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Alone

Ian St. Martin

Lyvia had nearly found sleep when the light appeared.

The first night in the orphanage carried strange emotions for her, unfamiliar yet close to a past that she had once held. Life had taken trust from Lyvia, like it had taken everything else, but habits of survival waned here, their edges dulled by the safety of a roof overhead. Her cot, though narrow and thin, was still far removed from the cold cobblestones of the capital. Sleep beckoned, warm and enveloping, tenderly lowering her eyelids with the promise of true rest.

Then the door opened.

“Wake, child.” Lyvia recognized the voice of Cynn, the headmistress. “Come.”

Afraid to lose what respite she had found from the streets, Lyvia obeyed and sat up. Her legs swung over the side to land on the cold floor, and she walked into the light of the hall.

Blinking, Lyvia took her place alongside the other children. All of them, ranging from eight to ten summers, had arrived there today, freshly collected from the streets of Noxus. A pair of brothers, three scrawny urchin boys who clutched each other’s hands in grubby unity, and Lyvia. Both groups shuffled away from her, retreating to the familiar.

“I know the hour is late,” said Cynn as she walked down the line of little faces, “but there are many demands upon the time of our patron. Still, he wishes to welcome the newly arrived.” There was something within Cynn’s words that Lyvia could not place. “It is an honor.”

It was then that the children noticed him with a start, as though he had appeared out of thin air. Tall, slender, clad in a wealth Lyvia had never known, the patron approached them. Cynn demurred into the background, her expression impassible.

Slowly, the man walked from orphan to orphan, his pale eyes casting them in an odd scrutiny. He passed the brothers without a thought. Lyvia felt her pulse quicken as he paused, the eyes falling upon her, and felt it slow again as he continued on. The trio of urchins bunched together, each defending the others, and the patron barely spared them a glance.

“Her,” the man said to Cynn, his voice low, silken.


Cynn’s arm was on her shoulder now, leading her to another room. It was empty, but for a single chair. “No harm will come to you,” Cynn said, an attempt to dispel Lyvia’s fear. “It is an honor,” she repeated, closing the door behind her.

Lyvia crossed to the chair, and sat in it. She watched the door intently, the sole means of entry into the room, only to notice a moment later the shadow stretching out from behind her.

The patron.

“Please,” he said, raising his hands as she bolted to her feet.

Lyvia did her best to contain her fear, to remember what Cynn had told her.

“Think I am here to hurt you?” he asked, his voice languid, accent cultured.

Lyvia shook her head, but it was far from convincing.

He feigned puzzlement, laughing softly. “My dear, has life not done enough?” He circled around in front of her. “No, my child, I am only here to hear about your life, and what has brought you here.”

He gestured kindly to the chair, and slowly Lyvia took her seat.

“I’m from Drekan,” she began.

“Yes?” He nodded, urging that she continue.

“War took papa,” said Lyvia, trying to keep her voice level, to betray no weakness. “So we came to the city. Mama went out to find work, but after four days we stopped waiting for her to come back. It was just my sister Vira and I. I kept her safe.” She fought her voice but it faltered. “Then Vira took sick. I couldn’t protect her, and then I… I was...”

“Alone,” he said softly.

Lyvia’s chest swelled with a tide of pain. Of loss. “Alone,” she repeated, and a tear struck her cheek.

There!” he breathed. She recoiled as he reached toward her.

“Close your eyes,” he said, his voice hypnotic. “Focus upon that feeling. The pain. It has mounted for you in this unforgiving world, nowhere to go but bottled up inside. Feel it rise up, above your neck, slipping up over your nose, your ears. It threatens to swallow you, but just at the precipice, it yields. Face it and feel it break against you. That is strength. Turn your mind upon it, and allow it to drain from you.”

She let the pain flow out of her in sobs, feeling the cold of glass against her cheeks, softly touching beneath each eye. A torrent of despair, taking her breath, then it was gone.

Lyvia opened her eyes.

“Thank you,” said the man, and Lyvia noticed a vial in his hands, “for sharing.”

“You,” Lyvia dared to ask, seeing something she could recognize in her patron despite everything else about him. “You’re alone, too?”

He took his eyes from the vial, glanced at her. “I have seen much of this world, over many years—yes, almost all of it alone.”

Livia sniffed, looking up at him. “Will it get better?”

“For you?” He smiled gently, his eyes glimmering for a moment in a gentle show of sadness. “No.”


“She is unharmed?” Cynn asked as Vladimir stepped into the hall.

Vladimir arched an eyebrow. “Were you harmed, Cynn, all those years ago when it was you in that room?” He tilted his head, producing a thin ampoule in his long fingers.

Cynn’s eyes locked to the slender tube of glass, its frosted length dulling the contents to a soft ruby. Cynn snatched the ampoule, her eyes darting as she secreted it in the sleeve of her robe.

“Until next time, my dear,” Vladimir chuckled, then he turned and left.

The moon was full that night, bathing the Noxian streets in radiant silver hues. Vladimir stopped at the fountain in the orphanage’s empty courtyard, dipping a finger into the still water. Whorls of crimson bloomed from his touch, rushing across the shallow pool until it was a depthless claret. Stepping briskly up to the lip of the fountain, Vladimir dropped into it without sound or splash.


Vladimir rose from another pool within the dark halls of his manor, emerging dry, it was as though he had never touched the liquid. A chill wound through the yawning cavern of shadow and stone arches, brushing over shuttered windows and priceless artworks collected over a thousand lifetimes. His step was light across thick rugs, barely disturbing the layers of dust that caked them as he ascended a staircase.

For a moment his thoughts lingered on the child, Lyvia. Doubtless tonight had been a strange experience, but he had seen enough mortals to know this night would not define her life. She would live, and then die, like all the other little sparks around him. Her name, her face, their interaction would slip away from him, as they always did, to where he wondered if they had ever existed at all.

People. The creatures surrounded Vladimir yet stood upon the opposite side of an impossible gulf, tantalizing and impermanent. A thin, crooked smile came to him. He was melancholy tonight. He rolled the vial of tears in his fingers.

The studio beckoned.

Maudlin thoughts aside, of all the countless mortal lives he encountered, there were a select few Vladimir refused to forget, and so he labored to do what his mind could not. To remember them, those brief moments their lives touched, what felt like an eternity ago. In this case it was less than a millennium, the memory springing suddenly into his mind despite the vast time since last they met. For this one, he chose paint.

It was nearly finished, a work most would not find out of place alongside the masterworks adorning his lonely walls. He had certainly had the years to hone a craft. All the details were done: the gentle tumble of auburn hair, the tanned skin, features that alone were commonplace, but combined effected a demanding, regal aura. The expression, unthinkable loss. It was all there, save the whites of his eyes.

Vladimir opened the vial, tipping it into a pot. The innocent tears mingled with the paint, and with the touch of his brush, came alive when laid upon the canvas. Nothing else, in all his travels, could match the splendor it wrought.

What was his name?

He found he could not remember. The absence stabbed at him, a name gone, but at least the face preserved. The whites of his eyes would keep his memory here.

Like a lonesome soul, he sought me out from beyond, Vladimir mused with a smile. More melancholy, but fitting perhaps.

After all, there was nothing in the world as beautiful as sadness.

More stories

  1. Yorick

    Yorick

    The last survivor of a long-forgotten religious order, Yorick is both blessed and cursed with power over the dead. Trapped on the Shadow Isles, his only companions are the rotting corpses and shrieking spirits that he gathers to him. Yorick’s monstrous actions belie his noble purpose: to free his home from the curse of the Ruination.

    Even as a child, Yorick’s life was never normal. Raised in a fishing village at the very edge of the Blessed Isles, he always struggled to find acceptance. While most children his age were playing hide-and-seek, young Yorick was making friends of a different kind—the spirits of the recently deceased.

    At first, Yorick was terrified of his ability to see and hear the dead. Whenever someone in the village passed away, Yorick would lie awake all night, waiting for the chilling cry of a new visitor. He could not understand why they chose to haunt him, and why his parents believed the spirits to be nothing more than nightmares.

    In time, he came to realize the souls were not there to harm him. They were simply lost and needed help finding their way to the beyond. Since only Yorick was able to see these spirits, he took it upon himself to be their guide, escorting them to whatever awaited in eternity.

    The task was bittersweet. Yorick found that he enjoyed the company of ghosts, but each one he brought to rest meant saying farewell to another friend. To the dead, he was a savior, but to the living, he was a pariah. The villagers only saw a disturbed little boy who spoke to people who weren’t there.

    Tales of Yorick’s visions soon spread beyond his village, and drew the attention of a small order of monks who dwelled at the heart of the Blessed Isles. Its envoys traveled to Yorick’s island, believing he could become an asset to their faith.

    Yorick agreed to journey to their monastery, and there, he learned the ways of the Brethren of the Dusk and the true significance of their trappings. Every monk carried a spade as a symbol of their duty to conduct proper burial rites, which ensured souls would not lose their way. And each brother wore a vial of water drawn from the Blessed Isles’ sacred spring. These Tears of Life represented the monks’ duty to heal the living.

    Yet, no matter how he tried, Yorick could never gain the acceptance of the other monks. To them, he was tangible proof of things that should only be known through faith. They resented his power to easily perceive what they themselves had struggled their entire lives to understand. Shunned by his brothers, Yorick found himself alone again.

    One morning, as he tended to his duties in the cemetery, Yorick was interrupted by the sight of a pitch-black cloud roiling across the surface of the Blessed Isles, devouring everything in its path. Yorick tried to run, but the cloud quickly enveloped him and plunged him into shadow.

    All around Yorick, living things began to writhe and contort, corrupted by the foul magic in the Black Mist. People, animals, even plants began to transform into vile, ghoulish mockeries of their former selves. Whispers emanated from the turbulent air around him, and his brothers began ripping the vials of healing water from their necks, as if the objects were causing them great anguish. A moment later, Yorick watched in abject horror as the monks’ souls were ripped from their bodies, leaving cold, pale corpses behind.

    Among the quieting screams of his brethren, Yorick alone could hear voices within the mist.

    “Remove it. Join us. We will become one.”

    He felt his fingers grasping for the vial at his neck. Mustering all his resolve, Yorick forced his hands away from his throat and commanded the howling souls to stop. The Black Mist writhed violently, and darkness overtook him.

    When Yorick awoke, the winds had calmed, and the once-fertile lands had transformed into the grotesque hellscape of the Shadow Isles. Isolated tendrils of the Black Mist clung to him, trying to overtake the one living thing not yet corrupted. As the Mist wrapped itself around him, Yorick saw it suddenly recoil from the vial at his neck. Yorick clutched the blessed water, realizing it was all that kept him alive.

    In the days that followed, Yorick scoured the islands for survivors, but found only the twisted remnants of what once lived there. Everywhere he walked, he witnessed wretched spirits rising from the bodies of the dead.

    As he searched, Yorick slowly pieced together the events that led to the cataclysm: A king had arrived seeking to resurrect his queen, but instead, had doomed the Isles and everything on them.

    Yorick wished to find this “Ruined King” and undo the curse he had unleashed. But he felt powerless in the face of the seemingly endless death that surrounded him.

    Almost lost within his grief, Yorick began to speak to the spirits around him, attempting to find solace with them as he had as a child. Instead, as he communed with the Mist, corpses left their graves, guided by his voice. He realized the bodies he once laid to rest were now his to command.

    A glimmer of hope shone from the heart of his despair. To free the dead of the Shadow Isles, Yorick would wield their power and their strength.

    In order to end the curse, he would be forced to use it.

  2. The Curator's Gambit

    The Curator's Gambit

    Matt Dunn

    Look, I should be clear—I didn’t want anything to do with “the dread lord,” or whoever Januk was talking about. I was just trying to sell this stupid little vial to the guy who asked me to get it for him. Should have been easy.

    But when you’re me, nothing goes your way for long.

    My way. Whatever.

    Januk was a red-bearded Freljordian transplant, with deep pockets and big appetites. Unknown to his employers, his private residence was filled with relics and artwork, half of it raided illegally from tombs or other museums, and he loved to dine amidst his collection. As some of the pieces would attest, we’d worked together several times in the past, and he only betrayed me twice. Well, two and a half times, if I’m counting when he blew my cover after we had already salvaged the wreck of the Echelon Dawn

    To Januk’s credit, payment was never a problem, which vastly diminishes my ability to hold a grudge.

    “Ezreal,” he said, pushing his plate aside. There were flecks of lamb in his teeth. “Did you find it?”

    The it he was referring to was to the Elixir of Uloa. And yes, I had indeed liberated it from a trap-strewn hovel in the jungle near Paretha. I pulled the bone and crystal vial from my satchel. It was cool in the palm of my hand.

    “Got what you’re looking for right here,” I said, holding up the vial. “Interesting container. My best guess would be pre-classical Shuriman.”

    The spoonful of viscous liquid inside it shimmered in the moonlight. Januk’s eyes widened.

    I decided to ramp up the drama. “I tell you what, though—this here isn’t just any ordinary ancient serum. It’s a load bearing ancient serum. The whole place crumbled around me. I barely escaped with my life.”

    “The Elixir…” Januk’s voice took on a reverence I had never heard before. “A single drop can quench the soul for a thousand years… Give a man skin as tough as petricite…”

    He went to grab it with his greedy hands. I pulled it out of reach.

    “Not so fast, Januk.”

    “Right, right, right,” he muttered, fumbling for his desk drawer key. “Payment. We agreed sixty thousand.”

    “And full accreditation in the Guild, remember?”

    I’d been denied entry to plenty of things, in my time. Bars, schools, even a Sona recital… but the Piltover Explorers Guild was the one that stung the most, considering the number of times I’ve risked my neck in the field. Ingrates.

    Januk was scowling. “The Guild aren’t particularly fond of you, Ezreal. Can’t say I blame them, having worked with you in the past.” He poured himself some amberwine from a decanter and took a swig. “You left me to rot in that Noxian prison camp…”

    “That was payback. For the Echelon Dawn.”

    “Which was payback for the map.”

    “Which was payback for… something else you did.” I gritted my teeth. “Probably.”

    I was getting antsy. I readied myself to make a quick exit.

    “Come on, accreditation was half the deal,” I reminded him. “If you don’t want to honor it, I can always find another buyer.”

    His boisterous laugh broke the tension. “Why do you think I continue to do business with you? It’s because I like you. We have history, and history is always good for business.” He finished his drink. “Let me fetch the letter from my study. One moment, please.”

    Buyers keeping payment in their studies? Oldest trick in the book. He’d probably return aiming a flintlock at my pretty face.

    To kill time, I perused his collection of artifacts. There were some I had procured on his behalf. Then my eyes fell on something I had not seen before. Something new—a stone bell, roughly the size of a housecat. Its base was adorned with strange writing. I stepped closer to inspect it.

    “It’s Ochnun,” Januk called out. “The language of the dead, composed beyond the mortal veil, and spoken only by those in the afterworld.”

    I was getting some serious backstabby vibes, so I spun around.

    Januk didn’t have a flintlock. He had two flintlocks.

    “I am sorry to inform you, Ezreal, that the Guild has once again denied your application.” He stepped closer, into the light. “The dread lord will rise again. And the Elixir will make it happen.”

    A dread lord? Great. I was so close this time…

    My gauntlet’s charge rose. Anger is a wonderful arcane motivator. Use it or lose it, I always say.

    I raised my arm. Januk fired his pistols. It was magic versus lead shot.

    Surprise! Magic won. Magic always wins.

    The dull metal slugs burned white-hot in the face of my blast, and winked into silvery vapor on the other side. But with double-crossers, one must be doubly careful, so I quickly charged my gauntlet again. There was a slight fizzle, then a pop, and then I was standing right behind Januk. Teleporting short distances doesn’t really take a lot out of me, so I put my gauntleted hand to the back of his big, stupid head before he could turn around.

    “Drop the guns, Januk.”

    “Already one step ahead of you.”

    Oh, I did not like the sound of that. I glanced down. Sure enough, the pistols were at his feet.

    Did I mention Januk was strong? Because he is super strong. He grabbed my gauntlet in one hand, yanked me over his shoulder with the other, and slammed me bodily through his work desk. The damn stone bell jabbed into my spine. I saw white, and splinters. Lots of little splinters.

    Januk kicked me in the ribs for good measure. He twisted the Elixir of Uloa out of my shaky grip, pulled the stopper, and drank deep.

    “Your pathetic gauntlet will do nothing to an immortal! The Elixir is—”

    Fake,” I croaked. “Almost the right hues, though.” I held up another, far less remarkable looking vial. “This is the real Elixir. You just drank sand wasp venom, out of a cheap souvenir trinket vessel.”

    Januk peered into the empty vial, his face scrunched up like he’d tasted sour milk. In fairness, sour milk would have been a lot better for his digestive system.

    I winced as I pulled myself back to my feet. He had kicked me unnecessarily hard, but at least he spared my face.

    “If I were you, I wouldn’t stray too far from a lavatory for the next few days,’ I added.

    He threw the fancy casing to the ground, doubled over, and groaned. Sand wasp venom hits hard and fast. “You… petulant little… I’ll get you… for this…”

    I shrugged, then raised my gauntlet and fired another blast of magical energy at the wall. The masonry cracked, melted and exploded outwards. Papers flew everywhere. I picked up the bell, and crouched by Januk’s new window.

    “Always a pleasure, ” I said. “I won’t charge you for the, uhh… remodeling.”

    I hopped out through the hole, scampered down the masonry and leapt across to a nearby rooftop. I wanted to be far away from Januk as quickly as possible, for lots of reasons. Admittedly, the sand wasp venom was the main one—it was not going to be pretty in that place by morning.

    As I ran, I took a closer look at my latest acquisition. Whatever else it was, the Ochnun bell was definitely touched by some darker energy. Once the Explorers Guild got a load of this piece, I’d be a shoo-in for accreditation. With a party in my honor, perhaps? After all, I had just single-handedly kept some dread lord from rising.

    And in the end, that’s usually all that matters.

  3. Last Rites

    Last Rites

    “Help… me,” begged the shipwrecked man.

    Yorick couldn’t say how long the survivor had been lying there, bones broken, bleeding into what remained of his wrecked sailing vessel. He had been moaning loudly, but his cries were drowned out by the multitude of wailing souls that haunted the isle. A maelstrom of spirits gathered around him, drawn to his flickering life force like a beacon, hungry to reap a fresh soul. The man’s eyes widened in horror.

    He was right to be scared. Yorick had seen what happened to lost spirits taken by the Black Mist, and this—this was warm flesh, a rarity in the Shadow Isles. It had been how long—a hundred years?—since Yorick had seen a living being? He could feel the Mist on his back quivering, eager to wrap this stranger in its cold embrace. But the sight of the man stirred something in Yorick he had long forgotten, and whatever it was would not allow him to surrender this life. The burly monk heaved the damaged man onto his shoulders and carried him back up the hill to his old monastery.

    Yorick studied the face of the injured man as he groaned in agonized protest with each step the monk took. Why did you come here, live one?

    After completing the climb, Yorick carried his guest through several corridors in the abbey, before coming to a stop in an old infirmary. He eased the shipwrecked man onto a massive stone table and began to check his vitals. Most of the man’s ribs were shattered, and one of his lungs had collapsed.

    “Why do you waste your time?” asked a chorus of voices, speaking in unison from the Mist on Yorick’s back.

    Yorick remained silent. He left the table and made his way to a heavy door in the rear of the infirmary. The door resisted as he pushed, his hand doing little but leaving a print in the thick layer of dust. He pressed his shoulder against the wood and heaved his entire weight into it.

    “So much effort for naught,” sneered the Mist. “Let us have him.”

    Again, Yorick answered it with contemptuous silence as he finally forced the door open. The heavy oak dragged across the stone tiles of the monastery floor, revealing a chamber full of scrolls, herbs, and poultices. For a moment, Yorick stared at the artifacts of his former life, struggling to remember how to use them. He picked up a few that looked familiar—bandages, yellow and brittle with age, and some ointment that had long turned to crust—and returned to the man atop the stone table.

    “Just leave him,” said the Mist. “He was ours the moment he came ashore.”

    “Quiet!” snapped Yorick.

    The man on the table was now gasping for breath. Knowing he had little time to save him, Yorick tried to bind his wounds, but the rotten bandages fell apart as quickly as he could apply them.

    As his breath grew more ragged, the man convulsed. He grabbed the monk’s arm in agonized desperation. Yorick knew there was only one thing that could save the man’s life. He uncorked the crystal vial at his neck, and considered the life-giving water it contained. There was precious little left. Yorick was unsure if it was enough to save the man, and even if it did…

    Yorick was forced to face the truth. In trying to save the man, he was just chasing the memory of his former life, when this cursed place was called the Blessed Isles. The souls in the Mist had taunted him, but they’d taunted him with the truth. This man was doomed, and if Yorick used the Tears of Life, he would be too. He closed the vial and let it rest against his neck.

    Stepping back from the table, Yorick watched the man’s chest rise and fall one last time. The Black Mist filled the room, spirits clawing out from it in anticipation. The Mist shivered eagerly, then ripped the dead man’s soul from his body. It uttered a faint, feeble cry before it was devoured by its new host.

    Yorick stood motionless in the room and uttered a barely remembered prayer. He looked at the soulless husk on the table, a bitter reminder of the task he had yet to complete. While the curse of the Ruination remained, anyone who came to these isles would suffer the same fate. He had to bring peace to these cursed islands, but after years of searching, all he had found were whispers about a ruined king.

    He needed answers.

    With a single motion of Yorick’s hand, a thin strand of Mist poured into the man’s body. A moment later, it rose from the table, barely sentient. But it could see, it could hear, and it could walk.

    “Help me,” said Yorick.

    The body shambled out the door of the infirmary, its sloughing footsteps echoing through the halls of the monastery. It continued out into the foul air of the cemetery, walking through the rows of emptied graves.

    Yorick watched as the corpse trudged toward the center of the isles until it disappeared into the Mist. Perhaps this one would return with the answer.

  4. Right On Time

    Right On Time

    Dana Luery Shaw

    18:17

    Renata Glasc’s heels click angrily against the marble floors on her way to the front door. It’s a long walk, and her annoyance grows as the bells screech out the same cloying tune a second time.

    The mechanical fingers of her left hand unfurl as she reaches for the latch, twisting and snapping into the necessary shapes, embedding in the bespoke lock as its one and only key.

    She throws open the ornate copper door and looks down at her visitor. “Mave.” All of Renata’s high-ranking subordinates had been informed that her priority for the evening was debuting her Decanter at the Vesella Novelty Gala.

    “Ms. Glasc,” the shorter woman says with a curt nod, her prosthetic iron eyes rattling against the glass of her gel-filled goggles. “Sorry to interrupt.”

    “It must be important.”

    “We’ve gotten wind of a new type of breather. Not just a filtration unit. An air purifier.”

    Renata’s eyes flash. “My devisers said we had nothing to worry about on that front.”

    Mave shrugs—not her department.

    “Who’s manufacturing it?”

    “Baron Midenstokke. Not sure where yet.”

    She glances at her gaudy Piltovan clock. The gala begins in just under two hours, her presentation slot is at precisely 21:05, and she hasn’t even had time to pick up the Decanter from the laboratory yet… She sighs. It looks as though the gala will have to start without her.

    Time to get the night back under control.

    18:56

    Basile, a worm of a man, grovels at Renata’s feet, dirtying her office floor with his soot-stained tears. “I’m sorry,” he chokes out, breath still rank from whatever swill he’d been drinking when she’d interrupted his visit to the Corrodyne Taproom. “I’ll get the money to you in a week. Two, at the most.”

    Renata says nothing, letting Basile squirm and sob on the floor a little longer. He had come to her for a loan six months ago for his wife’s replacement leg after an accident at a machinist’s shop. Renata gave him what he asked for, and got him a well-paying factory job to boot. But after his wife died from sepsis and Basile tried to drown his sorrows at the taproom… it’s no surprise he can’t pay.

    It’s what she’s counting on.

    “Do you think,” she asks finally, “that I need that money? That I would even miss it?”

    “I…”

    “I’m not interested in money, dear Basile. Keep it.”

    Basile’s eyes fill with tears of gratitude. “Thank you,” he whispers. “Ms. Glasc—”

    But.” She holds up a finger to quiet him. “There is something I need from you.”

    “Anything.”

    “You’re still working for Midenstokke, yes? Got a nice little promotion last month?”

    Basile’s face falls. Not everyone has the stomach to get between two chem-barons. He swallows hard. “I can get you your money in… in four days, Ms. Glasc.”

    “No, Basile.” Renata Glasc leans down. She can see the sheen of sweat on his forehead. “You’ll get me the information I need, and you’ll get it to me within the hour.”

    20:23

    Elodat carefully moves aside the vials and burners, the metals and wires, the tools and masks that litter her own private workspace, and lays out the first few pages of designs. Renata watches as the deviser dons a loupe, looking closely at all of the details that make these new breathers tick. There are few she would trust with this new alchemical technology, but Elodat has proven her worth time and again since she first entered Renata’s employ at age twelve.

    “These are unbelievable,” Elodat breathes reverently. “No filter system, no place for the toxins in the air to go. They just… destroy the toxins. Eliminate them completely.”

    “And you understand how it works?” Renata asks. “Would you be able to replicate the results in a similar product?”

    “Without question.” Elodat’s fingers twitch excitedly. “Is this my next project?”

    “It is.” She pauses. “But make some part of it necessary to replace. Filters are a great way to keep money rolling in. Find our version of that for a purifier.”

    Renata looks at Mave, who’s standing in the corner near the door and awaiting instructions. “We’re sure about the factory?”

    Mave nods. “My scouts confirmed it. Just beneath Midenstokke’s dance hall in the Promenade as Basile said.”

    “Excellent. 22:30, then. That should give us both plenty of time.”

    Mave turns to leave, but Renata stops her and glances at the deviser. “Elodat, the Decanter’s show-ready, yes?”

    Elodat snorts as she marks up the design documents. “Of course, Ms. Renata.”

    Beside the deviser’s workstation sits the Decanter prototype. A weapon. A tool. A mechanized wonder attuned only to the gestures of Renata’s left hand. All elegant lines of gold and brass, both sinuous and sharp, protective, yet delicate. Bubbling inside the contraption is the glowing magenta liquid that encompasses Renata’s entire inheritance.

    Renata twirls one of her mechanical fingers in the air. In response, one of the vials attached to the Decanter fills with a pink gas. She plucks a breather from Elodat’s desk and grabs the vial, clicking it into the mask in place of a filtration unit.

    “Make things easy on yourself,” she says as she tosses the mask to Mave. With a nod, Mave exits.

    “Um, Ms. Renata?” The deviser looks at the floor as Renata turns back to her. “How are my parents? I haven’t seen them in… yeah.”

    “They’ve just bought a house,” Renata says casually. “And I’ve found work for your brother and his fiancé at a cultivair. Your work has kept them very happy.” A pause. “You should visit them.”

    Elodat’s head snaps up. “Really?”

    “Absolutely.” With a beckoning gesture from Renata, the Decanter’s thrusters fire, lifting it into the air. It bobs beside her as she walks toward the door. “After the demonstration.”

    21:46

    “And now, finally,” the announcer says with a glare at Renata, “we have the newest product from Glasc Industries, presented by the fabulous Renata Glasc, herself! Renata, darling, please join us on the stage!”

    With practiced ease, Renata steps out from behind the curtain to ravenous applause. Wealthy Piltovans, dressed to impress, fill the Vesella clan’s lavish ballroom, eager to hear about the newest novelties from their favorite Zaunite. The announcer claps politely, though his eyes roll at this level of excitement from the audience.

    Renata removes her mask. Every breath she takes of the empty Piltovan air cuts her throat like glass, but still, she smiles. “A big thank you to the Vesella clan for having me! What a treat it is to spend an evening in your beautiful city.

    “For many of you, ‘chemtech’ is a scary word. An ugly word. One of iron and decay. What, then, could a Zaunite have to offer Piltover? Glasc Industries has shown you time and again that chemtech doesn’t have to be ugly. And tonight, I’m going to show you that it can be beautiful.”

    A flick of her wrist, and the Decanter floats across the stage past the announcer to Renata. Delighted gasps punctuate the murmur of the crowd.

    So easily pleased. So hopelessly naïve.

    “The Glasc Industries Decanter, a milestone in the world of healing! Alchemist and nursemaid all in one, creating medicine and administering it in the same breath.”

    She’s interrupted by the announcer coughing into his sleeve. She turns to him, knowing full well that none of the chemicals in the Decanter are strictly medicinal. “Would our kind announcer be interested in helping with a demonstration?”

    22:29

    Renata sips her sparkling wine as yet another potential investor approaches her. Across the room, the announcer stands beside the Decanter and hands out Renata’s business cards—just as Renata had... suggested.

    She peers at her pocket watch and walks toward a balcony with a phenomenal evening view of Piltover. Below, even Zaun’s promenade level is visible from here...

    22:30

    An explosion lights up the promenade. Right about where Baron Midenstokke’s dance hall is, in fact. Or, rather, where it used to be.

    But no one in the Vesella clan’s ballroom seems to care. A glance is the most any of them spare for the tragedy down in Zaun. It’s beneath them.

    Except for Renata Glasc, who watches with a chuckle and takes another sip of her fine Piltovan wine.

  5. House on Emberflit Alley

    House on Emberflit Alley

    Rayla Heide

    Viktor’s third arm emitted a thin ray of light that welded metal into his left arm with steady precision. The smell of burning flesh no longer bothered him, nor did the sight of his left wrist splayed open, veins and sinewy muscle fused with mechanical augments. He did not wince. Instead, he felt a sense of achievement gazing at the seamless blend of synthetic and organic materials.

    The sound of children shouting gave Viktor pause. Rarely did anyone venture down the fog-bound confines of Emberflit Alley. He had chosen this location for that very reason — he preferred not to be interrupted.

    Keeping his left arm immobile, Viktor adjusted a silver dial on his iridoscope. The device contained a series of mirrored lenses that angled light to allow him full view of the street outside his laboratory.

    Several children were violently shoving a malnourished boy toward Viktor’s wrought iron gates.

    “I doubt Naph will last a minute in there,” said a girl with imitation gemstones embedded above her eyes.

    “I bet he comes back with a brass head,” said a boy with a shock of red hair. “Maybe then his brain won’t be dull as the Gray.”

    “You better return with something we can sell, or we’ll be the ones to give you a new head,” said the largest one, grabbing the small boy by the neck and forcing him forward. The other children backed away, watching.

    The young boy trembled as he approached the towering gate, which screeched as he pushed it open. He passed the front door encrusted with interlocking gears and shimmied through an open window. An alarm blared as he fell to the floor.

    Viktor sighed and pressed a switch that quieted the ringing.

    The skinny boy stared at his new environment. Glass jars, containing organic and metal organs floating in green fluid, lined the walls. A leather gurney stained with blood, upon which lay a mechanized drill, sat in the center of the chamber. Dozens of automatons stood motionless against every wall. To Viktor, his laboratory was a sanctuary for his most creative and vital experiments, but he could imagine it might seem frightening to a child.

    The boy’s eyes widened in shock when he saw Viktor at his workbench, arm splayed open on the table. He ducked behind a nearby crate.

    “You will not learn anything from that box, child,” said Viktor. “But on top of it, you will find a bone chisel. Hand it to me, please.”

    A trembling hand reached to the top of the crate and grasped the handle of the rusted metal tool. The chisel slid across the floor to Viktor, who picked it up.

    “Thank you,” said Viktor, who wiped off the instrument and continued work on his arm.

    Viktor heard the boy’s rapid breathing.

    “I am replacing the twisting flexor tendons — ahem, the broken mechanism in my wrist,” Viktor said, reaching into his arm to adjust a bolt. “Would you like to watch?”

    The boy peeked his head around the crate.

    “Doesn’t it hurt?” said the boy.

    “No,” said Viktor. “When one eliminates the anticipation and fear of pain, it becomes entirely bearable.”

    “Oh.”

    “It also helps that my arm is almost completely mechanized. See for yourself.”

    The boy stepped away from the crate and sat across from Viktor without a word, eyes fixed on his arm.

    Viktor resumed welding a new boltdrive onto the tendons beneath his skin. When he had finished, he sealed the flaps of dermis onto his arm. He drew the beam of light across the seam, cauterizing his flesh and fusing the incision.

    “Why did you do that?” the boy asked. “Didn’t your arm work fine as it was?”

    “Do you know what humanity’s greatest weakness is?”

    “No...” said the boy.

    “Humans consistently ignore the endless infinity of possibilities in favor of maintaining the status quo.”

    The boy gave him a blank stare.

    “People fear change,” Viktor said. “They settle with fine when they could have exceptional.”

    Viktor walked to his stovetop. He mixed a blend of dark powder and Dunpor cream into a saucepan, heating the liquid with his laser.

    “Would you like a glass of sweetmilk?” said Viktor. “A weakness of mine, but I have always enjoyed the anise flavor.”

    “Um... you’re not going to saw off my head and replace it with a metal one?”

    “Ah. Is that what they think of me now?” Viktor asked.

    “Pretty much,” said the boy. “I heard one kid had theirs replaced just because they had a cough.”

    “Did you get this information directly?” said Viktor.

    “No, it was my neighbor Bherma’s cousin. Or uncle. Or something like that.”

    “Ah. Well in that case.”

    “Would replacing someone’s head even get rid of a cough?” asked the boy.

    “Now you are asking the right questions,” said Viktor. “No, I imagine it would not be much of an upgrade. Coughing stems from the lungs, you see. And to your earlier point, I am not going to saw your head off and replace it with a metal one. Unless, of course, you want that.”

    “No thanks,” said the boy.

    Viktor poured the thick liquid into two mugs and passed one to the boy, who stared longingly at the hot drink.

    “It is not drugged,” said Viktor and took a sip from his own mug. The boy gulped down the sweetmilk.

    “Are the others still watching outside?” said the boy through stained teeth.

    Viktor glanced through his iridoscope. The three children were still waiting by the front entrance.

    “Indeed they are. Do you wish to give them a scare?” Viktor said.

    The boy’s eyes lit up, and he nodded.

    Viktor handed him a sonophone and said, “Scream as loud as you can into this.”

    The boy gave an exaggerated, blood-curdling shriek into the sonophone. It echoed along Emberflit Alley, and the other children jumped in terror, quickly scattering to hide. The boy looked at Viktor and grinned.

    “I find that fear is more often than not a limiting emotion,” said Viktor. “Tell me something that scares you, for example.”

    “The Chem-Barons.”

    “The Chem-Barons are feared because they project an air of dominance and often the threat of violence. If no one feared them, people would stand up to them. And then where would their power go?”

    “Uh...”

    “Away. Exactly. Think of how many Chem-Barons exist compared to how many people live in Zaun. Fear is used by the powerful few to control the weak because they understand how fear works. If someone can manipulate your emotions, they can control you.”

    “I guess that makes sense. But I’m still afraid of them,” said the boy.

    “Of course you are. Patterns of fear are carved deep into your very flesh. Steel, however, has no such weakness.”

    Viktor retrieved a vial containing miniscule silver beads floating in milky fluid.

    “That is where I may be able to assist,” he said. “I have developed an augmentation that eliminates fear altogether. I could let you try it out for a short time.”

    “How short?”

    “The implant will dissolve in twenty minutes.”

    “You’re sure it’s not permanent?”

    “It can be, but not this one. You might find that without fear, your friends out there lose their grip. Bullies feed on fear, you see. And without it, they will starve.”

    The boy nursed his drink, considering the offer. After a moment he nodded to Viktor, who inserted a thin needle into the vial and injected one of the silver beads into the skin behind his ear.

    The boy shuddered for a moment. Then he smiled.

    “Do you feel your weakness falling away?” Viktor asked.

    “Oh yes,” said the boy.

    Viktor walked him to the door and twisted a dial to unlock it before waving him out.

    “Remember, you can always return if you wish a more permanent solution.”

    A wave of fog created a ghostly silhouette around the boy as he emerged from the laboratory. Viktor returned to his workbench to watch the experiment through his iridoscope.

    Emberflit Alley was empty, but as soon as the boy walked out his companions emerged.

    “Where’s our souvenir?” asked the red-haired boy.

    “Doesn’t seem like little Naph has held up his end of the deal,” said the girl.

    “Guess we have to punish him,” added the large boy. “We did promise him a new head today, after all.”

    “Don’t you touch me,” said Naph. He raised himself to his tallest height.

    The bully reached for Naph’s neck, but Naph turned and punched him square in the face.

    Blood streamed from the bully’s nose.

    “Grab him!” the bully screamed.

    But his companions were no longer interested in grabbing him.

    Naph stepped toward the bullies. They stepped back.

    “Get away from me,” he said.

    The bullies eyed each other, then turned and ran.

    Viktor closed his iridoscope and returned to his work. He stretched the fingers of his newly repaired arm and tapped them on his desk in satisfaction.

  6. The Elixir of Uloa

    The Elixir of Uloa

    Rayla Heide

    After hours of trekking through the stiflingly humid jungle, the cool air of this underground crypt is sweet bliss. Sure, potential death awaits at every turn, but so does certain glory.

    I step through a stone archway and clouds of dust rise like phantoms, revealing a pathway of circular patterns carved into the rock. This tomb is rumored to be impenetrable, uncrackable, and deadly. No explorer has yet escaped with their life, but then, none of them have been me.

    So far I’ve infiltrated miles of labyrinthine tunnels, navigated spike-filled sand traps, crawled beneath swinging blade-pendulums, and wrestled hissing pit vipers. Nice place to visit, but I wouldn’t want to live here.

    Dozens of lidless stone eyes leer at me from the walls. Well, I’d leer too. I doubt they’ve seen anyone this astonishingly handsome since the last Rune War.

    At the center of the room, a crystal vial rests on a pedestal. It shimmers with lambent fluid, casting tiny rainbows on the floor. That’s what I’m here for. Many will dismiss a grandiose tale of bold adventure as pure fiction, but there’s no denying a physical artifact. Collecting legendary treasure proves beyond doubt you’ve conquered the impossible.

    The Elixir of Uloa is sought after by cults hoping it will imbue them with immortality, withered dynasties looking to reclaim power, and pilgrims seeking wisdom beyond belief. Quite a lot to promise for a vial whose contents wouldn’t fill a teaspoon.

    I know every trap in the book will trigger as soon as I lift it from the pedestal. That’s the nature of places like this. I flex my fingers and the gemstone at the center of my gauntlet glows a satisfying cerulean blue. Now the real fun begins.

    I approach slowly. A stone trembles underfoot and I step back to avoid activating a trigger. I pick my way across the room, only stepping on the most immobile stones. As my fingers close over the Elixir, deep cracks split the stone floor of the chamber. I activate my gauntlet, charging it with magical energy. Swirling rays of light overwhelm my vision as I teleport to the archway fifteen feet away. Not a second too soon. Hundreds of knife-sharp stakes cascade from the ceiling, missing me by a hair’s breadth as the entire room collapses into a shadowy crevasse below.

    My gauntlet’s power is perfect for tight spots, but doesn’t lend itself to crossing great distances. And takes longer than I’d like to recharge.

    A thunderous boom shakes the walls and echoes down the corridor. Sounds like the ancient foundations of this tomb won’t hold much longer, so it’s time to speed things along. I prefer my ground strictly solid, with a generous helping of reliability, so I sprint down the tunnel as widening cracks obliterate the floor behind me.

    I chase the directional marks I chalked when I entered the tomb, sliding beneath collapsing archways, leaping over boiling quicksand, and dashing around colossal boulders rolling in to block this ever-narrowing passageway.

    The wall to my right splits apart and a barrage of colossal insects tumble through, giant pincers snapping and venom dripping from their jaws. Thousands of red spider eyes gleam with hunger while scorpions scuttle forward with stingers poised. Jungle vermin are a damn nuisance, but I’ve got just the remedy!

    I close my eyes for a split second. Energy flows down my arm, jangling my nerves with a pulsating beat as I concentrate power into the gem. I steady my gauntlet and aim it at the largest spider. As the monster opens his jaws I unleash a blazing ray into its mouth, blasting it back into the crawling horde. The smell of burned chitin stings my throat and my stomach churns.

    I turn and run, firing blinding beams of light behind me at every twist of the passageway. A slab of rock the size of a house breaks from the ceiling directly overhead. My gauntlet recharges just in time and I reappear ten feet ahead in a whirling spiral of light as the tunnel behind me collapses.

    Two toppling pillars fall toward each other and I slide between them a moment before they smash to dust. I dash into a chamber with a floor angled toward the surface.

    A sliver of sunlight shines ahead, and I grin as I bolt for it. Freedom is close. The ground shakes with a deafening rumble and I stumble mid-run as the chamber falls apart in front of me. Freedom was close.

    Then again, backup plans are a particular specialty of mine.

    I ready my gauntlet and concentrate all my energy into the gem. I feel it drawing power from me. My vision blurs and the world seems to tilt as the gem fills with magic. The gauntlet pulses the blue of a clear sky.

    I open my hand and a brilliant arc of golden light as wide as the tunnel bursts from my palm. The force of the blast staggers me, but I maintain my focus. The light blazes in a continuous glowing channel, gleaming brightly as it disintegrates everything in its path, leaving a precariously narrow gap. My favorite kind of gap!

    I close my hand into a fist and the tunnel darkens once more. The ground lurches unpleasantly, sending me to my knees. I’m so spent I can barely move, let alone stand. Inches from my face, cracks spread across the floor faster than I can track them. Not good. The tomb won’t hold much longer, so I muster my remaining strength and rise, sprinting to what I dearly hope is safety.

    I’m losing sight of the sunlight. Another crash - the walls crumble around me. I close my eyes and dive through the hole. Nothing wrong with hoping for a bit of good luck, and I am exceptionally lucky. I hit the ground, roll to my feet and inhale the sweet air of the jungle.

    Behind me, the entrance to the tomb caves in completely, releasing a billowing cloud of ancient dust. I brush the dirt from my clothes, toss my hair out of my eyes with a well-practiced flick and walk away.

    Another impossible ruin traversed. Another treasure to prove the truth of my daring tales.

    And all before lunch.

  7. THE DISSONANT VERSES

    THE DISSONANT VERSES

    Ian St. Martin

    I: Herald of the Forbidden God


    “Fools!”

    The word struck Melodie’s ear like a lash, echoing from beyond the temple’s walls and jarring her from the familiar calm of her meditations.

    Her fingers ceased their dance along the strings of her praytar, her eyes of warm hazel flickering open to take in the arched stonework of the temple’s inner sanctum. Setting down the instrument with all the reverence due to the worldly object that enabled her communion with blessed Cacophoni, Melodie rose and made for the entrance, and the source of the disquieting voice.

    She lifted the veil of lacquered plectrums she wore over her face, before whorls of incense and the midday light of the suns stole her sight for a moment. The city sprawled out before her, stone and iron and glass wrought into brutal harmony by the chosen of the gods. Grand monoliths hung in the sky, carrying and strengthening the tolling of the Temporonomicon, the rhythmic heartbeat of the world.

    All was in tune—save for that single, angry voice whose owner Melodie now beheld from the top of the temple steps.

    He was young, slender of build and fair of skin, with gentle locks of platinum blond that tumbled down to his shoulders. His face was ardent, eyes burning with the fervor of belief. Alone he stood, swathed in rags, the crowds ebbing back from him as though he were diseased.

    “You have been led astray,” the young man continued, appealing to the wall of scowls surrounding him, “deceived by those who claim sole possession of the truth.”

    Melodie glanced at the Rectifiers—those tall, hulking warriors clad in plate of gleaming brass who served as the temple’s guardians, as still as the statues they protected.

    Why were they not stopping this?

    The young man gestured to the main courtyard, and the brutal and abstract depictions of the Noisome Host that dominated it. “Stentorus, Cacophoni, Perpetuum,” he said. “The gods are true, and worthy of worship, but the faith raised up in their name is built upon lies. And their champions?”

    He stabbed a finger in accusation at the only slightly lesser monuments standing with the gods in the silent majesty of granite and gold-flecked marble, the warlords that they had chosen to rule over all.

    Pentakill.

    “By your sweat did they render their thrones,” he spat. “By your blood do they quench their thirst. You are nothing but slaves to them, your toil the mortar that keeps their stale, unchanging act from collapsing!”

    Melodie flinched at the sheer heresy of it, the words burrowing into her thoughts. She shook her head to free herself of them, but they held fast to her with painful barbs. Yet she would not flee back to the sanctuary of the temple, instead gaining strength from the inevitable rebuke that came from the crowd.

    “Liar!”

    “Blasphemer!”

    “May the scriptures curse you!”

    The man laughed bitterly. “Scriptures? Pentakill would have you believe that the holy books are complete, that no pages have been torn from them and hidden in fear, that all power in the universe is meted out by the Noisome Host alone. I say again, you are being lied to!”

    Disquiet rippled through the assembled masses, murmurs of shock and doubt.

    “There is more than you have been allowed to know,” he went on, his tone growing softer in sympathy yet somehow stronger in projection. “You believe it is the will of the gods that lays your paths out before you... but friends, there is another—”

    “That’s enough, Viego!”

    Melodie turned, hearing the susurrus of a cloak of golden strings trailing against the flagstones. Qylmaster the Sanctifier emerged from the calm of the temple, crossing the threshold and striding down the steps with all the grandeur and assurance enjoyed by one of his rank.

    “I was wondering when you would scurry forth, priest,” the heretic smiled thinly. “Puppet of the dying light.”

    “Begone from this place,” said Qylmaster, his voice calm and measured but leaving no room for debate. “Have you fallen so far from the grace of Perpetuum that you are deaf to the poison that escapes your own lips? Trouble these innocents and true believers no longer.”

    Viego leaned forward and spat upon the ground. “You no longer have any hold over me, old man. I do not bow and scrape at the feet of your weary idols. I answer to a truer power, one worthy of worship. I speak of the Dissonant One!”

    The Sanctifier’s expression dropped. His tone became a low rumble. “Leave. Now.

    Viego straightened. “And if I refuse?”

    Qylmaster lifted a hand, revealing small cymbals bound to his thumb and index finger. “Then you will be removed.”

    The Sanctifier clashed his fingers together once, and in response to the chime the Rectifiers stepped forward as one. Sworn acolytes of Stentorus, they bore mauls of flame-hardened ironwood, and their bootfalls were a percussive staccato upon the earth. Swiftly they surrounded Viego, their weapons raised and poised to strike him down.

    “We will suffer no further apostasy,” said Qylmaster. “Still your forked tongue, or in the name of the Noisome Host I will have it torn from your mouth.”

    But Viego only sneered. “Why not call forth your fair headliners, eh? Where are Pentakill to answer for the ‘poison’ I utter?” He turned again to the crowd. “High up in their gilded towers, fat and corrupt from your toil. Let them come here and tell me to leave, and I will depart without incident.”

    There was a moment of silence. Viego cocked his ear, and his eyes met with Melodie’s, though only briefly.

    Then he smirked. “Nothing. I thought as much.”

    Melodie watched, shaken by the scene unfolding before her. She could not countenance the worldview being foisted upon them all by Viego. To question the power of the Host was like stating that the twin suns did not blaze, or the bitter oceans did not rise and fall. Pentakill were the greatest band of all time, and rightful champions of the gods. Why were they allowing this to persist?

    Agitation began to wind and twist through the crowd. Raised voices and angry words turned to shoves and strikes. Violence and uncertainty crept into the temple courtyard as friends turned on one another, incited by the intriguing madness of Viego’s ravings.

    “Silence!” Qylmaster cried, raising his arms. “Peace, my brothers and sisters! Close your ears and your hearts to these lies.”

    He glowered at Viego.

    “You have fallen so very far, my child. It pains me to send you down deeper still. Honored sons of Stentorus, I loose thee!”

    The Rectifiers stamped in unison—three sharp, echoing crashes of brass—and beat Viego down. Their mauls rose and fell, again and again, and Melodie had to look away, flinching at the sound of each blow.

    Viego’s limp form was seized, dragged through the streets and pelted with insults and scraps of garbage. At the end of this abusive parade, the city gates were flung wide, and he was thrown into a crumpled heap in the dust beyond them.

    Melodie felt Qylmaster’s gentle touch upon her shoulder for a moment as he passed. “Come away, child. This has been no sight for the devout to behold.”

    Yet she could not move. Horror rooted her in place, and... something else. A new sensation crept up her spine, as she watched Viego roll shakily onto his knees outside the gates.

    Doubt.

    “You… cannot stop the... storm that is c-coming...” he choked from between split lips. “All your lies and... m-monuments will be swept away! Your... haughtiness laid low... in the ashes...”

    As the gates drew closed, Viego rose defiantly to his feet.

    “I am a disciple of Dissonance! I will show you! I will show you all!”


    II: Doubts of the Penitent


    Music was a wellspring of calm in Melodie’s life, the riffs and chords an oasis that made all other concerns fade. And yet, try as she might, she could not forget Viego’s words, even though days had passed since the incident outside the temple courtyard. She strummed her praytar, willing herself to let all but her heart, mind and fingers drift away.

    Still, the doubt remained.

    The tune Melodie was playing warped as her finger slipped, curdling the air with discord. She ceased, cursing softly behind her veil, as she heard the soft scrape of golden strings approaching.

    “There is suffering in your play, Stringstress.”

    Melodie looked up to see Sanctifier Qylmaster. He looked down, with concern in his eyes. “Do the other day’s events yet disturb you?”

    Melodie averted her gaze. “I confess they do.”

    A soft sigh of understanding passed Qylmaster’s lips. “Heresy is seldom kind,” he said, seating himself beside her, “least of all to the heretics themselves. They are to be pitied, helped whenever possible, however we are able—but their delusions are not to be heeded, much less dwelled upon.”

    “Were it so simple,” said Melodie, almost shocked at her own candor. “His words rooted a dread in my heart. A dread that holds fast to me even now.”

    The Sanctifier nodded once, then rose to his feet.

    “Walk with me, Stringstress Melodie.”


    She followed Qylmaster from the inner sanctum, ascending a spiral staircase through floor after floor of the temple, until they emerged from its tallest tower.

    Her breath caught in her throat. Never before had she stood at such a height, able to take in all of the city at once. The lesser temples and assorted screamatoria dotted the landscape, offering song and verse to the gods above with such fervour that they could be heard even in the wastelands beyond the city. And there, to the west, lay the Ashenpit, that grand arena erected at the site of Pentakill’s original, triumphant ascendance.

    She felt as though she might reach up and touch the floating monoliths overhead, and let her eyes fall upon the holy Temporonomicon in all its glory. Nonetheless, Viego’s words remained with her. Did she even regard that edifice with the same awe any longer?

    “Look, dear child,” said the Sanctifier, as though reading Melodie’s thoughts. “Look upon everything we have built together. All we have achieved. Tell me, was this done in the passage of a single day?”

    She frowned. “Of course not, holy one.”

    “A year, then?” he persisted. “Or even a lifetime?”

    Melodie shook her head.

    “Consider the first gatherings, those first primitive groups that offered up music and song, such as they could, to the gods. Do you not think they were afraid?”

    “They must have been,” Melodie admitted.

    “Quite so. And yet they persevered, for they had the truth of their beliefs to sustain them. They triumphed over their fear, and for that victory the Noisome Host deemed us worthy of patronage. All that we have done since has been by their eternal grace.” His arm swept across the majesty of the city once more. “And behold! What wonders we have rendered!”

    Melodie smiled. “It is beautiful, in its brutality.”

    “Rest easy then. For our path is righteous, as strong as steel. The words of that liar, that fool Viego, are nothing in comparison.”

    “His words were cunning,” said Melodie. “They were so sincere. I feel ashamed for my doubt.”

    “We must never doubt. Doubt is a doorway, one that only leads to ruin. A pox upon his name—we beat Viego and cast him out, and now I curse myself even for the kindness of that. Better to have gone further still.”

    The veil of plectrums jingled as Melodie gave a short bow. “I thank you for your wisdom, holy one.”

    “Come now,” Qylmaster gestured to the stairs leading back down to the temple. “I have heard you play, my child. The inspiration of Cacophoni has blessed you bountifully. You are strong not only in song but in mind, in will. You do not require my feeble words to stand against the challenges of this world.”

    “I am grateful for them all the same.”

    They descended, walking in contented silence, until they reached her simple alcove. Melodie suppressed a laugh.

    “To think that there could be a lost chapter of the scriptures, another god—”

    “There will be no more talk of such things!” Qylmaster snapped, all his former warmth gone. Melodie sank to her knees, shocked into mortified silence, clutching her praytar for support.

    A hush filled the sanctum. Veiled adepts, acolytes, and mystics shared glances and whispered words. They could not help but overhear the Sanctifier’s rebuke, their eyes like daggers piercing Melodie from every direction.

    “There is the Host, and nothing else.” Qylmaster towered over her. “Your doubts disrupt us all, throwing our faith from its divine cadence. Are you perhaps unworthy of the rank of Stringstress? Pray for mercy, Melodie. Pray that your thoughtless words will be forgiven.”

    Melodie bowed her head, cursing herself for her levity. “In Cacophoni’s name.”

    “You shall make penance with a dozen soli.” Qylmaster held out a slim crystal vial, which she accepted. “Contemplate the majesty of the Noisome Host, as you make your offering.”


    Melodie played, her fingers a blur over the strings. The vibrating metal stung after a while, yet relief washed over her. She finished the first solo in under an hour.

    It was not until midway through the fourth that the calluses on her fingers opened.

    Blood slicked the strings, running down to the bottom edge of the praytar’s fretboard, and she was careful to catch each crimson droplet in the vial. By the end of the twelfth solo, Melodie squeezed her shaking hands until it was filled.

    She glanced down at her bloodied fingers, unable to force the beaten figure of Viego from her mind, as he had lain broken in the dust.

    And where once doubt lingered, anger took its place—an anger unlike any she had felt before.

    “Is your penance done?” asked the Sanctifier when she came to him. “And did it bring reason back to you, Stringstress?”

    “I pray so,” Melodie answered through gritted teeth. “I know that man’s words were lies. For if they were true, none here would deny them, would they?”

    “I believed this matter was concluded,” Qylmaster growled. “Was I mistaken?”

    Melodie flinched. “No, Sanctifier, it’s just—”

    “It seems penance was not sufficient to quiet your mind! Need I remove you from this temple until you have come to your senses? Perhaps so. Oh, child—you seemed destined to rise so high among us. To become a font of holy wisdom! To teach others the tenets of the faith!” Qylmaster shook his head. “Look upon yourself, now. Bear this shame as I bear my disappointment.”

    Melodie cast her gaze around the temple, but found only judgement, coldness, some even stifled laughter at her plight. She knew there were those among them just like her, with questions and doubts. Yet they turned their backs, their denial an almost physical force pushing Melodie from the temple’s light.

    She had never felt more alone.

    “You will take your leave now,” said Qylmaster. “Return when your faith has, and we will decide if you are worthy of any place among us.”


    Melodie paced the streets with no idea of where to go. Her vision blurred with tears, she collided with a street performer who was clumsily attempting to appease all three gods in unison, with a bizarre apparatus of instruments bound to himself. The man sprawled to the ground in a crash of cheap cymbals and the squeal of protesting catgut.

    Ripping the veil loose from her face, Melodie looked down upon it as the blood from her hands smeared the lacquer, before tossing it into the gutter.

    She was angry. Angry at herself, at the Sanctifier... and most of all at the idea that Viego’s lies might not have been lies at all.


    III: A Storm of Dissonance


    With a soft, even rhythm, Melodie swept the temple steps, trying to ignore the heat of the suns beating down on her. She concentrated on the even swing of the broom, the rough bristles brushing against the stone, content that even in this humble task she was making music again.

    The weeks she had spent wandering the city had not dispelled her doubts, nor the newfound anger that surged in her heart. But when it felt like all else had turned to sand around her, she clung to what she knew would bring her peace.

    Music.

    She had stood with the other mendicants and aspirants at the gate each day, staring up into the impassive visors of the Rectifiers, seeing the afternoon light reflected brilliantly in the brass. When at last she had been permitted entry once more, Melodie threw herself upon the mercy of the faith, enduring all of the purification they demanded to prove herself worthy to return to the fold.

    However, back inside the temple walls she had begun to work in secret moments and hidden acts, searching for what she was now convinced was being hidden from them all. Lost chapters of the holy scriptures. Forbidden gods.

    She was determined to find answers.

    It played out just as she had hoped it would. Interrogated and scourged by Sanctifier Qylmaster, he had at last relented and Melodie was welcomed back into the ranks of the faithful, though with all the warmth shown to a beggar, beneath notice or friendship. The promising future she had once had, even the potential to one day become an anointed Roadwalker—the blessed servants who tended the sacred instruments of Pentakill—was gone forever. Where once she was adorned in finery, her fingers a conduit for the holy music of the Noisome Host, now she wore plain robes, confined to shuffling in the shadows as she cleaned the temple, and restrung the praytars of others.

    Melodie was invisible, but even the simple familiarity of the inner sanctum was a comfort... and in truth it was all the better to achieve the true purpose in her heart.

    Pausing to wipe the sweat from her brow, she sighed. It was hot, and she was exhausted, but the suns would begin to set before long, and she would have a chance in the quiet hours of the night to search for the lost chapters, if they even—

    She stopped, suddenly. Something prickled her awareness, reaching her ears and filling her veins with ice. She realized it was not a sound that had startled her, but rather its absence.

    It was silent. Utterly silent.

    Melodie had never heard true silence before. Had she been struck deaf by some cruel twist of fate, excommunicated from the songs that connected her to the divine? She ran to the temple’s front gate, looking up to set her thoughts in time with the holy immensity of the distant Temporonomicon, and her eyes went wide.

    It had stopped.

    What could stop the Temporonomicon?

    In the moment that she grappled with that impossibility, a shadow fell over her—but not just her.

    It fell over everything.

    The world was plunged into a sickly twilight as the suns were swallowed by a bloom of writhing, malignant darkness. Magical energies the color of a deep bruise lanced through, and throbbing lightning of brightest red reached out to craze the sky, drifting down and coiling toward the earth.

    And with it came... a sound, or a hideous un-sound, replacing the faithful beat of the Temporonomicon with the howling of ruin.

    The great monoliths hanging over the city began to tilt and sag. With no sacred rhythm to keep them in place, two of them collided, plummeting with titanic slowness to smash like meteors into the skyline. Violent shockwaves tore through the streets from the impacts, the dark energy storm joined by slashing gales of dust and jagged debris scraping and clashing, giving further voice to the din.

    Melodie recoiled, clutching onto a pillar for support as she watched men and women fleeing through the streets from the advancing horror. The fortunate found whatever shelter they could, but they were few. So many were caught up in the storm, and it was only after witnessing its effects on them that Melodie realized she was screaming.

    It surged like a predator, engulfing its prey. It wound along their limbs like a serpent, surging past their teeth to produce a sound no natural thing should be capable of producing. It was, impossibly, a kind of song—but one attuned to some terrible, keening dissonance. Their faces collapsed around choked cries of agony, falling away slack and boneless, and what was within them was drawn out from between their howling lips, carried to hang up over them like the slick branches of incarnadine trees.

    This new and hideous forest sprung up across the city, shivering with discord as it amplified the grand dirge of unmaking. It grew, louder, and louder, and louder, with each new voice it claimed.

    Melodie’s throat went raw, cutting off her screams. She looked on as the stormfront rippled over the Rectifiers standing ready in the courtyard. The temple guardians twitched and thrashed, losing their sure footing as the brass of their armor ran like molten wax. The ironwood mauls in their fists caught fire. They stumbled, crashing to the ground in expanding pools of boiling foulness and liquid metal.

    Melodie retched as whorls of smoke and steam coiled into the air from the obliterated guardians, drawing her gaze up to the grand thoroughfare. There, through the dust and gloom, she glimpsed a figure striding confidently through the city gates like a conqueror, with his arms spread wide.

    “Viego?” she breathed. She could not say for certain.

    If it was Viego, he did not look as he had before—a lunatic in rags. This man was transcendent, his flesh absent any wounds that may have been laid into it by the outrage of the masses.

    Had he been right all along? Were these the blessings of his “Dissonant One”? Was this his wrath for the falsehood and ignorance of the faithful? Melodie had to know.

    “Into the temple!” Qylmaster’s voice came from behind Melodie as she took her first step. Desperate citizens were barging and rushing past her, looking for sanctuary.

    But Melodie was rooted in place.

    “He wasn’t lying, was he,” she called out, still transfixed by the unfolding destruction, all their great works rendered to ruin. She turned to the Sanctifier. “Where is Pentakill?”

    “Come away child!” he bellowed. “You see now the evils of this heresy! Get thee to safety with us!”

    “This is a power only the divine could bestow,” Melodie replied, pointing to the madness enveloping the city. “And this is not the work of the Noisome Host. There is another god, isn’t there?”

    The Sanctifier stared blankly. “Pentakill will come,” he murmured. “They will come to protect their faithful followers.”

    “Then where are they...?” Melodie snarled. She looked up, seeing the temple’s campanile tower topped with a golden statue of Karthus now falling to rubble. “They aren’t coming. You know that.”

    The Sanctifier reached out to her. “Sister Melodie...”

    He had never looked older, or more feeble.

    “We’ve all been living a lie,” Melodie turned her back on him. “I have been living a lie. There are answers, ones I thought hidden away out of mortal fear, or petty ignorance, but now I know.”

    She pointed to the storm.

    “The answer is out there.”

    Melodie descended the steps, moving against the surging current of men and women. Viego was out there, somewhere, doing precisely what he had promised he would do. He was opening the eyes of the world, through such violence and catastrophe that none could ever deny the reality of his patron, this Dissonant One.

    Amid all the devastation, she felt she could almost hear a word, a name, all but imperceptible in the chaos.

    “Muuuutaaaarisssss...”

    Despite its horror, Melodie pushed forward into the crimson maw of the storm. To her, revelation was worth any price. If that ended up being her own existence, then so be it—hers had been a life of ignorance, but no more. Somehow, impossibly, excitement welled up within her, washing away all doubt and anger as a new path appeared, dark and winding as it might be.

    And perhaps Viego would show her the way.

  8. Vladimir

    Vladimir

    A master of ancient, forbidden sorcery, Vladimir is among the oldest enigmas of Noxus. He was present at the dawn of the empire, and has since woven his influence deep into its foundations… but he remembers little of those days. His mind is mortal, and so most of his unnaturally extended life endures not in his memory, but in his chronicles.

    History has lost track of Vladimir on many occasions, though its pages are littered with figures suspected to have been him. Legend once told of a prince in a kingdom threatened by the infamous darkin, as their great war spilled into Valoran. With his father’s crown at stake, and many more heirs ahead of him in the line of succession, the unfortunate youth was traded to the fallen god-warriors as a hostage.

    Mortals were little more than cattle under the tyranny of the darkin, their supremacy apparent in the sorceries they had conceived—the arts of crafting flesh and transmuting blood, granting them mastery over life itself.

    Believing himself above other mortal vassals, and therefore worthy of such power, Vladimir was the first of his kind permitted to study this terrifying magic. His devotion earned him a place of favor in his patron’s warhost, and the right to practice hemomancy and enforce the darkin’s will on lesser beings. Over time, the god-warrior watched with amusement as Vladimir came to govern his subjects with as little mercy as the darkin themselves.

    The fall of these cruel tyrants is, likewise, the stuff of legend. An account of it, written in the dead High Shuriman language, is kept hidden within the Immortal Bastion. It speculates that Vladimir’s master was not imprisoned like so many of his kin, but instead died at the hands of his own warhost. The few surviving mortals fled, taking what knowledge they had of blood magic with them.

    Unknown to all but Vladimir himself, it was he who struck the killing blow. Scarred, blinded, driven mad by the radiance of a darkin’s undoing, he absorbed enough power to renew flesh that was never meant to last beyond a mortal lifespan.

    And he has done this countless times since, through rituals too vile to speak of.

    At the height of Mordekaiser’s dark reign, it was said that a mythic and bloodthirsty fiend haunted the coastal cliffs of eastern Valoran, demanding young lives and savage worship from the local tribes. Few were welcome in his lair, until the day a pale sorceress approached this barbarian god with an offer. The two feasted together as equals, weaving magic so dark that the wine at their table soured, and the roses withered, vibrant red turning to black.

    Thus began the pact between Vladimir and LeBlanc, rife with disputes, and games of politics and war. Over the centuries, others joined them—powerful nobles, exalted masters of magic, and beings darker still. This cabal grew into the hidden power that would guide the throne of Noxus for more than a thousand years, orchestrating many of the empire’s most ambitious campaigns.

    Uniquely among the leaders of the Black Rose, Vladimir has rarely limited himself to scheming from the shadows. In the past, he deigned to join the Noxian noble courts during the most interesting of times, only to fade into seclusion decades later, his extreme age—and the atrocities his sorcery could wreak—a well-kept secret. Even so, under Vladimir’s tutelage, the art of hemomancy has found a place in the military of Noxus, and among scions of the old aristocracy. Among these diverse practitioners is the Crimson Circle, a youthful cult dedicated as much to Vladimir’s personality as to blood magic itself.

    With the death of the previous Grand General and the rise of Jericho Swain, the political landscape of the empire changed dramatically, and Vladimir has been forced to rouse himself once more.

    Wearing the guise of a benevolent socialite, he has returned to the public eye as a vocal opponent of the ruling Trifarix council… much to the concern of more cautious members of the Black Rose. Indeed, his reappearance may have come too soon, as time has not yet washed away all the stains of his previous lifetime, and it seems likely that Swain himself has begun to grasp Vladimir’s true nature.

    As a new and darker conflict approaches Noxus, Vladimir drinks deeply from the renewed vitality of the empire, reminding himself of his past glories. To him, this life is a mere revelry, a masquerade spanning centuries, and the prologue to greatness—for though the darkin eventually fought amongst themselves and lost their immortal grip on the world, Vladimir knows he is strongest alone.

  9. The Will of the Dead

    The Will of the Dead

    Laura Michet

    Long before she became a Truth Bearer of her people, Illaoi had been an acolyte priestess at a Buhru temple on the coast. Every morning, she went down to the shoreline to exercise in the sun. She tried to focus on the principles her teachers held dear. Discipline. Motion. Strength.

    She’d been alone on the beach one morning when the sea dropped low, lower than a low tide. The lookouts on the serpent-caller towers began ringing their alarm bells and pointing toward the horizon.

    A Great Wave loomed, rushing toward shore with the strength to pulverize bone and rip swimmers out to sea.

    In the moments after the alarms rang out, fear blanked Illaoi’s mind. Her teachers’ lessons abandoned her all at once. Do I have the time to escape? she wondered. Should I just stand here?

    She glanced at the wave, then at the waterline. At her feet, she noticed a swarm of pink crabs. The wave had sucked the water away, and the crabs were frozen absolutely still on the wet rocks, paralyzed by sunshine and surprise and indecision.

    Little creatures, too small to understand the fear they felt. A crab couldn’t do much to avoid a wave like that.

    Illaoi could. She shook herself into action and sprinted to the temple gates just in time for the priestesses to slam them shut. As she perched on the temple’s parapet and watched the wave hit the shore, Illaoi thought about how she had stood in paralysis and fear.

    I could have died. It was the closest she’d come to death in her sixteen years.

    “I won’t do that again,” she told her teachers. Nagakabouros, the Mother Serpent, loved those who grew and changed. She had no sympathy for those who carried on as before while the wave bore down on them.




    These days, something about the streets of Bilgewater reminded her of those frightened crabs.

    It was noon. The sun was high and hot. Usually, the streets would be filled with sailors celebrating shore leave, or sea-monster hunters spending their earnings. But today, the streets were full of people hurrying about their business heads down, silent.

    Bilgewater was on the edge of a civil war, but this was no battle of fresh and eager wills. Sarah Fortune and Gangplank were fighting the same damned war they’d fought already. The same war they’d fight a hundred times, if they could. Gangplank wanted his throne back; Sarah wanted him dead. The city stank of the stagnation lurking in their hearts. Each believed that victory would give them the things they had lost. Respect, perhaps. Justice for the long-lost dead. Something to soothe the pain of defeat and failure.

    It would be so much easier if I cared nothing for either of them, Illaoi thought. But Sarah was her closest friend—and Gangplank, her former lover. Never before had two people been so trapped by their past, and so eager to waste their potential.

    Illaoi glanced down at the lockbox under her arm. “And this is your fault, too,” she muttered.

    The lockbox screamed back at her.

    Its screams were quiet, just soft enough that they were hard to hear without listening closely. But whenever Illaoi focused on them, a hateful presence started scrabbling at the edge of her mind.

    The fellow within the lockbox—the screamer who hurled horrible, muffled imprecations at Illaoi day and night—was to blame for everything.

    It was he who put the shadow on Sarah’s soul.

    Just then, some of Sarah’s crew came marching around the corner. Cutlasses and pistols hung from every belt, and every knuckle was ornamented with brass. They were streaked with blood and sweat and gunpowder. The fighting had been hard.

    And with them, of course, was Sarah Fortune herself. She looked exhausted. The right sleeve of her fancy captain’s coat was stained with blood. Her shoulders were hunched and her hat was tipped low, as if a cold rain only she could feel battered her from above.

    “Hey, Illaoi,” Sarah called, her voice flat and sharp. “Let’s get this done.”

    “Are you well?” Illaoi asked. “You look miserable.”

    “I’ve been chasing Gangplank for a week.” Sarah pointed at the quietly wailing lockbox. “And that thing is still on this island, too. Come on, let’s finish this.”

    They turned to a nearby artifact dealer’s shop. While Sarah’s crew remained on guard outside, guns drawn, Illaoi led the way inside.

    The loupe in the owner’s eye flashed as they entered. “Illaoi!” he called. “It’s been too long!”

    Jorden Irux was a spindly fellow with knees and elbows heading in every direction. He was also the only artifacts dealer in the city with mixed paylangi and Buhru heritage. Illaoi often went to him for help identifying the relics she couldn’t recognize.

    “I have a puzzle for you, Jorden.” Illaoi thumped the lockbox down on his countertop.

    “You have two for me,” he said, glancing at Sarah. “Captain Fortune herself in my little shop!”

    “Don’t get weird about it,” Sarah growled. “Let’s get this over with.”

    The moment Illaoi’s key clicked in the lockbox, Sarah shuddered. A sickly light blazed a slash of teal across the wall.

    Inside the box sat an amulet. Three curved stones, carved in the Buhru style and looped together with a thin wire. They glowed brightly with the light of a trapped soul.

    “Oh, that’s nasty.” Jorden, too, could hear the screams. “By the Goddess, that’s not...?”

    Illaoi nodded. “Viego of Camavor.”

    It had been only a week since this furious shade of an ancient king attempted to turn Bilgewater into a smoking crater. The whole city knew his name now, and knew to curse his memory. If he gets out of this amulet, he will do it all again.

    “It’s a temporary solution,” Sarah said. She let out a short, bitter laugh. “We couldn’t figure out how to kill him for good. There’s no telling what he’ll do if he gets out of there.”

    Illaoi nodded. “Our historians say that the stones are made of serpent-amber... but we do not know if shattering them will release the spirit, or kill it.”

    Goddess’s Tears? I’m not surprised,” Jorden said, using the Buhru term for serpent-amber. “It is so rare, only a fool would practice smashing it.” He leaned close and adjusted his loupe. “A Buhru artisan shaped these. Our people’s style is unmistakable. But there’s a marking here on the back... Where did this come from?”

    Illaoi laughed. “The Shadow Isles, actually. Our people studied with the scholars there, before the Isles were transformed.” If Viego escapes, he will try to transform Bilgewater into a twisted graveyard, too.

    “Let me look something up.” Jorden leaped off his stool and ran into the back of the shop.

    A half second of prickly silence followed... and then Sarah turned to Illaoi. “I know what you’re going to say,” she said, grit in her voice. “So don’t.

    “I was not planning to say anything.” After their last fight, there was no use belaboring Sarah with a truth she refused to listen to. “I was not going to talk about your futile hunt for Gangplank, or what it’s doing to the city. I was actually planning to let us stand in awkward silence.”

    Sarah scowled. “I’m having a terrible week. Don’t make it worse.”

    They silenced themselves when Jorden burst back into the room. He carried a scroll covered with a strange script Illaoi didn’t recognize. And there was a drawing of... a tower?

    “Look.” Jorden pointed to a matching symbol etched onto the back of the amulet. “The sign of its makers. The Brethren of the Dusk.”

    “Gloomy,” Sarah said. “Never heard of them.”

    “Religious order from the Blessed Isles. They died out long ago.”

    “Damn.” Sarah shook her head. “Then that’s a dead end.”

    Jorden caught himself. “Wait—I forgot. There is a mad hermit who claims he represents them. But... you know what people who spend too much time over there are like.”

    The twisted spirits of the happy folk who had once called the Blessed Isles home were not good neighbors. A thousand years wandering under the shadow of the Black Mist had turned most of them into beasts—wraiths, specters, and mistwalkers contorted in endless hideous reflections of mortal weakness. Any living person who chose to live alongside those shades must be uncommonly strong, and very strange. Some of the mortals who made their home on the Isles worshiped death and disease. And spiders, too, for some reason.

    But Illaoi had not yet met a Shadow Isles dweller she couldn’t flatten like a sea star beneath her Goddess’s idol. “Such beings do not frighten me,” Illaoi said. “Not long ago, we killed Thresh, the Isles’ greatest monster. Compared to him, parlaying with this hermit will be a simple task. He may know something about the amulet.”

    They paid Jorden and stepped out onto the street. “I didn’t expect this would send you back to the Shadow Isles,” Sarah muttered. She seemed apologetic.

    Illaoi nodded. Before trapping Viego in the amulet, they’d tracked and fought him on the Isles. Camping in collapsed ruins and sharing meals around a campfire were joyful when friends were there... but to go back so soon, alone, would be melancholy.

    “You’ll need a ship. There’s a captain who owes me—Matteo Ruven. He knows safe routes to the Shadow Isles. But don’t let him know about the amulet.”

    “Few are left in this city whom we can trust,” Illaoi agreed.

    Suddenly, Sarah’s face turned red. Her brow tightened.

    Ahh, I’ve said the wrong thing, Illaoi realized. She cannot trust me, because I will not fight in her heedless war against Gangplank.

    “I know you are still furious with me,” Illaoi said. She struggled for a new way to say the things Sarah refused to hear. “But my friendship comes with... with challenge. With change.”

    “I can hear everything the king says in that amulet,” Sarah blurted. “Did I tell you that? Every moment of the day and night. He talks about... my mother.” Her voice cracked, and her face contorted into a grimace. “I can hear that box whispering from all the way across the city.”

    Goddess. That’s a burden.

    Illaoi embraced her friend. The need came over her, and she did it, without worrying what Sarah would think.

    At first, Sarah held back—but then she returned the embrace. Tears started at the corners of her eyes. “Guhh,” she sighed. “Okay. Fine.”

    “You are meant for more than this,” Illaoi told her. “You are meant for better things.” She believed it. She’d never believed anything more. But no matter how many times she said it, Sarah never understood.

    “Meant for better things?” Sarah rubbed her hand across a damp eye. “Tell that to Gangplank.”




    Sarah must have had a serious claim on Captain Ruven, because he scrambled to make his ship, the Trained Rat, ready for sail the very next day.

    When Illaoi arrived, the ship was swarming with sailors hurrying to make it seaworthy. Ruven hollered orders from the command deck. He was older, slender, and knobbly-elbowed, with a halo of frizzy, wind-blasted orange hair.

    I could snap him in half, Illaoi thought. Those were her two categories of people—ones she could snap in half, and ones she could not. It made the world an easier place to navigate.

    He waved her up to the command deck. “I know you,” he called. “You’re the Buhru queen.”

    “Absolutely not,” Illaoi said. “I am a Truth Bearer. A priestess.” This will be one of the annoying ones, she thought.

    “All right.” Ruven shrugged. “Ship’s a disaster today. But this is the kind of service you get when you only give me twelve hours’ notice.” He flashed her a disarming, jagged smile, and extended his hand for a shake. “There’s an empty cabin for you down below.”

    “Will we leave today?” Illaoi asked.

    “We better. Or Sarah Fortune will include me in one of her little dockside executions.”

    The ship’s passageways were so cramped, Illaoi could barely fit her idol down the stairs into the lower deck. The enormous orb of sea-tempered metal was wider across than Illaoi’s muscled shoulders. Down here, the roof was too low to carry it comfortably on her back, and the passageways were too narrow to carry it at her side. She had to balance it on her hip and shuffle crabwise between the cannons.

    “Excuse me,” she muttered, squeezing past a group of sailors with scrubbing rags and buckets. As she passed, she heard them cursing quietly. Sailors, in Illaoi’s experience, were usually full of motion, game for anything and everything—her favorite sort of paylangi. But this crew was sullen. Their brittle fear filled the ship as completely as the stink of sea salt and rotten ropes.

    Bilgewater’s ill temper lives here, too.

    When the ship lifted its anchor and turned to ride the wind, Illaoi made her way up to the breezy command deck to speak with Ruven again. The jagged roofline of the city was soon hidden by wave chop and clouds of soaring birds.

    “Bilgewater to my rear, and all my troubles forgotten.” Ruven laughed.

    “Is Bilgewater more frightening to you than the Shadow Isles?” The idea made Illaoi smile. “The mood there is foul, certainly. But the Shadow Isles are worse.”

    “Hey, none of the spirits over there have it out for me personally,” Ruven said. “Our fearless queen, on the other hand... well. Between you and me, I’m lucky to still be alive.”

    Illaoi raised an eyebrow. “What did you do?”

    Ruven coughed out a nervous laugh. “I owe her. We have an agreement. I bring you there and back, and all my debts to her are cleared.”

    Sending someone to the Shadow Isles seemed like a poor way to collect a debt. Your chance of losing the debtor to a wraith or a spider bite seemed a little too high. “You must owe her a great price.”

    “Yeah. I tried to blow her up.”

    “What?!”

    “Look, I wasn’t working for Gangplank.” Ruven rubbed his face with his hands. “I was just against the new loot fees. I made some new friends... it was their idea.”

    These were not the words of a man who faced his destiny bravely or took responsibility for his choices. Ruven seemed like he was tossed about by the whims of others.

    “Captain Fortune does not care for such excuses,” Illaoi said. “These days, she solves problems like you with a pistol.”

    “Yeah.” His voice dropped. “The crew is... not pleased. We lost a choice contract because of it. So I went to Fortune and I told her: I’m useful! Make use of me. My pa and I were pilots for hire to the Shadow Isles, back in the day. I know routes nobody else knows.”

    “To be used by others is no freedom for a soul,” Illaoi said.

    “Well, it’s better than being executed! Look, you’re friends with Fortune, right?” he asked. “Being enemies with her is exhausting. I may be a sorry old fellow, but I could still learn some new tricks.”

    Illaoi sized him up. It isn’t likely, she found herself thinking. “Your life is ruled by stagnation,” she said. “The freedom you seek is impossible without motion. You need spiritual counsel, not... help with small talk.”

    Ruven chuckled. “I mean, I’d take that too.”

    Illaoi sighed. Even the most stagnant people could hide deep currents where the soul still moved and changed. Everyone deserves a chance to prove themselves worthy.

    And she knew: If this man can change, then Sarah certainly can, too.

    “Perhaps we can talk,” Illaoi said. “If we have time on the journey.”




    Ruven loved to talk.

    He told Illaoi about his father—a pilot for hire, perpetually lurking around Bilgewater’s busiest pubs, “copping free drinks off captains and fishing for gigs.” He wasn’t around when Ruven needed him most, but he was building a legacy, Ruven insisted, charting his route to the Shadow Isles.

    “You’ll see it when we get there. It’s incredible. Only safe approach to the entire archipelago. Never seen a wraith on the beach there once.”

    “Impressive. How did you learn it? Did your father show you?”

    Ruven laughed. “No way! He used to hand me the charts, shove me into a dingy, and make me do the trip myself. All alone in the Black Mist, with him safe on the ship!”

    “That is a great effort,” Illaoi said. “Any man who can teach himself a route to the Shadow Isles alone can turn his life around.” He is like Sarah, Illaoi thought. There is greatness within him. He must only find it.

    In the final days of their trip, the daylight was less reliable. Each afternoon, an early “evening” crept across the sun and drowned its light in an exhausted gray. It was the Black Mist—its frayed edges, at least. The lookouts grew more tense. The Mist’s cover could give safe passage to furious wraiths of all kinds.

    Illaoi always made the most converts to her faith among sailors who had been to the Shadow Isles. When they heard her preach against stagnation, they knew what she meant. Black sand shores. Rotten, twisted, leafless trees. Monuments of slick, dark stone, moist from ocean spray, buried by heaps of ancient loam.

    As those haunted Isles loomed on the horizon, Ruven joked constantly and obnoxiously, ribbing sailors about their frowns. The Buhru term for people like him was wave-dodgers: those who shift back and forth on the beach, trying to keep their toes dry with frivolous and frightened motion. Many small steps to avoid a bigger one.

    When the Isles were close enough to pick out the ruined towers on the hilltops, though, Ruven turned his frantic energy into action. He vanished into his cabin, then returned brandishing a bundle of paper scrawled with notes and diagrams. When he replaced the navigator at the ship’s wheel, he looked as if he were about to vomit.

    “Time for me to prove my worth,” he told Illaoi. He turned to the crew in the rigging and shouted, “Half speed!”

    The ship began a strange dance toward the shore. Ruven grappled with the wheel, throwing his scrawny weight into every urgent turn. The ship’s timbers groaned, and the tips of jagged rocks passed less than an arm’s length from the hull. She glanced at Ruven’s inscrutable papers. No wonder Sarah kept him alive. Whatever knowledge he has is useless in translation.

    They came to a stop in a rocky little cove. Shattered stones hid it from the open sea, and sheer cliffs concealed the mast and sails from the shoreline. A rare safe harbor... and luckily, not too far from the monastery.

    Ruven leaned against the wheel, exhausted. “And that’s how I earn my keep,” he said. “Tell Captain Fortune how impressive I am, will you?”




    About twenty sailors—more than half the crew—went ashore for the mission. The monastery would be a few hours’ walk inland. Illaoi brought only her idol, a full canteen, and the lockbox.

    “Stay close,” she told the crew. “My Goddess scorns the Mist, so the Mist fears her idol. We will be safe from it if we move together.”

    The sailors fell into place behind Illaoi and Ruven as they pushed into the forest. Illaoi’s idol parted the Mist, revealing strange architecture and foliage on either side of their path. Everything was frozen in a moment of decay. Desiccated trees more ancient in life than the citadels of the Buhru capital scraped the sailors’ faces and shoulders as they trudged by.

    Soon they found themselves among the ruins of a small town. Crumbling walls forced them to twist and turn through the underbrush. They slowed to pass, single file, along a tight path through the thicket—what might have once been an alleyway.

    The dried bushes and trees all looked the same. “Do you even know where you’re going?” someone behind Illaoi demanded.

    He was a small, wiry fellow with a patchy beard and a spattering of golden teeth. Another very snappable man.

    “Yes,” Illaoi said. “Please chart your own path, if you would like. I can hurl you into the Mist in any direction you please.”

    “Kristof? Shut up,” Ruven said. “Or you’re going in the brig when we get back on the ship.”

    Kristof was furious. “We shoulda put you in the brig, after what you pulled with Fortune!”

    “Stop this nonsense at once,” Illaoi commanded. But now everyone had joined the argument, and their raised voices were echoing through the forest.

    Illaoi knew this would draw enemies. Behind the shouts, she could pick out a quiet crunching noise, like footsteps through heavy loam.

    The thicket beside the path suddenly churned. Branches scraped against one another with a sound like blades drawn across bones. Clawlike brambles unfurled into hands. There was a face in every bush and tree, withered like those of the unshriven dead.

    The arguing turned to screaming—and then the thicket smashed shut. The path was gone in an instant. The sailors bolted in sheer terror. She saw one dash into the woods, but he was slammed to the ground by a knotty branch. The trees closed over him, strangling his panicked shout.

    Illaoi even caught a glimpse of Ruven’s back as he ran away through the trees, his papers scattering behind him. Coward, she thought. Then the wraiths were upon her.

    The sailors nearest Illaoi fought back, but their swords did nothing—it was like stabbing a thornbush. The wraiths pressed forward through a hail of glancing blows and stabbed the sailors with splintered wooden limbs.

    When a wraith lunged toward her, Illaoi ferociously swung her idol. Her strike was true—its body echoed like a hollow bucket and burst into pieces. When another rushed forward, Illaoi punched it so hard it snapped in half like a rotten fencepost.

    Goddess, that’s satisfying!

    The avatars of the Goddess specialized in muscular force. “Nagakabouros,” she shouted, “defend us!”

    She lifted her idol in the air and slammed it down into the mud. The sailors staggered, but the wraiths flew back, repelled by the idol’s blazing green glow.

    Paylangi always asked her: Where do the tentacles come from? She’d tell them, It doesn’t matter. The Goddess was everywhere, in everything that changed. She could go anywhere, and be anything, because anything could change.

    A wraith, for example, could change into many tiny pieces of wraith.

    A protective wall of tentacles erupted from the ground and began transforming wraiths into sawdust. Illaoi helped. Bushes and trees splintered. Knotty wooden heads went rolling through the mud like bowls. She caught a glimpse of a wraith flung high in the air, spreadeagled; it looked like a bird.

    When the wraiths nearest them had fallen to pieces, Illaoi hefted her idol onto her shoulder, and the tentacles faded away. The trail was eerily quiet. There was no sign of the sailors who’d run off—not even distant screams. Even the dead were missing. Borne off, perhaps, or buried beneath roots.

    “Collect your breath,” she told the group. “Who remains?”

    There were only seven. Kristof was among them. “Should we go looking for the captain?” he asked. He didn’t seem enthusiastic. “We can’t sail away from here without Ruven.”

    Illaoi saw Ruven’s bundle of charts lying on the ground, soaked through with mud. She picked it up and fished out the map she’d given him. Behind the grime, the way to the monastery was still visible.

    On the ship, he’d seemed ready to change. But he’d returned to cowardice in the end—a stagnant soul, forever tossed about by the tide of others’ whims. I’d only be saving him to use him, she thought. Like Sarah and the others did.

    And searching for him with only seven injured and exhausted sailors? They would surely die. Kristof and his crewmates did not deserve such a fate. The living can still change and grow, she reminded herself. The dead cannot.

    Her decision was clear. “We must press ahead,” Illaoi announced. “To the monastery. We shall have to rely upon the charity of the hermit who lives there.”




    It wasn’t long before the monastery loomed up out of the Mist. It seemed well maintained—its tall tower looked just like the one carved on the amulet.

    As Illaoi approached the gate, a man leaped onto the path ahead of her. He looked so much like a beast of the Isles, she almost smashed him with her idol.

    “Wait! It’s me,” Ruven croaked.

    For a moment, the whole group simply stared. Ruven’s body was completely coated with mud. His jacket was soaked with blood. Dead twigs were trapped in his hair. He looked like he’d been run over by a herd of giant rock crabs.

    Illaoi was relieved—for a moment. Then her frustration returned in full force. “That was a shameful thing you did,” she snapped. “Leaving your crew.”

    Ruven seemed shocked. “I thought you’d be glad to see me.”

    “I am never glad to see a man abandon his duty!” Illaoi did not hold back. “You told me you wanted to change. I did not see a man who wants to change on the battlefield today.”

    Ruven shot the crew an embarrassed glance, and Kristof went for blood. “How’d you survive the Mist?” he asked.

    A strained smile cracked the mud on Ruven’s cheeks. “I, uh...”

    “Illaoi said running off by yourself was death.”

    Ruven’s expression darkened. “If you’d like to know, I brought my own protection, actually. I was fine.”

    Illaoi was disgusted. A protection he did not choose to share. An artifact of some kind? “We shall discuss your shame at a later time,” she said. “First, we must get inside.”

    She turned and knocked on the massive wooden door. The sound echoed in some open space beyond. Then, high above, someone cleared his throat and said, “Who goes there?”

    Illaoi could make out broad shoulders and a hooded head leaning over the parapet. “I am Illaoi, Truth Bearer of the Buhru,” she called. “I seek the hermit who represents the Brethren of the Dusk. May we take shelter here?”

    The man paused for a moment. “I will let you in,” he said, his voice deep. “But do not lay a hand on any creature inside.”

    Creature?” one of the sailors whispered.

    The doors slowly began to grind open. Each door was more than twice as tall as Illaoi, and enormously heavy. When they were cracked open about an arm’s length, she saw who was pushing them from within: mistwalkers.

    They were spirits shaped like hunched, tired men and women, with long dragging arms and slack mouths ringed with fangs. But unlike others Illaoi had seen, they moved in passive, obedient silence, heaving against the door like dutiful footmen.

    Illaoi recoiled, shocked—but the mistwalkers did not lunge for her. Behind her, the sailors reached for their weapons.

    The man from the parapet stepped into view. “Do they frighten you?” he asked. “They are my companions.”

    Illaoi had never seen anyone like him before. He was robed like a priest, but built like a boulder, with huge shoulders muscled by hard work. Not a man I could snap in half. In one hand, he carried a heavy shovel of dark, rugged metal, stained with dirt, as if he’d just come from digging these beasts out of their graves.

    Illaoi noticed that his arms were not sleeved. Their bluish tone... that was his bare skin.

    “Are you also a mistwalker?” She had allied with mistwalkers before, though it gave her no joy. Creatures trapped in the stagnation of death often brought pain to the living, and were an unholy affront to the sanctity of life.

    The man smiled. “Are you asking if I am alive?”

    “On these isles, it is a fair question!”

    “A very private one, too.” He made a thoughtful shrug. “I am... a caretaker. Please, come inside.”

    The courtyard beyond was filled with mistwalkers carrying scraps of wood and rocks, clambering among rows of gravestones. They paid the newcomers no mind. Though their mouths hung open and their eyes were vacant, they seemed to be driven by some strange mission.

    “This is madness,” Ruven whispered. “He has an army.”

    “He has protection of some kind, too,” Illaoi said. “Look. The Black Mist does not attack him.”

    The hermit overheard them. “It does not need to. It has the Maiden to watch me.”

    He pointed at the top of the tower. Illaoi caught a glimpse of a figure up there, but it retreated behind the parapet, as if ashamed to be seen.

    “The Maiden?”

    “Another... companion of mine.”

    “And what is your name?”

    “Yorick,” said the hermit. “I am the last of the Brethren at my post.”

    She stared. No. He can’t be serious. “The last?”

    “I’ve been here since all this started,” he said, gesturing at the Mist-choked sky. “I’ve been here since the Ruination.”




    Illaoi had never imagined a home like Yorick’s. The empty halls of the monastery were alive with the motion of mistwalkers. They walked the clean-swept floors in silence, each fixed on some cryptic duty.

    She felt her skin prickle and her mouth go dry. It was not fear—it was anger. He keeps the dead in servitude. Unconscionable. Disgusting. She kept this thought to herself, however. This man could still help save Bilgewater.

    “You had trouble on the road,” Yorick observed. He gestured to a spiraling stairwell. “I have little in the way of mortal comforts, but there is clean water in the cistern downstairs. And a fire to keep you warm.”

    While the others went down to wash on the lower level, Illaoi waited on the doorstep, gazing at the mistwalkers in the yard below. Before her journey with Sarah and their friends to stop Viego, if she’d met a man trapped in the rut of his life for a thousand years, leading an army of restless spirits... she’d have killed him on sight. And Nagakabouros would have blessed me for it.

    Yorick appeared at her side. “You have business with me,” he said.

    “I do.” She kept her voice calm with difficulty. “But I am not used to seeing spirits treated this way.”

    “They are not trapped here, if that is what worries you,” Yorick said. “I search these islands for the tormented dead. Some of them stay here with me for a while, before they move on.”

    “And what are they doing?”

    “Building graves,” he said. “These are the people of the Blessed Isles. My countrymen, seeking rest and peace.” He paused for a moment, as if saying a prayer. “We can speak privately upstairs, in my library.”

    The tower was made of huge, dark blocks of stone, smoothed by time and streaked black with torch smoke. It was older than the ruins of Helia, or the vaults Illaoi and Sarah had visited before.

    He has been entombed here like a man dead for a thousand years. Stagnation incarnate. His politeness almost made it worse.

    The chamber at the top of the tower was lined with bookshelves and lit by a cold, blue light filtering in through the window. Beside the door hung a pair of stone pauldrons with a cape of Black Mist roiling from them. And atop one of the lofty bookshelves, a nest of dark Mist and glowing blue light slowly turned on itself.

    “That is the Maiden,” Yorick said. “She has been with me for centuries.”

    “I thought you said they moved on.”

    “When they are ready.” He closed the door behind them. “And, if you are ready, please show me who you are hiding in that box on your belt.”

    Illaoi raised an eyebrow. “You can sense it?”

    “The Maiden speaks to me. She told me whose spirit that is.”

    Illaoi opened the box with the key around her neck. Yorick leaned forward to see, and the light of the amulet made a sinister dance across his craggy features.

    “Viego of Camavor,” he said. He extended one huge, calloused hand toward the box—then stopped himself. “Since the Ruination, I’d hoped to see something like this. But... I expected more.”

    “What did you expect?”

    “That the Mist would be gone. But it remains. That the spirits would cease their suffering. But it continues.” There was an unreadable expression on his face. “Perhaps I expected that I would change.”

    Illaoi felt a blaze of sympathy for him. She, too, had wondered if the Shadow Isles might change with Viego’s banishment, if the Mist might finally disperse. But that is a challenge for some greater strength than ours, she reminded herself.

    “When you defeated him, I saw the lights in the sky,” Yorick said. “But the spirits were not freed, and the Maiden continued whispering in my ear. So my responsibility to them continued.” He gazed at Illaoi, his expression stony. “I am a member of a holy order, same as you. Long years of toil... that is our way. Persistence, faith, and dedication.”

    Illaoi bristled. “Nagakabouros does not scorn dedication. She scorns stagnation.”

    Yorick stood and went to the window. “Come, look at this.”

    Spread out beyond the walls of the abbey, across miles of wild and Mist-wreathed hillsides, were thousands of tombs. Tombs carved by the hands of mortal artisans stood side by side with rough, makeshift ones assembled from rubble by the stumbling dead. Here and there, the endless acres of gravestones stirred with the motion of mistwalkers.

    “Is that not the largest cemetery you have ever seen?” Yorick asked wryly.

    It was, Illaoi realized, half as big as Bilgewater itself.

    Yorick’s voice was tight with controlled emotion. “If there is any agent of change on these isles, I am it. I open the earth and bring the spirits to their rest. And the world around me changes.” He turned to Illaoi. “Do I not, then, honor your goddess?”

    A constellation of beliefs netted Illaoi to the particulars of her faith. They were simple beliefs, clear and gracious and humanizing. Though her relationship with the Goddess had changed over the years, the core of her faith remained strong. Life is motion. To live fully is to change; to change is strength.

    The living can change. The dead cannot.

    Illaoi now felt that foundation shifting beneath her feet. Can the dead build a world of their own? Can they follow their own desires? No. Why would he think that?

    She’d brought motion to beings trapped between life and death before. The Bloodharbor Ripper, Pyke, was one of them. But his grace had been given to him by Nagakabouros, and the Goddess had no part in Yorick’s domain.

    “I suppose,” she finally admitted, “the dead could have their own kind of motion. But Nagakabouros would never keep spirits here beyond their years in life.”

    “She would see them reborn?”

    “Yes. As soon as possible! It would be a sin to deny them life for even a moment.”

    “And this is our difference,” Yorick said. “You would banish spirits before their time.”

    Illaoi knew that if the conversation continued, she’d never settle the issue of the amulet. So she changed the subject. “This is one spirit I’d like to banish.” She lifted the amulet by its chain and showed him the mark on its back. “Your order made this, but in the Buhru style. We hoped you could tell us how to destroy the spirit inside.”

    Yorick took the amulet in his bare hand. It did not seem to trouble him the way it had troubled Sarah.

    “I think I remember the woman who made this,” he said. He turned to his bookshelves and found a sheaf of fragile, gray parchment. “She was a Buhru sailor. She saw too many perish at sea. So she joined our order, to bring peace to the dying.”

    The parchment was covered in an ancient Buhru script. Illaoi could pick out the old words well enough. This artisan had worked on gems made of serpent-amber—a technique practiced only by the Buhru. But she had also tempered the gems under high heat, to form a crystalline shell capable of holding an angry spirit. The technique she used was from the Blessed Isles.

    “I cannot read Buhru myself,” Yorick admitted. “Does it say anything useful?”

    Illaoi’s eyes wandered down the page. She picked out an illustration of some kind of blast furnace, powered by magic focused through prisms and lenses. A gyroscopic dynamo of light and flame. The illustration was labeled, The Spirit Destroyed.

    That seemed clear enough. “She used your people’s machines to temper the gems. At the same heat, we could kill the spirit inside.”

    “The furnaces?” He laughed sadly. “I used the blocks to make tombstones.”

    They stood for a moment in silence again, thinking. Illaoi wondered how Sarah was doing. She wondered if, across all this distance, she could still hear the amulet speaking to her.

    “There is one solution close at hand,” Yorick suddenly said. “You could hurl the amulet into a volcano.”

    Illaoi glanced at him. “You are joking.”

    “I am not. I have not gone this far in a thousand years, but volcanoes, at least, last that long.” He returned to the bookshelves and found a map rolled into an enormous sheaf. It showed the Blessed Isles as they had been before the Ruination, marked with roads and cities. “This one.” Yorick pointed to a tiny dot in a far corner of the map. “Scardover Cay. Half a day’s sail from here.”

    “It has... exposed lava?” She felt ridiculous asking.

    “Time changes these things,” Yorick said. “But it did, in my day.”

    A thought occurred to Illaoi. If Pyke could see the truth in the Goddess’s ways, this man could, too. “It is still your day,” she said. “Come with us. You wanted to see this king destroyed. You may hurl him to his death yourself, if you like!”

    Yorick coughed out a grim bark of a laugh. “It is beyond the Black Mist. I doubt I will be able to help you much when I am outside the realm of the dead.” He gestured to the Maiden. “My powers lie with the dead. And I have not left my post in a thousand years.”

    “Then there is no better time to try it!” Illaoi urged. “Leave this place, if only for a day. I think you will enjoy the experience.”

    Yorick considered for a moment. “What a curious idea,” he murmured. “Doing something because I would enjoy it.” He drew himself up straight, and crossed his huge arms on his barrel chest. “And you’re right. There is nothing I’d enjoy more than killing Viego.”




    They all gathered in the courtyard to leave the monastery.

    Ruven stood apart from the rest of the group. As Yorick directed his spirits to open the gate and let them out, Illaoi bundled the navigational charts she’d found in the woods, and went to talk to the captain.

    “Have you settled things with your crew?” she asked. “Can you all return to the ship in peace?”

    He would not look directly at her. “Sure. Yeah. We can walk back.”

    “Did they threaten you? I have a mission. I will tolerate no interruption from you or the crew.” Still, Ruven refused to look at her. Frustration tightened her throat. “You must tell me if they plan a mutiny,” she muttered.

    He shrugged. “I don’t know anymore. I don’t give a toss what they do with me. This is my last voyage, probably.”

    Illaoi looked down at the navigational notes. He’s the only one who can use them, she thought. There will be time to bring him back to his senses once we’re on open ocean.

    She handed him the paper bundle. “I expect focus from you,” she told him. “Dedication. A man can change his life, but he has to try.

    “Fine.” Ruven stuffed the papers into his mud-stained jacket.

    They returned to the ship in frigid silence. Half the crew was dead, and Ruven was no longer on speaking terms with the ones remaining. As Ruven navigated out of the cove, Yorick stood at the railing and watched the Maiden standing alone on the sand.

    “You are leaving her for the first time in a thousand years,” Illaoi said. “Do you feel any different?”

    He lifted something from his collar: a small vial, filled with a clear, bright liquid. “The Mist’s whispers are quieter,” he said. “And the sound this makes—it is louder.”

    Illaoi took a moment to realize what she was looking at. “Blessed water?”

    “Indeed.” He hid the vial under his collar again. “At the monastery, this merely kept me alive. Out here, I pray it will bring me strength.”




    The journey was a straight shot, half a day’s voyage to an island on the edge of the Shadow Isles’ archipelago. The crew kept the sails trimmed for speed, and Ruven stewed on the command deck. He hunched his shoulders, thrust his hands deep in his pockets, and kept his eyes fixed grimly on the horizon—and now and then, on the crew, too.

    Illaoi approached him. “I know we said we would discuss Nagakabouros, and your place in Bilgewater,” she told him. “If you still wish for guidance, I am here.”

    He glanced at her. There was something in his eyes—fear? “Maybe later,” he muttered.

    “What did you discuss with your crew at the monastery?” They must have had choice words for him. Whatever they’d said, he needed to listen closely.

    “I don’t want to talk about it,” he said. “Look, I’m busy.”

    Illaoi shrugged, and descended from the command deck to walk the length of the ship with Yorick.

    She was surprised at how much she enjoyed it. When she didn’t have to look at his army of mistwalkers, it was easier to discuss his beliefs on their own merits. They spent all night deep in conversation. His beliefs were as sincerely held as hers, but his priorities were so strange. Healing the dead was more important to him than returning them to the light of life.

    “I will never understand it,” she told him. “But I believe that you mean it.”

    “I do not expect you to understand. But I am glad you listened.”

    Most of the sailors went to sleep in the lower deck sometime before dawn. When the sun rose, the Trained Rat left the last of the Black Mist behind, and their destination came into view.

    “There it is,” Ruven said. “The island. That shadow on the horizon.”

    A handful of crew members gathered at the railing. There was a dark, conical blemish on the pale gray skyline ahead.

    “Scardover Cay,” Yorick mused. “I’ve heard that people lived there, long before my time. I am not sure I believe it.”

    Illaoi could pick out the stench of sulfur when they were still miles from shore. As they grew closer, the hazy shadow on the horizon resolved into a mountain of dark ash, running bare and treeless from the waterline to the lip of the crater. Here and there, it was studded with the stark forms of jagged rocks, each larger than a house.

    As the crew lowered the anchor, Illaoi returned to her bunk to retrieve her idol. The belly of the ship was shadowed and quiet, with no sound louder than the creak of timbers and the slosh of waves against the hull. Here and there, crew members were still sleeping in hammocks strung from the ceiling beams.

    Her idol was on her bunk. Carrying it awkwardly at her side, she made her way back down the center of the lower deck, between the cannons.

    It’s so quiet, she thought.

    Then she realized she couldn’t hear anyone snoring.

    She put her hand on the nearest hammock and tipped it toward her. Kristof lay inside... and he was not breathing. His dry lips were parted, and his eyes stared blankly upward. Illaoi could feel the presence of his spirit, but he lay like one dead.

    A magical stasis? This was not done by natural means.

    She stepped swiftly to the next hammock. The sailor there was trapped in corpse-like stasis, too.

    Every ship that leaves the Shadow Isles can carry as many stowaways as it has shadows.

    “Reveal yourself,” she said. “Who did this?”

    THUMP. Farther up the length of the ship, the hatch fell closed over the stairway, and the whole of the lower deck was drowned in darkness.

    Illaoi crouched and tightened her grip on her idol. There was barely any room to fight in the lower deck. It was the only place on the ship where she was vulnerable. “You waited until Yorick and I were separated, didn’t you?”

    A wink of blue light flared in the dark. “Yes,” a voice said. “And until the Mist was gone. Your new friend wields it like a weapon.” Ruven stepped out of the shadows between Illaoi and the stairwell. “I wanted to speak in private.”

    A faint glow wreathed him. And behind him stood someone else.

    It was a hunched, robe-swaddled spirit, dressed like a Blessed Isles scholar. His gowns were crisscrossed with arcane geometry and stained with black slime, as if he’d come wading out of some putrid swamp. Tendrils of Black Mist coiled around him. And above his tight, tarnished-gold collar sat a warped face of sagging, melted skin, split by an enormous, toadlike mouth. When his lips pulled back in a smile, Illaoi could see multiple rows of little pointed teeth.

    “I know you’ve made a habit of stooping low, captain. But I did not expect this. You’ve made a pact with a monster.”

    “I’ve made a pact with a man who helped me! That’s all I ever wanted—a little help.” Ruven’s lips twisted into a pained grin. “I’ve worked hard enough in my life, haven’t I? I don’t need spiritual work, Illaoi. I just need some help!

    The spirit raised his hand. He held an orb that glowed with the same blue light that flickered around Ruven. Black Mist flowed from it, as it flowed from the spirit himself. Then the orb flared, and Ruven’s head made a strange jerk.

    Illaoi realized she’d badly misread this man. He didn’t want to do the work of changing. He wanted to be some leader’s lackey. He just wanted a more forgiving master than Sarah.

    It was too cramped for her to attack, so she tried to keep the conversation going. “And where did you meet this spirit?” she asked, making her way forward between the cannons.

    “Bartek saved me from the wraiths.”

    Illaoi could not hold back her bitter laugh. “He’s using you. Be your own man, Ruven.”

    Ruven hesitated, but the orb flared again. He jerked like a puppet brought back to stand at attention.

    Stop her,” Bartek said. His voice was rough and wet, like a gas pocket escaping from a bog. “Get the amulet.

    Illaoi did not wait to see what he would do. She took one silent, confident step forward into an open space and swung her idol as hard as possible into Ruven’s snappable little body.

    He flew across the deck and hit the opposite hull of the ship hard, cracking the boards in half. Bartek recoiled in surprise and gave a frustrated shriek. “Foolish priestess!

    “Choose your champions better,” she said. “Or why not fight yourself?”

    She approached him, and the creature’s craven retreat answered her question clearly enough. “My master has given me a weapon stronger than your Goddess,” he snapped. “And a champion to fight for me.

    Once again, the orb in his hand flared... and the captain stirred. Slowly, he lifted his broken body back to its feet.

    You cannot kill him,” Bartek told Illaoi. His lips parted in a wide, toothy smile, like the River King’s catfish mouth. “I can bring him back. The lantern-lighter’s gift has given me dominion over his soul.

    The lantern-lighter—Thresh! Illaoi stepped back. An artifact that ensnared souls, a gift from Thresh’s hand? By the Goddess. That’s no good.

    Ruven moved like a pile of sticks held together with string. Illaoi could see his muscles bunching strangely on his arms and neck—driven by magic, not by his own will. With a twist of his cracked legs, he launched himself toward her with uncommon speed. She dove out of the way and dropped her idol, awkwardly, as she squeezed between cannons. It rolled across the boards of the deck between them.

    They paused. Ruven sized her up with a cross-eyed stare. Illaoi took a sharp breath, and lunged for the idol. Ruven dashed forward and kicked her in the ribs. It was like being hit by a mortar shell—and now it was Illaoi’s turn to shatter the boards behind her. The idol flew out of her hand and straight through the hull, leaving a ragged gap as tall as Illaoi herself.

    As her fingers slipped from the idol’s grip, she felt her vital connection to Nagakabouros fade. Damn! Fists it is, then. She struggled to peel herself off the deck and square up against Ruven.

    “Lost your magic?” Ruven sneered.

    “But not my faith. I have wanted to snap you in half for the last day,” Illaoi told him. “I think Nagakabouros will grant me my wish.”

    But as she raised her hand to strike him in the jaw, Bartek also raised his. The orb in his palm flared. In the hammocks around the deck, glass-eyed sailors sat up, rigid as a board. Each leaped from their hammock like a Piltovan automaton.

    “You profane the dead,” Illaoi snarled.

    They aren’t dead until I tell them to lie down and die!

    Bartek swung the orb, and the sailors swung for her. There were eight or nine of them, and they each hit with the force of a charging brineseal. Illaoi kept her guard up over her face, twisting to shrug off the blows.

    Without her idol, she could not summon Nagakabouros’s tentacles to throw them back—but she could punch. The Goddess tests even me, she thought. But this is a test I am glad to bear!

    She hit a sailor on the shoulder so hard, his arm dislocated with a sound like a plank cracking in half. She kneed another so forcefully that his flying body shattered the stairs leading to the upper deck. She moved through forms of combat she’d learned while training for the priesthood. Fists snap forward, like the strike of a ramming ship. Legs planted, like the roots of an island in the bed of the sea. Whispering a regretful prayer to Nagakabouros, she dodged Kristof’s punch, rolled him over her shoulder, and threw him down on the deck. His forehead left a splatter of red on the boards.

    She began backing up toward the hole in the wall. Outside the ship, I’ll have room to fight. “Captain, you’re an embarrassment,” she taunted. “You are everyone’s fool.”

    Exactly as she expected, Ruven’s expression curdled with rage.

    “You feel weak because you are weak,” she continued. “Nobody’s help can change that.”

    He dove at her. Illaoi let the force of his leap carry them both straight out the side of the ship.

    They burst into the sunlight locked arm-in-arm. She caught a glimpse of the chaos on the upper deck: Yorick swarmed by attacking sailors, each wreathed by blue light. She saw him swat a woman clear off the ship with the flat of his shovel.

    Then she and Ruven sank into the sea. This was her territory—Ruven was strong beyond human strength, but the man could not swim. Illaoi had been training to swim through riptides since childhood. She pinned him to the sand on the bottom of the bay, grabbed him by the neck, and held him down. Then she punched him until she cut her knuckles on his teeth.

    Illaoi could hold her breath underwater for nearly five minutes, if she was conserving her energy. Punching Ruven into submission took so much out of her, she only lasted for a minute and a half before she had to kick up to the surface and take a gulp of air.

    Ruven was thrashing weakly on the bay floor, kicking up a cloud of sand. Illaoi swam back down, grabbed him by the jacket, and dragged him across the water and onto the shore. “Give in,” she shouted, and struck him again. He coughed up a mouthful of seawater. “Give in! You’re a dead man.”

    Ruven’s eyes darted to the ship. She followed his glance and saw Yorick and Bartek grappling at the prow of the boat. Yorick was holding Bartek’s throat, but the spirit’s hand, gripping the orb, was raised to the sky...

    The orb flared a blinding white, and pain drove Illaoi to her knees. It was as if someone had driven a lance of fire through the top of her head. By the Goddess, what was that? She hurt too much to move.

    Ruven crawled to her on broken limbs, a dagger in his hand. “His master is too powerful, Illaoi,” he said. “We all have people we answer to. He answers to a phantom who’s near like a god. Just... just give him the amulet.”

    Illaoi had destroyed that “god” several weeks ago. “No,” was all she could croak.

    But the searing light of the orb shone from the boat again, and this time, the pain was worse. Illaoi gritted her teeth. It felt like someone was trying to peel her mind from her body.

    “Give in,” Ruven begged her. “He’ll suck your soul out your ear and make you a puppet. Like he did me.”

    I’d like... to see... him try.”

    She struggled to raise her arm—and simply gave Ruven a backhanded slap. He was so badly injured that it sent him sprawling.

    A moment later, a shadow loomed over Illaoi, and Bartek hurled Yorick to the ground beside her. Yorick seemed dazed, but alive.

    With tendrils of Black Mist flickering about him, Bartek leaned down and unhooked the lockbox from Illaoi’s belt. “My prize,” he gurgled.

    “Heal me, master,” Ruven begged. “Please... I’m dying.”

    Bartek simply gave a flat, scornful cough of a laugh. “No.

    Illaoi knew they had only moments before Bartek left. She turned to Yorick. “Gravekeeper,” she whispered.

    Yorick blinked, shook himself and collected his focus. He placed his palm on the sand to push himself up—then drew it back, as if burned. “There’s something down there,” he replied. “The dead. Corpses.”

    Ruven had seized the hem of his new master’s robes. “I want to live,” he begged.

    He won’t survive this, Illaoi realized. But his crew still could. She glanced at Bartek, then back at Yorick. “Let them out.”

    Yorick closed his eyes. “Rise,” he told the bones. “I have work for you!




    Illaoi felt the rumbling before she heard it.

    The sand danced. The ash on the slope of the volcano began to slide down toward them in sheets. Bartek looked about, suddenly nervous. Deep below them, in the bedrock beneath the ocean, something cracked.

    Then a tide of spirits rose.

    From a crevasse growing beneath Yorick’s palm poured a torrent of furious souls. Illaoi could see spirits leaping from the sand all around her, howling with a rage so profound and concentrated that she lost her breath. They stank of sulfur. The air was so thick with their charred, transparent forms, the terrain around her distorted.

    Yorick lifted his hand and flung it at Bartek. With a sound like a cracking whip, a lash of Black Mist flew from the cape on his back and struck the Helian scholar. The Mist around him surged and coiled.

    “This man is a servant of the Mist,” Yorick shouted. “The Mist that woke you, and trapped you here!”

    The spirits surged toward Bartek, drawn like hounds to a scent.

    “Kill him,” Yorick commanded.

    The geyser of souls struck Bartek, flipped him onto his back, and thumped the sand around him into a crater. The furious dead tore at Bartek’s robes and beat him with their fists. He writhed, screaming; every strike of their sulfurous hands burned him.

    Something flashed in his own hand. The lockbox! Illaoi forced her aching body to stand. The sand bubbled and churned as hundreds of spirits erupted from it, and the rushing current of passing souls whipped her hair and buffeted her like a strong wind. She could barely keep her footing.

    She pushed forward, stumbling, and grabbed Bartek by the robes. Spirits writhed around her, screaming in their desperate attempt to strike him. Holding on to him was like holding on to a flag in a hurricane. She tugged him closer. “Give me the amulet!”

    It belongs to my master,” Bartek roared.

    She struck him in the jaw. She felt something crack. “Your master is dead,” she shouted. “My friends and I killed him!”

    But then his jaw writhed back into position on his face. “No,” Bartek snarled, tar spilling over his warped and sagging lips. “He still lives!

    He brandished his orb, but Illaoi grabbed it. Its smooth surface burned her hands, but she ripped it from his grasp just as it released its final flash. The souls around him recoiled, screaming, and Illaoi fell backward.

    She caught a glimpse of Bartek launching himself out over the sea. The lockbox was clutched in his slimy fist. He floated there, victorious...

    But then the spirits caught up. They overwhelmed Bartek, and the force of their charge pushed him toward the horizon. He shot like a cannonball over the surface of the water—two hissing sheets of spray flew up on either side of his path.

    “No,” she heard Yorick shout to the dead. “Wait!”

    The spirits ignored him. The ocean boiled with furious souls, and they carried her enemy and her duty away from her. Far out at sea, something detonated, and a tower of spray shot up the height of a ship’s mast. A moment later, there came another, even farther out. The spirits were moving faster than any ship or serpent-steed.

    Illaoi dropped Bartek’s orb and fell to her knees. She pressed her forehead to the sand. I’ve failed. He has Viego.

    Yorick collapsed beside her. “This is their will, not mine,” he croaked.

    “I’ve failed in my duty,” she said. “I’ve failed Sarah.”

    “Who?”

    Illaoi struggled to sit up. “My dearest friend. I told her—I promised her I would destroy it.” When she needed me most, I failed her. Goddess, forgive me!

    Yorick watched as more spirits rushed out to sea. “I’ve uncorked something I cannot control,” he said. “They were locked down there for centuries, beneath the stone. A city of souls. So much pain and fury. They want revenge... and he is a creature of the Black Mist that roused them.”

    As the last of the spirits rose from the earth and poured into the ocean, Illaoi could feel their rage dissipating. “What will happen to them?” she asked.

    “If they make their way back to the Isles, I will find them,” Yorick said. “But I doubt I will find that toad who took Viego.”

    They struggled to their feet and surveyed the battlefield. Bartek’s rule over the ship’s crew had ended. She could see several of the sailors lying still on the beach, and more draped over the railing of the ship. Ruven himself lay nearby, half-buried by a drift of sand. Illaoi felt for a pulse, but could not find one. “He has died,” she told Yorick.

    “But his spirit is still here.”

    Yorick knelt beside Ruven and placed a hand on his shoulder. Illaoi saw a shade of him rise from the body, shimmering a near-invisible pale blue in the bright morning light.

    His voice was faint and echoing, like a person whispering to them from the far end of a pipe. “I’ve died!” he exclaimed, dismayed. “Gods. I’ve died!

    Yorick took the spirit’s hand. “You’re safe,” he said. “You’ve left your body behind.”

    Ruven regarded his broken body with uncomprehending shock.

    “You can leave it all behind,” Yorick said. “I’ve awoken you so that you can find peace.”

    Ruven froze. “Find peace?

    “Is there anything you need to say?” Yorick asked. “Anything you need to do?”

    I’m not going to find peace. Not without the crew,” Ruven said. “I’m their captain. I owe them.” He glanced around. “Where’s that fiend’s artifact?

    Illaoi was dumbfounded. In his moment of death, at last, Ruven thought of his crew. Goddess, Yorick was right. The dead can change.

    “I have the artifact,” Illaoi said. “Can you use it?”

    It held my soul,” Ruven said. “I felt how it works. It can’t save me... but it can save them if they haven’t died yet.

    “Help me heal them,” Yorick begged. “Please, show me how.”

    Ruven turned to Illaoi. His face was split with a silly grin, the only genuine smile she’d seen on him since they’d met. “Priestess, watch this,” he said. “I’ll show you what I can do.

    Then he gripped Yorick’s hand... and faded away.

    Yorick ran down the beach. The sailors on the shore were at the brink of death. He seemed to know whose spirit still stayed with them, and who had already passed. With Ruven’s knowledge guiding him, Yorick moved among the corpses. When the globe shone in his hand, their breath returned.

    As Kristof came alive again in a fit of coughing, Illaoi thought, Yorick heals the living and the dead. What does the Goddess think of him?

    But she knew the Goddess would not tell her what to think of Yorick. The Goddess needed her to decide for herself.




    That evening, after she’d hauled her idol up from the bottom of the bay, Illaoi and Yorick went to bury Ruven and the other dead high up near the lip of the volcano.

    “There’s a fantastic view up here,” Yorick remarked, covering the final grave. He wielded his spade like an accomplished craftsman.

    Illaoi approached the edge of the volcano and looked down into the black-capped, red-cracked lake of lava below. She wasn’t sure what to feel. “Perhaps their spirits can watch the rest of the world covered in ruination from up here,” she said.

    Yorick stood beside her. “I do not think that will happen,” he said. “Even if Viego tries to kill the whole world... well. The dead have their own kind of will.” He glanced at Illaoi. “I’ve met several in my time who would see him destroyed. They can help us.”

    Illaoi thought for a moment. The dead, rising up against Viego? She’d seen something like that on the Shadow Isles before. But it was so rare. With Yorick, was another future possible? Spirits and Buhru, aligned with the same goals? It felt impossible. But...

    “I will help them,” Yorick promised.

    Illaoi felt a strange hope growing inside her. “You have a good heart,” she said. “Your ability is like a promise of Nagakabouros fulfilled, I think. The power to move the dead from stagnation... I have never seen anything like it before.”

    Yorick shrugged. “I do what I must.”

    “No,” Illaoi insisted. “You do more than anyone expects. You freed Ruven’s spirit. You moved him after his death. And you brought motion to the trapped dead!”

    As she spoke the words, she felt the shock of it growing within her. If this is possible, she found herself thinking, then anything is. Motion for my friends. Freedom for Sarah. A better world for all of us.

    “Nagakabouros brought us together for a reason,” she continued. “I think we can learn from one another, as the ancients did.” The possibilities blossomed in her mind. The ancient Buhru and the scholars of the Blessed Isles had created such incredible things together. What they lacked was a common purpose, a mission uniting them toward a single goal. “What your Brethren wished for the world, what my faith dreams of—they are the same. Change and growth. Liberation!”

    “I do not know if the rest of your religion would agree.” Yorick laughed.

    “I will make them,” Illaoi promised.

    “I think it is possible. In my youth, our people were close. But for now, I must return to my home. There are spirits there to whom I owe a duty.”

    The Maiden, Illaoi thought. “It is your way. Persistence and dedication, as you said. But one day, when you are ready to leave, the Buhru will welcome an honorable monk like you. We will need an ally in the fight against Viego.”

    Yorick gazed down at the lava below. “No one has ever called me an honorable monk before,” he mused.

  10. Double Down

    Double Down

    All eyes in Fortune's Glory were on Twisted Fate. He felt the gambling hall's many patrons regarding him with a mixture of envy, vicarious excitement, and spiteful longing for him to lose everything on the turn of the last card.

    Beyond the avarice common to dens of chance, Twisted Fate felt a singular purpose at work here, a noose being slowly drawn around his neck. The cards were twitching in agitation, warning him of danger. He knew he should fold and get out before whoever was hunting him sprang their trap, but the opportunity to make a pauper of the man across the table was too enticing to forego.

    He grinned at his opponent, a greedy merchant whose fortune was built on the whipped backs of enslaved miners. The man's robes were expensive: Freljord furs, hand-tooled leather, and Bilgewater sea charms. Every finger boasted a ring of blood gold worth more than most men would see in a lifetime. Aromatic smoke drifted from clay pipes to hang over the fortune in coin, jewelry, and deeds lying between them like a pirate's treasure horde.

    Twisted Fate nodded toward the merchant.

    “I do believe it's your call, Master Henmar.”

    “I am aware of the rules, river rat,” said Henmar, as Twisted Fate ran his tattooed fingers in a repeating spiral pattern on the backs of his cards. “And do not think any of your fancy sleight of hand is going to distract me into making an error of judgment.”

    “Distract you?” said Twisted Fate, exuding laconic confidence in every gesture. “I declare, I would never stoop to such a low and dishonorable ruse.”

    “No? Then why is it your eyes keep darting from the table?” said Henmar. “Listen closely, I have negotiated with the best of them, and I know the tell of a desperate man when I see it.”

    Twisted Fate gave a sly grin, swapping the cards between his hands and theatrically doffing his wide-brimmed hat.

    “You're sharp, sir. I can see that,” he said, sweeping his gaze across the gathered crowd. The usual collection of hangers-on; men and women hoping that whoever won might be generous to those nearby. The cards trembled as Twisted Fate's eyes fell upon certain individuals and he felt his mouth fill with the rancid flavor of sour milk. He’d long learned to trust that reaction as a sign of imminent bedlam.

    There. A man with an eye patch and a flame-haired woman. They were almost certainly armed and well aware of his slippery nature. Did he know them? Probably not. Were they working for Henmar, protecting his assets? Unlikely. A man like Henmar would make it obvious who he'd brought. Bounty hunters then. The cards were growing ever more alarmed in Twisted Fate's hands. He slipped them together and placed them flat on the table.

    “You have a look that tells me you know you have already lost,” said Henmar with the tone of a man who believes everyone to be his inferior.

    “Then what say we make this a little more interesting, sir?” replied Twisted Fate, spreading the cards in a fan and watching as the hunters eased closer. “Care to double down?”

    “Are you able to cover that much?” asked Henmar suspiciously.

    “Easily,” said Twisted Fate, locking his gaze with the merchant and lifting a heavy pouch of coins from the voluminous pockets of his long coat. “Can you?”

    Henmar licked his lips and snapped his fingers. A flunky behind the merchant handed him a matching bag of coins. The patrons of Fortune's Glory gave a collective moan as it was added to the gold heaped in the middle of the table. Wars had been waged for less coin than was at stake here.

    “You first,” said Henmar.

    “Always,” agreed Twisted Fate, flipping over his cards as the bounty hunters made their move.

    The man with the eye patch lunged at him with a capture collar. The woman shouted his name and drew a matching pair of pistols.

    Twisted Fate kicked the underside of the table, spinning it into the air in a shower of coins, cards, and parchment. The pistols fired with deafening roars, blasting fist-sized holes in the table. The capture collar snapped closed, but when the smoke cleared and the screams stopped, Twisted Fate was nowhere to be found.

    Henmar rose to his feet, his face twisted in outrage as he searched in vain for his opponent. He looked down at the broken pieces of the table and the color drained from his face.

    “Where is the money?” he yelled. “Where is my money?”

    Five cards fluttered face-up to the floor of Fortune's Glory.

    A winning hand.

Related Champions

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