman.

    The spirits are strong, thought Shen, digging through the wreckage for any further evidence.

    At last, on the edge of a splintered portion of the hull, he found it: a small tuft of gossamer hair. Most people would overlook it, or if they did see it, they’d never believe a creature that could break a ship in half could leave something so delicate. But Shen had seen hair like this before. Any doubts he’d had about the veracity of the fisherman’s tale faded as he watched the fine, silvery tuft dissolve into nothing at his touch.

    “A demon,” Shen remarked. “You must have sailed into its path.”

    The fisherman nodded grimly. Spirits of all kinds were known to mingle with the physical world, especially in Ionia, where the barrier between realms was thin and passable. The ethereal and material planes were in constant contact, sliding peacefully past one another like oil atop water.

    As the Eye of Twilight, it was Shen’s duty to walk between the worlds, ensuring neither side overwhelmed the other. To humans, he was a ghost, vanishing in the space between breaths to reappear many miles away. To spirits, he was a human, flesh and bone who ought never to venture into ethereal realms.

    He knelt on the beach to examine one of the corpses that had been recovered. The man had been torn in half, just below the ribs. What was left of his innards dangled from a pale, bloated torso.

    “You need not worry. I shall have the monster before nightfall,” said a voice from behind.

    Shen turned to see a holy man sent by the local temple. Several acolytes stood around him, carrying an assortment of mystical trinkets and oils. They were beginning a cleansing ritual to root out any spiritual disturbances in the area. The holy man stared at Shen, as if sizing up his value.

    “Can we count on your help, sir?” the man asked.

    “Balance will be restored,” said Shen with an assuring nod.

    He parted ways with the holy man and continued to follow the faint trail of gossamer hair. He thought of the dead seafarers and the cost he’d need to exact from the demon. The words of his father still rang true: “The hardest part is finding the point of balance in all things.” True neutrality, the precise center of all forces at work in the world - that is what the Eye must be able to distinguish.

    Enforcing that equilibrium was its own struggle. For the task, Shen carried two blades on his back. One was an Ionian steel saber that could cleave through a person in one blow. The other was a sword of pure arcane energy. It was used for dealing with spirits, and had been passed down through many generations of Shen’s ancestors. He had slain countless demons, ghosts, wraiths, and sprites with it over the years, and fully expected to take one more before the day was done.

    At last, Shen came to a secluded inlet, quiet and devoid of human activity. On a sandbar in the shallows lay the demon, its fine, glossy coat shimmering in the dusk. The creature swelled as it rested, engorged from consuming the mortal essences of its victims. Shen crept through the rushes, silently edging toward the sleeping demon. He could see its massive ribcage expand and contract with deep, restful breaths. When he was but a few paces from the sandbar, he drew his spirit blade, readying his strike.

    Suddenly, a distressing sound stayed his hand. It was a shrill, ghastly cry, emanating from the very air itself. It sounded familiar, but before Shen could identify the noise, he heard it again. And again. And again, culminating in a chorus of blood-curdling shrieks. These were the cries of dying spirits. Shen’s eyes darted back to the demon, now beginning to stir from its slumber. Shen took one more look at his spirit blade, calmly weighing his options. He then clasped his hands together, carefully focusing his ki, and disappeared in a vortex of crackling energy, leaving the demon alone on its sandbar.

    A moment later, Shen reappeared at the site of the shipwreck.  All around, smoldering pools of black ooze evaporated into the air, coupled with the lingering reek of terror.

    Shen counted the dissipating black puddles, each the remains of a slain spirit. His tally was interrupted as the holy man entered the clearing with his acolytes. One of the men held a cord of flax and silver. Tethered to the other end was a smaller spirit - an imp of no significance. It struggled against the choke of its leash. It wailed as it saw the remains of its brethren.

    “Would you care to dispose of this one?” the holy man asked Shen, casually, as if offering him a bowl of soup at dinner.

    Shen looked at the sticky, smoldering pools that were mighty beings of the otherworld just moments ago. Then he turned his gaze toward the priest and the wailing imp.

    “I am sorry for this, Your Holiness,” he said. He placed his spirit blade back into its scabbard and drew his steel saber instead. It was not the sword he had expected to use that day.

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