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  1. Rules of Survival

    Rules of Survival

    Quinn waited for the Noxians to light a fire in the forest clearing and drink two wineskins. Drunk soldiers were easy to predict. She wanted them drunk enough to be stupid, but not reckless. Mistakes got you killed in the wilderness, and these men had just made two big ones. Lighting a fire told her they were overconfident, the wine that they were sure no one was in pursuit.

    Rule One: Always assume someone’s after you.

    She eased herself through the mud on her belly, using her elbows to pull herself toward a hollowed out, rotten log at the edge of the clearing. The rain had turned the forest into a quagmire, and she’d spend the next few hours picking bugs and worms from her clothes.

    Rule Two: Survival never takes second place to dignity.

    Careful not to look directly at the campfire and lose her night sight, she counted five men - one less than she expected. Where was the sixth man? Quinn started to ease herself upright, but froze as the hair stood up on the back of her neck, a warning from above.

    A shape moved from behind a tree in the darkness. A warrior. Armored in boiled black leather. Moving with skill. The man paused, scanning the darkness, his hand never leaving the wire-wound hilt of his sword.

    Had he seen her? She didn’t think so.

    “Hey, Vurdin,” called one of the men seated around the fire. “Better hurry if you want any of this wine. Olmedo’s drinking it all!”

    Rule Three: Stay silent.

    The man cursed, and Quinn smiled at his obvious frustration.

    “Quiet,” he hissed. “I think they heard you back in bloody Noxus.”

    “Ach, there’s no one out here, Vurdin. The Demacians are probably too busy buckling on their armor and giving it a polish to bother with coming after us. Come on, take a drink!”

    The man sighed and turned back to the fire with a weary shrug. Quinn let out a slow breath. That one had some talent, but he too believed they were alone in the wilderness.

    Rule Four: Don’t let stupid people drag you down to their level.

    Quinn smiled and glanced up, seeing the smudge of night-blue darkness of her eagle companion against the rainclouds. Valor dipped his wings, and Quinn nodded, their wordless communication refined over many years together. She circled her right fist, then raised three fingers, knowing Valor could see her perfectly and would understand.

    Rule Five: When it’s time to act, do it decisively.

    Quinn knew they should just take these men out quietly and without fuss, but the affront of Noxians this deep in Demacia was galling. She wanted these men to know exactly who had caught them and that Demacia was not some primitive tribal culture to be crushed by Noxian ambition. The decision made, she pushed herself to her feet and strode into the campsite as if her being there was the most natural thing in the world. She stood at the edge of the firelight, her hood raised and her oiled stormcloak drawn tightly around her.

    “Give me what you stole and no one has to die tonight,” said Quinn, nodding toward a leather satchel stitched with the winged sword symbol of Demacia.

    The Noxians scrambled upright, blinking as they scanned the edge of the forest. They fumbled to draw their swords and Quinn almost laughed at their surprised ineptitude. The one who’d almost walked right over her hid his shock well, but relaxed as he realized she was alone.

    “You’re a long way from home, girl,” he said, raising his sword.

    “Not as far as you, Vurdin.”

    He frowned, put on the back foot by her using his name. Quinn saw his mind working as he tried to figure out how much more she knew. She kept her cloak pulled tight as the men spread out, surrounding her.

    “Give me the satchel,” said Quinn, a note of boredom in her voice.

    “Take her!” shouted Vurdin.

    It was the last thing he said.

    Quinn swept her cloak back over her shoulder and lifted her left arm. A black shafted bolt from her repeater crossbow buried itself in Vurdin’s eye, and he fell without a sound. A second bolt tore into the chest of the man to his left. The remaining four came at her in a rush.

    A screeching cry split the night as Valor swept down like a lightning bolt from a clear sky. His wings boomed as he spread them wide and swung around in a scything arc. Hooked claws tore the face from one Noxian, and the eagle’s slashing beak clove the skull of the soldier next to him. The third Noxian managed to raise his weapon, but Valor sank his claws into his shoulders and bore him to the ground. The eagle’s beak slashed down and the man’s struggles ceased instantly.

    The last Noxian turned and sprinted for the trees.

    Rule Six: If you have to fight, kill quickly.

    Quinn knelt and loosed a pair of bolts from her crossbow. They hammered into the Noxian’s back and burst from his chest. He managed to reach the edge of the trees before pitching forward and lying still. Quinn remained motionless, listening to the sounds of the wilderness, making sure there were no other enemies nearby. The only sounds she heard were those she’d expect to hear in a forest at night.

    She stood, and Valor flew over to her, the satchel of military dispatches the Noxians had stolen held in his claws. He dropped it and she caught it with her free hand, looping it over her shoulder in one smooth motion. Valor perched on her arm, his body rippling with the thrill of the hunt. His claws and beak were red with blood. The eagle’s head cocked to the side, and his gold-flecked eyes glittered with amusement. She grinned, her bond with the bird so strong she already understood his thoughts.

    “I was wondering that too,” said Quinn. “How did these Noxians get this far into Demacia?”

    The eagle gave a shrill screech, and she nodded in agreement.

    “Yeah, that’s what I was thinking,” said Quinn. “South it is.”

    Rule Seven: Trust you can rely on your partner.

  2. Rakan

    Rakan

    The Lhotlan vastaya once lived on the ancient, mystical borders of Ionia’s deep forests, on the eastern island of Qaelin. It was a place where magic was breathed like air, and time had little meaning. To these chimeric creatures, the lands of mortals were an unforgiving desert, virtually devoid of magic—and over the centuries, that desert only grew, encroaching on the vastaya’s territories.

    Rakan was born into a tribe in decline, yet he never gave up hope.

    Like his brethren, Rakan watched as human settlements continued to expand, damming the flow of Ionia’s wild, chaotic magic for their own safety. Many tribes sent emissaries to negotiate with them, securing treaties to protect the mystical energy the vastaya needed to thrive. Yet over and over again, these promises were broken.

    Disillusioned, most vastaya became increasingly isolationist as they clung to their remaining lands. But young Rakan advocated a different path. The battle-dancer believed that mortals could be convinced to let wild magic run free if they could only appreciate its beauty, and he boasted that he was the one to make them see it. For this, he was labeled mu’takl—distrusted as a human sympathizer, and collaborator.

    Rakan left the Lhotlan tribe, determined to spread the song of his people across Ionia. He was an entertaining rogue, a welcome performer at any tavern or village carnival, but over the years he realized that was all he was to mortals—no matter how many dances and songs he performed, no matter how much he enthralled the crowds, he merely provided diversion to drunken revelers.

    Rakan grew restless, finding himself without purpose... until he had a chance encounter with Xayah, a fellow Lhotlan, at the harvest festival in Vlonqo.

    Seeing her in the crowd, Rakan sang one of his old songs, entrancing the entire town with his gleaming plumage. Though countless human and vastayan women had fallen for him in the past, this violet raven seemed immune to his charms, though not uninterested.

    How could she see him and yet choose not to follow him? It was a puzzle with no easy answer.

    Intrigued, the battle-dancer approached Xayah and asked after the welfare of their tribe. When she told him that the Lhotlan had lost the last of their lands, Rakan howled with rage. This finally seemed to impress Xayah, and she assured him that there was still hope: she was part of something greater, a rebellion of sorts, to take back what the vastaya had lost. Not just for the Lhotlan, but for all tribes.

    Rakan was thunderstruck. Here was a chance for him to redeem his people, a cause he was willing to die for. He implored Xayah to let him accompany her, and she agreed—as long as he carried his weight.

    And, as Xayah would soon learn, Rakan’s dances were as impressive in battle as they were on stage. He called himself the greatest battle-dancer in Lhotlan history, a boast that none could refute. His grand entrances and dazzling acrobatics distracted and befuddled enemies, before Xayah felled them with her razor-sharp quills. In any dangerous situation, they fought together with uncanny harmony.

    During their travels, Rakan became fascinated by how Xayah interacted with the world. She seemed always prepared, aloof, and focused... whereas he was absent-minded, affable, and lacking seriousness. Although Rakan would often forget her carefully laid plans, he made up for it with his ability to read the emotions of others, using charisma and insight to persuade them. The two vastaya were so different, and yet they achieved great feats, each one’s strengths complementing the other’s weaknesses.

    Soon enough, Rakan couldn’t imagine life without Xayah, and it was clear that she felt the same for him. The pair pledged themselves to each other in the midst of a raucous tavern brawl.

    Yet they did not see eye to eye in all things. Where she viewed the world as black and white, with mortals always the enemy, he had more compassion, and believed some of them were redeemable. Despite this difference, Rakan was certain that his and Xayah’s love for each other would bear them through the storms that lay ahead.

    Through Xayah, Rakan has found purpose. Inspired by his partner’s singular drive, Rakan has made her crusade his own, and together they will fight to reclaim the First Lands for the vastaya.

  3. Nothing Rhymes with Tubebow

    Nothing Rhymes with Tubebow

    Odin Austin Shafer

    “Two paths lead to the monastery fortress from the villages below it,” Xayah begins.

    I follow her eyes and see a pair of golden stairways that stretch down from the mountain temple to the farmhouses below. Each wood-woven home probably has a whole family inside it. There, mortals are born, die, and—most importantly—create new songs.

    Probably with harps and drums. Maybe flutes? I should make a reed flute later. First, I need to fluff my cloak. Did I remember to clean my feathers? The town below must have an inn. A bottle of wine would be great right now.

    “Rakan…” Xayah says.

    Crap. She was telling me the plan. I focus back on her face, on her crooked smile. The sunset’s last rays reflect in her eyes. I love her eyelashes. I want to—

    “Repeat it back to me.”

    Something in the monastery. She was… Uh…

    “I rendezvous with you at…” I say, but I’ve already lost the thread. I pull at one of the feathers on my head, hoping to pluck the idea from it.

    A tiny shimmer of light glistens from her scrumptious bottom lip. Are her lips purple today? They were violet yesterday.

    “They will kill me if they catch me,” she says.

    The shock of the thought takes my breath. I feel my face twist into a snarl. “Who?!” I demand.

    “The guards,” she replies. ”It’s always guards.”

    “Then I’ll distract them! When?”

    She points to the sky. “Look for a green flash before the sun sets. Then draw the guards away from the western walls while I run along the ramparts to the cells.”

    “I put on a show the moment the sun sets,” I say. “Where do we meet?”

    “At the gate. I’ll throw a golden blade into the sky. But you have to be there in ten breaths,” Xayah says, plucking a feather from my cloak.

    “I will be at that gate the moment you throw the blade,” I say. Nothing in my life is more certain than that.

    “I know.”

    She nods, and begins telling me the safest path to take. She plans things, which is why I know she will be okay. Wow, the sky is gorgeous right now. That cloud is shaped like an eggplant. I saw a dog once…




    I do not like these steps. I do not like them. The gold leaf covering the stone is almost the same color as my feathers. It’s infuriating. I consider changing their hue, but it would take some magic. Damn, I can’t be tired when she needs me. Xayah probably sent me this way knowing my plumage would blend in here. A red cape would look better against these steps. Maybe indigo? What’s around this corner?

    More steps. Only humans would cut stone into flat shapes to make a mountain boring! I should climb the cliff. Xayah said to take the steps… I’m pretty sure.

    I pick up some pebbles and begin to juggle them. I hear the magic writhing north of me, within the twisting roots of the Lhradi Forest.

    The forest’s song finds its way into my head, and I begin to sing it.

    “What was that?” a voice echoes from above.

    An entry way! A human guard appears. His clothing is dark as shadow.

    “Who are you?” he demands.

    “I am Rakan!” I reply. How can anyone not know that?

    “Who?”

    I don’t like him. I hate him more than steps.

    “I am Rakan! The battle-dancer of the Lhotlan tribe. I am the song of the morning. I am the dance of the midnight moon. I am the charm that—”

    “It’s that vastayan entertainer,” another guard interrupts. He too wears boring clothing—clothes I haven’t seen in this area before.

    The first guard wears a shiny golden amulet on his chest. I snatch it from him.

    “Hey!”

    “What’s this?” I ask. He doesn’t deserve this. Whatever this is.

    He grasps for it, but I flip it around my hand while still juggling the pebbles in the other.

    “Give me that!”

    I flick each stone into his face.

    “No,” I say. Then, as innocently as I can, I ask, “Is it important?”

    He draws a pair of hook-swords. I take one away from him before he can raise them.

    “Open the gate, I’ll give you back this… uh… shiny thing,” I offer as I twirl his amulet in my palm, and then send it spinning up my arm.

    Instead, the rude fool swings at me! I flip over his attack, and land behind him. He turns to slash again. I dive under his blade, using my rear to knock him off balance. He falls down the steps with a scream.

    The other guard watches his friend tumbling away, then looks back to me. I shake my head at him.

    “Honestly, how could anyone not know who I am?”

    This one stabs at me with his spear. I twist past him, allowing my feathered cloak to envelop him for a moment. Blinded, he stumbles and trips over himself. He falls onto his shield and shoots down the stairway with a clack-clack-clacking sound. Well, until he crashes into his friend on the first landing.

    The impact sends them both sprawling. I laugh. Now I get steps.

    “You are terrible dancers,” I say as I check my cloak for dirt.

    The two people stumble to their feet, glaring up at me.

    “You okay?” I ask, thankful for the amusement.

    They roar as they rush up the steps. Ungrateful bastards.

    I leap away from them and ask, “Wanna know the difference between a party and a fight?”

    They slash at me with their weapons again and again.

    “One is an entertaining day,” I say as I send them back down the stairs. “The other is… shorter.”

    A deafening gong sounds behind me. I smile. The fun part begins.



    “You gotta do better than that!” I yell, taunting my pursuers as I run. I do need to get out of here, though. There are twenty guards now. Okay, maybe thirty? More than lots.

    Running through their sleeping chambers was a bad idea. However, it did give me a chance to freshen up.

    Some of the men have those strange crossbows. They use fire from a tube. They had a name. I’m gonna call ’em tubebows. Their shots explode around me, eating holes into the wall as I dive out of the room.

    I slide into the courtyard, performing a full twist to give it some flair. The gate is open. I could run for it, but Xayah needs me.

    Hidden in an alcove, a guard swings at me with a large tubebow. Or is bowtube better? He pulls at the trigger. I leap toward him, diving over his shot.

    “What’s a good rhyme for tubebow?” I ask out loud.

    I kick the guard up in the air. As he falls, I spin and introduce my hand to his cheek. The sound is louder than his weapon.

    “Oh, slap!” I say, mimicking its intensity. The human rolls to his feet, pulling a short sword. “How are you not getting the message?!”

    I wonder if I can find a kitchen. That’s where the chocolate would be.

    The light in the sky is changing. I leap back into the air to check the sun’s location again. It disappears behind the hills, and an orb of green light flashes above it.

    “Party time!” I scream. Now, the entire castle is chasing me.

    “Surrender yourself!” a guard in a metal hat yells.

    “No! I am distracting you!” I reply. He looks at me confused. I’m gonna slap him next.

    A hail of arrows launches from the opposite wall. I swerve through them, enjoying the whistle they make as their fletching passes me.

    Would I look good in that metal hat?


    The golden blade hangs in the air for a second before falling. Xayah is ready to go.

    I take my first breath. She said I had ten, but four breaths is much too long. I need to know she’s safe.

    “Wanna see some sweet moves?” I ask the nearest human.

    He doesn’t seem enthused. I roll through the group and appear behind him. He turns just in time to meet my cloak halfway. My feathers spin him up into the air like a top. Twelve spins is my record, but that was on a hill.

    Second breath. The human slams into the ground after nine rotations. Damn. I don’t have time to try again.

    Third breath. I have to make it back to where she needs me, back to Xayah.

    I leap up the rampart, then bound off its roof toward the gate.
    I take the fourth breath in midair.

    Xayah runs toward the gate with some fancy juloahs—they are hairy where we have colored feathers. They must be from the Sodjoko tribe. Too formal looking, but I do like the thick ridge of hair that flows along the back of their forearms. I should make my feathers do that. The eldest one’s sarong seems like a terrible idea.

    “We’ll never make it,” he cries. “They have rifles!”

    “You mean the tubebows?” I ask.

    Akunir stares at me blankly.

    “Those are out of ammo,” I explain. “The Xini longbows too.”

    “What?! How?”

    “I am Rakan,” I explain. I expect this from humans, but my own kind?

    “All of you, run for the tree line,” Xayah says.

    A dozen men, covered in flour and chocolate, run out from the guardhouse. Mixed with eggs, they would make a thing called ‘cake.’ Pies are better though…

    “Run!” Xayah yells. When the old juloah fails to move, I pull him along.


    Coll kneels beside her guard’s body. She and Xayah pray that his spirit finds our lands. One of his horns is broken, blood pools in the leaves around him. Coll removes the last arrow from his corpse. He carried her all the way here, even after the humans wounded him.

    This juloah should not have died. Someone loved him. They will sing his songs. But only silence will answer.

    My eyes well with tears. Softly, I sing for his loss, and his family’s.

    Xayah stands with her fist clenched. She won’t grieve now. Instead, the pain will find her tonight when she thinks I’m asleep. That is her way. I will kiss away her sorrow then.

    The consul is named Akunir. He might have been a battle-dancer when he was young. He and Xayah begin arguing about politics.

    Coll kisses the forehead of her guard. Her jaw is tight. She holds an anger stronger than Xayah’s. She glares at her husband Akunir. She has been waiting for him to listen for far too long.

    “I will go back north, Akunir,” Coll says as she rises. “I will tell them what was done to us.” Her arms are as tight as branches, rigid against her sides.

    “Coll, no,” Akunir protests.

    “I will bear word of Jurelv’s fate to his kin, and mourn with them,” she says. That must have been the guard’s name. Perhaps he was kind. I like the smile lines on the side of his face. “Then, I will muster arms and prepare the tribe to fight.”

    “You cannot do that!” the consul yells.

    “I forsake my claim to you. I forsake your claim to me,” she speaks coldly.

    Akunir looks as if he’s been stabbed. He did not see this running down the hillside? Or in the forest? Or beside the dead guard? It was decided long ago. Moons ago.

    “Coll… please.”

    “No,” she states simply. He moves to grab her. I block him.

    “I will speak with my mate,” he says.

    I can feel his breath on my chin. He ate guloo fruit recently. My nose nearly touches his forehead. He glares up at me.

    I simply shake my head and shrug. I don’t need words. For this, silence is better.

    His remaining two guards tense. They don’t want to dance with me. I am Rakan. They know my name. They glance nervously to Xayah holding her blades. They know her name too.

    “Thank you, Xayah,” Coll says before limping away.

    Akunir and his guards watch her go. Wordlessly, they set off to the south, leaving us alone.

    I move close to Xayah. I feel her sadness for Jurelv, Coll, and for Akunir. I’ll drink wine tonight. Then I’ll sing rude songs.

    “Promise me nothing will come between us like that, mieli,” she says.

    “We’re not like them, miella. We’ll never be like them,” I reply. I can feel her worry. She’s smarter than me about so many things, but foolish about love sometimes.

    “Where to now, Xayah?”

    “Let’s just stay here a moment longer.”

    I wrap my cloak and arms around her. I will tickle her later. We will laugh and drink. She will plan and I will sing. I feel her cheek on my chest. I’m glad that Xayah needs me now.

    “Repeat it back to me,” she says.

    “We are not like them,” I say again. “We are not like them.”

  4. Bloodline

    Bloodline

    Graham McNeill

    Taliyah had almost forgotten how much she’d missed the furnace heat of Shurima – the sweat and crush of hundreds of people pushing, cursing, haggling and speaking with such passion and speed that outsiders often thought they were fighting.

    In all her travels, she’d never found anywhere with the sheer bustle and energy of her homeland. Ionia was wondrous, and the frozen landscapes of the Freljord were stunning in their own way, but the blazing sun of Shurima melted them from her memory as she set foot on the stone wharf of Bel’zhun.

    The connection she felt with this land’s bedrock surged through her like one of Babajan’s spiced teas. She’d been grinning from ear to ear as she climbed the steps from the docks, and even passing beneath the black stone of a Noxtoraa couldn’t dampen her spirits.

    Taliyah hadn’t stayed long in Bel’zhun. The Noxian warships in the harbor made her too nervous and brought back bad memories. She remained just long enough to buy supplies and catch the latest market-stall rumors carried from the deep desert by trade caravans. Most of it was conflicting and fantastical; visions of sand warriors, blizzards of lightning from clear skies and rivers flowing where no water had run for as far back as anyone could remember.

    For the sake of some friendly faces, she left Bel’zhun in the company of a heavily armed caravan of Nerimazeth silk-merchants heading south to Kenethet. She’d endured the rolling motion of the caravan long enough to reach the bone-souks of that notorious city on the northern borders of the Sai before striking out on her own. The caravan master - a whip-thin woman named Shamara, with eyes like polished jet - advised against traveling farther south, but Taliyah told her that her family needed her, and there were no more warnings.

    From Kenethet, she pushed ever south, following the winding arc of what people were once again calling the Mother of Life, a great river said to have its source in the capital of the ancient Shuriman empire. With no one around, she could make much better time, traveling with the rock as her steed, and riding its leading edge as she shaped it beneath her in sweeping waves that carried her ever southward toward Vekaura, a city she’d been told was half buried in the sand creeping out from the Sai.

    Shamara had dismissed it as little more than a tribal camp built on the ruins of an abandoned city, a meeting place for weary travelers and wandering nomads. But even from a mile away, Taliyah saw she’d been misled; Vekaura was reborn.

    If only she hadn’t found the dying woman.

    The city’s souk was awash with color and noise. Pungent air rolled down the arched, canvas-awninged street in a wave, freighted with the sound of furious haggling, and the smell of tangy spices and roasted meat. Taliyah pushed her way through the crowds, ignoring the merchants’ extravagant promises and pleas to think of their starving children. A hand grasped her robes, seeking to pull her toward a stall laden with racks of spitted desert vermin, but she pulled away.

    Hundreds of people thronged the wide street leading to the broken walls of the city. Aromatic smoke drifted like fog from the bubbling pipes of the old men sitting in doorways like wizened sages. She saw the tribal markings of Barbae, Zagayah and Yesheje, though there were dozens more she didn’t know. Tribesmen who would have sworn enemies back when she’d left Shurima, now walked side by side like brothers in arms.

    “A lot’s changed since I’ve been gone,” she whispered to herself.

    She had what she’d come for and needed to get back to the ruined building she’d chosen on the eastern edge of the city. She didn’t want to linger any longer than was necessary, but she’d made a promise to keep the injured woman safe, and her mother had always taught her never to break a promise. The Great Weaver took a dim view of such people.

    The roughly-woven bag over her shoulder was filled with food; cured meats, oats, bread and cheese, along with two skins of water. More than she would need, but it wasn’t all for her. The gold sewn into the linings of her robes was almost gone, but she knew she wasn’t far now. She had no way of knowing for certain, but felt sure her every step was bringing her nearer to the warm embrace of her mother and father. After that, she wouldn’t need gold, she’d have all she needed right there in the tent with her.

    So lost in that pleasant future was Taliyah, that she didn’t notice the big man until she ran into him. She bounced off his unmoving body and landed flat on her backside.

    It had felt like walking into a cliff, not an inch of give in it. The people in the souk seemed to know that better than her. They flowed around him like water around a rock in a stream. He was dressed from head to foot in tattered robes that did little to conceal his enormous bulk and height. He held fast to a long, cloth-wrapped staff, its wide head bound in rags. Perhaps he needed it because she saw his legs were strangely angled.

    “Excuse me,” she said, looking up, “I didn’t see you.”

    He looked down at her, his face hidden in the shadows of an elongated cowl, but didn’t answer. He held out his hand, the fingers swathed in bandages like a plague victim. Taliyah hesitated for only moment, and took the proffered hand.

    He lifted her up with barely any effort at all, and she saw a gleam of gold beneath the dusty fabric of his robes before he clasped his hands back within his sleeves.

    “Thank you,” said Taliyah.

    “You should watch your step, little one,” he said, his voice heavily accented and strangely resonant, as if coming from a depthless well of sadness within him. “Shurima is a dangerous place now.”

    He watched the young girl run off through the souk, and turned back toward the cracked walls of Vekaura. The giant blocks only reached his head, and the courses higher were formed of sun-baked bricks painted to match. To the people of Vekaura it must look impressive, but to his eyes it was a poor copy of the real thing.

    He strode through the gateway, looking up at the crudely fitted stone overhead. A water vendor, standing in the midst of a brass contraption of spinning wheels that dispensed gritty water into bottles of green glass, looked up as he passed.

    “Water? Fresh from the Mother of-” said the vendor, but the words died in his throat at the sight the towering form before him.

    He knew he should keep moving. The words scrawled in blood on the walls of the Astrologer’s Tower had guided him here, and the magus would also be drawn to this place. He sensed the presence of one of the Ascended Bloodline in Vekaura, one who could trace their lineage back to the days before the empire that stretched from ocean to ocean and beyond was brought to ruin. To find that person before his enemy would be crucial, for the blood of Ancient Shurima was both rare and potent. It had brought Azir back from oblivion; and in the wrong hands, could bring doom to the reborn Shurima.

    Yes, he should keep moving – but he did not.

    “You trade among ghosts of the past,” he said.

    “Ghosts?” said the vendor, his voice wavering in fear.

    “This archway,” he said, jabbing his staff toward the roof of the arch. Dust fell in veils through the cracks from the men walking on the ramparts above. “Exiled craftsmen from lost Icathia built it. Each stone was cut and fitted with such precision that not a drop of mortar was required to lock it in place.”

    “I...I did not know that.”

    “You mortals forget the past and consign to legend that which ought to be remembered,” he said, the bitterness of centuries lost in the deep desert threatening to become violent anger. “Did I not build the Great Library to guard against such failures of remembrance?”

    “Please, great lord,” said the water vendor, pressing his back to the wall of the gateway. “You speak of myths of ancient times.”

    “To you, but when I first came here, the walls were newly raised, two hundred feet of polished marble, every stone pristine and veined with gold. My brother and I entered the city in triumph at the head of ten thousand gold-armored soldiers with burnished spears. We marched through this gateway to the cheers of the city’s people.”

    He let out a rumbling sigh before continuing, “A year later, it was all gone. It was the end of everything. Or perhaps it was the beginning. I have turned from the world so long I can no longer tell.”

    The water vendor paled, squinting in an attempt to penetrate the darkness beneath his cowl. The man’s eyes widened.

    “You’re the Lost Son of the Desert!” said the vendor. “You’re… Nasus.

    “I am,” he said, turning away and entering the city, “but there is another far more lost than I.”

    Nasus followed the crowds moving through the city toward the temple at its heart, trying not to notice their stares. His bulk alone would attract attention, but the water vendor would by now have spread his identity far and wide. Shurima had always been a place of secrets, none of which cared to remain buried for long. By the time he reached the center of the city, he’d be surprised if the entire population did not know his name. Yes, it had been foolish to stop, but the vendor’s lack of regard for history offended the scholar in Nasus.

    Like the wall and gateway, Vekaura’s interior was a shadow of its former glory. Azir’s mother had been born here, and the young emperor had been lavish in his gifts to its people. Stepped gardens and flowers brought from every corner of the empire garlanded its structures in vivid colors and wondrous scents. Its towers gleamed with silver and jade, and cool water flowed from the great temple, running along great aqueducts in the naive belief its bounty would never end.

    The passing millennia had worn the city down to its exposed skeleton of stone, its once magnificent structures reduced to ruins. Those ruins had been built upon over the last few centuries by those who still clung to the old ways, believing their future might be saved by revering the past. As Nasus followed the growing crowds, he saw only crude imitations of an all but forgotten memory.

    Buildings planned by master craftsmen were now crooked parodies of their former glory. Walls once fashioned from square-cut granite were built over in timber and crudely shaped blocks. The city’s original outline was still there, but Nasus felt like he was moving through a nightmare, where once familiar surroundings were skewed in new and strange forms, where everything was twisted from its original form in ways designed to unsettle.

    He heard muttering voices around him, his name spoken in hushed whispers, but he ignored them, finally turning a corner and entering the open plaza at the heart of the city. His clawed hands clenched into fists at the sight of what the citizens of Vekaura had raised in the heart of their rebuilt city.

    A sun temple built of chiseled sandstone and bare rock. Raised by human hands to human scale, it was a child’s recreation of the titanic structure that sat at the heart of the Shuriman empire. The Grand Temple had been the envy of Valoran and the architects of distant kings had traveled thousands of miles to see it. And this was how it was insultingly remembered?

    The walls were black and gleamed like basalt, but Nasus could see the uneven joints between panels where they had been fixed to the rough stone beneath. A sun disc gleamed atop the temple, but even from here Nasus could see it was not fashioned from gold, but wrought from alloyed bronze and copper. Nor did it float like the disc beneath which Nasus had been transformed into his current form. Instead, braided ropes tied to asymmetrical pillars on either side of the disc held it aloft.

    Part of Nasus wanted to rage against these people, to hate them for building this ugly remembrance of the empire he and countless others had fought and bled to win. He wanted to shake them and tell them what they despoiled by building upon the grandeur of the past. But they did not know what he knew, had not seen what he had seen, and he could not make them understand.

    A feather-robed hierophant stood before the disc, arms raised in supplication, though his words were lost in the city’s noise.

    Was this the one he had come to find?

    He crossed the plaza toward the temple with purposeful strides, seeing irregular steps cut into each of its four corners. Two warriors armored in form-fitting strips of bronze and feathered helms molded to represent beasts stood guarding the approaches to the stairs; they turned at the sight of him. Nasus faltered as he recognized who their helms were intended to represent. Both had elongated snouts; one in crude imitation of crocodilian jaws, the other with its visor molded into a snarling jackal’s head.

    They leveled their spears as he approached, but he read their shock as he cast off his robe and stood to his full height. For too long he had wandered the world of mortals hunched over and ashamed, seeking to hide his stature. For too long he had hidden himself away, paying his penance in bleak isolation, but his days of concealment were over. Nasus had no desire to keep his true face hidden any longer.

    Towering over the guards, Nasus was a figure of might and magic, an Ascended being from an age when such heroes still walked amongst mortals. His body had been raised up by the magic of the sun disc and remade, his withered, dying flesh transformed into a jackal-headed demigod of obsidian flesh. Banded golden armor, tarnished with age and hung with votive strips embossed with sigils of Shurima, enfolded his chest and shoulders. He reached up and tore the cloth bindings from his staff to reveal his long hafted war-axe. Its edge glittered in anticipation, the ocean blue gemstone at its heart drinking in the sunlight.

    “Stand aside,” he said.

    The guards quailed in fear, but stood their ground. Nasus sighed and spun his axe in a looping arc. The end caught the first guard on an upward stroke and hurled him back thirty yards. His reverse stroke drove the second into the dust, leaving him groaning in pain as Nasus set a clawed foot on the bottom step.

    He climbed toward the summit where the sun gleamed on the beaten metal of the disc. As he climbed, he looked beyond Vekaura’s crumbling city walls. An unbroken sea of barren dunes stretched to the horizon on three sides. On the city’s eastern flank, the land steadily rose into the haunches of rugged foothills of stubborn earth, upon which grew hardy desert palms and thick stands of bhanavar trees whose roots plunged hundreds of meters below the sand to find water.

    The sight of Shurima as this empty desert saddened Nasus, thinking back to when the Mother of Life had nourished the land and it had bloomed with life and vitality. Perhaps Azir would bring life to Shurima once again, perhaps not, which made his task of finding the one who bore the bloodline all the more vital.

    Other guards were moving to the top of the temple, shouting in a language that owed a debt to Ancient Shuriman, but had none of the beauty and complexity of that lost tongue.

    Nasus remembered the pain and fear he’d felt during his final ascent of the Great Temple in preparation for his Ascension ritual. The wasting sickness had left him too weak to climb and he’d been carried in the arms of his younger brother. By the time they reached the summit, the sun was almost at its zenith and his life was pouring out of him like the sands of a broken hourglass. He’d begged Renekton to go, to leave him to meet the sun alone, but Renekton simply shook his head and whispered their last shared words as mortals before the sun disc took them both into Ascension.

    I will be with you until the end.

    Even now, those words still had the power to wound him, cutting deeper than any blade. As a mortal, Renekton was unpredictable; sometimes prone to violence and cruelty, but equally capable of great nobility and courage. The power Ascension granted him had made him mighty, and in the end, it had been Renekton who wrestled the treacherous magus into the Tomb of Emperors and sacrificed himself to save Shurima.

    Save Shurima...?

    Had anything they did that day saved Shurima? Azir had died, murdered by his boyhood friend, and the city was destroyed as the unchecked magic of the broken Ascension ritual buried it beneath the desert sands. He relived the moment he sealed the doors of the tomb behind Renekton and Xerath every day, knowing there had been no other choice, but burdened by crushing guilt nonetheless.

    Now Xerath and Renekton were free. Azir had somehow conquered death to become one of the Ascended, and by his will was Shurima reborn. The ancient city had risen from its desert sepulcher and cast off the weary dust of its millennial slumber. But if the tales coming out of the desert were true, the Renekton Nasus had known and loved was gone. Now he was little more than a maddened killer that slaughtered without mercy in the name of vengeance.

    “And I put you there,” said Nasus.

    He reached the summit, and tried to set aside thoughts of what his brother had become; a monster that roared the name of Nasus over the burning sands of the desert.

    A monster he would eventually have to face.

    Nasus reached the top of the temple structure, the strips of votive paper fluttering from his arms and belt. He planted the haft of his axe on the rough stone and took a moment to survey his surroundings.

    Sunlight reflected from the sun disc in splintered angles, the finish of its metal rough and unpolished. The braided ropes were painfully obvious up close, and the crudity of what Vekaura’s people had built was all too apparent. The roof was bare of ornamentation; no great dais carved with the celestial vault or cardinal winds, no etchings of the heroes who had Ascended upon its sacred surface.

    Ten warriors in dusty cloaks and overlapping strips of bronze armor stood between Nasus and the hierophant. The priest was a tall, slender man in a long robe of iridescent feathers with wide, wing-like sleeves and a cowl that resembled an ebon beak. The face beneath the cowl was patrician, stern and unforgiving.

    Just like Azir.

    “You are Nasus?” said the hierophant. The man’s voice was deep and imposing, almost regal, but Nasus heard his fear. It was one thing to claim to be descended from gods, quite another to meet one.

    “That you have to ask tells me I have been away for too long. Yes, I am Nasus, but, more importantly, who are you?”

    The hierophant stood taller, puffing out his chest like a preening bird in mating season. “I am Azrahir Thelamu, Scion of the Hawk Emperor, First Voice of Vekaura, the Illuminated One, He Who Walks in Light and Keeper of the Sacred Fire. Bringer of the Dawn and-”

    “Scion of the Hawk Emperor?” interrupted Nasus. “You claim lineage from Emperor Azir?”

    “I do not claim it, it is who I am,” snapped the hierophant, a measure of confidence returning. “Now tell me what you want.”

    Nasus nodded and spun his axe, holding it in both hands, horizontal to the ground.

    “Your blood,” said Nasus.

    He slammed the butt of his long-hafted axe against the stonework, and a cloud of sand lifted from the roof. It hung there in shimmering veils, spinning in a slow circle around the hierophant and his warriors.

    “What are you doing?” demanded the priest.

    “I told you, I need to see your blood.”

    In the blink of an eye, the circling sand became a roaring hurricane. The warriors raised their arms to shield their faces from the whipping sandstorm and the hierophant bent double, blinded and choking on windblown dust. The sandstorm howled with all the fury of deep desert winds that could strip a flock of Eka’Sul to the bone in minutes. Armor was no protection, the sand penetrating every nook and cranny to reach the skin below and scour it raw. The sun disc swung back and forth in the winds Nasus conjured, its supporting ropes pulling taut on the iron rings fitted to the stonework.

    Nasus let the fury of the sands fill him, his limbs surging with power and his body swelling as the desert’s wrath manifested within his dark flesh. His form loomed and grew, towering and monstrous like the first Ascended were said to be.

    He attacked without warning, bludgeoning his way through the guards and smashing them aside with the haft of his axe or the flat of his blade. He had no wish to kill these men, they were sons of Shurima after all, but they were in his way.

    He stepped over their writhing, groaning bodies toward the hierophant. The man lay curled in a ball, his bloodied hands held up to protect his face. Nasus reached down and lifted him by the scruff of the neck as easily as a hound might carry a pup. The hierophant’s feet dangled a yard off the ground as Nasus held him to his face.

    The hierophant’s skin was red raw where the sand had scoured him, and tears of blood ran down his cheeks. Nasus moved closer to the sun disc. It wasn’t the real thing, wasn’t even gold, but it reflected the light of the sun and that would have to be enough.

    “You say you are of the line of Azir?” he said. “Now we will see if that is true.”

    He pressed the hierophant’s face against the sun disc, and the man screamed as the scorching metal burned his exposed skin. Nasus dropped the whimpering man and stared at the hissing blood running down the disc in red rivulets. The blood was already drying to a brown crust, and the scent of it filled his nostrils.

    “Your blood is not that of the Ascended Bloodline,” said Nasus sadly. “You are not who I seek.”

    He narrowed his eyes as he saw a radiant blue glow reflected on the surface of the disc from something in the far distance.

    Nasus turned and looked to the horizon. A cloud gathered there, dust kicked up by the feet of marching men. Nasus saw the glitter of sunlight on speartips and armor through the dust. He heard the beating of war drums and the skirl of battle horns. Lumbering beasts emerged from the dust clouds, braying war-creatures yoked with knotted ropes and directed by groups of men armed with barbed goads. Protected by calcified skin plates and armed with curling horn-tusks, the beasts were living battering rams easily capable of smashing down Vekaura’s already ruined walls.

    Behind the war-beasts, a host of tribal warbands advanced on the city beneath a wide variety of carved totems. Five hundred warriors at least; light skirmishers, whooping horse-archers, and fighting men bearing scale shields and heavy axes. Nasus felt the touch of a dominating will upon them, knowing that many of these tribes would normally tear each other’s throats out on sight.

    Nasus felt the presence of ancient magic and the taste of metal flooded his jaws. His every sense heightened. He heard the babble of hundreds of voices from below, saw every imperfection in the bronze disc and felt every grain of sand beneath his splay-clawed feet. A sharp smell of blood, only recently staunched, stung his nostrils. It carried the faint trace of elder days and distant echoes of an age thought lost forever. It called to him from somewhere in the east of the city, at its very edge where the ruins merged with the hills.

    The bearer of this awakening magic floated above the host; a being of crackling energy and dark power bound by chains of cold iron and the shards of an ancient sarcophagus. A traitor to Shurima and the architect of the ancient empire’s doom.

    “Xerath,” said Nasus.

    The ruined house on the eastern edge of Vekaura was crumbling, without much of a roof, and ankle deep in sand, but it had four walls and overhanging trees that offered shade during the hottest part of the day. Taliyah’s pack was propped up in the corner, ready to go as it always was. Skins of water and goat’s milk hung from its side, and enough dried meat to last her a couple of weeks had been packed alongside clothes and pouches of rocks and pebbles gathered from all over Valoran.

    Taliyah knelt beside the injured woman lying in the shade and lifted the bandage from her side. She winced at the sight of crusted blood around the stitches she’d used to seal the deep wound. It looked like a sword cut, but she couldn’t be sure. Taliyah had stripped the woman’s armor and bathed her as best she could. Apart from the near-mortal wound in her side, the woman’s body was a map of pale scar tissue. All earned in a life of battle, and all but one to the fore. Whoever this woman was, only one of her enemies had not met her face to face. Taliyah replaced the bandage and her patient grunted in pain, her sleeping body trying to heal after the Great Weaver alone knew how much she’d suffered out in the desert.

    “You’re a fighter,” said Taliyah, “I can tell that about you, so fight for your life.”

    Taliyah had no idea if the woman heard what she said, but maybe her words could help the woman’s spirit find its way back to her body. In any case, it felt good to talk to someone; even if they didn’t answer back – unless you counted fevered mutterings about emperors and being dead.

    Since leaving Yasuo in Ionia, Taliyah had tried to keep to herself, always on the move and never staying in any one place longer than necessary. She’d already stayed in Vekaura longer than she’d planned. This was supposed to be a quick stop to buy fresh supplies, but she couldn’t leave while the woman was still unconscious. The urge to find her family was all but overwhelming, but the Great Weaver taught that everyone was bound together in the warp and weft of life. To leave one thread to fray would, in time, affect them all. So Taliyah had stayed to honor her promise to the wounded woman, though every moment not spent trying to reach her family chafed her soul.

    Taliyah brushed dark hair from the woman’s fevered brow and studied her face, trying to imagine how she had come to be wounded on the edges of the Sai. She was pretty, but had a hard edge to her not even unconsciousness could entirely soften. Her skin had the tanned sun-weathered texture of a native-born Shuriman, and when her eyes would occasionally flutter open, Taliyah saw they were a piercing blue.

    She let out a sigh and said, “Well, I don’t think there’s a lot I can do until you wake up.”

    Taliyah heard a thudding boom coming from the west. She moved to the window as she heard the unmistakable sound of rocks grinding on rocks. At first she thought it was an earthquake, but this was more like an avalanche, and she’d seen a fair few of them in her time. Given what she’d seen of the buildings in Vekaura, it wouldn’t surprise her if this was the sound of one falling down. She hoped nobody was hurt.

    “What’s going on...? Where am I?”

    Taliyah turned at the sound of the woman’s voice. She was sitting up, looking around her and reaching for something.

    “You’re in Vekaura,” said Taliyah. “I found you outside, bleeding and half-dead.”

    “Where’s my blade?” demanded the woman.

    Taliyah pointed to the wall behind her, where the woman’s strange weapon was wrapped in its boiled leather sling and hidden under a woven blanket of interleaved bird motifs.

    “Over there,” said Taliyah, “Its blades are very sharp and I didn’t want it anywhere I might trip over it and slice my foot.”

    “Who are you?” said the woman, her tone laden with suspicion.

    “I’m Taliyah.”

    “Do I know you? Does your tribe want me dead?”

    Taliyah frowned. “No. I don’t think so. We’re herders. Weavers and travelers. We don’t really want anyone dead.”

    “Then you’re one of the few who don’t,” said the woman. She exhaled slowly, and Taliyah could only imagine how badly her side must hurt. She sat up and grimaced as her stitches pulled taut.

    “Why would anyone want you dead?” asked Taliyah.

    “Because I’ve killed a lot of people,” replied Sivir, struggling to sit up. “Sometimes because I was paid to. Sometimes because they were in my way. But these days, it’s usually because they get very angry when I tell them I’m not going back.”

    “Back where?”

    The woman turned her piercing blue eyes on Taliyah, and she saw a deep well of pain and turmoil within.

    “The city,” she said. “The one that rose from the sands.”

    “So it’s true?” asked Taliyah. “Ancient Shurima really is reborn? You’ve seen it?”

    “With my very own eyes,” said the woman. “There’s a lot of people going there now. I saw tribes of the east and south mostly, but others will come soon enough.”

    “People are going there?”

    “More every day.”

    “So why don’t you want to go back?”

    “You’re tiring me out with all these questions.”

    Taliyah shrugged. “Asking questions is the first step on the journey to understanding.”

    The woman smiled and nodded. “Good point, but be careful who you ask. Some people answer questions with a blade.”

    “Do you?”

    “Sometimes, but since you saved my life, I’ll let it go.”

    “Then tell me one more thing.”

    “What?”

    “Your name.”

    “Sivir,” said the woman through her pain.

    Taliyah knew the name; there were few in Shurima who did not, and she’d already had a good idea of who this woman was from the style of her cross-bladed weapon. Before she could reply, a new sound overtook the rumble of falling stones. She’d seldom heard anything like it in her homeland, but had heard plenty on the shores of Ionia, in the warrens of Noxus and on the icy wastes of the Freljord.

    Taliyah eyed her pack, working out how long it would take her to escape Vekaura. Sivir heard the sound too, and swung her legs out as she tried to stand. The effort was almost too much for her and she grunted. Sweat beaded her brow with the effort.

    “You’re in no state to go anywhere,” said Taliyah.

    “Can you hear that?” said Sivir.

    “Of course,” said Taliyah. “It sounds a lot like people screaming.”

    Sivir nodded. “That’s exactly what it is.”

    Fire was raining from the sky.

    Comets of white blue flame leapt from Xerath’s outstretched arms, arcing like boulders from a war-machine. The first fell to earth in the market, exploding like a falling star. Searing fire detonated from the impact. Burning bodies were hurled into the air like blackened kindling. Fiery winds carried Xerath’s spiteful laughter, an ageless insanity that reveled in the pain of others.

    How could I not see the evil in him before?

    Nasus heard screams rising from the city and all his earlier anger at these people vanished like morning mist over an oasis. The city walls were smashed aside by the pain-maddened war-beasts that reared and stamped with ground shaking force. Lightly armored warriors streamed into the city over the rubble. They howled a dozen different war-cries, eager to begin the slaughter.

    Nasus spun his axe and descended the temple steps, taking them four at a time until he was back on the ground. Hundreds of people streamed into the main plaza from the western edges of the city, fear pumping in their veins. Bloodthirsty yells and the clash of weapons followed them. Panicked citizens sought refuge in the buildings around the edges of the plaza, bolting doors and shuttering windows in the hope it would keep them safe. Nasus had walked the bloody streets of enough captured cities to know how brutal warriors could be after such battles. Xerath would see every man, woman and child in Vekaura put to the sword.

    More fireballs slammed down like thunderbolts and the air filled with screams and the smell of burned flesh. Stone split and tumbled in cascades of molten rock from the impacts of the magical assault. The market was burning and pillars of black smoke smudged the sky.

    Nasus pushed through the terrified crowds, moving steadily eastward, following the spoor of potent blood he now scented. The hierophant had been a fraud, his blood weak and diluted after thousands of years, but the one he now sensed...? They were strong. He could hear the thunder of a heart beating within a mortal breast. This person came from a line of emperors and warrior queens; men and women of towering ambition and strength. It was the blood of a hero.

    People shouted his name, begging for help. He ignored them, knowing he served a higher calling. The sun had wrought him anew to serve Shurima beyond death, to fight for its people and defend them against their enemies. He served that purpose now, but leaving the inhabitants of Vekaura to their doom twisted a familiar barb of guilt in his soul.

    How many more will you leave to die?

    He pushed the thought aside, weaving a path through broken streets piled high with drifts of sand. Most of the buildings here had been claimed by the desert, little more than broken foundations and sheared stumps of square-cut columns. Desert scavengers fled at the sight of him as he drew ever closer to the thudding heartbeat. The city began to thin out, its ruins ever more buried in the encroaching sand.

    Eventually he came to a crumbling structure that might once have served as a bathhouse, its walls thicker and stronger than those around it. He ducked as he entered, smelling the sweat and blood of two souls within. One young, and one with a soul so old it was like coming face to face with a friend who had walked beneath the same sun as he.

    A young girl emerged from a doorway, clad in a free-flowing coat from a land across the eastern ocean – the same girl he’d spoken to in the souk. He felt her fear, but also her determination as her hands moved in curving, looping patterns as though weaving some naturalistic magic. The ground trembled, the stones danced at her feet and threw off their coating of sand. Behind her, Nasus saw a woman struggling to stand, using the peeling walls for support. Her tunic was soaked red. A grievous wound, but not yet a mortal one.

    “I am Nasus, Curator of the Sands,” he said, but from the look in her eyes, she already knew who he was. Her mouth fell open in astonishment, but she didn’t move.

    “Stand aside, girl,” said Nasus.

    “No, I won’t let you hurt her. I made a promise.”

    Nasus spun his axe, slinging it across his back as he took a step forward. The girl backed into the ruin, the ground rippling in radial patterns at her feet. Rock lifted from the ground as flakes of plaster peeled from the walls. Cracks split the stonework, racing upward to what remained of the roof. The last time he had faced someone with similar abilities he had been mortal and it almost killed him. The injured woman stared at the girl in shock. Clearly she was entirely ignorant of her companion’s abilities.

    “You have the power to break the rock of Shurima,” said Nasus.

    She cocked an eyebrow. “Yes. So you’d better back off before I break you.”

    Nasus grinned at her bravado. “You possess a hero’s heart, girl, but you are not the one I seek. Your magic is strong, so if I were you, I would leave this city before Xerath rips it from you.”

    Her skin paled. “I’m not going anywhere. I promised I’d protect Sivir, and the Great Weaver hates a broken promise.”

    “If you are her protector, then know I am not here to hurt her.”

    “So what do you want?”

    “I am here to save her.”

    The bandaged woman limped to stand at the young girl’s side. Though she was in obvious pain, Nasus was impressed at her resolve. But then, he should expect no less from one whose blood flowed directly from Ancient Shurima.

    “Who’s this Xerath?” she asked.

    “A dark magus who already knows too much of your existence.”

    The woman nodded and turned to Taliyah, placing a callused hand on the young girl’s shoulder.

    “I owe you my life, but I won’t be in anyone’s debt,” she said, “so consider your promise fulfilled. I can take it from here.”

    The relief on the girl’s face was plain, but still she hesitated.

    “I appreciate that, but you can barely walk,” said Taliyah. “At least let me help you out of the city.”

    “Deal,” said Sivir gratefully, before turning back to Nasus. She swung her hand around to reveal a glittering cross-blade of gold, with an emerald gemstone at its center. She held it at the ready, a weapon no ordinary mortal could wield with such ease.

    “I’ve had enough of people saving me lately,” she said. “They always want something in return. So tell me, big man, what do you really want?”

    “To keep you alive,” said Nasus.

    “I can do that without your help.”

    “That wound in your side tells me otherwise. You are-”

    “This?” said Sivir before he could finish. “Just a disagreement with some fools who wouldn’t take no for an answer. Trust me, I’ve had worse and walked away. And I don’t need protecting. Fate seems to be looking out for me these days, no matter what I do.”

    Nasus shook his head. How little mortals understood of destiny.

    “The future is not set in stone,” he said. “It is a branching river whose course can change at any moment. Even those whose fate is written in the stars can find the water of their lives run to barren ground if they are not careful.”

    He gestured to Sivir’s weapon and said, “Do you know to whom that blade once belonged?”

    “What does it matter?” said Sivir. “It’s mine now.”

    “It is the Chalicar, the blade once borne by Setaka, foremost Warrior Queen of the Ascended Host; when enough of us remained for that name to mean something. I was honored to fight at Setaka’s side for three centuries. Her deeds were legendary, but I can see you do not know her name.”

    “The fallen are forgotten,” said Sivir with a shrug.

    Nasus ignored Sivir’s cold dismissal of his quiescent war-sister and said, “A desert stylite once told her she would see the sun rise on the day a Shuriman emperor ruled the entire world. It made her think she was invincible, for we were yet to conquer the world, but she was brought down by monsters on the eve of Icathia’s doom. I held her as her light dimmed and I sent her to her slumber far below the sands with her weapon upon her breast.”

    “If you’re here to take it back, then you and I might have a problem.”

    Nasus dropped to one knee and crossed his hands over his chest.

    “You are of the Ascended Bloodline. The weapon is yours to bear, for the blood of emperors runs in your veins. It resurrected Azir and Shurima, so that has to mean something.”

    “No, it doesn’t,” snapped Sivir. “I never asked Azir to bring me back. I don’t owe him anything. I don’t want anything to do with you or this Xerath.”

    “Your wants are irrelevant,” said Nasus. “Xerath will kill you whether you embrace your destiny or not. He has come here to end the bloodline of Azir once and for all.”

    “What does Azir want with her?” asked Taliyah. “And what is he going to do now that he’s back? Does he want to make us slaves?”

    “She asks a lot of questions,” said Sivir.

    Nasus hesitated before answering.

    “In truth, I do not know what Azir plans. That he will stand against Xerath is enough for me. Now you can both meekly bare your necks, or you can live to fight another day.”

    Sivir lifted her tunic to show her blood-wet bandage and gave a wry grin. “I’ve never done anything meekly in all my days, but I don’t plan to be fighting anything more threatening than sleep for a while.”

    “You must live,” said Nasus, rising to his full height. “And you need to be ready.”

    “Ready for what?” asked Sivir, as she and Taliyah began gathering up their few possessions.

    “The battle for Shurima,” said Nasus. “So for now we must run. Xerath’s warriors are killing everyone in Vekaura.”

    “What’s so special about this place?” asked Taliyah, shrugging on her pack.

    “They are looking for her,” said Nasus.

    Sivir’s face hardened and she let out a long breath before saying, “Nasus, eh? I’ve heard stories about you since I was a child. Stories of war and heroic battles. All the legends say that you and your brother were Shurima’s protectors, yes?”

    “That is true,” said Nasus. “Renekton and I fought for Shurima over many centuries.”

    Sivir took a halting step toward him, her face as set with imperious determination as Azir’s had been on the day he ordered the priesthood to prepare the sun disc for his Ascension, in defiance of centuries of tradition.

    “Then fight for Shurima now,” said Sivir, as imperious as any emperor. “Sons and daughters of the desert are dying out there as we speak. If you’re the hero I’ve heard about all my life, then it’s your duty to get out there and save as many people as possible.”

    This was not how Nasus had imagined this meeting to go, but Sivir’s talk of duty fanned an ember that had slumbered too long within his breast. He felt its flame spread through him, only now understanding how truly lost he had been all the long, lonely years since Shurima’s fall and subsequent rebirth.

    “You have my oath it will be so,” said Nasus, reaching up to unhook a pendant hung on a leather thong around his neck. “If you both go now, I shall do all I can to protect Vekaura’s people.”

    The stone of his pendant was jade, ocean green with veins of pale gold threading its surface. A faint light emanated from within, pulsing like a slowly beating heart.

    He offered it to Sivir and said, “Wear this and it will keep you from Xerath’s sight. It will not last forever, but maybe long enough.”

    “Long enough for what?” asked Sivir.

    “For me to find you again,” said Nasus, turning away.

    He left Sivir and Taliyah before he could change his mind, knowing their best chance of survival was to draw Xerath’s warriors to him. They watched him go, but he did not turn back. Flames burned at the center of the city, and Nasus followed the screams of Vekaura’s inhabitants.

    His anger built as he passed the bodies of men and women cut down by the rampaging warriors – more deaths to add to the tally still to be settled between him and Xerath. Nasus rolled his shoulders to loosen his muscles. The last time he had faced the magus, his brother had been beside him, and a tremor of fear touched him.

    We could not defeat him together. How can I defeat him alone?

    Nasus saw a group of five warriors blocking the exit from the plaza. They had their backs to him, but turned at the sound of him unsheathing his axe. He should have felt their terror at the prospect of fighting an Ascended warrior, but the blue fire of Xerath’s will burned in their eyes and they feared nothing.

    They rushed him with bloodied swords and spears. Nasus met their charge head on, swinging low and splitting three of them in half with a single sweep of the blade. He put his fist through the chest of another and fastened his jaws on the bare head of the last man. Nasus bit down and the warrior’s skull burst open.

    He entered the plaza, seeing what remained of the city’s inhabitants kneeling at swordpoint before the sun temple, heads bowed like cowed worshippers. Groups of bloodied warriors thrust their spears aloft toward the bright and terrible god burning at its summit.

    The burning body of the traitorous magus hung suspended in the air, the edges of the sun disc molten beneath the furnace heat of his Ascended body. The screaming figure of the hierophant writhed in the air before him.

    “You mortals are fools,” said Xerath as he unraveled flesh from the bones of the hierophant’s body. “Why would you claim lineage to an emperor as worthless as Azir?”

    “XERATH!” shouted Nasus, his voice echoing around the plaza.

    The mortal warriors turned, but made no move to attack. Silence fell and Nasus felt the hatred radiating from Xerath wash over him like a surge tide. What was left of the hierophant’s body burned to cinders in a heartbeat, drifting away in the hot winds swirling around the magus. Nasus marched into the plaza with his axe held tight to his side as every pair of eyes turned his way.

    “Of course it would be you,” said Xerath, his voice as honeyed as it had been when he walked as a mortal. “Who else but the coward who sealed me beneath the world for millennia?”

    “I will put you back there,” promised Nasus.

    Xerath’s form burned brighter. “You had your beloved brother to help you then. Tell me, have you seen Renekton since our shared prison was broken open?”

    “Do not speak his name,” snarled Nasus.

    “Have you seen what he has become?”

    Nasus said nothing, and Xerath laughed, the sound like warring fire spirits.

    “Of course you haven’t,” continued Xerath, the trapped flame of his being pulsing with dark amusement. “He would have killed you on sight.”

    Xerath drifted down the crumbling walls of the temple, flames licking along his limbs and drifting away like fireflies. The dominated soldiers stood as still as statues. This confrontation was not for mortals.

    “The power within you was meant for Azir,” said Nasus, taking slow steps toward Xerath. “You were not chosen by the sun.”

    “Neither was Renekton, and he was raised up.”

    “Do not say his name,” said Nasus through gritted fangs.

    “Your brother was weak, but you knew that already, didn’t you?” said Xerath, drifting closer. “He broke more easily than I could have imagined. All it took was telling him how you abandoned him to the darkness. How you trapped him with his enemy and left him to die.”

    Nasus knew the magus was goading him, but his hate blinded him to all else but sundering the chains that kept the unimaginable power of Xerath’s body contained. They faced each other in the center of the city, two Ascended beings out of time; a warrior king and magus of living magic.

    Nasus attacked first, his body going from motionless to blinding speed in the space between heartbeats. His legs pistoned him into the air, his axe swinging overhead in a downward arc. The blade smashed into Xerath’s chest. Chain links exploded from the impact.

    Xerath was hurled back into the walls of the temple. The stonework split apart and dust from the tomb far below billowed from zigzagging cracks. Vast panels of stone fell from the building. The magus hurled himself forward, searing beams of energy blazing from his crackling limbs. Nasus howled as Xerath’s fire burned him, and they slammed together with ferocious power.

    A shockwave of magical energy exploded outward, spinning people away like leaves in a hurricane. The nearest buildings collapsed as the seismic force shattered their walls. Vekaura’s people fled, trying to find safety in the midst of these brawling gods of ancient days. His hold upon them broken, Xerath’s warriors scattered and ran for the edges of the city. Flames erupted as Xerath called arcane fire from the heart of his being and unleashed it indiscriminately.

    Nasus rolled aside as a series of glittering comets slammed down. Their fire was cold, but burned just the same. He rose to his feet in time to use his spinning axe blade to deflect a series of screeching orbs of white light. Xerath floated in the air above him, laughing as forking lightning blazed around him. Nasus thrust his blade at the magus to unleash a burst of withering power. Xerath roared in pain and anger, the fire at his heart flickering, but undimmed.  

    Nasus leapt toward Xerath. They grappled in mid-air to smash into the sun temple once again. The impact shattered the outer wall and huge blocks of stone toppled from the summit. They slammed down like the fists of ancient tomb guardians, cracking the earth and exposing the temple’s shadowed crypts. The remains of the sun disc fell from the roof, tumbling downward like the flipped coin of a giant. It shattered as it hit the ground, sending gleaming metal scything in all directions. A shard buried itself in the meat of Nasus’s thigh. He wrenched it clear, and shimmering blood ran down his leg.

    Xerath rose from the wreckage of shattered stone and a searing bolt of pale fire struck Nasus in the chest. He grunted and staggered backward. Xerath unleashed another torrent of glittering magical energy and this time it hammered Nasus’s heart. The pain was all-consuming and he fell to his knees, his skin scorched and raw. Nasus could fight a mortal army single-handed, but Xerath was no ordinary foe. He was an Ascended being who wielded the stolen strength of the sun and the power of dark magic.

    He lifted his head as the city burned around them. “The one you seek is not here and is now hidden beyond your sight.”

    “The last of Azir’s brood cannot hide from me forever,” said Xerath. “I will find them and end that worthless bloodline.”

    Nasus held his axe out, the gemstone upon its blade throwing off crackling lines of force.

    “I will die before I allow that to happen.”

    “As you wish,” said Xerath, his arms pulling back again and again to hurl arcing traceries of light. Nasus did what he could, but couldn’t stop them all.

    Xerath drifted toward him, and said, “I told your brother over and over again of your betrayal and the jealousy you kept hidden from him. He cursed your name and wept as he told me how he would rend you limb from limb.”

    Nasus roared and surged to his feet. A volcanic pillar of fire erupted beneath Xerath, and the magus bellowed as the shimmering fire of the Many Suns engulfed him.

    But it wasn’t enough. It could never be enough. The last time they had fought, Nasus and Renekton had been at the height of their powers. Now Nasus was a shadow of his former glory, and Xerath’s power had been growing for centuries.

    The magus shrugged off this last, desperate attack, and Nasus had nothing left to give. Xerath’s magic lifted him and swung him around, hurling him into the crumbling ruins of the temple. Stonework shattered around him and he felt his sun-fused bones snap like tinderwood.

    Nasus came to a halt in the midst of the rubble, his legs broken and twisted beneath him. His left arm hung uselessly at his side, shattered from shoulder to wrist. He tried to push himself upright with his good arm, but white hot pain surged up his spine where his back had broken. His body could heal these wounds in time, but he had no time left.

    “How far you have fallen, Nasus,” said Xerath drifting toward him with gobbets of liquid fire dripping from his fingertips like cinders. “I would pity you if I didn’t hate you for what you did to me. Your spirit has broken in the long years you wandered alone and burdened.”

    “Better to be broken and burdened than an oathbreaker,” coughed Nasus through a mouthful of blood. “Even with all your newfound power, you are still a betrayer and a slave.”

    He felt Xerath’s fury and reveled in it. It was all he had left.

    “I am no slave,” said Xerath. “Azir’s last act was to free me.”

    Nasus was stunned. Xerath a free man? It made no sense…

    “Then why all this? Why betray Azir?”

    “Azir was a fool and his gift was offered too late,” said Xerath.

    Nasus grunted in pain. The splintered bones in his shoulder ground together as they began reknitting. He felt strength returning to his arm, but kept it limp and useless looking.

    “What will you do when I am dead?” said Nasus, remembering how much Xerath had loved the sound of his own voice. “What will become of Shurima with you as its emperor?”

    He tried to keep the pain hidden as his transformed flesh worked wonders within his body to undo the damage Xerath had done.

    The magus shook his head and lifted out of reach.

    “Do you think I cannot see your body renewing itself?” he said.

    “Then come down and fight me!” cried Nasus.

    “I have pictured your death a thousand times,” said Xerath, rising beyond the hollowed temple. “But never by my hand.”

    Nasus watched the magus rise as the unsupported walls of the temple groaned and cracked, leaning in and ready to fall.

    “The Butcher of the Sands will have his due,” said Xerath, his form blazing brighter than the sun disc ever had. Rocks and dust tumbled from above. “And I will be there to watch him claw the meat from your bones.”

    The magus hurled chains of white fire into the crumbling walls and said, “But until then, I entomb you beneath the sands as you once trapped me.”

    Xerath blazed like a newborn star and dragged his fiery chains inward. A thunderous rain of broken stones fell in an avalanche as murderous fire poured from the sky to fill Vekaura.

    The ground felt like it was breaking apart, the rock beneath Nasus spinning and rising up to meet the cascade in a deafening tsunami of fluid stone. The walls of the temple crashed down, burying Nasus beneath hundreds of tons of debris.

    After the darkness, light.

    A sliver of hot brightness. Sunlight?

    At first, he wasn’t sure if it was real or some trick devised by the mind to ease a body into death.

    Was this how an Ascended being died?

    No. This was not death. The sunlight moved across his field of vision, and he felt it warm his skin. He shifted his weight, extending his legs and rotating his shoulders. His limbs were renewed, which meant he had spent a considerable time in darkness. His body healed fast, but he had no idea how long he had spent unconscious.

    However long it was, it was too long.

    Xerath was free and stronger than ever.

    Nasus reached up, seeing the rock above him formed a perfect dome, its rippled underside glass-smooth and warm to the touch. Even in the half-light, he could make out its patterned surface swirled like paint half-mixed on an artist’s palette. He slammed his fist against the sliver of light again and again until the rock finally split apart in chunks of stone vitrified by intense heat. Light flooded in and he saw the entire temple was now little more than a jumbled heap of smashed blocks. Nasus bent to lift a shard of the broken dome that had protected him. He turned it over in his hands, seeing blended material that had no business being in one piece of rock.

    He slipped the dagger-like shard into his tunic and walked from the smashed sun temple. He surveyed the ruins as a mournful wind sighed, its breath freighted with mutterings of the dead.

    The city was gone, or at least what its inhabitants had built upon its ruins. Nasus saw that much of the bedrock had buckled upward and had the same rippling texture of the dome that saved his life. The leading edge of every surface undulated like a glazed tidal wave frozen in mid-surge.

    And from beneath that wave, sheltered from Xerath’s killing fire, came handfuls of Vekaura’s inhabitants. They came in ones and twos at first, then in small groups, blinking in the sunlight and amazed at their miraculous survival.

    Nasus gave a small nod and said, “Shurima thanks you, Taliyah,” as he turned and made his way from the city.

    The rest of Vekaura had returned to the desolate shell it had been the last time Nasus had ventured this way. Broken walls, shattered foundations and stumps of columns that stood like dead trees in a petrified forest. He had seen ruins like this before; in the wake of his first battle with Xerath when Shurima fell. Guilt had caused him to turn his face from the world then, but he would not do so now.

    Xerath had spoken of Renekton as a blood-maddened beast, but Nasus knew his brother better than the magus ever had. Xerath saw only the beast Renekton had become; forgetting the noble warrior that lay beneath. The man who had selflessly offered his own life for his brother. The warrior who had willingly sacrificed everything to save his homeland from a betrayer. Xerath had forgotten all of that, but Nasus never would.

    If Renekton lived, then a part of him must remember the hero he once was. If Nasus could reach that part of his brother, then he might lift him from the pit of madness. Nasus had long believed he would one day face Renekton, but until now he had always imagined that encounter would end with one of them dead.

    Now he knew differently. Now he had purpose. The bloodline of Azir endured, so there was yet hope.

    “I need you, Renekton,” he said. “I cannot kill Xerath without you.”

    Before him, the desert called his name.

    Behind him, the sand reclaimed Vekaura.

  5. Rise with Me

    Rise with Me

    Dana Luery Shaw


    Hear! Upon the Great Mountain,

    The beloved of the Sun sing to Her,

    A song of Love and Devotion,

    Of Battle and Glory.


    The golden Sun, Her Light ever shining,

    Bathes our faces in warmth

    And scorches our enemies,

    Burning them to holy ash.


    Yet even the radiant Sun must rest.

    And so we are left without Her,

    Cold and naked and alone,

    At the mercy of those who stalk in the Dark.


    We mourn for Her as She slumbers,

    Knowing She never wishes to part from us,

    The last wink of twilight,

    Her fading farewell kiss.


    Yet the night we would miss Her most dearly,

    The Darkness long and bitter,

    We persuade Her to stay longer

    And dance with us to Her own music.


    Twilight’s kiss extended,

    A roaring flame that thaws through winter’s grasp,

    The Sun stays awake all through the night,

    Whispering Her sweet secrets until the dawn.


    We battle the lull of Darkness for Her,

    For the love She bears us,

    And we gaze upon Her glory

    As we show Her our own.



    Hymn of the Dawn

    Tablet Sixteen, Lines 33–60


    Missive from the High Office of Candescent Priestess Thalaia
    40 toward the Nadir

    To all those faithful youth who reside within the Temple of Auroral Triumph,

    The journey of the Sun takes Her farther away from us each day as winter descends upon the mountain once again. Yet as the days grow ever shorter, we do not respond in fear—instead, we prepare for the Festival of the Nightless Eve, now a mere forty rises hence.

    Acolytes may notice that, this Festival, the temple shall be using a different holy lanternglass to light the first Sunspark Torch than we have in ages past. We offer our gratitude to Sunforger Iasur for creating a sacred object that will outshine its predecessor. However, we condemn the actions of the evencursed who broke the temple’s lanternglass last solstice, and encourage any with knowledge of this deed to come forth.

    Those of you who are of age to receive your first shield are required to attend the Nightless Eve and show the Sun your worthiness through dance and song. You may attend in a dyad should you wish to witness the glory of the Sunrise with another acolyte.

    Only through our devotion may the Darkness be kept at bay.




    Letter from Initiate Priestess Elcinae to an acolyte formerly in her care
    38 toward the Nadir

    Dayblessed Diana,

    Your instructor Sunsworn Priestess Nemyah has brought troubling information to my attention, in the hopes that I might exert influence on your future actions.

    It would seem as though you are beginning to voice doubt in our teachings. It is good to sharpen your understanding by asking questions, but it is unacceptable to suggest that your instructors are not well versed in the sacred texts. You must show deference to those who have studied longer and harder, who are trying to impart their wisdom and faith unto you... even if you disagree with their conclusions.

    I know you understand that your instructors are but mortal, as you are, as I am, and that none of us can fully understand Her glory. But this is not something you should ever express to others at the temple, not unless or until you have made your initiate vows. The Priestesses of Nemyah’s rank will be unwilling to discuss this nuance with acolytes only fourteen years of age, and instead will be inclined to issue punishment. For now, I urge caution and silent contemplation. Do not engage further if you do not believe that you can do so respectfully.

    Perhaps this is contributing to the lack of warmth you feel for the other acolytes, and that they feel for you. It is difficult to burden oneself with friendship of another who has earned the wrath of her instructors. I saw this even when you were under my tutelage last year, after your quarrel with Initiate Priestess Nycinde. Here, I urge you to let your inner light shine through as brilliantly as I have seen in our private discussions. The other acolytes will come around.

    I will converse with Sunsworn Priestess Nemyah about reinstating your speaking privileges during Oratory class, if you swear to me that you will follow my advice. Otherwise, I will not speak for you.


    In the Light,
    Initiate Priestess Elcinae



    Diary of Diana, ward of the Rakkor
    38 toward the Nadir


    Apparently, asking Nemyah about why we call night “The Darkness” was a step too far.

    But it’s not dark at night. Not completely. There is a gentler light, not hot and burning but cool like a stream in summertime, that shines alongside the stars and illuminates my path when I walk the grounds.

    Why, then, do we only speak of the Sun? What is this other ethereal being? Why is the Sun’s Light the only one we are supposed to see?

    I would never bring that up in Oratory, though. Not when Nemyah has proclaimed that I am to “hold my tongue for the remainder of my time in her charge” for “being disruptive” and “disrespectful” and... Whatever. Fine. Let the other acolytes spout pretty poems when they try to make a convincing argument, and repeat the same verses over and over and over until I throw up my hands in defeat and beg the instructor to let me tear them and their flimsy conclusions apart.

    Today, we were supposed to discuss the upcoming Festival. So Sebina gave a little speech about how excited she is to celebrate her first Nightless Eve with the other shield-aged. That was it. That was the whole argument. The entire point of view was, won’t this be fun? Ugh. This is what Nemyah has to work with, and she chooses to punish me instead.

    Leona volunteered to get up and argue against it, but how can you argue against “I feel an emotion”? She could only combat it with having a different emotion, one of exhaustion or trepidation about serving the Sun the right way or something. It wasn’t what I’d call captivating oration, but at least she tried. And she mentioned something about the Darkness being somber—not evil, but somber, which is not actually the same thing at all—and that caught my attention.

    So I tried to speak after Leona, and started by asking my question about the Darkness. It was meant to be rhetorical—I didn’t even have the chance to talk about how the Festival’s just a way to reinforce how people already feel about celebrating the Sun, how it is a ritual designed to subjugate us to orthodoxy instead of pursuing our own relationship with Her... but apparently even that is too much for Nemyah. Just because She has blessed us with Light and sight, doesn’t mean the Priesthood wants us to see things for what they really are.

    I can’t be the first person to ever ask these questions, can I?

    More tomorrow. The stars have come out again, lit by that silvery glow.

    -D





    Letter from a devoted daughter
    37 toward the Nadir

    My Dayblessed parents,

    I pray that my letter finds you both well, and that young Aidonel and Kespina are healthy and happy. I respect your desire for more correspondence, and so I write to you today with nothing much to say, certainly nothing of great import.

    The instructors have begun their lessons on the Nightless Eve. I look forward to the shift in our waking hours as I and the other shield-aged prepare to face the Darkness together. To Mother’s question, I do not yet know whether I will attend in the company of another acolyte, nor whether I wish to do so. I understand that you doubt my honesty in these matters, Mother, but truly none have yet caught my eye. I assure you that you needn’t ask further, and that I will tell you plainly should that answer change.

    Oh! I performed admirably upon the Wargames field this past week. Our trainer, Initiate Priestess Nycinde, praised me highly and asked the others to observe my footwork and swordsmanship. She has said that my shield suits me, though I must learn to use it in support of my allies on the field, not simply as a means to protect myself. I take her tutelage seriously and have asked Hyterope and Sebina to continue to train with me after our schooling has finished for the day. I expect to continue to improve.

    My academic pursuits are going well, though I feel I am lacking in my oration skills. I have spoken with Sunsworn Priestess Nemyah, and she says that I am well on my way, yet on this I do not agree with her. I do not mean to say that I am disrespecting my instructors! More that I wish to better my skills, and it does not appear that Sunsworn Priestess Nemyah will offer any additional support.

    There is a girl in my Oratory class whose arguments are concise and well-constructed, but her views and lines of thought do not always connect to what the instructors have taught. Yet she is always prepared, and other acolytes find their arguments fall to pieces under her scrutiny. Perhaps she is someone I could approach for assistance in this matter. I know you believe me capable of becoming a leader, and I will not fail you in this.


    In the Love of Her Light,
    Leona





    Notes passed between Leona, daughter of Sunforgers, and Diana, ward of the Rakkor
    35 toward the Nadir

    Dayblessed Diana,

    Are you often busy after our Middle Rakkoric instruction? I sense that I am not doing as well in Oratory as I could be, and humbly ask that you help me grow my skills in constructing and delivering convincing arguments.


    In the Light,
    Leona


    Why do you ask for my help? I am no longer invited to speak during class, so why would you want to learn from someone whose arguments our instructors have deemed worthless? Perhaps you should ask Sebina or that other girl you train with. They have shown themselves to be loyal companions who would do anything to help you succeed.

    Diana




    The content of your arguments notwithstanding, you are more skilled at constructing the logic behind them than anyone else in our year, and likely in our temple. You have heard some of the end-of-year debates and presentations that the older acolytes have made in years past, have you not? I believe you are better suited to train me in this than any of them.

    I know your time is limited, so I would not ask that you spend much of it on me. But I would greatly appreciate it if you could look over my notes before our next rhetorical exercise, and help me grasp what it is I am not yet understanding.

    And please know that I do not ask this lightly. If there is anything you are struggling with, anything that I can do to assist you where you need it, I pledge myself to it in return.


    In the Light,

    Leona




    Diary of Diana, ward of the Rakkor

    35 toward the Nadir

    I am shocked that Leona came to me, and I am still not certain that this isn’t some kind of joke... but it isn’t as though I have any of my own Oratory lessons to work on. So I agreed to help her.

    Obviously we won’t be meeting in person. I don’t want any of the instructors to look down on Leona for asking the resident heretical loner for help, nor any of our fellow acolytes. I doubt that they would turn on her, not when she is the golden child of our Wargames cohort, but they still might mock her, laugh at her. And I don’t want that to happen to her, not when she was... brave enough, I suppose? Humble enough? To approach me. It is refreshing to have someone admit when they are not the best at everything, and I confess that it is a surprise coming from her. Maybe I’ve just never seen Leona fail at something before.

    And I like the idea of having someone to talk to, sometimes. Even if it’s someone who believes with the fullness of her heart in everything we are taught here. If associating with me were to lose her the respect she has earned from so many, then what reason would she have to keep talking with me?

    -D





    Letter from a temple instructor to old friends
    21 toward the Nadir

    Most Dayblessed Melia and Iasur,

    Thank you again for your generous gift to the temple. Your work, Iasur, as always, is sublime. The Candescent Priestess asked that I extend you both an invitation to join us for our Nightless Eve celebration, twenty-one rises hence, to see your lanternglass at work. I do understand that caring for two young children makes that difficult, but perhaps you could bring them just to see the lighting of the Sunspark Torches.

    I have spoken with all of Leona’s instructors this year and I am pleased to report that your daughter has risen to the top of all of her educational pursuits. She has taken to tutoring some of the other acolytes in my Middle Rakkoric class with their vocabulary and verb tenses. Her dedication to the Sun is visible in everything she does, and her commitment to excellence is commendable. I observed her performance in the last Wargames skirmish, and she has quickly become a leader on the battlefield, even among the older acolytes. I know you would be proud.

    However, there is something to be said about taking the time to appreciate the life the Sun has blessed us with. After the skirmish, one of Leona’s teammates asked if she had interest in attending the Festival of the Nightless Eve together. Leona denied any such interest in the other girl, and went off to her evening studies. I worry that Leona may be overly focused on achievement, and will miss opportunities to delight in the Sun’s gifts, and truly enjoy the closeness to Her Light that her time at the temple should bring to her. It is my hope that you will speak with her on this matter.


    In the Light,
    Sunsworn Priest Polymnius





    Journal of Leona, daughter of Sunforgers
    17 toward the Nadir

    How I could ask someone to attend the Festival with me

    —A note? Is that too childish? Not straightforward enough? Lots of notes as it is... but I love getting notes from her. She always makes time to answer, always very thoughtful and smart

    —Ask her to take a walk with me? When? I have skirmishes every night this week

    —Flowers? Don’t know if she likes flowers, or which flowers she likes

    —A meal? Never shared a meal together, might be too public. What if the meal is gross? Bad omen?

    —Offer to train her with her shield? She doesn’t use her shield much, that could work! Or maybe she doesn’t like using her shield? She doesn’t seem to like skirmishes

    —Debate some scripture? Good chance to talk in person, get to see her at her best, be brilliant... try to impress her? Maybe tell her you need help with a big project for Oratory? No, she’s in the same class as you, this is stupid

    —Pray together? Good excuse for privacy, but she would never say yes to that

    —Ask her if she already has plans? Be casual, doesn’t have to be as more than friends, she probably doesn’t want to go alone. What if she’s already going with someone? Who would she go with

    —Tell her I don’t have a companion? This is not a terrible option

    —Don’t ask, just see her there and ask her to dance with you? Also not a terrible option

    Why is this so hard





    Notes sent between Leona, daughter of Sunforgers, and Diana, ward of the Rakkor
    14 toward the Nadir

    Leona,

    Some thoughts on your last argument:

    Your thesis was concise and easy to understand, and even Sebina seemed to follow your logic. And I really liked how you threaded in some star-Sun hypotheses, that connected surprisingly well to your argument a few weeks ago on the Sun’s gifts in the sky. I could tell Nemyah was impressed. Well done!

    You compared the Sun’s Light and life to the cold Darkness, but you weren’t able to say exactly what about the Darkness is bad. Is it the absence of warmth? If so, is winter bad? Is cold water bad? Is it the absence of life? Mount Targon itself is not alive—is it bad? You need better examples or to change your metaphors.

    You spoke of heretics as those who don’t believe in the Sun. What does that even mean? It’s there, in the sky—are you arguing that some people don’t believe it is there at all? I know what you meant, I think, but you should clarify that believing in the Sun and believing in our scripture are not exactly the same. Or you should speak of worshipping the Sun rather than “believing in it.”

    Moreover, how do you know enough to assume what the restricted tablets say about our people’s history? The instructors have only offered summaries and hearsay as to what they mean, but unless you have quotations, you’re only working off of theories, not truths. I would hold off on arguing anything about the restricted tablets until you’ve seen them after the initiation rites.

    Your point about the Everlasting Day was good, as was your argument in favor of the Shadow Theory, but you didn’t follow them through to a strong conclusion. Celebrating both the Everlasting Day and the Nightless Eve as triumphs of the Sun means what about the creation of shadows? Are they mortal creations, or that of the Sun?

    But, yes, you’re definitely improving. Can you feel it when you’re up there on the dais?

    Diana




    Diana,

    Yes!! I can definitely feel it. It is as though the Sun’s righteousness flows through me. I can feel Her warmth grow in my cheeks the longer I speak. I wish our classes were held outdoors, even in the winter chill, so She could hear me.

    I very much appreciate your notes. Thank you for taking the time to write them down. And thank you, again, for all of your guidance in this matter—I would not be improving so steadily if it were not for you. But I do have further questions.

    Everything in my argument was researched. I have the citations for every piece of the Hymn and the writings of the philosophers and the temple scholars. I don’t believe any of my conclusions were unique—maybe the way I connected some of the different pieces was? But none of the works I cited answered the questions, or attempted to answer the questions, that you ask in your critique. “What is it about the Darkness that is evil?” It’s not about why; it’s never been about why. It just is. Why do you think I need to go deeper than that when it’s widely known already?

    Also, I noticed that you haven’t been practicing with your shield very often in the skirmishes. It’s taken me some time, especially since they’re so large and unwieldy, but I’m starting to better understand how to use it in battle. Would you like to practice together? If you have time.


    ITL,
    Leona




    Leona,

    If it’s so widely known and so widely agreed upon, don’t you think you should dig deeper? Who agreed upon this? When? Why? Why are there some things we have collectively decided to take for granted as truth?

    You asked me to take a look at your argument and help you structure it better. That’s all I’m trying to do here. If the argument can’t be structured well based on canon and orthodox thought, or at least the canon as we know it... then maybe the underlying assumptions are wrong or don’t make sense. Maybe the restricted tablets answer all of these questions, but maybe they don’t. I don’t know, because we’re not allowed to read them! It’s so frustrating!! That’s why I try to base my arguments on what we do have access to, and ask for clarification where the text doesn’t give us any.

    But, you did a lot better this time than the last time around. I can’t wait to see your next oration. Let me know if you believe you will want my assistance beforehand, or if you’d rather surprise me with your arguments.

    And thank you for the offer, but I don’t think I’ll ever be able to successfully wield a shield. It’s too distracting and weighs me down too much to focus on my attack. And besides, as long as I’m on your team, I know at least one person’s defending me.

    Diana





    Letter from Sunsworn Priestess Nemyah to a shining pupil
    12 toward the Nadir

    Dayblessed Leona,

    I want to commend you on your improvement these past few weeks. Already you were debating well, but clearly you have dedicated yourself even further to this work, and it shines through you.

    Apologies for the interruption during your oration today, and know that I and the Candescent Priestess will be dealing with it. Do not concern yourself over it as you continue your path toward excellence, and toward Her Light.


    In Her blessed warmth,
    Sunsworn Priestess Nemyah





    Disciplinary Account
    12 toward the Nadir

    I, Sunsworn Priestess Nemyah, provide an accounting of the actions of acolyte Diana, ward of the Rakkor, and the penance she faces in response.

    Acolyte Diana interrupted a fellow acolyte’s presentation, after having been instructed weeks ago to remain silent during class. When she was told to quiet down and allow the oration to continue, she instead attempted a rebuttal to the other acolyte’s argument. In a blasphemous furor, Diana suggested that the Light does not belong entirely to the realm of the glorious Sun. (May the evencurse be forever kept at bay.) In doing so, she has poisoned the mind of every shield-aged acolyte in the class with dangerous heretical thought.

    After I spoke with Candescent Priestess Thalaia, a decision as to Diana’s penance was reached. Diana will spend three days standing in the Light of the Sun, with neither shade nor water until the Sun sleeps for the night, to remind her of the Sun’s merciful judgment.




    Diary of Diana, ward of the Rakkor
    11 toward the Nadir

    The Sun is not a loving, life-giving mother to us all. She is hateful, burning with malice, and She aims to drive us all underground to avoid Her scorching Light!

    ...I don’t really think that, but it doesn’t feel like She loves me.

    I have my third day of punishment tomorrow. I can only hope for clouds. Or rain! Snow? Anything. My skin is red and raw and I just want to sleep.

    But it was worth it. That debate with Leona is probably the closest we will ever come to talking in public, and we got to do it on our terms. I didn’t even bring up the light that pierces the Darkness at night—I didn’t have time before Nemyah dragged me off to Thalaia for her retribution. I wonder what they would have done if I had.

    I hate everyone here. I don’t want to celebrate anything with any of them. I don’t want their lying smiles and their celebratory glares boring holes through me. Instead of going to the Nightless Eve, I’ll just... climb. Get someplace higher than this. Maybe look at the stars. Watch the nighttime light.

    Besides, the only person I would want to go with would never want to be seen with me. Not after this kind of public penance. Probably not before it, either... So I have nothing to lose.

    -D

    I don’t hate everyone. But not everyone is kind, with a shining smile and a gleaming heart, and not everyone sees me as... worth anything. Their time. Their attention.

    But I’m sure she doesn’t see me as worth anything anymore.





    Journal of Leona, daughter of Sunforgers
    7 toward the Nadir

    Why I should just pick someone to go to the Festival with

    —Six different people have asked me and I have turned them all down

    —I don’t want people to think I am uptight—I am fun (?)

    —Sebina and Hyterope believe that I have a secret companion

    —My parents might be in attendance and they want me to be more social

    —Because it’s only a week away

    —But I know who I want to go with. Would it be a good idea, though? Diana just finished her penance and no one is being very kind to her, even though I am the one who let her speak. I wanted to watch her deconstruct my points and ask me questions, and to answer them with my list of citations. The Sun would urge mercy, but I don’t expect her to ever gain favor with the Priesthood again. Would going with her make everyone treat me the same way?

    —Does that matter? Is she worth it?

    —She doesn’t care what others think about her. Why should I?

    —She gets this look when she thinks she’s right, when she’s won her argument, and the Sun’s Light shines through her eyes and her smile and she wears triumph like a crown and it’s just magnificent

    Okay, I have made up my mind!





    Letter from Candescent Priestess Thalaia to a disciplined acolyte’s parents
    5 toward the Nadir

    I am writing to inform you that your daughter Leona was involved in a fight with another acolyte. It did not, to the best of my knowledge, get physical—I only arrived at the end of the altercation, and did not hear what it was that they fought over. Both girls were spoken to, but neither took me into her confidence as to what started the fight. There will be a measure of penance meted out to both girls.


    With Her Light cast o’er the world,
    Candescent Priestess Thalaia





    Excerpt from the diary of Diana, ward of the Rakkor
    5 toward the Nadir

    But the moment I told Leona I would not be attending the Nightless Eve, her eyes dimmed as though I had told her I was embracing the Darkness in my heart. And knowing me, knowing what I have been through, she asks me WHY NOT?

    That’s when I realized... Oh. She’s proselytizing.

    Apparently, all of this time we’ve spent writing notes to one another has given Leona the idea that I am available to be preached at, converted to full believer, made to see the Light. She asked for my help... because she thought she could help me.

    So I got angry. I yelled. I’m not proud of it, but I couldn’t help it. I’m just glad I didn’t cry. I should have known that was all this was. All it ever was.

    Luckily, I was not the only one who got in trouble this time. Golden child Leona had to perform penance, too, but they wouldn’t make her stand out in the Sun for days on end. Instead, we’ll have to scrub floors all across the temple, even in the Priesthood’s cenobium.

    I wonder if an instructor may have asked her to intervene on the Sun’s behalf.

    If that’s all I am to her, a heretic able to be swayed back onto the path? Then she and her lousy arguments can rot and fail Oratory for all I care.

    -D





    Journal of Leona, daughter of Sunforgers
    5 toward the Nadir

    Why I should never have asked Diana to go to the Festival with me

    —She looked disgusted that I would even ask if she was going

    —She started yelling at me, publicly

    —We both got in trouble and now I have to miss skirmishes to scrub floors

    —She doesn’t care about celebrating the Sun

    —She’s practically a heretic

    —She probably wouldn’t even dance if she did go

    —Now she’ll never write to me again

    I should have just said yes to somebody else.





    Letter from disappointed parents to their daughter
    2 toward the Nadir

    Dayblessed Leona,

    Your mother and I are displeased to hear of both your penance obligations and your disappointing performance at your last skirmish. We know that you are capable of better, and expect you to rise to the occasion. Leaders in Her Light do not run into impediments that they cannot overcome, nor do they get hindered by such earthly mischief as “a shouting match at school.”

    We will be in attendance at the opening ceremony for the Nightless Eve two days hence, and will speak with you about how better to secure your future then.


    In the Love of Her Light,
    Father





    Diary of Diana, ward of the Rakkor
    1 toward the Nadir

    I am beside myself with rage.

    She wasn’t trying to preach to me.

    SHE WAS ASKING ME TO GO WITH HER TO THE FESTIVAL.

    AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH

    DIANA YOU ARE SUCH A FOOL





    Missive from the High Office of Candescent Priestess Thalaia
    The Nadir

    To our shield-aged and above,

    May you have a joyful Festival of the Nightless Eve, and may you forever bask in Her unending love and warmth. Our celebration begins at twilight—be sure to dress appropriately in your formal temple garb.


    With Her Light cast o’er the world,
    Candescent Priestess Thalaia





    Letter from Leona, daughter of Sunforgers, to her parents (unsent)
    174 toward the Zenith

    My Dayblessed parents,

    Glory to you both, in the Light of the Sun, and may the days grow long as we know Her love once more. I know that you expected to see me at the celebration, and I

    I wanted to explain why I wasn’t at the start of the

    I’m sure you were wondering

    I missed the first half of the Festival.




    Diary of Diana, ward of the Rakkor
    174 toward the Zenith

    I cannot believe I am writing these words, now, with my fingers still trembling, and have them be the truth. It is unthinkable. Unfathomable.

    And yet it happened.

    I watched the others get ready for the Nightless Eve, in their mantles and their veils and their armor. And I... didn’t. I took my warmest robe and slipped out the door to the acolytes’ hearth, past the temple palisade, and out into the wilderness. There is little above the temple that was made by human hands, on the lower peaks of the mountain—it is supposed to be where we go to feel closest to the Sun. So I went up, and looked for a good place to sit and watch the sky.

    I witnessed the setting of the Sun, and the sky growing dark, and the Sunspark Torches burning brightly below on the temple grounds. Even from up there, I could feel the horrible heat. My skin remembers the burns from my penance. But looking up at the night sky, at the Darkness, at the stars, at the beautiful glow above... I could forget about that for a little while.

    I know it was wrong. I know I shouldn’t have done it. But... that glow, that soft silvery light from above, made me feel at peace for the first time in forever. I don’t even know how long. I didn’t feel worried about the instructors, or the Festival below, or what would happen when they realized I wasn’t present. Even now, just remembering being there and looking up, I feel a calm settle over me. It was everything that everyone says the Sun should be.

    So I offered Her a short prayer. None of the elaborate things we do when we prostrate ourselves at noontide, just a few simple words of thanks. I won’t repeat them here—I don’t want to cheapen them.

    That’s when I heard Leona calling for me.




    Continued—Letter from Leona (unsent)

    I realize now that, after paying such penance as she had, Diana would not find the Festival as exciting as I and the other acolytes did. She did not berate me for asking her to accompany me... she berated me for bringing it up at all. It was your letter, actually, that made me push past my own pain and reflect upon that moment more sincerely. Upon reflection, I decided to find her and apologize. I knew where she wouldn’t be, but not where she would go. So I searched for her, first within the temple grounds, then without.

    I’d never seen Diana out at night before. She goes a painful pink if she is outside for too long under the Sun’s glory, but here, cloaked in Darkness... she looked like she belonged to the night. But not in a bad way. How could it be, when it is the same color as her hair, her eyes?

    She asked me why I was there. Wasn’t I supposed to be down at the Festival with the others? She looked at me with... I’m not sure. Fear, maybe. Apprehension, at the least. Disappointment stole the words from my lips, and I remained silent. I could only gaze at her.

    Then, she asked if someone had told me to bring her back to the temple, to the Festival. I shook my head and croaked out an apology. For making her upset, for getting us both into trouble. She stared back at me, then shook her head and apologized to me for the same thing. I wanted to laugh, but things still felt too fragile for that, and I did not want to break this moment. This was, I realized, the first time we had ever spoken with no one else around.

    She gestured for me to join her, so I did. We sat together, closer than we’d ever been to one another before. Our arms brushed, and she flinched away like she’d been burnt. “So you’re not going to the Festival at all?” she asked. Maybe not exactly that, but something like that.

    I said something like, “I don’t know. It depends.” My heart was beating hard in my throat as she leaned her head against my shoulder, but she didn’t seem to notice. She looked up, then, at the sky, and smiled.

    I don’t think I’d ever felt so happy before.

    I’m not sending this letter.




    Continued—Diary of Diana

    We relaxed together under the light of the night for... hours? I lost track of time. I wanted so badly to point to the glow above us, to ask her what she thought, if that made her think about the Sun and Her Light any differently. But instead, we sat beside one another and looked up together.

    At some point, there was a cloud that darkened the sky, and I could see the light from the torches reflecting off of it. I still didn’t want to go to the Festival, but I know how important this sort of thing is to Leona. And she’d stayed with me for ages without complaint.

    So I asked her if she wanted to dance with me, down at the Festival.

    I expected her to say no, but a smile broke across her face, bigger than I’d ever seen her smile before. I want to draw it, but I don’t know if I can capture its brilliance. She grabbed my hand and said—and I will never forget this, as long as I breathe—she said, “Not yet.”

    And Leona kissed me.

    And I kissed Leona.





    Hymn of the Dawn
    Tablet Seven, Broken and Lost to the Solari, Lines Unknown


    Their dearest wish is to share a sky

    Made large enough for both to dance

    With hands and hearts entwined.



    Instead They must steal glances,

    Wait for the other to approach,

    Or watch the other depart.



    Yet here and there, a kiss,

    Love freely given, a gentle embrace,

    Moments of ecstasy and joy.



    Rise with me, She whispers,

    I will calm you with caresses

    And let the world wait for the Sun.



    Rise with me, She cries,

    I will warm you with my passion

    And let the world be Moonless tonight.



    And from their union, we emerge,

    Made of twilight and dawn,

    Encircled by their love.

  6. Riven

    Riven

    Built on perpetual conflict, Noxus has never had a shortage of war orphans. Her father lost to an unnamed battle and her mother to the girl’s own stubborn birth, Riven was raised on a farm run by the empire on the rocky hillsides of Trevale.

    Physical strength and ferocious will kept the children alive and working on the hard scrap of land, but Riven hungered for more than simply bread on the table. She watched conscriptors from regional warbands visiting the farms, year after year, and in them, she saw a chance at the life she dreamed of. When she finally pledged the empire her strength, she knew Noxus would embrace her as the daughter she longed to be.

    Riven proved a natural soldier. Young as she was, her years of hard labor allowed her to quickly master the weight of a longsword taller than herself. Her new family was forged in the heat of battle, and Riven saw her bond to her brothers- and sisters-in-arms as unbreakable.

    So exceptional was her dedication to the empire, that Boram Darkwill himself recognized her with a runic blade of dark metal, enchanted by a pale sorceress within his court. The weapon was heavier than a kite shield and nearly as broad—perfectly suited to Riven’s tastes.

    Not long after, the warhosts set sail for Ionia as part of the long-planned Noxian invasion.

    As this new war dragged on, it became clear that Ionia would not kneel. Riven’s unit was assigned to escort another warband making its way through the embattled province of Navori. The warband’s leader, Emystan, had employed a Zaunite alchymist, eager to test a new kind of weapon. Across countless campaigns, Riven would gladly have given her life for Noxus, but now she saw something awry in these other soldiers—something that made her deeply uncomfortable. The fragile amphorae they carried on their wagons had no purpose on any battlefield she could imagine...

    The two warbands met increasingly fierce resistance, as if even the land itself sought to defy them. During a heavy rain storm, with mud pouring down the hillsides, Riven and her warriors were stranded with their deadly cargo—and it was then that the Ionian fighters revealed themselves. Seeing the danger, Riven called to Emystan for support.

    The only answer she received was a flaming arrow, fired out from the ridgeline, and Riven understood this was no longer a war to expand the borders of Noxus. It was to be a complete annihilation of the enemy, no matter the cost.

    The wagon was hit straight on. Instinctively, Riven drew her sword, but it was too late to protect anyone but herself. Chemical fire burst from the ruptured containers, and screams filled the night—both Ionian and Noxian falling victim to an agonizing, gruesome death. Shielded from the scorching, poisonous mists by the magic of her blade, she bore unwilling witness to scenes of horror and betrayal that would haunt her forever.

    For Riven, memories of the hours that followed come only in fragments, and nightmares. She bound her wounds. She mourned the dead. But, most of all, she came to hate the sword that saved her life. The words carved into its surface mocked her, reminding her of all she had lost. She would find a way to break it, severing her last tie to Noxus, before the dawn.

    But when the blade was finally shattered, still she found no peace.

    Stripped of the faith and conviction that had bolstered her entire life, Riven chose to exile herself, wandering Ionia’s battle-scarred landscape. When she finally returned to the village where she had broken the sword, it was revealed that her self-destructive needs had cost the life of their most revered elder... and yet Ionia embraced her with forgiveness.

    Noxus was not nearly so merciful. Although the empire had long since withdrawn from the First Lands, it had not forgotten about Riven, or her runic blade. After fighting fiercely against those sent to bring her to justice, she refused to let any more Ionian blood be shed on her account, and surrendered herself to the charges of desertion leveled against her.

    As she returns to Noxus in chains, Riven remains haunted. Though Darkwill is no more, and the empire is rumored to have evolved, she is uncertain what will become of her, or whether she will ever be made whole again.

  7. Seams and Scars

    Seams and Scars

    Dana Luery Shaw

    “How came you to Ionia, friend?”

    Muramaat tried to keep her voice light. She had never felt uncomfortable sharing a campfire with other travelers along the road to the markets before. This, however, marked her first time sitting across the flames from a Noxian, one with an enormous weapon sheathed across her back.

    How many Ionian lives has that blade claimed? she wondered.

    The white-haired woman glanced at her “father” before swallowing a mouthful of charred peppers and rice, then cast her eyes down at her plate. “I was born in Noxus,” she said, her accent thick but her tonality nearly flawless. “I have not been back since the war, and I do not plan to return.”

    The Noxian’s father, Asa Konte, smiled and placed his hand on her shoulder. “This is her home now,” he said with finality.

    Muramaat had invited Asa to make camp with her before she had spotted the Noxian asleep in the back of his cart. He had introduced her as his daughter, Riven, in this same tone, with his chin jutting forward in preemptive defense. Muramaat hadn’t pushed back against the strange old man’s declaration then, but that didn’t mean his “daughter” was beyond scrutiny.

    “You have not answered my question,” Muramaat pressed, the chimes of her mender’s necklace clinking together as she poured herself a cup of tea. “What brought you to our shores, Riven?”

    Riven tightly gripped her plate, tension rippling through her shoulders. “I fought in the war.”

    A simple statement, laden with sorrow. Curious, to hear regret from a Noxian.

    “Why did you stay?” Muramaat asked. “Why would anyone stay in a place where they and their people have caused so much pain, so much destruction?”

    Crack.

    The plate had broken in half in Riven’s white-knuckled grip, her charred peppers and rice falling to the ground. With a gasp, she dropped the plate shards before bowing ruefully. “My deepest apologies,” she mumbled as she rose. “I will pay for this plate, and then we will leave you to your evening. I didn’t mean to intrude—”

    But Muramaat wasn’t listening. Instead, she cradled the broken plate in her hands and held the shards to her ear, humming softly. Slowly, she adjusted her pitch, calling to the spirit within the clay.

    The back of her skull tingled when she hit the right tone, as the spirit reverberated with her hum. Holding the note, Muramaat lifted her necklace and flicked its chimes until she found the one that joined her and the spirit in song.

    She stared at the chime in the firelight—each one had been inscribed with a symbol that identified how to mend a resonant spirit. This symbol was for smoke, a single line with a curve that became more pronounced toward the end. Muramaat lifted the shards above the fire to bathe them in the smoke. It took only moments before they knitted back together, with only a few coal-colored seams and ridges to show that the plate had ever been broken.

    “I’m a mender,” she said as she held the pottery out to a wide-eyed Riven. “No need to replace anything.”

    Riven took the plate and examined it. “How does it work?” she asked, running a finger down a thick black seam.

    “Everything has a spirit, and every spirit wants to be whole. I ask them what they need to mend, and give it to them.”

    “It leaves scars,” Riven sighed.

    “Scars are a sign of healing. That plate will never be seamless again, but it is whole. And it is strong. I’d even say it is more beautiful like this.”

    Riven considered the plate in silence.

    “I am still here,” she said after a moment, “because I have caused so much pain and so much destruction. I stay to atone.”

    Muramaat nodded somberly. Clearly Riven’s scars, though invisible, ran deep. Perhaps this Noxian was different from the others.

    But then Muramaat’s eyes fell to the hilt of Riven’s massive weapon. A tool for cutting, not mending.

    How different can she really be?




    Muramaat woke bleary-eyed to a loud thump against the side of her caravan. Bandits. Riven had insisted on keeping watch through the night, Muramaat remembered as she grabbed her heaviest kettle. But the mender was experienced in dealing with robbers and could always hold her own in a fight.

    When she opened her door, however, she saw that Riven would not need her help after all.

    One of the intruders lay crumpled at the foot of the caravan. By the fire stood Riven, surrounded by three hulking bandits. She held the enormous hilt, and Muramaat was surprised to see only a broken blade attached to the end. Yet the weapon was still formidable. It seemed to pulse in Riven’s hands as she waited for the others to advance.

    Muramaat’s stomach turned to see that blade, not relishing the sight of a Noxian spilling more Ionian blood... but still she watched.

    The bandits rushed at Riven, yelling incoherently, but she took a single step forward and repulsed them with a burst of energy from her blade. They dropped their weapons, then scrambled to find them in the dark. Riven could have cut them all down, Muramaat realized, but she didn’t. Instead, she raised her sword, which began to glow an eerie green. The magic from the weapon blasted outward and repelled one of the bandits as soon as it touched him. He fell to the ground in a catatonic daze.

    By this point, the others were on their feet, weapons in hand. Riven brought her arm back, and glowing pieces of metal raced toward the Noxian from the cart. The shards formed around the blade, making it look almost whole—though there were still gaps between the pieces. The bandits rushed her again.

    Or so they tried. Riven whipped the blade in front of her and blew them back against the caravan with a sudden gust of wind, knocking them all unconscious.

    A bloodless victory.

    Muramaat stepped gingerly over the defeated bandits. “What will you do with them?” she asked Riven, who had barely broken a sweat.

    Riven shrugged, letting the shards of her sword drop to the ground. “I’ll just tie them to a tree until morning.”

    Muramaat stared at the remnant of the blade. It didn’t seem as threatening anymore, now that she had seen how Riven wielded it. “Could I see your weapon?”

    Riven frowned and took a step back. “Why?”

    “You don’t need to hand it to me. Just hold it up.”

    Warily, Riven raised the blade. Muramaat closed her eyes and hummed.

    “What are you doing?” Riven asked in alarm, just as Muramaat found the right pitch—

    —a pair of eyes, searching—

    —three hunters, hearts filled with hate, thoughts with revenge—

    —burning—

    —everything, burning—

    Muramaat didn’t realize she had fallen until she felt Riven shake her. “Are you all right?”

    “Someone,” Muramaat whispered, her throat dry, “is searching for this blade. For you.”

    Riven blanched, but her eyes revealed nothing of her thoughts. “What did you do, Muramaat?” she asked in a low whisper.

    “I was wrong to question you. I wanted to offer my apologies by mending your sword.”

    No.” The intensity of the word took Muramaat by surprise. “If you truly want to thank me, you will never fix this blade.” Riven chuckled, a bitter sound. “The one thing I would want you to fix, you can’t. But... thank you. For the offer.”

    She sighed, exhausted, and collected up the shards of her sword.

    “You should go back to sleep if you want to get to the marketplace early tomorrow.”

    Muramaat nodded and slowly made her way to her caravan. When she looked back, Riven was at the fire, sitting and watching the night.

    Not for the first time, Muramaat wished she knew how to mend people.

  8. Ruination Prologue

    Ruination Prologue

    Anthony Reynolds

    Helia, the Blessed Isles

    Erlok Grael stood separate from his peers, awaiting the Choosing.

    They waited within a small open-air amphitheater, the architecture all gleaming white marble and gold-encased capstones. Helia wore its opulence proudly, as if in defiance of the brutalities of life beyond the shores of the Blessed Isles.

    The others joked and laughed together, their collective nervousness drawing them closer, yet Grael stood silent and alone, his gaze intense. No one spoke to him or included him in any of the whispered japes. Few even registered his presence; their gazes slipped over and around him as if he didn’t exist. To most of them, he didn’t.

    Grael did not care. He had no desire to swap inane small talk with them, and he felt no jealousy at their juvenile comradery. Today would be his moment of triumph. Today he would be embraced into the inner circle, apprenticed within the secretive upper echelons of the Fellowship of Light. He had more than earned his place there. No other student present came close. They might hail from wealth and nobility, while he came from a line of illiterate pig farmers, but none were as gifted or as worthy as he.

    The masters arrived, filing down the central stairs one by one, silencing the gaggle of hopefuls. Grael watched them, eyes burning with a hungry light. He licked his lips, savoring

    the prestige and glory that were soon to be heaped upon him, anticipating all the secrets that he would soon be privy to.

    The masters shuffled into place upon the lower tiers of the amphitheater, their expressions solemn, staring down at the cluster of adepts on the floor below them. Finally, after an overlong pause to build suspense, a pompous, toadlike master, his skin pale and wet-looking—Elder Bartek—cleared his throat and welcomed the graduating students. His verbose speech was heavy with gravitas and self-congratulatory asides, and Grael’s eyes glazed over.

    Finally, the time came for the masters to choose which of the graduates would be taken under their wing as apprentices. There were leaders here from all the major disciplines and denominations of the Fellowship. They represented the Arcanic Sciences, the various schools of logic and metaphysics, the Blessed Archives, the Astro-Scryers, Hermetic Oratory, Esoteric Geometry, the Seekers, and other branches of study. All served, in one way or another, the greater purpose of the Fellowship—the gathering, study, cataloging, and securing of the most powerful arcane artifacts in existence.

    It was an auspicious gathering of some of the world’s most brilliant minds, yet Erlok Grael focused on only one of their number: Hierarch Malgurza, Master of the Key. Her dark skin was heavily lined, and her once-ebony hair was now mostly gray. Malgurza was a legend among the adepts of Helia. She didn’t appear at every year’s Choosing ceremony, but when she did, it was always to embrace a new apprentice into the inner circle.

    The Baton of Choosing was brought forth. It was passed first to Hierarch Malgurza, the most honored master present. She took it in one gnarled hand, causing a ripple of murmurs among the students. Malgurza would indeed choose an apprentice this day, and the ghost of a smile curled Grael’s thin lips. The elderly woman cast her hawkish gaze across the gathered hopefuls, who held their breaths as one.

    Whoever was named would be marked for greatness, joining a hallowed, elite cadre, their future assured. Erlok Grael’s fingers twitched in anticipation. This was his moment. He was already half stepping forward when the hierarch finally spoke, her voice husky, like oak-aged spirits.

    “Tyrus of Hellesmor.”

    Grael blinked. For a second, he thought there must have been some mistake, before the cold reality of his rejection washed over him, like a bucket of frigid water to the face. There was a delighted whoop from the chosen student, along with a burst of whispers and gasps. The newly named apprentice stepped forward amid a flurry of slaps on the back and ran up the steps of the amphitheater to take his place behind Hierarch Malgurza, a broad smile on his smug face.

    Grael made no outward reaction, though he had gone dangerously still.

    The rest of the ceremony went by in a dull, surreal blur. The Baton of Choosing passed from master to master, each choosing a new apprentice. Name by name, the crowd of hopefuls around Grael dwindled, until he stood alone. The sea of masters and former peers stared down at him, like a jury ready to announce his execution.

    His hands did not twitch now. Shame and hatred writhed within him, like a pair of serpents locked in a death struggle. With a click of finality, the Baton of Choosing was sealed back within its ceremonial case and borne away by golden-robed attendants.

    “Erlok Grael,” announced Bartek, his eyes smiling. “No master has spoken for you, yet the Fellowship is nothing if not benevolent. A place has been secured for you, one that will, it is hoped, teach you some much-needed humility, and at least a modicum of empathy. In time, perhaps, one of the masters may deign to take you on—”

    “Where?” interrupted Grael, eliciting murmurs and tuts, but he did not care.

    Bartek looked down his bulbous nose at him. His expression was that of a man who had inadvertently stepped upon something distasteful. “You will serve as a minor assistant to the Wardens of Thresholds,” he declared, malice gleaming in his eyes. There were smirks and stifled laughter among his former peers. The Threshers, as the student body derisively called them, were the lowest of the low, both literally and figuratively, those who guarded and patrolled the lowest depths of the vaults beneath Helia. Their ranks consisted of those who had earned the ire of the masters, whether through gross political misstep or misdemeanor, and any others whom the Fellowship wished out of the way. Down in the darkness, they could be forgotten. They were a joke. An embarrassment.

    Bartek’s patronizing voice droned on, but Grael barely heard his words.

    In that moment, he swore that this was not the end. He would serve among the wardens and ensure that his worth was noticed, such that none of these pompous, sniveling masters or his snobbish peers could deny him. He would serve a year, maybe two, and then he would take his rightful place within the inner circle.

    They would not break him.

    And he would remember this insult.


    Alovédra, Camavor

    It was dark and cool within the hallowed Sanctum of Judgment, and Kalista appreciated the reprieve from the scorching Camavoran summer outside. Standing at attention, bedecked

    in form-fitting armor and a high-plumed helm, she waited for judgment to be rendered.

    Despite being out of the sun, the slender young heir to the Argent Throne, kneeling at her side, was sweating, and his breath was shallow and quick.

    His name was Viego Santiarul Molach vol Kalah Heigaari, and he waited to see if he would be crowned king, or if this day would be his last.

    Absolute rulership, or death. There could be no middle ground.

    He was Kalista’s uncle, but she was more like an older sister to him. They had been raised together, and he had always looked up to her. He was never meant to be the next king.

    That should have been Kalista’s father, the firstborn, but his unexpected death had placed Viego, his younger brother, next in line.

    The sound of the massed crowds outside was muted within the cold walls of the sanctum. Hooded priests, their faces obscured by shadow and blank porcelain masks, stood anonymous in the gloom, forming a circle. The incense from their censers was cloying and acrid, their whispering chant monotonous and sibilant.

    “Kal?” breathed Viego.

    “I am here,” Kalista replied, standing at his side, her voice low.

    He glanced up at her. His patrician face was long and handsome, yet in that moment he seemed younger than his twenty-one years. His eyes were panicked, like those of an animal caught between fleeing and fighting. Upon his forehead, three lines had been drawn in blood, coming together to a point just between his eyebrows. The blood trident was traditionally drawn only upon the dead, to help speed them on their way to the Beyond and ensure that the Revered Ancestors recognized them. It spoke of the lethality of what lay ahead.

    “Tell me again of my father’s last words,” whispered Viego.

    Kalista stiffened. The old king had been the Lion of Camavor, with a fearsome reputation in battle—and on the political stage. But as he lay dying in bed, he hadn’t looked anything

    like the robust warrior-king who had so terrorized his enemies. In those final moments, his body was wasted and thin, all his vaunted power and vitality sapped from him. His eyes

    had still radiated a small measure of the power he’d had in his prime, but it was like the last glow of a fire’s embers, one final glimmer before the darkness claimed him.

    He clutched at her with the last of his strength, with hands that more closely resembled a vulture’s talons than anything belonging to a man. “Promise me,” he croaked, burning with

    a desperate fire. “The boy does not have the temperament to rule. I blame myself, but it is you who must bear the weight, granddaughter. Promise me you will guide him. Counsel him.

    Control him, if needed. Protect Camavor. That is now your duty.”

    “I promise, Grandfather,” Kalista said. “I promise.”

    Viego waited expectantly, looking up at her. The faint roar of the crowd outside rose and fell like the crashing of distant waves.

    “He said you’d be a great king,” Kalista lied. “That you’d eclipse even his great deeds.”

    Viego nodded, trying to take comfort in her words.

    “There is nothing wrong with being afraid,” she assured him, her stern demeanor softening. “You’d be a fool if you weren’t.” She gave him a wink. “More of a fool, I mean.”

    Viego laughed, though the sound had an edge of hysteria to it and was too loud in the cavernous space. Priests glared, and the heir to the throne gathered himself. He pushed a wayward strand of his wavy hair behind one ear, and was still once more, staring into the darkness.

    “You cannot let fear control you,” said Kalista.

    “If the blade claims me, it will be you kneeling here next, Kal,” Viego whispered. He reflected on that for a moment. “You would make a far better ruler than I.”

    “Do not speak of such things,” hissed Kalista. “You are blessed of the Ancestors, with power flowing through your veins that your father did not have. You are worthy. By nightfall you will be crowned king, and all of this will be just a memory. The blade will not claim you.”

    “Yet if—”

    The blade will not claim you.

    Viego gave a slow nod. “The blade will not claim me,” he repeated.

    There was a change in the air, and the priests’ incessant chanting quickened. Their censers swayed from side to side. Light speared down into the sanctum through a crystal lens

    set in the center of the dome high above, as the sun finally moved into position directly overhead. Motes of dust and ribbons of cloying scented smoke drifted in the beam of light,

    revealing... nothing.

    Then the Blade of the King appeared.

    Its name was Sanctity, and Kalista’s breath caught in her throat as she looked upon it. Hovering suspended in midair, the immense sword existed only in the spiritual Halls of the Ancestors, except when called forth by the rightful ruler of Camavor, or when summoned by the priests for the judgment of a new sovereign.

    Every monarch of Camavor wore the Argent Crown, a belligerent tri-spiked circlet perfectly befitting the long line of belligerent rulers, but Sanctity was the true symbol of the throne. The primacy of whoever held Sanctity was undisputed, and to possess the Blade of the King was to be soul-bound to it—although not every heir to the Camavoran throne survived

    the ritual of binding.

    Kalista knew that was not some vague, mythical threat, either. Down through the line of history, dozens of heirs had perished here in the Sanctum of Judgment. There was a good

    reason some called the blade Soulrender, and it was rightly feared by Camavor’s heirs and enemies alike.

    The crowd outside had fallen silent. They waited in hushed anticipation, ready to welcome a new monarch or mourn his passing. Either the doors would be thrown open and Viego would stride forth in glory, blade in hand, or the bell atop the sanctum would toll one singular, mournful note, signaling his end.

    “Viego,” Kalista said. “It is time.”

    The crown prince nodded and pushed himself to his feet. The blade hung before him, waiting for him to take it. And yet, still he hesitated. He stared at it, transfixed, terrified. The priests glared, eyes wide behind their expressionless masks, silently urging him to do what they had instructed.

    “Viego...” hissed Kalista.

    “You’ll be with me, won’t you?” he whispered urgently. “I don’t think I can do this alone. Rule, I mean.”

    “I’ll be with you,” said Kalista. “I’ll stand with you, as I always have. I promise.”

    Viego gave her a nod and turned back to Sanctity, hanging motionless in the shaft of light. In seconds, the moment would be lost. The time of judgment was now.

    The priests’ chanting reached a fevered pitch. Smoke coiled around the sacred blade, like so many serpents, writhing and twisting. Without further pause, Viego stepped forward

    and grasped the sword, closing both hands around its hilt.

    His eyes widened, and his pupils contracted sharply.

    Then he opened his mouth and began to scream.


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  9. Rumble

    Rumble

    Even amongst yordles, Rumble was always the runt of the litter. As such, he was used to being bullied. In order to survive, he had to be scrappier and more resourceful than his peers. He developed a quick temper and a reputation for getting even, no matter who crossed him. This made him something of a loner, but he didn't mind. He liked to tinker, preferring the company of gadgets, and he could usually be found rummaging through the junkyard.

    Rumble showed great potential as a mechanic, and his teachers recommended him for enrollment at the Yordle Academy of Science and Progress in Piltover. He may very well have become one of Heimerdinger's esteemed proteges, but Rumble refused to go. He believed that Heimerdinger and his associates were ''sellouts,'' trading superior yordle technology to humans for nothing more than a pat on the head while yordles remained the butt of their jokes.

    When a group of human graduates from the Yordle Academy sailed to Bandle City to visit the place where their mentor was born and raised, Rumble couldn't resist the temptation to see them face-to-face (so to speak). He only intended to get a good look at the humans, but four hours and several choice words later, he returned home bruised and bloodied with an earful about how he was an embarrassment to ''enlightened'' yordles like Heimerdinger.

    The next morning, Rumble left Bandle City without a word, and wasn't seen again for months. When he returned, he was at the helm of a clanking, mechanized monstrosity. He marched it to the center of town amidst dumbfounded onlookers and there announced that he would show the world what yordle-tech was really capable of achieving.

  10. Shuriman Trash

    Shuriman Trash

    Amanda Jeffrey

    So I was walking through this little plaza off the library district in Nashramae—super dusty, flagstones older than empires, and usually pretty quiet. Having just out-negotiated those dumb human merchants in the Grand Marketplace, I was feeling good. I’d been all “You want how much for that teapot?!” and “There’s no way that’s an authentic Ascended-age mace with that iconography!”

    But a whole day around mortals was enough for me. If I had to hear another cheery “Water and shade to you!” greeting, I was gonna get heated.

    Anyway, I’d almost gotten my cart full of treasure to my stall, thinking how great it’d be to get back in my junkyard, when whammo! I was flat on my backside.

    I jumped back on my feet in a heartbeat, surrounded by mortals again. But these were younger humans, a bunch of ’em, and most of ’em were laughing at the scrawny kid who’d slammed into me and my cart. He was trying to pick himself up off the ground and onto the sorriest excuse for a mech I’d ever seen—a board with wheels—and he wasn’t laughing. Just kept apologizing.

    “Sorry, Obujan!”

    I said, “Do I look like your grandfather?” This kid didn’t have my winning smile, or my razor-sharp cheekbones, and his ears weren’t even furry, so there was barely any family resemblance.

    Anyway, the laughing kids had a ringleader: a nasty-looking boy wearing an oversized Noxian-style tunic and iron-capped boots. He said, “Where d’you think you’re rolling, armadillo-bug?”

    My hackles went up until I realized he was talking to the scrawny kid. But still, that’s a pretty mean thing to say!

    This ringleader didn’t stop there. He was all, “You’re Shuriman trash, Anaktu. You’re ugly and you can’t even walk.” He pointed at my broken cart. “The empire doesn’t need useless things. We should throw you with the rest of the garbage on this old man’s pile of junk.”

    Now I was seeing red. Steam right outta my ears. So I got up in the big bully’s face—well, up in his knees—and I said, “Hey, kid. You better apologize.”

    He scoffed with his stupid face, “You don’t know who you’re dealing with, old man. I’m Kesu Rance. Son of Governor Rance! Walk away, or we’ll clear this plaza of all its trash!”

    Of course, I walked.

    I mentioned my stall, right? Shuttered, overlooked, and full of bric-a-brac that’s way too good to ever sell to humans. It’s a cover—a front—for where the portal back home appears once I set things up juuuuust right.

    So I wasn’t walking away from this bully. I was walking to my stall. Not to escape, obviously—I was walking to an especially large, tarpaulin-covered, metallic form…

    Meanwhile, Kesu was so busy monologuing to his club-wielding amateur thugs about being the strong future of Shurima that he didn’t even notice me until I was blocking out the sun from the cockpit of the sweetest of bipedal mechs, my beloved Tristy.

    Walker and shade to you, Kesu.”

    Oh, his face! Kid looked like I’d harpooned him!

    I hadn’t, of course. That comes later.

    Now, I’m an unbiased storyteller, so I’ll mention Tristy might have had an ever-so-slight malfunction around this point. Barely worth noting, really, but in the interest of tellin’ you everything, there was… a hiccup. A hesitation. A stoppage.

    Tristy and me were the definition of intimidating, but that hitch was making some of those older kids bold, and one of them bashed my mech’s leg with a club! “You’re just a dumb old man with a dirty pile of junk. There’s only one of you against all of us,” she said, swinging her hand to indicate about a dozen armed, angry-looking snots.

    And then who should roll up—still piloting the worst mech ever—but the scrawny kid, Anaktu.

    While I applied percussive maintenance to Tristy’s precision mechanisms, I noticed he’d grabbed the “one hundred percent authentic” Ascended-age mace from my cart. I’d have to have a chat about personal property with my “grandson” later.

    Anyway, Anaktu yelled, “He’s not alone!”

    But Kesu just laughed and tried to kick him! The little guy pivoted on his rolling board and swept the mace under Kesu’s other leg, and whack! The bully went down hard.

    With a shout, Anaktu took the fight to the rest of ’em. Surprised ’em, too, because within seconds, he’d gotten two big ones backed into a corner. Too bad he didn’t see Kesu coming at him from behind with the torn-off handle of my cart, ready to clonk him.

    But Anaktu wasn’t alone either.

    Tristy sprang back to life, and bam! I was zooming across the plaza. We skidded to a stop, kicking up dust, and I pulled the trigger.

    Zap!

    Remember that harpoon I mentioned? Yeah, I electro-harpooned that cart handle mid-swing. I’d like to see a certain other yordle pull off a demonstration of extreme marksmanship like that!

    And Kesu? He toppled into the dust. Anaktu heard the commotion and spun around. Gave me a big smile.

    Obujan!

    “Yeah, yeah, get up here,” I said, giving him a hand up to Tristy’s cockpit. “The view’s better.”

    He said something like, “You don’t have to tell me twice!” which is a pretty cool thing to say under the circumstances.

    And then Tristy went pew pew and zap zap zap, and I let Anaktu activate the flamespitter, but only to scare the bigger kids. Anyway, Tristy and me were awesome and I guess Anaktu wasn’t bad for a mortal, and soon the bullies were running away.

    Grinning, I said to Anaktu, “This is gonna be bumpy.” Then everything shook and the air was full of rockets.

    The bullies got as far as the archway over the plaza’s exit when boomboomboom the rockets slammed into the ground, flaming and zapping anything nearby, barring their escape.

    So there they were, stuck between the Equalizer’s wall of fire and Runeterra’s finest mechanized pilot. I was about to demand that apology, when Anaktu climbed down, rolled up to Kesu, and asked, “Why are you so mean?”

    Kesu whined something about his new Noxian dad, how he wanted to impress him. It was pretty boring, really.

    The rockets sputtered and died, and the other bully kids fled, leaving Kesu behind. He started to back away, too.

    Hold it!” I yelled, harpoon at the ready. “What about my apology?”

    As I pulled back my hood, he finally figured out I wasn’t just some old man, because his eyes were buggin’. He bowed down in the dust, saying, “Master Yordle, I’m sorry I threatened you—”

    But I stopped him. “You think I care about threats? Ha! Try again.”

    He said, “I’m sorry for fighting—” but I cut him off there, too.

    “Nope. I’m ready for round two if you don’t apologize for the right reason.”

    “I shouldn’t have been so mean to Anaktu—”

    You disrespected junk!” I shouted. “Junk is not garbage. It’s pure potential! Dumb people don’t see its worth, but with imagination and hard work and love, junk can be turned into the finest mech a yordle could dream of! And other stuff.”

    Kesu was obviously awestruck at my logic, because he was speechless. When he found words, he said, “Uh… I’m sorry…?”

    Thank you!”

    So I finally got the apology that junk deserved.

    Anaktu helped Kesu out of the dirt. They clasped arms and there were tears or something, but I’d had enough of mortals, so Tristy and I turned to head home.

    “Obujan, your mace! You must want it back.” Anaktu rolled over to hand it to me.

    Wouldn’t you know, a mortal who respects junk.

    “Keep it,” I said. I mean, if you can’t spoil your grandkids, what’s the point?

  11. Ryze

    Ryze

    Ryze was just a young apprentice when he first learned of the arcane powers that had shaped the world.

    His master, a sorcerer named Tyrus of Helia, was a member of an ancient order whose mission had been to gather and protect the most dangerous artifacts in Runeterra. Ryze overheard Tyrus speaking in hushed tones with another mage, discussing something called “World Runes.” When Tyrus noticed his apprentice, he abruptly ended the conversation, tightly clutching the scroll that never left his side.

    In spite of the order’s best efforts, knowledge of the Runes began to spread—few could even begin to understand their importance, or the sheer power held within them, and yet all saw them as weapons that could be turned against their rivals. Ryze and Tyrus traveled between the various peoples of Valoran, trying to quell paranoia and encourage restraint. But over time, their missions became increasingly precarious, and Ryze could sense his master’s growing desperation. Finally, in the Noxii territories where Ryze was born, the first cataclysmic blow was struck in what would eventually be known as the Rune Wars.

    Two nations were pitted against one another, and tensions were running high. Tyrus pleaded with their leaders in parley at the village of Khom, but he saw this conflict had already escalated beyond his ability to mediate. Fleeing into the hills, he and Ryze bore horrified witness to the destructive power of the World Runes firsthand.

    The earth fell away beneath them, the bedrock itself seeming to retch and squeal, while the sky above them recoiled as if mortally wounded. They looked back upon the valley where the rival armies had stood, and beheld insanity—destruction on a scale so massive that it defied all physical sense. The buildings, the people, all were gone, and the ocean, once a day’s journey to the east, now rushed to meet them.

    Ryze fell to his knees and stared into the great hole torn in the world. Nothing remained. Not even the village he once called home.

    Open warfare soon raged across Runeterra. Ryze felt compelled to join the conflict, to pick a side and lend his magical strength to the cause, but Tyrus stayed his hand. The two of them had to guide others back toward peace, and pray there was anything left of the world by the time it was all over.

    Wherever they met those who held the World Runes, Tyrus pleaded for restraint. Many were deeply sobered by the threat of total annihilation—indeed, those who had already suffered most bitterly in the war might have agreed to turn over their Runes to him, and yet none of them wished to be the first to do so.

    As time passed and the conflict spread, Ryze noticed his master growing more distant. While Tyrus attended clandestine meetings with great leaders and archmages, he sent his apprentice on errands that seemed of little importance, often for many weeks at a time. Eventually, Ryze decided to confront him and, to his horror, discovered that Tyrus of Helia had secretly come into possession of not one Rune, but two.

    Bitter and angry, the older mage insisted that common mortals were like reckless children, toying with powers they did not understand. He would no longer play diplomat to ignorant power-mongers. He had to stop them. Ryze tried to reason with Tyrus, but it was no use—before him stood a flawed man, susceptible to the same temptations as those he decried. The allure of the Runes had left its mark upon him. Where once he desired only peace, now he had the means to bring about the end of all things. Ryze had to act, even if it meant destroying his only true friend and ally in the world.

    In an instant, he unleashed all the magic he could muster. A moment later, Tyrus’s corpse lay smoldering on the floor.

    Ryze trembled as his mind struggled to process what he had done. If these deadly artifacts could corrupt a mage with the strength and integrity of Tyrus, how was Ryze to handle them? At the same time, he knew he could not entrust them to any other living soul...

    Soon, the greatest civilizations all but destroyed one another, ending the war. Ryze now understood the task he had inherited—as long as any World Rune remained unsecured, Runeterra was surely doomed. This knowledge was to become a lonely burden indeed, for ever since that day he has scoured the world in search of the last remaining Runes. He continues to reject the promise of power within each one, choosing instead to bind them in secret locations, far from prying and greedy eyes.

    Even with his life abnormally prolonged by the magic he is exposed to, Ryze cannot afford to rest, for rumors of the World Runes have begun to emerge once more, and the peoples of Runeterra seem to have forgotten the price of wielding them.

  12. An Old Friend

    An Old Friend

    Ryze would have been cold if his body wasn’t simmering with nervous energy. With all that weighed on him that day, the harsh Freljordian elements scarcely seemed to have an effect. Neither was he daunted by the distant howl of a hungry ice troll. He had come to do a job. Not one he relished, but one that had to be done, and one he could no longer avoid.

    As he approached the gates, he could hear the rustling of fur cloaks over pine timber as the warriors of the tribe rushed to inspect him. In seconds, their spears were poised atop the gate, ready to kill, should he prove unwelcome.

    “I’ve come to see Yago,” said Ryze, pulling back the hood of his cloak just enough to reveal his violet skin. “It’s urgent.”

    The stoic faces of the warriors atop the fence flashed with surprise at the sight of the Rune Mage. They climbed down and worked in unison to open the heavy hardwood gates, which seemed to croak apprehensively at the sight of the interloper. This was not a place that saw many visitors, and those it did see usually ended up on pikes as a deterrent to others. Ryze, on the other hand, had a reputation that granted him access to even the most hostile regions of Runeterra—

    —For a few minutes, anyway, if no problems arise, he thought.

    His face betrayed none of those uncertainties as he walked between the columns of fierce, wind-chapped faces that seemed to judge him, looking for any reason to try him. A young boy, no more than five, gaped at Ryze, bravely leaving his grandmother’s side for a closer look.

    “Are you a warlock?” asked the boy.

    “Something like that,” replied Ryze, barely glancing at the boy as he continued his stride.

    He found the path that led toward the rear of the fortification. To his surprise, the village had hardly changed since he had last seen it, many years before. He made his way to an unmistakable structure of domed crystalline ice, its brilliant azure hue standing out among the dull surroundings of wood and earth.

    He was always a wise man. Maybe he’ll cooperate, thought Ryze as he entered the temple, steeling himself for whatever lay in wait.

    Inside, an old frost mage was pouring wine into a dish on an altar. He turned to see Ryze approaching, and seemed to judge him silently. Ryze felt his heart sink in dread. After a moment, the man smiled, and embraced Ryze like a long-lost brother.

    “You look thin,” said the mage. “You should eat something.”

    “You shouldn’t,” replied Ryze, nodding to Yago’s slightly sagging paunch.

    The two friends laughed long and easily, as if they had never been apart. Ryze slowly felt his guard begin to drop. There were very few people in the world he would call friend, and it did his soul good to talk to one. He and Yago spent the next hour reminiscing, eating, and catching up. Ryze had forgotten how good it felt to converse with another human being. He could easily stay a fortnight with Yago, drinking wine and sharing tales of triumph and loss.

    “What brings you so deep into the Freljord?” asked Yago at last.

    The question jolted Ryze back to reality. He quickly recalled the words he’d carefully prepared for this point in the conversation. He told a story of his days in Shurima. He’d gone to investigate a tribe of nomads that had swelled in wealth and land, to the size of a small kingdom, almost overnight. On closer inspection, Ryze found a World Rune in their possession. They resisted, and…

    Ryze lowered his tone to suit the silence of the room. He explained that sometimes awful things must be done for the world to remain intact. Sometimes those awful things are better than the horrible cataclysm that would otherwise unfold.

    “They must be kept safe,” said Ryze, finally coming to his point. “All of them.”

    Yago nodded grimly, and the warmth that had been rekindled between the two friends instantly evaporated.

    “You would take it from us, knowing it is all that keeps the trolls away?” asked Yago.

    “You knew this would come,” said Ryze, offering no solution. “You’ve known for years.”

    “Give us more time. In the spring, we will head south. What chance do we have in winter?”

    “You’ve said those words before,” Ryze said coldly.

    To his surprise, Yago took him by the hands, making a gentle plea.

    “There are many children among us. And three of our women are swollen with child. You would doom us all?” asked Yago desperately.

    “How many are in this village?” asked Ryze.

    “Ninety-two,” replied Yago.

    “And how many are in the world?”

    Yago fell silent.

    “It can wait no longer. Dark forces gather to take it. It leaves with me today,” Ryze demanded.

    “You would use it for yourself,” accused Yago, erupting in a jealous rage.

    Ryze looked into Yago’s face to see that it had been transfigured into a scowling visage—that of a fiend, no longer recognizable as the man Ryze once had once known. Ryze started to explain that he had learned long ago not to use the Runes, that doing so would always come with too high a price. But he could tell this madman before him was not one to be reasoned with.

    Suddenly, Ryze felt a severe pain, and found himself writhing on the floor, saliva dripping from his mouth. He looked up to see Yago in a casting stance, his fingers crackling with power that no mortal being should possess. Coming to his senses, Ryze rooted the frost mage in place with a ring of arcane power, giving himself just enough time to get to his feet.

    Ryze and Yago circled each other, clashing with powers the world had not seen in ages. Yago seared Ryze’s flesh with what felt like the power of twenty suns. Ryze countered with a potent series of arcane bursts. After what seemed like hours, the combined power of their attacks breached the walls of the temple, and brought the thick ice dome crumbling down upon them.

    Badly wounded, Ryze dug himself out of the rubble and got to his knees. He saw a blurred image of Yago, battered, and fumbling to open a lockbox that he’d dug out of the debris. Ryze could tell by the lust in his eyes what he was reaching for, and what would surely happen once he had it.

    With his magic energy drained, Ryze leapt on the back of his old friend and began to garrote him with the belt from his own robe. He felt nothing; the man who he had loved deeply just minutes ago was now merely a task in need of completion. Yago struggled mightily, his legs flailing, searching for a foothold. Then he fell dead.

    Ryze pulled a key from Yago’s necklace and unlocked the box. He removed the World Rune, its otherworldly pulse beating with a warm orange glow. Wrapping the Rune in a scrap of his dead comrade’s robe, he gingerly placed it in his satchel and hobbled out of the temple, breathing a mournful sigh at the loss of another friend.

    The Rune Mage limped toward the village gate, past the same wind-chapped faces that had watched him arrive. He looked askance at them, expecting an attack, but the villagers made no move to stop him. These were no longer fierce defenders; these were people who looked stunned to be facing their own end. They looked at Ryze with big, helpless eyes.

    “What are we to do?” asked the grandmother, with the young boy still clutching her furs.

    “I’d leave,” said Ryze.

    He knew if they stayed, the trolls would descend on the village come nightfall, leaving none alive. And outside the village, worse dangers lurked.

    “Can’t we come with you?” called the young boy.

    Ryze paused. Part of him—a vestige of irrational compassion deep within—screamed, Take them. Protect them. Forget about the rest of the world.

    But he knew he couldn’t. Ryze trudged into the deep Freljordian snow, choosing not to look back at the faces of those he was leaving. For these were the faces of the dead, and his business was with those who could still be saved.

  13. Samira

    Samira

    In the city of Amakra, on the eastern edge of the Great Sai, Samira and her parents made a living as street performers. They dazzled, beguiled, and awed onlookers, which thrilled Samira, but worried her parents. Despite the fun their daughter had, they wished she could enjoy a more stable life.

    But wishes are as fickle as the desert rain.

    On the eve of Samira’s fourteenth birthday, armed strangers swarmed Amakra. Hidden among the rafters of her home, Samira watched as the strangers invoked the name of an ancient magus and seized innocent villagers. Many people were slain before her eyes.

    Samira did not cry. She did not scream. Instead, she seethed in anger—not at the killers, but at herself for hiding. She had never felt crippled by fear before, even when she attempted the most daring stunts. In that moment, Samira hated herself, and vowed never to feel so scared and helpless again.

    Though wounded, Samira and her parents escaped to Bel’zhun, a port city under Noxian rule, with a handful of others. To the Amakrans, Noxus provided a safe haven. To Samira, Noxus opened a door.

    While other refugees found comfort in living quietly, Samira was determined to reclaim her courage. She took to the streets alone since her parents, weary and injured, could not. Performing was no longer a job—it was her stage to be fearless. She outdid herself with every stunt, even when no one bothered to look. But it was still not enough to support her family.

    That was when Samira stumbled upon a call to join a Noxian warband. Drawn to the excitement and the financial resources it would provide, she enlisted.

    Her physical prowess amazed her peers. Deft with a blade and sharp with her aim, Samira reveled in her raw athleticism, excelling in combat… but faltering in discipline. After two years of training, her recklessness frustrated her commanding officers, save for one: Captain Indari. A former saboteur, Indari valued Samira’s fearlessness and offered her a position in her private warband—a specialized unit charged with missions that were deemed too perilous for standard military personnel. Hungry for the dangers it promised, Samira agreed without hesitation.

    She fully embraced Noxian culture, finding her own strength and style amid life-and-death shootouts and breathtaking sword fights. In her free time, Samira regaled her family with stories of her tattoos, each representing only her most unforgettable feats. To her, what mattered most was challenging herself to turn danger into thrill, and thriving off the constant risk that made her feel truly alive.

    On orders from the capital, Indari’s unit found themselves on the Rokrund Plains, sent to crush a secessionist uprising. As the warband located the enemy stronghold and approached the rebel leader, the fortress exploded. Samira dove headfirst into the chaos as the structure collapsed, permanently injuring her right eye. Feeling neither scared nor helpless, she wasted no time in recovering Indari, who had sustained a more serious injury—the captain could no longer move her legs. Indari, frustrated at her failure as their leader, disbanded the unit upon the return of its survivors.

    Discharged, and with no other opportunities rousing her interest, Samira drifted back home to Bel’zhun—but it was no longer a lifestyle she could endure.

    Samira returned to the Noxian capital and located Indari. She believed her former captain understood her craving for challenges in ways nobody else could, and wanted to make use of Indari’s connections in the military and noble houses. She proposed they team up again in a new partnership, where Indari could operate behind the scenes to find Samira high-stakes mercenary work.

    Reluctantly, Indari agreed, but it left her former protégé alone with no field support…

    And Samira couldn’t have been happier. She eagerly undertook missions meant for entire warbands—and thrived.

    Her daredevil reputation spread far and wide. From beating a chem-baron in hand-to-hand combat, to being the lone survivor of a Bilgewater raid, Samira completed every job no matter the odds. With Indari’s support, even the Noxian high command accepted her, recognizing there was no one better suited to take on their most perilous missions.

    Now, Samira shows no signs of slowing down. She can be found scaling mountain cliffs one day, and arm-wrestling outlaws in crowded taverns the next. But wherever she may be, one thing is certain: Samira never fails to find her next big thrill.

  14. Daredevil Impulse

    Daredevil Impulse

    Michael Luo

    The weapons shop looked grimy—just the way Samira liked it. A sign hung askew on the door: Lani & Miel Munitions. Samira heard about this Noxian hole-in-the-wall from Captain Indari, who’d received a tip from one of her old saboteur connections. That and the fact the apprentices here moonlighted as tattoo artists was enough to intrigue Samira. She stepped in, and Indari followed.

    The captain didn’t need to tag along, but it wasn’t like Samira could tell her otherwise.

    Inside, Samira smelled molten iron and saw tools rarely found in Noxian armories. A chirpy woman with two labret piercings welded Zaunite brass while her partner, a woman built like an ox, cleaned a hexcarbine. Tattooed apprentices helped wherever they could.

    “How much coin you wasting today?” Indari asked, adjusting the hand rims of her wooden wheelchair. Her voice carried the strength of many decades in service to the empire. Years ago, her disapproval would’ve stung.

    Now, annoying the captain was just a bonus.

    “Not nearly as much as I’d like to.” Samira saw two pistols displayed in glass. One had the color of charcoal. The other was a revolver, sleek and silver. Both contained untested Zaunite innovations.

    “These as easy on the hands as they are on the eyes?” Samira asked.

    “They’re the best we got!” the welder shouted. “Miel and I made ’em with materials imported from back home—my home, that is. Will cost ya a fortune.”

    Samira threw a sack of coins on a counter. Behind her, Indari crossed her arms. “That's the whole payout from your last mission!”

    Samira smiled. “A woman’s gotta have the right equipment for the job. Besides, the last firearms I had… weren’t that exciting.”

    Indari shook her head. “Sam. Even for you, this is reckless.”

    Samira beamed. “Just like you taught me.”




    The journey into the southern jungles took weeks, and to Samira’s disappointment, not even one person had tried to kill her. Standing near a large stone building, she double-checked the location the captain had marked on her journal—a compound near Qualthala rumored to house a weapon that threatened the empire. Orders were to retrieve the weapon and leave no survivors.

    The building, devoid of markings, loomed before her, its wooden doors smashed to pieces.

    “Huh,” Samira mused.

    She stepped forward, then stopped herself. Lifting up her right boot, she picked off a piece of warped iron stuck to the metal clasp. Strange, she thought, staring at its unnatural shape. Then came rushed footsteps.

    Two guards faced her, wielding spears.

    “Another intruder!” one shouted. “Don’t let this one get away!”

    My kind of welcoming party.

    Samira drew her pistols. Sliding to her right, she unloaded a flurry of bullets, executing the guards before they were within spear’s length.

    Samira’s brow furrowed. “Not much of a challenge, now, was it?” She pressed on, sprinting loudly past metal debris in the corridors of the compound, figuring this’d be the best way to attract everyone’s attention. Warmasons, alerted to the intrusion, ran toward her.

    Round two. Let’s make this fun.

    Out of the corner of her eye, she saw a table shoved against a wall. Samira rushed forward and jumped onto it. Leaping off the tabletop, she spun in a wild circle, mowing down her pursuers in a blaze of gunfire before her feet hit the ground.

    Without rest, she hopped over a crushed balcony to land in an open courtyard. Nearby was another building, its doors smashed apart.

    Someone must’ve beat me to this weapon, she thought, smirking. Been years since that’s happened.

    Samira’s pulse quickened. Hearing the faintest rumble, she spun around, guns pointed forward.

    Two massive figures charged into the courtyard. Samira smiled.

    Basilisks. Lucky me.

    Atop each was an armored soldier wielding a bladed axe. The hair on Samira’s arms rose in excitement.

    Looky here—target practice.

    “She here for the null kid, too?” one of the soldiers asked.

    “Doesn’t matter, kid’s gone. And this one looks nothin’ like the earlier intruder,” said the second soldier, turning to Samira. “What are you?”

    Samira raised an eyebrow. “What I am is the last thing you’ll see.”

    “Ha! This one’s got a mou—”

    A bullet tore into his head.

    “What a shame,” Samira said, checking her revolver. “Wasted my last round on him.”

    The soldier fell dead to the ground. His basilisk roared, charging headfirst toward Samira, its jaw snapping.

    “Come and get it, beast.”

    Samira crouched. She felt her heart race, but didn’t move a muscle.

    Won’t be as thrilling until…

    The basilisk drew close. Samira’s fingers itched.

    Just the right moment.

    She reared back her arms and chucked her guns at its eyes, dazing the beast for a moment. Turning her back, she leapt into the air, flipping her body in a perfect backward circle before landing on the creature’s saddle. Pulling the reins taut, she jerked her mount to face the remaining soldier.

    The soldier growled. “Rell send you to clean up the mess?”

    “Nope, never heard of ’em. Noxus sent me,” Samira answered, enjoying her foe’s confusion. “Sometimes, I’m sent to save the strong. Other times,” her eyes locked with the soldier’s, “to cull the weak.”

    Enraged, the soldier forced his mount forward.

    Samira loosened her grip and whispered, “Go.” Her basilisk lurched forward to meet the other rider. He came at her with his axe held high, aiming for her neck.

    Tsk, tsk. Common mistake.

    Samira arched her back as her mount met his, dodging his slash and unsheathing her sword in one swift motion. With a crescent swing, she struck her blade at his stomach.

    The soldier roared. “That won’t work on this armor!”

    “Darling, I don’t work. I slay.”

    Samira pumped the slide barrel attached to the dull edge of her blade, and pulled the trigger. Black powder burst out behind her sword, forcing the blade forward to break open the soldier’s armor. With an excited yell, she split his torso apart before leaping off her mount to land on her feet, smoke billowing off her sword.

    Both basilisks, now riderless, stood still. Samira cut their saddles off. As the beasts fled to their freedom, she kicked the dead bodies aside, retrieving her empty pistols.

    On the other side of the courtyard, a crumbling stairway spiraled downward beyond the building’s smashed doors. Samira followed it to the remains of a stone prison cell, warped pieces of metal scattered everywhere. The front door was destroyed while the back wall was torn asunder, leaving a gaping hole that tunneled out into the jungle.

    “What were they keeping in here?”

    Samira walked around the space, examining the destruction. Split by jagged shards of metal was a small cot fit for a child. Shrugging, she took a seat, reached into her pocket, and pulled out a flask. With her boots resting on the wreckage, she leaned back and raised the flask high into the air.

    “Congratulations, weapon! Whatever—or whoever—you are, you’ve got my attention!”




    Weeks later, Samira was back in the weapons shop. A skeptical Indari sat nearby as a burly male apprentice touched up Samira’s tattoos with bronze needles.

    “Anything new today?” he asked.

    “Nah. Not quite thrilling enough… But something dangerous is on the way, so leave some space.”

    Indari rolled her eyes. “So. How were they?”

    “Exquisite. I’ll be playing with these for a while.”

    “Wow,” Indari said, feigning admiration. “The great Desert Rose… reusing guns.”

    “Life’s full of surprises.” Samira placed a handful of coins on the counter before walking out. “Keep the missions coming, captain,” she said with a salute. “You know where to find me.”

    Indari wheeled after her. “What do you mean, ‘I know where to find you’? Last time, you were jumping off some remote cliff in Shurima! My scouts nearly died trying to locate you!”

    But Samira was already gone.

    Frustrated, Indari returned to the shop. “One of these days,” she mumbled under her breath, “she’ll have to fend for herself.”

    The tattoo artist, now without the guise of dark sorcery, walked out from the shadows to reveal a woman’s shape, her face pale under the light.

    “Captain Indari. You will give her whatever she wants—the empire needs Samira.”

  15. Sejuani

    Sejuani

    Sejuani was the child of a Freljordian political marriage that ended as coldly as it began. Her mother, the Iceborn warrior Kalkia of the Winter’s Claw, abandoned her new family to pursue the man who had captured her heart years before, and the tribe fell into decline and chaos without a young Warmother to lead it.

    Sejuani was instead raised by her grandmother, Hejian. Though Sejuani tried her best to earn Hejian’s love, she was never able to meet her arduous expectations. As the tribe’s troubles grew in the years that followed, Hejian had even less time for the girl.

    Wealth, love, safety—these were things Sejuani only experienced secondhand, through visits to the Winter’s Claw’s sister tribe, the Avarosans. During the summers, Grena, the most famous warrior in the region, took Sejuani into her household. After discovering Grena had in fact once bested Kalkia in a duel, the Avarosan Warmother instantly became Sejuani’s idol… and Grena’s daughter Ashe became the only person she ever truly considered a friend.

    After Grena questioned the treatment of the young girl by her grandmother, an affronted Hejian cut all ties with the Avarosans. The Winter’s Claw then instigated a series of conflicts with other neighboring tribes, attempting to reclaim the lands and honor they had lost with Kalkia’s flight, but these desperate tactics only led them further into ruin.

    Somehow, word of this reached Kalkia.

    Hearing of her former tribe’s misfortunes, she returned and took up the mantle of Warmother once more. Even so, quelling these hostilities left the Winter’s Claw with game-poor lands and precious few other resources, forcing them to rely on the grim Frostguard for protection.

    Sejuani was galled by this, and resolved to seize leadership from her mother. She swore a sacred oath to lead a perilous raid against a Noxian warship, hoping that fulfilling this oath would be enough to rally the tribe to her, with enough support to wrest power from Kalkia and the Frost Priests.

    During the vicious assault, Sejuani freed a juvenile drüvask from the ship’s butchery stores, naming it Bristle for the feel of its hide. Though she could not have guessed it at the time, this creature would grow to become one of the largest drüvasks ever seen, and remained with Sejuani as her loyal steed.

    Her raid a success, Sejuani decided it was time to challenge her mother directly for the tribe. By the ancient customs, a duel between a mother and her daughter was unthinkable—but Sejuani would not be deterred.

    Outraged, the Frost Priests were forced to intervene, and Kalkia died in the struggle before Sejuani could reach her.

    As the new Warmother of the Winter’s Claw, Sejuani began attacking and absorbing nearby tribes, consolidating her power and gathering a veritable horde of followers. Her defiance of the Frostguard also attracted outcast shamans, spirit walkers, Iceborn and Stormborn, and unrepentant worshippers of all the old gods from across the Freljord.

    Where once they had been weak, disgraced, and preyed upon by their neighbors, in only a few years the Winter’s Claw had become feared throughout the northlands for their speed, brutality, and absolute devotion to their Warmother.

    Now, as the seasons turn, Sejuani marches on the southern tribes, Noxian interlopers, and even the borderlands of Demacia—raiding, pillaging, and conquering any who stand against her. Ultimately, she seeks to cast down and destroy the burgeoning coalition of tribes formed by her childhood friend, Ashe. As far as Sejuani is concerned, the Avarosan Warmother has betrayed not only their friendship but, far worse, she has also betrayed Grena’s legacy.

    And so, Sejuani will prove that only she is worthy of ruling the Freljord.

  16. A Death Knot

    A Death Knot

    Odin Austin Shafer

    Sejuani slammed the axe into the tree’s trunk. It had taken her five hits to fell it, and hacking down a dozen trees had winded her. Iceborn were strongest in the cold, and the southern heat was sapping her strength.

    Her weary reavers cheered. Though only a hundred strong, their roar echoed off the hills.

    The time for stealth had passed. The southerners had gathered an army of many thousands and were less than a half-day behind. On the surrounding hilltops, enemy scouts watched.

    The main body of Sejuani’s forces were in the far north occupied by the summer: fatting herds, fishing, and hunting. She had scattered small war parties along the Demacian border to destroy towns, burn crops, and wreck keeps. Hoping, when winter came, her full horde could smash through these weakened lands and raid further south.

    Scarmaiden Kjelk approached Sejuani. Like the rest of the raiders, she rode a drüvask, a boar-like creature larger than any ox.

    “Warmother, enemies gather on the other side of the river!” Kjelk said, bringing her monstrous mount to a stop.

    “Show me,” Sejuani replied, leaping onto her own drüvask, Bristle. He was twice the size of his peers and as wide as a mammoth.

    Together they rode down the hillside, passing warriors lashing the logs into rafts. She followed Kjelk along the riverfront until sweat dampened their mounts’ backs.

    Downstream of a waterfall, just three hundred paces across the river, Demacian skirmishers were exiting the forest that had hidden them and climbing down the bare rocks. It was an advanced flanking force of a few hundred archers and spearmen. They spotted the two Freljordian women on their drüvasks, but continued on their path.

    Svaag!” Sejuani spat at the flowing water in front of her. In winter, bogs, lakes, and rivers like this one became frozen highways for her fast-moving warbands.

    A horn sounded, and Sejuani needed no scout to tell her that the main force of the enemy army had arrived. She turned and could see their armor glimmering on the hilltops behind them. The Demacians’ plan was clear.

    If her warband tried to cross the river on rafts, the enemy skirmishers would rain missiles onto them, cutting her numbers in half. Then, using the high ground just beyond the riverbank, the spearmen would be able to hold her survivors long enough for the main force to catch up and overwhelm them.

    Bitter and raging, Sejuani kicked Bristle onward and the giant beast ran, crashing through underbrush and shallows back to where the rafts waited.

    Most of the warriors had already spotted the enemy forces and were preparing to flee along the river’s edge. A fear had gripped them—not of battle, but of the trap the southlanders had sprung.

    “The enemy will send riders to block off any escape along the riverside. We cannot stand against the army coming down from the hills. We must cross. Now,” Sejuani commanded.

    Sejuani took a small piece of wood wrapped in leather, no larger than her thumb, and slipped it into her mouth. Then she uncoiled her great flail, Winter’s Wrath. Each link of the weapon’s chain was as large as a man’s hand. At the chain’s end hung a massive shard of True Ice, the largest most had ever seen. Misty vapor rose from its magical cold.

    Sejuani clamped her teeth down on the leather-wrapped stick to resist the pain of the weapon’s magic. For wielding True Ice always had a cost. Its cold frosted her arm, sending her into agony. Her eyes watered and tears froze like diamonds on her cheek. Yet all her warriors saw was a grimace of certainty and rage. She swung the weapon around her before crashing it into the water.

    A bridge of ice formed, but—as she had expected—it immediately broke apart in the warmer currents. It could not hold her war party.

    A few arrows began to fall from the other side of the river, archers testing their range. Few reached land, but she could hear the southerners’ jeers.

    Sejuani set Winter’s Wrath back, spat out the stick, and removed her helmet. Then she unwrapped the wolf-gut twine on her wrist. Seeing this simple act, her men roared in approval.

    A barking chant began. The warriors, no longer afraid, knew now they were witnessing something special. Sejuani was making the most sacred oath of her people.

    She would tie a death knot.

    She uncoiled her braids and deftly ran the wolf-gut through her hair. She wondered how many times she had taken a death oath. A dozen? More than any warrior known. Eventually she would fall or fail. Would it be today?

    Arrows began to hit the shore around her as she bound the knot. A few of her warriors fired bolts back at the enemy, but the wind was against them.

    “I am Sejuani, Warmother of the Winter’s Claw! I am the Winter’s Wrath! I am the Flail of the Northern Winds!” she cried as she tied the last triangular knot into her hair. “Even in death, I will hold the riverbank until you safely cross. This is my oath! I see the Wolf. And my fate… is tied!”

    Her warriors cheered, voices growing hoarse as they tried to hold the sound longer. Many had eyes wet with emotion, for Sejuani had sworn to save their lives, even at the cost of her own.

    She did not need to give them any further orders. They readied their weapons and climbed onto rafts. They would cross as quickly as they could—and perhaps they might arrive in time to save her.

    Sejuani placed the leather-wrapped stick back between her teeth. She ran her fingers through the wiry hair on Bristle’s neck, who needed no oath or words to understand her intent. He grunted and turned to face the water.

    Again she grabbed Winter’s Wrath and swung it. Exhausted, in pain, and sweating in the heat, Sejuani brought it down onto the water…

    A bridge of ice formed as Bristle charged. The ice cracked and tilted, but her steed somehow ran true.

    Arrows fell; not the few exploratory shots from before, but a black rain. Sejuani held her shield high, though a few still stabbed her shoulders and thighs. Dozens pierced Bristle’s hide.

    Then, barely halfway across the river, the bridge collapsed, and they were in the water.

    Bristle struggled. Desperately, he tried to hold them above the surface. Still the arrows fell. The distant shore was gone. All Sejuani could see was a rain of black bolts and the water red from Bristle’s blood.

    The great beast was screaming—with a sound like a thunderstorm and a baby wailing. Bristle sputtered. Without thinking, Sejuani leaned over, protecting his torso with her own. Her shield covered his face to ease the mount’s suffering.

    It was then she thought, Perhaps our death comes today.

    Suddenly, Bristle found his footing in the shallows. Instead of drowning, the great beast made huge splashing strides onto the riverbank.

    Sejuani stood in her saddle and swung her flail in front of her, releasing an explosion of ice. The blast cut apart a dozen unarmored archers. Bristle gored and trampled another two. The others ran from her, back uphill, seeking cover behind the spearmen who formed a shield wall to block her next attack. More missiles would rain down and the spearmen would charge her in mass momentarily, but Sejuani grinned, knowing the archers had lost their opportunity.

    She looked back to see her own warriors crossing, unharried by the barrage she had just weathered. Sejuani still did not know if she would survive this day, but she had not failed her oath or her people…

    And that is what mattered.

  17. Senna

    Senna

    Senna’s journey to become a Sentinel of Light started with darkness. It started with the Black Mist…

    Senna first encountered the Mist at an early age, when wreckage from a distant Harrowing washed onto the shores of her home island. The Black Mist within the wreckage awakened upon contact with life. She and her village survived the ensuing storm of souls, thanks to the intervention of a nearby Sentinel… but in the wake of the attack, the Mist was still mysteriously drawn to Senna.

    She was cursed, marked by the Mist so its horrors pursued her endlessly, the darkness drawn to her like dying moth to living flame. She could never know when it would strike next—but worse was when it didn’t come, and Senna had to imagine what awaited in every shadow.

    The Sentinel who saved Senna, a brusque veteran named Urias, did not understand why the Mist was drawn to a solitary girl—but he knew if she was going to survive, she had to learn to fight back. And so, Senna joined Urias in the Sentinels of Light, a sacred order that could be traced back to the Blessed Isles, where the Black Mist originated. She proved to be a deadly enemy of darkness, mastering the relic-stone pistol Urias gave her, learning to channel her soul into light.

    Yet even as Senna grew comfortable working with Urias, relying on him for gruff guidance, she learned to keep others at gun’s length. If she allowed them to get too close, they would only be hurt when the Mist came again. Senna could never stay in one place for long, something she and Urias learned when those who offered them shelter inevitably found themselves under siege. After even Urias was slain, Senna wasn’t sure if she could let anyone get close again.

    Reluctantly, Senna sought out Urias’ family in Demacia, to tell them of his fate. There, she met his son, Lucian, who would not relent until Senna allowed him to join Urias’ parting vigil. From the very first moment she found herself flustered, wondering if her walls were enough to keep out someone so stubborn, full of humor and love. It became clear over time that Lucian’s place was with the Sentinels, as Senna’s partner, and Senna as his.

    The more they served together, the deeper their bond became, and Senna realized that the value of her walls wasn’t what she kept out, but who she let in. Yet as Lucian’s love for Senna grew, so did his desire to save her from her curse. In time, it became his only focus, the light in his eyes passing into his gun—making Senna wary that Lucian would only see sorrow where there was love.

    It was while researching a cure that Senna and Lucian came into conflict with the sadistic wraith Thresh. So close to answering mysteries about the Ruination and Senna’s curse, Lucian refused to turn back…

    Thresh’s chains whipped toward Senna as she stood between the wraith and her husband. More painful than the scythe was seeing the look of anguish on Lucian’s face. With her last breath, Senna screamed for Lucian to run.

    But as Senna felt the deathblow and knew she had lost, she realized there was a glimmer of hope. Her whole life, the Mist had haunted her—she didn’t need to fear it anymore. She could ride it into the darkness of Thresh’s lantern, and see what was inside.

    Her curse had become her only chance for salvation.

    While Lucian spent years seeking to grant his beloved peace, Senna explored her spectral prison. She learned that life had been the origin of her curse. Its spark shone brighter within her than in anyone else—she’d been infected with it when she first encountered the wreckage that brought the Harrowing. There, she’d been touched by a powerful, lingering soul, given its unnatural life…

    It was life that the Black Mist could never let go.

    She could use this force to pull the Mist into herself, empowering her to sever its hold over others in the lantern. Among the souls she freed were Sentinels who possessed lost knowledge of the Ruination’s origins, of her curse… and the love that created it.

    When Lucian drove his broken pistol into the lantern, intending to end the torture of the souls within, Senna was waiting. She escaped, shrouded in Mist she’d drawn from other souls. She was dead, but also alive, thanks to her curse, wielding a relic-stone cannon that could channel darkness along with light, forged from the weapons of fallen Sentinels.

    No longer running from the Mist, Senna now understands the suffering of the souls within. Though it is painful, she draws their Mist into herself, liberating them, and blasting darkness with darkness. Embracing her death every time she transforms into a wraith, she becomes like those she fought, only to be reborn again thanks to the life infecting her.

    Though Senna and Lucian’s love survived even death, now they face the consequences of her rebirth. Senna knows what they have to do next, a secret gleaned within the lantern.

    Find the Ruined King, and stop him at any cost…

  18. The Voices of the Dead

    The Voices of the Dead

    David Slagle

    There’s a saying on my island. “Only through stealing our breath can the wind speak.” You want me to describe the Black Mist that greeted me when I first arrived in the Ionian village, hood raised, relic cannon on my back?

    The Mist steals words too. The screams of those who die within.

    Once, they were my screams—but I’m alive now.

    I felt the warmth where Lucian’s hand touched my shoulder as we stepped off the boat onto Ionian soil, somehow reaching through my walls the way only he can. The way he’s the only fool stubborn enough to try.

    To learn the one thing that gets through my armor, and all the rules beneath, is love.

    “You go high, I go low?” I asked, feeling his warmth go cold as he considered. For a moment, he didn’t see me standing before him. He saw the woman he tried to save, who was cursed, always running. He saw the scythe, swinging toward her… He looked straight into her eyes, even as he looked into mine.

    “I go low,” he said, leaving other things to silence. And now his hands were on his guns. “Senna…” His voice broke with the weight of the memory.

    “It’s okay,” I said softly. I could remember that woman too.

    On the horizon, darkness swirled, casting even darker shadows onto a village carved into stone, deluged by heavy rain, and worse. Somewhere in that darkness was light. Another Sentinel who’d called us here.

    I’d have to fight my way to it.

    The path up the mountain to the village was nearly worn away by centuries of storms, washing away everything but the toughest crags… if that’s the right damn word. I could feel the wind pressing against my hood, the spray of the ocean hard against my skin, as if the world were pushing me back, warning me of the darkness ahead. But none of that compared to what hit me as a howl rose up, roaring through the village…

    It was my curse. The Mist knew I was here. It would come for me before anyone else.

    “Must be time for my daily ambush,” I muttered, unmoved, and from a horizon black with death, souls poured forth. Drawn to me as I drew breath.

    As I drew my weapon.

    The relic stones of fallen Sentinels moved as one, each held by too many hands before mine. Men and women, fathers, sisters, all lost to darkness. But when I held my weapon, I held their light, gleaming in the gun’s two barrels.

    A tendril of Mist hit me as the wraith within took shape. Staggered by the blow, I stumbled back, catching my footing just before falling toward the rocks below. Thunder pealed as the screams of souls joined the rain and crashing waves that besieged the island. But the flash of light that followed wasn’t lightning.

    It was my relic cannon, the shot boiling the wraith into shadow.

    It required control. It required focus. I needed to fight the Mist with every fiber of my being. And I could not stop. Not for a moment of my life.

    With every shot that burned a wraith away, another was revealed. I was so close to the village now, I could see new wraiths rising, sent spiraling toward me.

    Into blessed light.

    “Anabal, are you there?” I called out. I’d met him only once, when Urias brought me to a meeting of Sentinels. It was rare for Sentinels to gather, but something had frightened Urias that made him call them all together. He never told me what it was, but I could tell by the way the others looked at me…

    It hurt more when they didn’t know. When they tried to get past my armor, only to find the reason it was there.

    Still firing, I advanced further into the village. The wraiths moved fast, swooping into buildings nearly as old as the island itself, carved from the same stone. But there was order in the chaos. The wraiths were circling above. They wanted something. Not just life. Not just souls. Not just me

    “Anabal!” I called again, barely hearing myself over the storm.

    “Over here! Hurry!” a panicked voice responded. It was the voice of a girl… and then her light joined mine in the darkness.

    Anabal’s apprentice, Daowan.

    She stood above a crumpled body, two figures in the dark. The light of Anabal’s relic-stone glaive glowed dully on her face, concentration clear on her brow as she defended her fallen mentor.

    He had managed to pass the torch, then… his relic stone was not lost.

    “We have to get out of here,” the girl said with a shudder. “We have to get the villagers out of here. I can still hear them. It must be them…” She paused and looked down at the shape at her feet, in confused agony. “I can still hear him…”

    But even as her knuckles grew white, clenching the haft of her glaive, I put my relic cannon on my back. I reached out gently and took her shoulder.

    “We’re going to get through this,” I said. Beyond her, I saw the entrance to the village catacombs. Swarming with wraiths. “All of us,” I added softly.

    Whatever the Mist wanted, it was there.

    The catacombs had been carved out by countless floods. As we left the village behind, heading underground, still the storm made itself known, water rolling down the walls around us. But if we were going to drown in the depths, it wouldn’t be from rising sea, or falling squall…

    It would be in the Black Mist that rolled like a wave to meet us, swallowing our light in a liquid roar.

    I could hear the screams of the people from my village, torn away when I was just a girl and first saw death. I could hear the echoes of my own, and see the look on Lucian’s face, when death first saw me. I was hit by the rage and fear of the people still dying above, their cries in a language I couldn’t understand, but speaking of pain I knew all too well.

    Wraiths rose up throughout the catacombs, trapped in a rictus of the agony they meant to inflict. But no matter how loud the screams of the living, the sound could never drown out their own. And no matter how brightly my light burned, it could never hurt them worse than when the darkness returned.

    And so instead… I embraced them, before death could.

    My call was irresistible. I could draw the Mist to myself, away from others. I felt death rush in, push the lie of my body away. As the Mist clung to me, one by one, it let the souls go. All who had been drawn here. All who had died above. For a moment, I thought I saw Anabal…

    Only one vague shape lingered, a will still slowly awakening. It hovered for a moment before turning to face me, rage burning where there were no eyes.

    “No,” I whispered through the shroud of death that had transformed me into a wraith. “You don’t get to speak. You listen.”

    Pushing the Mist into my gun, I fired all the pain and fear I’d gathered back at its source, where it was deserved. As darkness collided with darkness, the light within me glowed. Life wouldn’t let me go. I felt my body return, as the last of the Mist left me. With a gasp, I fell to my knees.

    “What did I miss?” a voice asked, emerging from deeper in the tunnels.

    “You know. The usual,” I said coolly, though I was still catching my breath.

    “Ruined King raiding catacombs to find who knows what?” Lucian asked.

    “Pretty much,” I answered. I looked up at Daowan, realization dawning on her face. Her glaive was still pointed at me.

    There’s a saying on my island. “Only through stealing our breath can the wind speak.”

    In the roaring clamor of the Black Mist, I hear the words of the dead.

    And I’m here to give their voices back.

  19. Seraphine

    Seraphine

    In Piltover, where anyone’s dream can become everyone’s progress, a star is born.

    As a child, Seraphine always loved music, especially her father’s lullabies. The songs were beautiful, but sad. He’d brought them up to Piltover as he and Seraphine’s mother—two lifelong Zaunites—sought a better life in the City of Progress.

    Leaning out the window of their hexcoustics workshop, where broken sound tech was made to play again, Seraphine sang along with the streets. The shanties of the Sun Gates, the whistling of apprentices, even the melody of conversation—in a bustling city like Piltover, she was never alone.

    Over time, Seraphine realized she could sense songs too private, too personal, for any ordinary person to hear. And as she grew, so did the intensity of her gifts. She heard every person’s soul, loving or cruel—turning the streets she’d once loved into an overwhelming cacophony of conflicting desires. How could she make sense of the voices if none of them harmonized? Some days, she hid shivering in a corner, hands over her ears, unable to hear herself above the chaos.

    Seraphine’s parents had left everything behind so she could be born in Piltover; they couldn’t bear seeing her struggle. Scraping together their savings to purchase a shard of a rare hextech crystal, they crafted a device that dampened her magical hearing. For the first time in years, there was silence.

    Within that quiet, though, Seraphine heard something—someone. The crystal had a consciousness, born of brackern blood. Though hard to hear, and harder to comprehend, the voice was kind. In a hymn of distant deserts and ancient conflicts of ancestors, a thousand years of history sang in unison.

    Seraphine, awed, asked for guidance. Overwhelmed by the yearnings around her, she worried she may have no song of her own. What if she was merely the voices of others?

    “We are all forged through others’ voices,” the presence sang back.

    And slowly, she learned to manage the noise. The voice rarely spoke clearly, but Seraphine felt its influence as it helped her understand how to resonate with a crowd, to sing with them, using her dampener less each day. The first time she performed in front of an audience, testing her skills, she was nervous beyond words. But she kept singing, and the crowds swelled. Soon, the biggest venues in Piltover had Seraphine’s fans spilling into the streets. Still, something was missing—in the crowds, and in herself. She resolved to seek perspective in the city her parents had worked so hard to leave: Zaun.

    The first time she rode the clanging lift down, Seraphine felt somehow at home but still a stranger. In Zaun, she heard refrains of resilience and ambition much like above, yet with a thrum of freedom that was all their own. But as she spent more time below, she also sensed pain. Fear of the chem-barons who controlled every opportunity. Hatred of the spoiled, arrogant Pilties above. There was so much discord. She began to perform, and listened to these new crowds, their hearts singing their struggles. The two cities were divided by more than simple misunderstanding. She wanted to mend, to unite. But she kept hearing the same refrain: “It’s not that simple in Zaun.”

    Eventually, Piltover started to feel less like home.

    Her hextech crystal had sung an elegy of what hatred left unchecked could accomplish. Seraphine couldn’t let that happen to the cities she loved. Persuading her parents to help, she dismantled her dampener, and together, they gave the crystal a new home in its opposite—a platform that would amplify her gifts, not repress them, allowing her to hear others in all their complexity. Seraphine hoped the crystal’s voice would be among them. She rode this platform down as a stage of sorts, stepping out onto the Entresol between Piltover and Zaun. As the crowds gathered and the lights dazzled, she heard citizens from both worlds, mingled together to hear her.

    This was a new song. Not just understanding—unity.

    It wasn’t perfect. It might never be. But her voice mattered. And so, Seraphine realized, maybe she could help others find their voice, too.

    Seraphine has become the premier star in both Piltover and Zaun. Empowered by her gifts and her hextech, she amplifies the voices of all with a fresh force of optimism, because to her, everyone deserves to be heard—especially those who are struggling. They inspire her, and she will do her best to inspire them in return.

  20. Standing Room Only

    Standing Room Only

    Daniel Couts

    Zaun and Piltover sing to one another. The refrains are full of old wounds, and injustice, and pain. I think it's just me that can hear it, but we all feel it, a hum at the back of everyday life, pushing both Zaunites and Piltovans into strident discord.

    I know they can sing together. I've heard it. Scraps of it—once in a while—little chords that make my heart ache with possibility. And once, a beautiful, crushing tidal wave of harmony and hope. It was the same moment I heard my hextech crystal for the first time.

    The voice sang a thousand hymns at once. Each of them was a pebble in an avalanche, impossible to understand beyond scattered notes. The voice could hear me—and I wanted so badly to keep listening—but it fell back to a fuzzy hum the instant Zaun and Piltover ended their symphony.

    Here in the Entresol, where I hide in the dark behind the stage, that duet should ring clear. The top of Zaun; the bottom of Piltover. The Gray lingers, smearing grime across hammered Piltovan bronze. Zaunite chem-lamps scatter the colors of Piltovan stained glass across Zaunite cobbled streets carefully engineered with Piltovan tools.

    And folk from both cities make their way here, bringing that rapturous soul-song only I can hear. Zaunites pour in from below, a thousand different instruments strummed with tuneless enthusiasm. Kids taunt and jeer, while older folks usher them along, searching for a moment’s peace. Piltovans march down in trumpeting waves, inquisitive and bright and proud. They come by descender, or by the stairways and ramps connecting to the overhead Promenade, the Entresol’s posh Piltovan twin. They laugh and joke together, gesturing appreciatively at the quaintness of our makeshift open-air theatre.

    It’s exciting, at first. I’m so happy they’re all here. I close my eyes and tune to my crystal, pleading for it to speak again.

    But the crystal emits that same warbling, distant hum, a presence there and not there. Even that fades to a murmur as the songs clash, turning duet into duel. Piltovan laughter lapses into sneering discomfort. Zaunite shouts quiet into indignant scowls. And, almost as if they’d planned it, the crowd organizes into two perfect, separate halves.

    This is what it means to live in Zaun and in Piltover. The Entresol’s a place to come together, sure, but not to connect. Only because the cities have to touch, somewhere. I watch as one Piltovan trips, nearly crossing that perfect gap between them, only for two of his fellows to catch him and bring him protectively back into the fold.

    Ugh! They’re all here for the same reason! Why can’t they put their guards down for, like, one moment and just be with each other?

    Why do I always think it’ll change? I’m just one person. Just Seraphine. Who could barely even leave her house for how many years? How am I supposed to make them see that it could be different? Why do I think I can?

    Why did I ever think I could?

    The lights come on, and the shock makes me realize I’ve been holding my breath. I feel the chill on my forearms, the mic in my shivering grip. I look at the crowd. There are a few appreciative whoops, but mostly they’re focused on keeping separate from the other side. I take a breath.

    A pure, familiar note of soul-music rings out to me from the Piltovan audience. I look over and see Schala’s tired smile, beaming up at me from a crowd that melts for a moment into the background as I’m swept up in her song. During visits to my parents’ shop, Schala would tell me about her thesis, reading dramatically from it like an eager parent would a storybook. She’d tell me what had changed since the last time it had been rejected by the college. “Seventh time’s the charm” was what she said the last time we talked. But even back then, I could hear the doubt edging into her optimism. Six rejections, and she was still facing forward. But it was through a cloud of doubt: Should she maybe be doing something else with her life?

    Her self-doubt nestles into mine, and the next breath comes a little easier.

    Another song joins the melody, this time from the Zaunite crowd. I look over and see Roland, an absolute artist of a silversmith. I’d first been drawn to his little workshop by the sound of music. He’d piled crates and supplies all on one side of the shop to make room for a handful of kids who were using the corner for what looked like band practice. He said that the ruckus made it easier to focus, that he needed the sound more than the space. That he might need to get used to such a small room if his next design didn’t sell.

    Roland’s song twists with Schala’s in my head, one drums and brass and gravel, one wind and horns and hushed vocals. They couldn’t sound more different, but something just makes it work somehow. One song full of self-doubt, the other, fear for the future.

    But there’s something else. A sturdy, rolling, endless beat that keeps their songs from spinning out into singular, dying notes. It’s the same beat in both songs. Schala loves her work, and Roland his.

    Their determination finds mine, snatches it from a fall into darkness.

    The next breath is sweet.

    I don’t need to solve everything. I’m not here for that. Neither are they, and that’s okay. I listen for the crystal, and its steady rhythm builds and rumbles, indistinct but there. I want to reach out, and I only know one way how.

    I close my eyes and let myself be filled with Schala’s song and with Roland’s. I imagine their struggles. Schala, chewing on a pen until her eyes widen in epiphany and she writes the perfect conclusion to her thesis. Roland, one eye closed tight as he gently, gently, shapes the last detailing into an ornate silver frame, then stands back with a grin and a sigh when he knows it’s perfect. Tiny explosions crawl across my shoulders, up my spine, into my head, and music lights my whole body on fire.

    I sing.

    Maybe our voices are quiet alone. Maybe mine’s quiet alone. But I’m not. We’re not. I don’t hold anything back, because I know they don’t either. The panic, the fear, the self-doubt. I pour it all into the song, heaps of it, so much that I want to cry. Our songs are droplets of rainwater on a windowpane. Schala’s swirls itself into mine, and we become a little stream. We find Roland, happy to be caught up in our motion. Together, we find the crowd, each droplet gathering another and another and another until we’re a flood of song and feeling.

    That flood grows louder and louder as the crowd, silent but for the swell of their souls, opens to the music. Once, I would have gotten lost in this storm of sound. But I have Roland, and Schala, and myself, and we feel what they feel. They know what drives us, what drives me. I’m so grateful. I’ll make sure they know that, too. I push that feeling into a single note, and in that moment, I know the music we’re making could pierce the heavens.

    The song ends, and my eyes open to the crowd. A single entity greets me, raucous and cheering and surging together toward the stage. Not a cobble in sight. My muses have found one another in the center of the crowd, and I can’t tell anymore which side is which.




    The Entresol’s a beautiful place. I’ve got the best seat in the house, a hidden little corner table where a lucky patron can sit in secret silence, sip a hot cup of tea, and watch the world pass by.

    My show ended a few bells ago, but the crowd stuck around, talking and laughing together. Local businessfolk took quick advantage, opening up shop and ferrying out tables and chairs. My stage, powered down and pushed off to the side, has become a makeshift playground, where Piltovan and Zaunite kids are challenging one another to various antics. I can feel the charge in the air, excitement and wonder and that airy feeling you get on days you never want to end.

    I sit back, put both hands around my steaming mug, close my eyes, and smile. They all make such wondrous music. Piltover and Zaun continue their duet, if only for a little while.

    A familiar voice rumbles through me, faint but urgent. My soul soars even as my heart starts to pound. I don’t know what I’ll hear, whether we’ll understand each other this time, how long we have. I only know that it needs to be heard.

    Its song lifts in an orchestral swell, and I brace for the avalanche. It has so much to sing, and just me to hear it.

    But I won't ever stop trying to listen.

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