LoL Universe Indexing and Search

All stories

  1. Milio's Super-Special Adventure Reports

    Milio's Super-Special Adventure Reports

    Elyse Lemoine

    Greetings, family! It is I, Milio, with my first official Adventure Report!

    I can't believe it's been three whole days since I left home. I made it safely to my first village and I'm ready to sleep in a REAL bed tonight. No more jungle floor! I can smell dinner too, mmm... (But your cooking is way better, Mamá! Yours too, Meli!)

    When I got to the village, your letters were waiting for me! I miss you all SO MUCH. How's Cousin Javi? Is Tomasin helping Papá with the farm? How are the animals doing? Cousin Jaime, I can't believe your and Xalvadora's baby is coming soon! How is she doing? Tell me everything! Also, Luca, you're not allowed to get married until I get home, okay? (Say hi to Cedro for me!)

    ANYWAY, I bet you're all wondering about my journey. Well, guess what? Your favorite Milio has become super tough and rugged camping under the stars, hehe. The jungle isn't as scary as it looks, especially when I have my fuemigos to keep me warm at night. Plus, now I don't have to share my bedroom anymore!

    The fuemigos are doing really well! My furnasita is keeping them nice and cozy, and they've done so much good work, lighting my path and even healing little jungle critters. (I helped too, of course!) Omele Lupé, I've been practicing my axiom every day and I'm getting stronger, just like you told me. The Vidalion won't stand a chance!

    This is the farthest I've ever been from home... but every day has been new and exciting! I'm doing REEEEEEALLY well too, by the way. I already made three new friends in the village, and we're eating together tonight!

    Speaking of, I gotta go eat. My fuemigos and I are STAAAAARVING. I'm leaving again tomorrow morning, but I'll write you as soon as I reach the next village.

    Love you all! My next letter is coming soon!

    The Tough and Rugged Milio




    Hi, family! It's Milio again, safe in the next village and ready to tell you all about my newest adventures!

    Thank you all for your letters. I wish I could write more often... Maybe I could train one of my fuemigos to deliver my letters for me? Can they even travel that far? Let's find out!

    I'm back! They can't...

    So Cousin Isabella was injured? How's she doing? I bet she'll be back on her feet in no time with one of Cousin Junot's poultices. Auntie Alba, I wish I could hear your new songs! I bet the whole village loved them.

    OH, you'll never guess who I met today! Okay, so picture this: I was wandering through the jungle when I saw an injured kitten. It was so cute and soft and fluffy, and it needed my help, so my fuemigos and I jumped into action and healed it! I got so many cuddles, and it was purring SOOOO much. We were napping in a sun spot when Nidalee found us!

    You remember the stories about the "Kashdaji Queen," right? About how she's half-woman, half-cat, and half-ghost? How she stalks the jungle at night, waiting to pounce on kids out past their bedtime? Well, her real name is Nidalee, and she's the best EVER. Definitely not a scary ghost who eats kids! Actually, she doesn't even like people that much. But she CAN turn into a cat! Isn't that amazing?

    Omele Lupé, I think you’d really like her. She's super strong, just like you!

    She didn't really like me at first, but I won her over. So she let me travel with her pack for a little bit, because I helped one of their kittens! (She taught me they're called "pakiti," and the Kashdaji are actually called "pakaa.") It was really fun getting to travel with Nidalee and her pack.

    We're kinda like a pack, right? We might not be pakaa, but we have each other. It would be fun if we were traveling together, too. Also, cuddle puddles!

    I hope I see Nidalee again. If you ever see her, say hi for me! She might SEEM distant at first, but she's actually super sweet, hehe.

    Time for me to go! The village is having a bonfire tonight and I wanna check it out.

    Love you all!

    Milio, the Honorary Pakaa




    Hi, family, it's Milio again! I miss you all a ton... You miss me too, right?

    I'm so glad I got your letters. Hearing what you've all been up to makes me REALLY happy, almost like you're traveling with me! And it gives me something to look forward to when I reach each stop on my way to Ixaocan.

    I definitely needed them today... When I got to the village last night, there was a lot going on. A bunch of people were hurt pretty bad. Luckily, me and my fuemigos were there to help! But... one person didn't make it.

    His family told me there wasn't anything I could have done. That I did SO much and made his last moments warm, but...

    I should have been able to save him.

    I guess it was pretty amazing helping everyone and showing them just how comfy and cozy fire can be. My fuemigos love being in the spotlight, too! And I helped a lot of people... But, I dunno...

    OH, Cousin Jaime, Xalvadora, I read about your baby! I'm so happy for you!!! I wish I could be there to meet her. Tell her all about Uncle Milio, okay? And give her a bajillion kisses and cuddles for me until I get home!

    Omele Lupé, I'm sorry. Next time, I'll do better. I promise.

    I'm gonna go now! I wanna check on everyone before I leave.

    Love you all!

    Milio




    Co-'om se-henna, family!

    "Milio, what does that mean?" Good question! It means "smile forever." I learned it from a new friend, hehe. (I'll tell you more soon!)

    It's been FOREVER since my last letter! My fuemigos and I are marching on, meeting so many new people and seeing so many new things.

    First, did you know there's a lady made of PLANTS in the jungle? I heard a lot of whispers about her in the last village, but I thought it was just scary stories for babies or something. Boy, was I wrong!

    I actually saw her one night! She was covered in petals and vines and leaves and everything! But her little seed friends looked really sharp... Don't worry, Mamá, Papá, I didn't go say hi. But I kinda wish I had...

    Also, I saw a mountain? Or at least a giant, moving rock! I noticed it through the trees and I was so confused, because it wasn't on my trusty map, so I went to investigate. And it seemed like a normal rock-mountain until I noticed... it had a FACE! And it was... moving? I reeeeeeally wanted to say hi, but I think it would’ve stepped on me if I’d tried. Next time!

    I made a new best friend, too. Her name is Neeko! She's so cute and nice and can shapeshift! She tried to play a prank on me by turning into ME, but my fuemigos knew it was a trick. I'm so proud of them.

    So yeah, Neeko smelled Nidalee's pakaa on me and wanted to investigate. (Apparently they're super-duper close!) (Also, Mamá, Papá, I PROMISE I shower every night. Well, most nights...)

    I learned a lot from Neeko, like how to say a bunch of new things and how she's trying to form a tribe for anyone who needs a home. I wish I could help her, but I gotta join the Yun Tal, first. Maybe one day?

    I've been traveling through Ixtal for so long now. It feels like I never run out of new things to see. Every day is fun and different, even if the jungle floor still isn't all that comfortable, hehe.

    Anyway, me and my fuemigos are pooped. It's so late here... What time is it for you? How's my new niece? (I can't believe I'm not the baby of the family anymore!) Tell Tomasin that she better be talking to the animals every night. They sleep better after you read them a bedtime story.

    Omele Lupé, I'm almost at Ixaocan! I'm training every day so I can face the Vidalion and make you proud.

    Also, I'm doing okay, I promise. I'm big and strong, so you don't need to worry about me.

    Love you all!

    Your Best Friend, Milio




    Greetings from Ixaocan, family!

    Can you believe I finally made it? I was starting to think I'd be traveling through the jungle FOREVER. Is it weird I kinda miss it?

    There's so much to tell you! But now that I can write to you every day, I'll send even more letters about what I’m up to in the capital. (Still no luck with my fuemigo delivery service... but more about that some other time.)

    The capital is HUGE. Omele Lupé, I can't believe you used to live here! I've already gotten lost a couple times... oops. Everything is ginormous, and there are a ton of people. I've seen so many things and learned a bunch of new ways to use the axiomata, too!

    At first, I was worried about finding a place to stay, but a super kind family took me in! They're earth elementalists and use the axiomata to make ceramics. Isn't that amazing? They're letting me stay in their spare room for free as long as I help them with chores in their ceramics shop. Good thing I’ve got lots of practice helping people!

    Even though Ixaocan is so different from our cozy village, there are some things that remind me of home, too. All the people in my neighborhood are really friendly and welcoming. Almost like a family! And there's a daily market nearby with food that tastes almost like Mamá’s! Almost.

    I keep getting this weird feeling in the pit of my stomach, though. Kind of like when I was back with the pakiti, and they were all play-hunting and tracking me through the forest, but I feel it... here? I mean, it's probably just me getting used to my new life, right?

    Anyway, I'll be facing the Vidalion any day now! Until then, I'm gonna keep training and exploring.

    Wish me luck!

    Love you all!

    Milio, the Vidalion's Next Challenger




  2. Miss Fortune

    Miss Fortune

    Like most who rise to notoriety in the twisting, salt-crusted labyrinth of Bilgewater, Sarah Fortune has no shortage of blood on her hands…

    Beloved daughter of the renowned gun-dame Abigale Fortune, Sarah spent much of her happy childhood in the forge of their island settlement just off the coast—learning to file wheel locks, set trigger pulls, and even cast batches of custom pistol shot. Her mother’s skill in crafting firearms was legendary, and her bespoke handguns were to be found in the collections of many a wealthy merchant captain.

    But oft-times, they were coveted by those with more meager means, and darker hearts.

    One such individual was an up-and-coming Bilgewater reaver, known to his crew as Gangplank. Cocksure and certain of his power, he demanded a pair of Fortune pistols the like of which no other man could hope to possess. A reluctant deal was struck, and a year later to the day, Gangplank returned. With no intention of paying for the work, he had masked his face with a grimy scarf. He was there to take the guns by force.

    Abigale had crafted two masterpieces, twin hand cannons of exquisite workmanship and pinpoint lethality—indeed, she declared, too fine for the likes of him. She could see the brutish thug that Gangplank had become. Enraged, he seized the pistols and gunned her down with her own creations before turning them on her husband, and young Sarah too. Then, out of nothing but spite, he set the workshop ablaze and smashed both pistols on the cobblestones, to wipe the Fortune legacy from the face of Runeterra completely.

    Sarah awoke to agony. Her wounds were grave, but she managed to crawl from the burning ruins with the remains of the two pistols clutched to her chest. In time, her body healed, but waking nightmares and night terrors would torment her for many years to come.

    Even so, she endured. She was determined to have vengeance. She rebuilt her mother’s pistols, and learned all she could of the masked murderer who had since declared himself the new reaver king of Bilgewater, and forced even the most influential ship captains to honor his claim.

    No matter. When Sarah faced him again, she would be ready.

    Taking a ship to Bilgewater Bay, she killed her first man within minutes of setting foot on the crooked timbers of the quayside—a drunken pirate with a gallon of Myron’s Dark in his belly, and a price on his head. Sarah dragged his corpse to the bounty board officials, before tearing off a dozen more warrants and heading off into the city.

    Within a week, every one of them was settled, and those with the misfortune to be hunted by Sarah were either dead or in chains. She quickly earned a reputation in the taverns and gambling dens, becoming known only as “Miss Fortune”. Gangplank would never see her coming. What was one more bounty hunter on the streets of his city?

    In the years that followed, tales of Miss Fortune’s exploits spread far and wide, each more fanciful than the last. She drowned the leader of the Silk-Knife Corsairs in a barrel of her own stolen rum. She took the Syren from a captain who learned the hard way what it meant to slip a hand where it wasn’t wanted. She tracked the insane Doxy-Ripper to his lair in the belly of a half-dismembered leviathan down on the slaughter docks, and shot him in the back as he fled.

    In spite of all this, Gangplank was far too powerful to confront openly, with the fierce Jagged Hooks crew always at his side—but Miss Fortune knew just killing him would never be enough. Only his abject humiliation, and the burning to ash of all he had stolen, would satisfy the girl who had died on the floor of her mother’s workshop.

    And so, little by little, she began to surround herself with a small but loyal cadre of allies that would eventually help her lay her demons to rest.

    Miss Fortune risked everything to make her move against Gangplank. Plots within plots saw his ship, the Dead Pool, blown to flaming wreckage in the harbor, and the tyrannical reaver king overthrown. Best of all, everyone in Bilgewater saw him fall. It was everything Sarah could have hoped for, exactly as she’d planned.

    And it was over in moments.

    With Gangplank gone, the other rival captains quickly descended into fighting amongst themselves for control of the city. What little semblance of law there had been was gone in an instant, with countless innocent civilians caught between the warring crews. Reluctantly, Miss Fortune stepped up—as captain of the Syren, and backed by her own people, she brokered an uneasy truce that has somehow held to this day.

    But little is ever really permanent in the port city, and Captain Fortune still finds herself having to impose her own brand of order on every reaver, ganglord, and distant threat that comes her way.

    The real battle for Bilgewater has only just begun.

  3. Down Among The Dead Men

    Down Among The Dead Men

    Bilgewater’s White Wharf had earned its name thanks to the layer of bird waste covering it from end to end, which was only to be expected at a resting place for the dead. Folk here didn’t bury corpses; they returned them to the sea. A grave of the sunken dead hung suspended in the cold depths, marked by hundreds of bobbing grave-buoys. Some were merely name posts, while others were elaborate tomb markers carved to resemble rearing krakens or buxom sea wenches.

    Miss Fortune sat on an empty crate of Rapture Rum at the end of the wharf, legs crossed and a noxious cheroot dangling from her bottom lip. In one hand, she held a length of breathing tube connected to a half-submerged coffin floating low in the water. In the other, she grasped a length of frayed rope running through a rusted pulley block and tied to the coffin lid. Both her pistols were holstered within easy reach.

    Moonlight cast a weak glow through the mist rolling in from the sea, staining the water’s scummed surface tobacco yellow. Cawing carrion gulls lined every swaybacked roof on the quayside, which was always a good omen. They knew better than any the signs of fresh pickings.

    “About time,” she whispered, as a shaven-headed man in a drake-scale frock coat emerged from the narrow, debris-choked alley. A pack of needle-toothed wharf-rats stalked him, hoping he was drunk and might pass out to become easy meat. The man’s name was Jakmunt Zyglos, one of the Painted Brothers. Any corsair worth his salt had tattoos, but every inch of Zyglos was inked with clawed serpents, lovers’ names, and a record of every boat he’d sunk, every man he’d murdered. His skin was as good a confession as any she’d known.

    He marched purposefully along the wharf, but his eyes darting warily from side to side gave the lie to his confidence. His hand gripped a long cutlass with a shark-toothed edge that hung low on his hip. He too boasted a firearm, a stubby carbine with glassy pipes running the length of its barrel.

    “Where is he?” demanded Zyglos. “You said you’d bring him.”

    “That a Piltover hex-carbine?” she asked, ignoring his question.

    “Answer me, damn you!”

    “You first,” said Miss Fortune, letting some rope out through the pulley and allowing the coffin to sink a little more. “After all, I’m not sure how long this breathing tube is, and you wouldn’t want your brother to go without air, would you?”

    Zyglos took a breath, and she saw the tension go out of him.

    “Yes, damn you, it’s from Piltover,” he said, drawing the weapon and holding it out by the trigger guard.

    “Pricy,” said Miss Fortune.

    “I guess you’d know,” he sneered.

    She let out even more rope. Bubbles of air escaped the now fully submerged coffin. Zyglos held up his hands, instantly contrite.

    “Alright! Alright!” he pleaded. “It’s yours. Pull him up. Please.”

    “You’ll come quietly?”

    Zyglos gave a bark of fatalistic laughter.

    “What choice do I have?” he asked. “You sank my ships and killed all my men. You’ve sent my kin to the poorhouse or the gaol, and for what? A stolen hex-gun? A bounty?”

    “A little of both and then some?”

    “So how much am I worth to you, bitch?”

    “Coin? Five hundred silver serpents.”

    “All this mayhem for a lousy five hundred serpents?”

    “It’s not the money that’s got you killed. It’s the fact that you’re one of Gangplank’s sworn men,” said Miss Fortune. “That’s why I want you dead.”

    “Dead? Wait, the warrant says alive!”

    “True, but I’ve never been very good at following instructions,” said Miss Fortune, releasing the rope and the breathing tube. The coffin plunged into the darkness of the sunken dead, trailing a froth of frantic bubbles. Zyglos screamed his brother’s name and ran at her, drawing his serrated sword. She let him get within spitting distance before drawing her pistols and blasting him with both barrels, one through the eye, one in the heart.

    Miss Fortune spat her cheroot into the sea and blew the smoke from each muzzle.

    “Self defense,” she said with a smile, rehearsing her lie for the bounty pursers. “Crazy fool came at me with that fang-sword of his. I didn’t have a choice.”

    Miss Fortune bent to retrieve the fallen hex-carbine. She turned the weapon over in her hands. Too light for her tastes, but artfully made and absurdly lethal. The ghost of a smile twitched the corner of her mouth as she thought back to the warmth of the old workshop, the smell of gun oil, and the touch of her mother’s hand on her shoulder. Miss Fortune sighed and shook off the memory before it turned sour. She threw the pistol out over the water, sending it down to the dead. The sea demanded its due, after all, and she’d not lied; the weapon was worth a small fortune.

    She stood and strolled back into Bilgewater. She knew she ought to throw Zyglos’s corpse into the water too, but the wharf-rats and the carrion gulls had to eat, didn’t they?

    And fresh meat was a rare delicacy on the White Wharf.

  4. Finishing Soates

    Finishing Soates

    Matt Dunn

    Tarnold knew the performance was doomed when all his playwright’s tricks were exhausted. His players were lost to performance jitters. Perhaps the text was to blame, or the superstitions surrounding the performance of a dead scribe’s unfinished work, but each mummer had succumbed to one form of unprofessionalism or another.

    Artlo, who played a character known only as the Philosopher, wouldn’t stop dying. Each time he pantomimed his last breath in the company of that kindred pair of macabre spirits known as the Lamb and the Wolf, he prolonged his death rattles to the point of absurdity. This time, Nenni had laughed so hard her Lamb’s mask fell off her face. It landed on the ground with a loud crack.

    Emile removed his Wolf’s mask. Its sharp, jagged edges were chafing his jowls to pulp. He winced in pain—Tarnold knew he was about to ask for the poultice again.

    “Stop!” Tarnold said. He did not need to yell. The Mummers’ Round’s renowned acoustics ensured even the eaves-perchers, with their half-copper admission, could hear the softest sigh with clarity.

    The old theater rested near the lord castellan’s hillfort and provided a nice glimpse of the dark forest. On banquet nights like tonight, nobles descended from the castellan’s manse to drunkenly take in the mummers’ theatrics. A displeased crowd of drunken nobles was worse than the humiliation of a failed play.

    The actors released their poses and turned to face their chief dramatist.

    Tarnold rubbed the bridge of his nose with his fingers and looked to the wings, where a mustachioed man, dressed in black finery, leaned against one of the story stones.

    “Duarte,” Tarnold said to the well-dressed man. “Buy me as much time as you can.”

    Duarte nodded in understanding. “I’ll hold the audience until I hear your sign.”

    “Do not disturb us, even if Lady Erhyn herself shakes off her malaise and demands a preview. We are on the verge, Duarte. We must fall together to rise together!”

    “Rise we shall, Tarnold. With the gust of life.” Duarte kissed the palm of his hand and placed it on the story stone for good luck. He disappeared from the stage and exited the theater. Silence pervaded while everyone waited on the sound of the heavy bolt sliding shut.

    Once they were sealed within the Mummers’ Round’s walls, with the sun dipping closer to the evening, Tarnold unleashed his temper.

    “Ask a Great City boy for water, and a Great City boy will bring you fire. There is to be one death, and one death alone, Artlo.” He turned to Nenni. “Stop laughing at Artlo’s nincompoopery, you daughter of Skaggorn. Shake off your provincial humors and exude the cold menace of death.” Finally, he pointed to Emile. “I can see your blood dribbling down your cheek. Dab your cheeks.”

    “Please, let me fix some padding to the inside of this accursed wolf mask.”

    “Project through the pain! Did Soates complain while writing her Kindred Fables on her deathbed? No. Be honored! One of her own heirlooms chafes your cheek.”

    “This one doesn’t fit me,” Nenni said. She had picked her lamb mask up off the stage floor. “It keeps sliding off.”

    “Then use straps!” Tarnold said, pulling off his own belt to throw it at Nenni’s feet.

    Endless hours of rehearsals had done nothing to prepare the troupe for the performance of Soates’ final, unfinished story. Part of that, Tarnold had accepted as his own fault. As the chief dramatist of Alderburg’s greatest—and only—theater, the grim task of finishing her story fell to him.

    Lambs in the Orchard was Soates’ final gush of madness. The very last of her spark is here, in our hands... and you all choose to desecrate her memory, picking at it for your own vanity and comfort. She spent her final moments coaxing truths from the impending nevermore. Had death not stilled her hand while writing this very scene, perhaps we would all have a far greater understanding of our own brief and tragic existence!”

    The actors remained silent, chastened even, until Artlo cleared his throat and spoke up.

    “With respect,” the gangly Demacian started. Tarnold knew Artlo meant the opposite, and rolled his eyes to show it. “Perhaps an unfinished work is simply not meant to be finished by another.”

    Tarnold sensed an attack on his integrity. They had had this argument over and again. “Are you suggesting that this production is a work of sacrilege?”

    “We seem unable to replicate the emotions of a master writing against time.”

    “Are you mad? We are out of time!” Tarnold pointed to the dwindling rays of sunlight piercing the wooden walls of the theater. A chilly sensation swept through him.

    “Perhaps, we perform the bits we know and leave the unfinished unperformed. Is that not a better way to honor Soates? You must acknowledge, Tarnold, this,” Artlo said, pointing around himself, “does not work!”

    Artlo was right. They had failed to recreate the spark found in the prolific bard’s other fables. Their ailing patron, a Soates devotee, expected the impossible—an ending to an unfinished work. In desperation, Tarnold had authorized Duarte to travel to King Jarvan II’s Great City to the west, and hunt down the bard’s original masks. They were ancient and therefore costly.

    Tarnold’s head slumped, his shoulders followed, and then he was on his back, struggling to breathe. His heart raced against the quickening hour.

    “We have to cancel the performance.” He rubbed his forehead, trying to eke out some last shred of luck, but finding only sweat. “Worse, we’ll be forced to offer refunds.” He gasped out. “We already spent the gold!”

    “It’s probably not a good time to mention that the lamb mask is broken.”

    The color drained from Tarnold’s face. “What?”

    “When it fell off my face, it broke. It was an accident!” Nenni held the pieces of the mask in her hand. One of the wooden ears had snapped off. “I think I can strap it back together.”

    “This is utterly majestic.” Tarnold almost laughed. “That’s what we spent the gold on. They were Soates’ original masks. They’re on loan!”

    “She said it was an accident,” said Emile.

    “Let me think.” Tarnold stood up to take in the theater. Its storied round had existed for centuries. The story stones were the foundation of the Mummers’ Round. The circle of towering flagstones had stood in the theater’s location long before anyone settled the Nockmirch. Over the years, wooden viewing platforms were erected to allow more a better view of the theatrics and rituals performed inside the round. Performers and singers notched the pillars with their sigils, leaving their mark upon hallowed grounds.

    The theater had been home to Tarnold during many difficult times. Now, under his stewardship, it was the source of all his sorrows.

    “A broken mask tells two stories,” said a voice from the middle balcony, reserved for the wealthiest nobles. Even in his loneliest moments, Tarnold dared not rest his head on those fine cushions. “Three, if you consider the tale of the maskmaker... Alas, no one wishes to hear that story.”

    “We agreed for no visitors during rehearsals!” Tarnold said to his performers.

    “She’s been here all night,” Nenni said. “We thought she was with you.”

    Had she? It was possible. Tarnold had battled insomnia for weeks. His attention snapped to the woman in the golden seats, which were reserved for the Lady Erhyn herself. Two summers ago, King Jarvan II’s little heir had sat upon those velvet cushions to enjoy Tarnold’s rendition of The King of All Fishes. The boy had clapped loudest as the final curtain fell.

    “Who are you?” Tarnold said. “Step into the light.”

    The woman came forward, but the light illuminated little of her mystery. Her eyes were distant stars shining through mist. She wore a ghostly half-mask with a curious twirl of a twig sprouting off the top. Upon that sprig was a single dark leaf. Her elegant gait sang of nobility, and Tarnold finally recognized the crest on her gown.

    It was their patron, recovered from her malaise.

    “My lady Erhyn, I did not recognize you! Please forgive me.” Tarnold offered a respectable bow. “Tell me, what mask is this that graces your face? It is familiar yet beyond memory.”

    “It is made of eldlock.” She spoke in a calm voice. Her words were clear, even as she whispered. “The stories tell that any wood removed from an eldlock will continue to blossom and flower in season with its mothertree, as long as it still stands. No distance may sever their bond.”

    “It is exquisite, my lady.”

    “I have interrupted,” Lady Erhyn said, gesturing to the actors. “Perhaps I could suggest a change.”

    “Why, of course!” Tarnold fidgeted with his hands. He looked to the wings, and to the stage. The mummers were keeping their mouths shut, for once. “Advice from our favorite patron is always welcome.”

    “All actors were masked in Soates’ day—perhaps all must don masks to channel the strange spirits she saw at death’s door, as she scribbled furiously into the night’s embrace.”

    “I like that!” Artlo said. “Where is the casket of masks? There were others in that trunk,” he called as he vanished behind the stage.

    “Now, wait, let’s talk this—”

    Tarnold was silenced by the sight of the gaunt lady with the eldlock mask clasping her hands together. There was something off about their benefactor.

    Before Tarnold could put his finger on it, Artlo returned onstage, dragging a trunk that was as long as he was tall. The name Q. W. Soates was engraved on its long side. Suddenly, it struck Tarnold how much the old trunk resembled a coffin.

    Artlo lifted open the heavy trunk’s lid. “Smells like dead poets,” he said.

    The man really has no taste, Tarnold thought.

    A heavy creak of rusted hinges reverberated through the round like the howl of a starving dog. The other two actors craned their necks to peer inside.

    “Before you choose,” the woman in the eldlock mask said. “Please heed these next words wisely. The hour is late, the show waits to play, and tonight can be truly memorable if all choose the mask that is right for them, for the spirits we become...”

    “...Inhabit us,” Emile completed.

    “The mummers’ tenet,” Nenni said.

    “Whatever flavor of madness this is,” Artlo said, a grin spreading on his face, “I want to be a part of it. Come, Tarnold. Even you must agree that at this late stage, we must perform with the gust of life.”

    “Intrepid,” the lady said.

    Tarnold heard the hint of a strange smile on her face. He couldn’t remember... had the nobles’ balcony not been empty when Duarte left? The whole theater was empty... Lady Erhyn struck him as different now, too. She seemed gaunt and haunted. Perhaps the noble lady Erhyn hadn’t entirely shaken off her affliction. The evening chill was settling in.

    “My lady, I am most pleased at your recovery. Perhaps I can fetch you a cloak?”

    “Now, this is the mask to honor a forgotten poet,” Artlo said.

    Lady Erhyn waved off Tarnold’s offer, turning to Artlo. “An ominous choice. The Vulture picks at what remains, and when nothing is left... it flies on to perches far removed from here and waits for the next meal.”

    “Pecking at Soates’ legacy sounds like a feast.” Artlo turned around and showed off his guise: a bone-white mask with a long, hooked beak. The gangly man resembled a carrion bird.

    The gaunt lady approached the stage. She seemed so ancient, yet hale and graceful in her moves. Her skin did not look like flesh. It reminded Tarnold of plaster, after it had been set and smoothed. Her hair was the very night itself, radiating outward in a wavering embrace. He felt as if the breath were stabbed out of his lungs. How could he have ever mistaken the two?

    “You’re not Lady Erhyn.”

    The actors were oblivious to Tarnold’s epiphany. A chilling swoon descended upon his heart. Its beating pulsed loudly in his ears, nearly drowning out the actors’ words.

    “Switch masks with me,” Nenni said to Emile. “Your soft skin can’t wear such a handsome mask. My skin’s weathered worse, I’ll reckon.”

    “If you want to wear that agonizing thing...” Emile offered the wolf mask to his stage partner. “I mourn for your lovely cheekbones.”

    The two slipped on their swapped masks.

    The walls whispered as a gust of wind swept over the Mummers’ Round. Shutters clacked shut. Tarnold heard voices in that swift and swirling breeze.

    “Heartbeats, Lamb. Here,” a deep voice growled.

    Tarnold looked for the source, but could only see his mummers. They seemed to have forgotten all about him. Then, in his left ear, sang another voice.

    “Bits of light,

    Dancing in the dark,

    Playing on, playing on, playing on...”

    The words flew through Tarnold with a jolt. On the stage, he saw Nenni and Emile, hand in hand, wearing each other’s masks. Then he saw the otherwordly words were coming from the actors’ mouths.

    “Yes,” Emile said, shifting his voice up to a lilting and haunted falsetto. “I see my darlingest Wolf now.”

    “Ahhh.” Nenni let out a relieved growl, her voice guttural and deep. “That feels better, little Lamb.” The actor dropped down on all fours, and stretched lower than a human should be able to. “Is it time to play chase?”

    “When the veil lifts,

    You shall claw and bite,

    My arrow swift, and on to the next act we go.”

    Tarnold crossed the round, keeping his eyes fixed on the gaunt lady. “What trickery is this? Please, leave us be!”

    The woman turned to Tarnold. “I am not your patron,” she said.

    Tarnold looked to his masked actors. “All of you, clear the stage. Go home. The performance is over.” He raised his voice, shouting toward the barred entrance. “Duarte!”

    “Tarnold...” The woman who was not Lady Erhyn turned and looked at him with the enormity of her vast, glimmering eyes. Even behind the eldlock mask, they shone with a light born of darkness. Their eerie sheen pulled Tarnold’s attention out of his body. Whoever this was, he knew her and did not; feared her and sought her. Running from her felt foolish, and reasonable. Without deciding to, he walked toward the stage.

    “Take the masks off,” he said. “Now. This is madness... This play is cursed! Don’t you see? What if, in the conjuring, Soates did not happen to die while writing the play, the act of writing Lambs in the Orchard was itself what killed her... The narrative itself is a curse!”

    It was not the gaunt lady, Nenni’s wolf nor Emile’s lamb that replied. Artlo, or whatever spoke through Artlo, answered in a screeching voice. He spread his arms high and stood upon one leg, like a carrion bird.

    “The author waits for my beak,” he said. The corners of his lips cracked and split open. “Soates is truly dead... as none remember her now as she once was.” Tears ran down Artlo’s stretched cheeks. The voice stilled Tarnold’s heart and stopped him in his stride. “Soates flies in my wake, soon lost and forgotten. Words on a page. A name on the wind. Shreds... nothing more.”

    “Shreds of Soates is still Soates,” said the gaunt lady.

    He ceased the performance...” Whatever spoke through poor Artlo didn’t care how much pain it caused the man’s body. The actor’s arm violently wrenched forward and stretched, its bony hand pointing an accusatory finger at Tarnold. “And he wears no mask...”

    “You are so close to Soates,” the woman said to the dramatist. “Choose a mask, and see her final scene come alive.”

    He thought about running from the Mummers’ Round. He pictured himself fleeing up to the lord castellan’s fort on the hill, or into town. What would he find in Lady Erhyn’s house? He looked to the gaunt woman. The sun had almost set. The evening cacophony of insects and night birds chirped out their greetings to the coming night. How many nights had he dreamt of Soates’ final moments, of the final scene...

    “Everyone must wear a mask,” the woman said.

    Mouth agape, Tarnold nodded in agreement with the woman in the eldlock mask, that dark leaf dancing in an unfelt breeze.

    “If I must choose a mask, then I confess, I know the one I would select is not in that trunk, nor is it on the stage.” He felt life return to his limbs. His bones were stiff and unwieldy... but that was a temporary condition.

    The gaunt woman smiled. “You wish to wear my mask? That is a most excellent decision, dear Tarnold, a man of creativity and curiosity. Come and remove it from my face.”

    “I shall take your mask, and become you. May the spirits we become...”

    “...Inhabit us deeply and truly,” she finished.

    When Tarnold did, and placed the living eldlock mask on his face, he saw, finally, the true ending of Soates’ play. It was flawless and terrible, life-giving and breathtaking.

    “Places, my friends and fellows,” he said. “Our tale waits for no one. Let us fall together to rise as one, and sing our harmonies with the gust of life.”

    “One last gust,” replied Lamb, Wolf, and Vulture.

    And together, they played.




    Duarte had kept the news about Lady Erhyn hidden from Tarnold all day, even though the truth of her passing threatened to burst forth from his lips. Her malaise carried her off in kindred company before dawn, or so the new lady of House Erhyn had said. The news could break the morale of the entire troupe. Tarnold, he knew, would take it exceptionally hard.

    But just as sorrow weighed down Duarte’s heart, there was a brightness, an exciting turn of good fortune beyond the tragedy. Lady Erhyn, on her deathbed, bade her estate to fund the Mummers’ Round, and Tarnold specifically, in perpetuity.

    However, as the hour drew later, the inebriated nobles grew weary of the wait. Belligerent and insulted nobility often led to lashings, mockings, and worse: sanctions against future endeavors.

    As Duarte was about to address the amassed watchers, daubed with ashes and charcoal in mourning of Lady Erhyn, he heard Tarnold’s signal to open the doors.

    He rushed to the gate and removed the heavy deadbolt. The audience rushed in and stopped short as they found the actors posed upon a stage covered in wilted black-stemmed roses. Their buzzing anticipation was hushed by the macabre tableau. They quickly and quietly found their seats. Lady Erhyn’s seat of honor was the only empty spot in the house.

    The actors held their strenuous positions while the noble audience waited for Soates’ long-lost and unfinished masterpiece to finally begin.

    Duarte saw no sign of Tarnold. It was unusual for the dramatist to desert his cast on opening night—normally he would greet the audience before watching from the wings with a bottle of wine.

    He turned to inspect the opening stance. Nenni and Emile were locked in a mortal embrace. Nenni, wearing the wolf mask, held an arrow that seemed to stick directly into Emile’s side. Emile’s hands were wrapped around Nenni’s throat.

    Artlo, who was supposed to be playing a philosopher, now inexplicably wore a mask that resembled a dirge crow. He perched atop a prop tree, suspended over the other pair, his arms outstretched like great wings. Dead flowers hung from his arms like feathers.

    They weren’t even breathing...

    The audience stayed silent, eagerly awaiting action, but Duarte realized something was amiss. Backstage, Duarte checked the dramatist’s favorite perch. There was no bottle of wine, and no Tarnold, either.

    Instead there was the last surviving copy of Lambs in the Orchard.

    He thumbed to the last page. The story remained unfinished, but there was a new line written in Tarnold’s steady hand.

    The end is not for those who wear no masks. She showed me, and it was beautiful.

  5. Fiora

    Fiora

    As the youngest daughter of the noble Laurent family, Fiora seemed destined for a life as a political pawn, to be married off in Demacia’s grand game of alliances. This did not sit well, and from an early age she deliberately defied every expectation placed upon her. Her mother had the finest craftsmen of Demacia fashion the most lifelike dolls for her to play with—but Fiora gave them to her maids, and took up her eldest brother's rapier, forcing him to give her lessons in secret. Her father obtained a set of dressmaking mannequins for her personal seamstress to craft wondrous gowns—but Fiora merely used them to practice her lunges and ripostes.

    Despite her years of quiet resistance, a politically advantageous marriage was eventually arranged with an outlying branch of the Crownguard family, after her eighteenth birthday. Plans were set for a summer wedding. It would take place in the capital, and King Jarvan III himself was to attend.

    On that day, as the invited guests began to arrive, Fiora stood up and declared that she would sooner die than allow someone else to decide the course of her life. Her betrothed was publicly shamed by this outburst, and his family demanded satisfaction in the old manner—a duel to the death.

    Fiora immediately agreed, but her father Sebastien implored the king to intervene. Jarvan had done much to end such feuding among the nobility, but in this case his hands were tied. Fiora had already accepted.

    There was only one option left. Sebastien invoked his right to fight in her place.

    High Marshal Tianna Crownguard likewise named a champion to fight for her kinsman, selecting a veteran warrior from the Dauntless Vanguard. Sebastien’s defeat seemed almost certain. The Laurent name would be ruined, and Fiora exiled in disgrace. Presented with so stark a choice, he made a decision that could damn his family for years to come…

    The night before the duel, he attempted to slip his opponent a draught that would dull his senses and slow his reactions—but he was caught in the act, and arrested.

    The law was clear. Sebastien Laurent had broken the most fundamental code of honor. He would be humiliated upon the executioner’s scaffold, hanged like a common criminal. On the eve of his death, Fiora visited his cell, but what passed between them remains a secret known only to her.

    The next day, Fiora approached the king’s dais in full view of the crowd. She knelt before him, and offered up her blade—with his blessing, she would claim the Laurent name from her father, and justice would be served. The duel was blindingly swift, a dance of blades so exquisite that those present would never forget what they witnessed. Fiora’s father was a fine swordsman in his own right, but he was no match for his daughter. They said farewell in every clash of steel, but in the end Fiora tearfully buried her rapier in her father’s heart.

    Solemnly, King Jarvan ruled that Sebastien had paid for his crimes in full. Fiora would be his successor. The quarrel between the families was resolved, and that would be an end to it.

    Even so, such scandals are not easily forgotten. Fiora took to her new duties at court with her customary clarity and directness, but found that rumors and gossip continued to follow her at every turn. She had usurped her brothers’ claims to the family name. What could this arrogant child bring to the Great City of Demacia but more strife and bloodshed, if she would not take a husband?

    Rather than demand more justice at the edge of her sword, Fiora instead turned to her wider family—cousins and more distant relatives, with many renowned swordmasters among them—and silenced her critics by granting noble status to all in her household. Together, they were dedicated to the refinement of bladecraft within the kingdom. Dueling was an ancient art, but need not always end in death.

    And if any care to disagree with that notion, Fiora will be only too happy to test the strength of their conviction in combat herself.

  6. A Matter of Honor

    A Matter of Honor

    The man Fiora was going to kill was named Umberto. He had the look of a man very sure of himself. She watched him talking to four men, so alike they must surely be his brothers. The five of them were cocksure and preening, as though it was beneath their dignity to even present themselves in the Hall of Blades in answer to her challenge.

    Dawn cast angled spars of light through the lancet windows, and the pale marble shimmered with the reflections of those who had come to see a life ended. They lined the edges of the hall by the score, members of both Houses, lackeys, gawkers and some simply with unhealthy appetites to see bloodshed.

    “My lady,” said Ammdar, her second older brother, handing her a mid-length rapier with a bluesteel blade upon which light moved like oil. “Are you sure about this?”

    “Of course,” replied Fiora. “You heard the tales Umberto and his braggart brothers were spreading in the Commercia?”

    “I did,” confirmed Ammdar. “But is that worth his death?”

    “If I let one braggart slide, then others will think themselves free to wag their tongues,” said Fiora.

    Ammdar nodded, and stepped back. “Then do what you must.”

    Fiora stepped forward, rolling her shoulders and sweeping her blade twice through the air – a sign the duel was about to begin. Umberto turned as one of his brothers nudged him in the ribs, and anger touched Fiora as she saw his frank appraisal of her physique, an appraisal that lingered far too long below her neck. He drew his own weapon, a long, beautifully curved Demacian cavalry saber with golden quillons and a sapphire inset on the pommel. A poseur's weapon and one entirely unsuited to the requirements of a duel.

    Umberto stepped up to his duelists' mark and repeated the sword movements she had made. He bowed to her and winked. Fiora felt her jaw tighten, but clamped down on her dislike. Emotion had no place in a duel. It clouded swordplay and had seen many a great swordsman slain by a lesser opponent.

    They circled one another, making the prescribed movements of foot and blade like dance partners at the first notes of a waltz. The movements were to ensure that both participants in the duel were aware of the significance of what they were soon to attempt.

    The rituals of the duel were important. They, like The Measured Tread, were designed to allow civilized folk to maintain the illusion of nobility in killing. Fiora knew they were good laws, just laws, but that didn't take away from the fact that she was about to kill the man before her. And because Fiora believed in these laws, she had to make her offer.

    “Good sir, I am Fiora of House Laurent,” she said.

    “Save it for your grave-marker,” snapped Umberto.

    She ignored his puerile attempt to rile her and said, “It has come to my attention that you did injure the good name of House Laurent in an unjust and dishonorable manner by the indulgence and spreading of malicious falsehoods in regards to the legitimacy of my lineage. Therefore it is my right to challenge you to a duel and restore the honor of my House in your blood.”

    “I already know this,” said Umberto, playing to the crowd. “I'm here aren't I?”

    “You have come to your death,” promised Fiora. “Unless you choose not to fight by giving me satisfaction for your offense.”

    “How might I give milady satisfaction?” asked Umberto.

    “Given the nature of your offense, submit to having your right ear severed from your head.”

    “What? Are you mad, woman?”

    “It's that or I kill you,” said Fiora, as though they were discussing the weather. “You know how this duel will end. There is no loss of face in yielding.”

    “Of course there is,” said Umberto, and Fiora saw he still thought he could win. Like everyone else, he underestimated her.

    “All here know my skill with a blade, so choose to live and wear your wound as a badge of honor. Or choose death, and be food for crows by midmorning.”

    Fiora raised her blade. “But choose now.”

    His anger at what he assumed was her arrogance overcame his fear and he stamped forward, the tip of his sword thrusting for her heart. Fiora had read the attack before it was launched and made a quarter turn to the left, letting the curved blade cut only air. Her own blade swept up, then down in a precise, diagonal arc. The crowd gasped at the wet spatter of blood on stone and the shocking suddenness of the duel's ending.

    Fiora turned as Umberto's sword clattered to the granite flagstones. He fell to his knees, then slumped back onto his haunches, hands clutched to his opened throat from which blood pumped enthusiastically.

    She bowed to Umberto, but his eyes were already glassy and unseeing with impending death. Fiora took no pleasure in such a slaying, but the fool had left her little choice. Umberto's brothers came forward to collect the corpse, and she felt their shock at their brother’s defeat.

    “How many is that?” asked Ammdar, coming forward to collect her sword. “Fifteen? Twenty?”

    “Thirty,” said Fiora. “Or maybe more. They all look the same to me now.”

    “There will be more,” promised her brother.

    “So be it,” answered Fiora. “But every death restores our family honor. Every death brings redemption closer.”

    “Redemption for whom?” asked Ammdar.

    But Fiora did not answer.

  7. Fizz

    Fizz

    In ages past, the oceans of Runeterra were home to civilizations far older than those of the land. In the depths of what is now the Guardian’s Sea, a great city once stood—it was here that the yordle Fizz made his home. He lived alongside the artisans and warriors of that proud, noble race. Even though he was not one of them, they treated him as an equal, and his playful nature and tall tales of adventures in the open sea made him welcome at any gathering.

    But the world was changing. The oceans were growing warmer, emboldening fierce predators to rise up from the deepest trenches. Other settlements had fallen silent, but the rulers of the great city could still not agree on how to deal with the threat. Fizz pledged to roam the seas in search of survivors, or anyone who knew what had happened.

    Then, one dark day, the gigalodons came.

    These huge dragon-sharks stunned their prey with fell shrieking, and the avenues of the great city were soon clouded red. Thousands died in a matter of hours, the immense bulk of their killers crushing towers and temples in a monstrous feeding frenzy. Scenting blood in the water, Fizz raced back, determined to join the fight and save the city.

    He was too late. There was nothing left of the city to save. When the debris finally settled, not a single living creature remained, nor any stone upon another, and the ravenous shoal had moved on. Alone in the cold depths, Fizz sank into mournful despair. As his yordle magic began to fade, he let himself be carried by the currents, drifting in a catatonic torpor, dreaming away the millennia…

    It was only chance that reawakened him. A handful of copper coins fell from above, scattered to the seabed in the wake of a huge, wooden fish that swam upon the surface. This was no gigalodon, but Fizz was alarmed nonetheless—he knew little of the world overhead, but surely no fish could survive up there? He ventured up and peered into the salty air for the first time.

    There were people, people who lived outside of the water and sailed in wooden fish of all sizes. Fizz found the thought both frightening and exciting, but the curious gifts they cast into the water made it clear that they wanted to be his friends. In time, following their movements to and fro across the oceans, he came to the port city of Bilgewater.

    To the inhabitants of that lawless place, this strange and slippery creature quickly became something of a legend—the Tidal Trickster, a spirit of the ocean itself. It is said that he can summon great beasts to do his bidding, hole a ship’s hull with his stone trident, and breathe air or water as it suits him. Many a misbehaving child has been warned on a moonless night: “Go quickly to sleep, or the Trickster will come and feed you to the fishes…”

    Fizz is good-natured, but mischievous even for a yordle, and delights in confounding the people of Bilgewater. The most seasoned fishermen know, just as the ocean may rise and fall, the Tidal Trickster is as likely to lead them into windless doldrums as to an easy catch that would fill their nets. Even so, Fizz does not take kindly to the greedy or selfish, and more than one haughty sea captain hoping to make a quick pile of silver has found that her mysterious guide has led her crew not to safety, but to shipwreck.

  8. The Lucky Kraken

    The Lucky Kraken

    Anthony Reynolds

    Eh! Well, ‘allo there, young ‘uns. Shouldn’t you cheeky little sprats already be a-bed? What’s that? You want a suppertime story from old One-Legged Lars, eh?

    Alright, alright, just one ‘afore bed. Gather round. But I don’t wanna hear no cryin’ or whimperin’ this time. This is Bilgewater, after all, and even our bedtime tales have more’n a little darkness in ‘em.

    Right. Now, you’ve heard of the Tidal Trickster, the little ocean sprite they call Fizz, ain’t ya? Ye have? Good, good. Well, this is a story about the time old Lars met him. What’s that? Must have been fun? Well, what sort o’ stories you been told? No it weren’t fun, thank you very much! He’s a malign little terror, that one, and you’ll be lucky if you never cross paths with ‘im in all your lives. But I’m gettin’ ahead of me self. Ahem.

    Right, so there I was, clingin’ to a rock out in the Jagged Straits. Me ship was sunk don’t matter how it happened, there’s a tale for another night, maybe but that’s as it was. I clung to that rock for three days and nights, with fins a-circlin’.

    And just when I was startin’ to give up all hope... he appeared.

    All I seen at first were those two big, round eyes, pale as death, as he swam towards me. Them circling sharks took off right away, and no mistake they was a-feared of him, see, just as you all should be. Closer, and closer, and closer ‘e came. I don’t mind admittin’ I were scared, but he’d shooed off them hungry fishes, so I dove into the sea, and started swimmin’ for Bilgewater, as quick as ye like!

    But every time I looks back, ‘e was there, with those big eyes peerin’ at me! I finally get to shore, and thought I’d lost ‘im... But how wrong old Lars was!

    I got a room in a flea-ridden flophouse down Rat Town way, but it didn’t take long for me to realize... I weren’t alone. What first clued me was the creepin’ stink o’ seaweed and fish in me room. Oh, pooh! That and the little wet footprints on the stair when I awoke in the mornin’...

    They call ‘im the Trickster, and he certainly lived up to the name. Put seawater in me porridge when I weren’t lookin’! Tied me bootlaces together, so I fell as soon as took a step! And slipped eels under me blankets! Give me a right proper scare when they started wrigglin’, I’ll tell ye!

    And all the time, I hears ‘im laughing. Still makes me skin crawl, just to think of it. For a whole week Fizz haunted me. Drove me fairly to the brink o’ madness! “What do ye want, you little monster?” I screams!

    But on the final night, I woke. I heared his webbed feet, flappin’ on the floor. Slap. Slap. Slap.

    Closer, ‘e came, and closer. “This is it!” I thought. “He’s come to end me, once and for all,” and I hid me self under the covers.

    Slap. Slap. Slap, went his cold, wet feet! And then... silence. I lay there, cowering, for what must’ve been an hour, ‘afore I dared a peek. Slowly, I reaches out, lights the lamp, and do you know what happened next?

    Nothin’.

    Aye, Fizz were gone, at long last. But he left something for me, on the wooden box ‘aside me bed. A coin, a gold Kraken, no less. This coin here, in fact! Eh, eh, look wi’ your eyes, not your ‘ands! That’s my lucky Kraken, ye know.

    But I tell you, rather than make me happy for I hadn’t a penny to me name back then the sight of that coin filled me with dread. ‘Cos this were the very coin that our captain swore he tossed into the ocean, on our way out o’ port. That was his offering to the Bearded Lady for safe passage, but the Tidal Trickster had took it! That was the reason our ship’d sunk! That playful, hateful little imp, he’d doomed the whole crew, and done it with a wicked, fishy grin on his face.

    So, I tell you little sprats now, pray you never encounter ‘im, ‘cos while ‘e might seem all fun and games, let me tell you now – he ain’t.

    Now, off to bed with ye! And pray you don’t see no little wet footprints on the floorboards when you wake! Hah!

  9. Flesh and Stone

    Flesh and Stone

    John O'Bryan

    “A shadow fades before the light,” the girl repeated to herself.

    The words were a mantra, one she often used to put herself at ease when she felt herself losing control. Though she was only thirteen, she had become adept at using tricks like this to ease the symptoms of her affliction. But today she found the words to be little help. Today, the girl needed to be alone.

    She fought to hold in the tears, avoiding eye contact with passersby as she walked briskly toward the scrutinizing glare of the sentries at the city gates. If they stopped her, she felt she might break down and spill everything to them. At least then it would all be over, she thought.

    But they paid her little mind as she walked through the archway, to the open lands outside the city.

    Far off the main highway, the girl found a quiet nook in a wooded hillside. Once she was sure she wouldn’t be seen, she removed a clean handkerchief from her pocket, placed it to her face, and sobbed.

    The tears came fast and thick down her cheeks. If anyone had seen the girl like this, they probably would not recognize her. Everybody knew her as the fresh-faced optimist who cheerily bid them Good morning! and Nice to see you! everyday, regardless of circumstance.

    The other side of her – this ugly and decidedly un-Demacian one – was a face the girl shared with nobody.

    As she stanched the flow of tears with her thin linen cloth, her mind began to settle. She finally dared to recall the events that had led to the tears. She had been in the lecture room with her classmates when her gaze began to wander to an open window. The flock of fuchsia nectarflies outside were far more interesting than the drab lesson in field tactics their instructor was offering. The flies danced, not in unison at all, but in a vivacious chaos that was strangely beautiful. She had taken in their movement, feeling herself warming to the core with an intense happiness.

    The warmth was familiar to her. Most of the time it could be tamed, stuffed back inside her like feathers that had leaked from a mattress. But today the warmth was... hot, with a life of its own. She felt it burning, in her teeth, threatening to explode into the world with a fan of iridescent hues as it had only done in privacy before.

    For a brief moment, a thin trickle of white light leaked from her fingertips.

    No! This is not for anyone to see! she thought, hoping to suppress the glow.

    For the first time in her life, it felt too big. The girl had only one chance to save herself. She needed to leave. She stood and gathered her belongings.

    “Luxanna,” her instructor had said. “Are you-”

    “A shadow fades before the light,” she had muttered, and ran from the room without explanation. “A shadow fades before the light. A shadow fades before the light.”

    As she finished drying her eyes in the calm of the woods, her feet carried her farther and farther from the city. She began to assess the cost of the incident. Word would spread quickly across the citadel that a student had stormed out of class without leave. What punishment would she receive for that insubordination?

    Whatever was to come, it would be better than the alternative. If she’d stayed, she would have erupted, filling the entire building in the brightest, purest light. Then everyone would know she was afflicted with magic.

    That’s when the annullers would come.

    Once or twice, the girl had seen the annullers in the streets with their strange instruments, rooting out practitioners of magic. Once these afflicted people were found, they were forcibly relocated to slums outside the kingdom, never to take part in the grand society Lux’s family knew so well.

    That was the worst part, knowing her family would be shamed. And her brother... Oh, her brother. She shuddered to think what Garen would say. The girl often dreamed of living in a different part of the world, where people with arcane gifts were revered as heroes, and celebrated by their families. But the girl lived in Demacia, where people knew the destructive potential of magic, and treated it as such.

    As she found her situation becoming increasingly hopeless, Lux realized she was standing within view of the Galio monument. The gargantuan statue had been made long ago as a battle standard for the military, accompanying them in their missions abroad. Sculpted from petricite, Galio possessed magic-absorbing properties that had saved many lives from archmage attacks. If one believed the legends, he had even come to life at times, when enough mystical power had seeped into his mortar. At the moment, he stood still as a mountain, straddling the Memorial Road, far from the traffic of the main highway.

    Lux cautiously approached the statue. Ever since she was a little girl, she had imagined the old titan keeping vigilant watch over all those who passed beneath him. It seemed to peer into her soul, judging her.

    “You have no place here,” it would say accusingly.

    Though it only spoke in her imagination, the girl knew it spoke true. She was different. That was undeniable. Her constant smiles and exuberance stood out glaringly among Demacia’s trademark austerity.

    Then there was the glow. Ever since she could remember, Lux felt it burning in her heart, longing to burst free. When she was small, the glow was weak, and she could easily conceal it. Now the power had become far too great to stay hidden.

    Burdened with guilt, Lux lifted her eyes to the Colossus.

    “Well, go on and say it!” she yelled.

    It was uncharacteristic of Lux, but the day had not been kind, and it soothed her soul to vent. She expelled sharp breaths of air in relief, then immediately felt embarrassment at the outburst. Did I really just yell at a statue? she marveled, and looked around to make sure nobody had seen. At certain times of the year, this road was flooded with travelers making their pilgrimages to the colossus, paying tribute to the symbol of Demacian resolve. But presently, the Memorial Road was empty.

    As Lux was searching for bystanders, she heard a gravelly racket in the air above her. She whipped her head up – it had come from the top of the colossus. It was common for birds to take flight from their nests in the statue’s crown, but this was no bird. It sounded like a heavy clay pot being dragged across cobblestones.

    Lux stared for a long while, but nothing stirred about the statue. Perhaps this was her mind again, working through the trauma of the day’s events. Even so, her eyes remained fixed on the colossus, daring whatever had moved to do so again.

    And then it did: the eyes of the statue actually shifted. The large stone orbs physically swiveled in their sockets to find Lux in the grass below.

    The girl’s face blanched for a moment. She could feel the enormous stone figure studying her. This time, it was definitely not in her imagination. Lux found her legs and ran, away from the statue, as fast and as far as she could.


    Later that night, Lux entered the alabaster arch of her family’s city manor. She had walked many miles, all day long, all over the city, in the hope her parents would be asleep when she returned home. But one person was not.

    Her mother Augatha sat in on a sofa in the corner of the grand foyer, glowering at the door with burning expectation.

    “Do you know what hour it is?” she demanded.

    Lux did not respond. She knew it was past midnight, well beyond the hour when her family were typically asleep.

    “The school has chosen not to expel you,” said Augatha. “It was not an easy mess to fix.”

    Lux wanted to break down crying, but she had done nothing but weep all day, and she simply had no more tears. “They almost saw it,” she said.

    “I figured. It’s getting worse, isn’t it?”

    “What should I do?” said Lux, exhausted from worry.

    “What we must,” her mother replied. “You’ve lost control of it. Eventually, someone will get hurt.”

    Lux had heard of men dying in battle at the hands of sorcerers, bodies melted beyond recognition and souls torn in two. She felt wretched, knowing she harbored any power that might be used for such destruction. She wanted to hate herself, but found herself numbed by the constant torrent of emotions she’d experienced that day.

    “I’ve enlisted the help of a professional,” said Augutha.

    Lux’s stomach turned. There was only one profession that dealt with her affliction. “An annuller?” she said, light of breath.

    “He’s a friend. Someone I should have called on a long time ago,” said Augatha. “You can trust him to be discreet.”

    Lux nodded. She knew the shame that was imminent. Even if the man told no one, as her mother assured her, he would still know.

    And the cures — she didn’t want to think about those.

    “He’s coming for your consultation in the morning,” said Augutha, as she walked up the stairs toward her bedroom. “This will be our secret.”

    The words were no comfort. Lux was not even a woman yet, and already her life was over. She wanted nothing more than to retire upstairs to a deep slumber that would bury all her troubles in darkness, but she knew her particular troubles would not disappear with the night. The light would still grow inside her, threatening to erupt again at any moment. The annuller would arrive in the morning to perform some dreadful treatment. Lux had heard rumors, horrible rumors, of petricite ground and swallowed in potions, followed by bouts of excruciating pain. True, the girl wanted to be rid of the affliction, but no part of her wanted to experience that.

    Isn’t there another way? she wondered.

    Of course!

    The idea leapt into her head like lightning. All at once she was filled with dread and hope, unsure if the plan she’d just thought up would work, but knowing it was something she had to try.


    Under the deepening night, Lux frantically retraced her steps, back through the alabaster archway, down the boulevard, sneaking her way past the guards at the gates. To the south, she found the Memorial Road, and followed it for miles before coming to Galio’s resting spot. Her heart galloped in her chest.

    “Hello?” the girl asked shakily, unsure if she wanted an answer.

    Lux approached the plinth where the colossus stood, all alone in the stillness of night. She cautiously placed her hand on the cold petricite foundation. Wonder what it tastes like. I bet it’s really bitter, she reckoned. She supposed she would find out soon enough, unless her plan worked.

    “Well, they say you fix magic,” she said. “So fix me. I want to be Demacian.”

    She gazed up at the colossus. It was as inert and unwavering as the Demacian way of life. Not even the bats were fluttering about it tonight. What she had heard before — what she thought she saw — was something she had imagined after all, then. She removed her hand from the plinth, pondering where else she could turn.

    “Small girl person,” said a booming voice above.

    Lux’s head shot upward to see the statue tilting its enormous head down. Her mind raced. He knows. And he’s not going to fix you. He’s going to squash you like a bug.

    “Can you... scratch my foot?” asked the colossus.


    Galio watched in wonder as the girl ran away from him, her tiny head shrieking words he could not understand. Though he’d observed her for years, he never knew she could move so quickly, and loudly.

    Ever since the girl was very small, Galio had seen her as she stopped by on yearly trips with her family. He would study her with fascination, straining to keep sight of her as she skipped in and out of his field of vision. Then, in the middle of play, she would suddenly remember him standing above her, and she would shy away behind her mother’s skirt. When the colossus was dormant, everything seemed to move with a hazy distortion. The world was dull, people were but flickers before his eyes.

    But even then, Galio could feel something profoundly special in the girl. It was a glow, but not just a visual luminescence. Time slowed with her, and the haze lifted as something strange stirred within his stone form.

    It started small. When the girl was a toddler, Galio could feel her strange warmth tickling his toes. On her second visit, Galio could feel the glow tugging at his entire leg. By the time she was ten, the girl’s warmth was so strong Galio could feel her approaching from a mile away, and would grow giddy with anticipation of her visit.

    Now, here she was again, even though it was not her normal visiting day. Her power burned so intensely it had spread like wildfire across his cold innards. She had brought him life!

    Now that Galio was awake, he saw her brilliance with stunning clarity. She shone like all the stars in the heavens.

    And she was leaving again.

    With every step the girl took, Galio felt his life evaporating, returning him to his cold, motionless state. If he went still, he would never know the girl. He had to follow.

    His towering legs rumbled from the plinth, easily catching up to the girl with their enormous gait. Her eyes shot wide as she whirled toward the lumbering colossus. A concentrated beam of light fired from the girl’s fingers into Galio’s leg. The strange feeling within him intensified until he thought he might explode, scattering bits of himself all over Demacia.

    But Galio did not break. Instead, he grew even warmer, and more alive. He bent down and gently scooped up the girl in his hands. She covered her face, as if to shield herself from some imminent harm.

    The colossus began to laugh, like a child playing in a fountain.

    “Small golden-head person,” he bellowed. “You are funny. Please, do not leave.”

    The girl slowly overcame her trauma, and responded, “I... I can’t. You’re holding me.”

    Realizing his offense, Galio carefully placed the girl back on the ground.

    “I am sorry. I don’t often meet small girl people. I only wake up to smash things,” he explained. “Do you have things to smash? Large things?”

    “No,” said the girl meekly.

    “Then let us find something to smash.” He walked a few booming steps, then turned to find the girl was not following. “Are you not coming, girl person?”

    “No,” she replied, even more shakily, unsure if the answer would upset the giant. “I’m sort of trying not to be noticed right now.”

    “Oh. Forgive me, girl person.”

    “Well. I’m going to go now,” said Lux, in what she thought was a final parting word. “It was nice to meet you.”

    Galio followed right behind her. “You are walking away from your city,” he observed. “Where are you going?”

    “I don’t know,” she responded. “Someplace I belong.”

    The colossus tilted his head at her. “You are Demacian. You belong in Demacia.”

    For the first time, the girl saw empathy in the giant, and she felt herself opening up.

    “You wouldn’t understand. You’re a symbol of this kingdom. I’m just...” She searched for a word that would tell everything without telling too much. “I’m all wrong,” she said, at last.

    “Wrong? You can’t be wrong. You give me life,” boomed Galio, lowering his huge boulder of a face to her level.

    “That’s the problem,” said the girl. “You’re not supposed to be moving. The only reason you are moving is me.”

    Galio reacted in stunned silence for a moment, then erupted with joyful epiphany.

    “You’re a mage!” he thundered.

    “Shhh! Please be quiet!” begged the girl. “People will hear you.”

    “I crush mages!” he proclaimed. He then quickly added: “But not you. I like you. You are the first mage I’ve liked.”

    Luxanna’s fear began to fade, giving way to irritation. “Listen. Even though this is all wondrous and miraculous, I’d really prefer you leave me alone. Besides, people are going to notice you’re gone.”

    “I do not care,” insisted Galio. “Let them notice!”

    “Don’t!” said Lux, recoiling at the thought. “Please, just go back where you belong.”

    Galio stopped to reflect, then smiled as though he’d recalled something amusing. “Do that thing to me again. With your wonderful starlight!” he said, far too loudly for Lux’s comfort.

    “Shhh! Stop yelling!” she urged. “Are you referring to my affliction?”

    “Yes,” said Galio, in a slightly quieter tone.

    “I’m sorry. I can’t always do it. And I shouldn’t do it. You have to go,” she insisted.

    “I can’t go. If I leave you, I will sleep. And when I wake, you will be gone, small girl thing.”

    Lux paused. Though she was mad from exhaustion, she found herself touched by the titan’s words.

    “If I can do it again, do you promise to go away?” she asked.

    The colossus thought for a moment, then accepted the proposal.

    “Okay,” said the girl. “I’ll try.”

    She screwed in her hands toward her body and thrust them forward toward Galio. To her disappointment, nothing but a tiny spark of light glinted from her fingers. She tried again, and again, getting less of a result each time.

    “I must be tired,” she realized.

    “Rest,” suggested Galio. “Then when you are refreshed you can give me your magic.”

    “Hmm,” thought Lux, mulling the suggestion. “I can’t get rid of you, and I have no place to go. Suppose I might as well bed down.”

    She began feeling around the ground for a comfortable patch of grass. Once she’d found a suitable place, she lay down and wrapped her cloak snugly around herself.

    “Well, I’m going to sleep now,” she said with a yawn. “You should too.”

    “No. I sleep too much,” replied Galio.

    “Can you just... I don’t know, freeze yourself for a while, then?”

    “I do not work that way,” said the colossus.

    “Then be still and pretend you’re not alive.”

    “Yes. I will just stand here and watch you rest, girl person,” said Galio.

    “Please don’t,” insisted Lux. “I can’t sleep with you staring at me. Can you... turn around?”

    Galio honored the girl’s wish, turning himself away from her, toward the distant lights of the Demacian capital. It was not as interesting as the girl, but it would suffice.

    Making do with the modicum of privacy, Lux closed her eyes and drifted off to sleep.

    Once she was certain Galio would not turn around, she quietly got up and crept away into the night.


    Luxanna walked quickly, knowing her first order of business was getting as far away as possible from the colossus. If she didn’t, her magic would still empower him, and he would surely come looking for her. By morning, every patrol in the kingdom would be searching for the missing Crownguard girl who had vanished in the night. They’d surely notice the walking national monument following her, and they’d know the girl must be the magical source that had awakened it.

    Lux’s aching legs quickened to a sprint. She had only a vague idea of her surroundings. It was difficult to find any landmarks at this black hour of night. All she knew for sure was the Cloudwoods were nearby - their thick, towering redbarks forming the skyline to the south. It would be an ideal place to hide from any search parties, and a good foraging ground for breakfast. She could cross the forest in two days time and find shelter in one of the Vaskasian timber villages, where people were unlikely to recognize her. It was not a brilliant plan, by any stretch, but it was the best she had.

    Lux could see the beginnings of the forest coming into view, its trees progressing in height like a pyramid, with the largest in the center. As she crossed the threshold of the woods, she paused a moment to grieve what she was abandoning. She would miss her brother Garen, and her beloved steed Starfire, and even her mother, but this was the way it had to be.

    A shadow fades before the light, she reassured herself, and then stepped into the blackness of the dense evergreen woods.


    After an hour of plowing her way through the barbed, resinous branches of the forest, Lux already found herself doubting her plan. Her stomach was growling, and any confidence she’d had in finding a clear path through the trees had vanished with the brightest moon behind the clouds. All around she could hear the snorts and rustles of nocturnal animals, and that made her nervous.

    Just a little light, she thought. Surely just a little won’t hurt, way out here.

    She began to conjure a luminescent orb between her hands. For a brief moment, a flicker of light danced on her fingertips, causing an audible ruckus in the creatures around her. But the light snuffed out as quickly as it came, returning all to blackness. Lux looked at the outlines of her hands, inspecting them for flaws. She wondered what could have hampered her from doing what had previously come so easily and unbidden.

    It’s the colossus, she realized. It must be.

    She suddenly became aware of voices in the woodland murmur. Slow, purposeful footsteps, and whispers. They were-

    An arm shot around Lux’s throat and restrained her. She could sense the presence of at least two other men to her sides.

    “Where are you headed tonight, miss?” asked one of the men.

    Lux stammered, not quite formulating a response. The man restraining her tightened his grip.

    “You’re supposed to be in the annulment slums, yeah?” he said.

    “No...” Lux gasped, the man’s arm wedged firmly under her chin. “I’m not...”

    “We aren’t fools, miss,” said the third man. “Come on, let’s take you back.”

    Lux struggled to free her arms as the men tried to bind them with coarse rope. She concentrated, but still could not summon the magic that had apparently once been hers. She freed one hand, struck one of the men squarely in the jaw, and heard the twigs on the ground crunch as he fell. The two other men angrily descended on her.

    “You shouldn’t have done that,” said one of them with a scowl. “You really shouldn’t have done that.”

    The men began to tighten her bindings. They were making a point to pull the knots as tightly and painfully as possible, when the ground began to vibrate with dull thunderous beat. The men paused in dread, searching for the source of the noise, as it slowly increased in frequency and volume.

    It rumbled like an earthquake, only broken up into steady rhythmic booms... like gigantic footsteps.

    And they were getting nearer.

    “What is it?” asked one man, too frightened to move.

    The ground shook more, and its quaking was joined by the crackling of great trees being broken apart. Whatever it was, it was now in the forest and almost upon them.

    “It’s... It’s...”

    All looked up to see the monstrous Galio, striding toward them, a path of felled redbarks in his wake. The men ran, getting only a few steps through the trees before a giant petricite hand snatched them up high into the air. Galio glared with one enormous eye at the trembling wads of flesh held tight in his grip.

    “Is it time for fighting?” said the colossus with a grin. “I will engage you!”

    He opened his clenched fist, and raised the other hand as if to smash the men between his palms.

    “No!” said a tiny voice. “Please stop!”

    The colossus found Lux on the ground below, beating on his ankles with her bound arms.

    “It isn’t right!” she shouted.

    Confused, Galio lowered the men to the ground and released them. Lux heard the quick patter of the men’s feet, sprinting away from her with the urgency of hunted elk. As she wriggled out of her bindings, she gazed up at the colossus.

    “I turned around and you were gone, girl person,” he said. “Why are you in the trees?”

    “I- I don’t know,” Luxanna managed.


    Galio reclined on a hillside, gazing at the stars with the tiny yellow-headed girl he had befriended. Neither spoke, save for an occasional sigh - not the stressful gasps that Lux had previously known. These were the sounds of two beings that had found utter contentment in each other’s company.

    “I do not usually awaken for this long,” said the colossus.

    “Me neither,” said the girl, with an enormous yawn.

    “How do people spend time together without battle? Should we have a conversation?”

    “No. This is nice,” said the girl. “I feel... calm.”

    A frown crossed Galio’s face. There was something different about the girl. Something missing. She no longer shone like the stars.

    “Why are you sad? You’ve cured me,” said the girl. “As long as you’re near me, I can return home and be normal.”

    Galio did not brighten or look up. The girl continued her thought.

    “I mean, maybe I can just come visit you every day to keep my affliction away—”

    “No,” said the titan, finally locking eyes with her.

    “Why not?” she asked.

    “Young girl person, you are special. Since before you can remember, I have felt your gift. For so long, I wanted it near me. But now I see... I smash your gift.”

    “But it gives you life.”

    Galio pondered her words, but only for a moment. His mind was made up.

    “Life to me is very valuable,” he said. “But your gift is everything. Never lose it.”

    He got to his feet and gingerly placed the girl on his shoulder. Together, they began to trudge back toward the city to face what awaited.


    The sun was just beginning to peek over the horizon when Lux returned to her family manor. Outside the city walls, Galio was returning to stillness on his plinth beside the Memorial Road, leaving Lux to face her problems alone.

    A shadow fades before the light, she thought, and she opened the latch to her front door.

    She entered the house to find her mother sitting in the parlor with a balding middle-aged man, who held a case of exotic medical tinctures in his lap.

    “Luxanna, so glad you decided to return home,” said Augatha, through clenched teeth.

    Lux looked warily at the man on the couch.

    “This is the man I was telling you about,” her mother whispered. “The one who’s going to fix your... problem.”

    Lux felt light-headed, as if her spirit was leaving her body to watch what she was about to say.

    “You know what, mother?” she said, her voice trembling with words she’d been longing to say. “I don’t think I want to see this man. In fact, I’d like you to send him away.”

    The annuller looked offended. He stood and slung his bag over his shoulder.

    “No, stay,” begged Augatha. She cornered Lux and began to speak with authority. “You do not know what you are saying. This man has risked everything to help you. It is the only way you’re ever going to be Demacian. Have you forgotten your afflic-”

    “I am not afflicted!” Lux cried out. “I am beautiful and valuable, and one day I will prove it to this kingdom! And if anyone has a problem with me, I’ve got a very large friend they can talk to.”

    She strode upstairs to her room, leaving her mother alone with the annuller.

    As Lux flopped onto her bed, she expelled a deep, easy breath. For the first time in years, her mind was as still as a pond in summer. The light that had once exploded from her unbidden was still there, but she could feel its beginning and its end, and knew that one day she could master it.

    As she drifted off to sleep, she realized her mantra had always been wrong. No light could ever kill shadows.

    A shadow thrives beside the light, she thought. It had a nice ring to it.

  10. Jarvan IV

    Jarvan IV

    Soon after King Jarvan III’s coronation, he addressed the people of Demacia. Even though there were still many foes beyond the borders of their proud kingdom, several of the noble families had begun to feud with one another, some even raising private militias to seek the favor of their new king.

    This would not stand. Jarvan would not allow such dangerous rivalries to develop, and declared his intention to end the feuding by marriage. His bride, the Lady Catherine, was much beloved by the people—and courtly gossip had long held that the two shared some secret fondness for one another. The bells of the Great City rang for a day and a night in celebration, and by year’s end came the announcement that the royal couple were expecting their first son.

    But all joy was forgotten when Catherine died in childbirth.

    The infant, named for his father’s line, was declared heir apparent to the throne of Demacia. Torn between grief and elation, Jarvan III swore never to take another wife, and that all his hopes and dreams for the kingdom’s future would live on in his son.

    With no memory of his mother, the young prince Jarvan was raised at court, groomed and guarded every moment of his life. The king insisted that he receive the finest Demacian education, learning from an early age the moral value of charity, the solemn burden of duty, and the honor of a life spent in service to one’s people. As he grew, he was also introduced to the history and politics of Valoran by his father’s seneschal, Xin Zhao. Hailing from distant Ionia, this loyal protector taught the prince about the world’s more spiritual philosophies, as well as the myriad arts of war.

    During his military training, Prince Jarvan found himself facing a brash youth of the Crownguard family named Garen. The two were of similar age, and became a quick pair—Jarvan admired Garen’s sheer determination and fortitude, and Garen looked up to the prince’s tactical instincts.

    When Jarvan came of age, his father rewarded him with the honorary rank of general. While it was not necessarily expected that the heir to the throne would take to the field of battle, Jarvan was determined to prove himself, with or without the king’s blessing. The lands beyond the Argent Mountains had long been contested by the empire of Noxus, creating an almost lawless frontier where foreign reavers and warring tribes threatened many of Demacia’s allies. The prince pledged to bring stability back to the region. His great grandfather had been slain by a foul Noxian brute many years ago, in the first clashes between their nations in the south. Now, that insult would finally be answered.

    Jarvan’s armies won victory after victory… but the carnage he witnessed in the outlying towns troubled him deeply. When word came that the Gates of Mourning had fallen, he resolved to drive onward into Noxian territory, against the advice of his lieutenants.

    Inevitably, with the battalions spread so thin, Jarvan was encircled and defeated by Noxian warbands before he even reached Trevale.

    Refusing to surrender, the prince and a handful of other survivors fled into the forests, only to be hounded for days by enemy scouts. Eventually, pierced through his side by an arrow, Jarvan collapsed into the shade of a fallen tree, where he drifted in and out of consciousness. He was devastated. He had failed his family, his kingdom, and his brothers-in-arms.

    Doubtless he would have died there, alone, were it not for Shyvana.

    This strange, violet-skinned woman somehow carried Jarvan all the way back to Demacia, to the old castle at Wrenwall, where she proved herself a kind and worthy companion during his days of healing. At first taken aback by her outlandish appearance, the garrison commander could not deny that she had done a great service to the throne in saving Jarvan’s life.

    Unfortunately, Shyvana was herself being pursued—by the monstrous elemental dragon Yvva. When the castle’s watchmen spotted the beast on the horizon, Jarvan saw a chance to redeem himself. As Shyvana prepared to meet the beast in the skies in her half-dragon form, the prince limped from his bed to marshal the garrison, and reinforce the walls. He took up his lance, and swore that they would return to the Great City with the head of Yvva, or not at all.

    The battle was swift and deadly. When his men were driven in fear from their posts, it was Jarvan who rallied them. When they were wounded, it was Jarvan who directed healers to their aid. The fell creature was slain by Shyvana, but it was the prince’s leadership that had held the line. In that moment, Jarvan saw the true strength of the Demacian people—standing together as one in defense of their homeland, no matter their differences or misgivings. He promised Shyvana that she would always have a place among his guard, if she so chose.

    With the dragon’s skull in tow, Jarvan journeyed to his father’s court in triumph, Shyvana at his side. Though the king was overcome with emotion at his son’s return, some of the gathered nobles quietly questioned the wisdom of allowing such a creature to stand with the prince… let alone serve as one of his protectors.

    Even so, Jarvan resumed his position within the military, also playing a key role in stately matters beyond the defense of the realm. With his friend Garen now Sword-Captain of the elite Dauntless Vanguard, and Shyvana and the Wrenwall veterans training other border garrisons, the prince felt assured that Demacia could answer any emergent threat.

    But the kingdom itself was changing.

    The Mageseeker order had gained support among the noble families, leading to widespread imprisonment of anyone in Demacia possessing magical talents. Fear of persecution quickly gave way to resentment, and finally rebellion. When mages attacked the Great City, Jarvan was distraught to discover that his father, the king, had been killed.

    Although the prince’s political stance toward mages has hardened significantly since then, he has yet to fully allay concerns over his suitability to rule. As such, he has taken the counsel of many prominent nobles—including Garen’s aunt, High Marshal Tianna Crownguard—and pledged to heed their wisdom and experience in the days ahead.

    For he must examine his own conscience and allegiances carefully if he is ever to come into his inheritance, and be crowned King Jarvan IV of Demacia.

  11. Ivory, Ebony, Jasper

    Ivory, Ebony, Jasper

    Rayla Heide

    General Miesar slid an ivory cone across the map. Jarvan wondered at the simplicity of the white piece. No head, no features denoting a face. Just a simple rounded shape, neutral and plain, with no resemblance to the hundred Demacian soldiers it represented.

    “If we lead our knights south now, we can attack the argoth head-on before they reach Evenmoor,” said General Ibell, a stout woman with commanding eyes.

    “The argoth are fiercest in swarms,” said General Miesar as he paced the length of the tent. “They rely on overwhelming numbers to defeat direct attacks. If we cannot divide them, they will slaughter us long before we reach their queen.”

    Jarvan strode to the edge of their tent, parting the fabric and gazing out across the valley. He might have enjoyed the view – morning light made the verdant landscape sparkle with dew, and the village of Evenmoor looked peaceful from a distance. But an ominous gray shape swelled on the horizon as the horde thundered in the distance.

    The argoth were not enormous creatures; fighting one alone would be easy enough, but in large numbers, they were subject to the dominating will of a queen, able to move and fight as one vicious unit. This swarm was bigger than any Jarvan had seen before.

    Miesar wiped sweat from his brow. “They’ll be here by this evening?”

    “Sooner,” said Ibell. “We have an hour, maybe two if we’re lucky, until the argoth overwhelm Evenmoor.”

    Jarvan turned back to the map. Ten ebony cones representing the argoth stood at the outer edges of Evenmoor, overshadowing the single Demacian cone. The queen was marked by a smaller figurine of red jasper, right in the heart of the ebony mass.

    “Any charge would need to fight through hundreds of argoth to get near her,” said Jarvan, gesturing to the red stone. “What do you propose?”

    Miesar halted his pacing. “I’m afraid you won’t like this, my lord, but we could retreat. Surrender Evenmoor. Return on the morrow with forces strong enough to cut through the horde and slay the queen.”

    “Leave Evenmoor to the argoth?” asked Ibell. “That’s a death sentence for these people. They will be overrun in a matter of hours.”

    Jarvan stared at the ebony and ivory until they merged in his mind’s eye. All he saw was the red queen stone.

    Ibell raised her eyebrows. “You see something?”

    “A desperate plan,” Jarvan replied, “but it is all we have. We conceal our fiercest fighters within Evenmoor and lay an ambush. With such a small band they won’t anticipate our attack. Then, when the queen is within reach, we strike hard and fast. With her death, the swarm’s unity will be broken.”

    “Into the center of the argoth, my lord?” Miesar said. “That, too, may be a death sentence.”

    “But we give Evenmoor a chance of surviving the attack,” said Ibell.

    “No plan is without risk,” Jarvan said. “I will lead only those willing to join me, and will not engage until our hope of victory is greatest. We bide our time until the eye of the maelstrom is upon us, and then strike from within. With the queen dead, it will be a simple matter to fight our way out.”

    Ibell slid a single ivory cone to the village on the map, then moved the circle of ebony pieces forward until they overlapped Evenmoor entirely. The jasper queen stood at its center. With a flick of her finger, she tipped the red stone over. That done, she slid two more white cones to join the fight.

    “This is our plan,” said Jarvan. “Ibell and Miesar, you and your troops will lead the second wave.”

    “Aye,” said Miesar.

    “And you, my lord?” Ibell asked. “Where will you be?”

    “I have a queen to kill,” Jarvan replied.

  12. Jax

    Jax

    Saijax Cail-Rynx Icath’un grew up in Icathia, a satrapy of the Shuriman empire. Ever since he was a boy, his father told him of when their home was a proud, independent nation, before it was ground under the heel of Shuriman oppression. He told him of the Kohari, heroes who protected Icathia and its Mage King. The Mage King had resisted Shurima’s conquest, but when he died in battle, his Kohari protectors followed him, committing ritual suicide. The Shuriman emperor displayed the Kohari’s decaying bodies for all to see, and the Mage King himself was impaled above the city gates, his bones left to molder.

    Saijax’s father had witnessed this cruel act, and over time he passed down to his son the burning resentment that was growing in every Icathian heart. Even so, Saijax committed himself to the study of arms, learning from Shurima’s weapons masters as well as his own clan’s elders.

    After many centuries of Shuriman rule, a massive earthquake struck the coastal province of Saabera. The destruction revealed something hidden deep beneath the earth, something dark and of great power—perhaps strong enough even to overcome Shurima’s god-like Ascended warriors. Saijax was entrusted with protecting the Icathian mages who encountered this discovery… which the guards just barely contained with brazier-staves that blazed with conjured elemental fire. Disturbed, he escorted the mages to the governing council so they could tell of what they’d learned.

    They called this power the Void.

    Immediately the council recognized its potential, but Saijax saw the doom the Void portended. As a master of weaponry, he knew the danger of using a weapon they could neither fully understand nor safely harness. He regretted that he didn’t kill the mages as they rode from Saabera. He would regret it even more in the days to come.

    Confident that the Void could defeat their Shuriman overlords, the council crowned a new Mage King. The Kohari were rebuilt, with Saijax among the first to join their ranks. They triumphed in early engagements, and Saijax even killed one of the vaunted Ascended in battle, watching with pride as its corpse was paraded around the liberated city of Bai-Zhek.

    When the Ascended Host approached Icathia, Saijax and his brethren assembled on the front lines. As the two armies churned the earth beneath them into crimson loam, Icathia’s mages and priests deemed the time had come to unleash the Void.

    Ruin swept over the land, as Icathians, Shurimans, and even Ascended were unraveled from existence. The city’s walls collapsed as the Void swallowed thousands into cold, silent oblivion.

    In moments, Icathia was lost.

    Saijax rode to the ruined crater where the Void had been summoned, determined to fall upon his sword like the Kohari of old. But before he could take his life, he saw among the devastation a discarded brazier-stave that he recognized from Saabera—it still blazed with elemental fire that harmed the Void. This flame kindled a spark in Saijax’s heart. He took up the stave and left behind the ruins of his homeland, tending to this “last light of Icathia”, and the hope it represented.

    Grieving and ashamed, Saijax Cail-Rynx Kohari Icath’un forsook his old name, and from that day was known only as Jax.

    He became a wanderer, traveling across the known world and to places beyond any map. As he bore the elemental fire, Jax’s life extended beyond even the expectations of his long-lived people. Yet the farther he went from Icathia, the lower the flame burned, until it threatened to gutter out once and for all. Jax understood with grim resolution that he couldn’t run from his past. He had a duty to return, and fight. The advance of the Void had been halted by the last surviving Ascended, but its singular threat endured.

    For centuries since, Jax has roamed, a vagabond warrior searching for those strong enough to rebuild the Kohari. Though he has fought countless times against beings of great skill, courage, and power, none have yet convinced him that they can march against the coming darkness. The fall of Icathia has plagued Jax with doubt, but one thing remains certain: when the final battle comes, Jax will stand against the Void.

    Even if he has to face it alone.

  13. None Shall Pass

    None Shall Pass

    Jax sat cross-legged at the center of the bridge with his long-hafted polearm resting on his knees. Demacia had not changed much since he had last traveled this way, but that didn’t surprise him. Its people zealously protected their borders, which had turned them into pretty decent fighters. Well, some of them anyway, he thought, wiping a spot of blood from the softly glowing head of the lamppost. He flicked the droplet over the parapet to the river below and reached into his robe to pull out his third hard-boiled egg of the day. Tapping it on the cobbles, he slowly peeled the shell as he heard the warriors at the end of the bridge try to decide which one of them would face him next.

    Jax lifted his mask and bit into the egg. He took a deep breath, tasting sun-ripened crops on the wind and freshly turned earth from the expanse of farmland stretching to every horizon. Jax sighed; to see a realm at peace made him homesick for a land that no longer existed. He shook off the chill of memory, knowing thoughts of Icathia would only distract him. His robes were heavy, but the sun’s warmth didn’t reach the mottled and oddly hued skin beneath. No part of his flesh was visible, which was probably just as well. He wasn’t even sure what his skin looked like anymore.

    A cold wind scudded over the snowcapped mountains to the north and a distant storm disgorged rain over distant fields and settlements. Where Jax came from, there was little in the way of clouds, and even less rain. Perhaps the storm would come south and make the cobbles of the bridge slippery. That might make this more challenging for him.

    It would also make things more difficult for his opponents. And perhaps that was no bad thing. After all, a warrior worthy of fighting at his side in the battles against the monsters from beyond would need to be adaptable. He heard the clatter of armor and the whisper of a blade cutting air.

    “Stand and face me,” ordered a powerful voice.

    Jax held up a finger while he finished his egg. He licked his lips then settled his mask back over his face before looking up at the warrior standing before him. The man was powerfully built, broad of shoulder and thick of arm. Armored head to foot in gleaming warplate of burnished steel, he carried a double-edged, hand-and-a-half sword.

    And looked like he knew how to use it. Jax approved.

    “You seem like a man who can hew ironbirch trees all day and still have energy left for a tavern brawl,” said Jax.

    “I’ll not waste words on you, monster,” said the warrior, assuming the same fighting stance all the others had. Jax sighed, disappointed the defeat of the fifteen men before this one hadn’t taught them anything.

    “Monster?” he said, rising to his feet in one smooth motion. “I could show you monsters, but I fear you wouldn’t live long enough to tell anyone what a real monster looks like.”

    He swung his lamppost around to loosen the muscles in his shoulders. Not that he needed to, but he’d been fighting, on and off, for the last four hours and it might make the man facing him feel like he at least had a chance of winning this duel.

    “For Demacia!” shouted the swordsman and he attacked with the same tired, predictable strikes all the others had. The man was fast and strong enough to wield his sword in one hand. Jax swayed aside from the first blow, ducked the second and parried the third. He spun inside the swordsman’s guard and hammered his elbow against the side of his helmet. The metal buckled and the man went down on one knee with a grunt of pain. Jax gave him a moment to still the ringing in his head. The man tore off his helm and dropped it to the bridge.

    Blood matted the side of his head, but Jax was impressed at how the man controlled his anger. Demacians had always been sticklers for discipline, so he was glad to see that hadn’t changed. The man took a steadying breath and attacked again, a series of blisteringly fast cuts that went high and low, a mixture of sweeping slashes, lighting thrusts and overhead cuts. Jax parried them all, his lamppost in constant motion as it deflected the Demacian’s blade and delivered stinging, bruising ripostes to the man’s arms and legs. He feinted left and hooked his lamppost around the opponent’s legs, putting him flat on his back. He jabbed the butt of his post into the man’s belly, doubling him up and leaving him gasping for air.

    “Had enough yet?” asked Jax. “I can swap hands if it makes it easier.”

    “A Demacian would rather die than take succor from an enemy,” said the warrior, lurching to his feet. The man’s stoic facade was crumbling in the face of Jax’s mockery, and when he attacked again, it was with a ferocity untempered by discipline and skill. Jax ducked a risky beheading strike and switched to a one-handed grip on his lamppost. He spun his weapon under the man’s sword and rolled his wrist. The Demacian warrior’s sword was wrenched from his grasp and flipped through the air. Jax caught it deftly in his free hand.

    “Nice little weapon,” he said, spinning the blade in a dazzling series of master fencer’s strokes. “Lighter than it looks.”

    The Demacian drew his dagger and rushed him. Jax shook his head at his foolishness. He threw the sword from the bridge and sidestepped a series of blisteringly fast thrusts. He ducked a sweeping cut and caught a thunderous right cross in his open palm. He nodded toward the river.

    “I hope you can swim,” he said, and twisted his wrist, lifting the armored warrior from his feet and flipping him over the bridge’s parapet. The man splashed down into the river and Jax planted his lamppost on the cobbles.

    “Who’s next?” he said.

    “That would be me,” said a woman dismounting a gray gelding at the end of the bridge. Her horse’s flanks were lathered with sweat, her cloak dusty from a hard ride. She wore a silversteel breastplate, and a long-bladed sword was scabbarded at her hip.

    She marched past the men at the end of the bridge and strode toward him, moving with a perfect economy of motion, utterly in balance and supremely confident in her skill. Her features were angular and patrician, framed by dark hair streaked with crimson. Her eyes were cold and unforgiving. They promised only death.

    “Who are you?” asked Jax, intrigued.

    “My name is Fiora of House Laurent,” she said, drawing her weapon, a dueling saber that gleamed with a perfect edge. “And this is my bridge.”

    Jax grinned beneath his mask.

    Finally, an opponent worth fighting!

  14. Jayce

    Jayce

    Jayce is a brilliant inventor who has pledged his life to the defense of Piltover and its unyielding pursuit of progress. With his transforming hextech hammer in hand, Jayce uses his strength, courage, and considerable intelligence to protect his hometown. While revered throughout the city as a hero, he hasn’t taken well to the attention it brings. Still, Jayce’s heart is in the right place, and even those who envy his natural skills are grateful for his protection in the City of Progress.

    A native son of Piltover, Jayce was raised to believe in the principles that made the city great: Invention. Discovery. Not going to Zaun if you could help it. With a knack for understanding machinery, Jayce earned the honor of being the youngest apprenta to ever be offered patronage by Clan Giopara, one of Piltover’s most respected ruling clans. Utterly unsurprised, Jayce took the offer, and spent most of his early years constructing potential hextech devices and designing transformable multi-tools for Piltover’s working class: a wrench that transformed into a prybar, a pickaxe that could morph into a shovel, a hammer that could turn into a demolition beam, if only it had a sufficiently powerful battery. Everything Jayce touched put his contemporaries to shame.

    Most things came easy to Jayce, and he could never understand why his peers had so much trouble with what, to him, were simple concepts. As a result, nearly everyone who worked alongside Jayce found him arrogant, dismissive, and unwilling to slow his pace to help his colleagues catch up. As time went on, his patience became shorter, while at the same time, a chasm grew between decorum, charm, and Jayce’s natural demeanor.

    Only one person ever managed to match Jayce’s intelligence while also maintaining a healthy indifference to his superior attitude.

    His name was Viktor.

    The two met at a mandatory Progress Day party, and immediately bonded over how little either of them wanted to be there. They started working together shortly after. Viktor expanded Jayce’s intellectual horizons and challenged many of his assumptions. While Jayce sought to improve humanity via versatile technology, Viktor sought to solve problems inherent to humanity itself, such as physical decay or illogical prejudices. They constantly argued with one another, but their conflicts never got personal – though their methods were different, the two colleagues knew their ultimate goals were very much the same. More than that, they both knew what it was like to be ostracized by their colleagues: Viktor because of his unconventional thinking, Jayce because of his rudeness.

    Together, Jayce and Viktor invented a mechanized construction suit for Piltover’s dockworkers – something hearty enough to enhance the wearer’s strength, but light enough that its wearer wouldn’t immediately drown upon falling overboard. However, the two reached an impasse when Viktor’s design for the next version of the suit included a chemtech implant that would increase the wearer’s strength output by tenfold, while also preventing them from getting tired, panicking, or disobeying instructions from their superiors. While Viktor considered this feature a brilliant means of reducing the frequency of construction accidents, Jayce found its indifference toward free will immoral. The two nearly came to blows over the design and ultimately, after Jayce warned the academy of Viktor’s invention, Viktor was stripped of his honors and ostracized from Piltover’s scientific community.

    Viktor was the closest thing Jayce had ever really had to a friend, and distraught over their falling-out, went back to working on his own. He grew more insular. His patience toward others grew even thinner.

    As Jayce studied in solitude, Clan Giopara’s explorers discovered a raw, blue crystal deep within the Shuriman desert. Though Jayce volunteered to experiment on it (specifically by suggesting the clan’s other scholars wouldn’t be smart enough to get anything out of it), his lack of tact in doing so prompted Clan Giopara to give it to their better-mannered scholars as a form of punishment. Yet, after many months, the scholars reached a unanimous conclusion: the crystal was worthless. A power-drained hunk of rock. The disappointed clan leaders finally handed the crystal over to Jayce, assuming that even he, with his remarkable intelligence, wouldn’t be able to learn anything from it.

    Something inside the crystal called to Jayce. No, more than that – it sang to him. He couldn’t explain why, but he knew the Shuriman gem still held mysteries yet to be discovered.

    He spent many months running every variety of test on the crystal. He braced it into a cogwheel centrifuge; he superheated it and deep-froze it; he tinkered, and observed, and hypothesized, and beat his head against his copper pantograph. Quite simply, Jayce wasn’t used to working hard: this damned crystal was the first thing that had ever resisted his considerable mental aptitude. For the first time, he realized how his peers must have felt, trying so hard to solve a problem, only to bump against your own limitations. It felt frustrating. It felt unfair.

    And it probably felt much, much worse if you were working alongside an arrogant inventor who dismissed your every effort.

    Jayce realized that despite how dismissive he’d been toward his fellow scholars, none of them ever gave up. None of them ever stopped seeking the very things that defined Piltover: Progress. Discovery. If they wouldn’t give up, Jayce decided, he wouldn’t either.

    And maybe he’d try to be nicer.

    Maybe.

    Jayce approached the problem from a completely different angle. Rather than trying to experiment on the crystal as a whole, he wondered, why not run more invasive experiments on a smaller shard? Jayce chiseled off a piece of the crystal and suspended it in a liquid alloy. As he sent a voltaic current through the liquid metal, Jayce’s eardrums nearly shattered from the booming baritone note that blasted from the shard. Heat radiated from the crystal and, with a flash, it glowed bright enough to nearly blind him. This was unexpected. This was potentially dangerous. But this was progress. Jayce couldn’t erase the smile from his face as he worked well through the night, into the dawn.

    The next day, Jayce was surprised to find his old friend Viktor on his doorstep. Alerted by the massive power spike from the crystal shard, Viktor had a simple proposition.

    Since his expulsion from the Piltovan scientific community, Viktor had commenced work on a secret project in Zaun. He’d finally learned how to achieve his dream – how to eradicate disease, hunger, hatred. If Jayce joined him, the two would accomplish more than anyone from Piltover or Zaun could have dreamed of: they’d save humanity from itself.

    Jayce had heard a monologue like this before from Viktor. He never liked where it led.

    Viktor told Jayce that he only needed one thing for his Glorious Evolution – a power source like Jayce’s crystal. Jayce disagreed, informing Viktor that what he truly needed was a moral compass. Viktor, who had long grown tired of Jayce’s rudeness, leapt upon him, grabbed the crystal and knocked Jayce unconscious with it. When Jayce awoke hours later, he noticed that though the Shuriman crystal was gone Viktor hadn’t seemed to notice or care about the smaller shard.

    Jayce knew whatever Viktor was planning, he would only resort to these measures if he were close to completion. Even though he didn’t know what Viktor’s Glorious Evolution consisted of, it probably didn’t have a lot of respect for the free will of others. Without wasting a second, Jayce retrieved the suspended shard and installed it into a massive, transforming hammer – a demolitions invention he’d abandoned years ago for lack of a strong enough battery to power it. Though he had no idea where Viktor might have taken the crystal, he could feel the hextech hammer vibrate, pulling him not north, south, east or west, but down, toward the undercity of Zaun.

    The shard, eager to be reunited with the crystal from which it was chiseled, eventually led Jayce to a warehouse in the depths of the sump. Within the cavernous building, Jayce found something horrifying. Dozens of corpses, their skulls sawed open and hollowed out, their brains transplanted into an army of immobile metal soldiers, hooked up to the now-pulsing crystal.

    This was the first step in Viktor’s Glorious Evolution.

    Jayce’s stride grew less confident as he approached Viktor. He and Viktor had not always seen eye to eye, but this was something else entirely. For the first time, it occurred to Jayce that he might have to kill his old friend.

    He called out to Viktor, flinching as the army of robots stood to attention. Jayce asked him to look around – to see what he was doing. Whatever this was – this Evolution – wasn’t the progress they fought for in their youths. He even, to Viktor’s surprise, apologized for acting like such a jerk.

    Viktor sighed. He had only two words in response: “Kill him.”

    The automatons sprinted toward Jayce, breaking free of the wires connecting them to the crystal and introducing Jayce to another new emotion: panic. He gripped the hammer tight, realizing he’d never actually used it before. When the first golem was within reach, he swung as hard as he could, feeling the shard’s energy surge through his muscles, accelerating the hammer’s movement until Jayce was worried it might fly out of his hands.

    It slammed into the automaton, all but exploding it into a hail of metal. Despite the obliteration of their comrade, the other machines didn’t even pause as they rushed at Jayce, trying to pummel him into unconsciousness.

    Jayce analyzed the formation of the mechanical wave coming at him and attempted to quickly calculate how to take out the largest number of them with the fewest amount of swings. It was pointless; they were on him before he could swing even once. As he fell to the ground under a storm of their blows, Jayce saw Viktor looking on, not with triumph, but with sadness. He’d outsmarted Jayce and ensured humanity’s future, but he knew that future came at a cost: he couldn’t let his old friend live. Jayce vanished under a sea of swinging metal limbs.

    That’s when Jayce, for the first time in his life, decided to stop thinking and just break stuff.

    No longer caring for his own safety, Jayce used every last bit of strength he had to break free from Viktor’s automatons. He sprinted to the glowing crystal, and struck it with all of the hextech-enhanced force his hammer could muster, crushing the mystical object.

    Viktor cried out in horror as the crystal shattered to fragments, the shockwave blasting them all backward as the army of automatons collapsed lifelessly to the floor. The very foundations of the warehouse shook, and Jayce barely managed to escape before the entire building toppled.

    Viktor’s body was never found.

    Upon his return to Piltover, Jayce informed his clan masters of Viktor’s nefarious plans. Soon, Jayce found himself a topic of discussion in both Zaun and Piltover alike. Hailed for his quick thinking in a time of crisis, Jayce became a beloved figure (at least, amongst those who hadn’t met him), earning himself a nickname: the Defender of Tomorrow.

    Jayce cared little for the adoration of his fellow Piltovans, but took the nickname to heart. He knew that Viktor was still out there, plotting his revenge. One day – maybe someday soon – an awful lot of trouble was headed for Piltover.

    And Jayce would be waiting.

  15. Rammus

    Rammus

    Idolized by many, dismissed by some, mystifying to all, the curious being, Rammus, is an enigma. Protected by a spiked shell, Rammus inspires increasingly disparate theories on his origin wherever he goes - from demigod, to sacred oracle, to a mere beast transformed by magic. Whatever the truth may be, Rammus keeps his own counsel and stops for no one as he roams the desert.

    Some believe Rammus is an Ascended being, an ancient god amongst men who rolls to Shurima’s aid as an armored guardian in its times of need. Superstitious folk swear he is a harbinger of change, appearing when the land is on the verge of a great shift in power. Others speculate he is the last of a dying species that roamed the land before the Rune Wars sundered the desert with uncontrolled magic.

    With so many rumors of great power, magic, and mystery surrounding him, Rammus compels many Shurimans to seek his wisdom. Soothsayers, priests, and deranged lunatics alike claim to know where Rammus dwells, but the Armordillo has proved elusive. Despite this, proof of his presence predates living memory, with crumbling mosaics depicting his image on the most ancient walls of Shuriman ruins. His likeness adorns colossal stone monuments made in the early days of Ascension, leading some to believe he is no less than an immortal demigod. Skeptics often point to a simpler explanation: that Rammus is just one of many such creatures.

    It is said that he appears only to worthy pilgrims in great need of his aid, and those blessed by his presence experience great turning points. After the Armordillo rescued the heir to a vast kingdom from a terrible fire, the man renounced his position to become a goat farmer. An elderly mason was inspired by a profound, yet brief conversation with Rammus, and constructed an enormous marketplace which became the bustling heart of Nashramae.

    Knowing Rammus’s guidance can pave an enlightened path, devout believers perform elaborate rituals designed to attract the favor of their deity. Disciples of the cult devoted to Rammus demonstrate their unwavering faith in a yearly ceremony by imitating his famous roll and somersaulting through the city in droves. Every year, thousands of Shurimans trek through the most treacherous and remote corners of the desert on a quest to find Rammus, for many teachings indicate he will answer a single question of those he finds deserving, if they are able to find him. Knowing his enthusiasm for desert treats, the pilgrims arm themselves with offerings thought to attract his blessing, packing their mules with flasks of sweet goat’s milk, chests filled with colonies of ants sealed in wax, and jars of honeycombs. Many never return from the deep desert, and fewer still with stories of the demigod, though travelers describe waking to find their packs mysteriously emptied of all edible provisions.

    Whether he is truly a wise oracle, Ascended deity, or a mighty beast, Rammus is known for his miraculous feats of endurance. He entered the impenetrable Fortress of Siram, an imposing bastion designed by a crazed sorcerer. The structure was said to contain untold magical horrors - fearsome beasts mutated beyond recognition, corridors wreathed in flames, impenetrable tunnels guarded by shadow demons. Not an hour had passed when the enormous fortress collapsed in a plume of dust, and Rammus was seen rolling away. None knew why Rammus entered the darkened gate, nor what secrets he learned within the basalt walls of the fortress. In the year of the great flood he crossed the vast lake of Imalli in just two days, and dug many miles deep to destroy a giant anthill and kill its queen, whose daughters had devastated the nearby farmland.

    Sometimes he appears as a benevolent hero. When invading Noxian warbands attacked a Northern Shuriman settlement, disparate tribes banded together to defend the territory beneath the Temple of the Ascended. They were no match for the invaders in size or skill, and the battle was all but lost when Rammus entered the fray. Each side was so shocked to see the elusive creature that fighting halted completely as they watched him roll between them. As Rammus passed the towering temple, the foundations of the building shook, and enormous stone blocks toppled onto the invading army, crushing many of its warriors. Now outnumbered, the army retreated to elated cheers from the Shurimans. While many swear Rammus saved the town out of love for Shurima, others argue he was merely defending the territory in which his favorite cactus flowers grew. At least one tribesman claims Rammus was simply sleeprolling and had no intention of taking down a temple.

    Whatever the truth, stories of Rammus are treasured by the people of Shurima. Any Shuriman child can list a dozen theories on the question of his origin, half of which they likely invented on the spot. Tales of the Armordillo have only increased with the rise of Ancient Shurima, as they did just before its fall, giving way to a belief that his presence heralds darker times to come.

    But how can such a benevolent, epicurean soul herald an age of destruction?

  16. Caravan North

    Caravan North

    Rayla Heide

    Ojan’s knife whittled the edge of the ironwood into a soft curve. As an eight-year-old, he wasn’t the most practiced craftsman; his wood block was just starting to resemble something round and spiky.

    His sister, Zyama, leaned down from her bunk and grimaced.

    “What’s that? Rhoksha dung?” she said. “No one will want to buy that.”

    “It’s not dung, it’s a great and fearsome god, with his armor and everything! And it won’t be for sale. It’s for luck.”

    “We’re traders, little brother,” she said. “Everything here is for sale.”

    The caravan clinked and clanged as it rolled over the dunes. Every space from floor to ceiling was packed tightly with jars of spices, leaving just enough room for the family’s narrow bunks.

    “Something’s chasing us from the south!” Ojan’s mother shouted from outside. Ojan heard her whip crack, urging the camels to hurry their pace.

    Zyama leaned out the window, staring through her most prized possession, an ornate spyglass.

    “They’re Kmiros! I’ll ready the arrows,” she said. “They must be after your Rhoksha dung.”

    Ojan replaced her at the window. Sure enough, hundreds of beetles the size of dogs swarmed over the dune behind them.

    Zyama returned with a bow and quiver of colorful arrows. She fired, taking one beetle out, but the mass of insects charged on without pause.

    “How many arrows do we have?” Ojan asked.

    “About forty,” Zyama said, looking into the quiver. She frowned.

    Their mother’s voice carried from the front. “We’ll have to outrun them. Hold on!”

    Whips cracked once more and the caravan jolted forward, knocking Ojan to the floor.

    Zyama loosed another arrow into the swarm, spearing two at once. The creatures fell, but plenty more took their place.

    “Oil! In the left cabinet!” their mother shouted.

    Ojan ducked away and returned with a flask of lamp oil and a wad of rags. He doused a piece of cloth before wrapping it around the tip of an arrow. He lit the bundle on fire and carefully handed it to Zyama, who blasted the flaming shot into a cluster of beetles. They burst into flames, screeching as they burned. Ojan grinned.

    Together they bombarded the horde with flaming arrows, firing as fast as Ojan could wrap each arrowhead. The air smoked with burning chitin. The caravan accelerated, and the gap increased. They were nearly safe.

    Ojan’s stomach dropped. The Kmiros spread glittering wings and rose to the skies as a unified black cloud.

    Ojan flinched as a heavy thud shook the cabin from above. More followed, and the wooden slats groaned under the weight of the oversized insects.

    “Hold on!” his mother shouted from the front as she veered them sharply left. Beetles tumbled from the roof, but Ojan heard a discordant scratching from above and knew more had landed.

    Pincers broke through the layered beams in the ceiling and an enormous beetle tumbled into the caravan. Zyama drew her dagger and stabbed it, but her blade was unable to pierce its tough carapace. She pushed Ojan back and waved her blade before her, desperately trying to hold it at bay.

    More Kmiros dropped through the smashed roof, all snapping jaws and clicking pincers. Ojan dove beneath his bunk, desperately kicking the insects as they clawed for him. He prised the round wooden figure from his pocket.

    “Please, Rammus, I pray to you,” he whispered. “Help us!”

    The caravan jolted as beetles landed on the roof. It pitched back and forth like a ship on a rough sea. Then the world tilted sideways as the caravan overturned completely, skidding in the sand.

    Ojan shielded his face from tumbling objects as dust clouded his vision. He was flung against the wall, his ears ringing and head throbbing as the caravan swerved. After a moment of stillness, he felt a hand tug his arm as his mother dragged him from the rubble. He squinted in the blinding sunlight.

    The family huddled in the wreckage of their caravan, coughing in the dusty air as the Kmiros circled. A beetle charged forward and Ojan’s mother stabbed it between its clicking jaws. She skewered another as it scrambled to bite her daughter, spilling rank yellow innards across the sand. A third beetle leapt from the top of the caravan and landed behind them. Zyama screamed as it seized her foot in its pincers.

    The beetles froze abruptly, halting their attack. They hunkered low to the ground, antennas flexing. In the silence, Ojan heard a distant whirring. He watched the western horizon as a sand cloud rushed toward them in a fury of dust. The family brandished their weapons in readiness to fight this new threat.

    A round armored shape exploded from the flurry of sand and smashed into the nearest beetle with terrible force, crushing it to pulp.

    The shape barreled on, smashing beasts left and right. Though the insects snapped at the shape with their sharp pincers, it was unstoppable, and in a moment, no living Kmiros remained.

    The dust began to settle once more, and Ojan glimpsed spiked armor jutting from the round shape ahead.

    “Is that...?” Zyama said.

    “Rammus!” Ojan shouted. He scrambled down the hill to meet his hero.

    The creature’s shell was intricately patterned with spiral scales, and his claws were sharp as knives. He gnawed slowly on the hairy leg of a beetle, juice dripping from his mouth.

    Ojan and Zyama gaped.

    Their mother approached the Armordillo, bowing her head deeply.

    “You saved us,” she said. “We are grateful.”

    Rammus crunched the beetle leg as the family watched. Several minutes passed.

    He rolled to the fallen caravan and rummaged through the debris, emerging with Ojan’s wooden carving of the Armordillo. The likeness wasn’t perfect, but certainly discernible.

    “That’s you,” Ojan said. “Please, take it.”

    Rammus knelt down and bit the wooden figurine in two with a crunch. He turned and walked a few paces before spitting the pieces into the sand. Zyama stifled a laugh.

    “Hmm,” said Rammus.

    He tore a leg from another dead beetle and dragged it through the sand as he rolled away.

    The family watched him disappear over the horizon.

    Ojan ran after Rammus to retrieve the broken pieces of the statue. He pocketed them and bowed.

    “For luck,” he said.

  17. Redeemed

    Redeemed

    Phillip Vargas

    Senna woke with a gasp, her breath pluming in the frigid night. Slicked with sweat, her arms, legs, neck, and back were covered in a mantle of sand. A single thought tumbled through her mind.

    You need to reach Bilgewater.

    She sat up, and saw the dark waters of the Holnek streaming past the lonely riverbank. Her instincts were pulling at her again, speaking to her as they had since childhood. She had learned long ago to trust those feelings and hunches—and now they were telling her to leave.

    Lucian stirred in his sleep. He turned and pulled their bedroll away, leaving her bare. A gentle breeze chilled her skin even more, and she burrowed her toes in the sand, searching for warmth.

    There was an unusual ebb in Harrowings, and so they had traveled north, to south-east Valoran, sailing upriver until they neared the Noxian border. The pair had spent a short respite together in solitude, far from the storm that was their lives, a chance to rediscover one another after years of being apart. It was comfortable, like a well-worn cloak. Her instincts were ripping her away from the only refuge she and Lucian had known since they were reunited.

    She swallowed the knot growing in her throat, and closed her eyes, searching her heart, hoping that she had misunderstood, that her instincts weren’t so cruel, that they could be bargained with.

    But the feeling remained.

    She stared at the vast darkness and felt the glare of countless stars—each one like a wretched soul waiting for deliverance, watching in silence as she lived the life they were denied. She had no right to squander salvation, these precious moments spent with Lucian.

    He’ll understand.

    Lucian moaned softly in his sleep, head resting on a leather-bound tome. His breath quickened as he tossed beneath the bedroll, the moans growing louder. Senna shook his shoulder until he startled awake. He pushed himself up on his elbow, breathing heavily. As he readjusted to the waking world, he stared at her, through her, still seeing the woman from his nightmare, the one he failed to save from Thresh’s lantern, her years of imprisonment and torture. He took another deep breath, and relief settled in his eyes.

    “Sorry,” he said, offering her the bedroll.

    They watched the horizon. A radiant edge of purple and indigo heralded the approaching dawn.

    You need to tell him.

    Reluctantly, Senna turned to Lucian. “It’s time to go.”

    “We were just getting settled in,” he said, still looking out across the water. He let out a heavy sigh. “Where to?”

    “Bilgewater.”

    He shook his head. “If there’s a Harrowing, it’ll be over before we ever reach port.”

    There’s still time.

    “If we leave now, we could be there in a few days,” Senna said.

    “There’ll be nothing to do but bury the dead.”

    Senna tensed at the bluntness of his words, the easy disregard of their duty as Sentinels of Light. But she knew it wasn’t that simple—his feelings ran deeper, and his lapse would be momentary. “There’s still a chance,” she insisted. “I can feel it.”

    Lucian said nothing.

    His heart is elsewhere.

    She looked at the codex lying on the sand, its bronze clasp broken and pitted with age. “Perhaps we shouldn’t have come this far north,” she said. “It was careless.”

    The ancient manuscript was Lucian’s latest acquisition, and the reason they had initially sailed to the region. He had procured it in Krexor, hoping it would reveal a way to end her curse, to free her of the Black Mist that had pursued her relentlessly since childhood—drawn to a spark of unnatural life that had infected her when she meddled with a force she didn’t understand. There were dozens of such volumes on their ship.

    She’d often awoken at night, alone in their bedroll. She, shrouded in darkness. He, illuminated by candlelight, hunched over a tome, desperately seeking answers to questions she had long stopped asking.

    Lucian finally turned to Senna. “There hasn’t been a Harrowing in months,” he said. The warmth had returned to his face, along with a tinge of remorse. “I wanted us to rest, if only for a while.”

    A piece of Senna’s heart wanted nothing more. She longed to forget the horrors of the Black Mist, to look up at the night sky and see only stars.

    “I know,” she said. “We both did.”

    Lucian picked up the heavy codex and started to rise. Senna felt the chasm widen between them, leaving her alone on the other side. She took his hand, holding him fast. “We’ll start after dawn,” she said.

    He sat back down on the sand, and they watched the sunrise.




    They had broken camp shortly after dawn. Senna was hauling the last of their provisions up a narrow gangplank while Lucian untied the halyard, preparing to hoist the mainsail. They worked in silence, each lost in their own thoughts as the ship swayed in the calm waters of the Holnek.

    She planted a wooden crate on the weathered deck, next to their other supplies. Their stores had dwindled during their stay. “We’ll need to resupply before heading to Bilgewater.”

    Lucian nodded. “We can sail down the coast and provision in Holdrum, but we’ll also need to anchor at Mudtown.”

    She gave him a curious look.

    “There’s a weaponsmith in the Buhru Quarter that works with silver grenades,” he said.

    “We’ll lose at least half a day in port.”

    “If we’re headed into a Harrowing, Thresh will be there,” he said, eyes cold and flat.

    Senna gazed at the deep waters of the river, its current flowing gently toward the sea. Her gut feelings were leading her to Bilgewater, but something didn’t seem quite right.

    “The mist has been reaching out farther with each storm, like it’s searching for something,” she said. “Why return to Bilgewater?”

    “Those islands are his favorite haunts.”

    “This is bigger than Thresh,” she said, more sharply than she intended.

    Lucian didn’t respond. Instead, he opened his canteen, took a long drink of water, and then slowly pushed the stopper back inside.

    “He’s constantly scheming,” he finally said. “And all the other spirits are trapped in their suffering. Who knows what obsessions permeate what’s left of their minds?” He looked away, jaw clenched, lips pressed into a rigid line.

    Senna thought of the chaotic patchwork of maps and lengths of twine that stretched across the walls in their cabin. Lucian had used them to track the Black Mist for years while she was imprisoned in the lantern.

    He can’t see past his hatred.

    Senna shook her head. It was more than just anger. Lucian viewed the mist as a horrific blight upon the world, a scourge of wraiths needing to be purified. But her time in the lantern had shown her a different way. She could use her powers to redeem those wretched souls, liberating them from suffering.

    “The Ruined King is behind these Harrowings. There’s longing there... an intelligence,” she said. “I can feel it. He’s—”

    Something’s wrong!

    A light flashed in the east.

    Lucian opened his mouth to speak, but his words drowned before they reached Senna’s ears. Her legs weakened as an overwhelming weight pressed against her chest. She lunged for the ship’s railing but found Lucian’s hand instead.

    Dark lightning slammed into Senna. The jolt sent her crashing against the deck, every limb contorted in searing pain, her body tensing and twisting as bones threatened to snap. A chorus of screams breached her mind. The anguished cries resounded and swelled until the world shattered in fragments of blinding light. She felt herself being torn away from Lucian and the boat and the shore, and the anchor that held her life in place.

    Sadistic laughter ushered in the silence.




    Ash fell gently on Senna’s face. She cracked open her eyes, flinching as she saw pinpricks of dark lightning crawling down her arms. Tortured screams still resonated in her mind. Slowly, her thoughts cleared, and the arcs of energy dissipated. Only the echo of laughter remained.

    No. No. No... Something’s wrong... You need to get up.

    She struggled to a knee, braced her arm on her leg, and rose in a scattering of ash and cinders. Air, thick and sweltering, rushed past her face like heat from an open furnace, the tang of a burning world on her tongue. She tottered on baked clay—the ship had disappeared, leaving her alone on a plain of sun-cracked mud that stretched across a desolate wasteland, veiled in a haze. A triad of mountains towered in the distance, their fiery crowns spewing smoke into the ruddy sky.

    Senna was back in the lantern.

    Dread rose in her chest, hammering her heart and hitching her breath. She clutched her hands to ease their trembling, and inhaled deeply.

    You’re wrong. This can’t be the lantern.

    But she had seen this before, or something similar: scorched wastelands, frozen tundras, bustling streets in chaotic cities. The landscape perpetually changed and warped in the spectral prison, as varied as its tortures.

    No, this is something else.

    Senna shook away the doubt and squeezed her eyes shut. “Do not deny this truth,” she whispered to herself. “Not again.”

    In the early days of her imprisonment, she had wasted precious months, perhaps years, unable to accept her own death, trapped in a cycle of misery and loneliness. She wouldn’t repeat that mistake. She had escaped once—she would do so again. Her eyes opened, and she looked for a way out.

    A scream sounded from somewhere far away.

    Senna called to the Black Mist, but drew smoke and embers instead. The poor substitutes rushed in, transforming her into a wraith, shrouded by death. She moved, and the world blurred in a smear of color, hues shifting rapidly as the landscape changed.

    She stopped with a jolt, and Bilgewater snapped into place. But it wasn’t the Bilgewater she knew. The harbor lay ruined, overrun by a massive Harrowing. Rotting timber, slime-coated stonework, the bones of decaying leviathans, all melded into twisted spires. The warped amalgamations floated in midair among the broken hulls of ravaged ships and hundreds of charnel coffins once submerged in the sea. A fortune in tithes drifted amid the debris, glittering like ghostly stars.

    Senna released the darkness, and her body returned, the waterlogged planks of the boardwalk creaking beneath her weight. She walked along the causeway and came across the wreckage of a hunting vessel run aground, its copper-tipped prow skewering the remains of a seaside tavern.

    A figure stood at the center of the destruction. It was a statue of a woman, its arms raised in supplication, mottled face frozen in terror. Senna felt a strange familiarity, like a half-remembered dream, and a deluge of sorrow poured over her. Hand quivering, she reached out and lightly brushed the statue’s cheek. The face collapsed, and the entire figure began to break apart. Slowly at first, and then all at once, the stone woman crumbled into a heap of ash.

    He found her!

    An unfamiliar fear swelled inside Senna, urging her to take flight. She pushed it away. Of course he had found her, whoever she was. There was no hiding from Thresh; this was his domain. She had witnessed countless tortures, each soul an endless opportunity for the Chain Warden to delight in their suffering. Senna regarded the pile of ash.

    This isn’t Thresh.

    It didn’t feel quite right. In all her years in the lantern, she had never encountered anything like this. Perhaps he had refined his technique. If there was one constant, it was his pursuit of perfecting misery.

    She looked out at the dark waters of Bilgewater Bay. The fiery mountain range loomed from afar, spanning the horizon. She knew this to be untrue, a construct of the lantern. There were no mountains south of Bilgewater. She would have had to sail around—

    A stray thought flitted through her mind. She reached for it, grabbed it, and turned it over. The vault unlocked, releasing a memory.

    She had been going to Bilgewater—no, they had been going to Bilgewater. Lucian! He would be fighting out there, desperate to free her from the lantern, suffering alone, as he had for years. It had almost broken him.

    Senna’s consciousness reached out across the great expanse. She smiled, feeling Lucian’s love nearby. But there was something else, profound and urgent. It was panic. She had felt it in Lucian only once before—when Thresh had killed her.

    Pushing away her mounting dread, she narrowed her focus and spoke. “Lucian... I’m here.”

    Silence.

    She tried again, and again, and again, every attempt yielding the same result—Lucian remained unmoved by her call. In the past, she had been able to communicate with him from within the lantern, but Thresh must have found a way to suppress her voice.

    Her body trembled in desperation and fury. She shut her eyes, whispering the mantras she’d learned long ago. “Carve away the unwanted. Keep only the stone. Carve away the unwanted. Keep only the stone.”

    She opened her eyes with renewed determination. Thresh hadn’t beaten her yet.

    The rules of nature didn’t apply in the lantern. The ancient relic was an ever-shifting realm crafted for suffering. It appeared infinitely vast, but Senna knew the truth—she had discovered the lantern’s terminus and pressed against its walls, feeling its seams.

    As she studied the sky, her stomach quivered.

    This isn’t the lantern.

    She paused, reflecting again on those early days and the hard facts she had come to accept. She quelled the denials and continued searching. Dark plumes erupted from the fiery peaks, sending black tendrils of soot to mar the sky. She needed to pierce the cinereous veil.

    Drawing smoke and embers into her, she transformed once again, and Bilgewater blurred away as she took to the heavens. Senna flew across the ocean, ascending ever higher. But the mountains rose up as well, rumbling and spewing vapor in her path. She veered to avoid the acrid clouds, but the blazing peaks altered course with her, ever present and unavoidable.

    Darkness spread across the horizon—a great fog threatening to consume all in its path. Unable to evade the shifting billows, she plunged into the gloom. A storm roared around her, the wailing of countless souls pushing against her like a headwind.

    This isn’t the way. You need to turn back.

    Hand outstretched, she pressed even higher. A light flickered beyond her fingertips, and her doubts faded as she sought the edge of the lantern. The light sparked brighter and suddenly snapped at her fingers. She pulled back her hand, but the sting was already flaring into searing pain, stiffening her spectral form. Dark energy surged and leashed her in midair.

    Senna fell from the sky.




    She awoke on hard-packed dirt. Her human form had returned, an aching, knotted cord covered in a dusting of cinders and ash. She rolled onto her back, groaning and wincing as arcs of lightning crackled down her clammy flesh. They dissipated, leaving behind a stinging numbness.

    Physical torture was foreign to the lantern. Thresh rarely resorted to such debased forms of suffering. The mind and soul were richer fields to plant seeds of torment. Perhaps this was her punishment for escaping. And yet, it still felt wrong.

    You need to get up!

    She staggered to a knee, but her leg gave under her weight, and she crumpled back to the ground. The world dimmed as clouds stretched across the sky, pushing away the last remaining color.

    You need to fight... You’re dying!

    Senna laughed at the absurdity of the thought. There were fates worse than death. She had endured them for years—she would bear them again.

    But as the shadows grew, she began to fear what was in store for her this time. Her brief taste of freedom would make her captivity more desolate, her loneliness and torments greater than before.

    And then, she had an even more sinister thought.

    No! Don’t think that!

    Perhaps she had never escaped. What if she had watched Lucian suffer defeat after defeat, and her broken mind had imagined a different outcome, one that lifted her from this pit of misery? Perhaps her escape had been nothing but a delusion.

    As realization flared, Senna wailed, a primal sound filled with rage and despair. No. She hadn’t created this deception—it was made by Thresh.

    It’s not true!

    She shook her head, furious for clinging to false hope.

    You need to get up!

    “No,” she said, clutching her temples.

    You need to fight!

    “No, he’s won. This was his plan.”

    If you stay here, you’ll die!

    “I’m already dead!” she screamed. “I’m just a dead thing that’s cursed!” Her voice broke, along with something inside. She folded over, curling herself up to become small. Her cries of grief echoed through the great expanse.

    It wasn’t meant to be a curse, Senna. What I gave you was a gift.

    Senna bolted upright. The words had been heavy and sharp, piercing her mind like a dagger. They weren’t her own.

    She swayed on her feet, ignoring the numbness in her legs. “Stay out of my head,” she said. “Do you hear me, Thresh?!”

    No laughter. No admission. Nothing.

    The mountains had receded, their fiery peaks muted in gray. Senna stood alone among the falling embers. Energy crackled on her skin, bolts raking down her body.

    “Is that all you have, Chain Warden?” she asked through gritted teeth. “You’ve lost your touch.”

    I’m not the Warden, sweet Senna. But I’ve also known his tortures.

    The voice was melodious and sorrowful and resonated with fragile tenderness. Senna had met others in the lantern, communing with them over their shared loneliness and suffering. Perhaps...

    “Who are you?”

    Silence, and then...

    A friend. Someone who can help you get back to Lucian.

    Bitterness rose in Senna’s throat. “How do you know that name?”

    I know your whole life. I’m here to help, but you’ll need to trust me.

    “You’re here to offer hope?” She laughed, but there was no humor in it. “I was wrong. You haven’t lost your touch. It’s more refined.” Senna whirled around, searching for the specter. “Your games are done, Chain Warden,” she said. “The cycle is broken. Here and now. Show yourself!”

    The world unfurled and changed, revealing clear skies over white sands and an emerald sea. Waves lapped at her feet, her ankles, her knees. She cast her gaze inland and gasped. Beyond a ridge of white dunes sat a dense grove, its wide-fronded trees native to her island. Senna was home.

    She heard a soft melody coming from beneath the canopy, evoking memories of her mother singing by the fireside. Senna held her breath, watching as a young girl exited the treeline, humming the long-forgotten hymn.

    She recognized the child—it was her.

    The girl strolled toward the shore, probing dunes with a carved walking stick. A cold swell washed over Senna. This was the fateful morning. The day everything changed. By evening, her innocence would be lost. She took a step toward the girl.

    It’s only a memory, Senna. You can’t change anything.

    “Then why bring me here? Is this another trick?”

    There’s something I need you to see.

    The girl’s eyes brightened. She bent down and plucked a seashell from the sand. Plump fingers caressed the pink husk before placing it in a pocket—one of dozens on her pant legs, each sewn by her mother, in different fabrics and patterns, to hold the countless treasures she found. The girl turned toward Senna and smiled.

    Senna hesitated, then offered a timid wave.

    She can’t see you.

    The girl dashed at Senna, but then at the last moment, she swerved and splashed into the water next to her. Senna whirled, and dread knotted her stomach.

    A shipwreck was washing ashore.

    The girl poked inside a dark hollow in the broken hull with her staff, declaring she had “rights of salvage”. She giggled at the words, convinced their power gave her claim to the ship’s bounty.

    Hands slicked with sweat, Senna grappled with the urge to snatch the girl and run. From her vantage point, she saw the danger the child did not—a tendril of Black Mist stirring in the wreckage.

    “She doesn’t know of the darkness she’s about to unleash on all the people she loves,” she said.

    But Senna’s angle also revealed something she hadn’t seen before. As the mist uncoiled and sought to prey on the child, beneath the water, a glowing sphere approached, its filaments of light breaking the surface, searching. The sphere flitted toward the girl and seeped into her spine. The girl stiffened for a moment, eyes wide with fear and confusion.

    Do you remember what happened next?

    “I-I sensed the danger before I saw it... My mind was screaming... A voice was telling me to run.”

    The girl flung her wooden staff at the dark tendril, and bolted into the woods.

    Senna grew thoughtful, recalling the warning that saved her life. “But it wasn’t my voice. It was yours.”

    The water stirred at Senna’s feet as a trio of luminous filaments rose from the sea. They turned and twisted, knitting together into a brilliant silhouette of hallowed light that gradually formed into the spirit of a young woman. The radiance washed away the details of her face, leaving only an impression of kindness and love. A rush of sorrow and joy overwhelmed Senna, like waters from a broken levee.

    “The attack wasn’t your fault,” said the spirit. She spoke with her true voice and not through Senna’s mind. “You were alive. And that’s the one thing the Black Mist cannot abide, for it abhors all life.”

    The words lifted a weight Senna had carried all her life. Unburdened, she was able to see the moment in a different way. “I should’ve died on that beach. I’d be another wraith, screaming in the mist, if you hadn’t warned me.” She paused to consider. “Why did you help me?”

    The spirit’s thoughts seemed to go far away, and although her face remained hazy behind the hallowed light, Senna saw the hint of a smile on her lips. “I was a girl once, playing with dolls, singing as I made believe.” She fixed her gaze on Senna. “Life should be preserved.”

    “But you stayed afterward,” Senna said, her voice shaking. “All these years, the Black Mist wasn’t drawn to me—it was you. The unnatural life. You’re the curse.”

    “If I could have spared you that pain... ripped myself out... I would have. I tried for years, but I didn’t know how.” The spirit turned and looked down at the water. “And then... to watch you grow, from that frightened girl into this fierce woman, a Sentinel of Light fighting back the mist—I had to see it through.”

    Senna arranged the pieces. That first night. Her village. Her home. All those loves swept away in dark waves. The chasm between her and those who survived. The fear in their eyes. Years spent running in terror. Losing people who tried to protect her. Losing Urias, her mentor. The walls she’d built to guard against the horror and the guilt, believing she had brought the curse upon herself.

    “I was a little girl—if I had known the truth...”

    “It was best that I didn’t interfere,” the spirit said, wringing her ghostly hands. “To learn you were conjoined to some unwelcome passenger, it would have robbed you of your own heart.”

    “But you did interfere,” Senna shot back. “The itch down my spine. The wrench of my gut. Even the whispers in my mind. It’s always been you!”

    The spirit hung her head in shame. “I was only helping you... when it was necessary.”

    Help? Is that what that was? All these years, you let me suffer alone!” Senna hardened, venom lacing her voice. “Why reveal yourself now?”

    The spirit met Senna’s glare, her eyes tender but resolute. “You were never alone, Senna. I just couldn’t reach you through the veil, until now.”

    The world shifted once again, as the white sands and emerald sea were blown away by a sulfurous wind. The pair remained on the island, but now the waters raged, and the mountains towered much closer than before. Ash rained down.

    Senna thought about these new revelations, as well as the discoveries she had made in the lantern, secrets learned from other fallen Sentinels. This spirit’s presence had marked her, leading her down a path to death and captivity. But that unnatural life had also kept her alive in the lantern, empowering her to escape. And now, it was still helping her. She knew in her bones that her life was tied to this spirit.

    Senna had many questions and lingering resentment, but she let them burn away like dying embers. Escape was the only thing that mattered.

    “You’ve been warning me that this isn’t the lantern,” she said, watching the waves crash against the shore. “This is all in my mind, isn’t it?”

    “Yes. But the threat is very real. It was Thresh’s powers that struck you down,” said the spirit. “His reach extends across the world, but Bilgewater is his goal for now.”

    “Then he’s the key. Lucian was right.”

    “The Warden is of consequence. But his cruelty only helped set things into motion... for him,” she said, motioning toward the horizon. Senna followed the spirit’s gesture to the mountain peaks. They rumbled across the ocean, pouring out thick gouts of darkness. “You’ve seen him in catacombs, and temples, and distant shores.” The spirit smiled wanly. “Trust your instincts.”

    “What does he want?”

    “To possess what is no longer his,” she said, the softness gone from her voice, the hallowed light flaring with her words. “He’s a child with a bitter heart, who would rather make the world share his misery than face it alone.”

    “How do we stop him?”

    “You’re the best hope. The years of training, the powers you wield, even your time in the lantern, all helped you become a formidable weapon.” The spirit looked away, eyes pooling with remorse. “I’ll be with you, every step of the way... Yet I fear, in the end, it may take all we have.”

    Senna simply nodded. “I’ve lived. I’ve fought. I’ve died. And still, I feel the warmth of Lucian’s arms, even now,” she said. “This curse is a gift.” She had come to accept it, even if Lucian had not. Squaring her shoulders, she turned her attention back to the mission. “Can we make it to Bilgewater in time?”

    The spirit seemed to ponder the question. “The attack is already under—”

    Before she could finish, the spirit’s form tensed with fear.

    Arcs of dark light spiked through Senna, driving her to one knee. She gasped for air as color drained from the sky. The heavens pressed in, and the world collapsed into a cavern of swirling ashfall. Every blistering jolt narrowed the cave even more—eventually it would become her tomb.

    Senna twisted, fighting the contortions of her body, and looked to the spirit. The apparition was folded over, writhing, trembling, sharing in the misery. Lightning pulsed across her ghostly form, searing away her hallowed light.

    “What... is... this?” Senna wheezed.

    “Thresh... His attack is still destroying your body... You must drive out his power.”

    Senna focused on the dark energy, bound it with her own light, and pushed it away as she would the Black Mist. It flowed out in a steady stream. But as it reached the tipping point, the power resisted and rushed back in, dousing her in pain. She crumpled to the ground.

    Her strength was rapidly fading, but underneath her dwindling light, she felt an untapped reserve of radiant power. It belonged to the spirit.

    “You say I’m never alone? Then prove it!” Senna grabbed the woman’s spectral hand. “Channel your light and add it to my own.”

    She turned toward Senna, though it looked painful to do so. “I’ve never—”

    “Don’t worry, I’ll help you,” she said, forcing a smile through the agony.

    Together, they channeled their light and pushed against the dark energy. They met resistance, but only for a moment, and then the nightmare exploded in a blinding flash of white.




    Senna woke with a gasp. She sat up, dark lightning still erupting from her chest. It dissipated in the cool morning air, and she collapsed in Lucian’s arms.

    “No, Senna... Not again, please...” Lucian’s voice quavered, his body shuddering as he held fast.

    “It’s—it’s passed... I’m okay.” She waited for a moment, feeling his heartbeat gradually slow, his trembling subside. Then she gently pulled away.

    “What is that?” Lucian asked, confusion and fear in his eyes.

    A faint light glowed in her chest. Senna remained perfectly still, until the light faded away. She waited, listening, feeling, hoping for the slightest hint. “Are you still there?” she finally asked, her voice tremulous.

    Yes,” said Lucian and the spirit, in her mind and in her ear.

    Senna exhaled and smiled.

    Lucian was staring at her, nodding, searching for answers. She met his gaze, and said, “We need to get to Bilgewater—something terrible has happened.”

    He was about to speak, to rattle off a litany of questions, but she reached for his hand. “I’ll explain what I can, but we need to leave, now.”

    Lucian sighed, a heavy and reluctant sound, but he helped her to her feet and prepared to launch. The ship gently creaked and swayed on the river, tugging against its anchor, ready to set sail. Senna looked toward the east, breathing in the new day, sunlight shimmering off the water.

    For the first time in a long time, she didn’t feel alone.

  18. Shyvana

    Shyvana

    Though they are rare creatures now indeed, there exist a handful of places across Runeterra where the great elemental dragons still nest.

    Long after the fall of the Shuriman empire, in the chambers beneath a lost volcano, the elder beast known as Yvva guarded her clutch of eggs. Beyond the depredations of rival drakes, dragon eggs were priceless almost beyond a mortal’s comprehension, and so many were daring or foolish enough to try their luck. Yvva feasted upon the charred remains of a score or more would-be thieves over the years… before one succeeded in his attempt.

    This upstart mage fled the mountains with the large egg hugged close to his chest, the jungle at his heels set ablaze by Yvva’s fury. Against all odds, he reached the coast and left the dragon to slink back to her lair in defeat. She had lost one egg. She would not lose another.

    The mage traveled north to Piltover—but before he could find a buyer, the egg began to hatch. Whether it was the act of removing it from the nest, or the last moon of autumn giving way to winter, something had changed. It was no infant dragon that emerged, but an apparently humanoid baby girl with pale, violet skin, and the mage found he could not bear to abandon her. He raised the child as his own, naming her Shyvana after the dark legend of her brood-mother.

    It became clear that Shyvana was no mortal. From an early age, she was able to shift her form into something monstrous, akin to the half-dragons of ancient myth. This made living among the common folk of Valoran difficult, to say the least. One thing was clear: Yvva retained some connection with her lost daughter, and it grew stronger over time. When her other offspring finally took flight, Yvva left her empty nest and soared far over the ocean in search of Shyvana.

    The land was wracked by fierce border wars, but armies and villagers alike scattered at the great dragon’s approach. Seeking refuge in a ruined farmhouse, Shyvana saw her adopted father engulfed in flames as Yvva swept low overhead—the young woman dragged him into the nearby forest, but there was nothing more she could do. She buried him in a simple grave beneath a spreading oak, and set off alone.

    After many weeks in hiding in the wilds, always on the move, Shyvana picked out the faint scent of blood among the trees. She found a wounded warrior, close to death, and knew this was someone she could save.

    Without a thought for the beast that hunted her, she assumed her half-dragon form and carried the unconscious man far away, to an outpost on the borders of Demacia.

    There, in the castle at Wrenwall, Shyvana discovered that this warrior was none other than Prince Jarvan—the king’s only son, and heir to the throne. Though the stationed soldiers regarded her violet skin and strange manners with some suspicion, she was made welcome. Demacians, it seemed, always looked out for one another, and her time in the town was the most peaceful she had ever known.

    The peace was not to last. Shyvana sensed darkness on the wind. Yvva was coming.

    The recovering prince, knowing that he had to marshal Wrenwall’s garrison, brought the terrified locals inside the stronghold in preparation for the coming battle. Even so, Shyvana prepared to make her escape. Jarvan confronted her, and she admitted that the creature in pursuit of her was of her own blood. She could not allow innocent people to die for that.

    Jarvan refused to let her go. Shyvana had saved his life, so it was only right that he fight at her side, now. Moved by his offer, she accepted.

    As Yvva came into view, Demacian archers loosed volleys of arrows to keep her distracted. In retaliation, she bathed the battlements in flame, tearing at the stonework with her powerful talons and sending armored warriors tumbling from the parapet. It was then that Shyvana leapt forth, transforming in mid-air and bellowing a challenge to her brood-mother. In a sight seldom witnessed in Valoran since the Rune Wars, the two dragons clashed, tooth and claw, in the skies over Wrenwall.

    And finally, bleeding from a dozen wounds, Shyvana grappled Yvva to the ground, and broke the creature’s neck upon the flagstones.

    The prince himself honored Shyvana’s bravery, and promised that she would always have a place at his side, if she would return with him to his father’s halls. With Yvva’s skull as proof of their triumph, they set out for the Great City of Demacia together.

    Shyvana has learned that King Jarvan III’s realm is somewhat divided—with the people’s distrust of mages and magic putting them at odds with the noble ideals upon which it was founded. While she has found a measure of acceptance as one of the prince’s most trusted guardians, she is left to wonder whether that would still be the case if her true nature were more widely known…

  19. The Winged Beast

    The Winged Beast

    Rayla Heide

    The gated watchtower was empty.

    Shyvana knew its stern, gray-bearded guard, Thomme, would have cut off his own hand before abandoning his post. She had scented human blood while patrolling the northern hills of Demacia and followed its trail to this tower.

    Inside, the smell was all but overpowering, though no bloodstains were visible. As a soldier of Demacia, Shyvana remained in her humanoid form most of the time in order to conceal her true nature, though her dragonic instincts remained sharply intact. She chewed her tongue to distract herself from her growing hunger at the scent. Shyvana climbed to the top of the tower where she could better survey the surroundings, and fixed her gaze on the thick, tangled trees where leaves rustled near the edge of a clearing.

    Shyvana leapt from the window of the watchtower and landed on her feet, five stories below. She detected a hint of blood on the wind, and sprinted west into the forest, dodging branches as she pursued the scent. At the edge of the clearing, a large feline beast with golden fur feasted on Thomme’s mangled body. Atop the creature’s shoulders were black feathered wings, and its forked serpentine tail twitched as if independent of its owner.

    The smell of fresh blood was intoxicating, but Shyvana forced herself to focus on the hunt. She had joined Demacia to be part of something greater, not to surrender to her animalistic desires.

    She crept toward the beast and felt dragonfyre warming in her hands as she readied to strike. But before she could attack, the creature turned from its kill. Its face was hairless and wrinkled, like an old man. It smiled at Shyvana through bloodied fangs.

    “All yours,” it said.

    Shyvana had heard stories of the vellox’s ferocity, its appetite for human flesh and its slick agility. But nothing had prepared her for the creature’s eerily human face; its unblinking eyes held her gaze as it slinked into the brush and disappeared. Shyvana’s heart raced as she sprinted to catch and kill the beast. The vellox’s fur mingled with the dappled sunlight, camouflaging its torso as it leapt over fallen bramblewoods and raging rivers. It could not disguise the blood on its breath, however, and Shyvana followed the scent.

    A fallen boulder blocked the path ahead. The vellox’s claws scraped the rock as it leapt and disappeared over it. Shyvana dug her heels in at the top of the crag to halt her momentum – the rock marked the edge of a wide crevasse, plummeting in a steep vertical drop.

    Across the gap, the forest continued indefinitely, and the vellox was already deep into the thicket. Shyvana sighed; there was only one way to cross the ravine, and she had not wanted to resort to it.

    She checked to ensure no one was watching, inhaled as much air as would fill her lungs and felt her breath burn within her chest. Even across the width of the ravine, she could smell Thomme on the vellox’s fangs. She embraced her hunger until it powered the furnace-heat beneath her skin. With an exhalation of streaming flame, Shyvana burst into her enormous draconic form and roared. The ravine shook as it echoed back her mighty call. She spread her thick, velvety wings, and swept across the ravine into the forest ahead.

    She no longer had to duck between trees. Instead, she barreled through their branches, tearing down anything in her path. She leaned into her wings and the forest blurred into a whirl of brown and green. Woodbears, silver elk, and other woodland creatures scrambled to evade her path, and Shyvana relished the power she felt at their fear. She breathed a flaming torrent of fire, burning a thick grove to smoldering ash.

    She spotted a trace of gold fur ahead and leapt onto the vellox’s back. Its teeth raked her flanks but she barely noticed the pain.

    “I know you,” the vellox snarled, fighting to break free. “They call you the Chained One.”

    The golden beast leapt, slashing taloned paws and grazing her throat with its teeth. Shyvana sank her claws into its back and savored the sensation of tearing flesh.

    “Why do you hunt me?” the vellox asked. “We are not enemies.”

    “You killed a soldier of the Demacian army,” Shyvana said. “Thomme.”

    The vellox drew blood from her neck, but she exhaled plumes of fire and it spun away to avoid the flames.

    “Was he your friend?”

    “No.”

    “And yet you attempt to avenge his death. I fear the rumors are true. You are merely a tamed pet.”

    Shyvana growled.

    “At least I am no killer of men,” she said.

    “Truly?” the vellox smiled through its stained teeth. “You have no thirst for human blood?”

    Shyvana circled the vellox.

    “I see the hunger in your eyes,” it said. “The taste for living meat. You need the hunt as much as I. After all, where’s the fun in a meal without a good chase?”

    Now Shyvana smiled.

    “Which brings us to my intent,” she said.

    Shyvana dashed forward. In one quick motion, she pinned the vellox’s body to the mulched forest floor and gorged on its throat. The vellox spit scorching venom and clawed at her chest, scraping scales from her skin. Shyvana’s eyes burned from his poison and her wounds stung, but she held fast.

    The vellox’s once-glossy fur was now sticky and matted with blood. Its watery human eyes stared up at Shyvana in horror as its life dripped away.

    Though her hunger was unrelenting, Shyvana stopped herself before she devoured his flesh. She exhaled, releasing the dragonfyre from her chest and shuddered as she transformed back into a human. She was disturbed at how much she had enjoyed the kill. Shaking, she lifted the vellox’s body and dragged him back to the crevasse. There he would lie, proof of her inhuman hunger, hidden in the darkness beneath the rock.

  20. Silence for the Damned

    Silence for the Damned

    Odin Austin Shafer

    Across the frozen river, the distant, glowing lights promised warmth and food. Udyr imagined a hearth fire crackling inside one of the city’s homes. Around the fire, bedding furs rested, prickling with warmth.

    The loud crack of river ice shook the shaman from his fantasy. Udyr cursed and shivered. The sleet had soaked his furs, and the setting sun already hinted at a dangerous freeze coming. It was going to be difficult to convince Sejuani to change course. He wasn’t looking forward to continuing that conversation, or to rejoining the rest of her army.

    In the valley below him, the bulk of Sejuani’s host approached. Through victory, the Winter’s Claw tribe had absorbed dozens of clans and all of the Stone Tooth tribe. Sejuani was a true Warmother now—commanding thousands of blooded warriors, steelclad, mammoth riders, and Iceborn.

    Ahead of the main force, the warriors of Sejuani’s vanguard were unpacking yurts to house her bloodsworn and to serve as the command outpost for the army’s scouts. Sejuani’s tent, marked with blue wards and covered in rune-stitched leather, loomed over the center of the encampment.

    As Udyr approached, drool slithered down his long jaws, and his teeth gnashed with bottomless hunger. The feeling seemed his own before he spotted a wolfhound trotting past. He snarled at the dog, struggling to regain control of his own jaw and rid himself of the animal’s invading consciousness.

    He found Sejuani helping her bloodsworn build a yurt.

    Udyr smiled in pride. This was her way. No matter the work, she led from the front. Raising these mammoth-hide tents in the soaked earth was a burdensome task. As Sejuani slammed a tusk-spike into the mud, she stumbled to one knee. Nearby, bloodsworn warriors struggled in the icy rain, with curses echoing hers.

    Watching Sejuani pull herself to her feet, Udyr was struck once more by how she’d grown into a heavy-shouldered swagger. He would never be able to think of her as anything but the bone-thin girl he’d met a so many seasons ago; he wasn’t sure he wanted to. She had so desperately needed his guidance then. In perhaps only a few more years, Udyr worried, he would become a useless burden to her.

    “The weather ended this discussion, Udyr,” she shouted over the downpour.

    “The Vargkin tribe are a few days west of here,” Udyr began. “We could avoid crossing the river, take them by surprise and—” The minds of a dozen passing horses filled Udyr’s head. He felt their frozen muscles tightening as they shivered in the cold. Udyr snapped at the nearest horse, “Shut it! No oats now!”

    Taken aback, Sejuani’s bloodsworn exchanged nervous glances. Sejuani gave her men a look of warning. Immediately they returned to work. Even they did not have the right to question her shaman’s strangeness.

    Hiding his hands behind his back, Udyr gently took a small spike made of silver from a hidden pouch. He pushed the metal nail against the flesh of his palm. Hardly the relief of meditation, but the metal’s pain cleared his mind, allowing him to focus on speaking like a human.

    “The Vargkin are only a six-day march,” Udyr snorted, “no walls around their villages.”

    Sejuani let his eyes settle before responding.

    “We’re out of time, Udyr.” Sejuani indicated the sagging yurts around her. “We must take that city across the river or freeze!” She gestured to a few of her older warriors nearby, “Most of the long tooths skip meals to feed their young. Yesterday, I helped Orgaii bury her daughter.” Sejuani’s lips, purple from the cold, tightened bitterly. “The child was two summers, but as small and frail as one on its first spring.” She exhaled and looked away before continuing. “I will not be responsible for another child growing too thin to survive the cold.”

    “Then attack now.” Udyr said pointing toward the distant city across the river. “Trust in our axes and muscle. Claws and teeth. The old way.”

    “The old way is to use the best warriors,” she interrupted. “What clan or tribe do I know stronger than the Ursine? How many of us would die crossing that river without their help? I will not watch my army diminish from hunger, not when I promised my people strength and victory.” She steadied Udyr’s shoulder, “I know you have good reason to fear what they—”

    “Ashe’s army is what I fear,” Udyr countered. “New clans bend their knee to your rival’s banner every day. Each moon, the Avarosans absorb whole tribes. You say you want to make the Winter’s Claw stronger? If we work with the Ursine… there will be no thralls. No warriors to be reborn as clan-kith. The Lost Ones won’t stop until they kill every living thing in that town.”

    “Our name is Winter’s Claw. They are our kin.” She explained, “I called this war, and we stop when I—”

    “The Ursine do not obey!” More than the pain from the silver he held, it was Udyr’s certainty that finally cleared his mind. His voice lowered. “Their bloodlust spreads like a sickness. It will consume us.”

    “I have valued your advice my whole life,” Sejuani said, as she considered his words. “But we must overwhelm that city tomorrow,” she concluded.

    “You’ve beaten odds worse than this.” Udyr lost his train of thought as the consciousness of boars, horses, wolves, men, and elnük flowed through him. He fought against it, knowing this would be his last chance to change her mind.

    “Sejuani,” he said finally, “Kalkia had many failings. She was too prone to compromise, too quick to see defeat. I know how badly your mother failed you. But it was your grandmother who was our tribe’s true coward, afraid of ever looking weak. Afraid of—”

    “You will not speak ill of Hejian,” she warned.

    “Even Kalkia was smart enough to avoid your grandmother’s mistakes.” As he spoke, Udyr knew he had crossed a line.

    “Was it a mistake for Hejian to take me from mother?” Sejuani’s eyes flashed in anger. “Would it be better if I became a southern cow, like my mother? Should I have laid on a throne as she did? My legs open and my belly full of mead? Worthless in a fight, unworthy of ruling.” Sejuani stated coldly. “The only mistake my grandmother made was tolerating my mother’s rule.”

    “Hejian raised you for her own ambitions.”

    “And I honor her for that.”  Any closeness and deference Sejuani had shown Udyr was gone. “I will call the Lost Ones. You may help negotiate with the Ursine, or you may rot in this storm.”

    Udyr’s hopes sank. “Then I should leave,” he said admitting his defeat. “The Hounded Lord wouldn’t be happy to see me.” And Udyr had no desire for that unhappy reunion either.

    Sejuani’s face transformed, softening before she gave a cunning smile.

    “No,” she grinned. “That’s exactly why I need you with me, old friend.”




    Above him, the song-tree’s leaves were the color of blood. Watching a scarlet leaf fall, Udyr realized how badly he’d misunderstood the color red. In his homeland, he had only seen its hue splashed against the white snow. In the Freljord, red was the color of violence. In the Freljord, red was the color of death’s approach. But in truth, it was the color of life. As long as they lived, every man and beast carried it with them.

    Udyr opened his eyes.

    The light of his meditation candle burned a red spot into his vision. Rain hissed against the weakening flame of his campfire. Wind shook the hut’s sagging leather walls, promising to collapse them before the night ended. On the ground around him, a thin stream of freezing water flowed between the hides of his yurt’s floor. He wasn’t sitting with monks on a hilltop in the foreign lands of Ionia; he was on the edge of Sejuani’s camp.

    This is my home, he thought with bitter pride.

    It’d been weeks since Udyr had meditated successfully, but there wasn’t time to dwell on it. As his current surroundings came into focus… the voices returned.

    The inescapable cacophony knocked the breath from the shaman. The foreign thoughts of nearby elnük, drüvasks, and horses flooded his consciousness with feelings that weren’t his own—a thunderous soundscape only he and the most powerful spirit walkers could hear, and could never truly quiet. The emotions of men came next. They were beasts as much as any other. A thousand scattered thoughts: anger, fear, bitterness, cold—

    Udyr couldn’t hear himself screaming. He simply became aware of the rawness in his throat. The voices wouldn’t go away; they never went away. He ripped through his bag searching for the silver nail. The metal burned in his fingers as Udyr found it. He plunged it into his palm again and again. The shock of the metal compounded the pain a thousand-fold—but to quiet the voices, he would give anything. Anything.




    Sejuani wondered how much of the army’s supplies she was risking in an attempt to contact the Ursine. Massive bonfires roared with flames three times the height of a man. Around them stood Sejuani’s army, starving and cold, stared at the fires with exhaustion and uncertainty. Dry wood was a commodity that determined life or death in this weather. And there was no guarantee the Lost Ones would come.

    The bonfires’ logs had been arranged to match the interlocking triangles of a death knot’s pattern. Piled on top of each other, the wood formed a series of burning towers. Surrounding the fires, tall, ancient iron-stakes were arranged. Forged with the Ursine’s symbols, around each stake was heaped a pile of weapons and bones, like kindling. All was ready. The warriors preparing to channel the oath needed only the Red Blessing to begin the ritual.

    She nodded to the bear spirit’s acolyte to begin. He lifted the massive wooden bowl above Sejuani’s oathsingers and poured. The bear’s blood covered them in sticky strings of gore, clinging to the men’s features and chests. Each man then took the bear-claw totem, dragged it across his chest, and snarled in pain as his skin was ripped open.

    The final oathsinger, a girl of only ten summers, shivered as the bear spirit’s acolyte attached the traditional shawl of raven feathers around her neck like a collar. Then she joined the choir of warriors around the main fire. Her eyes rolled back as she released a sustained noise from her throat, like wind crying in a storm. Then the other oathsingers began. Each overlapping, several pitches at once, creating an unnatural, guttural dirge which harmonized with the fire’s roar. The sound dug fear into Sejuani’s stomach like an unquenchable hunger.

    “Get Udyr,” she commanded a pair of bloodsworn nearby. Hypnotized by the fire, they nodded dumbly, failing even to look away from the ceremony. “Find our shaman!” she barked.

    Her voice cut them from the trance, and her guards trudged into the darkness, outside of the firelight’s reach.

    She marched from the fire to Bristle, her mount. Sejuani knew, whatever uncertainty she felt, her people needed to feel she was ready to lead them into battle.

    She climbed onto her saddle atop the giant mount’s back, an enormous, boar-like drüvask. Its shoulders were twice as tall as her and heavier than a dozen men. When it snorted uneasily, she didn’t need the great shaman’s training to know what it felt.  Ice crackled around its claws as her unease resonated with her soul-bonded steed. She was risking something other than her army’s supplies.

    Above Sejuani, the fire’s embers floated toward the sky. Pinpricks of flickering light danced upward and pointed to an approaching storm. Distant lightning flashed, briefly illuminating the wall of ferocious clouds boiling toward her. In the face of this huge maelstrom, she felt as small as a child.

    The first lighting bolt smashed into an iron stake with a crack. Sejuani leaned forward in her saddle and ran her fingers through Bristle’s dark, wiry fur. To a horse, or some lesser mount, Sejuani would have lied and uttered soothing words. Instead she whispered, “I don’t like it either. But now everything depends on the great shaman…”




    Morning never came.

    Churning, black clouds blocked the sun’s return.

    Udyr shuddered in the cold. The rains had frozen overnight. The frost on his leggings resisted his every move. His mind twitched and wandered uncontrollably. Too many creatures, too many men, surrounded him, and the clamor of their misery howled in his mind.

    Sejuani had arranged her forces in the twin-horn formation at the edge of the woods lining the riverside. The camps and hearthbound warriors stood on the hill behind her frontline troops. Awaiting the arrival of the Ursine tribe, everyone in her host had their weapons drawn and ready. Blooded warriors smashed shields, drums sounded.

    This was the way of the Freljord. You proved yourself a friend before either side sheathed arms.

    Tiny sparks of static electricity began crackling across the Winter’s Claw’s armor, swords, and axes. Udyr watched as the tribe’s warriors reacted to this alien thing, arcing and jumping across their weapons. He could feel their fear.

    At the front of her army, Sejuani threw off her cloak with a flourish. No doubt to remind her tribe that their Warmother was a true Iceborn. Battle was the only warmth she needed; ice magic was in her blood. The army cheered.

    Udyr followed her to the edge of the forest. The features of his face stretched, transformed. Fangs formed, became tusks then twisted back into an approximation of his own features. Waves of hair formed and cascaded across his skin, covering him in fur before reversing like waves in an inlet, reacting to some unknown tide. He growled, jabbered, and drooled. Suddenly, Udyr’s eyes widened.

    “They’ve come.”

    A silence swept over everything.

    The first of the Ursine slipped out from between the black forest’s trees without a sound—savages, with their skin stained brown by blood. Their hair matted with filth. Some were naked; others wore bear hides or the rotting remains of clothes.

    Next came the beasts, bears mostly, of various sizes and colors. Some breeds Udyr knew, others he’d never seen before. They were spirit walkers trapped in the form of the unrelenting bear. Men who had forgotten they were men.

    Then came the monsters.

    They were strange amalgamations of bears and other creatures, things of legends, dreams, and folklore. They had all been men once too, but now, so consumed by the true spirit, they had passed beyond what the normal animals looked like. The largest of them, a huge bear-like thing, lumbered out of the forest—where its head should have been, a decayed elk’s skull rested on a mane of black feathers. Eyes glowing with blue fire, it opened its jaws to reveal a child’s face inside its maw. Then the child opened its own mouth too, spewing a foul brown liquid. Other nightmares followed it from the woods, limping, crawling, and shambling forward.

    The Ursine assembled in a rough battle line across from Sejuani’s army. They made no gesture to attack, spoke no words. They simply waited.

    Udyr’s ragged breaths slowed, his nervous jittering became a hypnotic sway. The pain in his hands dissolved. He recognized a few of the souls across the field from him: pupils, masters, and former oathsingers. Clan shamans he’d known in drink, warriors he’d known in battle. Little of their consciousness remained. Most had forgotten they were men. Some had rended their souls into the raw, singular emotion of the unrelenting bear’s spirit, an unchecked confidence bordering on rage.

    A man walked from between the trees, wearing only a great raven-feathered cowl and a bearskin cloak. The Hounded Lord.

    “I am Ursine. I come to bring the word of the Volibear,” he announced.

    Udyr remembered him from years before. Back then he was Najak, a troubled boy and an untrained spirit walker of great potential. Udyr’s first pupil, now reduced to the voice of the Ursine. Even searching for it, pulling at the magic around him, Udyr could find little sound coming from Najak’s spirit or mind. That boy was gone.

    How deeply I failed you, Udyr thought, remembering too late that the Najak could hear his mind as clearly as shouted words.

    “Cowardice is your true failure,” the Hounded Lord snarled to answer Udyr’s thought. “You torture yourself by trying to control our gift. Denying its true power.” The wind howled briefly through the ice-covered trees behind him, sounding like ghostly chimes. “Why have you called us, Winter’s Claw?”

    “I ask for the strength of the Ursine.” Sejuani intoned. “I ask you fight alongside my host, Hounded Lord.”

    The young spirit walker turned his head from Udyr to Sejuani without moving his lifeless eyes. “You ask wrongly. I am only the voice of the Volibear.”

    “As his agent, I would take your oath as—”

    “I cannot speak for him. I am simply his instrument,” The Hounded Lord interrupted her. He seemed to stare through Sejuani. “Our lord walks with us.”

    Udyr felt its power before it appeared. The voices, the spirits in his mind from the men around him, which had endlessly plagued him… began to soften. Even that of Sejuani, standing beside him. The ring of her annoyed impatience faded away. The Volibear had come.

    In the forest behind Najak, the great black-leaf trees cracked and shook. Taller than a mammoth, it stepped out of the woods. Walls of muscle, each limb larger than a man, propelled the beast forward. Its broken, ancient armor of dark, metal plates was caked brown by the dried gore of a hundreds of battles. Broken weapons, rusted with age, jutted from its back and shoulders. One half of its face had been stripped of flesh, revealing oily bone, teeth, and horns. From its mouth, an unnatural, black blood dripped. Its four eyes, impossibly ancient, alien, and pitiless, looked over Sejuani and Udyr.

    As the bear spirit’s avatar came closer, it was like the quiet at the center of a storm. Udyr’s focus became singular. No sounds were left in his head. No animals. No feelings. Even Udyr’s own thoughts barely whispered. He felt only the Volibear. Its silence felt nothing like a man or animal. The Volibear’s consciousness crushed everything with its purity.




    Despite Sejuani’s army outnumbering the Ursine by a hundred to one, her warriors backed away from the Volibear’s approach. Huge war mammoths, veterans of numerous battles against men, trolls, and the skard vastaya, trembled in fear.

    Sejuani gasped at the awesome creature before her. She had not considered the possibility that the avatar of the bear spirit would answer her summon personally. Whatever value the Lost Ones offered, their master was worth a thousand times that.

    She steeled herself in her saddle and held her ground against the Volibear’s slow advance. Instead of fear, ambition flashed across her face.




    Udyr fought against the silence, trying to speak, to remember the stories of his childhood. Some said even the Volibear had been a man once. A great shaman and spirit walker who’d surrendered himself to the bear spirit so completely that it was able to truly manifest through him. But looking at the scale of this monster, he doubted this thing could ever have been a man. When the Volibear stopped in front of Sejuani, lightning crackled across its back.

    The Volibear’s question flooded Udyr’s mind. It overwhelmed him. Udyr felt as if the words were bursting from inside his eyes, ripping through his fingertips.

    “What battle is worthy of us, warchild?”




    The voice reverberated from every Ursine and spirit walker on the field.

    Sejuani had watched as the Hounded Lord’s eyes rolled backwards, then darkened to black pools before his head tilted back. Now the slight man spoke with a voice like an avalanche. It was as if a thunderstorm had taken control of his throat and shaped itself into those words. But what turned the Warmother in surprise was hearing Udyr whisper the same question.

    Recovering quickly, Sejuani smiled, then answered with a voice both armies could hear. “I will burn the southern farms. I will hunt their children for sport. I will level their stone walls and houses so that none may stand against us again.” She gestured southward. “All that snow touches will be ours. My name will be fear, and our tribe will rule forever.”

    For a moment, only the sound of Udyr’s cloak flapping in the wind followed her proclamation. Above her, the black clouds circled like a tempest.

    “Ask for our strength,” the voice said.




    With every ounce of his will, Udyr reached into his bag. He pulled out his silver nail; the cold heat of the metal numbed his arm. If he could speak before Sejuani made the bargain… if he could make the human words come from his mouth… He had time…

    It wasn’t too late.

    “I ask for your strength,” Sejuani replied, before her former mentor managed to force himself forward. But shaking and stiff-legged, he then stumbled between her and the great bear spirit.

    Udyr dug the silver nail into his hand—he felt nothing as it passed through. No pain, not even the energy of the metal. He opened his mouth to speak but found no words would come. Instead, the Volibear’s consciousness shook him, forcing him to his knees.

    “Whom do you offer as sacrifice?” Udyr and the Hounded Lord spoke with the spirit’s voice.

    Udyr closed his eyes and pictured the Ionian hill, the red leaves falling around him. That memory of learning meditation, learning to control his powers seemed so hollow now. A faraway land he could never call home and would never see again. Then, Udyr remembered his return to the Freljord, meeting young Sejuani, and the years of watching her grow into a Warmother under his tutelage.

    From outside his body, Udyr heard his voice crack in effort. “She makes no pledge to you, bear spirit.” He swallowed as he pushed himself toward the monstrous creature. “We offer only the war and its dead.”

    The Volibear roared in anger. The force of its howl pushed Udyr back toward Sejuani as the beast’s spell broke.




    Sejuani had hunted ice-wyrms alone. She had tied her hair into a death knot before battle a dozen times in the past and, with those oaths, pledged victory or her own death. She had charged into total darkness and fought trolls blind. But the moment the Volibear’s spell broke, when she looked up at the monstrous thing looming over her, she knew its true horror. Its hair stood. Lighting raged from within its flesh. Its scars glowed. Electricity poured from its mouth, as if it would explode. And Sejuani felt the most intense fear she’d ever known; she had almost pledged herself and her people to the Ursine.

    This was the true power of the Volibear.

    She looked to her former mentor in awe. Somehow he’d found the strength to stand against this power.

    “Do you fear our war, spirit of the great bear!?” Udyr screamed at the monster.

    The massive creature roared again, seeming to become less and less like a bear—its flesh seemed to lift away: muscles, fur and flesh floated apart, connected only by the endless lighting crackling inside it. The Volibear moved to attack. Before it could strike, Sejuani rode straight at it, blocking its path to Udyr.

    “Will you fight alongside us, bear of storms and wilds?” Udyr shouted. “Or do you fear our war?”

    After a long moment, the monster answered.

    “We fear nothing.”




    Udyr walked through the city’s ruined gates. With what was left of the river city, there would be no warm hearths to rid the cold from the night. The structures around him had been reduced to black skeletons. Only scorched timber and stone chimneys remained above the sharp piles of rubble.

    As he headed to the center of the city, Udyr’s footsteps left a pale gray trail in the soot-covered street. Walls of black smoke swept around him, obscuring the streets and razed stone buildings. When an inky cloud swept aside for a moment, it revealed a dozen Winter’s Claw warriors. They’d formed a line around a burning guard tower, surrounding the few survivors and pushing them against the blaze. The remaining town guards desperately, helplessly clawed for an escape but they were met only with axes and death.

    Near them, an Ursine butchered the remains of a shopkeeper. It turned its bestial face to look at Udyr. Gore covered its fur as it mindlessly slammed a pair of axes into the man’s long-dead corpse. Without stopping, the Ursine bellowed a roar, and the neighboring warriors closed in on the remaining guards, mercilessly pushing them into the fire.

    These were the first survivors Udyr had seen. The Ursine had smashed through the city’s defenses first. Sejuani’s forces followed, but they had matched the Lost Ones’ savagery. Even now, Udyr could feel the cruel, unquestioning certainty of the bear spirit creeping through the thoughts of every creature around him. The power of the Ursine was growing.

    Udyr climbed up the rubble of a stairway to a ruined square. Surrounded by tall stone buildings, he found the monster waiting for him. Alone and in the middle of the city, the bear spirit’s avatar impaled corpses on stakes arranged in some unknowable pattern. Black branches and roots grew from the speared bodies around the beast, like worms slowly crawling from the earth. The flesh and fur on the Volibear’s face had healed, its muscles seemed thicker, stronger than before.

    The Volibear’s eyes turned to Udyr as the shaman approached. Across its face, a dozen new eyes bloomed, each as dark and cold as a spider’s. Perhaps it smelled the foreign magic on the Winter’s Claw shaman, and now deemed him worthy of examination. Somehow Udyr knew, this time, it spoke to him alone.

    “I will be reborn. You cannot stop that, son of man,” the beast said.

    Udyr removed his cloak. Then, prepared by his evening meditation, he walked through his forms: the Undying Eagle, the Clever Lynx, the Iron Boar, and a dozen more spirit beasts. He paused when he assumed the aspect of the bear spirit. With perfect control, he matched the shape of the giant beast looming above him. Then, finally, Udyr changed from the bear into its sworn enemy, the spirit of fire, hearth, and forge—the Great Ram.

    Udyr wasn’t afraid of the fight he would inevitably have with this creature. He wasn’t afraid of anything. His head was clear. And in this certainty… he knew those were bad signs. The Volibear would consume him as readily as Sejuani. But his resolve did not falter. He had sworn an oath to protect Sejuani, as a father would. No matter the cost.

    “You will not take her,” Udyr spat.

    Silence was the only answer the beast gave as it turned back to its gruesome task.

LoL Universe Indexing and Search isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.