LoL Universe Indexing and Search

The Road to Ruin

When I was a child, my brother asked me: “Does the wind flee, or does it follow?”

For a long time, I chose to run, for death followed at my back. The people hunting me once called me their friend. Now, when they draw their blades, they call me murderer.

One by one, they find me. The first was a swordsman of strength renowned throughout Ionia. When we were young, I saw him cleave a tree in two with a single swing of his blade.

But he could not cleave the wind.

The second was a warrior of speed and grace. Agile and cunning, she outran the clever foxes in the woods.

But she could not outrun the wind.

The third was a man of compassion. He taught me the meaning of patience when I was just a prideful child.

My guide. My friend.

My brother.

How long can I keep going? Even the strongest wind eventually dies.

But until then, I will not flee. I will follow the truth. Let the wind guide my blade, and lead me to the true murderer—the one responsible for the blood on my hands.

More stories

  1. Do No Harm

    Do No Harm

    It has been while, Mundo thought, stroking the massive purple tongue that hung from his mouth like an executed criminal swinging from gallows, since Mundo made a housecall.

    He rolled out of his bed (a large wooden box filled with sharpened knives and rusty nails), brushed his teeth (with a nail file), and ate breakfast (a cat). Mundo felt exuberant. He felt alive.

    Today was a fine day for practicing medicine.

    He spotted his first patient hawking shimmerdrops just outside Ranker’s Limb Maintenance. The man limped around in a circle, shouting at everyone within arm’s length about how shimmerdrops would make their eyes roll into the backs of their heads and how if they didn’t buy some right now, right this second, then they were damn idiots and did you just give him a condescending look? Because he’ll kill you and your family and your family’s family.

    Mundo took out his notepad, a tool he often used to mark down observations about his patients, both past and present. The notepad was large, yellow, and imaginary.

    Patient exhibits signs of mania, Mundo would have written if he hadn’t been tracing random squiggles in the air with a meaty finger. Possible infection of nervous system via cranial virus, he might have inscribed if he were capable of such multisyllabic thought.

    “MUNDO CURE HEAD AND FACE AREA GOOD,” he said to himself.


    Rank was just about to pack up his shimmerdrops and head home for the night. He needed to get new shoes. These ones rubbed his feet raw when he walked, and at the end of a long day’s work, hadn’t he earned the soft leather of grayeels?

    As Rank was thinking this, a huge purple monster jumped out of the shadows and yelled, “MUNDO HAS RESULTS OF YOUR BLOOD WORK.”


    Mundo left his first patient more or less as he found him (save for a few limbs) and took to the Commercia Fantastica, a market specializing primarily in gearwork toys. Though most of the shops were closed, Mundo spied a lone Zaunite teetering to and fro as he stumbled down the path. The Zaunite sang a song of a Piltovan beauty and the shy boy from the undercity who loved her, except he seemed to have forgotten most of the words apart from “big ol’ eyes” and “gave it to her.” An empty bottle dangled from his hand, and he looked as if he hadn’t had a bath in months.

    Was this man afflicted by the same disease that had ravaged the shimmerdrop dealer? Was this a virus? An epidemic in the making? Mundo had to act fast.

    This was clearly a man in need of medical attention.


    “TAKE TWO OF THESE AND TALK TO MUNDO IN MORNING,” the purple monstrosity said as he tossed a bonesaw into the drunk’s back.


    Mundo descended into Zaun’s Sump level. If there was a virus going around, chances were it originated here. There must be a patient zero somewhere. If he could just cure the first sufferer of this mystery disease, Mundo knew he could cure the rest of Zaun.

    But how was Mundo to find one specific patient in the sprawl of the Sump level? What steps would he take to isolate, quarantine, and fix this most suffering of Zaunites? How would he–-

    Mundo heard something. Footsteps, and a rhythmic clang of metal against metal.

    He followed the noise as carefully and quietly as he could –- wouldn’t want to spook the patient into running away and infecting even more people –- and found exactly what he was looking for.

    A young boy. No older than fifteen, probably, with a shock of white hair and a large metal sword-looking-thing in his hand. He had some sort of hourglass tattooed onto his face. Maybe a warning? A symbol that he was not to be approached under any circumstances?

    Mundo knew he’d found him. Patient zero.

    It would be a complex operation, requiring skill, planning, a careful eye and–-


    “YOU MIGHT FEEL A LITTLE STING,” the creature said, leaping out. His enormous purple form hurtling through the air, massive bonesaw in hand, tongue flapping in the wind.

    The boy was surprised, but not unprepared. Anybody hanging out in the Sump knew to be ready for trouble at a moment’s notice, and the kid had plenty of time to prepare.

    Nothing but time, in fact.


    No two ways about it: this was a troublesome patient.

    He refused to answer Mundo’s questions about his medical history, and continued to evade Mundo’s attempts to make him take his medicine. He repeated himself over and over again (perhaps suffering from a case of physical amnesia?) and had no respect for Dr. Mundo’s authority.

    The two scuffled over the child’s sickness for what felt like hours. Mundo made what he thought were very salient points about the merits of treatment, but the child constantly evaded Mundo’s attempts to help him.

    Mundo grew tired of arguing with the boy. He mustered up one final attempt at treatment, wielding his precision scalpel with the artistry of a Demacian duelist. The words of his medical vows -– “MUNDO FIX ALL THINGS, MUNDO DO MEDICINE VERY HARD” –- ran through his head again and again. His desire to cure this child filled him with purpose and determination.

    He swung with all his might.

    The treatment was a success.

    But then –- somehow –- the treatment reversed itself. Whatever good Mundo had accomplished in his last attempt at a cure was suddenly undone. To Mundo’s utter confusion, the child scurried away, utterly uncured.

    Mundo screamed in irritation.

    “WHY CAN’T MUNDO SAVE THEM ALL?” he screamed to the sky.


    Not every operation was a success. Mundo would be the first to admit that. Still, Mundo tried to focus on the positive: Apart from this most recent patient, Mundo had helped an awful lot of people. He’d done a full day’s work, and now it was time to rest.

    As the sun came up, Mundo retired home and tucked himself into bed. Who knew what tomorrow might bring? Another patient to help. Another epidemic to stop.

    A doctor’s work was never done.

  2. Where the Drakalops Roam

    Where the Drakalops Roam

    The Northern Steppes ain’t the place for fancy undies and golden piss pots. It’s tough land. Ain’t nothing go here but barbarian raiders, poison grass, and harsh winds. To survive, you gotta eat rocks and crap lava. And I’m the toughest, meanest, killingest bastard in these parts. So I figure that makes these plains mine.

    “But how did I end up here? And why am I alone with yer dumb yella hide?” I say out loud, starting it off again.

    Skaarl snorts her response from the rock she’s sunning herself on. Her scales is dark metal with hints of gold. Ain’t nothing can break that drakalops’s skin. I’ve seen a steel sword shatter against her leg.

    Don’t make her farts smell any better though.

    “I’m callin’ you a damn coward. You got somethin’ to say about that?”

    “Greefrglarg,” it says as it looks up and yawns.

    “It was a hooked grouse! No bigger than my hand. And you run… Darn dumb, stupid animal!”

    “Greef…rglarg?” Skaarl asks as it swats the flies away from its half-opened eyes.

    “Oh, good retort! Yeah, real funny, right? Ha ha ha! I’m damn tired of yer heretical pontifications. I should leave ya here to die. That’s what I should do. You’d die o’ loneliness. Hell, you wouldn’t last a day without me.”

    Skaarl lays its head back down on the rock.

    There ain’t no use communicating with her. I should forgive her—but then, and no doubt to mock me, her sphincter splutters rhythmically as she breaks wind. The smell hits me like a frying pan.

    “That’s it, you bastard!” I throw my stinking hat onto the ground and march away from the campsite, swearing I’ll never set eyes on that foul-mouthed drakalops again. ’Course, it was my good hat, so I have to trot back and snatch it off the ground.

    “Yeah, keep sleeping, ya lazy flaprat,” I say as I walk away. “I’ll do the patrol!”

    Being ten moons from any farmstead don’t preclude doing the patrol. It’s my land. And I aim to keep it that way. With or without that treason-ish lizard’s help.


    The sun’s dragging its way down to the horizon by the time I reach the hills. This time of day, the light plays tricks on you. I meet a snake who wants to discuss pie crusts. Except it ain’t a snake, it’s the shadow of a rock.

    Damn shame. I have some durn specific notions about pie crusts. At least when I remember what they are again. I ain’t had a proper conversation about the subject in years.

    I’m about to take a swig of my mushroom juice and explain my views to the snake, when I hear them.

    Drake hounds howling and braying. It’s the sounds those beasts make when they is herding elmarks. And if there’s elmarks, then there is humans. And those humans is trespassers.

    I scramble up a nearby boulder and check north first.

    The rolling hills of my grasslands is empty, save for the iron buttes scattered across the horizon. The braying sounds might be the mushroom juice playing tricks on my head… But then I turn south.

    They is about a half day’s walk from this hill. Three hundred elmarks grazing. Grazing on my land.

    The drake hounds circle around the herd, but there’s no horses. A few humans walk around them on foot. Humans don’t like walking. So it don’t take a genius to figure they must be part of some larger convoy then. ’Course, I am a genius. So that was easy to figure.

    My blood begins to boil. That means more damn trespassers, disturbing my peace. Here, when I was about to have a lovely conversation about pie crusts with that snake.

    I take another sip of mush-juice and head back to the campsite.


    “Get up, lizard!” I say as I grab my saddle.

    It raises its head, grunts a response, and returns to lying in the cool grass.

    “Get up! Get up! GIT UP!” I yell. “There’s trespassers, invading the peaceful serenity of our environs.”

    It looks at me blankly. I forget sometimes she don’t understand me when I’m speaking.

    I buckle the saddle onto its back. “There’s humans on our land!”

    It stands, and its ears perk up nervously. Humans. That word it knows. I jump into the saddle.

    “Let’s get those humans!” I roar, indicating our southward destination. But the damn beast immediately starts going north.

    “No, No, NO! They’s that way! That way!” I say, using my reins to pull the cowardly beast back in the right direction.

    “Greefrglaaarg!” the drakolops cries as it kicks off. In an instant, she’s running. The insane speed of it makes my eyes close. Scrub grass whips painfully against my legs. A cloud of dust billows behind us. What’d take me half a day of walking is past before I can get my hat tied down.

    “Greefrglorg!” the drakolops screeches.

    “Now, don’t be like that! Weren’t you saying you wanted company last night?”


    The sun is just starting to dip below the horizon when we reach the herd. I slow Skaarl to a trot as we approach the humans’ campsite. They’d already started a fire and have a stew going.

    “Hold, stranger. Show your hands before you approach,” a human in a red hat says. Their leader, I figure.

    I slowly take my hands off the reins. But instead of putting them up, I pull my long axe from its saddle loop.

    “I don’t think you understand me, old timer,” the human in the red hat says again. His fellows ready weapons: swords, lassos, and a dozen repeater crossbows.

    “Greefrglooorg,” Skaarl growls, ready to leave already.

    “I got it under control,” I tell my lizard, before turning my attention back to the humans. “I ain’t impressed with your fancy, city-folk weapons. Now I’m giving you one warning. Get off my land. Or else.”

    “Or else what?” a younger human asks.

    “You boys best know who you’re dealing with,” I say. “This is Skaarl. She’s a drakalops. And I’m Kled, Lord Major Admiral of the Second Legion’s forward artillery—cavalry multiplication.”

    Several of the humans start snickering. I’ll learn them soon enough—once I’m done talking.

    “And what makes you think this is your land?” asks the human in the red hat, smirking.

    “It’s mine. I took it from them barbarians.”

    “It’s property of Lord Vakhul. He was granted it by the High Command. It’s his by rightful dispensation.”

    “Well, High Command! Why didn’t you say so?!” I say before spitting on the ground. “The only law a true Noxian respects is strength. He can have it. If he can take it from me.”

    “You and your pony best be moving on, while you still can.”

    I forget sometimes humans don’t see us like we see them. It’s the last straw though.

    “CHARGE!!!!” I scream, and snap the reins. The drakolops kicks off, and we rush them. I meant to make a clever retort first, but I got ahead of myself.

    The humans let loose their first volley, but Skaarl raises her ears. Like giant bronze fans, they shield us as the crossbow bolts ricochet off her impenetrable flesh.

    She roars happily as we dive through their camp at the leader in the red hat. Swords clang against Skaarl’s hide, while my axe swings. I turn two of them humans into confetti. The bastard in the red hat’s quick. He ducks under my blade as we pass by. Another volley of crossbow bolts hits us.

    Skaarl screams in fear. Damn thing’s unkillable and immortal, but easily spooked. Problem with magical beasties, they don’t make no sense.

    I yank the reins, and we ride back into the middle of the humans. I easily kill the rest of his men, but the red-hat bastard’s a tough one. My blade slams into him—but the blow clangs dully against his heavy breast plate. That should give him something to think about, anyway.

    That’s when the ballista fires. The bolt is longer than a wagon. It smashes into the drakolops, knocking my long axe from my hand, and sends us rolling to the ground. Skaarl ain’t hurt. But she shakes me off the saddle and runs for the hills.

    “You ungrateful bastard! We had the frassa-gimps in the razabutts!” I mean to scream more insults, but my words start tripping over themselves.

    I roll to my feet. Dust and grass cover my face. I throw my hat toward the cowardly lizard’s path, then turn back to kill the man in the red hat.

    But behind him, on the hill line, is another hundred of them humans. Iron warriors, bloodrunners, and a wagon-mounted ballista. Red-hatted blurf-herder brought most of a legion with him.

    “You ain’t nothing but a durn sneaky-sneak!” I scream.

    “You don’t look like much,” he says, “but I guess you’re the one who’s been giving Lord Vakhul’s ranchers so much trouble.”

    “Vakhul ain’t no real Noxian. Your lordship can kiss my lizard’s puckered mudflap!”

    “Maybe I’ll let you end your days in Lord Vakhul’s fighting pits. If you can learn to keep your mouth shut.”

    “I’m gonna rip your lips off and use them to wipe my butt!” I roar.

    I guess he don’t like that, ’cause him and his hundred friends start running at me, weapons drawn. I could run. But I don’t. They’ll pay dearly to kill me.

    Red Hat’s fast. He’s nearly on me before I can recover my weapon from the ground. His blade is high. He’s got the killing stroke. But I’ve got my hidden scattergun.

    The blast sends him to the ground. It knocks me back, too. I tumble end over end. The single shot buys me some time. But not much.

    The bloodrunners are closing fast. Their hooked blades is ready. I’m gonna die in this turd-stain. Well, if it’s my last stand, might as well make it a good one.

    I dust myself off as the first line of bloodrunners attacks. I’m carving those dark magical bastards apart, but they’re cutting me to ribbons. I’m beginning to tire from the effort and loss of blood.

    Then the iron warriors scream their battle cries, as they charge in their thick black armor. They’ve split into two groups, doing one of those “pinching” maneuvers. Plan on using those two walls of metal to crush me flatter than a Noxian coin.

    Damn it.

    Any hope I got of surviving this, it’s gone…

    And that’s when I see her. The most loyal, trustworthy, honorable friend an undeserving bastard like me could ever have.

    Skaarl.

    Riding like hell toward me. Faster than I’ve ever seen her run. A rooster tail of dust is shooting up behind her. The damn lizard even picks up my hat on her way to me. I run to her just as those black-clad warriors are about to crush me.

    I leap into the saddle, and we circle around the iron warriors. There’ll be time to kill them after we get rid of that ballista.

    “It’s been a while since we took on a whole army together,” I say.

    “Greefrglarg,” Skaarl screeches happily.

    “Back at you, buddy,” I say with a smile wider than a croxagor’s.

    ’Cause there ain’t nothing I love more than this dang lizard.

  3. Burial At Sea

    Burial At Sea

    The sea was mirror-smooth and dark. A pirate’s moon hung low on the horizon as it had for the last six nights. Not so much as a whisper of wind stirred the air, only that damned dirge carried from who knew where. Vionax had sailed the oceans around Noxus long enough to know that seas like this only ever presaged ill-fortune. She stood on the Darkwill’s foredeck, training her spyglass on the far ocean, searching for anything she could use to plot their position.

    “Nothing but sea in all directions,” she said to the night. “No land in sight and no stars I recognize. Our sails are empty of wind. The oar decks have rowed for days, but no matter which way we turn, land never comes and the moon neither waxes nor wanes.”

    She took a moment to rub the heels of her palms against her face. Thirst and hunger growled in her belly and the constant darkness had made it impossible to accurately gauge the passage of time. The Darkwill wasn’t even her ship. She’d been it’s first mate until a Freljordian reaver’s axe had split Captain Mettok’s skull and given her a sudden promotion. The captain and fifteen other Noxian warriors were laid within sewn-up hammocks on the main deck. The growing stench rising from the bodies was the only consistent measure of time’s passing.

    She lifted her gaze to the open ocean and her eyes widened as she saw thick black mist rising from the water. Shapes moved in the mist, lambent suggestions of clawed arms and gaping mouths. That damned dirge rang out over the water again, louder now and accompanied by the dolorous peals of a funeral bell.

    “The Black Mist,” she said. “All hands on deck!”

    She turned and vaulted down to the main deck, running for the quarterdeck and the ship’s wheel. Not that she could do anything to move the ship, but she’d be damned if she’d be found anywhere else. A haunting lament for lost souls drifted over the ship as men stumbled from below decks, and even as terror shivered her spine, Vionax couldn’t deny the poetry in the sound. Tears pricked her eyes and ran down her cheeks, not in fear, but from infinite sadness.

    “Let me end your grief.”

    The voice in her head was cold and lifeless, the voice of a dead man. It conjured the image of iron-rimmed wheels on a corpse-heaped cart, a knife cutting yet another death mark on a staff. Vionax knew the tales of the Black Mist; she knew to avoid the islands brooding beneath the darkness in the east. She’d thought the ship was far from the Shadow Isles, but she was wrong.

    She pulled up short as black mist boiled up over the gunwale, bringing with it howls and screeches of dead things. Wraiths spun overhead, a swirling chorus of the damned, and the Darkwill’s crew cried out in terror at the sight of them. Vionax drew her pistol and cocked the hammer as a figure loomed from the mist; towering and wide-shouldered, robed in tattered vestments like an ancient prelate, yet his shoulders and gaunt skull were armored as a warrior. A chained book hung at his waist and he carried a long staff with its haft notched by countless tally-marks. Spectral light shone at its tip and burned like a fallen star in the palm of his free hand.

    “Why do you cry?” said the creature. “I am Karthus, and I bring you a great gift.”

    “I don’t want your gift,” said Vionax, pulling the trigger. Her pistol boomed and fire exploded from the barrel. The shot struck the monstrous wraith, but passed through it without harm.

    “You mortals,” said Karthus, shaking his helmeted head. “You fear what you do not understand and would turn away from a boon that is freely offered.”

    The monster drifted closer, and the dark radiance of his staff bathed the ship’s deck in pale, sickly light. Vionax backed away from the wraith’s chill as her crew fell before the light, their souls drifting like steam from their bodies. Her heel caught on one of the laid out hammocks and she tripped, falling backwards onto her haunches. She pushed herself away from Karthus, scrambling over the bodies of her fellow sailors.

    The hammock beneath her moved.

    They were all moving, squirming and writhing like fresh-caught fish gasping for air at the bottom of a boat. Tendrils of mist rose from tears in the canvas and between the rough stitches the ship’s sailmaker had used to sew them shut. Faces moved in the mist, faces she’d sailed with for years, men and women she’d fought beside.

    The wraith towered over her and the dead crew of the Darkwill stood beside him, their spirit forms limned in moonlight.

    “Death is nothing to be feared, Mistress Vionax,” said Karthus. “It will free you from all your pain. It will lift your eyes from your mundane existence and show you the glory of life eternal. Embrace the beauty and wonder of death. Let go of your mortality. You do not need it.”

    He held his hand out and the light there swelled to envelop her. She screamed as it pressed through her skin, into muscle, through bone, down to her very soul. The wraith clenched his fist and Vionax cried out as she felt herself being unwoven from the inside out.

    “Let your soul fly free,” said Karthus, turning to carve another notch in his staff with a sharpened nail. “You shall feel no pain, no fear, no desire to feel anything but the beauty of what I have to show you. Miracles and wonders await, mortal. Why would you not crave such rapture...?”

    “No,” she said with her last breath. “I don’t want to see.”

    “It is already done,” said Karthus.

  4. A Sword Without a Sheath

    A Sword Without a Sheath

    Joe Lansford

    What is a sword without the man behind it? Teaching a swordsman to kill is simple. The true challenge lies in teaching him not to kill.

    When I watched my young brother begin training, he breathed life into the blade at first touch. One heard whispers in the halls comparing him to the sword masters of old. But as Yasuo grew and his skills increased, so did his ego. He was impetuous and boastful. He ignored our masters’ lessons, and knew nothing of patience.

    Fearing my brother had strayed too far from the way, I went not to warn him, but to make an appeal to his honor. I gave him a maple seed, our school's highest lesson in humility... one Yasuo seemed to have forgotten. A seed is just a seed, but given time one may come to know the beauty it holds within.

    Yasuo took my gift, and the following day he pledged himself to the Elder Souma. I had high hopes he would learn the patience and virtue required of a true swordsman.

    It was not to be.

    Today, it seems clear to me that Yasuo murdered the very person he was sworn to protect. He has betrayed his nation, his friends, and himself. Were it not for my actions, I wonder if he would ever have been swept down this dark path.

    But my task is not to question. I must bear the burden of my duty.

    At first light tomorrow, I will set out to capture a sword without a sheath: my brother Yasuo.

  5. The Lucky Kraken

    The Lucky Kraken

    Anthony Reynolds

    Eh! Well, ‘allo there, young ‘uns. Shouldn’t you cheeky little sprats already be a-bed? What’s that? You want a suppertime story from old One-Legged Lars, eh?

    Alright, alright, just one ‘afore bed. Gather round. But I don’t wanna hear no cryin’ or whimperin’ this time. This is Bilgewater, after all, and even our bedtime tales have more’n a little darkness in ‘em.

    Right. Now, you’ve heard of the Tidal Trickster, the little ocean sprite they call Fizz, ain’t ya? Ye have? Good, good. Well, this is a story about the time old Lars met him. What’s that? Must have been fun? Well, what sort o’ stories you been told? No it weren’t fun, thank you very much! He’s a malign little terror, that one, and you’ll be lucky if you never cross paths with ‘im in all your lives. But I’m gettin’ ahead of me self. Ahem.

    Right, so there I was, clingin’ to a rock out in the Jagged Straits. Me ship was sunk don’t matter how it happened, there’s a tale for another night, maybe but that’s as it was. I clung to that rock for three days and nights, with fins a-circlin’.

    And just when I was startin’ to give up all hope... he appeared.

    All I seen at first were those two big, round eyes, pale as death, as he swam towards me. Them circling sharks took off right away, and no mistake they was a-feared of him, see, just as you all should be. Closer, and closer, and closer ‘e came. I don’t mind admittin’ I were scared, but he’d shooed off them hungry fishes, so I dove into the sea, and started swimmin’ for Bilgewater, as quick as ye like!

    But every time I looks back, ‘e was there, with those big eyes peerin’ at me! I finally get to shore, and thought I’d lost ‘im... But how wrong old Lars was!

    I got a room in a flea-ridden flophouse down Rat Town way, but it didn’t take long for me to realize... I weren’t alone. What first clued me was the creepin’ stink o’ seaweed and fish in me room. Oh, pooh! That and the little wet footprints on the stair when I awoke in the mornin’...

    They call ‘im the Trickster, and he certainly lived up to the name. Put seawater in me porridge when I weren’t lookin’! Tied me bootlaces together, so I fell as soon as took a step! And slipped eels under me blankets! Give me a right proper scare when they started wrigglin’, I’ll tell ye!

    And all the time, I hears ‘im laughing. Still makes me skin crawl, just to think of it. For a whole week Fizz haunted me. Drove me fairly to the brink o’ madness! “What do ye want, you little monster?” I screams!

    But on the final night, I woke. I heared his webbed feet, flappin’ on the floor. Slap. Slap. Slap.

    Closer, ‘e came, and closer. “This is it!” I thought. “He’s come to end me, once and for all,” and I hid me self under the covers.

    Slap. Slap. Slap, went his cold, wet feet! And then... silence. I lay there, cowering, for what must’ve been an hour, ‘afore I dared a peek. Slowly, I reaches out, lights the lamp, and do you know what happened next?

    Nothin’.

    Aye, Fizz were gone, at long last. But he left something for me, on the wooden box ‘aside me bed. A coin, a gold Kraken, no less. This coin here, in fact! Eh, eh, look wi’ your eyes, not your ‘ands! That’s my lucky Kraken, ye know.

    But I tell you, rather than make me happy for I hadn’t a penny to me name back then the sight of that coin filled me with dread. ‘Cos this were the very coin that our captain swore he tossed into the ocean, on our way out o’ port. That was his offering to the Bearded Lady for safe passage, but the Tidal Trickster had took it! That was the reason our ship’d sunk! That playful, hateful little imp, he’d doomed the whole crew, and done it with a wicked, fishy grin on his face.

    So, I tell you little sprats now, pray you never encounter ‘im, ‘cos while ‘e might seem all fun and games, let me tell you now – he ain’t.

    Now, off to bed with ye! And pray you don’t see no little wet footprints on the floorboards when you wake! Hah!

  6. The Ophidian

    The Ophidian

    Anthony Reynolds

    No, no, that seat’s not taken. Pull up a chair, and sink a few, friend... Though that might be a poor turn o’ phrase, given my history. Heh.

    Aye, I’ve seen a few shipwrecks. Been in one me self, as it goes, back when I was young like you. Her name was the Ophidian, that ship, pulled down beneath the Jagged Straits. I was the only survivor too, mind. Maybe you buys me a drink, and I’ll tell ye about it.

    This? No, this coin’s not for spending, friend. That’s my lucky Kraken, for to pay the Tithe.

    The Tithe. Ye know the Tithe. Everyone knows about the Tithe. “Pay the Tithe, or face the ocean’s wrath.”

    Oh, by the Bearded Lady... Then you never heard o’ Nautilus, either? The Titan of the Depths?

    Barkeep! Pour us a round, barkeep, there’s a good lass. This is a tale that needs an ale, as they say... and my friend here’s buyin’.

    Ahh, that’s the good stuff, that is.

    ‘Twas almost thirty years back, now, returning from a hunt. I was a harpooner, finest shot in the Slaughter Fleets. We’d caught ourselves an axe-fin leviathanaye, one o’ them big, mean boggersand we was haulin’ the beast back to port. It were just before dawn. Bilgewater’s city lights flickered in the distance, beckonin’ us in. There were razorfish and berserker sharks following close by, ‘cos the axe-fin was oozing into the water, see.

    And our captain... Well, none of us much cared for him. Untrustworthy sort. He swears blind he paid the Tithe ‘afore we left. “A single gold Kraken,” he said, “for ‘tis all I have to give.”

    But none of us seen him throw it over the side, now did we. So, naturally we was suspicious, ‘cos we knew he was a tight-fisted old wharf rat. But on we sailed anyway.

    And that was when the Titan hit us.

    Without warning, this bloody great anchor comes at us from below. Smashed clean through the keel, up through the main deck. Caught us tight, and started pullin’ us down... Oh, it was chaos, friend. Sailors thrown overboard. The waters churnin’, scavengers feedin’. I grabs the captain, screamin’ at him, “You’re a liar! This is the Lady’s punishment for those as don’t pay!”

    The ship was going down fast. But then the planking gave way, didn’ it, and the anchor slid back into the depths. If it had ended then, more of us might’ve got away.

    But it weren’t over. Nautilus weren’t done wi’ us yet.

    The ship tipped to starboard, right-sudden. It was the weight of the Titan himself, hauling up onto the deck. Perhaps once it’d been a man, but it weren’t no man I saw that night, risin’ from the waves. I has our captain by the throat. “This is your doing!” I roared, as I chokes the bastard, his eyes wide. He can see Nautilus is comin’ for us...

    So I shoves the captain away, down the slanted deck, and this thing catches him in one hand, if you can believe it! It was so big, the fingers closed completely around ‘is bodyand the captain weren’t a small man by any stretch.

    “There’s your Tithe!” I yells, and jumped overboard.

    I dunno how long I was in the water. Must’ve only been seconds, but it felt like an age. But the sea scavengers didn’t get me, Mother Serpent be praised. Pulled myself up onto one of them stone pinnacles, out there in the Straits, an’ I watched the Ophidian sink.

    Nautilus still held the captain, squirmin’ and wrigglin’ like a stuck worm, but there were no escapin’ that grasp. The Titan was just standing there, motionless as a statue. I watched them go down, down into the darkness.

    Why spare me? Don’t rightly know. Perhaps I was the only one to make an offering. Or maybe Nautilus wanted someone left alive, to tell the tale. But on the darkest Bilgewater nights, when the murder-fogs roll in, ye might hear ‘im wading out from the shallows, slow and steady like, draggin’ that accursed anchor in his wake...

    Want my advice, friend? Keep a coin in your pocket, and always pay the Tithe. And don’t trust no captain who says he’s done it, ‘less you seen it for yourself.

    After all, ye might not be so lucky as me.

  7. Redeemed

    Redeemed

    Phillip Vargas

    Senna woke with a gasp, her breath pluming in the frigid night. Slicked with sweat, her arms, legs, neck, and back were covered in a mantle of sand. A single thought tumbled through her mind.

    You need to reach Bilgewater.

    She sat up, and saw the dark waters of the Holnek streaming past the lonely riverbank. Her instincts were pulling at her again, speaking to her as they had since childhood. She had learned long ago to trust those feelings and hunches—and now they were telling her to leave.

    Lucian stirred in his sleep. He turned and pulled their bedroll away, leaving her bare. A gentle breeze chilled her skin even more, and she burrowed her toes in the sand, searching for warmth.

    There was an unusual ebb in Harrowings, and so they had traveled north, to south-east Valoran, sailing upriver until they neared the Noxian border. The pair had spent a short respite together in solitude, far from the storm that was their lives, a chance to rediscover one another after years of being apart. It was comfortable, like a well-worn cloak. Her instincts were ripping her away from the only refuge she and Lucian had known since they were reunited.

    She swallowed the knot growing in her throat, and closed her eyes, searching her heart, hoping that she had misunderstood, that her instincts weren’t so cruel, that they could be bargained with.

    But the feeling remained.

    She stared at the vast darkness and felt the glare of countless stars—each one like a wretched soul waiting for deliverance, watching in silence as she lived the life they were denied. She had no right to squander salvation, these precious moments spent with Lucian.

    He’ll understand.

    Lucian moaned softly in his sleep, head resting on a leather-bound tome. His breath quickened as he tossed beneath the bedroll, the moans growing louder. Senna shook his shoulder until he startled awake. He pushed himself up on his elbow, breathing heavily. As he readjusted to the waking world, he stared at her, through her, still seeing the woman from his nightmare, the one he failed to save from Thresh’s lantern, her years of imprisonment and torture. He took another deep breath, and relief settled in his eyes.

    “Sorry,” he said, offering her the bedroll.

    They watched the horizon. A radiant edge of purple and indigo heralded the approaching dawn.

    You need to tell him.

    Reluctantly, Senna turned to Lucian. “It’s time to go.”

    “We were just getting settled in,” he said, still looking out across the water. He let out a heavy sigh. “Where to?”

    “Bilgewater.”

    He shook his head. “If there’s a Harrowing, it’ll be over before we ever reach port.”

    There’s still time.

    “If we leave now, we could be there in a few days,” Senna said.

    “There’ll be nothing to do but bury the dead.”

    Senna tensed at the bluntness of his words, the easy disregard of their duty as Sentinels of Light. But she knew it wasn’t that simple—his feelings ran deeper, and his lapse would be momentary. “There’s still a chance,” she insisted. “I can feel it.”

    Lucian said nothing.

    His heart is elsewhere.

    She looked at the codex lying on the sand, its bronze clasp broken and pitted with age. “Perhaps we shouldn’t have come this far north,” she said. “It was careless.”

    The ancient manuscript was Lucian’s latest acquisition, and the reason they had initially sailed to the region. He had procured it in Krexor, hoping it would reveal a way to end her curse, to free her of the Black Mist that had pursued her relentlessly since childhood—drawn to a spark of unnatural life that had infected her when she meddled with a force she didn’t understand. There were dozens of such volumes on their ship.

    She’d often awoken at night, alone in their bedroll. She, shrouded in darkness. He, illuminated by candlelight, hunched over a tome, desperately seeking answers to questions she had long stopped asking.

    Lucian finally turned to Senna. “There hasn’t been a Harrowing in months,” he said. The warmth had returned to his face, along with a tinge of remorse. “I wanted us to rest, if only for a while.”

    A piece of Senna’s heart wanted nothing more. She longed to forget the horrors of the Black Mist, to look up at the night sky and see only stars.

    “I know,” she said. “We both did.”

    Lucian picked up the heavy codex and started to rise. Senna felt the chasm widen between them, leaving her alone on the other side. She took his hand, holding him fast. “We’ll start after dawn,” she said.

    He sat back down on the sand, and they watched the sunrise.




    They had broken camp shortly after dawn. Senna was hauling the last of their provisions up a narrow gangplank while Lucian untied the halyard, preparing to hoist the mainsail. They worked in silence, each lost in their own thoughts as the ship swayed in the calm waters of the Holnek.

    She planted a wooden crate on the weathered deck, next to their other supplies. Their stores had dwindled during their stay. “We’ll need to resupply before heading to Bilgewater.”

    Lucian nodded. “We can sail down the coast and provision in Holdrum, but we’ll also need to anchor at Mudtown.”

    She gave him a curious look.

    “There’s a weaponsmith in the Buhru Quarter that works with silver grenades,” he said.

    “We’ll lose at least half a day in port.”

    “If we’re headed into a Harrowing, Thresh will be there,” he said, eyes cold and flat.

    Senna gazed at the deep waters of the river, its current flowing gently toward the sea. Her gut feelings were leading her to Bilgewater, but something didn’t seem quite right.

    “The mist has been reaching out farther with each storm, like it’s searching for something,” she said. “Why return to Bilgewater?”

    “Those islands are his favorite haunts.”

    “This is bigger than Thresh,” she said, more sharply than she intended.

    Lucian didn’t respond. Instead, he opened his canteen, took a long drink of water, and then slowly pushed the stopper back inside.

    “He’s constantly scheming,” he finally said. “And all the other spirits are trapped in their suffering. Who knows what obsessions permeate what’s left of their minds?” He looked away, jaw clenched, lips pressed into a rigid line.

    Senna thought of the chaotic patchwork of maps and lengths of twine that stretched across the walls in their cabin. Lucian had used them to track the Black Mist for years while she was imprisoned in the lantern.

    He can’t see past his hatred.

    Senna shook her head. It was more than just anger. Lucian viewed the mist as a horrific blight upon the world, a scourge of wraiths needing to be purified. But her time in the lantern had shown her a different way. She could use her powers to redeem those wretched souls, liberating them from suffering.

    “The Ruined King is behind these Harrowings. There’s longing there... an intelligence,” she said. “I can feel it. He’s—”

    Something’s wrong!

    A light flashed in the east.

    Lucian opened his mouth to speak, but his words drowned before they reached Senna’s ears. Her legs weakened as an overwhelming weight pressed against her chest. She lunged for the ship’s railing but found Lucian’s hand instead.

    Dark lightning slammed into Senna. The jolt sent her crashing against the deck, every limb contorted in searing pain, her body tensing and twisting as bones threatened to snap. A chorus of screams breached her mind. The anguished cries resounded and swelled until the world shattered in fragments of blinding light. She felt herself being torn away from Lucian and the boat and the shore, and the anchor that held her life in place.

    Sadistic laughter ushered in the silence.




    Ash fell gently on Senna’s face. She cracked open her eyes, flinching as she saw pinpricks of dark lightning crawling down her arms. Tortured screams still resonated in her mind. Slowly, her thoughts cleared, and the arcs of energy dissipated. Only the echo of laughter remained.

    No. No. No... Something’s wrong... You need to get up.

    She struggled to a knee, braced her arm on her leg, and rose in a scattering of ash and cinders. Air, thick and sweltering, rushed past her face like heat from an open furnace, the tang of a burning world on her tongue. She tottered on baked clay—the ship had disappeared, leaving her alone on a plain of sun-cracked mud that stretched across a desolate wasteland, veiled in a haze. A triad of mountains towered in the distance, their fiery crowns spewing smoke into the ruddy sky.

    Senna was back in the lantern.

    Dread rose in her chest, hammering her heart and hitching her breath. She clutched her hands to ease their trembling, and inhaled deeply.

    You’re wrong. This can’t be the lantern.

    But she had seen this before, or something similar: scorched wastelands, frozen tundras, bustling streets in chaotic cities. The landscape perpetually changed and warped in the spectral prison, as varied as its tortures.

    No, this is something else.

    Senna shook away the doubt and squeezed her eyes shut. “Do not deny this truth,” she whispered to herself. “Not again.”

    In the early days of her imprisonment, she had wasted precious months, perhaps years, unable to accept her own death, trapped in a cycle of misery and loneliness. She wouldn’t repeat that mistake. She had escaped once—she would do so again. Her eyes opened, and she looked for a way out.

    A scream sounded from somewhere far away.

    Senna called to the Black Mist, but drew smoke and embers instead. The poor substitutes rushed in, transforming her into a wraith, shrouded by death. She moved, and the world blurred in a smear of color, hues shifting rapidly as the landscape changed.

    She stopped with a jolt, and Bilgewater snapped into place. But it wasn’t the Bilgewater she knew. The harbor lay ruined, overrun by a massive Harrowing. Rotting timber, slime-coated stonework, the bones of decaying leviathans, all melded into twisted spires. The warped amalgamations floated in midair among the broken hulls of ravaged ships and hundreds of charnel coffins once submerged in the sea. A fortune in tithes drifted amid the debris, glittering like ghostly stars.

    Senna released the darkness, and her body returned, the waterlogged planks of the boardwalk creaking beneath her weight. She walked along the causeway and came across the wreckage of a hunting vessel run aground, its copper-tipped prow skewering the remains of a seaside tavern.

    A figure stood at the center of the destruction. It was a statue of a woman, its arms raised in supplication, mottled face frozen in terror. Senna felt a strange familiarity, like a half-remembered dream, and a deluge of sorrow poured over her. Hand quivering, she reached out and lightly brushed the statue’s cheek. The face collapsed, and the entire figure began to break apart. Slowly at first, and then all at once, the stone woman crumbled into a heap of ash.

    He found her!

    An unfamiliar fear swelled inside Senna, urging her to take flight. She pushed it away. Of course he had found her, whoever she was. There was no hiding from Thresh; this was his domain. She had witnessed countless tortures, each soul an endless opportunity for the Chain Warden to delight in their suffering. Senna regarded the pile of ash.

    This isn’t Thresh.

    It didn’t feel quite right. In all her years in the lantern, she had never encountered anything like this. Perhaps he had refined his technique. If there was one constant, it was his pursuit of perfecting misery.

    She looked out at the dark waters of Bilgewater Bay. The fiery mountain range loomed from afar, spanning the horizon. She knew this to be untrue, a construct of the lantern. There were no mountains south of Bilgewater. She would have had to sail around—

    A stray thought flitted through her mind. She reached for it, grabbed it, and turned it over. The vault unlocked, releasing a memory.

    She had been going to Bilgewater—no, they had been going to Bilgewater. Lucian! He would be fighting out there, desperate to free her from the lantern, suffering alone, as he had for years. It had almost broken him.

    Senna’s consciousness reached out across the great expanse. She smiled, feeling Lucian’s love nearby. But there was something else, profound and urgent. It was panic. She had felt it in Lucian only once before—when Thresh had killed her.

    Pushing away her mounting dread, she narrowed her focus and spoke. “Lucian... I’m here.”

    Silence.

    She tried again, and again, and again, every attempt yielding the same result—Lucian remained unmoved by her call. In the past, she had been able to communicate with him from within the lantern, but Thresh must have found a way to suppress her voice.

    Her body trembled in desperation and fury. She shut her eyes, whispering the mantras she’d learned long ago. “Carve away the unwanted. Keep only the stone. Carve away the unwanted. Keep only the stone.”

    She opened her eyes with renewed determination. Thresh hadn’t beaten her yet.

    The rules of nature didn’t apply in the lantern. The ancient relic was an ever-shifting realm crafted for suffering. It appeared infinitely vast, but Senna knew the truth—she had discovered the lantern’s terminus and pressed against its walls, feeling its seams.

    As she studied the sky, her stomach quivered.

    This isn’t the lantern.

    She paused, reflecting again on those early days and the hard facts she had come to accept. She quelled the denials and continued searching. Dark plumes erupted from the fiery peaks, sending black tendrils of soot to mar the sky. She needed to pierce the cinereous veil.

    Drawing smoke and embers into her, she transformed once again, and Bilgewater blurred away as she took to the heavens. Senna flew across the ocean, ascending ever higher. But the mountains rose up as well, rumbling and spewing vapor in her path. She veered to avoid the acrid clouds, but the blazing peaks altered course with her, ever present and unavoidable.

    Darkness spread across the horizon—a great fog threatening to consume all in its path. Unable to evade the shifting billows, she plunged into the gloom. A storm roared around her, the wailing of countless souls pushing against her like a headwind.

    This isn’t the way. You need to turn back.

    Hand outstretched, she pressed even higher. A light flickered beyond her fingertips, and her doubts faded as she sought the edge of the lantern. The light sparked brighter and suddenly snapped at her fingers. She pulled back her hand, but the sting was already flaring into searing pain, stiffening her spectral form. Dark energy surged and leashed her in midair.

    Senna fell from the sky.




    She awoke on hard-packed dirt. Her human form had returned, an aching, knotted cord covered in a dusting of cinders and ash. She rolled onto her back, groaning and wincing as arcs of lightning crackled down her clammy flesh. They dissipated, leaving behind a stinging numbness.

    Physical torture was foreign to the lantern. Thresh rarely resorted to such debased forms of suffering. The mind and soul were richer fields to plant seeds of torment. Perhaps this was her punishment for escaping. And yet, it still felt wrong.

    You need to get up!

    She staggered to a knee, but her leg gave under her weight, and she crumpled back to the ground. The world dimmed as clouds stretched across the sky, pushing away the last remaining color.

    You need to fight... You’re dying!

    Senna laughed at the absurdity of the thought. There were fates worse than death. She had endured them for years—she would bear them again.

    But as the shadows grew, she began to fear what was in store for her this time. Her brief taste of freedom would make her captivity more desolate, her loneliness and torments greater than before.

    And then, she had an even more sinister thought.

    No! Don’t think that!

    Perhaps she had never escaped. What if she had watched Lucian suffer defeat after defeat, and her broken mind had imagined a different outcome, one that lifted her from this pit of misery? Perhaps her escape had been nothing but a delusion.

    As realization flared, Senna wailed, a primal sound filled with rage and despair. No. She hadn’t created this deception—it was made by Thresh.

    It’s not true!

    She shook her head, furious for clinging to false hope.

    You need to get up!

    “No,” she said, clutching her temples.

    You need to fight!

    “No, he’s won. This was his plan.”

    If you stay here, you’ll die!

    “I’m already dead!” she screamed. “I’m just a dead thing that’s cursed!” Her voice broke, along with something inside. She folded over, curling herself up to become small. Her cries of grief echoed through the great expanse.

    It wasn’t meant to be a curse, Senna. What I gave you was a gift.

    Senna bolted upright. The words had been heavy and sharp, piercing her mind like a dagger. They weren’t her own.

    She swayed on her feet, ignoring the numbness in her legs. “Stay out of my head,” she said. “Do you hear me, Thresh?!”

    No laughter. No admission. Nothing.

    The mountains had receded, their fiery peaks muted in gray. Senna stood alone among the falling embers. Energy crackled on her skin, bolts raking down her body.

    “Is that all you have, Chain Warden?” she asked through gritted teeth. “You’ve lost your touch.”

    I’m not the Warden, sweet Senna. But I’ve also known his tortures.

    The voice was melodious and sorrowful and resonated with fragile tenderness. Senna had met others in the lantern, communing with them over their shared loneliness and suffering. Perhaps...

    “Who are you?”

    Silence, and then...

    A friend. Someone who can help you get back to Lucian.

    Bitterness rose in Senna’s throat. “How do you know that name?”

    I know your whole life. I’m here to help, but you’ll need to trust me.

    “You’re here to offer hope?” She laughed, but there was no humor in it. “I was wrong. You haven’t lost your touch. It’s more refined.” Senna whirled around, searching for the specter. “Your games are done, Chain Warden,” she said. “The cycle is broken. Here and now. Show yourself!”

    The world unfurled and changed, revealing clear skies over white sands and an emerald sea. Waves lapped at her feet, her ankles, her knees. She cast her gaze inland and gasped. Beyond a ridge of white dunes sat a dense grove, its wide-fronded trees native to her island. Senna was home.

    She heard a soft melody coming from beneath the canopy, evoking memories of her mother singing by the fireside. Senna held her breath, watching as a young girl exited the treeline, humming the long-forgotten hymn.

    She recognized the child—it was her.

    The girl strolled toward the shore, probing dunes with a carved walking stick. A cold swell washed over Senna. This was the fateful morning. The day everything changed. By evening, her innocence would be lost. She took a step toward the girl.

    It’s only a memory, Senna. You can’t change anything.

    “Then why bring me here? Is this another trick?”

    There’s something I need you to see.

    The girl’s eyes brightened. She bent down and plucked a seashell from the sand. Plump fingers caressed the pink husk before placing it in a pocket—one of dozens on her pant legs, each sewn by her mother, in different fabrics and patterns, to hold the countless treasures she found. The girl turned toward Senna and smiled.

    Senna hesitated, then offered a timid wave.

    She can’t see you.

    The girl dashed at Senna, but then at the last moment, she swerved and splashed into the water next to her. Senna whirled, and dread knotted her stomach.

    A shipwreck was washing ashore.

    The girl poked inside a dark hollow in the broken hull with her staff, declaring she had “rights of salvage”. She giggled at the words, convinced their power gave her claim to the ship’s bounty.

    Hands slicked with sweat, Senna grappled with the urge to snatch the girl and run. From her vantage point, she saw the danger the child did not—a tendril of Black Mist stirring in the wreckage.

    “She doesn’t know of the darkness she’s about to unleash on all the people she loves,” she said.

    But Senna’s angle also revealed something she hadn’t seen before. As the mist uncoiled and sought to prey on the child, beneath the water, a glowing sphere approached, its filaments of light breaking the surface, searching. The sphere flitted toward the girl and seeped into her spine. The girl stiffened for a moment, eyes wide with fear and confusion.

    Do you remember what happened next?

    “I-I sensed the danger before I saw it... My mind was screaming... A voice was telling me to run.”

    The girl flung her wooden staff at the dark tendril, and bolted into the woods.

    Senna grew thoughtful, recalling the warning that saved her life. “But it wasn’t my voice. It was yours.”

    The water stirred at Senna’s feet as a trio of luminous filaments rose from the sea. They turned and twisted, knitting together into a brilliant silhouette of hallowed light that gradually formed into the spirit of a young woman. The radiance washed away the details of her face, leaving only an impression of kindness and love. A rush of sorrow and joy overwhelmed Senna, like waters from a broken levee.

    “The attack wasn’t your fault,” said the spirit. She spoke with her true voice and not through Senna’s mind. “You were alive. And that’s the one thing the Black Mist cannot abide, for it abhors all life.”

    The words lifted a weight Senna had carried all her life. Unburdened, she was able to see the moment in a different way. “I should’ve died on that beach. I’d be another wraith, screaming in the mist, if you hadn’t warned me.” She paused to consider. “Why did you help me?”

    The spirit’s thoughts seemed to go far away, and although her face remained hazy behind the hallowed light, Senna saw the hint of a smile on her lips. “I was a girl once, playing with dolls, singing as I made believe.” She fixed her gaze on Senna. “Life should be preserved.”

    “But you stayed afterward,” Senna said, her voice shaking. “All these years, the Black Mist wasn’t drawn to me—it was you. The unnatural life. You’re the curse.”

    “If I could have spared you that pain... ripped myself out... I would have. I tried for years, but I didn’t know how.” The spirit turned and looked down at the water. “And then... to watch you grow, from that frightened girl into this fierce woman, a Sentinel of Light fighting back the mist—I had to see it through.”

    Senna arranged the pieces. That first night. Her village. Her home. All those loves swept away in dark waves. The chasm between her and those who survived. The fear in their eyes. Years spent running in terror. Losing people who tried to protect her. Losing Urias, her mentor. The walls she’d built to guard against the horror and the guilt, believing she had brought the curse upon herself.

    “I was a little girl—if I had known the truth...”

    “It was best that I didn’t interfere,” the spirit said, wringing her ghostly hands. “To learn you were conjoined to some unwelcome passenger, it would have robbed you of your own heart.”

    “But you did interfere,” Senna shot back. “The itch down my spine. The wrench of my gut. Even the whispers in my mind. It’s always been you!”

    The spirit hung her head in shame. “I was only helping you... when it was necessary.”

    Help? Is that what that was? All these years, you let me suffer alone!” Senna hardened, venom lacing her voice. “Why reveal yourself now?”

    The spirit met Senna’s glare, her eyes tender but resolute. “You were never alone, Senna. I just couldn’t reach you through the veil, until now.”

    The world shifted once again, as the white sands and emerald sea were blown away by a sulfurous wind. The pair remained on the island, but now the waters raged, and the mountains towered much closer than before. Ash rained down.

    Senna thought about these new revelations, as well as the discoveries she had made in the lantern, secrets learned from other fallen Sentinels. This spirit’s presence had marked her, leading her down a path to death and captivity. But that unnatural life had also kept her alive in the lantern, empowering her to escape. And now, it was still helping her. She knew in her bones that her life was tied to this spirit.

    Senna had many questions and lingering resentment, but she let them burn away like dying embers. Escape was the only thing that mattered.

    “You’ve been warning me that this isn’t the lantern,” she said, watching the waves crash against the shore. “This is all in my mind, isn’t it?”

    “Yes. But the threat is very real. It was Thresh’s powers that struck you down,” said the spirit. “His reach extends across the world, but Bilgewater is his goal for now.”

    “Then he’s the key. Lucian was right.”

    “The Warden is of consequence. But his cruelty only helped set things into motion... for him,” she said, motioning toward the horizon. Senna followed the spirit’s gesture to the mountain peaks. They rumbled across the ocean, pouring out thick gouts of darkness. “You’ve seen him in catacombs, and temples, and distant shores.” The spirit smiled wanly. “Trust your instincts.”

    “What does he want?”

    “To possess what is no longer his,” she said, the softness gone from her voice, the hallowed light flaring with her words. “He’s a child with a bitter heart, who would rather make the world share his misery than face it alone.”

    “How do we stop him?”

    “You’re the best hope. The years of training, the powers you wield, even your time in the lantern, all helped you become a formidable weapon.” The spirit looked away, eyes pooling with remorse. “I’ll be with you, every step of the way... Yet I fear, in the end, it may take all we have.”

    Senna simply nodded. “I’ve lived. I’ve fought. I’ve died. And still, I feel the warmth of Lucian’s arms, even now,” she said. “This curse is a gift.” She had come to accept it, even if Lucian had not. Squaring her shoulders, she turned her attention back to the mission. “Can we make it to Bilgewater in time?”

    The spirit seemed to ponder the question. “The attack is already under—”

    Before she could finish, the spirit’s form tensed with fear.

    Arcs of dark light spiked through Senna, driving her to one knee. She gasped for air as color drained from the sky. The heavens pressed in, and the world collapsed into a cavern of swirling ashfall. Every blistering jolt narrowed the cave even more—eventually it would become her tomb.

    Senna twisted, fighting the contortions of her body, and looked to the spirit. The apparition was folded over, writhing, trembling, sharing in the misery. Lightning pulsed across her ghostly form, searing away her hallowed light.

    “What... is... this?” Senna wheezed.

    “Thresh... His attack is still destroying your body... You must drive out his power.”

    Senna focused on the dark energy, bound it with her own light, and pushed it away as she would the Black Mist. It flowed out in a steady stream. But as it reached the tipping point, the power resisted and rushed back in, dousing her in pain. She crumpled to the ground.

    Her strength was rapidly fading, but underneath her dwindling light, she felt an untapped reserve of radiant power. It belonged to the spirit.

    “You say I’m never alone? Then prove it!” Senna grabbed the woman’s spectral hand. “Channel your light and add it to my own.”

    She turned toward Senna, though it looked painful to do so. “I’ve never—”

    “Don’t worry, I’ll help you,” she said, forcing a smile through the agony.

    Together, they channeled their light and pushed against the dark energy. They met resistance, but only for a moment, and then the nightmare exploded in a blinding flash of white.




    Senna woke with a gasp. She sat up, dark lightning still erupting from her chest. It dissipated in the cool morning air, and she collapsed in Lucian’s arms.

    “No, Senna... Not again, please...” Lucian’s voice quavered, his body shuddering as he held fast.

    “It’s—it’s passed... I’m okay.” She waited for a moment, feeling his heartbeat gradually slow, his trembling subside. Then she gently pulled away.

    “What is that?” Lucian asked, confusion and fear in his eyes.

    A faint light glowed in her chest. Senna remained perfectly still, until the light faded away. She waited, listening, feeling, hoping for the slightest hint. “Are you still there?” she finally asked, her voice tremulous.

    Yes,” said Lucian and the spirit, in her mind and in her ear.

    Senna exhaled and smiled.

    Lucian was staring at her, nodding, searching for answers. She met his gaze, and said, “We need to get to Bilgewater—something terrible has happened.”

    He was about to speak, to rattle off a litany of questions, but she reached for his hand. “I’ll explain what I can, but we need to leave, now.”

    Lucian sighed, a heavy and reluctant sound, but he helped her to her feet and prepared to launch. The ship gently creaked and swayed on the river, tugging against its anchor, ready to set sail. Senna looked toward the east, breathing in the new day, sunlight shimmering off the water.

    For the first time in a long time, she didn’t feel alone.

  8. The Gambler’s Woe

    The Gambler’s Woe

    Anthony Reynolds

    My, that’s quite the haul ye have, there! Won at the tables, was it? Well, here’s to your very good health. Cheers.

    Oh, no, I’ll not be rollin’ the dice with ye. Not a gamblin’ man no more, or so I tells me self. There were a time, though... What happened? The River King happened, that’s what. Aye, Two-Coats, that old devil Tahm Kench. He’s what happened.

    I was bilge-poor, beg your pardon, and livin’ in a flophouse. Had nothin’ to me name, not ‘til a single gold Krakenaye, this one ‘erecome into my possession. I could tell you how, but you’d call me a liar, heh.

    So, with this one coin, what I oughta done was pay me debts, and find a new crew to join. I was a harpooner, see. Shoulda put aside whatever was left for the future. Been responsible, like. Harpoonin’s a harsh life, even for a younger man.

    But that’s when the River King found me. “Why work someone else’s ship,” he says, “slavin’ away, riskin’ your life for next t’ nothin’, when ye might ‘ave a ship o’ your own?” I just had to think bigger, like. O’ course, one Kraken won’t buy a ship, but ‘e had an answer to that, didn’t he.

    Dice. One good throw o’ the bones, an’ I’d ‘ave enough to start me own little operation. Others could do the danger work, while I sits back, nice and plum, enjoyin’ the profits. An’ after a few more drinks, you understand, that crooked devil’s advice starts to make a lot o’ sense to my ears. So, blinded by greed and possibility, I went along wi’ it.

    That night were a blur. I awoke well after noon the next day, me head fairly poundin’! Had no idea where I wassome fancy bawdy-house, as it turns outbut on the dresser were me previous night’s winnings... more than enough to purchase me self a ship! Ah, but the River King, ‘e’d given me a taste for somethin’ more. Why should young Lars content his self with a single ship, when he could ‘ave a fleet? Just needed to chance me hand a few more times...

    That’s Bilgewater. There’s riches to be had, if you’re willin’ to risk everything, over and over.

    With old Two-Coat’s arm around me, I was led from the dice tables to other halls of avaricefrom backroom card games to gamblin’ and bettin’ parlors, high and low. I spent a fortune, lost a fortune, then made it all back again. Around and around in that allurin’ spiral I went. I was feelin’ the hunger, the yearning, and it was pullin’ me down like a whirlpool.

    Years passed, an’ somewhere along the way, I’m ashamed to say I forgot what I was doing all this for. I forgot who I was. I had it all, but it never were enough. I wanted more.

    And then I started losin’ big. That made me double-down, go for broke, all-or-nothin’, looking for the big stakes to put me back on top. Pretty soon, I was in a worse state than I’d been to start with. Sleepin’ in the gutter, catching rats to eat if I were lucky. I begged, borrowed and stole from everyone who’d ever shown me any kindness. Lost all me mates, chasing the dream.

    ‘E feeds on misery, see, does Tahm Kench. As old as sin, ‘e is, and older than Bilgewater by far. Been ‘round from the start of things, gorgin’ his self on the desperation what comes with the greed and sorrow in men’s hearts. I mean, I’d done it to me self, but it were him what give me the means. Ye might say, ‘e took me to the cliff’s edge, but I were the numpty what threw me self off, beg your pardon, and that old glutton revelled in me despair.

    Came to me once more, ‘e did, when I was at me very lowest, drinkin’ from puddles, havin’ sold me own leg to be used for chum. In the darkest night, whisperin’ an’ cajolin’, ‘e pressed this gold Kraken back into me hand, with a knowin’ wink.

    ‘Twere the same one I’d ‘ad back at the start! It were this damn coin what started me on that wretched path! Eh, ‘e opened his mouth up wide, and says, “It’s not too late, Lars. Never too late. Come with me, an’ we’ll find you a fortune again...”

    Even after everythin’, I was tempted. ‘Course I was! But no. I resistedMother Serpent knows how. Two-Coats only laughed. Said he’d be there when I changed me mind.

    And, sure enough, the temptation’s still there, now, every day.

    So here I am. Friendless. Broke. All the best years of me life behind me, wasted in those lost decades. Can’t remember most of it, neither, so I’ve no idea if I even enjoyed me self.

    Anyways. Enough o’ my ramblin’. There’s a lesson to be learned, ‘erekeep your purse strings tight, and never, ever make a deal wi’ the River King. Ye’ve always got more to lose...

  9. The Voices of the Dead

    The Voices of the Dead

    David Slagle

    There’s a saying on my island. “Only through stealing our breath can the wind speak.” You want me to describe the Black Mist that greeted me when I first arrived in the Ionian village, hood raised, relic cannon on my back?

    The Mist steals words too. The screams of those who die within.

    Once, they were my screams—but I’m alive now.

    I felt the warmth where Lucian’s hand touched my shoulder as we stepped off the boat onto Ionian soil, somehow reaching through my walls the way only he can. The way he’s the only fool stubborn enough to try.

    To learn the one thing that gets through my armor, and all the rules beneath, is love.

    “You go high, I go low?” I asked, feeling his warmth go cold as he considered. For a moment, he didn’t see me standing before him. He saw the woman he tried to save, who was cursed, always running. He saw the scythe, swinging toward her… He looked straight into her eyes, even as he looked into mine.

    “I go low,” he said, leaving other things to silence. And now his hands were on his guns. “Senna…” His voice broke with the weight of the memory.

    “It’s okay,” I said softly. I could remember that woman too.

    On the horizon, darkness swirled, casting even darker shadows onto a village carved into stone, deluged by heavy rain, and worse. Somewhere in that darkness was light. Another Sentinel who’d called us here.

    I’d have to fight my way to it.

    The path up the mountain to the village was nearly worn away by centuries of storms, washing away everything but the toughest crags… if that’s the right damn word. I could feel the wind pressing against my hood, the spray of the ocean hard against my skin, as if the world were pushing me back, warning me of the darkness ahead. But none of that compared to what hit me as a howl rose up, roaring through the village…

    It was my curse. The Mist knew I was here. It would come for me before anyone else.

    “Must be time for my daily ambush,” I muttered, unmoved, and from a horizon black with death, souls poured forth. Drawn to me as I drew breath.

    As I drew my weapon.

    The relic stones of fallen Sentinels moved as one, each held by too many hands before mine. Men and women, fathers, sisters, all lost to darkness. But when I held my weapon, I held their light, gleaming in the gun’s two barrels.

    A tendril of Mist hit me as the wraith within took shape. Staggered by the blow, I stumbled back, catching my footing just before falling toward the rocks below. Thunder pealed as the screams of souls joined the rain and crashing waves that besieged the island. But the flash of light that followed wasn’t lightning.

    It was my relic cannon, the shot boiling the wraith into shadow.

    It required control. It required focus. I needed to fight the Mist with every fiber of my being. And I could not stop. Not for a moment of my life.

    With every shot that burned a wraith away, another was revealed. I was so close to the village now, I could see new wraiths rising, sent spiraling toward me.

    Into blessed light.

    “Anabal, are you there?” I called out. I’d met him only once, when Urias brought me to a meeting of Sentinels. It was rare for Sentinels to gather, but something had frightened Urias that made him call them all together. He never told me what it was, but I could tell by the way the others looked at me…

    It hurt more when they didn’t know. When they tried to get past my armor, only to find the reason it was there.

    Still firing, I advanced further into the village. The wraiths moved fast, swooping into buildings nearly as old as the island itself, carved from the same stone. But there was order in the chaos. The wraiths were circling above. They wanted something. Not just life. Not just souls. Not just me

    “Anabal!” I called again, barely hearing myself over the storm.

    “Over here! Hurry!” a panicked voice responded. It was the voice of a girl… and then her light joined mine in the darkness.

    Anabal’s apprentice, Daowan.

    She stood above a crumpled body, two figures in the dark. The light of Anabal’s relic-stone glaive glowed dully on her face, concentration clear on her brow as she defended her fallen mentor.

    He had managed to pass the torch, then… his relic stone was not lost.

    “We have to get out of here,” the girl said with a shudder. “We have to get the villagers out of here. I can still hear them. It must be them…” She paused and looked down at the shape at her feet, in confused agony. “I can still hear him…”

    But even as her knuckles grew white, clenching the haft of her glaive, I put my relic cannon on my back. I reached out gently and took her shoulder.

    “We’re going to get through this,” I said. Beyond her, I saw the entrance to the village catacombs. Swarming with wraiths. “All of us,” I added softly.

    Whatever the Mist wanted, it was there.

    The catacombs had been carved out by countless floods. As we left the village behind, heading underground, still the storm made itself known, water rolling down the walls around us. But if we were going to drown in the depths, it wouldn’t be from rising sea, or falling squall…

    It would be in the Black Mist that rolled like a wave to meet us, swallowing our light in a liquid roar.

    I could hear the screams of the people from my village, torn away when I was just a girl and first saw death. I could hear the echoes of my own, and see the look on Lucian’s face, when death first saw me. I was hit by the rage and fear of the people still dying above, their cries in a language I couldn’t understand, but speaking of pain I knew all too well.

    Wraiths rose up throughout the catacombs, trapped in a rictus of the agony they meant to inflict. But no matter how loud the screams of the living, the sound could never drown out their own. And no matter how brightly my light burned, it could never hurt them worse than when the darkness returned.

    And so instead… I embraced them, before death could.

    My call was irresistible. I could draw the Mist to myself, away from others. I felt death rush in, push the lie of my body away. As the Mist clung to me, one by one, it let the souls go. All who had been drawn here. All who had died above. For a moment, I thought I saw Anabal…

    Only one vague shape lingered, a will still slowly awakening. It hovered for a moment before turning to face me, rage burning where there were no eyes.

    “No,” I whispered through the shroud of death that had transformed me into a wraith. “You don’t get to speak. You listen.”

    Pushing the Mist into my gun, I fired all the pain and fear I’d gathered back at its source, where it was deserved. As darkness collided with darkness, the light within me glowed. Life wouldn’t let me go. I felt my body return, as the last of the Mist left me. With a gasp, I fell to my knees.

    “What did I miss?” a voice asked, emerging from deeper in the tunnels.

    “You know. The usual,” I said coolly, though I was still catching my breath.

    “Ruined King raiding catacombs to find who knows what?” Lucian asked.

    “Pretty much,” I answered. I looked up at Daowan, realization dawning on her face. Her glaive was still pointed at me.

    There’s a saying on my island. “Only through stealing our breath can the wind speak.”

    In the roaring clamor of the Black Mist, I hear the words of the dead.

    And I’m here to give their voices back.

  10. Shield of Remembrance

    Shield of Remembrance

    Anthony Reynolds

    Quinn ran through the forest, moving softly and swiftly. It was past dawn, though the sun had not yet risen over the mountain peaks to the east. The light was cold and pale, casting everything in shades of gray. Quinn fogged the air with every measured breath.

    There were no paths through the untamed woodlands that spread like a blanket across the foothills of the Eastweald Mountains. Ferns and ivy concealed moss-slick rocks, rotting logs, and wild tangles of roots, but Quinn was more at home here than she was in any city or town, and was not slowed by the rough terrain. Despite her speed, there were only a handful of rangers in Demacia—all of them trained by Quinn herself—who would have had any hope of tracking her, so light was her step.

    She caught a flicker of movement to her right, and dropped into the undergrowth, instantly motionless. Her eyes were golden, unblinking, and intense, missing nothing.

    For ten breaths she remained still, all but invisible among the brush. She glimpsed movement again, and tensed... until she saw it was a greathorn stag. Big one, too, with a rack of antlers easily two arm spans across. Already its fur was starting to change, turning pale and silvery in anticipation of the rapidly approaching winter.

    Some said that encountering a greathorn was a good omen. Quinn was not sure that was true, but she’d take it. These days, Demacia needed as many good omens as it could get.

    In recent months, Quinn had been helping the Eleventh Battalion hunt rebellious mages—emboldened by the king’s murderer, Sylas of Dregbourne—through the wildlands of northern Demacia. Her rangers were too few, however, and the Eleventh’s strength did not lie in chasing an enemy that didn’t stand and fight. There had been running battles and skirmishes, but it was like trying to grasp smoke.

    Quinn had lost three rangers in the last weeks, and their deaths weighed heavily upon her. Thus, it did not sit well with her that she had been ordered away from the hunt for rebel mages, and tasked with escorting Garen Crownguard and a detachment of the Dauntless Vanguard on some diplomatic mission beyond Demacia’s borders. She was due to meet up with them three days hence, on the south side of the Greenfang Mountains.

    It hardly seemed the time for such an exercise, and Quinn would much rather have reassigned this mission to one of the others in her command—Elmheart, perhaps. However, the writ of order, delivered by swiftwing, had named Quinn specifically.

    And the seal of High Marshal Tianna Crownguard brooked no argument.

    She watched the giant stag a moment longer before pushing herself back to her feet. The greathorn saw her now. It held its ground, unafraid.

    “Honor and respect, noble one,” she said, with a nod.

    It was a long way to the Greenfang Mountains, but the skies were clear. She was confident she would get to the rendezvous point ahead of schedule.

    The sun had finally climbed over the peaks, with golden light filtering through the canopy and dappling the forest floor, when the wind changed. It carried a distant, familiar scent.

    Smoke.

    A keening cry cut through the morning air. Quinn glimpsed Valor above the canopy, through the branches of the immense firs.

    “What do you see up there, little brother?” she breathed.

    The azurite eagle circled twice, then struck eastward like a blazing blue arrow loosed toward the rising sun. Without pause, Quinn turned and followed.

    A short time later, she stood atop a ridge, where a rare break in the trees revealed a valley below. It was partly cleared, and scattered livestock could be seen in dry-stone partitioned fields. Under other circumstances it would have been a peaceful, picturesque view, but Quinn’s gaze was drawn to the smoke rising from the dark shape of a cabin. Her expression hardened.

    She began picking her way down the steep incline, descending into the valley.




    Quinn warily circled the smoking cabin. She’d known bandits to light fires like this to lure unsuspecting targets, and so she would not approach until she was certain it was not a trap.

    She had her repeater crossbow in hand, bolts loaded. It was a one-of-a-kind weapon, lovingly crafted. It was nowhere near as powerful as a traditional heavy crossbow, but she could wield it one-handed, on the move, and without the need to reload after each shot, which made it worth ten times its weight in gold to Quinn.

    She frowned as she came across a series of tracks on the ground. There’d been a lot of activity around this cabin in the last day or so, but it seemed she was alone here now. Quinn approached cautiously, crossbow at the ready.

    The cabin was a humble abode, but had been built with obvious care. She pushed open the heavy front door—still smoldering, and hanging off its hinges—and stepped over the threshold.

    A simple ceramic vase stood upon a fire-blackened hardwood table, holding a handful of wilted wildflowers. The remnants of hand-sewn curtains, mostly burned away, hung mournfully from window frames. Those curtains had been drawn shut, Quinn noted, and the surviving shutters pulled closed. The fire had started after dark.

    On a solid oak door frame, Quinn noticed tiny notches carved into the wood. That brought a memory long forgotten, of Quinn’s parents doing something similar to record the growth of her and her brother.

    This was not some rarely used hunting cabin—this was a family’s home.

    Chairs and cabinets had been overturned and smashed. Drawers had been ripped open, and their contents strewn across the floor. Nothing of value remained. On the wall above the hearth, Quinn noted the sun-bleached outline of a shield.

    As she turned, something in the ashes glinted in the sunlight streaming through a hole in the burned roof. Kneeling, she saw an object—a coin, perhaps?—wedged between the hearth and the blackened floorboards. Quinn holstered her crossbow, and used the tip of her hunting knife to pry it free. Likely, it had fallen down there, and been lost—she’d only seen it because the fire’s heat had twisted the floorboards out of shape.

    Finally, it came loose, and Quinn saw it was a palm-sized silver shield that bore the winged sword emblem of Demacia. There were words engraved on its reverse: Malak Hornbridge, Third Battalion. Demacia honors your service.

    It was a Shield of Remembrance, given to the families of soldiers who fell in the line of duty. Quinn had delivered more than a few of them to grieving spouses and parents herself.

    Pocketing the medallion—it didn’t feel right to leave it amid this destruction—Quinn continued looking through the cabin. In what was clearly the family bedroom, which had escaped the worst of the fire, delicately woven garlands were strung across the rafters above the main bed.

    In a corner, a smaller, child-sized bed had been overturned, and Quinn’s eyes narrowed as she knelt beside it. Charcoal markings were drawn onto the floorboards where the cot had once stood. The symbols were barbaric, of a sort not generally seen within Demacia. Bones and small pebbles were placed at intentional positions upon the runes, and she was careful not to disturb any of the lines. She had seen such runes before...

    Valor’s piercing call sounded, high above, drawing Quinn away from the strange and unnerving display. Keeping low, she returned to the cabin’s main room, and pressed her back against a wall. With a quick, careful glance, she peered through one of the burned-out windows.

    A cloaked and hooded man was approaching the front of the cabin, a rangy, pale gray hound loping along at his heels. The dog gave a low growl, but he silenced it with a word.

    Moving soundlessly, Quinn repositioned herself in the shadow behind the smoldering front door. The man stepped inside, then froze, like a deer tensing as it feels an unseen predator’s eyes upon it.

    “That you, boss?” he asked the seemingly empty room.

    Quinn smiled. “What gave me away?”

    The man turned, lowering his hood. He had the look of someone who spent most of his time outdoors, his face tanned and his short beard unruly. Just outside the threshold, the hound whined in excitement. “Don’t see many azurite eagles anymore,” he explained with a grin.

    “True enough,” admitted Quinn.

    “It’s good to see you, boss.”




    Quinn knelt on the ground outside the cabin, ruffling the hound’s ears. It had been over a year since she had last seen the Greenfang warden, Dalin, and his faithful dog, Rigby.

    The warden had given Quinn his assessment. He’d arrived at the cabin only an hour before her, and after a quick look around, had set out to speak to those living nearby.

    “A woodsman saw a group moving through the trees last night, about half a mile up the valley,” said Dalin, pointing. “The moon was full, else he wouldn’t have seen them at all. Raiders, it looks like.”

    “Setting a cabin on fire is not a good way to remain unseen,” observed Quinn. Rigby rolled onto his back, looking up at her with adoring, eager eyes.

    “Perhaps they were more concerned about alerting anyone to their approach than remaining unseen afterwards? Or perhaps they lit the fire to draw attention to it, while they slipped off?” Dalin glanced over his shoulder. “Careful now—I think someone’s getting jealous.”

    Valor was staring at her, unblinking, from a branch of a dead tree.

    “Valor knows he’s my one true love,” she said, looking at the azurite eagle, her eyes smiling, even as she vigorously scratched the hound’s exposed belly. “Has there been much banditry in these parts of late?”

    Dalin shook his head. “Been mercifully quiet, until this. The unrest spreading from the capital has got people nervous, but the sight of so many soldiers has driven most of the brigands into hiding. Small blessings, I guess. I hear you and yours have been busy, though, back west. Bad times.”

    “Bad times,” agreed Quinn. Her jaw clenched, and she changed the subject. “A soldier’s widow and her child lived here. Anyone know where they are?”

    The warden gave her a look, then shook his head with a laugh. “I shouldn’t be surprised you already figured that out,” he said. “The woman’s name is Asta. Her man died fighting mages when everything flared up in the Great City. She lives alone with her daughter.” He glanced back at the cabin, and sighed. “I didn’t see evidence of bloodshed when I looked around here earlier, but it doesn’t seem good.”

    “No friends or family nearby who they could be with?”

    “Seems not,” said Dalin. “The woman’s foreign-born. Keeps to herself. Her husband was from Lissus, back west. No family in these parts.”

    “Foreign-born?”

    “One of the independent nations to the east, apparently. No one seems to know exactly where.”

    Quinn grunted and stood. She turned around on the spot, considering, then looked back toward the forest. She paced toward the tree line, studying the ground as she went.

    “Here,” she said, coming to a halt. Dalin joined her, and she indicated a number of confusing, overlapping scuff marks. “They came out of the forest, and stopped here.”

    Dalin dropped to his haunches, nodding. “At first I figured they were watching for the right moment to approach,” he said. “But then I saw these tracks here.”

    Quinn circled around the tracks that Dalin indicated, careful not to let her own footsteps obscure them.

    “A second set, lighter than the others,” she murmured. “Our widow and her child.”

    “My guess is she confronted them—then they looted and burned her cabin.” Dalin’s eyes narrowed. “I couldn’t find the woman’s tracks returning to the house...”

    “They don’t,” agreed Quinn, her expression grim. “Looks like they took her with them. Her and the child. See there? The little girl’s footsteps stop. Someone picked her up.”

    She looked back at the cabin. “But these raiders didn’t approach the cabin, either. The ones who burned it approached from the other side. It’s possible the raiders split into two groups before their attack.”

    Dalin folded his arms, thinking. “There’s something else,” he said. “I don’t know if there’s any truth in it, but it seems at least some folk ’round these parts believe the woman was... different. A mage.”

    Quinn thought of the runes drawn onto the floor underneath the child’s cot. They seemed more like archaic superstition than sorcery... though she could not be certain. This was not her area of specialty.

    “The local gossip is that the raiders were allies of Sylas,” continued Dalin, “and they came to collect one of their own. It could explain why it doesn’t look like there was a fight, but why burn the cabin?”

    Quinn frowned. She was missing something, she was sure of it. “Could be retaliation,” she mused, “for her husband fighting against mages. Perhaps they were looking for some payback.”

    “Killing him wasn’t enough?”

    Quinn shrugged.

    “Whatever the case, I’ll be going after them,” said Dalin. “They’re at least half a day ahead, but if they’re carrying the child, they’ll be slowed.”

    Quinn glanced at the sun, judging the time and how far she still had to travel to rendezvous with Garen. It would be cutting it fine, but...

    The woman, Asta, had been made a widow by the mage conflict, and it seemed likely she’d been abducted. Quinn could not in good conscience ignore that.

    “I’ll come with you,” she declared. “There’s at least five of them, by my count. You’ll need help.”

    “Mighty pleased you happened by, boss.”

    “Let’s get going, then,” said Quinn. “And don’t call me boss.”

    Technically, as a ranger-knight, Quinn was Dalin’s superior, but rigid hierarchy and honorifics had always made her uncomfortable.

    “Whatever you say, boss,” Dalin said with a wry grin, knowing exactly how uncomfortable it made her. “C’mon, Rigby! Let’s move!”




    Rigby loped alongside his master, tongue lolling seemingly of its own volition, while Valor sliced between the trees, flying low overhead.

    The majestic azurite eagle streaked past the two running rangers, tucking his broad wings to avoid branches. In the blink of an eye, he was gone, disappearing into the distance. A few minutes later, Quinn and Dalin found him perched on a branch, waiting. The eagle watched impassively as they ran below him. Only when they were almost out of sight did he launch back into flight, zigzagging at blinding speed, once again shooting by them.

    It wasn’t hard to follow the outlaws, particularly with Rigby chasing their scent. There were five of them with the widow, and they’d made no attempt to cover their trail, choosing speed over stealth. The rangers tracked them over a ridge to the north, into a neighboring valley of unbroken forest. The trail then cut due east, following an icy stream that writhed its way down from the mountains.

    For hours, Quinn and Dalin ran, closing the distance. The land gradually rose as they climbed higher into the foothills. They didn’t speak, only pausing to check that they were still following the trail. Rigby happily bounded back and forth on these occasions, snuffling through the undergrowth, while Valor watched the dog aloofly.

    When the sun was just past its zenith, Quinn stopped, kneeling in the soft loam beside a few boulders. Some moss had been scraped away from one, most likely by a careless boot. Quinn inspected it, and picked something off a flat rock, looking closely.

    “They broke bread here,” she said. “I’d say it was only an hour ago. Maybe a little more.”

    “We’re getting close,” said Dalin, sitting down and sucking in deep breaths. Rigby was taking the moment’s respite to lap from the nearby stream, while Valor watched. “We’ll overtake them by sundown.”

    “Not fast enough,” said Quinn, balling her fists in frustration. “They’ll be over the border by then.”

    “You think they’re trying to leave Demacia?”

    Quinn shrugged. She pulled a hard trail biscuit from her pack, bit off half, and tossed the remainder to Dalin. He caught it deftly and nodded his thanks. The rations didn’t taste the best—in truth, Quinn could imagine sawdust had more flavor—but they’d sustain them. After a moment, she broke out a second biscuit, and launched it at Rigby. The pale dog snatched it out of the air, jaws snapping, devouring it instantly.

    “It’s possible,” she said. “If they were just trying to hide, they’d have done better turning north. There are chasms and ravines up there that would take weeks to scour.”

    Dalin chewed his tasteless biscuit thoughtfully. “The closest border crossing’s half a day’s march to the south, though,” he said. “And there’s no way they’d get through. The gates have been locked since the king’s murder. There’s nought but sheer cliffs and watchtowers this way.”

    “Unless there’s another crossing we don’t know about,” said Quinn. She glanced down at the dog, now panting beside Dalin. “You think your master can keep up, Rigby, or should we ditch him?”

    The hound looked at her quizzically, turning his head to the side.

    Dalin snorted. “Funny,” he said. Then, with a groan, he pushed back to his feet.




    A short time later, Quinn and Dalin stood on a bluff, overlooking a ravine. A massive rocky spire rose above the forest canopy in the distance.

    “There,” said Dalin, pointing.

    Climbing around the circumference of the spire was a group of people. It was hard to make out any details—at this distance, they looked like ants—but it was clear that they would reach the border before the rangers.

    “If I can get in front of them, I can slow them,” said Quinn.

    “The only way you’d be able to do that is if...” started Dalin, but his words trailed off as he saw Quinn staring at him, a half smile on her face.

    “Oh,” he said. “Right.”




    Quinn soared through the air, borne aloft by Valor. The eagle’s bladelike talons were latched tightly around her shoulders, and she squinted against the biting wind as they sailed over the trees.

    “Take us around to the north,” Quinn shouted as they approached the spire. She leaned her weight in that direction, and Valor obligingly angled their descent.

    The raiders had circled around to the south of the spire and disappeared into the trees, but Quinn didn’t intend to follow their path directly. No, she needed to get in front if she was to slow them long enough for Dalin and Rigby to catch up. Two rangers against five were not great odds, but it was better than confronting them alone.

    Valor continued to come down, and Quinn lifted her legs to avoid hitting the highest branches. The spire loomed before them, and Valor banked around its northern flank, gaining a little height as updrafts buoyed them. Then the rocky ground rose rapidly to meet them. Spying a likely place to land, Valor shifted their approach, and angled his wings back to slow their descent.

    Two powerful beats of his wings, and Quinn’s feet touched down, ever so gently.

    “Thank you, brother,” she breathed as Valor released his grip. Then she was running again, into the cover of the forest. The azurite eagle, unshackled by her weight, took to the air once more.

    Quinn leaped over tangles of roots and burst through stands of ferns and hanging lichen. She ran along the length of a fallen tree, using it as a bridge to traverse a cascading waterfall, before bounding off it and charging up the rise on the other side.

    This was not her usual, mile-eating pace that she could sustain for hours on end. This was a full sprint, and her heart was hammering in her chest. After racing up the hill, she hurled herself to the ground, concealed among the bracken. Elbowing herself to the edge of the rise, she peered down into the hollow bellow.

    A lone figure appeared, bow in hand. It was a man, bearded and bedecked in furs. A bronze torc around an upper arm glinted in the dappled light filtering through the trees, and Quinn glimpsed swirling warpaint or tattoos on his pale flesh.

    The ranger-knight instantly knew this was no Demacian rogue mage or bandit. This was no Demacian at all.

    The raider paused, surveying the way ahead, and Quinn felt his gaze flit over her. She resisted the urge to crawl back, knowing the movement of the ferns would draw more attention than if she remained motionless.

    Seemingly satisfied, the outsider lifted a hand and gestured forward before continuing on. Quinn stayed where she was, waiting as the rest of the group appeared. One of them had a gleaming Demacian shield strapped across his back. That was the shield that had been stolen from above the cabin’s hearth—a shield that had belonged to a noble soldier who’d fallen in battle. Seeing an outsider wearing it as a trophy filled her with a cold-burning anger.

    It wasn’t hard to pick out the widow. While the others were bedecked in furs and leather, she was wearing a simple but elegant woolen dress, rolled up to free her legs. A fur shawl was wrapped around her shoulders, and she wore a pair of practical, tall boots. She looked exhausted, stumbling forward with her head down. With a breath of relief, Quinn saw the child, a toddler with a mass of golden curls, asleep in the thick arms of one of the marauders.

    The ranger-knight watched them for a moment longer, then crawled slowly backward, a plan formulating in her mind. She knew where they were going, for she’d been here before, years earlier.

    In her youth, she and her twin brother, Caleb, had roamed the wilds around their home of Uwendale, several days’ march to the northwest. The pair had often disappeared into the wilderness for weeks at a time, exploring the forests and mountain foothills, hunting for their own food, and sleeping under the stars. Their father had been none too excited about it, but their mother had always encouraged them. She was a big believer in the importance of self-reliance and resourcefulness, and both children had accompanied her on hunts from a young age.

    Their father had come around eventually—it probably helped that the family larder was always well stocked with venison and boar after they returned—though he never stopped worrying for them.

    And it turned out he’d been right to worry.

    Quinn had been here only once, a month before Caleb’s death. And so she knew that if the outsiders continued on their path, they’d have to make their way up through a narrow ravine, half a mile farther on.

    Running low and fast, hidden by the crown of the rise to her right, Quinn sprinted on a path parallel to the raiders. She made it to the ravine before they did, and ran up the side. She’d just set herself up at the top of it, her back against a concealing rock, when she heard the first of the outsiders begin his ascent.

    Quinn took measured breaths, slowing her thumping heart. She left her repeater crossbow holstered, but drew her large hunting knife. The blade was long and broad, almost the size of a shortsword.

    The outsider was good—he made almost no noise as he climbed steadily up the rocky gulch—but not good enough to realize Quinn was waiting for him. As he hauled himself up the final, steep climb, Quinn stepped from concealment. She was to his side, and he didn’t see her until the last moment. He tried to turn, drawing back the string of his bow, but he was too slow. Quinn struck him in the temple with the pommel of her knife, and he dropped without a sound.

    She hastily dragged him out of view. He was bleeding, but he was alive. With swift, practiced movements, the ranger-knight bound the unconscious man’s wrists, before yanking them back and tying them to his ankles. Then she resumed her position, back against the rock. She drew her crossbow, and flipped the knife around in her other hand so that its point was down.

    With a quick glance, she peered down the ravine before ducking back. Three raiders were climbing the steep rise below, with the widow between them. The one Quinn presumed was their leader—he was bigger than the others, and alone among them wore chainmail under his furs—was at the front. He was the one who bore the Demacian shield upon his back.

    Quinn ground her teeth in frustration. There should have been four of them left. Where was the last one? Was he simply acting as a rearguard, or could he be approaching from an unexpected angle? She closed her eyes, and took a deep breath. It was too late to change her plan. She’d deal with him if and when he appeared.

    As the leader of the outlanders neared, Quinn stepped out in front of him, crossbow leveled at his throat.

    It took him a moment to register her presence. His eyes widened and he halted, reaching instinctively for his axe, hanging over his shoulders.

    “Don’t,” warned Quinn. She wasn’t sure the man would understand her, but the shake of her head was a universal language, and the outlander’s hand froze.

    He was a big man, two heads taller than Quinn, and easily twice her weight, but she had the higher ground, and was unintimidated. She’d brought down far bigger prey in her time.

    His hair was straw-colored and long, hanging in elaborate plaits, and his beard, streaked with gray, was bound with bones and stone beads. His eyes were like slivers of slate, and he stared up at her without blinking.

    There was a shout of alarm from the raiders half hidden behind his bulk, but the big man barked something over his shoulder in his own clipped, harsh language. He looked past the ranger-knight, searching. Probably trying to see what support she had.

    His gaze returned to her. He licked his lips, and Quinn knew he was judging the chances of closing the distance without taking a fatal bolt.

    “You speak my language?” asked Quinn. “You understand my words?”

    The outlander stared at her for a moment before giving a slow nod.

    “Let the woman and child go,” said Quinn, “and we won’t have to see how long it takes you to bleed out from a bolt to the throat.”

    The big man snorted in amusement. “You’ve been tracking us? Alone?” His voice was deep and heavily accented. “You may kill me, if you are lucky, but my men will tear you apart. I do not think I will do as you ask.”

    “I wasn’t asking,” said Quinn.

    The outlander grinned. Two of his teeth were made of gold. “There is steel in you, Demacian. I like that.” His smile dropped abruptly. “Where’s my scout?”

    “Alive,” said Quinn.

    “Good. He is my brother, by oath. My wife would be angry if I had let him get killed.”

    “What’s going on?” the widow called up.

    The leader of the outlanders barked a response in his own language, though Quinn did recognize something amongst that garble of words: Asta. The widow’s name.

    The woman begged. “Please, I don’t want any—”

    “Be silent!” shouted the leader, half turning, his face flushing a deep crimson. When he looked back at Quinn, his expression was angry. “You should not have tried to stop us by yourself.”

    Out of the corner of her eye, Quinn saw the fifth raider rising to his knees atop the ridge to her left, bow in hand. Quietly he nocked an arrow and drew the string, weapon leveled at her.

    Quinn, still holding the leader’s gaze, gave him a smile. “What makes you think I’m alone?”

    There was a flash of blue, moving like a thunderbolt, and the bowman gave out a strangled cry. His arrow, loosed in haste, sailed into the undergrowth, and he fell back, clutching at his bleeding hand.

    The widow screamed, and everyone broke into motion.

    One of the warriors threw a hand axe, sending it hurtling end over end toward Quinn. She swung aside, dodging it, but that was enough of a distraction for the leader. He sprang forward, swinging his axe off his shoulders. Quinn loosed two bolts in quick succession, but the first missed its mark, slicing harmlessly by his head. The second took the raider in the meat of his shoulder, embedding itself there, but it did nothing to slow his charge.

    With a roar, he brought his weapon around in a lethal arc. It was a heavy, double-handed axe, and the strike was meant to hack Quinn in two. She swayed back from the wild swing, then reversed her momentum—she was far quicker than the outsider, for all his power—and stabbed him in the chest. It should have been a killing blow, delivered right to the heart, but the tip of her knife caught in his chainmail, stopping it from sinking deep.

    The big man drove Quinn back with a swinging elbow, sending her reeling, then brought down his axe in a heavy overhead blow. Diving to the side, Quinn avoided the strike, and let loose a bolt at close range as she rolled. The bolt plunged into his flesh just above the knee, and the warrior collapsed with a growl of pain.

    Quinn was on him instantly, knife at his throat.

    That gave the other raiders pause, and they traded glances, unsure what to do. One of them was still cradling the woman’s child, though the infant was now wailing loudly.

    The widow scrambled forward on her hands and knees. “No, no, no,” she cried. “Please, don’t hurt him!”

    Quinn blinked. “You... know this man?” she asked, looking at the exhausted, tearful woman before her.

    “Of course I do,” the widow said. “He’s my brother.”




    “My husband was in the capital when the king was murdered,” said the widow, Asta. She held her daughter in her arms, and was gently swaying back and forth, trying to calm her. “He was defending the palace. The mages killed him.”

    “I’m sorry for your loss,” murmured Quinn, as she bound a length of cloth around the outlander leader’s leg. His name was Egrid. His chest wound was only minor—his chainmail had saved him from worse harm there—and he’d torn out the bolt from his shoulder himself.

    The other warriors were sitting on rocks nearby. One had some ugly cuts on his hand, and was staring balefully at Valor, perched on a branch overhead, while the one Quinn had tied up was rubbing gingerly at the side of his head.

    Standing near Quinn, a deep frown on his face, was Dalin.

    “I met Malak when a diplomatic contingent came to my homeland, six summers back,” said Asta. “In Skaggorn, I was a chieftain’s daughter, but when Malak returned to Demacia, I came with him as his wife.”

    Quinn finished tying the bandage, then sat back to inspect her work.

    “You are fast, and strong, and you stitch wounds well,” said Egrid with a grin, his golden teeth flashing. “Marry me, and come back to Skaggorn with us, yes?”

    Quinn didn’t even dignify that with an answer. “But why try to leave Demacia now?” she asked Asta. “You must have known that would bring trouble down upon you.”

    “My people left the Freljord many generations ago,” said Asta, “traveling over the mountains and settling in Skaggorn. Yet the old blood still runs in my veins. My grandmother was a seer, one you would call a mage, or a witch. I do not have that power, but what if my daughter develops the sight? I have heard what is going on. She would be taken from me. The Frost-Bringer knows what would happen to her. I could not risk that, so I sent word to my family by hawk, begging them to get us out.”

    “Mageseekers,” Quinn hissed, shaking her head.

    She closed her eyes and pinched the bridge of her nose. If the child manifested arcane powers, the mageseekers would take her. Were she in the widow’s shoes, Quinn would likely have already taken her child far beyond the reach of that insidious organization. She couldn’t blame Asta for what she was attempting.

    “You understand we can’t let you go,” said Dalin. “The borders are closed. No one is allowed to leave without express permission from the high council itself. It’s the only way to ensure the traitor Sylas and his associates don’t slip away, and escape justice.”

    “My husband died fighting against the traitor!” said Asta. “Everything here reminds me of Malak. Without him, I don’t wish to stay. And the small-minded farmers of our valley hate me. They already think I’m a witch.”

    “You didn’t ransack your own home when you left, did you,” said Quinn. It was a statement, not a question. “And you didn’t set it ablaze, right?”

    “What? No, of course not.” Asta paused. “Did someone truly do that?”

    Quinn nodded. “And the markings under your daughter’s cot,” she said. “They were not of a... sorcerous nature, were they?”

    Asta laughed, shaking her head. “A blessing of protection. A mark all Skaggorn mothers make for their children.”

    Quinn nodded again, finally understanding. “But that runic blessing might seem like sorcery to those who wouldn’t know any better. Even I was suspicious of it.”

    “I was careful to keep the old traditions to myself, but my neighbors were always wary of me,” Asta said. “And with all that’s been happening...”

    It seemed clear now that the second set of tracks leading to the cabin had not belonged to any warrior of distant Skaggorn. Maybe the locals were seeking evidence of Asta’s sorcery. If so, perhaps they saw those charcoal runes, and set the house ablaze in a clumsy attempt to burn away what they thought was dangerous magic.

    Quinn sighed, shaking her head. On the whole, Demacians were good, honorable people, but fear and distrust were spreading like a plague, and bringing out the worst in the kingdom’s scared citizens. It needed to end.

    “I found something that I think you should have,” Quinn said, remembering what she had recovered in the wreckage. She handed over the Shield of Remembrance, and tears appeared in Asta’s eyes.

    “Thank you,” she said, clutching the medal to her chest. “I thought it had been lost. It broke my heart to leave without it.”

    “I’m sorry, but we cannot allow you to leave,” said Dalin.

    “We are leaving, Demacian,” growled Egrid, pushing himself unsteadily to his feet. “Do not try to stop us.”

    “Egrid, enough!” snapped Asta. “These two rangers are just doing their duty.” She turned to Quinn. “But please, I beg you, at least let my daughter go. She should not have to suffer for something beyond her control. Let her go with my brother, and I will return with you.”

    Dalin and Quinn traded a look. The law was firm. No one was allowed to leave Demacia, not Asta, her daughter, or the Skaggorn warriors.

    “I’m afraid that’s not possible,” said Dalin.




    “If we let them go, then we are the ones violating the law,” whispered Dalin.

    The two rangers walked behind as the group trekked eastward.

    “We need to know how they got across the border,” replied Quinn in a low voice.

    Dalin looked troubled, but he gave a clipped nod and fell into silence.

    It wasn’t long before they reached the cliffs marking the edge of Demacia. The Skaggorn party led them to a secluded location, tucked just out of view of the guard towers to the north and south. Every inch of these cliffs should have been visible to one of the dozens of Demacia’s watchtowers, but clearly this was a blind spot.

    Quinn leaned over the edge. The drop was several hundred feet, but heights had never bothered her. She could see pitons hammered into the rock. “You approached the base of the cliff at night, so as not to be seen by the sentries?” she asked.

    Egrid nodded. Quinn grunted, impressed.

    “Quite the climb to make, even in daylight,” she said. She looked down at the big man’s strapped leg. “Sorry about the knee. Are you going to manage it?”

    “Of course! We of Skaggorn are strong,” boasted Egrid. “You are strong, too. You should return with us. The two of us, we would make strong warrior children. Yes?”

    Quinn stared at him without speaking, her expression unreadable. Eventually, he shrugged and turned away.

    “Worth asking the question,” he muttered. With a shout, he ordered his men to retrieve the ropes, hidden in the undergrowth nearby.

    “I thought you just wanted to find out how they crossed into Demacia unseen,” hissed Dalin, taking Quinn aside. “We’ll be breaking our oaths if we allow them to go!”

    “I’m uncomfortable with forcing a woman to stay and risk having her child taken simply because of a quirk of her bloodline,” she said, her voice low. “Besides, our first oath is to protect Demacia.”

    “And letting them go protects Demacia?”

    Quinn flashed him a fierce glance. “If we try to stop them, this plays out in one of two ways,” she whispered. “Either they kill us and leave anyway, in which case Demacia has lost two of its best rangers—or we defeat them, and Demacia gains an enemy, for the people of Skaggorn will know we are holding a chieftain’s daughter against her will.”

    Dalin glanced at the big warriors, and conceded the point. “Doesn’t make it right, though,” he muttered. “And still makes us lawbreakers.”

    Quinn regarded him. “If you want things to be simple, then you’d be better off in the regular infantry. Things are always more complicated out on the fringes.”

    “The laws—”

    “The laws be damned,” snapped Quinn. “It does not weaken Demacia in any way to let them go, but it will if we try to stop them.”

    “But—”

    Quinn rarely enforced the power her rank allowed her... but she did so now.

    “Stand down, soldier,” she growled. “I am letting them go. That is an order.”

    He stiffened for a moment, then gave her a sharp salute.

    “As you will it, ranger-knight.”




    The sun was starting to set as the Skaggorn party commenced climbing down the cliff. Quinn waited till they were all on their way—tied to each other, with the widow Asta’s child strapped tightly upon Egrid’s back—before she turned away. As good as their word, Egrid’s men removed the pitons they’d hammered into the stone as they descended.

    Quinn had less than three days to get to the meeting point with Garen. She’d be forced to run through the night to make it in time, but had no doubt that she would. She gathered herself, readying for the journey ahead.

    Before she left, Quinn paused, glancing over at Dalin, who was sitting near the cliff’s edge, Rigby at his side. He was looking eastward, away from her. They had barely spoken since the Skaggorn began their descent.

    “I don’t expect you to feel good about it,” Quinn said, “but letting them go was for the best.”

    He looked at her. “I understand,” he said. “Matters just aren’t as straightforward as I’d like them to be, I guess.”

    “For some, they are,” said Quinn, shrugging. “But we are rangers.”

    The Greenfang warden gave a slow nod, then stood to see Quinn off.

    “You watch out for her, Valor, you hear?” he said, addressing the azurite eagle perched nearby. “Demacia needs her.”

    Valor clacked his beak in reply.

    “Speak to the local garrison,” Quinn said. “See that they build a watchtower here. Best make sure this gap in our defenses is closed for good.”

    “Pulling rank on me again, boss?”

    Quinn snorted, and scratched Rigby behind the ears. “Something like that.” She looked the warden in the eye. “Stay safe, and stay vigilant, Dalin,” she said. “Demacia needs you, too.”

    Then she turned, and started running once more.

Related Champions

LoL Universe Indexing and Search isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.